SL-17329: Fix texture cache not respecting DiskCachePercentOfTotal
parent
ccdeac3223
commit
0d250e632c
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@ -4259,12 +4259,17 @@ bool LLAppViewer::initCache()
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// initialize the new disk cache using saved settings
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const std::string cache_dir_name = gSavedSettings.getString("DiskCacheDirName");
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const U32 MB = 1024 * 1024;
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const U64 MIN_CACHE_SIZE = 256 * MB;
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const U64 MAX_CACHE_SIZE = 9984ll * MB;
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const U64 setting_cache_total_size = (U64)gSavedSettings.getU32("CacheSize") * MB;
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const U64 cache_total_size = llclamp(setting_cache_total_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE);
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const F64 disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal");
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const F64 texture_cache_percent = 100.0 - disk_cache_percent;
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// note that the maximum size of this cache is defined as a percentage of the
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// total cache size - the 'CacheSize' pref - for all caches.
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const unsigned int cache_total_size_mb = gSavedSettings.getU32("CacheSize");
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const double disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal");
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const unsigned int disk_cache_mb = cache_total_size_mb * disk_cache_percent / 100;
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const uintmax_t disk_cache_bytes = disk_cache_mb * 1024 * 1024;
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const U32 disk_cache_size = cache_total_size * disk_cache_percent / 100;
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const bool enable_cache_debug_info = gSavedSettings.getBOOL("EnableDiskCacheDebugInfo");
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bool texture_cache_mismatch = false;
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@ -4315,7 +4320,7 @@ bool LLAppViewer::initCache()
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}
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const std::string cache_dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name);
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LLDiskCache::initParamSingleton(cache_dir, disk_cache_bytes, enable_cache_debug_info);
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LLDiskCache::initParamSingleton(cache_dir, disk_cache_size, enable_cache_debug_info);
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if (!read_only)
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{
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@ -4338,22 +4343,14 @@ bool LLAppViewer::initCache()
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LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache"));
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// Init the texture cache
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// Allocate 80% of the cache size for textures
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const S32 MB = 1024 * 1024;
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const S64 MIN_CACHE_SIZE = 256 * MB;
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const S64 MAX_CACHE_SIZE = 9984ll * MB;
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// Allocate the remaining percent which is not allocated to the disk cache
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const U32 texture_cache_size = cache_total_size * texture_cache_percent / 100;
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S64 cache_size = (S64)(gSavedSettings.getU32("CacheSize")) * MB;
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cache_size = llclamp(cache_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE);
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S64 texture_cache_size = cache_size;
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S64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
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texture_cache_size -= extra;
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LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
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LLVOCache::getInstance()->initCache(LL_PATH_CACHE, gSavedSettings.getU32("CacheNumberOfRegionsForObjects"), getObjectCacheVersion());
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return true;
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return true;
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}
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void LLAppViewer::addOnIdleCallback(const boost::function<void()>& cb)
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@ -1042,7 +1042,8 @@ void LLTextureCache::setReadOnly(BOOL read_only)
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mReadOnly = read_only ;
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}
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//called in the main thread.
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// Called in the main thread.
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// Returns the unused amount of max_size if any
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S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL texture_cache_mismatch)
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{
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llassert_always(getPending() == 0) ; //should not start accessing the texture cache before initialized.
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