Merge branch 'DRTVWR-559' into DRTVWR-583

master
Jonathan "Geenz" Goodman 2023-07-17 15:06:23 -07:00
commit 040050af19
128 changed files with 2420 additions and 1084 deletions

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@ -1188,6 +1188,7 @@ PanteraPolnocy
SL-18891
SL-18904
SL-18937
SL-19681
Parvati Silverweb
Patric Mills
VWR-2645
@ -1413,6 +1414,7 @@ Sovereign Engineer
SL-18525
SL-18534
SL-19690
SL-19336
SpacedOut Frye
VWR-34
VWR-45

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@ -1391,6 +1391,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
// get number of joint motions
//-------------------------------------------------------------------------
U32 num_motions = 0;
S32 rotation_dupplicates = 0;
S32 position_dupplicates = 0;
if (!dp.unpackU32(num_motions, "num_joints"))
{
LL_WARNS() << "can't read number of joints"
@ -1621,6 +1623,12 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
rCurve->mKeys[time] = rot_key;
}
if (joint_motion->mRotationCurve.mNumKeys > joint_motion->mRotationCurve.mKeys.size())
{
rotation_dupplicates++;
LL_INFOS() << "Motion: " << asset_id << " had dupplicate rotation keys that were removed" << LL_ENDL;
}
//---------------------------------------------------------------------
// scan position curve header
//---------------------------------------------------------------------
@ -1723,9 +1731,24 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
}
}
if (joint_motion->mPositionCurve.mNumKeys > joint_motion->mPositionCurve.mKeys.size())
{
position_dupplicates++;
}
joint_motion->mUsage = joint_state->getUsage();
}
if (rotation_dupplicates > 0)
{
LL_INFOS() << "Motion: " << asset_id << " had " << rotation_dupplicates << " dupplicate rotation keys that were removed" << LL_ENDL;
}
if (position_dupplicates > 0)
{
LL_INFOS() << "Motion: " << asset_id << " had " << position_dupplicates << " dupplicate position keys that were removed" << LL_ENDL;
}
//-------------------------------------------------------------------------
// get number of constraints
//-------------------------------------------------------------------------
@ -2005,10 +2028,13 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
JointMotion* joint_motionp = mJointMotionList->getJointMotion(i);
success &= dp.packString(joint_motionp->mJointName, "joint_name");
success &= dp.packS32(joint_motionp->mPriority, "joint_priority");
success &= dp.packS32(joint_motionp->mRotationCurve.mNumKeys, "num_rot_keys");
success &= dp.packS32(joint_motionp->mRotationCurve.mKeys.size(), "num_rot_keys");
LL_DEBUGS("BVH") << "Joint " << joint_motionp->mJointName << LL_ENDL;
for (RotationCurve::key_map_t::value_type& rot_pair : joint_motionp->mRotationCurve.mKeys)
LL_DEBUGS("BVH") << "Joint " << i
<< " name: " << joint_motionp->mJointName
<< " Rotation keys: " << joint_motionp->mRotationCurve.mKeys.size()
<< " Position keys: " << joint_motionp->mPositionCurve.mKeys.size() << LL_ENDL;
for (RotationCurve::key_map_t::value_type& rot_pair : joint_motionp->mRotationCurve.mKeys)
{
RotationKey& rot_key = rot_pair.second;
U16 time_short = F32_to_U16(rot_key.mTime, 0.f, mJointMotionList->mDuration);
@ -2028,7 +2054,7 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
LL_DEBUGS("BVH") << " rot: t " << rot_key.mTime << " angles " << rot_angles.mV[VX] <<","<< rot_angles.mV[VY] <<","<< rot_angles.mV[VZ] << LL_ENDL;
}
success &= dp.packS32(joint_motionp->mPositionCurve.mNumKeys, "num_pos_keys");
success &= dp.packS32(joint_motionp->mPositionCurve.mKeys.size(), "num_pos_keys");
for (PositionCurve::key_map_t::value_type& pos_pair : joint_motionp->mPositionCurve.mKeys)
{
PositionKey& pos_key = pos_pair.second;

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@ -40,7 +40,6 @@ set(llcommon_SOURCE_FILES
lldependencies.cpp
lldictionary.cpp
llerror.cpp
llerrorthread.cpp
llevent.cpp
lleventapi.cpp
lleventcoro.cpp
@ -153,7 +152,6 @@ set(llcommon_HEADER_FILES
llendianswizzle.h
llerror.h
llerrorcontrol.h
llerrorthread.h
llevent.h
lleventapi.h
lleventcoro.h

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@ -39,7 +39,6 @@
#include "llcommon.h"
#include "llapr.h"
#include "llerrorcontrol.h"
#include "llerrorthread.h"
#include "llframetimer.h"
#include "lllivefile.h"
#include "llmemory.h"
@ -108,12 +107,7 @@ LLAppErrorHandler LLApp::sErrorHandler = NULL;
BOOL LLApp::sErrorThreadRunning = FALSE;
LLApp::LLApp() : mThreadErrorp(NULL)
{
commonCtor();
}
void LLApp::commonCtor()
LLApp::LLApp()
{
// Set our status to running
setStatus(APP_STATUS_RUNNING);
@ -143,12 +137,6 @@ void LLApp::commonCtor()
mCrashReportPipeStr = L"\\\\.\\pipe\\LLCrashReporterPipe";
}
LLApp::LLApp(LLErrorThread *error_thread) :
mThreadErrorp(error_thread)
{
commonCtor();
}
LLApp::~LLApp()
{
@ -158,13 +146,6 @@ LLApp::~LLApp()
mLiveFiles.clear();
setStopped();
// HACK: wait for the error thread to clean itself
ms_sleep(20);
if (mThreadErrorp)
{
delete mThreadErrorp;
mThreadErrorp = NULL;
}
SUBSYSTEM_CLEANUP_DBG(LLCommon);
}
@ -393,27 +374,6 @@ void LLApp::setupErrorHandling(bool second_instance)
#endif // ! LL_BUGSPLAT
#endif // ! LL_WINDOWS
#ifdef LL_BUGSPLAT
// do not start our own error thread
#else // ! LL_BUGSPLAT
startErrorThread();
#endif
}
void LLApp::startErrorThread()
{
//
// Start the error handling thread, which is responsible for taking action
// when the app goes into the APP_STATUS_ERROR state
//
if(!mThreadErrorp)
{
LL_INFOS() << "Starting error thread" << LL_ENDL;
mThreadErrorp = new LLErrorThread();
mThreadErrorp->setUserData((void *) this);
mThreadErrorp->start();
}
}
void LLApp::setErrorHandler(LLAppErrorHandler handler)
@ -476,7 +436,7 @@ void LLApp::setStatus(EAppStatus status)
// static
void LLApp::setError()
{
// set app status to ERROR so that the LLErrorThread notices
// set app status to ERROR
setStatus(APP_STATUS_ERROR);
}

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@ -34,7 +34,6 @@
#include <atomic>
#include <chrono>
// Forward declarations
class LLErrorThread;
class LLLiveFile;
#if LL_LINUX
#include <signal.h>
@ -53,7 +52,6 @@ void clear_signals();
class LL_COMMON_API LLApp
{
friend class LLErrorThread;
public:
typedef enum e_app_status
{
@ -67,11 +65,6 @@ public:
LLApp();
virtual ~LLApp();
protected:
LLApp(LLErrorThread* error_thread);
void commonCtor();
public:
/**
* @brief Return the static app instance if one was created.
*/
@ -257,14 +250,14 @@ public:
void setupErrorHandling(bool mSecondInstance=false);
void setErrorHandler(LLAppErrorHandler handler);
static void runErrorHandler(); // run shortly after we detect an error, ran in the relatively robust context of the LLErrorThread - preferred.
static void runErrorHandler(); // run shortly after we detect an error
//@}
// the maximum length of the minidump filename returned by getMiniDumpFilename()
static const U32 MAX_MINDUMP_PATH_LENGTH = 256;
// change the directory where Breakpad minidump files are written to
void setDebugFileNames(const std::string &path);
void setDebugFileNames(const std::string &path);
// Return the Google Breakpad minidump filename after a crash.
char *getMiniDumpFilename() { return mMinidumpPath; }
@ -310,13 +303,11 @@ protected:
void stepFrame();
private:
void startErrorThread();
// Contains the filename of the minidump file after a crash.
char mMinidumpPath[MAX_MINDUMP_PATH_LENGTH];
std::string mStaticDebugFileName;
std::string mDynamicDebugFileName;
std::string mStaticDebugFileName;
std::string mDynamicDebugFileName;
// *NOTE: On Windows, we need a routine to reset the structured
// exception handler when some evil driver has taken it over for
@ -324,9 +315,6 @@ private:
typedef int(*signal_handler_func)(int signum);
static LLAppErrorHandler sErrorHandler;
// Default application threads
LLErrorThread* mThreadErrorp; // Waits for app to go to status ERROR, then runs the error callback
// This is the application level runnable scheduler.
LLRunner mRunner;

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@ -276,7 +276,6 @@ namespace LLError
// used to indicate no class info known for logging
//LLCallStacks keeps track of call stacks and output the call stacks to log file
//when LLAppViewer::handleViewerCrash() is triggered.
//
//Note: to be simple, efficient and necessary to keep track of correct call stacks,
//LLCallStacks is designed not to be thread-safe.

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@ -1,133 +0,0 @@
/**
* @file llerrorthread.cpp
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llerrorthread.h"
#include "llapp.h"
#include "lltimer.h" // ms_sleep()
LLErrorThread::LLErrorThread()
: LLThread("Error"),
mUserDatap(NULL)
{
}
LLErrorThread::~LLErrorThread()
{
}
void LLErrorThread::setUserData(void* user_data)
{
mUserDatap = user_data;
}
void* LLErrorThread::getUserData() const
{
return mUserDatap;
}
#if !LL_WINDOWS
//
// Various signal/error handling functions that can't be put into the class
//
void get_child_status(const int waitpid_status, int &process_status, bool &exited, bool do_logging)
{
exited = false;
process_status = -1;
// The child process exited. Call its callback, and then clean it up
if (WIFEXITED(waitpid_status))
{
process_status = WEXITSTATUS(waitpid_status);
exited = true;
if (do_logging)
{
LL_INFOS() << "get_child_status - Child exited cleanly with return of " << process_status << LL_ENDL;
}
return;
}
else if (WIFSIGNALED(waitpid_status))
{
process_status = WTERMSIG(waitpid_status);
exited = true;
if (do_logging)
{
LL_INFOS() << "get_child_status - Child died because of uncaught signal " << process_status << LL_ENDL;
#ifdef WCOREDUMP
if (WCOREDUMP(waitpid_status))
{
LL_INFOS() << "get_child_status - Child dumped core" << LL_ENDL;
}
else
{
LL_INFOS() << "get_child_status - Child didn't dump core" << LL_ENDL;
}
#endif
}
return;
}
else if (do_logging)
{
// This is weird. I just dump the waitpid status into the status code,
// not that there's any way of telling what it is...
LL_INFOS() << "get_child_status - Got SIGCHILD but child didn't exit" << LL_ENDL;
process_status = waitpid_status;
}
}
#endif
void LLErrorThread::run()
{
LLApp::sErrorThreadRunning = TRUE;
// This thread sits and waits for the sole purpose
// of waiting for the signal/exception handlers to flag the
// application state as APP_STATUS_ERROR.
LL_INFOS() << "thread_error - Waiting for an error" << LL_ENDL;
S32 counter = 0;
while (! (LLApp::isError() || LLApp::isStopped()))
{
ms_sleep(10);
counter++;
}
if (LLApp::isError())
{
// The app is in an error state, run the application's error handler.
//LL_INFOS() << "thread_error - An error has occurred, running error callback!" << LL_ENDL;
// Run the error handling callback
LLApp::runErrorHandler();
}
else
{
// Everything is okay, a clean exit.
//LL_INFOS() << "thread_error - Application exited cleanly" << LL_ENDL;
}
//LL_INFOS() << "thread_error - Exiting" << LL_ENDL;
LLApp::sErrorThreadRunning = FALSE;
}

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@ -1,46 +0,0 @@
/**
* @file llerrorthread.h
* @brief Specialized thread to handle runtime errors.
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLERRORTHREAD_H
#define LL_LLERRORTHREAD_H
#include "llthread.h"
class LL_COMMON_API LLErrorThread : public LLThread
{
public:
LLErrorThread();
~LLErrorThread();
/*virtual*/ void run(void);
void setUserData(void *user_data);
void *getUserData() const;
protected:
void* mUserDatap; // User data associated with this thread
};
#endif // LL_LLERRORTHREAD_H

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@ -1142,6 +1142,7 @@ void LLSettingsSky::setSkyIceLevel(F32 ice_level)
void LLSettingsSky::setReflectionProbeAmbiance(F32 ambiance)
{
mCanAutoAdjust = false; // we've now touched this sky in a "new" way, it can no longer auto adjust
setValue(SETTING_REFLECTION_PROBE_AMBIANCE, ambiance);
}

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@ -2056,7 +2056,8 @@ LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL ge
mDetail = detail;
mSculptLevel = -2;
mSurfaceArea = 1.f; //only calculated for sculpts, defaults to 1 for all other prims
mIsMeshAssetLoaded = FALSE;
mIsMeshAssetLoaded = false;
mIsMeshAssetUnavaliable = false;
mLODScaleBias.setVec(1,1,1);
mHullPoints = NULL;
mHullIndices = NULL;
@ -2804,14 +2805,32 @@ bool LLVolume::unpackVolumeFacesInternal(const LLSD& mdl)
}
BOOL LLVolume::isMeshAssetLoaded()
bool LLVolume::isMeshAssetLoaded()
{
return mIsMeshAssetLoaded;
}
void LLVolume::setMeshAssetLoaded(BOOL loaded)
void LLVolume::setMeshAssetLoaded(bool loaded)
{
mIsMeshAssetLoaded = loaded;
if (loaded)
{
mIsMeshAssetUnavaliable = false;
}
}
void LLVolume::setMeshAssetUnavaliable(bool unavaliable)
{
// Don't set it if at least one lod loaded
if (!mIsMeshAssetLoaded)
{
mIsMeshAssetUnavaliable = unavaliable;
}
}
bool LLVolume::isMeshAssetUnavaliable()
{
return mIsMeshAssetUnavaliable;
}
void LLVolume::copyFacesTo(std::vector<LLVolumeFace> &faces) const

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@ -1111,15 +1111,18 @@ private:
bool unpackVolumeFacesInternal(const LLSD& mdl);
public:
virtual void setMeshAssetLoaded(BOOL loaded);
virtual BOOL isMeshAssetLoaded();
virtual void setMeshAssetLoaded(bool loaded);
virtual bool isMeshAssetLoaded();
virtual void setMeshAssetUnavaliable(bool unavaliable);
virtual bool isMeshAssetUnavaliable();
protected:
BOOL mUnique;
F32 mDetail;
S32 mSculptLevel;
F32 mSurfaceArea; //unscaled surface area
BOOL mIsMeshAssetLoaded;
bool mIsMeshAssetLoaded;
bool mIsMeshAssetUnavaliable;
const LLVolumeParams mParams;
LLPath *mPathp;

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@ -89,7 +89,7 @@ BOOL LLVolumeMgr::cleanup()
// Note however that LLVolumeLODGroup that contains the volume
// also holds a LLPointer so the volume will only go away after
// anything holding the volume and the LODGroup are destroyed
LLVolume* LLVolumeMgr::refVolume(const LLVolumeParams &volume_params, const S32 detail)
LLVolume* LLVolumeMgr::refVolume(const LLVolumeParams &volume_params, const S32 lod)
{
LLVolumeLODGroup* volgroupp;
if (mDataMutex)
@ -109,7 +109,7 @@ LLVolume* LLVolumeMgr::refVolume(const LLVolumeParams &volume_params, const S32
{
mDataMutex->unlock();
}
return volgroupp->refLOD(detail);
return volgroupp->refLOD(lod);
}
// virtual
@ -287,18 +287,18 @@ bool LLVolumeLODGroup::cleanupRefs()
return res;
}
LLVolume* LLVolumeLODGroup::refLOD(const S32 detail)
LLVolume* LLVolumeLODGroup::refLOD(const S32 lod)
{
llassert(detail >=0 && detail < NUM_LODS);
mAccessCount[detail]++;
llassert(lod >=0 && lod < NUM_LODS);
mAccessCount[lod]++;
mRefs++;
if (mVolumeLODs[detail].isNull())
if (mVolumeLODs[lod].isNull())
{
mVolumeLODs[detail] = new LLVolume(mVolumeParams, mDetailScales[detail]);
mVolumeLODs[lod] = new LLVolume(mVolumeParams, mDetailScales[lod]);
}
mLODRefs[detail]++;
return mVolumeLODs[detail];
mLODRefs[lod]++;
return mVolumeLODs[lod];
}
BOOL LLVolumeLODGroup::derefLOD(LLVolume *volumep)

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@ -552,7 +552,9 @@ std::string LLCacheName::buildUsername(const std::string& full_name)
// if the input wasn't a correctly formatted legacy name, just return it
// cleaned up from a potential terminal "Resident"
return cleanFullName(full_name);
std::string clean_name = cleanFullName(full_name);
LLStringUtil::toLower(clean_name);
return clean_name;
}
//static

