Cleaned up LGG's beams code

Ansariel 2014-04-22 00:29:53 +02:00
parent 4a6d1b38cc
commit 07e7ab87ba
5 changed files with 209 additions and 243 deletions

View File

@ -175,8 +175,8 @@ void lggBeamColorMapFloater::draw()
//convertHueToX(i),237,output);
}
S32 X1 = convertHueToX(myData.startHue) + CORRECTION_X;
S32 X2 = convertHueToX(myData.endHue) + CORRECTION_X;
S32 X1 = convertHueToX(myData.mStartHue) + CORRECTION_X;
S32 X2 = convertHueToX(myData.mEndHue) + CORRECTION_X;
LLFontGL* font = LLFontGL::getFontSansSerifSmall();
gGL.color4fv(LLColor4::white.mV);
@ -269,15 +269,15 @@ BOOL lggBeamColorMapFloater::handleMouseDown(S32 x,S32 y,MASK mask)
{
if (x < (6 + CORRECTION_X))
{
myData.startHue=0.0f;
myData.mStartHue=0.0f;
}
else if (x > (402 + CORRECTION_X))
{
myData.endHue=720.0f;
myData.mEndHue=720.0f;
}
else
{
myData.startHue = convertXToHue(x + CORRECTION_X);
myData.mStartHue = convertXToHue(x + CORRECTION_X);
}
fixOrder();
@ -294,15 +294,15 @@ BOOL lggBeamColorMapFloater::handleRightMouseDown(S32 x,S32 y,MASK mask)
{
if (x < (6 + CORRECTION_X))
{
myData.startHue=0.0f;
myData.mStartHue=0.0f;
}
else if (x > (402 + CORRECTION_X))
{
myData.endHue=720.0f;
myData.mEndHue=720.0f;
}
else
{
myData.endHue = convertXToHue(x + CORRECTION_X);
myData.mEndHue = convertXToHue(x + CORRECTION_X);
}
fixOrder();
@ -314,14 +314,14 @@ BOOL lggBeamColorMapFloater::handleRightMouseDown(S32 x,S32 y,MASK mask)
void lggBeamColorMapFloater::fixOrder()
{
myData.rotateSpeed = mColorSlider->getValueF32();
myData.rotateSpeed /= 100.0f;
myData.mRotateSpeed = mColorSlider->getValueF32();
myData.mRotateSpeed /= 100.0f;
if(myData.endHue < myData.startHue)
if(myData.mEndHue < myData.mStartHue)
{
F32 temp = myData.startHue;
myData.startHue = myData.endHue;
myData.endHue = temp;
F32 temp = myData.mStartHue;
myData.mStartHue = myData.mEndHue;
myData.mEndHue = temp;
}
}
@ -378,21 +378,21 @@ void lggBeamColorMapFloater::onClickSave()
void lggBeamColorMapFloater::onClickCancel()
{
closeFloater();
closeFloater();
}
void lggBeamColorMapFloater::onClickLoad()
{
LLFilePicker& picker = LLFilePicker::instance();
if(!picker.getOpenFile(LLFilePicker::FFLOAD_XML))
if (!picker.getOpenFile(LLFilePicker::FFLOAD_XML))
{
return;
return;
}
LLSD minedata;
llifstream importer(picker.getFirstFile());
LLSDSerialize::fromXMLDocument(minedata, importer);
myData = lggBeamsColors::fromLLSD(minedata);
childSetValue("BeamColor_Speed",/*self->*/myData.rotateSpeed*100);
childSetValue("BeamColor_Speed", myData.mRotateSpeed * 100);
}

View File

@ -22,11 +22,12 @@
#include "llviewercontrol.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
//using namespace std;
#include "message.h"
#include <curl/curl.h>
static const std::string BEAMS_OFF = "===OFF===";
lggBeamMaps gLggBeamMaps;
F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn )
{
@ -38,6 +39,17 @@ F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn )
return ( val1In );
}
std::string unescape_name(const std::string& name)
{
// bugfix for SL-46920: preventing filenames that break stuff.
