Dave Parks 2014-03-11 17:42:02 -05:00
commit 02423199e8
11 changed files with 67 additions and 19 deletions

View File

@ -36,6 +36,8 @@
extern U32 gOctreeMaxCapacity;
extern float gOctreeMinSize;
/*#define LL_OCTREE_PARANOIA_CHECK 0
#if LL_DARWIN
#define LL_OCTREE_MAX_CAPACITY 32
@ -106,6 +108,7 @@ public:
: mParent((oct_node*)parent),
mOctant(octant)
{
llassert(size[0] >= gOctreeMinSize*0.5f);
//always keep a NULL terminated list to avoid out of bounds exceptions in debug builds
mData.push_back(NULL);
mDataEnd = &mData[0];
@ -213,7 +216,7 @@ public:
F32 size = mSize[0];
F32 p_size = size * 2.f;
return (radius <= 0.001f && size <= 0.001f) ||
return (radius <= gOctreeMinSize && size <= gOctreeMinSize) ||
(radius <= p_size && radius > size);
}
@ -319,7 +322,7 @@ public:
//is it here?
if (isInside(data->getPositionGroup()))
{
if ((getElementCount() < gOctreeMaxCapacity && contains(data->getBinRadius()) ||
if (((getElementCount() < gOctreeMaxCapacity || getSize()[0] <= gOctreeMinSize) && contains(data->getBinRadius()) ||
(data->getBinRadius() > getSize()[0] && parent && parent->getElementCount() >= gOctreeMaxCapacity)))
{ //it belongs here
mData.push_back(NULL);
@ -356,8 +359,9 @@ public:
LLVector4a val;
val.setSub(center, getCenter());
val.setAbs(val);
S32 lt = val.lessThan(LLVector4a::getEpsilon()).getGatheredBits() & 0x7;
LLVector4a min_diff(gOctreeMinSize);
S32 lt = val.lessThan(min_diff).getGatheredBits() & 0x7;
if( lt == 0x7 )
{
@ -389,6 +393,7 @@ public:
}
#endif
llassert(size[0] >= gOctreeMinSize*0.5f);
//make the new kid
child = new LLOctreeNode<T>(center, size, this);
addChild(child);
@ -796,6 +801,8 @@ public:
this->setSize(size2);
this->updateMinMax();
llassert(size[0] >= gOctreeMinSize);
//copy our children to a new branch
LLOctreeNode<T>* newnode = new LLOctreeNode<T>(center, size, this);

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@ -85,6 +85,18 @@ void show_window_creation_error(const std::string& title)
LL_WARNS("Window") << title << LL_ENDL;
}
HGLRC SafeCreateContext(HDC hdc)
{
__try
{
return wglCreateContext(hdc);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return NULL;
}
}
//static
BOOL LLWindowWin32::sIsClassRegistered = FALSE;
@ -1166,14 +1178,15 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
return FALSE;
}
if (!(mhRC = wglCreateContext(mhDC)))
if (!(mhRC = SafeCreateContext(mhDC)))
{
close();
OSMessageBox(mCallbacks->translateString("MBGLContextErr"),
mCallbacks->translateString("MBError"), OSMB_OK);
return FALSE;
}
if (!wglMakeCurrent(mhDC, mhRC))
{
close();

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@ -7982,6 +7982,18 @@
<integer>128</integer>
</map>
<key>OctreeMinimumNodeSize</key>
<map>
<key>Comment</key>
<string>Minimum size of any octree node</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.01</real>
</map>
<key>OctreeStaticObjectSizeFactor</key>
<map>
<key>Comment</key>

