From ef0057909fcf7eaee6bdff4a58492fd17ffdd9a4 Mon Sep 17 00:00:00 2001 From: "Nyx (Neal Orman)" Date: Wed, 11 May 2011 12:19:36 -0400 Subject: [PATCH 001/995] SH-1522 FIX removed old debugging code that generated avatar_lad_log.txt Old debugging code, should be very low risk to remove. --- indra/newview/llvoavatar.cpp | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 4767ba2bed..68637a7ed9 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -5414,18 +5414,6 @@ BOOL LLVOAvatar::loadAvatar() } } - // Uncomment to enable avatar_lad.xml debugging. - std::ofstream file; - file.open("avatar_lad.log"); - for( LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) getNextVisualParam() ) - { - param->getInfo()->toStream(file); - file << std::endl; - } - - file.close(); return TRUE; } From 2b05aeca410a421ae3d8fc78ede29c1933a86272 Mon Sep 17 00:00:00 2001 From: Logan Dethrow Date: Wed, 29 Jun 2011 14:03:29 -0400 Subject: [PATCH 002/995] STORM-1446 Imported Stone Linden's fix for testing. --- indra/llmessage/lliosocket.cpp | 26 +++++++++++++++++++++----- indra/llmessage/lliosocket.h | 11 +++++++++-- 2 files changed, 30 insertions(+), 7 deletions(-) diff --git a/indra/llmessage/lliosocket.cpp b/indra/llmessage/lliosocket.cpp index ca84fa8bb8..8c752fbe30 100644 --- a/indra/llmessage/lliosocket.cpp +++ b/indra/llmessage/lliosocket.cpp @@ -191,7 +191,7 @@ LLSocket::ptr_t LLSocket::create(apr_pool_t* pool, EType type, U16 port) port = PORT_EPHEMERAL; } rv->mPort = port; - rv->setOptions(); + rv->setNonBlocking(); return rv; } @@ -206,7 +206,7 @@ LLSocket::ptr_t LLSocket::create(apr_socket_t* socket, apr_pool_t* pool) } rv = ptr_t(new LLSocket(socket, pool)); rv->mPort = PORT_EPHEMERAL; - rv->setOptions(); + rv->setNonBlocking(); return rv; } @@ -227,10 +227,10 @@ bool LLSocket::blockingConnect(const LLHost& host) { return false; } - apr_socket_timeout_set(mSocket, 1000); + setBlocking(1000); ll_debug_socket("Blocking connect", mSocket); if(ll_apr_warn_status(apr_socket_connect(mSocket, sa))) return false; - setOptions(); + setNonBlocking(); return true; } @@ -258,11 +258,27 @@ LLSocket::~LLSocket() } } -void LLSocket::setOptions() +// See http://dev.ariel-networks.com/apr/apr-tutorial/html/apr-tutorial-13.html#ss13.4 +// for an explanation of how to get non-blocking sockets and timeouts with +// consistent behavior across platforms. + +void LLSocket::setBlocking(S32 timeout) +{ + LLMemType m1(LLMemType::MTYPE_IO_TCP); + // set up the socket options + ll_apr_warn_status(apr_socket_timeout_set(mSocket, timeout)); + ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_NONBLOCK, 0)); + ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_SNDBUF, LL_SEND_BUFFER_SIZE)); + ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_RCVBUF, LL_RECV_BUFFER_SIZE)); + +} + +void LLSocket::setNonBlocking() { LLMemType m1(LLMemType::MTYPE_IO_TCP); // set up the socket options ll_apr_warn_status(apr_socket_timeout_set(mSocket, 0)); + ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_NONBLOCK, 1)); ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_SNDBUF, LL_SEND_BUFFER_SIZE)); ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_RCVBUF, LL_RECV_BUFFER_SIZE)); diff --git a/indra/llmessage/lliosocket.h b/indra/llmessage/lliosocket.h index 6806e5084a..e0f6c1e34d 100644 --- a/indra/llmessage/lliosocket.h +++ b/indra/llmessage/lliosocket.h @@ -153,9 +153,16 @@ protected: LLSocket(apr_socket_t* socket, apr_pool_t* pool); /** - * @brief Set default socket options. + * @brief Set default socket options, with SO_NONBLOCK = 0 and a timeout in us. + * @param timeout Number of microseconds to wait on this socket. Any + * negative number means block-forever. TIMEOUT OF 0 IS NON-PORTABLE. */ - void setOptions(); + void setBlocking(S32 timeout); + + /** + * @brief Set default socket options, with SO_NONBLOCK = 1 and timeout = 0. + */ + void setNonBlocking(); public: /** From 44d7267cd9bddfe0e5e382db5f1d5a83a832b6ff Mon Sep 17 00:00:00 2001 From: Logan Dethrow Date: Wed, 29 Jun 2011 17:22:39 -0400 Subject: [PATCH 003/995] Got indra/test to build. Fails to run due to missing .so files. --- indra/CMakeLists.txt | 5 ++ indra/test/CMakeLists.txt | 18 +++---- indra/test/llsdmessagebuilder_tut.cpp | 7 +-- indra/test/lltemplatemessagebuilder_tut.cpp | 55 +++++++++++---------- 4 files changed, 45 insertions(+), 40 deletions(-) diff --git a/indra/CMakeLists.txt b/indra/CMakeLists.txt index d1042d6e86..f96fe59326 100644 --- a/indra/CMakeLists.txt +++ b/indra/CMakeLists.txt @@ -62,6 +62,7 @@ if (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts) add_subdirectory(${LIBS_CLOSED_PREFIX}copy_win_scripts) endif (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts) + add_custom_target(viewer) if (VIEWER) add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger) @@ -70,6 +71,10 @@ if (VIEWER) add_subdirectory(${LIBS_OPEN_PREFIX}llxuixml) add_subdirectory(${LIBS_OPEN_PREFIX}viewer_components) + if (LL_TESTS) + add_subdirectory(${VIEWER_PREFIX}test) + endif (LL_TESTS) + # viewer media plugins add_subdirectory(${LIBS_OPEN_PREFIX}media_plugins) diff --git a/indra/test/CMakeLists.txt b/indra/test/CMakeLists.txt index e9eb3c1884..708ceeac42 100644 --- a/indra/test/CMakeLists.txt +++ b/indra/test/CMakeLists.txt @@ -4,7 +4,7 @@ project (test) include(00-Common) include(LLCommon) -include(LLDatabase) +#include(LLDatabase) include(LLInventory) include(LLMath) include(LLMessage) @@ -48,13 +48,11 @@ set(test_SOURCE_FILES llscriptresource_tut.cpp llsdmessagebuilder_tut.cpp llsdmessagereader_tut.cpp - llsd_new_tut.cpp +# llsd_new_tut.cpp # Fails [LLSD(new), 4] fail: 'NaN to string: expected 'nan' actual '-nan'' llsdutil_tut.cpp llservicebuilder_tut.cpp llstreamtools_tut.cpp lltemplatemessagebuilder_tut.cpp - lltimestampcache_tut.cpp - lltranscode_tut.cpp lltut.cpp lluuidhashmap_tut.cpp message_tut.cpp @@ -76,11 +74,11 @@ if (NOT WINDOWS) ) endif (NOT WINDOWS) -if (NOT DARWIN) - list(APPEND test_SOURCE_FILES - lldatabase_tut.cpp - ) -endif (NOT DARWIN) +#if (NOT DARWIN) +# list(APPEND test_SOURCE_FILES +# lldatabase_tut.cpp +# ) +#endif (NOT DARWIN) set_source_files_properties(${test_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) @@ -100,7 +98,7 @@ target_link_libraries(test ${LLCOMMON_LIBRARIES} ${EXPAT_LIBRARIES} ${GOOGLEMOCK_LIBRARIES} - ${APRICONV_LIBRARIES} +# ${APRICONV_LIBRARIES} ${PTHREAD_LIBRARY} ${WINDOWS_LIBRARIES} ${BOOST_PROGRAM_OPTIONS_LIBRARY} diff --git a/indra/test/llsdmessagebuilder_tut.cpp b/indra/test/llsdmessagebuilder_tut.cpp index cc6f78decd..09100f59af 100644 --- a/indra/test/llsdmessagebuilder_tut.cpp +++ b/indra/test/llsdmessagebuilder_tut.cpp @@ -33,6 +33,7 @@ #include "llsdmessagebuilder.h" #include "llsdmessagereader.h" #include "llsdtraits.h" +#include "llmath.h" #include "llquaternion.h" #include "u64.h" #include "v3dmath.h" @@ -83,7 +84,7 @@ namespace tut static LLMessageBlock* defaultTemplateBlock(const EMsgVariableType type = MVT_NULL, const S32 size = 0, EMsgBlockType block = MBT_VARIABLE) { - return createTemplateBlock(_PREHASH_Test0, type, size, block); + return createTemplateBlock(const_cast(_PREHASH_Test0), type, size, block); } static LLMessageBlock* createTemplateBlock(char* name, const EMsgVariableType type = MVT_NULL, const S32 size = 0, EMsgBlockType block = MBT_VARIABLE) @@ -91,12 +92,12 @@ namespace tut LLMessageBlock* result = new LLMessageBlock(name, block); if(type != MVT_NULL) { - result->addVariable(_PREHASH_Test0, type, size); + result->addVariable(const_cast(_PREHASH_Test0), type, size); } return result; } - static LLTemplateMessageBuilder* defaultTemplateBuilder(LLMessageTemplate& messageTemplate, char* name = _PREHASH_Test0) + static LLTemplateMessageBuilder* defaultTemplateBuilder(LLMessageTemplate& messageTemplate, char* name = const_cast(_PREHASH_Test0)) { templateNameMap[_PREHASH_TestMessage] = &messageTemplate; LLTemplateMessageBuilder* builder = new LLTemplateMessageBuilder(templateNameMap); diff --git a/indra/test/lltemplatemessagebuilder_tut.cpp b/indra/test/lltemplatemessagebuilder_tut.cpp index 09beb53869..6e1c82bb24 100644 --- a/indra/test/lltemplatemessagebuilder_tut.cpp +++ b/indra/test/lltemplatemessagebuilder_tut.cpp @@ -31,6 +31,7 @@ #include "llapr.h" #include "llmessagetemplate.h" +#include "llmath.h" #include "llquaternion.h" #include "lltemplatemessagebuilder.h" #include "lltemplatemessagereader.h" @@ -75,7 +76,7 @@ namespace tut static LLMessageBlock* defaultBlock(const EMsgVariableType type = MVT_NULL, const S32 size = 0, EMsgBlockType block = MBT_VARIABLE) { - return createBlock(_PREHASH_Test0, type, size, block); + return createBlock(const_cast(_PREHASH_Test0), type, size, block); } static LLMessageBlock* createBlock(char* name, const EMsgVariableType type = MVT_NULL, const S32 size = 0, EMsgBlockType block = MBT_VARIABLE) @@ -83,12 +84,12 @@ namespace tut LLMessageBlock* result = new LLMessageBlock(name, block); if(type != MVT_NULL) { - result->addVariable(_PREHASH_Test0, type, size); + result->addVariable(const_cast(_PREHASH_Test0), type, size); } return result; } - static LLTemplateMessageBuilder* defaultBuilder(LLMessageTemplate& messageTemplate, char* name = _PREHASH_Test0) + static LLTemplateMessageBuilder* defaultBuilder(LLMessageTemplate& messageTemplate, char* name = const_cast(_PREHASH_Test0)) { nameMap[_PREHASH_TestMessage] = &messageTemplate; LLTemplateMessageBuilder* builder = new LLTemplateMessageBuilder(nameMap); @@ -403,11 +404,11 @@ namespace tut // build template: Test0 before Test1 LLMessageTemplate messageTemplate = defaultTemplate(); - messageTemplate.addBlock(createBlock(_PREHASH_Test0, MVT_U32, 4, MBT_SINGLE)); - messageTemplate.addBlock(createBlock(_PREHASH_Test1, MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test0), MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test1), MVT_U32, 4, MBT_SINGLE)); // build message: 1st declared block var == 0xaaaa, 2nd declared block var == 0xbbbb - LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate, _PREHASH_Test0); + LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate, const_cast(_PREHASH_Test0)); builder->addU32(_PREHASH_Test0, 0xaaaa); builder->nextBlock(_PREHASH_Test1); builder->addU32(_PREHASH_Test0, 0xbbbb); @@ -416,11 +417,11 @@ namespace tut // build template: Test1 before Test0 messageTemplate = defaultTemplate(); - messageTemplate.addBlock(createBlock(_PREHASH_Test1, MVT_U32, 4, MBT_SINGLE)); - messageTemplate.addBlock(createBlock(_PREHASH_Test0, MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test1), MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test0), MVT_U32, 4, MBT_SINGLE)); // build message: 1st declared block var == 0xaaaa, 2nd declared block var == 0xbbbb - builder = defaultBuilder(messageTemplate, _PREHASH_Test1); + builder = defaultBuilder(messageTemplate, const_cast(_PREHASH_Test1)); builder->addU32(_PREHASH_Test0, 0xaaaa); builder->nextBlock(_PREHASH_Test0); builder->addU32(_PREHASH_Test0, 0xbbbb); @@ -443,11 +444,11 @@ namespace tut // build template: Test0 before Test1 LLMessageTemplate messageTemplate = defaultTemplate(); - messageTemplate.addBlock(createBlock(_PREHASH_Test0, MVT_U32, 4, MBT_SINGLE)); - messageTemplate.addBlock(createBlock(_PREHASH_Test1, MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test0), MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test1), MVT_U32, 4, MBT_SINGLE)); // build message: 1st declared block var == 0xaaaa, 2nd declared block var == 0xbbbb - LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate, _PREHASH_Test0); + LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate, const_cast(_PREHASH_Test0)); builder->addU32(_PREHASH_Test0, 0xaaaa); builder->nextBlock(_PREHASH_Test1); builder->addU32(_PREHASH_Test0, 0xbbbb); @@ -455,7 +456,7 @@ namespace tut delete builder; // build message: 1st declared block var == 0xaaaa, 2nd declared block var == 0xbbbb - builder = defaultBuilder(messageTemplate, _PREHASH_Test1); + builder = defaultBuilder(messageTemplate, const_cast(_PREHASH_Test1)); builder->addU32(_PREHASH_Test0, 0xbbbb); builder->nextBlock(_PREHASH_Test0); builder->addU32(_PREHASH_Test0, 0xaaaa); @@ -478,21 +479,21 @@ namespace tut // Build template: Test0 only LLMessageTemplate messageTemplate = defaultTemplate(); - messageTemplate.addBlock(createBlock(_PREHASH_Test0, MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test0), MVT_U32, 4, MBT_SINGLE)); // Build message - LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate, _PREHASH_Test0); + LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate, const_cast(_PREHASH_Test0)); builder->addU32(_PREHASH_Test0, 0xaaaa); bufferSize1 = builder->buildMessage(buffer1, MAX_BUFFER_SIZE, 0); delete builder; // Build template: Test0 before Test1 messageTemplate = defaultTemplate(); - messageTemplate.addBlock(createBlock(_PREHASH_Test0, MVT_U32, 4, MBT_SINGLE)); - messageTemplate.addBlock(createBlock(_PREHASH_Test1, MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test0), MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test1), MVT_U32, 4, MBT_SINGLE)); // Build message - builder = defaultBuilder(messageTemplate, _PREHASH_Test0); + builder = defaultBuilder(messageTemplate, const_cast(_PREHASH_Test0)); builder->addU32(_PREHASH_Test0, 0xaaaa); builder->nextBlock(_PREHASH_Test1); builder->addU32(_PREHASH_Test0, 0xbbbb); @@ -511,8 +512,8 @@ namespace tut U32 inTest00 = 0, inTest01 = 1, inTest1 = 2; U32 outTest00, outTest01, outTest1; LLMessageTemplate messageTemplate = defaultTemplate(); - messageTemplate.addBlock(createBlock(_PREHASH_Test0, MVT_U32, 4)); - messageTemplate.addBlock(createBlock(_PREHASH_Test1, MVT_U32, 4)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test0), MVT_U32, 4)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test1), MVT_U32, 4)); LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate); builder->addU32(_PREHASH_Test0, inTest00); builder->nextBlock(_PREHASH_Test0); @@ -536,15 +537,15 @@ namespace tut U32 inTest = 1, outTest; LLMessageTemplate messageTemplate = defaultTemplate(); messageTemplate.addBlock( - createBlock(_PREHASH_Test0, MVT_U32, 4, MBT_SINGLE)); - messageTemplate.addBlock(createBlock(_PREHASH_Test1, MVT_U32, 4)); + createBlock(const_cast(_PREHASH_Test0), MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test1), MVT_U32, 4)); LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate); builder->addU32(_PREHASH_Test0, inTest); LLTemplateMessageReader* reader = setReader(messageTemplate, builder); reader->getU32(_PREHASH_Test0, _PREHASH_Test0, outTest); - S32 blockCount = reader->getNumberOfBlocks(_PREHASH_Test1); + S32 blockCount = reader->getNumberOfBlocks(const_cast(_PREHASH_Test1)); ensure_equals("Ensure block count", blockCount, 0); ensure_equals("Ensure Test0", inTest, outTest); delete reader; @@ -556,7 +557,7 @@ namespace tut { // build template LLMessageTemplate messageTemplate = defaultTemplate(); - messageTemplate.addBlock(createBlock(_PREHASH_Test0, MVT_U32, 4)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test0), MVT_U32, 4)); // build message LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate); @@ -881,7 +882,7 @@ namespace tut delete builder; // add block to reader template - messageTemplate.addBlock(createBlock(_PREHASH_Test1, MVT_U32, 4, MBT_SINGLE)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test1), MVT_U32, 4, MBT_SINGLE)); // read message value and default value numberMap[1] = &messageTemplate; @@ -914,7 +915,7 @@ namespace tut delete builder; // add variable block to reader template - messageTemplate.addBlock(createBlock(_PREHASH_Test1, MVT_U32, 4)); + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test1), MVT_U32, 4)); // read message value and check block repeat count numberMap[1] = &messageTemplate; @@ -947,7 +948,7 @@ namespace tut delete builder; // add variable block to reader template - messageTemplate.addBlock(createBlock(_PREHASH_Test1, MVT_VARIABLE, 4, + messageTemplate.addBlock(createBlock(const_cast(_PREHASH_Test1), MVT_VARIABLE, 4, MBT_SINGLE)); // read message value and default string From 14f6bbadef2c39e58a3b54c0c6212949acf50e45 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 8 Aug 2011 15:29:23 -0500 Subject: [PATCH 004/995] SH-2242 Work in progress migrating to glVertexAttrib everywhere --- indra/llrender/llgl.cpp | 79 +--- indra/llrender/llgl.h | 12 +- indra/llrender/llglslshader.cpp | 4 + indra/llrender/llrender.cpp | 99 +++++ indra/llrender/llrender.h | 6 + indra/llrender/llvertexbuffer.cpp | 362 ++++++++++++++---- indra/llrender/llvertexbuffer.h | 10 + indra/newview/app_settings/logcontrol.xml | 2 +- indra/newview/app_settings/settings.xml | 2 +- .../shaders/class1/avatar/avatarSkinV.glsl | 3 +- .../shaders/class1/avatar/avatarV.glsl | 24 +- .../shaders/class1/avatar/eyeballV.glsl | 15 +- .../shaders/class1/avatar/pickAvatarV.glsl | 16 +- .../class1/deferred/alphaSkinnedV.glsl | 20 +- .../shaders/class1/deferred/alphaV.glsl | 31 +- .../class1/deferred/attachmentShadowV.glsl | 10 +- .../shaders/class1/deferred/avatarAlphaV.glsl | 32 +- .../shaders/class1/deferred/avatarEyesV.glsl | 12 +- .../class1/deferred/avatarShadowV.glsl | 23 +- .../shaders/class1/deferred/avatarV.glsl | 25 +- .../shaders/class1/deferred/blurLightV.glsl | 6 +- .../shaders/class1/deferred/bumpSkinnedV.glsl | 16 +- .../shaders/class1/deferred/bumpV.glsl | 16 +- .../shaders/class1/deferred/cloudsV.glsl | 11 +- .../class1/deferred/diffuseSkinnedV.glsl | 15 +- .../shaders/class1/deferred/diffuseV.glsl | 14 +- .../shaders/class1/deferred/fullbrightV.glsl | 20 +- .../shaders/class1/deferred/giV.glsl | 12 +- .../shaders/class1/deferred/impostorV.glsl | 10 +- .../shaders/class1/deferred/luminanceV.glsl | 12 +- .../class1/deferred/multiPointLightV.glsl | 6 +- .../shaders/class1/deferred/pointLightV.glsl | 12 +- .../class1/deferred/postDeferredV.glsl | 6 +- .../shaders/class1/deferred/postgiV.glsl | 5 +- .../class1/deferred/shadowAlphaMaskV.glsl | 10 +- .../shaders/class1/deferred/shadowV.glsl | 4 +- .../shaders/class1/deferred/skyV.glsl | 11 +- .../shaders/class1/deferred/softenLightF.glsl | 6 +- .../shaders/class1/deferred/softenLightV.glsl | 13 +- .../shaders/class1/deferred/starsV.glsl | 10 +- .../shaders/class1/deferred/sunLightV.glsl | 16 +- .../shaders/class1/deferred/terrainV.glsl | 14 +- .../shaders/class1/deferred/treeV.glsl | 12 +- .../shaders/class1/deferred/waterV.glsl | 23 +- .../shaders/class1/effects/glowExtractF.glsl | 2 +- .../shaders/class1/effects/glowExtractV.glsl | 6 +- .../shaders/class1/effects/glowV.glsl | 21 +- .../shaders/class1/environment/terrainV.glsl | 23 +- .../shaders/class1/environment/waterV.glsl | 13 +- .../class1/interface/customalphaV.glsl | 9 +- .../class1/interface/glowcombineV.glsl | 9 +- .../shaders/class1/interface/highlightF.glsl | 4 +- .../shaders/class1/interface/highlightV.glsl | 18 +- .../shaders/class1/interface/occlusionV.glsl | 4 +- .../shaders/class1/interface/solidcolorV.glsl | 10 +- .../class1/interface/twotextureaddV.glsl | 9 +- .../shaders/class1/interface/uiV.glsl | 10 +- .../shaders/class1/objects/bumpV.glsl | 13 +- .../objects/fullbrightShinySkinnedV.glsl | 14 +- .../class1/objects/fullbrightShinyV.glsl | 14 +- .../class1/objects/fullbrightSkinnedV.glsl | 14 +- .../shaders/class1/objects/fullbrightV.glsl | 13 +- .../class1/objects/shinySimpleSkinnedV.glsl | 15 +- .../shaders/class1/objects/shinyV.glsl | 13 +- .../class1/objects/simpleSkinnedV.glsl | 15 +- .../shaders/class1/objects/simpleV.glsl | 18 +- .../shaders/class2/avatar/eyeballV.glsl | 16 +- .../class2/deferred/alphaSkinnedV.glsl | 27 +- .../shaders/class2/deferred/alphaV.glsl | 31 +- .../shaders/class2/deferred/avatarAlphaV.glsl | 31 +- .../shaders/class2/deferred/edgeV.glsl | 5 +- .../shaders/class2/deferred/softenLightV.glsl | 12 +- .../shaders/class2/deferred/sunLightV.glsl | 15 +- .../shaders/class2/effects/blurV.glsl | 6 +- .../shaders/class2/effects/drawQuadV.glsl | 10 +- .../shaders/class2/environment/terrainV.glsl | 22 +- .../shaders/class2/lighting/sumLightsV.glsl | 2 - .../class2/objects/fullbrightShinyV.glsl | 19 +- .../shaders/class2/objects/fullbrightV.glsl | 18 +- .../shaders/class2/objects/shinyV.glsl | 18 +- .../shaders/class2/objects/simpleV.glsl | 20 +- .../shaders/class2/windlight/cloudsV.glsl | 11 +- .../shaders/class2/windlight/skyV.glsl | 10 +- .../shaders/class3/avatar/avatarV.glsl | 27 +- .../class3/deferred/giDownsampleV.glsl | 6 +- .../shaders/class3/deferred/giFinalV.glsl | 5 +- .../shaders/class3/deferred/giV.glsl | 12 +- .../shaders/class3/deferred/luminanceV.glsl | 12 +- .../class3/deferred/postDeferredV.glsl | 6 +- .../shaders/class3/deferred/postgiV.glsl | 6 +- .../shaders/class3/deferred/softenLightV.glsl | 11 +- .../shaders/class3/lighting/sumLightsV.glsl | 1 - indra/newview/llagent.cpp | 2 +- indra/newview/lldrawpool.cpp | 4 +- indra/newview/lldrawpoolalpha.cpp | 23 +- indra/newview/lldrawpoolalpha.h | 1 + indra/newview/lldrawpoolavatar.cpp | 68 +--- indra/newview/lldrawpoolbump.cpp | 2 +- indra/newview/lldrawpoolsimple.cpp | 38 +- indra/newview/lldrawpoolsimple.h | 5 +- indra/newview/lldrawpoolsky.cpp | 6 +- indra/newview/lldrawpoolterrain.cpp | 4 + indra/newview/lldrawpooltree.cpp | 5 +- indra/newview/lldrawpoolwater.cpp | 6 +- indra/newview/lldrawpoolwlsky.cpp | 4 +- indra/newview/lldynamictexture.cpp | 8 + indra/newview/llface.cpp | 48 ++- indra/newview/llface.h | 6 +- indra/newview/llfloaterimagepreview.cpp | 4 +- indra/newview/llfloatermodelpreview.cpp | 16 +- indra/newview/llmanip.cpp | 4 +- indra/newview/llmaniptranslate.cpp | 4 +- indra/newview/llpreviewtexture.cpp | 2 +- indra/newview/llselectmgr.cpp | 4 +- indra/newview/llspatialpartition.cpp | 74 ++-- indra/newview/llspatialpartition.h | 1 - indra/newview/lltexlayer.cpp | 3 + indra/newview/lltextureview.cpp | 4 +- indra/newview/llviewerjointmesh.cpp | 24 +- indra/newview/llviewershadermgr.cpp | 280 +++++++++++--- indra/newview/llviewershadermgr.h | 25 +- indra/newview/llviewerwindow.cpp | 2 +- indra/newview/llvosurfacepatch.cpp | 6 + indra/newview/llvovolume.cpp | 24 +- indra/newview/pipeline.cpp | 56 +-- indra/newview/pipeline.h | 4 + 126 files changed, 1578 insertions(+), 882 deletions(-) diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 2f6ef2b663..f58d4937d4 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1329,8 +1329,6 @@ void LLGLState::initClass() sStateMap[GL_MULTISAMPLE_ARB] = GL_FALSE; glDisable(GL_MULTISAMPLE_ARB); - - glEnableClientState(GL_VERTEX_ARRAY); } //static @@ -1604,7 +1602,7 @@ void LLGLState::checkTextureChannels(const std::string& msg) void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) { - if (!gDebugGL) + if (!gDebugGL || LLGLSLShader::sNoFixedFunction) { return; } @@ -1661,7 +1659,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) }; - for (S32 j = 0; j < 4; j++) + for (S32 j = 1; j < 4; j++) { if (glIsEnabled(value[j])) { @@ -1875,79 +1873,6 @@ void LLGLManager::initGLStates() //////////////////////////////////////////////////////////////////////////////// -void enable_vertex_weighting(const S32 index) -{ -#if GL_ARB_vertex_program - if (index > 0) glEnableVertexAttribArrayARB(index); // vertex weights -#endif -} - -void disable_vertex_weighting(const S32 index) -{ -#if GL_ARB_vertex_program - if (index > 0) glDisableVertexAttribArrayARB(index); // vertex weights -#endif -} - -void enable_binormals(const S32 index) -{ -#if GL_ARB_vertex_program - if (index > 0) - { - glEnableVertexAttribArrayARB(index); // binormals - } -#endif -} - -void disable_binormals(const S32 index) -{ -#if GL_ARB_vertex_program - if (index > 0) - { - glDisableVertexAttribArrayARB(index); // binormals - } -#endif -} - - -void enable_cloth_weights(const S32 index) -{ -#if GL_ARB_vertex_program - if (index > 0) glEnableVertexAttribArrayARB(index); -#endif -} - -void disable_cloth_weights(const S32 index) -{ -#if GL_ARB_vertex_program - if (index > 0) glDisableVertexAttribArrayARB(index); -#endif -} - -void set_vertex_weights(const S32 index, const U32 stride, const F32 *weights) -{ -#if GL_ARB_vertex_program - if (index > 0) glVertexAttribPointerARB(index, 1, GL_FLOAT, FALSE, stride, weights); - stop_glerror(); -#endif -} - -void set_vertex_clothing_weights(const S32 index, const U32 stride, const LLVector4 *weights) -{ -#if GL_ARB_vertex_program - if (index > 0) glVertexAttribPointerARB(index, 4, GL_FLOAT, TRUE, stride, weights); - stop_glerror(); -#endif -} - -void set_binormals(const S32 index, const U32 stride,const LLVector3 *binormals) -{ -#if GL_ARB_vertex_program - if (index > 0) glVertexAttribPointerARB(index, 3, GL_FLOAT, FALSE, stride, binormals); - stop_glerror(); -#endif -} - void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific ) { // GL_VERSION returns a null-terminated string with the format: diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index d736133f3f..495e523c31 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -252,7 +252,7 @@ public: static void dumpStates(); static void checkStates(const std::string& msg = ""); static void checkTextureChannels(const std::string& msg = ""); - static void checkClientArrays(const std::string& msg = "", U32 data_mask = 0x0001); + static void checkClientArrays(const std::string& msg = "", U32 data_mask = 0); protected: static boost::unordered_map sStateMap; @@ -419,15 +419,7 @@ extern LLMatrix4 gGLObliqueProjectionInverse; #include "llglstates.h" void init_glstates(); -void enable_vertex_weighting(const S32 index); -void disable_vertex_weighting(const S32 index); -void enable_binormals(const S32 index); -void disable_binormals(const S32 index); -void enable_cloth_weights(const S32 index); -void disable_cloth_weights(const S32 index); -void set_vertex_weights(const S32 index, const U32 stride, const F32 *weights); -void set_vertex_clothing_weights(const S32 index, const U32 stride, const LLVector4 *weights); -void set_binormals(const S32 index, const U32 stride, const LLVector3 *binormals); + void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific ); extern BOOL gClothRipple; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index f51d83abe4..b6cb84d10c 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -31,6 +31,7 @@ #include "llshadermgr.h" #include "llfile.h" #include "llrender.h" +#include "llvertexbuffer.h" #if LL_DARWIN #include "OpenGL/OpenGL.h" @@ -386,6 +387,7 @@ void LLGLSLShader::bind() gGL.flush(); if (gGLManager.mHasShaderObjects) { + LLVertexBuffer::unbind(); glUseProgramObjectARB(mProgramObject); sCurBoundShader = mProgramObject; sCurBoundShaderPtr = this; @@ -411,6 +413,7 @@ void LLGLSLShader::unbind() stop_glerror(); } } + LLVertexBuffer::unbind(); glUseProgramObjectARB(0); sCurBoundShader = 0; sCurBoundShaderPtr = NULL; @@ -420,6 +423,7 @@ void LLGLSLShader::unbind() void LLGLSLShader::bindNoShader(void) { + LLVertexBuffer::unbind(); glUseProgramObjectARB(0); sCurBoundShader = 0; sCurBoundShaderPtr = NULL; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index d72918b15d..da85bc202c 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1580,6 +1580,105 @@ void LLRender::color3fv(const GLfloat* c) color4f(c[0],c[1],c[2],1); } +void LLRender::diffuseColor3f(F32 r, F32 g, F32 b) +{ + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(LLVertexBuffer::TYPE_COLOR); + } + + if (loc >= 0) + { + glVertexAttrib3fARB(loc, r,g,b); + } + else + { + glColor3f(r,g,b); + } +} + +void LLRender::diffuseColor3fv(const F32* c) +{ + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(LLVertexBuffer::TYPE_COLOR); + } + + if (loc >= 0) + { + glVertexAttrib3fvARB(loc, c); + } + else + { + glColor3fv(c); + } +} + +void LLRender::diffuseColor4f(F32 r, F32 g, F32 b, F32 a) +{ + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(LLVertexBuffer::TYPE_COLOR); + } + + if (loc >= 0) + { + glVertexAttrib4fARB(loc, r,g,b,a); + } + else + { + glColor4f(r,g,b,a); + } + +} + +void LLRender::diffuseColor4fv(const F32* c) +{ + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(LLVertexBuffer::TYPE_COLOR); + } + + if (loc >= 0) + { + glVertexAttrib4fvARB(loc, c); + } + else + { + glColor4fv(c); + } +} + +void LLRender::diffuseColor4ubv(const U8* c) +{ + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(LLVertexBuffer::TYPE_COLOR); + } + + if (loc >= 0) + { + glVertexAttrib4ubvARB(loc, c); + } + else + { + glColor4ubv(c); + } +} + + + + void LLRender::debugTexUnits(void) { LL_INFOS("TextureUnit") << "Active TexUnit: " << mCurrTextureUnitIndex << LL_ENDL; diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 9eedebe2ce..5f97bff1c4 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -350,6 +350,12 @@ public: void color3fv(const GLfloat* c); void color4ubv(const GLubyte* c); + void diffuseColor3f(F32 r, F32 g, F32 b); + void diffuseColor3fv(const F32* c); + void diffuseColor4f(F32 r, F32 g, F32 b, F32 a); + void diffuseColor4fv(const F32* c); + void diffuseColor4ubv(const U8* c); + void vertexBatchPreTransformed(LLVector3* verts, S32 vert_count); void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count); void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLColor4U*, S32 vert_count); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 1180afa631..30f73bf2c6 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -130,6 +130,7 @@ S32 LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_MAX] = sizeof(LLVector2), // TYPE_TEXCOORD2, sizeof(LLVector2), // TYPE_TEXCOORD3, sizeof(LLColor4U), // TYPE_COLOR, + sizeof(U8), // TYPE_EMISSIVE sizeof(LLVector4), // TYPE_BINORMAL, sizeof(F32), // TYPE_WEIGHT, sizeof(LLVector4), // TYPE_WEIGHT4, @@ -156,36 +157,79 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) llerrs << "Cannot use LLGLImmediate and LLVertexBuffer simultaneously!" << llendl; }*/ + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + if (sLastMask != data_mask) { + llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL); + static LLGLSLShader* last_shader = LLGLSLShader::sCurBoundShaderPtr; + llassert(sLastMask == 0 || last_shader == shader); + last_shader = shader; + U32 mask[] = { MAP_VERTEX, MAP_NORMAL, MAP_TEXCOORD0, MAP_COLOR, + MAP_EMISSIVE, + MAP_WEIGHT, + MAP_WEIGHT4, + MAP_BINORMAL, + MAP_CLOTHWEIGHT, }; + U32 type[] = + { + TYPE_VERTEX, + TYPE_NORMAL, + TYPE_TEXCOORD0, + TYPE_COLOR, + TYPE_EMISSIVE, + TYPE_WEIGHT, + TYPE_WEIGHT4, + TYPE_BINORMAL, + TYPE_CLOTHWEIGHT, + }; + GLenum array[] = { GL_VERTEX_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_COLOR_ARRAY, + 0, + 0, + 0, + 0, + 0, }; BOOL error = FALSE; - for (U32 i = 0; i < 4; ++i) + for (U32 i = 0; i < 9; ++i) { + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(type[i]); + } + if (sLastMask & mask[i]) { //was enabled - if (!(data_mask & mask[i]) && i > 0) + if (!(data_mask & mask[i])) { //needs to be disabled - glDisableClientState(array[i]); + if (loc >= 0) + { + glDisableVertexAttribArrayARB(loc); + } + else if (!shader) + { + glDisableClientState(array[i]); + } } - else if (gDebugGL) - { //needs to be enabled, make sure it was (DEBUG TEMPORARY) - if (i > 0 && !glIsEnabled(array[i])) + else if (gDebugGL && !shader && array[i]) + { //needs to be enabled, make sure it was (DEBUG) + if (loc < 0 && !glIsEnabled(array[i])) { if (gDebugSession) { @@ -201,11 +245,18 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) } else { //was disabled - if (data_mask & mask[i] && i > 0) + if (data_mask & mask[i]) { //needs to be enabled - glEnableClientState(array[i]); + if (loc >= 0) + { + glEnableVertexAttribArrayARB(loc); + } + else if (!shader) + { + glEnableClientState(array[i]); + } } - else if (gDebugGL && i > 0 && glIsEnabled(array[i])) + else if (!shader && array[i] && gDebugGL && glIsEnabled(array[i])) { //needs to be disabled, make sure it was (DEBUG TEMPORARY) if (gDebugSession) { @@ -232,62 +283,71 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) MAP_TEXCOORD3 }; + U32 type_tc[] = + { + TYPE_TEXCOORD1, + TYPE_TEXCOORD2, + TYPE_TEXCOORD3 + }; + for (U32 i = 0; i < 3; i++) { + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(type_tc[i]); + } + if (sLastMask & map_tc[i]) { if (!(data_mask & map_tc[i])) - { - glClientActiveTextureARB(GL_TEXTURE1_ARB+i); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glClientActiveTextureARB(GL_TEXTURE0_ARB); + { //disable + if (loc >= 0) + { + glDisableVertexAttribArrayARB(loc); + } + else if (!shader) + { + glClientActiveTextureARB(GL_TEXTURE1_ARB+i); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } } } else if (data_mask & map_tc[i]) { - glClientActiveTextureARB(GL_TEXTURE1_ARB+i); + if (loc >= 0) + { + glEnableVertexAttribArrayARB(loc); + } + else if (!shader) + { + glClientActiveTextureARB(GL_TEXTURE1_ARB+i); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } + } + } + + if (!shader) + { + if (sLastMask & MAP_BINORMAL) + { + if (!(data_mask & MAP_BINORMAL)) + { + glClientActiveTextureARB(GL_TEXTURE2_ARB); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } + } + else if (data_mask & MAP_BINORMAL) + { + glClientActiveTextureARB(GL_TEXTURE2_ARB); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glClientActiveTextureARB(GL_TEXTURE0_ARB); } } - - if (sLastMask & MAP_BINORMAL) - { - if (!(data_mask & MAP_BINORMAL)) - { - glClientActiveTextureARB(GL_TEXTURE2_ARB); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glClientActiveTextureARB(GL_TEXTURE0_ARB); - } - } - else if (data_mask & MAP_BINORMAL) - { - glClientActiveTextureARB(GL_TEXTURE2_ARB); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glClientActiveTextureARB(GL_TEXTURE0_ARB); - } - - if (sLastMask & MAP_WEIGHT4) - { - if (sWeight4Loc < 0) - { - llerrs << "Weighting disabled but vertex buffer still bound!" << llendl; - } - - if (!(data_mask & MAP_WEIGHT4)) - { //disable 4-component skin weight - glDisableVertexAttribArrayARB(sWeight4Loc); - } - } - else if (data_mask & MAP_WEIGHT4) - { - if (sWeight4Loc >= 0) - { //enable 4-component skin weight - glEnableVertexAttribArrayARB(sWeight4Loc); - } - } - - + sLastMask = data_mask; } } @@ -1592,6 +1652,10 @@ bool LLVertexBuffer::getColorStrider(LLStrider& strider, S32 index, S { return VertexBufferStrider::get(*this, strider, index, count, map_range); } +bool LLVertexBuffer::getEmissiveStrider(LLStrider& strider, S32 index, S32 count, bool map_range) +{ + return VertexBufferStrider::get(*this, strider, index, count, map_range); +} bool LLVertexBuffer::getWeightStrider(LLStrider& strider, S32 index, S32 count, bool map_range) { return VertexBufferStrider::get(*this, strider, index, count, map_range); @@ -1810,46 +1874,166 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl; } + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + //assert that fixed function is allowed OR a shader is currently bound + llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL); + if (data_mask & MAP_NORMAL) { - glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(TYPE_NORMAL); + } + + if (loc >= 0) + { + glVertexAttribPointerARB(loc, 3, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); + } + else if (!shader) + { + glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); + } } if (data_mask & MAP_TEXCOORD3) { - glClientActiveTextureARB(GL_TEXTURE3_ARB); - glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD3], (void*)(base + mOffsets[TYPE_TEXCOORD3])); - glClientActiveTextureARB(GL_TEXTURE0_ARB); + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(TYPE_TEXCOORD3); + } + + if (loc >= 0) + { + glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD3], (void*)(base + mOffsets[TYPE_TEXCOORD3])); + } + else if (!shader) + { + glClientActiveTextureARB(GL_TEXTURE3_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD3], (void*)(base + mOffsets[TYPE_TEXCOORD3])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } } if (data_mask & MAP_TEXCOORD2) { - glClientActiveTextureARB(GL_TEXTURE2_ARB); - glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD2], (void*)(base + mOffsets[TYPE_TEXCOORD2])); - glClientActiveTextureARB(GL_TEXTURE0_ARB); + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(TYPE_TEXCOORD2); + } + + if (loc >= 0) + { + glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD2], (void*)(base + mOffsets[TYPE_TEXCOORD2])); + } + else if (!shader) + { + glClientActiveTextureARB(GL_TEXTURE2_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD2], (void*)(base + mOffsets[TYPE_TEXCOORD2])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } } if (data_mask & MAP_TEXCOORD1) { - glClientActiveTextureARB(GL_TEXTURE1_ARB); - glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1])); - glClientActiveTextureARB(GL_TEXTURE0_ARB); + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(TYPE_TEXCOORD1); + } + + if (loc >= 0) + { + glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1])); + } + else if (!shader) + { + glClientActiveTextureARB(GL_TEXTURE1_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } } if (data_mask & MAP_BINORMAL) { - glClientActiveTextureARB(GL_TEXTURE2_ARB); - glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL])); - glClientActiveTextureARB(GL_TEXTURE0_ARB); + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(TYPE_BINORMAL); + } + + if (loc >= 0) + { + glVertexAttribPointerARB(loc, 3,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL])); + } + else if (!shader) + { + glClientActiveTextureARB(GL_TEXTURE2_ARB); + glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } } if (data_mask & MAP_TEXCOORD0) { - glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(TYPE_TEXCOORD0); + } + + if (loc >= 0) + { + glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + } + else if (!shader) + { + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + } } if (data_mask & MAP_COLOR) { - glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR])); + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(TYPE_COLOR); + } + + if (loc >= 0) + { + glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR])); + } + else if (!shader) + { + glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR])); + } + } + if (data_mask & MAP_EMISSIVE) + { + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(TYPE_EMISSIVE); + } + + if (loc >= 0) + { + glVertexAttribPointerARB(loc, 1, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_EMISSIVE], (void*)(base + mOffsets[TYPE_EMISSIVE])); + } } - if (data_mask & MAP_WEIGHT) { - glVertexAttribPointerARB(1, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT])); + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(TYPE_WEIGHT); + } + + if (loc < 0) + { //legacy behavior, some shaders have weight hardcoded to location 1 + loc = 1; + } + + glVertexAttribPointerARB(loc, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT])); + } if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1) @@ -1859,17 +2043,47 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const if (data_mask & MAP_CLOTHWEIGHT) { - glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT])); + S32 loc = -1; + if (shader) + { + loc = shader->getAttribLocation(TYPE_CLOTHWEIGHT); + } + + if (loc < 0) + { //legacy behavior, some shaders have weight hardcoded to location 4 + loc = 4; + } + glVertexAttribPointerARB(loc, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT])); } if (data_mask & MAP_VERTEX) { - if (data_mask & MAP_TEXTURE_INDEX) + S32 loc = -1; + if (shader) { - glVertexPointer(4,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + loc = shader->getAttribLocation(TYPE_VERTEX); } - else + + if (loc >= 0) { - glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + if (data_mask & MAP_TEXTURE_INDEX) + { + glVertexAttribPointerARB(loc, 4,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + } + else + { + glVertexAttribPointerARB(loc, 3,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + } + } + else if (!shader) + { + if (data_mask & MAP_TEXTURE_INDEX) + { + glVertexPointer(4,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + } + else + { + glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + } } } diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index cc5d11e1c2..3cccdf62ec 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -133,6 +133,12 @@ public: static S32 calcOffsets(const U32& typemask, S32* offsets, S32 num_vertices); + //WARNING -- when updating these enums you MUST + // 1 - update LLVertexBuffer::sTypeSize + // 2 - add a strider accessor + // 3 - modify LLVertexBuffer::setupVertexBuffer + // 4 - modify LLVertexBuffer::setupClientArray + // 5 - modify LLViewerShaderMgr::mReservedAttribs enum { TYPE_VERTEX, TYPE_NORMAL, @@ -141,6 +147,7 @@ public: TYPE_TEXCOORD2, TYPE_TEXCOORD3, TYPE_COLOR, + TYPE_EMISSIVE, // These use VertexAttribPointer and should possibly be made generic TYPE_BINORMAL, TYPE_WEIGHT, @@ -160,6 +167,7 @@ public: MAP_TEXCOORD2 = (1<& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getBinormalStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getColorStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getEmissiveStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getWeightStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getWeight4Strider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getClothWeightStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); + BOOL isEmpty() const { return mEmpty; } BOOL isLocked() const { return mVertexLocked || mIndexLocked; } S32 getNumVerts() const { return mNumVerts; } diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml index ae72dee900..a76eb3cd37 100644 --- a/indra/newview/app_settings/logcontrol.xml +++ b/indra/newview/app_settings/logcontrol.xml @@ -43,7 +43,7 @@ tags - + diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 9bb320d882..ed1e3c2057 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7565,7 +7565,7 @@ Type Boolean Value - 0 + 1 RenderDebugNormalScale diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl index d9f29ced4f..81b632e7fa 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl @@ -6,8 +6,7 @@ */ - -attribute vec4 weight; //1 +attribute vec4 weight; uniform vec4 matrixPalette[45]; diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl index 2796222c68..ec7359d565 