diff --git a/.hgignore b/.hgignore index 403b73df6d..bc3020eee4 100644 --- a/.hgignore +++ b/.hgignore @@ -67,3 +67,4 @@ glob:indra/newview/filters.xml glob:indra/newview/avatar_icons_cache.txt glob:indra/newview/avatar_lad.log glob:*.diff +*.rej diff --git a/.hgtags b/.hgtags index 6edf9b0330..f0cd9f0736 100644 --- a/.hgtags +++ b/.hgtags @@ -271,15 +271,21 @@ e9c82fca5ae6fb8a8af29012d78fb194a29323f3 3.2.9-beta1 a01ef9bed28627f4ca543fbc1d70c79cc297a90f DRTVWR-118_3.2.9-beta2 a01ef9bed28627f4ca543fbc1d70c79cc297a90f 3.2.9-beta2 987425b1acf4752379b2e1eb20944b4b35d67a85 3.2.8-beta2 +d5f263687f43f278107363365938f0a214920a4b DRTVWR-119 +d5f263687f43f278107363365938f0a214920a4b 3.3.0-beta1 +5e8d2662f38a66eca6c591295f5880d47afc73f7 viewer-release-candidate +5e8d2662f38a66eca6c591295f5880d47afc73f7 3.3.0-release d5f263687f43f278107363365938f0a214920a4b 3.3.0-start dffd0457ee0745de65bf95f0642a5c9e46b8e2f0 viewer-beta-candidate d5f263687f43f278107363365938f0a214920a4b DRTVWR-119 d5f263687f43f278107363365938f0a214920a4b 3.3.0-beta1 5e8d2662f38a66eca6c591295f5880d47afc73f7 viewer-release-candidate 5e8d2662f38a66eca6c591295f5880d47afc73f7 3.3.0-release -dffd0457ee0745de65bf95f0642a5c9e46b8e2f0 viewer-beta-candidate -3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 viewer-beta-candidate -3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 viewer-beta-candidate +28b95a6a28dca3338d9a1f4f204b96678df9f6a5 viewer-beta-candidate +b43cd25be49e3984ff5361cefad020e069131d98 3.3.1-start +3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 DRTVWR-125 +3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 3.3.1-start +28b95a6a28dca3338d9a1f4f204b96678df9f6a5 3.3.1-beta1 1dc545e44617975da2a4a32fe303386c687a6ca1 viewer-beta-candidate 1dc545e44617975da2a4a32fe303386c687a6ca1 3.3.1-beta2 1dc545e44617975da2a4a32fe303386c687a6ca1 DRTVWR-139 diff --git a/BuildParams b/BuildParams index ac4fdad362..e0aad8440b 100644 --- a/BuildParams +++ b/BuildParams @@ -1,187 +1,188 @@ -# BuildParams -# -# Please refer to: -# https://wiki.secondlife.com/wiki/Automated_Build_System - -# Global setting for now... -Darwin.symbolfiles = "newview/Release/secondlife-symbols-darwin.tar.bz2" -CYGWIN.symbolfiles = "newview/Release/secondlife-symbols-windows.tar.bz2" -Linux.symbolfiles = "newview/secondlife-symbols-linux.tar.bz2" - -# Use Public Upload Locations -public_build = true - -# skip windows debug build until we can get a fix in. -build_CYGWIN_Debug = false - -# Update Public Inworld Build Status Indicators (setting should mirror "public_build") -email_status_this_is_os = true - -# Limit extent of codeticket updates to revisions after... -codeticket_since = 2.2.0-release - -# ======================================== -# Viewer Development -# ======================================== - -# Report changes since... -viewer-development.show_changes_since = last_sprint - -# Build Settings -viewer-development_coverity.coverity_product = viewer -viewer-development_coverity.run_tests = false -viewer-development.build_debug_release_separately = true - -# Notifications - to configure email notices, add a setting like this: -# _.email = - -# ================================================================= -# Canonical viewer integration builds - Oz Linden -# ================================================================= -integration_viewer-development.viewer_channel = "Second Life Development" -integration_viewer-development.login_channel = "Second Life Development" -integration_viewer-development.build_viewer_update_version_manager = false -integration_viewer-development.email = viewer-development-builds@lists.secondlife.com -integration_viewer-development.build_enforce_coding_policy = true -integration_viewer-development.codeticket_add_context = true - -viewer-beta.viewer_channel = "Second Life Beta Viewer" -viewer-beta.login_channel = "Second Life Beta Viewer" -viewer-beta.build_debug_release_separately = true -viewer-beta.build_viewer_update_version_manager = true - -viewer-release.viewer_channel = "Second Life Release" -viewer-release.login_channel = "Second Life Release" -viewer-release.build_debug_release_separately = true -viewer-release.build_viewer_update_version_manager = true - -# ======================================== -# mesh-development -# ======================================== -mesh-development.viewer_channel = "Project Viewer - Mesh" -mesh-development.login_channel = "Project Viewer - Mesh" -mesh-development.viewer_grid = aditi -mesh-development.build_debug_release_separately = true -mesh-development.build_CYGWIN_Debug = false -mesh-development.build_viewer_update_version_manager = false - -# ======================================== -# mesh-development-release-1-candidate -# ======================================== -mesh-development-release-1-candidate.viewer_channel = "Project Viewer - Mesh" -mesh-development-release-1-candidate.login_channel = "Project Viewer - Mesh" -mesh-development-release-1-candidate.viewer_grid = agni -mesh-development-release-1-candidate.build_debug_release_separately = true -mesh-development-release-1-candidate.build_CYGWIN_Debug = false -mesh-development-release-1-candidate.build_viewer_update_version_manager = false - -# ======================================== -# mesh-development-rc -# ======================================== -mesh-development-rc.viewer_channel = "Project Viewer - Mesh" -mesh-development-rc.login_channel = "Project Viewer - Mesh" -mesh-development-rc.viewer_grid = agni -mesh-development-rc.build_debug_release_separately = true -mesh-development-rc.build_CYGWIN_Debug = false -mesh-development-rc.build_viewer_update_version_manager = false - -# ======================================== -# mesh-asset-deprecation -# ======================================== -mesh-asset-deprecation.viewer_channel = "Project Viewer - Mesh Asset Deprecation" -mesh-asset-deprecation.login_channel = "Project Viewer - Mesh Asset Deprecation" -mesh-asset-deprecation.viewer_grid = aditi -mesh-asset-deprecation.build_debug_release_separately = true -mesh-asset-deprecation.build_CYGWIN_Debug = false -mesh-asset-deprecation.build_viewer_update_version_manager = false - -# ======================================== -# viewer-mesh -# ======================================== - -viewer-mesh.build_viewer = true -viewer-mesh.build_server = false -viewer-mesh.build_Linux = true -viewer-mesh.build_hg_bundle = true -viewer-mesh.build_viewer_update_version_manager = false -viewer-mesh.build_Debug = false -viewer-mesh.build_RelWithDebInfo = false -viewer-mesh.viewer_channel = "Project Viewer - Mesh" -viewer-mesh.login_channel = "Project Viewer - Mesh" -viewer-mesh.viewer_grid = aditi -viewer-mesh.email = shining@lists.lindenlab.com - -# ================ -# oz -# ================ - -Snowstorm_viewer-project-review.build_debug_release_separately = true -Snowstorm_viewer-project-review.codeticket_add_context = true -Snowstorm_viewer-project-review.viewer_channel = "Project Viewer - Snowstorm Team" -Snowstorm_viewer-project-review.login_channel = "Project Viewer - Snowstorm Team" -Snowstorm_viewer-project-review.codeticket_add_context = true - -oz_viewer-devreview.build_debug_release_separately = true -oz_viewer-devreview.codeticket_add_context = false -oz_viewer-devreview.build_enforce_coding_policy = true -oz_viewer-devreview.email = oz@lindenlab.com - -oz_viewer-trial.build_debug_release_separately = true -oz_viewer-trial.codeticket_add_context = false -oz_viewer-trial.build_enforce_coding_policy = true -oz_viewer-trial.email = oz@lindenlab.com - -oz_viewer-beta-review.build_debug_release_separately = true -oz_viewer-beta-review.codeticket_add_context = false -oz_viewer-beta-review.viewer_channel = "Second Life Beta Viewer" -oz_viewer-beta-review.login_channel = "Second Life Beta Viewer" -oz_viewer-beta-review.email = oz@lindenlab.com - -oz_project-1.build_debug_release_separately = true -oz_project-1.codeticket_add_context = false -oz_project-1.email = oz@lindenlab.com -oz_project-2.build_debug_release_separately = true -oz_project-2.codeticket_add_context = false -oz_project-2.email = oz@lindenlab.com -oz_project-3.build_debug_release_separately = true -oz_project-3.codeticket_add_context = false -oz_project-3.email = oz@lindenlab.com -oz_project-4.build_debug_release_separately = true -oz_project-4.codeticket_add_context = false -oz_project-4.email = oz@lindenlab.com - -oz_project-7.build_debug_release_separately = true -oz_project-7.codeticket_add_context = false -oz_project-7.email = "sldev@catznip.com oz@lindenlab.com" - -# ================================================================= -# asset delivery 2010 projects -# ================================================================= -viewer-asset-delivery.viewer_channel = "Second Life Development" -viewer-asset-delivery.login_channel = "Second Life Development" -viewer-asset-delivery.build_viewer_update_version_manager = false -viewer-asset-delivery.email = monty@lindenlab.com -viewer-asset-delivery.build_server = false -viewer-asset-delivery.build_server_tests = false - -viewer-asset-delivery-metrics.viewer_channel = "Second Life Development" -viewer-asset-delivery-metrics.login_channel = "Second Life Development" -viewer-asset-delivery-metrics.build_viewer_update_version_manager = false -viewer-asset-delivery-metrics.email = monty@lindenlab.com -viewer-asset-delivery-metrics.build_server = false -viewer-asset-delivery-metrics.build_server_tests = false - -# ======================================== -# Simon says -# ======================================== -simon_viewer-dev-private.public_build = false -simon_viewer-dev-private.email_status_this_is_os = false - - -# ======================================== -# Vir -# ======================================== -vir-project-1.viewer_channel = "Second Life Release" -vir-project-1.login_channel = "Second Life Release" - -# eof +# BuildParams +# +# Please refer to: +# https://wiki.secondlife.com/wiki/Automated_Build_System + +# Global setting for now... +Darwin.symbolfiles = "newview/Release/secondlife-symbols-darwin.tar.bz2" +CYGWIN.symbolfiles = "newview/Release/secondlife-symbols-windows.tar.bz2" +Linux.symbolfiles = "newview/secondlife-symbols-linux.tar.bz2" + +# Use Public Upload Locations +public_build = true + +# skip windows debug build until we can get a fix in. +build_CYGWIN_Debug = false + +# Update Public Inworld Build Status Indicators (setting should mirror "public_build") +email_status_this_is_os = true + +# Limit extent of codeticket updates to revisions after... +codeticket_since = 2.2.0-release + +# ======================================== +# Viewer Development +# ======================================== + +# Report changes since... +viewer-development.show_changes_since = last_sprint + +# Build Settings +viewer-development_coverity.coverity_product = viewer +viewer-development_coverity.run_tests = false +viewer-development.build_debug_release_separately = true + +# Notifications - to configure email notices, add a setting like this: +# _.email = + + +# ================================================================= +# Canonical viewer integration builds - Oz Linden +# ================================================================= +integration_viewer-development.viewer_channel = "Second Life Development" +integration_viewer-development.login_channel = "Second Life Development" +integration_viewer-development.build_viewer_update_version_manager = false +integration_viewer-development.email = viewer-development-builds@lists.secondlife.com +integration_viewer-development.build_enforce_coding_policy = true +integration_viewer-development.codeticket_add_context = true + +viewer-beta.viewer_channel = "Second Life Beta Viewer" +viewer-beta.login_channel = "Second Life Beta Viewer" +viewer-beta.build_debug_release_separately = true +viewer-beta.build_viewer_update_version_manager = true + +viewer-release.viewer_channel = "Second Life Release" +viewer-release.login_channel = "Second Life Release" +viewer-release.build_debug_release_separately = true +viewer-release.build_viewer_update_version_manager = true + +# ======================================== +# mesh-development +# ======================================== +mesh-development.viewer_channel = "Project Viewer - Mesh" +mesh-development.login_channel = "Project Viewer - Mesh" +mesh-development.viewer_grid = aditi +mesh-development.build_debug_release_separately = true +mesh-development.build_CYGWIN_Debug = false +mesh-development.build_viewer_update_version_manager = false + +# ======================================== +# mesh-development-release-1-candidate +# ======================================== +mesh-development-release-1-candidate.viewer_channel = "Project Viewer - Mesh" +mesh-development-release-1-candidate.login_channel = "Project Viewer - Mesh" +mesh-development-release-1-candidate.viewer_grid = agni +mesh-development-release-1-candidate.build_debug_release_separately = true +mesh-development-release-1-candidate.build_CYGWIN_Debug = false +mesh-development-release-1-candidate.build_viewer_update_version_manager = false + +# ======================================== +# mesh-development-rc +# ======================================== +mesh-development-rc.viewer_channel = "Project Viewer - Mesh" +mesh-development-rc.login_channel = "Project Viewer - Mesh" +mesh-development-rc.viewer_grid = agni +mesh-development-rc.build_debug_release_separately = true +mesh-development-rc.build_CYGWIN_Debug = false +mesh-development-rc.build_viewer_update_version_manager = false + +# ======================================== +# mesh-asset-deprecation +# ======================================== +mesh-asset-deprecation.viewer_channel = "Project Viewer - Mesh Asset Deprecation" +mesh-asset-deprecation.login_channel = "Project Viewer - Mesh Asset Deprecation" +mesh-asset-deprecation.viewer_grid = aditi +mesh-asset-deprecation.build_debug_release_separately = true +mesh-asset-deprecation.build_CYGWIN_Debug = false +mesh-asset-deprecation.build_viewer_update_version_manager = false + +# ======================================== +# viewer-mesh +# ======================================== + +viewer-mesh.build_viewer = true +viewer-mesh.build_server = false +viewer-mesh.build_Linux = true +viewer-mesh.build_hg_bundle = true +viewer-mesh.build_viewer_update_version_manager = false +viewer-mesh.build_Debug = false +viewer-mesh.build_RelWithDebInfo = false +viewer-mesh.viewer_channel = "Project Viewer - Mesh" +viewer-mesh.login_channel = "Project Viewer - Mesh" +viewer-mesh.viewer_grid = aditi +viewer-mesh.email = shining@lists.lindenlab.com + +# ================ +# oz +# ================ + +Snowstorm_viewer-project-review.build_debug_release_separately = true +Snowstorm_viewer-project-review.codeticket_add_context = true +Snowstorm_viewer-project-review.viewer_channel = "Project Viewer - Snowstorm Team" +Snowstorm_viewer-project-review.login_channel = "Project Viewer - Snowstorm Team" +Snowstorm_viewer-project-review.codeticket_add_context = true + +oz_viewer-devreview.build_debug_release_separately = true +oz_viewer-devreview.codeticket_add_context = false +oz_viewer-devreview.build_enforce_coding_policy = true +oz_viewer-devreview.email = oz@lindenlab.com + +oz_viewer-trial.build_debug_release_separately = true +oz_viewer-trial.codeticket_add_context = false +oz_viewer-trial.build_enforce_coding_policy = true +oz_viewer-trial.email = oz@lindenlab.com + +oz_viewer-beta-review.build_debug_release_separately = true +oz_viewer-beta-review.codeticket_add_context = false +oz_viewer-beta-review.viewer_channel = "Second Life Beta Viewer" +oz_viewer-beta-review.login_channel = "Second Life Beta Viewer" +oz_viewer-beta-review.email = oz@lindenlab.com + +oz_project-1.build_debug_release_separately = true +oz_project-1.codeticket_add_context = false +oz_project-1.email = oz@lindenlab.com +oz_project-2.build_debug_release_separately = true +oz_project-2.codeticket_add_context = false +oz_project-2.email = oz@lindenlab.com +oz_project-3.build_debug_release_separately = true +oz_project-3.codeticket_add_context = false +oz_project-3.email = oz@lindenlab.com +oz_project-4.build_debug_release_separately = true +oz_project-4.codeticket_add_context = false +oz_project-4.email = oz@lindenlab.com + +oz_project-7.build_debug_release_separately = true +oz_project-7.codeticket_add_context = false +oz_project-7.email = "sldev@catznip.com oz@lindenlab.com" + +# ================================================================= +# asset delivery 2010 projects +# ================================================================= +viewer-asset-delivery.viewer_channel = "Second Life Development" +viewer-asset-delivery.login_channel = "Second Life Development" +viewer-asset-delivery.build_viewer_update_version_manager = false +viewer-asset-delivery.email = monty@lindenlab.com +viewer-asset-delivery.build_server = false +viewer-asset-delivery.build_server_tests = false + +viewer-asset-delivery-metrics.viewer_channel = "Second Life Development" +viewer-asset-delivery-metrics.login_channel = "Second Life Development" +viewer-asset-delivery-metrics.build_viewer_update_version_manager = false +viewer-asset-delivery-metrics.email = monty@lindenlab.com +viewer-asset-delivery-metrics.build_server = false +viewer-asset-delivery-metrics.build_server_tests = false + +# ======================================== +# Simon says +# ======================================== +simon_viewer-dev-private.public_build = false +simon_viewer-dev-private.email_status_this_is_os = false + + +# ======================================== +# Vir +# ======================================== +vir-project-1.viewer_channel = "Second Life Release" +vir-project-1.login_channel = "Second Life Release" + +# eof diff --git a/autobuild.xml b/autobuild.xml index 27c75eff4a..ed848a9cf9 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1300,9 +1300,9 @@ archive hash - 26aa7c367ffadd573f61a6a96f820f80 + 4a98d727561cd1f4ac5ee02907411df1 url - http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/245988/arch/Darwin/installer/llqtwebkit-4.7.1-darwin-20111201.tar.bz2 + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/250147/arch/Darwin/installer/llqtwebkit-4.7.1-darwin-20120228.tar.bz2 name darwin @@ -1312,9 +1312,9 @@ archive hash - c05a33ee8b6f253b5a744596dfc3707d + f50e5f0cc880c55b3f0f7e67dc8f7221 url - http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/llqtwebkit-linux-qt4.6-20101013.tar.bz2 + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/250147/arch/Linux/installer/llqtwebkit-4.7.1-linux-20120228.tar.bz2 name linux @@ -1324,9 +1324,9 @@ archive hash - 270db8568a0c4bab266d98e1a820aec4 + 5e3cd6af397e853a963a6de40d440ff4 url - http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/245988/arch/CYGWIN/installer/llqtwebkit-4.7.1-windows-20111201.tar.bz2 + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/250147/arch/CYGWIN/installer/llqtwebkit-4.7.1-windows-20120228.tar.bz2 name windows diff --git a/build.sh b/build.sh index c14fdc006f..a95ca91d82 100755 --- a/build.sh +++ b/build.sh @@ -148,10 +148,6 @@ if test -f scripts/update_version_files.py ; then end_section UpdateVer fi -# Now retrieve the version for use in the version manager -# First three parts only, $revision will be appended automatically. -build_viewer_update_version_manager_version=`python scripts/get_version.py --viewer-version | sed 's/\.[0-9]*$//'` - if [ -z "$AUTOBUILD" ] then export autobuild_dir="$here/../../../autobuild/bin/" @@ -194,11 +190,8 @@ env|sort check_for "Before 'autobuild install'" ${build_dir}/packages/dictionaries -# Install packages. -"$AUTOBUILD" install --skip-license-check check_for "After 'autobuild install'" ${build_dir}/packages/dictionaries - # Now run the build succeeded=true build_processes= @@ -214,10 +207,19 @@ do begin_section "Do$variant" build_dir=`build_dir_$arch $variant` build_dir_stubs="$build_dir/win_setup/$variant" + + begin_section "PreClean" rm -rf "$build_dir" + end_section "PreClean" + mkdir -p "$build_dir" mkdir -p "$build_dir/tmp" - #export TMP="$build_dir/tmp" + + # Install packages. + begin_section "AutobuildInstall" + "$AUTOBUILD" install --verbose --skip-license-check + end_section "AutobuildInstall" + if pre_build "$variant" "$build_dir" >> "$build_log" 2>&1 then if $build_link_parallel diff --git a/doc/contributions.txt b/doc/contributions.txt index 3851e62cfb..04edfb4bea 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -234,7 +234,7 @@ Borg Capalini Boroondas Gupte OPEN-29 OPEN-39 - OPEN-39 + OPEN-54 OPEN-99 SNOW-278 SNOW-503 @@ -396,6 +396,8 @@ Frontera Thor Fury Rosewood Gaberoonie Zanzibar Ganymedes Costagravas +Geenz Spad + STORM-1823 Gene Frostbite GeneJ Composer Geneko Nemeth @@ -622,6 +624,8 @@ Jonathan Yap STORM-1796 STORM-1807 STORM-1808 + STORM-637 + STORM-1822 STORM-1809 STORM-1793 STORM-1810 @@ -868,6 +872,7 @@ Nicky Perian OPEN-1 STORM-1087 STORM-1090 + STORM-1828 Nicoladie Gymnast Nounouch Hapmouche VWR-238 @@ -1187,6 +1192,8 @@ Unlikely Quintessa UsikuFarasi Kanarik Vadim Bigbear VWR-2681 +Vaalith Jinn + STORM-64 Vector Hastings VWR-8726 Veritas Raymaker diff --git a/indra/cmake/JsonCpp.cmake b/indra/cmake/JsonCpp.cmake index 499b00fb44..7ad73e5683 100644 --- a/indra/cmake/JsonCpp.cmake +++ b/indra/cmake/JsonCpp.cmake @@ -18,5 +18,5 @@ else (STANDALONE) elseif (LINUX) set(JSONCPP_LIBRARIES libjson_linux-gcc-4.1.3_libmt.a) endif (WINDOWS) - set(JSONCPP_INCLUDE_DIRS "${LIBS_PREBUILT_DIR}/include/jsoncpp" "${LIBS_PREBUILT_DIR}/include/json") + set(JSONCPP_INCLUDE_DIR "${LIBS_PREBUILT_DIR}/include/jsoncpp" "${LIBS_PREBUILT_DIR}/include/json") endif (STANDALONE) diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake index c5f9e2c579..47f944f9a5 100644 --- a/indra/cmake/Linking.cmake +++ b/indra/cmake/Linking.cmake @@ -13,7 +13,7 @@ elseif (LINUX) set(EXE_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs/bin) elseif (DARWIN) set(SHARED_LIB_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs) - set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs/\$(CONFIGURATION)") + set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs") endif (WINDOWS) # Autobuild packages must provide 'release' versions of libraries, but may provide versions for @@ -33,7 +33,14 @@ else(WINDOWS OR DARWIN) set(AUTOBUILD_LIBS_INSTALL_DIRS ${AUTOBUILD_INSTALL_DIR}/lib/${CMAKE_BUILD_TYPE_LOWER}) endif(WINDOWS OR DARWIN) -list(APPEND AUTOBUILD_LIBS_INSTALL_DIRS ${ARCH_PREBUILT_DIRS_RELEASE}) +if (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release") + # When we're building something other than Release, append the + # packages/lib/release directory to deal with autobuild packages that don't + # provide (e.g.) lib/debug libraries. + list(APPEND AUTOBUILD_LIBS_INSTALL_DIRS ${ARCH_PREBUILT_DIRS_RELEASE}) + message(STATUS "CMAKE_BUILD_TYPE = ${CMAKE_BUILD_TYPE}, extending AUTOBUILD_LIBS_INSTALL_DIRS") +endif (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release") +message(STATUS "For ${CMAKE_BUILD_TYPE}, AUTOBUILD_LIBS_INSTALL_DIRS: ${AUTOBUILD_LIBS_INSTALL_DIRS}") link_directories(${AUTOBUILD_LIBS_INSTALL_DIRS}) if (LINUX) diff --git a/indra/cmake/VisualLeakDetector.cmake b/indra/cmake/VisualLeakDetector.cmake new file mode 100644 index 0000000000..d3ba554e46 --- /dev/null +++ b/indra/cmake/VisualLeakDetector.cmake @@ -0,0 +1,15 @@ +# -*- cmake -*- + +if (VIEWER) + + set(INCLUDE_VLD_CMAKE OFF CACHE BOOL "Build the Windows viewer with Visual Leak Detector turned on or off") + + if (INCLUDE_VLD_CMAKE) + + if (WINDOWS) + add_definitions(-DINCLUDE_VLD=1) + endif (WINDOWS) + + endif (INCLUDE_VLD_CMAKE) + +endif (VIEWER) diff --git a/indra/cmake/WebKitLibPlugin.cmake b/indra/cmake/WebKitLibPlugin.cmake index 91b49e75d7..d9df78bfc8 100644 --- a/indra/cmake/WebKitLibPlugin.cmake +++ b/indra/cmake/WebKitLibPlugin.cmake @@ -70,9 +70,10 @@ elseif (LINUX) QtNetwork QtGui QtCore - qgif - qjpeg - jpeg + jscore +# qgif +# qjpeg +# jpeg fontconfig X11 Xrender diff --git a/indra/edit-me-to-trigger-new-build.txt b/indra/edit-me-to-trigger-new-build.txt new file mode 100644 index 0000000000..e69de29bb2 diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h index e81a27c2bc..3ebb2bffb0 100644 --- a/indra/llcharacter/llcharacter.h +++ b/indra/llcharacter/llcharacter.h @@ -126,7 +126,7 @@ public: virtual void addDebugText( const std::string& text ) = 0; - virtual const LLUUID& getID() = 0; + virtual const LLUUID& getID() const = 0; //------------------------------------------------------------------------- // End Interface //------------------------------------------------------------------------- diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h index 26ff1b5c55..fafc750690 100644 --- a/indra/llcommon/llversionviewer.h +++ b/indra/llcommon/llversionviewer.h @@ -29,7 +29,7 @@ const S32 LL_VERSION_MAJOR = 3; const S32 LL_VERSION_MINOR = 3; -const S32 LL_VERSION_PATCH = 1; +const S32 LL_VERSION_PATCH = 2; const S32 LL_VERSION_BUILD = 0; const char * const LL_CHANNEL = "Second Life Developer"; diff --git a/indra/llimage/llimagepng.cpp b/indra/llimage/llimagepng.cpp index 8d493ecde0..294f68b122 100644 --- a/indra/llimage/llimagepng.cpp +++ b/indra/llimage/llimagepng.cpp @@ -60,6 +60,12 @@ BOOL LLImagePNG::updateData() // Decode the PNG data and extract sizing information LLPngWrapper pngWrapper; + if (!pngWrapper.isValidPng(getData())) + { + setLastError("LLImagePNG data does not have a valid PNG header!"); + return FALSE; + } + LLPngWrapper::ImageInfo infop; if (! pngWrapper.readPng(getData(), NULL, &infop)) { @@ -90,6 +96,12 @@ BOOL LLImagePNG::decode(LLImageRaw* raw_image, F32 decode_time) // Decode the PNG data into the raw image LLPngWrapper pngWrapper; + if (!pngWrapper.isValidPng(getData())) + { + setLastError("LLImagePNG data does not have a valid PNG header!"); + return FALSE; + } + if (! pngWrapper.readPng(getData(), raw_image)) { setLastError(pngWrapper.getErrorMessage()); diff --git a/indra/llmath/llcoord.h b/indra/llmath/llcoord.h index 1f617e649e..9b76268afd 100644 --- a/indra/llmath/llcoord.h +++ b/indra/llmath/llcoord.h @@ -26,6 +26,15 @@ #ifndef LL_LLCOORD_H #define LL_LLCOORD_H +template class LLCoord; +struct LL_COORD_TYPE_GL; +struct LL_COORD_TYPE_WINDOW; +struct LL_COORD_TYPE_SCREEN; + +typedef LLCoord LLCoordGL; +typedef LLCoord LLCoordWindow; +typedef LLCoord LLCoordScreen; + struct LLCoordCommon { LLCoordCommon(S32 x, S32 y) : mX(x), mY(y) {} @@ -45,7 +54,7 @@ public: LLCoord(): mX(0), mY(0) {} - LLCoord(S32 x, S32 y): mX(x), mY(y) + LLCoord(typename COORD_FRAME::value_t x, typename COORD_FRAME::value_t y): mX(x), mY(y) {} LLCoord(const LLCoordCommon& other) @@ -58,10 +67,12 @@ public: return COORD_FRAME::convertToCommon(); } - void set(S32 x, S32 y) { mX = x; mY = y;} + void set(typename COORD_FRAME::value_t x, typename COORD_FRAME::value_t y) { mX = x; mY = y;} bool operator==(const self_t& other) const { return mX == other.mX && mY == other.mY; } bool operator!=(const self_t& other) const { return !(*this == other); } + static const self_t& getTypedCoords(const COORD_FRAME& self) { return static_cast(self); } + static self_t& getTypedCoords(COORD_FRAME& self) { return static_cast(self); } }; struct LL_COORD_TYPE_GL @@ -70,13 +81,13 @@ struct LL_COORD_TYPE_GL LLCoordCommon convertToCommon() const { - const LLCoord& self = static_cast&>(*this); + const LLCoordGL& self = LLCoordGL::getTypedCoords(*this); return LLCoordCommon(self.mX, self.mY); } void convertFromCommon(const LLCoordCommon& from) { - LLCoord& self = static_cast&>(*this); + LLCoordGL& self = LLCoordGL::getTypedCoords(*this); self.mX = from.mX; self.mY = from.mY; } @@ -98,8 +109,4 @@ struct LL_COORD_TYPE_SCREEN void convertFromCommon(const LLCoordCommon& from); }; -typedef LLCoord LLCoordGL; -typedef LLCoord LLCoordWindow; -typedef LLCoord LLCoordScreen; - #endif diff --git a/indra/llmessage/tests/testrunner.py b/indra/llmessage/tests/testrunner.py index f2c841532a..5b9beb359b 100644 --- a/indra/llmessage/tests/testrunner.py +++ b/indra/llmessage/tests/testrunner.py @@ -35,7 +35,7 @@ import re import errno import socket -VERBOSE = os.environ.get("INTEGRATION_TEST_VERBOSE", "1") # default to verbose +VERBOSE = os.environ.get("INTEGRATION_TEST_VERBOSE", "0") # default to quiet # Support usage such as INTEGRATION_TEST_VERBOSE=off -- distressing to user if # that construct actually turns on verbosity... VERBOSE = not re.match(r"(0|off|false|quiet)$", VERBOSE, re.IGNORECASE) diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 946e602fee..197bc2b422 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -97,6 +97,8 @@ void APIENTRY gl_debug_callback(GLenum source, } #endif +void parse_glsl_version(S32& major, S32& minor); + void ll_init_fail_log(std::string filename) { gFailLog.open(filename.c_str()); @@ -295,6 +297,7 @@ PFNGLGETACTIVEUNIFORMARBPROC glGetActiveUniformARB = NULL; PFNGLGETUNIFORMFVARBPROC glGetUniformfvARB = NULL; PFNGLGETUNIFORMIVARBPROC glGetUniformivARB = NULL; PFNGLGETSHADERSOURCEARBPROC glGetShaderSourceARB = NULL; +PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer = NULL; #if LL_WINDOWS PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; @@ -443,7 +446,8 @@ LLGLManager::LLGLManager() : mDriverVersionMinor(0), mDriverVersionRelease(0), mGLVersion(1.0f), - + mGLSLVersionMajor(0), + mGLSLVersionMinor(0), mVRAM(0), mGLMaxVertexRange(0), mGLMaxIndexRange(0) @@ -554,6 +558,20 @@ bool LLGLManager::initGL() mGLVersion = mDriverVersionMajor + mDriverVersionMinor * .1f; + if (mGLVersion >= 2.f) + { + parse_glsl_version(mGLSLVersionMajor, mGLSLVersionMinor); + +#if LL_DARWIN + //never use GLSL greater than 1.20 on OSX + if (mGLSLVersionMajor > 1 || mGLSLVersionMinor >= 30) + { + mGLSLVersionMajor = 1; + mGLSLVersionMinor = 20; + } +#endif + } + // Trailing space necessary to keep "nVidia Corpor_ati_on" cards // from being recognized as ATI. if (mGLVendor.substr(0,4) == "ATI ") @@ -1300,6 +1318,7 @@ void LLGLManager::initExtensions() glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4uivARB"); glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4usvARB"); glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttribPointerARB"); + glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttribIPointer"); glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) GLH_EXT_GET_PROC_ADDRESS("glEnableVertexAttribArrayARB"); glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDisableVertexAttribArrayARB"); glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramStringARB"); @@ -2098,6 +2117,55 @@ void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor } } + +void parse_glsl_version(S32& major, S32& minor) +{ + // GL_SHADING_LANGUAGE_VERSION returns a null-terminated string with the format: + // .[.] [] + + const char* version = (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION); + major = 0; + minor = 0; + + if( !version ) + { + return; + } + + std::string ver_copy( version ); + S32 len = (S32)strlen( version ); /* Flawfinder: ignore */ + S32 i = 0; + S32 start; + // Find the major version + start = i; + for( ; i < len; i++ ) + { + if( '.' == version[i] ) + { + break; + } + } + std::string major_str = ver_copy.substr(start,i-start); + LLStringUtil::convertToS32(major_str, major); + + if( '.' == version[i] ) + { + i++; + } + + // Find the minor version + start = i; + for( ; i < len; i++ ) + { + if( ('.' == version[i]) || isspace(version[i]) ) + { + break; + } + } + std::string minor_str = ver_copy.substr(start,i-start); + LLStringUtil::convertToS32(minor_str, minor); +} + LLGLUserClipPlane::LLGLUserClipPlane(const LLPlane& p, const glh::matrix4f& modelview, const glh::matrix4f& projection, bool apply) { mApply = apply; diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 6a147b8e19..5a33c98708 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -138,6 +138,8 @@ public: S32 mDriverVersionMinor; S32 mDriverVersionRelease; F32 mGLVersion; // e.g = 1.4 + S32 mGLSLVersionMajor; + S32 mGLSLVersionMinor; std::string mDriverVersionVendorString; S32 mVRAM; // VRAM in MB diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 10aad202e1..d61ec707f0 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -199,6 +199,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB; extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB; extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB; extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB; +extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB; extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB; extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; @@ -460,6 +461,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB; extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB; extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB; extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB; +extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB; extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB; extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; @@ -693,6 +695,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB; extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB; extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB; extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB; +extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB; extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB; extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 3773568ad8..4b7e639aed 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -109,7 +109,12 @@ void LLGLSLShader::unload() glGetAttachedObjectsARB(mProgramObject, 1024, &count, obj); for (GLsizei i = 0; i < count; i++) { - glDeleteObjectARB(obj[i]); +#if !LL_DARWIN + if (glIsProgramARB(obj[i])) +#endif + { + glDeleteObjectARB(obj[i]); + } } glDeleteObjectARB(mProgramObject); @@ -161,8 +166,9 @@ BOOL LLGLSLShader::createShader(vector * attributes, return FALSE; } - if (gGLManager.mGLVersion < 3.1f) - { //attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again + if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 3) + { //indexed texture rendering requires GLSL 1.3 or later + //attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1); } diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 908443e8cf..7d384450e6 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -575,34 +575,46 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade GLcharARB* text[4096]; GLuint count = 0; - F32 version = gGLManager.mGLVersion; - -//hack to never use GLSL > 1.20 on OSX -#if LL_DARWIN - version = llmin(version, 2.9f); -#endif - - if (version < 2.1f) + S32 major_version = gGLManager.mGLSLVersionMajor; + S32 minor_version = gGLManager.mGLSLVersionMinor; + + if (major_version == 1 && minor_version < 30) { - text[count++] = strdup("#version 110\n"); - text[count++] = strdup("#define ATTRIBUTE attribute\n"); - text[count++] = strdup("#define VARYING varying\n"); - } - else if (version < 3.3f) - { - //set version to 1.20 - text[count++] = strdup("#version 120\n"); - text[count++] = strdup("#define FXAA_GLSL_120 1\n"); - text[count++] = strdup("#define FXAA_FAST_PIXEL_OFFSET 0\n"); - text[count++] = strdup("#define ATTRIBUTE attribute\n"); - text[count++] = strdup("#define VARYING varying\n"); + if (minor_version < 10) + { + //should NEVER get here -- if major version is 1 and minor version is less than 10, + // viewer should never attempt to use shaders, continuing will result in undefined behavior + llerrs << "Unsupported GLSL Version." << llendl; + } + + if (minor_version <= 19) + { + text[count++] = strdup("#version 110\n"); + text[count++] = strdup("#define ATTRIBUTE attribute\n"); + text[count++] = strdup("#define VARYING varying\n"); + text[count++] = strdup("#define VARYING_FLAT varying\n"); + } + else if (minor_version <= 29) + { + //set version to 1.20 + text[count++] = strdup("#version 120\n"); + text[count++] = strdup("#define FXAA_GLSL_120 1\n"); + text[count++] = strdup("#define FXAA_FAST_PIXEL_OFFSET 0\n"); + text[count++] = strdup("#define ATTRIBUTE attribute\n"); + text[count++] = strdup("#define VARYING varying\n"); + text[count++] = strdup("#define VARYING_FLAT varying\n"); + } } else { - if (version < 4.f) + if (major_version < 4) { //set version to 1.30 text[count++] = strdup("#version 130\n"); + + //some implementations of GLSL 1.30 require integer precision be explicitly declared + text[count++] = strdup("precision mediump int;\n"); + text[count++] = strdup("precision highp float;\n"); } else { //set version to 400 @@ -618,16 +630,25 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade { //"varying" state is "out" in a vertex program, "in" in a fragment program // ("varying" is deprecated after version 1.20) text[count++] = strdup("#define VARYING out\n"); + text[count++] = strdup("#define VARYING_FLAT flat out\n"); } else { text[count++] = strdup("#define VARYING in\n"); + text[count++] = strdup("#define VARYING_FLAT flat in\n"); } //backwards compatibility with legacy texture lookup syntax + text[count++] = strdup("#define texture2D texture\n"); text[count++] = strdup("#define textureCube texture\n"); text[count++] = strdup("#define texture2DLod textureLod\n"); text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n"); + + if (major_version > 1 || minor_version >= 40) + { //GLSL 1.40 replaces texture2DRect et al with texture + text[count++] = strdup("#define texture2DRect texture\n"); + text[count++] = strdup("#define shadow2DRect(a,b) vec2(texture(a,b))\n"); + } } //copy preprocessor definitions into buffer @@ -651,22 +672,24 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade . uniform sampler2D texN; - VARYING float vary_texture_index; + VARYING_FLAT ivec4 vary_texture_index; + + vec4 ret = vec4(1,0,1,1); vec4 diffuseLookup(vec2 texcoord) { - switch (int(vary_texture_index+0.25)) + switch (vary_texture_index.r)) { - case 0: return texture2D(tex0, texcoord); - case 1: return texture2D(tex1, texcoord); - case 2: return texture2D(tex2, texcoord); + case 0: ret = texture2D(tex0, texcoord); break; + case 1: ret = texture2D(tex1, texcoord); break; + case 2: ret = texture2D(tex2, texcoord); break; . . . - case N: return texture2D(texN, texcoord); + case N: return texture2D(texN, texcoord); break; } - return vec4(0,0,0,0); + return ret; } */ @@ -679,7 +702,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (texture_index_channels > 1) { - text[count++] = strdup("VARYING float vary_texture_index;\n"); + text[count++] = strdup("VARYING_FLAT ivec4 vary_texture_index;\n"); } text[count++] = strdup("vec4 diffuseLookup(vec2 texcoord)\n"); @@ -691,45 +714,28 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade text[count++] = strdup("return texture2D(tex0, texcoord);\n"); text[count++] = strdup("}\n"); } - else if (gGLManager.mGLVersion >= 3.f) - { - text[count++] = strdup("\tswitch (int(vary_texture_index+0.25))\n"); + else if (major_version > 1 || minor_version >= 30) + { //switches are supported in GLSL 1.30 and later + text[count++] = strdup("\tvec4 ret = vec4(1,0,1,1);\n"); + text[count++] = strdup("\tswitch (vary_texture_index.r)\n"); text[count++] = strdup("\t{\n"); //switch body for (S32 i = 0; i < texture_index_channels; ++i) { - std::string case_str = llformat("\t\tcase %d: return texture2D(tex%d, texcoord);\n", i, i); + std::string case_str = llformat("\t\tcase %d: ret = texture2D(tex%d, texcoord); break;\n", i, i); text[count++] = strdup(case_str.c_str()); } text[count++] = strdup("\t}\n"); - text[count++] = strdup("\treturn vec4(1,0,1,1);\n"); + text[count++] = strdup("\treturn ret;\n"); text[count++] = strdup("}\n"); } else - { - //switches aren't supported, make block that looks like: - /* - int ti = int(vary_texture_index+0.25); - if (ti == 0) return texture2D(tex0, texcoord); - if (ti == 1) return texture2D(tex1, texcoord); - . - . - . - if (ti == N) return texture2D(texN, texcoord); - */ - - text[count++] = strdup("int ti = int(vary_texture_index+0.25);\n"); - for (S32 i = 0; i < texture_index_channels; ++i) - { - std::string if_str = llformat("if (ti == %d) return texture2D(tex%d, texcoord);\n", i, i); - text[count++] = strdup(if_str.c_str()); - } - - text[count++] = strdup("\treturn vec4(1,0,1,1);\n"); - text[count++] = strdup("}\n"); - } + { //should never get here. Indexed texture rendering requires GLSL 1.30 or later + // (for passing integers between vertex and fragment shaders) + llerrs << "Indexed texture rendering requires GLSL 1.30 or later." << llendl; + } } //copy file into memory @@ -1070,6 +1076,8 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("magnification"); mReservedUniforms.push_back("max_cof"); mReservedUniforms.push_back("res_scale"); + mReservedUniforms.push_back("dof_width"); + mReservedUniforms.push_back("dof_height"); mReservedUniforms.push_back("depthMap"); mReservedUniforms.push_back("shadowMap0"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 950e6c9c2f..e28bda6de2 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -142,6 +142,8 @@ public: DOF_MAGNIFICATION, DOF_MAX_COF, DOF_RES_SCALE, + DOF_WIDTH, + DOF_HEIGHT, DEFERRED_DEPTH, DEFERRED_SHADOW0, diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index e4a5cd0299..8b5503229f 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -284,6 +284,12 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { bool error = false; + if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 30) + { + //make sure texture index is disabled + data_mask = data_mask & ~MAP_TEXTURE_INDEX; + } + if (LLGLSLShader::sNoFixedFunction) { for (U32 i = 0; i < TYPE_MAX; ++i) @@ -1193,7 +1199,7 @@ void LLVertexBuffer::setupVertexArray() 1, //TYPE_WEIGHT, 4, //TYPE_WEIGHT4, 4, //TYPE_CLOTHWEIGHT, - 1, //TYPE_TEXTURE_INDEX + 4, //TYPE_TEXTURE_INDEX }; U32 attrib_type[] = @@ -1210,7 +1216,24 @@ void LLVertexBuffer::setupVertexArray() GL_FLOAT, //TYPE_WEIGHT, GL_FLOAT, //TYPE_WEIGHT4, GL_FLOAT, //TYPE_CLOTHWEIGHT, - GL_FLOAT, //TYPE_TEXTURE_INDEX + GL_UNSIGNED_BYTE, //TYPE_TEXTURE_INDEX + }; + + bool attrib_integer[] = + { + false, //TYPE_VERTEX, + false, //TYPE_NORMAL, + false, //TYPE_TEXCOORD0, + false, //TYPE_TEXCOORD1, + false, //TYPE_TEXCOORD2, + false, //TYPE_TEXCOORD3, + false, //TYPE_COLOR, + false, //TYPE_EMISSIVE, + false, //TYPE_BINORMAL, + false, //TYPE_WEIGHT, + false, //TYPE_WEIGHT4, + false, //TYPE_CLOTHWEIGHT, + true, //TYPE_TEXTURE_INDEX }; U32 attrib_normalized[] = @@ -1238,7 +1261,21 @@ void LLVertexBuffer::setupVertexArray() if (mTypeMask & (1 << i)) { glEnableVertexAttribArrayARB(i); - glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]); + + if (attrib_integer[i]) + { +#if !LL_DARWIN + //glVertexattribIPointer requires GLSL 1.30 or later + if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30) + { + glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (void*) mOffsets[i]); + } +#endif + } + else + { + glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]); + } } else { @@ -2220,11 +2257,14 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) void* ptr = (void*)(base + mOffsets[TYPE_CLOTHWEIGHT]); glVertexAttribPointerARB(loc, 4, GL_FLOAT, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], ptr); } - if (data_mask & MAP_TEXTURE_INDEX) + if (data_mask & MAP_TEXTURE_INDEX && + (gGLManager.mGLSLVersionMajor >= 2 || gGLManager.mGLSLVersionMinor >= 30)) //indexed texture rendering requires GLSL 1.30 or later { +#if !LL_DARWIN S32 loc = TYPE_TEXTURE_INDEX; void *ptr = (void*) (base + mOffsets[TYPE_VERTEX] + 12); - glVertexAttribPointerARB(loc, 1, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr); + glVertexAttribIPointer(loc, 4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr); +#endif } if (data_mask & MAP_VERTEX) { diff --git a/indra/llui/llclipboard.cpp b/indra/llui/llclipboard.cpp index 6910b962a1..14173fdbb0 100644 --- a/indra/llui/llclipboard.cpp +++ b/indra/llui/llclipboard.cpp @@ -34,109 +34,113 @@ #include "llview.h" #include "llwindow.h" -// Global singleton -LLClipboard gClipboard; - - -LLClipboard::LLClipboard() +LLClipboard::LLClipboard() : + mGeneration(0) { - mSourceItem = NULL; + reset(); } - LLClipboard::~LLClipboard() { + reset(); } - -void LLClipboard::copyFromSubstring(const LLWString &src, S32 pos, S32 len, const LLUUID& source_id ) +void LLClipboard::reset() { - mSourceID = source_id; - mString = src.substr(pos, len); - LLView::getWindow()->copyTextToClipboard( mString ); + // Increment the clipboard count + mGeneration++; + // Clear the clipboard + mObjects.clear(); + mCutMode = false; + mString = LLWString(); } -void LLClipboard::copyFromString(const LLWString &src, const LLUUID& source_id ) +// Copy the input uuid to the LL clipboard +bool LLClipboard::copyToClipboard(const LLUUID& src, const LLAssetType::EType type) { - mSourceID = source_id; - mString = src; - LLView::getWindow()->copyTextToClipboard( mString ); + reset(); + return addToClipboard(src, type); } -const LLWString& LLClipboard::getPasteWString( LLUUID* source_id ) +// Add the input uuid to the LL clipboard +// Convert the uuid to string and concatenate that string to the system clipboard if legit +bool LLClipboard::addToClipboard(const LLUUID& src, const LLAssetType::EType type) { - if( mSourceID.notNull() ) + bool res = false; + if (src.notNull()) { - LLWString temp_string; - LLView::getWindow()->pasteTextFromClipboard(temp_string); - - if( temp_string != mString ) + res = true; + if (LLAssetType::lookupIsAssetIDKnowable(type)) { - mSourceID.setNull(); - mString = temp_string; + LLWString source = utf8str_to_wstring(src.asString()); + res = addToClipboard(source, 0, source.size()); + } + if (res) + { + mObjects.push_back(src); + mGeneration++; } } - else - { - LLView::getWindow()->pasteTextFromClipboard(mString); - } - - if( source_id ) - { - *source_id = mSourceID; - } - - return mString; + return res; } - -BOOL LLClipboard::canPasteString() const +bool LLClipboard::pasteFromClipboard(std::vector& inv_objects) const { - return LLView::getWindow()->isClipboardTextAvailable(); -} - - -void LLClipboard::copyFromPrimarySubstring(const LLWString &src, S32 pos, S32 len, const LLUUID& source_id ) -{ - mSourceID = source_id; - mString = src.substr(pos, len); - LLView::getWindow()->copyTextToPrimary( mString ); -} - - -const LLWString& LLClipboard::getPastePrimaryWString( LLUUID* source_id ) -{ - if( mSourceID.notNull() ) + bool res = false; + S32 count = mObjects.size(); + if (count > 0) { - LLWString temp_string; - LLView::getWindow()->pasteTextFromPrimary(temp_string); - - if( temp_string != mString ) + res = true; + inv_objects.clear(); + for (S32 i = 0; i < count; i++) { - mSourceID.setNull(); - mString = temp_string; + inv_objects.push_back(mObjects[i]); } } - else - { - LLView::getWindow()->pasteTextFromPrimary(mString); - } - - if( source_id ) - { - *source_id = mSourceID; - } - - return mString; + return res; } - -BOOL LLClipboard::canPastePrimaryString() const +// Returns true if the LL Clipboard has pasteable items in it +bool LLClipboard::hasContents() const { - return LLView::getWindow()->isPrimaryTextAvailable(); + return (mObjects.size() > 0); } -void LLClipboard::setSourceObject(const LLUUID& source_id, LLAssetType::EType type) +// Returns true if the input uuid is in the list of clipboard objects +bool LLClipboard::isOnClipboard(const LLUUID& object) const { - mSourceItem = new LLInventoryObject (source_id, LLUUID::null, type, ""); + std::vector::const_iterator iter = std::find(mObjects.begin(), mObjects.end(), object); + return (iter != mObjects.end()); } + +// Copy the input string to the LL and the system clipboard +bool LLClipboard::copyToClipboard(const LLWString &src, S32 pos, S32 len, bool use_primary) +{ + return addToClipboard(src, pos, len, use_primary); +} + +// Concatenate the input string to the LL and the system clipboard +bool LLClipboard::addToClipboard(const LLWString &src, S32 pos, S32 len, bool use_primary) +{ + mString = src.substr(pos, len); + return (use_primary ? LLView::getWindow()->copyTextToPrimary(mString) : LLView::getWindow()->copyTextToClipboard(mString)); +} + +// Copy the System clipboard to the output string. +// Manage the LL Clipboard / System clipboard consistency +bool LLClipboard::pasteFromClipboard(LLWString &dst, bool use_primary) +{ + bool res = (use_primary ? LLView::getWindow()->pasteTextFromPrimary(dst) : LLView::getWindow()->pasteTextFromClipboard(dst)); + if (res) + { + mString = dst; + } + return res; +} + +// Return true if there's something on the System clipboard +bool LLClipboard::isTextAvailable(bool use_primary) const +{ + return (use_primary ? LLView::getWindow()->isPrimaryTextAvailable() : LLView::getWindow()->isClipboardTextAvailable()); +} + diff --git a/indra/llui/llclipboard.h b/indra/llui/llclipboard.h index 9371b94284..fd2e7610df 100644 --- a/indra/llui/llclipboard.h +++ b/indra/llui/llclipboard.h @@ -27,46 +27,68 @@ #ifndef LL_LLCLIPBOARD_H #define LL_LLCLIPBOARD_H +#include #include "llstring.h" #include "lluuid.h" #include "stdenums.h" +#include "llsingleton.h" +#include "llassettype.h" #include "llinventory.h" +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLClipboard +// +// This class is used to cut/copy/paste text strings and inventory items around +// the world. Use LLClipboard::instance().method() to use its methods. +// Note that the text and UUIDs are loosely coupled only. There are few cases +// where the viewer does offer a serialized version of the UUID on the clipboard. +// In those case, the text is overridden when copying/cutting the item. +// In all other cases, the text and the UUIDs are very much independent. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLClipboard +class LLClipboard : public LLSingleton { public: LLClipboard(); ~LLClipboard(); - - /* We support two flavors of clipboard. The default is the explicitly - copy-and-pasted clipboard. The second is the so-called 'primary' clipboard - which is implicitly copied upon selection on platforms which expect this - (i.e. X11/Linux). */ - - void copyFromSubstring(const LLWString ©_from, S32 pos, S32 len, const LLUUID& source_id = LLUUID::null ); - void copyFromString(const LLWString ©_from, const LLUUID& source_id = LLUUID::null ); - BOOL canPasteString() const; - const LLWString& getPasteWString(LLUUID* source_id = NULL); - - void copyFromPrimarySubstring(const LLWString ©_from, S32 pos, S32 len, const LLUUID& source_id = LLUUID::null ); - BOOL canPastePrimaryString() const; - const LLWString& getPastePrimaryWString(LLUUID* source_id = NULL); - - // Support clipboard for object known only by their uuid and asset type - void setSourceObject(const LLUUID& source_id, LLAssetType::EType type); - const LLInventoryObject* getSourceObject() { return mSourceItem; } + // Clears the clipboard + void reset(); + // Returns the state of the clipboard so client can know if it has been modified (comparing with tracked state) + int getGeneration() const { return mGeneration; } + + // Text strings management: + // ------------------------ + // We support two flavors of text clipboards. The default is the explicitly + // copy-and-pasted clipboard. The second is the so-called 'primary' clipboard + // which is implicitly copied upon selection on platforms which expect this + // (i.e. X11/Linux, Mac). + bool copyToClipboard(const LLWString& src, S32 pos, S32 len, bool use_primary = false); + bool addToClipboard(const LLWString& src, S32 pos, S32 len, bool use_primary = false); + bool pasteFromClipboard(LLWString& dst, bool use_primary = false); + bool isTextAvailable(bool use_primary = false) const; + + // Object list management: + // ----------------------- + // Clears and adds one single object to the clipboard + bool copyToClipboard(const LLUUID& src, const LLAssetType::EType type = LLAssetType::AT_NONE); + // Adds one object to the current list of objects on the clipboard + bool addToClipboard(const LLUUID& src, const LLAssetType::EType type = LLAssetType::AT_NONE); + // Gets a copy of the objects on the clipboard + bool pasteFromClipboard(std::vector& inventory_objects) const; + + bool hasContents() const; // True if the clipboard has pasteable objects + bool isOnClipboard(const LLUUID& object) const; // True if the input object uuid is on the clipboard + + bool isCutMode() const { return mCutMode; } + void setCutMode(bool mode) { mCutMode = mode; mGeneration++; } + private: - LLUUID mSourceID; - LLWString mString; - LLInventoryObject* mSourceItem; + std::vector mObjects; // Objects on the clipboard. Can be empty while mString contains something licit (e.g. text from chat) + LLWString mString; // The text string. If mObjects is not empty, this string is reflecting them (UUIDs for the moment) if the asset type is knowable. + bool mCutMode; // This is a convenience flag for the viewer. + int mGeneration; // Incremented when the clipboard changes so that interested parties can check for changes on the clipboard. }; - -// Global singleton -extern LLClipboard gClipboard; - - #endif // LL_LLCLIPBOARD_H diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 22b20969fc..a8a3a1f906 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -68,10 +68,10 @@ namespace LLInitParam { void TypeValues::declareValues() { - declare("none", LLFloaterEnums::OPEN_POSITIONING_NONE); - declare("cascading", LLFloaterEnums::OPEN_POSITIONING_CASCADING); - declare("centered", LLFloaterEnums::OPEN_POSITIONING_CENTERED); - declare("specified", LLFloaterEnums::OPEN_POSITIONING_SPECIFIED); + declare("relative", LLFloaterEnums::POSITIONING_RELATIVE); + declare("cascading", LLFloaterEnums::POSITIONING_CASCADING); + declare("centered", LLFloaterEnums::POSITIONING_CENTERED); + declare("specified", LLFloaterEnums::POSITIONING_SPECIFIED); } } @@ -177,9 +177,7 @@ LLFloater::Params::Params() save_visibility("save_visibility", false), can_dock("can_dock", false), show_title("show_title", true), - open_positioning("open_positioning", LLFloaterEnums::OPEN_POSITIONING_NONE), - specified_left("specified_left"), - specified_bottom("specified_bottom"), + positioning("positioning", LLFloaterEnums::POSITIONING_RELATIVE), header_height("header_height", 0), legacy_header_height("legacy_header_height", 0), close_image("close_image"), @@ -249,9 +247,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p) mCanClose(p.can_close), mDragOnLeft(p.can_drag_on_left), mResizable(p.can_resize), - mOpenPositioning(p.open_positioning), - mSpecifiedLeft(p.specified_left), - mSpecifiedBottom(p.specified_bottom), + mPositioning(p.positioning), mMinWidth(p.min_width), mMinHeight(p.min_height), mHeaderHeight(p.header_height), @@ -547,10 +543,18 @@ LLFloater::~LLFloater() void LLFloater::storeRectControl() { - if( mRectControl.size() > 1 ) + if (!mRectControl.empty()) { getControlGroup()->setRect( mRectControl, getRect() ); } + if (!mPosXControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE) + { + getControlGroup()->setF32( mPosXControl, mPosition.mX ); + } + if (!mPosYControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE) + { + getControlGroup()->setF32( mPosYControl, mPosition.mY ); + } } void LLFloater::storeVisibilityControl() @@ -569,23 +573,6 @@ void LLFloater::storeDockStateControl() } } -LLRect LLFloater::getSavedRect() const -{ - LLRect rect; - - if (mRectControl.size() > 1) - { - rect = getControlGroup()->getRect(mRectControl); - } - - return rect; -} - -bool LLFloater::hasSavedRect() const -{ - return !getSavedRect().isEmpty(); -} - // static std::string LLFloater::getControlName(const std::string& name, const LLSD& key) { @@ -863,7 +850,7 @@ void LLFloater::applyControlsAndPosition(LLFloater* other) { if (!applyRectControl()) { - applyPositioning(other); + applyPositioning(other, true); } } } @@ -872,29 +859,68 @@ bool LLFloater::applyRectControl() { bool saved_rect = false; + LLRect screen_rect = calcScreenRect(); + mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); + LLFloater* last_in_group = LLFloaterReg::getLastFloaterInGroup(mInstanceName); if (last_in_group && last_in_group != this) { // other floaters in our group, position ourselves relative to them and don't save the rect mRectControl.clear(); - mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP; + mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP; } - else if (mRectControl.size() > 1) + else { - // If we have a saved rect, use it - const LLRect& rect = getControlGroup()->getRect(mRectControl); - saved_rect = rect.notEmpty(); - if (saved_rect) + bool rect_specified = false; + if (!mRectControl.empty()) { - setOrigin(rect.mLeft, rect.mBottom); - - if (mResizable) + // If we have a saved rect, use it + const LLRect& rect = getControlGroup()->getRect(mRectControl); + if (rect.notEmpty()) saved_rect = true; + if (saved_rect) { - reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight())); + setOrigin(rect.mLeft, rect.mBottom); + + if (mResizable) + { + reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight())); + } + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + LLRect screen_rect = calcScreenRect(); + mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); + rect_specified = true; } } + + LLControlVariablePtr x_control = getControlGroup()->getControl(mPosXControl); + LLControlVariablePtr y_control = getControlGroup()->getControl(mPosYControl); + if (x_control.notNull() + && y_control.notNull() + && !x_control->isDefault() + && !y_control->isDefault()) + { + mPosition.mX = x_control->getValue().asReal(); + mPosition.mY = y_control->getValue().asReal(); + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + applyRelativePosition(); + + saved_rect = true; + } + + // remember updated position + if (rect_specified) + { + storeRectControl(); + } } + if (saved_rect) + { + // propagate any derived positioning data back to settings file + storeRectControl(); + } + + return saved_rect; } @@ -911,50 +937,56 @@ bool LLFloater::applyDockState() return docked; } -void LLFloater::applyPositioning(LLFloater* other) +void LLFloater::applyPositioning(LLFloater* other, bool on_open) { // Otherwise position according to the positioning code - switch (mOpenPositioning) + switch (mPositioning) { - case LLFloaterEnums::OPEN_POSITIONING_CENTERED: + case LLFloaterEnums::POSITIONING_CENTERED: center(); break; - case LLFloaterEnums::OPEN_POSITIONING_SPECIFIED: - { - // Translate relative to snap rect - setOrigin(mSpecifiedLeft, mSpecifiedBottom); - const LLRect& snap_rect = gFloaterView->getSnapRect(); - translate(snap_rect.mLeft, snap_rect.mBottom); - translateIntoRect(snap_rect); - } + case LLFloaterEnums::POSITIONING_SPECIFIED: break; - case LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP: - case LLFloaterEnums::OPEN_POSITIONING_CASCADING: - if (other != NULL && other != this) + case LLFloaterEnums::POSITIONING_CASCADING: + if (!on_open) { - stackWith(*other); + applyRelativePosition(); } - else + // fall through + case LLFloaterEnums::POSITIONING_CASCADE_GROUP: + if (on_open) { - static const U32 CASCADING_FLOATER_HOFFSET = 0; - static const U32 CASCADING_FLOATER_VOFFSET = 0; + if (other != NULL && other != this) + { + stackWith(*other); + } + else + { + static const U32 CASCADING_FLOATER_HOFFSET = 0; + static const U32 CASCADING_FLOATER_VOFFSET = 0; - const LLRect& snap_rect = gFloaterView->getSnapRect(); + const LLRect& snap_rect = gFloaterView->getSnapRect(); - const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET; - const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET; + const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET; + const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET; - S32 rect_height = getRect().getHeight(); - setOrigin(horizontal_offset, vertical_offset - rect_height); + S32 rect_height = getRect().getHeight(); + setOrigin(horizontal_offset, vertical_offset - rect_height); - translate(snap_rect.mLeft, snap_rect.mBottom); - translateIntoRect(snap_rect); + translate(snap_rect.mLeft, snap_rect.mBottom); + } + setFollows(FOLLOWS_TOP | FOLLOWS_LEFT); } break; - case LLFloaterEnums::OPEN_POSITIONING_NONE: + case LLFloaterEnums::POSITIONING_RELATIVE: + { + applyRelativePosition(); + + break; + } default: // Do nothing break; @@ -1072,7 +1104,9 @@ void LLFloater::handleReshape(const LLRect& new_rect, bool by_user) if (by_user && !isMinimized()) { storeRectControl(); - mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE; + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + LLRect screen_rect = calcScreenRect(); + mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); } // if not minimized, adjust all snapped dependents to new shape @@ -1250,6 +1284,7 @@ void LLFloater::setMinimized(BOOL minimize) // Reshape *after* setting mMinimized reshape( mExpandedRect.getWidth(), mExpandedRect.getHeight(), TRUE ); + applyPositioning(NULL, false); } make_ui_sound("UISndWindowClose"); @@ -1590,7 +1625,7 @@ void LLFloater::setDocked(bool docked, bool pop_on_undock) if (mDocked) { setMinimized(FALSE); - mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE; + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; } updateTitleButtons(); @@ -1624,7 +1659,7 @@ void LLFloater::onClickTearOff(LLFloater* self) self->openFloater(self->getKey()); // only force position for floaters that don't have that data saved - if (self->mRectControl.size() <= 1) + if (self->mRectControl.empty()) { new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight()); self->setRect(new_rect); @@ -2164,19 +2199,14 @@ LLFloaterView::LLFloaterView (const Params& p) mSnapOffsetBottom(0), mSnapOffsetRight(0) { + mSnapView = getHandle(); } // By default, adjust vertical. void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent) { - S32 old_right = mLastSnapRect.mRight; - S32 old_top = mLastSnapRect.mTop; - LLView::reshape(width, height, called_from_parent); - S32 new_right = getSnapRect().mRight; - S32 new_top = getSnapRect().mTop; - mLastSnapRect = getSnapRect(); for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) @@ -2189,35 +2219,39 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent) continue; } - if (!floaterp->isMinimized()) + if (!floaterp->isMinimized() && floaterp->getCanDrag()) { - LLRect r = floaterp->getRect(); + LLRect old_rect = floaterp->getRect(); + floaterp->applyPositioning(NULL, false); + LLRect new_rect = floaterp->getRect(); - // Compute absolute distance from each edge of screen - S32 left_offset = llabs(r.mLeft - 0); - S32 right_offset = llabs(old_right - r.mRight); + //LLRect r = floaterp->getRect(); - S32 top_offset = llabs(old_top - r.mTop); - S32 bottom_offset = llabs(r.mBottom - 0); + //// Compute absolute distance from each edge of screen + //S32 left_offset = llabs(r.mLeft - 0); + //S32 right_offset = llabs(old_right - r.mRight); - S32 translate_x = 0; - S32 translate_y = 0; + //S32 top_offset = llabs(old_top - r.mTop); + //S32 bottom_offset = llabs(r.mBottom - 0); - if (left_offset > right_offset) - { - translate_x = new_right - old_right; - } + S32 translate_x = new_rect.mLeft - old_rect.mLeft; + S32 translate_y = new_rect.mBottom - old_rect.mBottom; - if (top_offset < bottom_offset) - { - translate_y = new_top - old_top; - } + //if (left_offset > right_offset) + //{ + // translate_x = new_right - old_right; + //} + + //if (top_offset < bottom_offset) + //{ + // translate_y = new_top - old_top; + //} // don't reposition immovable floaters - if (floaterp->getCanDrag()) - { - floaterp->translate(translate_x, translate_y); - } + //if (floaterp->getCanDrag()) + //{ + // floaterp->translate(translate_x, translate_y); + //} BOOST_FOREACH(LLHandle dependent_floater, floaterp->mDependents) { if (dependent_floater.get()) @@ -2913,9 +2947,11 @@ void LLFloater::setInstanceName(const std::string& name) std::string ctrl_name = getControlName(mInstanceName, mKey); // save_rect and save_visibility only apply to registered floaters - if (!mRectControl.empty()) + if (mSaveRect) { mRectControl = LLFloaterReg::declareRectControl(ctrl_name); + mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name); + mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name); } if (!mVisibilityControl.empty()) { @@ -2972,7 +3008,10 @@ void LLFloater::initFromParams(const LLFloater::Params& p) LLPanel::initFromParams(p); // override any follows flags - setFollows(FOLLOWS_NONE); + if (mPositioning != LLFloaterEnums::POSITIONING_SPECIFIED) + { + setFollows(FOLLOWS_NONE); + } mTitle = p.title; mShortTitle = p.short_title; @@ -2991,14 +3030,9 @@ void LLFloater::initFromParams(const LLFloater::Params& p) mSingleInstance = p.single_instance; mReuseInstance = p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance; - mOpenPositioning = p.open_positioning; - mSpecifiedLeft = p.specified_left; - mSpecifiedBottom = p.specified_bottom; + mPositioning = p.positioning; - if (p.save_rect && mRectControl.empty()) - { - mRectControl = "t"; // flag to build mRectControl name once mInstanceName is set - } + mSaveRect = p.save_rect; if (p.save_visibility) { mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set @@ -3113,7 +3147,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str params.rect.left.set(0); } params.from_xui = true; - applyXUILayout(params, parent); + applyXUILayout(params, parent, parent == gFloaterView ? gFloaterView->getSnapRect() : parent->getLocalRect()); initFromParams(params); initFloater(params); @@ -3272,8 +3306,24 @@ void LLFloater::stackWith(LLFloater& other) next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, getRect().getWidth(), getRect().getHeight()); setShape(next_rect); + + other.mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP; + other.setFollows(FOLLOWS_LEFT | FOLLOWS_TOP); } +void LLFloater::applyRelativePosition() +{ + LLRect snap_rect = gFloaterView->getSnapRect(); + LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); + snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); + LLRect floater_screen_rect = calcScreenRect(); + + LLCoordGL new_center = mPosition.convert(); + LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY()); + translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY); +} + + LLCoordFloater::LLCoordFloater(F32 x, F32 y, LLFloater& floater) : coord_t((S32)x, (S32)y) { @@ -3306,9 +3356,12 @@ bool LLCoordFloater::operator==(const LLCoordFloater& other) const LLCoordCommon LL_COORD_FLOATER::convertToCommon() const { - const LLCoordFloater& self = static_cast(*this); + const LLCoordFloater& self = static_cast(LLCoordFloater::getTypedCoords(*this)); LLRect snap_rect = gFloaterView->getSnapRect(); + LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); + snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); + LLFloater* floaterp = mFloater.get(); S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0; S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0; @@ -3348,8 +3401,12 @@ LLCoordCommon LL_COORD_FLOATER::convertToCommon() const void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from) { - LLCoordFloater& self = static_cast(*this); + LLCoordFloater& self = static_cast(LLCoordFloater::getTypedCoords(*this)); LLRect snap_rect = gFloaterView->getSnapRect(); + LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); + snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); + + LLFloater* floaterp = mFloater.get(); S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0; S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0; diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index a7cc9ae961..64d6dcea04 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -64,12 +64,12 @@ namespace LLFloaterEnums { enum EOpenPositioning { - OPEN_POSITIONING_NONE, - OPEN_POSITIONING_CASCADING, - OPEN_POSITIONING_CASCADE_GROUP, - OPEN_POSITIONING_CENTERED, - OPEN_POSITIONING_SPECIFIED, - OPEN_POSITIONING_COUNT + POSITIONING_RELATIVE, + POSITIONING_CASCADING, + POSITIONING_CASCADE_GROUP, + POSITIONING_CENTERED, + POSITIONING_SPECIFIED, + POSITIONING_COUNT }; } @@ -163,10 +163,7 @@ public: can_dock, show_title; - Optional open_positioning; - Optional specified_left; - Optional specified_bottom; - + Optional positioning; Optional header_height, legacy_header_height; // HACK see initFromXML() @@ -272,8 +269,6 @@ public: BOOL isResizable() const { return mResizable; } void setResizeLimits( S32 min_width, S32 min_height ); void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; } - LLRect getSavedRect() const; - bool hasSavedRect() const; static std::string getControlName(const std::string& name, const LLSD& key); static LLControlGroup* getControlGroup(); @@ -355,7 +350,7 @@ public: void enableResizeCtrls(bool enable, bool width = true, bool height = true); - bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mOpenPositioning); } + bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); } protected: void applyControlsAndPosition(LLFloater* other); @@ -363,7 +358,9 @@ protected: virtual bool applyRectControl(); bool applyDockState(); - void applyPositioning(LLFloater* other); + void applyPositioning(LLFloater* other, bool on_open); + void applyRelativePosition(); + void storeRectControl(); void storeVisibilityControl(); void storeDockStateControl(); @@ -427,7 +424,10 @@ public: commit_signal_t* mMinimizeSignal; protected: + bool mSaveRect; std::string mRectControl; + std::string mPosXControl; + std::string mPosYControl; std::string mVisibilityControl; std::string mDocStateControl; LLSD mKey; // Key used for retrieving instances; set (for now) by LLFLoaterReg @@ -453,9 +453,7 @@ private: BOOL mDragOnLeft; BOOL mResizable; - LLFloaterEnums::EOpenPositioning mOpenPositioning; - S32 mSpecifiedLeft; - S32 mSpecifiedBottom; + LLFloaterEnums::EOpenPositioning mPositioning; LLCoordFloater mPosition; S32 mMinWidth; diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp index e144b68f5e..9115eb7174 100644 --- a/indra/llui/llfloaterreg.cpp +++ b/indra/llui/llfloaterreg.cpp @@ -96,7 +96,9 @@ LLFloater* LLFloaterReg::getLastFloaterCascading() { LLFloater* inst = *iter; - if (inst->getVisible() && inst->isPositioning(LLFloaterEnums::OPEN_POSITIONING_CASCADING)) + if (inst->getVisible() + && (inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADING) + || inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADE_GROUP))) { if (candidate_rect.mTop > inst->getRect().mTop) { @@ -358,9 +360,7 @@ void LLFloaterReg::restoreVisibleInstances() //static std::string LLFloaterReg::getRectControlName(const std::string& name) { - std::string res = std::string("floater_rect_") + name; - LLStringUtil::replaceChar( res, ' ', '_' ); - return res; + return std::string("floater_rect_") + getBaseControlName(name); } //static @@ -368,19 +368,48 @@ std::string LLFloaterReg::declareRectControl(const std::string& name) { std::string controlname = getRectControlName(name); LLFloater::getControlGroup()->declareRect(controlname, LLRect(), - llformat("Window Position and Size for %s", name.c_str()), + llformat("Window Size for %s", name.c_str()), TRUE); return controlname; } +std::string LLFloaterReg::declarePosXControl(const std::string& name) +{ + std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_x"; + LLFloater::getControlGroup()->declareF32(controlname, + 10.f, + llformat("Window X Position for %s", name.c_str()), + TRUE); + return controlname; +} + +std::string LLFloaterReg::declarePosYControl(const std::string& name) +{ + std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_y"; + LLFloater::getControlGroup()->declareF32(controlname, + 10.f, + llformat("Window Y Position for %s", name.c_str()), + TRUE); + + return controlname; +} + + //static std::string LLFloaterReg::getVisibilityControlName(const std::string& name) { - std::string res = std::string("floater_vis_") + name; + return std::string("floater_vis_") + getBaseControlName(name); +} + +//static +std::string LLFloaterReg::getBaseControlName(const std::string& name) +{ + std::string res(name); LLStringUtil::replaceChar( res, ' ', '_' ); return res; } + //static std::string LLFloaterReg::declareVisibilityControl(const std::string& name) { diff --git a/indra/llui/llfloaterreg.h b/indra/llui/llfloaterreg.h index 534cf8b40a..a1e1f8a988 100644 --- a/indra/llui/llfloaterreg.h +++ b/indra/llui/llfloaterreg.h @@ -115,9 +115,11 @@ public: // Control Variables static std::string getRectControlName(const std::string& name); static std::string declareRectControl(const std::string& name); + static std::string declarePosXControl(const std::string& name); + static std::string declarePosYControl(const std::string& name); static std::string getVisibilityControlName(const std::string& name); static std::string declareVisibilityControl(const std::string& name); - + static std::string getBaseControlName(const std::string& name); static std::string declareDockStateControl(const std::string& name); static std::string getDockStateControlName(const std::string& name); diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index ae262f794e..4c730286da 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -113,7 +113,26 @@ S32 LLLayoutPanel::getLayoutDim() const ? getRect().getWidth() : getRect().getHeight())); } - + +S32 LLLayoutPanel::getTargetDim() const +{ + return mTargetDim; +} + +void LLLayoutPanel::setTargetDim(S32 value) +{ + LLRect new_rect(getRect()); + if (mOrientation == LLLayoutStack::HORIZONTAL) + { + new_rect.mRight = new_rect.mLeft + value; + } + else + { + new_rect.mTop = new_rect.mBottom + value; + } + setShape(new_rect, true); +} + S32 LLLayoutPanel::getVisibleDim() const { F32 min_dim = getRelevantMinDim(); @@ -172,12 +191,15 @@ void LLLayoutPanel::handleReshape(const LLRect& new_rect, bool by_user) LLLayoutStack* stackp = dynamic_cast(getParent()); if (stackp) { - stackp->mNeedsLayout = true; if (by_user) - { - // tell layout stack to account for new shape + { // tell layout stack to account for new shape + + // make sure that panels have already been auto resized + stackp->updateLayout(); + // now apply requested size to panel stackp->updatePanelRect(this, new_rect); } + stackp->mNeedsLayout = true; } LLPanel::handleReshape(new_rect, by_user); } @@ -241,7 +263,6 @@ void LLLayoutStack::draw() drawChild(panelp, 0, 0, !clip_rect.isEmpty()); } } - mAnimatedThisFrame = false; } void LLLayoutStack::removeChild(LLView* view) @@ -310,7 +331,7 @@ void LLLayoutStack::updateLayout() if (!mNeedsLayout) return; - bool animation_in_progress = animatePanels(); + bool continue_animating = animatePanels(); F32 total_visible_fraction = 0.f; S32 space_to_distribute = (mOrientation == HORIZONTAL) ? getRect().getWidth() @@ -415,7 +436,7 @@ void LLLayoutStack::updateLayout() // clear animation flag at end, since panel resizes will set it // and leave it set if there is any animation in progress - mNeedsLayout = animation_in_progress; + mNeedsLayout = continue_animating; } // end LLLayoutStack::updateLayout LLLayoutPanel* LLLayoutStack::findEmbeddedPanel(LLPanel* panelp) const @@ -488,6 +509,7 @@ void LLLayoutStack::updateClass() for (instance_iter it = beginInstances(); it != endInstances(); ++it) { it->updateLayout(); + it->mAnimatedThisFrame = false; } } @@ -557,7 +579,7 @@ void LLLayoutStack::normalizeFractionalSizes() bool LLLayoutStack::animatePanels() { - bool animation_in_progress = false; + bool continue_animating = false; // // animate visibility @@ -577,14 +599,15 @@ bool LLLayoutStack::animatePanels() } } - animation_in_progress = true; + mAnimatedThisFrame = true; + continue_animating = true; } else { if (panelp->mVisibleAmt != 1.f) { panelp->mVisibleAmt = 1.f; - animation_in_progress = true; + mAnimatedThisFrame = true; } } } @@ -601,14 +624,15 @@ bool LLLayoutStack::animatePanels() } } - animation_in_progress = true; + continue_animating = true; + mAnimatedThisFrame = true; } else { if (panelp->mVisibleAmt != 0.f) { panelp->mVisibleAmt = 0.f; - animation_in_progress = true; + mAnimatedThisFrame = true; } } } @@ -616,22 +640,31 @@ bool LLLayoutStack::animatePanels() F32 collapse_state = panelp->mCollapsed ? 1.f : 0.f; if (panelp->mCollapseAmt != collapse_state) { - if (!mAnimatedThisFrame) + if (mAnimate) { - panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); - } - animation_in_progress = true; + if (!mAnimatedThisFrame) + { + panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); + } - if (llabs(panelp->mCollapseAmt - collapse_state) < 0.001f) + if (llabs(panelp->mCollapseAmt - collapse_state) < 0.001f) + { + panelp->mCollapseAmt = collapse_state; + } + + mAnimatedThisFrame = true; + continue_animating = true; + } + else { panelp->mCollapseAmt = collapse_state; + mAnimatedThisFrame = true; } } } - mAnimatedThisFrame = true; - - return animation_in_progress; + if (mAnimatedThisFrame) mNeedsLayout = true; + return continue_animating; } void LLLayoutStack::updatePanelRect( LLLayoutPanel* resized_panel, const LLRect& new_rect ) diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h index d32caec5f9..648cd5fdce 100644 --- a/indra/llui/lllayoutstack.h +++ b/indra/llui/lllayoutstack.h @@ -155,6 +155,8 @@ public: void setVisible(BOOL visible); S32 getLayoutDim() const; + S32 getTargetDim() const; + void setTargetDim(S32 value); S32 getMinDim() const { return llmax(0, mMinDim); } void setMinDim(S32 value) { mMinDim = value; } diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 83527ae5ad..352854c629 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -1148,7 +1148,7 @@ void LLLineEditor::cut() // Prepare for possible rollback LLLineEditorRollback rollback( this ); - gClipboard.copyFromSubstring( mText.getWString(), left_pos, length ); + LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length ); deleteSelection(); // Validate new string and rollback the if needed. @@ -1178,13 +1178,13 @@ void LLLineEditor::copy() { S32 left_pos = llmin( mSelectionStart, mSelectionEnd ); S32 length = llabs( mSelectionStart - mSelectionEnd ); - gClipboard.copyFromSubstring( mText.getWString(), left_pos, length ); + LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length ); } } BOOL LLLineEditor::canPaste() const { - return !mReadOnly && gClipboard.canPasteString(); + return !mReadOnly && LLClipboard::instance().isTextAvailable(); } void LLLineEditor::paste() @@ -1215,14 +1215,7 @@ void LLLineEditor::pasteHelper(bool is_primary) if (can_paste_it) { LLWString paste; - if (is_primary) - { - paste = gClipboard.getPastePrimaryWString(); - } - else - { - paste = gClipboard.getPasteWString(); - } + LLClipboard::instance().pasteFromClipboard(paste, is_primary); if (!paste.empty()) { @@ -1308,13 +1301,13 @@ void LLLineEditor::copyPrimary() { S32 left_pos = llmin( mSelectionStart, mSelectionEnd ); S32 length = llabs( mSelectionStart - mSelectionEnd ); - gClipboard.copyFromPrimarySubstring( mText.getWString(), left_pos, length ); + LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length, true); } } BOOL LLLineEditor::canPastePrimary() const { - return !mReadOnly && gClipboard.canPastePrimaryString(); + return !mReadOnly && LLClipboard::instance().isTextAvailable(true); } void LLLineEditor::updatePrimary() diff --git a/indra/llui/llscrollcontainer.cpp b/indra/llui/llscrollcontainer.cpp index 20bed050ad..9b7e30bb04 100644 --- a/indra/llui/llscrollcontainer.cpp +++ b/indra/llui/llscrollcontainer.cpp @@ -389,10 +389,17 @@ void LLScrollContainer::calcVisibleSize( S32 *visible_width, S32 *visible_height { *show_h_scrollbar = TRUE; *visible_height -= scrollbar_size; - // Note: Do *not* recompute *show_v_scrollbar here because with - // the (- scrollbar_size) we just did we will always add a vertical scrollbar - // even if the height of the items is actually less than the visible size. - // Fear not though: there's enough calcVisibleSize() calls to add a vertical slider later. + + // The view inside the scroll container should not be extended + // to container's full height to ensure the correct computation + // of *show_v_scrollbar after subtracting horizontal scrollbar_size. + + // Must retest now that visible_height has changed + if( !