Bug Fixes:
* EXT-637 EXT-595
Dev work:
* EXT-694
QA:
* Be sure feature works on other locales
Known issues:
* If old Calling Card of person who presents in the friend list is removed - "Do you want to remove ..." dialog is shown, if old Calling Card of non-friend is removed it is removed in the old way without any alerts.
* It is possible to create 2 deep level subfolders under the Calling Cards/Friends/ subfolders. This should be disabled due to Accordion does not support tree hierarchy.
* If friendship is removed when agent is offline, Friend Card is not removed from Inventory.
master
Steven Bennetts 2009-08-28 22:58:17 +00:00
parent 51500f82e2
commit 0aa2bc4831
36 changed files with 848 additions and 161 deletions

View File

@ -1642,6 +1642,7 @@ LLMenuGL::LLMenuGL(const LLMenuGL::Params& p)
mHorizontalLayout( p.horizontal_layout ),
mScrollable(mHorizontalLayout ? FALSE : p.scrollable), // Scrolling is supported only for vertical layout
mMaxScrollableItems(p.max_scrollable_items),
mPreferredWidth(p.preferred_width),
mKeepFixedSize( p.keep_fixed_size ),
mLabel (p.label),
mLastMouseX(0),
@ -2025,6 +2026,9 @@ void LLMenuGL::arrange( void )
}
}
if (mPreferredWidth < U32_MAX)
width = llmin(mPreferredWidth, max_width);
if (mScrollable)
{
S32 max_items_height = max_height - spillover_item_height * 2;

View File

@ -383,6 +383,7 @@ public:
keep_fixed_size,
scrollable;
Optional<U32> max_scrollable_items;
Optional<U32> preferred_width;
Optional<LLUIColor> bg_color;
Optional<S32> shortcut_pad;
@ -396,7 +397,9 @@ public:
bg_color("bg_color", LLUIColorTable::instance().getColor( "MenuDefaultBgColor" )),
scrollable("scrollable", false),
max_scrollable_items("max_scrollable_items", U32_MAX),
preferred_width("preferred_width", U32_MAX),
shortcut_pad("shortcut_pad")
{
addSynonym(bg_visible, "opaque");
addSynonym(bg_color, "color");
@ -544,6 +547,7 @@ protected:
S32 mMouseVelX;
S32 mMouseVelY;
U32 mMaxScrollableItems;
U32 mPreferredWidth;
BOOL mHorizontalLayout;
BOOL mScrollable;
BOOL mKeepFixedSize;

View File

@ -213,6 +213,7 @@ set(viewer_SOURCE_FILES
llfolderview.cpp
llfolderviewitem.cpp
llfollowcam.cpp
llfriendcard.cpp
llgesturemgr.cpp
llgivemoney.cpp
llglsandbox.cpp
@ -668,6 +669,7 @@ set(viewer_HEADER_FILES
llfoldervieweventlistener.h
llfolderviewitem.h
llfollowcam.h
llfriendcard.h
llgesturemgr.h
llgivemoney.h
llgroupactions.h

View File

@ -42,7 +42,7 @@
#include "llagent.h"
#include "llappviewer.h" // for gLastVersionChannel
#include "llcallingcard.h" // for LLAvatarTracker
#include "llinventorymodel.h"
#include "llinventorymodel.h" // for gInventory.findCategoryUUIDForType
#include "llimview.h" // for gIMMgr
#include "llsidetray.h"
#include "llviewermessage.h" // for handle_lure
@ -229,8 +229,6 @@ bool LLAvatarActions::handleRemove(const LLSD& notification, const LLSD& respons
}
LLAvatarTracker::instance().terminateBuddy(id);
LLAvatarTracker::instance().notifyObservers();
gInventory.addChangedMask(LLInventoryObserver::LABEL | LLInventoryObserver::CALLING_CARD, LLUUID::null);
gInventory.notifyObservers();
break;
case 1: // NO

View File

@ -95,29 +95,8 @@ const F32 OFFLINE_SECONDS = FIND_FREQUENCY + 8.0f;
// static
LLAvatarTracker LLAvatarTracker::sInstance;
/*
class LLAvatarTrackerInventoryObserver : public LLInventoryObserver
{
public:
LLAvatarTrackerInventoryObserver(LLAvatarTracker* at) :
mAT(at) {}
virtual ~LLAvatarTrackerInventoryObserver() {}
virtual void changed(U32 mask);
protected:
LLAvatarTracker* mAT;
};
*/
/*
void LLAvatarTrackerInventoryObserver::changed(U32 mask)
{
// if there's a calling card change, just do it.
if((mask & LLInventoryObserver::CALLING_CARD) != 0)
{
mAT->inventoryChanged();
}
}
*/
///----------------------------------------------------------------------------
/// Class LLAvatarTracker
@ -329,7 +308,8 @@ void LLAvatarTracker::terminateBuddy(const LLUUID& id)
msg->nextBlock("ExBlock");
msg->addUUID("OtherID", id);
gAgent.sendReliableMessage();
mModifyMask |= LLFriendObserver::REMOVE;
addChangedMask(LLFriendObserver::REMOVE, id);
delete buddy;
}
@ -503,6 +483,18 @@ void LLAvatarTracker::notifyObservers()
(*it)->changed(mModifyMask);
}
mModifyMask = LLFriendObserver::NONE;
mChangedBuddyIDs.clear();
}
// store flag for change
// and id of object change applies to
void LLAvatarTracker::addChangedMask(U32 mask, const LLUUID& referent)
{
mModifyMask |= mask;
if (referent.notNull())
{
mChangedBuddyIDs.insert(referent);
}
}
void LLAvatarTracker::applyFunctor(LLRelationshipFunctor& f)
@ -706,7 +698,7 @@ void LLAvatarTracker::formFriendship(const LLUUID& id)
//visible online to each other.
buddy_info = new LLRelationship(LLRelationship::GRANT_ONLINE_STATUS,LLRelationship::GRANT_ONLINE_STATUS, false);
at.mBuddyInfo[id] = buddy_info;
at.mModifyMask |= LLFriendObserver::ADD;
at.addChangedMask(LLFriendObserver::ADD, id);
at.notifyObservers();
}
}
@ -722,7 +714,7 @@ void LLAvatarTracker::processTerminateFriendship(LLMessageSystem* msg, void**)
LLRelationship* buddy = get_ptr_in_map(at.mBuddyInfo, id);
if(!buddy) return;
at.mBuddyInfo.erase(id);
at.mModifyMask |= LLFriendObserver::REMOVE;
at.addChangedMask(LLFriendObserver::REMOVE, id);
delete buddy;
at.notifyObservers();
}

