SL-12607 WIP, take pre-sized icons from repo instead of package
parent
347c53855b
commit
032c4a1b49
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@ -70,7 +70,7 @@ static inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string)
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{
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if (result == FMOD_OK)
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return false;
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LL_DEBUGS() << string << " Error: " << FMOD_ErrorString(result) << LL_ENDL;
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LL_DEBUGS("FMOD") << string << " Error: " << FMOD_ErrorString(result) << LL_ENDL;
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return true;
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}
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@ -97,8 +97,6 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons
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<< " expected:" << FMOD_VERSION << LL_ENDL;
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}
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// In case we need to force sampling on stereo, use setSoftwareFormat here
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// In this case, all sounds, PLUS wind and stream will be software.
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result = mSystem->setSoftwareChannels(num_channels + 2);
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Check_FMOD_Error(result, "FMOD::System::setSoftwareChannels");
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@ -193,6 +191,15 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons
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// number of channel in this case looks to be identiacal to number of max simultaneously
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// playing objects and we can set practically any number
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result = mSystem->init(num_channels + 2, fmod_flags, 0);
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if (Check_FMOD_Error(result, "Error initializing FMOD Studio with default settins, retrying with other format"))
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{
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result = mSystem->setSoftwareFormat(44100, FMOD_SPEAKERMODE_STEREO, 0/*- ignore*/);
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if (Check_FMOD_Error(result, "Error setting sotware format. Can't init."))
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{
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return false;
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}
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result = mSystem->init(num_channels + 2, fmod_flags, 0);
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}
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if (Check_FMOD_Error(result, "Error initializing FMOD Studio"))
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{
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// If it fails here and (result == FMOD_ERR_OUTPUT_CREATEBUFFER),
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@ -251,7 +258,7 @@ void LLAudioEngine_FMODSTUDIO::allocateListener(void)
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mListenerp = (LLListener *) new LLListener_FMODSTUDIO(mSystem);
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if (!mListenerp)
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{
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LL_WARNS() << "Listener creation failed" << LL_ENDL;
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LL_WARNS("FMOD") << "Listener creation failed" << LL_ENDL;
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}
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}
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@ -260,16 +267,16 @@ void LLAudioEngine_FMODSTUDIO::shutdown()
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{
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stopInternetStream();
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LL_INFOS() << "About to LLAudioEngine::shutdown()" << LL_ENDL;
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LL_INFOS("FMOD") << "About to LLAudioEngine::shutdown()" << LL_ENDL;
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LLAudioEngine::shutdown();
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LL_INFOS() << "LLAudioEngine_FMODSTUDIO::shutdown() closing FMOD Studio" << LL_ENDL;
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LL_INFOS("FMOD") << "LLAudioEngine_FMODSTUDIO::shutdown() closing FMOD Studio" << LL_ENDL;
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if (mSystem)
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{
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mSystem->close();
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mSystem->release();
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}
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LL_INFOS() << "LLAudioEngine_FMODSTUDIO::shutdown() done closing FMOD Studio" << LL_ENDL;
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LL_INFOS("FMOD") << "LLAudioEngine_FMODSTUDIO::shutdown() done closing FMOD Studio" << LL_ENDL;
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delete mListenerp;
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mListenerp = NULL;
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@ -381,54 +381,50 @@ void LLProgressView::initLogos()
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const U8 image_codec = IMG_CODEC_PNG;
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const LLRectf default_clip(0.f, 1.f, 1.f, 0.f);
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const S32 default_height = 24;
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const S32 default_width = 91;
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const S32 default_height = 32;
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const S32 default_pad = 7;
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S32 icon_width;
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// We don't know final screen rect yet, so we can't precalculate position fully
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LLTextBox *logos_label = getChild<LLTextBox>("logos_lbl");
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S32 texture_start_x = logos_label->getFont()->getWidthF32(logos_label->getText()) + default_pad;
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S32 texture_start_y = -3;
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// Normally iamges stay in skins folder, but 3p images come from package instead
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// of repository and need special handling
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#ifdef LL_WINDOWS
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std::string temp_str = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "3p_icons");
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#elif LL_DARWIN
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// On MAC use resource directory
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std::string temp_str = gDirUtilp->add(gDirUtilp->getAppRODataDir(), "3p_icons");
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#else
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std::string temp_str = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "3p_icons");
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#endif
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// Normally we would just preload these textures from textures.xml,
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// and display them via icon control, but they are only needed on
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// startup and preloaded/UI ones stay forever
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// (and this code was done already so simply reused it)
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std::string temp_str = gDirUtilp->getExpandedFilename(LL_PATH_DEFAULT_SKIN, "textures", "3p_icons");
