Initial implementation of mac_volume_catcher.cpp.
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@ -51,6 +51,14 @@ if (LINUX AND PULSEAUDIO)
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list(APPEND media_plugin_webkit_LINK_LIBRARIES
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${UI_LIBRARIES} # for glib/GTK
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)
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elseif (DARWIN)
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list(APPEND media_plugin_webkit_SOURCE_FILES mac_volume_catcher.cpp)
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find_library(CORESERVICES_LIBRARY CoreServices)
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find_library(AUDIOUNIT_LIBRARY AudioUnit)
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list(APPEND media_plugin_webkit_LINK_LIBRARIES
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${CORESERVICES_LIBRARY} # for Component Manager calls
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${AUDIOUNIT_LIBRARY} # for AudioUnit calls
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)
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else (LINUX AND PULSEAUDIO)
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# All other platforms use the dummy volume catcher for now.
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list(APPEND media_plugin_webkit_SOURCE_FILES dummy_volume_catcher.cpp)
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@ -0,0 +1,275 @@
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/**
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* @file dummy_volume_catcher.cpp
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* @brief A Mac OS X specific hack to control the volume level of all audio channels opened by a process.
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*
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* @cond
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* $LicenseInfo:firstyear=2010&license=viewergpl$
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*
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* Copyright (c) 2010, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlife.com/developers/opensource/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlife.com/developers/opensource/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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* @endcond
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*/
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/**************************************************************************************************************
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This code works by using CaptureComponent to capture the "Default Output" audio component
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(kAudioUnitType_Output/kAudioUnitSubType_DefaultOutput) and delegating all calls to the original component.
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It does this just to keep track of all instances of the default output component, so that it can set the
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kHALOutputParam_Volume parameter on all of them to adjust the output volume.
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**************************************************************************************************************/
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#include "volume_catcher.h"
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#include <Carbon/Carbon.h>
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#include <QuickTime/QuickTime.h>
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#include <AudioUnit/AudioUnit.h>
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struct VolumeCatcherStorage;
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class VolumeCatcherImpl
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{
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public:
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void setVolume(F32 volume);
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void setPan(F32 pan);
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void pump(void);
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void setDelegateVolume(ComponentInstance delegate);
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std::list<VolumeCatcherStorage*> mComponentInstances;
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Component mOriginalDefaultOutput;
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Component mVolumeAdjuster;
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static VolumeCatcherImpl *getInstance();
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private:
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VolumeCatcherImpl();
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~VolumeCatcherImpl();
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// The component entry point needs to be able to find the instance.
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static VolumeCatcherImpl *sInstance;
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F32 mVolume;
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F32 mPan;
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};
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VolumeCatcherImpl *VolumeCatcherImpl::sInstance = NULL;;
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struct VolumeCatcherStorage
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{
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ComponentInstance self;
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ComponentInstance delegate;
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};
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static ComponentResult volume_catcher_component_entry(ComponentParameters *cp, Handle componentStorage);
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static ComponentResult volume_catcher_component_open(VolumeCatcherStorage *storage, ComponentInstance self);
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static ComponentResult volume_catcher_component_close(VolumeCatcherStorage *storage, ComponentInstance self);
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VolumeCatcherImpl *VolumeCatcherImpl::getInstance()
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{
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if(!sInstance)
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{
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// The constructor will set up the instance pointer.
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new VolumeCatcherImpl;
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}
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return sInstance;
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}
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VolumeCatcherImpl::VolumeCatcherImpl()
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{
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sInstance = this;
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mVolume = 1.0; // default to full volume
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mPan = 0.5; // and center pan
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// Register a component which can delegate
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// Capture the default audio output component.
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ComponentDescription desc;
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desc.componentType = kAudioUnitType_Output;
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desc.componentSubType = kAudioUnitSubType_DefaultOutput;
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desc.componentManufacturer = kAudioUnitManufacturer_Apple;
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desc.componentFlags = 0;
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desc.componentFlagsMask = 0;
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// Find the original default output component
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mOriginalDefaultOutput = FindNextComponent(NULL, &desc);
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// Register our own output component with the same parameters
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mVolumeAdjuster = RegisterComponent(&desc, NewComponentRoutineUPP(volume_catcher_component_entry), 0, NULL, NULL, NULL);
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// Capture the original component, so we always get found instead.
