Renaming the LLPathfindingConsole class to be LLPathfindingSetup.

meow-7.2.2
Todd Stinson 2012-02-01 18:04:11 -08:00
parent 125bdb31b0
commit 1156cfc490
5 changed files with 71 additions and 71 deletions

View File

@ -1,5 +1,5 @@
/**
* @file llfloaterpathfindingconsole.cpp
* @file llfloaterpathfindingsetup.cpp
* @author William Todd Stinson
* @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings.
*
@ -57,74 +57,74 @@
const int CURRENT_REGION = 99;
const int MAX_OBSERVERS = 10;
//---------------------------------------------------------------------------
// LLFloaterPathfindingConsole
// LLFloaterPathfindingSetup
//---------------------------------------------------------------------------
BOOL LLFloaterPathfindingConsole::postBuild()
BOOL LLFloaterPathfindingSetup::postBuild()
{
childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingConsole::onViewEditLinksetClicked, this));
childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRebuildNavMeshClicked, this));
childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRefreshNavMeshClicked, this));
childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingSetup::onViewEditLinksetClicked, this));
childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingSetup::onRebuildNavMeshClicked, this));
childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingSetup::onRefreshNavMeshClicked, this));
mShowNavMeshCheckBox = findChild<LLCheckBoxCtrl>("show_navmesh_overlay");
llassert(mShowNavMeshCheckBox != NULL);
mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowNavMeshToggle, this));
mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowNavMeshToggle, this));
mShowExcludeVolumesCheckBox = findChild<LLCheckBoxCtrl>("show_exclusion_volumes");
llassert(mShowExcludeVolumesCheckBox != NULL);
mShowExcludeVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowExcludeVolumesToggle, this));
mShowExcludeVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowExcludeVolumesToggle, this));
mShowPathCheckBox = findChild<LLCheckBoxCtrl>("show_path");
llassert(mShowPathCheckBox != NULL);
mShowPathCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowPathToggle, this));
mShowPathCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowPathToggle, this));
mShowWaterPlaneCheckBox = findChild<LLCheckBoxCtrl>("show_water_plane");
llassert(mShowWaterPlaneCheckBox != NULL);
mShowWaterPlaneCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWaterPlaneToggle, this));
mShowWaterPlaneCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowWaterPlaneToggle, this));
mRegionOverlayDisplayRadioGroup = findChild<LLRadioGroup>("region_overlay_display");
llassert(mRegionOverlayDisplayRadioGroup != NULL);
mRegionOverlayDisplayRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch, this));
mRegionOverlayDisplayRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch, this));
mPathSelectionRadioGroup = findChild<LLRadioGroup>("path_selection");
llassert(mPathSelectionRadioGroup != NULL);
mPathSelectionRadioGroup ->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onPathSelectionSwitch, this));
mPathSelectionRadioGroup ->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onPathSelectionSwitch, this));
mCharacterWidthSlider = findChild<LLSliderCtrl>("character_width");
llassert(mCharacterWidthSlider != NULL);
mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterWidthSet, this));
mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onCharacterWidthSet, this));
mCharacterTypeRadioGroup = findChild<LLRadioGroup>("character_type");
llassert(mCharacterTypeRadioGroup != NULL);
mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterTypeSwitch, this));
mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onCharacterTypeSwitch, this));
mPathfindingStatus = findChild<LLTextBase>("pathfinding_status");
