CHUI-579: Post code review. Renamed variables to make easier to read.

meow-7.2.2
Gilbert Gonzales 2012-12-07 14:44:15 -08:00
parent dd030f1b75
commit 0037b1e2c7
2 changed files with 25 additions and 23 deletions

View File

@ -557,7 +557,10 @@ void LLFloaterIMNearbyChatHandler::processChat(const LLChat& chat_msg,
// Send event on to LLEventStream
sChatWatcher->post(chat);
if( nearby_chat->isInVisibleChain()
LLFloaterIMContainer* im_box = LLFloaterReg::getTypedInstance<LLFloaterIMContainer>("im_container");
if( nearby_chat->hasFocus()
|| im_box->hasFocus()
|| ( chat_msg.mSourceType == CHAT_SOURCE_AGENT
&& gSavedSettings.getBOOL("UseChatBubbles") )
|| mChannel.isDead()

View File

@ -159,10 +159,11 @@ void on_new_message(const LLSD& msg)
LLFloaterIMContainer* im_box = LLFloaterReg::getTypedInstance<LLFloaterIMContainer>("im_container");
LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::getConversation(session_id);
bool sessionFloaterInActive = session_floater
&& (!session_floater->isInVisibleChain()) //conversation floater not displayed
||
(session_floater->isInVisibleChain() && session_floater->hasFocus() == false); //conversation floater is displayed but doesn't have focus
//session floater not focused (visible or not)
bool sessionFloaterNotFocused = session_floater && !session_floater->hasFocus();
//conversation floater not focused (visible or not)
bool conversationFloaterNotFocused = im_box && !im_box->hasFocus();
if ("toast" == action)
{
@ -185,43 +186,41 @@ void on_new_message(const LLSD& msg)
return;
}
//Show IM toasts (upper right toasts)
if(session_id.notNull())
//User is not focused on conversation containing the message
if(sessionFloaterNotFocused)
{
LLAvatarNameCache::get(participant_id, boost::bind(&on_avatar_name_cache_toast, _1, _2, msg));
}
//Session floater has focus, so don't need to show notification flashes
if(sessionFloaterInActive)
{
//Flash converstation line item anytime that conversation doesn't have focus
im_box->flashConversationItemWidget(session_id, true);
//Only flash the 'Chat' FUI button when the conversation floater isn't focused (implies not front most floater)
if(!im_box->hasFocus())
//The conversation floater isn't focused/open
if(conversationFloaterNotFocused)
{
gToolBarView->flashCommand(LLCommandId("chat"), true);
//Show IM toasts (upper right toasts)
LLAvatarNameCache::get(participant_id, boost::bind(&on_avatar_name_cache_toast, _1, _2, msg));
}
}
}
else if ("flash" == action)
{
if(sessionFloaterInActive && !im_box->hasFocus())
//User is not focused on conversation containing the message
if(sessionFloaterNotFocused && conversationFloaterNotFocused)
{
gToolBarView->flashCommand(LLCommandId("chat"), true); // flashing of the FUI button "Chat"
gToolBarView->flashCommand(LLCommandId("chat"), true);
}
else if(sessionFloaterInActive)
//conversation floater is open but a different conversation is focused
else if(sessionFloaterNotFocused)
{
im_box->flashConversationItemWidget(session_id, true); // flashing of the conversation's item
im_box->flashConversationItemWidget(session_id, true);
}
}
else if("openconversations" == action)
{
//Don't flash and show conversation floater when conversation already active (has focus)
if(sessionFloaterInActive)
//User is not focused on conversation containing the message
if(sessionFloaterNotFocused)
{
//Flash line item
im_box->flashConversationItemWidget(session_id, true); // flashing of the conversation's item
im_box->flashConversationItemWidget(session_id, true);
//Surface conversations floater
LLFloaterReg::showInstance("im_container");