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl @@ -5,7 +5,9 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec3 normal; +attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getSkinnedTransform(); @@ -13,31 +15,33 @@ void calcAtmospherics(vec3 inPositionEye); void main() { - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); vec4 pos; vec3 norm; + vec4 pos_in = vec4(position.xyz, 1.0); + mat4 trans = getSkinnedTransform(); - pos.x = dot(trans[0], gl_Vertex); - pos.y = dot(trans[1], gl_Vertex); - pos.z = dot(trans[2], gl_Vertex); + pos.x = dot(trans[0], pos_in); + pos.y = dot(trans[1], pos_in); + pos.z = dot(trans[2], pos_in); pos.w = 1.0; - norm.x = dot(trans[0].xyz, gl_Normal); - norm.y = dot(trans[1].xyz, gl_Normal); - norm.z = dot(trans[2].xyz, gl_Normal); + norm.x = dot(trans[0].xyz, normal); + norm.y = dot(trans[1].xyz, normal); + norm.z = dot(trans[2].xyz, normal); norm = normalize(norm); gl_Position = gl_ProjectionMatrix * pos; - //gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + //gl_Position = gl_ModelViewProjectionMatrix * position; gl_FogFragCoord = length(pos.xyz); calcAtmospherics(pos.xyz); - vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0,0,0,0)); + vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0,0,0,0)); gl_FrontColor = color; } diff --git a/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl b/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl index 2eb814bd91..0b075feef5 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl @@ -6,6 +6,10 @@ */ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec3 normal; +attribute vec2 texcoord0; vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -13,16 +17,17 @@ void calcAtmospherics(vec3 inPositionEye); void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + vec3 pos = (gl_ModelViewMatrix * vec4(position.xyz, 1.0)).xyz; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); - vec3 pos = (gl_ModelViewMatrix * gl_Vertex).xyz; - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + + vec3 norm = normalize(gl_NormalMatrix * normal); calcAtmospherics(pos.xyz); vec4 specular = vec4(1.0); - vec4 color = calcLightingSpecular(pos, norm, gl_Color, specular, vec4(0.0)); + vec4 color = calcLightingSpecular(pos, norm, diffuse_color, specular, vec4(0.0)); gl_FrontColor = color; } diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl index 86b189b282..dcc891b16f 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl @@ -5,21 +5,23 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; mat4 getSkinnedTransform(); void main() { vec4 pos; - + vec4 pos_in = vec4(position, 1.0); mat4 trans = getSkinnedTransform(); - pos.x = dot(trans[0], gl_Vertex); - pos.y = dot(trans[1], gl_Vertex); - pos.z = dot(trans[2], gl_Vertex); + pos.x = dot(trans[0], pos_in); + pos.y = dot(trans[1], pos_in); + pos.z = dot(trans[2], pos_in); pos.w = 1.0; - gl_FrontColor = gl_Color; - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_FrontColor = diffuse_color; + gl_TexCoord[0] = vec4(texcoord0,0,1); gl_Position = gl_ProjectionMatrix * pos; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl index ac3f7189c2..eeebae4464 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl @@ -6,6 +6,10 @@ */ +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getObjectSkinnedTransform(); @@ -59,7 +63,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa void main() { - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); vec4 pos; vec3 norm; @@ -67,9 +71,9 @@ void main() mat4 trans = getObjectSkinnedTransform(); trans = gl_ModelViewMatrix * trans; - pos = trans * gl_Vertex; + pos = trans * vec4(position.xyz, 1.0); - norm = gl_Vertex.xyz + gl_Normal.xyz; + norm = position.xyz + normal.xyz; norm = normalize(( trans*vec4(norm, 1.0) ).xyz-pos.xyz); vec4 frag_pos = gl_ProjectionMatrix * pos; @@ -80,7 +84,7 @@ void main() calcAtmospherics(pos.xyz); - vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); + vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); // Collect normal lights col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); @@ -90,17 +94,17 @@ void main() col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - vary_pointlight_col = col.rgb*gl_Color.rgb; + vary_pointlight_col = col.rgb*diffuse_color.rgb; col.rgb = vec3(0,0,0); // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_ambient = col.rgb*gl_Color.rgb; - vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a))); + vary_ambient = col.rgb*diffuse_color.rgb; + vary_directional = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); - col.rgb = min(col.rgb*gl_Color.rgb, 1.0); + col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); gl_FrontColor = col; diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index 44cb78e914..3a17f6a709 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -5,7 +5,10 @@ * $/LicenseInfo$ */ - +attribute vec4 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -62,22 +65,22 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa void main() { //transform vertex - vec4 vert = vec4(gl_Vertex.xyz, 1.0); - vary_texture_index = gl_Vertex.w; - gl_Position = gl_ModelViewProjectionMatrix * vert; - - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - + vec4 vert = vec4(position.xyz, 1.0); + vary_texture_index = position.w; vec4 pos = (gl_ModelViewMatrix * vert); - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + vec3 norm = normalize(gl_NormalMatrix * normal); float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz)); vary_position = pos.xyz + gl_LightSource[0].position.xyz * (1.0-dp_directional_light)*shadow_offset; calcAtmospherics(pos.xyz); - //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); + //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); + vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); // Collect normal lights col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); @@ -87,7 +90,7 @@ void main() col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - vary_pointlight_col = col.rgb*gl_Color.rgb; + vary_pointlight_col = col.rgb*diffuse_color.rgb; col.rgb = vec3(0,0,0); @@ -96,10 +99,10 @@ void main() vary_light = gl_LightSource[0].position.xyz; - vary_ambient = col.rgb*gl_Color.rgb; - vary_directional.rgb = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a))); + vary_ambient = col.rgb*diffuse_color.rgb; + vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); - col.rgb = col.rgb*gl_Color.rgb; + col.rgb = col.rgb*diffuse_color.rgb; gl_FrontColor = col; diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl index c7a4f86727..df61785aa1 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl @@ -5,21 +5,23 @@ * $License$ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; mat4 getObjectSkinnedTransform(); void main() { //transform vertex - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); mat4 mat = getObjectSkinnedTransform(); mat = gl_ModelViewMatrix * mat; - vec3 pos = (mat*gl_Vertex).xyz; + vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; vec4 p = gl_ProjectionMatrix * vec4(pos, 1.0); p.z = max(p.z, -p.w+0.01); diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl index 68e4055cf2..842931ec17 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl @@ -5,7 +5,10 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getSkinnedTransform(); @@ -59,20 +62,21 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa void main() { - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); vec4 pos; vec3 norm; mat4 trans = getSkinnedTransform(); - pos.x = dot(trans[0], gl_Vertex); - pos.y = dot(trans[1], gl_Vertex); - pos.z = dot(trans[2], gl_Vertex); + vec4 pos_in = vec4(position.xyz, 1.0); + pos.x = dot(trans[0], pos_in); + pos.y = dot(trans[1], pos_in); + pos.z = dot(trans[2], pos_in); pos.w = 1.0; - norm.x = dot(trans[0].xyz, gl_Normal); - norm.y = dot(trans[1].xyz, gl_Normal); - norm.z = dot(trans[2].xyz, gl_Normal); + norm.x = dot(trans[0].xyz, normal); + norm.y = dot(trans[1].xyz, normal); + norm.z = dot(trans[2].xyz, normal); norm = normalize(norm); vec4 frag_pos = gl_ProjectionMatrix * pos; @@ -82,9 +86,9 @@ void main() calcAtmospherics(pos.xyz); - //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); + //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); + vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); // Collect normal lights col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); @@ -94,17 +98,17 @@ void main() col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - vary_pointlight_col = col.rgb*gl_Color.rgb; + vary_pointlight_col = col.rgb*diffuse_color.rgb; col.rgb = vec3(0,0,0); // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_ambient = col.rgb*gl_Color.rgb; - vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a))); + vary_ambient = col.rgb*diffuse_color.rgb; + vary_directional = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); - col.rgb = min(col.rgb*gl_Color.rgb, 1.0); + col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); gl_FrontColor = col; diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl index 7bc78fe407..bdea3d2b57 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl @@ -6,16 +6,20 @@ */ +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; varying vec3 vary_normal; void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); - vary_normal = normalize(gl_NormalMatrix * gl_Normal); + vary_normal = normalize(gl_NormalMatrix * normal); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl index f177fcd8f1..cf6fc1c0ed 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl @@ -9,26 +9,31 @@ mat4 getSkinnedTransform(); -attribute vec4 weight; +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; + varying vec4 post_pos; void main() { - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); vec4 pos; vec3 norm; + vec4 pos_in = vec4(position.xyz, 1.0); mat4 trans = getSkinnedTransform(); - pos.x = dot(trans[0], gl_Vertex); - pos.y = dot(trans[1], gl_Vertex); - pos.z = dot(trans[2], gl_Vertex); + pos.x = dot(trans[0], pos_in); + pos.y = dot(trans[1], pos_in); + pos.z = dot(trans[2], pos_in); pos.w = 1.0; - norm.x = dot(trans[0].xyz, gl_Normal); - norm.y = dot(trans[1].xyz, gl_Normal); - norm.z = dot(trans[2].xyz, gl_Normal); + norm.x = dot(trans[0].xyz, normal); + norm.y = dot(trans[1].xyz, normal); + norm.z = dot(trans[2].xyz, normal); norm = normalize(norm); pos = gl_ProjectionMatrix * pos; @@ -36,7 +41,7 @@ void main() gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl index 7eac11287a..e66f8c8483 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl @@ -5,7 +5,10 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec3 normal; +attribute vec2 texcoord0; mat4 getSkinnedTransform(); @@ -15,28 +18,28 @@ varying vec3 vary_normal; void main() { - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); vec4 pos; vec3 norm; + vec4 pos_in = vec4(position.xyz, 1.0); mat4 trans = getSkinnedTransform(); - pos.x = dot(trans[0], gl_Vertex); - pos.y = dot(trans[1], gl_Vertex); - pos.z = dot(trans[2], gl_Vertex); + pos.x = dot(trans[0], pos_in); + pos.y = dot(trans[1], pos_in); + pos.z = dot(trans[2], pos_in); pos.w = 1.0; - norm.x = dot(trans[0].xyz, gl_Normal); - norm.y = dot(trans[1].xyz, gl_Normal); - norm.z = dot(trans[2].xyz, gl_Normal); + norm.x = dot(trans[0].xyz, normal); + norm.y = dot(trans[1].xyz, normal); + norm.z = dot(trans[2].xyz, normal); norm = normalize(norm); vary_normal = norm; gl_Position = gl_ProjectionMatrix * pos; - //gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - - gl_FrontColor = gl_Color; + + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl index 862f809de5..016b5e1008 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ - +attribute vec3 position; varying vec2 vary_fragcoord; uniform vec2 screen_res; @@ -13,7 +13,7 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl index dc69519a85..93e00fe523 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl @@ -5,7 +5,11 @@ * $License$ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec3 normal; +attribute vec2 texcoord0; +attribute vec2 texcoord2; varying vec3 vary_mat0; varying vec3 vary_mat1; @@ -15,17 +19,17 @@ mat4 getObjectSkinnedTransform(); void main() { - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); mat4 mat = getObjectSkinnedTransform(); mat = gl_ModelViewMatrix * mat; - vec3 pos = (mat*gl_Vertex).xyz; + vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; - vec3 n = normalize((mat * vec4(gl_Normal.xyz+gl_Vertex.xyz, 1.0)).xyz-pos.xyz); - vec3 b = normalize((mat * vec4(gl_MultiTexCoord2.xyz+gl_Vertex.xyz, 1.0)).xyz-pos.xyz); + vec3 n = normalize((mat * vec4(normal.xyz+position.xyz, 1.0)).xyz-pos.xyz); + vec3 b = normalize((mat * vec4(vec4(texcoord2,0,1).xyz+position.xyz, 1.0)).xyz-pos.xyz); vec3 t = cross(b, n); vary_mat0 = vec3(t.x, b.x, n.x); @@ -33,5 +37,5 @@ void main() vary_mat2 = vec3(t.z, b.z, n.z); gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl index 5b6726488b..3c28776045 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl @@ -5,7 +5,11 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec3 normal; +attribute vec2 texcoord0; +attribute vec2 texcoord2; varying vec3 vary_mat0; varying vec3 vary_mat1; @@ -14,16 +18,16 @@ varying vec3 vary_mat2; void main() { //transform vertex - gl_Position = ftransform(); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); - vec3 n = normalize(gl_NormalMatrix * gl_Normal); - vec3 b = normalize(gl_NormalMatrix * gl_MultiTexCoord2.xyz); + vec3 n = normalize(gl_NormalMatrix * normal); + vec3 b = normalize(gl_NormalMatrix * vec4(texcoord2,0,1).xyz); vec3 t = cross(b, n); vary_mat0 = vec3(t.x, b.x, n.x); vary_mat1 = vec3(t.y, b.y, n.y); vary_mat2 = vec3(t.z, b.z, n.z); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl index 3eac63076c..9ba5e97a95 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl @@ -5,7 +5,8 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec2 texcoord0; ////////////////////////////////////////////////////////////////////////// // The vertex shader for creating the