llassert(mPathfindingStatus != NULL);
mTerrainMaterialA = findChild<LLLineEditor>("terrain_material_a");
llassert(mTerrainMaterialA != NULL);
mTerrainMaterialA->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialASet, this));
mTerrainMaterialA->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialASet, this));
mTerrainMaterialA->setPrevalidate(LLTextValidate::validateFloat);
mTerrainMaterialB = findChild<LLLineEditor>("terrain_material_b");
llassert(mTerrainMaterialB != NULL);
mTerrainMaterialB->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialBSet, this));
mTerrainMaterialB->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialBSet, this));
mTerrainMaterialB->setPrevalidate(LLTextValidate::validateFloat);
mTerrainMaterialC = findChild<LLLineEditor>("terrain_material_c");
llassert(mTerrainMaterialC != NULL);
mTerrainMaterialC->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialCSet, this));
mTerrainMaterialC->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialCSet, this));
mTerrainMaterialC->setPrevalidate(LLTextValidate::validateFloat);
mTerrainMaterialD = findChild<LLLineEditor>("terrain_material_d");
llassert(mTerrainMaterialD != NULL);
mTerrainMaterialD->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialDSet, this));
mTerrainMaterialD->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialDSet, this));
mTerrainMaterialD->setPrevalidate(LLTextValidate::validateFloat);
return LLFloater::postBuild();
}
LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::getRegionOverlayDisplay() const
LLFloaterPathfindingSetup::ERegionOverlayDisplay LLFloaterPathfindingSetup::getRegionOverlayDisplay() const
{
ERegionOverlayDisplay regionOverlayDisplay;
switch (mRegionOverlayDisplayRadioGroup->getValue().asInteger())
@ -144,7 +144,7 @@ LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::
return regionOverlayDisplay;
}
void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay)
void LLFloaterPathfindingSetup::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay)
{
LLSD radioGroupValue;
@ -165,7 +165,7 @@ void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay
mRegionOverlayDisplayRadioGroup->setValue(radioGroupValue);
}
LLFloaterPathfindingConsole::EPathSelectionState LLFloaterPathfindingConsole::getPathSelectionState() const
LLFloaterPathfindingSetup::EPathSelectionState LLFloaterPathfindingSetup::getPathSelectionState() const
{
EPathSelectionState pathSelectionState;
@ -185,7 +185,7 @@ LLFloaterPathfindingConsole::EPathSelectionState LLFloaterPathfindingConsole::ge
return pathSelectionState;
}
void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pPathSelectionState)
void LLFloaterPathfindingSetup::setPathSelectionState(EPathSelectionState pPathSelectionState)
{
LLSD radioGroupValue;
@ -205,17 +205,17 @@ void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pPat
mPathSelectionRadioGroup->setValue(radioGroupValue);
}
F32 LLFloaterPathfindingConsole::getCharacterWidth() const
F32 LLFloaterPathfindingSetup::getCharacterWidth() const
{
return mCharacterWidthSlider->getValueF32();
}
void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth)
void LLFloaterPathfindingSetup::setCharacterWidth(F32 pCharacterWidth)
{
mCharacterWidthSlider->setValue(LLSD(pCharacterWidth));
}
LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const
LLFloaterPathfindingSetup::ECharacterType LLFloaterPathfindingSetup::getCharacterType() const
{
ECharacterType characterType;
@ -242,7 +242,7 @@ LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getChar
return characterType;
}
void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType)
void LLFloaterPathfindingSetup::setCharacterType(ECharacterType pCharacterType)
{
LLSD radioGroupValue;
@ -269,47 +269,47 @@ void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType
