SH-157 Make RenderShaderLightingMaxLevel automatically reload shaders.

meow-7.2.2
Dave Parks 2010-10-12 17:06:07 -05:00
parent 6cbe04a1fb
commit 1259e05edc
1 changed files with 1 additions and 0 deletions

View File

@ -538,6 +538,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderBakeSunlight")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderNoAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderShaderLightingMaxLevel")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));