View File

@ -147,6 +147,17 @@ public:
void removeObserver(LLFriendObserver* observer);
void notifyObservers();
/**
* Stores flag for change and id of object change applies to
*
* This allows outsiders to tell the AvatarTracker if something has
* been changed 'under the hood',
* and next notification will have exact avatar IDs have been changed.
*/
void addChangedMask(U32 mask, const LLUUID& referent);
const std::set<LLUUID>& getChangedIDs() { return mChangedBuddyIDs; }
// Apply the functor to every buddy. Do not actually modify the
// buddy list in the functor or bad things will happen.
void applyFunctor(LLRelationshipFunctor& f);
@ -179,6 +190,9 @@ protected:
buddy_map_t mBuddyInfo;
typedef std::set<LLUUID> changed_buddy_t;
changed_buddy_t mChangedBuddyIDs;
typedef std::vector<LLFriendObserver*> observer_list_t;
observer_list_t mObservers;

View File

@ -60,6 +60,55 @@ static LLDefaultChildRegistry::Register<LLFavoritesBarCtrl> r("favorites_bar");
const S32 DROP_DOWN_MENU_WIDTH = 250;
/**
* Helper for LLFavoriteLandmarkButton and LLFavoriteLandmarkMenuItem.
* Performing requests for SLURL for given Landmark ID
*/
class LLSLURLGetter
{
public:
LLSLURLGetter()
: mLandmarkID(LLUUID::null)
, mSLURL("(Loading...)")
, mLoaded(false) {}
void setLandmarkID(const LLUUID& id) { mLandmarkID = id; }
const std::string& getSLURL()
{
if(!mLoaded)
requestSLURL();
return mSLURL;
}
private:
/**
* Requests landmark data from server.
*/
void requestSLURL()
{
if (mLandmarkID.isNull())
return;
LLVector3d g_pos;
if(LLLandmarkActions::getLandmarkGlobalPos(mLandmarkID, g_pos))
{
LLLandmarkActions::getSLURLfromPosGlobal(g_pos,
boost::bind(&LLSLURLGetter::landmarkNameCallback, this, _1), false);
}
}
void landmarkNameCallback(const std::string& name)
{
mSLURL = name;
mLoaded = true;
}
LLUUID mLandmarkID;
std::string mSLURL;
bool mLoaded;
};
/**
* This class is needed to override LLButton default handleToolTip function and
* show SLURL as button tooltip.
@ -71,9 +120,6 @@ class LLFavoriteLandmarkButton : public LLButton
{
public:
/**
* Requests landmark data from server and shows landmark SLURL as tooltip.
*/
BOOL handleToolTip(S32 x, S32 y, std::string& msg, LLRect* sticky_rect)
{
if(LLUI::sShowXUINames)
@ -81,48 +127,53 @@ public:
return LLButton::handleToolTip(x, y, msg, sticky_rect);
}
if(!mLoaded)
{
LLVector3d g_pos;
if(LLLandmarkActions::getLandmarkGlobalPos(mLandmarkID, g_pos))
{
LLLandmarkActions::getSLURLfromPosGlobal(g_pos,
boost::bind(&LLFavoriteLandmarkButton::landmarkNameCallback, this, _1), false);
}
}
msg = mSLURL;
msg = mUrlGetter.getSLURL();
return TRUE;
}
void landmarkNameCallback(const std::string& name)
{
mSLURL = name;
mLoaded = true;
}
void setLandmarkID(const LLUUID& id){ mLandmarkID = id; }
void setLandmarkID(const LLUUID& id){ mUrlGetter.setLandmarkID(id); }
protected:
LLFavoriteLandmarkButton(const LLButton::Params& p)
: LLButton(p)
, mLandmarkID(LLUUID::null)
, mSLURL("(Loading...)")
, mLoaded(false)
{
static std::string loading_tooltip = LLTrans::getString("favorite_landmark_loading_tooltip");
mSLURL = loading_tooltip;
}
LLFavoriteLandmarkButton(const LLButton::Params& p) : LLButton(p) {}
friend class LLUICtrlFactory;
private:
LLUUID mLandmarkID;
std::string mSLURL;
bool mLoaded;
LLSLURLGetter mUrlGetter;
};
/**
* This class is needed to override LLMenuItemCallGL default handleToolTip function and
* show SLURL as button tooltip.
* *NOTE: dzaporozhan: This is a workaround. We could set tooltips for buttons
* in showDropDownMenu function but landmark data is not available when Favorites Bar is
* created. Thats why we are requesting landmark data after
*/
class LLFavoriteLandmarkMenuItem : public LLMenuItemCallGL
{
public:
BOOL handleToolTip(S32 x, S32 y, std::string& msg, LLRect* sticky_rect)
{
if(LLUI::sShowXUINames)
{
return LLMenuItemCallGL::handleToolTip(x, y, msg, sticky_rect);
}
msg = mUrlGetter.getSLURL();
return TRUE;
}
void setLandmarkID(const LLUUID& id){ mUrlGetter.setLandmarkID(id); }
protected:
LLFavoriteLandmarkMenuItem(const LLMenuItemCallGL::Params& p) : LLMenuItemCallGL(p) {}
friend class LLUICtrlFactory;
private:
LLSLURLGetter mUrlGetter;
};
// updateButtons's helper
struct LLFavoritesSort
{
@ -483,6 +534,7 @@ void LLFavoritesBarCtrl::showDropDownMenu()
menu_p.visible(false);
menu_p.scrollable(true);
menu_p.max_scrollable_items = 10;
menu_p.preferred_width = DROP_DOWN_MENU_WIDTH;
LLToggleableMenu* menu = LLUICtrlFactory::create<LLToggleableMenu>(menu_p);
@ -554,8 +606,10 @@ void LLFavoritesBarCtrl::showDropDownMenu()
item_params.label(item_name);
item_params.on_click.function(boost::bind(&LLFavoritesBarCtrl::onButtonClick, this, item->getUUID()));
LLMenuItemCallGL *menu_item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
LLFavoriteLandmarkMenuItem *menu_item = LLUICtrlFactory::create<LLFavoriteLandmarkMenuItem>(item_params);
menu_item->setRightMouseDownCallback(boost::bind(&LLFavoritesBarCtrl::onButtonRightClick, this,item->getUUID(),_1,_2,_3,_4));
menu_item->setLandmarkID(item->getUUID());
// Check whether item name wider than menu
if (menu_item->getNominalWidth() > max_width)
{
@ -583,7 +637,8 @@ void LLFavoritesBarCtrl::showDropDownMenu()
menu->setButtonRect(mChevronRect, this);
LLMenuGL::showPopup(this, menu, getRect().getWidth() - widest_item, 0);
LLMenuGL::showPopup(this, menu, getRect().getWidth() - max_width, 0);
}
}

