Parameter name change.
parent
28ca7a76cd
commit
114509270e
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@ -139,11 +139,11 @@ LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::
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return regionOverlayDisplay;
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}
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void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay regionOverlayDisplay)
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void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay)
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{
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LLSD radioGroupValue;
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switch (regionOverlayDisplay)
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switch (pRegionOverlayDisplay)
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{
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case kRenderOverlayOnFixedPhysicsGeometry :
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radioGroupValue = XUI_RENDER_OVERLAY_ON_FIXED_PHYSICS_GEOMETRY;
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@ -180,11 +180,11 @@ LLFloaterPathfindingConsole::EPathSelectionState LLFloaterPathfindingConsole::ge
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return pathSelectionState;
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}
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void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pathSelectionState)
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void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pPathSelectionState)
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{
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LLSD radioGroupValue;
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switch (pathSelectionState)
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switch (pPathSelectionState)
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{
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case kPathSelectStartPoint :
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radioGroupValue = XUI_PATH_SELECT_START_POINT;
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@ -205,9 +205,9 @@ F32 LLFloaterPathfindingConsole::getCharacterWidth() const
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return mCharacterWidthSlider->getValueF32();
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}
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void LLFloaterPathfindingConsole::setCharacterWidth(F32 characterWidth)
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void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth)
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{
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mCharacterWidthSlider->setValue(LLSD(characterWidth));
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mCharacterWidthSlider->setValue(LLSD(pCharacterWidth));
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}
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LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const
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@ -237,11 +237,11 @@ LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getChar
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return characterType;
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}
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void LLFloaterPathfindingConsole::setCharacterType(ECharacterType characterType)
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void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType)
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{
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LLSD radioGroupValue;
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switch (characterType)
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switch (pCharacterType)
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{
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case kCharacterTypeA :
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radioGroupValue = XUI_CHARACTER_TYPE_A;
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@ -269,9 +269,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialA() const
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return mTerrainMaterialA->getValue().asReal();
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}
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void LLFloaterPathfindingConsole::setTerrainMaterialA(F32 terrainMaterial)
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void LLFloaterPathfindingConsole::setTerrainMaterialA(F32 pTerrainMaterial)
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{
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mTerrainMaterialA->setValue(LLSD(terrainMaterial));
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mTerrainMaterialA->setValue(LLSD(pTerrainMaterial));
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}
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F32 LLFloaterPathfindingConsole::getTerrainMaterialB() const
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@ -279,9 +279,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialB() const
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return mTerrainMaterialB->getValue().asReal();
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}
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void LLFloaterPathfindingConsole::setTerrainMaterialB(F32 terrainMaterial)
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void LLFloaterPathfindingConsole::setTerrainMaterialB(F32 pTerrainMaterial)
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{
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mTerrainMaterialB->setValue(LLSD(terrainMaterial));
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mTerrainMaterialB->setValue(LLSD(pTerrainMaterial));
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}
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F32 LLFloaterPathfindingConsole::getTerrainMaterialC() const
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@ -289,9 +289,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialC() const
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return mTerrainMaterialC->getValue().asReal();
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}
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void LLFloaterPathfindingConsole::setTerrainMaterialC(F32 terrainMaterial)
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void LLFloaterPathfindingConsole::setTerrainMaterialC(F32 pTerrainMaterial)
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{
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mTerrainMaterialC->setValue(LLSD(terrainMaterial));
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mTerrainMaterialC->setValue(LLSD(pTerrainMaterial));
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}
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F32 LLFloaterPathfindingConsole::getTerrainMaterialD() const
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@ -299,9 +299,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialD() const
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return mTerrainMaterialD->getValue().asReal();
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}
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void LLFloaterPathfindingConsole::setTerrainMaterialD(F32 terrainMaterial)
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void LLFloaterPathfindingConsole::setTerrainMaterialD(F32 pTerrainMaterial)
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{
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mTerrainMaterialD->setValue(LLSD(terrainMaterial));
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mTerrainMaterialD->setValue(LLSD(pTerrainMaterial));
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}
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LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed)
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@ -535,6 +535,7 @@ void LLFloaterPathfindingConsole::onTerrainMaterialDSet()
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llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialD->getName()
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<< "' to value (" << terrainMaterial << ")" << llendl;
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}
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BOOL LLFloaterPathfindingConsole::allowAllRenderables()
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{
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return getRegionOverlayDisplay() == kRenderOverlayOnAllRenderableGeometry ? true : false;
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@ -68,28 +68,28 @@ public:
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BOOL allowAllRenderables();
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ERegionOverlayDisplay getRegionOverlayDisplay() const;
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void setRegionOverlayDisplay(ERegionOverlayDisplay regionOverlayDisplay);
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void setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay);
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EPathSelectionState getPathSelectionState() const;
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void setPathSelectionState(EPathSelectionState pathSelectionState);
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void setPathSelectionState(EPathSelectionState pPathSelectionState);
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F32 getCharacterWidth() const;
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void setCharacterWidth(F32 characterWidth);
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void setCharacterWidth(F32 pCharacterWidth);
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ECharacterType getCharacterType() const;
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void setCharacterType(ECharacterType characterType);
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void setCharacterType(ECharacterType pCharacterType);
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F32 getTerrainMaterialA() const;
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void setTerrainMaterialA(F32 terrainMaterial);
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void setTerrainMaterialA(F32 pTerrainMaterial);
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F32 getTerrainMaterialB() const;
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void setTerrainMaterialB(F32 terrainMaterial);
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void setTerrainMaterialB(F32 pTerrainMaterial);
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F32 getTerrainMaterialC() const;
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void setTerrainMaterialC(F32 terrainMaterial);
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void setTerrainMaterialC(F32 pTerrainMaterial);
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F32 getTerrainMaterialD() const;
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void setTerrainMaterialD(F32 terrainMaterial);
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void setTerrainMaterialD(F32 pTerrainMaterial);
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protected:
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