animations and meshes will recognize all joint names in joint_aliases.xml

master
Aura Linden 2015-11-11 13:44:51 -08:00
parent 07496b015b
commit 146919fa76
15 changed files with 257 additions and 664 deletions

View File

@ -37,6 +37,7 @@
#include "llquantize.h"
#include "llstl.h"
#include "llapr.h"
#include "llsdserialize.h"
using namespace std;
@ -122,47 +123,21 @@ LLQuaternion::Order bvhStringToOrder( char *str )
// LLBVHLoader()
//-----------------------------------------------------------------------------
/*
LLBVHLoader::LLBVHLoader(const char* buffer)
{
reset();
mStatus = loadTranslationTable("anim.ini");
if (mStatus == LLBVHLoader::ST_NO_XLT_FILE)
{
LL_WARNS() << "NOTE: No translation table found." << LL_ENDL;
return;
}
else
{
if (mStatus != LLBVHLoader::ST_OK)
{
LL_WARNS() << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL;
return;
}
}
char error_text[128]; // Flawfinder: ignore
S32 error_line;
mStatus = loadBVHFile(buffer, error_text, error_line);
if (mStatus != LLBVHLoader::ST_OK)
{
LL_WARNS() << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL;
return;
}
applyTranslations();
optimize();
mInitialized = TRUE;
}
*/
LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine)
LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine, std::deque<std::string>& legal_joint_names)
{
reset();
errorLine = 0;
mStatus = loadTranslationTable("anim.ini");
// Recognize all names we've been told are legal.
for (std::deque<std::string>::iterator joint_name_it = legal_joint_names.begin();
joint_name_it != legal_joint_names.end(); ++joint_name_it)
{
const std::string& name = *joint_name_it;
makeTranslation(name, name);
}
mStatus = loadAliases("joint_aliases.xml"); //Load joint name aliases
loadStatus = mStatus;
LL_INFOS("BVH") << "Load Status 00 : " << loadStatus << LL_ENDL;
if (mStatus == E_ST_NO_XLT_FILE)
@ -184,7 +159,7 @@ LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &error
char error_text[128]; /* Flawfinder: ignore */
S32 error_line;
mStatus = loadBVHFile(buffer, error_text, error_line);
mStatus = loadBVHFile(buffer, error_text, error_line); //Reads all joints in BVH file.
LL_DEBUGS("BVH") << "============================================================" << LL_ENDL;
LL_DEBUGS("BVH") << "Raw data from file" << LL_ENDL;
@ -198,7 +173,7 @@ LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &error
return;
}
applyTranslations();
applyTranslations(); //Maps between joints found in file and the aliased names.
optimize();
LL_DEBUGS("BVH") << "============================================================" << LL_ENDL;
@ -215,464 +190,64 @@ LLBVHLoader::~LLBVHLoader()
mJoints.clear();
}
//------------------------------------------------------------------------
// LLBVHLoader::loadTranslationTable()
//------------------------------------------------------------------------
ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
void LLBVHLoader::makeTranslation(std::string alias_name, std::string joint_name)
{
mLineNumber = 0;
mTranslations.clear();
mConstraints.clear();
//Translation &newTrans = (foomap.insert(value_type(alias_name, Translation()))).first();
Translation &newTrans = mTranslations[ alias_name ]; //Uses []'s implicit call to ctor.
newTrans.mOutName = joint_name;
LLMatrix3 fm;
LLVector3 vect1(0, 1, 0);
LLVector3 vect2(0, 0, 1);
LLVector3 vect3(1, 0, 0);
fm.setRows(vect1, vect2, vect3);
newTrans.mFrameMatrix = fm;
if (joint_name == "mPelvis")
{
newTrans.mRelativePositionKey = TRUE;
newTrans.mRelativeRotationKey = TRUE;
}
//--------------------------------------------------------------------
// open file
//--------------------------------------------------------------------
std::string path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,fileName);
}
LLAPRFile infile ;
infile.open(path, LL_APR_R);
apr_file_t *fp = infile.getFileHandle();
if (!fp)
return E_ST_NO_XLT_FILE;
ELoadStatus LLBVHLoader::loadAliases(const char * filename)
{
LLSD aliases_sd;
std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,filename);
llifstream input_stream;
input_stream.open(fullpath.c_str(), std::ios::in | std::ios::binary);
if(input_stream.is_open())
{
if ( LLSDSerialize::fromXML(aliases_sd, input_stream) )
{
for(LLSD::map_iterator alias_iter = aliases_sd.beginMap();
alias_iter != aliases_sd.endMap();
++alias_iter)
{
LLSD::String alias_name = alias_iter->first;
LLSD::String joint_name = alias_iter->second;
makeTranslation(alias_name, joint_name);
}
}
else
{
return E_ST_NO_XLT_HEADER;
}
input_stream.close();
}
else
{
LL_WARNS("BVH") << "Can't open joint alias file " << fullpath << LL_ENDL;