char * curl_str = curl_unescape(name.c_str(), name.size());
std::string unescaped_name(curl_str);
curl_free(curl_str);
curl_str = NULL;
return unescaped_name;
}
void hslToRgb ( F32 hValIn, F32 sValIn, F32 lValIn, F32& rValOut, F32& gValOut, F32& bValOut )
{
if ( sValIn < 0.00001f )
@ -52,9 +64,13 @@ void hslToRgb ( F32 hValIn, F32 sValIn, F32 lValIn, F32& rValOut, F32& gValOut,
F32 interVal2;
if ( lValIn < 0.5f )
{
interVal2 = lValIn * ( 1.0f + sValIn );
}
else
{
interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn );
}
interVal1 = 2.0f * lValIn - interVal2;
@ -64,30 +80,28 @@ void hslToRgb ( F32 hValIn, F32 sValIn, F32 lValIn, F32& rValOut, F32& gValOut,
}
}
LLSD lggBeamMaps::getPic(std::string filename)
LLSD lggBeamMaps::getPic(const std::string& filename)
{
LLSD data;
llifstream importer(filename);
LLSDSerialize::fromXMLDocument(data, importer);
return data;
}
LLColor4U lggBeamMaps::getCurrentColor(LLColor4U agentColor)
LLColor4U lggBeamMaps::getCurrentColor(const LLColor4U& agentColor)
{
static LLCachedControl<std::string> settingName(gSavedSettings, "FSBeamColorFile");
std::string setName(settingName);
if (setName == "===OFF===")
if (setName == BEAMS_OFF)
{
return agentColor;
}
if (setName != lastColorFileName)
if (setName != mLastColorFileName)
{
lastColorFileName = settingName;
mLastColorFileName = settingName;
std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "beamsColors", ""));
std::string path_name2(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "beamsColors", ""));
@ -101,24 +115,22 @@ LLColor4U lggBeamMaps::getCurrentColor(LLColor4U agentColor)
}
}
lastColorsData = lggBeamsColors::fromLLSD(getPic(filename));
mLastColorsData = lggBeamsColors::fromLLSD(getPic(filename));
}
agentColor = beamColorFromData(lastColorsData);
return agentColor;
return beamColorFromData(mLastColorsData);
}
static LLFrameTimer timer;
LLColor4U lggBeamMaps::beamColorFromData(lggBeamsColors data)
LLColor4U lggBeamMaps::beamColorFromData(const lggBeamsColors& data)
{
F32 r, g, b;
LLColor4 output;
LLColor4U toReturn;
F32 timeinc = timer.getElapsedTimeF32()*0.3f*((data.rotateSpeed+.01f)) * (360/(data.endHue-data.startHue));
F32 timeinc = timer.getElapsedTimeF32() * 0.3f * ((data.mRotateSpeed + .01f)) * (360 / (data.mEndHue - data.mStartHue));
S32 diference = llround(data.endHue - data.startHue);
if(diference == 360 || diference == 720)
S32 diference = llround(data.mEndHue - data.mStartHue);
if (diference == 360 || diference == 720)
{
//full rainbow
//liner one
@ -126,37 +138,36 @@ LLColor4U lggBeamMaps::beamColorFromData(lggBeamsColors data)
}
else
{
F32 variance = ((data.endHue/360.0f)-(data.startHue/360.0f))/2.0f;
hslToRgb((data.startHue/360.0f) + variance + (sinf(timeinc)*(variance)), 1.0f, 0.5f, r, g, b);
F32 variance = ((data.mEndHue / 360.0f) - (data.mStartHue / 360.0f)) / 2.0f;
hslToRgb((data.mStartHue / 360.0f) + variance + (sinf(timeinc) * variance), 1.0f, 0.5f, r, g, b);
}
output.set(r, g, b);
toReturn.setVecScaleClamp(output);
return toReturn;
}
void lggBeamMaps::fireCurrentBeams(LLPointer<LLHUDEffectSpiral> mBeam, LLColor4U rgb)
void lggBeamMaps::fireCurrentBeams(LLPointer<LLHUDEffectSpiral> mBeam, const LLColor4U& rgb)
{
if (scale == 0.0f)
if (mScale == 0.0f)
{
return;
}
static LLCachedControl<std::string> colorf(gSavedSettings, "FSBeamColorFile");
bool colorsDisabled = std::string(colorf) == "===OFF===";
bool colorsDisabled = (colorf() == BEAMS_OFF);
for(int i = 0; i < (int)dots.size(); i++)
for (S32 i = 0; i < mDots.size(); ++i)
{
LLColor4U myColor = rgb;
