OSX is very picky about unused variables.
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@ -43,14 +43,6 @@
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const F32 epsilon = 1e-7f;
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const U16 RESOLUTION = 64;
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#if LL_DARWIN
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// mipmap generation on cubemap textures seems to be broken on the Mac for at least some cards.
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// Since the cubemap is small (64x64 per face) and doesn't have any fine detail, turning off mipmaps is a usable workaround.
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const BOOL use_cube_mipmaps = FALSE;
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#else
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const BOOL use_cube_mipmaps = FALSE; //current build works best without cube mipmaps
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#endif
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bool LLCubeMap::sUseCubeMaps = true;
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LLCubeMap::LLCubeMap(bool init_as_srgb)
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