atmospheric sky @@ -41,12 +42,12 @@ void main() { // World / view / projection - gl_Position = ftransform(); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); // Get relative position - vec3 P = gl_Vertex.xyz - camPosLocal.xyz + vec3(0,50,0); + vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0); // Set altitude if (P.y > 0.) @@ -142,7 +143,7 @@ void main() // Texture coords - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); gl_TexCoord[0].xy -= 0.5; gl_TexCoord[0].xy /= cloud_scale.x; gl_TexCoord[0].xy += 0.5; diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl index 2c4caea109..fadbe5b9ef 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl @@ -7,27 +7,32 @@ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec3 normal; +attribute vec2 texcoord0; + varying vec3 vary_normal; mat4 getObjectSkinnedTransform(); void main() { - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); mat4 mat = getObjectSkinnedTransform(); mat = gl_ModelViewMatrix * mat; - vec3 pos = (mat*gl_Vertex).xyz; + vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; - vec4 norm = gl_Vertex; - norm.xyz += gl_Normal.xyz; + vec4 norm = vec4(position.xyz, 1.0); + norm.xyz += normal.xyz; norm.xyz = (mat*norm).xyz; norm.xyz = normalize(norm.xyz-pos.xyz); vary_normal = norm.xyz; - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl index b56d1493c3..e424737702 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl @@ -6,6 +6,10 @@ */ +attribute vec4 position; +attribute vec4 diffuse_color; +attribute vec3 normal; +attribute vec2 texcoord0; varying vec3 vary_normal; varying float vary_texture_index; @@ -13,11 +17,11 @@ varying float vary_texture_index; void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix * vec4(gl_Vertex.xyz, 1.0); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); - vary_texture_index = gl_Vertex.w; - vary_normal = normalize(gl_NormalMatrix * gl_Normal); + vary_texture_index = position.w; + vary_normal = normalize(gl_NormalMatrix * normal); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl index 2eed044b7c..3e5fc7a36b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl @@ -6,6 +6,9 @@ */ +attribute vec4 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; void calcAtmospherics(vec3 inPositionEye); @@ -19,18 +22,17 @@ varying float vary_texture_index; void main() { //transform vertex - vec4 vert = vec4(gl_Vertex.xyz, 1.0); - vary_texture_index = gl_Vertex.w; - - gl_Position = gl_ModelViewProjectionMatrix*vert; - - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - + vec4 vert = vec4(position.xyz, 1.0); vec4 pos = (gl_ModelViewMatrix * vert); - + vary_texture_index = position.w; + + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + calcAtmospherics(pos.xyz); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; gl_FogFragCoord = pos.z; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl b/indra/newview/app_settings/shaders/class1/deferred/giV.glsl index e86f2896da..d97d7ea82d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/giV.glsl @@ -5,6 +5,9 @@ * $/LicenseInfo$ */ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; varying vec2 vary_fragcoord; @@ -14,11 +17,12 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; + vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - vec4 tex = gl_MultiTexCoord0; + vec4 tex = vec4(texcoord0,0,1); tex.w = 1.0; - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl index 723777bd3a..cb47f62bbf 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl @@ -5,13 +5,15 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; void main() { //transform vertex - gl_Position = ftransform(); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl b/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl index 4baf1fc65a..6a53644723 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl @@ -5,8 +5,9 @@ * $/LicenseInfo$ */ - - + +attribute vec3 position; +attribute vec4 diffuse_color; varying vec2 vary_fragcoord; @@ -15,9 +16,10 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; + vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl index 434fb6f534..7db577c07a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl @@ -6,15 +6,17 @@ */ +attribute vec3 position; +attribute vec4 diffuse_color; varying vec4 vary_fragcoord; void main() { //transform vertex - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); vary_fragcoord = pos; gl_Position = pos; - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl index c510d8ad77..ac3170d16d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl @@ -5,7 +5,9 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; varying vec4 vary_light; varying vec4 vary_fragcoord; @@ -13,15 +15,15 @@ varying vec4 vary_fragcoord; void main() { //transform vertex - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); vary_fragcoord = pos; - vec4 tex = gl_MultiTexCoord0; + vec4 tex = vec4(texcoord0,0,1); tex.w = 1.0; - vary_light = gl_MultiTexCoord0; + vary_light = vec4(texcoord0,0,1); gl_Position = pos; - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl index 876f65ee3a..30dbe3f75e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ - +attribute vec3 position; varying vec2 vary_fragcoord; uniform vec2 screen_res; @@ -13,7 +13,7 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl index eebe930666..38525044ba 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl @@ -5,6 +5,7 @@ * $/LicenseInfo$ */ +attribute vec3 position; varying vec2 vary_fragcoord; @@ -13,7 +14,7 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl index 58e9bcec58..6bbbfdd8ee 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl @@ -5,19 +5,21 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; varying vec4 post_pos; void main() { //transform vertex - vec4 pos = gl_ModelViewProjectionMatrix*gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); post_pos = pos; gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - gl_FrontColor = gl_Color; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl index d40c2d9f78..7a8ac14f5e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl @@ -5,14 +5,14 @@ * $/LicenseInfo$ */ - +attribute vec3 position; varying vec4 post_pos; void main() { //transform vertex - vec4 pos = gl_ModelViewProjectionMatrix*gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); post_pos = pos; diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl index 1ea00f723a..8dfb466e88 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl @@ -5,7 +5,8 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec2 texcoord0; // SKY //////////////////////////////////////////////////////////////////////// // The vertex shader for creating the atmospheric sky @@ -39,12 +40,12 @@ void main() { // World / view / projection - gl_Position = ftransform(); - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = vec4(texcoord0,0,1); // Get relative position - vec3 P = gl_Vertex.xyz - camPosLocal.xyz + vec3(0,50,0); - //vec3 P = gl_Vertex.xyz + vec3(0,50,0); + vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0); + //vec3 P = position.xyz + vec3(0,50,0); // Set altitude if (P.y > 0.) diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index d327216a0c..3ba5ee5bd2 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -45,7 +45,7 @@ uniform vec3 env_mat[3]; //uniform vec4 shadow_clip; uniform mat3 ssao_effect_mat; -varying vec4 vary_light; +uniform vec3 sun_dir; varying vec2 vary_fragcoord; vec3 vary_PositionEye; @@ -265,7 +265,7 @@ void main() norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; - float da = max(dot(norm.xyz, vary_light.xyz), 0.0); + float da = max(dot(norm.xyz, sun_dir.xyz), 0.0); vec4 diffuse = texture2DRect(diffuseRect, tc); vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy); @@ -286,7 +286,7 @@ void main() // the old infinite-sky shiny reflection // vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(refnormpersp, vary_light.xyz); + float sa = dot(refnormpersp, sun_dir.xyz); vec3 dumbshiny = vary_SunlitColor*texture2D(lightFunc, vec2(sa, spec.a)).a; // add the two types of shiny together diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl index 745cc01992..5b3f655edf 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl @@ -6,21 +6,16 @@ */ +attribute vec3 position; uniform vec2 screen_res; -varying vec4 vary_light; varying vec2 vary_fragcoord; void main() { //transform vertex - gl_Position = ftransform(); - - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; - vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; - vec4 tex = gl_MultiTexCoord0; - tex.w = 1.0; - - vary_light = gl_MultiTexCoord0; + vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl index c43125dad9..7cdfe445df 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl @@ -6,12 +6,14 @@ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - gl_FrontColor = gl_Color; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl index 814deb3677..65fa288e88 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl @@ -5,7 +5,10 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; varying vec4 vary_light; varying vec2 vary_fragcoord; @@ -15,13 +18,14 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; + vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - vec4 tex = gl_MultiTexCoord0; + vec4 tex = vec4(texcoord0,0,1); tex.w = 1.0; - vary_light = gl_MultiTexCoord0; + vary_light = vec4(texcoord0,0,1); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl index 3038fd2966..33b379d70c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl @@ -5,7 +5,11 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; +attribute vec2 texcoord1; varying vec3 vary_normal; @@ -26,14 +30,14 @@ vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1) void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); - vary_normal = normalize(gl_NormalMatrix * gl_Normal); + vary_normal = normalize(gl_NormalMatrix * normal); // Transform and pass tex coords - gl_TexCoord[0].xy = texgen_object(gl_Vertex, gl_MultiTexCoord0, gl_TextureMatrix[0], gl_ObjectPlaneS[0], gl_ObjectPlaneT[0]).xy; + gl_TexCoord[0].xy = texgen_object(vec4(position, 1.0), vec4(texcoord0,0,1), gl_TextureMatrix[0], gl_ObjectPlaneS[0], gl_ObjectPlaneT[0]).xy; - vec4 t = gl_MultiTexCoord1; + vec4 t = vec4(texcoord1,0,1); gl_TexCoord[0].zw = t.xy; gl_TexCoord[1].xy = t.xy-vec2(2.0, 0.0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl index a9bef4292d..07e56e84db 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl @@ -6,16 +6,20 @@ */ +attribute vec3 position; +attribute vec3 normal; +attribute vec2 texcoord0; + varying vec3 vary_normal; void main() { //transform vertex - gl_Position = ftransform(); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); - vary_normal = normalize(gl_NormalMatrix * gl_Normal); + vary_normal = normalize(gl_NormalMatrix * normal); - gl_FrontColor = gl_Color; + gl_FrontColor = vec4(1,1,1,1); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl index 5397290b11..b5869e6cb2 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl @@ -6,6 +6,8 @@ */ +attribute vec3 position; + void calcAtmospherics(vec3 inPositionEye); @@ -29,25 +31,25 @@ float wave(vec2 v, float t, float f, vec2 d, float s) void main() { //transform vertex - vec4 position = gl_Vertex; + vec4 pos = vec4(position.xyz, 1.0); mat4 modelViewProj = gl_ModelViewProjectionMatrix; vec4 oPosition; //get view vector vec3 oEyeVec; - oEyeVec.xyz = position.xyz-eyeVec; + oEyeVec.xyz = pos.xyz-eyeVec; float d = length(oEyeVec.xy); float ld = min(d, 2560.0); - position.xy = eyeVec.xy + oEyeVec.xy/d*ld; + pos.xy = eyeVec.xy + oEyeVec.xy/d*ld; view.xyz = oEyeVec; d = clamp(ld/1536.0-0.5, 0.0, 1.0); d *= d; - oPosition = position; + oPosition = vec4(position, 1.0); oPosition.z = mix(oPosition.z, max(eyeVec.z*0.75, 0.0), d); vary_position = gl_ModelViewMatrix * oPosition; oPosition = modelViewProj * oPosition; @@ -55,17 +57,16 @@ void main() refCoord.xyz = oPosition.xyz + vec3(0,0,0.2); //get wave position parameter (create sweeping horizontal waves) - vec3 v = position.xyz; + vec3 v = pos.xyz; v.x += (cos(v.x*0.08/*+time*0.01*/)+sin(v.y*0.02))*6.0; //push position for further horizon effect. - position.xyz = oEyeVec.xyz*(waterHeight/oEyeVec.z); - position.w = 1.0; - position = position*gl_ModelViewMatrix; - - calcAtmospherics((gl_ModelViewMatrix * gl_Vertex).xyz); - + pos.xyz = oEyeVec.xyz*(waterHeight/oEyeVec.z); + pos.w = 1.0; + pos = gl_ModelViewMatrix*pos; + calcAtmospherics(pos.xyz); + //pass wave parameters to pixel shader vec2 bigWave = (v.xy) * vec2(0.04,0.04) + d1 * time * 0.055; //get two normal map (detail map) texture coordinates diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl index 32f5f5f236..1ec0836dcc 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl @@ -19,7 +19,6 @@ uniform float warmthAmount; void main() { vec4 col = texture2DRect(diffuseMap, gl_TexCoord[0].xy); - /// CALCULATING LUMINANCE (Using NTSC lum weights) /// http://en.wikipedia.org/wiki/Luma_%28video%29 float lum = smoothstep(minLuminance, minLuminance+1.0, dot(col.rgb, lumWeights ) ); @@ -27,4 +26,5 @@ void main() gl_FragColor.rgb = col.rgb; gl_FragColor.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha); + } diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl index 76736fed53..b8881e0b19 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl @@ -5,11 +5,13 @@ * $/LicenseInfo$ */ +attribute vec3 position; +attribute vec2 texcoord0; void main() { - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position, 1.0); - gl_TexCoord[0].xy = gl_MultiTexCoord0.xy; + gl_TexCoord[0].xy = texcoord0; } diff --git a/indra/newview/app_settings/shaders/class1/effects/glowV.glsl b/indra/newview/app_settings/shaders/class1/effects/glowV.glsl index 9bb41626ae..a05449a77c 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowV.