MAINT-4354 Render stalls in object heavy regions
parent
8fb9dd88df
commit
062be76dd5
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@ -732,9 +732,9 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
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S32 num_updates, max_value;
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if (NUM_BINS - 1 == mCurBin)
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{
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// Remainder (mObjects.size() could have changed)
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num_updates = (S32) mObjects.size() - mCurLazyUpdateIndex;
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max_value = (S32) mObjects.size();
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gTextureList.setUpdateStats(TRUE);
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}
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else
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{
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@ -791,10 +791,14 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
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mCurLazyUpdateIndex = max_value;
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if (mCurLazyUpdateIndex == mObjects.size())
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{
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// restart
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mCurLazyUpdateIndex = 0;
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mCurBin = 0; // keep in sync with index (mObjects.size() could have changed)
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}
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else
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{
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mCurBin = (mCurBin + 1) % NUM_BINS;
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}
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mCurBin = (mCurBin + 1) % NUM_BINS;
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LLVOAvatar::cullAvatarsByPixelArea();
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}
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@ -92,7 +92,6 @@ LLTextureKey::LLTextureKey(LLUUID id, ETexListType tex_type)
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LLViewerTextureList::LLViewerTextureList()
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: mForceResetTextureStats(FALSE),
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mUpdateStats(FALSE),
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mMaxResidentTexMemInMegaBytes(0),
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mMaxTotalTextureMemInMegaBytes(0),
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mInitialized(FALSE)
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@ -103,7 +102,6 @@ void LLViewerTextureList::init()
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{
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mInitialized = TRUE ;
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sNumImages = 0;
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mUpdateStats = TRUE;
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mMaxResidentTexMemInMegaBytes = (U32Bytes)0;
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mMaxTotalTextureMemInMegaBytes = (U32Bytes)0;
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@ -1171,7 +1169,7 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
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void LLViewerTextureList::updateImagesUpdateStats()
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{
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if (mUpdateStats && mForceResetTextureStats)
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if (mForceResetTextureStats)
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{
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for (image_priority_list_t::iterator iter = mImageList.begin();
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iter != mImageList.end(); )
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@ -1179,7 +1177,6 @@ void LLViewerTextureList::updateImagesUpdateStats()
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LLViewerFetchedTexture* imagep = *iter++;
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imagep->resetTextureStats();
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}
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mUpdateStats = FALSE;
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mForceResetTextureStats = FALSE;
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}
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}
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@ -124,8 +124,6 @@ public:
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void handleIRCallback(void **data, const S32 number);
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void setUpdateStats(BOOL b) { mUpdateStats = b; }
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S32Megabytes getMaxResidentTexMem() const { return mMaxResidentTexMemInMegaBytes; }
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S32Megabytes getMaxTotalTextureMem() const { return mMaxTotalTextureMemInMegaBytes;}
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S32 getNumImages() { return mImageList.size(); }
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@ -224,7 +222,6 @@ private:
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std::set<LLPointer<LLViewerFetchedTexture> > mImagePreloads;
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BOOL mInitialized ;
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BOOL mUpdateStats;
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S32Megabytes mMaxResidentTexMemInMegaBytes;
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S32Megabytes mMaxTotalTextureMemInMegaBytes;
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LLFrameTimer mForceDecodeTimer;
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