return E_ST_NO_XLT_FILE;
}
LL_INFOS("BVH") << "NOTE: Loading translation table: " << fileName << LL_ENDL;
//--------------------------------------------------------------------
// register file to be closed on function exit
//--------------------------------------------------------------------
//--------------------------------------------------------------------
// load header
//--------------------------------------------------------------------
if ( ! getLine(fp) )
return E_ST_EOF;
if ( strncmp(mLine, "Translations 1.0", 16) )
return E_ST_NO_XLT_HEADER;
//--------------------------------------------------------------------
// load data one line at a time
//--------------------------------------------------------------------
BOOL loadingGlobals = FALSE;
Translation *trans = NULL;
while ( getLine(fp) )
{
//----------------------------------------------------------------
// check the 1st token on the line to determine if it's empty or a comment
//----------------------------------------------------------------
char token[128]; /* Flawfinder: ignore */
if ( sscanf(mLine, " %127s", token) != 1 ) /* Flawfinder: ignore */
continue;
if (token[0] == '#')
continue;
//----------------------------------------------------------------
// check if a [jointName] or [GLOBALS] was specified.
//----------------------------------------------------------------
if (token[0] == '[')
{
char name[128]; /* Flawfinder: ignore */
if ( sscanf(mLine, " [%127[^]]", name) != 1 )
return E_ST_NO_XLT_NAME;
if (strcmp(name, "GLOBALS")==0)
{
loadingGlobals = TRUE;
continue;
}
else
{
loadingGlobals = FALSE;
Translation &newTrans = mTranslations[ name ];
trans = &newTrans;
continue;
}
}
//----------------------------------------------------------------
// check for optional emote
//----------------------------------------------------------------
if (loadingGlobals && LLStringUtil::compareInsensitive(token, "emote")==0)
{
char emote_str[1024]; /* Flawfinder: ignore */
if ( sscanf(mLine, " %*s = %1023s", emote_str) != 1 ) /* Flawfinder: ignore */
return E_ST_NO_XLT_EMOTE;
mEmoteName.assign( emote_str );
// LL_INFOS() << "NOTE: Emote: " << mEmoteName.c_str() << LL_ENDL;
continue;
}
//----------------------------------------------------------------
// check for global priority setting
//----------------------------------------------------------------
if (loadingGlobals && LLStringUtil::compareInsensitive(token, "priority")==0)
{
S32 priority;
if ( sscanf(mLine, " %*s = %d", &priority) != 1 )
return E_ST_NO_XLT_PRIORITY;
mPriority = priority;
// LL_INFOS() << "NOTE: Priority: " << mPriority << LL_ENDL;
continue;
}
//----------------------------------------------------------------
// check for global loop setting
//----------------------------------------------------------------
if (loadingGlobals && LLStringUtil::compareInsensitive(token, "loop")==0)
{
char trueFalse[128]; /* Flawfinder: ignore */
trueFalse[0] = '\0';
F32 loop_in = 0.f;
F32 loop_out = 1.f;
if ( sscanf(mLine, " %*s = %f %f", &loop_in, &loop_out) == 2 )
{
mLoop = TRUE;
}
else if ( sscanf(mLine, " %*s = %127s", trueFalse) == 1 ) /* Flawfinder: ignore */
{
mLoop = (LLStringUtil::compareInsensitive(trueFalse, "true")==0);
}
else
{
return E_ST_NO_XLT_LOOP;
}
mLoopInPoint = loop_in * mDuration;
mLoopOutPoint = loop_out * mDuration;
continue;
}
//----------------------------------------------------------------
// check for global easeIn setting
//----------------------------------------------------------------
if (loadingGlobals && LLStringUtil::compareInsensitive(token, "easein")==0)
{
F32 duration;
char type[128]; /* Flawfinder: ignore */
if ( sscanf(mLine, " %*s = %f %127s", &duration, type) != 2 ) /* Flawfinder: ignore */
return E_ST_NO_XLT_EASEIN;
mEaseIn = duration;
continue;
}
//----------------------------------------------------------------
// check for global easeOut setting
//----------------------------------------------------------------
if (loadingGlobals && LLStringUtil::compareInsensitive(token, "easeout")==0)
{
F32 duration;
char type[128]; /* Flawfinder: ignore */
if ( sscanf(mLine, " %*s = %f %127s", &duration, type) != 2 ) /* Flawfinder: ignore */
return E_ST_NO_XLT_EASEOUT;
mEaseOut = duration;
continue;
}
//----------------------------------------------------------------
// check for global handMorph setting
//----------------------------------------------------------------
if (loadingGlobals && LLStringUtil::compareInsensitive(token, "hand")==0)
{
S32 handMorph;
if (sscanf(mLine, " %*s = %d", &handMorph) != 1)