mCharacterTypeRadioGroup->setValue(radioGroupValue);
}
F32 LLFloaterPathfindingConsole::getTerrainMaterialA() const
F32 LLFloaterPathfindingSetup::getTerrainMaterialA() const
{
return mTerrainMaterialA->getValue().asReal();
}
void LLFloaterPathfindingConsole::setTerrainMaterialA(F32 pTerrainMaterial)
void LLFloaterPathfindingSetup::setTerrainMaterialA(F32 pTerrainMaterial)
{
mTerrainMaterialA->setValue(LLSD(pTerrainMaterial));
}
F32 LLFloaterPathfindingConsole::getTerrainMaterialB() const
F32 LLFloaterPathfindingSetup::getTerrainMaterialB() const
{
return mTerrainMaterialB->getValue().asReal();
}
void LLFloaterPathfindingConsole::setTerrainMaterialB(F32 pTerrainMaterial)
void LLFloaterPathfindingSetup::setTerrainMaterialB(F32 pTerrainMaterial)
{
mTerrainMaterialB->setValue(LLSD(pTerrainMaterial));
}
F32 LLFloaterPathfindingConsole::getTerrainMaterialC() const
F32 LLFloaterPathfindingSetup::getTerrainMaterialC() const
{
return mTerrainMaterialC->getValue().asReal();
}
void LLFloaterPathfindingConsole::setTerrainMaterialC(F32 pTerrainMaterial)
void LLFloaterPathfindingSetup::setTerrainMaterialC(F32 pTerrainMaterial)
{
mTerrainMaterialC->setValue(LLSD(pTerrainMaterial));
}
F32 LLFloaterPathfindingConsole::getTerrainMaterialD() const
F32 LLFloaterPathfindingSetup::getTerrainMaterialD() const
{
return mTerrainMaterialD->getValue().asReal();
}
void LLFloaterPathfindingConsole::setTerrainMaterialD(F32 pTerrainMaterial)
void LLFloaterPathfindingSetup::setTerrainMaterialD(F32 pTerrainMaterial)
{
mTerrainMaterialD->setValue(LLSD(pTerrainMaterial));
}
void LLFloaterPathfindingConsole::setHasNavMeshReceived()
void LLFloaterPathfindingSetup::setHasNavMeshReceived()
{
std::string str = getString("navmesh_fetch_complete_available");
mPathfindingStatus->setText((LLStringExplicit)str);
@ -321,13 +321,13 @@ void LLFloaterPathfindingConsole::setHasNavMeshReceived()
}
}
void LLFloaterPathfindingConsole::setHasNoNavMesh()
void LLFloaterPathfindingSetup::setHasNoNavMesh()
{
std::string str = getString("navmesh_fetch_complete_none");
mPathfindingStatus->setText((LLStringExplicit)str);
}
LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed)
LLFloaterPathfindingSetup::LLFloaterPathfindingSetup(const LLSD& pSeed)
: LLFloater(pSeed),
mShowNavMeshCheckBox(NULL),
mShowExcludeVolumesCheckBox(NULL),
@ -352,11 +352,11 @@ LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed)
}
}
LLFloaterPathfindingConsole::~LLFloaterPathfindingConsole()
LLFloaterPathfindingSetup::~LLFloaterPathfindingSetup()
{
}
void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey)
void LLFloaterPathfindingSetup::onOpen(const LLSD& pKey)
{
//make sure we have a pathing system
if ( !LLPathingLib::getInstance() )
@ -424,7 +424,7 @@ void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey)
}
}
void LLFloaterPathfindingConsole::onShowNavMeshToggle()
void LLFloaterPathfindingSetup::onShowNavMeshToggle()
{
BOOL checkBoxValue = mShowNavMeshCheckBox->get();
@ -440,7 +440,7 @@ void LLFloaterPathfindingConsole::onShowNavMeshToggle()
}
}
void LLFloaterPathfindingConsole::onShowExcludeVolumesToggle()
void LLFloaterPathfindingSetup::onShowExcludeVolumesToggle()
{
BOOL checkBoxValue = mShowExcludeVolumesCheckBox->get();
@ -456,7 +456,7 @@ void LLFloaterPathfindingConsole::onShowExcludeVolumesToggle()
}
}
void LLFloaterPathfindingConsole::onShowPathToggle()
void LLFloaterPathfindingSetup::onShowPathToggle()
{
BOOL checkBoxValue = mShowPathCheckBox->get();
@ -472,7 +472,7 @@ void LLFloaterPathfindingConsole::onShowPathToggle()
}
}
void LLFloaterPathfindingConsole::onShowWaterPlaneToggle()
void LLFloaterPathfindingSetup::onShowWaterPlaneToggle()
{
BOOL checkBoxValue = mShowWaterPlaneCheckBox->get();
@ -492,7 +492,7 @@ void LLFloaterPathfindingConsole::onShowWaterPlaneToggle()
<< (checkBoxValue ? "ON" : "OFF") << llendl;
}
void LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch()
void LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch()
{
LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();
if (llPathingLibInstance != NULL)
@ -518,7 +518,7 @@ void LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch()
}
}
void LLFloaterPathfindingConsole::onPathSelectionSwitch()
void LLFloaterPathfindingSetup::onPathSelectionSwitch()
{
switch (getPathSelectionState())
{
@ -534,12 +534,12 @@ void LLFloaterPathfindingConsole::onPathSelectionSwitch()
}
}
void LLFloaterPathfindingConsole::onCharacterWidthSet()
void LLFloaterPathfindingSetup::onCharacterWidthSet()
{
generatePath();
}
void LLFloaterPathfindingConsole::onCharacterTypeSwitch()
void LLFloaterPathfindingSetup::onCharacterTypeSwitch()
{
switch (getCharacterType())
{
@ -570,43 +570,43 @@ void LLFloaterPathfindingConsole::onCharacterTypeSwitch()
}
void LLFloaterPathfindingConsole::onViewEditLinksetClicked()
void LLFloaterPathfindingSetup::onViewEditLinksetClicked()
{
LLFloaterPathfindingLinksets::openLinksetsEditor();
}
void LLFloaterPathfindingConsole::onRebuildNavMeshClicked()
void LLFloaterPathfindingSetup::onRebuildNavMeshClicked()
{
llwarns << "functionality has not yet been implemented to handle rebuilding of the navmesh" << llendl;
}
void LLFloaterPathfindingConsole::onRefreshNavMeshClicked()
void LLFloaterPathfindingSetup::onRefreshNavMeshClicked()
{
llwarns << "functionality has not yet been implemented to handle refreshing of the navmesh" << llendl;
}
void LLFloaterPathfindingConsole::onTerrainMaterialASet()
void LLFloaterPathfindingSetup::onTerrainMaterialASet()
{
F32 terrainMaterial = getTerrainMaterialA();
llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialA->getName()
<< "' to value (" << terrainMaterial << ")" << llendl;
}
void LLFloaterPathfindingConsole::onTerrainMaterialBSet()
void LLFloaterPathfindingSetup::onTerrainMaterialBSet()
{
F32 terrainMaterial = getTerrainMaterialB();
llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialB->getName()
<< "' to value (" << terrainMaterial << ")" << llendl;
}
void LLFloaterPathfindingConsole::onTerrainMaterialCSet()
void LLFloaterPathfindingSetup::onTerrainMaterialCSet()
{
F32 terrainMaterial = getTerrainMaterialC();
llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialC->getName()
<< "' to value (" << terrainMaterial << ")" << llendl;
}
void LLFloaterPathfindingConsole::onTerrainMaterialDSet()
void LLFloaterPathfindingSetup::onTerrainMaterialDSet()
{
F32 terrainMaterial = getTerrainMaterialD();
llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialD->getName()
@ -614,7 +614,7 @@ void LLFloaterPathfindingConsole::onTerrainMaterialDSet()
}
void LLFloaterPathfindingConsole::providePathingData( const LLVector3& point1, const LLVector3& point2 )
void LLFloaterPathfindingSetup::providePathingData( const LLVector3& point1, const LLVector3& point2 )
{
switch (getPathSelectionState())
{
@ -644,7 +644,7 @@ void LLFloaterPathfindingConsole::providePathingData( const LLVector3& point1, c
generatePath();
}
void LLFloaterPathfindingConsole::generatePath()
void LLFloaterPathfindingSetup::generatePath()
{
if (mHasStartPoint && mHasEndPoint)
{

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@ -25,8 +25,8 @@
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERPATHFINDINGCONSOLE_H
#define LL_LLFLOATERPATHFINDINGCONSOLE_H
#ifndef LL_LLFLOATERPATHFINDINGSETUP_H
#define LL_LLFLOATERPATHFINDINGSETUP_H
#include "llfloater.h"
#include "llnavmeshstation.h"
@ -39,7 +39,7 @@ class LLLineEditor;
class LLTextBase;
class LLCheckBoxCtrl;
class LLFloaterPathfindingConsole
class LLFloaterPathfindingSetup
: public LLFloater
{
friend class LLFloaterReg;
@ -102,8 +102,8 @@ protected:
private:
// Does its own instance management, so clients not allowed
// to allocate or destroy.
