Fix the particle editor
parent
70768b815f
commit
1227e538b1
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@ -22,8 +22,6 @@
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#include "llviewerprecompiledheaders.h"
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#include "particleeditor.h"
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#include <fstream>
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#include "llagent.h"
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#include "llappviewer.h"
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#include "llcheckboxctrl.h"
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@ -47,10 +45,7 @@
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#include "llwindow.h"
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#include "llviewerassetupload.h"
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ParticleEditor::ParticleEditor(const LLSD& key)
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: LLFloater(key),
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mObject(0),
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mParticleScriptInventoryItem(0)
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ParticleEditor::ParticleEditor(const LLSD& key) : LLFloater(key)
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{
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mPatternMap["drop"] = LLPartSysData::LL_PART_SRC_PATTERN_DROP;
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mPatternMap["explode"] = LLPartSysData::LL_PART_SRC_PATTERN_EXPLODE;
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@ -325,11 +320,11 @@ void ParticleEditor::updateUI()
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bool targetLinear = mTargetLinearCheckBox->getValue();
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bool interpolateColor = mInterpolateColorCheckBox->getValue();
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bool interpolateScale = mInterpolateScaleCheckBox->getValue();
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bool targetEnabled = targetLinear | (mTargetPositionCheckBox->getValue().asBoolean() ? true : false);
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bool targetEnabled = targetLinear || (mTargetPositionCheckBox->getValue().asBoolean() ? true : false);
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mBurstRadiusSpinner->setEnabled(!(targetLinear | (mFollowSourceCheckBox->getValue().asBoolean() ? true : false) | dropPattern));
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mBurstSpeedMinSpinner->setEnabled(!(targetLinear | dropPattern));
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mBurstSpeedMaxSpinner->setEnabled(!(targetLinear | dropPattern));
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mBurstRadiusSpinner->setEnabled(!targetLinear && !(mFollowSourceCheckBox->getValue().asBoolean() ? true : false) && !dropPattern);
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mBurstSpeedMinSpinner->setEnabled(!targetLinear && !dropPattern);
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mBurstSpeedMaxSpinner->setEnabled(!targetLinear && !dropPattern);
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// disabling a color swatch does nothing visually, so we also set alpha
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LLColor4 endColor = mEndColorSelector->get();
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@ -355,8 +350,8 @@ void ParticleEditor::updateUI()
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mOmegaYSpinner->setEnabled(!targetLinear);
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mOmegaZSpinner->setEnabled(!targetLinear);
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mAngleBeginSpinner->setEnabled(!(explodePattern | dropPattern));
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mAngleEndSpinner->setEnabled(!(explodePattern | dropPattern));
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mAngleBeginSpinner->setEnabled(!explodePattern && !dropPattern);
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mAngleEndSpinner->setEnabled(!explodePattern && !dropPattern);
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}
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void ParticleEditor::onClearTargetButtonClicked()
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@ -369,15 +364,13 @@ void ParticleEditor::onTargetPickerButtonClicked()
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{
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mPickTargetButton->setToggleState(true);
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mPickTargetButton->setEnabled(false);
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startPicking(this);
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startPicking();
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}
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// inspired by the LLFloaterReporter object picker
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// static
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void ParticleEditor::startPicking(void* userdata)
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void ParticleEditor::startPicking()
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{
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ParticleEditor* self = (ParticleEditor*) userdata;
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LLToolObjPicker::getInstance()->setExitCallback(ParticleEditor::onTargetPicked, self);
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LLToolObjPicker::getInstance()->setExitCallback(ParticleEditor::onTargetPicked, this);
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LLToolMgr::getInstance()->setTransientTool(LLToolObjPicker::getInstance());
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}
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@ -386,14 +379,12 @@ void ParticleEditor::onTargetPicked(void* userdata)
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{
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ParticleEditor* self = (ParticleEditor*)userdata;
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LLUUID picked = LLToolObjPicker::getInstance()->getObjectID();
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LLToolMgr::getInstance()->clearTransientTool();
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self->mPickTargetButton->setEnabled(true);
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self->mPickTargetButton->setToggleState(false);
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if (picked.notNull())
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if (LLUUID picked = LLToolObjPicker::getInstance()->getObjectID(); picked.notNull())
