Merge pull request #151 from FirestormViewer/feature/conversations_opacity_options

[FIRE-35804] Implemented separate Conversations opacity options
meow-7.2.2
TJ 2025-09-04 19:21:23 +10:00 committed by GitHub
commit 0e4bd97915
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14 changed files with 161 additions and 0 deletions

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@ -44,3 +44,11 @@ void LLFilterEditor::handleKeystroke()
// Commit on every keystroke.
onCommit();
}
// <FS:TJ> Allow any UICtrl to override the transparency with a callback
void LLFilterEditor::setTransparencyOverrideCallback(boost::function<F32(ETypeTransparency, F32)> cb)
{
// Simply setting it on the LLFilterEditor object doesn't work
mSearchEditor->setTransparencyOverrideCallback(cb);
}
// </FS:TJ>

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@ -45,6 +45,10 @@ public:
{};
virtual ~LLFilterEditor() {}
// <FS:TJ> Allow any UICtrl to override the transparency with a callback
void setTransparencyOverrideCallback(boost::function<F32(ETypeTransparency, F32)> cb) override;
// </FS:TJ>
protected:
LLFilterEditor(const Params&);
friend class LLUICtrlFactory;

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@ -1086,6 +1086,13 @@ F32 LLUICtrl::getCurrentTransparency()
}
// <FS:TJ> Allow any UICtrl to override the transparency with a callback
if (mTransparencyOverrideCallback)
{
return mTransparencyOverrideCallback(mTransparencyType, alpha);
}
// </FS:TJ>
return alpha;
}

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@ -238,6 +238,11 @@ public:
void setTransparencyType(ETypeTransparency type);
ETypeTransparency getTransparencyType() const {return mTransparencyType;}
// <FS:TJ> Allow any UICtrl to override the transparency with a callback
boost::function<F32(ETypeTransparency, F32)> mTransparencyOverrideCallback;
virtual void setTransparencyOverrideCallback(boost::function<F32(ETypeTransparency, F32)> cb) { mTransparencyOverrideCallback = cb; }
// </FS:TJ>
bool focusNextItem(bool text_entry_only);
bool focusPrevItem(bool text_entry_only);

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@ -26949,5 +26949,27 @@ Change of this parameter will affect the layout of buttons in notification toast
<key>Value</key>
<integer>0</integer>
</map>
<key>FSIMOpacity</key>
<map>
<key>Comment</key>
<string>Opacity of the IM floater</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>1.0</real>
</map>
<key>FSImActiveOpacityOverride</key>
<map>
<key>Comment</key>
<string>When enabled, uses the Active Opacity value when IM window is focused</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
</map>
</llsd>

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@ -131,6 +131,9 @@ bool FSFloaterContacts::postBuild()
mFriendsCountTb->setTextArg("COUNT", llformat("%d", mFriendsList->getItemCount()));
mFriendFilter = mFriendsTab->getChild<LLFilterEditor>("friend_filter_input");
mFriendFilter->setCommitCallback(boost::bind(&FSFloaterContacts::onFriendFilterEdit, this, _2));
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
mFriendFilter->setTransparencyOverrideCallback(boost::bind(&FSFloaterContacts::onGetFilterOpacityCallback, this, _1, _2));
// </FS:TJ>
mGroupsTab = getChild<LLPanel>(GROUP_TAB_NAME);
mGroupList = mGroupsTab->getChild<LLGroupList>("group_list");
@ -163,6 +166,9 @@ bool FSFloaterContacts::postBuild()
mGroupssCountTb = mGroupsTab->getChild<LLTextBox>("groupcount");
mGroupFilter = mGroupsTab->getChild<LLFilterEditor>("group_filter_input");
mGroupFilter->setCommitCallback(boost::bind(&FSFloaterContacts::onGroupFilterEdit, this, _2));
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
mGroupFilter->setTransparencyOverrideCallback(boost::bind(&FSFloaterContacts::onGetFilterOpacityCallback, this, _1, _2));
// </FS:TJ>
mRlvBehaviorCallbackConnection = gRlvHandler.setBehaviourCallback(boost::bind(&FSFloaterContacts::updateRlvRestrictions, this, _1));
@ -1345,4 +1351,19 @@ void FSFloaterContacts::onGroupFilterEdit(const std::string& search_string)
{
mGroupList->setNameFilter(search_string);
}
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
// This is specifically for making the filter editors such as mFriendFilter and mGroupFilter always active opacity when the IM floater is focused
// Otherwise if they aren't active, it will use either the IM opacity, or inactive opacity, whatever is smaller
F32 FSFloaterContacts::onGetFilterOpacityCallback(ETypeTransparency type, F32 alpha)
{
static LLCachedControl<F32> im_opacity(gSavedSettings, "FSIMOpacity", 1.0f);
if (type != TT_ACTIVE)
{
return llmin(im_opacity, alpha);
}
return alpha;
}
// </FS:TJ>
// EOF

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@ -70,6 +70,10 @@ public:
void onDisplayNameChanged();
void resetFriendFilter();
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
F32 onGetFilterOpacityCallback(ETypeTransparency type, F32 alpha);
// </FS:TJ>
private:
typedef std::vector<LLScrollListItem*> listitem_vec_t;