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CaptureComponent(mOriginalDefaultOutput, mVolumeAdjuster);
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}
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static ComponentResult volume_catcher_component_entry(ComponentParameters *cp, Handle componentStorage)
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{
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ComponentResult result = badComponentSelector;
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VolumeCatcherStorage *storage = (VolumeCatcherStorage*)componentStorage;
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switch(cp->what)
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{
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case kComponentOpenSelect:
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// std::cerr << "kComponentOpenSelect" << std::endl;
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result = CallComponentFunctionWithStorageProcInfo((Handle)storage, cp, (ProcPtr)volume_catcher_component_open, uppCallComponentOpenProcInfo);
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break;
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case kComponentCloseSelect:
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// std::cerr << "kComponentCloseSelect" << std::endl;
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result = CallComponentFunctionWithStorageProcInfo((Handle)storage, cp, (ProcPtr)volume_catcher_component_close, uppCallComponentCloseProcInfo);
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// CallComponentFunctionWithStorageProcInfo
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break;
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default:
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// std::cerr << "Delegating selector: " << cp->what << " to component instance " << storage->delegate << std::endl;
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result = DelegateComponentCall(cp, storage->delegate);
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break;
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}
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return result;
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}
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static ComponentResult volume_catcher_component_open(VolumeCatcherStorage *storage, ComponentInstance self)
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{
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ComponentResult result = noErr;
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storage = new VolumeCatcherStorage;
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SetComponentInstanceStorage(self, (Handle)storage);
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VolumeCatcherImpl *impl = VolumeCatcherImpl::getInstance();
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impl->mComponentInstances.push_back(storage);
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storage->self = self;
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storage->delegate = NULL;
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result = OpenAComponent(impl->mOriginalDefaultOutput, &(storage->delegate));
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// std::cerr << "OpenAComponent result = " << result << ", component ref = " << storage->delegate << std::endl;
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impl->setDelegateVolume(storage->delegate);
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return result;
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}
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static ComponentResult volume_catcher_component_close(VolumeCatcherStorage *storage, ComponentInstance self)
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{
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ComponentResult result = noErr;
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if(storage)
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{
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if(storage->delegate)
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{
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CloseComponent(storage->delegate);
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storage->delegate = NULL;
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}
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VolumeCatcherImpl *impl = VolumeCatcherImpl::getInstance();
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impl->mComponentInstances.remove(storage);
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delete[] storage;
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}
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return result;
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}
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VolumeCatcherImpl::~VolumeCatcherImpl()
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{
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// We expect to persist until the process exits. This should never be called.
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abort();
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}
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void VolumeCatcherImpl::setVolume(F32 volume)
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{
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VolumeCatcherImpl *impl = VolumeCatcherImpl::getInstance();
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impl->mVolume = volume;
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std::list<VolumeCatcherStorage*>::iterator iter;
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for(iter = mComponentInstances.begin(); iter != mComponentInstances.end(); ++iter)
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{
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impl->setDelegateVolume((*iter)->delegate);
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}
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}
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void VolumeCatcherImpl::setPan(F32 pan)
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{
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VolumeCatcherImpl *impl = VolumeCatcherImpl::getInstance();
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impl->mPan = pan;
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// TODO: implement this.
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// This will probably require adding a "panner" audio unit to the chain somehow.
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// There's also a "3d mixer" component that we might be able to use...
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}
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void VolumeCatcherImpl::pump(void)
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{
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}
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void VolumeCatcherImpl::setDelegateVolume(ComponentInstance delegate)
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{
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// std::cerr << "Setting volume on component instance: " << (delegate) << " to " << mVolume << std::endl;
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OSStatus err;
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err = AudioUnitSetParameter(
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delegate,
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kHALOutputParam_Volume,
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kAudioUnitScope_Global,
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0,
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mVolume,
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0);
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if(err)
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{
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// std::cerr << " AudioUnitSetParameter returned " << err << std::endl;
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}
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}
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/////////////////////////////////////////////////////
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VolumeCatcher::VolumeCatcher()
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{
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pimpl = VolumeCatcherImpl::getInstance();
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}
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VolumeCatcher::~VolumeCatcher()
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{
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// Let the instance persist until exit.
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}
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void VolumeCatcher::setVolume(F32 volume)
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{
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VolumeCatcherImpl::getInstance()->setVolume(volume);
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}
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void VolumeCatcher::setPan(F32 pan)
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{
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VolumeCatcherImpl::getInstance()->setPan(pan);
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}
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void VolumeCatcher::pump()
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{
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VolumeCatcherImpl::getInstance()->pump();
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}
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