View File

@ -87,15 +87,30 @@ void LLFloaterHardwareSettings::refresh()
refreshEnabledState();
}
void LLFloaterHardwareSettings::onSetVRAM()
{
S32 vram = childGetValue("GraphicsCardTextureMemory").asInteger();
//give the texture system plenty of leeway to avoid swapping
vram /= 3;
gSavedSettings.setS32("TextureMemory", vram);
}
void LLFloaterHardwareSettings::refreshEnabledState()
{
F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
S32 min_tex_mem = LLViewerTextureList::getMinVideoRamSetting();
S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier);
S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(true, mem_multiplier);
getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem);
getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem);
S32 vram = gSavedSettings.getS32("TextureMemory");
vram = vram*3;
getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setValue(vram);
getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setCommitCallback(boost::bind(&LLFloaterHardwareSettings::onSetVRAM, this));
if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") ||
!gGLManager.mHasVertexBufferObject)
{

View File

@ -64,6 +64,8 @@ public:
/// don't apply the changed values
void cancel();
void onSetVRAM();
/// refresh the enabled values
void refreshEnabledState();

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@ -78,6 +78,7 @@ U32 LLSpatialGroup::sNodeCount = 0;
std::set<GLuint> LLSpatialGroup::sPendingQueries;
U32 gOctreeMaxCapacity;
F32 gOctreeMinSize;
BOOL LLSpatialGroup::sNoDelete = FALSE;

View File

@ -368,6 +368,7 @@ static bool handleRepartition(const LLSD&)
if (gPipeline.isInit())
{
gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize");
gObjectList.repartitionObjects();
}
return true;

View File

@ -40,7 +40,7 @@
#include <list>
#define MIN_VIDEO_RAM_IN_MEGA_BYTES 32
#define MAX_VIDEO_RAM_IN_MEGA_BYTES 512 // 512MB max for performance reasons.
#define MAX_VIDEO_RAM_IN_MEGA_BYTES 4096
class LLImageGL ;
class LLImageRaw;

View File

@ -1270,7 +1270,7 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_m
// - it's going to be swapping constantly regardless
S32 max_vram = gGLManager.mVRAM;
if(gGLManager.mIsATI)
if(!get_recommended && gGLManager.mIsATI)
{
//shrink the availabe vram for ATI cards because some of them do not handel texture swapping well.
max_vram = (S32)(max_vram * 0.75f);
@ -1285,15 +1285,15 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_m
{
if (!get_recommended)
{
max_texmem = 512;
max_texmem = 2048;
}
else if (gSavedSettings.getBOOL("NoHardwareProbe")) //did not do hardware detection at startup
{
max_texmem = 512;
max_texmem = 2048;
}
else
{
max_texmem = 128;
max_texmem = 512;
}
llwarns << "VRAM amount not detected, defaulting to " << max_texmem << " MB" << llendl;
@ -1301,10 +1301,7 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_m
S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); // In MB
//llinfos << "*** DETECTED " << system_ram << " MB of system memory." << llendl;
if (get_recommended)
max_texmem = llmin(max_texmem, (S32)(system_ram/2));
else
max_texmem = llmin(max_texmem, (S32)(system_ram));
max_texmem = llmin(max_texmem, (S32)(system_ram));
// limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
max_texmem = llmin(max_texmem, (S32) (mem_multiplier * (F32) max_texmem));
@ -1334,7 +1331,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting(false, mem_multiplier));
if (mem != cur_mem)
{
gSavedSettings.setS32("TextureMemory", mem);
gSavedSettings.setS32("TextureMemory", mem/3);
return; //listener will re-enter this function
}

View File

@ -498,6 +498,7 @@ void LLPipeline::init()
refreshCachedSettings();
gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize");
sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD");
sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");

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@ -155,13 +155,12 @@
tool_tip="Compresses textures in video memory, allowing for higher resolution textures to be loaded at the cost of some color quality."
width="315" />
<slider
control_name="TextureMemory"
decimal_digits="0"
follows="left|top"
height="20"
increment="16"
initial_value="32"
label="Texture Memory (MB):"
label="Video Memory (MB):"
label_width="195"
layout="topleft"
left="10"