return E_ST_NO_XLT_HAND;
mHand = handMorph;
continue;
}
if (loadingGlobals && LLStringUtil::compareInsensitive(token, "constraint")==0)
{
Constraint constraint;
// try reading optional target direction
if(sscanf( /* Flawfinder: ignore */
mLine,
" %*s = %d %f %f %f %f %15s %f %f %f %15s %f %f %f %f %f %f",
&constraint.mChainLength,
&constraint.mEaseInStart,
&constraint.mEaseInStop,
&constraint.mEaseOutStart,
&constraint.mEaseOutStop,
constraint.mSourceJointName,
&constraint.mSourceOffset.mV[VX],
&constraint.mSourceOffset.mV[VY],
&constraint.mSourceOffset.mV[VZ],
constraint.mTargetJointName,
&constraint.mTargetOffset.mV[VX],
&constraint.mTargetOffset.mV[VY],
&constraint.mTargetOffset.mV[VZ],
&constraint.mTargetDir.mV[VX],
&constraint.mTargetDir.mV[VY],
&constraint.mTargetDir.mV[VZ]) != 16)
{
if(sscanf( /* Flawfinder: ignore */
mLine,
" %*s = %d %f %f %f %f %15s %f %f %f %15s %f %f %f",
&constraint.mChainLength,
&constraint.mEaseInStart,
&constraint.mEaseInStop,
&constraint.mEaseOutStart,
&constraint.mEaseOutStop,
constraint.mSourceJointName,
&constraint.mSourceOffset.mV[VX],
&constraint.mSourceOffset.mV[VY],
&constraint.mSourceOffset.mV[VZ],
constraint.mTargetJointName,
&constraint.mTargetOffset.mV[VX],
&constraint.mTargetOffset.mV[VY],
&constraint.mTargetOffset.mV[VZ]) != 13)
{
return E_ST_NO_CONSTRAINT;
}
}
else
{
// normalize direction
if (!constraint.mTargetDir.isExactlyZero())
{
constraint.mTargetDir.normVec();
}
}
constraint.mConstraintType = CONSTRAINT_TYPE_POINT;
mConstraints.push_back(constraint);
continue;
}
if (loadingGlobals && LLStringUtil::compareInsensitive(token, "planar_constraint")==0)
{
Constraint constraint;
// try reading optional target direction
if(sscanf( /* Flawfinder: ignore */
mLine,
" %*s = %d %f %f %f %f %15s %f %f %f %15s %f %f %f %f %f %f",
&constraint.mChainLength,
&constraint.mEaseInStart,
&constraint.mEaseInStop,
&constraint.mEaseOutStart,
&constraint.mEaseOutStop,
constraint.mSourceJointName,
&constraint.mSourceOffset.mV[VX],
&constraint.mSourceOffset.mV[VY],
&constraint.mSourceOffset.mV[VZ],
constraint.mTargetJointName,
&constraint.mTargetOffset.mV[VX],
&constraint.mTargetOffset.mV[VY],
&constraint.mTargetOffset.mV[VZ],
&constraint.mTargetDir.mV[VX],
&constraint.mTargetDir.mV[VY],
&constraint.mTargetDir.mV[VZ]) != 16)
{
if(sscanf( /* Flawfinder: ignore */
mLine,
" %*s = %d %f %f %f %f %15s %f %f %f %15s %f %f %f",
&constraint.mChainLength,
&constraint.mEaseInStart,
&constraint.mEaseInStop,
&constraint.mEaseOutStart,
&constraint.mEaseOutStop,
constraint.mSourceJointName,
&constraint.mSourceOffset.mV[VX],
&constraint.mSourceOffset.mV[VY],
&constraint.mSourceOffset.mV[VZ],
constraint.mTargetJointName,
&constraint.mTargetOffset.mV[VX],
&constraint.mTargetOffset.mV[VY],
&constraint.mTargetOffset.mV[VZ]) != 13)
{
return E_ST_NO_CONSTRAINT;
}
}
else
{
// normalize direction
if (!constraint.mTargetDir.isExactlyZero())
{
constraint.mTargetDir.normVec();
}
}
constraint.mConstraintType = CONSTRAINT_TYPE_PLANE;
mConstraints.push_back(constraint);
continue;
}
//----------------------------------------------------------------
// at this point there must be a valid trans pointer
//----------------------------------------------------------------
if ( ! trans )
return E_ST_NO_XLT_NAME;
//----------------------------------------------------------------
// check for ignore flag
//----------------------------------------------------------------
if ( LLStringUtil::compareInsensitive(token, "ignore")==0 )
{
char trueFalse[128]; /* Flawfinder: ignore */
if ( sscanf(mLine, " %*s = %127s", trueFalse) != 1 ) /* Flawfinder: ignore */
return E_ST_NO_XLT_IGNORE;
trans->mIgnore = (LLStringUtil::compareInsensitive(trueFalse, "true")==0);
continue;
}
//----------------------------------------------------------------
// check for relativepos flag
//----------------------------------------------------------------
if ( LLStringUtil::compareInsensitive(token, "relativepos")==0 )
{
F32 x, y, z;
char relpos[128]; /* Flawfinder: ignore */
if ( sscanf(mLine, " %*s = %f %f %f", &x, &y, &z) == 3 )
{
trans->mRelativePosition.setVec( x, y, z );
}
else if ( sscanf(mLine, " %*s = %127s", relpos) == 1 ) /* Flawfinder: ignore */
{
if ( LLStringUtil::compareInsensitive(relpos, "firstkey")==0 )
{
trans->mRelativePositionKey = TRUE;
}
else
{
return E_ST_NO_XLT_RELATIVE;
}
}
else
{
return E_ST_NO_XLT_RELATIVE;
}
continue;
}
//----------------------------------------------------------------
// check for relativerot flag
//----------------------------------------------------------------