if (colorsDisabled) myColor = dots[i].c;
if (colorsDisabled) myColor = mDots[i].c;
F32 distanceAdjust = dist_vec(mBeam->getPositionGlobal(),gAgent.getPositionGlobal()) ;
F32 pulse = (F32)(.75f+sinf(gFrameTimeSeconds*1.0f)*0.25f);
LLVector3d offset = dots[i].p;
offset.mdV[VY] *= -1;
offset *= pulse * scale * distanceAdjust * 0.1;
F32 distanceAdjust = dist_vec(mBeam->getPositionGlobal(), gAgent.getPositionGlobal());
F32 pulse = (F32)(.75f + sinf(gFrameTimeSeconds * 1.0f) * 0.25f);
LLVector3d offset = mDots[i].p;
offset.mdV[VY] *= -1.f;
offset *= pulse * mScale * distanceAdjust * 0.1f;
//llinfos << "dist is " << distanceAdjust << "scale is " << scale << llendl;
LLVector3 beamLine = LLVector3( mBeam->getPositionGlobal() - gAgent.getPositionGlobal());
LLVector3 beamLineFlat = beamLine;
beamLineFlat.mV[VZ]= 0.0f;
@ -165,243 +176,183 @@ void lggBeamMaps::fireCurrentBeams(LLPointer<LLHUDEffectSpiral> mBeam, LLColor4U
beamLine.normalize();
beamLineFlat.normalize();
LLQuaternion change;
change.shortestArc(newDirFlat,beamLineFlat);
change.shortestArc(newDirFlat, beamLineFlat);
offset.rotVec(change);
newDirFlat.rotVec(change);
change.shortestArc(newDirFlat,beamLine);
change.shortestArc(newDirFlat, beamLine);
offset.rotVec(change);
LLPointer<LLHUDEffectSpiral> myBeam = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM);
myBeam->setPositionGlobal(mBeam->getPositionGlobal() + offset + (LLVector3d(beamLine) * sinf(gFrameTimeSeconds*2.0f) * 0.2f));
LLPointer<LLHUDEffectSpiral> myBeam = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM);
myBeam->setPositionGlobal(mBeam->getPositionGlobal() + offset + (LLVector3d(beamLine) * sinf(gFrameTimeSeconds * 2.0f) * 0.2f));
myBeam->setColor(myColor);
myBeam->setTargetObject(mBeam->getTargetObject());
myBeam->setSourceObject(mBeam->getSourceObject());
myBeam->setNeedsSendToSim(mBeam->getNeedsSendToSim());
myBeam->setDuration(duration* 1.2f);
myBeam->setDuration(mDuration * 1.2f);
}
}
void lggBeamMaps::forceUpdate()
{
dots.clear();
scale = 0.0f;
lastFileName="";
mDots.clear();
mScale = 0.0f;
mLastFileName = "";
}
F32 lggBeamMaps::setUpAndGetDuration()
{
static LLCachedControl<std::string> settingNameCached(gSavedSettings, "FSBeamShape");
std::string settingName(settingNameCached);
if(settingName != lastFileName)
{
lastFileName = settingName;
if( settingName != "===OFF===" && settingName != "")
{
if (settingName != mLastFileName)
{
mLastFileName = settingName;
if (settingName != BEAMS_OFF && settingName != "")
{
std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "beams", ""));
std::string path_name2(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "beams", ""));
std::string filename = path_name + settingName + ".xml";
if (!gDirUtilp->fileExists(filename))
{
filename =path_name2 + settingName +".xml";
filename = path_name2 + settingName + ".xml";
}
LLSD mydata = getPic(filename);
scale = (F32)mydata["scale"].asReal()/10.0f;
LLSD myPicture = mydata["data"];
dots.clear();
for (int i = 0; i < myPicture.size(); i++)
mScale = (F32)mydata["scale"].asReal() / 10.0f;
LLSD myPicture = mydata["data"];
mDots.clear();
for (S32 i = 0; i < myPicture.size(); ++i)
{
LLSD beamData = myPicture[i];
lggBeamData dot;
dot.p = LLVector3d(beamData["offset"]);
// <FS:PP> Attempt to speed up things a little
// dot.p *= (gSavedSettings.getF32("FSBeamShapeScale")*2.0f);
static LLCachedControl<F32> FSBeamShapeScale(gSavedSettings, "FSBeamShapeScale");
dot.p *= (FSBeamShapeScale*2.0f);
// </FS:PP>
dot.p *= (FSBeamShapeScale * 2.0f);
LLColor4 color = LLColor4(beamData["color"]);