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@ -438,18 +438,18 @@ bool LLMaterial::operator != (const LLMaterial& rhs) const
}
U32 LLMaterial::getShaderMask(U32 alpha_mode)
U32 LLMaterial::getShaderMask(U32 alpha_mode, BOOL is_alpha)
{ //NEVER incorporate this value into the message system -- this function will vary depending on viewer implementation
U32 ret = 0;
//two least significant bits are "diffuse alpha mode"
if (alpha_mode != DIFFUSE_ALPHA_MODE_DEFAULT)
//two least significant bits are "diffuse alpha mode"
U32 ret = alpha_mode;
if (ret == DIFFUSE_ALPHA_MODE_DEFAULT)
{
ret = alpha_mode;
}
else
{
ret = getDiffuseAlphaMode();
ret = getDiffuseAlphaMode();
if (ret == DIFFUSE_ALPHA_MODE_BLEND && !is_alpha)
{
ret = DIFFUSE_ALPHA_MODE_NONE;
}
}
llassert(ret < SHADER_COUNT);

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@ -124,7 +124,7 @@ public:
bool operator == (const LLMaterial& rhs) const;
bool operator != (const LLMaterial& rhs) const;
U32 getShaderMask(U32 alpha_mode = DIFFUSE_ALPHA_MODE_DEFAULT);
U32 getShaderMask(U32 alpha_mode, BOOL is_alpha);
LLUUID getHash() const;
protected:

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@ -494,7 +494,7 @@ F32 LLFontGL::getWidthF32(const std::string& utf8text, S32 begin_offset, S32 max
return getWidthF32(wtext.c_str(), begin_offset, max_chars);
}
F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars) const
F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars, bool no_padding) const
{
const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL;
@ -517,12 +517,15 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars
F32 advance = mFontFreetype->getXAdvance(fgi);
// for the last character we want to measure the greater of its width and xadvance values
// so keep track of the difference between these values for the each character we measure
// so we can fix things up at the end
width_padding = llmax( 0.f, // always use positive padding amount
width_padding - advance, // previous padding left over after advance of current character
(F32)(fgi->mWidth + fgi->mXBearing) - advance); // difference between width of this character and advance to next character
if (!no_padding)
{
// for the last character we want to measure the greater of its width and xadvance values
// so keep track of the difference between these values for the each character we measure
// so we can fix things up at the end
width_padding = llmax(0.f, // always use positive padding amount
width_padding - advance, // previous padding left over after advance of current character
(F32)(fgi->mWidth + fgi->mXBearing) - advance); // difference between width of this character and advance to next character
}
cur_x += advance;
llwchar next_char = wchars[i+1];
@ -539,8 +542,11 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars
cur_x = (F32)ll_round(cur_x);
}
// add in extra pixels for last character's width past its xadvance
cur_x += width_padding;
if (!no_padding)
{
// add in extra pixels for last character's width past its xadvance
cur_x += width_padding;
}
return cur_x / sScaleX;
}

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@ -138,7 +138,7 @@ public:
F32 getWidthF32(const std::string& utf8text) const;
F32 getWidthF32(const llwchar* wchars) const;
F32 getWidthF32(const std::string& text, S32 offset, S32 max_chars ) const;
F32 getWidthF32(const llwchar* wchars, S32 offset, S32 max_chars) const;
F32 getWidthF32(const llwchar* wchars, S32 offset, S32 max_chars, bool no_padding = false) const;
// The following are called often, frequently with large buffers, so do not use a string interface

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@ -905,9 +905,16 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips /* = FALSE */, S32
stop_glerror();
if (prev_mip_data)
delete[] prev_mip_data;
{
if (prev_mip_data != cur_mip_data)
delete[] prev_mip_data;
prev_mip_data = nullptr;
}
if (cur_mip_data)
{
delete[] cur_mip_data;
cur_mip_data = nullptr;
}
mGLTextureCreated = false;
return FALSE;

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@ -1309,8 +1309,9 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("warmthAmount");
mReservedUniforms.push_back("glowStrength");
mReservedUniforms.push_back("glowDelta");
mReservedUniforms.push_back("glowNoiseMap");
llassert(mReservedUniforms.size() == LLShaderMgr::GLOW_DELTA+1);
llassert(mReservedUniforms.size() == LLShaderMgr::GLOW_NOISE_MAP+1);
mReservedUniforms.push_back("minimum_alpha");

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@ -132,6 +132,7 @@ public:
GLOW_WARMTH_AMOUNT, // "warmthAmount"
GLOW_STRENGTH, // "glowStrength"
GLOW_DELTA, // "glowDelta"
GLOW_NOISE_MAP, // "glowNoiseMap"
MINIMUM_ALPHA, // "minimum_alpha"
EMISSIVE_BRIGHTNESS, // "emissive_brightness"

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@ -395,7 +395,7 @@ S32 LLFolderViewItem::arrange( S32* width, S32* height )
// it is purely visual, so it is fine to do at our laisure
refreshSuffix();
}
mLabelWidth = getLabelXPos() + getLabelFontForStyle(mLabelStyle)->getWidth(mLabel) + getLabelFontForStyle(mLabelStyle)->getWidth(mLabelSuffix) + mLabelPaddingRight;
mLabelWidth = getLabelXPos() + getLabelFontForStyle(mLabelStyle)->getWidth(mLabel) + getLabelFontForStyle(mLabelStyle)->getWidth(mLabelSuffix) + mLabelPaddingRight;
mLabelWidthDirty = false;
}

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@ -37,6 +37,8 @@
#include "lluiimage.h"
#include "llwindow.h"
#include "llgltexture.h"
static LLDefaultChildRegistry::Register<LLIconCtrl> r("icon");
LLIconCtrl::Params::Params()
@ -94,6 +96,22 @@ BOOL LLIconCtrl::handleHover(S32 x, S32 y, MASK mask)
return LLUICtrl::handleHover(x, y, mask);
}
void LLIconCtrl::onVisibilityChange(BOOL new_visibility)
{
LLUICtrl::onVisibilityChange(new_visibility);
if (mPriority == LLGLTexture::BOOST_ICON)
{
if (new_visibility)
{
loadImage(getValue(), mPriority);
}
else
{
mImagep = nullptr;
}
}
}
// virtual
// value might be a string or a UUID
void LLIconCtrl::setValue(const LLSD& value)
@ -110,6 +128,14 @@ void LLIconCtrl::setValue(const LLSD& value, S32 priority)
tvalue = LLSD(LLUUID(value.asString()));
}
LLUICtrl::setValue(tvalue);
loadImage(tvalue, priority);
}
void LLIconCtrl::loadImage(const LLSD& tvalue, S32 priority)
{
if(mPriority == LLGLTexture::BOOST_ICON && !getVisible()) return;
if (tvalue.isUUID())
{
mImagep = LLUI::getUIImageByID(tvalue.asUUID(), priority);

View File

@ -72,6 +72,7 @@ public:
virtual BOOL handleHover(S32 x, S32 y, MASK mask);
// lluictrl overrides
void onVisibilityChange(BOOL new_visibility);
virtual void setValue(const LLSD& value );
std::string getImageName() const;
@ -95,6 +96,8 @@ protected:
bool mInteractable;
private:
void loadImage(const LLSD& value, S32 priority);
LLUIColor mColor;
LLPointer<LLUIImage> mImagep;
};

View File

@ -282,6 +282,17 @@ void LLLayoutStack::draw()
}
}
void LLLayoutStack::deleteAllChildren()
{
mPanels.clear();
LLView::deleteAllChildren();
// Not really needed since nothing is left to
// display, but for the sake of consistency
updateFractionalSizes();
mNeedsLayout = true;
}
void LLLayoutStack::removeChild(LLView* view)
{
LLLayoutPanel* embedded_panelp = findEmbeddedPanel(dynamic_cast<LLPanel*>(view));
@ -289,12 +300,14 @@ void LLLayoutStack::removeChild(LLView* view)
if (embedded_panelp)
{
mPanels.erase(std::find(mPanels.begin(), mPanels.end(), embedded_panelp));
delete embedded_panelp;
LLView::removeChild(view);
updateFractionalSizes();
mNeedsLayout = true;
}
LLView::removeChild(view);
else
{
LLView::removeChild(view);
}
}
BOOL LLLayoutStack::postBuild()

View File

@ -67,6 +67,7 @@ public:
virtual ~LLLayoutStack();
/*virtual*/ void draw();
/*virtual*/ void deleteAllChildren();
/*virtual*/ void removeChild(LLView*);
/*virtual*/ BOOL postBuild();
/*virtual*/ bool addChild(LLView* child, S32 tab_group = 0);

View File

@ -1882,6 +1882,13 @@ bool LLMenuGL::addContextChild(LLView* view, S32 tab_group)
return false;
}
void LLMenuGL::deleteAllChildren()
{
mItems.clear();
LLUICtrl::deleteAllChildren();
}
void LLMenuGL::removeChild( LLView* ctrl)
{
// previously a dynamic_cast with if statement to check validity

View File

@ -442,6 +442,7 @@ public:
/*virtual*/ void drawBackground(LLMenuItemGL* itemp, F32 alpha);
/*virtual*/ void setVisible(BOOL visible);
/*virtual*/ bool addChild(LLView* view, S32 tab_group = 0);
/*virtual*/ void deleteAllChildren();
/*virtual*/ void removeChild( LLView* ctrl);
/*virtual*/ BOOL postBuild();

View File

@ -127,6 +127,7 @@ public:
virtual void clearCtrls(); // overridden in LLPanelObject and LLPanelVolume
// Border controls
const LLViewBorder* getBorder() const { return mBorder; }
void addBorder( LLViewBorder::Params p);
void addBorder();
void removeBorder();

View File

@ -361,7 +361,7 @@ void LLTextBase::onValueChange(S32 start, S32 end)
{
}
std::vector<LLRect> LLTextBase::getSelctionRects()
std::vector<LLRect> LLTextBase::getSelectionRects()
{
// Nor supposed to be called without selection
llassert(hasSelection());
@ -458,7 +458,7 @@ void LLTextBase::drawSelectionBackground()
// Draw selection even if we don't have keyboard focus for search/replace
if (hasSelection() && !mLineInfoList.empty())
{
std::vector<LLRect> selection_rects = getSelctionRects();
std::vector<LLRect> selection_rects = getSelectionRects();
// Draw the selection box (we're using a box instead of reversing the colors on the selected text).
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@ -1356,9 +1356,9 @@ void LLTextBase::draw()
drawCursor();
}
mDocumentView->setVisible(FALSE);
mDocumentView->setVisibleDirect(FALSE);
LLUICtrl::draw();
mDocumentView->setVisible(TRUE);
mDocumentView->setVisibleDirect(TRUE);
}
@ -3464,7 +3464,7 @@ bool LLNormalTextSegment::getDimensionsF32(S32 first_char, S32 num_chars, F32& w
height = mFontHeight;
const LLWString &text = getWText();
// if last character is a newline, then return true, forcing line break
width = mStyle->getFont()->getWidthF32(text.c_str(), mStart + first_char, num_chars);
width = mStyle->getFont()->getWidthF32(text.c_str(), mStart + first_char, num_chars, true);
}
return false;
}

View File

@ -638,7 +638,7 @@ protected:
return mLabel.getString() + getToolTip();
}
std::vector<LLRect> getSelctionRects();
std::vector<LLRect> getSelectionRects();
protected:
// text segmentation and flow

View File

@ -171,7 +171,8 @@ void LLTextBox::reshapeToFitText(BOOL called_from_parent)
S32 width = getTextPixelWidth();
S32 height = getTextPixelHeight();
reshape( width + 2 * mHPad, height + 2 * mVPad, called_from_parent );
//consider investigating reflow() to find missing width pixel (see SL-17045 changes)
reshape( width + 2 * mHPad + 1, height + 2 * mVPad, called_from_parent );
}

View File

@ -200,7 +200,6 @@ LLUIColor LLUIColorTable::getColor(const std::string& name, const LLColor4& defa
void LLUIColorTable::setColor(const std::string& name, const LLColor4& color)
{
setColor(name, color, mUserSetColors);
setColor(name, color, mLoadedColors);
}
bool LLUIColorTable::loadFromSettings()
@ -229,6 +228,11 @@ void LLUIColorTable::saveUserSettings() const
it != mUserSetColors.end();
++it)
{
// Compare user color value with the default value, skip if equal
string_color_map_t::const_iterator itd = mLoadedColors.find(it->first);
if(itd != mLoadedColors.end() && itd->second == it->second)
continue;
ColorEntryParams color_entry;
color_entry.name = it->first;
color_entry.color.value = it->second;

View File

@ -576,8 +576,10 @@ void LLView::deleteAllChildren()
while (!mChildList.empty())
{
LLView* viewp = mChildList.front();
delete viewp; // will remove the child from mChildList
LLView* viewp = mChildList.front();
viewp->mParentView = NULL;
delete viewp;
mChildList.pop_front();
}
}

View File

@ -287,6 +287,7 @@ public:
void setAllChildrenEnabled(BOOL b);
virtual void setVisible(BOOL visible);
void setVisibleDirect(BOOL visible) { mVisible = visible; }
const BOOL& getVisible() const { return mVisible; }
virtual void setEnabled(BOOL enabled);
BOOL getEnabled() const { return mEnabled; }

View File

@ -118,7 +118,8 @@ public:
// Sets cursor, may set to arrow+hourglass
virtual void setCursor(ECursorType cursor) { mNextCursor = cursor; };
virtual ECursorType getCursor() const;
virtual ECursorType getCursor() const;
virtual ECursorType getNextCursor() const { return mNextCursor; };
virtual void updateCursor() = 0;
virtual void captureMouse() = 0;

View File

@ -9351,6 +9351,17 @@
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderPostProcessingHDR</key>
<map>
<key>Comment</key>
<string>Enable HDR for post processing buffer</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderMaxOpenGLVersion</key>
<map>
<key>Comment</key>
@ -10166,6 +10177,17 @@
<key>Value</key>
<integer>9</integer>
</map>
<key>RenderGlowHDR</key>
<map>
<key>Comment</key>
<string>Enable HDR for glow map</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderGlowStrength</key>
<map>
<key>Comment</key>
@ -10214,6 +10236,17 @@
<key>Value</key>
<real>1.3</real>
</map>
<key>RenderGlowNoise</key>
<map>
<key>Comment</key>
<string>Enables glow noise (dithering). Reduces banding from glow in certain cases.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<real>1</real>
</map>
<key>DisableAllRenderTypes</key>
<map>
<key>Comment</key>
@ -10601,17 +10634,6 @@
<key>Value</key>
<integer>3</integer>
</map>
<key>RenderSkyHDRScale</key>
<map>
<key>Comment</key>
<string>Amount to over-brighten sun for HDR effect during the day</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>1.0</real>
</map>
<key>RenderSkyAutoAdjustLegacy</key>
<map>
<key>Comment</key>
@ -10623,6 +10645,28 @@
<key>Value</key>
<integer>1</integer>
</map>
<key>RenderSkyAutoAdjustAmbientScale</key>
<map>
<key>Comment</key>
<string>Amount to scale ambient when auto-adjusting legacy skies</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.5</real>
</map>
<key>RenderSkyAutoAdjustHDRScale</key>
<map>
<key>Comment</key>
<string>HDR Scale value to use when auto-adjusting legacy skies</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>2.0</real>
</map>
<key>RenderReflectionProbeMaxLocalLightAmbiance</key>
<map>
<key>Comment</key>
@ -10643,7 +10687,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.4</real>
<real>0.5</real>
</map>
<key>RenderShaderLODThreshold</key>
<map>
@ -13127,13 +13171,13 @@
<key>TranslationService</key>
<map>
<key>Comment</key>
<string>Translation API to use. (google|bing)</string>
<string>Translation API to use. (google|azure)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>bing</string>
<string>azure</string>
</map>
<key>GoogleTranslateAPIKey</key>
<map>
@ -13149,7 +13193,7 @@
<key>BingTranslateAPIKey</key>
<map>
<key>Comment</key>
<string>Bing AppID to use with the Microsoft Translator API</string>
<string>(Deprecated) Bing AppID to use with the Microsoft Translator API</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@ -13157,6 +13201,28 @@
<key>Value</key>
<string></string>
</map>
<key>AzureTranslateAPIKey</key>
<map>
<key>Comment</key>
<string>Azure Translation service data to use with the MS Azure Translator API</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>LLSD</string>
<key>Value</key>
<string></string>
</map>
<key>DeepLTranslateAPIKey</key>
<map>
<key>Comment</key>
<string>DeepL Translation service data to use with the DeepL Translator API</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>LLSD</string>
<key>Value</key>
<string></string>
</map>
<key>TutorialURL</key>
<map>
<key>Comment</key>

View File

@ -110,7 +110,7 @@ void main()
// Combine
vec3 color;
color = (cloudColorSun*(1.-alpha2) + cloudColorAmbient);
color.rgb= max(vec3(0), color.rgb);
color.rgb = clamp(color.rgb, vec3(0), vec3(1));
color.rgb *= 2.0;
/// Gamma correct for WL (soft clip effect).