*show_v_scrollbar && ((doc_height - *visible_height) > 1) ) + { + *show_v_scrollbar = TRUE; + *visible_width -= scrollbar_size; + } } } } diff --git a/indra/llui/llscrollcontainer.h b/indra/llui/llscrollcontainer.h index 3aa79cc255..d87c95b3d7 100644 --- a/indra/llui/llscrollcontainer.h +++ b/indra/llui/llscrollcontainer.h @@ -91,7 +91,7 @@ public: void setReserveScrollCorner( BOOL b ) { mReserveScrollCorner = b; } LLRect getVisibleContentRect(); LLRect getContentWindowRect(); - const LLRect& getScrolledViewRect() const { return mScrolledView ? mScrolledView->getRect() : LLRect::null; } + virtual const LLRect getScrolledViewRect() const { return mScrolledView ? mScrolledView->getRect() : LLRect::null; } void pageUp(S32 overlap = 0); void pageDown(S32 overlap = 0); void goToTop(); @@ -116,6 +116,9 @@ public: bool autoScroll(S32 x, S32 y); +protected: + LLView* mScrolledView; + private: // internal scrollbar handlers virtual void scrollHorizontal( S32 new_pos ); @@ -124,7 +127,6 @@ private: void calcVisibleSize( S32 *visible_width, S32 *visible_height, BOOL* show_h_scrollbar, BOOL* show_v_scrollbar ) const; LLScrollbar* mScrollbar[SCROLLBAR_COUNT]; - LLView* mScrolledView; S32 mSize; BOOL mIsOpaque; LLUIColor mBackgroundColor; diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp index 466fac33ea..b3e1b63db5 100644 --- a/indra/llui/llscrolllistctrl.cpp +++ b/indra/llui/llscrolllistctrl.cpp @@ -2504,7 +2504,7 @@ void LLScrollListCtrl::copy() { buffer += (*itor)->getContentsCSV() + "\n"; } - gClipboard.copyFromSubstring(utf8str_to_wstring(buffer), 0, buffer.length()); + LLClipboard::instance().copyToClipboard(utf8str_to_wstring(buffer), 0, buffer.length()); } // virtual diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 48dd8dcef9..b860f0b44f 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -1334,7 +1334,7 @@ void LLTextEditor::cut() } S32 left_pos = llmin( mSelectionStart, mSelectionEnd ); S32 length = llabs( mSelectionStart - mSelectionEnd ); - gClipboard.copyFromSubstring( getWText(), left_pos, length, mSourceID ); + LLClipboard::instance().copyToClipboard( getWText(), left_pos, length); deleteSelection( FALSE ); onKeyStroke(); @@ -1354,12 +1354,12 @@ void LLTextEditor::copy() } S32 left_pos = llmin( mSelectionStart, mSelectionEnd ); S32 length = llabs( mSelectionStart - mSelectionEnd ); - gClipboard.copyFromSubstring(getWText(), left_pos, length, mSourceID); + LLClipboard::instance().copyToClipboard(getWText(), left_pos, length); } BOOL LLTextEditor::canPaste() const { - return !mReadOnly && gClipboard.canPasteString(); + return !mReadOnly && LLClipboard::instance().isTextAvailable(); } // paste from clipboard @@ -1395,16 +1395,8 @@ void LLTextEditor::pasteHelper(bool is_primary) return; } - LLUUID source_id; LLWString paste; - if (is_primary) - { - paste = gClipboard.getPastePrimaryWString(&source_id); - } - else - { - paste = gClipboard.getPasteWString(&source_id); - } + LLClipboard::instance().pasteFromClipboard(paste, is_primary); if (paste.empty()) { @@ -1477,12 +1469,12 @@ void LLTextEditor::copyPrimary() } S32 left_pos = llmin( mSelectionStart, mSelectionEnd ); S32 length = llabs( mSelectionStart - mSelectionEnd ); - gClipboard.copyFromPrimarySubstring(getWText(), left_pos, length, mSourceID); + LLClipboard::instance().copyToClipboard(getWText(), left_pos, length, true); } BOOL LLTextEditor::canPastePrimary() const { - return !mReadOnly && gClipboard.canPastePrimaryString(); + return !mReadOnly && LLClipboard::instance().isTextAvailable(true); } void LLTextEditor::updatePrimary() diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index 421166dcd4..54843227b7 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1835,7 +1835,10 @@ const LLCtrlQuery & LLView::getFocusRootsQuery() void LLView::setShape(const LLRect& new_rect, bool by_user) { - handleReshape(new_rect, by_user); + if (new_rect != getRect()) + { + handleReshape(new_rect, by_user); + } } void LLView::handleReshape(const LLRect& new_rect, bool by_user) @@ -2225,145 +2228,163 @@ static bool get_last_child_rect(LLView* parent, LLRect *rect) } //static -void LLView::applyXUILayout(LLView::Params& p, LLView* parent) +void LLView::applyXUILayout(LLView::Params& p, LLView* parent, LLRect layout_rect) { + if (!parent) return; + const S32 VPAD = 4; const S32 MIN_WIDGET_HEIGHT = 10; // *NOTE: This will confuse export of floater/panel coordinates unless // the default is also "topleft". JC - if (p.layout().empty() && parent) + if (p.layout().empty()) { p.layout = parent->getLayout(); } - if (parent) + if (layout_rect.isEmpty()) { - LLRect parent_rect = parent->getLocalRect(); - // overwrite uninitialized rect params, using context - LLRect default_rect = parent->getLocalRect(); + layout_rect = parent->getLocalRect(); + } - bool layout_topleft = (p.layout() == "topleft"); + // overwrite uninitialized rect params, using context + LLRect default_rect = parent->getLocalRect(); - // convert negative or centered coordinates to parent relative values - // Note: some of this logic matches the logic in TypedParam::setValueFromBlock() - if (p.rect.left.isProvided() && p.rect.left < 0) p.rect.left = p.rect.left + parent_rect.getWidth(); - if (p.rect.right.isProvided() && p.rect.right < 0) p.rect.right = p.rect.right + parent_rect.getWidth(); - if (p.rect.bottom.isProvided() && p.rect.bottom < 0) p.rect.bottom = p.rect.bottom + parent_rect.getHeight(); - if (p.rect.top.isProvided() && p.rect.top < 0) p.rect.top = p.rect.top + parent_rect.getHeight(); + bool layout_topleft = (p.layout() == "topleft"); + // convert negative or centered coordinates to parent relative values + // Note: some of this logic matches the logic in TypedParam::setValueFromBlock() + if (p.rect.left.isProvided()) + { + p.rect.left = p.rect.left + ((p.rect.left >= 0) ? layout_rect.mLeft : layout_rect.mRight); + } + if (p.rect.right.isProvided()) + { + p.rect.right = p.rect.right + ((p.rect.right >= 0) ? layout_rect.mLeft : layout_rect.mRight); + } + if (p.rect.bottom.isProvided()) + { + p.rect.bottom = p.rect.bottom + ((p.rect.bottom >= 0) ? layout_rect.mBottom : layout_rect.mTop); if (layout_topleft) { //invert top to bottom - if (p.rect.top.isProvided()) p.rect.top = parent_rect.getHeight() - p.rect.top; - if (p.rect.bottom.isProvided()) p.rect.bottom = parent_rect.getHeight() - p.rect.bottom; + p.rect.bottom = layout_rect.mBottom + layout_rect.mTop - p.rect.bottom; } - - // DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels - if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0) - { - p.rect.height = MIN_WIDGET_HEIGHT; - } - - default_rect.translate(0, default_rect.getHeight()); - - // If there was a recently constructed child, use its rectangle - get_last_child_rect(parent, &default_rect); - + } + if (p.rect.top.isProvided()) + { + p.rect.top = p.rect.top + ((p.rect.top >= 0) ? layout_rect.mBottom : layout_rect.mTop); if (layout_topleft) { - // Invert the sense of bottom_delta for topleft layout - if (p.bottom_delta.isProvided()) - { - p.bottom_delta = -p.bottom_delta; - } - else if (p.top_pad.isProvided()) - { - p.bottom_delta = -(p.rect.height + p.top_pad); - } - else if (p.top_delta.isProvided()) - { - p.bottom_delta = - -(p.top_delta + p.rect.height - default_rect.getHeight()); - } - else if (!p.left_delta.isProvided() - && !p.left_pad.isProvided()) - { - // set default position is just below last rect - p.bottom_delta.set(-(p.rect.height + VPAD), false); - } - else - { - p.bottom_delta.set(0, false); - } - - // default to same left edge - if (!p.left_delta.isProvided()) - { - p.left_delta.set(0, false); - } - if (p.left_pad.isProvided()) - { - // left_pad is based on prior widget's right edge - p.left_delta.set(p.left_pad + default_rect.getWidth(), false); - } - - default_rect.translate(p.left_delta, p.bottom_delta); + //invert top to bottom + p.rect.top = layout_rect.mBottom + layout_rect.mTop - p.rect.top; + } + } + + // DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels + if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0) + { + p.rect.height = MIN_WIDGET_HEIGHT; + } + + default_rect.translate(0, default_rect.getHeight()); + + // If there was a recently constructed child, use its rectangle + get_last_child_rect(parent, &default_rect); + + if (layout_topleft) + { + // Invert the sense of bottom_delta for topleft layout + if (p.bottom_delta.isProvided()) + { + p.bottom_delta = -p.bottom_delta; + } + else if (p.top_pad.isProvided()) + { + p.bottom_delta = -(p.rect.height + p.top_pad); + } + else if (p.top_delta.isProvided()) + { + p.bottom_delta = + -(p.top_delta + p.rect.height - default_rect.getHeight()); + } + else if (!p.left_delta.isProvided() + && !p.left_pad.isProvided()) + { + // set default position is just below last rect + p.bottom_delta.set(-(p.rect.height + VPAD), false); } else - { - // set default position is just below last rect - if (!p.bottom_delta.isProvided()) - { - p.bottom_delta.set(-(p.rect.height + VPAD), false); - } - if (!p.left_delta.isProvided()) - { - p.left_delta.set(0, false); - } - default_rect.translate(p.left_delta, p.bottom_delta); + { + p.bottom_delta.set(0, false); } + + // default to same left edge + if (!p.left_delta.isProvided()) + { + p.left_delta.set(0, false); + } + if (p.left_pad.isProvided()) + { + // left_pad is based on prior widget's right edge + p.left_delta.set(p.left_pad + default_rect.getWidth(), false); + } + + default_rect.translate(p.left_delta, p.bottom_delta); + } + else + { + // set default position is just below last rect + if (!p.bottom_delta.isProvided()) + { + p.bottom_delta.set(-(p.rect.height + VPAD), false); + } + if (!p.left_delta.isProvided()) + { + p.left_delta.set(0, false); + } + default_rect.translate(p.left_delta, p.bottom_delta); + } - // this handles case where *both* x and x_delta are provided - // ignore x in favor of default x + x_delta - if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false); - if (p.left_delta.isProvided()) p.rect.left.set(0, false); + // this handles case where *both* x and x_delta are provided + // ignore x in favor of default x + x_delta + if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false); + if (p.left_delta.isProvided()) p.rect.left.set(0, false); - // selectively apply rectangle defaults, making sure that - // params are not flagged as having been "provided" - // as rect params are overconstrained and rely on provided flags - if (!p.rect.left.isProvided()) - { - p.rect.left.set(default_rect.mLeft, false); - //HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value - p.rect.paramChanged(p.rect.left, true); - } - if (!p.rect.bottom.isProvided()) - { - p.rect.bottom.set(default_rect.mBottom, false); - p.rect.paramChanged(p.rect.bottom, true); - } - if (!p.rect.top.isProvided()) - { - p.rect.top.set(default_rect.mTop, false); - p.rect.paramChanged(p.rect.top, true); - } - if (!p.rect.right.isProvided()) - { - p.rect.right.set(default_rect.mRight, false); - p.rect.paramChanged(p.rect.right, true); + // selectively apply rectangle defaults, making sure that + // params are not flagged as having been "provided" + // as rect params are overconstrained and rely on provided flags + if (!p.rect.left.isProvided()) + { + p.rect.left.set(default_rect.mLeft, false); + //HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value + p.rect.paramChanged(p.rect.left, true); + } + if (!p.rect.bottom.isProvided()) + { + p.rect.bottom.set(default_rect.mBottom, false); + p.rect.paramChanged(p.rect.bottom, true); + } + if (!p.rect.top.isProvided()) + { + p.rect.top.set(default_rect.mTop, false); + p.rect.paramChanged(p.rect.top, true); + } + if (!p.rect.right.isProvided()) + { + p.rect.right.set(default_rect.mRight, false); + p.rect.paramChanged(p.rect.right, true); - } - if (!p.rect.width.isProvided()) - { - p.rect.width.set(default_rect.getWidth(), false); - p.rect.paramChanged(p.rect.width, true); - } - if (!p.rect.height.isProvided()) - { - p.rect.height.set(default_rect.getHeight(), false); - p.rect.paramChanged(p.rect.height, true); - } + } + if (!p.rect.width.isProvided()) + { + p.rect.width.set(default_rect.getWidth(), false); + p.rect.paramChanged(p.rect.width, true); + } + if (!p.rect.height.isProvided()) + { + p.rect.height.set(default_rect.getHeight(), false); + p.rect.paramChanged(p.rect.height, true); } } diff --git a/indra/llui/llview.h b/indra/llui/llview.h index fd19309a56..1c35349510 100644 --- a/indra/llui/llview.h +++ b/indra/llui/llview.h @@ -505,7 +505,7 @@ public: // Set up params after XML load before calling new(), // usually to adjust layout. - static void applyXUILayout(Params& p, LLView* parent); + static void applyXUILayout(Params& p, LLView* parent, LLRect layout_rect = LLRect()); // For re-export of floaters and panels, convert the coordinate system // to be top-left based. diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 6834b34387..5b7424acbb 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -192,6 +192,21 @@ BOOL LLWindow::setSize(LLCoordScreen size) return setSizeImpl(size); } +BOOL LLWindow::setSize(LLCoordWindow size) +{ + //HACK: we are inconsistently using minimum window dimensions + // in this case, we are constraining the inner "client" rect and other times + // we constrain the outer "window" rect + // There doesn't seem to be a good way to do this consistently without a bunch of platform + // specific code + if (!getMaximized()) + { + size.mX = llmax(size.mX, mMinWindowWidth); + size.mY = llmax(size.mY, mMinWindowHeight); + } + return setSizeImpl(size); +} + // virtual void LLWindow::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately) @@ -440,7 +455,7 @@ BOOL LLWindowManager::isWindowValid(LLWindow *window) //coordinate conversion utility funcs that forward to llwindow LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const { - const LLCoordWindow& self = static_cast(*this); + const LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this); LLWindow* windowp = &(*LLWindow::beginInstances()); LLCoordGL out; @@ -450,7 +465,7 @@ LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from) { - LLCoordWindow& self = static_cast(*this); + LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this); LLWindow* windowp = &(*LLWindow::beginInstances()); LLCoordGL from_gl(from); @@ -459,7 +474,7 @@ void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from) LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const { - const LLCoordScreen& self = static_cast(*this); + const LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this); LLWindow* windowp = &(*LLWindow::beginInstances()); LLCoordGL out; @@ -469,7 +484,7 @@ LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const void LL_COORD_TYPE_SCREEN::convertFromCommon(const LLCoordCommon& from) { - LLCoordScreen& self = static_cast(*this); + LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this); LLWindow* windowp = &(*LLWindow::beginInstances()); LLCoordGL from_gl(from); diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index d2971581d2..4da87f4e06 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -73,6 +73,7 @@ public: virtual BOOL getSize(LLCoordWindow *size) = 0; virtual BOOL setPosition(LLCoordScreen position) = 0; BOOL setSize(LLCoordScreen size); + BOOL setSize(LLCoordWindow size); virtual void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true); virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) = 0; virtual BOOL setCursorPosition(LLCoordWindow position) = 0; @@ -172,6 +173,7 @@ protected: virtual BOOL canDelete(); virtual BOOL setSizeImpl(LLCoordScreen size) = 0; + virtual BOOL setSizeImpl(LLCoordWindow size) = 0; protected: LLWindowCallbacks* mCallbacks; diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index d4a778cb85..1f767f4c97 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -47,6 +47,7 @@ public: /*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;}; /*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;}; /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;}; + /*virtual*/ BOOL setSizeImpl(LLCoordWindow size) {return FALSE;}; /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;}; /*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;}; /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;}; diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index c952f8bbcf..32bb84cba5 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -1266,6 +1266,31 @@ BOOL LLWindowMacOSX::setSizeImpl(const LLCoordScreen size) return TRUE; } +BOOL LLWindowMacOSX::setSizeImpl(const LLCoordWindow size) +{ + Rect client_rect; + if (mWindow) + { + OSStatus err = GetWindowBounds(mWindow, kWindowContentRgn, &client_rect); + if (err == noErr) + { + client_rect.right = client_rect.left + size.mX; + client_rect.bottom = client_rect.top + size.mY; + err = SetWindowBounds(mWindow, kWindowContentRgn, &client_rect); + } + if (err == noErr) + { + return TRUE; + } + else + { + llinfos << "Error setting size" << err << llendl; + return FALSE; + } + } + return FALSE; +} + void LLWindowMacOSX::swapBuffers() { aglSwapBuffers(mContext); diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index 073f294b54..52ba8b3bf3 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -59,6 +59,7 @@ public: /*virtual*/ BOOL getSize(LLCoordWindow *size); /*virtual*/ BOOL setPosition(LLCoordScreen position); /*virtual*/ BOOL setSizeImpl(LLCoordScreen size); + /*virtual*/ BOOL setSizeImpl(LLCoordWindow size); /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL); /*virtual*/ BOOL setCursorPosition(LLCoordWindow position); /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position); diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index 5f5baceef8..3d33af9d9b 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -981,6 +981,25 @@ BOOL LLWindowSDL::setSizeImpl(const LLCoordScreen size) return FALSE; } +BOOL LLWindowSDL::setSizeImpl(const LLCoordWindow size) +{ + if(mWindow) + { + // Push a resize event onto SDL's queue - we'll handle it + // when it comes out again. + SDL_Event event; + event.type = SDL_VIDEORESIZE; + event.resize.w = size.mX; + event.resize.h = size.mY; + SDL_PushEvent(&event); // copied into queue + + return TRUE; + } + + return FALSE; +} + + void LLWindowSDL::swapBuffers() { if (mWindow) diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index 59719e4046..4e2a269ea3 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -64,6 +64,7 @@ public: /*virtual*/ BOOL getSize(LLCoordWindow *size); /*virtual*/ BOOL setPosition(LLCoordScreen position); /*virtual*/ BOOL setSizeImpl(LLCoordScreen size); + /*virtual*/ BOOL setSizeImpl(LLCoordWindow size); /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL); /*virtual*/ BOOL setCursorPosition(LLCoordWindow position); /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position); diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index ebc3203f14..bc85acbf45 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -872,10 +872,30 @@ BOOL LLWindowWin32::setSizeImpl(const LLCoordScreen size) return FALSE; } + WINDOWPLACEMENT placement; + placement.length = sizeof(WINDOWPLACEMENT); + + if (!GetWindowPlacement(mWindowHandle, &placement)) return FALSE; + + placement.showCmd = SW_RESTORE; + + if (!SetWindowPlacement(mWindowHandle, &placement)) return FALSE; + moveWindow(position, size); return TRUE; } +BOOL LLWindowWin32::setSizeImpl(const LLCoordWindow size) +{ + RECT window_rect = {0, 0, size.mX, size.mY }; + DWORD dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; + DWORD dw_style = WS_OVERLAPPEDWINDOW; + + AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style); + + return setSizeImpl(LLCoordScreen(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top)); +} + // changing fullscreen resolution BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp) { @@ -886,12 +906,12 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO DWORD current_refresh; DWORD dw_ex_style; DWORD dw_style; - RECT window_rect; + RECT window_rect = {0, 0, 0, 0}; S32 width = size.mX; S32 height = size.mY; BOOL auto_show = FALSE; - if (mhRC) + if (mhRC) { auto_show = TRUE; resetDisplayResolution(); @@ -986,7 +1006,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO dw_ex_style = WS_EX_APPWINDOW; dw_style = WS_POPUP; - // Move window borders out not to cover window contents + // Move window borders out not to cover window contents. + // This converts client rect to window rect, i.e. expands it by the window border size. AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style); } // If it failed, we don't want to run fullscreen @@ -1014,6 +1035,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO dw_style = WS_OVERLAPPEDWINDOW; } + // don't post quit messages when destroying old windows mPostQuit = FALSE; @@ -1798,6 +1820,10 @@ static LLFastTimer::DeclareTimer FTM_MOUSEHANDLER("Handle Mouse"); LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param) { + // Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN. + // This helps prevent avatar walking after maximizing the window by double-clicking the title bar. + static bool sHandleLeftMouseUp = true; + LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong(h_wnd, GWL_USERDATA); @@ -2144,10 +2170,20 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(FALSE)); return 0; + case WM_NCLBUTTONDOWN: + { + window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_NCLBUTTONDOWN"); + // A click in a non-client area, e.g. title bar or window border. + sHandleLeftMouseUp = false; + } + break; + case WM_LBUTTONDOWN: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDOWN"); LLFastTimer t2(FTM_MOUSEHANDLER); + sHandleLeftMouseUp = true; + if (LLWinImm::isAvailable() && window_imp->mPreeditor) { window_imp->interruptLanguageTextInput(); @@ -2212,6 +2248,13 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONUP"); LLFastTimer t2(FTM_MOUSEHANDLER); + + if (!sHandleLeftMouseUp) + { + sHandleLeftMouseUp = true; + break; + } + //if (gDebugClicks) //{ // LL_INFOS("Window") << "WndProc left button up" << LL_ENDL; diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index b3602be8b7..54c9ac4d4d 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -58,6 +58,7 @@ public: /*virtual*/ BOOL getSize(LLCoordWindow *size); /*virtual*/ BOOL setPosition(LLCoordScreen position); /*virtual*/ BOOL setSizeImpl(LLCoordScreen size); + /*virtual*/ BOOL setSizeImpl(LLCoordWindow size); /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL); /*virtual*/ BOOL setCursorPosition(LLCoordWindow position); /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position); diff --git a/indra/lscript/lscript_byteformat.h b/indra/lscript/lscript_byteformat.h index 7dd21bb1ad..a294def734 100644 --- a/indra/lscript/lscript_byteformat.h +++ b/indra/lscript/lscript_byteformat.h @@ -529,6 +529,7 @@ typedef enum e_lscript_runtime_permissions SCRIPT_PERMISSION_CHANGE_PERMISSIONS, SCRIPT_PERMISSION_TRACK_CAMERA, SCRIPT_PERMISSION_CONTROL_CAMERA, + SCRIPT_PERMISSION_TELEPORT, SCRIPT_PERMISSION_EOF } LSCRIPTRunTimePermissions; @@ -545,6 +546,7 @@ const U32 LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_EOF] = (0x1 << 9), // SCRIPT_PERMISSION_CHANGE_PERMISSIONS (0x1 << 10),// SCRIPT_PERMISSION_TRACK_CAMERA (0x1 << 11),// SCRIPT_PERMISSION_CONTROL_CAMERA + (0x1 << 12),// SCRIPT_PERMISSION_TELEPORT }; // http_request string constants diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l index 4e103ae2ba..96b7e57e97 100644 --- a/indra/lscript/lscript_compile/indra.l +++ b/indra/lscript/lscript_compile/indra.l @@ -212,7 +212,8 @@ extern "C" { int yyerror(const char *fmt, ...); } "PERMISSION_CHANGE_JOINTS" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CHANGE_JOINTS]; return(INTEGER_CONSTANT); } "PERMISSION_CHANGE_PERMISSIONS" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CHANGE_PERMISSIONS]; return(INTEGER_CONSTANT); } "PERMISSION_TRACK_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TRACK_CAMERA]; return(INTEGER_CONSTANT); } -"PERMISSION_CONTROL_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CONTROL_CAMERA]; return(INTEGER_CONSTANT); } +"PERMISSION_CONTROL_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CONTROL_CAMERA]; return(INTEGER_CONSTANT); } +"PERMISSION_TELEPORT" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TELEPORT]; return(INTEGER_CONSTANT); } "INVENTORY_TEXTURE" { count(); yylval.ival = LLAssetType::AT_TEXTURE; return(INTEGER_CONSTANT); } "INVENTORY_SOUND" { count(); yylval.ival = LLAssetType::AT_SOUND; return(INTEGER_CONSTANT); } diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 24d643f260..8a6c88222b 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -42,12 +42,13 @@ include(UnixInstall) include(LLKDU) include(ViewerMiscLibs) include(LLLogin) +include(VisualLeakDetector) include(GLOD) include(CMakeCopyIfDifferent) include_directories( ${DBUSGLIB_INCLUDE_DIRS} - ${JSONCPP_INCLUDE_DIRS} + ${JSONCPP_INCLUDE_DIR} ${GLOD_INCLUDE_DIR} ${LLAUDIO_INCLUDE_DIRS} ${LLCHARACTER_INCLUDE_DIRS} @@ -289,7 +290,6 @@ set(viewer_SOURCE_FILES llinspectremoteobject.cpp llinspecttoast.cpp llinventorybridge.cpp - llinventoryclipboard.cpp llinventoryfilter.cpp llinventoryfunctions.cpp llinventoryicon.cpp @@ -305,6 +305,7 @@ set(viewer_SOURCE_FILES lllistbrowser.cpp lllistcontextmenu.cpp lllistview.cpp + lllocalbitmaps.cpp lllocaltextureobject.cpp lllocationhistory.cpp lllocationinputctrl.cpp @@ -844,7 +845,6 @@ set(viewer_HEADER_FILES llinspectremoteobject.h llinspecttoast.h llinventorybridge.h - llinventoryclipboard.h llinventoryfilter.h llinventoryfunctions.h llinventoryicon.h @@ -861,6 +861,7 @@ set(viewer_HEADER_FILES lllistbrowser.h lllistcontextmenu.h lllistview.h + lllocalbitmaps.h lllocaltextureobject.h lllocationhistory.h lllocationinputctrl.h diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini index 82b43432eb..318b69438a 100644 --- a/indra/newview/app_settings/keywords.ini +++ b/indra/newview/app_settings/keywords.ini @@ -91,6 +91,7 @@ PERMISSION_CHANGE_LINKS Passed to llRequestPermissions library function to req # PERMISSION_CHANGE_PERMISSIONS Passed to llRequestPermissions library function to request permission to change permissions PERMISSION_TRACK_CAMERA Passed to llRequestPermissions library function to request permission to track agent's camera PERMISSION_CONTROL_CAMERA Passed to llRequestPermissions library function to request permission to change agent's camera +PERMISSION_TELEPORT Passed to llRequestPermissions library function to request permission to teleport agent DEBUG_CHANNEL Chat channel reserved for debug and error messages from scripts PUBLIC_CHANNEL Chat channel that broadcasts to all nearby users diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 462a26e05b..37e08cd697 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -621,6 +621,28 @@ Value http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/avatars.html + AvatarRotateThresholdSlow + + Comment + Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving slowly (degrees) + Persist + 1 + Type + F32 + Value + 60 + + AvatarRotateThresholdFast + + Comment + Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving fast (degrees) + Persist + 1 + Type + F32 + Value + 2 + AvatarBakedTextureUploadTimeout Comment @@ -4281,17 +4303,6 @@ Boolean Value 0 - - InventoryInboxToggleState - - Comment - Stores the open/closed state of inventory Received items panel - Persist - 1 - Type - Boolean - Value - 0 InventoryLinking @@ -8228,7 +8239,7 @@ Type U32 Value - 128 + 512 RenderSpecularResY @@ -8252,7 +8263,7 @@ Type F32 Value - 8 + 384 RenderDeferred @@ -9619,18 +9630,29 @@ Value 1 - ShowConsoleWindow - - Comment - Show log in separate OS window - Persist - 1 - Type - Boolean - Value - 0 - - NavBarShowCoordinates + ShowConsoleWindow + + Comment + Show log in separate OS window + Persist + 1 + Type + Boolean + Value + 0 + + EnableVisualLeakDetector + + Comment + EnableVisualLeakDetector + Persist + 1 + Type + Boolean + Value + 0 + + NavBarShowCoordinates Comment Show coordinates in navigation bar @@ -12788,7 +12810,7 @@ WindowX Comment - X coordinate of lower left corner of SL viewer window, relative to primary display (pixels) + X coordinate of upper left corner of SL viewer window, relative to upper left corner of primary display (pixels) Persist 1 Type @@ -12799,7 +12821,7 @@ WindowY Comment - Y coordinate of lower left corner of SL viewer window, relative to primary display (pixels) + Y coordinate of upper left corner of SL viewer window, relative to upper left corner of primary display (pixels) Persist 1 Type diff --git a/indra/newview/app_settings/settings_per_account.xml b/indra/newview/app_settings/settings_per_account.xml index 8cdd8ed838..143126b334 100644 --- a/indra/newview/app_settings/settings_per_account.xml +++ b/indra/newview/app_settings/settings_per_account.xml @@ -33,6 +33,28 @@ Value + InventoryInboxHeight + + Comment + Inventory inbox panel height in Inventory floater. + Persist + 1 + Type + S32 + Value + 200 + + InventoryInboxToggleState + + Comment + Stores the open/closed state of inventory Received Items panel. + Persist + 1 + Type + Boolean + Value + 0 + DisplayDestinationsOnInitialRun Comment diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl index 3e4d438ed3..7a35905280 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -34,5 +36,5 @@ uniform sampler2D diffuseMap; void main() { - gl_FragColor = vec4(vertex_color.rgb, texture2D(diffuseMap, vary_texcoord0.xy).a); + frag_color = vec4(vertex_color.rgb, texture2D(diffuseMap, vary_texcoord0.xy).a); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index c012efa056..dd87ddb330 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -26,15 +26,15 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect depthMap; vec4 diffuseLookup(vec2 texcoord); -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; uniform vec2 screen_res; vec3 atmosLighting(vec3 light); @@ -69,6 +69,6 @@ void main() color.rgb += diff.rgb * vary_pointlight_col.rgb; - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl index 8641827777..beb3290187 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl @@ -26,15 +26,15 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect depthMap; uniform sampler2D diffuseMap; -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; uniform vec2 screen_res; vec3 atmosLighting(vec3 light); @@ -81,9 +81,9 @@ void main() color.rgb += diff.rgb * vary_pointlight_col.rgb; - gl_FragColor = color; - //gl_FragColor = vec4(1,0,1,1); - //gl_FragColor = vec4(1,0,1,1)*shadow; + frag_color = color; + //frag_color = vec4(1,0,1,1); + //frag_color = vec4(1,0,1,1)*shadow; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl index c13ea702db..cb87b754b4 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl @@ -26,14 +26,14 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect depthMap; uniform sampler2D diffuseMap; -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; uniform vec2 screen_res; vec3 atmosLighting(vec3 light); @@ -79,6 +79,6 @@ void main() color.rgb += diff.rgb * vary_pointlight_col.rgb; - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl index eada38eaaa..5a0e8ff684 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl @@ -41,7 +41,6 @@ vec3 atmosAffectDirectionalLight(float lightIntensity); VARYING vec3 vary_position; VARYING vec3 vary_ambient; VARYING vec3 vary_directional; -VARYING vec3 vary_normal; VARYING vec3 vary_fragcoord; VARYING vec3 vary_pointlight_col; VARYING vec4 vertex_color; @@ -110,8 +109,7 @@ void main() gl_Position = frag_pos; vary_position = pos.xyz; - vary_normal = norm; - + calcAtmospherics(pos.xyz); vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index 5c36118a50..cf38a2f4f7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -48,7 +48,6 @@ VARYING vec3 vary_ambient; VARYING vec3 vary_directional; VARYING vec3 vary_fragcoord; VARYING vec3 vary_position; -VARYING vec3 vary_light; VARYING vec3 vary_pointlight_col; VARYING vec4 vertex_color; @@ -134,8 +133,6 @@ void main() // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_light = light_position[0].xyz; - vary_ambient = col.rgb*diffuse_color.rgb; vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl index 402f681631..22c9a4d14e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl @@ -23,17 +23,17 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D diffuseMap; -VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; void main() { - //gl_FragColor = vec4(1,1,1,vertex_color.a * texture2D(diffuseMap, vary_texcoord0.xy).a); - gl_FragColor = vec4(1,1,1,1); + frag_color = vec4(1,1,1,1); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl index ded6cced27..81961d7746 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl @@ -27,11 +27,8 @@ uniform mat4 modelview_matrix; uniform mat4 texture_matrix0; ATTRIBUTE vec3 position; -ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec2 texcoord0; -VARYING vec4 vertex_color; - mat4 getObjectSkinnedTransform(); void main() @@ -42,8 +39,6 @@ void main() mat = modelview_matrix * mat; vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; - vertex_color = diffuse_color; - vec4 p = projection_matrix * vec4(pos, 1.0); p.z = max(p.z, -p.w+0.01); gl_Position = p; diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl new file mode 100644 index 0000000000..5f395801e5 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl @@ -0,0 +1,148 @@ +/** + * @file avatarAlphaNoColorV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec3 normal; +ATTRIBUTE vec2 texcoord0; + +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +mat4 getSkinnedTransform(); +void calcAtmospherics(vec3 inPositionEye); + +float calcDirectionalLight(vec3 n, vec3 l); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); + +vec3 atmosAmbient(vec3 light); +vec3 atmosAffectDirectionalLight(float lightIntensity); +vec3 scaleDownLight(vec3 light); +vec3 scaleUpLight(vec3 light); + +VARYING vec3 vary_position; +VARYING vec3 vary_ambient; +VARYING vec3 vary_directional; +VARYING vec3 vary_fragcoord; +VARYING vec3 vary_pointlight_col; +VARYING vec2 vary_texcoord0; + + +uniform float near_clip; + +uniform vec4 color; + +uniform vec4 light_position[8]; +uniform vec3 light_direction[8]; +uniform vec3 light_attenuation[8]; +uniform vec3 light_diffuse[8]; + +float calcDirectionalLight(vec3 n, vec3 l) +{ + float a = max(dot(n,l),0.0); + return a; +} + +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight) +{ + //get light vector + vec3 lv = lp.xyz-v; + + //get distance + float d = dot(lv,lv); + + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv = normalize(lv); + + //distance attenuation + float dist2 = d/la; + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 + + //angular attenuation + da *= max(dot(n, lv), 0.0); + } + + return da; +} + +void main() +{ + vary_texcoord0 = texcoord0; + + vec4 pos; + vec3 norm; + + mat4 trans = getSkinnedTransform(); + vec4 pos_in = vec4(position.xyz, 1.0); + pos.x = dot(trans[0], pos_in); + pos.y = dot(trans[1], pos_in); + pos.z = dot(trans[2], pos_in); + pos.w = 1.0; + + norm.x = dot(trans[0].xyz, normal); + norm.y = dot(trans[1].xyz, normal); + norm.z = dot(trans[2].xyz, normal); + norm = normalize(norm); + + vec4 frag_pos = projection_matrix * pos; + gl_Position = frag_pos; + + vary_position = pos.xyz; + + calcAtmospherics(pos.xyz); + + vec4 col = vec4(0.0, 0.0, 0.0, 1.0); + + // Collect normal lights + col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z); + col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z); + col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z); + col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z); + col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z); + col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z); + + vary_pointlight_col = col.rgb*color.rgb; + + col.rgb = vec3(0,0,0); + + // Add windlight lights + col.rgb = atmosAmbient(vec3(0.)); + + vary_ambient = col.rgb*color.rgb; + vary_directional = color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), 0.0)); + + col.rgb = col.rgb * color.rgb; + + vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip); +} + + diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index 9a3b2e3e8a..46d2aa4877 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif uniform sampler2D diffuseMap; @@ -41,9 +43,9 @@ void main() discard; } - gl_FragData[0] = vec4(diff.rgb, 0.0); - gl_FragData[1] = vec4(0,0,0,0); + frag_data[0] = vec4(diff.rgb, 0.0); + frag_data[1] = vec4(0,0,0,0); vec3 nvn = normalize(vary_normal); - gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); + frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 558a88009a..3686f2f647 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D diffuseMap; @@ -33,7 +35,7 @@ VARYING vec4 post_pos; void main() { - gl_FragColor = vec4(1,1,1,1); + frag_color = vec4(1,1,1,1); gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl index 60d4dae99f..f400eb7a5b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect depthMap; @@ -111,6 +113,6 @@ void main() col /= defined_weight.xyxx; col.y *= col.y; - gl_FragColor = col; + frag_color = col; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl index 6cc5f23aca..680eadb852 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif uniform sampler2D diffuseMap; @@ -46,9 +48,9 @@ void main() dot(norm,vary_mat1), dot(norm,vary_mat2)); - gl_FragData[0] = vec4(col, 0.0); - gl_FragData[1] = vertex_color.aaaa; // spec - //gl_FragData[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested + frag_data[0] = vec4(col, 0.0); + frag_data[1] = vertex_color.aaaa; // spec + //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested vec3 nvn = normalize(tnorm); - gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); + frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl index 6c205074b4..8ba75010a2 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl @@ -30,7 +30,7 @@ ATTRIBUTE vec3 position; ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec3 normal; ATTRIBUTE vec2 texcoord0; -ATTRIBUTE vec2 texcoord2; +ATTRIBUTE vec3 binormal; VARYING vec3 vary_mat0; VARYING vec3 vary_mat1; @@ -52,7 +52,7 @@ void main() vec3 n = normalize((mat * vec4(normal.xyz+position.xyz, 1.0)).xyz-pos.xyz); - vec3 b = normalize((mat * vec4(vec4(texcoord2,0,1).xyz+position.xyz, 1.0)).xyz-pos.xyz); + vec3 b = normalize((mat * vec4(binormal.xyz+position.xyz, 1.0)).xyz-pos.xyz); vec3 t = cross(b, n); vary_mat0 = vec3(t.x, b.x, n.x); diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl index db272cf601..1d8ca04ccd 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl @@ -25,7 +25,9 @@ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif ///////////////////////////////////////////////////////////////////////// @@ -98,8 +100,8 @@ void main() color *= 2.; /// Gamma correct for WL (soft clip effect). - gl_FragData[0] = vec4(scaleSoftClip(color.rgb), alpha1); - gl_FragData[1] = vec4(0.0,0.0,0.0,0.0); - gl_FragData[2] = vec4(0,0,1,0); + frag_data[0] = vec4(scaleSoftClip(color.rgb), alpha1); + frag_data[1] = vec4(0.0,0.0,0.0,0.0); + frag_data[2] = vec4(0,0,1,0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl index e612efba61..ccbc3c557c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -83,6 +85,6 @@ void main() sc = max(sc, -max_cof); vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); - gl_FragColor.rgb = diff.rgb + bloom.rgb; - gl_FragColor.a = sc/max_cof*0.5+0.5; + frag_color.rgb = diff.rgb + bloom.rgb; + frag_color.a = sc/max_cof*0.5+0.5; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl index e9989a4e48..b2027d3a5d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif uniform float minimum_alpha; @@ -44,9 +46,9 @@ void main() discard; } - gl_FragData[0] = vec4(col.rgb, 0.0); - gl_FragData[1] = vec4(0,0,0,0); // spec + frag_data[0] = vec4(col.rgb, 0.0); + frag_data[1] = vec4(0,0,0,0); // spec vec3 nvn = normalize(vary_normal); - gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); + frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl index fdf8d72b38..ead384b07c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif VARYING vec3 vary_normal; @@ -43,8 +45,8 @@ void main() discard; } - gl_FragData[0] = vec4(col.rgb, 0.0); - gl_FragData[1] = vec4(0,0,0,0); + frag_data[0] = vec4(col.rgb, 0.0); + frag_data[1] = vec4(0,0,0,0); vec3 nvn = normalize(vary_normal); - gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); + frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl index bb20e2ca47..f73fa6f231 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl @@ -25,7 +25,9 @@ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif uniform float minimum_alpha; @@ -44,9 +46,9 @@ void main() discard; } - gl_FragData[0] = vec4(col.rgb, 0.0); - gl_FragData[1] = vec4(0,0,0,0); // spec + frag_data[0] = vec4(col.rgb, 0.0); + frag_data[1] = vec4(0,0,0,0); // spec vec3 nvn = normalize(vary_normal); - gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); + frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl index 7bde49eb86..227aa2aae3 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif uniform sampler2D diffuseMap; @@ -36,10 +38,10 @@ VARYING vec2 vary_texcoord0; void main() { vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb; - gl_FragData[0] = vec4(col, 0.0); - gl_FragData[1] = vertex_color.aaaa; // spec - //gl_FragData[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested + frag_data[0] = vec4(col, 0.0); + frag_data[1] = vertex_color.aaaa; // spec + //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested vec3 nvn = normalize(vary_normal); - gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); + frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl index 75b45111e0..d442e5403a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif VARYING vec3 vary_normal; @@ -35,9 +37,9 @@ void main() { vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb; - gl_FragData[0] = vec4(col, 0.0); - gl_FragData[1] = vertex_color.aaaa; // spec - //gl_FragData[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested + frag_data[0] = vec4(col, 0.0); + frag_data[1] = vertex_color.aaaa; // spec + //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested vec3 nvn = normalize(vary_normal); - gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); + frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl index 01e3505359..a425e5062e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -37,14 +39,24 @@ uniform vec2 screen_res; uniform float max_cof; uniform float res_scale; +uniform float dof_width; +uniform float dof_height; VARYING vec2 vary_fragcoord; +vec4 dofSample(sampler2DRect tex, vec2 tc) +{ + tc.x = min(tc.x, dof_width); + tc.y = min(tc.y, dof_height); + + return texture2DRect(tex, tc); +} + void main() { vec2 tc = vary_fragcoord.xy; - vec4 dof = texture2DRect(diffuseRect, vary_fragcoord.xy*res_scale); + vec4 dof = dofSample(diffuseRect, vary_fragcoord.xy*res_scale); vec4 diff = texture2DRect(lightMap, vary_fragcoord.xy); @@ -63,5 +75,5 @@ void main() diff = mix(diff, col*0.25, a); } - gl_FragColor = mix(diff, dof, a); + frag_color = mix(diff, dof, a); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl index 92f78125d8..6aa4d7b4ed 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif vec3 fullbrightAtmosTransport(vec3 light); @@ -45,6 +47,6 @@ void main() color.rgb = fullbrightScaleSoftClip(color.rgb); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl index 84ae2f9f10..36433a5827 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -46,6 +48,6 @@ void main() color.rgb = fullbrightScaleSoftClip(color.rgb); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl index 5af9406452..e02a7b405b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif #define FXAA_PC 1 @@ -341,18 +343,23 @@ A. Or use FXAA_GREEN_AS_LUMA. // 1 = API supports gather4 on alpha channel. // 0 = API does not support gather4 on alpha channel. // + #if (FXAA_GLSL_130 == 0) + #define FXAA_GATHER4_ALPHA 0 + #endif #if (FXAA_HLSL_5 == 1) #define FXAA_GATHER4_ALPHA 1 #endif - #ifdef GL_ARB_gpu_shader5 - #define FXAA_GATHER4_ALPHA 1 - #endif - #ifdef GL_NV_gpu_shader5 - #define FXAA_GATHER4_ALPHA 1 - #endif #ifndef FXAA_GATHER4_ALPHA - #define FXAA_GATHER4_ALPHA 0 - #endif + #ifdef GL_ARB_gpu_shader5 + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifdef GL_NV_gpu_shader5 + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifndef FXAA_GATHER4_ALPHA + #define FXAA_GATHER4_ALPHA 0 + #endif + #endif #endif /*============================================================================ @@ -2113,6 +2120,6 @@ void main() //diff = texture2D(diffuseMap, vary_tc); - gl_FragColor = diff; + frag_color = diff; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl index 29ca80ae92..da1b234240 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect depthMap; @@ -184,5 +186,5 @@ void main() vec3 norm = texture2DRect(normalMap, pos_screen).xyz; norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - gl_FragColor.xyz = giAmbient(pos, norm); + frag_color.xyz = giAmbient(pos, norm); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl index a44173a2a4..bc0719cb82 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif uniform float minimum_alpha; @@ -45,7 +47,7 @@ void main() discard; } - gl_FragData[0] = vec4(col.rgb, col.a * 0.005); - gl_FragData[1] = texture2D(specularMap, vary_texcoord0.xy); - gl_FragData[2] = vec4(texture2D(normalMap, vary_texcoord0.xy).xyz, 0.0); + frag_data[0] = vec4(col.rgb, col.a * 0.005); + frag_data[1] = texture2D(specularMap, vary_texcoord0.xy); + frag_data[2] = vec4(texture2D(normalMap, vary_texcoord0.xy).xyz, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl index e014a14ad8..dcf474824d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl @@ -26,12 +26,14 @@ uniform sampler2DRect diffuseMap; #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec2 vary_fragcoord; void main() { - gl_FragColor = texture2DRect(diffuseMap, vary_fragcoord.xy); + frag_color = texture2DRect(diffuseMap, vary_fragcoord.xy); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl index 179c721a2f..4d01eeb64e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect depthMap; @@ -126,7 +128,7 @@ void main() if (sa > 0.0) { - sa = texture2D(lightFunc,vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0); + sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0); sa *= noise; col += da*sa*light_col[i].rgb*spec.rgb; } @@ -141,6 +143,6 @@ void main() discard; } - gl_FragColor.rgb = out_col; - gl_FragColor.a = 0.0; + frag_color.rgb = out_col; + frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 2196d14895..75de47614c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif //class 1 -- no shadows @@ -242,6 +244,6 @@ void main() } } - gl_FragColor.rgb = col; - gl_FragColor.a = 0.0; + frag_color.rgb = col; + frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl index 879942d8fa..62cfa5c316 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D alphaMap; @@ -52,5 +54,5 @@ void main() norm *= 0.5; norm += 0.5; - gl_FragColor = vec4(norm, alpha); + frag_color = vec4(norm, alpha); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl index b673d00d6e..19800a8b8e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -107,7 +109,7 @@ void main() float sa = dot(normalize(lv-normalize(pos)),norm); if (sa > 0.0) { - sa = texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0); + sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0); sa *= noise; col += da*sa*color.rgb*spec.rgb; } @@ -118,6 +120,6 @@ void main() discard; } - gl_FragColor.rgb = col; - gl_FragColor.a = 0.0; + frag_color.rgb = col; + frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl index 18d451bf87..bf362e21a4 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -122,5 +124,5 @@ void main() diff /= w; } - gl_FragColor = diff; + frag_color = diff; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl index c275434777..eb5beeef39 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -40,6 +42,6 @@ void main() vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); - gl_FragColor = diff + bloom; + frag_color = diff + bloom; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl similarity index 96% rename from indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl rename to indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl index 0d5c8e7287..bd0cb50464 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl @@ -1,5 +1,5 @@ /** - * @file postgiV.glsl + * @file postDeferredV.