MAINT-7813 - 3D rendering broken on Windows in build 508618. 3D rendering starts before 2D login screen is cleared.

FIXED
meow-7.2.2
ruslantproductengine 2017-09-18 21:02:53 +03:00
parent c670ee835a
commit 0e9fb587fa
1 changed files with 8 additions and 1 deletions

View File

@ -779,11 +779,13 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
unsigned char flags = flag_write_to_out_of_extra_block_area;
GLuint out_of_extra_block_counter = 0, start_shader_code = shader_code_count;
GLuint out_of_extra_block_counter = 0, start_shader_code = shader_code_count, file_lines_count = 0;
while(NULL != fgets((char *)buff, 1024, file)
&& shader_code_count < (LL_ARRAY_SIZE(shader_code_text) - LL_ARRAY_SIZE(extra_code_text)))
{
file_lines_count++;
bool extra_block_area_found = NULL != strstr((const char*)buff, "[EXTRA_CODE_HERE]");
if(extra_block_area_found && !(flag_extra_block_marker_was_found & flags))
@ -840,6 +842,11 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
shader_code_text[n] = extra_code_text[n - start_shader_code];
}
if (file_lines_count < extra_code_count)
{
shader_code_count += extra_code_count;
}
extra_code_count = 0;
}