SH-157 Make RenderShaderLightingMaxLevel automatically reload shaders.
parent
6cbe04a1fb
commit
1259e05edc
|
|
@ -538,6 +538,7 @@ void settings_setup_listeners()
|
|||
gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
||||
gSavedSettings.getControl("RenderBakeSunlight")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
||||
gSavedSettings.getControl("RenderNoAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
||||
gSavedSettings.getControl("RenderShaderLightingMaxLevel")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
||||
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
||||
gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
|
||||
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
||||
|
|
|
|||
Loading…
Reference in New Issue