View File

@ -84,6 +84,7 @@ void main()
color.rgb += rainbow(optic_d);
color.rgb += halo_22;
color.rgb *= 2.;
color.rgb = clamp(color.rgb, vec3(0), vec3(5));
frag_data[0] = vec4(0);
frag_data[1] = vec4(0);

View File

@ -28,6 +28,10 @@
out vec4 frag_color;
uniform sampler2D diffuseMap;
#if HAS_NOISE
uniform sampler2D glowNoiseMap;
uniform vec2 screen_res;
#endif
uniform float minLuminance;
uniform float maxExtractAlpha;
uniform vec3 lumWeights;
@ -44,7 +48,16 @@ void main()
float lum = smoothstep(minLuminance, minLuminance+1.0, dot(col.rgb, lumWeights ) );
float warmth = smoothstep(minLuminance, minLuminance+1.0, max(col.r * warmthWeights.r, max(col.g * warmthWeights.g, col.b * warmthWeights.b)) );
frag_color.rgb = col.rgb;
#if HAS_NOISE
float TRUE_NOISE_RES = 128; // See mTrueNoiseMap
// *NOTE: Usually this is vary_fragcoord not vary_texcoord0, but glow extraction is in screen space
vec3 glow_noise = texture(glowNoiseMap, vary_texcoord0.xy * (screen_res / TRUE_NOISE_RES)).xyz;
// Dithering. Reduces banding effects in the reduced precision glow buffer.
float NOISE_DEPTH = 64.0;
col.rgb += glow_noise / NOISE_DEPTH;
col.rgb = max(col.rgb, vec3(0));
#endif
frag_color.rgb = col.rgb;
frag_color.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha);
}

View File

@ -25,7 +25,6 @@
uniform mat3 normal_matrix;
uniform mat4 texture_matrix0;
uniform mat4 modelview_matrix;
uniform mat4 modelview_projection_matrix;
in vec3 position;
@ -54,14 +53,27 @@ float calcDirectionalLight(vec3 n, vec3 l)
//====================================================================================================
#ifdef HAS_SKIN
mat4 getObjectSkinnedTransform();
uniform mat4 modelview_matrix;
uniform mat4 projection_matrix;
#endif
void main()
{
//transform vertex
vec4 pos = (modelview_matrix * vec4(position.xyz, 1.0));
gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
vec3 norm;
#ifdef HAS_SKIN
mat4 mat = getObjectSkinnedTransform();
mat = modelview_matrix * mat;
vec4 pos = mat * vec4(position.xyz, 1.0);
gl_Position = projection_matrix * pos;
norm = normalize((mat*vec4(normal.xyz+position.xyz,1.0)).xyz-pos.xyz);
#else
gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
norm = normalize(normal_matrix * normal);
#endif
vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
vec3 norm = normalize(normal_matrix * normal);
vec4 col = vec4(0,0,0,1);

View File

@ -36,8 +36,6 @@ vec3 atmosFragLighting(vec3 light, vec3 additive, vec3 atten)
{
light *= atten.r;
additive = srgb_to_linear(additive*2.0);
// magic 1.25 here is to match the default RenderSkyHDRScale -- this parameter needs to be plumbed into sky settings or something
// so it's available to all shaders that call atmosFragLighting instead of just softenLightF.glsl
additive *= sky_hdr_scale;
light += additive;
return light;

View File

@ -368,7 +368,8 @@ return texCUBE(envMap, ReflDirectionWS);
// dir - ray direction in clip space
// i - probe index in refBox/refSphere
// d - distance to nearest wall in clip space
vec3 boxIntersect(vec3 origin, vec3 dir, int i, out float d)
// scale - scale of box, default 1.0
vec3 boxIntersect(vec3 origin, vec3 dir, int i, out float d, float scale)
{
// Intersection with OBB convert to unit box space
// Transform in local unit parallax cube space (scaled and rotated)
@ -379,7 +380,7 @@ vec3 boxIntersect(vec3 origin, vec3 dir, int i, out float d)
d = 1.0-max(max(abs(PositionLS.x), abs(PositionLS.y)), abs(PositionLS.z));
vec3 Unitary = vec3(1.0f, 1.0f, 1.0f);
vec3 Unitary = vec3(scale);
vec3 FirstPlaneIntersect = (Unitary - PositionLS) / RayLS;
vec3 SecondPlaneIntersect = (-Unitary - PositionLS) / RayLS;
vec3 FurthestPlane = max(FirstPlaneIntersect, SecondPlaneIntersect);
@ -391,6 +392,11 @@ vec3 boxIntersect(vec3 origin, vec3 dir, int i, out float d)
return IntersectPositionCS;
}
vec3 boxIntersect(vec3 origin, vec3 dir, int i, out float d)
{
return boxIntersect(origin, dir, i, d, 1.0);
}
void debugBoxCol(vec3 ro, vec3 rd, float t, vec3 p, inout vec4 col)
{
vec3 v = ro + rd * t;
@ -539,7 +545,7 @@ vec3 tapIrradianceMap(vec3 pos, vec3 dir, out float w, out float dw, vec3 c, int
if (refIndex[i].w < 0)
{
float d = 0.0;
v = boxIntersect(pos, dir, i, d);
v = boxIntersect(pos, dir, i, d, 3.0);
w = max(d, 0.001);
}
else

View File

@ -1,4 +1,4 @@
version 57
version 58
// The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@ -163,7 +163,7 @@ RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 1
//
// Medium High Graphics Settings (deferred enabled)
// Medium High Graphics Settings
//
list MidHigh
RenderAnisotropic 1 1
@ -192,7 +192,7 @@ RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 2
//
// High Graphics Settings (deferred + SSAO)
// High Graphics Settings (SSAO + sun shadows)
//
list High
RenderAnisotropic 1 1
@ -212,7 +212,7 @@ RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.5
RenderDeferredSSAO 1 1
RenderUseAdvancedAtmospherics 1 0
RenderShadowDetail 1 0
RenderShadowDetail 1 1
WLSkyDetail 1 96
RenderFSAASamples 1 2
RenderReflectionsEnabled 1 1
@ -221,7 +221,7 @@ RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 3
//
// High Ultra Graphics Settings (deferred + SSAO + shadows)
// High Ultra Graphics Settings (deferred + SSAO + all shadows)
//
list HighUltra
RenderAnisotropic 1 1

View File

@ -1,4 +1,4 @@
version 52
version 53
// The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@ -161,7 +161,7 @@ RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 0
//
// Medium High Graphics Settings (deferred enabled)
// Medium High Graphics Settings
//
list MidHigh
RenderAnisotropic 1 1
@ -190,7 +190,7 @@ RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 0
//
// High Graphics Settings (deferred + SSAO)
// High Graphics Settings (SSAO + sun shadows)
//
list High
RenderAnisotropic 1 1
@ -210,7 +210,7 @@ RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.5
RenderDeferredSSAO 1 1
RenderUseAdvancedAtmospherics 1 0
RenderShadowDetail 1 0
RenderShadowDetail 1 1
WLSkyDetail 1 96
RenderFSAASamples 1 2
RenderReflectionsEnabled 1 1
@ -219,7 +219,7 @@ RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 1
//
// High Ultra Graphics Settings (deferred + SSAO + shadows)
// High Ultra Graphics Settings (SSAO + all shadows)
//
list HighUltra
RenderAnisotropic 1 1

View File

@ -3574,8 +3574,6 @@ void LLAppViewer::writeSystemInfo()
// "CrashNotHandled" is set here, while things are running well,
// in case of a freeze. If there is a freeze, the crash logger will be launched
// and can read this value from the debug_info.log.
// If the crash is handled by LLAppViewer::handleViewerCrash, ie not a freeze,
// then the value of "CrashNotHandled" will be set to true.
gDebugInfo["CrashNotHandled"] = LLSD::Boolean(true);
#else // LL_BUGSPLAT
// "CrashNotHandled" is obsolete; it used (not very successsfully)
@ -3667,163 +3665,6 @@ void getFileList()
}
#endif
void LLAppViewer::handleViewerCrash()
{
LL_INFOS("CRASHREPORT") << "Handle viewer crash entry." << LL_ENDL;
LL_INFOS("CRASHREPORT") << "Last render pool type: " << LLPipeline::sCurRenderPoolType << LL_ENDL ;
LLMemory::logMemoryInfo(true) ;
//print out recorded call stacks if there are any.
LLError::LLCallStacks::print();
LLAppViewer* pApp = LLAppViewer::instance();
if (pApp->beingDebugged())
{
// This will drop us into the debugger.
abort();
}
if (LLApp::isCrashloggerDisabled())
{
abort();
}
// Returns whether a dialog was shown.
// Only do the logic in here once
if (pApp->mReportedCrash)
{
return;
}
pApp->mReportedCrash = TRUE;
// Insert crash host url (url to post crash log to) if configured.
std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
if(crashHostUrl != "")
{
gDebugInfo["Dynamic"]["CrashHostUrl"] = crashHostUrl;
}
LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if ( parcel && parcel->getMusicURL()[0])
{
gDebugInfo["Dynamic"]["ParcelMusicURL"] = parcel->getMusicURL();
}
if ( parcel && parcel->getMediaURL()[0])
{
gDebugInfo["Dynamic"]["ParcelMediaURL"] = parcel->getMediaURL();
}
gDebugInfo["Dynamic"]["SessionLength"] = F32(LLFrameTimer::getElapsedSeconds());
gDebugInfo["Dynamic"]["RAMInfo"]["Allocated"] = LLSD::Integer(LLMemory::getCurrentRSS() / 1024);
if(gLogoutInProgress)
{
gDebugInfo["Dynamic"]["LastExecEvent"] = LAST_EXEC_LOGOUT_CRASH;
}
else
{
gDebugInfo["Dynamic"]["LastExecEvent"] = gLLErrorActivated ? LAST_EXEC_LLERROR_CRASH : LAST_EXEC_OTHER_CRASH;
}
if(gAgent.getRegion())
{
gDebugInfo["Dynamic"]["CurrentSimHost"] = gAgent.getRegion()->getSimHostName();
gDebugInfo["Dynamic"]["CurrentRegion"] = gAgent.getRegion()->getName();
const LLVector3& loc = gAgent.getPositionAgent();
gDebugInfo["Dynamic"]["CurrentLocationX"] = loc.mV[0];
gDebugInfo["Dynamic"]["CurrentLocationY"] = loc.mV[1];
gDebugInfo["Dynamic"]["CurrentLocationZ"] = loc.mV[2];
}
if(LLAppViewer::instance()->mMainloopTimeout)
{
gDebugInfo["Dynamic"]["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState();
}
// The crash is being handled here so set this value to false.
// Otherwise the crash logger will think this crash was a freeze.
gDebugInfo["Dynamic"]["CrashNotHandled"] = LLSD::Boolean(false);
//Write out the crash status file
//Use marker file style setup, as that's the simplest, especially since
//we're already in a crash situation
if (gDirUtilp)
{
std::string crash_marker_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
gLLErrorActivated
? LLERROR_MARKER_FILE_NAME
: ERROR_MARKER_FILE_NAME);
LLAPRFile crash_marker_file ;
crash_marker_file.open(crash_marker_file_name, LL_APR_WB);
if (crash_marker_file.getFileHandle())
{
LL_INFOS("MarkerFile") << "Created crash marker file " << crash_marker_file_name << LL_ENDL;
recordMarkerVersion(crash_marker_file);
}
else
{
LL_WARNS("MarkerFile") << "Cannot create error marker file " << crash_marker_file_name << LL_ENDL;
}
}
else
{
LL_WARNS("MarkerFile") << "No gDirUtilp with which to create error marker file name" << LL_ENDL;
}
#ifdef LL_WINDOWS
Sleep(200);
#endif
char *minidump_file = pApp->getMiniDumpFilename();
LL_DEBUGS("CRASHREPORT") << "minidump file name " << minidump_file << LL_ENDL;
if(minidump_file && minidump_file[0] != 0)
{
gDebugInfo["Dynamic"]["MinidumpPath"] = minidump_file;
}
else
{
#ifdef LL_WINDOWS
getFileList();
#else
LL_WARNS("CRASHREPORT") << "no minidump file?" << LL_ENDL;
#endif
}
gDebugInfo["Dynamic"]["CrashType"]="crash";
if (gMessageSystem && gDirUtilp)
{
std::string filename;
filename = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "stats.log");
LL_DEBUGS("CRASHREPORT") << "recording stats " << filename << LL_ENDL;
llofstream file(filename.c_str(), std::ios_base::binary);
if(file.good())
{
gMessageSystem->summarizeLogs(file);
file.close();
}
else
{
LL_WARNS("CRASHREPORT") << "problem recording stats" << LL_ENDL;
}
}
if (gMessageSystem)
{
gMessageSystem->getCircuitInfo(gDebugInfo["CircuitInfo"]);
gMessageSystem->stopLogging();
}
if (LLWorld::instanceExists()) LLWorld::getInstance()->getInfo(gDebugInfo["Dynamic"]);
gDebugInfo["FatalMessage"] = LLError::getFatalMessage();
// Close the debug file
pApp->writeDebugInfo(false); //false answers the isStatic question with the least overhead.
}
// static
void LLAppViewer::recordMarkerVersion(LLAPRFile& marker_file)
{
@ -4675,7 +4516,6 @@ public:
static LLTrace::BlockTimerStatHandle FTM_AUDIO_UPDATE("Update Audio");
static LLTrace::BlockTimerStatHandle FTM_CLEANUP("Cleanup");
static LLTrace::BlockTimerStatHandle FTM_CLEANUP_DRAWABLES("Drawables");
static LLTrace::BlockTimerStatHandle FTM_CLEANUP_OBJECTS("Objects");
static LLTrace::BlockTimerStatHandle FTM_IDLE_CB("Idle Callbacks");
static LLTrace::BlockTimerStatHandle FTM_LOD_UPDATE("Update LOD");
static LLTrace::BlockTimerStatHandle FTM_OBJECTLIST_UPDATE("Update Objectlist");
@ -4972,7 +4812,6 @@ void LLAppViewer::idle()
{
LL_RECORD_BLOCK_TIME(FTM_CLEANUP);
{
LL_RECORD_BLOCK_TIME(FTM_CLEANUP_OBJECTS);
gObjectList.cleanDeadObjects();
}
{

View File

@ -115,7 +115,6 @@ public:
virtual bool restoreErrorTrap() = 0; // Require platform specific override to reset error handling mechanism.
// return false if the error trap needed restoration.
static void handleViewerCrash(); // Hey! The viewer crashed. Do this, soon.
void checkForCrash();
// Thread accessors

View File

@ -80,8 +80,6 @@ int main( int argc, char **argv )
// install unexpected exception handler
gOldTerminateHandler = std::set_terminate(exceptionTerminateHandler);
// install crash handlers
viewer_app_ptr->setErrorHandler(LLAppViewer::handleViewerCrash);
bool ok = viewer_app_ptr->init();
if(!ok)

View File

@ -83,8 +83,6 @@ void constructViewer()
}
gViewerAppPtr = new LLAppViewerMacOSX();
gViewerAppPtr->setErrorHandler(LLAppViewer::handleViewerCrash);
}
bool initViewer()

View File

@ -428,8 +428,6 @@ int APIENTRY WINMAIN(HINSTANCE hInstance,
gOldTerminateHandler = std::set_terminate(exceptionTerminateHandler);
viewer_app_ptr->setErrorHandler(LLAppViewer::handleViewerCrash);
// Set a debug info flag to indicate if multiple instances are running.
bool found_other_instance = !create_app_mutex();
gDebugInfo["FoundOtherInstanceAtStartup"] = LLSD::Boolean(found_other_instance);

View File

@ -85,6 +85,7 @@ struct LLAvatarData
std::string profile_url;
U8 caption_index;
std::string caption_text;
std::string customer_type;
U32 flags;
BOOL allow_publish;
};

View File

@ -282,6 +282,7 @@ void LLDrawPoolAlpha::renderDebugAlpha()
gGL.diffuseColor4f(1, 0, 0, 1);
gGL.getTexUnit(0)->bindFast(LLViewerFetchedTexture::getSmokeImage());
renderAlphaHighlight();
pushUntexturedBatches(LLRenderPass::PASS_ALPHA_MASK);

View File

@ -200,8 +200,6 @@ BOOL LLFilePicker::setupFilter(ELoadFilter filter)
break;
case FFLOAD_COLLADA:
mOFN.lpstrFilter = COLLADA_FILTER \
L"\0";
break;
case FFLOAD_XML:
mOFN.lpstrFilter = XML_FILTER \
L"\0";
@ -780,7 +778,6 @@ void set_nav_save_data(LLFilePicker::ESaveFilter filter, std::string &extension,
creator = "\?\?\?\?";
extension = "xaf";
break;
case LLFilePicker::FFSAVE_GLTF:
type = "\?\?\?\?";
creator = "\?\?\?\?";

