Merged in lindenlab/viewer-lynx

master
AndreyL ProductEngine 2016-05-28 01:03:56 +03:00
commit 057c034cb4
18 changed files with 185 additions and 107 deletions

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@ -192,6 +192,7 @@ Ansariel Hiller
MAINT-4677
MAINT-6300
MAINT-6397
MAINT-6432
Aralara Rajal
Arare Chantilly
CHUIBUG-191

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@ -1575,6 +1575,7 @@ BOOL LLFloater::handleMouseDown(S32 x, S32 y, MASK mask)
if(offerClickToButton(x, y, mask, BUTTON_TEAR_OFF)) return TRUE;
if(offerClickToButton(x, y, mask, BUTTON_DOCK)) return TRUE;
setFrontmost(TRUE, FALSE);
// Otherwise pass to drag handle for movement
return mDragHandle->handleMouseDown(x, y, mask);
}
@ -1649,7 +1650,7 @@ void LLFloater::setVisibleAndFrontmost(BOOL take_focus,const LLSD& key)
}
}
void LLFloater::setFrontmost(BOOL take_focus)
void LLFloater::setFrontmost(BOOL take_focus, BOOL restore)
{
LLMultiFloater* hostp = getHost();
if (hostp)
@ -1665,7 +1666,7 @@ void LLFloater::setFrontmost(BOOL take_focus)
LLFloaterView * parent = dynamic_cast<LLFloaterView*>( getParent() );
if (parent)
{
parent->bringToFront(this, take_focus);
parent->bringToFront(this, take_focus, restore);
}
// Make sure to set the appropriate transparency type (STORM-732).
@ -2394,7 +2395,7 @@ LLRect LLFloaterView::findNeighboringPosition( LLFloater* reference_floater, LLF
}
void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus)
void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus, BOOL restore)
{
if (!child)
return;
@ -2478,7 +2479,12 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus)
{
sendChildToFront(child);
}
child->setMinimized(FALSE);
if(restore)
{
child->setMinimized(FALSE);
}
if (give_focus && !gFocusMgr.childHasKeyboardFocus(child))
{
child->setFocus(TRUE);

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@ -310,7 +310,7 @@ public:
/*virtual*/ void setVisible(BOOL visible); // do not override
/*virtual*/ void onVisibilityChange ( BOOL new_visibility ); // do not override
void setFrontmost(BOOL take_focus = TRUE);
void setFrontmost(BOOL take_focus = TRUE, BOOL restore = TRUE);
virtual void setVisibleAndFrontmost(BOOL take_focus=TRUE, const LLSD& key = LLSD());
// Defaults to false.
@ -547,7 +547,7 @@ public:
void setCycleMode(BOOL mode) { mFocusCycleMode = mode; }
BOOL getCycleMode() const { return mFocusCycleMode; }
void bringToFront( LLFloater* child, BOOL give_focus = TRUE );
void bringToFront( LLFloater* child, BOOL give_focus = TRUE, BOOL restore = TRUE );
void highlightFocusedFloater();
void unhighlightFocusedFloater();
void focusFrontFloater();

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@ -1315,13 +1315,10 @@ set(viewer_HEADER_FILES
source_group("CMake Rules" FILES ViewerInstall.cmake)
#summary.json creation moved to viewer_manifest.py MAINT-6413
# the viewer_version.txt file created here is for passing to viewer_manifest and autobuild
# the summary.json file is created for the benefit of the TeamCity builds, where
# it is used to provide descriptive information to the build results page
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/viewer_version.txt"
"${VIEWER_SHORT_VERSION}.${VIEWER_VERSION_REVISION}\n")
file(WRITE "${CMAKE_BINARY_DIR}/summary.json"
"{\"Type\":\"viewer\",\"Version\":\"${VIEWER_SHORT_VERSION}.${VIEWER_VERSION_REVISION}\"}\n")
set_source_files_properties(
llversioninfo.cpp tests/llversioninfo_test.cpp

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@ -32,7 +32,7 @@ RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 80000
RenderAvatarMaxComplexity 1 350000
RenderAvatarVP 1 1
RenderAutoMuteSurfaceAreaLimit 1 1000.0
RenderCubeMap 1 1