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,17 +24,17 @@ */ uniform mat4 modelview_projection_matrix; - + ATTRIBUTE vec3 position; - VARYING vec2 vary_fragcoord; + uniform vec2 screen_res; void main() { //transform vertex vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); - gl_Position = pos; + gl_Position = pos; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl index 84d65d5b3b..96f9628424 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl @@ -24,8 +24,10 @@ */ #ifdef DEFINE_GL_FRAGCOLOR - out vec4 gl_FragColor; - #endif +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; @@ -96,5 +98,5 @@ void main() col = col*col*blur_quad.x + col*blur_quad.y + blur_quad.z; - gl_FragColor.rgb = col; + frag_color.rgb = col; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl index c1fb7b55d4..cf8cf8364a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -44,7 +46,7 @@ void main() discard; } - gl_FragColor = vec4(1,1,1,1); + frag_color = vec4(1,1,1,1); gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl index bf75ca262e..7e55fdc12a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl @@ -24,14 +24,16 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 post_pos; void main() { - gl_FragColor = vec4(1,1,1,1); + frag_color = vec4(1,1,1,1); gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl index 96ad0aa93a..faa54a316e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif ///////////////////////////////////////////////////////////////////////// @@ -57,8 +59,8 @@ void main() color *= 2.; /// Gamma correct for WL (soft clip effect). - gl_FragData[0] = vec4(scaleSoftClip(color.rgb), 1.0); - gl_FragData[1] = vec4(0.0,0.0,0.0,0.0); - gl_FragData[2] = vec4(0,0,1,0); + frag_data[0] = vec4(scaleSoftClip(color.rgb), 1.0); + frag_data[1] = vec4(0.0,0.0,0.0,0.0); + frag_data[2] = vec4(0,0,1,0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl index cb7603f4fd..7c02d31d43 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl @@ -26,7 +26,6 @@ uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE vec2 texcoord0; // SKY //////////////////////////////////////////////////////////////////////// // The vertex shader for creating the atmospheric sky @@ -34,7 +33,6 @@ ATTRIBUTE vec2 texcoord0; // Output parameters VARYING vec4 vary_HazeColor; -VARYING vec2 vary_texcoord0; // Inputs uniform vec3 camPosLocal; @@ -60,8 +58,7 @@ void main() // World / view / projection gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); - vary_texcoord0 = texcoord0; - + // Get relative position vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0); //vec3 P = position.xyz + vec3(0,50,0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 0c53a4ffa5..66e3cf6d13 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -299,11 +301,11 @@ void main() // vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); float sa = dot(refnormpersp, sun_dir.xyz); - vec3 dumbshiny = vary_SunlitColor*texture2D(lightFunc, vec2(sa, spec.a)).r; + vec3 dumbshiny = vary_SunlitColor*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r); // add the two types of shiny together vec3 spec_contrib = dumbshiny * spec.rgb; - bloom = dot(spec_contrib, spec_contrib); + bloom = dot(spec_contrib, spec_contrib) / 4; col += spec_contrib; //add environmentmap @@ -322,7 +324,7 @@ void main() col = diffuse.rgb; } - gl_FragColor.rgb = col; + frag_color.rgb = col; - gl_FragColor.a = bloom; + frag_color.a = bloom; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index cc0f4e5b6b..7ed8ed3370 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -27,7 +27,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -184,6 +186,6 @@ void main() } } - gl_FragColor.rgb = col; - gl_FragColor.a = 0.0; + frag_color.rgb = col; + frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl index 03fccd2766..821058804c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif VARYING vec4 vertex_color; @@ -36,7 +38,7 @@ void main() { vec4 col = vertex_color * texture2D(diffuseMap, vary_texcoord0.xy); - gl_FragData[0] = col; - gl_FragData[1] = vec4(0,0,0,0); - gl_FragData[2] = vec4(0,0,1,0); + frag_data[0] = col; + frag_data[1] = vec4(0,0,0,0); + frag_data[2] = vec4(0,0,1,0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl index adc7c5d005..5ca817aff6 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl @@ -28,10 +28,12 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif void main() { - gl_FragColor = vec4(0,0,0,0); + frag_color = vec4(0,0,0,0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl similarity index 81% rename from indra/newview/app_settings/shaders/class1/deferred/giV.glsl rename to indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl index e5d3bb8ea6..47e9d15fbc 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl @@ -1,5 +1,5 @@ /** - * @file giV.glsl + * @file sunLightF.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,13 +24,8 @@ */ uniform mat4 modelview_projection_matrix; - + ATTRIBUTE vec3 position; -ATTRIBUTE vec4 diffuse_color; -ATTRIBUTE vec2 texcoord0; - -VARYING vec4 vertex_color; -VARYING vec2 vary_fragcoord; uniform vec2 screen_res; @@ -39,10 +34,4 @@ void main() //transform vertex vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); gl_Position = pos; - - vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - vec4 tex = vec4(texcoord0,0,1); - tex.w = 1.0; - - vertex_color = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl index fc5959a33c..2422d73a3e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif //class 1 -- no shadow, SSAO only @@ -37,8 +39,6 @@ uniform sampler2D noiseMap; // Inputs -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; uniform float ssao_radius; uniform float ssao_max_radius; uniform float ssao_factor; @@ -49,9 +49,6 @@ VARYING vec2 vary_fragcoord; uniform mat4 inv_proj; uniform vec2 screen_res; -uniform float shadow_bias; -uniform float shadow_offset; - vec4 getPosition(vec2 pos_screen) { float depth = texture2DRect(depthMap, pos_screen.xy).r; @@ -128,8 +125,8 @@ void main() vec3 norm = texture2DRect(normalMap, pos_screen).xyz; norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - gl_FragColor[0] = 1.0; - gl_FragColor[1] = calcAmbientOcclusion(pos, norm); - gl_FragColor[2] = 1.0; - gl_FragColor[3] = 1.0; + frag_color[0] = 1.0; + frag_color[1] = calcAmbientOcclusion(pos, norm); + frag_color[2] = 1.0; + frag_color[3] = 1.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl index 5522e6c41d..8a5e482e80 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif uniform sampler2D detail_0; @@ -51,9 +53,9 @@ void main() float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a; vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal ); - gl_FragData[0] = vec4(outColor.rgb, 0.0); - gl_FragData[1] = vec4(0,0,0,0); + frag_data[0] = vec4(outColor.rgb, 0.0); + frag_data[1] = vec4(0,0,0,0); vec3 nvn = normalize(vary_normal); - gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); + frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl index ea98d6884c..6cf6106b51 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif uniform sampler2D diffuseMap; @@ -43,8 +45,8 @@ void main() discard; } - gl_FragData[0] = vec4(vertex_color.rgb*col.rgb, 0.0); - gl_FragData[1] = vec4(0,0,0,0); + frag_data[0] = vec4(vertex_color.rgb*col.rgb, 0.0); + frag_data[1] = vec4(0,0,0,0); vec3 nvn = normalize(vary_normal); - gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); + frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl index 20d0170535..d4d2f5f571 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -43,7 +45,7 @@ void main() discard; } - gl_FragColor = vec4(1,1,1,1); + frag_color = vec4(1,1,1,1); gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index 4c9ea24a24..42dc7c0980 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragData[3]; +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData #endif vec3 scaleSoftClip(vec3 inColor); @@ -157,7 +159,7 @@ void main() //wavef = normalize(wavef); vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz; - gl_FragData[0] = vec4(color.rgb, 0.5); // diffuse - gl_FragData[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec - gl_FragData[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace + frag_data[0] = vec4(color.rgb, 0.5); // diffuse + frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec + frag_data[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace } diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl index 9a3d792224..0f5eb288fd 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseMap; @@ -46,7 +48,7 @@ void main() float lum = smoothstep(minLuminance, minLuminance+1.0, dot(col.rgb, lumWeights ) ); float warmth = smoothstep(minLuminance, minLuminance+1.0, max(col.r * warmthWeights.r, max(col.g * warmthWeights.g, col.b * warmthWeights.b)) ); - gl_FragColor.rgb = col.rgb; - gl_FragColor.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha); + frag_color.rgb = col.rgb; + frag_color.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha); } diff --git a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl index 90bb84323c..c1f6af9f57 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D diffuseMap; @@ -54,5 +56,5 @@ void main() col += kern[6] * texture2D(diffuseMap, vary_texcoord2.zw); col += kern[7] * texture2D(diffuseMap, vary_texcoord3.zw); - gl_FragColor = vec4(col.rgb * glowStrength, col.a); + frag_color = vec4(col.rgb * glowStrength, col.a); } diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl index 18f6d91804..668a710c04 100644 --- a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -59,6 +61,6 @@ void main() /// Add WL Components outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb); - gl_FragColor = vec4(scaleSoftClip(outColor.rgb), 1.0); + frag_color = vec4(scaleSoftClip(outColor.rgb), 1.0); } diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl index e5c7ced52c..a956562396 100644 --- a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -60,6 +62,6 @@ void main() outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb); outColor = applyWaterFog(outColor); - gl_FragColor = outColor; + frag_color = outColor; } diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl index 1fdb90f792..0d8dab0a41 100644 --- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D diffuseMap; @@ -106,5 +108,5 @@ void main() vec4 fb = texture2D(screenTex, distort); - gl_FragColor = applyWaterFog(fb,view.xyz); + frag_color = applyWaterFog(fb,view.xyz); } diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl index 444c896d38..79bffab745 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif vec3 scaleSoftClip(vec3 inColor); @@ -135,5 +137,5 @@ void main() color.rgb = scaleSoftClip(color.rgb); color.a = spec * sunAngle2; - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl index d2f5e1987a..f520f301d9 100644 --- a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D diffuseMap; @@ -42,5 +44,5 @@ void main() discard; } - gl_FragColor = col; + frag_color = col; } diff --git a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl index 4b481ba834..a96d04cc39 100644 --- a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D diffuseMap; @@ -38,5 +40,5 @@ void main() { vec4 color = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy); color.a *= custom_alpha; - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl index 6bcc97ba18..67c6baddbb 100644 --- a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl @@ -24,12 +24,14 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform vec4 color; void main() { - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl index f67703b839..ed803de277 100644 --- a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif #extension GL_ARB_texture_rectangle : enable @@ -37,6 +39,6 @@ VARYING vec2 vary_texcoord1; void main() { - gl_FragColor = texture2D(glowMap, vary_texcoord0.xy) + + frag_color = texture2D(glowMap, vary_texcoord0.xy) + texture2DRect(screenMap, vary_texcoord1.xy); } diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl index c66a6e5b48..59520bb99f 100644 --- a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -38,5 +40,5 @@ void main() { vec3 col = texture2DRect(diffuseRect, vary_tc*screen_res).rgb; - gl_FragColor = vec4(col.rgb, dot(col.rgb, vec3(0.299, 0.587, 0.144))); + frag_color = vec4(col.rgb, dot(col.rgb, vec3(0.299, 0.587, 0.144))); } diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl index ecbc30f05f..6cc9bbbea2 100644 --- a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform vec4 color; @@ -34,5 +36,5 @@ VARYING vec2 vary_texcoord0; void main() { - gl_FragColor = color*texture2D(diffuseMap, vary_texcoord0.xy); + frag_color = color*texture2D(diffuseMap, vary_texcoord0.xy); } diff --git a/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl b/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl index 85f819f4c2..db130e456c 100644 --- a/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl @@ -24,10 +24,12 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif void main() { - gl_FragColor = vec4(1,1,1,1); + frag_color = vec4(1,1,1,1); } diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl index fafeb5a7b4..415181126b 100644 --- a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D tex0; @@ -33,5 +35,5 @@ VARYING vec2 vary_texcoord0; void main() { - gl_FragColor = texture2D(tex0, vary_texcoord0.xy); + frag_color = texture2D(tex0, vary_texcoord0.xy); } diff --git a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl index f790122749..67dc500493 100644 --- a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D tex0; @@ -36,5 +38,5 @@ void main() { float alpha = texture2D(tex0, vary_texcoord0.xy).a * vertex_color.a; - gl_FragColor = vec4(vertex_color.rgb, alpha); + frag_color = vec4(vertex_color.rgb, alpha); } diff --git a/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl index a0bb255cfa..772bb374e8 100644 --- a/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect screenMap; @@ -36,5 +38,5 @@ VARYING vec2 vary_texcoord0; void main() { - gl_FragColor = texture2DRect(screenMap, vary_texcoord0.xy) * vertex_color; + frag_color = texture2DRect(screenMap, vary_texcoord0.xy) * vertex_color; } diff --git a/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl index cdb48163dd..95679e93e7 100644 --- a/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D tex0; @@ -35,5 +37,5 @@ VARYING vec2 vary_texcoord1; void main() { - gl_FragColor = texture2D(tex0, vary_texcoord0.xy)+texture2D(tex1, vary_texcoord1.xy); + frag_color = texture2D(tex0, vary_texcoord0.xy)+texture2D(tex1, vary_texcoord1.xy); } diff --git a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl index 36d6e06fc5..299bfb72aa 100644 --- a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D diffuseMap; @@ -34,5 +36,5 @@ VARYING vec4 vertex_color; void main() { - gl_FragColor = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy); + frag_color = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl index 10413bdeb0..cf29939cb2 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -48,6 +50,6 @@ void default_lighting() color.rgb = scaleSoftClip(color.rgb); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl index 1164e5b0a6..4070d41f47 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -50,6 +52,6 @@ void default_lighting() color.rgb = scaleSoftClip(color.rgb); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl index 735f5b3813..d6ebfcb825 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -41,6 +43,6 @@ void default_lighting() color.rgb = scaleSoftClip(color.rgb); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl index ba99c0ed71..6c34643aab 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -48,6 +50,6 @@ void fullbright_lighting() color.rgb = fullbrightScaleSoftClip(color.rgb); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl index c3edc0bd70..2ff7f795b0 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -41,6 +43,6 @@ void fullbright_lighting() color.rgb = fullbrightScaleSoftClip(color.rgb); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl index 276fad4f44..f4477bd29a 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -50,6 +52,6 @@ void fullbright_lighting() color.rgb = fullbrightScaleSoftClip(color.rgb); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl index 4e1e664e6b..2738ff8947 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -43,6 +45,6 @@ void fullbright_lighting() color.rgb = fullbrightScaleSoftClip(color.rgb); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl index c981e9eba2..777c8b45bb 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -50,6 +52,6 @@ void fullbright_shiny_lighting() color.a = max(color.a, vertex_color.a); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl index a4893f0359..4fa3b1d939 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -51,6 +53,6 @@ void fullbright_shiny_lighting() color.a = max(color.a, vertex_color.a); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl index c10cde98e0..58984a4263 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl @@ -23,7 +23,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -48,6 +50,6 @@ void fullbright_shiny_lighting_water() color.rgb = fullbrightScaleSoftClip(color.rgb); color.a = max(color.a, vertex_color.a); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl index e9b26087f4..a39b7205d7 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl @@ -23,7 +23,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -49,6 +51,6 @@ void fullbright_shiny_lighting_water() color.rgb = fullbrightScaleSoftClip(color.rgb); color.a = max(color.a, vertex_color.a); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl index 754b2922d9..99a6fe85fe 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -48,6 +50,6 @@ void fullbright_lighting_water() color.rgb = fullbrightAtmosTransport(color.rgb); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl index 2547f9e750..df182168f3 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -41,6 +43,6 @@ void fullbright_lighting_water() color.rgb = fullbrightAtmosTransport(color.rgb); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl index f69b907dc7..63f92a8844 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -48,6 +50,6 @@ void fullbright_lighting_water() color.rgb = fullbrightAtmosTransport(color.rgb); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl index aa3ef8cdd9..0e68091e7c 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -41,6 +43,6 @@ void fullbright_lighting_water() color.rgb = fullbrightAtmosTransport(color.rgb); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl index 9f1a358b53..0aca768021 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -43,6 +45,6 @@ void default_lighting() color.rgb = scaleSoftClip(color.rgb); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl index e9c27dbefd..52e3b2ad02 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -49,6 +51,6 @@ void shiny_lighting() color.rgb = scaleSoftClip(color.rgb); color.a = max(color.a, vertex_color.a); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl index 595ad74365..474d5ea496 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -50,6 +52,6 @@ void shiny_lighting() color.rgb = scaleSoftClip(color.rgb); color.a = max(color.a, vertex_color.a); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl index 68c727d62c..d2a4c47aac 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -46,6 +48,6 @@ void shiny_lighting_water() color.rgb = atmosLighting(color.rgb); color.a = max(color.a, vertex_color.a); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl index f32b9e1958..f3bd662364 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -47,6 +49,6 @@ void shiny_lighting_water() color.rgb = atmosLighting(color.rgb); color.a = max(color.a, vertex_color.a); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl index 103dd633c9..b68240ba0d 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -46,6 +48,6 @@ void default_lighting_water() color.rgb = atmosLighting(color.rgb); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl index bef72752da..da3b20012d 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -50,6 +52,6 @@ void default_lighting_water() color = applyWaterFog(color); - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl index e9537d1e9d..00609e93cd 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl @@ -24,8 +24,10 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; @@ -39,6 +41,6 @@ void default_lighting_water() color.rgb = atmosLighting(color.rgb); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl index 8b0c25b705..13ecb7a636 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -41,6 +43,6 @@ void default_lighting_water() color.rgb = atmosLighting(color.rgb); - gl_FragColor = applyWaterFog(color); + frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl index 4b85d61aca..d55f0db530 100644 --- a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2D texture0; @@ -38,5 +40,5 @@ void main() float tex0 = texture2D(texture0, vary_texcoord0.xy).a; float tex1 = texture2D(texture1, vary_texcoord1.xy).a; - gl_FragColor = vec4(tex0+(1.0-tex1)-0.5); + frag_color = vec4(tex0+(1.0-tex1)-0.5); } diff --git a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl index 3c6e22b295..add437d144 100644 --- a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform float minimum_alpha; @@ -42,5 +44,5 @@ void main() discard; } - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl index a95c9e0ab9..7c0699d72f 100644 --- a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl @@ -23,9 +23,9 @@ * $/LicenseInfo$ */ -ATTRIBUTE float texture_index; +ATTRIBUTE ivec4 texture_index; -VARYING float vary_texture_index; +VARYING_FLAT ivec4 vary_texture_index; void passTextureIndex() { diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl index 1179b212ae..08f6ec63fe 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -78,7 +80,7 @@ void main() vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; frag *= screen_res; - float shadow = 1.0; + float shadow = 0.0; vec4 pos = vec4(vary_position, 1.0); vec4 spos = pos; @@ -87,31 +89,65 @@ void main() { vec4 lpos; - if (spos.z < -shadow_clip.z) + vec4 near_split = shadow_clip*-0.75; + vec4 far_split = shadow_clip*-1.25; + vec4 transition_domain = near_split-far_split; + float weight = 0.0; + + if (spos.z < near_split.z) { lpos = shadow_matrix[3]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap3, lpos, 1.5); + + float w = 1.0; + w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; + shadow += pcfShadow(shadowMap3, lpos, 0.25)*w; + weight += w; shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); } - else if (spos.z < -shadow_clip.y) + + if (spos.z < near_split.y && spos.z > far_split.z) { lpos = shadow_matrix[2]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap2, lpos, 1.5); + + float w = 1.0; + w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; + w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; + shadow += pcfShadow(shadowMap2, lpos, 0.75)*w; + weight += w; } - else if (spos.z < -shadow_clip.x) + + if (spos.z < near_split.x && spos.z > far_split.y) { lpos = shadow_matrix[1]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap1, lpos, 1.5); + + float w = 1.0; + w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; + w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; + shadow += pcfShadow(shadowMap1, lpos, 0.75)*w; + weight += w; } - else + + if (spos.z > far_split.x) { lpos = shadow_matrix[0]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap0, lpos, 1.5); + + float w = 1.0; + w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; + + shadow += pcfShadow(shadowMap0, lpos, 1.0)*w; + weight += w; } + + + shadow /= weight; + } + else + { + shadow = 1.0; } vec4 diff = diffuseLookup(vary_texcoord0.xy); @@ -125,6 +161,6 @@ void main() color.rgb += diff.rgb * vary_pointlight_col.rgb; - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl index 0df557f2aa..aae6a070e2 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRectShadow shadowMap0; @@ -91,7 +93,7 @@ void main() vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; frag *= screen_res; - float shadow = 1.0; + float shadow = 0.0; vec4 pos = vec4(vary_position, 1.0); vec4 spos = pos; @@ -100,33 +102,68 @@ void main() { vec4 lpos; - if (spos.z < -shadow_clip.z) + vec4 near_split = shadow_clip*-0.75; + vec4 far_split = shadow_clip*-1.25; + vec4 transition_domain = near_split-far_split; + float weight = 0.0; + + if (spos.z < near_split.z) { lpos = shadow_matrix[3]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap3, lpos, 1.5); + + float w = 1.0; + w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; + shadow += pcfShadow(shadowMap3, lpos, 0.25)*w; + weight += w; shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); } - else if (spos.z < -shadow_clip.y) + + if (spos.z < near_split.y && spos.z > far_split.z) { lpos = shadow_matrix[2]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap2, lpos, 1.5); + + float w = 1.0; + w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; + w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; + shadow += pcfShadow(shadowMap2, lpos, 0.75)*w; + weight += w; } - else if (spos.z < -shadow_clip.x) + + if (spos.z < near_split.x && spos.z > far_split.y) { lpos = shadow_matrix[1]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap1, lpos, 1.5); + + float w = 1.0; + w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; + w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; + shadow += pcfShadow(shadowMap1, lpos, 0.75)*w; + weight += w; } - else + + if (spos.z > far_split.x) { lpos = shadow_matrix[0]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap0, lpos, 1.5); + + float w = 1.0; + w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; + + shadow += pcfShadow(shadowMap0, lpos, 1.0)*w; + weight += w; } + + + shadow /= weight; + } - + else + { + shadow = 1.0; + } + vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy); vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, vertex_color.a); @@ -138,6 +175,6 @@ void main() color.rgb += diff.rgb * vary_pointlight_col.rgb; - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl index 331dbc7079..931577359e 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRectShadow shadowMap0; @@ -90,7 +92,7 @@ void main() vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; frag *= screen_res; - float shadow = 1.0; + float shadow = 0.0; vec4 pos = vec4(vary_position, 1.0); vec4 spos = pos; @@ -99,31 +101,65 @@ void main() { vec4 lpos; - if (spos.z < -shadow_clip.z) + vec4 near_split = shadow_clip*-0.75; + vec4 far_split = shadow_clip*-1.25; + vec4 transition_domain = near_split-far_split; + float weight = 0.0; + + if (spos.z < near_split.z) { lpos = shadow_matrix[3]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap3, lpos, 1.5); + + float w = 1.0; + w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; + shadow += pcfShadow(shadowMap3, lpos, 0.25)*w; + weight += w; shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); } - else if (spos.z < -shadow_clip.y) + + if (spos.z < near_split.y && spos.z > far_split.z) { lpos = shadow_matrix[2]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap2, lpos, 1.5); + + float w = 1.0; + w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; + w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; + shadow += pcfShadow(shadowMap2, lpos, 0.75)*w; + weight += w; } - else if (spos.z < -shadow_clip.x) + + if (spos.z < near_split.x && spos.z > far_split.y) { lpos = shadow_matrix[1]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap1, lpos, 1.5); + + float w = 1.0; + w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; + w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; + shadow += pcfShadow(shadowMap1, lpos, 0.75)*w; + weight += w; } - else + + if (spos.z > far_split.x) { lpos = shadow_matrix[0]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap0, lpos, 1.5); + + float w = 1.0; + w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; + + shadow += pcfShadow(shadowMap0, lpos, 1.0)*w; + weight += w; } + + + shadow /= weight; + } + else + { + shadow = 1.0; } vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy); @@ -137,6 +173,6 @@ void main() color.rgb += diff.rgb * vary_pointlight_col.rgb; - gl_FragColor = color; + frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index 14a683971a..f7f1f649ce 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -253,6 +255,6 @@ void main() } } - gl_FragColor.rgb = col; - gl_FragColor.a = 0.0; + frag_color.rgb = col; + frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 27ea77b5a2..a137bea30f 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -307,11 +309,11 @@ void main() // vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); float sa = dot(refnormpersp, sun_dir.xyz); - vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).r; + vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r); // add the two types of shiny together vec3 spec_contrib = dumbshiny * spec.rgb; - bloom = dot(spec_contrib, spec_contrib); + bloom = dot(spec_contrib, spec_contrib) / 4; col += spec_contrib; //add environmentmap @@ -330,6 +332,6 @@ void main() col = diffuse.rgb; } - gl_FragColor.rgb = col; - gl_FragColor.a = bloom; + frag_color.rgb = col; + frag_color.a = bloom; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 31bd0c79da..99a277fbfc 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; @@ -201,6 +203,6 @@ void main() } } - gl_FragColor.rgb = col; - gl_FragColor.a = 0.0; + frag_color.rgb = col; + frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl index 229c2f4b67..8c4ccf9cb3 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif //class 2, shadows, no SSAO @@ -129,11 +131,11 @@ void main() /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL { - gl_FragColor = vec4(0.0); // doesn't matter + frag_color = vec4(0.0); // doesn't matter return; }*/ - float shadow = 1.0; + float shadow = 0.0; float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz)); vec3 shadow_pos = pos.xyz + displace*norm; @@ -152,32 +154,62 @@ void main() { vec4 lpos; - if (spos.z < -shadow_clip.z) + vec4 near_split = shadow_clip*-0.75; + vec4 far_split = shadow_clip*-1.25; + vec4 transition_domain = near_split-far_split; + float weight = 0.0; + + if (spos.z < near_split.z) { lpos = shadow_matrix[3]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap3, lpos, 0.25); + + float w = 1.0; + w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; + shadow += pcfShadow(shadowMap3, lpos, 0.25)*w; + weight += w; shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); } - else if (spos.z < -shadow_clip.y) + + if (spos.z < near_split.y && spos.z > far_split.z) { lpos = shadow_matrix[2]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap2, lpos, 0.5); + + float w = 1.0; + w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; + w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; + shadow += pcfShadow(shadowMap2, lpos, 0.75)*w; + weight += w; } - else if (spos.z < -shadow_clip.x) + + if (spos.z < near_split.x && spos.z > far_split.y) { lpos = shadow_matrix[1]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap1, lpos, 0.75); + + float w = 1.0; + w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; + w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; + shadow += pcfShadow(shadowMap1, lpos, 0.75)*w; + weight += w; } - else + + if (spos.z > far_split.x) { lpos = shadow_matrix[0]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap0, lpos, 1.0); + + float w = 1.0; + w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; + + shadow += pcfShadow(shadowMap0, lpos, 1.0)*w; + weight += w; } + + shadow /= weight; + // take the most-shadowed value out of these two: // * the blurred sun shadow in the light (shadow) map // * an unblurred dot product between the sun and this norm @@ -198,19 +230,19 @@ void main() shadow = 1.0; } - gl_FragColor[0] = shadow; - gl_FragColor[1] = 1.0; + frag_color[0] = shadow; + frag_color[1] = 1.0; spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0); //spotlight shadow 1 vec4 lpos = shadow_matrix[4]*spos; - gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8); + frag_color[2] = pcfShadow(shadowMap4, lpos, 0.8); //spotlight shadow 2 lpos = shadow_matrix[5]*spos; - gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8); + frag_color[3] = pcfShadow(shadowMap5, lpos, 0.8); - //gl_FragColor.rgb = pos.xyz; - //gl_FragColor.b = shadow; + //frag_color.rgb = pos.xyz; + //frag_color.b = shadow; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl index 6b420833b9..02075a7687 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl @@ -25,7 +25,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif //class 2 -- shadows and SSAO @@ -190,11 +192,11 @@ void main() /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL { - gl_FragColor = vec4(0.0); // doesn't matter + frag_color = vec4(0.0); // doesn't matter return; }*/ - float shadow = 1.0; + float shadow = 0.0; float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz)); vec3 shadow_pos = pos.xyz + displace*norm; @@ -212,33 +214,63 @@ void main() else { vec4 lpos; - - if (spos.z < -shadow_clip.z) + + vec4 near_split = shadow_clip*-0.75; + vec4 far_split = shadow_clip*-1.25; + vec4 transition_domain = near_split-far_split; + float weight = 0.0; + + if (spos.z < near_split.z) { lpos = shadow_matrix[3]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap3, lpos, 0.25); + + float w = 1.0; + w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; + shadow += pcfShadow(shadowMap3, lpos, 0.25)*w; + weight += w; shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); } - else if (spos.z < -shadow_clip.y) + + if (spos.z < near_split.y && spos.z > far_split.z) { lpos = shadow_matrix[2]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap2, lpos, 0.5); + + float w = 1.0; + w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; + w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; + shadow += pcfShadow(shadowMap2, lpos, 0.75)*w; + weight += w; } - else if (spos.z < -shadow_clip.x) + + if (spos.z < near_split.x && spos.z > far_split.y) { lpos = shadow_matrix[1]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap1, lpos, 0.75); + + float w = 1.0; + w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; + w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; + shadow += pcfShadow(shadowMap1, lpos, 0.75)*w; + weight += w; } - else + + if (spos.z > far_split.x) { lpos = shadow_matrix[0]*spos; lpos.xy *= shadow_res; - shadow = pcfShadow(shadowMap0, lpos, 1.0); + + float w = 1.0; + w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; + + shadow += pcfShadow(shadowMap0, lpos, 1.0)*w; + weight += w; } + + shadow /= weight; + // take the most-shadowed value out of these two: // * the blurred sun shadow in the light (shadow) map // * an unblurred dot product between the sun and this norm @@ -259,19 +291,19 @@ void main() shadow = 1.0; } - gl_FragColor[0] = shadow; - gl_FragColor[1] = calcAmbientOcclusion(pos, norm); + frag_color[0] = shadow; + frag_color[1] = calcAmbientOcclusion(pos, norm); spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0); //spotlight shadow 1 vec4 lpos = shadow_matrix[4]*spos; - gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8); + frag_color[2] = pcfShadow(shadowMap4, lpos, 0.8); //spotlight shadow 2 lpos = shadow_matrix[5]*spos; - gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8); + frag_color[3] = pcfShadow(shadowMap5, lpos, 0.8); - //gl_FragColor.rgb = pos.xyz; - //gl_FragColor.b = shadow; + //frag_color.rgb = pos.xyz; + //frag_color.b = shadow; } diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl index 4ab06c6e21..96c70651b1 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif ///////////////////////////////////////////////////////////////////////// @@ -96,7 +98,7 @@ void main() color *= 2.; /// Gamma correct for WL (soft clip effect). - gl_FragColor.rgb = scaleSoftClip(color.rgb); - gl_FragColor.a = alpha1; + frag_color.rgb = scaleSoftClip(color.rgb); + frag_color.a = alpha1; } diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl index c9d96b2cf4..e2a2367626 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl @@ -24,7 +24,9 @@ */ #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif ///////////////////////////////////////////////////////////////////////// @@ -57,7 +59,7 @@ void main() color *= 2.; /// Gamma correct for WL (soft clip effect). - gl_FragColor.rgb = scaleSoftClip(color.rgb); - gl_FragColor.a = 1.0; + frag_color.rgb = scaleSoftClip(color.rgb); + frag_color.a = 1.0; } diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index 6931b55c4c..bad60a9757 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -26,6 +26,10 @@ #include "llviewerprecompiledheaders.h" +#ifdef INCLUDE_VLD +#include "vld.h" +#endif + #include "llappviewerwin32.h" #include "llmemtype.h" @@ -105,6 +109,14 @@ int APIENTRY WINMAIN(HINSTANCE hInstance, LPSTR lpCmdLine, int nCmdShow) { +#ifdef INCLUDE_VLD + // only works for debug builds (hard coded into vld.h) + #ifdef _DEBUG + // start with Visual Leak Detector turned off + VLDGlobalDisable(); + #endif // _DEBUG +#endif // INCLUDE_VLD + LLMemType mt1(LLMemType::MTYPE_STARTUP); const S32 MAX_HEAPS = 255; diff --git a/indra/newview/llassetuploadqueue.cpp b/indra/newview/llassetuploadqueue.cpp index 7e50098a17..f943759bb8 100644 --- a/indra/newview/llassetuploadqueue.cpp +++ b/indra/newview/llassetuploadqueue.cpp @@ -123,7 +123,9 @@ public: for(LLSD::array_const_iterator line = compile_errors.beginArray(); line < compile_errors.endArray(); line++) { - mSupplier->log(line->asString()); + std::string str = line->asString(); + str.erase(std::remove(str.begin(), str.end(), '\n'), str.end()); + mSupplier->log(str); llinfos << content["errors"] << llendl; } } diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index 9a7cdcfa21..f618af9536 100755 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp @@ -738,6 +738,11 @@ void LLAvatarActions::shareWithAvatars() LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(give_inventory, _1, _2), TRUE, FALSE); + if (!picker) + { + return; + } + picker->setOkBtnEnableCb(boost::bind(is_give_inventory_acceptable)); picker->openFriendsTab(); LLNotificationsUtil::add("ShareNotification"); diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp index a42677845e..4f5f9e22b6 100644 --- a/indra/newview/llcompilequeue.cpp +++ b/indra/newview/llcompilequeue.cpp @@ -100,6 +100,7 @@ BOOL LLFloaterScriptQueue::postBuild() { childSetAction("close",onCloseBtn,this); getChildView("close")->setEnabled(FALSE); + setVisible(true); return TRUE; } @@ -158,7 +159,6 @@ void LLFloaterScriptQueue::addObject(const LLUUID& id) BOOL LLFloaterScriptQueue::start() { - //llinfos << "LLFloaterCompileQueue::start()" << llendl; std::string buffer; LLSelectMgr *mgr = LLSelectMgr::getInstance(); @@ -178,7 +178,7 @@ BOOL LLFloaterScriptQueue::start() args["[COUNT]"] = llformat ("%d", mObjectIDs.count()); buffer = getString ("Starting", args); - getChild("queue output")->setCommentText(buffer); + getChild("queue output")->addSimpleElement(buffer, ADD_BOTTOM); return nextObject(); } @@ -211,7 +211,7 @@ BOOL LLFloaterScriptQueue::nextObject() if(isDone() && !mDone) { mDone = true; - getChild("queue output")->setCommentText(getString("Done")); + getChild("queue output")->addSimpleElement(getString("Done"), ADD_BOTTOM); getChildView("close")->setEnabled(TRUE); } return successful_start; @@ -277,7 +277,7 @@ public: return; } - queue->getChild("queue output")->setCommentText(message); + queue->getChild("queue output")->addSimpleElement(message, ADD_BOTTOM); } private: @@ -464,7 +464,7 @@ void LLFloaterCompileQueue::scriptArrived(LLVFS *vfs, const LLUUID& asset_id, } if(queue && (buffer.size() > 0)) { - queue->getChild("queue output")->setCommentText(buffer); + queue->getChild("queue output")->addSimpleElement(buffer, ADD_BOTTOM); } delete data; } @@ -637,7 +637,7 @@ void LLFloaterResetQueue::handleInventory(LLViewerObject* viewer_obj, LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it)); std::string buffer; buffer = getString("Resetting") + (": ") + item->getName(); - getChild("queue output")->setCommentText(buffer); + getChild("queue output")->addSimpleElement(buffer, ADD_BOTTOM); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_ScriptReset); msg->nextBlockFast(_PREHASH_AgentData); @@ -690,7 +690,7 @@ void LLFloaterRunQueue::handleInventory(LLViewerObject* viewer_obj, LLScrollListCtrl* list = getChild("queue output"); std::string buffer; buffer = getString("Running") + (": ") + item->getName(); - list->setCommentText(buffer); + list->addSimpleElement(buffer, ADD_BOTTOM); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_SetScriptRunning); @@ -745,7 +745,7 @@ void LLFloaterNotRunQueue::handleInventory(LLViewerObject* viewer_obj, LLScrollListCtrl* list = getChild("queue output"); std::string buffer; buffer = getString("NotRunning") + (": ") +item->getName(); - list->setCommentText(buffer); + list->addSimpleElement(buffer, ADD_BOTTOM); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_SetScriptRunning); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index b002c11af5..0103373fd2 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1138,6 +1138,8 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) return; } + llassert(LLPipeline::sImpostorRender || !avatarp->isVisuallyMuted()); + /*if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view { gPipeline.enableLightsAvatarEdit(LLColor4(.5f, .5f, .5f, 1.f)); diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 5d6081a35c..a93b2b71de 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -125,8 +125,16 @@ BOOL LLViewerDynamicTexture::render() //----------------------------------------------------------------------------- void LLViewerDynamicTexture::preRender(BOOL clear_depth) { - { - // force rendering to on-screen portion of frame buffer + //only images up to 512x512 are supported + llassert(mFullHeight <= 512); + llassert(mFullWidth <= 512); + + if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete()) + { //using offscreen render target, just use the bottom left corner + mOrigin.set(0, 0); + } + else + { // force rendering to on-screen portion of frame buffer LLCoordScreen window_pos; gViewerWindow->getWindow()->getPosition( &window_pos ); mOrigin.set(0, gViewerWindow->getWindowHeightRaw() - mFullHeight); // top left corner @@ -140,9 +148,9 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth) mOrigin.mY += window_pos.mY; mOrigin.mY = llmax(mOrigin.mY, 0) ; } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // Set up camera LLViewerCamera* camera = LLViewerCamera::getInstance(); mCamera.setOrigin(*camera); @@ -208,6 +216,13 @@ BOOL LLViewerDynamicTexture::updateAllInstances() return TRUE; } + bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete(); + + if (use_fbo) + { + gPipeline.mWaterDis.bindTarget(); + } + LLGLSLShader::bindNoShader(); LLVertexBuffer::unbind(); @@ -241,6 +256,11 @@ BOOL LLViewerDynamicTexture::updateAllInstances() } } + if (use_fbo) + { + gPipeline.mWaterDis.flush(); + } + return ret; } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index cfb4147e71..4108d69e82 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1742,14 +1742,22 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, LLVector4a texIdx; - F32 index = (F32) (mTextureIndex < 255 ? mTextureIndex : 0); + U8 index = mTextureIndex < 255 ? mTextureIndex : 0; + + F32 val = 0.f; + U8* vp = (U8*) &val; + vp[0] = index; + vp[1] = 0; + vp[2] = 0; + vp[3] = 0; + llassert(index <= LLGLSLShader::sIndexedTextureChannels-1); LLVector4Logical mask; mask.clear(); mask.setElement<3>(); - texIdx.set(0,0,0,index); + texIdx.set(0,0,0,val); { LLFastTimer t(FTM_FACE_POSITION_STORE); diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp index f4b6dc2c81..575b613ccf 100644 --- a/indra/newview/llfavoritesbar.cpp +++ b/indra/newview/llfavoritesbar.cpp @@ -39,7 +39,7 @@ #include "llagent.h" #include "llclipboard.h" -#include "llinventoryclipboard.h" +#include "llclipboard.