SH-2243 work in progress -- how'd that GL get there?

meow-7.2.2
Dave Parks 2011-09-17 00:25:49 -05:00
parent 4f99ace069
commit 0c2876ef2c
1 changed files with 1 additions and 1 deletions

View File

@ -105,7 +105,7 @@ void main()
vec4 frag_pos = projection_matrix * pos;
gl_Position = frag_pos;
GL
vary_position = pos.xyz;
vary_normal = norm;