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@ -32,7 +32,7 @@ RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 80000
RenderAvatarMaxComplexity 1 350000
RenderAvatarVP 1 1
RenderAutoMuteSurfaceAreaLimit 1 1000.0
RenderCubeMap 1 1

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@ -32,7 +32,7 @@ RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 80000
RenderAvatarMaxComplexity 1 350000
RenderAvatarVP 1 1
RenderAutoMuteSurfaceAreaLimit 1 1000.0
RenderCubeMap 1 1

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@ -838,11 +838,11 @@ void AISUpdate::parseEmbeddedCategories(const LLSD& categories)
void AISUpdate::doUpdate()
{
// Do version/descendent accounting.
// Do version/descendant accounting.
for (std::map<LLUUID,S32>::const_iterator catit = mCatDescendentDeltas.begin();
catit != mCatDescendentDeltas.end(); ++catit)
{
LL_DEBUGS("Inventory") << "descendent accounting for " << catit->first << LL_ENDL;
LL_DEBUGS("Inventory") << "descendant accounting for " << catit->first << LL_ENDL;
const LLUUID cat_id(catit->first);
// Don't account for update if we just created this category.
@ -859,13 +859,13 @@ void AISUpdate::doUpdate()
continue;
}
// If we have a known descendent count, set that now.
// If we have a known descendant count, set that now.
LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
if (cat)
{
S32 descendent_delta = catit->second;
S32 old_count = cat->getDescendentCount();
LL_DEBUGS("Inventory") << "Updating descendent count for "
LL_DEBUGS("Inventory") << "Updating descendant count for "
<< cat->getName() << " " << cat_id
<< " with delta " << descendent_delta << " from "
<< old_count << " to " << (old_count+descendent_delta) << LL_ENDL;
@ -896,7 +896,7 @@ void AISUpdate::doUpdate()
LLUUID category_id(update_it->first);
LLPointer<LLViewerInventoryCategory> new_category = update_it->second;
// Since this is a copy of the category *before* the accounting update, above,
// we need to transfer back the updated version/descendent count.
// we need to transfer back the updated version/descendant count.
LLViewerInventoryCategory* curr_cat = gInventory.getCategory(new_category->getUUID());
if (!curr_cat)
{
@ -961,7 +961,16 @@ void AISUpdate::doUpdate()
{
LL_WARNS() << "Possible version mismatch for category " << cat->getName()
<< ", viewer version " << cat->getVersion()
<< " server version " << version << LL_ENDL;
<< " AIS version " << version << " !!!Adjusting local version!!!" << LL_ENDL;
// the AIS version should be considered the true version. Adjust
// our local category model to reflect this version number. Otherwise
// it becomes possible to get stuck with the viewer being out of
// sync with the inventory system. Under normal circumstances
// inventory COF is maintained on the viewer through calls to
// LLInventoryModel::accountForUpdate when a changing operation
// is performed. This occasionally gets out of sync however.
cat->setVersion(version);
}
}