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" #include "llfloatersidepanelcontainer.h" @@ -1118,7 +1118,7 @@ BOOL LLFavoritesBarCtrl::handleRightMouseDown(S32 x, S32 y, MASK mask) } void copy_slurl_to_clipboard_cb(std::string& slurl) { - gClipboard.copyFromString(utf8str_to_wstring(slurl)); + LLClipboard::instance().copyToClipboard(utf8str_to_wstring(slurl),0,slurl.size()); LLSD args; args["SLURL"] = slurl; @@ -1187,7 +1187,7 @@ void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata) } else if (action == "copy") { - LLInventoryClipboard::instance().store(mSelectedItemID); + LLClipboard::instance().copyToClipboard(mSelectedItemID, LLAssetType::AT_LANDMARK); } else if (action == "paste") { @@ -1211,13 +1211,13 @@ void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata) BOOL LLFavoritesBarCtrl::isClipboardPasteable() const { - if (!LLInventoryClipboard::instance().hasContents()) + if (!LLClipboard::instance().hasContents()) { return FALSE; } LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); + LLClipboard::instance().pasteFromClipboard(objects); S32 count = objects.count(); for(S32 i = 0; i < count; i++) { @@ -1246,7 +1246,7 @@ void LLFavoritesBarCtrl::pastFromClipboard() const { LLInventoryItem* item = NULL; LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); + LLClipboard::instance().pasteFromClipboard(objects); S32 count = objects.count(); LLUUID parent_id(mFavoriteFolderId); for(S32 i = 0; i < count; i++) diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp index a7388d21a3..bca4b5e447 100644 --- a/indra/newview/llfloaterbuycontents.cpp +++ b/indra/newview/llfloaterbuycontents.cpp @@ -210,7 +210,9 @@ void LLFloaterBuyContents::inventoryChanged(LLViewerObject* obj, LLSD row; BOOL item_is_multi = FALSE; - if ( inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED ) + if ((inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED + || inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS) + && !(inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK)) { item_is_multi = TRUE; } diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp index d495f20a9a..56051ff684 100644 --- a/indra/newview/llfloatergesture.cpp +++ b/indra/newview/llfloatergesture.cpp @@ -32,7 +32,7 @@ #include "llinventorybridge.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" -#include "llinventoryclipboard.h" +#include "llclipboard.h" #include "llagent.h" #include "llappearancemgr.h" @@ -90,6 +90,12 @@ public: if(mFloater) { mFloater->addGesture(inv_item,NULL,mFloater->getChild("gesture_list")); + + // EXP-1909 (Pasted gesture displayed twice) + // The problem is that addGesture is called here for the second time for the same item (which is copied) + // First time addGesture is called from LLFloaterGestureObserver::changed(), which is a callback for inventory + // change. So we need to refresh the gesture list to avoid duplicates. + mFloater->refreshAll(); } } }; @@ -391,11 +397,11 @@ bool LLFloaterGesture::isActionEnabled(const LLSD& command) std::string command_name = command.asString(); if("paste" == command_name) { - if(!LLInventoryClipboard::instance().hasContents()) + if(!LLClipboard::instance().hasContents()) return false; LLDynamicArray ids; - LLInventoryClipboard::instance().retrieve(ids); + LLClipboard::instance().pasteFromClipboard(ids); for(LLDynamicArray::iterator it = ids.begin(); it != ids.end(); it++) { LLInventoryItem* item = gInventory.getItem(*it); @@ -490,27 +496,26 @@ void LLFloaterGesture::onActivateBtnClick() void LLFloaterGesture::onCopyPasteAction(const LLSD& command) { std::string command_name = command.asString(); - // since we select this comman inventory item had already arrived . + // Since we select this command, the inventory items must have already arrived if("copy_gesture" == command_name) { uuid_vec_t ids; getSelectedIds(ids); - // make sure that clopboard is empty - LLInventoryClipboard::instance().reset(); + // Make sure the clipboard is empty + LLClipboard::instance().reset(); for(uuid_vec_t::iterator it = ids.begin(); it != ids.end(); it++) { LLInventoryItem* item = gInventory.getItem(*it); if(item && item->getInventoryType() == LLInventoryType::IT_GESTURE) { - LLInventoryClipboard::instance().add(item->getUUID()); + LLClipboard::instance().addToClipboard(item->getUUID(),LLAssetType::AT_GESTURE); } } } else if ("paste" == command_name) { - LLInventoryClipboard& clipbord = LLInventoryClipboard::instance(); LLDynamicArray ids; - clipbord.retrieve(ids); + LLClipboard::instance().pasteFromClipboard(ids); if(ids.empty() || !gInventory.isCategoryComplete(mGestureFolderID)) return; LLInventoryCategory* gesture_dir = gInventory.getCategory(mGestureFolderID); @@ -530,11 +535,11 @@ void LLFloaterGesture::onCopyPasteAction(const LLSD& command) gesture_dir->getUUID(), getString("copy_name", string_args), cb); } } - clipbord.reset(); + LLClipboard::instance().reset(); } else if ("copy_uuid" == command_name) { - gClipboard.copyFromString(utf8str_to_wstring(mGestureList->getCurrentID().asString()), mGestureList->getCurrentID()); + LLClipboard::instance().copyToClipboard(mGestureList->getCurrentID(),LLAssetType::AT_GESTURE); } } diff --git a/indra/newview/llfloatergodtools.cpp b/indra/newview/llfloatergodtools.cpp index a34e0353ec..fb905eae11 100644 --- a/indra/newview/llfloatergodtools.cpp +++ b/indra/newview/llfloatergodtools.cpp @@ -1123,8 +1123,12 @@ bool LLPanelObjectTools::callbackSimWideDeletes( const LLSD& notification, const void LLPanelObjectTools::onClickSet() { + LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLPanelObjectTools::callbackAvatarID, this, _1,_2)); // grandparent is a floater, which can have a dependent - gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelObjectTools::callbackAvatarID, this, _1,_2))); + if (picker) + { + gFloaterView->getParentFloater(this)->addDependentFloater(picker); + } } void LLPanelObjectTools::onClickSetBySelection(void* data) diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 95da8ff948..ee18c95b34 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2739,7 +2739,12 @@ void LLPanelLandAccess::onCommitAny(LLUICtrl *ctrl, void *userdata) void LLPanelLandAccess::onClickAddAccess() { - gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelLandAccess::callbackAvatarCBAccess, this, _1)) ); + LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show( + boost::bind(&LLPanelLandAccess::callbackAvatarCBAccess, this, _1)); + if (picker) + { + gFloaterView->getParentFloater(this)->addDependentFloater(picker); + } } void LLPanelLandAccess::callbackAvatarCBAccess(const uuid_vec_t& ids) @@ -2783,7 +2788,12 @@ void LLPanelLandAccess::onClickRemoveAccess(void* data) // static void LLPanelLandAccess::onClickAddBanned() { - gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelLandAccess::callbackAvatarCBBanned, this, _1))); + LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show( + boost::bind(&LLPanelLandAccess::callbackAvatarCBBanned, this, _1)); + if (picker) + { + gFloaterView->getParentFloater(this)->addDependentFloater(picker); + } } // static diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 676059779c..17850ff35d 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -650,7 +650,10 @@ void LLPanelRegionGeneralInfo::onClickKick() // in order to set up floater dependency LLFloater* parent_floater = gFloaterView->getParentFloater(this); LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelRegionGeneralInfo::onKickCommit, this, _1), FALSE, TRUE); - parent_floater->addDependentFloater(child_floater); + if (child_floater) + { + parent_floater->addDependentFloater(child_floater); + } } void LLPanelRegionGeneralInfo::onKickCommit(const uuid_vec_t& ids) @@ -1470,7 +1473,10 @@ void LLPanelEstateInfo::onClickKickUser() // in order to set up floater dependency LLFloater* parent_floater = gFloaterView->getParentFloater(this); LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelEstateInfo::onKickUserCommit, this, _1), FALSE, TRUE); - parent_floater->addDependentFloater(child_floater); + if (child_floater) + { + parent_floater->addDependentFloater(child_floater); + } } void LLPanelEstateInfo::onKickUserCommit(const uuid_vec_t& ids) @@ -1891,6 +1897,26 @@ void LLPanelEstateInfo::sendEstateAccessDelta(U32 flags, const LLUUID& agent_or_ gAgent.sendReliableMessage(); } +// static +void LLPanelEstateInfo::updateEstateOwnerName(const std::string& name) +{ + LLPanelEstateInfo* panelp = LLFloaterRegionInfo::getPanelEstate(); + if (panelp) + { + panelp->setOwnerName(name); + } +} + +// static +void LLPanelEstateInfo::updateEstateName(const std::string& name) +{ + LLPanelEstateInfo* panelp = LLFloaterRegionInfo::getPanelEstate(); + if (panelp) + { + panelp->getChildRef("estate_name").setText(name); + } +} + void LLPanelEstateInfo::updateControls(LLViewerRegion* region) { BOOL god = gAgent.isGodlike(); diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h index ae45949b4a..e36ef4604b 100644 --- a/indra/newview/llfloaterregioninfo.h +++ b/indra/newview/llfloaterregioninfo.h @@ -294,6 +294,9 @@ public: void updateControls(LLViewerRegion* region); + static void updateEstateName(const std::string& name); + static void updateEstateOwnerName(const std::string& name); + virtual bool refreshFromRegion(LLViewerRegion* region); virtual bool estateUpdate(LLMessageSystem* msg); diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp index c08848b1ea..3ec1e372eb 100644 --- a/indra/newview/llfloaterreporter.cpp +++ b/indra/newview/llfloaterreporter.cpp @@ -285,7 +285,11 @@ void LLFloaterReporter::getObjectInfo(const LLUUID& object_id) void LLFloaterReporter::onClickSelectAbuser() { - gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterReporter::callbackAvatarID, this, _1, _2), FALSE, TRUE )); + LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterReporter::callbackAvatarID, this, _1, _2), FALSE, TRUE ); + if (picker) + { + gFloaterView->getParentFloater(this)->addDependentFloater(picker); + } } void LLFloaterReporter::callbackAvatarID(const uuid_vec_t& ids, const std::vector names) diff --git a/indra/newview/llfloatersellland.cpp b/indra/newview/llfloatersellland.cpp index 3434841d09..64c0dfa023 100644 --- a/indra/newview/llfloatersellland.cpp +++ b/indra/newview/llfloatersellland.cpp @@ -392,8 +392,12 @@ void LLFloaterSellLandUI::onChangeValue(LLUICtrl *ctrl, void *userdata) void LLFloaterSellLandUI::doSelectAgent() { + LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE); // grandparent is a floater, in order to set up dependency - addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE)); + if (picker) + { + addDependentFloater(picker); + } } void LLFloaterSellLandUI::callbackAvatarPick(const uuid_vec_t& ids, const std::vector names) diff --git a/indra/newview/llfloatervoiceeffect.cpp b/indra/newview/llfloatervoiceeffect.cpp index 030fed0575..227720bee3 100644 --- a/indra/newview/llfloatervoiceeffect.cpp +++ b/indra/newview/llfloatervoiceeffect.cpp @@ -145,7 +145,9 @@ void LLFloaterVoiceEffect::refreshEffectList() for (voice_effect_list_t::const_iterator it = template_list.begin(); it != template_list.end(); ++it) { const LLUUID& effect_id = it->second; - std::string effect_name = getString("effect_" + it->first); // will throw an error if the effect is not listed in the XML + + std::string localized_effect = "effect_" + it->first; + std::string effect_name = hasString(localized_effect) ? getString(localized_effect) : it->first; // XML contains localized effects names LLSD effect_properties = effect_interface->getVoiceEffectProperties(effect_id); diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp index 3b5c3663fb..3fe2518de6 100644 --- a/indra/newview/llfloaterwebcontent.cpp +++ b/indra/newview/llfloaterwebcontent.cpp @@ -169,7 +169,7 @@ void LLFloaterWebContent::geometryChanged(const std::string &uuid, S32 x, S32 y, void LLFloaterWebContent::geometryChanged(S32 x, S32 y, S32 width, S32 height) { // Make sure the layout of the browser control is updated, so this calculation is correct. - LLLayoutStack::updateClass(); + getChild("stack1")->updateLayout(); // TODO: need to adjust size and constrain position to make sure floaters aren't moved outside the window view, etc. LLCoordWindow window_size; @@ -258,7 +258,7 @@ void LLFloaterWebContent::open_media(const Params& p) if (!p.preferred_media_size().isEmpty()) { - LLLayoutStack::updateClass(); + getChild("stack1")->updateLayout(); LLRect browser_rect = mWebBrowser->calcScreenRect(); LLCoordWindow window_size; getWindow()->getSize(&window_size); diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index 86001e4146..1fa194ab19 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -30,7 +30,7 @@ #include "llcallbacklist.h" #include "llinventorybridge.h" -#include "llinventoryclipboard.h" // *TODO: remove this once hack below gone. +#include "llclipboard.h" // *TODO: remove this once hack below gone. #include "llinventoryfilter.h" #include "llinventoryfunctions.h" #include "llinventorymodelbackgroundfetch.h" @@ -164,6 +164,33 @@ void LLCloseAllFoldersFunctor::doFolder(LLFolderViewFolder* folder) void LLCloseAllFoldersFunctor::doItem(LLFolderViewItem* item) { } +///---------------------------------------------------------------------------- +/// Class LLFolderViewScrollContainer +///---------------------------------------------------------------------------- + +// virtual +const LLRect LLFolderViewScrollContainer::getScrolledViewRect() const +{ + LLRect rect = LLRect::null; + if (mScrolledView) + { + LLFolderView* folder_view = dynamic_cast(mScrolledView); + if (folder_view) + { + S32 height = folder_view->mRunningHeight; + + rect = mScrolledView->getRect(); + rect.setLeftTopAndSize(rect.mLeft, rect.mTop, rect.getWidth(), height); + } + } + + return rect; +} + +LLFolderViewScrollContainer::LLFolderViewScrollContainer(const LLScrollContainer::Params& p) +: LLScrollContainer(p) +{} + ///---------------------------------------------------------------------------- /// Class LLFolderView ///---------------------------------------------------------------------------- @@ -429,8 +456,8 @@ S32 LLFolderView::arrange( S32* unused_width, S32* unused_height, S32 filter_gen } else { - folderp->setVisible(show_folder_state == LLInventoryFilter::SHOW_ALL_FOLDERS || // always show folders? - (folderp->getFiltered(filter_generation) || folderp->hasFilteredDescendants(filter_generation))); // passed filter or has descendants that passed filter + folderp->setVisible((show_folder_state == LLInventoryFilter::SHOW_ALL_FOLDERS || // always show folders? + (folderp->getFiltered(filter_generation) || folderp->hasFilteredDescendants(filter_generation)))); } if (folderp->getVisible()) @@ -535,6 +562,7 @@ void LLFolderView::reshape(S32 width, S32 height, BOOL called_from_parent) { width = scroll_rect.getWidth(); } + LLView::reshape(width, height, called_from_parent); mReshapeSignal(mSelectedItems, FALSE); } @@ -769,7 +797,7 @@ void LLFolderView::sanitizeSelection() // if nothing selected after prior constraints... if (mSelectedItems.empty()) { - // ...select first available parent of original selection, or "My Inventory" otherwise + // ...select first available parent of original selection LLFolderViewItem* new_selection = NULL; if (original_selected_item) { @@ -943,6 +971,9 @@ void LLFolderView::draw() // We should call this method to also notify parent about required rect. // See EXT-7564, EXT-7047. arrangeFromRoot(); + LLUI::popMatrix(); + LLUI::pushMatrix(); + LLUI::translate((F32)getRect().mLeft, (F32)getRect().mBottom); } } @@ -1014,6 +1045,24 @@ bool isDescendantOfASelectedItem(LLFolderViewItem* item, const std::vector exit + if (!LLClipboard::instance().isCutMode()) + return; + + // Get the list of clipboard item uuids and iterate through them + LLDynamicArray objects; + LLClipboard::instance().pasteFromClipboard(objects); + for (LLDynamicArray::const_iterator iter = objects.begin(); + iter != objects.end(); + ++iter) + { + gInventory.removeObject(*iter); + } +} + void LLFolderView::onItemsRemovalConfirmation(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); @@ -1293,7 +1342,7 @@ BOOL LLFolderView::canCopy() const void LLFolderView::copy() { // *NOTE: total hack to clear the inventory clipboard - LLInventoryClipboard::instance().reset(); + LLClipboard::instance().reset(); S32 count = mSelectedItems.size(); if(getVisible() && getEnabled() && (count > 0)) { @@ -1334,7 +1383,7 @@ BOOL LLFolderView::canCut() const void LLFolderView::cut() { // clear the inventory clipboard - LLInventoryClipboard::instance().reset(); + LLClipboard::instance().reset(); S32 count = mSelectedItems.size(); if(getVisible() && getEnabled() && (count > 0)) { @@ -1348,6 +1397,7 @@ void LLFolderView::cut() listener->cutToClipboard(); } } + LLFolderView::removeCutItems(); } mSearchString.clear(); } @@ -1961,19 +2011,13 @@ void LLFolderView::deleteAllChildren() void LLFolderView::scrollToShowSelection() { - // If items are filtered while background fetch is in progress - // scrollbar resets to the first filtered item. See EXT-3981. - // However we allow scrolling for folder views with mAutoSelectOverride - // (used in Places SP) as an exception because the selection in them - // is not reset during items filtering. See STORM-133. - if ( (!LLInventoryModelBackgroundFetch::instance().folderFetchActive() || mAutoSelectOverride) - && mSelectedItems.size() ) + if ( mSelectedItems.size() ) { mNeedsScroll = TRUE; } } -// If the parent is scroll containter, scroll it to make the selection +// If the parent is scroll container, scroll it to make the selection // is maximally visible. void LLFolderView::scrollToShowItem(LLFolderViewItem* item, const LLRect& constraint_rect) { @@ -2108,10 +2152,10 @@ bool LLFolderView::doToSelected(LLInventoryModel* model, const LLSD& userdata) removeSelectedItems(); return true; } - - if ("copy" == action) - { - LLInventoryClipboard::instance().reset(); + if (("copy" == action) || ("cut" == action)) + { + // Clear the clipboard before we start adding things on it + LLClipboard::instance().reset(); } static const std::string change_folder_string = "change_folder_type_"; @@ -2192,46 +2236,56 @@ void LLFolderView::doIdle() arrangeAll(); } + if (mFilter->isModified() && mFilter->isNotDefault()) + { + mNeedsAutoSelect = TRUE; + } mFilter->clearModified(); - BOOL filter_modified_and_active = mCompletedFilterGeneration < mFilter->getCurrentGeneration() && - mFilter->isNotDefault(); - mNeedsAutoSelect = filter_modified_and_active && - !(gFocusMgr.childHasKeyboardFocus(this) || gFocusMgr.getMouseCapture()); - // filter to determine visiblity before arranging + // filter to determine visibility before arranging filterFromRoot(); // automatically show matching items, and select first one if we had a selection - // do this every frame until user puts keyboard focus into the inventory window - // signaling the end of the automatic update - // only do this when mNeedsFilter is set, meaning filtered items have - // potentially changed if (mNeedsAutoSelect) { LLFastTimer t3(FTM_AUTO_SELECT); // select new item only if a filtered item not currently selected LLFolderViewItem* selected_itemp = mSelectedItems.empty() ? NULL : mSelectedItems.back(); - if ((selected_itemp && !selected_itemp->getFiltered()) && !mAutoSelectOverride) + if (!mAutoSelectOverride && (!selected_itemp || !selected_itemp->potentiallyFiltered())) { - // select first filtered item - LLSelectFirstFilteredItem filter; - applyFunctorRecursively(filter); + // these are named variables to get around gcc not binding non-const references to rvalues + // and functor application is inherently non-const to allow for stateful functors + LLSelectFirstFilteredItem functor; + applyFunctorRecursively(functor); } // Open filtered folders for folder views with mAutoSelectOverride=TRUE. // Used by LLPlacesFolderView. if (mAutoSelectOverride && !mFilter->getFilterSubString().empty()) { - LLOpenFilteredFolders filter; - applyFunctorRecursively(filter); + // these are named variables to get around gcc not binding non-const references to rvalues + // and functor application is inherently non-const to allow for stateful functors + LLOpenFilteredFolders functor; + applyFunctorRecursively(functor); } scrollToShowSelection(); } + BOOL filter_finished = mCompletedFilterGeneration >= mFilter->getCurrentGeneration() + && !LLInventoryModelBackgroundFetch::instance().folderFetchActive(); + if (filter_finished + || gFocusMgr.childHasKeyboardFocus(inventory_panel) + || gFocusMgr.childHasMouseCapture(inventory_panel)) + { + // finishing the filter process, giving focus to the folder view, or dragging the scrollbar all stop the auto select process + mNeedsAutoSelect = FALSE; + } + + // during filtering process, try to pin selected item's location on screen // this will happen when searching your inventory and when new items arrive - if (filter_modified_and_active) + if (!filter_finished) { // calculate rectangle to pin item to at start of animated rearrange if (!mPinningSelectedItem && !mSelectedItems.empty()) @@ -2297,7 +2351,7 @@ void LLFolderView::doIdle() { scrollToShowItem(mSelectedItems.back(), constraint_rect); // continue scrolling until animated layout change is done - if (!filter_modified_and_active + if (filter_finished && (!needsArrange() || !is_visible)) { mNeedsScroll = FALSE; diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h index 1d018b5e6a..da8bb15f8e 100644 --- a/indra/newview/llfolderview.h +++ b/indra/newview/llfolderview.h @@ -44,6 +44,7 @@ #include "lldepthstack.h" #include "lleditmenuhandler.h" #include "llfontgl.h" +#include "llscrollcontainer.h" #include "lltooldraganddrop.h" #include "llviewertexture.h" @@ -54,15 +55,33 @@ class LLInventoryModel; class LLPanel; class LLLineEditor; class LLMenuGL; -class LLScrollContainer; class LLUICtrl; class LLTextBox; +/** + * Class LLFolderViewScrollContainer + * + * A scroll container which provides the information about the height + * of currently displayed folder view contents. + * Used for updating vertical scroll bar visibility in inventory panel. + * See LLScrollContainer::calcVisibleSize(). + */ +class LLFolderViewScrollContainer : public LLScrollContainer +{ +public: + /*virtual*/ ~LLFolderViewScrollContainer() {}; + /*virtual*/ const LLRect getScrolledViewRect() const; + +protected: + LLFolderViewScrollContainer(const LLScrollContainer::Params& p); + friend class LLUICtrlFactory; +}; + //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLFolderView // -// Th LLFolderView represents the root level folder view object. It -// manages the screen region of the folder view. +// The LLFolderView represents the root level folder view object. +// It manages the screen region of the folder view. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler @@ -81,6 +100,9 @@ public: Params(); }; + + friend class LLFolderViewScrollContainer; + LLFolderView(const Params&); virtual ~LLFolderView( void ); @@ -88,7 +110,7 @@ public: virtual LLFolderView* getRoot() { return this; } - // FolderViews default to sort by name. This will change that, + // FolderViews default to sort by name. This will change that, // and resort the items if necessary. void setSortOrder(U32 order); void setFilterPermMask(PermissionMask filter_perm_mask); @@ -117,20 +139,20 @@ public: virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse); virtual BOOL addFolder( LLFolderViewFolder* folder); - // Finds width and height of this object and it's children. Also - // makes sure that this view and it's children are the right size. + // Find width and height of this object and its children. Also + // makes sure that this view and its children are the right size. virtual S32 arrange( S32* width, S32* height, S32 filter_generation ); void arrangeAll() { mArrangeGeneration++; } S32 getArrangeGeneration() { return mArrangeGeneration; } - // applies filters to control visibility of inventory items + // Apply filters to control visibility of inventory items virtual void filter( LLInventoryFilter& filter); - // get the last selected item + // Get the last selected item virtual LLFolderViewItem* getCurSelectedItem( void ); - // Record the selected item and pass it down the hierachy. + // Record the selected item and pass it down the hierarchy. virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus); @@ -140,13 +162,13 @@ public: // Called once a frame to update the selection if mSelectThisID has been set void updateSelection(); - // This method is used to toggle the selection of an item. Walks - // children, and keeps track of selected objects. + // This method is used to toggle the selection of an item. + // Walks children and keeps track of selected objects. virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); virtual std::set getSelectionList() const; - // make sure if ancestor is selected, descendents are not + // Make sure if ancestor is selected, descendents are not void sanitizeSelection(); void clearSelection(); void addToSelectionList(LLFolderViewItem* item); @@ -157,21 +179,22 @@ public: void setDraggingOverItem(LLFolderViewItem* item) { mDraggingOverItem = item; } LLFolderViewItem* getDraggingOverItem() { return mDraggingOverItem; } - // deletion functionality + // Deletion functionality void removeSelectedItems(); + static void removeCutItems(); - // open the selected item. + // Open the selected item void openSelectedItems( void ); void propertiesSelectedItems( void ); - // change the folder type + // Change the folder type void changeType(LLInventoryModel *model, LLFolderType::EType new_folder_type); void autoOpenItem(LLFolderViewFolder* item); void closeAutoOpenedFolders(); BOOL autoOpenTest(LLFolderViewFolder* item); - // copy & paste + // Copy & paste virtual void copy(); virtual BOOL canCopy() const; @@ -184,7 +207,7 @@ public: virtual void doDelete(); virtual BOOL canDoDelete() const; - // public rename functionality - can only start the process + // Public rename functionality - can only start the process void startRenamingSelectedItem( void ); // These functions were used when there was only one folderview, @@ -325,7 +348,7 @@ protected: /** * Is used to determine if we need to cut text In LLFolderViewItem to avoid horizontal scroll. - * NOTE: For now it uses only to cut LLFolderViewItem::mLabel text to be used for Landmarks in Places Panel. + * NOTE: For now it's used only to cut LLFolderViewItem::mLabel text for Landmarks in Places Panel. */ bool mUseEllipses; // See EXT-719 diff --git a/indra/newview/llfoldervieweventlistener.h b/indra/newview/llfoldervieweventlistener.h index aee31ca033..06682dcbf1 100644 --- a/indra/newview/llfoldervieweventlistener.h +++ b/indra/newview/llfoldervieweventlistener.h @@ -75,7 +75,7 @@ public: virtual void move( LLFolderViewEventListener* parent_listener ) = 0; virtual BOOL isItemCopyable() const = 0; virtual BOOL copyToClipboard() const = 0; - virtual void cutToClipboard() = 0; + virtual BOOL cutToClipboard() const = 0; virtual BOOL isClipboardPasteable() const = 0; virtual void pasteFromClipboard() = 0; virtual void pasteLinkFromClipboard() = 0; diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp index afad27b4e0..d2b4866987 100644 --- a/indra/newview/llfolderviewitem.cpp +++ b/indra/newview/llfolderviewitem.cpp @@ -40,6 +40,7 @@ #include "llviewerwindow.h" // Argh, only for setCursor() // linden library includes +#include "llclipboard.h" #include "llfocusmgr.h" // gFocusMgr #include "lltrans.h" @@ -220,6 +221,11 @@ BOOL LLFolderViewItem::potentiallyVisible() { // we haven't been checked against min required filter // or we have and we passed + return potentiallyFiltered(); +} + +BOOL LLFolderViewItem::potentiallyFiltered() +{ return getLastFilterGeneration() < getRoot()->getFilter()->getMinRequiredGeneration() || getFiltered(); } @@ -1002,7 +1008,7 @@ void LLFolderViewItem::draw() LLColor4 color = (mIsSelected && filled) ? sHighlightFgColor : sFgColor; if (highlight_link) color = sLinkColor; if (in_library) color = sLibraryColor; - + F32 right_x = 0; F32 y = (F32)getRect().getHeight() - font->getLineHeight() - (F32)TEXT_PAD - (F32)TOP_PAD; F32 text_left = (F32)(ARROW_SIZE + TEXT_PAD + ICON_WIDTH + ICON_PAD + mIndentation); @@ -1158,7 +1164,37 @@ S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation) mNeedsSort = false; } - mHasVisibleChildren = hasFilteredDescendants(filter_generation); + // evaluate mHasVisibleChildren + mHasVisibleChildren = false; + if (hasFilteredDescendants(filter_generation)) + { + // We have to verify that there's at least one child that's not filtered out + bool found = false; + // Try the items first + for (items_t::iterator iit = mItems.begin(); iit != mItems.end(); ++iit) + { + LLFolderViewItem* itemp = (*iit); + found = (itemp->getFiltered(filter_generation)); + if (found) + break; + } + if (!found) + { + // If no item found, try the folders + for (folders_t::iterator fit = mFolders.begin(); fit != mFolders.end(); ++fit) + { + LLFolderViewFolder* folderp = (*fit); + found = ( folderp->getListener() + && (folderp->getFiltered(filter_generation) + || (folderp->getFilteredFolder(filter_generation) + && folderp->hasFilteredDescendants(filter_generation)))); + if (found) + break; + } + } + + mHasVisibleChildren = found; + } // calculate height as a single item (without any children), and reshapes rectangle to match LLFolderViewItem::arrange( width, height, filter_generation ); @@ -1311,7 +1347,7 @@ void LLFolderViewFolder::requestSort() void LLFolderViewFolder::setCompletedFilterGeneration(S32 generation, BOOL recurse_up) { - mMostFilteredDescendantGeneration = llmin(mMostFilteredDescendantGeneration, generation); + //mMostFilteredDescendantGeneration = llmin(mMostFilteredDescendantGeneration, generation); mCompletedFilterGeneration = generation; // only aggregate up if we are a lower (older) value if (recurse_up @@ -1345,7 +1381,8 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) && !mPassedFilter) // and did not pass the filter { // go ahead and flag this folder as done - mLastFilterGeneration = filter_generation; + mLastFilterGeneration = filter_generation; + mStringMatchOffset = std::string::npos; } else // filter self only on first pass through { diff --git a/indra/newview/llfolderviewitem.h b/indra/newview/llfolderviewitem.h index 4e8dc2da16..3c7592046a 100644 --- a/indra/newview/llfolderviewitem.h +++ b/indra/newview/llfolderviewitem.h @@ -304,7 +304,8 @@ public: BOOL isDescendantOf( const LLFolderViewFolder* potential_ancestor ); S32 getIndentation() { return mIndentation; } - virtual BOOL potentiallyVisible(); // do we know for a fact that this item has been filtered out? + virtual BOOL potentiallyVisible(); // do we know for a fact that this item won't be displayed? + virtual BOOL potentiallyFiltered(); // do we know for a fact that this item has been filtered out? virtual BOOL getFiltered(); virtual BOOL getFiltered(S32 filter_generation); diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 2de2b17373..b86c453d61 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -47,7 +47,7 @@ #include "llgiveinventory.h" #include "llimfloater.h" #include "llimview.h" -#include "llinventoryclipboard.h" +#include "llclipboard.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" @@ -143,6 +143,42 @@ bool isMarketplaceSendAction(const std::string& action) return ("send_to_marketplace" == action); } +// Used by LLFolderBridge as callback for directory fetching recursion +class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver +{ +public: + LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids) : LLInventoryFetchDescendentsObserver(ids) {} + ~LLRightClickInventoryFetchDescendentsObserver() {} + virtual void execute(bool clear_observer = false); + virtual void done() + { + execute(true); + } +}; + +// Used by LLFolderBridge as callback for directory content items fetching +class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver +{ +public: + LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) : LLInventoryFetchItemsObserver(ids) { }; + ~LLRightClickInventoryFetchObserver() {} + void execute(bool clear_observer = false) + { + if (clear_observer) + { + dec_busy_count(); + gInventory.removeObserver(this); + delete this; + } + // we've downloaded all the items, so repaint the dialog + LLFolderBridge::staticFolderOptionsMenu(); + } + virtual void done() + { + execute(true); + } +}; + // +=================================================+ // | LLInvFVBridge | // +=================================================+ @@ -215,13 +251,27 @@ BOOL LLInvFVBridge::isLink() const /** * @brief Adds this item into clipboard storage */ -void LLInvFVBridge::cutToClipboard() +BOOL LLInvFVBridge::cutToClipboard() const { - if(isItemMovable()) + const LLInventoryObject* obj = gInventory.getObject(mUUID); + if (obj && isItemMovable() && isItemRemovable()) { - LLInventoryClipboard::instance().cut(mUUID); + LLClipboard::instance().setCutMode(true); + return LLClipboard::instance().addToClipboard(mUUID); } + return FALSE; } + +BOOL LLInvFVBridge::copyToClipboard() const +{ + const LLInventoryObject* obj = gInventory.getObject(mUUID); + if (obj && isItemCopyable()) + { + return LLClipboard::instance().addToClipboard(mUUID); + } + return FALSE; +} + // *TODO: make sure this does the right thing void LLInvFVBridge::showProperties() { @@ -396,6 +446,11 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArrayupdateItem(item); + } } // notify inventory observers. @@ -404,7 +459,8 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); + LLClipboard::instance().pasteFromClipboard(objects); S32 count = objects.count(); for(S32 i = 0; i < count; i++) { const LLUUID &item_id = objects.get(i); - // Can't paste folders + // Folders are pastable if all items in there are copyable const LLInventoryCategory *cat = model->getCategory(item_id); if (cat) { + LLFolderBridge cat_br(mInventoryPanel.get(), mRoot, item_id); + if (!cat_br.isItemCopyable()) return FALSE; + // Skip to the next item in the clipboard + continue; } - const LLInventoryItem *item = model->getItem(item_id); - if (item) - { - if (!item->getPermissions().allowCopyBy(agent_id)) - { + // Each item must be copyable to be pastable + LLItemBridge item_br(mInventoryPanel.get(), mRoot, item_id); + if (!item_br.isItemCopyable()) return FALSE; } - } - } return TRUE; } BOOL LLInvFVBridge::isClipboardPasteableAsLink() const { - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) + if (!LLClipboard::instance().hasContents() || !isAgentInventory()) { return FALSE; } @@ -455,7 +516,7 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const } LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); + LLClipboard::instance().pasteFromClipboard(objects); S32 count = objects.count(); for(S32 i = 0; i < count; i++) { @@ -606,6 +667,12 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id, disabled_items.push_back(std::string("Copy")); } + items.push_back(std::string("Cut")); + if (!isItemMovable() || !isItemRemovable()) + { + disabled_items.push_back(std::string("Cut")); + } + if (canListOnMarketplace()) { items.push_back(std::string("Marketplace Separator")); @@ -917,7 +984,7 @@ void LLInvFVBridge::changeItemParent(LLInventoryModel* model, const LLUUID& new_parent_id, BOOL restamp) { - change_item_parent(model, item, new_parent_id, restamp); + model->changeItemParent(item, new_parent_id, restamp); } // static @@ -926,7 +993,7 @@ void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model, const LLUUID& new_parent_id, BOOL restamp) { - change_category_parent(model, cat, new_parent_id, restamp); + model->changeCategoryParent(cat, new_parent_id, restamp); } LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, @@ -1285,6 +1352,12 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action) gViewerWindow->getWindow()->copyTextToClipboard(utf8str_to_wstring(buffer)); return; } + else if ("cut" == action) + { + cutToClipboard(); + LLFolderView::removeCutItems(); + return; + } else if ("copy" == action) { copyToClipboard(); @@ -1292,7 +1365,6 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action) } else if ("paste" == action) { - // Single item only LLInventoryItem* itemp = model->getItem(mUUID); if (!itemp) return; @@ -1667,16 +1739,6 @@ BOOL LLItemBridge::isItemCopyable() const return FALSE; } -BOOL LLItemBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - LLViewerInventoryItem* LLItemBridge::getItem() const { LLViewerInventoryItem* item = NULL; @@ -1710,16 +1772,20 @@ BOOL LLFolderBridge::isItemMovable() const LLInventoryObject* obj = getInventoryObject(); if(obj) { - return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType())); + // If it's a protected type folder, we can't move it + if (LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType())) + return FALSE; + return TRUE; } return FALSE; } void LLFolderBridge::selectItem() { + // Have no fear: the first thing start() does is to test if everything for that folder has been fetched... + LLInventoryModelBackgroundFetch::instance().start(getUUID(), true); } - // Iterate through a folder's children to determine if // all the children are removable. class LLIsItemRemovable : public LLFolderViewFunctor @@ -1775,19 +1841,35 @@ BOOL LLFolderBridge::isUpToDate() const BOOL LLFolderBridge::isItemCopyable() const { - // Can copy folders to paste-as-link, but not for straight paste. - return gSavedSettings.getBOOL("InventoryLinking"); + // Folders are copyable if items in them are, recursively, copyable. + + // Get the content of the folder + LLInventoryModel::cat_array_t* cat_array; + LLInventoryModel::item_array_t* item_array; + gInventory.getDirectDescendentsOf(mUUID,cat_array,item_array); + + // Check the items + LLInventoryModel::item_array_t item_array_copy = *item_array; + for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++) + { + LLInventoryItem* item = *iter; + LLItemBridge item_br(mInventoryPanel.get(), mRoot, item->getUUID()); + if (!item_br.isItemCopyable()) + return FALSE; } -BOOL LLFolderBridge::copyToClipboard() const + // Check the folders + LLInventoryModel::cat_array_t cat_array_copy = *cat_array; + for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++) { - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); + LLViewerInventoryCategory* category = *iter; + LLFolderBridge cat_br(mInventoryPanel.get(), mRoot, category->getUUID()); + if (!cat_br.isItemCopyable()) + return FALSE; + } + return TRUE; } - return FALSE; -} BOOL LLFolderBridge::isClipboardPasteable() const { @@ -1804,7 +1886,7 @@ BOOL LLFolderBridge::isClipboardPasteable() const } LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); + LLClipboard::instance().pasteFromClipboard(objects); const LLViewerInventoryCategory *current_cat = getCategory(); // Search for the direct descendent of current Friends subfolder among all pasted items, @@ -1842,7 +1924,7 @@ BOOL LLFolderBridge::isClipboardPasteableAsLink() const const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat ); const LLUUID ¤t_cat_id = current_cat->getUUID(); LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); + LLClipboard::instance().pasteFromClipboard(objects); S32 count = objects.count(); for(S32 i = 0; i < count; i++) { @@ -2432,121 +2514,114 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, return accept; } -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver +void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer) { -public: - LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) : - LLInventoryFetchItemsObserver(ids), - mCopyItems(false) - { }; - LLRightClickInventoryFetchObserver(const uuid_vec_t& ids, - const LLUUID& cat_id, - bool copy_items) : - LLInventoryFetchItemsObserver(ids), - mCatID(cat_id), - mCopyItems(copy_items) - { }; - virtual void done() - { - // we've downloaded all the items, so repaint the dialog - LLFolderBridge::staticFolderOptionsMenu(); - - gInventory.removeObserver(this); - delete this; - } - -protected: - LLUUID mCatID; - bool mCopyItems; - -}; - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver -{ -public: - LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids, - bool copy_items) : - LLInventoryFetchDescendentsObserver(ids), - mCopyItems(copy_items) - {} - ~LLRightClickInventoryFetchDescendentsObserver() {} - virtual void done(); -protected: - bool mCopyItems; -}; - -void LLRightClickInventoryFetchDescendentsObserver::done() -{ - // Avoid passing a NULL-ref as mCompleteFolders.front() down to - // gInventory.collectDescendents() + // Bail out immediately if no descendents if( mComplete.empty() ) { llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl; + if (clear_observer) + { dec_busy_count(); gInventory.removeObserver(this); delete this; + } return; } - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mComplete.