View File

@ -475,6 +475,8 @@ void LLFloaterEditExtDayCycle::refresh()
void LLFloaterEditExtDayCycle::setEditSettingsAndUpdate(const LLSettingsBase::ptr_t &settings)
{
setEditDayCycle(std::dynamic_pointer_cast<LLSettingsDay>(settings));
showHDRNotification(std::dynamic_pointer_cast<LLSettingsDay>(settings));
}
void LLFloaterEditExtDayCycle::setEditDayCycle(const LLSettingsDay::ptr_t &pday)
@ -1710,6 +1712,28 @@ void LLFloaterEditExtDayCycle::onPickerCommitSetting(LLUUID item_id, S32 track)
}
}
void LLFloaterEditExtDayCycle::showHDRNotification(const LLSettingsDay::ptr_t &pday)
{
for (U32 i = LLSettingsDay::TRACK_GROUND_LEVEL; i <= LLSettingsDay::TRACK_MAX; i++)
{
LLSettingsDay::CycleTrack_t &day_track = pday->getCycleTrack(i);
LLSettingsDay::CycleTrack_t::iterator iter = day_track.begin();
LLSettingsDay::CycleTrack_t::iterator end = day_track.end();
while (iter != end)
{
LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(iter->second);
if (sky && sky->canAutoAdjust())
{
LLNotificationsUtil::add("AutoAdjustHDRSky");
return;
}
iter++;
}
}
}
void LLFloaterEditExtDayCycle::onAssetLoadedForInsertion(LLUUID item_id, LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, S32 source_track, S32 dest_track, LLSettingsBase::TrackPosition frame)
{
std::function<void()> cb = [this, settings, frame, source_track, dest_track]()

View File

@ -188,6 +188,8 @@ private:
bool isRemovingFrameAllowed();
bool isAddingFrameAllowed();
void showHDRNotification(const LLSettingsDay::ptr_t &pday);
LLSettingsDay::ptr_t mEditDay; // edited copy
LLSettingsDay::Seconds mDayLength;
U32 mCurrentTrack;

View File

@ -174,7 +174,8 @@ void LLFloaterEnvironmentAdjust::refresh()
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setValue(mLiveSky->getCloudNoiseTextureId());
getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setValue(mLiveWater->getNormalMapID());
getChild<LLUICtrl>(FIELD_REFLECTION_PROBE_AMBIANCE)->setValue(mLiveSky->getReflectionProbeAmbiance());
static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true);
getChild<LLUICtrl>(FIELD_REFLECTION_PROBE_AMBIANCE)->setValue(mLiveSky->getReflectionProbeAmbiance(should_auto_adjust));
LLColor3 glow(mLiveSky->getGlow());
@ -488,7 +489,9 @@ void LLFloaterEnvironmentAdjust::onReflectionProbeAmbianceChanged()
void LLFloaterEnvironmentAdjust::updateGammaLabel()
{
if (!mLiveSky) return;
F32 ambiance = mLiveSky->getReflectionProbeAmbiance();
static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true);
F32 ambiance = mLiveSky->getReflectionProbeAmbiance(should_auto_adjust);
if (ambiance != 0.f)
{
childSetValue("scene_gamma_label", getString("hdr_string"));

View File

@ -182,6 +182,12 @@ void LLFloaterFixedEnvironment::setEditSettingsAndUpdate(const LLSettingsBase::p
syncronizeTabs();
refresh();
LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT);
// teach user about HDR settings
if (mSettings && ((LLSettingsSky*)mSettings.get())->canAutoAdjust())
{
LLNotificationsUtil::add("AutoAdjustHDRSky");
}
}
void LLFloaterFixedEnvironment::syncronizeTabs()

View File

@ -108,6 +108,8 @@ LLFloaterIMNearbyChat::LLFloaterIMNearbyChat(const LLSD& llsd)
mEnableCallbackRegistrar.add("Avatar.EnableGearItem", boost::bind(&cb_do_nothing));
mCommitCallbackRegistrar.add("Avatar.GearDoToSelected", boost::bind(&cb_do_nothing));
mEnableCallbackRegistrar.add("Avatar.CheckGearItem", boost::bind(&cb_do_nothing));
mMinFloaterHeight = EXPANDED_MIN_HEIGHT;
}
//static

View File

@ -92,6 +92,8 @@ LLFloaterIMSessionTab::LLFloaterIMSessionTab(const LLSD& session_id)
mEnableCallbackRegistrar.add("Avatar.EnableItem", boost::bind(&LLFloaterIMSessionTab::enableContextMenuItem, this, _2));
mCommitCallbackRegistrar.add("Avatar.DoToSelected", boost::bind(&LLFloaterIMSessionTab::doToSelected, this, _2));
mCommitCallbackRegistrar.add("Group.DoToSelected", boost::bind(&cb_group_do_nothing));
mMinFloaterHeight = getMinHeight();
}
LLFloaterIMSessionTab::~LLFloaterIMSessionTab()
@ -934,10 +936,13 @@ void LLFloaterIMSessionTab::reshapeFloater(bool collapse)
S32 height = mContentPanel->getRect().getHeight() + mToolbarPanel->getRect().getHeight()
+ mChatLayoutPanel->getRect().getHeight() - mChatLayoutPanelHeight + 2;
floater_rect.mTop -= height;
setResizeLimits(getMinWidth(), floater_rect.getHeight());
}
else
{
floater_rect.mTop = floater_rect.mBottom + mFloaterHeight;
setResizeLimits(getMinWidth(), mMinFloaterHeight);
}
enableResizeCtrls(true, true, !collapse);
@ -962,6 +967,7 @@ void LLFloaterIMSessionTab::restoreFloater()
setShape(floater_rect, true);
mBodyStack->updateLayout();
mExpandCollapseLineBtn->setImageOverlay(getString("expandline_icon"));
setResizeLimits(getMinWidth(), mMinFloaterHeight);
setMessagePaneExpanded(true);
saveCollapsedState();
mInputEditor->enableSingleLineMode(false);

View File

@ -152,6 +152,7 @@ protected:
bool mMessagePaneExpanded;
bool mIsParticipantListExpanded;
S32 mMinFloaterHeight;
LLIMModel::LLIMSession* mSession;

View File

@ -317,7 +317,6 @@ void LLFloaterRegionInfo::onOpen(const LLSD& key)
}
refreshFromRegion(gAgent.getRegion());
requestRegionInfo();
requestMeshRezInfo();
if (!mGodLevelChangeSlot.connected())
{
@ -1006,19 +1005,6 @@ bool LLPanelRegionGeneralInfo::onMessageCommit(const LLSD& notification, const L
return false;
}
void LLFloaterRegionInfo::requestMeshRezInfo()
{
std::string sim_console_url = gAgent.getRegionCapability("SimConsoleAsync");
if (!sim_console_url.empty())
{
std::string request_str = "get mesh_rez_enabled";
LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(sim_console_url, LLSD(request_str),
"Requested mesh_rez_enabled", "Error requesting mesh_rez_enabled");
}
}
// setregioninfo
// strings[0] = 'Y' - block terraform, 'N' - not
// strings[1] = 'Y' - block fly, 'N' - not

View File

@ -102,7 +102,6 @@ public:
void onRegionChanged();
void requestRegionInfo();
void requestMeshRezInfo();
void enableTopButtons();
void disableTopButtons();

View File

@ -45,15 +45,9 @@
LLFloaterTranslationSettings::LLFloaterTranslationSettings(const LLSD& key)
: LLFloater(key)
, mMachineTranslationCB(NULL)
, mLanguageCombo(NULL)
, mTranslationServiceRadioGroup(NULL)
, mBingAPIKeyEditor(NULL)
, mGoogleAPIKeyEditor(NULL)
, mBingVerifyBtn(NULL)
, mGoogleVerifyBtn(NULL)
, mOKBtn(NULL)
, mBingKeyVerified(false)
, mAzureKeyVerified(false)
, mGoogleKeyVerified(false)
, mDeepLKeyVerified(false)
{
}
@ -63,24 +57,54 @@ BOOL LLFloaterTranslationSettings::postBuild()
mMachineTranslationCB = getChild<LLCheckBoxCtrl>("translate_chat_checkbox");
mLanguageCombo = getChild<LLComboBox>("translate_language_combo");
mTranslationServiceRadioGroup = getChild<LLRadioGroup>("translation_service_rg");
mBingAPIKeyEditor = getChild<LLLineEditor>("bing_api_key");
mAzureAPIEndpointEditor = getChild<LLComboBox>("azure_api_endpoint_combo");
mAzureAPIKeyEditor = getChild<LLLineEditor>("azure_api_key");
mAzureAPIRegionEditor = getChild<LLLineEditor>("azure_api_region");
mGoogleAPIKeyEditor = getChild<LLLineEditor>("google_api_key");
mBingVerifyBtn = getChild<LLButton>("verify_bing_api_key_btn");
mDeepLAPIDomainCombo = getChild<LLComboBox>("deepl_api_domain_combo");
mDeepLAPIKeyEditor = getChild<LLLineEditor>("deepl_api_key");
mAzureVerifyBtn = getChild<LLButton>("verify_azure_api_key_btn");
mGoogleVerifyBtn = getChild<LLButton>("verify_google_api_key_btn");
mDeepLVerifyBtn = getChild<LLButton>("verify_deepl_api_key_btn");
mOKBtn = getChild<LLButton>("ok_btn");
mMachineTranslationCB->setCommitCallback(boost::bind(&LLFloaterTranslationSettings::updateControlsEnabledState, this));
mTranslationServiceRadioGroup->setCommitCallback(boost::bind(&LLFloaterTranslationSettings::updateControlsEnabledState, this));
mOKBtn->setClickedCallback(boost::bind(&LLFloaterTranslationSettings::onBtnOK, this));
getChild<LLButton>("cancel_btn")->setClickedCallback(boost::bind(&LLFloater::closeFloater, this, false));
mBingVerifyBtn->setClickedCallback(boost::bind(&LLFloaterTranslationSettings::onBtnBingVerify, this));
mAzureVerifyBtn->setClickedCallback(boost::bind(&LLFloaterTranslationSettings::onBtnAzureVerify, this));
mGoogleVerifyBtn->setClickedCallback(boost::bind(&LLFloaterTranslationSettings::onBtnGoogleVerify, this));
mDeepLVerifyBtn->setClickedCallback(boost::bind(&LLFloaterTranslationSettings::onBtnDeepLVerify, this));
mAzureAPIKeyEditor->setFocusReceivedCallback(boost::bind(&LLFloaterTranslationSettings::onEditorFocused, this, _1));
mAzureAPIKeyEditor->setKeystrokeCallback(boost::bind(&LLFloaterTranslationSettings::onAzureKeyEdited, this), NULL);
mAzureAPIRegionEditor->setFocusReceivedCallback(boost::bind(&LLFloaterTranslationSettings::onEditorFocused, this, _1));
mAzureAPIRegionEditor->setKeystrokeCallback(boost::bind(&LLFloaterTranslationSettings::onAzureKeyEdited, this), NULL);
mAzureAPIEndpointEditor->setFocusLostCallback([this](LLFocusableElement*)
{
setAzureVerified(false, false, 0);
});
mAzureAPIEndpointEditor->setCommitCallback([this](LLUICtrl* ctrl, const LLSD& param)
{
setAzureVerified(false, false, 0);
});
mBingAPIKeyEditor->setFocusReceivedCallback(boost::bind(&LLFloaterTranslationSettings::onEditorFocused, this, _1));
mBingAPIKeyEditor->setKeystrokeCallback(boost::bind(&LLFloaterTranslationSettings::onBingKeyEdited, this), NULL);
mGoogleAPIKeyEditor->setFocusReceivedCallback(boost::bind(&LLFloaterTranslationSettings::onEditorFocused, this, _1));
mGoogleAPIKeyEditor->setKeystrokeCallback(boost::bind(&LLFloaterTranslationSettings::onGoogleKeyEdited, this), NULL);
mDeepLAPIKeyEditor->setFocusReceivedCallback(boost::bind(&LLFloaterTranslationSettings::onEditorFocused, this, _1));
mDeepLAPIKeyEditor->setKeystrokeCallback(boost::bind(&LLFloaterTranslationSettings::onDeepLKeyEdited, this), NULL);
mDeepLAPIDomainCombo->setFocusLostCallback([this](LLFocusableElement*)
{
setDeepLVerified(false, false, 0);
});
mDeepLAPIDomainCombo->setCommitCallback([this](LLUICtrl* ctrl, const LLSD& param)
{
setDeepLVerified(false, false, 0);
});
center();
return TRUE;
}
@ -92,17 +116,28 @@ void LLFloaterTranslationSettings::onOpen(const LLSD& key)
mLanguageCombo->setSelectedByValue(gSavedSettings.getString("TranslateLanguage"), TRUE);
mTranslationServiceRadioGroup->setSelectedByValue(gSavedSettings.getString("TranslationService"), TRUE);
std::string bing_key = gSavedSettings.getString("BingTranslateAPIKey");
if (!bing_key.empty())
LLSD azure_key = gSavedSettings.getLLSD("AzureTranslateAPIKey");
if (azure_key.isMap() && !azure_key["id"].asString().empty())
{
mBingAPIKeyEditor->setText(bing_key);
mBingAPIKeyEditor->setTentative(FALSE);
verifyKey(LLTranslate::SERVICE_BING, bing_key, false);
mAzureAPIKeyEditor->setText(azure_key["id"].asString());
mAzureAPIKeyEditor->setTentative(false);
if (azure_key.has("region") && !azure_key["region"].asString().empty())
{
mAzureAPIRegionEditor->setText(azure_key["region"].asString());
mAzureAPIRegionEditor->setTentative(false);
}
else
{
mAzureAPIRegionEditor->setTentative(true);
}
mAzureAPIEndpointEditor->setValue(azure_key["endpoint"]);
verifyKey(LLTranslate::SERVICE_AZURE, azure_key, false);
}
else
{
mBingAPIKeyEditor->setTentative(TRUE);
mBingKeyVerified = FALSE;
mAzureAPIKeyEditor->setTentative(TRUE);
mAzureAPIRegionEditor->setTentative(true);
mAzureKeyVerified = FALSE;
}
std::string google_key = gSavedSettings.getString("GoogleTranslateAPIKey");
@ -118,39 +153,74 @@ void LLFloaterTranslationSettings::onOpen(const LLSD& key)
mGoogleKeyVerified = FALSE;
}
LLSD deepl_key = gSavedSettings.getLLSD("DeepLTranslateAPIKey");
if (deepl_key.isMap() && !deepl_key["id"].asString().empty())
{
mDeepLAPIKeyEditor->setText(deepl_key["id"].asString());
mDeepLAPIKeyEditor->setTentative(false);
mDeepLAPIDomainCombo->setValue(deepl_key["domain"]);
verifyKey(LLTranslate::SERVICE_DEEPL, deepl_key, false);
}
else
{
mDeepLAPIKeyEditor->setTentative(TRUE);
mDeepLKeyVerified = FALSE;
}
updateControlsEnabledState();
}
void LLFloaterTranslationSettings::setBingVerified(bool ok, bool alert)
void LLFloaterTranslationSettings::setAzureVerified(bool ok, bool alert, S32 status)
{
if (alert)
{
showAlert(ok ? "bing_api_key_verified" : "bing_api_key_not_verified");
showAlert(ok ? "azure_api_key_verified" : "azure_api_key_not_verified", status);
}
mBingKeyVerified = ok;
mAzureKeyVerified = ok;
updateControlsEnabledState();
}
void LLFloaterTranslationSettings::setGoogleVerified(bool ok, bool alert)
void LLFloaterTranslationSettings::setGoogleVerified(bool ok, bool alert, S32 status)
{
if (alert)
{
showAlert(ok ? "google_api_key_verified" : "google_api_key_not_verified");
showAlert(ok ? "google_api_key_verified" : "google_api_key_not_verified", status);
}
mGoogleKeyVerified = ok;
updateControlsEnabledState();
}
void LLFloaterTranslationSettings::setDeepLVerified(bool ok, bool alert, S32 status)
{
if (alert)
{
showAlert(ok ? "deepl_api_key_verified" : "deepl_api_key_not_verified", status);
}
mDeepLKeyVerified = ok;
updateControlsEnabledState();
}
std::string LLFloaterTranslationSettings::getSelectedService() const
{
return mTranslationServiceRadioGroup->getSelectedValue().asString();
}
std::string LLFloaterTranslationSettings::getEnteredBingKey() const
LLSD LLFloaterTranslationSettings::getEnteredAzureKey() const
{
return mBingAPIKeyEditor->getTentative() ? LLStringUtil::null : mBingAPIKeyEditor->getText();
LLSD key;
if (!mAzureAPIKeyEditor->getTentative())
{
key["endpoint"] = mAzureAPIEndpointEditor->getValue();
key["id"] = mAzureAPIKeyEditor->getText();
if (!mAzureAPIRegionEditor->getTentative())
{
key["region"] = mAzureAPIRegionEditor->getText();
}
}
return key;
}
std::string LLFloaterTranslationSettings::getEnteredGoogleKey() const
@ -158,10 +228,26 @@ std::string LLFloaterTranslationSettings::getEnteredGoogleKey() const
return mGoogleAPIKeyEditor->getTentative() ? LLStringUtil::null : mGoogleAPIKeyEditor->getText();
}
void LLFloaterTranslationSettings::showAlert(const std::string& msg_name) const
LLSD LLFloaterTranslationSettings::getEnteredDeepLKey() const
{
LLSD key;
if (!mDeepLAPIKeyEditor->getTentative())
{
key["domain"] = mDeepLAPIDomainCombo->getValue();
key["id"] = mDeepLAPIKeyEditor->getText();
}
return key;
}
void LLFloaterTranslationSettings::showAlert(const std::string& msg_name, S32 status) const
{
LLStringUtil::format_map_t string_args;
// For now just show an http error code, whole 'reason' string might be added later
string_args["[STATUS]"] = llformat("%d", status);
std::string message = getString(msg_name, string_args);
LLSD args;
args["MESSAGE"] = getString(msg_name);
args["MESSAGE"] = message;
LLNotificationsUtil::add("GenericAlert", args);
}
@ -170,34 +256,51 @@ void LLFloaterTranslationSettings::updateControlsEnabledState()
// Enable/disable controls based on the checkbox value.
bool on = mMachineTranslationCB->getValue().asBoolean();
std::string service = getSelectedService();
bool bing_selected = service == "bing";
bool azure_selected = service == "azure";
bool google_selected = service == "google";
bool deepl_selected = service == "deepl";
mTranslationServiceRadioGroup->setEnabled(on);
mLanguageCombo->setEnabled(on);
getChild<LLTextBox>("bing_api_key_label")->setEnabled(on);
mBingAPIKeyEditor->setEnabled(on);
// MS Azure
getChild<LLTextBox>("azure_api_endoint_label")->setEnabled(on);
mAzureAPIEndpointEditor->setEnabled(on && azure_selected);
getChild<LLTextBox>("azure_api_key_label")->setEnabled(on);
mAzureAPIKeyEditor->setEnabled(on && azure_selected);
getChild<LLTextBox>("azure_api_region_label")->setEnabled(on);
mAzureAPIRegionEditor->setEnabled(on && azure_selected);
getChild<LLTextBox>("google_api_key_label")->setEnabled(on);
mGoogleAPIKeyEditor->setEnabled(on);
mAzureVerifyBtn->setEnabled(on && azure_selected &&
!mAzureKeyVerified && getEnteredAzureKey().isMap());
mBingAPIKeyEditor->setEnabled(on && bing_selected);
mGoogleAPIKeyEditor->setEnabled(on && google_selected);
// Google
getChild<LLTextBox>("google_api_key_label")->setEnabled(on);
mGoogleAPIKeyEditor->setEnabled(on && google_selected);
mBingVerifyBtn->setEnabled(on && bing_selected &&
!mBingKeyVerified && !getEnteredBingKey().empty());
mGoogleVerifyBtn->setEnabled(on && google_selected &&
!mGoogleKeyVerified && !getEnteredGoogleKey().empty());
bool service_verified = (bing_selected && mBingKeyVerified) || (google_selected && mGoogleKeyVerified);
// DeepL
getChild<LLTextBox>("deepl_api_domain_label")->setEnabled(on);
mDeepLAPIDomainCombo->setEnabled(on && deepl_selected);
getChild<LLTextBox>("deepl_api_key_label")->setEnabled(on);
mDeepLAPIKeyEditor->setEnabled(on && deepl_selected);
mDeepLVerifyBtn->setEnabled(on && deepl_selected &&
!mDeepLKeyVerified && getEnteredDeepLKey().isMap());
bool service_verified =
(azure_selected && mAzureKeyVerified)
|| (google_selected && mGoogleKeyVerified)
|| (deepl_selected && mDeepLKeyVerified);
gSavedPerAccountSettings.setBOOL("TranslatingEnabled", service_verified);
mOKBtn->setEnabled(!on || service_verified);
}
/*static*/
void LLFloaterTranslationSettings::setVerificationStatus(int service, bool ok, bool alert)
void LLFloaterTranslationSettings::setVerificationStatus(int service, bool ok, bool alert, S32 status)
{
LLFloaterTranslationSettings* floater =
LLFloaterReg::getTypedInstance<LLFloaterTranslationSettings>("prefs_translation");
@ -210,20 +313,23 @@ void LLFloaterTranslationSettings::setVerificationStatus(int service, bool ok, b
switch (service)
{
case LLTranslate::SERVICE_BING:
floater->setBingVerified(ok, alert);
case LLTranslate::SERVICE_AZURE:
floater->setAzureVerified(ok, alert, status);
break;
case LLTranslate::SERVICE_GOOGLE:
floater->setGoogleVerified(ok, alert);
floater->setGoogleVerified(ok, alert, status);
break;
case LLTranslate::SERVICE_DEEPL:
floater->setDeepLVerified(ok, alert, status);
break;
}
}
void LLFloaterTranslationSettings::verifyKey(int service, const std::string& key, bool alert)
void LLFloaterTranslationSettings::verifyKey(int service, const LLSD& key, bool alert)
{
LLTranslate::verifyKey(static_cast<LLTranslate::EService>(service), key,
boost::bind(&LLFloaterTranslationSettings::setVerificationStatus, _1, _2, alert));
boost::bind(&LLFloaterTranslationSettings::setVerificationStatus, _1, _2, alert, _3));
}
void LLFloaterTranslationSettings::onEditorFocused(LLFocusableElement* control)
@ -239,11 +345,13 @@ void LLFloaterTranslationSettings::onEditorFocused(LLFocusableElement* control)
}
}
void LLFloaterTranslationSettings::onBingKeyEdited()
void LLFloaterTranslationSettings::onAzureKeyEdited()
{
if (mBingAPIKeyEditor->isDirty())
if (mAzureAPIKeyEditor->isDirty()
|| mAzureAPIRegionEditor->isDirty())
{
setBingVerified(false, false);
// todo: verify mAzureAPIEndpointEditor url
setAzureVerified(false, false, 0);
}
}
@ -251,16 +359,24 @@ void LLFloaterTranslationSettings::onGoogleKeyEdited()
{
if (mGoogleAPIKeyEditor->isDirty())
{
setGoogleVerified(false, false);
setGoogleVerified(false, false, 0);
}
}
void LLFloaterTranslationSettings::onBtnBingVerify()
void LLFloaterTranslationSettings::onDeepLKeyEdited()
{
std::string key = getEnteredBingKey();
if (!key.empty())
if (mDeepLAPIKeyEditor->isDirty())
{
setDeepLVerified(false, false, 0);
}
}
void LLFloaterTranslationSettings::onBtnAzureVerify()
{
LLSD key = getEnteredAzureKey();
if (key.isMap())
{
verifyKey(LLTranslate::SERVICE_BING, key);
verifyKey(LLTranslate::SERVICE_AZURE, key);
}
}
@ -269,26 +385,40 @@ void LLFloaterTranslationSettings::onBtnGoogleVerify()
std::string key = getEnteredGoogleKey();
if (!key.empty())
{
verifyKey(LLTranslate::SERVICE_GOOGLE, key);
verifyKey(LLTranslate::SERVICE_GOOGLE, LLSD(key));
}
}
void LLFloaterTranslationSettings::onBtnDeepLVerify()
{
LLSD key = getEnteredDeepLKey();
if (key.isMap())
{
verifyKey(LLTranslate::SERVICE_DEEPL, key);
}
}
void LLFloaterTranslationSettings::onClose(bool app_quitting)
{
std::string service = gSavedSettings.getString("TranslationService");
bool bing_selected = service == "bing";
bool azure_selected = service == "azure";
bool google_selected = service == "google";
bool deepl_selected = service == "deepl";
bool service_verified = (bing_selected && mBingKeyVerified) || (google_selected && mGoogleKeyVerified);
gSavedPerAccountSettings.setBOOL("TranslatingEnabled", service_verified);
bool service_verified =
(azure_selected && mAzureKeyVerified)
|| (google_selected && mGoogleKeyVerified)
|| (deepl_selected && mDeepLKeyVerified);
gSavedPerAccountSettings.setBOOL("TranslatingEnabled", service_verified);
}
void LLFloaterTranslationSettings::onBtnOK()
{
gSavedSettings.setBOOL("TranslateChat", mMachineTranslationCB->getValue().asBoolean());
gSavedSettings.setString("TranslateLanguage", mLanguageCombo->getSelectedValue().asString());
gSavedSettings.setString("TranslationService", getSelectedService());
gSavedSettings.setString("BingTranslateAPIKey", getEnteredBingKey());
gSavedSettings.setLLSD("AzureTranslateAPIKey", getEnteredAzureKey());
gSavedSettings.setString("GoogleTranslateAPIKey", getEnteredGoogleKey());
gSavedSettings.setLLSD("DeepLTranslateAPIKey", getEnteredDeepLKey());
closeFloater(false);
}