View File

@ -54,7 +54,6 @@
#include "llagent.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llfloaterinventory.h"
#include "llfloaterreg.h"
#include "lllineeditor.h"
#include "lltexturectrl.h"

View File

@ -231,6 +231,8 @@ void LLFolderViewItem::refreshFromListener()
// *TODO: to be removed when database supports multi language. This is a
// temporary attempt to display the inventory folder in the user locale.
// mantipov: *NOTE: be sure this code is synchronized with LLFriendCardsManager::findChildFolderUUID
// it uses the same way to find localized string
if (LLAssetType::lookupIsProtectedCategoryType(preferred_type))
{
LLTrans::findString(mLabel, "InvFolder " + mLabel);

View File

@ -0,0 +1,425 @@
/**
* @file llfriendcard.cpp
* @brief Implementation of classes to process Friends Cards
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llinventory.h"
#include "lltrans.h"
#include "llfriendcard.h"
#include "llcallingcard.h" // for LLAvatarTracker
#include "llviewerinventory.h"
#include "llinventorymodel.h"
// Constants;
static const std::string INVENTORY_STRING_FRIENDS_SUBFOLDER = "Friends";
static const std::string INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER = "All";
// helper functions
/*
mantipov *NOTE: unable to use
LLTrans::getString("InvFolder Friends"); or
LLTrans::getString("InvFolder FriendsAll");
in next two functions to set localized folders' names because of there is a hack in the
LLFolderViewItem::refreshFromListener() method for protected asset types.
So, localized names will be got from the strings with "InvFolder LABEL_NAME" in the strings.xml
*/
inline const std::string& get_friend_folder_name()
{
return INVENTORY_STRING_FRIENDS_SUBFOLDER;
}
inline const std::string& get_friend_all_subfolder_name()
{
return INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER;
}
void move_from_to_arrays(LLInventoryModel::cat_array_t& from, LLInventoryModel::cat_array_t& to)
{
while (from.count() > 0)
{
to.put(from.get(0));
from.remove(0);
}
}
const LLUUID& get_folder_uuid(const LLUUID& parentFolderUUID, LLInventoryCollectFunctor& matchFunctor)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
gInventory.collectDescendentsIf(parentFolderUUID, cats, items,
LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
if (cats.count() == 1)
{
return cats.get(0)->getUUID();
}
return LLUUID::null;
}
// LLFriendCardsManager Constructor / Destructor
LLFriendCardsManager::LLFriendCardsManager()
{
LLAvatarTracker::instance().addObserver(this);
}
LLFriendCardsManager::~LLFriendCardsManager()
{
LLAvatarTracker::instance().removeObserver(this);
}
void LLFriendCardsManager::putAvatarData(const LLUUID& avatarID)
{
llinfos << "Store avatar data, avatarID: " << avatarID << llendl;
std::pair< avatar_uuid_set_t::iterator, bool > pr;
pr = mBuddyIDSet.insert(avatarID);
if (pr.second == false)
{
llwarns << "Trying to add avatar UUID for the stored avatar: "
<< avatarID
<< llendl;
}
}
const LLUUID LLFriendCardsManager::extractAvatarID(const LLUUID& avatarID)
{
LLUUID rv;
avatar_uuid_set_t::iterator it = mBuddyIDSet.find(avatarID);
if (mBuddyIDSet.end() == it)
{
llwarns << "Call method for non-existent avatar name in the map: " << avatarID << llendl;
}
else
{
rv = (*it);
mBuddyIDSet.erase(it);
}
return rv;
}
// be sure LLInventoryModel::buildParentChildMap() has been called before it.
// and this method must be called before any actions with friend list
void LLFriendCardsManager::ensureFriendFoldersExist()
{
LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
if (friendFolderUUID.isNull())
{
friendFolderUUID = gInventory.createNewCategory(callingCardsFolderID,
LLAssetType::AT_CALLINGCARD, get_friend_folder_name());
}
LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl();
if (friendAllSubfolderUUID.isNull())
{
friendAllSubfolderUUID = gInventory.createNewCategory(friendFolderUUID,
LLAssetType::AT_CALLINGCARD, get_friend_all_subfolder_name());
}
}
bool LLFriendCardsManager::isItemInAnyFriendsList(const LLViewerInventoryItem* item)
{
if (item->getType() != LLAssetType::AT_CALLINGCARD)
return false;
LLInventoryModel::item_array_t items;
findMatchedFriendCards(item->getCreatorUUID(), items);
return items.count() > 0;
}
bool LLFriendCardsManager::isCategoryInFriendFolder(const LLViewerInventoryCategory* cat) const
{
if (NULL == cat)
return false;
return TRUE == gInventory.isObjectDescendentOf(cat->getUUID(), findFriendFolderUUIDImpl());
}
void LLFriendCardsManager::syncFriendsFolder()
{
//lets create "Friends" and "Friends/All" in the Inventory "Calling Cards" if they are absent
LLFriendCardsManager::instance().ensureFriendFoldersExist();
LLAvatarTracker::buddy_map_t all_buddies;
LLAvatarTracker::instance().copyBuddyList(all_buddies);
// 1. Remove Friend Cards for non-friends
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(findFriendAllSubfolderUUIDImpl(), cats, items, LLInventoryModel::EXCLUDE_TRASH);
LLInventoryModel::item_array_t::const_iterator it;
for (it = items.begin(); it != items.end(); ++it)
{
lldebugs << "Check if buddy is in list: " << (*it)->getName() << " " << (*it)->getCreatorUUID() << llendl;
if (NULL == get_ptr_in_map(all_buddies, (*it)->getCreatorUUID()))
{
lldebugs << "NONEXISTS, so remove it" << llendl;
removeFriendCardFromInventory((*it)->getCreatorUUID());
}
}
// 2. Add missing Friend Cards for friends
LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
llinfos << "try to build friends, count: " << all_buddies.size() << llendl;
for(; buddy_it != all_buddies.end(); ++buddy_it)
{
const LLUUID& buddy_id = (*buddy_it).first;
addFriendCardToInventory(buddy_id);
}
}
void LLFriendCardsManager::collectFriendsLists(folderid_buddies_map_t& folderBuddiesMap) const
{
folderBuddiesMap.clear();
LLInventoryModel::cat_array_t* listFolders;
LLInventoryModel::item_array_t* items;
// get folders in the Friend folder. Items should be NULL due to Cards should be in lists.
gInventory.getDirectDescendentsOf(findFriendFolderUUIDImpl(), listFolders, items);