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); -#if 0 // HACK/TODO: Why? - // This early causes a giant menu to get produced, and doesn't seem to be needed. - if(!count) + // Copy the list of complete fetched folders while "this" is still valid + uuid_vec_t completed_folder = mComplete; + + // Clean up, and remove this as an observer now since recursive calls + // could notify observers and throw us into an infinite loop. + if (clear_observer) { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() - << llendl; dec_busy_count(); gInventory.removeObserver(this); delete this; - return; } -#endif - uuid_vec_t ids; - for(S32 i = 0; i < count; ++i) + for (uuid_vec_t::iterator current_folder = completed_folder.begin(); current_folder != completed_folder.end(); ++current_folder) { - ids.push_back(item_array.get(i)->getUUID()); + // Get the information on the fetched folder items and subfolders and fetch those + LLInventoryModel::cat_array_t* cat_array; + LLInventoryModel::item_array_t* item_array; + gInventory.getDirectDescendentsOf(*current_folder, cat_array, item_array); + + S32 item_count = item_array->count(); + S32 cat_count = cat_array->count(); + + // Move to next if current folder empty + if ((item_count == 0) && (cat_count == 0)) + { + continue; } - LLRightClickInventoryFetchObserver* outfit = new LLRightClickInventoryFetchObserver(ids, mComplete.front(), mCopyItems); + uuid_vec_t ids; + LLRightClickInventoryFetchObserver* outfit = NULL; + LLRightClickInventoryFetchDescendentsObserver* categories = NULL; - // clean up, and remove this as an observer since the call to the - // outfit could notify observers and throw us into an infinite - // loop. - dec_busy_count(); - gInventory.removeObserver(this); - delete this; + // Fetch the items + if (item_count) + { + for (S32 i = 0; i < item_count; ++i) + { + ids.push_back(item_array->get(i)->getUUID()); + } + outfit = new LLRightClickInventoryFetchObserver(ids); + } + // Fetch the subfolders + if (cat_count) + { + for (S32 i = 0; i < cat_count; ++i) + { + ids.push_back(cat_array->get(i)->getUUID()); + } + categories = new LLRightClickInventoryFetchDescendentsObserver(ids); + } - // increment busy count and either tell the inventory to check & - // call done, or add this object to the inventory for observation. - inc_busy_count(); - - // do the fetch + // Perform the item fetch + if (outfit) + { outfit->startFetch(); - outfit->done(); //Not interested in waiting and this will be right 99% of the time. + outfit->execute(); // Not interested in waiting and this will be right 99% of the time. + delete outfit; //Uncomment the following code for laggy Inventory UI. -/* if(outfit->isFinished()) + /* + if (outfit->isFinished()) { // everything is already here - call done. - outfit->done(); + outfit->execute(); + delete outfit; } else { - // it's all on it's way - add an observer, and the inventory + // it's all on its way - add an observer, and the inventory // will call done for us when everything is here. + inc_busy_count(); gInventory.addObserver(outfit); - }*/ + } + */ + } + // Perform the subfolders fetch : this is where we truly recurse down the folder hierarchy + if (categories) + { + categories->startFetch(); + if (categories->isFinished()) + { + // everything is already here - call done. + categories->execute(); + delete categories; + } + else + { + // it's all on its way - add an observer, and the inventory + // will call done for us when everything is here. + inc_busy_count(); + gInventory.addObserver(categories); + } + } + } } @@ -2665,6 +2740,12 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action) modifyOutfit(TRUE); return; } + else if ("cut" == action) + { + cutToClipboard(); + LLFolderView::removeCutItems(); + return; + } else if ("copy" == action) { copyToClipboard(); @@ -2867,7 +2948,7 @@ bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& re { // move it to the trash LLPreview::hide(mUUID); - remove_category(getInventoryModel(), mUUID); + getInventoryModel()->removeCategory(mUUID); return TRUE; } return FALSE; @@ -2886,7 +2967,7 @@ void LLFolderBridge::pasteFromClipboard() const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id); LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); + LLClipboard::instance().pasteFromClipboard(objects); if (move_is_into_outbox) { @@ -2936,7 +3017,8 @@ void LLFolderBridge::pasteFromClipboard() const LLUUID& item_id = (*iter); LLInventoryItem *item = model->getItem(item_id); - if (item) + LLInventoryObject *obj = model->getObject(item_id); + if (obj) { if (move_is_into_current_outfit || move_is_into_outfit) { @@ -2945,10 +3027,21 @@ void LLFolderBridge::pasteFromClipboard() dropToOutfit(item, move_is_into_current_outfit); } } - else if(LLInventoryClipboard::instance().isCutMode()) + else if (LLClipboard::instance().isCutMode()) + { + // Do a move to "paste" a "cut" + // move_inventory_item() is not enough, as we have to update inventory locally too + if (LLAssetType::AT_CATEGORY == obj->getType()) + { + LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id); + llassert(vicat); + if (vicat) + { + changeCategoryParent(model, vicat, parent_id, FALSE); + } + } + else { - // move_inventory_item() is not enough, - //we have to update inventory locally too LLViewerInventoryItem* viitem = dynamic_cast(item); llassert(viitem); if (viitem) @@ -2956,6 +3049,19 @@ void LLFolderBridge::pasteFromClipboard() changeItemParent(model, viitem, parent_id, FALSE); } } + } + else + { + // Do a "copy" to "paste" a regular copy clipboard + if (LLAssetType::AT_CATEGORY == obj->getType()) + { + LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id); + llassert(vicat); + if (vicat) + { + copy_inventory_category(model, vicat, parent_id); + } + } else { copy_inventory_item( @@ -2969,6 +3075,9 @@ void LLFolderBridge::pasteFromClipboard() } } } + // Change mode to paste for next paste + LLClipboard::instance().setCutMode(false); + } } void LLFolderBridge::pasteLinkFromClipboard() @@ -2992,7 +3101,7 @@ void LLFolderBridge::pasteLinkFromClipboard() const LLUUID parent_id(mUUID); LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); + LLClipboard::instance().pasteFromClipboard(objects); for (LLDynamicArray::const_iterator iter = objects.begin(); iter != objects.end(); ++iter) @@ -3030,6 +3139,8 @@ void LLFolderBridge::pasteLinkFromClipboard() LLPointer(NULL)); } } + // Change mode to paste for next paste + LLClipboard::instance().setCutMode(false); } } @@ -3287,16 +3398,19 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) folders.push_back(category->getUUID()); sSelf = getHandle(); - LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE); + LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders); fetch->startFetch(); - inc_busy_count(); if (fetch->isFinished()) { + // Do not call execute() or done() here as if the folder is here, there's likely no point drilling down + // This saves lots of time as buildContextMenu() is called a lot + delete fetch; buildContextMenuFolderOptions(flags); } else { // it's all on its way - add an observer, and the inventory will call done for us when everything is here. + inc_busy_count(); gInventory.addObserver(fetch); } } diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 3b4f845f54..dc9e88d54d 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -106,8 +106,8 @@ public: virtual void removeBatch(LLDynamicArray& batch); virtual void move(LLFolderViewEventListener* new_parent_bridge) {} virtual BOOL isItemCopyable() const { return FALSE; } - virtual BOOL copyToClipboard() const { return FALSE; } - virtual void cutToClipboard(); + virtual BOOL copyToClipboard() const; + virtual BOOL cutToClipboard() const; virtual BOOL isClipboardPasteable() const; virtual BOOL isClipboardPasteableAsLink() const; virtual void pasteFromClipboard() {} @@ -212,7 +212,6 @@ public: virtual BOOL renameItem(const std::string& new_name); virtual BOOL removeItem(); virtual BOOL isItemCopyable() const; - virtual BOOL copyToClipboard() const; virtual BOOL hasChildren() const { return FALSE; } virtual BOOL isUpToDate() const { return TRUE; } @@ -275,7 +274,6 @@ public: virtual BOOL isItemCopyable() const; virtual BOOL isClipboardPasteable() const; virtual BOOL isClipboardPasteableAsLink() const; - virtual BOOL copyToClipboard() const; static void createWearable(LLFolderBridge* bridge, LLWearableType::EType type); diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp index 5496c273f2..4d0af94f9f 100644 --- a/indra/newview/llinventoryfilter.cpp +++ b/indra/newview/llinventoryfilter.cpp @@ -39,8 +39,11 @@ #include "llviewerfoldertype.h" // linden library includes +#include "llclipboard.h" #include "lltrans.h" +LLFastTimer::DeclareTimer FT_FILTER_CLIPBOARD("Filter Clipboard"); + LLInventoryFilter::FilterOps::FilterOps() : mFilterObjectTypes(0xffffffffffffffffULL), mFilterCategoryTypes(0xffffffffffffffffULL), @@ -88,11 +91,15 @@ LLInventoryFilter::~LLInventoryFilter() BOOL LLInventoryFilter::check(const LLFolderViewItem* item) { - // If it's a folder and we're showing all folders, return TRUE automatically. + // Clipboard cut items are *always* filtered so we need this value upfront + const LLFolderViewEventListener* listener = item->getListener(); + const BOOL passed_clipboard = (listener ? checkAgainstClipboard(listener->getUUID()) : TRUE); + + // If it's a folder and we're showing all folders, return automatically. const BOOL is_folder = (dynamic_cast(item) != NULL); if (is_folder && (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS)) { - return TRUE; + return passed_clipboard; } mSubStringMatchOffset = mFilterSubString.size() ? item->getSearchableLabel().find(mFilterSubString) : std::string::npos; @@ -103,6 +110,7 @@ BOOL LLInventoryFilter::check(const LLFolderViewItem* item) const BOOL passed = (passed_filtertype && passed_permissions && passed_filterlink && + passed_clipboard && (mFilterSubString.size() == 0 || mSubStringMatchOffset != std::string::npos)); return passed; @@ -114,8 +122,10 @@ bool LLInventoryFilter::check(const LLInventoryItem* item) const bool passed_filtertype = checkAgainstFilterType(item); const bool passed_permissions = checkAgainstPermissions(item); + const BOOL passed_clipboard = checkAgainstClipboard(item->getUUID()); const bool passed = (passed_filtertype && passed_permissions && + passed_clipboard && (mFilterSubString.size() == 0 || mSubStringMatchOffset != std::string::npos)); return passed; @@ -145,12 +155,15 @@ bool LLInventoryFilter::checkFolder(const LLFolderViewFolder* folder) const bool LLInventoryFilter::checkFolder(const LLUUID& folder_id) const { + // Always check against the clipboard + const BOOL passed_clipboard = checkAgainstClipboard(folder_id); + // we're showing all folders, overriding filter if (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS) { - return true; + return passed_clipboard; } - + if (mFilterOps.mFilterTypes & FILTERTYPE_CATEGORY) { // Can only filter categories for items in your inventory @@ -163,7 +176,7 @@ bool LLInventoryFilter::checkFolder(const LLUUID& folder_id) const return false; } - return true; + return passed_clipboard; } BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) const @@ -255,7 +268,7 @@ BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) con } } } - + return TRUE; } @@ -309,6 +322,31 @@ bool LLInventoryFilter::checkAgainstFilterType(const LLInventoryItem* item) cons return true; } +// Items and folders that are on the clipboard or, recursively, in a folder which +// is on the clipboard must be filtered out if the clipboard is in the "cut" mode. +bool LLInventoryFilter::checkAgainstClipboard(const LLUUID& object_id) const +{ + if (LLClipboard::instance().isCutMode()) + { + LLFastTimer ft(FT_FILTER_CLIPBOARD); + LLUUID current_id = object_id; + LLInventoryObject *current_object = gInventory.getObject(object_id); + while (current_id.notNull() && current_object) + { + if (LLClipboard::instance().isOnClipboard(current_id)) + { + return false; + } + current_id = current_object->getParentUUID(); + if (current_id.notNull()) + { + current_object = gInventory.getObject(current_id); + } + } + } + return true; +} + BOOL LLInventoryFilter::checkAgainstPermissions(const LLFolderViewItem* item) const { const LLFolderViewEventListener* listener = item->getListener(); @@ -364,6 +402,11 @@ std::string::size_type LLInventoryFilter::getStringMatchOffset() const return mSubStringMatchOffset; } +BOOL LLInventoryFilter::isDefault() const +{ + return !isNotDefault(); +} + // has user modified default filter params? BOOL LLInventoryFilter::isNotDefault() const { @@ -379,7 +422,7 @@ BOOL LLInventoryFilter::isNotDefault() const not_default |= (mFilterOps.mMinDate != mDefaultFilterOps.mMinDate); not_default |= (mFilterOps.mMaxDate != mDefaultFilterOps.mMaxDate); not_default |= (mFilterOps.mHoursAgo != mDefaultFilterOps.mHoursAgo); - + return not_default; } @@ -558,8 +601,14 @@ void LLInventoryFilter::setDateRange(time_t min_date, time_t max_date) setModified(); } - areDateLimitsSet() ? mFilterOps.mFilterTypes |= FILTERTYPE_DATE - : mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE; + if (areDateLimitsSet()) + { + mFilterOps.mFilterTypes |= FILTERTYPE_DATE; + } + else + { + mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE; + } } void LLInventoryFilter::setDateRangeLastLogoff(BOOL sl) @@ -575,8 +624,14 @@ void LLInventoryFilter::setDateRangeLastLogoff(BOOL sl) setModified(); } - areDateLimitsSet() ? mFilterOps.mFilterTypes |= FILTERTYPE_DATE - : mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE; + if (areDateLimitsSet()) + { + mFilterOps.mFilterTypes |= FILTERTYPE_DATE; + } + else + { + mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE; + } } BOOL LLInventoryFilter::isSinceLogoff() const @@ -622,8 +677,14 @@ void LLInventoryFilter::setHoursAgo(U32 hours) } } - areDateLimitsSet() ? mFilterOps.mFilterTypes |= FILTERTYPE_DATE - : mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE; + if (areDateLimitsSet()) + { + mFilterOps.mFilterTypes |= FILTERTYPE_DATE; + } + else + { + mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE; + } } void LLInventoryFilter::setFilterLinks(U64 filter_links) @@ -947,7 +1008,7 @@ void LLInventoryFilter::fromLLSD(LLSD& data) { if(data.has("filter_types")) { - setFilterObjectTypes((U32)data["filter_types"].asInteger()); + setFilterObjectTypes((U64)data["filter_types"].asInteger()); } if(data.has("min_date") && data.has("max_date")) diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h index 6be2acfaa3..9e600c036f 100644 --- a/indra/newview/llinventoryfilter.h +++ b/indra/newview/llinventoryfilter.h @@ -124,6 +124,7 @@ public: BOOL checkAgainstPermissions(const LLFolderViewItem* item) const; bool checkAgainstPermissions(const LLInventoryItem* item) const; BOOL checkAgainstFilterLinks(const LLFolderViewItem* item) const; + bool checkAgainstClipboard(const LLUUID& object_id) const; std::string::size_type getStringMatchOffset() const; @@ -162,6 +163,7 @@ public: // +-------------------------------------------------------------------+ // + Default // +-------------------------------------------------------------------+ + BOOL isDefault() const; BOOL isNotDefault() const; void markDefault(); void resetDefault(); diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index dd92188e9d..ab5b082915 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -54,7 +54,6 @@ #include "lliconctrl.h" #include "llimview.h" #include "llinventorybridge.h" -#include "llinventoryclipboard.h" #include "llinventorymodel.h" #include "llinventorypanel.h" #include "lllineeditor.h" @@ -109,91 +108,6 @@ void append_path(const LLUUID& id, std::string& path) path.append(temp); } -void change_item_parent(LLInventoryModel* model, - LLViewerInventoryItem* item, - const LLUUID& new_parent_id, - BOOL restamp) -{ - if (item->getParentUUID() != new_parent_id) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer new_item = new LLViewerInventoryItem(item); - new_item->setParent(new_parent_id); - new_item->updateParentOnServer(restamp); - model->updateItem(new_item); - model->notifyObservers(); - } -} - -void change_category_parent(LLInventoryModel* model, - LLViewerInventoryCategory* cat, - const LLUUID& new_parent_id, - BOOL restamp) -{ - if (!model || !cat) - { - return; - } - - // Can't move a folder into a child of itself. - if (model->isObjectDescendentOf(new_parent_id, cat->getUUID())) - { - return; - } - - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1); - update.push_back(new_folder); - model->accountForUpdate(update); - - LLPointer new_cat = new LLViewerInventoryCategory(cat); - new_cat->setParent(new_parent_id); - new_cat->updateParentOnServer(restamp); - model->updateCategory(new_cat); - model->notifyObservers(); -} - -void remove_category(LLInventoryModel* model, const LLUUID& cat_id) -{ - if (!model || !get_is_category_removable(model, cat_id)) - { - return; - } - - // Look for any gestures and deactivate them - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE); - - for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin(); - iter != descendent_items.end(); - ++iter) - { - const LLViewerInventoryItem* item = (*iter); - const LLUUID& item_id = item->getUUID(); - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureMgr::instance().isGestureActive(item_id)) - { - LLGestureMgr::instance().deactivateGesture(item_id); - } - } - - LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); - if (cat) - { - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - change_category_parent(model, cat, trash_id, TRUE); - } -} - void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name) { LLViewerInventoryCategory* cat; @@ -214,6 +128,49 @@ void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::s model->notifyObservers(); } +void copy_inventory_category(LLInventoryModel* model, + LLViewerInventoryCategory* cat, + const LLUUID& parent_id, + const LLUUID& root_copy_id) +{ + // Create the initial folder + LLUUID new_cat_uuid = gInventory.createNewCategory(parent_id, LLFolderType::FT_NONE, cat->getName()); + model->notifyObservers(); + + // We need to exclude the initial root of the copy to avoid recursively copying the copy, etc... + LLUUID root_id = (root_copy_id.isNull() ? new_cat_uuid : root_copy_id); + + // Get the content of the folder + LLInventoryModel::cat_array_t* cat_array; + LLInventoryModel::item_array_t* item_array; + gInventory.getDirectDescendentsOf(cat->getUUID(),cat_array,item_array); + + // Copy all the items + LLInventoryModel::item_array_t item_array_copy = *item_array; + for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++) + { + LLInventoryItem* item = *iter; + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + new_cat_uuid, + std::string(), + LLPointer(NULL)); + } + + // Copy all the folders + LLInventoryModel::cat_array_t cat_array_copy = *cat_array; + for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++) + { + LLViewerInventoryCategory* category = *iter; + if (category->getUUID() != root_id) + { + copy_inventory_category(model, category, new_cat_uuid, root_id); + } + } +} + class LLInventoryCollectAllItems : public LLInventoryCollectFunctor { public: @@ -568,8 +525,7 @@ void move_to_outbox_cb_action(const LLSD& payload) LLUUID parent = viitem->getParentUUID(); - change_item_parent( - &gInventory, + gInventory.changeItemParent( viitem, dest_folder_id, false); @@ -596,7 +552,7 @@ void move_to_outbox_cb_action(const LLSD& payload) if (cat_array->empty() && item_array->empty()) { - remove_category(&gInventory, parent); + gInventory.removeCategory(parent); } if (parent == top_level_folder) @@ -670,7 +626,7 @@ void move_item_within_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, S32 LLViewerInventoryItem * viewer_inv_item = (LLViewerInventoryItem *) inv_item; - change_item_parent(&gInventory, + gInventory.changeItemParent( viewer_inv_item, dest_folder, false); @@ -992,20 +948,24 @@ void LLSaveFolderState::setApply(BOOL apply) void LLSaveFolderState::doFolder(LLFolderViewFolder* folder) { LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER); + LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); + if(!bridge) return; + if(mApply) { // we're applying the open state - LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); - if(!bridge) return; LLUUID id(bridge->getUUID()); if(mOpenFolders.find(id) != mOpenFolders.end()) { - folder->setOpen(TRUE); + if (!folder->isOpen()) + { + folder->setOpen(TRUE); + } } else { // keep selected filter in its current state, this is less jarring to user - if (!folder->isSelected()) + if (!folder->isSelected() && folder->isOpen()) { folder->setOpen(FALSE); } @@ -1016,8 +976,6 @@ void LLSaveFolderState::doFolder(LLFolderViewFolder* folder) // we're recording state at this point if(folder->isOpen()) { - LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); - if(!bridge) return; mOpenFolders.insert(bridge->getUUID()); } } @@ -1053,7 +1011,6 @@ void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item) { item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); } - item->getRoot()->scrollToShowSelection(); mItemSelected = TRUE; } } @@ -1067,7 +1024,6 @@ void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder) { folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); } - folder->getRoot()->scrollToShowSelection(); mItemSelected = TRUE; } } diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index ce2b89b22e..5cf9c528b0 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -57,20 +57,10 @@ void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id); void show_item_original(const LLUUID& item_uuid); -void change_item_parent(LLInventoryModel* model, - LLViewerInventoryItem* item, - const LLUUID& new_parent_id, - BOOL restamp); - -void change_category_parent(LLInventoryModel* model, - LLViewerInventoryCategory* cat, - const LLUUID& new_parent_id, - BOOL restamp); - -void remove_category(LLInventoryModel* model, const LLUUID& cat_id); - void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name); +void copy_inventory_category(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& parent_id, const LLUUID& root_copy_id = LLUUID::null); + // Generates a string containing the path to the item specified by item_id. void append_path(const LLUUID& id, std::string& path); diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index a71b699fdd..85ecb133d0 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -30,6 +30,7 @@ #include "llagent.h" #include "llagentwearables.h" #include "llappearancemgr.h" +#include "llclipboard.h" #include "llinventorypanel.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" @@ -46,6 +47,8 @@ #include "llviewerregion.h" #include "llcallbacklist.h" #include "llvoavatarself.h" +#include "llgesturemgr.h" +#include //#define DIFF_INVENTORY_FILES #ifdef DIFF_INVENTORY_FILES @@ -1017,6 +1020,66 @@ void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id) } } +// Migrated from llinventoryfunctions +void LLInventoryModel::changeItemParent(LLViewerInventoryItem* item, + const LLUUID& new_parent_id, + BOOL restamp) +{ + if (item->getParentUUID() == new_parent_id) + { + LL_DEBUGS("Inventory") << "'" << item->getName() << "' (" << item->getUUID() + << ") is already in folder " << new_parent_id << LL_ENDL; + } + else + { + LL_INFOS("Inventory") << "Moving '" << item->getName() << "' (" << item->getUUID() + << ") from " << item->getParentUUID() << " to folder " + << new_parent_id << LL_ENDL; + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1); + update.push_back(new_folder); + accountForUpdate(update); + + LLPointer new_item = new LLViewerInventoryItem(item); + new_item->setParent(new_parent_id); + new_item->updateParentOnServer(restamp); + updateItem(new_item); + notifyObservers(); + } +} + +// Migrated from llinventoryfunctions +void LLInventoryModel::changeCategoryParent(LLViewerInventoryCategory* cat, + const LLUUID& new_parent_id, + BOOL restamp) +{ + if (!cat) + { + return; + } + + // Can't move a folder into a child of itself. + if (isObjectDescendentOf(new_parent_id, cat->getUUID())) + { + return; + } + + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1); + update.push_back(new_folder); + accountForUpdate(update); + + LLPointer new_cat = new LLViewerInventoryCategory(cat); + new_cat->setParent(new_parent_id); + new_cat->updateParentOnServer(restamp); + updateCategory(new_cat); + notifyObservers(); +} + // Delete a particular inventory object by ID. void LLInventoryModel::deleteObject(const LLUUID& id) { @@ -1110,50 +1173,82 @@ void LLInventoryModel::purgeDescendentsOf(const LLUUID& id) return; } LLPointer cat = getCategory(id); - if(cat.notNull()) + if (cat.notNull()) { - // do the cache accounting - llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName() + if (LLClipboard::instance().hasContents() && LLClipboard::instance().isCutMode()) + { + // Something on the clipboard is in "cut mode" and needs to be preserved + llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName() + << " iterate and purge non hidden items" << llendl; + cat_array_t* categories; + item_array_t* items; + // Get the list of direct descendants in tha categoy passed as argument + getDirectDescendentsOf(id, categories, items); + std::vector list_uuids; + // Make a unique list with all the UUIDs of the direct descendants (items and categories are not treated differently) + // Note: we need to do that shallow copy as purging things will invalidate the categories or items lists + for (cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it) + { + list_uuids.push_back((*it)->getUUID()); + } + for (item_array_t::const_iterator it = items->begin(); it != items->end(); ++it) + { + list_uuids.push_back((*it)->getUUID()); + } + // Iterate through the list and only purge the UUIDs that are not on the clipboard + for (std::vector::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it) + { + if (!LLClipboard::instance().isOnClipboard(*it)) + { + purgeObject(*it); + } + } + } + else + { + // Fast purge + // do the cache accounting + llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName() << llendl; - S32 descendents = cat->getDescendentCount(); - if(descendents > 0) - { - LLCategoryUpdate up(id, -descendents); - accountForUpdate(up); - } + S32 descendents = cat->getDescendentCount(); + if(descendents > 0) + { + LLCategoryUpdate up(id, -descendents); + accountForUpdate(up); + } - // we know that descendent count is 0, aide since the - // accounting may actually not do an update, we should force - // it here. - cat->setDescendentCount(0); + // we know that descendent count is 0, however since the + // accounting may actually not do an update, we should force + // it here. + cat->setDescendentCount(0); - // send it upstream - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("PurgeInventoryDescendents"); - msg->nextBlock("AgentData"); - msg->addUUID("AgentID", gAgent.getID()); - msg->addUUID("SessionID", gAgent.getSessionID()); - msg->nextBlock("InventoryData"); - msg->addUUID("FolderID", id); - gAgent.sendReliableMessage(); + // send it upstream + LLMessageSystem* msg = gMessageSystem; + msg->newMessage("PurgeInventoryDescendents"); + msg->nextBlock("AgentData"); + msg->addUUID("AgentID", gAgent.getID()); + msg->addUUID("SessionID", gAgent.getSessionID()); + msg->nextBlock("InventoryData"); + msg->addUUID("FolderID", id); + gAgent.sendReliableMessage(); - // unceremoniously remove anything we have locally stored. - cat_array_t categories; - item_array_t items; - collectDescendents(id, - categories, - items, - INCLUDE_TRASH); - S32 count = items.count(); - S32 i; - for(i = 0; i < count; ++i) - { - deleteObject(items.get(i)->getUUID()); - } - count = categories.count(); - for(i = 0; i < count; ++i) - { - deleteObject(categories.get(i)->getUUID()); + // unceremoniously remove anything we have locally stored. + cat_array_t categories; + item_array_t items; + collectDescendents(id, + categories, + items, + INCLUDE_TRASH); + S32 count = items.count(); + for(S32 i = 0; i < count; ++i) + { + deleteObject(items.get(i)->getUUID()); + } + count = categories.count(); + for(S32 i = 0; i < count; ++i) + { + deleteObject(categories.get(i)->getUUID()); + } } } } @@ -2931,21 +3026,77 @@ void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderT void LLInventoryModel::removeItem(const LLUUID& item_id) { LLViewerInventoryItem* item = getItem(item_id); - const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH); - if (item && item->getParentUUID() != new_parent) + if (! item) { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - accountForUpdate(update); + LL_WARNS("Inventory") << "couldn't find inventory item " << item_id << LL_ENDL; + } + else + { + const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH); + if (new_parent.notNull()) + { + LL_INFOS("Inventory") << "Moving to Trash (" << new_parent << "):" << LL_ENDL; + changeItemParent(item, new_parent, TRUE); + } + } +} - LLPointer new_item = new LLViewerInventoryItem(item); - new_item->setParent(new_parent); - new_item->updateParentOnServer(TRUE); - updateItem(new_item); - notifyObservers(); +void LLInventoryModel::removeCategory(const LLUUID& category_id) +{ + if (! get_is_category_removable(this, category_id)) + { + return; + } + + // Look for any gestures and deactivate them + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + collectDescendents(category_id, descendent_categories, descendent_items, FALSE); + + for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin(); + iter != descendent_items.end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + const LLUUID& item_id = item->getUUID(); + if (item->getType() == LLAssetType::AT_GESTURE + && LLGestureMgr::instance().isGestureActive(item_id)) + { + LLGestureMgr::instance().deactivateGesture(item_id); + } + } + + LLViewerInventoryCategory* cat = getCategory(category_id); + if (cat) + { + const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH); + if (trash_id.notNull()) + { + changeCategoryParent(cat, trash_id, TRUE); + } + } +} + +void LLInventoryModel::removeObject(const LLUUID& object_id) +{ + LLInventoryObject* obj = getObject(object_id); + if (dynamic_cast(obj)) + { + removeItem(object_id); + } + else if (dynamic_cast(obj)) + { + removeCategory(object_id); + } + else if (obj) + { + LL_WARNS("Inventory") << "object ID " << object_id + << " is an object of unrecognized class " + << typeid(*obj).name() << LL_ENDL; + } + else + { + LL_WARNS("Inventory") << "object ID " << object_id << " not found" << LL_ENDL; } } diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index 7cd85c4ab7..8382e875b4 100644 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -306,6 +306,16 @@ public: // observer notification, or server update is performed. void moveObject(const LLUUID& object_id, const LLUUID& cat_id); + // Migrated from llinventoryfunctions + void changeItemParent(LLViewerInventoryItem* item, + const LLUUID& new_parent_id, + BOOL restamp); + + // Migrated from llinventoryfunctions + void changeCategoryParent(LLViewerInventoryCategory* cat, + const LLUUID& new_parent_id, + BOOL restamp); + //-------------------------------------------------------------------- // Delete //-------------------------------------------------------------------- @@ -315,8 +325,13 @@ public: // consistent internal state. No cache accounting, observer // notification, or server update is performed. void deleteObject(const LLUUID& id); + /// move Item item_id to Trash void removeItem(const LLUUID& item_id); - + /// move Category category_id to Trash + void removeCategory(const LLUUID& category_id); + /// removeItem() or removeCategory(), whichever is appropriate + void removeObject(const LLUUID& object_id); + // Delete a particular inventory object by ID, and delete it from // the server. Also updates linked items. void purgeObject(const LLUUID& id); diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 01a8ecfb5d..71dd963f28 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -33,6 +33,7 @@ #include "llagentwearables.h" #include "llappearancemgr.h" #include "llavataractions.h" +#include "llclipboard.h" #include "llfloaterinventory.h" #include "llfloaterreg.h" #include "llfloatersidepanelcontainer.h" @@ -206,10 +207,11 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params) scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); LLScrollContainer::Params scroller_params(params.scroll()); scroller_params.rect(scroller_view_rect); - mScroller = LLUICtrlFactory::create(scroller_params); + mScroller = LLUICtrlFactory::create(scroller_params); addChild(mScroller); mScroller->addChild(mFolderRoot); mFolderRoot->setScrollContainer(mScroller); + mFolderRoot->setFollowsAll(); mFolderRoot->addChild(mFolderRoot->mStatusTextBox); } @@ -247,6 +249,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params) getFilter()->setFilterEmptySystemFolders(); } + // keep track of the clipboard state so that we avoid filtering too much + mClipboardState = LLClipboard::instance().getGeneration(); + // Initialize base class params. LLPanel::initFromParams(params); } @@ -277,6 +282,14 @@ void LLInventoryPanel::draw() { // Select the desired item (in case it wasn't loaded when the selection was requested) mFolderRoot->updateSelection(); + + // Nudge the filter if the clipboard state changed + if (mClipboardState != LLClipboard::instance().getGeneration()) + { + mClipboardState = LLClipboard::instance().getGeneration(); + getFilter()->setModified(LLClipboard::instance().isCutMode() ? LLInventoryFilter::FILTER_MORE_RESTRICTIVE : LLInventoryFilter::FILTER_LESS_RESTRICTIVE); + } + LLPanel::draw(); } diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h index 7d805f6862..6db59afb9b 100644 --- a/indra/newview/llinventorypanel.h +++ b/indra/newview/llinventorypanel.h @@ -222,6 +222,7 @@ public: private: std::string mSortOrderSetting; + int mClipboardState; //-------------------------------------------------------------------- // Hidden folders diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp new file mode 100644 index 0000000000..459e52c4f4 --- /dev/null +++ b/indra/newview/lllocalbitmaps.cpp @@ -0,0 +1,942 @@ +/** + * @file lllocalbitmaps.cpp + * @author Vaalith Jinn + * @brief Local Bitmaps source + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +/* precompiled headers */ +#include "llviewerprecompiledheaders.h" + +/* own header */ +#include "lllocalbitmaps.h" + +/* boost: will not compile unless equivalent is undef'd, beware. */ +#ifdef equivalent +#undef equivalent +#endif +#include + +/* image compression headers. */ +#include "llimagebmp.h" +#include "llimagetga.h" +#include "llimagejpeg.h" +#include "llimagepng.h" + +/* time headers */ +#include +#include + +/* misc headers */ +#include "llscrolllistctrl.h" +#include "llfilepicker.h" +#include "llviewertexturelist.h" +#include "llviewerobjectlist.h" +#include "llviewerobject.h" +#include "llface.h" +#include "llvoavatarself.h" +#include "llwearable.h" +#include "llagentwearables.h" +#include "lltexlayerparams.h" +#include "llvovolume.h" +#include "llnotificationsutil.h" + +/*=======================================*/ +/* Formal declarations, constants, etc. */ +/*=======================================*/ +std::list LLLocalBitmapMgr::sBitmapList; +LLLocalBitmapTimer LLLocalBitmapMgr::sTimer; +bool LLLocalBitmapMgr::sNeedsRebake; + +static const F32 LL_LOCAL_TIMER_HEARTBEAT = 3.0; +static const BOOL LL_LOCAL_USE_MIPMAPS = true; +static const S32 LL_LOCAL_DISCARD_LEVEL = 0; +static const U32 LL_LOCAL_TEXLAYER_FOR_IDX = 0; +static const bool LL_LOCAL_SLAM_FOR_DEBUG = true; +static const bool LL_LOCAL_REPLACE_ON_DEL = true; +static const S32 LL_LOCAL_UPDATE_RETRIES = 5; + +/*=======================================*/ +/* LLLocalBitmap: unit class */ +/*=======================================*/ +LLLocalBitmap::LLLocalBitmap(std::string filename) + : mFilename(filename) + , mShortName(gDirUtilp->getBaseFileName(filename, true)) + , mValid(false) + , mLastModified() + , mLinkStatus(LS_ON) + , mUpdateRetries(LL_LOCAL_UPDATE_RETRIES) +{ + mTrackingID.generate(); + + /* extension */ + std::string temp_exten = gDirUtilp->getExtension(mFilename); + + if (temp_exten == "bmp") + { + mExtension = ET_IMG_BMP; + } + else if (temp_exten == "tga") + { + mExtension = ET_IMG_TGA; + } + else if (temp_exten == "jpg" || temp_exten == "jpeg") + { + mExtension = ET_IMG_JPG; + } + else if (temp_exten == "png") + { + mExtension = ET_IMG_PNG; + } + else + { + llwarns << "File of no valid extension given, local bitmap creation aborted." << "\n" + << "Filename: " << mFilename << llendl; + return; // no valid extension. + } + + /* next phase of unit creation is nearly the same as an update cycle. + we're running updateSelf as a special case with the optional UT_FIRSTUSE + which omits the parts associated with removing the outdated texture */ + mValid = updateSelf(UT_FIRSTUSE); +} + +LLLocalBitmap::~LLLocalBitmap() +{ + // replace IDs with defaults, if set to do so. + if(LL_LOCAL_REPLACE_ON_DEL && mValid) // fix for STORM-1837 + { + replaceIDs(mWorldID, IMG_DEFAULT); + LLLocalBitmapMgr::doRebake(); + } + + // delete self from gimagelist + LLViewerFetchedTexture* image = gTextureList.findImage(mWorldID); + gTextureList.deleteImage(image); + + if (image) + { + image->unref(); + } +} + +/* accessors */ +std::string LLLocalBitmap::getFilename() +{ + return mFilename; +} + +std::string LLLocalBitmap::getShortName() +{ + return mShortName; +} + +LLUUID LLLocalBitmap::getTrackingID() +{ + return mTrackingID; +} + +LLUUID LLLocalBitmap::getWorldID() +{ + return mWorldID; +} + +bool LLLocalBitmap::getValid() +{ + return mValid; +} + +/* update functions */ +bool LLLocalBitmap::updateSelf(EUpdateType optional_firstupdate) +{ + bool updated = false; + + if (mLinkStatus == LS_ON) + { + // verifying that the file exists + if (gDirUtilp->fileExists(mFilename)) + { + // verifying that the file has indeed been modified + const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(mFilename)); + LLSD new_last_modified = asctime(localtime(&temp_time)); + + if (mLastModified.asString() != new_last_modified.asString()) + { + /* loading the image file and decoding it, here is a critical point which, + if fails, invalidates the whole update (or unit creation) process. */ + LLPointer raw_image = new LLImageRaw(); + if (decodeBitmap(raw_image)) + { + // decode is successful, we can safely proceed. + LLUUID old_id = LLUUID::null; + if (!