MAINT-3089 FIXED Tooltip documentation was added
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6b40206279
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114f7b5d0f
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@ -628,22 +628,22 @@ RCERR_CAST_TIME_EXCEEDED TODO: add documentation
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RCERR_SIM_PERF_LOW TODO: add documentation
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RCERR_UNKNOWN TODO: add documentation
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ESTATE_ACCESS_ALLOWED_AGENT_ADD TODO: add documentation
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ESTATE_ACCESS_ALLOWED_AGENT_REMOVE TODO: add documentation
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ESTATE_ACCESS_ALLOWED_GROUP_ADD TODO: add documentation
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ESTATE_ACCESS_ALLOWED_GROUP_REMOVE TODO: add documentation
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ESTATE_ACCESS_BANNED_AGENT_ADD TODO: add documentation
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ESTATE_ACCESS_BANNED_AGENT_REMOVE TODO: add documentation
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ESTATE_ACCESS_ALLOWED_AGENT_ADD Passed to llManageEstateAccess to add the agent to this estate's Allowed Residents list
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ESTATE_ACCESS_ALLOWED_AGENT_REMOVE Passed to llManageEstateAccess to remove the agent from this estate's Allowed Residents list
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ESTATE_ACCESS_ALLOWED_GROUP_ADD Passed to llManageEstateAccess to add the group to this estate's Allowed groups list
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ESTATE_ACCESS_ALLOWED_GROUP_REMOVE Passed to llManageEstateAccess to remove the group from this estate's Allowed groups list
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ESTATE_ACCESS_BANNED_AGENT_ADD Passed to llManageEstateAccess to add the agent to this estate's Banned residents list
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ESTATE_ACCESS_BANNED_AGENT_REMOVE Passed to llManageEstateAccess to remove the agent from this estate's Banned residents list
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DENSITY TODO: add documentation
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FRICTION TODO: add documentation
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RESTITUTION TODO: add documentation
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GRAVITY_MULTIPLIER TODO: add documentation
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KFM_COMMAND TODO: add documentation
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KFM_CMD_PLAY TODO: add documentation
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KFM_CMD_STOP TODO: add documentation
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KFM_CMD_PAUSE TODO: add documentation
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KFM_COMMAND Command used in the options parameter of llSetKeyframedMotion, followed by one of: KFM_CMD_STOP, KFM_CMD_PLAY, KFM_CMD_PAUSE to play, stop or pause the motion
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KFM_CMD_PLAY Command used in the options parameter llSetKeyframedMotion. Resumes the animation previously stopped by KFM_CMD_STOP or KFM_CMD_PAUSE
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KFM_CMD_STOP Command used in the options parameter llSetKeyframedMotion. Stops the animation and resets it at the start of motion
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KFM_CMD_PAUSE Command used in the options parameter llSetKeyframedMotion. Stops the animation but doesn t reset it at the start of motion.
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KFM_CMD_SET_MODE TODO: add documentation
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KFM_MODE TODO: add documentation
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KFM_FORWARD TODO: add documentation
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@ -657,18 +657,18 @@ KFM_TRANSLATION TODO: add documentation
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CHARACTER_CMD_STOP TODO: add documentation
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CHARACTER_CMD_JUMP TODO: add documentation
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CHARACTER_DESIRED_SPEED TODO: add documentation
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CHARACTER_RADIUS TODO: add documentation
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CHARACTER_LENGTH TODO: add documentation
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CHARACTER_ORIENTATION TODO: add documentation
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CHARACTER_AVOIDANCE_MODE TODO: add documentation
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CHARACTER_DESIRED_SPEED Constant used to indicate that the following argument is the desired speed for a Pathfinding character.
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CHARACTER_RADIUS Constant used to indicate that the following argument is the radius of the capsule for a Pathfinding character.
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CHARACTER_LENGTH Constant used to indicate that the following argument is the length of the capsule for a Pathfinding character.
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CHARACTER_ORIENTATION Constant used to indicate that the following argument is the orientation of the capsule for a Pathfinding character.
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CHARACTER_AVOIDANCE_MODE Allows you to specify that a character should not try to avoid other characters, should not try to avoid dynamic obstacles, or both. Is combined with a mask bit flags
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PURSUIT_OFFSET TODO: add documentation
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REQUIRE_LINE_OF_SIGHT TODO: add documentation
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PURSUIT_FUZZ_FACTOR TODO: add documentation
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PURSUIT_INTERCEPT TODO: add documentation
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FORCE_DIRECT_PATH TODO: add documentation
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VERTICAL TODO: add documentation
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HORIZONTAL TODO: add documentation
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VERTICAL Constant to indicate that the orientation of the capsule for a Pathfinding character is vertical.
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HORIZONTAL Constant to indicate that the orientation of the capsule for a Pathfinding character is horizontal.
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AVOID_CHARACTERS TODO: add documentation
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AVOID_DYNAMIC_OBSTACLES TODO: add documentation
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@ -683,12 +683,12 @@ PU_FAILURE_UNREACHABLE Goal is no longer reachable for some reason - e
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PU_GOAL_REACHED Character has reached the goal and will stop or choose a new goal (if wandering).
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PU_SLOWDOWN_DISTANCE_REACHED Character is near current goal.
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CHARACTER_TYPE TODO: add documentation
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CHARACTER_TYPE_A TODO: add documentation
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CHARACTER_TYPE_B TODO: add documentation
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CHARACTER_TYPE_C TODO: add documentation
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CHARACTER_TYPE_D TODO: add documentation
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CHARACTER_TYPE_NONE TODO: add documentation
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CHARACTER_TYPE Specifies which walkability coefficient will be used by this character. Used in combination with one of the character type flags.
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CHARACTER_TYPE_A Used for character types that you prefer move in a way consistent with humanoids.
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CHARACTER_TYPE_B Used for character types that you prefer move in a way consistent with wild animals or off road vehicles.
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CHARACTER_TYPE_C Used for mechanical character types or road going vehicles.
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CHARACTER_TYPE_D Used for character types that are not consistent with the A, B, or C type.
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CHARACTER_TYPE_NONE Used to set no specific character type.
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TRAVERSAL_TYPE TODO: add documentation
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TRAVERSAL_TYPE_SLOW TODO: add documentation
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