if ( LLStringUtil::compareInsensitive(token, "relativerot")==0 )
{
//F32 x, y, z;
char relpos[128]; /* Flawfinder: ignore */
if ( sscanf(mLine, " %*s = %127s", relpos) == 1 ) /* Flawfinder: ignore */
{
if ( LLStringUtil::compareInsensitive(relpos, "firstkey")==0 )
{
trans->mRelativeRotationKey = TRUE;
}
else
{
return E_ST_NO_XLT_RELATIVE;
}
}
else
{
return E_ST_NO_XLT_RELATIVE;
}
continue;
}
//----------------------------------------------------------------
// check for outname value
//----------------------------------------------------------------
if ( LLStringUtil::compareInsensitive(token, "outname")==0 )
{
char outName[128]; /* Flawfinder: ignore */
if ( sscanf(mLine, " %*s = %127s", outName) != 1 ) /* Flawfinder: ignore */
return E_ST_NO_XLT_OUTNAME;
trans->mOutName = outName;
continue;
}
//----------------------------------------------------------------
// check for frame matrix value
//----------------------------------------------------------------
if ( LLStringUtil::compareInsensitive(token, "frame")==0 )
{
LLMatrix3 fm;
if ( sscanf(mLine, " %*s = %f %f %f, %f %f %f, %f %f %f",
&fm.mMatrix[0][0], &fm.mMatrix[0][1], &fm.mMatrix[0][2],
&fm.mMatrix[1][0], &fm.mMatrix[1][1], &fm.mMatrix[1][2],
&fm.mMatrix[2][0], &fm.mMatrix[2][1], &fm.mMatrix[2][2] ) != 9 )
return E_ST_NO_XLT_MATRIX;
trans->mFrameMatrix = fm;
continue;
}
//----------------------------------------------------------------
// check for offset matrix value
//----------------------------------------------------------------
if ( LLStringUtil::compareInsensitive(token, "offset")==0 )
{
LLMatrix3 om;
if ( sscanf(mLine, " %*s = %f %f %f, %f %f %f, %f %f %f",
&om.mMatrix[0][0], &om.mMatrix[0][1], &om.mMatrix[0][2],
&om.mMatrix[1][0], &om.mMatrix[1][1], &om.mMatrix[1][2],
&om.mMatrix[2][0], &om.mMatrix[2][1], &om.mMatrix[2][2] ) != 9 )
return E_ST_NO_XLT_MATRIX;
trans->mOffsetMatrix = om;
continue;
}
//----------------------------------------------------------------
// check for mergeparent value
//----------------------------------------------------------------
if ( LLStringUtil::compareInsensitive(token, "mergeparent")==0 )
{
char mergeParentName[128]; /* Flawfinder: ignore */
if ( sscanf(mLine, " %*s = %127s", mergeParentName) != 1 ) /* Flawfinder: ignore */
return E_ST_NO_XLT_MERGEPARENT;
trans->mMergeParentName = mergeParentName;
continue;
}
//----------------------------------------------------------------
// check for mergechild value
//----------------------------------------------------------------
if ( LLStringUtil::compareInsensitive(token, "mergechild")==0 )
{
char mergeChildName[128]; /* Flawfinder: ignore */
if ( sscanf(mLine, " %*s = %127s", mergeChildName) != 1 ) /* Flawfinder: ignore */
return E_ST_NO_XLT_MERGECHILD;
trans->mMergeChildName = mergeChildName;
continue;
}
//----------------------------------------------------------------
// check for per-joint priority
//----------------------------------------------------------------
if ( LLStringUtil::compareInsensitive(token, "priority")==0 )
{
S32 priority;
if ( sscanf(mLine, " %*s = %d", &priority) != 1 )
return E_ST_NO_XLT_PRIORITY;
trans->mPriorityModifier = priority;
continue;
}
}
infile.close() ;
return E_ST_OK;
return E_ST_OK;
}
void LLBVHLoader::dumpBVHInfo()
@ -1374,6 +949,7 @@ void LLBVHLoader::reset()
mInitialized = FALSE;
mEmoteName = "";
mTranslations.clear();
}
//------------------------------------------------------------------------
@ -1603,28 +1179,7 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
}
}
S32 num_constraints = (S32)mConstraints.size();
dp.packS32(num_constraints, "num_constraints");
for (ConstraintVector::iterator constraint_it = mConstraints.begin();
constraint_it != mConstraints.end();
constraint_it++)
{
U8 byte = constraint_it->mChainLength;
dp.packU8(byte, "chain_length");
byte = constraint_it->mConstraintType;
dp.packU8(byte, "constraint_type");
dp.packBinaryDataFixed((U8*)constraint_it->mSourceJointName, 16, "source_volume");
dp.packVector3(constraint_it->mSourceOffset, "source_offset");
dp.packBinaryDataFixed((U8*)constraint_it->mTargetJointName, 16, "target_volume");
dp.packVector3(constraint_it->mTargetOffset, "target_offset");
dp.packVector3(constraint_it->mTargetDir, "target_dir");
dp.packF32(constraint_it->mEaseInStart, "ease_in_start");
dp.packF32(constraint_it->mEaseInStop, "ease_in_stop");
dp.packF32(constraint_it->mEaseOutStart, "ease_out_start");
dp.packF32(constraint_it->mEaseOutStop, "ease_out_stop");
}
dp.packS32(0, "num_constraints");
return TRUE;
}