if (NULL == listFolders)
return;
LLInventoryModel::cat_array_t::const_iterator itCats; // to iterate Friend Lists (categories)
LLInventoryModel::item_array_t::const_iterator itBuddy; // to iterate Buddies in each List
LLInventoryModel::cat_array_t* fakeCatsArg;
for (itCats = listFolders->begin(); itCats != listFolders->end(); ++itCats)
{
if (items)
items->clear();
// *HACK: Only Friends/All content will be shown for now
// *TODO: Remove this hack, implement sorting if it will be needded by spec.
if ((*itCats)->getUUID() != findFriendAllSubfolderUUIDImpl())
continue;
gInventory.getDirectDescendentsOf((*itCats)->getUUID(), fakeCatsArg, items);
if (NULL == items)
continue;
std::vector<LLUUID> buddyUUIDs;
for (itBuddy = items->begin(); itBuddy != items->end(); ++itBuddy)
{
buddyUUIDs.push_back((*itBuddy)->getCreatorUUID());
}
folderBuddiesMap.insert(make_pair((*itCats)->getUUID(), buddyUUIDs));
}
}
/************************************************************************/
/* Private Methods */
/************************************************************************/
const LLUUID& LLFriendCardsManager::findFriendFolderUUIDImpl() const
{
LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
std::string friendFolderName = get_friend_folder_name();
return findChildFolderUUID(callingCardsFolderID, friendFolderName);
}
const LLUUID& LLFriendCardsManager::findFriendAllSubfolderUUIDImpl() const
{
LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
std::string friendAllSubfolderName = get_friend_all_subfolder_name();
return findChildFolderUUID(friendFolderUUID, friendAllSubfolderName);
}
const LLUUID& LLFriendCardsManager::findChildFolderUUID(const LLUUID& parentFolderUUID, const std::string& folderLabel) const
{
// mantipov *HACK: get localaized name in the same way like in the LLFolderViewItem::refreshFromListener() method.
// be sure these both methods are synchronized.
// see also get_friend_folder_name() and get_friend_all_subfolder_name() functions
std::string localizedName = LLTrans::getString("InvFolder " + folderLabel);
LLNameCategoryCollector matchFolderFunctor(localizedName);
return get_folder_uuid(parentFolderUUID, matchFolderFunctor);
}
const LLUUID& LLFriendCardsManager::findFriendCardInventoryUUIDImpl(const LLUUID& avatarID)
{
LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl();
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
LLInventoryModel::item_array_t::const_iterator it;
// it is not necessary to check friendAllSubfolderUUID against NULL. It will be processed by collectDescendents
gInventory.collectDescendents(friendAllSubfolderUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH);
for (it = items.begin(); it != items.end(); ++it)
{
if ((*it)->getCreatorUUID() == avatarID)
return (*it)->getUUID();
}
return LLUUID::null;
}
void LLFriendCardsManager::findMatchedFriendCards(const LLUUID& avatarID, LLInventoryModel::item_array_t& items) const
{
LLInventoryModel::cat_array_t cats;
LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
LLParticularBuddyCollector matchFunctor(avatarID);
LLViewerInventoryCategory* friendFolder = gInventory.getCategory(friendFolderUUID);
LLInventoryModel::cat_array_t subFolders;
subFolders.push_back(friendFolder);
while (subFolders.count() > 0)
{
LLViewerInventoryCategory* cat = subFolders.get(0);
subFolders.remove(0);
gInventory.collectDescendentsIf(cat->getUUID(), cats, items,
LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
move_from_to_arrays(cats, subFolders);
}
}
class CreateFriendCardCallback : public LLInventoryCallback
{
public:
void fire(const LLUUID& inv_item_id)
{
LLViewerInventoryItem* item = gInventory.getItem(inv_item_id);
if (item)
LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID());
}
};
bool LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID)
{
LLInventoryModel* invModel = &gInventory;
bool shouldBeAdded = true;
std::string name;
gCacheName->getFullName(avatarID, name);
lldebugs << "Processing buddy name: " << name
<< ", id: " << avatarID
<< llendl;
if (shouldBeAdded && findFriendCardInventoryUUIDImpl(avatarID).notNull())
{
shouldBeAdded = false;
lldebugs << "is found in Inventory: " << name << llendl;
}
if (shouldBeAdded && isAvatarDataStored(avatarID))
{
shouldBeAdded = false;
lldebugs << "is found in sentRequests: " << name << llendl;
}
LLUUID friendListFolderID = findFriendAllSubfolderUUIDImpl();
if (shouldBeAdded && !invModel->isCategoryComplete(friendListFolderID))
{
shouldBeAdded = false;
}
if (shouldBeAdded)
{
putAvatarData(avatarID);
lldebugs << "Sent create_inventory_item for " << avatarID << ", " << name << llendl;
// TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not
LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback();
create_inventory_callingcard(avatarID, friendListFolderID, cb);
}
return shouldBeAdded;
}
void LLFriendCardsManager::removeFriendCardFromInventory(const LLUUID& avatarID)
{
LLInventoryModel::item_array_t items;
findMatchedFriendCards(avatarID, items);
LLInventoryModel::item_array_t::const_iterator it;
for (it = items.begin(); it != items.end(); ++ it)
{
gInventory.removeItem((*it)->getUUID());
}
}
void LLFriendCardsManager::onFriendListUpdate(U32 changed_mask)
{
LLAvatarTracker& at = LLAvatarTracker::instance();
switch(changed_mask) {
case LLFriendObserver::ADD:
{
const std::set<LLUUID>& changed_items = at.getChangedIDs();
std::set<LLUUID>::const_iterator id_it = changed_items.begin();
std::set<LLUUID>::const_iterator id_end = changed_items.end();
for (;id_it != id_end; ++id_it)
{
LLFriendCardsManager::instance().addFriendCardToInventory(*id_it);
}
}
break;
case LLFriendObserver::REMOVE:
{
const std::set<LLUUID>& changed_items = at.getChangedIDs();
std::set<LLUUID>::const_iterator id_it = changed_items.begin();
std::set<LLUUID>::const_iterator id_end = changed_items.end();
for (;id_it != id_end; ++id_it)
{
LLFriendCardsManager::instance().removeFriendCardFromInventory(*id_it);
}
}
default:;
}
}
// EOF