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{
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self->mTargetKeyInput->setValue(picked.asString());
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self->onParameterChange();
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@ -522,8 +513,7 @@ default\n\
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void ParticleEditor::onCopyButtonClicked()
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{
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std::string script = createScript();
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if (!script.empty())
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if (std::string script = createScript(); !script.empty())
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{
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getWindow()->copyTextToClipboard(utf8str_to_wstring(script));
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LLNotificationsUtil::add("ParticleScriptCopiedToClipboard");
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@ -608,9 +598,7 @@ void ParticleEditor::callbackReturned(const LLUUID& inventoryItemID)
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gInventory.notifyObservers();
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//caps import
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std::string url = gAgent.getRegionCapability("UpdateScriptAgent");
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if (!url.empty())
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if (std::string url = gAgent.getRegionCapability("UpdateScriptAgent"); !url.empty())
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{
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std::string script = createScript();
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@ -633,30 +621,23 @@ void ParticleEditor::callbackReturned(const LLUUID& inventoryItemID)
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void ParticleEditor::scriptInjectReturned()
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{
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setCanClose(true);
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mMainPanel->setEnabled(true);
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// play it safe, because some time may have passed
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LLViewerObject* object = gObjectList.findObject(mObject->getID());
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if (!object || mObject->isDead())
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if (LLViewerObject* object = gObjectList.findObject(mObject->getID()); object && mObject&& !mObject->isDead())
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{
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mObject->saveScript(mParticleScriptInventoryItem, true, false);
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LLNotificationsUtil::add("ParticleScriptInjected");
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}
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else
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{
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LL_WARNS() << "Can't inject script - object is dead or went away!" << LL_ENDL;
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mMainPanel->setEnabled(true);
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return;
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}
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mObject->saveScript(mParticleScriptInventoryItem, true, false);
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LLNotificationsUtil::add("ParticleScriptInjected");
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delete this;
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}
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// ---------------------------------- Callbacks ----------------------------------
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ParticleScriptCreationCallback::ParticleScriptCreationCallback(ParticleEditor* editor)
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{
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mEditor = editor;
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}
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ParticleScriptCreationCallback::~ParticleScriptCreationCallback()
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ParticleScriptCreationCallback::ParticleScriptCreationCallback(ParticleEditor* editor) : mEditor(editor)
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{
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}
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@ -43,117 +43,117 @@ class ParticleEditor : public LLFloater
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friend class ParticleScriptCreationCallback;
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friend class ParticleScriptUploadResponder;
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public:
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ParticleEditor(const LLSD& key);
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~ParticleEditor();
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public:
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ParticleEditor(const LLSD& key);
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~ParticleEditor();
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bool postBuild() override;
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bool postBuild() override;
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void setObject(LLViewerObject* objectp);
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void scriptInjectReturned( );
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void setObject(LLViewerObject* objectp);
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void scriptInjectReturned();
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protected:
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void clearParticles();
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void updateParticles();
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void updateUI();
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protected:
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void clearParticles();
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void updateParticles();
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void updateUI();
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std::string createScript();