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@ -32,6 +32,7 @@
#include "llmath.h"
#include "llapr.h"
#include "llbvhconsts.h"
#include <deque>
const S32 BVH_PARSER_LINE_SIZE = 2048;
class LLDataPacker;
@ -228,7 +229,8 @@ class LLBVHLoader
public:
// Constructor
// LLBVHLoader(const char* buffer);
LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine);
LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine);
LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine, std::deque<std::string>& legal_joint_names);
~LLBVHLoader();
/*
@ -267,9 +269,16 @@ public:
static const char *ST_NO_XLT_EMOTE;
static const char *ST_BAD_ROOT;
*/
// Loads the specified translation table.
ELoadStatus loadTranslationTable(const char *fileName);
//Create a new joint alias
void makeTranslation(std::string key, std::string value);
// Loads joint aliases from XML file.
ELoadStatus loadAliases(const char * filename);
// Load the specified BVH file.
// Returns status code.
ELoadStatus loadBVHFile(const char *buffer, char *error_text, S32 &error_line);

View File

@ -811,6 +811,7 @@ LLDAELoader::LLDAELoader(
JointTransformMap& jointTransformMap,
JointNameSet& jointsFromNodes,
JointNameSet& legalJointNames,
std::string jointAliasesFilename,
U32 modelLimit)
: LLModelLoader(
filename,
@ -822,7 +823,8 @@ LLDAELoader::LLDAELoader(
opaque_userdata,
jointTransformMap,
jointsFromNodes,
legalJointNames),
legalJointNames,
jointAliasesFilename),
mGeneratedModelLimit(modelLimit)
{
}

View File

@ -57,6 +57,7 @@ public:
JointTransformMap& jointTransformMap,
JointNameSet& jointsFromNodes,
JointNameSet& legalJointNames,
std::string jointAliasesFilename,
U32 modelLimit);
virtual ~LLDAELoader() ;