(optional_firstupdate == UT_FIRSTUSE) && !mWorldID.isNull()) + { + old_id = mWorldID; + } + mWorldID.generate(); + mLastModified = new_last_modified; + + LLPointer texture = new LLViewerFetchedTexture + ("file://"+mFilename, mWorldID, LL_LOCAL_USE_MIPMAPS); + + texture->createGLTexture(LL_LOCAL_DISCARD_LEVEL, raw_image); + texture->setCachedRawImage(LL_LOCAL_DISCARD_LEVEL, raw_image); + texture->ref(); + + gTextureList.addImage(texture); + + if (!optional_firstupdate == UT_FIRSTUSE) + { + // seek out everything old_id uses and replace it with mWorldID + replaceIDs(old_id, mWorldID); + + // remove old_id from gimagelist + LLViewerFetchedTexture* image = gTextureList.findImage(old_id); + gTextureList.deleteImage(image); + image->unref(); + } + + mUpdateRetries = LL_LOCAL_UPDATE_RETRIES; + updated = true; + } + + // if decoding failed, we get here and it will attempt to decode it in the next cycles + // until mUpdateRetries runs out. this is done because some software lock the bitmap while writing to it + else + { + if (mUpdateRetries) + { + mUpdateRetries--; + } + else + { + llwarns << "During the update process the following file was found" << "\n" + << "but could not be opened or decoded for " << LL_LOCAL_UPDATE_RETRIES << " attempts." << "\n" + << "Filename: " << mFilename << "\n" + << "Disabling further update attempts for this file." << llendl; + + LLSD notif_args; + notif_args["FNAME"] = mFilename; + notif_args["NRETRIES"] = LL_LOCAL_UPDATE_RETRIES; + LLNotificationsUtil::add("LocalBitmapsUpdateFailedFinal", notif_args); + + mLinkStatus = LS_BROKEN; + } + } + } + + } // end if file exists + + else + { + llwarns << "During the update process, the following file was not found." << "\n" + << "Filename: " << mFilename << "\n" + << "Disabling further update attempts for this file." << llendl; + + LLSD notif_args; + notif_args["FNAME"] = mFilename; + LLNotificationsUtil::add("LocalBitmapsUpdateFileNotFound", notif_args); + + mLinkStatus = LS_BROKEN; + } + } + + return updated; +} + +bool LLLocalBitmap::decodeBitmap(LLPointer rawimg) +{ + bool decode_successful = false; + + switch (mExtension) + { + case ET_IMG_BMP: + { + LLPointer bmp_image = new LLImageBMP; + if (bmp_image->load(mFilename) && bmp_image->decode(rawimg, 0.0f)) + { + rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); + decode_successful = true; + } + break; + } + + case ET_IMG_TGA: + { + LLPointer tga_image = new LLImageTGA; + if ((tga_image->load(mFilename) && tga_image->decode(rawimg)) + && ((tga_image->getComponents() == 3) || (tga_image->getComponents() == 4))) + { + rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); + decode_successful = true; + } + break; + } + + case ET_IMG_JPG: + { + LLPointer jpeg_image = new LLImageJPEG; + if (jpeg_image->load(mFilename) && jpeg_image->decode(rawimg, 0.0f)) + { + rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); + decode_successful = true; + } + break; + } + + case ET_IMG_PNG: + { + LLPointer png_image = new LLImagePNG; + if (png_image->load(mFilename) && png_image->decode(rawimg, 0.0f)) + { + rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); + decode_successful = true; + } + break; + } + + default: + { + // separating this into -several- llwarns calls because in the extremely unlikely case that this happens + // accessing mFilename and any other object properties might very well crash the viewer. + // getting here should be impossible, or there's been a pretty serious bug. + + llwarns << "During a decode attempt, the following local bitmap had no properly assigned extension." << llendl; + llwarns << "Filename: " << mFilename << llendl; + llwarns << "Disabling further update attempts for this file." << llendl; + mLinkStatus = LS_BROKEN; + } + } + + return decode_successful; +} + +void LLLocalBitmap::replaceIDs(LLUUID old_id, LLUUID new_id) +{ + // checking for misuse. + if (old_id == new_id) + { + llinfos << "An attempt was made to replace a texture with itself. (matching UUIDs)" << "\n" + << "Texture UUID: " << old_id.asString() << llendl; + return; + } + + updateUserPrims(old_id, new_id); + updateUserSculpts(old_id, new_id); // isn't there supposed to be an IMG_DEFAULT_SCULPT or something? + + // default safeguard image for layers + if( new_id == IMG_DEFAULT ) + { + new_id = IMG_DEFAULT_AVATAR; + } + + /* It doesn't actually update all of those, it merely checks if any of them + contain the referenced ID and if so, updates. */ + updateUserLayers(old_id, new_id, LLWearableType::WT_ALPHA); + updateUserLayers(old_id, new_id, LLWearableType::WT_EYES); + updateUserLayers(old_id, new_id, LLWearableType::WT_GLOVES); + updateUserLayers(old_id, new_id, LLWearableType::WT_JACKET); + updateUserLayers(old_id, new_id, LLWearableType::WT_PANTS); + updateUserLayers(old_id, new_id, LLWearableType::WT_SHIRT); + updateUserLayers(old_id, new_id, LLWearableType::WT_SHOES); + updateUserLayers(old_id, new_id, LLWearableType::WT_SKIN); + updateUserLayers(old_id, new_id, LLWearableType::WT_SKIRT); + updateUserLayers(old_id, new_id, LLWearableType::WT_SOCKS); + updateUserLayers(old_id, new_id, LLWearableType::WT_TATTOO); + updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERPANTS); + updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERSHIRT); +} + +// this function sorts the faces from a getFaceList[getNumFaces] into a list of objects +// in order to prevent multiple sendTEUpdate calls per object during updateUserPrims +std::vector LLLocalBitmap::prepUpdateObjects(LLUUID old_id) +{ + std::vector obj_list; + LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id); + + for(U32 face_iterator = 0; face_iterator < old_texture->getNumFaces(); face_iterator++) + { + // getting an object from a face + LLFace* face_to_object = (*old_texture->getFaceList())[face_iterator]; + + if(face_to_object) + { + LLViewerObject* affected_object = face_to_object->getViewerObject(); + + if(affected_object) + { + + // we have an object, we'll take it's UUID and compare it to + // whatever we already have in the returnable object list. + // if there is a match - we do not add (to prevent duplicates) + LLUUID mainlist_obj_id = affected_object->getID(); + bool add_object = true; + + // begin looking for duplicates + std::vector::iterator objlist_iter = obj_list.begin(); + for(; (objlist_iter != obj_list.end()) && add_object; objlist_iter++) + { + LLViewerObject* obj = *objlist_iter; + if (obj->getID() == mainlist_obj_id) + { + add_object = false; // duplicate found. + } + } + // end looking for duplicates + + if(add_object) + { + obj_list.push_back(affected_object); + } + + } + + } + + } // end of face-iterating for() + + return obj_list; +} + +void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id) +{ + std::vector objectlist = prepUpdateObjects(old_id); + + for(std::vector::iterator object_iterator = objectlist.begin(); + object_iterator != objectlist.end(); object_iterator++) + { + LLViewerObject* object = *object_iterator; + + if(object) + { + bool update_obj = false; + S32 num_faces = object->getNumFaces(); + + for (U8 face_iter = 0; face_iter < num_faces; face_iter++) + { + if (object->mDrawable) + { + LLFace* face = object->mDrawable->getFace(face_iter); + if (face && face->getTexture() && face->getTexture()->getID() == old_id) + { + object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture + (new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + + update_obj = true; + } + } + } + + if (update_obj) + { + object->sendTEUpdate(); + } + } + } + +} + +void LLLocalBitmap::updateUserSculpts(LLUUID old_id, LLUUID new_id) +{ + LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id); + for(U32 volume_iter = 0; volume_iter < old_texture->getNumVolumes(); volume_iter++) + { + LLVOVolume* volume_to_object = (*old_texture->getVolumeList())[volume_iter]; + LLViewerObject* object = (LLViewerObject*)volume_to_object; + + if(object) + { + if (object->isSculpted() && object->getVolume() && + object->getVolume()->getParams().getSculptID() == old_id) + { + LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT); + LLSculptParams new_params(*old_params); + new_params.setSculptTexture(new_id); + object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, TRUE); + } + } + } +} + +void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type) +{ + U32 count = gAgentWearables.getWearableCount(type); + for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++) + { + LLWearable* wearable = gAgentWearables.getWearable(type, wearable_iter); + if (wearable) + { + std::vector texture_list = wearable->getLocalTextureListSeq(); + for(std::vector::iterator texture_iter = texture_list.begin(); + texture_iter != texture_list.end(); texture_iter++) + { + LLLocalTextureObject* lto = *texture_iter; + + if (lto && lto->getID() == old_id) + { + U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */ + LLVOAvatarDefines::EBakedTextureIndex baked_texind = + lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex(); + + LLVOAvatarDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind); + if (reg_texind != LLVOAvatarDefines::TEX_NUM_INDICES) + { + U32 index = gAgentWearables.getWearableIndex(wearable); + gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), FALSE, index); + gAgentAvatarp->wearableUpdated(type, FALSE); + + /* telling the manager to rebake once update cycle is fully done */ + LLLocalBitmapMgr::setNeedsRebake(); + } + + } + } + } + } +} + +LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( + LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind) +{ + LLVOAvatarDefines::ETextureIndex result = LLVOAvatarDefines::TEX_NUM_INDICES; // using as a default/fail return. + + switch(type) + { + case LLWearableType::WT_ALPHA: + { + switch(baked_texind) + { + case LLVOAvatarDefines::BAKED_EYES: + { + result = LLVOAvatarDefines::TEX_EYES_ALPHA; + break; + } + + case LLVOAvatarDefines::BAKED_HAIR: + { + result = LLVOAvatarDefines::TEX_HAIR_ALPHA; + break; + } + + case LLVOAvatarDefines::BAKED_HEAD: + { + result = LLVOAvatarDefines::TEX_HEAD_ALPHA; + break; + } + + case LLVOAvatarDefines::BAKED_LOWER: + { + result = LLVOAvatarDefines::TEX_LOWER_ALPHA; + break; + } + case LLVOAvatarDefines::BAKED_UPPER: + { + result = LLVOAvatarDefines::TEX_UPPER_ALPHA; + break; + } + + default: + { + break; + } + + } + break; + + } + + case LLWearableType::WT_EYES: + { + if (baked_texind == LLVOAvatarDefines::BAKED_EYES) + { + result = LLVOAvatarDefines::TEX_EYES_IRIS; + } + + break; + } + + case LLWearableType::WT_GLOVES: + { + if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + { + result = LLVOAvatarDefines::TEX_UPPER_GLOVES; + } + + break; + } + + case LLWearableType::WT_JACKET: + { + if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + { + result = LLVOAvatarDefines::TEX_LOWER_JACKET; + } + else if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + { + result = LLVOAvatarDefines::TEX_UPPER_JACKET; + } + + break; + } + + case LLWearableType::WT_PANTS: + { + if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + { + result = LLVOAvatarDefines::TEX_LOWER_PANTS; + } + + break; + } + + case LLWearableType::WT_SHIRT: + { + if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + { + result = LLVOAvatarDefines::TEX_UPPER_SHIRT; + } + + break; + } + + case LLWearableType::WT_SHOES: + { + if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + { + result = LLVOAvatarDefines::TEX_LOWER_SHOES; + } + + break; + } + + case LLWearableType::WT_SKIN: + { + switch(baked_texind) + { + case LLVOAvatarDefines::BAKED_HEAD: + { + result = LLVOAvatarDefines::TEX_HEAD_BODYPAINT; + break; + } + + case LLVOAvatarDefines::BAKED_LOWER: + { + result = LLVOAvatarDefines::TEX_LOWER_BODYPAINT; + break; + } + case LLVOAvatarDefines::BAKED_UPPER: + { + result = LLVOAvatarDefines::TEX_UPPER_BODYPAINT; + break; + } + + default: + { + break; + } + + } + break; + } + + case LLWearableType::WT_SKIRT: + { + if (baked_texind == LLVOAvatarDefines::BAKED_SKIRT) + { + result = LLVOAvatarDefines::TEX_SKIRT; + } + + break; + } + + case LLWearableType::WT_SOCKS: + { + if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + { + result = LLVOAvatarDefines::TEX_LOWER_SOCKS; + } + + break; + } + + case LLWearableType::WT_TATTOO: + { + switch(baked_texind) + { + case LLVOAvatarDefines::BAKED_HEAD: + { + result = LLVOAvatarDefines::TEX_HEAD_TATTOO; + break; + } + + case LLVOAvatarDefines::BAKED_LOWER: + { + result = LLVOAvatarDefines::TEX_LOWER_TATTOO; + break; + } + case LLVOAvatarDefines::BAKED_UPPER: + { + result = LLVOAvatarDefines::TEX_UPPER_TATTOO; + break; + } + + default: + { + break; + } + + } + break; + } + + case LLWearableType::WT_UNDERPANTS: + { + if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + { + result = LLVOAvatarDefines::TEX_LOWER_UNDERPANTS; + } + + break; + } + + case LLWearableType::WT_UNDERSHIRT: + { + if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + { + result = LLVOAvatarDefines::TEX_UPPER_UNDERSHIRT; + } + + break; + } + + default: + { + llwarns << "Unknown wearable type: " << (int)type << "\n" + << "Baked Texture Index: " << (int)baked_texind << "\n" + << "Filename: " << mFilename << "\n" + << "TrackingID: " << mTrackingID << "\n" + << "InworldID: " << mWorldID << llendl; + } + + } + return result; +} + +/*=======================================*/ +/* LLLocalBitmapTimer: timer class */ +/*=======================================*/ +LLLocalBitmapTimer::LLLocalBitmapTimer() : LLEventTimer(LL_LOCAL_TIMER_HEARTBEAT) +{ +} + +LLLocalBitmapTimer::~LLLocalBitmapTimer() +{ +} + +void LLLocalBitmapTimer::startTimer() +{ + mEventTimer.start(); +} + +void LLLocalBitmapTimer::stopTimer() +{ + mEventTimer.stop(); +} + +bool LLLocalBitmapTimer::isRunning() +{ + return mEventTimer.getStarted(); +} + +BOOL LLLocalBitmapTimer::tick() +{ + LLLocalBitmapMgr::doUpdates(); + return FALSE; +} + +/*=======================================*/ +/* LLLocalBitmapMgr: manager class */ +/*=======================================*/ +LLLocalBitmapMgr::LLLocalBitmapMgr() +{ + // The class is all made of static members, should i even bother instantiating? +} + +LLLocalBitmapMgr::~LLLocalBitmapMgr() +{ +} + +bool LLLocalBitmapMgr::addUnit() +{ + bool add_successful = false; + + LLFilePicker& picker = LLFilePicker::instance(); + if (picker.getMultipleOpenFiles(LLFilePicker::FFLOAD_IMAGE)) + { + sTimer.stopTimer(); + + std::string filename = picker.getFirstFile(); + while(!filename.empty()) + { + LLLocalBitmap* unit = new LLLocalBitmap(filename); + + if (unit->getValid()) + { + sBitmapList.push_back(unit); + add_successful = true; + } + else + { + llwarns << "Attempted to add invalid or unreadable image file, attempt cancelled.\n" + << "Filename: " << filename << llendl; + + LLSD notif_args; + notif_args["FNAME"] = filename; + LLNotificationsUtil::add("LocalBitmapsVerifyFail", notif_args); + + delete unit; + unit = NULL; + } + + filename = picker.getNextFile(); + } + + sTimer.startTimer(); + } + + return add_successful; +} + +void LLLocalBitmapMgr::delUnit(LLUUID tracking_id) +{ + if (!sBitmapList.empty()) + { + std::vector to_delete; + for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++) + { /* finding which ones we want deleted and making a separate list */ + LLLocalBitmap* unit = *iter; + if (unit->getTrackingID() == tracking_id) + { + to_delete.push_back(unit); + } + } + + for(std::vector::iterator del_iter = to_delete.begin(); + del_iter != to_delete.end(); del_iter++) + { /* iterating over a temporary list, hence preserving the iterator validity while deleting. */ + LLLocalBitmap* unit = *del_iter; + sBitmapList.remove(unit); + delete unit; + unit = NULL; + } + } +} + +LLUUID LLLocalBitmapMgr::getWorldID(LLUUID tracking_id) +{ + LLUUID world_id = LLUUID::null; + + for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++) + { + LLLocalBitmap* unit = *iter; + if (unit->getTrackingID() == tracking_id) + { + world_id = unit->getWorldID(); + } + } + + return world_id; +} + +std::string LLLocalBitmapMgr::getFilename(LLUUID tracking_id) +{ + std::string filename = ""; + + for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++) + { + LLLocalBitmap* unit = *iter; + if (unit->getTrackingID() == tracking_id) + { + filename = unit->getFilename(); + } + } + + return filename; +} + +void LLLocalBitmapMgr::feedScrollList(LLScrollListCtrl* ctrl) +{ + if (ctrl) + { + ctrl->clearRows(); + + if (!sBitmapList.empty()) + { + for (local_list_iter iter = sBitmapList.begin(); + iter != sBitmapList.end(); iter++) + { + LLSD element; + element["columns"][0]["column"] = "unit_name"; + element["columns"][0]["type"] = "text"; + element["columns"][0]["value"] = (*iter)->getShortName(); + + element["columns"][1]["column"] = "unit_id_HIDDEN"; + element["columns"][1]["type"] = "text"; + element["columns"][1]["value"] = (*iter)->getTrackingID(); + + ctrl->addElement(element); + } + } + } + +} + +void LLLocalBitmapMgr::doUpdates() +{ + // preventing theoretical overlap in cases with huge number of loaded images. + sTimer.stopTimer(); + sNeedsRebake = false; + + for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++) + { + (*iter)->updateSelf(); + } + + doRebake(); + sTimer.startTimer(); +} + +void LLLocalBitmapMgr::setNeedsRebake() +{ + sNeedsRebake = true; +} + +void LLLocalBitmapMgr::doRebake() +{ /* separated that from doUpdates to insure a rebake can be called separately during deletion */ + if (sNeedsRebake) + { + gAgentAvatarp->forceBakeAllTextures(LL_LOCAL_SLAM_FOR_DEBUG); + sNeedsRebake = false; + } +} + diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h new file mode 100644 index 0000000000..7a23c7ef6e --- /dev/null +++ b/indra/newview/lllocalbitmaps.h @@ -0,0 +1,136 @@ +/** + * @file lllocalbitmaps.h + * @author Vaalith Jinn + * @brief Local Bitmaps header + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LOCALBITMAPS_H +#define LL_LOCALBITMAPS_H + +#include "lleventtimer.h" +#include "llwearabletype.h" +#include "llvoavatardefines.h" + +class LLScrollListCtrl; + +class LLLocalBitmap +{ + public: /* main */ + LLLocalBitmap(std::string filename); + ~LLLocalBitmap(); + + public: /* accessors */ + std::string getFilename(); + std::string getShortName(); + LLUUID getTrackingID(); + LLUUID getWorldID(); + bool getValid(); + + public: /* self update public section */ + enum EUpdateType + { + UT_FIRSTUSE, + UT_REGUPDATE + }; + + bool updateSelf(EUpdateType = UT_REGUPDATE); + + private: /* self update private section */ + bool decodeBitmap(LLPointer raw); + void replaceIDs(LLUUID old_id, LLUUID new_id); + std::vector prepUpdateObjects(LLUUID old_id); + void updateUserPrims(LLUUID old_id, LLUUID new_id); + void updateUserSculpts(LLUUID old_id, LLUUID new_id); + void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type); + LLVOAvatarDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind); + + private: /* private enums */ + enum ELinkStatus + { + LS_ON, + LS_BROKEN, + }; + + enum EExtension + { + ET_IMG_BMP, + ET_IMG_TGA, + ET_IMG_JPG, + ET_IMG_PNG + }; + + private: /* members */ + std::string mFilename; + std::string mShortName; + LLUUID mTrackingID; + LLUUID mWorldID; + bool mValid; + LLSD mLastModified; + EExtension mExtension; + ELinkStatus mLinkStatus; + S32 mUpdateRetries; + +}; + +class LLLocalBitmapTimer : public LLEventTimer +{ + public: + LLLocalBitmapTimer(); + ~LLLocalBitmapTimer(); + + public: + void startTimer(); + void stopTimer(); + bool isRunning(); + BOOL tick(); + +}; + +class LLLocalBitmapMgr +{ + public: + LLLocalBitmapMgr(); + ~LLLocalBitmapMgr(); + + public: + static bool addUnit(); + static void delUnit(LLUUID tracking_id); + + static LLUUID getWorldID(LLUUID tracking_id); + static std::string getFilename(LLUUID tracking_id); + + static void feedScrollList(LLScrollListCtrl* ctrl); + static void doUpdates(); + static void setNeedsRebake(); + static void doRebake(); + + private: + static std::list sBitmapList; + static LLLocalBitmapTimer sTimer; + static bool sNeedsRebake; + typedef std::list::iterator local_list_iter; +}; + +#endif + diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index bd20210190..f461c7e46f 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -508,6 +508,7 @@ void LLMeshRepoThread::run() while (!mLODReqQ.empty() && count < MAX_MESH_REQUESTS_PER_SECOND && sActiveLODRequests < sMaxConcurrentRequests) { + if (mMutex) { mMutex->lock(); LODRequest req = mLODReqQ.front(); @@ -525,6 +526,7 @@ void LLMeshRepoThread::run() while (!mHeaderReqQ.empty() && count < MAX_MESH_REQUESTS_PER_SECOND && sActiveHeaderRequests < sMaxConcurrentRequests) { + if (mMutex) { mMutex->lock(); HeaderRequest req = mHeaderReqQ.front(); @@ -671,6 +673,12 @@ std::string LLMeshRepoThread::constructUrl(LLUUID mesh_id) bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id) { //protected by mMutex + + if (!mHeaderMutex) + { + return false; + } + mHeaderMutex->lock(); if (mMeshHeader.find(mesh_id) == mMeshHeader.end()) @@ -747,6 +755,11 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id) bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) { //protected by mMutex + if (!mHeaderMutex) + { + return false; + } + mHeaderMutex->lock(); if (mMeshHeader.find(mesh_id) == mMeshHeader.end()) @@ -824,6 +837,11 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) { //protected by mMutex + if (!mHeaderMutex) + { + return false; + } + mHeaderMutex->lock(); if (mMeshHeader.find(mesh_id) == mMeshHeader.end()) @@ -950,6 +968,11 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, U32& c //return false if failed to get mesh lod. bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, U32& count) { //protected by mMutex + if (!mHeaderMutex) + { + return false; + } + mHeaderMutex->lock(); bool retval = true; @@ -1068,10 +1091,11 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat { LLUUID mesh_id = mesh_params.getSculptID(); - mHeaderMutex->lock(); - mMeshHeaderSize[mesh_id] = header_size; - mMeshHeader[mesh_id] = header; - mHeaderMutex->unlock(); + { + LLMutexLock lock(mHeaderMutex); + mMeshHeaderSize[mesh_id] = header_size; + mMeshHeader[mesh_id] = header; + } //check for pending requests pending_lod_map::iterator iter = mPendingLOD.find(mesh_params); @@ -1646,6 +1670,11 @@ void LLMeshUploadThread::requestWholeModelFee() void LLMeshRepoThread::notifyLoadedMeshes() { + if (!mMutex) + { + return; + } + while (!mLoadedQ.empty()) { mMutex->lock(); @@ -2357,93 +2386,92 @@ void LLMeshRepository::notifyLoadedMeshes() } } - mMeshMutex->lock(); - mThread->mMutex->lock(); + { + LLMutexLock lock1(mMeshMutex); + LLMutexLock lock2(mThread->mMutex); - //popup queued error messages from background threads - while (!mUploadErrorQ.empty()) - { - LLNotificationsUtil::add("MeshUploadError", mUploadErrorQ.front()); - mUploadErrorQ.pop(); - } - - S32 push_count = LLMeshRepoThread::sMaxConcurrentRequests-(LLMeshRepoThread::sActiveHeaderRequests+LLMeshRepoThread::sActiveLODRequests); - - if (push_count > 0) - { - //calculate "score" for pending requests - - //create score map - std::map score_map; - - for (U32 i = 0; i < 4; ++i) + //popup queued error messages from background threads + while (!mUploadErrorQ.empty()) { - for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin(); iter != mLoadingMeshes[i].end(); ++iter) - { - F32 max_score = 0.f; - for (std::set::iterator obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter) - { - LLViewerObject* object = gObjectList.findObject(*obj_iter); + LLNotificationsUtil::add("MeshUploadError", mUploadErrorQ.front()); + mUploadErrorQ.pop(); + } - if (object) + S32 push_count = LLMeshRepoThread::sMaxConcurrentRequests-(LLMeshRepoThread::sActiveHeaderRequests+LLMeshRepoThread::sActiveLODRequests); + + if (push_count > 0) + { + //calculate "score" for pending requests + + //create score map + std::map score_map; + + for (U32 i = 0; i < 4; ++i) + { + for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin(); iter != mLoadingMeshes[i].end(); ++iter) + { + F32 max_score = 0.f; + for (std::set::iterator obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter) { - LLDrawable* drawable = object->mDrawable; - if (drawable) + LLViewerObject* object = gObjectList.findObject(*obj_iter); + + if (object) { - F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f); - max_score = llmax(max_score, cur_score); + LLDrawable* drawable = object->mDrawable; + if (drawable) + { + F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f); + max_score = llmax(max_score, cur_score); + } } } - } - score_map[iter->first.getSculptID()] = max_score; + score_map[iter->first.getSculptID()] = max_score; + } + } + + //set "score" for pending requests + for (std::vector::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter) + { + iter->mScore = score_map[iter->mMeshParams.getSculptID()]; + } + + //sort by "score" + std::sort(mPendingRequests.begin(), mPendingRequests.end(), LLMeshRepoThread::CompareScoreGreater()); + + while (!mPendingRequests.empty() && push_count > 0) + { + LLMeshRepoThread::LODRequest& request = mPendingRequests.front(); + mThread->loadMeshLOD(request.mMeshParams, request.mLOD); + mPendingRequests.erase(mPendingRequests.begin()); + LLMeshRepository::sLODPending--; + push_count--; } } - //set "score" for pending requests - for (std::vector::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter) + //send skin info requests + while (!mPendingSkinRequests.empty()) { - iter->mScore = score_map[iter->mMeshParams.getSculptID()]; + mThread->loadMeshSkinInfo(mPendingSkinRequests.front()); + mPendingSkinRequests.pop(); } - - //sort by "score" - std::sort(mPendingRequests.begin(), mPendingRequests.end(), LLMeshRepoThread::CompareScoreGreater()); - - while (!mPendingRequests.empty() && push_count > 0) + + //send decomposition requests + while (!mPendingDecompositionRequests.empty()) { - LLMeshRepoThread::LODRequest& request = mPendingRequests.front(); - mThread->loadMeshLOD(request.mMeshParams, request.mLOD); - mPendingRequests.erase(mPendingRequests.begin()); - LLMeshRepository::sLODPending--; - push_count--; + mThread->loadMeshDecomposition(mPendingDecompositionRequests.front()); + mPendingDecompositionRequests.pop(); } - } - - //send skin info requests - while (!mPendingSkinRequests.empty()) - { - mThread->loadMeshSkinInfo(mPendingSkinRequests.front()); - mPendingSkinRequests.pop(); - } - //send decomposition requests - while (!mPendingDecompositionRequests.empty()) - { - mThread->loadMeshDecomposition(mPendingDecompositionRequests.front()); - mPendingDecompositionRequests.pop(); - } + //send physics shapes decomposition requests + while (!mPendingPhysicsShapeRequests.empty()) + { + mThread->loadMeshPhysicsShape(mPendingPhysicsShapeRequests.front()); + mPendingPhysicsShapeRequests.pop(); + } - //send physics shapes decomposition requests - while (!mPendingPhysicsShapeRequests.empty()) - { - mThread->loadMeshPhysicsShape(mPendingPhysicsShapeRequests.front()); - mPendingPhysicsShapeRequests.pop(); + mThread->notifyLoadedMeshes(); } - - mThread->notifyLoadedMeshes(); - - mThread->mMutex->unlock(); - mMeshMutex->unlock(); mThread->mSignal->signal(); } @@ -3091,13 +3119,14 @@ void LLPhysicsDecomp::doDecomposition() num_hulls = LLConvexDecomposition::getInstance()->getNumHullsFromStage(stage); } - mMutex->lock(); - mCurRequest->mHull.clear(); - mCurRequest->mHull.resize(num_hulls); + { + LLMutexLock lock(mMutex); + mCurRequest->mHull.clear(); + mCurRequest->mHull.resize(num_hulls); - mCurRequest->mHullMesh.clear(); - mCurRequest->mHullMesh.resize(num_hulls); - mMutex->unlock(); + mCurRequest->mHullMesh.clear(); + mCurRequest->mHullMesh.resize(num_hulls); + } for (S32 i = 0; i < num_hulls; ++i) { @@ -3121,14 +3150,14 @@ void LLPhysicsDecomp::doDecomposition() get_vertex_buffer_from_mesh(mesh, mCurRequest->mHullMesh[i]); - mMutex->lock(); - mCurRequest->mHull[i] = p; - mMutex->unlock(); + { + LLMutexLock lock(mMutex); + mCurRequest->mHull[i] = p; + } } { LLMutexLock lock(mMutex); - mCurRequest->setStatusMessage("FAIL"); completeCurrent(); } @@ -3196,7 +3225,6 @@ void LLPhysicsDecomp::doDecompositionSingleHull() LLCDMeshData mesh; -#if 1 setMeshData(mesh, true); LLCDResult ret = decomp->buildSingleHull() ; @@ -3207,11 +3235,12 @@ void LLPhysicsDecomp::doDecompositionSingleHull() } else { - mMutex->lock(); - mCurRequest->mHull.clear(); - mCurRequest->mHull.resize(1); - mCurRequest->mHullMesh.clear(); - mMutex->unlock(); + { + LLMutexLock lock(mMutex); + mCurRequest->mHull.clear(); + mCurRequest->mHull.resize(1); + mCurRequest->mHullMesh.clear(); + } std::vector p; LLCDHull hull; @@ -3227,93 +3256,12 @@ void LLPhysicsDecomp::doDecompositionSingleHull() p.push_back(vert); v = (F32*) (((U8*) v) + hull.mVertexStrideBytes); } - - mMutex->lock(); - mCurRequest->mHull[0] = p; - mMutex->unlock(); + + { + LLMutexLock lock(mMutex); + mCurRequest->mHull[0] = p; + } } -#else - setMeshData(mesh, false); - - //set all parameters to default - std::map param_map; - - static const LLCDParam* params = NULL; - static S32 param_count = 0; - - if (!params) - { - param_count = decomp->getParameters(¶ms); - } - - for (S32 i = 0; i < param_count; ++i) - { - decomp->setParam(params[i].mName, params[i].mDefault.mIntOrEnumValue); - } - - const S32 STAGE_DECOMPOSE = mStageID["Decompose"]; - const S32 STAGE_SIMPLIFY = mStageID["Simplify"]; - const S32 DECOMP_PREVIEW = 0; - const S32 SIMPLIFY_RETAIN = 0; - - decomp->setParam("Decompose Quality", DECOMP_PREVIEW); - decomp->setParam("Simplify Method", SIMPLIFY_RETAIN); - decomp->setParam("Retain%", 0.f); - - LLCDResult ret = LLCD_OK; - ret = decomp->executeStage(STAGE_DECOMPOSE); - - if (ret) - { - llwarns << "Could not execute decomposition stage when attempting to create single hull." << llendl; - make_box(mCurRequest); - } - else - { - ret = decomp->executeStage(STAGE_SIMPLIFY); - - if (ret) - { - llwarns << "Could not execute simiplification stage when attempting to create single hull." << llendl; - make_box(mCurRequest); - } - else - { - S32 num_hulls =0; - if (LLConvexDecomposition::getInstance() != NULL) - { - num_hulls = LLConvexDecomposition::getInstance()->getNumHullsFromStage(STAGE_SIMPLIFY); - } - - mMutex->lock(); - mCurRequest->mHull.clear(); - mCurRequest->mHull.resize(num_hulls); - mCurRequest->mHullMesh.clear(); - mMutex->unlock(); - - for (S32 i = 0; i < num_hulls; ++i) - { - std::vector p; - LLCDHull hull; - // if LLConvexDecomposition is a stub, num_hulls should have been set to 0 above, and we should not reach this code - LLConvexDecomposition::getInstance()->getHullFromStage(STAGE_SIMPLIFY, i, &hull); - - const F32* v = hull.mVertexBase; - - for (S32 j = 0; j < hull.mNumVertices; ++j) - { - LLVector3 vert(v[0], v[1], v[2]); - p.push_back(vert); - v = (F32*) (((U8*) v) + hull.mVertexStrideBytes); - } - - mMutex->lock(); - mCurRequest->mHull[i] = p; - mMutex->unlock(); - } - } - } -#endif { completeCurrent(); diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp index 1dc4d796ab..ef5ef2ddc8 100644 --- a/indra/newview/lloutfitslist.cpp +++ b/indra/newview/lloutfitslist.cpp @@ -640,7 +640,7 @@ void LLOutfitsList::onOutfitsRemovalConfirmation(const LLSD& notification, const if (mSelectedOutfitUUID.notNull()) { - remove_category(&gInventory, mSelectedOutfitUUID); + gInventory.removeCategory(mSelectedOutfitUUID); } } diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp index ca48e8561b..7a15d93181 100644 --- a/indra/newview/llpanelgroupinvite.cpp +++ b/indra/newview/llpanelgroupinvite.cpp @@ -289,12 +289,12 @@ void LLPanelGroupInvite::impl::callbackClickAdd(void* userdata) //Soon the avatar picker will be embedded into this panel //instead of being it's own separate floater. But that is next week. //This will do for now. -jwolk May 10, 2006 - LLFloater* parentp; - - parentp = gFloaterView->getParentFloater(panelp); - parentp->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(impl::callbackAddUsers, _1, - panelp->mImplementation), - TRUE)); + LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show( + boost::bind(impl::callbackAddUsers, _1, panelp->mImplementation), TRUE); + if (picker) + { + gFloaterView->getParentFloater(panelp)->addDependentFloater(picker); + } } } diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp index c7454e85a9..68a3b6d1cd 100644 --- a/indra/newview/llpanellandmarks.cpp +++ b/indra/newview/llpanellandmarks.cpp @@ -1149,7 +1149,7 @@ Rules: - cut/rename/delete in any other accordions - paste - only in Favorites, Landmarks accordions 3. For Folders we can: perform any action in Landmarks accordion, except Received folder - 4. We can not paste folders from Clipboard (processed by LLFolderView::canPaste()) + 4. We can paste folders from Clipboard (processed by LLFolderView::canPaste()) 5. Check LLFolderView/Inventory Bridges rules */ bool LLLandmarksPanel::canItemBeModified(const std::string& command_name, LLFolderViewItem* item) const @@ -1206,8 +1206,7 @@ bool LLLandmarksPanel::canItemBeModified(const std::string& command_name, LLFold if ("cut" == command_name) { - // "Cut" disabled for folders. See EXT-8697. - can_be_modified = root_folder->canCut() && listenerp->getInventoryType() != LLInventoryType::IT_CATEGORY; + can_be_modified = root_folder->canCut(); } else if ("rename" == command_name) { diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index c3c62920d3..c11597f532 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -375,7 +375,7 @@ void LLPanelMainInventory::onClearSearch() if (mActivePanel) { mActivePanel->setFilterSubString(LLStringUtil::null); - mActivePanel->setFilterTypes(0xffffffff); + mActivePanel->setFilterTypes(0xffffffffffffffffULL); mActivePanel->setFilterLinks(LLInventoryFilter::FILTERLINK_INCLUDE_LINKS); } @@ -726,7 +726,7 @@ void LLFloaterInventoryFinder::updateElementsFromFilter() void LLFloaterInventoryFinder::draw() { LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW); - U32 filter = 0xffffffff; + U64 filter = 0xffffffffffffffffULL; BOOL filtered_by_all_types = TRUE; if (!getChild("check_animation")->getValue()) diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp index 98ea680504..1ca24f3031 100644 --- a/indra/newview/llpanelobjectinventory.cpp +++ b/indra/newview/llpanelobjectinventory.cpp @@ -124,7 +124,7 @@ public: virtual void move(LLFolderViewEventListener* parent_listener); virtual BOOL isItemCopyable() const; virtual BOOL copyToClipboard() const; - virtual void cutToClipboard(); + virtual BOOL cutToClipboard() const; virtual BOOL isClipboardPasteable() const; virtual void pasteFromClipboard(); virtual void pasteLinkFromClipboard(); @@ -524,8 +524,9 @@ BOOL LLTaskInvFVBridge::copyToClipboard() const return FALSE; } -void LLTaskInvFVBridge::cutToClipboard() +BOOL LLTaskInvFVBridge::cutToClipboard() const { + return FALSE; } BOOL LLTaskInvFVBridge::isClipboardPasteable() const @@ -1568,7 +1569,7 @@ void LLPanelObjectInventory::reset() scroll_p.rect(scroller_rect); scroll_p.tab_stop(true); scroll_p.follows.flags(FOLLOWS_ALL); - mScroller = LLUICtrlFactory::create(scroll_p); + mScroller = LLUICtrlFactory::create(scroll_p); addChild(mScroller); mScroller->addChild(mFolders); diff --git a/indra/newview/llpanelteleporthistory.cpp b/indra/newview/llpanelteleporthistory.cpp index 1f1cccad85..c63d89fc98 100644 --- a/indra/newview/llpanelteleporthistory.cpp +++ b/indra/newview/llpanelteleporthistory.cpp @@ -358,7 +358,7 @@ void LLTeleportHistoryPanel::ContextMenu::onInfo() //static void LLTeleportHistoryPanel::ContextMenu::gotSLURLCallback(const std::string& slurl) { - gClipboard.copyFromString(utf8str_to_wstring(slurl)); + LLClipboard::instance().copyToClipboard(utf8str_to_wstring(slurl),0,slurl.size()); } void LLTeleportHistoryPanel::ContextMenu::onCopyToClipboard() diff --git a/indra/newview/llpaneltopinfobar.cpp b/indra/newview/llpaneltopinfobar.cpp index eb4c7572d4..280cc11179 100644 --- a/indra/newview/llpaneltopinfobar.cpp +++ b/indra/newview/llpaneltopinfobar.cpp @@ -467,7 +467,7 @@ void LLPanelTopInfoBar::onContextMenuItemClicked(const LLSD::String& item) LLAgentUI::buildSLURL(slurl, false); LLUIString location_str(slurl.getSLURLString()); - gClipboard.copyFromString(location_str); + LLClipboard::instance().copyToClipboard(location_str,0,location_str.length()); } } diff --git a/indra/newview/llpanelwearing.cpp b/indra/newview/llpanelwearing.cpp index e2801c09bd..3b9934d4be 100644 --- a/indra/newview/llpanelwearing.cpp +++ b/indra/newview/llpanelwearing.cpp @@ -302,6 +302,6 @@ void LLPanelWearing::copyToClipboard() } } - gClipboard.copyFromString(utf8str_to_wstring(text)); + LLClipboard::instance().copyToClipboard(utf8str_to_wstring(text),0,text.size()); } // EOF diff --git a/indra/newview/llpreviewnotecard.cpp b/indra/newview/llpreviewnotecard.cpp index 4974dde282..3a9360fd23 100644 --- a/indra/newview/llpreviewnotecard.cpp +++ b/indra/newview/llpreviewnotecard.cpp @@ -29,7 +29,6 @@ #include "llpreviewnotecard.h" #include "llinventory.h" -#include "llinventoryfunctions.h" // for change_item_parent() #include "llagent.h" #include "llassetuploadresponders.h" @@ -494,7 +493,7 @@ void LLPreviewNotecard::deleteNotecard() if (item != NULL) { const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - change_item_parent(&gInventory, item, trash_id, FALSE); + gInventory.changeItemParent(item, trash_id, FALSE); } closeFloater(); diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp index c8b67cc9ec..4f9ab318a5 100644 --- a/indra/newview/llsidepanelinventory.cpp +++ b/indra/newview/llsidepanelinventory.cpp @@ -78,7 +78,6 @@ static const char * const MARKETPLACE_INBOX_PANEL = "marketplace_inbox"; // // Helpers // - class LLInboxAddedObserver : public LLInventoryCategoryAddedObserver { public: @@ -130,6 +129,11 @@ LLSidepanelInventory::LLSidepanelInventory() LLSidepanelInventory::~LLSidepanelInventory() { + LLLayoutPanel* inbox_layout_panel = getChild(INBOX_LAYOUT_PANEL_NAME); + + // Save the InventoryMainPanelHeight in settings per account + gSavedPerAccountSettings.setS32("InventoryInboxHeight", inbox_layout_panel->getTargetDim()); + if (mCategoriesObserver && gInventory.containsObserver(mCategoriesObserver)) { gInventory.removeObserver(mCategoriesObserver); @@ -226,7 +230,12 @@ BOOL LLSidepanelInventory::postBuild() bool is_inbox_collapsed = !inbox_button->getToggleState(); // Restore the collapsed inbox panel state - inv_stack->collapsePanel(getChild(INBOX_LAYOUT_PANEL_NAME), is_inbox_collapsed); + LLLayoutPanel* inbox_panel = getChild(INBOX_LAYOUT_PANEL_NAME); + inv_stack->collapsePanel(inbox_panel, is_inbox_collapsed); + if (!is_inbox_collapsed) + { + inbox_panel->setTargetDim(gSavedPerAccountSettings.getS32("InventoryInboxHeight")); + } // Set the inbox visible based on debug settings (final setting comes from http request below) enableInbox(gSavedSettings.getBOOL("InventoryDisplayInbox")); @@ -370,10 +379,19 @@ void LLSidepanelInventory::onToggleInboxBtn() // Expand/collapse the indicated panel inv_stack->collapsePanel(inboxPanel, !inbox_expanded); - if (inbox_expanded && inboxPanel->isInVisibleChain()) + if (inbox_expanded) { - gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected()); + inboxPanel->setTargetDim(gSavedPerAccountSettings.getS32("InventoryInboxHeight")); + if (inboxPanel->isInVisibleChain()) + { + gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected()); + } } + else + { + gSavedPerAccountSettings.setS32("InventoryInboxHeight", inboxPanel->getTargetDim()); + } + } void LLSidepanelInventory::onOpen(const LLSD& key) diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 19a944e88e..ed9faa0706 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -67,6 +67,9 @@ #include "lluictrlfactory.h" #include "lltrans.h" +#include "llradiogroup.h" +#include "llfloaterreg.h" +#include "lllocalbitmaps.h" static const S32 HPAD = 4; static const S32 VPAD = 4; @@ -78,6 +81,8 @@ static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f; static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f; static const F32 CONTEXT_FADE_TIME = 0.08f; +static const S32 LOCAL_TRACKING_ID_COLUMN = 1; + //static const char CURRENT_IMAGE_NAME[] = "Current Texture"; //static const char WHITE_IMAGE_NAME[] = "Blank Texture"; //static const char NO_IMAGE_NAME[] = "None"; @@ -142,6 +147,12 @@ public: static void onApplyImmediateCheck(LLUICtrl* ctrl, void* userdata); void onTextureSelect( const LLTextureEntry& te ); + static void onModeSelect(LLUICtrl* ctrl, void *userdata); + static void onBtnAdd(void* userdata); + static void onBtnRemove(void* userdata); + static void onBtnUpload(void* userdata); + static void onLocalScrollCommit(LLUICtrl* ctrl, void* userdata); + protected: LLPointer mTexturep; LLTextureCtrl* mOwner; @@ -169,8 +180,10 @@ protected: BOOL mNoCopyTextureSelected; F32 mContextConeOpacity; LLSaveFolderState mSavedFolderState; - BOOL mSelectedItemPinned; + + LLRadioGroup* mModeSelector; + LLScrollListCtrl* mLocalScrollCtrl; }; LLFloaterTexturePicker::LLFloaterTexturePicker( @@ -437,6 +450,17 @@ BOOL LLFloaterTexturePicker::postBuild() mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO); } + mModeSelector = getChild("mode_selection"); + mModeSelector->setCommitCallback(onModeSelect, this); + mModeSelector->setSelectedIndex(0, 0); + + childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this); + childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this); + childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this); + + mLocalScrollCtrl = getChild("l_name_list"); + mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this); + LLLocalBitmapMgr::feedScrollList(mLocalScrollCtrl); mNoCopyTextureSelected = FALSE; @@ -464,7 +488,6 @@ BOOL LLFloaterTexturePicker::postBuild() // virtual void LLFloaterTexturePicker::draw() { - S32 floater_header_size = getHeaderHeight(); if (mOwner) { // draw cone of context pointing back to texture swatch @@ -554,10 +577,7 @@ void LLFloaterTexturePicker::draw() } // Border - LLRect border( BORDER_PAD, - getRect().getHeight() - floater_header_size - BORDER_PAD, - ((getMinWidth() / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD, - BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - getMinHeight())); + LLRect border = getChildView("preview_widget")->getRect(); gl_rect_2d( border, LLColor4::black, FALSE ); @@ -748,7 +768,15 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata) LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; if (self->mOwner) { - self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT); + LLUUID local_id = LLUUID::null; + + if (self->mLocalScrollCtrl->getVisible() && !self->mLocalScrollCtrl->getAllSelected().empty()) + { + LLUUID temp_id = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID(); + local_id = LLLocalBitmapMgr::getWorldID(temp_id); + } + + self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT, local_id); } self->closeFloater(); } @@ -791,6 +819,112 @@ void LLFloaterTexturePicker::onSelectionChange(const std::dequemModeSelector->getSelectedIndex() == 0); + + self->getChild("Default")->setVisible(mode); + self->getChild("Blank")->setVisible(mode); + self->getChild("None")->setVisible(mode); + self->getChild("Pipette")->setVisible(mode); + self->getChild("inventory search editor")->setVisible(mode); + self->getChild("inventory panel")->setVisible(mode); + + /*self->getChild("show_folders_check")->setVisible(mode); + no idea under which conditions the above is even shown, needs testing. */ + + self->getChild("l_add_btn")->setVisible(!mode); + self->getChild("l_rem_btn")->setVisible(!mode); + self->getChild("l_upl_btn")->setVisible(!mode); + self->getChild("l_name_list")->setVisible(!mode); +} + +// static +void LLFloaterTexturePicker::onBtnAdd(void* userdata) +{ + if (LLLocalBitmapMgr::addUnit() == true) + { + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + LLLocalBitmapMgr::feedScrollList(self->mLocalScrollCtrl); + } +} + +// static +void LLFloaterTexturePicker::onBtnRemove(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + std::vector selected_items = self->mLocalScrollCtrl->getAllSelected(); + + if (!selected_items.empty()) + { + for(std::vector::iterator iter = selected_items.begin(); + iter != selected_items.end(); iter++) + { + LLScrollListItem* list_item = *iter; + if (list_item) + { + LLUUID tracking_id = list_item->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID(); + LLLocalBitmapMgr::delUnit(tracking_id); + } + } + + self->getChild("l_rem_btn")->setEnabled(false); + self->getChild("l_upl_btn")->setEnabled(false); + LLLocalBitmapMgr::feedScrollList(self->mLocalScrollCtrl); + } + +} + +// static +void