Don't display the rebake navmesh button while SL splash screen is up
parent
c5db43d9a5
commit
15d7f3867c
|
|
@ -54,6 +54,7 @@
|
|||
#include "llweb.h"
|
||||
#include "llpanelnavmeshrebake.h"
|
||||
#include "llenvmanager.h"
|
||||
#include "llstartup.h"
|
||||
|
||||
#define CAP_SERVICE_RETRIEVE_NAVMESH "RetrieveNavMeshSrc"
|
||||
|
||||
|
|
@ -835,7 +836,8 @@ void LLAgentStateChangeNode::post(ResponsePtr pResponse, const LLSD &pContext, c
|
|||
|
||||
void LLPathfindingManager::handleAgentStateUpdate()
|
||||
{
|
||||
displayNavMeshRebakePanel();
|
||||
//Don't trigger if we are still loading in
|
||||
if ( LLStartUp::getStartupState() == STATE_STARTED) { displayNavMeshRebakePanel(); }
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -1969,9 +1969,6 @@ bool idle_startup()
|
|||
}
|
||||
}
|
||||
|
||||
llassert(LLPathfindingManager::getInstance() != NULL);
|
||||
LLPathfindingManager::getInstance()->initSystem();
|
||||
|
||||
display_startup();
|
||||
//DEV-17797. get null folder. Any items found here moved to Lost and Found
|
||||
LLInventoryModelBackgroundFetch::instance().findLostItems();
|
||||
|
|
@ -2169,6 +2166,8 @@ bool idle_startup()
|
|||
LLIMFloater::initIMFloater();
|
||||
display_startup();
|
||||
|
||||
llassert(LLPathfindingManager::getInstance() != NULL);
|
||||
LLPathfindingManager::getInstance()->initSystem();
|
||||
LLPathfindingManager::getInstance()->requestGetAgentState();
|
||||
|
||||
return TRUE;
|
||||
|
|
|
|||
Loading…
Reference in New Issue