LLFloaterPathfindingConsole(const LLSD& pSeed);
virtual ~LLFloaterPathfindingConsole();
LLFloaterPathfindingSetup(const LLSD& pSeed);
virtual ~LLFloaterPathfindingSetup();
virtual void onOpen(const LLSD& pKey);
@ -148,4 +148,4 @@ private:
bool mHasEndPoint;
};
#endif // LL_LLFLOATERPATHFINDINGCONSOLE_H
#endif // LL_LLFLOATERPATHFINDINGSETUP_H

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@ -31,7 +31,7 @@
#include "llhandle.h"
//===============================================================================
class LLCurlRequest;
class LLFloaterPathfindingConsole;
class LLFloaterPathfindingSetup;
//===============================================================================
class LLNavMeshObserver
{
@ -44,12 +44,12 @@ public:
virtual ~LLNavMeshObserver() {}
//Accessor for the observers handle
const LLHandle<LLNavMeshObserver>& getObserverHandle() const { return mObserverHandle; }
LLFloaterPathfindingConsole *getPathfindingConsole() {return mPathfindingConsole;}
void setPathfindingConsole(LLFloaterPathfindingConsole *pPathfindingConsole) {mPathfindingConsole = pPathfindingConsole;}
LLFloaterPathfindingSetup *getPathfindingConsole() {return mPathfindingConsole;}
void setPathfindingConsole(LLFloaterPathfindingSetup *pPathfindingConsole) {mPathfindingConsole = pPathfindingConsole;}
protected:
LLRootHandle<LLNavMeshObserver> mObserverHandle;
LLFloaterPathfindingConsole *mPathfindingConsole;
LLFloaterPathfindingSetup *mPathfindingConsole;
};
//===============================================================================
class LLNavMeshDownloadObserver
@ -61,12 +61,12 @@ public:
virtual ~LLNavMeshDownloadObserver() {}
//Accessor for the observers handle
const LLHandle<LLNavMeshDownloadObserver>& getObserverHandle() const { return mObserverHandle; }
LLFloaterPathfindingConsole *getPathfindingConsole() {return mPathfindingConsole;}
void setPathfindingConsole(LLFloaterPathfindingConsole *pPathfindingConsole) {mPathfindingConsole = pPathfindingConsole;}
LLFloaterPathfindingSetup *getPathfindingConsole() {return mPathfindingConsole;}
void setPathfindingConsole(LLFloaterPathfindingSetup *pPathfindingConsole) {mPathfindingConsole = pPathfindingConsole;}
protected:
LLRootHandle<LLNavMeshDownloadObserver> mObserverHandle;
LLFloaterPathfindingConsole *mPathfindingConsole;
LLFloaterPathfindingSetup *mPathfindingConsole;
};
//===============================================================================
class LLNavMeshStation : public LLSingleton<LLNavMeshStation>

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@ -245,7 +245,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("outgoing_call", "floater_outgoing_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLOutgoingCallDialog>);
LLFloaterPayUtil::registerFloater();
LLFloaterReg::add("pathfinding_console", "floater_pathfinding_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingConsole>);
LLFloaterReg::add("pathfinding_console", "floater_pathfinding_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingSetup>);
LLFloaterReg::add("pathfinding_linksets", "floater_pathfinding_linksets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingLinksets>);
LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);
LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);

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@ -964,7 +964,7 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK
MASK currentKeyMask = gKeyboard->currentMask(TRUE);
if ( !(currentKeyMask & MASK_ALT) )
{
LLFloaterPathfindingConsole* pFloater = LLFloaterReg::getTypedInstance<LLFloaterPathfindingConsole>("pathfinding_console");
LLFloaterPathfindingSetup* pFloater = LLFloaterReg::getTypedInstance<LLFloaterPathfindingSetup>("pathfinding_console");
if ( pFloater )
{
//The floater takes care of determining what stage - essentially where the data goes into the pathing packet(start or end)