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@ -60,6 +60,8 @@
#include "llcoros.h"
#include "lleventcoro.h"
#include "llavatarpropertiesprocessor.h"
#if LL_MSVC
// disable boost::lexical_cast warning
#pragma warning (disable:4702)
@ -3359,15 +3361,9 @@ void LLAppearanceMgr::requestServerAppearanceUpdate()
{
if (!mOutstandingAppearanceBakeRequest)
{
#ifdef APPEARANCEBAKE_AS_IN_AIS_QUEUE
mRerequestAppearanceBake = false;
LLCoprocedureManager::CoProcedure_t proc = boost::bind(&LLAppearanceMgr::serverAppearanceUpdateCoro, this, _1);
LLCoprocedureManager::instance().enqueueCoprocedure("AIS", "LLAppearanceMgr::serverAppearanceUpdateCoro", proc);
#else
LLCoros::instance().launch("serverAppearanceUpdateCoro",
boost::bind(&LLAppearanceMgr::serverAppearanceUpdateCoro, this));
#endif
}
else
{
@ -3375,17 +3371,8 @@ void LLAppearanceMgr::requestServerAppearanceUpdate()
}
}
#ifdef APPEARANCEBAKE_AS_IN_AIS_QUEUE
void LLAppearanceMgr::serverAppearanceUpdateCoro(LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t &httpAdapter)
#else
void LLAppearanceMgr::serverAppearanceUpdateCoro()
#endif
{
#ifndef APPEARANCEBAKE_AS_IN_AIS_QUEUE
LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t httpAdapter(
new LLCoreHttpUtil::HttpCoroutineAdapter("serverAppearanceUpdateCoro", LLCore::HttpRequest::DEFAULT_POLICY_ID));
#endif
mRerequestAppearanceBake = false;
if (!gAgent.getRegion())
{
@ -3493,10 +3480,15 @@ void LLAppearanceMgr::serverAppearanceUpdateCoro()
// on multiple machines.
if (result.has("expected"))
{
S32 expectedCofVersion = result["expected"].asInteger();
LL_WARNS("Avatar") << "Server expected " << expectedCofVersion << " as COF version" << LL_ENDL;
// Force an update texture request for ourself. The message will return
// through the UDP and be handled in LLVOAvatar::processAvatarAppearance
// this should ensure that we receive a new canonical COF from the sim
// host. Hopefully it will return before the timeout.
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(gAgent.getID());
bRetry = true;
// Wait for a 1/2 second before trying again. Just to keep from asking too quickly.
if (++retryCount > BAKE_RETRY_MAX_COUNT)

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@ -228,11 +228,7 @@ public:
private:
#ifdef APPEARANCEBAKE_AS_IN_AIS_QUEUE
void serverAppearanceUpdateCoro(LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t &httpAdapter);
#else
void serverAppearanceUpdateCoro();
#endif
static void debugAppearanceUpdateCOF(const LLSD& content);

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@ -63,7 +63,7 @@ mLatestAgentComplexity(0),
mLatestOverLimitPct(0.0f),
mShowOverLimitAgents(false),
mNotifyOutfitLoading(false),
mLastCofVersion(-1),
mLastCofVersion(LLViewerInventoryCategory::VERSION_UNKNOWN),
mLastOutfitRezStatus(-1),
mLastSkeletonSerialNum(-1)
{
@ -207,8 +207,8 @@ void LLAvatarRenderNotifier::updateNotificationState()
mLastSkeletonSerialNum = gAgentAvatarp->mLastSkeletonSerialNum;
}
else if (mLastCofVersion >= 0
&& (mLastCofVersion != gAgentAvatarp->mLastUpdateRequestCOFVersion
|| mLastSkeletonSerialNum != gAgentAvatarp->mLastSkeletonSerialNum))
&& (mLastCofVersion != LLAppearanceMgr::instance().getCOFVersion()
|| mLastSkeletonSerialNum != gAgentAvatarp->mLastSkeletonSerialNum))
{
// version mismatch in comparison to previous outfit - outfit changed
mNotifyOutfitLoading = true;