View File

@ -0,0 +1,143 @@
/**
* @file llfriendcard.h
* @brief Definition of classes to process Friends Cards
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLFRIENDCARD_H
#define LL_LLFRIENDCARD_H
#include "llcallingcard.h"
#include "llinventorymodel.h" // for LLInventoryModel::item_array_t
class LLViewerInventoryItem;
class LLFriendCardsManager
: public LLSingleton<LLFriendCardsManager>
, public LLFriendObserver
{
LOG_CLASS(LLFriendCardsManager);
friend class LLSingleton<LLFriendCardsManager>;
friend class CreateFriendCardCallback;
public:
typedef std::map<LLUUID, std::vector<LLUUID> > folderid_buddies_map_t;
// LLFriendObserver implementation
void changed(U32 mask)
{
onFriendListUpdate(mask);
}
/**
* Ensures that all necessary folders are created in Inventory.
*
* For now it processes Calling Card, Calling Card/Friends & Calling Card/Friends/All folders
*/
void ensureFriendFoldersExist();
/**
* Determines if specified Inventory Calling Card exists in any of lists
* in the Calling Card/Friends/ folder (Default, or Custom)
*/
bool isItemInAnyFriendsList(const LLViewerInventoryItem* item);
/**
* Checks is the specified category is in the Calling Card/Friends folder
*/
bool isCategoryInFriendFolder(const LLViewerInventoryCategory* cat) const;
/**
* Synchronizes content of the Calling Card/Friends/All Global Inventory folder with Agent's Friend List
*/
void syncFriendsFolder();
/*!
* \brief
* Collects folders' IDs with the buddies' IDs in the Inventory Calling Card/Friends folder.
*
* \param folderBuddiesMap
* map into collected data will be put. It will be cleared before adding new data.
*
* Each item in the out map is a pair where first is an LLViewerInventoryCategory UUID,
* second is a vector with UUID of Avatars from this folder.
*
*/
void collectFriendsLists(folderid_buddies_map_t& folderBuddiesMap) const;
private:
LLFriendCardsManager();
~LLFriendCardsManager();
/**
* Stores buddy id to avoid sent create_inventory_callingcard several time for the same Avatar
*/
void putAvatarData(const LLUUID& avatarID);
/**
* Extracts buddy id of Created Friend Card
*/
const LLUUID extractAvatarID(const LLUUID& avatarID);
bool isAvatarDataStored(const LLUUID& avatarID) const
{
return (mBuddyIDSet.end() != mBuddyIDSet.find(avatarID));
}
const LLUUID& findChildFolderUUID(const LLUUID& parentFolderUUID, const std::string& folderLabel) const;
const LLUUID& findFriendFolderUUIDImpl() const;
const LLUUID& findFriendAllSubfolderUUIDImpl() const;
const LLUUID& findFriendCardInventoryUUIDImpl(const LLUUID& avatarID);
void findMatchedFriendCards(const LLUUID& avatarID, LLInventoryModel::item_array_t& items) const;
/**
* Adds avatar specified by its UUID into the Calling Card/Friends/All Global Inventory folder
*/
bool addFriendCardToInventory(const LLUUID& avatarID);
/**
* Removes an avatar specified by its UUID from the Calling Card/Friends/All Global Inventory folder
* and from the all Custom Folders
*/
void removeFriendCardFromInventory(const LLUUID& avatarID);
void onFriendListUpdate(U32 changed_mask);
private:
typedef std::set<LLUUID> avatar_uuid_set_t;
avatar_uuid_set_t mBuddyIDSet;
};
#endif // LL_LLFRIENDCARD_H

View File

@ -58,6 +58,7 @@
#include "llfloaterworldmap.h"
#include "llfocusmgr.h"
#include "llfolderview.h"
#include "llfriendcard.h"
#include "llavataractions.h"
#include "llgesturemgr.h"
#include "lliconctrl.h"
@ -162,10 +163,26 @@ std::string ICON_NAME[ICON_NAME_COUNT] =
BOOL gAddToOutfit = FALSE;
// +=================================================+
// | LLInventoryPanelObserver |
// +=================================================+
void LLInventoryPanelObserver::changed(U32 mask)
{
mIP->modelChanged(mask);
}
// +=================================================+
// | LLInvFVBridge |
// +=================================================+
LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
mUUID(uuid), mInvType(LLInventoryType::IT_NONE)
{
mInventoryPanel = inventory->getHandle();
}
const std::string& LLInvFVBridge::getName() const
{
LLInventoryObject* obj = getInventoryObject();
@ -2302,7 +2319,11 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
else if(isAgentInventory()) // do not allow creating in library
{
mItems.push_back(std::string("New Folder"));
LLViewerInventoryCategory *cat = getCategory();
// Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694.
if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat))
mItems.push_back(std::string("New Folder"));
mItems.push_back(std::string("New Script"));
mItems.push_back(std::string("New Note"));
mItems.push_back(std::string("New Gesture"));
@ -2310,7 +2331,6 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
mItems.push_back(std::string("New Body Parts"));
mItems.push_back(std::string("Change Type"));
LLViewerInventoryCategory *cat = getCategory();
if (cat && LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType()))
{
mDisabledItems.push_back(std::string("Change Type"));
@ -2879,6 +2899,16 @@ void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
// | LLLandmarkBridge |
// +=================================================+
LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) :
LLItemBridge(inventory, uuid)
{
mVisited = FALSE;
if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED)
{
mVisited = TRUE;
}
}
LLUIImagePtr LLLandmarkBridge::getIcon() const
{
return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
@ -3216,6 +3246,18 @@ BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
return rv;
}
BOOL LLCallingCardBridge::removeItem()
{
if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem()))
{
LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID());
return FALSE;
}
else
{
return LLItemBridge::removeItem();
}
}
// +=================================================+
// | LLNotecardBridge |
// +=================================================+
@ -3450,6 +3492,14 @@ void LLAnimationBridge::openItem()
// static
LLUUID LLObjectBridge::sContextMenuItemID;
LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) :
LLItemBridge(inventory, uuid), mInvType(type)
{
mAttachPt = (flags & 0xff); // low bye of inventory flags
mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE;
}
BOOL LLObjectBridge::isItemRemovable()
{
LLVOAvatarSelf* avatar = gAgent.getAvatarObject();

