Minor DoF tweak to keep focus point from behaving eratically when flying around.
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897a4668bd
commit
0ce8e96239
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@ -3746,7 +3746,7 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
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LLVector3 mouse_world_start = mouse_point_global;
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LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
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//gDebugRaycastIntersection = mouse_world_end;
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gDebugRaycastIntersection = mouse_world_end;
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if (start)
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{
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