View File

@ -111,7 +111,8 @@ LLModelLoader::LLModelLoader(
void* opaque_userdata,
JointTransformMap& jointTransformMap,
JointNameSet& jointsFromNodes,
JointNameSet& legalJointNames)
JointNameSet& legalJointNames,
std::string jointAliasFilename)
: mJointList( jointTransformMap )
, mJointsFromNode( jointsFromNodes )
, LLThread("Model Loader")
@ -135,57 +136,27 @@ LLModelLoader::LLModelLoader(
const std::string& name = *joint_name_it;
mJointMap[name] = name;
}
// Also support various legacy aliases for commonly used joints
mJointMap["avatar_mPelvis"] = "mPelvis";
mJointMap["avatar_mTorso"] = "mTorso";
mJointMap["avatar_mChest"] = "mChest";
mJointMap["avatar_mNeck"] = "mNeck";
mJointMap["avatar_mHead"] = "mHead";
mJointMap["avatar_mSkull"] = "mSkull";
mJointMap["avatar_mEyeRight"] = "mEyeRight";
mJointMap["avatar_mEyeLeft"] = "mEyeLeft";
mJointMap["avatar_mCollarLeft"] = "mCollarLeft";
mJointMap["avatar_mShoulderLeft"] = "mShoulderLeft";
mJointMap["avatar_mElbowLeft"] = "mElbowLeft";
mJointMap["avatar_mWristLeft"] = "mWristLeft";
mJointMap["avatar_mCollarRight"] = "mCollarRight";
mJointMap["avatar_mShoulderRight"] = "mShoulderRight";
mJointMap["avatar_mElbowRight"] = "mElbowRight";
mJointMap["avatar_mWristRight"] = "mWristRight";
mJointMap["avatar_mHipRight"] = "mHipRight";
mJointMap["avatar_mKneeRight"] = "mKneeRight";
mJointMap["avatar_mAnkleRight"] = "mAnkleRight";
mJointMap["avatar_mFootRight"] = "mFootRight";
mJointMap["avatar_mToeRight"] = "mToeRight";
mJointMap["avatar_mHipLeft"] = "mHipLeft";
mJointMap["avatar_mKneeLeft"] = "mKneeLeft";
mJointMap["avatar_mAnkleLeft"] = "mAnkleLeft";
mJointMap["avatar_mFootLeft"] = "mFootLeft";
mJointMap["avatar_mToeLeft"] = "mToeLeft";
mJointMap["hip"] = "mPelvis";
mJointMap["abdomen"] = "mTorso";
mJointMap["chest"] = "mChest";
mJointMap["neck"] = "mNeck";
mJointMap["head"] = "mHead";
mJointMap["figureHair"] = "mSkull";
mJointMap["lCollar"] = "mCollarLeft";
mJointMap["lShldr"] = "mShoulderLeft";
mJointMap["lForeArm"] = "mElbowLeft";
mJointMap["lHand"] = "mWristLeft";
mJointMap["rCollar"] = "mCollarRight";
mJointMap["rShldr"] = "mShoulderRight";
mJointMap["rForeArm"] = "mElbowRight";
mJointMap["rHand"] = "mWristRight";
mJointMap["rThigh"] = "mHipRight";
mJointMap["rShin"] = "mKneeRight";
mJointMap["rFoot"] = "mFootRight";
mJointMap["lThigh"] = "mHipLeft";
mJointMap["lShin"] = "mKneeLeft";
mJointMap["lFoot"] = "mFootLeft";
LLSD aliases_sd;
llifstream input_stream;
input_stream.open(jointAliasFilename.c_str(), std::ios::in | std::ios::binary);
if(input_stream.is_open())
{
LLSDSerialize::fromXML(aliases_sd, input_stream);
for(LLSD::map_iterator alias_iter = aliases_sd.beginMap();
alias_iter != aliases_sd.endMap();
++alias_iter)
{
LLSD::String alias_name = alias_iter->first;
LLSD::String joint_name = alias_iter->second;
mJointMap[ alias_name ] = joint_name;
}
input_stream.close();
}
//move into joint mapper class
//1. joints for joint offset verification
mMasterJointList.push_front("mPelvis");

View File

@ -128,7 +128,8 @@ public:
void* opaque_userdata,
JointTransformMap& jointTransformMap,
JointNameSet& jointsFromNodes,
JointNameSet& legalJointNames);
JointNameSet& legalJointNames,
std::string jointAliasFilename);
virtual ~LLModelLoader() ;
virtual void setNoNormalize() { mNoNormalize = true; }

View File

@ -1600,12 +1600,12 @@ set_source_files_properties(${viewer_XUI_FILES}
list(APPEND viewer_SOURCE_FILES ${viewer_XUI_FILES})
set(viewer_APPSETTINGS_FILES
app_settings/anim.ini
app_settings/cmd_line.xml
app_settings/commands.xml
app_settings/grass.xml
app_settings/high_graphics.xml
app_settings/ignorable_dialogs.xml
app_settings/joint_aliases.xml
app_settings/keys.xml
app_settings/keywords_lsl_default.xml
app_settings/logcontrol.xml

