Merge branch 'DRTVWR-545-maint-mix' of https://bitbucket.org/lindenlab/viewer

master
Ansariel 2021-10-12 12:59:35 +02:00
commit 160f44375e
23 changed files with 370 additions and 40 deletions

View File

@ -542,9 +542,9 @@
<key>archive</key>
<map>
<key>hash</key>
<string>f5a81594374c8a7f0825e2177510e079</string>
<string>02e6a8207dcdaf243dcb6da19b8c3534</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/82030/770590/colladadom-2.3.559710-darwin64-559710.tar.bz2</string>
<string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/64099/601302/colladadom-2.3.545362-darwin64-545362.tar.bz2</string>
</map>
<key>name</key>
<string>darwin64</string>
@ -578,9 +578,9 @@
<key>archive</key>
<map>
<key>hash</key>
<string>5d0729b835d63b7fe69acdc6b7c60188</string>
<string>8a02a10fc69c8f504dc5335644db184a</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/82050/770692/colladadom-2.3.559710-windows-559710.tar.bz2</string>
<string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/64104/601313/colladadom-2.3.545362-windows-545362.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
@ -590,16 +590,16 @@
<key>archive</key>
<map>
<key>hash</key>
<string>985e3081e41c76b6176d39e44d7fb4b8</string>
<string>742180324fca7ab92b6a61a36aab4f9d</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/82049/770686/colladadom-2.3.559710-windows64-559710.tar.bz2</string>
<string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/64103/601314/colladadom-2.3.545362-windows64-545362.tar.bz2</string>
</map>
<key>name</key>
<string>windows64</string>
</map>
</map>
<key>version</key>
<string>2.3.559710</string>
<string>2.3.545362</string>
</map>
<key>curl</key>
<map>

View File

@ -82,8 +82,7 @@ if (WINDOWS)
# CP changed to only append the flag for 32bit builds - on 64bit builds,
# locally at least, the build output is spammed with 1000s of 'D9002'
# warnings about this switch being ignored.
# We need std::string_view, but that's not available without /std:c++17.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP /std:c++17")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
# <FS:ND> Remove this, it's no option to cl.exe and causes a massive amount of warnings.
#if( ADDRESS_SIZE EQUAL 32 )
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /p:PreferredToolArchitecture=x64")
@ -246,7 +245,7 @@ if (DARWIN)
# Until we decide to set -std=c++14 in viewer-build-variables/variables, set
# it locally here: we want to at least prevent inadvertently reintroducing
# viewer code that would fail with C++14.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${DARWIN_extra_cstar_flags} -std=c++17")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${DARWIN_extra_cstar_flags} -std=c++14")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${DARWIN_extra_cstar_flags}")
# NOTE: it's critical that the optimization flag is put in front.
# NOTE: it's critical to have both CXX_FLAGS and C_FLAGS covered.

View File

@ -413,6 +413,49 @@ public:
static std::string typeString(Type type); // Return human-readable type as a string
};
struct llsd_select_bool : public std::unary_function<LLSD, LLSD::Boolean>
{
LLSD::Boolean operator()(const LLSD& sd) const
{
return sd.asBoolean();
}
};
struct llsd_select_integer : public std::unary_function<LLSD, LLSD::Integer>
{
LLSD::Integer operator()(const LLSD& sd) const
{
return sd.asInteger();
}
};
struct llsd_select_real : public std::unary_function<LLSD, LLSD::Real>
{
LLSD::Real operator()(const LLSD& sd) const
{
return sd.asReal();
}
};
struct llsd_select_float : public std::unary_function<LLSD, F32>
{
F32 operator()(const LLSD& sd) const
{
return (F32)sd.asReal();
}
};
struct llsd_select_uuid : public std::unary_function<LLSD, LLSD::UUID>
{
LLSD::UUID operator()(const LLSD& sd) const
{
return sd.asUUID();
}
};
struct llsd_select_string : public std::unary_function<LLSD, LLSD::String>
{
LLSD::String operator()(const LLSD& sd) const
{
return sd.asString();
}
};
LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLSD& llsd);
namespace llsd