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@ -809,3 +809,62 @@ void LLFeatureManager::applyBaseMasks()
maskFeatures("safe");
}
}
LLSD LLFeatureManager::getRecommendedSettingsMap()
{
// Create the map and fill it with the hardware recommended settings.
// It's needed to create an initial Default graphics preset (MAINT-6435).
// The process is similar to the one LLFeatureManager::applyRecommendedSettings() does.
LLSD map(LLSD::emptyMap());
loadGPUClass();
U32 level = llmax(GPU_CLASS_0, llmin(mGPUClass, GPU_CLASS_5));
LL_INFOS("RenderInit") << "Getting the map of recommended settings for level " << level << LL_ENDL;
applyBaseMasks();
std::string features(isValidGraphicsLevel(level) ? getNameForGraphicsLevel(level) : "Low");
maskFeatures(features);
LLControlVariable* ctrl = gSavedSettings.getControl("RenderQualityPerformance"); // include the quality value for correct preset loading
map["RenderQualityPerformance"]["Value"] = (LLSD::Integer)level;
map["RenderQualityPerformance"]["Comment"] = ctrl->getComment();;
map["RenderQualityPerformance"]["Persist"] = 1;
map["RenderQualityPerformance"]["Type"] = LLControlGroup::typeEnumToString(ctrl->type());
for (feature_map_t::iterator mIt = mFeatures.begin(); mIt != mFeatures.end(); ++mIt)
{
LLControlVariable* ctrl = gSavedSettings.getControl(mIt->first);
if (ctrl == NULL)
{
LL_WARNS() << "AHHH! Control setting " << mIt->first << " does not exist!" << LL_ENDL;
continue;
}
if (ctrl->isType(TYPE_BOOLEAN))
{
map[mIt->first]["Value"] = (LLSD::Boolean)getRecommendedValue(mIt->first);
}
else if (ctrl->isType(TYPE_S32) || ctrl->isType(TYPE_U32))
{
map[mIt->first]["Value"] = (LLSD::Integer)getRecommendedValue(mIt->first);
}
else if (ctrl->isType(TYPE_F32))
{
map[mIt->first]["Value"] = (LLSD::Real)getRecommendedValue(mIt->first);
}
else
{
LL_WARNS() << "AHHH! Control variable is not a numeric type!" << LL_ENDL;
continue;
}
map[mIt->first]["Comment"] = ctrl->getComment();;
map[mIt->first]["Persist"] = 1;
map[mIt->first]["Type"] = LLControlGroup::typeEnumToString(ctrl->type());
}
return map;
}

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@ -157,7 +157,9 @@ public:
// load the dynamic GPU/feature table from a website
void fetchHTTPTables();
LLSD getRecommendedSettingsMap();
protected:
bool loadGPUClass();

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@ -53,8 +53,6 @@ BOOL LLFloaterDeletePrefPreset::postBuild()
getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterDeletePrefPreset::onBtnCancel, this));
LLPresetsManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterDeletePrefPreset::onPresetsListChange, this));
onPresetsListChange(); // ensure that delete button is disabled when the list is empty
return TRUE;
}

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@ -38,6 +38,7 @@
#include "llviewercontrol.h"
#include "llfloaterpreference.h"
#include "llfloaterreg.h"
#include "llfeaturemanager.h"
LLPresetsManager::LLPresetsManager()
{
@ -60,7 +61,7 @@ void LLPresetsManager::createMissingDefault()
LL_INFOS() << "No default preset found -- creating one at " << default_file << LL_ENDL;
// Write current graphic settings as the default
savePreset(PRESETS_GRAPHIC, PRESETS_DEFAULT);
savePreset(PRESETS_GRAPHIC, PRESETS_DEFAULT, true);
}
else
{