View File

@ -1,87 +0,0 @@
Translations 1.0
[hip]
relativepos = firstkey
relativerot = firstkey
outname = mPelvis
frame = 0 1 0, 0 0 1, 1 0 0
[abdomen]
outname = mTorso
frame = 0 1 0, 0 0 1, 1 0 0
[chest]
outname = mChest
frame = 0 1 0, 0 0 1, 1 0 0
[neckDummy]
ignore = true
frame = 0 1 0, 0 0 1, 1 0 0
[neck]
outname = mNeck
frame = 0 1 0, 0 0 1, 1 0 0
[head]
outname = mHead
frame = 0 1 0, 0 0 1, 1 0 0
[figureHair]
ignore = true
frame = 0 1 0, 0 0 1, 1 0 0
[lCollar]
outname = mCollarLeft
frame = 0 1 0, 0 0 1, 1 0 0
[lShldr]
outname = mShoulderLeft
frame = 0 1 0, 0 0 1, 1 0 0
[lForeArm]
outname = mElbowLeft
frame = 0 1 0, 0 0 1, 1 0 0
[lHand]
outname = mWristLeft
frame = 0 1 0, 0 0 1, 1 0 0
[rCollar]
outname = mCollarRight
frame = 0 1 0, 0 0 1, 1 0 0
[rShldr]
outname = mShoulderRight
frame = 0 1 0, 0 0 1, 1 0 0
[rForeArm]
outname = mElbowRight
frame = 0 1 0, 0 0 1, 1 0 0
[rHand]
outname = mWristRight
frame = 0 1 0, 0 0 1, 1 0 0
[lThigh]
outname = mHipLeft
frame = 0 1 0, 0 0 1, 1 0 0
[lShin]
outname = mKneeLeft
frame = 0 1 0, 0 0 1, 1 0 0
[lFoot]
outname = mAnkleLeft
frame = 0 1 0, 0 0 1, 1 0 0
[rThigh]
outname = mHipRight
frame = 0 1 0, 0 0 1, 1 0 0
[rShin]
outname = mKneeRight
frame = 0 1 0, 0 0 1, 1 0 0
[rFoot]
outname = mAnkleRight
frame = 0 1 0, 0 0 1, 1 0 0

View File

@ -0,0 +1,97 @@
<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
<llsd>
<map>
<key>avatar_mPelvis</key>
<string>mPelvis</string>
<key>avatar_mTorso</key>
<string>mTorso</string>
<key>avatar_mChest</key>
<string>mChest</string>
<key>avatar_mNeck</key>
<string>mNeck</string>
<key>avatar_mHead</key>
<string>mHead</string>
<key>avatar_mSkull</key>
<string>mSkull</string>
<key>avatar_mEyeRight</key>
<string>mEyeRight</string>
<key>avatar_mEyeLeft</key>
<string>mEyeLeft</string>
<key>avatar_mCollarLeft</key>
<string>mCollarLeft</string>
<key>avatar_mShoulderLeft</key>
<string>mShoulderLeft</string>
<key>avatar_mElbowLeft</key>
<string>mElbowLeft</string>
<key>avatar_mWristLeft</key>
<string>mWristLeft</string>
<key>avatar_mCollarRight</key>
<string>mCollarRight</string>
<key>avatar_mShoulderRight</key>
<string>mShoulderRight</string>
<key>avatar_mElbowRight</key>
<string>mElbowRight</string>
<key>avatar_mWristRight</key>
<string>mWristRight</string>
<key>avatar_mHipRight</key>
<string>mHipRight</string>
<key>avatar_mKneeRight</key>
<string>mKneeRight</string>
<key>avatar_mAnkleRight</key>
<string>mAnkleRight</string>
<key>avatar_mFootRight</key>
<string>mFootRight</string>
<key>avatar_mToeRight</key>
<string>mToeRight</string>
<key>avatar_mHipLeft</key>
<string>mHipLeft</string>
<key>avatar_mKneeLeft</key>
<string>mKneeLeft</string>
<key>avatar_mAnkleLeft</key>
<string>mAnkleLeft</string>
<key>avatar_mFootLeft</key>
<string>mFootLeft</string>
<key>avatar_mToeLeft</key>
<string>mToeLeft</string>
<key>hip</key>
<string>mPelvis</string>
<key>abdomen</key>
<string>mTorso</string>
<key>chest</key>
<string>mChest</string>
<key>neck</key>
<string>mNeck</string>
<key>head</key>
<string>mHead</string>
<key>figureHair</key>
<string>mSkull</string>
<key>lCollar</key>
<string>mCollarLeft</string>
<key>lShldr</key>
<string>mShoulderLeft</string>
<key>lForeArm</key>
<string>mElbowLeft</string>
<key>lHand</key>
<string>mWristLeft</string>
<key>rCollar</key>
<string>mCollarRight</string>
<key>rShldr</key>
<string>mShoulderRight</string>
<key>rForeArm</key>
<string>mElbowRight</string>
<key>rHand</key>
<string>mWristRight</string>
<key>rThigh</key>
<string>mHipRight</string>
<key>rShin</key>
<string>mKneeRight</string>
<key>rFoot</key>
<string>mFootRight</string>
<key>lThigh</key>
<string>mHipLeft</string>
<key>lShin</key>
<string>mKneeLeft</string>
<key>lFoot</key>
<string>mFootLeft</string>
</map>
</llsd>