View File

@ -40,6 +40,30 @@
// <ND> For strcmp
#include <string.h>
#endif
// Use to compare the first element only of a pair
// e.g. typedef std::set<std::pair<int, Data*>, compare_pair<int, Data*> > some_pair_set_t;
template <typename T1, typename T2>
struct compare_pair_first
{
bool operator()(const std::pair<T1, T2>& a, const std::pair<T1, T2>& b) const
{
return a.first < b.first;
}
};
template <typename T1, typename T2>
struct compare_pair_greater
{
bool operator()(const std::pair<T1, T2>& a, const std::pair<T1, T2>& b) const
{
if (!(a.first < b.first))
return true;
else if (!(b.first < a.first))
return false;
else
return !(a.second < b.second);
}
};
// Use to compare the contents of two pointers (e.g. std::string*)
template <typename T>
@ -99,6 +123,58 @@ struct DeletePairedPointerArray
};
// Alternate version of the above so that has a more cumbersome
// syntax, but it can be used with compositional functors.
// NOTE: The functor retuns a bool because msdev bombs during the
// composition if you return void. Once we upgrade to a newer
// compiler, the second unary_function template parameter can be set
// to void.
//
// Here's a snippet showing how you use this object:
//
// typedef std::map<int, widget*> map_type;
// map_type widget_map;
// ... // add elements
// // delete them all
// for_each(widget_map.begin(),
// widget_map.end(),
// llcompose1(DeletePointerFunctor<widget>(),
// llselect2nd<map_type::value_type>()));
template<typename T>
struct DeletePointerFunctor : public std::unary_function<T*, bool>
{
bool operator()(T* ptr) const
{
delete ptr;
return true;
}
};
// See notes about DeleteArray for why you should consider avoiding this.
template<typename T>
struct DeleteArrayFunctor : public std::unary_function<T*, bool>
{
bool operator()(T* ptr) const
{
delete[] ptr;
return true;
}
};
// CopyNewPointer is a simple helper which accepts a pointer, and
// returns a new pointer built with the copy constructor. Example:
//
// transform(in.begin(), in.end(), out.end(), CopyNewPointer());
struct CopyNewPointer
{
template<typename T> T* operator()(const T* ptr) const
{
return new T(*ptr);
}
};
template<typename T, typename ALLOC>
void delete_and_clear(std::list<T*, ALLOC>& list)
{
@ -287,6 +363,161 @@ OutputIter ll_transform_n(
}
/*
*
* Copyright (c) 1994
* Hewlett-Packard Company
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Hewlett-Packard Company makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*
* Copyright (c) 1996-1998
* Silicon Graphics Computer Systems, Inc.
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Silicon Graphics makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*/
// helper to deal with the fact that MSDev does not package
// select... with the stl. Look up usage on the sgi website.
template <class _Pair>
struct _LLSelect1st : public std::unary_function<_Pair, typename _Pair::first_type> {
const typename _Pair::first_type& operator()(const _Pair& __x) const {
return __x.first;
}
};
template <class _Pair>
struct _LLSelect2nd : public std::unary_function<_Pair, typename _Pair::second_type>
{
const typename _Pair::second_type& operator()(const _Pair& __x) const {
return __x.second;
}
};
template <class _Pair> struct llselect1st : public _LLSelect1st<_Pair> {};
template <class _Pair> struct llselect2nd : public _LLSelect2nd<_Pair> {};
// helper to deal with the fact that MSDev does not package
// compose... with the stl. Look up usage on the sgi website.
template <class _Operation1, class _Operation2>
class ll_unary_compose :
public std::unary_function<typename _Operation2::argument_type,
typename _Operation1::result_type>
{
protected:
_Operation1 __op1;
_Operation2 __op2;
public:
ll_unary_compose(const _Operation1& __x, const _Operation2& __y)
: __op1(__x), __op2(__y) {}
typename _Operation1::result_type
operator()(const typename _Operation2::argument_type& __x) const {
return __op1(__op2(__x));
}
};
template <class _Operation1, class _Operation2>
inline ll_unary_compose<_Operation1,_Operation2>
llcompose1(const _Operation1& __op1, const _Operation2& __op2)
{
return ll_unary_compose<_Operation1,_Operation2>(__op1, __op2);
}
template <class _Operation1, class _Operation2, class _Operation3>
class ll_binary_compose
: public std::unary_function<typename _Operation2::argument_type,
typename _Operation1::result_type> {
protected:
_Operation1 _M_op1;
_Operation2 _M_op2;
_Operation3 _M_op3;
public:
ll_binary_compose(const _Operation1& __x, const _Operation2& __y,
const _Operation3& __z)
: _M_op1(__x), _M_op2(__y), _M_op3(__z) { }
typename _Operation1::result_type
operator()(const typename _Operation2::argument_type& __x) const {
return _M_op1(_M_op2(__x), _M_op3(__x));
}
};
template <class _Operation1, class _Operation2, class _Operation3>
inline ll_binary_compose<_Operation1, _Operation2, _Operation3>
llcompose2(const _Operation1& __op1, const _Operation2& __op2,
const _Operation3& __op3)
{
return ll_binary_compose<_Operation1,_Operation2,_Operation3>
(__op1, __op2, __op3);
}
// helpers to deal with the fact that MSDev does not package
// bind... with the stl. Again, this is from sgi.
template <class _Operation>
class llbinder1st :
public std::unary_function<typename _Operation::second_argument_type,
typename _Operation::result_type> {
protected:
_Operation op;
typename _Operation::first_argument_type value;
public:
llbinder1st(const _Operation& __x,
const typename _Operation::first_argument_type& __y)
: op(__x), value(__y) {}
typename _Operation::result_type
operator()(const typename _Operation::second_argument_type& __x) const {
return op(value, __x);
}
};
template <class _Operation, class _Tp>
inline llbinder1st<_Operation>
llbind1st(const _Operation& __oper, const _Tp& __x)
{
typedef typename _Operation::first_argument_type _Arg1_type;
return llbinder1st<_Operation>(__oper, _Arg1_type(__x));
}
template <class _Operation>
class llbinder2nd
: public std::unary_function<typename _Operation::first_argument_type,
typename _Operation::result_type> {
protected:
_Operation op;
typename _Operation::second_argument_type value;
public:
llbinder2nd(const _Operation& __x,
const typename _Operation::second_argument_type& __y)
: op(__x), value(__y) {}
typename _Operation::result_type
operator()(const typename _Operation::first_argument_type& __x) const {
return op(__x, value);
}
};
template <class _Operation, class _Tp>
inline llbinder2nd<_Operation>
llbind2nd(const _Operation& __oper, const _Tp& __x)
{
typedef typename _Operation::second_argument_type _Arg2_type;
return llbinder2nd<_Operation>(__oper, _Arg2_type(__x));
}
/**
* Compare std::type_info* pointers a la std::less. We break this out as a
* separate function for use in two different std::less specializations.
@ -317,7 +548,8 @@ bool before(const std::type_info* lhs, const std::type_info* rhs)
namespace std
{
template <>
struct less<const std::type_info*>
struct less<const std::type_info*>:
public std::binary_function<const std::type_info*, const std::type_info*, bool>
{
bool operator()(const std::type_info* lhs, const std::type_info* rhs) const
{
@ -326,7 +558,8 @@ namespace std
};
template <>
struct less<std::type_info*>
struct less<std::type_info*>:
public std::binary_function<std::type_info*, std::type_info*, bool>
{
bool operator()(std::type_info* lhs, std::type_info* rhs) const
{