View File

@ -42,38 +42,48 @@ public:
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
void setBingVerified(bool ok, bool alert);
void setGoogleVerified(bool ok, bool alert);
void setAzureVerified(bool ok, bool alert, S32 status);
void setGoogleVerified(bool ok, bool alert, S32 status);
void setDeepLVerified(bool ok, bool alert, S32 status);
void onClose(bool app_quitting);
private:
std::string getSelectedService() const;
std::string getEnteredBingKey() const;
LLSD getEnteredAzureKey() const;
std::string getEnteredGoogleKey() const;
void showAlert(const std::string& msg_name) const;
LLSD getEnteredDeepLKey() const;
void showAlert(const std::string& msg_name, S32 status) const;
void updateControlsEnabledState();
void verifyKey(int service, const std::string& key, bool alert = true);
void verifyKey(int service, const LLSD& key, bool alert = true);
void onEditorFocused(LLFocusableElement* control);
void onBingKeyEdited();
void onAzureKeyEdited();
void onGoogleKeyEdited();
void onBtnBingVerify();
void onDeepLKeyEdited();
void onBtnAzureVerify();
void onBtnGoogleVerify();
void onBtnDeepLVerify();
void onBtnOK();
static void setVerificationStatus(int service, bool alert, bool ok);
static void setVerificationStatus(int service, bool alert, bool ok, S32 status);
LLCheckBoxCtrl* mMachineTranslationCB;
LLComboBox* mLanguageCombo;
LLLineEditor* mBingAPIKeyEditor;
LLComboBox* mAzureAPIEndpointEditor;
LLLineEditor* mAzureAPIKeyEditor;
LLLineEditor* mAzureAPIRegionEditor;
LLLineEditor* mGoogleAPIKeyEditor;
LLComboBox* mDeepLAPIDomainCombo;
LLLineEditor* mDeepLAPIKeyEditor;
LLRadioGroup* mTranslationServiceRadioGroup;
LLButton* mBingVerifyBtn;
LLButton* mAzureVerifyBtn;
LLButton* mGoogleVerifyBtn;
LLButton* mDeepLVerifyBtn;
LLButton* mOKBtn;
bool mBingKeyVerified;
bool mAzureKeyVerified;
bool mGoogleKeyVerified;
bool mDeepLKeyVerified;
};
#endif // LL_LLFLOATERTRANSLATIONSETTINGS_H

View File

@ -47,6 +47,7 @@ public:
/*virtual*/ void onOpen(const LLSD& notification_id);
/*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask);
/*virtual*/ void deleteAllChildren();
/*virtual*/ void removeChild(LLView* child);
private:
void onToastDestroy(LLToast * toast);
@ -122,6 +123,12 @@ BOOL LLInspectToast::handleToolTip(S32 x, S32 y, MASK mask)
return LLFloater::handleToolTip(x, y, mask);
}
void LLInspectToast::deleteAllChildren()
{
mPanel = NULL;
LLInspect::deleteAllChildren();
}
// virtual
void LLInspectToast::removeChild(LLView* child)
{

View File

@ -592,7 +592,11 @@ const LLUUID LLInventoryModel::findCategoryUUIDForTypeInRoot(
}
}
if(rv.isNull() && create_folder && root_id.notNull())
if(rv.isNull()
&& root_id.notNull()
&& create_folder
&& preferred_type != LLFolderType::FT_MARKETPLACE_LISTINGS
&& preferred_type != LLFolderType::FT_OUTBOX)
{
if (isInventoryUsable())

View File

@ -30,8 +30,10 @@
#include "llagent.h"
#include "llappviewer.h"
#include "llcallbacklist.h"
#include "llinventorypanel.h"
#include "llinventorymodel.h"
#include "llinventorypanel.h"
#include "llnotificationsutil.h"
#include "llstartup.h"
#include "llviewercontrol.h"
#include "llviewerinventory.h"
#include "llviewermessage.h"
@ -408,6 +410,7 @@ void LLInventoryModelBackgroundFetch::bulkFetch()
// *TODO: Think I'd like to get a shared pointer to this and share it
// among all the folder requests.
uuid_vec_t recursive_cats;
uuid_vec_t all_cats; // dupplicate avoidance
LLSD folder_request_body;
LLSD folder_request_body_lib;
@ -438,7 +441,8 @@ void LLInventoryModelBackgroundFetch::bulkFetch()
if (cat)
{
if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion()
&& std::find(all_cats.begin(), all_cats.end(), cat_id) == all_cats.end())
{
LLSD folder_sd;
folder_sd["folder_id"] = cat->getUUID();
@ -477,6 +481,7 @@ void LLInventoryModelBackgroundFetch::bulkFetch()
{
recursive_cats.push_back(cat_id);
}
all_cats.push_back(cat_id);
}
else
{
@ -796,6 +801,63 @@ void BGFolderHttpHandler::processFailure(LLCore::HttpStatus status, LLCore::Http
<< LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL;
// Could use a 404 test here to try to detect revoked caps...
if(status == LLCore::HttpStatus(HTTP_FORBIDDEN))
{
// Too large, split into two if possible
if (gDisconnected || LLApp::isExiting())
{
return;
}
const std::string url(gAgent.getRegionCapability("FetchInventoryDescendents2"));
if (url.empty())
{
LL_WARNS(LOG_INV) << "Failed to get AIS2 cap" << LL_ENDL;
return;
}
S32 size = mRequestSD["folders"].size();
if (size > 1)
{
// Can split, assume that this isn't the library
LLSD folders;
uuid_vec_t recursive_cats;
LLSD::array_iterator iter = mRequestSD["folders"].beginArray();
LLSD::array_iterator end = mRequestSD["folders"].endArray();
while (iter != end)
{
folders.append(*iter);
LLUUID fodler_id = iter->get("folder_id").asUUID();
if (std::find(mRecursiveCatUUIDs.begin(), mRecursiveCatUUIDs.end(), fodler_id) != mRecursiveCatUUIDs.end())
{
recursive_cats.push_back(fodler_id);
}
if (folders.size() == (S32)(size / 2))
{
LLSD request_body;
request_body["folders"] = folders;
LLCore::HttpHandler::ptr_t handler(new BGFolderHttpHandler(request_body, recursive_cats));
gInventory.requestPost(false, url, request_body, handler, "Inventory Folder");
recursive_cats.clear();
folders.clear();
}
iter++;
}
LLSD request_body;
request_body["folders"] = folders;
LLCore::HttpHandler::ptr_t handler(new BGFolderHttpHandler(request_body, recursive_cats));
gInventory.requestPost(false, url, request_body, handler, "Inventory Folder");
return;
}
else
{
// Can't split
LLNotificationsUtil::add("InventoryLimitReachedAIS");
}
}
// This was originally the request retry logic for the inventory
// request which tested on HTTP_INTERNAL_ERROR status. This

View File

@ -1268,8 +1268,10 @@ BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
{
BOOL handled = LLView::handleHover(x, y, mask);
if(handled)
{
ECursorType cursor = getWindow()->getCursor();
{
// getCursor gets current cursor, setCursor sets next cursor
// check that children didn't set own 'next' cursor
ECursorType cursor = getWindow()->getNextCursor();
if (LLInventoryModelBackgroundFetch::instance().folderFetchActive() && cursor == UI_CURSOR_ARROW)
{
// replace arrow cursor with arrow and hourglass cursor

View File

@ -1327,9 +1327,7 @@ void LLMaterialEditor::createInventoryItem(const std::string &buffer, const std:
[](LLUUID item_id, LLUUID new_asset_id, LLUUID new_item_id, LLSD response)
{
// done callback
LL_INFOS("Material") << "inventory item uploaded. item: " << item_id << " asset: " << new_asset_id << " new_item_id: " << new_item_id << " response: " << response << LL_ENDL;
LLSD params = llsd::map("ASSET_ID", new_asset_id);
LLNotificationsUtil::add("MaterialCreated", params);
LL_INFOS("Material") << "inventory item uploaded. item: " << item_id << " new_item_id: " << new_item_id << " response: " << response << LL_ENDL;
},
nullptr // failure callback, floater already closed
);