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temp_str += gDirUtilp->getDirDelimiter();
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#ifdef LL_FMODSTUDIO
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const S32 fmod_y_offset = 2;
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loadLogo(temp_str + "fmod.png",
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icon_width = 89;
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loadLogo(temp_str + "fmod_logo.png",
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image_codec,
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LLRect(texture_start_x, texture_start_y + default_height + fmod_y_offset, texture_start_x + default_width + fmod_y_offset, texture_start_y),
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LLRect(texture_start_x, texture_start_y + default_height, texture_start_x + icon_width, texture_start_y),
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default_clip,
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default_clip);
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texture_start_x += default_width + default_pad;
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texture_start_x += icon_width + default_pad;
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#endif
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icon_width = 100;
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loadLogo(temp_str + "havok_logo.png",
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image_codec,
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LLRect(texture_start_x, texture_start_y + default_height, texture_start_x + default_width, texture_start_y),
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LLRect(texture_start_x, texture_start_y + default_height, texture_start_x + icon_width, texture_start_y),
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default_clip,
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default_clip);
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texture_start_x += default_width + default_pad - 2; // offset to compensate for enormous borders for vivox
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texture_start_x += icon_width + default_pad;
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const LLRectf vivox_clip(0.0f /*repeats*/, 0.52f /*cut starting from center*/, 0.52f, 0.0f); // non-standard icon, clip it
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const LLRectf vivox_offset(0.0f, 0.23f, 0.23f, 0.0f); // keeping clipping identical to not mess up scale
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const S32 vivox_y_offset = -5;
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icon_width = 87;
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loadLogo(temp_str + "vivox_logo.png",
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image_codec,
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LLRect(texture_start_x, texture_start_y + default_height + vivox_y_offset, texture_start_x + default_width, texture_start_y + vivox_y_offset),
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vivox_clip,
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vivox_offset);
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LLRect(texture_start_x, texture_start_y + default_height, texture_start_x + icon_width, texture_start_y),
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default_clip,
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default_clip);
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}
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void LLProgressView::initStartTexture(S32 location_id, bool is_in_production)
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@ -511,8 +507,11 @@ void LLProgressView::initTextures(S32 location_id, bool is_in_production)
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initStartTexture(location_id, is_in_production);
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initLogos();
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LLTextBox *logos_label = getChild<LLTextBox>("logos_lbl");
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logos_label->setVisible(true);
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if (!mLogosList.empty())
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{
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LLTextBox *logos_label = getChild<LLTextBox>("logos_lbl");
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logos_label->setVisible(true);
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}
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}
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void LLProgressView::releaseTextures()
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After Width: | Height: | Size: 1.7 KiB |
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After Width: | Height: | Size: 2.5 KiB |
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After Width: | Height: | Size: 1.7 KiB |
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@ -497,13 +497,6 @@ class WindowsManifest(ViewerManifest):
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self.path("*.png")
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self.path("*.gif")
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# Copy 3p icons
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with self.prefix(src=os.path.join(pkgdir, "icons"), dst="3p_icons"):
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if self.args['fmodstudio'] == 'ON':
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self.path("fmod.png")
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self.path("havok_logo.png")
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self.path("vivox_logo.png")
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# Plugin host application
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self.path2basename(os.path.join(os.pardir,
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'llplugin', 'slplugin', self.args['configuration']),
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@ -973,13 +966,6 @@ class DarwinManifest(ViewerManifest):
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with self.prefix(src=pkgdir,dst=""):
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self.path("ca-bundle.crt")
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# Copy 3p icons
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with self.prefix(src=os.path.join(pkgdir, "icons"), dst="3p_icons"):
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if self.args['fmodstudio'] == 'ON':
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self.path("fmod.png")
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self.path("havok_logo.png")
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self.path("vivox_logo.png")
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# Translations
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self.path("English.lproj/language.txt")
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self.replace_in(src="English.lproj/InfoPlist.strings",
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@ -1480,13 +1466,6 @@ class Linux_i686_Manifest(LinuxManifest):
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relpkgdir = os.path.join(pkgdir, "lib", "release")
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debpkgdir = os.path.join(pkgdir, "lib", "debug")
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# Copy 3p icons
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with self.prefix(src=os.path.join(pkgdir, "icons"), dst="3p_icons"):
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if self.args['fmodstudio'] == 'ON':
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self.path("fmod.png")
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self.path("havok_logo.png")
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self.path("vivox_logo.png")
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with self.prefix(src=relpkgdir, dst="lib"):
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self.path("libapr-1.so")
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self.path("libapr-1.so.0")
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