@ -134,7 +135,7 @@ void LLPresetsManager::loadPresetNamesFromDir(const std::string& dir, preset_nam
presets = mPresetNames;
}
bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string name)
bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string name, bool createDefault)
{
if (LLTrans::getString(PRESETS_DEFAULT) == name)
{
@ -146,11 +147,10 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n
if(PRESETS_GRAPHIC == subdirectory)
{
gSavedSettings.setString("PresetGraphicActive", name);
LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences");
if (instance)
if (instance && !createDefault)
{
gSavedSettings.setString("PresetGraphicActive", name);
instance->getControlNames(name_list);
LL_DEBUGS() << "saving preset '" << name << "'; " << name_list.size() << " names" << LL_ENDL;
name_list.push_back("PresetGraphicActive");
@ -170,23 +170,36 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n
LL_ERRS() << "Invalid presets directory '" << subdirectory << "'" << LL_ENDL;
}
if (name_list.size() > 1) // if the active preset name is the only thing in the list, don't save the list
if (name_list.size() > 1 // if the active preset name is the only thing in the list, don't save the list
|| (createDefault && name == PRESETS_DEFAULT && subdirectory == PRESETS_GRAPHIC)) // or create a default graphics preset from hw recommended settings
{
// make an empty llsd
LLSD paramsData(LLSD::emptyMap());
for (std::vector<std::string>::iterator it = name_list.begin(); it != name_list.end(); ++it)
if (createDefault)
{
std::string ctrl_name = *it;
LLControlVariable* ctrl = gSavedSettings.getControl(ctrl_name).get();
std::string comment = ctrl->getComment();
std::string type = LLControlGroup::typeEnumToString(ctrl->type());
LLSD value = ctrl->getValue();
paramsData = LLFeatureManager::getInstance()->getRecommendedSettingsMap();
if (gSavedSettings.getU32("RenderAvatarMaxComplexity") == 0)
{
// use the recommended setting as an initial one (MAINT-6435)
gSavedSettings.setU32("RenderAvatarMaxComplexity", paramsData["RenderAvatarMaxComplexity"]["Value"].asInteger());
}
}
else
{
for (std::vector<std::string>::iterator it = name_list.begin(); it != name_list.end(); ++it)
{
std::string ctrl_name = *it;
LLControlVariable* ctrl = gSavedSettings.getControl(ctrl_name).get();
std::string comment = ctrl->getComment();
std::string type = LLControlGroup::typeEnumToString(ctrl->type());
LLSD value = ctrl->getValue();
paramsData[ctrl_name]["Comment"] = comment;
paramsData[ctrl_name]["Persist"] = 1;
paramsData[ctrl_name]["Type"] = type;
paramsData[ctrl_name]["Value"] = value;
paramsData[ctrl_name]["Comment"] = comment;
paramsData[ctrl_name]["Persist"] = 1;
paramsData[ctrl_name]["Type"] = type;
paramsData[ctrl_name]["Value"] = value;
}
}
std::string pathName(getPresetsDir(subdirectory) + gDirUtilp->getDirDelimiter() + LLURI::escape(name) + ".xml");
@ -203,10 +216,12 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n
LL_DEBUGS() << "saved preset '" << name << "'; " << paramsData.size() << " parameters" << LL_ENDL;
gSavedSettings.setString("PresetGraphicActive", name);
// signal interested parties
triggerChangeSignal();
if (!createDefault)
{
gSavedSettings.setString("PresetGraphicActive", name);
// signal interested parties
triggerChangeSignal();
}
}
else
{