View File

@ -3021,7 +3021,7 @@ S32 LLMeshRepository::getActualMeshLOD(LLMeshHeader& header, S32 lod)
}
//search up to find then ext available higher lod
for (S32 i = lod+1; i < 4; ++i)
for (S32 i = lod+1; i < LLVolumeLODGroup::NUM_LODS; ++i)
{
if (header.mLodSize[i] > 0)
{
@ -3183,7 +3183,7 @@ void LLMeshHeaderHandler::processFailure(LLCore::HttpStatus status)
// Can't get the header so none of the LODs will be available
LLMutexLock lock(gMeshRepo.mThread->mMutex);
for (int i(0); i < 4; ++i)
for (int i(0); i < LLVolumeLODGroup::NUM_LODS; ++i)
{
gMeshRepo.mThread->mUnavailableQ.push_back(LLMeshRepoThread::LODRequest(mMeshParams, i));
}
@ -3212,7 +3212,7 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b
// Can't get the header so none of the LODs will be available
LLMutexLock lock(gMeshRepo.mThread->mMutex);
for (int i(0); i < 4; ++i)
for (int i(0); i < LLVolumeLODGroup::NUM_LODS; ++i)
{
gMeshRepo.mThread->mUnavailableQ.push_back(LLMeshRepoThread::LODRequest(mMeshParams, i));
}
@ -3293,7 +3293,7 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b
// headerReceived() parsed header, but header's data is invalid so none of the LODs will be available
LLMutexLock lock(gMeshRepo.mThread->mMutex);
for (int i(0); i < 4; ++i)
for (int i(0); i < LLVolumeLODGroup::NUM_LODS; ++i)
{
gMeshRepo.mThread->mUnavailableQ.push_back(LLMeshRepoThread::LODRequest(mMeshParams, i));
}
@ -3654,7 +3654,7 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para
// Manage time-to-load metrics for mesh download operations.
metricsProgress(1);
if (detail < 0 || detail >= 4)
if (detail < 0 || detail >= LLVolumeLODGroup::NUM_LODS)
{
return detail;
}
@ -3717,7 +3717,7 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para
}
//no lower LOD is a available, is a higher lod available?
for (S32 i = detail+1; i < 4; ++i)
for (S32 i = detail+1; i < LLVolumeLODGroup::NUM_LODS; ++i)
{
LLVolume* lod = group->refLOD(i);
if (lod && lod->isMeshAssetLoaded() && lod->getNumVolumeFaces() > 0)
@ -3918,7 +3918,7 @@ void LLMeshRepository::notifyLoadedMeshes()
//create score map
std::map<LLUUID, F32> score_map;
for (U32 i = 0; i < 4; ++i)
for (U32 i = 0; i < LLVolumeLODGroup::NUM_LODS; ++i)
{
for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin(); iter != mLoadingMeshes[i].end(); ++iter)
{
@ -4067,7 +4067,7 @@ void LLMeshRepository::notifyMeshLoaded(const LLVolumeParams& mesh_params, LLVol
if (sys_volume)
{
sys_volume->copyVolumeFaces(volume);
sys_volume->setMeshAssetLoaded(TRUE);
sys_volume->setMeshAssetLoaded(true);
LLPrimitive::getVolumeManager()->unrefVolume(sys_volume);
}
else
@ -4099,6 +4099,12 @@ void LLMeshRepository::notifyMeshUnavailable(const LLVolumeParams& mesh_params,
{
F32 detail = LLVolumeLODGroup::getVolumeScaleFromDetail(lod);
LLVolume* sys_volume = LLPrimitive::getVolumeManager()->refVolume(mesh_params, lod);
if (sys_volume)
{
sys_volume->setMeshAssetUnavaliable(true);
}
for (LLVOVolume* vobj : obj_iter->second)
{
if (vobj)
@ -4255,6 +4261,37 @@ bool LLMeshRepository::hasPhysicsShape(const LLUUID& mesh_id)
return false;
}
bool LLMeshRepository::hasSkinInfo(const LLUUID& mesh_id)
{
if (mesh_id.isNull())
{
return false;
}
if (mThread->hasSkinInfoInHeader(mesh_id))
{
return true;
}
const LLMeshSkinInfo* skininfo = getSkinInfo(mesh_id);
if (skininfo)
{
return true;
}
return false;
}
bool LLMeshRepository::hasHeader(const LLUUID& mesh_id)
{
if (mesh_id.isNull())
{
return false;
}
return mThread->hasHeader(mesh_id);
}
bool LLMeshRepoThread::hasPhysicsShapeInHeader(const LLUUID& mesh_id)
{
LLMutexLock lock(mHeaderMutex);
@ -4271,6 +4308,29 @@ bool LLMeshRepoThread::hasPhysicsShapeInHeader(const LLUUID& mesh_id)
return false;
}
bool LLMeshRepoThread::hasSkinInfoInHeader(const LLUUID& mesh_id)
{
LLMutexLock lock(mHeaderMutex);
mesh_header_map::iterator iter = mMeshHeader.find(mesh_id);
if (iter != mMeshHeader.end() && iter->second.first > 0)
{
LLMeshHeader& mesh = iter->second.second;
if (mesh.mSkinOffset >= 0
&& mesh.mSkinSize > 0)
{
return true;
}
}
return false;
}
bool LLMeshRepoThread::hasHeader(const LLUUID& mesh_id)
{
LLMutexLock lock(mHeaderMutex);
mesh_header_map::iterator iter = mMeshHeader.find(mesh_id);
return iter != mMeshHeader.end();
}
void LLMeshRepository::uploadModel(std::vector<LLModelInstance>& data, LLVector3& scale, bool upload_textures,
bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position,
@ -4420,7 +4480,7 @@ F32 LLMeshRepository::getStreamingCostLegacy(LLUUID mesh_id, F32 radius, S32* by
{
LL_WARNS() << mesh_id << "bytes mismatch " << *bytes << " " << data.getSizeTotal() << LL_ENDL;
}
if (bytes_visible && (lod >=0) && (lod < 4) && (*bytes_visible != data.getSizeByLOD(lod)))
if (bytes_visible && (lod >=0) && (lod < LLVolumeLODGroup::NUM_LODS) && (*bytes_visible != data.getSizeByLOD(lod)))
{
LL_WARNS() << mesh_id << "bytes_visible mismatch " << *bytes_visible << " " << data.getSizeByLOD(lod) << LL_ENDL;
}
@ -4580,7 +4640,7 @@ bool LLMeshCostData::init(const LLMeshHeader& header)
static LLCachedControl<U32> minimum_size(gSavedSettings, "MeshMinimumByteSize", 16); //make sure nothing is "free"
static LLCachedControl<U32> bytes_per_triangle(gSavedSettings, "MeshBytesPerTriangle", 16);
for (S32 i=0; i<4; i++)
for (S32 i=0; i<LLVolumeLODGroup::NUM_LODS; i++)
{
mEstTrisByLOD[i] = llmax((F32)mSizeByLOD[i] - (F32)metadata_discount, (F32)minimum_size) / (F32)bytes_per_triangle;
}

View File

@ -401,6 +401,8 @@ public:
bool decompositionReceived(const LLUUID& mesh_id, U8* data, S32 data_size);
EMeshProcessingResult physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32 data_size);
bool hasPhysicsShapeInHeader(const LLUUID& mesh_id);
bool hasSkinInfoInHeader(const LLUUID& mesh_id);
bool hasHeader(const LLUUID& mesh_id);
void notifyLoadedMeshes();
S32 getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
@ -650,6 +652,8 @@ public:
LLModel::Decomposition* getDecomposition(const LLUUID& mesh_id);
void fetchPhysicsShape(const LLUUID& mesh_id);
bool hasPhysicsShape(const LLUUID& mesh_id);
bool hasSkinInfo(const LLUUID& mesh_id);
bool hasHeader(const LLUUID& mesh_id);
void buildHull(const LLVolumeParams& params, S32 detail);
void buildPhysicsMesh(LLModel::Decomposition& decomp);

View File

@ -2751,6 +2751,16 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
base_iter++;
bool skinned = include_skin_weights && !mdl->mSkinWeights.empty();
LLMatrix4a mat_normal;
if (skinned)
{
glh::matrix4f m((F32*)mdl->mSkinInfo.mBindShapeMatrix.getF32ptr());
m = m.inverse().transpose();
mat_normal.loadu(m.m);
}
S32 num_faces = mdl->getNumVolumeFaces();
for (S32 i = 0; i < num_faces; ++i)
{
@ -2765,7 +2775,7 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
LLVertexBuffer* vb = NULL;
bool skinned = include_skin_weights && !mdl->mSkinWeights.empty();
U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
@ -2803,6 +2813,15 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
LLVector4a::memcpyNonAliased16((F32*)vertex_strider.get(), (F32*)vf.mPositions, num_vertices * 4 * sizeof(F32));
if (skinned)
{
for (U32 i = 0; i < num_vertices; ++i)
{
LLVector4a* v = (LLVector4a*)vertex_strider.get();
mdl->mSkinInfo.mBindShapeMatrix.affineTransform(*v, *v);
vertex_strider++;
}
}
if (vf.mTexCoords)
{
vb->getTexCoord0Strider(tc_strider);
@ -2813,7 +2832,25 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
if (vf.mNormals)
{
vb->getNormalStrider(normal_strider);
LLVector4a::memcpyNonAliased16((F32*)normal_strider.get(), (F32*)vf.mNormals, num_vertices * 4 * sizeof(F32));
if (skinned)
{
F32* normals = (F32*)normal_strider.get();
LLVector4a* src = vf.mNormals;
LLVector4a* end = src + num_vertices;
while (src < end)
{
LLVector4a normal;
mat_normal.rotate(*src++, normal);
normal.store4a(normals);
normals += 4;
}
}
else
{
LLVector4a::memcpyNonAliased16((F32*)normal_strider.get(), (F32*)vf.mNormals, num_vertices * 4 * sizeof(F32));
}
}
if (skinned)
@ -3276,7 +3313,7 @@ BOOL LLModelPreview::render()
refresh();
}
gObjectPreviewProgram.bind();
gObjectPreviewProgram.bind(skin_weight);
gGL.loadIdentity();
gPipeline.enableLightsPreview();
@ -3351,11 +3388,11 @@ BOOL LLModelPreview::render()
}
gGL.pushMatrix();
LLMatrix4 mat = instance.mTransform;
gGL.multMatrix((GLfloat*)mat.mMatrix);
U32 num_models = mVertexBuffer[mPreviewLOD][model].size();
for (U32 i = 0; i < num_models; ++i)
{
@ -3685,65 +3722,41 @@ BOOL LLModelPreview::render()
{
LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i];
const LLVolumeFace& face = model->getVolumeFace(i);
model->mSkinInfo.updateHash();
LLRenderPass::uploadMatrixPalette(mPreviewAvatar, &model->mSkinInfo);
LLStrider<LLVector3> position;
buffer->getVertexStrider(position);
LLStrider<LLVector4> weight;
buffer->getWeight4Strider(weight);
//quick 'n dirty software vertex skinning
//build matrix palette
LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT];
LLSkinningUtil::initSkinningMatrixPalette(mat, joint_count,
skin, getPreviewAvatar());
const LLMatrix4a& bind_shape_matrix = skin->mBindShapeMatrix;
U32 max_joints = LLSkinningUtil::getMaxJointCount();
for (U32 j = 0; j < buffer->getNumVerts(); ++j)
{
LLMatrix4a final_mat;
F32 *wptr = weight[j].mV;
LLSkinningUtil::getPerVertexSkinMatrix(wptr, mat, true, final_mat, max_joints);
//VECTORIZE THIS
LLVector4a& v = face.mPositions[j];
LLVector4a t;
LLVector4a dst;
bind_shape_matrix.affineTransform(v, t);
final_mat.affineTransform(t, dst);
position[j][0] = dst[0];
position[j][1] = dst[1];
position[j][2] = dst[2];
}
llassert(model->mMaterialList.size() > i);
const std::string& binding = instance.mModel->mMaterialList[i];
const LLImportMaterial& material = instance.mMaterial[binding];
buffer->unmapBuffer();
buffer->setBuffer();
gGL.diffuseColor4fv(material.mDiffuseColor.mV);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
// Find the tex for this material, bind it, and add it to our set
//
LLViewerFetchedTexture* tex = bindMaterialDiffuseTexture(material);
if (tex)
if (textures)
{
mTextureSet.insert(tex);
int materialCnt = instance.mModel->mMaterialList.size();
if (i < materialCnt)
{
const std::string& binding = instance.mModel->mMaterialList[i];
const LLImportMaterial& material = instance.mMaterial[binding];
gGL.diffuseColor4fv(material.mDiffuseColor.mV);
// Find the tex for this material, bind it, and add it to our set
//
LLViewerFetchedTexture* tex = bindMaterialDiffuseTexture(material);
if (tex)
{
mTextureSet.insert(tex);
}
}
}
else
{
gGL.diffuseColor4fv(PREVIEW_BASE_COL.mV);
}
buffer->setBuffer();
buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0);
if (edges)
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.diffuseColor4fv(PREVIEW_EDGE_COL.mV);
glLineWidth(PREVIEW_EDGE_WIDTH);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);

View File

@ -99,6 +99,7 @@ public:
BOOL isMuted(const LLUUID& id, const std::string& name = LLStringUtil::null, U32 flags = 0) const;
// Workaround for username-based mute search, a lot of string conversions so use cautiously
// Expects lower case username
BOOL isMuted(const std::string& username, U32 flags = 0) const;
// Alternate (convenience) form for places we don't need to pass the name, but do need flags

View File

@ -36,6 +36,7 @@
#include "llsettingssky.h"
#include "llenvironment.h"
#include "llatmosphere.h"
#include "llviewercontrol.h"
namespace
{
@ -207,14 +208,16 @@ void LLPanelSettingsSkyAtmosTab::refresh()
F32 moisture_level = mSkySettings->getSkyMoistureLevel();
F32 droplet_radius = mSkySettings->getSkyDropletRadius();
F32 ice_level = mSkySettings->getSkyIceLevel();
F32 rp_ambiance = mSkySettings->getReflectionProbeAmbiance();
static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true);
F32 rp_ambiance = mSkySettings->getReflectionProbeAmbiance(should_auto_adjust);
getChild<LLUICtrl>(FIELD_SKY_DENSITY_MOISTURE_LEVEL)->setValue(moisture_level);
getChild<LLUICtrl>(FIELD_SKY_DENSITY_DROPLET_RADIUS)->setValue(droplet_radius);
getChild<LLUICtrl>(FIELD_SKY_DENSITY_ICE_LEVEL)->setValue(ice_level);
getChild<LLUICtrl>(FIELD_REFLECTION_PROBE_AMBIANCE)->setValue(rp_ambiance);
updateGammaLabel();
updateGammaLabel(should_auto_adjust);
}
//-------------------------------------------------------------------------
@ -332,10 +335,10 @@ void LLPanelSettingsSkyAtmosTab::onReflectionProbeAmbianceChanged()
}
void LLPanelSettingsSkyAtmosTab::updateGammaLabel()
void LLPanelSettingsSkyAtmosTab::updateGammaLabel(bool auto_adjust)
{
if (!mSkySettings) return;
F32 ambiance = mSkySettings->getReflectionProbeAmbiance();
F32 ambiance = mSkySettings->getReflectionProbeAmbiance(auto_adjust);
if (ambiance != 0.f)
{
childSetValue("scene_gamma_label", getString("hdr_string"));

View File

@ -80,7 +80,7 @@ private:
void onDropletRadiusChanged();
void onIceLevelChanged();
void onReflectionProbeAmbianceChanged();
void updateGammaLabel();
void updateGammaLabel(bool auto_adjust = false);
};

