Merged in euclid-wip-SL12594 (pull request #5)

SL-12594, missed occurance of VertexShaderEnable setting

Approved-by: Michael Pohoreski <ptolemy@lindenlab.com>
Approved-by: Bradley Payne <vir@lindenlab.com>
master
Dave Houlton 2020-01-31 21:55:38 +00:00
commit 064864e5fb
1 changed files with 0 additions and 9 deletions

View File

@ -692,15 +692,6 @@ void LLViewerShaderMgr::setShaders()
setShaders();
return;
}
if (gSavedSettings.getBOOL("VertexShaderEnable"))
{ //disable shaders outright and try again
gSavedSettings.setBOOL("VertexShaderEnable", FALSE);
LL_WARNS() << "Falling back to no vertex shaders." << LL_ENDL;
reentrance = false;
setShaders();
return;
}
}
llassert(loaded);