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void createScriptInventoryItem(LLUUID categoryID);
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std::string createScript();
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void createScriptInventoryItem(LLUUID categoryID);
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void onParameterChange();
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void onCopyButtonClicked();
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void onInjectButtonClicked();
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void onParameterChange();
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void onCopyButtonClicked();
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void onInjectButtonClicked();
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void onClearTargetButtonClicked();
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void onTargetPickerButtonClicked();
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static void startPicking(void* userdata);
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static void onTargetPicked(void* userdata);
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void onClearTargetButtonClicked();
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void onTargetPickerButtonClicked();
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void startPicking();
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static void onTargetPicked(void* userdata);
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void callbackReturned(const LLUUID& inv_item);
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void callbackReturned(const LLUUID& inv_item);
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std::string lslVector(F32 x, F32 y, F32 z);
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std::string lslColor(const LLColor4& color);
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std::string lslVector(F32 x, F32 y, F32 z);
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std::string lslColor(const LLColor4& color);
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LLViewerObject* mObject;
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LLViewerTexture* mTexture;
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LLViewerInventoryItem* mParticleScriptInventoryItem;
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LLViewerObject* mObject{ nullptr };
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LLViewerTexture* mTexture{ nullptr };
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LLViewerInventoryItem* mParticleScriptInventoryItem{ nullptr };
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LLViewerTexture* mDefaultParticleTexture;
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LLViewerTexture* mDefaultParticleTexture{ nullptr };
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LLPartSysData mParticles;
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LLPartSysData mParticles;
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std::map<std::string, U8> mPatternMap;
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std::map<std::string, std::string> mScriptPatternMap;
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std::map<std::string, U8> mPatternMap;
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std::map<std::string, std::string> mScriptPatternMap;
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std::map<std::string, U8> mBlendMap;
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std::map<std::string, std::string> mScriptBlendMap;
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std::map<std::string, U8> mBlendMap;
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std::map<std::string, std::string> mScriptBlendMap;
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LLPanel* mMainPanel;
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LLPanel* mMainPanel{ nullptr };
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LLComboBox* mPatternTypeCombo;
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LLTextureCtrl* mTexturePicker;
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LLComboBox* mPatternTypeCombo{ nullptr };
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LLTextureCtrl* mTexturePicker{ nullptr };
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LLSpinCtrl* mBurstRateSpinner;
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LLSpinCtrl* mBurstCountSpinner;
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LLSpinCtrl* mBurstRadiusSpinner;
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LLSpinCtrl* mAngleBeginSpinner;
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LLSpinCtrl* mAngleEndSpinner;
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LLSpinCtrl* mBurstSpeedMinSpinner;
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LLSpinCtrl* mBurstSpeedMaxSpinner;
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LLSpinCtrl* mStartAlphaSpinner;
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LLSpinCtrl* mEndAlphaSpinner;
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LLSpinCtrl* mScaleStartXSpinner;
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LLSpinCtrl* mScaleStartYSpinner;
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LLSpinCtrl* mScaleEndXSpinner;
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LLSpinCtrl* mScaleEndYSpinner;
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LLSpinCtrl* mSourceMaxAgeSpinner;
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LLSpinCtrl* mParticlesMaxAgeSpinner;
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LLSpinCtrl* mStartGlowSpinner;
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LLSpinCtrl* mEndGlowSpinner;
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LLSpinCtrl* mBurstRateSpinner{ nullptr };
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LLSpinCtrl* mBurstCountSpinner{ nullptr };
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LLSpinCtrl* mBurstRadiusSpinner{ nullptr };
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LLSpinCtrl* mAngleBeginSpinner{ nullptr };
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LLSpinCtrl* mAngleEndSpinner{ nullptr };
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LLSpinCtrl* mBurstSpeedMinSpinner{ nullptr };
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LLSpinCtrl* mBurstSpeedMaxSpinner{ nullptr };
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LLSpinCtrl* mStartAlphaSpinner{ nullptr };
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LLSpinCtrl* mEndAlphaSpinner{ nullptr };
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LLSpinCtrl* mScaleStartXSpinner{ nullptr };