View File

@ -178,6 +178,14 @@ void LLFloaterBvhPreview::setAnimCallbacks()
getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateEaseOut, this, _1));
}
void LLFloaterBvhPreview::getLegalJointNames(std::deque<std::string>& legal_joint_names)
{
// Get all standard skeleton joints from the preview avatar.
LLPointer<LLVOAvatar> av = (LLVOAvatar*)mAnimPreview->getDummyAvatar();
av->getLegalJointNames(legal_joint_names, false);
}
//-----------------------------------------------------------------------------
// postBuild()
//-----------------------------------------------------------------------------
@ -215,6 +223,8 @@ BOOL LLFloaterBvhPreview::postBuild()
getChildView("bad_animation_text")->setVisible(FALSE);
mAnimPreview = new LLPreviewAnimation(256, 256);
std::string exten = gDirUtilp->getExtension(mFilename);
if (exten == "bvh")
{
@ -241,8 +251,10 @@ BOOL LLFloaterBvhPreview::postBuild()
file_buffer[file_size] = '\0';
LL_INFOS() << "Loading BVH file " << mFilename << LL_ENDL;
ELoadStatus load_status = E_ST_OK;
S32 line_number = 0;
loaderp = new LLBVHLoader(file_buffer, load_status, line_number);
S32 line_number = 0;
std::deque<std::string> legal_joint_names;
getLegalJointNames(legal_joint_names);
loaderp = new LLBVHLoader(file_buffer, load_status, line_number, legal_joint_names);
std::string status = getString(STATUS[load_status]);
if(load_status == E_ST_NO_XLT_FILE)
@ -266,8 +278,6 @@ BOOL LLFloaterBvhPreview::postBuild()
mTransactionID.generate();
mMotionID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
mAnimPreview = new LLPreviewAnimation(256, 256);
// motion will be returned, but it will be in a load-pending state, as this is a new motion
// this motion will not request an asset transfer until next update, so we have a chance to
// load the keyframe data locally

View File

@ -109,7 +109,8 @@ public:
S32 status, LLExtStat ext_status);
private:
void setAnimCallbacks() ;
void getLegalJointNames(std::deque<std::string>& legal_joint_names);
protected:
void draw();
void resetMotion();

View File

@ -1712,6 +1712,8 @@ void LLModelPreview::getLegalJointNames(JointNameSet& legal_joint_names)
{
// Get all standard skeleton joints from the preview avatar.
LLVOAvatar *av = getPreviewAvatar();
av->getLegalJointNames(legal_joint_names, true);
const LLVOAvatar::avatar_joint_list_t &skel = av->getSkeleton();
for (S32 i=0; i<skel.size(); i++)
{
@ -1775,6 +1777,10 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable
JointNameSet legal_joint_names;
getLegalJointNames(legal_joint_names);
std::string joint_aliases_filename =
gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"joint_aliases.xml");
mModelLoader = new LLDAELoader(
filename,
lod,
@ -1786,6 +1792,7 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable
mJointTransformMap,
mJointsFromNode,
legal_joint_names,
joint_aliases_filename,
gSavedSettings.getU32("ImporterModelLimit"));
if (force_disable_slm)

View File

@ -1258,7 +1258,7 @@ bool idle_startup()
LLPostProcess::initClass();
display_startup();
LLAvatarAppearance::initClass(gSavedSettings.getString("AvatarFileName"),gSavedSettings.getString("SkeletonFileName"));
LLAvatarAppearance::initClass(gSavedSettings.getString("AvatarFileName"),gSavedSettings.getString("SkeletonFileName"));
display_startup();
LLViewerObject::initVOClasses();

View File

@ -937,6 +937,29 @@ std::string LLVOAvatar::rezStatusToString(S32 rez_status)
return "unknown";
}
void LLVOAvatar::getLegalJointNames(std::deque<std::string>& legal_joint_names,
bool include_collision_volumes)
{
// Get all standard skeleton joints from the preview avatar.
const LLVOAvatar::avatar_joint_list_t &skel = getSkeleton();
for (S32 i=0; i<skel.size(); i++)
{
LLAvatarJoint *joint = skel[i];
if (joint)
{
legal_joint_names.push_back(joint->getName());
}
}
if (include_collision_volumes)
{
for (S32 i = 0; i < mNumCollisionVolumes; i++)
{
legal_joint_names.push_back(mCollisionVolumes[i].getName());
}
}
}
// static
void LLVOAvatar::dumpBakedStatus()
{

View File

@ -72,6 +72,7 @@ class LLTexGlobalColor;
struct LLAppearanceMessageContents;
class LLViewerJointMesh;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLVOAvatar
//
@ -146,6 +147,8 @@ public:
void collectBakedTextureUUIDs(std::set<LLUUID>& ids) const;
void collectTextureUUIDs(std::set<LLUUID>& ids);
void releaseOldTextures();
void getLegalJointNames(std::deque<std::string>& legal_joint_names,
bool include_collision_volumes);
/*virtual*/ void updateTextures();
LLViewerFetchedTexture* getBakedTextureImage(const U8 te, const LLUUID& uuid);
/*virtual*/ S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.