View File

@ -38,9 +38,10 @@
#include "llviewercontrol.h"
#include "llcallingcard.h"
#include "llinventorymodel.h"
#include "llfloaterinventory.h"
#include "llfoldervieweventlistener.h"
class LLInventoryPanel;
enum EInventoryIcon
{
TEXTURE_ICON_NAME,
@ -114,7 +115,7 @@ class LLInventoryPanelObserver : public LLInventoryObserver
public:
LLInventoryPanelObserver(LLInventoryPanel* ip) : mIP(ip) {}
virtual ~LLInventoryPanelObserver() {}
virtual void changed(U32 mask) { mIP->modelChanged(mask); }
virtual void changed(U32 mask);
protected:
LLInventoryPanel* mIP;
};
@ -191,11 +192,7 @@ public:
virtual void clearDisplayName() {}
protected:
LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
mUUID(uuid), mInvType(LLInventoryType::IT_NONE)
{
mInventoryPanel = inventory->getHandle();
}
LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid);
LLInventoryObject* getInventoryObject() const;
LLInventoryModel* getInventoryModel() const;
@ -395,15 +392,7 @@ public:
virtual void openItem();
protected:
LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags = 0x00) :
LLItemBridge(inventory, uuid)
{
mVisited = FALSE;
if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED)
{
mVisited = TRUE;
}
}
LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags = 0x00);
protected:
BOOL mVisited;
@ -438,6 +427,7 @@ public:
EDragAndDropType cargo_type,
void* cargo_data);
void refreshFolderViewItem();
BOOL removeItem();
protected:
LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid );
@ -515,13 +505,7 @@ public:
LLInventoryObject* getObject() const;
protected:
LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) :
LLItemBridge(inventory, uuid), mInvType(type)
{
mAttachPt = (flags & 0xff); // low bye of inventory flags
mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE;
}
LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags);
protected:
static LLUUID sContextMenuItemID; // Only valid while the context menu is open.
@ -788,6 +772,7 @@ void wear_inventory_item_on_avatar(LLInventoryItem* item);
void wear_outfit_by_name(const std::string& name);
void wear_inventory_category(LLInventoryCategory* category, bool copy, bool append);
class LLViewerJointAttachment;
void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment);
// Move items from an in-world object's "Contents" folder to a specified

View File

@ -50,7 +50,6 @@
#include "llfloaterdirectory.h"
#include "llfloaterworldmap.h"
#include "llgivemoney.h"
#include "llfloaterinventory.h"
#include "lllineeditor.h"
#include "llnotify.h"
#include "llstatusbar.h"

View File

@ -38,6 +38,7 @@
#include "lllandmark.h"
#include "llfloaterworldmap.h"
#include "llfloaterinventory.h"
#include "llfoldervieweventlistener.h"
#include "lllandmarklist.h"
#include "llsidetray.h"

View File

@ -33,10 +33,13 @@
#ifndef LL_LLPANELLANDMARKS_H
#define LL_LLPANELLANDMARKS_H
#include "llfloaterinventory.h"
#include "llinventorymodel.h"
#include "llpanelplacestab.h"
class LLFolderViewItem;
class LLInventoryPanel;
class LLSaveFolderState;
class LLLandmarksPanel : public LLPanelPlacesTab
{
public:

View File

@ -47,6 +47,7 @@
#include "llcallingcard.h" // for LLAvatarTracker
#include "llfloateravatarpicker.h"
//#include "llfloaterminiinspector.h"
#include "llfriendcard.h"
#include "llavataractions.h"
#include "llgroupactions.h"
#include "llgrouplist.h"
@ -302,7 +303,7 @@ LLPanelPeople::LLPanelPeople()
mFilterEditor(NULL),
mTabContainer(NULL),
mOnlineFriendList(NULL),
mOfflineFriendList(NULL),
mAllFriendList(NULL),
mNearbyList(NULL),
mRecentList(NULL)
{
@ -337,7 +338,7 @@ BOOL LLPanelPeople::postBuild()
mTabContainer->setCommitCallback(boost::bind(&LLPanelPeople::onTabSelected, this, _2));
mOnlineFriendList = getChild<LLPanel>(FRIENDS_TAB_NAME)->getChild<LLAvatarList>("avatars_online");
mOfflineFriendList = getChild<LLPanel>(FRIENDS_TAB_NAME)->getChild<LLAvatarList>("avatars_offline");
mAllFriendList = getChild<LLPanel>(FRIENDS_TAB_NAME)->getChild<LLAvatarList>("avatars_all");
mNearbyList = getChild<LLPanel>(NEARBY_TAB_NAME)->getChild<LLAvatarList>("avatar_list");
@ -354,11 +355,11 @@ BOOL LLPanelPeople::postBuild()
friends_panel->childSetAction("del_btn", boost::bind(&LLPanelPeople::onDeleteFriendButtonClicked, this));
mOnlineFriendList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mOnlineFriendList));
mOfflineFriendList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mOfflineFriendList));
mAllFriendList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mAllFriendList));
mNearbyList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mNearbyList));
mRecentList->setDoubleClickCallback(boost::bind(&LLPanelPeople::onAvatarListDoubleClicked, this, mRecentList));
mOnlineFriendList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mOnlineFriendList));
mOfflineFriendList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mOfflineFriendList));
mAllFriendList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mAllFriendList));
mNearbyList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mNearbyList));
mRecentList->setCommitCallback(boost::bind(&LLPanelPeople::onAvatarListCommitted, this, mRecentList));
@ -427,17 +428,25 @@ bool LLPanelPeople::updateFriendList(U32 changed_mask)
// *TODO: it's suboptimal to rebuild the whole lists on online status change.
// save them to the online and offline friends vectors
// save them to the online and all friends vectors
mOnlineFriendVec.clear();
mOfflineFriendVec.clear();
mAllFriendVec.clear();
LLFriendCardsManager::folderid_buddies_map_t listMap;
// *NOTE: For now collectFriendsLists returns data only for Friends/All folder. EXT-694.
LLFriendCardsManager::instance().collectFriendsLists(listMap);
if (listMap.size() > 0)
{
mAllFriendVec = listMap.begin()->second;
}
LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
for (; buddy_it != all_buddies.end(); ++buddy_it)
{
LLUUID buddy_id = buddy_it->first;
if (av_tracker.isBuddyOnline(buddy_id))
mOnlineFriendVec.push_back(buddy_id);
else
mOfflineFriendVec.push_back(buddy_id);
}
return filterFriendList();
@ -477,19 +486,19 @@ bool LLPanelPeople::updateGroupList()
bool LLPanelPeople::filterFriendList()
{
if (!mOnlineFriendList || !mOfflineFriendList)
if (!mOnlineFriendList || !mAllFriendList)
return true; // there's no point in further updates
// We must always update Friends list to clear the latest removed friend.
bool have_names =
mOnlineFriendList->update(mOnlineFriendVec, mFilterSubString) &
mOfflineFriendList->update(mOfflineFriendVec, mFilterSubString);
mAllFriendList->update(mAllFriendVec, mFilterSubString);
if (mOnlineFriendVec.size() == 0)
mOnlineFriendList->setCommentText(getString("no_friends_online"));
if (mOfflineFriendVec.size() == 0)
mOfflineFriendList->setCommentText(getString("no_friends_offline"));
if (mAllFriendVec.size() == 0)
mAllFriendList->setCommentText(getString("no_friends"));
return have_names;
}
@ -615,7 +624,7 @@ LLUUID LLPanelPeople::getCurrentItemID() const
if ((cur_online_friend = mOnlineFriendList->getCurrentID()).notNull())
return cur_online_friend;
return mOfflineFriendList->getCurrentID();
return mAllFriendList->getCurrentID();
}
if (cur_tab == NEARBY_TAB_NAME)
@ -720,12 +729,12 @@ void LLPanelPeople::onAvatarListDoubleClicked(LLAvatarList* list)
void LLPanelPeople::onAvatarListCommitted(LLAvatarList* list)
{
// Make sure only one of the friends lists (online/offline) has selection.
// Make sure only one of the friends lists (online/all) has selection.
if (getActiveTabName() == FRIENDS_TAB_NAME)
{
if (list == mOnlineFriendList)
mOfflineFriendList->deselectAllItems(TRUE);
else if (list == mOfflineFriendList)
mAllFriendList->deselectAllItems(TRUE);
else if (list == mAllFriendList)
mOnlineFriendList->deselectAllItems(TRUE);
else
llassert(0 && "commit on unknown friends list");