LLFloaterTexturePicker::onBtnUpload(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + std::vector selected_items = self->mLocalScrollCtrl->getAllSelected(); + + if (selected_items.empty()) + { + return; + } + + /* currently only allows uploading one by one, picks the first item from the selection list. (not the vector!) + in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. */ + + LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN); + std::string filename = LLLocalBitmapMgr::getFilename(tracking_id); + + if (!filename.empty()) + { + LLFloaterReg::showInstance("upload_image", LLSD(filename)); + } + +} + +//static +void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + std::vector selected_items = self->mLocalScrollCtrl->getAllSelected(); + bool has_selection = !selected_items.empty(); + + self->getChild("l_rem_btn")->setEnabled(has_selection); + self->getChild("l_upl_btn")->setEnabled(has_selection && (selected_items.size() < 2)); + /* since multiple-localbitmap upload is not implemented, upl button gets disabled if more than one is selected. */ + + if (has_selection) + { + LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN); + LLUUID inworld_id = LLLocalBitmapMgr::getWorldID(tracking_id); + self->mOwner->setImageAssetID(inworld_id); + + if (self->childGetValue("apply_immediate_check").asBoolean()) + { + self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CHANGE, inworld_id); + } + } +} + // static void LLFloaterTexturePicker::onShowFolders(LLUICtrl* ctrl, void *user_data) { @@ -1133,7 +1267,7 @@ void LLTextureCtrl::onFloaterClose() mFloaterHandle.markDead(); } -void LLTextureCtrl::onFloaterCommit(ETexturePickOp op) +void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id) { LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); @@ -1146,14 +1280,24 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op) // (i.e. op == TEXTURE_SELECT) or texture changes via DnD. else if (mCommitOnSelection || op == TEXTURE_SELECT) mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - - if( floaterp->isDirty() ) + + if(floaterp->isDirty() || id.notNull()) // mModelView->setDirty does not work. { setTentative( FALSE ); - mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE); - lldebugs << "mImageItemID: " << mImageItemID << llendl; - mImageAssetID = floaterp->getAssetID(); - lldebugs << "mImageAssetID: " << mImageAssetID << llendl; + + if (id.notNull()) + { + mImageItemID = id; + mImageAssetID = id; + } + else + { + mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE); + lldebugs << "mImageItemID: " << mImageItemID << llendl; + mImageAssetID = floaterp->getAssetID(); + lldebugs << "mImageAssetID: " << mImageAssetID << llendl; + } + if (op == TEXTURE_SELECT && mOnSelectCallback) { mOnSelectCallback( this, LLSD() ); diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h index b1312d641f..3abe84dcc3 100644 --- a/indra/newview/lltexturectrl.h +++ b/indra/newview/lltexturectrl.h @@ -157,7 +157,7 @@ public: void closeDependentFloater(); void onFloaterClose(); - void onFloaterCommit(ETexturePickOp op); + void onFloaterCommit(ETexturePickOp op, LLUUID id = LLUUID::null); // This call is returned when a drag is detected. Your callback // should return TRUE if the drag is acceptable. diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp index de305bf3d9..a8060649ba 100644 --- a/indra/newview/lltoastnotifypanel.cpp +++ b/indra/newview/lltoastnotifypanel.cpp @@ -243,8 +243,8 @@ LLButton* LLToastNotifyPanel::createButton(const LLSD& form_element, BOOL is_opt mBtnCallbackData.push_back(userdata); LLButton::Params p; - bool is_ignore_btn = form_element["index"].asInteger() == -1; - const LLFontGL* font = is_ignore_btn ? sFontSmall: sFont; // for ignore button in script dialog + bool make_small_btn = form_element["index"].asInteger() == -1 || form_element["index"].asInteger() == -2; + const LLFontGL* font = make_small_btn ? sFontSmall: sFont; // for block and ignore buttons in script dialog p.name(form_element["name"].asString()); p.label(form_element["text"].asString()); p.font(font); @@ -264,7 +264,7 @@ LLButton* LLToastNotifyPanel::createButton(const LLSD& form_element, BOOL is_opt p.rect.width = 1; p.auto_resize = true; } - else if (mIsScriptDialog && is_ignore_btn) + else if (mIsScriptDialog && make_small_btn) { // this is ignore button, make it smaller p.rect.height = BTN_HEIGHT_SMALL; diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index eccb2cf2f1..81ad96f39e 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -75,6 +75,7 @@ LLToolBarView::LLToolBarView(const LLToolBarView::Params& p) mDragStarted(false), mShowToolbars(true), mDragToolbarButton(NULL), + mDragItem(NULL), mToolbarsLoaded(false) { for (S32 i = 0; i < TOOLBAR_COUNT; i++) @@ -579,7 +580,6 @@ BOOL LLToolBarView::handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetTyp uuid_vec_t cargo_ids; types.push_back(DAD_WIDGET); cargo_ids.push_back(uuid); - gClipboard.setSourceObject(uuid,LLAssetType::AT_WIDGET); LLToolDragAndDrop::ESource src = LLToolDragAndDrop::SOURCE_VIEWER; LLUUID srcID; LLToolDragAndDrop::getInstance()->beginMultiDrag(types, cargo_ids, src, srcID); @@ -662,6 +662,18 @@ void LLToolBarView::resetDragTool(LLToolBarButton* toolbarButton) gToolBarView->mDragToolbarButton = toolbarButton; } +// Provide a handle on a free standing inventory item containing references to the tool. +// This might be used by Drag and Drop to move around references to tool items. +LLInventoryObject* LLToolBarView::getDragItem() +{ + if (mDragToolbarButton) + { + LLUUID item_uuid = mDragToolbarButton->getCommandId().uuid(); + mDragItem = new LLInventoryObject (item_uuid, LLUUID::null, LLAssetType::AT_WIDGET, ""); + } + return mDragItem; +} + void LLToolBarView::setToolBarsVisible(bool visible) { mShowToolbars = visible; diff --git a/indra/newview/lltoolbarview.h b/indra/newview/lltoolbarview.h index be66bcae36..9c4194ebed 100644 --- a/indra/newview/lltoolbarview.h +++ b/indra/newview/lltoolbarview.h @@ -31,6 +31,7 @@ #include "lluictrl.h" #include "lltoolbar.h" #include "llcommandmanager.h" +#include "llinventory.h" class LLUICtrlFactory; @@ -106,6 +107,7 @@ public: static BOOL handleDragTool(S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type); static BOOL handleDropTool(void* cargo_data, S32 x, S32 y, LLToolBar* toolbar); static void resetDragTool(LLToolBarButton* toolbarButton); + LLInventoryObject* getDragItem(); bool isModified() const; @@ -129,6 +131,7 @@ private: bool mDragStarted; LLToolBarButton* mDragToolbarButton; + LLInventoryObject* mDragItem; bool mShowToolbars; }; diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index c7ab934f9e..4f4eef0f3d 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -48,6 +48,7 @@ #include "llpreviewnotecard.h" #include "llrootview.h" #include "llselectmgr.h" +#include "lltoolbarview.h" #include "lltoolmgr.h" #include "lltooltip.h" #include "lltrans.h" @@ -2528,7 +2529,7 @@ LLInventoryObject* LLToolDragAndDrop::locateInventory( } else if(mSource == SOURCE_VIEWER) { - item = (LLViewerInventoryItem*)gClipboard.getSourceObject(); + item = (LLViewerInventoryItem*)gToolBarView->getDragItem(); } if(item) return item; if(cat) return cat; diff --git a/indra/newview/llurllineeditorctrl.cpp b/indra/newview/llurllineeditorctrl.cpp index 56b5bbf942..cad5769042 100644 --- a/indra/newview/llurllineeditorctrl.cpp +++ b/indra/newview/llurllineeditorctrl.cpp @@ -89,5 +89,5 @@ void LLURLLineEditor::copyEscapedURLToClipboard() else // human-readable location text_to_copy = utf8str_to_wstring(unescaped_text); - gClipboard.copyFromString( text_to_copy ); + LLClipboard::instance().copyToClipboard(text_to_copy, 0, text_to_copy.size()); } diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index d7168a401c..bb4e77fa9d 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -185,6 +185,16 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue) return true; } +static bool handleLUTBufferChanged(const LLSD& newvalue) +{ + if (gPipeline.isInit()) + { + gPipeline.releaseLUTBuffers(); + gPipeline.createLUTBuffers(); + } + return true; +} + static bool handleAnisotropicChanged(const LLSD& newvalue) { LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean(); @@ -592,9 +602,9 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2)); gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 6ed2d78edf..361a56e458 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -25,6 +25,11 @@ */ #include "llviewerprecompiledheaders.h" + +#ifdef INCLUDE_VLD +#include "vld.h" +#endif + #include "llviewermenu.h" // linden library includes @@ -215,7 +220,7 @@ void near_sit_down_point(BOOL success, void *); void velocity_interpolate( void* ); - +void handle_visual_leak_detector_toggle(void*); void handle_rebake_textures(void*); BOOL check_admin_override(void*); void handle_admin_override_toggle(void*); @@ -2019,6 +2024,15 @@ class LLAdvancedToggleViewAdminOptions : public view_listener_t } }; +class LLAdvancedToggleVisualLeakDetector : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + handle_visual_leak_detector_toggle(NULL); + return true; + } +}; + class LLAdvancedCheckViewAdminOptions : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -3445,6 +3459,35 @@ void handle_admin_override_toggle(void*) show_debug_menus(); } +void handle_visual_leak_detector_toggle(void*) +{ + static bool vld_enabled = false; + + if ( vld_enabled ) + { +#ifdef INCLUDE_VLD + // only works for debug builds (hard coded into vld.h) +#ifdef _DEBUG + // start with Visual Leak Detector turned off + VLDDisable(); +#endif // _DEBUG +#endif // INCLUDE_VLD + vld_enabled = false; + } + else + { +#ifdef INCLUDE_VLD + // only works for debug builds (hard coded into vld.h) + #ifdef _DEBUG + // start with Visual Leak Detector turned off + VLDEnable(); + #endif // _DEBUG +#endif // INCLUDE_VLD + + vld_enabled = true; + }; +} + void handle_god_mode(void*) { gAgent.requestEnterGodMode(); @@ -6586,31 +6629,37 @@ class LLToolsSelectedScriptAction : public view_listener_t std::string action = userdata.asString(); bool mono = false; std::string msg, name; + std::string title; if (action == "compile mono") { name = "compile_queue"; mono = true; msg = "Recompile"; + title = LLTrans::getString("CompileQueueTitle"); } if (action == "compile lsl") { name = "compile_queue"; msg = "Recompile"; + title = LLTrans::getString("CompileQueueTitle"); } else if (action == "reset") { name = "reset_queue"; msg = "Reset"; + title = LLTrans::getString("ResetQueueTitle"); } else if (action == "start") { name = "start_queue"; msg = "SetRunning"; + title = LLTrans::getString("RunQueueTitle"); } else if (action == "stop") { name = "stop_queue"; msg = "SetRunningNot"; + title = LLTrans::getString("NotRunQueueTitle"); } LLUUID id; id.generate(); @@ -6619,6 +6668,7 @@ class LLToolsSelectedScriptAction : public view_listener_t { queue->setMono(mono); queue_actions(queue, msg); + queue->setTitle(title); } else { @@ -8323,6 +8373,8 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions"); view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions"); view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions"); + view_listener_t::addMenu(new LLAdvancedToggleVisualLeakDetector(), "Advanced.ToggleVisualLeakDetector"); + view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus"); view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus"); diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index dc55247df2..dc2ea4bd1f 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -975,11 +975,12 @@ void upload_done_callback( args["REASON"] = std::string(LLAssetStorage::getErrorString(result)); LLNotificationsUtil::add("CannotUploadReason", args); } + + delete data; + data = NULL; } LLUploadDialog::modalUploadFinished(); - delete data; - data = NULL; // *NOTE: This is a pretty big hack. What this does is check the // file picker if there are any more pending uploads. If so, diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 2917fee62e..854e2bea52 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -156,7 +156,8 @@ const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] = "AddAndRemoveJoints", "ChangePermissions", "TrackYourCamera", - "ControlYourCamera" + "ControlYourCamera", + "TeleportYourAgent" }; const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = @@ -171,7 +172,8 @@ const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = FALSE, // AddAndRemoveJoints FALSE, // ChangePermissions FALSE, // TrackYourCamera, - FALSE // ControlYourCamera + FALSE, // ControlYourCamera + FALSE // TeleportYourAgent }; bool friendship_offer_callback(const LLSD& notification, const LLSD& response) @@ -1065,7 +1067,9 @@ public: // If we now try to remove the inventory item, it will cause a nested // notifyObservers() call, which won't work. // So defer moving the item to trash until viewer gets idle (in a moment). - LLAppViewer::instance()->addOnIdleCallback(boost::bind(&LLInventoryModel::removeItem, &gInventory, mObjectID)); + // Use removeObject() rather than removeItem() because at this level, + // the object could be either an item or a folder. + LLAppViewer::instance()->addOnIdleCallback(boost::bind(&LLInventoryModel::removeObject, &gInventory, mObjectID)); gInventory.removeObserver(this); delete this; } @@ -6845,12 +6849,14 @@ void process_covenant_reply(LLMessageSystem* msg, void**) LLPanelEstateCovenant::updateEstateName(estate_name); LLPanelLandCovenant::updateEstateName(estate_name); + LLPanelEstateInfo::updateEstateName(estate_name); LLFloaterBuyLand::updateEstateName(estate_name); std::string owner_name = LLSLURL("agent", estate_owner_id, "inspect").getSLURLString(); LLPanelEstateCovenant::updateEstateOwnerName(owner_name); LLPanelLandCovenant::updateEstateOwnerName(owner_name); + LLPanelEstateInfo::updateEstateOwnerName(owner_name); LLFloaterBuyLand::updateEstateOwnerName(owner_name); LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel("places", "panel_place_profile"); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index e590f29a9a..cd300accb7 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -877,6 +877,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, LLMemType mt(LLMemType::MTYPE_OBJECT); U32 retval = 0x0; + // If region is removed from the list it is also deleted. + if (!LLWorld::instance().isRegionListed(mRegionp)) + { + llwarns << "Updating object in an invalid region" << llendl; + return retval; + } + // Coordinates of objects on simulators are region-local. U64 region_handle; mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle); @@ -3478,7 +3485,8 @@ LLNameValue *LLViewerObject::getNVPair(const std::string& name) const void LLViewerObject::updatePositionCaches() const { - if(mRegionp) + // If region is removed from the list it is also deleted. + if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) { if (!isRoot()) { @@ -3495,7 +3503,8 @@ void LLViewerObject::updatePositionCaches() const const LLVector3d LLViewerObject::getPositionGlobal() const { - if(mRegionp) + // If region is removed from the list it is also deleted. + if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) { LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion()); @@ -3514,7 +3523,8 @@ const LLVector3d LLViewerObject::getPositionGlobal() const const LLVector3 &LLViewerObject::getPositionAgent() const { - if (mRegionp) + // If region is removed from the list it is also deleted. + if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) { if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent())) { diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 6db2138688..10c61c01d5 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -363,6 +363,12 @@ void LLViewerShaderMgr::setShaders() //NEVER use more than 16 texture channels (work around for prevalent driver bug) LLGLSLShader::sIndexedTextureChannels = llmin(LLGLSLShader::sIndexedTextureChannels, 16); + if (gGLManager.mGLSLVersionMajor < 1 || + (gGLManager.mGLSLVersionMajor == 1 && gGLManager.mGLSLVersionMinor <= 20)) + { //NEVER use indexed texture rendering when GLSL version is 1.20 or earlier + LLGLSLShader::sIndexedTextureChannels = 1; + } + reentrance = true; if (LLRender::sGLCoreProfile) @@ -407,6 +413,8 @@ void LLViewerShaderMgr::setShaders() // Shaders LL_INFOS("ShaderLoading") << "\n~~~~~~~~~~~~~~~~~~\n Loading Shaders:\n~~~~~~~~~~~~~~~~~~" << LL_ENDL; + LL_INFOS("ShaderLoading") << llformat("Using GLSL %d.%d", gGLManager.mGLSLVersionMajor, gGLManager.mGLSLVersionMinor) << llendl; + for (S32 i = 0; i < SHADER_COUNT; i++) { mVertexShaderLevel[i] = 0; @@ -416,6 +424,7 @@ void LLViewerShaderMgr::setShaders() LLGLSLShader::sNoFixedFunction = false; LLVertexBuffer::unbind(); if (LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable") + && (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 10) && gSavedSettings.getBOOL("VertexShaderEnable")) { //using shaders, disable fixed function @@ -741,7 +750,10 @@ BOOL LLViewerShaderMgr::loadBasicShaders() shaders.push_back( make_pair( "windlight/atmosphericsV.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); shaders.push_back( make_pair( "avatar/avatarSkinV.glsl", 1 ) ); shaders.push_back( make_pair( "avatar/objectSkinV.glsl", 1 ) ); - shaders.push_back( make_pair( "objects/indexedTextureV.glsl", 1 ) ); + if (gGLManager.mGLSLVersionMajor >= 2 || gGLManager.mGLSLVersionMinor >= 30) + { + shaders.push_back( make_pair( "objects/indexedTextureV.glsl", 1 ) ); + } shaders.push_back( make_pair( "objects/nonindexedTextureV.glsl", 1 ) ); // We no longer have to bind the shaders to global glhandles, they are automatically added to a map now. @@ -758,11 +770,11 @@ BOOL LLViewerShaderMgr::loadBasicShaders() // (in order of shader function call depth for reference purposes, deepest level first) shaders.clear(); - S32 ch = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); + S32 ch = 1; - if (gGLManager.mGLVersion < 3.1f) - { //force to 1 texture index channel for old drivers - ch = 1; + if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30) + { //use indexed texture rendering for GLSL >= 1.30 + ch = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); } std::vector index_channels; @@ -1206,6 +1218,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { std::string fragment; + std::string vertex = "deferred/sunLightV.glsl"; if (gSavedSettings.getBOOL("RenderDeferredSSAO")) { @@ -1214,11 +1227,15 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() else { fragment = "deferred/sunLightF.glsl"; + if (mVertexShaderLevel[SHADER_DEFERRED] == 1) + { //no shadows, no SSAO, no frag coord + vertex = "deferred/sunLightNoFragCoordV.glsl"; + } } gDeferredSunProgram.mName = "Deferred Sun Shader"; gDeferredSunProgram.mShaderFiles.clear(); - gDeferredSunProgram.mShaderFiles.push_back(make_pair("deferred/sunLightV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredSunProgram.mShaderFiles.push_back(make_pair(vertex, GL_VERTEX_SHADER_ARB)); gDeferredSunProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredSunProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredSunProgram.createShader(NULL, NULL); @@ -1416,7 +1433,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.mFeatures.isAlphaLighting = true; gDeferredAvatarAlphaProgram.mFeatures.disableTextureIndex = true; gDeferredAvatarAlphaProgram.mShaderFiles.clear(); - gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaNoColorV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedNoColorF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; @@ -1440,7 +1457,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() { gDeferredPostProgram.mName = "Deferred Post Shader"; gDeferredPostProgram.mShaderFiles.clear(); - gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredPostProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredPostProgram.createShader(NULL, NULL); @@ -1450,7 +1467,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() { gDeferredCoFProgram.mName = "Deferred CoF Shader"; gDeferredCoFProgram.mShaderFiles.clear(); - gDeferredCoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredCoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredCoFProgram.mShaderFiles.push_back(make_pair("deferred/cofF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredCoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredCoFProgram.createShader(NULL, NULL); @@ -1460,7 +1477,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() { gDeferredDoFCombineProgram.mName = "Deferred DoFCombine Shader"; gDeferredDoFCombineProgram.mShaderFiles.clear(); - gDeferredDoFCombineProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredDoFCombineProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredDoFCombineProgram.mShaderFiles.push_back(make_pair("deferred/dofCombineF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredDoFCombineProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredDoFCombineProgram.createShader(NULL, NULL); @@ -1470,7 +1487,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() { gDeferredPostNoDoFProgram.mName = "Deferred Post Shader"; gDeferredPostNoDoFProgram.mShaderFiles.clear(); - gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoDoFF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredPostNoDoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredPostNoDoFProgram.createShader(NULL, NULL); diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index e0a362596d..b386c73d2a 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -65,6 +65,7 @@ class LLViewerTextureList friend class LLTextureView; friend class LLViewerTextureManager; + friend class LLLocalBitmap; public: static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 589714c25c..ecd76f5495 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -610,7 +610,7 @@ public: addText(xpos, ypos, llformat("%d/%d Mesh HTTP Requests/Retries", LLMeshRepository::sHTTPRequestCount, LLMeshRepository::sHTTPRetryCount)); ypos += y_inc; - + addText(xpos, ypos, llformat("%d/%d Mesh LOD Pending/Processing", LLMeshRepository::sLODPending, LLMeshRepository::sLODProcessing)); ypos += y_inc; @@ -1969,12 +1969,12 @@ void LLViewerWindow::shutdownViews() gMorphView->setVisible(FALSE); } llinfos << "Global views cleaned." << llendl ; - + // DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open // will crump with LL_ERRS. LLModalDialog::shutdownModals(); llinfos << "LLModalDialog shut down." << llendl; - + // destroy the nav bar, not currently part of gViewerWindow // *TODO: Make LLNavigationBar part of gViewerWindow if (LLNavigationBar::instanceExists()) @@ -1982,17 +1982,17 @@ void LLViewerWindow::shutdownViews() delete LLNavigationBar::getInstance(); } llinfos << "LLNavigationBar destroyed." << llendl ; - + // destroy menus after instantiating navbar above, as it needs // access to gMenuHolder cleanup_menus(); llinfos << "menus destroyed." << llendl ; - + // Delete all child views. delete mRootView; mRootView = NULL; llinfos << "RootView deleted." << llendl ; - + // Automatically deleted as children of mRootView. Fix the globals. gStatusBar = NULL; gIMMgr = NULL; @@ -2161,13 +2161,19 @@ void LLViewerWindow::reshape(S32 width, S32 height) // tell the OS specific window code about min window size mWindow->setMinSize(min_window_width, min_window_height); + LLCoordScreen window_rect; + if (mWindow->getSize(&window_rect)) + { // Only save size if not maximized - gSavedSettings.setU32("WindowWidth", mWindowRectRaw.getWidth()); - gSavedSettings.setU32("WindowHeight", mWindowRectRaw.getHeight()); + gSavedSettings.setU32("WindowWidth", window_rect.mX); + gSavedSettings.setU32("WindowHeight", window_rect.mY); + } } LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width); LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_HEIGHT, (F64)height); + + LLLayoutStack::updateClass(); } } @@ -4100,7 +4106,7 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) gViewerWindow->getWindow()->getSize(&size); if ( size != new_size ) { - gViewerWindow->getWindow()->setSize(new_size.convert()); + gViewerWindow->getWindow()->setSize(new_size); } } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index bc7f5a9744..a7a4281860 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -149,10 +149,6 @@ const F32 PELVIS_LAG_WALKING = 0.4f; // ...while walking const F32 PELVIS_LAG_MOUSELOOK = 0.15f; const F32 MOUSELOOK_PELVIS_FOLLOW_FACTOR = 0.5f; const F32 PELVIS_LAG_WHEN_FOLLOW_CAM_IS_ON = 0.0001f; // not zero! - something gets divided by this! - -const F32 PELVIS_ROT_THRESHOLD_SLOW = 60.0f; // amount of deviation allowed between -const F32 PELVIS_ROT_THRESHOLD_FAST = 2.0f; // the pelvis and the view direction - // when moving fast & slow const F32 TORSO_NOISE_AMOUNT = 1.0f; // Amount of deviation from up-axis, in degrees const F32 TORSO_NOISE_SPEED = 0.2f; // Time scale factor on torso noise. @@ -3365,7 +3361,7 @@ void LLVOAvatar::slamPosition() mRoot.updateWorldMatrixChildren(); } -bool LLVOAvatar::isVisuallyMuted() +bool LLVOAvatar::isVisuallyMuted() const { static LLCachedControl max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); static LLCachedControl max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); @@ -3434,7 +3430,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // the rest should only be done occasionally for far away avatars //-------------------------------------------------------------------- - if (visible && !isSelf() && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) + if (visible && (!isSelf() || isVisuallyMuted()) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) { const LLVector4a* ext = mDrawable->getSpatialExtents(); LLVector4a size; @@ -3474,6 +3470,11 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE; } + else + { + mUpdatePeriod = 1; + } + // don't early out for your own avatar, as we rely on your animations playing reliably // for example, the "turn around" animation when entering customize avatar needs to trigger @@ -3652,7 +3653,11 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); - F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, PELVIS_ROT_THRESHOLD_SLOW, PELVIS_ROT_THRESHOLD_FAST); + + static LLCachedControl s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow"); + static LLCachedControl s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast"); + + F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast); if (self_in_mouselook) { @@ -5029,7 +5034,7 @@ void LLVOAvatar::addDebugText(const std::string& text) //----------------------------------------------------------------------------- // getID() //----------------------------------------------------------------------------- -const LLUUID& LLVOAvatar::getID() +const LLUUID& LLVOAvatar::getID() const { return mID; } @@ -7532,12 +7537,16 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) void LLVOAvatar::dumpArchetypeXML( void* ) { LLAPRFile outfile; - outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,"new archetype.xml"), LL_APR_WB ); - apr_file_t* file = outfile.getFileHandle() ; + outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml"), LL_APR_WB ); + apr_file_t* file = outfile.getFileHandle(); if (!file) { return; } + else + { + llinfos << "xmlfile write handle obtained : " << gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml") << llendl; + } apr_file_printf( file, "\n" ); apr_file_printf( file, "\n" ); @@ -7577,6 +7586,11 @@ void LLVOAvatar::dumpArchetypeXML( void* ) } apr_file_printf( file, "\t\n" ); apr_file_printf( file, "\n\n" ); + //explictly close the file if it is still open which it should be + if (file) + { + outfile.close(); + } } @@ -8296,7 +8310,7 @@ void LLVOAvatar::updateImpostors() BOOL LLVOAvatar::isImpostor() const { - return (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD) ? TRUE : FALSE; + return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index dd0317f555..6a4e09593c 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -185,7 +185,7 @@ public: void resetSpecificJointPosition( const std::string& name ); virtual const char* getAnimationPrefix() { return "avatar"; } - virtual const LLUUID& getID(); + virtual const LLUUID& getID() const; virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset); virtual LLJoint* findCollisionVolume(U32 volume_id); virtual S32 getCollisionVolumeID(std::string &name); @@ -382,7 +382,7 @@ private: public: U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0); - bool isVisuallyMuted(); + bool isVisuallyMuted() const; U32 renderRigid(); U32 renderSkinned(EAvatarRenderPass pass); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 438d578ac5..e7c35d8220 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4714,11 +4714,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: buffer_index = -1; } - S32 texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity + S32 texture_index_channels = 1; - if (gGLManager.mGLVersion < 3.1f) + if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30) { - texture_index_channels = 1; + texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity; } if (LLPipeline::sRenderDeferred && distance_sort) diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index 315616e8a5..cd78157944 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -160,7 +160,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable) static const unsigned int vertices_per_quad = 4; static const unsigned int indices_per_quad = 6; - const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") && !LLGLSLShader::sNoFixedFunction ? 16 : 1; + const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") && LLGLSLShader::sNoFixedFunction ? 16 : 1; const S32 num_quads = size * size; face->setSize(vertices_per_quad * num_quads, @@ -197,6 +197,13 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable) F32 size_inv = 1.f / size; + F32 z_fudge = 0.f; + + if (getIsEdgePatch()) + { //bump edge patches down 10 cm to prevent aliasing along edges + z_fudge = -0.1f; + } + for (y = 0; y < size; y++) { for (x = 0; x < size; x++) @@ -205,6 +212,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable) position_agent = getPositionAgent() - getScale() * 0.5f; position_agent.mV[VX] += (x + 0.5f) * step_x; position_agent.mV[VY] += (y + 0.5f) * step_y; + position_agent.mV[VZ] += z_fudge; *verticesp++ = position_agent - right + up; *verticesp++ = position_agent - right - up; diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp index 0f7f63061b..402504933c 100644 --- a/indra/newview/llwearable.cpp +++ b/indra/newview/llwearable.cpp @@ -810,6 +810,20 @@ const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const return NULL; } +std::vector LLWearable::getLocalTextureListSeq() +{ + std::vector result; + + for(te_map_t::const_iterator iter = mTEMap.begin(); + iter != mTEMap.end(); iter++) + { + LLLocalTextureObject* lto = iter->second; + result.push_back(lto); + } + + return result; +} + void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o) { if( mTEMap.find(index) != mTEMap.end() ) diff --git a/indra/newview/llwearable.h b/indra/newview/llwearable.h index fd614ade64..3d8c53a755 100644 --- a/indra/newview/llwearable.h +++ b/indra/newview/llwearable.h @@ -106,6 +106,7 @@ public: LLLocalTextureObject* getLocalTextureObject(S32 index); const LLLocalTextureObject* getLocalTextureObject(S32 index) const; + std::vector getLocalTextureListSeq(); void setLocalTextureObject(S32 index, LLLocalTextureObject <o); void addVisualParam(LLVisualParam *param); diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index fbd8b3ada3..3d971e738e 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -1188,20 +1188,23 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector* positi iter != LLCharacter::sInstances.end(); ++iter) { LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter; - LLVector3d pos_global = pVOAvatar->getPositionGlobal(); - LLUUID uuid = pVOAvatar->getID(); - if( !pVOAvatar->isDead() - && !pVOAvatar->isSelf() - && !uuid.isNull() && - dist_vec_squared(pos_global, relative_to) <= radius_squared) + + if (!pVOAvatar->isDead() && !pVOAvatar->isSelf()) { - if(positions != NULL) + LLVector3d pos_global = pVOAvatar->getPositionGlobal(); + LLUUID uuid = pVOAvatar->getID(); + + if (!uuid.isNull() + && dist_vec_squared(pos_global, relative_to) <= radius_squared) { - positions->push_back(pos_global); - } - if(avatar_ids !=NULL) - { - avatar_ids->push_back(uuid); + if(positions != NULL) + { + positions->push_back(pos_global); + } + if(avatar_ids !=NULL) + { + avatar_ids->push_back(uuid); + } } } } @@ -1232,6 +1235,11 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector* positi } } +bool LLWorld::isRegionListed(const LLViewerRegion* region) const +{ + region_list_t::const_iterator it = find(mRegionList.begin(), mRegionList.end(), region); + return it != mRegionList.end(); +} LLHTTPRegistration gHTTPRegistrationEstablishAgentCommunication( diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h index d8ab4bc508..f350009d10 100644 --- a/indra/newview/llworld.h +++ b/indra/newview/llworld.h @@ -157,6 +157,11 @@ public: std::vector* positions = NULL, const LLVector3d& relative_to = LLVector3d(), F32 radius = FLT_MAX) const; + // Returns 'true' if the region is in mRegionList, + // 'false' if the region has been removed due to region change + // or if the circuit to this simulator had been lost. + bool isRegionListed(const LLViewerRegion* region) const; + private: region_list_t mActiveRegionList; region_list_t mRegionList; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index a64655960f..ab994c71cb 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -811,6 +811,10 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) if (LLPipeline::sRenderDeferred) { + // Set this flag in case we crash while resizing window or allocating space for deferred rendering targets + gSavedSettings.setBOOL("RenderInitError", TRUE); + gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); + S32 shadow_detail = RenderShadowDetail; BOOL ssao = RenderDeferredSSAO; @@ -872,6 +876,10 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) mShadow[i].release(); } } + + // don't disable shaders on next session + gSavedSettings.setBOOL("RenderInitError", FALSE); + gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); } else { @@ -1027,11 +1035,7 @@ void LLPipeline::releaseGLBuffers() mTrueNoiseMap = 0; } - if (mLightFunc) - { - LLImageGL::deleteTextures(1, &mLightFunc); - mLightFunc = 0; - } + releaseLUTBuffers(); mWaterRef.release(); mWaterDis.release(); @@ -1047,6 +1051,15 @@ void LLPipeline::releaseGLBuffers() LLVOAvatar::resetImpostors(); } +void LLPipeline::releaseLUTBuffers() +{ + if (mLightFunc) + { + LLImageGL::deleteTextures(1, &mLightFunc); + mLightFunc = 0; + } +} + void LLPipeline::releaseScreenBuffers() { mUIScreen.release(); @@ -1076,10 +1089,11 @@ void LLPipeline::createGLBuffers() if (LLPipeline::sWaterReflections) { //water reflection texture - U32 res = (U32) gSavedSettings.getS32("RenderWaterRefResolution"); + U32 res = (U32) llmax(gSavedSettings.getS32("RenderWaterRefResolution"), 512); mWaterRef.allocate(res,res,GL_RGBA,TRUE,FALSE); - mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE); + //always use FBO for mWaterDis so it can be used for avatar texture bakes + mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE,LLTexUnit::TT_TEXTURE, true); } mHighlight.allocate(256,256,GL_RGBA, FALSE, FALSE); @@ -1141,50 +1155,69 @@ void LLPipeline::createGLBuffers() gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - if (!mLightFunc) - { - U32 lightResX = gSavedSettings.getU32("RenderSpecularResX"); - U32 lightResY = gSavedSettings.getU32("RenderSpecularResY"); - U8* lg = new U8[lightResX*lightResY]; - - for (U32 y = 0; y < lightResY; ++y) - { - for (U32 x = 0; x < lightResX; ++x) - { - //spec func - F32 sa = (F32) x/(lightResX-1); - F32 spec = (F32) y/(lightResY-1); - //lg[y*lightResX+x] = (U8) (powf(sa, 128.f*spec*spec)*255); - - //F32 sp = acosf(sa)/(1.f-spec); - - sa = powf(sa, gSavedSettings.getF32("RenderSpecularExponent")); - F32 a = acosf(sa*0.25f+0.75f); - F32 m = llmax(0.5f-spec*0.5f, 0.001f); - F32 t2 = tanf(a)/m; - t2 *= t2; - - F32 c4a = (3.f+4.f*cosf(2.f*a)+cosf(4.f*a))/8.f; - F32 bd = 1.f/(4.f*m*m*c4a)*powf(F_E, -t2); - - lg[y*lightResX+x] = (U8) (llclamp(bd, 0.f, 1.f)*255); - } - } - - LLImageGL::generateTextures(1, &mLightFunc); - gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc); - LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, lg); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR); - - delete [] lg; - } + createLUTBuffers(); } gBumpImageList.restoreGL(); } -void LLPipeline::restoreGL() +void LLPipeline::createLUTBuffers() +{ + if (sRenderDeferred) + { + if (!mLightFunc) + { + U32 lightResX = gSavedSettings.getU32("RenderSpecularResX"); + U32 lightResY = gSavedSettings.getU32("RenderSpecularResY"); + U8* ls = new U8[lightResX*lightResY]; + F32 specExp = gSavedSettings.getF32("RenderSpecularExponent"); + // Calculate the (normalized) Blinn-Phong specular lookup texture. + for (U32 y = 0; y < lightResY; ++y) + { + for (U32 x = 0; x < lightResX; ++x) + { + ls[y*lightResX+x] = 0; + F32 sa = (F32) x/(lightResX-1); + F32 spec = (F32) y/(lightResY-1); + F32 n = spec * spec * specExp; + + // Nothing special here. Just your typical blinn-phong term. + spec = powf(sa, n); + + // Apply our normalization function. + // Note: This is the full equation that applies the full normalization curve, not an approximation. + // This is fine, given we only need to create our LUT once per buffer initialization. + // The only trade off is we have a really low dynamic range. + // This means we have to account for things not being able to exceed 0 to 1 in our shaders. + spec *= (((n + 2) * (n + 4)) / (8 * F_PI * (powf(2, -n/2) + n))); + + // Always sample at a 1.0/2.2 curve. + // This "Gamma corrects" our specular term, boosting our lower exponent reflections. + spec = powf(spec, 1.f/2.2f); + + // Easy fix for our dynamic range problem: divide by 6 here, multiply by 6 in our shaders. + // This allows for our specular term to exceed a value of 1 in our shaders. + // This is something that can be important for energy conserving specular models where higher exponents can result in highlights that exceed a range of 0 to 1. + // Technically, we could just use an R16F texture, but driver support for R16F textures can be somewhat spotty at times. + // This works remarkably well for higher specular exponents, though banding can sometimes be seen on lower exponents. + // Combined with a bit of noise and trilinear filtering, the banding is hardly noticable. + ls[y*lightResX+x] = (U8)(llclamp(spec * (1.f / 6), 0.f, 1.f) * 255); + } + } + + LLImageGL::generateTextures(1, &mLightFunc); + gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc); + LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR); + + delete [] ls; + } + } +} + + +void LLPipeline::restoreGL() { LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_RESTORE_GL); assertInitialized(); @@ -6642,9 +6675,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) mDeferredLight.flush(); } + U32 dof_width = (U32) (mScreen.getWidth()*CameraDoFResScale); + U32 dof_height = (U32) (mScreen.getHeight()*CameraDoFResScale); + { //perform DoF sampling at half-res (preserve alpha channel) mScreen.bindTarget(); - glViewport(0,0,(GLsizei) (mScreen.getWidth()*CameraDoFResScale), (GLsizei) (mScreen.getHeight()*CameraDoFResScale)); + glViewport(0,0, dof_width, dof_height); gGL.setColorMask(true, false); shader = &gDeferredPostProgram; @@ -6657,7 +6693,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF); shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale); - + gGL.begin(LLRender::TRIANGLE_STRIP); gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); gGL.vertex2f(-1,-1); @@ -6702,6 +6738,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF); shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale); + shader->uniform1f(LLShaderMgr::DOF_WIDTH, dof_width-1); + shader->uniform1f(LLShaderMgr::DOF_HEIGHT, dof_height-1); gGL.begin(LLRender::TRIANGLE_STRIP); gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); @@ -8811,16 +8849,16 @@ void LLPipeline::generateSunShadow(LLCamera& camera) da = powf(da, split_exp.mV[2]); - F32 sxp = split_exp.mV[1] + (split_exp.mV[0]-split_exp.mV[1])*da; - - + for (U32 i = 0; i < 4; ++i) { F32 x = (F32)(i+1)/4.f; x = powf(x, sxp); mSunClipPlanes.mV[i] = near_clip+range*x; } + + mSunClipPlanes.mV[0] *= 1.25f; //bump back first split for transition padding } // convenience array of 4 near clip plane distances @@ -8877,8 +8915,8 @@ void LLPipeline::generateSunShadow(LLCamera& camera) delta += (frust[i+4]-frust[(i+2)%4+4])*0.05f; delta.normVec(); F32 dp = delta*pn; - frust[i] = eye + (delta*dist[j]*0.95f)/dp; - frust[i+4] = eye + (delta*dist[j+1]*1.05f)/dp; + frust[i] = eye + (delta*dist[j]*0.75f)/dp; + frust[i+4] = eye + (delta*dist[j+1]*1.25f)/dp; } shadow_cam.calcAgentFrustumPlanes(frust); diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 3c4e389ce0..b8b4f164fe 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -114,8 +114,10 @@ public: void doResetVertexBuffers(); void resizeScreenTexture(); void releaseGLBuffers(); + void releaseLUTBuffers(); void releaseScreenBuffers(); void createGLBuffers(); + void createLUTBuffers(); void allocateScreenBuffer(U32 resX, U32 resY); bool allocateScreenBuffer(U32 resX, U32 resY, U32 samples); diff --git a/indra/newview/skins/default/xui/de/floater_about_land.xml b/indra/newview/skins/default/xui/de/floater_about_land.xml index b893ab79e5..9e330f9766 100644 --- a/indra/newview/skins/default/xui/de/floater_about_land.xml +++ b/indra/newview/skins/default/xui/de/floater_about_land.xml @@ -374,7 +374,7 @@ Nur große Parzellen können in der Suche aufgeführt werden. - Avatare auf dieser Parzelle sehen und mit ihnen chatten + Avatare in anderen Parzellen können Avatare in dieser Parzelle sehen und mit ihnen chatten @@ -458,12 +458,12 @@ Nur große Parzellen können in der Suche aufgeführt werden. Zugang zu dieser Parzelle - + - Zugang auf Einwohner beschränken, die überprüft wurden von: + Zugang nur Einwohnern gestatten, die: - - + + diff --git a/indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml new file mode 100644 index 0000000000..3dc554b120 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml @@ -0,0 +1,11 @@ + + + + Name: + + + Beschreibung: + +