dot.c = LLColor4U(color);
dots.push_back(dot);
mDots.push_back(dot);
}
// <FS:PP> Attempt to speed up things a little
// F32 maxBPerQS = gSavedSettings.getF32("FSMaxBeamsPerSecond") / 4.0f;
static LLCachedControl<F32> FSMaxBeamsPerSecond(gSavedSettings, "FSMaxBeamsPerSecond");
F32 maxBPerQS = FSMaxBeamsPerSecond / 4.0f;
// </FS:PP>
duration = llceil((F32)(myPicture.size()) / maxBPerQS) * 0.25f;
llinfos << "reading it all now size is " << myPicture.size() << " and duration is " << duration << llendl;
mDuration = llceil((F32)(myPicture.size()) / maxBPerQS) * 0.25f;
LL_INFOS("LGG_Beams") << "reading it all now size is " << myPicture.size() << " and duration is " << mDuration << LL_ENDL;
}
else
{
dots.clear();
scale = 0.0f;//used as a flag too
duration = 0.25f;
mDots.clear();
mScale = 0.0f; //used as a flag too
mDuration = 0.25f;
}
}
//llinfos << "sent final dur of " << duration << llendl;
return duration;
}
return mDuration;
}
std::vector<std::string> lggBeamMaps::getFileNames()
{
std::vector<std::string> names;
std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "beams", ""));
bool found = true;
while(found)
bool found = true;
while (found)
{
std::string name;
found = gDirUtilp->getNextFileInDir(path_name, "*.xml", name);
if(found)
if (found)
{
name=name.erase(name.length()-4);
// bugfix for SL-46920: preventing filenames that break stuff.
char * curl_str = curl_unescape(name.c_str(), name.size());
std::string unescaped_name(curl_str);
curl_free(curl_str);
curl_str = NULL;
names.push_back(name);
//LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
//loadPreset(unescaped_name,FALSE);
name = name.erase(name.length() - 4);
names.push_back(unescape_name(name));
}
}
std::string path_name2(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "beams", ""));
found = true;
while(found)
found = true;
while (found)
{
std::string name;
found = gDirUtilp->getNextFileInDir(path_name2, "*.xml", name);
if(found)
if (found)
{
name=name.erase(name.length()-4);
// bugfix for SL-46920: preventing filenames that break stuff.
char * curl_str = curl_unescape(name.c_str(), name.size());
std::string unescaped_name(curl_str);
curl_free(curl_str);
curl_str = NULL;
names.push_back(name);
//LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
//loadPreset(unescaped_name,FALSE);
name = name.erase(name.length() - 4);
names.push_back(unescape_name(name));
}
}
return names;
}
std::vector<std::string> lggBeamMaps::getColorsFileNames()
{
std::vector<std::string> names;
std::vector<std::string> names;
std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "beamsColors", ""));
bool found = true;
while(found)
bool found = true;
while (found)
{
std::string name;
found = gDirUtilp->getNextFileInDir(path_name, "*.xml", name);
if(found)
if (found)
{
name=name.erase(name.length()-4);
// bugfix for SL-46920: preventing filenames that break stuff.
char * curl_str = curl_unescape(name.c_str(), name.size());
std::string unescaped_name(curl_str);
curl_free(curl_str);
curl_str = NULL;
names.push_back(name);
//LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
//loadPreset(unescaped_name,FALSE);
name = name.erase(name.length() - 4);
names.push_back(unescape_name(name));
}
}
std::string path_name2(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "beamsColors", ""));
found = true;
while(found)
found = true;
while (found)
{
std::string name;
found = gDirUtilp->getNextFileInDir(path_name2, "*.xml", name);
if(found)
if (found)
{
name=name.erase(name.length()-4);
// bugfix for SL-46920: preventing filenames that break stuff.