View File

@ -116,7 +116,7 @@ private:
LLFilterEditor* mFilterEditor;
LLTabContainer* mTabContainer;
LLAvatarList* mOnlineFriendList;
LLAvatarList* mOfflineFriendList;
LLAvatarList* mAllFriendList;
LLAvatarList* mNearbyList;
LLAvatarList* mRecentList;
LLGroupList* mGroupList;
@ -142,7 +142,7 @@ private:
typedef std::vector<LLUUID> uuid_vector_t;
uuid_vector_t mNearbyVec;
uuid_vector_t mOnlineFriendVec;
uuid_vector_t mOfflineFriendVec;
uuid_vector_t mAllFriendVec;
uuid_vector_t mRecentVec;
};

View File

@ -32,6 +32,7 @@
#include "llviewerprecompiledheaders.h"
#include "llassettype.h"
#include "llwindow.h"
#include "lllandmark.h"
@ -51,6 +52,7 @@
#include "llpanelteleporthistory.h"
#include "llsidetray.h"
#include "lltoggleablemenu.h"
#include "llviewerinventory.h"
#include "llviewermenu.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"

View File

@ -51,7 +51,6 @@
#include "llagent.h"
#include "llvoavatarself.h"
#include "llselectmgr.h"
#include "llfloaterinventory.h"
#include "llviewerinventory.h"
#include "llviewerwindow.h"
#include "lltrans.h"

View File

@ -36,7 +36,6 @@
#include "llbutton.h"
#include "llresmgr.h"
#include "llinventory.h"
#include "llfloaterinventory.h"
#include "llvoavatarself.h"
#include "llagent.h" // gAgent
#include "llkeyframemotion.h"

View File

@ -36,7 +36,6 @@
#include "llagent.h" // gAgent
#include "llbutton.h"
#include "llinventory.h"
#include "llfloaterinventory.h"
#include "lllineeditor.h"
#include "llpreviewsound.h"
#include "llresmgr.h"

View File

@ -32,6 +32,8 @@
#include "llviewerprecompiledheaders.h"
#include "llwindow.h"
#include "llpreviewtexture.h"
#include "llagent.h"
@ -39,7 +41,6 @@
#include "llfilepicker.h"
#include "llfloaterreg.h"
#include "llimagetga.h"
#include "llfloaterinventory.h"
#include "llinventory.h"
#include "llresmgr.h"
#include "lltrans.h"

View File

@ -642,20 +642,18 @@ LLPanel* LLSideTray::showPanel (const std::string& panel_name, const LLSD& para
return NULL;
}
// *TODO: Eliminate magic constants.
static const S32 fake_offset = 132;
static const S32 fake_top_offset = 18;
void LLSideTray::resetPanelRect ()
{
LLNavigationBar* nav_bar = LLNavigationBar::getInstance();
LLRect nav_rect = nav_bar->getRect();
const LLRect& parent_rect = gViewerWindow->getRootView()->getRect();
static LLSideTray::Params sidetray_params(LLUICtrlFactory::getDefaultParams<LLSideTray>());
S32 panel_width = sidetray_params.default_button_width+sidetray_params.default_button_margin;
if(!mCollapsed)
panel_width+=mMaxBarWidth;
S32 panel_width = sidetray_params.default_button_width;
panel_width += mCollapsed ? sidetray_params.default_button_margin : mMaxBarWidth;
S32 panel_height = parent_rect.getHeight()-fake_top_offset;
@ -671,9 +669,8 @@ void LLSideTray::setPanelRect ()
const LLRect& parent_rect = gViewerWindow->getRootView()->getRect();
S32 panel_width = sidetray_params.default_button_width+sidetray_params.default_button_margin;
if(!mCollapsed)
panel_width+=mMaxBarWidth;
S32 panel_width = sidetray_params.default_button_width;
panel_width += mCollapsed ? sidetray_params.default_button_margin : mMaxBarWidth;
S32 panel_height = parent_rect.getHeight()-fake_top_offset - nav_rect.getHeight();
S32 panel_top = parent_rect.mTop-fake_top_offset - nav_rect.getHeight();

View File

@ -77,6 +77,7 @@
#include "llviewercontrol.h"
#include "llvfs.h"
#include "llxorcipher.h" // saved password, MAC address
#include "llwindow.h"
#include "imageids.h"
#include "message.h"
#include "v3math.h"
@ -111,7 +112,7 @@
#include "llimagebmp.h"
#include "llinventorybridge.h"
#include "llinventorymodel.h"
#include "llfloaterinventory.h"
#include "llfriendcard.h"
#include "llkeyboard.h"
#include "llloginhandler.h" // gLoginHandler, SLURL support
#include "llpanellogin.h"
@ -2142,10 +2143,15 @@ bool idle_startup()
}
// This method MUST be called before gInventory.findCategoryUUIDForType because of
// gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
gInventory.buildParentChildMap();
//all categories loaded. lets create "My Favorites" category
gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE,true);
gInventory.buildParentChildMap();
// lets create "Friends" and "Friends/All" in the Inventory "Calling Cards" and fill it with buddies
LLFriendCardsManager::instance().syncFriendsFolder();
llinfos << "Setting Inventory changed mask and notifying observers" << llendl;
gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null);

