more for SH-3350, add debug texts

master
Xiaohong Bao 2012-12-02 22:12:43 -07:00
parent 21409a3aaa
commit 0270ce079c
2 changed files with 42 additions and 6 deletions

View File

@ -40,6 +40,18 @@
LLSceneMonitorView* gSceneMonitorView = NULL;
//
//The procedures of monitoring when the scene finishes loading visually,
//i.e., no pixel differences among frames, are:
//1, freeze all dynamic objects and avatars;
//2, (?) disable all sky and water;
//3, capture frames periodically, by calling "capture()";
//4, compute pixel differences between two latest captured frames, by calling "compare()", results are stored at mDiff;
//5, compute the number of pixels in mDiff above some tolerance threshold in GPU, by calling "queryDiff() -> calcDiffAggregate()";
//6, use gl occlusion query to fetch the result from GPU, by calling "fetchQueryResult()";
//END.
//
LLSceneMonitor::LLSceneMonitor() :
mEnabled(FALSE),
mDiff(NULL),
@ -50,7 +62,9 @@ LLSceneMonitor::LLSceneMonitor() :
mHasNewDiff(FALSE),
mHasNewQueryResult(FALSE),
mDebugViewerVisible(FALSE),
mQueryObject(0)
mQueryObject(0),
mSamplingTime(1.0f),
mDiffPixelRatio(0.5f)
{
mFrames[0] = NULL;
mFrames[1] = NULL;
@ -123,7 +137,7 @@ bool LLSceneMonitor::preCapture()
return false;
}
if(timer.getElapsedTimeF32() < 1.0f)
if(timer.getElapsedTimeF32() < mSamplingTime)
{
return false;
}
@ -326,7 +340,7 @@ void LLSceneMonitor::calcDiffAggregate()
glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mQueryObject);
}
gl_draw_scaled_target(0, 0, mDiff->getWidth() * 0.5f, mDiff->getHeight() * 0.5f, mDiff);
gl_draw_scaled_target(0, 0, mDiff->getWidth() * mDiffPixelRatio, mDiff->getHeight() * mDiffPixelRatio, mDiff);
if(mHasNewDiff)
{
@ -366,7 +380,7 @@ void LLSceneMonitor::fetchQueryResult()
GLuint count = 0;
glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_ARB, &count);
mDiffResult = count * 0.5f / (mDiff->getWidth() * mDiff->getHeight() * 0.25f);
mDiffResult = count * 0.5f / (mDiff->getWidth() * mDiff->getHeight() * mDiffPixelRatio * mDiffPixelRatio); //0.5 -> (front face + back face)
//llinfos << count << " : " << mDiffResult << llendl;
}
@ -403,8 +417,9 @@ void LLSceneMonitorView::draw()
return;
}
S32 height = target->getHeight() * 0.5f;
S32 width = target->getWidth() * 0.5f;
F32 ratio = LLSceneMonitor::getInstance()->getDiffPixelRatio();
S32 height = target->getHeight() * ratio;
S32 width = target->getWidth() * ratio;
//S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.5f);
//S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.5f);
@ -418,6 +433,22 @@ void LLSceneMonitorView::draw()
LLSceneMonitor::getInstance()->calcDiffAggregate();
//show some texts
LLColor4 color = LLColor4::white;
S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
S32 lines = 0;
std::string num_str = llformat("Frame difference: %.6f", LLSceneMonitor::getInstance()->getDiffResult());
LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, 5, getRect().getHeight() - line_height * lines, color, LLFontGL::LEFT, LLFontGL::TOP);
lines++;
num_str = llformat("Pixel tolerance: (R+G+B) < %.4f", LLSceneMonitor::getInstance()->getDiffTolerance());
LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, 5, getRect().getHeight() - line_height * lines, color, LLFontGL::LEFT, LLFontGL::TOP);
lines++;
num_str = llformat("Sampling time: %.3f seconds", LLSceneMonitor::getInstance()->getSamplingTime());
LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, 5, getRect().getHeight() - line_height * lines, color, LLFontGL::LEFT, LLFontGL::TOP);
LLView::draw();
}

View File

@ -56,6 +56,8 @@ public:
const LLRenderTarget* getDiffTarget() const {return mDiff;}
F32 getDiffTolerance() const {return mDiffTolerance;}
F32 getDiffResult() const { return mDiffResult;}
F32 getSamplingTime() const { return mSamplingTime;}
F32 getDiffPixelRatio() const { return mDiffPixelRatio;}
bool isEnabled()const {return mEnabled;}
private:
@ -79,6 +81,9 @@ private:
F32 mDiffResult; //aggregate results of mDiff.
F32 mDiffTolerance; //pixels are filtered out when R+G+B < mDiffTolerance
F32 mSamplingTime; //time interval to capture frames, in seconds
F32 mDiffPixelRatio; //ratio of pixels used for comparison against the original mDiff size along one dimension
std::vector<LLAnimPauseRequest> mAvatarPauseHandles;
};