View File

@ -520,7 +520,11 @@ void LLPanelFace::sendTexture()
{
id = mTextureCtrl->getImageAssetID();
}
LLSelectMgr::getInstance()->selectionSetImage(id);
if (!LLSelectMgr::getInstance()->selectionSetImage(id))
{
// need to refresh value in texture ctrl
refresh();
}
}
}
@ -1000,7 +1004,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
{ //set state of UI to match state of texture entry(ies) (calls setEnabled, setValue, etc, but NOT setVisible)
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if( objectp
if (objectp
&& objectp->getPCode() == LL_PCODE_VOLUME
&& objectp->permModify())
{
@ -1030,7 +1034,8 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
mComboMatMedia->setEnabled(editable);
LLRadioGroup* radio_mat_type = getChild<LLRadioGroup>("radio_material_type");
LLRadioGroup* radio_mat_type = getChild<LLRadioGroup>("radio_material_type");

if (radio_mat_type->getSelectedIndex() < MATTYPE_DIFFUSE)
{
radio_mat_type->selectNthItem(MATTYPE_DIFFUSE);
@ -1054,7 +1059,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
// *NOTE: The "identical" variable is currently only used to decide if
// the texgen control should be tentative - this is not used by GLTF
// materials. -Cosmic;2022-11-09
bool identical = true; // true because it is anded below
bool identical = true; // true because it is anded below
bool identical_diffuse = false;
bool identical_norm = false;
bool identical_spec = false;
@ -1071,12 +1076,12 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
{
getChildView("color label")->setEnabled(editable);
}
LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("colorswatch");
LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("colorswatch");
LLColor4 color = LLColor4::white;
bool identical_color = false;
LLColor4 color = LLColor4::white;
bool identical_color = false;
if(color_swatch)
if (color_swatch)
{
LLSelectedTE::getColor(color, identical_color);
LLColor4 prev_color = color_swatch->get();
@ -1110,7 +1115,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
LLCtrlSelectionInterface* combobox_shininess = childGetSelectionInterface("combobox shininess");
if (combobox_shininess)
{
{
combobox_shininess->selectNthItem((S32)shiny);
}
@ -1130,8 +1135,8 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
getChild<LLUICtrl>("shinycolorswatch")->setTentative(!identical_spec);
LLColorSwatchCtrl* mShinyColorSwatch = getChild<LLColorSwatchCtrl>("shinycolorswatch");
if(mShinyColorSwatch)
{
if (mShinyColorSwatch)
{
mShinyColorSwatch->setValid(editable);
mShinyColorSwatch->setEnabled( editable );
mShinyColorSwatch->setCanApplyImmediately( editable );
@ -1149,18 +1154,18 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
bumpy = norm_map_id.isNull() ? bumpy : BUMPY_TEXTURE;
if (combobox_bumpiness)
{
{
combobox_bumpiness->selectNthItem((S32)bumpy);
}
}
else
{
{
LL_WARNS() << "failed childGetSelectionInterface for 'combobox bumpiness'" << LL_ENDL;
}
}
getChildView("combobox bumpiness")->setEnabled(editable);
getChild<LLUICtrl>("combobox bumpiness")->setTentative(!identical_bumpy);
getChildView("label bumpiness")->setEnabled(editable);
}
}
// Texture
{
@ -1174,25 +1179,25 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
bool identical_image_format = false;
LLSelectedTE::getImageFormat(image_format, identical_image_format);
mIsAlpha = FALSE;
switch (image_format)
{
case GL_RGBA:
case GL_ALPHA:
{
mIsAlpha = TRUE;
}
break;
case GL_RGB: break;
default:
{
LL_WARNS() << "Unexpected tex format in LLPanelFace...resorting to no alpha" << LL_ENDL;
}
break;
mIsAlpha = FALSE;
switch (image_format)
{
case GL_RGBA:
case GL_ALPHA:
{
mIsAlpha = TRUE;
}
break;
if(LLViewerMedia::getInstance()->textureHasMedia(id))
case GL_RGB: break;
default:
{
LL_WARNS() << "Unexpected tex format in LLPanelFace...resorting to no alpha" << LL_ENDL;
}
break;
}
if (LLViewerMedia::getInstance()->textureHasMedia(id))
{
getChildView("button align")->setEnabled(editable);
}
@ -1244,7 +1249,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
}
else if (id.isNull())
{
// None selected
// None selected
texture_ctrl->setTentative(FALSE);
texture_ctrl->setEnabled(FALSE);
texture_ctrl->setImageAssetID(LLUUID::null);
@ -1257,7 +1262,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
}
else
{
// Tentative: multiple selected with different textures
// Tentative: multiple selected with different textures
texture_ctrl->setTentative(TRUE);
texture_ctrl->setEnabled(editable && !has_pbr_material);
texture_ctrl->setImageAssetID(id);
@ -1268,7 +1273,6 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
texture_ctrl->setBakeTextureEnabled(TRUE);
}
}
if (shinytexture_ctrl)
@ -1526,15 +1530,14 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
combobox_texgen->selectNthItem(((S32)selected_texgen) >> 1);
}
else
{
{
LL_WARNS() << "failed childGetSelectionInterface for 'combobox texgen'" << LL_ENDL;
}
}
getChildView("combobox texgen")->setEnabled(editable);
getChild<LLUICtrl>("combobox texgen")->setTentative(!identical);
getChildView("tex gen")->setEnabled(editable);
}
}
{
U8 fullbright_flag = 0;
@ -1564,7 +1567,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
LLComboBox* mComboTexGen = getChild<LLComboBox>("combobox texgen");
if (mComboTexGen)
{
{
S32 index = mComboTexGen ? mComboTexGen->getCurrentIndex() : 0;
bool enabled = editable && (index != 1);
bool identical_repeats = true;
@ -1660,14 +1663,14 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
if (!mIsAlpha)
{ // ... unless there is no alpha channel in the texture, in which case alpha mode MUST ebe none
alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
}
}
combobox_alphamode->selectNthItem(alpha_mode);
}
else
{
}
else
{
LL_WARNS() << "failed childGetSelectionInterface for 'combobox alphamode'" << LL_ENDL;
}
}
getChild<LLUICtrl>("maskcutoff")->setValue(material->getAlphaMaskCutoff());
updateAlphaControls();
@ -1679,15 +1682,15 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
texture_ctrl->setImageAssetID(material->getSpecularID());
if (!material->getSpecularID().isNull() && (shiny == SHINY_TEXTURE))
{
{
material->getSpecularOffset(offset_x,offset_y);
material->getSpecularRepeat(repeat_x,repeat_y);
if (identical_planar_texgen)
{
{
repeat_x *= 2.0f;
repeat_y *= 2.0f;
}
}
rot = material->getSpecularRotation();
getChild<LLUICtrl>("shinyScaleU")->setValue(repeat_x);
@ -1700,7 +1703,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
getChild<LLUICtrl>("mirror")->setValue(material->getEnvironmentIntensity());
updateShinyControls(!material->getSpecularID().isNull(), true);
}
}
// Assert desired colorswatch color to match material AFTER updateShinyControls
// to avoid getting overwritten with the default on some UI state changes.
@ -1768,14 +1771,14 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
pbr_ctrl->setEnabled(FALSE);
}
LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control");
if(texture_ctrl)
if (texture_ctrl)
{
texture_ctrl->setImageAssetID( LLUUID::null );
texture_ctrl->setEnabled( FALSE ); // this is a LLUICtrl, but we don't want it to have keyboard focus so we add it as a child, not a ctrl.
// texture_ctrl->setValid(FALSE);
}
LLColorSwatchCtrl* mColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(mColorSwatch)
if (mColorSwatch)
{
mColorSwatch->setEnabled( FALSE );
mColorSwatch->setFallbackImage(LLUI::getUIImage("locked_image.j2c") );
@ -1890,7 +1893,6 @@ void LLPanelFace::updateCopyTexButton()
&& (LLSelectMgr::getInstance()->getSelection()->getObjectCount() == 1));
std::string tooltip = (objectp && objectp->isInventoryPending()) ? LLTrans::getString("LoadingContents") : getString("paste_options");
mMenuClipboardTexture->setToolTip(tooltip);
}
void LLPanelFace::refresh()
@ -3050,7 +3052,11 @@ void LLPanelFace::onCommitPbr(const LLSD& data)
{
id = pbr_ctrl->getImageAssetID();
}
LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id);
if (!LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id))
{
// If failed to set material, refresh pbr_ctrl's value
refresh();
}
}
}
@ -3074,8 +3080,14 @@ void LLPanelFace::onSelectPbr(const LLSD& data)
{
id = pbr_ctrl->getImageAssetID();
}
LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id);
LLSelectedTEMaterial::setMaterialID(this, id);
if (LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id))
{
LLSelectedTEMaterial::setMaterialID(this, id);
}
else
{
refresh();
}
}
}

View File

@ -138,8 +138,9 @@ protected:
void sendTexGen(); // applies and sends bump map
void sendShiny(U32 shininess); // applies and sends shininess
void sendFullbright(); // applies and sends full bright
void sendMirror();
void sendGlow();
void sendGlow();
void alignTestureLayer();
void updateCopyTexButton();
@ -262,7 +263,6 @@ protected:
private:
bool isAlpha() { return mIsAlpha; }
// Convenience funcs to keep the visual flack to a minimum
@ -271,10 +271,10 @@ private:
LLUUID getCurrentSpecularMap();
U32 getCurrentShininess();
U32 getCurrentBumpiness();
U8 getCurrentDiffuseAlphaMode();
U8 getCurrentAlphaMaskCutoff();
U8 getCurrentEnvIntensity();
U8 getCurrentGlossiness();
U8 getCurrentDiffuseAlphaMode();
U8 getCurrentAlphaMaskCutoff();
U8 getCurrentEnvIntensity();
U8 getCurrentGlossiness();
F32 getCurrentBumpyRot();
F32 getCurrentBumpyScaleU();
F32 getCurrentBumpyScaleV();
@ -350,7 +350,7 @@ private:
U32 new_alpha_mode = new_material->getDiffuseAlphaMode();
LLUUID new_normal_map_id = new_material->getNormalID();
LLUUID new_spec_map_id = new_material->getSpecularID();
LLUUID new_spec_map_id = new_material->getSpecularID();
if ((new_alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) && !is_alpha_face)
{
@ -595,7 +595,6 @@ public:
class LLSelectedTE
{
public:
static void getFace(class LLFace*& face_to_return, bool& identical_face);
static void getImageFormat(LLGLenum& image_format_to_return, bool& identical_face);
static void getTexId(LLUUID& id, bool& identical);

View File

@ -1427,7 +1427,8 @@ void LLPanelObjectInventory::reset()
LLEditMenuHandler::gEditMenuHandler = mFolders;
}
LLRect scroller_rect(0, getRect().getHeight(), getRect().getWidth(), 0);
int offset = hasBorder() ? getBorder()->getBorderWidth() << 1 : 0;
LLRect scroller_rect(0, getRect().getHeight() - offset, getRect().getWidth() - offset, 0);
LLScrollContainer::Params scroll_p;
scroll_p.name("task inventory scroller");
scroll_p.rect(scroller_rect);

View File

@ -159,6 +159,7 @@ void request_avatar_properties_coro(std::string cap_url, LLUUID agent_id)
avatar_data->fl_about_text = result["fl_about_text"].asString();
avatar_data->born_on = result["member_since"].asDate();
avatar_data->profile_url = getProfileURL(agent_id.asString());
avatar_data->customer_type = result["customer_type"].asString();
avatar_data->flags = 0;
@ -1051,6 +1052,8 @@ void LLPanelProfileSecondLife::resetData()
mCantEditObjectsIcon->setEnabled(false);
childSetVisible("partner_layout", FALSE);
childSetVisible("badge_layout", FALSE);
childSetVisible("partner_spacer_layout", TRUE);
}
void LLPanelProfileSecondLife::processProfileProperties(const LLAvatarData* avatar_data)
@ -1258,6 +1261,59 @@ void LLPanelProfileSecondLife::fillAccountStatus(const LLAvatarData* avatar_data
std::string caption_text = getString("CaptionTextAcctInfo", args);
getChild<LLUICtrl>("account_info")->setValue(caption_text);
const S32 LINDEN_EMPLOYEE_INDEX = 3;
LLDate sl_release;
sl_release.fromYMDHMS(2003, 6, 23, 0, 0, 0);
std::string customer_lower = avatar_data->customer_type;
LLStringUtil::toLower(customer_lower);
if (avatar_data->caption_index == LINDEN_EMPLOYEE_INDEX)
{
getChild<LLUICtrl>("badge_icon")->setValue("Profile_Badge_Linden");
getChild<LLUICtrl>("badge_text")->setValue(getString("BadgeLinden"));
childSetVisible("badge_layout", TRUE);
childSetVisible("partner_spacer_layout", FALSE);
}
else if (avatar_data->born_on < sl_release)
{
getChild<LLUICtrl>("badge_icon")->setValue("Profile_Badge_Beta");
getChild<LLUICtrl>("badge_text")->setValue(getString("BadgeBeta"));
childSetVisible("badge_layout", TRUE);
childSetVisible("partner_spacer_layout", FALSE);
}
else if (customer_lower == "beta_lifetime")
{
getChild<LLUICtrl>("badge_icon")->setValue("Profile_Badge_Beta_Lifetime");
getChild<LLUICtrl>("badge_text")->setValue(getString("BadgeBetaLifetime"));
childSetVisible("badge_layout", TRUE);
childSetVisible("partner_spacer_layout", FALSE);
}
else if (customer_lower == "lifetime")
{
getChild<LLUICtrl>("badge_icon")->setValue("Profile_Badge_Lifetime");
getChild<LLUICtrl>("badge_text")->setValue(getString("BadgeLifetime"));
childSetVisible("badge_layout", TRUE);
childSetVisible("partner_spacer_layout", FALSE);
}
else if (customer_lower == "secondlifetime_premium")
{
getChild<LLUICtrl>("badge_icon")->setValue("Profile_Badge_Premium_Lifetime");
getChild<LLUICtrl>("badge_text")->setValue(getString("BadgePremiumLifetime"));
childSetVisible("badge_layout", TRUE);
childSetVisible("partner_spacer_layout", FALSE);
}
else if (customer_lower == "secondlifetime_premium_plus")
{
getChild<LLUICtrl>("badge_icon")->setValue("Profile_Badge_Pplus_Lifetime");
getChild<LLUICtrl>("badge_text")->setValue(getString("BadgePremiumPlusLifetime"));
childSetVisible("badge_layout", TRUE);
childSetVisible("partner_spacer_layout", FALSE);
}
else
{
childSetVisible("badge_layout", FALSE);
childSetVisible("partner_spacer_layout", TRUE);
}
}
void LLPanelProfileSecondLife::fillRightsData()
@ -1412,7 +1468,7 @@ void LLPanelProfileSecondLife::updateOnlineStatus()
}
else
{
childSetVisible("frind_layout", false);
childSetVisible("friend_layout", false);
childSetVisible("online_layout", false);
childSetVisible("offline_layout", false);
}
@ -1420,7 +1476,7 @@ void LLPanelProfileSecondLife::updateOnlineStatus()
void LLPanelProfileSecondLife::processOnlineStatus(bool is_friend, bool show_online, bool online)
{
childSetVisible("frind_layout", is_friend);
childSetVisible("friend_layout", is_friend);
childSetVisible("online_layout", online && show_online);
childSetVisible("offline_layout", !online && show_online);
}

View File

@ -529,6 +529,7 @@ void LLPanelProfilePick::setAvatarId(const LLUUID& avatar_id)
pick_name = parcel->getName();
pick_desc = parcel->getDesc();
snapshot_id = parcel->getSnapshotID();
mPickDescription->setParseHTML(false);
}
LLViewerRegion* region = gAgent.getRegion();

View File

@ -566,7 +566,7 @@ void LLPanelWearing::onRemoveAttachment()
{
LLSelectMgr::getInstance()->deselectAll();
LLSelectMgr::getInstance()->selectObjectAndFamily(mAttachmentsMap[item->getUUID()]);
LLSelectMgr::getInstance()->sendDropAttachment();
LLSelectMgr::getInstance()->sendDetach();
}
}

View File

@ -117,7 +117,7 @@ void LLReflectionMap::autoAdjustOrigin()
{
int face = -1;
LLVector4a intersection;
LLDrawable* drawable = mGroup->lineSegmentIntersect(bounds[0], corners[i], true, false, true, &face, &intersection);
LLDrawable* drawable = mGroup->lineSegmentIntersect(bounds[0], corners[i], false, false, true, &face, &intersection);
if (drawable != nullptr)
{
hit = true;

View File

@ -260,6 +260,10 @@ void LLReflectionMapManager::update()
if (probe != mDefaultProbe)
{
if (probe->mViewerObject) //make sure probes track the viewer objects they are attached to
{
probe->mOrigin.load3(probe->mViewerObject->getPositionAgent().mV);
}
d.setSub(camera_pos, probe->mOrigin);
probe->mDistance = d.getLength3().getF32() - probe->mRadius;
}
@ -952,8 +956,9 @@ void LLReflectionMapManager::updateUniforms()
static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true);
F32 minimum_ambiance = psky->getTotalReflectionProbeAmbiance(cloud_shadow_scale, should_auto_adjust);
F32 ambscale = gCubeSnapshot && !isRadiancePass() ? 0.f : 1.f;
F32 radscale = gCubeSnapshot && !isRadiancePass() ? 0.5f : 1.f;
bool is_ambiance_pass = gCubeSnapshot && !isRadiancePass();
F32 ambscale = is_ambiance_pass ? 0.f : 1.f;
F32 radscale = is_ambiance_pass ? 0.5f : 1.f;
for (auto* refmap : mReflectionMaps)
{

View File

@ -187,7 +187,7 @@ void LLScriptEditor::drawSelectionBackground()
// Draw selection even if we don't have keyboard focus for search/replace
if( hasSelection() && !mLineInfoList.empty())
{
std::vector<LLRect> selection_rects = getSelctionRects();
std::vector<LLRect> selection_rects = getSelectionRects();
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
const LLColor4& color = mReadOnly ? mReadOnlyFgColor : mFgColor;