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@ -1010,6 +1010,9 @@ bool FSFloaterIM::postBuild()
mInputEditor->setFont(LLViewerChat::getChatFont());
mInputEditor->enableSingleLineMode(gSavedSettings.getBOOL("FSUseSingleLineChatEntry"));
mInputEditor->setCommitCallback(boost::bind(&FSFloaterIM::sendMsgFromInputEditor, this, CHAT_TYPE_NORMAL));
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
mInputEditor->setTransparencyOverrideCallback(boost::bind(&FSFloaterIM::onGetChatEditorOpacityCallback, this, _1, _2));
// </FS:TJ>
mEmojiRecentPanelToggleBtn = getChild<LLButton>("emoji_recent_panel_toggle_btn");
mEmojiRecentPanelToggleBtn->setClickedCallback([this](LLUICtrl*, const LLSD&) { onEmojiRecentPanelToggleBtnClicked(); });
@ -2650,3 +2653,18 @@ uuid_vec_t FSFloaterIM::getSessionParticipants() const
return mControlPanel->getParticipants();
}
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
// This is specifically for making the text editors such as chat_editor always active opacity when the IM floater is focused
// Otherwise if they aren't active, it will use either the IM opacity, or inactive opacity, whatever is smaller
F32 FSFloaterIM::onGetChatEditorOpacityCallback(ETypeTransparency type, F32 alpha)
{
static LLCachedControl<F32> im_opacity(gSavedSettings, "FSIMOpacity", 1.0f);
if (type != TT_ACTIVE)
{
return llmin(im_opacity, alpha);
}
return alpha;
}
// </FS:TJ>

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@ -164,6 +164,10 @@ public:
uuid_vec_t getSessionParticipants() const;
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
F32 onGetChatEditorOpacityCallback(ETypeTransparency type, F32 alpha);
// </FS:TJ>
protected:
/* virtual */
void onClickCloseBtn(bool app_quitting = false);

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@ -373,6 +373,22 @@ FSFloaterIMContainer* FSFloaterIMContainer::getInstance()
return LLFloaterReg::getTypedInstance<FSFloaterIMContainer>("fs_im_container");
}
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
F32 FSFloaterIMContainer::getCurrentTransparency()
{
static LLCachedControl<F32> im_opacity(gSavedSettings, "FSIMOpacity", 1.0f);
static LLCachedControl<bool> im_active_opacity_override(gSavedSettings, "FSImActiveOpacityOverride", false);
F32 floater_opacity = LLUICtrl::getCurrentTransparency();
if (im_active_opacity_override && getTransparencyType() == TT_ACTIVE)
{
return floater_opacity;
}
return llmin(im_opacity(), floater_opacity);
}
// </FS:TJ>
void FSFloaterIMContainer::setVisible(bool b)
{
LLMultiFloater::setVisible(b);

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@ -60,6 +60,8 @@ public:
static FSFloaterIMContainer* findInstance();
static FSFloaterIMContainer* getInstance();
F32 getCurrentTransparency() override; // <FS:TJ/> [FIRE-35804] Allow the IM floater to have separate transparency
virtual void setVisible(bool b);
/*virtual*/ void setMinimized(bool b);

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@ -148,6 +148,9 @@ bool FSFloaterNearbyChat::postBuild()
mInputEditor->setFont(LLViewerChat::getChatFont());
mInputEditor->setLabel(getString("chatbox_label"));
mInputEditor->enableSingleLineMode(gSavedSettings.getBOOL("FSUseSingleLineChatEntry"));
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
mInputEditor->setTransparencyOverrideCallback(boost::bind(&FSFloaterNearbyChat::onGetChatBoxOpacityCallback, this, _1, _2));
// </FS:TJ>
mChatLayoutPanel = getChild<LLLayoutPanel>("chat_layout_panel");
mInputPanels = getChild<LLLayoutStack>("input_panels");
@ -1107,3 +1110,18 @@ uuid_vec_t FSFloaterNearbyChat::getSessionParticipants() const
return avatarIds;
}
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
// This is specifically for making the text editors such as chat_editor always active opacity when the IM floater is focused
// Otherwise if they aren't active, it will use either the IM opacity, or inactive opacity, whatever is smaller
F32 FSFloaterNearbyChat::onGetChatBoxOpacityCallback(ETypeTransparency type, F32 alpha)
{
static LLCachedControl<F32> im_opacity(gSavedSettings, "FSIMOpacity", 1.0f);
if (type != TT_ACTIVE)
{
return llmin(im_opacity, alpha);
}
return alpha;
}
// </FS:TJ>

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@ -104,6 +104,10 @@ public:
uuid_vec_t getSessionParticipants() const;
// <FS:TJ> [FIRE-35804] Allow the IM floater to have separate transparency
F32 onGetChatBoxOpacityCallback(ETypeTransparency type, F32 alpha);
// </FS:TJ>
protected:
void onChatBoxKeystroke();
void onChatBoxFocusLost();

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@ -1857,6 +1857,34 @@
show_text="true"
top_pad="2"
width="415" />
<slider
can_edit_text="false"
control_name="FSIMOpacity"
decimal_digits="2"
follows="left|top"
height="16"
increment="0.01"
initial_value="1.0"
layout="topleft"
label_width="115"
label="Conversations:"
left="50"
max_val="1.00"
min_val="0.00"
name="conversations"
show_text="true"
top_pad="2"
width="415" />
<check_box
control_name="FSImActiveOpacityOverride"
follows="left|top"
layout="topleft"
left="49"
height="12"
name="override_im_active_opacity_checkbox"
top_pad="5"
width="450"
label="Use Active Opacity value when the Conversations window is focused" />
<text
follows="left|top"
layout="topleft"