char * curl_str = curl_unescape(name.c_str(), name.size());
std::string unescaped_name(curl_str);
curl_free(curl_str);
curl_str = NULL;
names.push_back(name);
//LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
//loadPreset(unescaped_name,FALSE);
name = name.erase(name.length() - 4);
names.push_back(unescape_name(name));
}
}
return names;
}
void lggBeamMaps::stopBeamChat()
{
// <FS:PP> Attempt to speed up things a little
// if(gSavedSettings.getBOOL("FSParticleChat"))
static LLCachedControl<bool> FSParticleChat(gSavedSettings, "FSParticleChat");
if(FSParticleChat)
// </FS:PP>
if (FSParticleChat)
{
if(sPartsNow != FALSE)
if (mPartsNow)
{
sPartsNow = FALSE;
mPartsNow = false;
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ChatFromViewer);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
msg->nextBlockFast(_PREHASH_ChatData);
msg->addStringFast(_PREHASH_Message, "stop");
msg->addU8Fast(_PREHASH_Type, 0);
msg->addS32("Channel", 9000);
gAgent.sendReliableMessage();
sBeamLastAt = LLVector3d::zero;
mBeamLastAt = LLVector3d::zero;
}
}
}
void lggBeamMaps::updateBeamChat(LLVector3d currentPos)
void lggBeamMaps::updateBeamChat(const LLVector3d& currentPos)
{
// <FS:PP> Attempt to speed up things a little
// if(gSavedSettings.getBOOL("FSParticleChat"))
static LLCachedControl<bool> FSParticleChat(gSavedSettings, "FSParticleChat");
if(FSParticleChat)
// </FS:PP>
if (FSParticleChat)
{
if(sPartsNow != TRUE)
if (!mPartsNow)
{
sPartsNow = TRUE;
mPartsNow = true;
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ChatFromViewer);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
msg->nextBlockFast(_PREHASH_ChatData);
msg->addStringFast(_PREHASH_Message, "start");
msg->addU8Fast(_PREHASH_Type, 0);
@ -409,26 +360,23 @@ void lggBeamMaps::updateBeamChat(LLVector3d currentPos)
gAgent.sendReliableMessage();
}
//LLVector3d a = sBeamLastAt-gAgent.mPointAt->getPointAtPosGlobal();
//if(a.length > 2)
if( (sBeamLastAt-currentPos).length() > .2)
//if(sBeamLastAt!=gAgent.mPointAt->getPointAtPosGlobal())
if ((mBeamLastAt - currentPos).length() > .2f)
{
sBeamLastAt = currentPos;
mBeamLastAt = currentPos;
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ChatFromViewer);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
msg->nextBlockFast(_PREHASH_ChatData);
msg->addStringFast(_PREHASH_Message, llformat("<%.6f, %.6f, %.6f>",(F32)(sBeamLastAt.mdV[VX]),(F32)(sBeamLastAt.mdV[VY]),(F32)(sBeamLastAt.mdV[VZ])));
msg->addStringFast(_PREHASH_Message, llformat("<%.6f, %.6f, %.6f>",(F32)(mBeamLastAt.mdV[VX]), (F32)(mBeamLastAt.mdV[VY]), (F32)(mBeamLastAt.mdV[VZ])));
msg->addU8Fast(_PREHASH_Type, 0);
msg->addS32("Channel", 9000); // *TODO: make configurable
gAgent.sendReliableMessage();
}
}
}

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@ -18,40 +18,49 @@
#include "llviewerprecompiledheaders.h"
#include "lggbeamscolors.h"
#include "llframetimer.h"
class lggBeamData
{
public:
LLVector3d p;
LLColor4U c;
};
class lggBeamMaps
{
public:
lggBeamMaps():lastFileName(""),scale(0.0f),duration(0.25f),sPartsNow(FALSE),sBeamLastAt(LLVector3d::zero){}
~lggBeamMaps() {}
public:
F32 setUpAndGetDuration();
void fireCurrentBeams(LLPointer<LLHUDEffectSpiral>, LLColor4U rgb);
void forceUpdate();
static LLColor4U beamColorFromData(lggBeamsColors data);
LLColor4U getCurrentColor(LLColor4U agentColor);
std::vector<std::string> getFileNames();
std::vector<std::string> getColorsFileNames();