View File

@ -530,7 +530,7 @@ namespace tut
result.ensure();
}
struct TestLargeMessage
struct TestLargeMessage: public std::binary_function<size_t, size_t, bool>
{
TestLargeMessage(const std::string& PYTHON_, const std::string& reader_module_,
const std::string& test_name_):

View File

@ -1269,5 +1269,5 @@ U32 LLParcel::countExperienceKeyType( U32 type )
return std::count_if(
boost::begin(mExperienceKeys | boost::adaptors::map_values),
boost::end(mExperienceKeys | boost::adaptors::map_values),
[type](U32 key){ return key == type; });
std::bind2nd(std::equal_to<U32>(), type));
}

View File

@ -443,11 +443,12 @@ LLCircuit::LLCircuit(const F32Seconds circuit_heartbeat_interval, const F32Secon
LLCircuit::~LLCircuit()
{
// delete pointers in the map.
for (auto circ_pair : mCircuitData)
{
delete circ_pair.second;
}
// delete pointers in the map.
std::for_each(mCircuitData.begin(),
mCircuitData.end(),
llcompose1(
DeletePointerFunctor<LLCircuitData>(),
llselect2nd<circuit_data_map::value_type>()));
}
LLCircuitData *LLCircuit::addCircuitData(const LLHost &host, TPACKETID in_id)

View File

@ -62,7 +62,7 @@ void LLDispatcher::copyAllHandlerNames(keys_t& names) const
mHandlers.begin(),
mHandlers.end(),
std::back_insert_iterator<keys_t>(names),
[](const dispatch_map_t::value_type& pair){ return pair.first; });
llselect1st<dispatch_map_t::value_type>());
}
bool LLDispatcher::dispatch(

View File

@ -32,8 +32,18 @@
#include "llframetimer.h"
// This is used for the stl search_n function.
#if _MSC_VER >= 1500 // VC9 has a bug in search_n
struct eq_message_throttle_entry : public std::binary_function< LLMessageThrottleEntry, LLMessageThrottleEntry, bool >
{
bool operator()(const LLMessageThrottleEntry& a, const LLMessageThrottleEntry& b) const
{
return a.getHash() == b.getHash();
}
};
#else
bool eq_message_throttle_entry(LLMessageThrottleEntry a, LLMessageThrottleEntry b)
{ return a.getHash() == b.getHash(); }
#endif
const U64 SEC_TO_USEC = 1000000;
@ -108,8 +118,14 @@ BOOL LLMessageThrottle::addViewerAlert(const LLUUID& to, const std::string& mesg
LLMessageThrottleEntry entry(hash, LLFrameTimer::getTotalTime());
// Check if this message is already in the list.
#if _MSC_VER >= 1500 // VC9 has a bug in search_n
// SJB: This *should* work but has not been tested yet *TODO: Test!
message_list_iterator_t found = std::find_if(message_list->begin(), message_list->end(),
std::bind2nd(eq_message_throttle_entry(), entry));
#else
message_list_iterator_t found = std::search_n(message_list->begin(), message_list->end(),
1, entry, eq_message_throttle_entry);
#endif
if (found == message_list->end())
{
// This message was not found. Add it to the list.
@ -136,8 +152,14 @@ BOOL LLMessageThrottle::addAgentAlert(const LLUUID& agent, const LLUUID& task, c
LLMessageThrottleEntry entry(hash, LLFrameTimer::getTotalTime());
// Check if this message is already in the list.
#if _MSC_VER >= 1500 // VC9 has a bug in search_n
// SJB: This *should* work but has not been tested yet *TODO: Test!
message_list_iterator_t found = std::find_if(message_list->begin(), message_list->end(),
std::bind2nd(eq_message_throttle_entry(), entry));
#else
message_list_iterator_t found = std::search_n(message_list->begin(), message_list->end(),
1, entry, eq_message_throttle_entry);
#endif
if (found == message_list->end())
{

View File

@ -108,7 +108,7 @@ public:
*
* By default returns false.
*/
virtual bool overlapsScreenChannel() const { return mOverlapsScreenChannel && getVisible() && isDocked(); }
virtual bool overlapsScreenChannel() { return mOverlapsScreenChannel && getVisible() && isDocked(); }
virtual void setOverlapsScreenChannel(bool overlaps) { mOverlapsScreenChannel = overlaps; }
bool getUniqueDocking() { return mUniqueDocking; }
@ -131,7 +131,7 @@ protected:
boost::function<BOOL ()> mIsDockedStateForcedCallback;
//private: // <FS:Ansariel> Make mDockControl accessible from children because of FIRE-16803
std::unique_ptr<LLDockControl> mDockControl;
std::auto_ptr<LLDockControl> mDockControl;
private: // <FS:Ansariel> Make mDockControl accessible from children because of FIRE-16803
LLUIImagePtr mDockTongue;
static LLHandle<LLFloater> sInstanceHandle;