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LLSpinCtrl* mScaleStartYSpinner{ nullptr };
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LLSpinCtrl* mScaleEndXSpinner{ nullptr };
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LLSpinCtrl* mScaleEndYSpinner{ nullptr };
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LLSpinCtrl* mSourceMaxAgeSpinner{ nullptr };
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LLSpinCtrl* mParticlesMaxAgeSpinner{ nullptr };
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LLSpinCtrl* mStartGlowSpinner{ nullptr };
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LLSpinCtrl* mEndGlowSpinner{ nullptr };
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LLComboBox* mBlendFuncSrcCombo;
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LLComboBox* mBlendFuncDestCombo;
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LLComboBox* mBlendFuncSrcCombo{ nullptr };
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LLComboBox* mBlendFuncDestCombo{ nullptr };
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LLCheckBoxCtrl* mBounceCheckBox;
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LLCheckBoxCtrl* mEmissiveCheckBox;
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LLCheckBoxCtrl* mFollowSourceCheckBox;
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LLCheckBoxCtrl* mFollowVelocityCheckBox;
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LLCheckBoxCtrl* mInterpolateColorCheckBox;
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LLCheckBoxCtrl* mInterpolateScaleCheckBox;
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LLCheckBoxCtrl* mTargetPositionCheckBox;
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LLCheckBoxCtrl* mTargetLinearCheckBox;
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LLCheckBoxCtrl* mWindCheckBox;
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LLCheckBoxCtrl* mRibbonCheckBox;
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LLCheckBoxCtrl* mBounceCheckBox{ nullptr };
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LLCheckBoxCtrl* mEmissiveCheckBox{ nullptr };
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LLCheckBoxCtrl* mFollowSourceCheckBox{ nullptr };
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LLCheckBoxCtrl* mFollowVelocityCheckBox{ nullptr };
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LLCheckBoxCtrl* mInterpolateColorCheckBox{ nullptr };
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LLCheckBoxCtrl* mInterpolateScaleCheckBox{ nullptr };
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LLCheckBoxCtrl* mTargetPositionCheckBox{ nullptr };
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LLCheckBoxCtrl* mTargetLinearCheckBox{ nullptr };
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LLCheckBoxCtrl* mWindCheckBox{ nullptr };
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LLCheckBoxCtrl* mRibbonCheckBox{ nullptr };
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LLLineEditor* mTargetKeyInput;
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LLButton* mClearTargetButton;
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LLButton* mPickTargetButton;
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LLLineEditor* mTargetKeyInput{ nullptr };
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LLButton* mClearTargetButton{ nullptr };
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LLButton* mPickTargetButton{ nullptr };
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LLSpinCtrl* mAcellerationXSpinner;
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LLSpinCtrl* mAcellerationYSpinner;
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LLSpinCtrl* mAcellerationZSpinner;
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LLSpinCtrl* mAcellerationXSpinner{ nullptr };
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LLSpinCtrl* mAcellerationYSpinner{ nullptr };
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LLSpinCtrl* mAcellerationZSpinner{ nullptr };
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LLSpinCtrl* mOmegaXSpinner;
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LLSpinCtrl* mOmegaYSpinner;
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LLSpinCtrl* mOmegaZSpinner;
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LLSpinCtrl* mOmegaXSpinner{ nullptr };
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LLSpinCtrl* mOmegaYSpinner{ nullptr };
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LLSpinCtrl* mOmegaZSpinner{ nullptr };
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LLColorSwatchCtrl* mStartColorSelector;
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LLColorSwatchCtrl* mEndColorSelector;
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LLColorSwatchCtrl* mStartColorSelector{ nullptr };
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LLColorSwatchCtrl* mEndColorSelector{ nullptr };
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LLButton* mCopyToLSLButton;
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LLButton* mInjectScriptButton;
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LLButton* mCopyToLSLButton{ nullptr };
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LLButton* mInjectScriptButton{ nullptr };
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};
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class ParticleScriptCreationCallback : public LLInventoryCallback
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{
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public:
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ParticleScriptCreationCallback(ParticleEditor* editor);
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void fire(const LLUUID& inventoryItem);
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public:
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ParticleScriptCreationCallback(ParticleEditor* editor);
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void fire(const LLUUID& inventoryItem);
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protected:
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~ParticleScriptCreationCallback();
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protected:
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~ParticleScriptCreationCallback() = default;
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ParticleEditor* mEditor;
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ParticleEditor* mEditor;
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};
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#endif // PARTICLEEDITOR_H
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