void stopBeamChat();
void updateBeamChat(LLVector3d currentPos);
private:
LLSD getPic(std::string filename);
std::string lastFileName;
std::string lastColorFileName;
BOOL sPartsNow;
LLVector3d sBeamLastAt;
lggBeamsColors lastColorsData;
F32 duration;
F32 scale;
std::vector<lggBeamData> dots;
public:
LLVector3d p;
LLColor4U c;
};
class lggBeamMaps
{
public:
lggBeamMaps() :
mLastFileName(""),
mScale(0.0f),
mDuration(0.25f),
mPartsNow(false),
mBeamLastAt(LLVector3d::zero)
{}
~lggBeamMaps() {}
F32 setUpAndGetDuration();
void fireCurrentBeams(LLPointer<LLHUDEffectSpiral>, const LLColor4U& rgb);
void forceUpdate();
void stopBeamChat();
void updateBeamChat(const LLVector3d& currentPos);
static LLColor4U beamColorFromData(const lggBeamsColors& data);
LLColor4U getCurrentColor(const LLColor4U& agentColor);
std::vector<std::string> getFileNames();
std::vector<std::string> getColorsFileNames();
private:
LLSD getPic(const std::string& filename);
std::string mLastFileName;
std::string mLastColorFileName;
lggBeamsColors mLastColorsData;
F32 mDuration;
F32 mScale;
bool mPartsNow;
LLVector3d mBeamLastAt;
std::vector<lggBeamData> mDots;
};
extern lggBeamMaps gLggBeamMaps;

View File

@ -18,44 +18,56 @@
#include "llviewerprecompiledheaders.h"
#include "lggbeamscolors.h"
lggBeamsColors lggBeamsColors::fromLLSD(LLSD inputData)
lggBeamsColors lggBeamsColors::fromLLSD(const LLSD& inputData)
{
lggBeamsColors toReturn;
if(inputData.has("startHue")) toReturn.startHue = (F32)inputData["startHue"].asReal();
if(inputData.has("endHue")) toReturn.endHue = (F32)inputData["endHue"].asReal();
if(inputData.has("rotateSpeed")) toReturn.rotateSpeed = (F32)inputData["rotateSpeed"].asReal();
if (inputData.has("startHue"))
{
toReturn.mStartHue = (F32)inputData["startHue"].asReal();
}
if (inputData.has("endHue"))
{
toReturn.mEndHue = (F32)inputData["endHue"].asReal();
}
if (inputData.has("rotateSpeed"))
{
toReturn.mRotateSpeed = (F32)inputData["rotateSpeed"].asReal();
}
return toReturn;
}
LLSD lggBeamsColors::toLLSD()
{
LLSD out;
out["startHue"]=startHue;
out["endHue"]=endHue;
out["rotateSpeed"]=rotateSpeed;
out["startHue"] = mStartHue;
out["endHue"] = mEndHue;
out["rotateSpeed"] = mRotateSpeed;
return out;
}
std::string lggBeamsColors::toString()
{
return llformat("Start Hue %d\nEnd Hue is %d\nRotate Speed is %d", mStartHue, mEndHue, mRotateSpeed);
}
return llformat("Start Hue %d\nEnd Hue is %d\nRotate Speed is %d",
startHue,endHue,rotateSpeed
);
}
lggBeamsColors::lggBeamsColors(F32 istartHue, F32 iendHue, F32 irotateSpeed):
startHue(istartHue),endHue(iendHue),rotateSpeed(irotateSpeed)
lggBeamsColors::lggBeamsColors(F32 startHue, F32 endHue, F32 rotateSpeed) :
mStartHue(startHue),
mEndHue(endHue),
mRotateSpeed(rotateSpeed)
{
}
lggBeamsColors::lggBeamsColors():
startHue(0.0f),endHue(360.0f),rotateSpeed(1.0f)
mStartHue(0.0f),
mEndHue(360.0f),
mRotateSpeed(1.0f)
{
}
lggBeamsColors::~lggBeamsColors()
{
}

View File

@ -22,20 +22,17 @@
class lggBeamsColors
{
public:
lggBeamsColors(
F32 istartHue,
F32 iendHue,
F32 irotateSpeed);
lggBeamsColors(F32 startHue, F32 endHue, F32 rotateSpeed);
lggBeamsColors();
~lggBeamsColors();
F32 startHue;
F32 endHue;
F32 rotateSpeed;
public:
F32 mStartHue;
F32 mEndHue;
F32 mRotateSpeed;
LLSD toLLSD();
static lggBeamsColors fromLLSD(LLSD inputData);
static lggBeamsColors fromLLSD(const LLSD& inputData);
std::string toString();
// List sorted by name.