View File

@ -32,7 +32,7 @@
<binding key="ENTER" mask="NONE" command="start_chat"/>
<binding key="DIVIDE" mask="NONE" command="start_gesture"/>
<binding key="" mask="NONE" mouse="MMB" command="voice_follow_key"/>
<binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/>
</first_person>
<third_person>
<binding key="A" mask="NONE" command="turn_left"/>
@ -125,7 +125,7 @@
<binding key="PAD_ENTER" mask="CTL_ALT_SHIFT" command="start_chat"/>
<binding key="PAD_DIVIDE" mask="CTL_ALT_SHIFT" command="start_gesture"/>
<binding key="" mask="NONE" mouse="MMB" command="voice_follow_key"/>
<binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/>
</third_person>
<sitting>
<binding key="A" mask="ALT" command="spin_around_cw"/>
@ -222,7 +222,7 @@
<binding key="ENTER" mask="NONE" command="start_chat"/>
<binding key="DIVIDE" mask="NONE" command="start_gesture"/>
<binding key="" mask="NONE" mouse="MMB" command="voice_follow_key"/>
<binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/>
</sitting>
<edit_avatar>
<!--Avatar editing camera controls-->
@ -249,6 +249,6 @@
<binding key="PAD_ENTER" mask="NONE" command="start_chat"/>
<binding key="PAD_DIVIDE" mask="NONE" command="start_gesture"/>
<binding key="" mask="NONE" mouse="MMB" command="voice_follow_key"/>
<binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/>
</edit_avatar>
</keys>

View File

@ -11112,13 +11112,13 @@ Change of this parameter will affect the layout of buttons in notification toast
<key>PushToTalkToggle</key>
<map>
<key>Comment</key>
<string>Should the push-to-talk toolbar button behave as a toggle</string>
<string>Should the push-to-talk button behave as a toggle</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
<integer>1</integer>
</map>
<key>QAMode</key>
<map>

View File

@ -305,7 +305,7 @@ private:
LLUUID mCOFImageID;
std::unique_ptr<LLOutfitUnLockTimer> mUnlockOutfitTimer;
std::auto_ptr<LLOutfitUnLockTimer> mUnlockOutfitTimer;
// Set of temp attachment UUIDs that should be removed
typedef std::set<LLUUID> doomed_temp_attachments_t;

View File

@ -5233,6 +5233,11 @@ void LLAppViewer::loadKeyBindings()
LLKeyboard::keyFromString(key_string, &key);
}
value = gSavedSettings.getBOOL("PushToTalkToggle");
std::string control_name = value ? "toggle_voice" : "voice_follow_key";
third_person_view.registerControl(control_name, 0, mouse, key, MASK_NONE, true);
sitting_view.registerControl(control_name, 0, mouse, key, MASK_NONE, true);
if (third_person_view.hasUnsavedChanges())
{
// calls loadBindingsXML()
@ -5244,6 +5249,25 @@ void LLAppViewer::loadKeyBindings()
// calls loadBindingsXML()
sitting_view.saveToSettings();
}
// in case of voice we need to repeat this in other modes
for (U32 i = 0; i < LLKeyConflictHandler::MODE_COUNT - 1; ++i)
{
// edit and first person modes; MODE_SAVED_SETTINGS not in use at the moment
if (i != LLKeyConflictHandler::MODE_THIRD_PERSON && i != LLKeyConflictHandler::MODE_SITTING)
{
LLKeyConflictHandler handler((LLKeyConflictHandler::ESourceMode)i);
handler.registerControl(control_name, 0, mouse, key, MASK_NONE, true);
if (handler.hasUnsavedChanges())
{
// calls loadBindingsXML()
handler.saveToSettings();
}
}
}
}
// since something might have gone wrong or there might have been nothing to save
// (and because otherwise following code will have to be encased in else{}),