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@ -56,7 +56,7 @@ public:
static std::string getPresetsDir(const std::string& subdirectory);
void setPresetNamesInComboBox(const std::string& subdirectory, LLComboBox* combo, EDefaultOptions default_option);
void loadPresetNamesFromDir(const std::string& dir, preset_name_list_t& presets, EDefaultOptions default_option);
bool savePreset(const std::string& subdirectory, std::string name);
bool savePreset(const std::string& subdirectory, std::string name, bool createDefault = false);
void loadPreset(const std::string& subdirectory, std::string name);
bool deletePreset(const std::string& subdirectory, std::string name);

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@ -7313,7 +7313,6 @@ bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32
//-----------------------------------------------------------------------------
void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
{
static S32 largestSelfCOFSeen(LLViewerInventoryCategory::VERSION_UNKNOWN);
LL_DEBUGS("Avatar") << "starts" << LL_ENDL;
bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage");
@ -7348,43 +7347,34 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
return;
}
S32 this_update_cof_version = contents.mCOFVersion;
S32 last_update_request_cof_version = mLastUpdateRequestCOFVersion;
S32 thisAppearanceVersion(contents.mCOFVersion);
if (isSelf())
{ // In the past this was considered to be the canonical COF version,
// that is no longer the case. The canonical version is maintained
// by the AIS code and should match the COF version there. Even so,
// we must prevent rolling this one backwards backwards or processing
// stale versions.
if( isSelf() )
{
LL_DEBUGS("Avatar") << "this_update_cof_version " << this_update_cof_version
<< " last_update_request_cof_version " << last_update_request_cof_version
<< " my_cof_version " << LLAppearanceMgr::instance().getCOFVersion() << LL_ENDL;
S32 aisCOFVersion(LLAppearanceMgr::instance().getCOFVersion());
if (largestSelfCOFSeen > this_update_cof_version)
LL_DEBUGS("Avatar") << "handling self appearance message #" << thisAppearanceVersion <<
" (highest seen #" << mLastUpdateReceivedCOFVersion <<
") (AISCOF=#" << aisCOFVersion << ")" << LL_ENDL;
if (mLastUpdateReceivedCOFVersion >= thisAppearanceVersion)
{
LL_WARNS("Avatar") << "Already processed appearance for COF version " <<
largestSelfCOFSeen << ", discarding appearance with COF " << this_update_cof_version << LL_ENDL;
LL_WARNS("Avatar") << "Stale appearance received #" << thisAppearanceVersion <<
" attempt to roll back from #" << mLastUpdateReceivedCOFVersion <<
"... dropping." << LL_ENDL;
return;
}
if (isEditingAppearance())
{
LL_DEBUGS("Avatar") << "Editing appearance. Dropping appearance update." << LL_ENDL;
return;
}
largestSelfCOFSeen = this_update_cof_version;
}
else
{
LL_DEBUGS("Avatar") << "appearance message received" << LL_ENDL;
}
// Check for stale update.
if (isSelf()
&& (this_update_cof_version < last_update_request_cof_version))
{
LL_WARNS() << "Stale appearance update, wanted version " << last_update_request_cof_version
<< ", got " << this_update_cof_version << LL_ENDL;
return;
}
if (isSelf() && isEditingAppearance())
{
LL_DEBUGS("Avatar") << "ignoring appearance message while in appearance edit" << LL_ENDL;
return;
}
}
// SUNSHINE CLEANUP - is this case OK now?
S32 num_params = contents.mParamWeights.size();
@ -7399,13 +7389,17 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
// No backsies zone - if we get here, the message should be valid and usable, will be processed.
LL_INFOS("Avatar") << "Processing appearance message version " << this_update_cof_version << LL_ENDL;
LL_INFOS("Avatar") << "Processing appearance message version " << thisAppearanceVersion << LL_ENDL;
// Note:
// RequestAgentUpdateAppearanceResponder::onRequestRequested()
// assumes that cof version is only updated with server-bake
// appearance messages.
mLastUpdateReceivedCOFVersion = this_update_cof_version;
if (isSelf())
{
// Note:
// locally the COF is maintained via LLInventoryModel::accountForUpdate
// which is called from various places. This should match the simhost's
// idea of what the COF version is. AIS however maintains its own version
// of the COF that should be considered canonical.
mLastUpdateReceivedCOFVersion = thisAppearanceVersion;
}
if (applyParsedTEMessage(contents.mTEContents) > 0 && isChanged(TEXTURE))
{
@ -7528,7 +7522,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
// Got an update for some other avatar
// Ignore updates for self, because we have a more authoritative value in the preferences.
setHoverOffset(contents.mHoverOffset);
LL_INFOS("Avatar") << avString() << "setting hover to " << contents.mHoverOffset[2] << LL_ENDL;
LL_DEBUGS("Avatar") << avString() << "setting hover to " << contents.mHoverOffset[2] << LL_ENDL;
}
if (!contents.mHoverOffsetWasSet && !isSelf())
@ -8151,6 +8145,7 @@ U32 LLVOAvatar::getPartitionType() const
//static
void LLVOAvatar::updateImpostors()
{
LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
LLCharacter::sAllowInstancesChange = FALSE;
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();

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@ -30,6 +30,7 @@ import sys
import os.path
import shutil
import errno
import json
import re
import tarfile
import time
@ -181,9 +182,16 @@ class ViewerManifest(LLManifest):
self.path("*.tga")
self.end_prefix("local_assets")
# Files in the newview/ directory
# File in the newview/ directory
self.path("gpu_table.txt")
# The summary.json file gets left in the build directory by newview/CMakeLists.txt.
#summary.json. Standard with exception handling is fine. If we can't open a new file for writing, we have worse problems
summary_dict = {"Type":"viewer","Version":'.'.join(self.args['version']),"Channel":self.channel_with_pkg_suffix()}
with open(os.path.join(os.pardir,'summary.json'), 'w') as summary_handle:
json.dump(summary_dict,summary_handle)
#we likely no longer need the test, since we will throw an exception above, but belt and suspenders and we get the
#return code for free.
if not self.path2basename(os.pardir, "summary.json"):
print "No summary.json file"