- internal : hide locked debug settings with LLControlVariable::setHiddenFromSettingsEditor()
--HG-- branch : RLVamaster
parent
e3add549f9
commit
0b8099dc75
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@ -34,10 +34,6 @@
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#include "llcolorswatch.h"
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#include "llviewercontrol.h"
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#include "lltexteditor.h"
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// [RLVa:KB] - Checked: 2010-03-18 (RLVa-1.2.0a)
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#include "rlvhandler.h"
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#include "rlvextensions.h"
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// [/RLVa:KB]
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LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key)
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@ -213,31 +209,18 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
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if (controlp)
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{
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// [RLVa:KB] - Checked: 2010-03-18 (RLVa-1.2.0e) | Modified: RLVa-0.2.1d
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// TODO-RLVa: [RLVa-1.2.1] Look into rewriting the whole debug setting blocking code
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if (rlv_handler_t::isEnabled())
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{
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// Don't allow changing DBG_WRITE debug settings under @setdebug=n
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bool fEnable = !( (gRlvHandler.hasBehaviour(RLV_BHVR_SETDEBUG)) &&
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(RlvExtGetSet::getDebugSettingFlags(controlp->getName()) & RlvExtGetSet::DBG_WRITE) );
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// Don't allow toggling "Basic Shaders" and/or "Atmopsheric Shaders" through the debug settings under @setenv=n
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fEnable &= !((gRlvHandler.hasBehaviour(RLV_BHVR_SETENV)) &&
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(("VertexShaderEnable" == controlp->getName()) || ("WindLightUseAtmosShaders" == controlp->getName())));
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#ifdef RLV_EXTENSION_STARTLOCATION
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// Don't allow toggling RestrainedLoveLoginLastLocation
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fEnable &= !(RLV_SETTING_LOGINLASTLOCATION == controlp->getName());
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#endif // RLV_EXTENSION_STARTLOCATION
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// NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault()
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spinner1->setEnabled(fEnable);
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spinner2->setEnabled(fEnable);
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spinner3->setEnabled(fEnable);
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spinner4->setEnabled(fEnable);
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color_swatch->setEnabled(fEnable);
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childSetEnabled("val_text", fEnable);
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childSetEnabled("boolean_combo", fEnable);
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childSetEnabled("default_btn", fEnable);
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}
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// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
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// If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control
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// NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault()
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bool fEnable = !controlp->isHiddenFromSettingsEditor();
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spinner1->setEnabled(fEnable);
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spinner2->setEnabled(fEnable);
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spinner3->setEnabled(fEnable);
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spinner4->setEnabled(fEnable);
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color_swatch->setEnabled(fEnable);
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childSetEnabled("val_text", fEnable);
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childSetEnabled("boolean_combo", fEnable);
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childSetEnabled("default_btn", fEnable);
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// [/RLVa:KB]
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eControlType type = controlp->type();
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@ -92,6 +92,12 @@ void RlvSettings::initClass()
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if (gSavedSettings.controlExists(RLV_SETTING_SHOWNAMETAGS))
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gSavedSettings.getControl(RLV_SETTING_SHOWNAMETAGS)->getSignal()->connect(boost::bind(&onChangedSettingBOOL, _2, &fShowNameTags));
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#ifdef RLV_EXTENSION_STARTLOCATION
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// Don't allow toggling RLVaLoginLastLocation from the debug settings floater
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if (gSavedPerAccountSettings.controlExists(RLV_SETTING_LOGINLASTLOCATION))
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gSavedPerAccountSettings.getControl(RLV_SETTING_LOGINLASTLOCATION)->setHiddenFromSettingsEditor(true);
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#endif // RLV_EXTENSION_STARTLOCATION
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if (gSavedSettings.controlExists(RLV_SETTING_AVATAROFFSET_Z))
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gSavedSettings.getControl(RLV_SETTING_AVATAROFFSET_Z)->getSignal()->connect(boost::bind(&onChangedAvatarOffset, _2));
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@ -46,6 +46,7 @@
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#include "rlvui.h"
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#include "rlvhandler.h"
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#include "rlvextensions.h"
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// ============================================================================
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@ -75,6 +76,7 @@ RlvUIEnabler::RlvUIEnabler()
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// onToggleXXX
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m_Handlers.insert(std::pair<ERlvBehaviour, behaviour_handler_t>(RLV_BHVR_EDIT, boost::bind(&RlvUIEnabler::onToggleEdit, this)));
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m_Handlers.insert(std::pair<ERlvBehaviour, behaviour_handler_t>(RLV_BHVR_REZ, boost::bind(&RlvUIEnabler::onToggleRez, this)));
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m_Handlers.insert(std::pair<ERlvBehaviour, behaviour_handler_t>(RLV_BHVR_SETDEBUG, boost::bind(&RlvUIEnabler::onToggleSetDebug, this)));
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m_Handlers.insert(std::pair<ERlvBehaviour, behaviour_handler_t>(RLV_BHVR_SETENV, boost::bind(&RlvUIEnabler::onToggleSetEnv, this)));
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m_Handlers.insert(std::pair<ERlvBehaviour, behaviour_handler_t>(RLV_BHVR_SHOWINV, boost::bind(&RlvUIEnabler::onToggleShowInv, this, _1)));
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m_Handlers.insert(std::pair<ERlvBehaviour, behaviour_handler_t>(RLV_BHVR_SHOWLOC, boost::bind(&RlvUIEnabler::onToggleShowLoc, this)));
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@ -164,6 +166,17 @@ void RlvUIEnabler::onToggleRez()
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LLBottomTray::getInstance()->getChild<LLButton>("build_btn")->setEnabled(isBuildEnabled());
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}
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// Checked: 2011-05-28 (RLVa-1.4.0a) | Added: RLVa-1.4.0a
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void RlvUIEnabler::onToggleSetDebug()
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{
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bool fEnable = !gRlvHandler.hasBehaviour(RLV_BHVR_SETDEBUG);
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for (auto itSetting = RlvExtGetSet::m_DbgAllowed.cbegin(); itSetting != RlvExtGetSet::m_DbgAllowed.cend(); ++itSetting)
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{
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if (itSetting->second & RlvExtGetSet::DBG_WRITE)
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gSavedSettings.getControl(itSetting->first)->setHiddenFromSettingsEditor(!fEnable);
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}
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}
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// Checked: 2010-03-17 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
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void RlvUIEnabler::onToggleSetEnv()
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{
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@ -185,6 +198,10 @@ void RlvUIEnabler::onToggleSetEnv()
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removeGenericFloaterFilter(strEnvFloaters[idxFloater]);
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}
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}
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// Don't allow toggling "Basic Shaders" and/or "Atmopsheric Shaders" through the debug settings under @setenv=n
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gSavedSettings.getControl("VertexShaderEnable")->setHiddenFromSettingsEditor(!fEnable);
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gSavedSettings.getControl("WindLightUseAtmosShaders")->setHiddenFromSettingsEditor(!fEnable);
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}
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// Checked: 2010-09-07 (RLVa-1.4.0a) | Modified: RLVa-1.2.1a
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@ -47,6 +47,7 @@ protected:
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void onToggleEdit(); // edit
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void onToggleMovement(); // fly, alwaysrun and temprun
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void onToggleRez(); // rez
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void onToggleSetDebug(); // setdebug
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void onToggleSetEnv(); // setenv
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void onToggleShowInv(bool fQuitting); // showinv
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void onToggleShowLoc(); // showloc
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