View File

@ -149,6 +149,10 @@ std::string LLExperienceLog::getPermissionString( const LLSD& message, const std
{
buf.str(entry);
}
else
{
buf.str();
}
}
if(buf.str().empty())

View File

@ -994,7 +994,7 @@ void LLFavoritesBarCtrl::updateButtons(bool force_update)
{
//find last visible child to get the rightest button offset
child_list_const_reverse_iter_t last_visible_it = std::find_if(childs->rbegin(), childs->rend(),
[](child_list_t::value_type child){ return child->getVisible(); });
std::mem_fun(&LLView::getVisible));
if(last_visible_it != childs->rend())
{
last_right_edge = (*last_visible_it)->getRect().mRight;

View File

@ -719,7 +719,9 @@ void LLFloaterRegionInfo::refreshFromRegion(LLViewerRegion* region)
std::for_each(
mInfoPanels.begin(),
mInfoPanels.end(),
[region](info_panels_t::value_type panel){ panel->refreshFromRegion(region); });
llbind2nd(
std::mem_fun(&LLPanelRegionInfo::refreshFromRegion),
region));
mEnvironmentPanel->refreshFromRegion(region);
}

View File

@ -768,7 +768,7 @@ S32 LLGestureMgr::getPlayingCount() const
}
struct IsGesturePlaying
struct IsGesturePlaying : public std::unary_function<LLMultiGesture*, bool>
{
bool operator()(const LLMultiGesture* gesture) const
{

View File

@ -644,6 +644,7 @@ void LLKeyConflictHandler::saveToSettings(bool temporary)
data = getControl("voice_follow_key", 0);
}
gSavedSettings.setBOOL("PushToTalkToggle", can_toggle);
if (data.isEmpty())
{
// legacy viewer has a bug that might crash it if NONE value is assigned.

View File

@ -222,7 +222,7 @@ private:
LLPanel* mWrapperPanel;
// timer counts a lifetime of a toast
std::unique_ptr<LLToastLifeTimer> mTimer;
std::auto_ptr<LLToastLifeTimer> mTimer;
F32 mToastLifetime; // in seconds
F32 mToastFadingTime; // in seconds

View File

@ -231,7 +231,7 @@ void LLWatchdog::run()
LL_INFOS() << "Watchdog thread delayed: resetting entries." << LL_ENDL;
std::for_each(mSuspects.begin(),
mSuspects.end(),
[](SuspectsRegistry::value_type suspect){ suspect->reset(); }
std::mem_fun(&LLWatchdogEntry::reset)
);
}
else
@ -239,7 +239,7 @@ void LLWatchdog::run()
SuspectsRegistry::iterator result =
std::find_if(mSuspects.begin(),
mSuspects.end(),
[](SuspectsRegistry::value_type suspect){ return ! suspect->isAlive(); }
std::not1(std::mem_fun(&LLWatchdogEntry::isAlive))
);
if(result != mSuspects.end())
{

View File

@ -257,7 +257,8 @@ LLViewerWearable* LLWearableList::createNewWearable( LLWearableType::EType type,
LLViewerWearable *wearable = generateNewWearable();
wearable->setType( type, avatarp );
std::string name = LLWearableType::getInstance()->getTypeLabel(wearable->getType());
// LLWearableType has pre-translated getTypeLabel(), but it returns 'name', not 'New Name'.
std::string name = LLTrans::getString( LLWearableType::getInstance()->getTypeDefaultNewName(wearable->getType()) );
wearable->setName( name );
LLPermissions perm;

View File

@ -135,10 +135,10 @@ namespace tut
// Instantiate a few GameObjects. Make sure we refer to them
// polymorphically, and don't let them leak.
std::unique_ptr<GameObject> home;
std::unique_ptr<GameObject> obstacle;
std::unique_ptr<GameObject> tug;
std::unique_ptr<GameObject> patrol;
std::auto_ptr<GameObject> home;
std::auto_ptr<GameObject> obstacle;
std::auto_ptr<GameObject> tug;
std::auto_ptr<GameObject> patrol;
// prototype objects
Asteroid dummyAsteroid;