View File

@ -46,7 +46,6 @@
#include "llfloaterregioninfo.h"
#include "llfloaterscriptdebug.h"
#include "llhudicon.h"
#include "llfloaterinventory.h"
#include "llnavigationbar.h"
#include "llkeyboard.h"
#include "lllineeditor.h"
@ -224,7 +223,7 @@ void LLStatusBar::draw()
LLPanel::draw();
}
BOOL LLStatusBar::handleRightMouseUp(S32 x, S32 y, MASK mask)
BOOL LLStatusBar::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
if (mHideNavbarContextMenu)
{
@ -603,7 +602,7 @@ void LLStatusBar::onHideNavbarContextMenuItemClicked(const LLSD& userdata)
void LLStatusBar::onMainMenuRightClicked(LLUICtrl* ctrl, S32 x, S32 y, MASK mask)
{
handleRightMouseUp(x, y, mask);
handleRightMouseDown(x, y, mask);
}
// static

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@ -58,7 +58,7 @@ public:
/*virtual*/ void draw();
/*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL postBuild();
// MANIPULATORS

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@ -51,7 +51,6 @@
#include "llhudmanager.h"
#include "llinventorybridge.h"
#include "llinventorymodel.h"
#include "llfloaterinventory.h"
#include "llmutelist.h"
#include "llnotify.h"
#include "llpreviewnotecard.h"

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@ -799,14 +799,14 @@ void create_inventory_item(const LLUUID& agent_id, const LLUUID& session_id,
gAgent.sendReliableMessage();
}
void create_inventory_callingcard(const LLUUID& avatar_id)
void create_inventory_callingcard(const LLUUID& avatar_id, const LLUUID& parent /*= LLUUID::null*/, LLPointer<LLInventoryCallback> cb/*=NULL*/)
{
std::string item_desc = avatar_id.asString();
std::string item_name;
gCacheName->getFullName(avatar_id, item_name);
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
LLUUID::null, LLTransactionID::tnull, item_name, item_desc, LLAssetType::AT_CALLINGCARD,
LLInventoryType::IT_CALLINGCARD, NOT_WEARABLE, PERM_MOVE | PERM_TRANSFER, NULL);
parent, LLTransactionID::tnull, item_name, item_desc, LLAssetType::AT_CALLINGCARD,
LLInventoryType::IT_CALLINGCARD, NOT_WEARABLE, PERM_MOVE | PERM_TRANSFER, cb);
}
void copy_inventory_item(

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@ -286,7 +286,7 @@ void create_inventory_item(const LLUUID& agent_id, const LLUUID& session_id,
U32 next_owner_perm,
LLPointer<LLInventoryCallback> cb);
void create_inventory_callingcard(const LLUUID& avatar_id);
void create_inventory_callingcard(const LLUUID& avatar_id, const LLUUID& parent = LLUUID::null, LLPointer<LLInventoryCallback> cb=NULL);
/**
* @brief Securely create a new inventory item by copying from another.

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@ -39,7 +39,6 @@
#include "llinventory.h"
#include "llinventorybridge.h"
#include "llinventorymodel.h"
#include "llfloaterinventory.h"
#include "llviewertexteditor.h"

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@ -116,7 +116,6 @@
#include "llhudview.h"
#include "llimagebmp.h"
#include "llimagej2c.h"
#include "llfloaterinventory.h"
#include "llkeyboard.h"
#include "lllineeditor.h"
#include "llmenugl.h"

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@ -52,7 +52,6 @@
#include "llheadrotmotion.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llfloaterinventory.h"
#include "llkeyframefallmotion.h"
#include "llkeyframestandmotion.h"
#include "llkeyframewalkmotion.h"
@ -5510,6 +5509,24 @@ void LLVOAvatar::sitDown(BOOL bSitting)
//-----------------------------------------------------------------------------
void LLVOAvatar::sitOnObject(LLViewerObject *sit_object)
{
if (isSelf())
{
// Might be first sit
LLFirstUse::useSit();
gAgent.setFlying(FALSE);
gAgent.setThirdPersonHeadOffset(LLVector3::zero);
//interpolate to new camera position
gAgent.startCameraAnimation();
// make sure we are not trying to autopilot
gAgent.stopAutoPilot();
gAgent.setupSitCamera();
if (gAgent.getForceMouselook())
{
gAgent.changeCameraToMouselook();
}
}
if (mDrawable.isNull())
{
return;
@ -5531,23 +5548,6 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object)
stopMotion(ANIM_AGENT_BODY_NOISE);
if (isSelf())
{
// Might be first sit
LLFirstUse::useSit();
gAgent.setFlying(FALSE);
gAgent.setThirdPersonHeadOffset(LLVector3::zero);
//interpolate to new camera position
gAgent.startCameraAnimation();
// make sure we are not trying to autopilot
gAgent.stopAutoPilot();
gAgent.setupSitCamera();
if (gAgent.getForceMouselook())
{
gAgent.changeCameraToMouselook();
}
}
}
//-----------------------------------------------------------------------------

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@ -54,7 +54,6 @@
#include "llheadrotmotion.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llfloaterinventory.h"
#include "llkeyframefallmotion.h"
#include "llkeyframestandmotion.h"
#include "llkeyframewalkmotion.h"

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@ -19,8 +19,8 @@
name="no_friends_online"
value="No friends online" />
<string
name="no_friends_offline"
value="No friends offline" />
name="no_friends"
value="No friends" />
<string
name="no_groups"
value="No groups" />
@ -153,14 +153,14 @@
can_resize="false"
layout="topleft"
min_height="100"
name="tab_offline"
title="Offline">
name="tab_all"
title="All">
<panel
follows="all"
height="260"
layout="topleft"
left="0"
name="tab_offline_panel"
name="tab_all_panel"
top="100"
width="285">
<avatar_list
@ -169,7 +169,7 @@
height="255"
layout="topleft"
left="0"
name="avatars_offline"
name="avatars_all"
top="0"
width="285" />
</panel>

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@ -413,6 +413,10 @@ this texture in your inventory
<string name="InvFolder Current Outfit">Current Outfit</string>
<string name="InvFolder My Outfits">My Outfits</string>
<!-- are used for Friends and Friends/All folders in Inventory "Calling cards" folder. See EXT-694-->
<string name="InvFolder Friends">Friends</string>
<string name="InvFolder All">All</string>
<!-- inventory FVBridge -->
<string name="Buy">Buy</string>
<string name="BuyforL$">Buy for L$</string>