View File

@ -1821,7 +1821,7 @@ void LLObjectSelection::applyNoCopyPbrMaterialToTEs(LLViewerInventoryItem* item)
// selectionSetImage()
//-----------------------------------------------------------------------------
// *TODO: re-arch texture applying out of lltooldraganddrop
void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
bool LLSelectMgr::selectionSetImage(const LLUUID& imageid)
{
// First for (no copy) textures and multiple object selection
LLViewerInventoryItem* item = gInventory.getItem(imageid);
@ -1829,9 +1829,11 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
&& !item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())
&& (mSelectedObjects->getNumNodes() > 1) )
{
LL_WARNS() << "Attempted to apply no-copy texture to multiple objects"
<< LL_ENDL;
return;
LL_DEBUGS() << "Attempted to apply no-copy texture " << imageid
<< " to multiple objects" << LL_ENDL;
LLNotificationsUtil::add("FailedToApplyTextureNoCopyToMultiple");
return false;
}
struct f : public LLSelectedTEFunctor
@ -1896,12 +1898,14 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
}
} sendfunc(item);
getSelection()->applyToObjects(&sendfunc);
return true;
}
//-----------------------------------------------------------------------------
// selectionSetGLTFMaterial()
//-----------------------------------------------------------------------------
void LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id)
bool LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id)
{
// First for (no copy) textures and multiple object selection
LLViewerInventoryItem* item = gInventory.getItem(mat_id);
@ -1909,9 +1913,11 @@ void LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id)
&& !item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())
&& (mSelectedObjects->getNumNodes() > 1))
{
LL_WARNS() << "Attempted to apply no-copy material to multiple objects"
<< LL_ENDL;
return;
LL_DEBUGS() << "Attempted to apply no-copy material " << mat_id
<< "to multiple objects" << LL_ENDL;
LLNotificationsUtil::add("FailedToApplyGLTFNoCopyToMultiple");
return false;
}
struct f : public LLSelectedTEFunctor
@ -1983,6 +1989,8 @@ void LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id)
getSelection()->applyToObjects(&sendfunc);
LLGLTFMaterialList::flushUpdates();
return true;
}
//-----------------------------------------------------------------------------

View File

@ -634,8 +634,8 @@ public:
void selectionSetDensity(F32 density);
void selectionSetRestitution(F32 restitution);
void selectionSetMaterial(U8 material);
void selectionSetImage(const LLUUID& imageid); // could be item or asset id
void selectionSetGLTFMaterial(const LLUUID& mat_id); // could be item or asset id
bool selectionSetImage(const LLUUID& imageid); // could be item or asset id
bool selectionSetGLTFMaterial(const LLUUID& mat_id); // could be item or asset id
void selectionSetColor(const LLColor4 &color);
void selectionSetColorOnly(const LLColor4 &color); // Set only the RGB channels
void selectionSetAlphaOnly(const F32 alpha); // Set only the alpha channel

View File

@ -719,6 +719,8 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
F32 g = getGamma();
static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true);
static LLCachedControl<F32> auto_adjust_ambient_scale(gSavedSettings, "RenderSkyAutoAdjustAmbientScale", 0.75f);
static LLCachedControl<F32> auto_adjust_hdr_scale(gSavedSettings, "RenderSkyAutoAdjustHDRScale", 2.f);
static LLCachedControl<F32> cloud_shadow_scale(gSavedSettings, "RenderCloudShadowAmbianceFactor", 0.125f);
F32 probe_ambiance = getTotalReflectionProbeAmbiance(cloud_shadow_scale);
@ -736,9 +738,9 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
}
else if (psky->canAutoAdjust() && should_auto_adjust)
{ // auto-adjust legacy sky to take advantage of probe ambiance
shader->uniform3fv(LLShaderMgr::AMBIENT, (ambient * 0.5f).mV);
shader->uniform1f(LLShaderMgr::SKY_HDR_SCALE, 2.f);
probe_ambiance = 1.f;
shader->uniform3fv(LLShaderMgr::AMBIENT, (ambient * auto_adjust_ambient_scale).mV);
shader->uniform1f(LLShaderMgr::SKY_HDR_SCALE, auto_adjust_hdr_scale);
probe_ambiance = 1.f; // NOTE -- must match LLSettingsSky::getReflectionProbeAmbiance value for "auto_adjust" true
}
else
{

View File

@ -777,7 +777,8 @@ void LLSpatialGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* c
assert_states_valid(this);
}
void LLSpatialGroup::destroyGL(bool keep_occlusion)
void LLSpatialGroup::destroyGLState(bool keep_occlusion)
{
setState(LLSpatialGroup::GEOM_DIRTY | LLSpatialGroup::IMAGE_DIRTY);
@ -1290,45 +1291,11 @@ void drawBoxOutline(const LLVector4a& pos, const LLVector4a& size)
drawBoxOutline(reinterpret_cast<const LLVector3&>(pos), reinterpret_cast<const LLVector3&>(size));
}
class LLOctreeDirty : public OctreeTraveler
{
public:
virtual void visit(const OctreeNode* state)
{
LLSpatialGroup* group = (LLSpatialGroup*) state->getListener(0);
group->destroyGL();
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
{
LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
if(!drawable)
{
continue;
}
if (drawable->getVObj().notNull() && !group->getSpatialPartition()->mRenderByGroup)
{
gPipeline.markRebuild(drawable, LLDrawable::REBUILD_ALL);
}
}
for (LLSpatialGroup::bridge_list_t::iterator i = group->mBridgeList.begin(); i != group->mBridgeList.end(); ++i)
{
LLSpatialBridge* bridge = *i;
traverse(bridge->mOctree);
}
}
};
void LLSpatialPartition::restoreGL()
{
}
void LLSpatialPartition::resetVertexBuffers()
{
LLOctreeDirty dirty;
dirty.traverse(mOctree);
}
BOOL LLSpatialPartition::getVisibleExtents(LLCamera& camera, LLVector3& visMin, LLVector3& visMax)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;

View File

@ -295,7 +295,9 @@ public:
BOOL removeObject(LLDrawable *drawablep, BOOL from_octree = FALSE);
BOOL updateInGroup(LLDrawable *drawablep, BOOL immediate = FALSE); // Update position if it's in the group
void shift(const LLVector4a &offset);
void destroyGL(bool keep_occlusion = false);
// TODO: this no longer appears to be called, figure out if it's important and if not remove it
void destroyGLState(bool keep_occlusion = false);
void updateDistance(LLCamera& camera);
F32 getUpdateUrgency() const;
@ -419,7 +421,6 @@ public:
void renderDebug();
void renderIntersectingBBoxes(LLCamera* camera);
void restoreGL();
void resetVertexBuffers();
BOOL getVisibleExtents(LLCamera& camera, LLVector3& visMin, LLVector3& visMax);

View File

@ -1396,8 +1396,16 @@ bool idle_startup()
}
else if (regionp->capabilitiesError())
{
// Try to connect despite capabilities' error state
LLStartUp::setStartupState(STATE_SEED_CAP_GRANTED);
LL_WARNS("AppInit") << "Failed to get capabilities. Backing up to login screen!" << LL_ENDL;
if (gRememberPassword)
{
LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
}
else
{
LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
}
reset_login();
}
else
{
@ -1901,6 +1909,7 @@ bool idle_startup()
LLNotificationsUtil::add("InventoryUnusable");
}
LLInventoryModelBackgroundFetch::instance().start();
gInventory.createCommonSystemCategories();
// It's debatable whether this flag is a good idea - sets all

View File

@ -40,6 +40,7 @@
#include "llfloatertools.h"
#include "llgesturemgr.h"
#include "llgiveinventory.h"
#include "llgltfmateriallist.h"
#include "llhudmanager.h"
#include "llhudeffecttrail.h"
#include "llimview.h"
@ -1095,6 +1096,9 @@ void LLToolDragAndDrop::dropMaterialOneFace(LLViewerObject* hit_obj,
LL_WARNS() << "LLToolDragAndDrop::dropTextureOneFace no material item." << LL_ENDL;
return;
}
// SL-20013 must save asset_id before handleDropMaterialProtections since our item instance
// may be deleted if it is moved into task inventory
LLUUID asset_id = item->getAssetUUID();
BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id);
if (!success)
@ -1102,6 +1106,12 @@ void LLToolDragAndDrop::dropMaterialOneFace(LLViewerObject* hit_obj,
return;
}
if (asset_id.isNull())
{
// use blank material
asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;
}
hit_obj->setRenderMaterialID(hit_face, asset_id);
dialog_refresh_all();
@ -1121,13 +1131,23 @@ void LLToolDragAndDrop::dropMaterialAllFaces(LLViewerObject* hit_obj,
LL_WARNS() << "LLToolDragAndDrop::dropTextureAllFaces no material item." << LL_ENDL;
return;
}
// SL-20013 must save asset_id before handleDropMaterialProtections since our item instance
// may be deleted if it is moved into task inventory
LLUUID asset_id = item->getAssetUUID();
BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id);
if (!success)
{
return;
}
if (asset_id.isNull())
{
// use blank material
asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;
}
hit_obj->setRenderMaterialIDs(asset_id);
dialog_refresh_all();
// send the update to the simulator

File diff suppressed because it is too large Load Diff

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@ -59,11 +59,12 @@ class LLTranslate: public LLSingleton<LLTranslate>
public :
typedef enum e_service {
SERVICE_BING,
SERVICE_AZURE,
SERVICE_GOOGLE,
SERVICE_DEEPL,
} EService;
typedef boost::function<void(EService, bool)> KeyVerificationResult_fn;
typedef boost::function<void(EService, bool, S32)> KeyVerificationResult_fn;
typedef boost::function<void(std::string , std::string )> TranslationSuccess_fn;
typedef boost::function<void(int, std::string)> TranslationFailure_fn;
@ -78,12 +79,12 @@ public :
static void translateMessage(const std::string &from_lang, const std::string &to_lang, const std::string &mesg, TranslationSuccess_fn success, TranslationFailure_fn failure);
/**
* Verify given API key of a translation service.
*
* @param receiver Object to pass verification result to.
* @param key Key to verify.
*/
static void verifyKey(EService service, const std::string &key, KeyVerificationResult_fn fnc);
* Verify given API key of a translation service.
*
* @param receiver Object to pass verification result to.
* @param key Key to verify.
*/
static void verifyKey(EService service, const LLSD &key, KeyVerificationResult_fn fnc);
/**
* @return translation target language

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@ -700,6 +700,7 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "RenderUIBuffer", handleWindowResized);
setting_setup_signal_listener(gSavedSettings, "RenderDepthOfField", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderFSAASamples", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderPostProcessingHDR", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderSpecularResX", handleLUTBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderSpecularResY", handleLUTBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderSpecularExponent", handleLUTBufferChanged);
@ -708,6 +709,8 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlowResolutionPow", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlowHDR", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlowNoise", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGammaFull", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderVolumeLODFactor", handleVolumeLODChanged);
setting_setup_signal_listener(gSavedSettings, "RenderAvatarLODFactor", handleAvatarLODChanged);

View File

@ -1597,7 +1597,8 @@ bool LLViewerInput::scanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
BOOL LLViewerInput::handleMouse(LLWindow *window_impl, LLCoordGL pos, MASK mask, EMouseClickType clicktype, BOOL down)
{
BOOL handled = gViewerWindow->handleAnyMouseClick(window_impl, pos, mask, clicktype, down);
bool is_toolmgr_action = false;
BOOL handled = gViewerWindow->handleAnyMouseClick(window_impl, pos, mask, clicktype, down, is_toolmgr_action);
if (clicktype != CLICK_NONE)
{
@ -1616,7 +1617,7 @@ BOOL LLViewerInput::handleMouse(LLWindow *window_impl, LLCoordGL pos, MASK mask,
// If the first LMB click is handled by the menu, skip the following double click
static bool skip_double_click = false;
if (clicktype == CLICK_LEFT && down )
if (clicktype == CLICK_LEFT && down && !is_toolmgr_action)
{
skip_double_click = handled;
}

View File

@ -7826,10 +7826,6 @@ class LLToggleShaderControl : public view_listener_t
BOOL checked = gSavedSettings.getBOOL( control_name );
gSavedSettings.setBOOL( control_name, !checked );
LLPipeline::refreshCachedSettings();
//gPipeline.updateRenderDeferred();
//gPipeline.releaseGLBuffers();
//gPipeline.createGLBuffers();
//gPipeline.resetVertexBuffers();
LLViewerShaderMgr::instance()->setShaders();
return !checked;
}
@ -8560,6 +8556,9 @@ class LLViewHighlightTransparent : public view_listener_t
bool handleEvent(const LLSD& userdata)
{
LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
// invisible objects skip building their render batches unless sShowDebugAlpha is true, so rebuild batches whenever toggling this flag
gPipeline.rebuildDrawInfo();
return true;
}
};

View File

@ -1532,7 +1532,7 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam
LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus);
break;
case LLAssetType::AT_MATERIAL:
LLFloaterReg::showInstance("material editor", LLSD(obj_id), take_focus);
LLFloaterReg::showInstance("material_editor", LLSD(obj_id), take_focus);
break;
default:
LL_DEBUGS("Messaging") << "No preview method for previewable asset type : " << LLAssetType::lookupHumanReadable(asset_type) << LL_ENDL;

View File

@ -418,6 +418,7 @@ void LLViewerObject::markDead()
{
if (!mDead)
{
LL_PROFILE_ZONE_SCOPED;
//LL_INFOS() << "Marking self " << mLocalID << " as dead." << LL_ENDL;
// Root object of this hierarchy unlinks itself.
@ -1153,6 +1154,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
const EObjectUpdateType update_type,
LLDataPacker *dp)
{
LL_PROFILE_ZONE_SCOPED;
LL_DEBUGS_ONCE("SceneLoadTiming") << "Received viewer object data" << LL_ENDL;
LL_DEBUGS("ObjectUpdate") << " mesgsys " << mesgsys << " dp " << dp << " id " << getID() << " update_type " << (S32) update_type << LL_ENDL;
@ -1269,7 +1271,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
LL_INFOS() << "Full:" << getID() << LL_ENDL;
#endif
//clear cost and linkset cost
mCostStale = true;
setObjectCostStale();
if (isSelected())
{
gFloaterTools->dirty();
@ -1825,7 +1827,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
#ifdef DEBUG_UPDATE_TYPE
LL_INFOS() << "CompFull:" << getID() << LL_ENDL;
#endif
mCostStale = true;
setObjectCostStale();
if (isSelected())
{
@ -3779,6 +3781,16 @@ void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped)
}
}
void LLViewerObject::setObjectCostStale()
{
mCostStale = true;
// *NOTE: This is harmlessly redundant for Blinn-Phong material updates, as
// the root prim currently gets set stale anyway due to other property
// updates. But it is needed for GLTF material ID updates.
// -Cosmic,2023-06-27
getRootEdit()->mCostStale = true;
}
void LLViewerObject::setObjectCost(F32 cost)
{
mObjectCost = cost;
@ -6818,7 +6830,7 @@ void LLViewerObject::setPhysicsShapeType(U8 type)
if (type != mPhysicsShapeType)
{
mPhysicsShapeType = type;
mCostStale = true;
setObjectCostStale();
}
}
@ -7325,6 +7337,12 @@ void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool updat
LLGLTFMaterialList::queueApply(this, te, id);
}
}
if (!update_server)
{
// Land impact may have changed
setObjectCostStale();
}
}
void LLViewerObject::setRenderMaterialIDs(const LLUUID& id)

View File

@ -638,6 +638,7 @@ public:
std::vector<LLVector3> mUnselectedChildrenPositions ;
private:
void setObjectCostStale();
bool isAssetInInventory(LLViewerInventoryItem* item);
ExtraParameter* createNewParameterEntry(U16 param_type);

View File

@ -1353,6 +1353,7 @@ void LLViewerObjectList::cleanupReferences(LLViewerObject *objectp)
BOOL LLViewerObjectList::killObject(LLViewerObject *objectp)
{
LL_PROFILE_ZONE_SCOPED;
// Don't ever kill gAgentAvatarp, just force it to the agent's region
// unless region is NULL which is assumed to mean you are logging out.
if ((objectp == gAgentAvatarp) && gAgent.getRegion())
@ -1379,6 +1380,7 @@ BOOL LLViewerObjectList::killObject(LLViewerObject *objectp)
void LLViewerObjectList::killObjects(LLViewerRegion *regionp)
{
LL_PROFILE_ZONE_SCOPED;
LLViewerObject *objectp;
@ -1438,6 +1440,8 @@ void LLViewerObjectList::cleanDeadObjects(BOOL use_timer)
return;
}
LL_PROFILE_ZONE_SCOPED;
S32 num_removed = 0;
LLViewerObject *objectp;

View File

@ -716,6 +716,7 @@ static LLTrace::BlockTimerStatHandle FTM_SAVE_REGION_CACHE("Save Region Cache");
LLViewerRegion::~LLViewerRegion()
{
LL_PROFILE_ZONE_SCOPED;
mDead = TRUE;
mImpl->mActiveSet.clear();
mImpl->mVisibleEntries.clear();
@ -1590,6 +1591,7 @@ void LLViewerRegion::lightIdleUpdate()
void LLViewerRegion::idleUpdate(F32 max_update_time)
{
LL_PROFILE_ZONE_SCOPED;
LLTimer update_timer;
F32 max_time;
@ -1693,6 +1695,10 @@ BOOL LLViewerRegion::isViewerCameraStatic()
void LLViewerRegion::killInvisibleObjects(F32 max_time)
{
#if 1 // TODO: kill this. This is ill-conceived, objects that aren't in the camera frustum should not be deleted from memory.
// because of this, every time you turn around the simulator sends a swarm of full object update messages from cache
// probe misses and objects have to be reloaded from scratch. From some reason, disabling this causes holes to
// appear in the scene when flying back and forth between regions
if(!sVOCacheCullingEnabled)
{
return;
@ -1769,6 +1775,7 @@ void LLViewerRegion::killInvisibleObjects(F32 max_time)
}
return;
#endif
}
void LLViewerRegion::killObject(LLVOCacheEntry* entry, std::vector<LLDrawable*>& delete_list)

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