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowV.glsl @@ -5,20 +5,21 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec2 texcoord0; uniform vec2 glowDelta; void main() { - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position, 1.0); - gl_TexCoord[0].xy = gl_MultiTexCoord0.xy + glowDelta*(-3.5); - gl_TexCoord[1].xy = gl_MultiTexCoord0.xy + glowDelta*(-2.5); - gl_TexCoord[2].xy = gl_MultiTexCoord0.xy + glowDelta*(-1.5); - gl_TexCoord[3].xy = gl_MultiTexCoord0.xy + glowDelta*(-0.5); - gl_TexCoord[0].zw = gl_MultiTexCoord0.xy + glowDelta*(0.5); - gl_TexCoord[1].zw = gl_MultiTexCoord0.xy + glowDelta*(1.5); - gl_TexCoord[2].zw = gl_MultiTexCoord0.xy + glowDelta*(2.5); - gl_TexCoord[3].zw = gl_MultiTexCoord0.xy + glowDelta*(3.5); + gl_TexCoord[0].xy = texcoord0 + glowDelta*(-3.5); + gl_TexCoord[1].xy = texcoord0 + glowDelta*(-2.5); + gl_TexCoord[2].xy = texcoord0 + glowDelta*(-1.5); + gl_TexCoord[3].xy = texcoord0 + glowDelta*(-0.5); + gl_TexCoord[0].zw = texcoord0 + glowDelta*(0.5); + gl_TexCoord[1].zw = texcoord0 + glowDelta*(1.5); + gl_TexCoord[2].zw = texcoord0 + glowDelta*(2.5); + gl_TexCoord[3].zw = texcoord0 + glowDelta*(3.5); } diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl index 8af981915b..d0d8aed67e 100644 --- a/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl @@ -5,6 +5,13 @@ * $/LicenseInfo$ */ +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; +attribute vec2 texcoord1; +attribute vec2 texcoord2; +attribute vec2 texcoord3; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); @@ -26,17 +33,17 @@ vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1) void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); - vec4 pos = gl_ModelViewMatrix * gl_Vertex; - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + vec4 pos = gl_ModelViewMatrix * position; + vec3 norm = normalize(gl_NormalMatrix * normal); - vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), gl_Color); + vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), diffuse_color); gl_FrontColor = color; - gl_TexCoord[0] = texgen_object(gl_Vertex,gl_MultiTexCoord0,gl_TextureMatrix[0],gl_ObjectPlaneS[0],gl_ObjectPlaneT[0]); - gl_TexCoord[1] = gl_TextureMatrix[1]*gl_MultiTexCoord1; - gl_TexCoord[2] = texgen_object(gl_Vertex,gl_MultiTexCoord2,gl_TextureMatrix[2],gl_ObjectPlaneS[2],gl_ObjectPlaneT[2]); - gl_TexCoord[3] = gl_TextureMatrix[3]*gl_MultiTexCoord3; + gl_TexCoord[0] = texgen_object(vec4(position.xyz, 1.0),vec4(texcoord0,0,1),gl_TextureMatrix[0],gl_ObjectPlaneS[0],gl_ObjectPlaneT[0]); + gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(texcoord1,0,1); + gl_TexCoord[2] = texgen_object(vec4(position.xyz, 1.0),vec4(texcoord2,0,1),gl_TextureMatrix[2],gl_ObjectPlaneS[2],gl_ObjectPlaneT[2]); + gl_TexCoord[3] = gl_TextureMatrix[3]*vec4(texcoord3,0,1); } diff --git a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl index 831d6a761c..92d4759fe8 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl @@ -6,6 +6,7 @@ */ +attribute vec3 position; void calcAtmospherics(vec3 inPositionEye); @@ -27,7 +28,6 @@ float wave(vec2 v, float t, float f, vec2 d, float s) void main() { //transform vertex - vec4 position = gl_Vertex; mat4 modelViewProj = gl_ModelViewProjectionMatrix; vec4 oPosition; @@ -45,7 +45,7 @@ void main() d = clamp(ld/1536.0-0.5, 0.0, 1.0); d *= d; - oPosition = position; + oPosition = vec4(position, 1.0); oPosition.z = mix(oPosition.z, max(eyeVec.z*0.75, 0.0), d); oPosition = modelViewProj * oPosition; refCoord.xyz = oPosition.xyz + vec3(0,0,0.2); @@ -55,11 +55,12 @@ void main() v.x += (cos(v.x*0.08/*+time*0.01*/)+sin(v.y*0.02))*6.0; //push position for further horizon effect. - position.xyz = oEyeVec.xyz*(waterHeight/oEyeVec.z); - position.w = 1.0; - position = position*gl_ModelViewMatrix; + vec4 pos; + pos.xyz = oEyeVec.xyz*(waterHeight/oEyeVec.z); + pos.w = 1.0; + pos = gl_ModelViewMatrix*pos; - calcAtmospherics((gl_ModelViewMatrix * gl_Vertex).xyz); + calcAtmospherics(pos.xyz); //pass wave parameters to pixel shader diff --git a/indra/newview/app_settings/shaders/class1/interface/customalphaV.glsl b/indra/newview/app_settings/shaders/class1/interface/customalphaV.glsl index 04bfff22c1..22095bc611 100644 --- a/indra/newview/app_settings/shaders/class1/interface/customalphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/customalphaV.glsl @@ -5,12 +5,15 @@ * $/LicenseInfo$ */ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; void main() { - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_FrontColor = gl_Color; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = vec4(texcoord0,0,1); + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineV.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineV.glsl index ce183ec154..46be1c45d3 100644 --- a/indra/newview/app_settings/shaders/class1/interface/glowcombineV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineV.glsl @@ -5,11 +5,14 @@ * $/LicenseInfo$ */ +attribute vec3 position; +attribute vec2 texcoord0; +attribute vec2 texcoord1; void main() { - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_TexCoord[1] = gl_MultiTexCoord1; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = vec4(texcoord0,0,1); + gl_TexCoord[1] = vec4(texcoord1,0,1); } diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl index f6c6d945de..a0cbdaafb8 100644 --- a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl @@ -6,10 +6,10 @@ */ - +uniform vec4 highlight_color; uniform sampler2D diffuseMap; void main() { - gl_FragColor = gl_Color*texture2D(diffuseMap, gl_TexCoord[0].xy); + gl_FragColor = highlight_color*texture2D(diffuseMap, gl_TexCoord[0].xy); } diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl index f114f766bf..0547c44093 100644 --- a/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl @@ -5,23 +5,13 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec2 texcoord0; void main() { //transform vertex - gl_Position = ftransform(); - vec3 pos = (gl_ModelViewMatrix * gl_Vertex).xyz; - pos = normalize(pos); - float d = dot(pos, normalize(gl_NormalMatrix * gl_Normal)); - d *= d; - d = 1.0 - d; - d *= d; - - d = min(d, gl_Color.a*2.0); - - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - gl_FrontColor.rgb = gl_Color.rgb; - gl_FrontColor.a = max(d, gl_Color.a); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); } diff --git a/indra/newview/app_settings/shaders/class1/interface/occlusionV.glsl b/indra/newview/app_settings/shaders/class1/interface/occlusionV.glsl index 5a5d0ec506..9c528750eb 100644 --- a/indra/newview/app_settings/shaders/class1/interface/occlusionV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/occlusionV.glsl @@ -5,8 +5,10 @@ * $/LicenseInfo$ */ +attribute vec3 position; + void main() { - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); } diff --git a/indra/newview/app_settings/shaders/class1/interface/solidcolorV.glsl b/indra/newview/app_settings/shaders/class1/interface/solidcolorV.glsl index 8401208e28..18c8e394c6 100644 --- a/indra/newview/app_settings/shaders/class1/interface/solidcolorV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/solidcolorV.glsl @@ -5,12 +5,14 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; void main() { - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_FrontColor = gl_Color; - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_FrontColor = diffuse_color; + gl_TexCoord[0] = vec4(texcoord0,0,1); } diff --git a/indra/newview/app_settings/shaders/class1/interface/twotextureaddV.glsl b/indra/newview/app_settings/shaders/class1/interface/twotextureaddV.glsl index f685b112b4..dde4e87c63 100644 --- a/indra/newview/app_settings/shaders/class1/interface/twotextureaddV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/twotextureaddV.glsl @@ -6,11 +6,14 @@ */ +attribute vec3 position; +attribute vec2 texcoord0; +attribute vec2 texcoord1; void main() { - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_TexCoord[1] = gl_MultiTexCoord1; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = vec4(texcoord0,0,1); + gl_TexCoord[1] = vec4(texcoord1,0,1); } diff --git a/indra/newview/app_settings/shaders/class1/interface/uiV.glsl b/indra/newview/app_settings/shaders/class1/interface/uiV.glsl index 9ca6cae5c5..ebf2361da4 100644 --- a/indra/newview/app_settings/shaders/class1/interface/uiV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/uiV.glsl @@ -6,11 +6,15 @@ */ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; + void main() { - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_FrontColor = gl_Color; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position, 1); + gl_TexCoord[0] = vec4(texcoord0,0,1); + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl index 056d1a9582..438a9bec85 100644 --- a/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl @@ -6,11 +6,16 @@ */ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; +attribute vec2 texcoord1; + void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix*gl_Vertex; - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - gl_TexCoord[1] = gl_TextureMatrix[1] * gl_MultiTexCoord1; - gl_FrontColor = gl_Color; + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + gl_TexCoord[1] = gl_TextureMatrix[1] * vec4(texcoord1,0,1); + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl index 5283e80407..5ed2b38f42 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl @@ -6,6 +6,10 @@ */ +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; void calcAtmospherics(vec3 inPositionEye); mat4 getObjectSkinnedTransform(); @@ -15,21 +19,21 @@ void main() mat4 mat = getObjectSkinnedTransform(); mat = gl_ModelViewMatrix * mat; - vec3 pos = (mat*gl_Vertex).xyz; + vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; - vec4 norm = gl_Vertex; - norm.xyz += gl_Normal.xyz; + vec4 norm = vec4(position.xyz, 1.0); + norm.xyz += normal.xyz; norm.xyz = (mat*norm).xyz; norm.xyz = normalize(norm.xyz-pos.xyz); vec3 ref = reflect(pos.xyz, -norm.xyz); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0); calcAtmospherics(pos.xyz); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl index 31e0f0a429..4063294c51 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl @@ -6,6 +6,10 @@ */ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec3 normal; +attribute vec2 texcoord0; void calcAtmospherics(vec3 inPositionEye); @@ -14,18 +18,18 @@ uniform vec4 origin; void main() { //transform vertex - gl_Position = ftransform(); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); - vec4 pos = (gl_ModelViewMatrix * gl_Vertex); - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + vec3 norm = normalize(gl_NormalMatrix * normal); vec3 ref = reflect(pos.xyz, -norm); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0); + vec4 pos = (gl_ModelViewMatrix * vec4(position.xyz, 1.0)); calcAtmospherics(pos.xyz); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; gl_FogFragCoord = pos.z; } diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl index 1db79791de..316c93c36a 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl @@ -6,6 +6,9 @@ */ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; void calcAtmospherics(vec3 inPositionEye); mat4 getObjectSkinnedTransform(); @@ -13,21 +16,16 @@ mat4 getObjectSkinnedTransform(); void main() { //transform vertex - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); mat4 mat = getObjectSkinnedTransform(); mat = gl_ModelViewMatrix * mat; - vec3 pos = (mat*gl_Vertex).xyz; + vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; - vec4 norm = gl_Vertex; - norm.xyz += gl_Normal.xyz; - norm.xyz = (mat*norm).xyz; - norm.xyz = normalize(norm.xyz-pos.xyz); - calcAtmospherics(pos.xyz); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl index 3382384c99..d88612765c 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl @@ -5,21 +5,24 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; void calcAtmospherics(vec3 inPositionEye); void main() { //transform vertex - gl_Position = ftransform(); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + vec4 pos = (gl_ModelViewMatrix * vec4(position.xyz, 1.0)); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); - vec4 pos = (gl_ModelViewMatrix * gl_Vertex); + calcAtmospherics(pos.xyz); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; gl_FogFragCoord = pos.z; } diff --git a/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl index eea41bb4f0..41a9cd2fe6 100644 --- a/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl @@ -5,7 +5,10 @@ * $License$ */ - +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -16,21 +19,21 @@ void main() mat4 mat = getObjectSkinnedTransform(); mat = gl_ModelViewMatrix * mat; - vec3 pos = (mat*gl_Vertex).xyz; + vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; - vec4 norm = gl_Vertex; - norm.xyz += gl_Normal.xyz; + vec4 norm = vec4(position.xyz, 1.0); + norm.xyz += normal.xyz; norm.xyz = (mat*norm).xyz; norm.xyz = normalize(norm.xyz-pos.xyz); vec3 ref = reflect(pos.xyz, -norm.xyz); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0); calcAtmospherics(pos.xyz); - vec4 color = calcLighting(pos.xyz, norm.xyz, gl_Color, vec4(0.)); + vec4 color = calcLighting(pos.xyz, norm.xyz, diffuse_color, vec4(0.)); gl_FrontColor = color; gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl index 68a086dbc1..4757295470 100644 --- a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl @@ -5,7 +5,10 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; void calcAtmospherics(vec3 inPositionEye); @@ -14,14 +17,14 @@ uniform vec4 origin; void main() { //transform vertex - gl_Position = ftransform(); + vec4 pos = (gl_ModelViewMatrix * vec4(position.xyz, 1.0)); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); - vec4 pos = (gl_ModelViewMatrix * gl_Vertex); - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + vec3 norm = normalize(gl_NormalMatrix * normal); calcAtmospherics(pos.xyz); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; vec3 ref = reflect(pos.xyz, -norm); diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl index af92e5e002..fbda2e70d2 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl @@ -5,7 +5,10 @@ * $License$ */ - +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -14,21 +17,21 @@ mat4 getObjectSkinnedTransform(); void main() { //transform vertex - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); mat4 mat = getObjectSkinnedTransform(); mat = gl_ModelViewMatrix * mat; - vec3 pos = (mat*gl_Vertex).xyz; + vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; - vec4 norm = gl_Vertex; - norm.xyz += gl_Normal.xyz; + vec4 norm = vec4(position.xyz, 1.0); + norm.xyz += normal.xyz; norm.xyz = (mat*norm).xyz; norm.xyz = normalize(norm.xyz-pos.xyz); calcAtmospherics(pos.xyz); - vec4 color = calcLighting(pos.xyz, norm.xyz, gl_Color, vec4(0.)); + vec4 color = calcLighting(pos.xyz, norm.xyz, diffuse_color, vec4(0.)); gl_FrontColor = color; gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl index b493f76fcc..39fad42acb 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl @@ -5,7 +5,10 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -13,16 +16,15 @@ void calcAtmospherics(vec3 inPositionEye); void main() { //transform vertex - gl_Position = ftransform(); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - - vec4 pos = (gl_ModelViewMatrix * gl_Vertex); - - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + vec4 pos = (gl_ModelViewMatrix * vec4(position.xyz, 1.0)); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + vec3 norm = normalize(gl_NormalMatrix * normal); calcAtmospherics(pos.xyz); - vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); + vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); gl_FrontColor = color; gl_FogFragCoord = pos.z; diff --git a/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl b/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl index 3e8b719f93..e6d5c00c4d 100644 --- a/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl +++ b/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl @@ -6,6 +6,10 @@ */ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec3 normal; +attribute vec2 texcoord0; vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -13,17 +17,17 @@ void calcAtmospherics(vec3 inPositionEye); void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - - vec3 pos = (gl_ModelViewMatrix * gl_Vertex).xyz; - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + vec3 pos = (gl_ModelViewMatrix * vec4(position.xyz, 1.0)).xyz; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + vec3 norm = normalize(gl_NormalMatrix * normal); calcAtmospherics(pos.xyz); // vec4 specular = specularColor; vec4 specular = vec4(1.0); - vec4 color = calcLightingSpecular(pos, norm, gl_Color, specular, vec4(0.0)); + vec4 color = calcLightingSpecular(pos, norm, diffuse_color, specular, vec4(0.0)); gl_FrontColor = color; gl_FogFragCoord = pos.z; diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl index 948a52da5b..97fe7029e1 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl @@ -5,7 +5,10 @@ * $License$ */ - +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -59,18 +62,18 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa void main() { - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); mat4 mat = getObjectSkinnedTransform(); mat = gl_ModelViewMatrix * mat; - vec3 pos = (mat*gl_Vertex).xyz; + vec3 pos = (mat*position).xyz; gl_Position = gl_ProjectionMatrix * vec4(pos, 1.0); - vec4 n = gl_Vertex; - n.xyz += gl_Normal.xyz; + vec4 n = position; + n.xyz += normal.xyz; n.xyz = (mat*n).xyz; n.xyz = normalize(n.xyz-pos.xyz); @@ -81,8 +84,8 @@ void main() calcAtmospherics(pos.xyz); - //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); + //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); + vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); // Collect normal lights col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); @@ -92,23 +95,23 @@ void main() col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - vary_pointlight_col = col.rgb*gl_Color.rgb; + vary_pointlight_col = col.rgb*diffuse_color.rgb; col.rgb = vec3(0,0,0); // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_ambient = col.rgb*gl_Color.rgb; - vary_directional.rgb = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a))); + vary_ambient = col.rgb*diffuse_color.rgb; + vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); - col.rgb = min(col.rgb*gl_Color.rgb, 1.0); + col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); gl_FrontColor = col; gl_FogFragCoord = pos.z; - pos.xyz = (gl_ModelViewProjectionMatrix * gl_Vertex).xyz; + pos.xyz = (gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0)).xyz; vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); } diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl index f616ecc872..91dcca4607 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl @@ -5,7 +5,10 @@ * $/LicenseInfo$ */ - +attribute vec4 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -61,22 +64,22 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa void main() { //transform vertex - vec4 vert = vec4(gl_Vertex.xyz, 1.0); - vary_texture_index = gl_Vertex.w; - gl_Position = gl_ModelViewProjectionMatrix * vert; - - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - + vec4 vert = vec4(position.xyz, 1.0); + vary_texture_index = position.w; vec4 pos = (gl_ModelViewMatrix * vert); - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + vec3 norm = normalize(gl_NormalMatrix * normal); float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz)); vary_position = pos.xyz + gl_LightSource[0].position.xyz * (1.0-dp_directional_light)*shadow_offset; calcAtmospherics(pos.xyz); - //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); + //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); + vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); // Collect normal lights col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); @@ -86,17 +89,17 @@ void main() col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - vary_pointlight_col = col.rgb*gl_Color.rgb; + vary_pointlight_col = col.rgb*diffuse_color.rgb; col.rgb = vec3(0,0,0); // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_ambient = col.rgb*gl_Color.rgb; - vary_directional.rgb = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a))); + vary_ambient = col.rgb*diffuse_color.rgb; + vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); - col.rgb = col.rgb*gl_Color.rgb; + col.rgb = col.rgb*diffuse_color.rgb; gl_FrontColor = col; diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl index 01e40afc4f..65c3e5da10 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl @@ -6,6 +6,10 @@ */ +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getSkinnedTransform(); @@ -61,20 +65,21 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa void main() { - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); vec4 pos; vec3 norm; mat4 trans = getSkinnedTransform(); - pos.x = dot(trans[0], gl_Vertex); - pos.y = dot(trans[1], gl_Vertex); - pos.z = dot(trans[2], gl_Vertex); + vec4 pos_in = vec4(position.xyz, 1.0); + pos.x = dot(trans[0], pos_in); + pos.y = dot(trans[1], pos_in); + pos.z = dot(trans[2], pos_in); pos.w = 1.0; - norm.x = dot(trans[0].xyz, gl_Normal); - norm.y = dot(trans[1].xyz, gl_Normal); - norm.z = dot(trans[2].xyz, gl_Normal); + norm.x = dot(trans[0].xyz, normal); + norm.y = dot(trans[1].xyz, normal); + norm.z = dot(trans[2].xyz, normal); norm = normalize(norm); gl_Position = gl_ProjectionMatrix * pos; @@ -84,9 +89,9 @@ void main() calcAtmospherics(pos.xyz); - //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); + //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); + vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); // Collect normal lights col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); @@ -96,17 +101,17 @@ void main() col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - vary_pointlight_col = col.rgb*gl_Color.rgb; + vary_pointlight_col = col.rgb*diffuse_color.rgb; col.rgb = vec3(0,0,0); // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_ambient = col.rgb*gl_Color.rgb; - vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a))); + vary_ambient = col.rgb*diffuse_color.rgb; + vary_directional = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); - col.rgb = min(col.rgb*gl_Color.rgb, 1.0); + col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); gl_FrontColor = col; diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl index 393084a3db..5e19a3b043 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl @@ -6,6 +6,7 @@ */ +attribute vec3 position; varying vec2 vary_fragcoord; uniform vec2 screen_res; @@ -13,7 +14,7 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl index 745cc01992..d2e3415d91 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl @@ -6,6 +6,8 @@ */ +attribute vec3 position; +attribute vec2 texcoord0; uniform vec2 screen_res; @@ -14,13 +16,11 @@ varying vec2 vary_fragcoord; void main() { //transform vertex - gl_Position = ftransform(); + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; + - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; - vec4 tex = gl_MultiTexCoord0; - tex.w = 1.0; - - vary_light = gl_MultiTexCoord0; + vary_light = vec4(texcoord0,0,1); } diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl index 814deb3677..6795b55dc6 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl @@ -5,6 +5,10 @@ * $/LicenseInfo$ */ +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; varying vec4 vary_light; @@ -15,13 +19,14 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; + vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - vec4 tex = gl_MultiTexCoord0; + vec4 tex = vec4(texcoord0,0,1); tex.w = 1.0; - vary_light = gl_MultiTexCoord0; + vary_light = vec4(texcoord0,0,1); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class2/effects/blurV.glsl b/indra/newview/app_settings/shaders/class2/effects/blurV.glsl index de469542f9..68f79fba82 100644 --- a/indra/newview/app_settings/shaders/class2/effects/blurV.glsl +++ b/indra/newview/app_settings/shaders/class2/effects/blurV.glsl @@ -6,6 +6,8 @@ */ +attribute vec3 position; +attribute vec2 texcoord0; uniform vec2 texelSize; uniform vec2 blurDirection; @@ -14,10 +16,10 @@ uniform float blurWidth; void main(void) { // Transform vertex - gl_Position = ftransform(); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); vec2 blurDelta = texelSize * blurDirection * vec2(blurWidth, blurWidth); - vec2 s = gl_MultiTexCoord0.st - (blurDelta * 3.0); + vec2 s = vec4(texcoord0,0,1).st - (blurDelta * 3.0); // for (int i = 0; i < 7; i++) { // gl_TexCoord[i].st = s + (i * blurDelta); diff --git a/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl b/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl index 9c52b8dd5d..7dd2ead200 100644 --- a/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl +++ b/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl @@ -6,11 +6,15 @@ */ +attribute vec3 position; +attribute vec2 texcoord0; +attribute vec2 texcoord1; + void main(void) { //transform vertex - gl_Position = ftransform(); - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_TexCoord[1] = gl_MultiTexCoord1; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = vec4(texcoord0,0,1); + gl_TexCoord[1] = vec4(texcoord1,0,1); } diff --git a/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl b/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl index 2658bee88d..b5367b5dae 100644 --- a/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl +++ b/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl @@ -6,6 +6,12 @@ */ +attribute vec3 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; +attribute vec2 texcoord1; + void calcAtmospherics(vec3 inPositionEye); @@ -28,24 +34,24 @@ vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1) void main() { //transform vertex - gl_Position = ftransform(); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); - vec4 pos = gl_ModelViewMatrix * gl_Vertex; - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + vec4 pos = gl_ModelViewMatrix * vec4(position.xyz, 1.0); + vec3 norm = normalize(gl_NormalMatrix * normal); + + calcAtmospherics(pos.xyz); /// Potentially better without it for water. pos /= pos.w; - calcAtmospherics((gl_ModelViewMatrix * gl_Vertex).xyz); - - vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0)); + vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0)); gl_FrontColor = color; // Transform and pass tex coords - gl_TexCoord[0].xy = texgen_object(gl_Vertex, gl_MultiTexCoord0, gl_TextureMatrix[0], gl_ObjectPlaneS[0], gl_ObjectPlaneT[0]).xy; + gl_TexCoord[0].xy = texgen_object(vec4(position.xyz, 1.0), vec4(texcoord0,0,1), gl_TextureMatrix[0], gl_ObjectPlaneS[0], gl_ObjectPlaneT[0]).xy; - vec4 t = gl_MultiTexCoord1; + vec4 t = vec4(texcoord1,0,1); gl_TexCoord[0].zw = t.xy; gl_TexCoord[1].xy = t.xy-vec2(2.0, 0.0); diff --git a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl index 3d43a1813a..bc927cfdb6 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl @@ -5,8 +5,6 @@ * $/LicenseInfo$ */ - - float calcDirectionalLight(vec3 n, vec3 l); float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); diff --git a/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl b/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl index f49e74406f..72a18c6858 100644 --- a/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl @@ -13,23 +13,28 @@ uniform vec4 origin; varying float vary_texture_index; +attribute vec4 position; +attribute vec3 normal; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; + void main() { //transform vertex - vec4 vert = vec4(gl_Vertex.xyz,1.0); - vary_texture_index = gl_Vertex.w; - gl_Position = gl_ModelViewProjectionMatrix*vert; - + vec4 vert = vec4(position.xyz,1.0); + vary_texture_index = position.w; vec4 pos = (gl_ModelViewMatrix * vert); - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + + vec3 norm = normalize(gl_NormalMatrix * normal); vec3 ref = reflect(pos.xyz, -norm); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0); calcAtmospherics(pos.xyz); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; gl_FogFragCoord = pos.z; } diff --git a/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl index 3076fa3260..cf8ea23c36 100644 --- a/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl @@ -5,6 +5,11 @@ * $/LicenseInfo$ */ + +attribute vec4 position; +attribute vec2 texcoord0; +attribute vec3 normal; +attribute vec4 diffuse_color; void calcAtmospherics(vec3 inPositionEye); @@ -14,16 +19,15 @@ varying float vary_texture_index; void main() { //transform vertex - vec4 vert = vec4(gl_Vertex.xyz,1.0); - vary_texture_index = gl_Vertex.w; - gl_Position = gl_ModelViewProjectionMatrix*vert; - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - + vec4 vert = vec4(position.xyz,1.0); + vary_texture_index = position.w; vec4 pos = (gl_ModelViewMatrix * vert); - + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + calcAtmospherics(pos.xyz); - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; gl_FogFragCoord = pos.z; } diff --git a/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl index 49992d3535..5d633f53d5 100644 --- a/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl @@ -6,6 +6,10 @@ */ +attribute vec4 position; +attribute vec2 texcoord0; +attribute vec3 normal; +attribute vec4 diffuse_color; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); @@ -18,20 +22,20 @@ uniform vec4 origin; void main() { //transform vertex - vec4 vert = vec4(gl_Vertex.xyz,1.0); - vary_texture_index = gl_Vertex.w; - gl_Position = gl_ModelViewProjectionMatrix*vert; - + vec4 vert = vec4(position.xyz,1.0); + vary_texture_index = position.w; vec4 pos = (gl_ModelViewMatrix * vert); - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + + vec3 norm = normalize(gl_NormalMatrix * normal); vec3 ref = reflect(pos.xyz, -norm); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0); calcAtmospherics(pos.xyz); - gl_FrontColor = calcLighting(pos.xyz, norm, gl_Color, vec4(0.0)); + gl_FrontColor = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.0)); gl_FogFragCoord = pos.z; } diff --git a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl index 5e02391767..4f53cde40c 100644 --- a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl @@ -7,6 +7,11 @@ +attribute vec4 position; +attribute vec2 texcoord0; +attribute vec3 normal; +attribute vec4 diffuse_color; + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -15,18 +20,19 @@ varying float vary_texture_index; void main() { //transform vertex - vec4 vert = vec4(gl_Vertex.xyz,1.0); - vary_texture_index = gl_Vertex.w; - gl_Position = gl_ModelViewProjectionMatrix*vert; - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - + vec4 vert = vec4(position.xyz,1.0); + vary_texture_index = position.w; vec4 pos = (gl_ModelViewMatrix * vert); + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0, 0, 1); - vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + + + vec3 norm = normalize(gl_NormalMatrix * normal); calcAtmospherics(pos.xyz); - vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); + vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); gl_FrontColor = color; gl_FogFragCoord = pos.z; diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl index 3eac63076c..9ba5e97a95 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl @@ -5,7 +5,8 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec2 texcoord0; ////////////////////////////////////////////////////////////////////////// // The vertex shader for creating the atmospheric sky @@ -41,12 +42,12 @@ void main() { // World / view / projection - gl_Position = ftransform(); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); // Get relative position - vec3 P = gl_Vertex.xyz - camPosLocal.xyz + vec3(0,50,0); + vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0); // Set altitude if (P.y > 0.) @@ -142,7 +143,7 @@ void main() // Texture coords - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); gl_TexCoord[0].xy -= 0.5; gl_TexCoord[0].xy /= cloud_scale.x; gl_TexCoord[0].xy += 0.5; diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl index 1ea00f723a..31c995a542 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl @@ -6,6 +6,8 @@ */ +attribute vec3 position; +attribute vec2 texcoord0; // SKY //////////////////////////////////////////////////////////////////////// // The vertex shader for creating the atmospheric sky @@ -39,12 +41,12 @@ void main() { // World / view / projection - gl_Position = ftransform(); - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = vec4(texcoord0,0,1); // Get relative position - vec3 P = gl_Vertex.xyz - camPosLocal.xyz + vec3(0,50,0); - //vec3 P = gl_Vertex.xyz + vec3(0,50,0); + vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0); + //vec3 P = position.xyz + vec3(0,50,0); // Set altitude if (P.y > 0.) diff --git a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl index 3d970d252c..f65dfff42f 100644 --- a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl @@ -5,38 +5,39 @@ * $/LicenseInfo$ */ - +attribute vec3 position; +attribute vec3 normal; +attribute vec2 texcoord0; +attribute vec4 clothing; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getSkinnedTransform(); void calcAtmospherics(vec3 inPositionEye); -attribute vec4 clothing; //4 - -attribute vec4 gWindDir; //7 -attribute vec4 gSinWaveParams; //3 -attribute vec4 gGravity; //5 +uniform vec4 gWindDir; +uniform vec4 gSinWaveParams; +uniform vec4 gGravity; const vec4 gMinMaxConstants = vec4(1.0, 0.166666, 0.0083143, .00018542); // #minimax-generated coefficients const vec4 gPiConstants = vec4(0.159154943, 6.28318530, 3.141592653, 1.5707963); // # {1/2PI, 2PI, PI, PI/2} void main() { - gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0] = vec4(texcoord0,0,1); vec4 pos; mat4 trans = getSkinnedTransform(); vec3 norm; - norm.x = dot(trans[0].xyz, gl_Normal); - norm.y = dot(trans[1].xyz, gl_Normal); - norm.z = dot(trans[2].xyz, gl_Normal); + norm.x = dot(trans[0].xyz, normal); + norm.y = dot(trans[1].xyz, normal); + norm.z = dot(trans[2].xyz, normal); norm = normalize(norm); //wind vec4 windEffect; windEffect = vec4(dot(norm, gWindDir.xyz)); - pos.x = dot(trans[2].xyz, gl_Vertex.xyz); + pos.x = dot(trans[2].xyz, position.xyz); windEffect.xyz = pos.x * vec3(0.015, 0.015, 0.015) + windEffect.xyz; windEffect.w = windEffect.w * 2.0 + 1.0; // move wind offset value to [-1, 3] @@ -83,7 +84,7 @@ void main() sinWave.xyz = max(sinWave.xyz, vec3(-1.0, -1.0, -1.0)); // clamp to underlying body shape offsetPos = clothing * sinWave.x; // multiply wind effect times clothing displacement temp2 = gWindDir*sinWave.z + vec4(norm,0); // calculate normal offset due to wind oscillation - offsetPos = vec4(1.0,1.0,1.0,0.0)*offsetPos+gl_Vertex; // add to offset vertex position, and zero out effect from w + offsetPos = vec4(1.0,1.0,1.0,0.0)*offsetPos+vec4(position.xyz, 1.0); // add to offset vertex position, and zero out effect from w norm += temp2.xyz*2.0; // add sin wave effect on normals (exaggerated) //add "backlighting" effect @@ -101,7 +102,7 @@ void main() calcAtmospherics(pos.xyz); - vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.0)); + vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0.0)); gl_FrontColor = color; gl_Position = gl_ProjectionMatrix * pos; diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl index eebe930666..b769e1ee1d 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ - +attribute vec3 position; varying vec2 vary_fragcoord; uniform vec2 screen_res; @@ -13,7 +13,7 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl b/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl index 7e20d71529..057d36ed22 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl @@ -5,6 +5,7 @@ * $/LicenseInfo$ */ +attribute vec3 position; varying vec2 vary_fragcoord; @@ -13,7 +14,7 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class3/deferred/giV.glsl b/indra/newview/app_settings/shaders/class3/deferred/giV.glsl index e86f2896da..d97d7ea82d 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giV.glsl @@ -5,6 +5,9 @@ * $/LicenseInfo$ */ +attribute vec3 position; +attribute vec4 diffuse_color; +attribute vec2 texcoord0; varying vec2 vary_fragcoord; @@ -14,11 +17,12 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; + vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - vec4 tex = gl_MultiTexCoord0; + vec4 tex = vec4(texcoord0,0,1); tex.w = 1.0; - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl b/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl index 9afeac6ddf..5bdb69fb6f 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl @@ -5,18 +5,20 @@ * $/LicenseInfo$ */ - - varying vec2 vary_fragcoord; uniform vec2 screen_res; +attribute vec3 position; +attribute vec4 diffuse_color; + void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; + vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - gl_FrontColor = gl_Color; + gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl b/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl index 876f65ee3a..2581098609 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ - +attribute vec3 position; varying vec2 vary_fragcoord; uniform vec2 screen_res; @@ -13,7 +13,7 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl b/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl index eebe930666..ed6fd1ee80 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ - +attribute vec3 position; varying vec2 vary_fragcoord; uniform vec2 screen_res; @@ -13,7 +13,7 @@ uniform vec2 screen_res; void main() { //transform vertex - gl_Position = ftransform(); - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl index 745cc01992..9872c9f366 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl @@ -6,6 +6,8 @@ */ +attribute vec3 position; +attribute vec2 texcoord0; uniform vec2 screen_res; @@ -14,13 +16,10 @@ varying vec2 vary_fragcoord; void main() { //transform vertex - gl_Position = ftransform(); + vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_Position = pos; - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; - vec4 tex = gl_MultiTexCoord0; - tex.w = 1.0; - - vary_light = gl_MultiTexCoord0; + vary_light = vec4(texcoord0,0,1); } diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl index 24bbc0a1a1..9144b8361f 100644 --- a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl @@ -6,7 +6,6 @@ */ - float calcDirectionalLight(vec3 n, vec3 l); float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 492cfe7c1b..e3be6b0402 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3925,7 +3925,7 @@ void LLAgent::renderAutoPilotTarget() gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // lovely green - glColor4f(0.f, 1.f, 1.f, 1.f); + gGL.diffuseColor4f(0.f, 1.f, 1.f, 1.f); target_global = mAutoPilotTargetGlobal; diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 286284f828..0c572def72 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -384,7 +384,7 @@ BOOL LLFacePool::LLOverrideFaceColor::sOverrideFaceColor = FALSE; void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4& color) { - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); } void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4U& color) @@ -394,7 +394,7 @@ void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4U& color) void LLFacePool::LLOverrideFaceColor::setColor(F32 r, F32 g, F32 b, F32 a) { - glColor4f(r,g,b,a); + gGL.diffuseColor4f(r,g,b,a); } diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 9719140a37..ef8819d9b5 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -54,7 +54,7 @@ static BOOL deferred_render = FALSE; LLDrawPoolAlpha::LLDrawPoolAlpha(U32 type) : LLRenderPass(type), current_shader(NULL), target_shader(NULL), - simple_shader(NULL), fullbright_shader(NULL), + simple_shader(NULL), fullbright_shader(NULL), emissive_shader(NULL), mColorSFactor(LLRender::BF_UNDEF), mColorDFactor(LLRender::BF_UNDEF), mAlphaSFactor(LLRender::BF_UNDEF), mAlphaDFactor(LLRender::BF_UNDEF) { @@ -175,11 +175,13 @@ void LLDrawPoolAlpha::beginRenderPass(S32 pass) { simple_shader = &gObjectSimpleWaterAlphaMaskProgram; fullbright_shader = &gObjectFullbrightWaterAlphaMaskProgram; + emissive_shader = &gObjectEmissiveWaterProgram; } else { simple_shader = &gObjectSimpleAlphaMaskProgram; fullbright_shader = &gObjectFullbrightAlphaMaskProgram; + emissive_shader = &gObjectEmissiveProgram; } if (mVertexShaderLevel > 0) @@ -319,20 +321,22 @@ void LLDrawPoolAlpha::render(S32 pass) BOOL shaders = gPipeline.canUseVertexShaders(); if(shaders) { - gObjectFullbrightNonIndexedProgram.bind(); + gHighlightProgram.bind(); + gHighlightProgram.uniform4f("highlight_color", 1,0,0,1); } else { gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); + gGL.diffuseColor4f(1,0,0,1); } - glColor4f(1,0,0,1); + LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f); gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep, TRUE) ; renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); if(shaders) { - gObjectFullbrightNonIndexedProgram.unbind(); + gHighlightProgram.unbind(); } } } @@ -489,22 +493,25 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) // If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha. if (draw_glow_for_this_partition && - params.mGlowColor.mV[3] > 0) + params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE)) { // install glow-accumulating blend mode gGL.blendFunc(LLRender::BF_ZERO, LLRender::BF_ONE, // don't touch color LLRender::BF_ONE, LLRender::BF_ONE); // add to alpha (glow) + emissive_shader->bind(); + // glow doesn't use vertex colors from the mesh data - params.mVertexBuffer->setBuffer(mask & ~LLVertexBuffer::MAP_COLOR); - glColor4ubv(params.mGlowColor.mV); - + params.mVertexBuffer->setBuffer((mask & ~LLVertexBuffer::MAP_COLOR) | LLVertexBuffer::MAP_EMISSIVE); + // do the actual drawing, again params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); // restore our alpha blend mode gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor); + + current_shader->bind(); } if (tex_setup) diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h index 12a7ae92b1..a4245e561d 100644 --- a/indra/newview/lldrawpoolalpha.h +++ b/indra/newview/lldrawpoolalpha.h @@ -78,6 +78,7 @@ private: LLGLSLShader* target_shader; LLGLSLShader* simple_shader; LLGLSLShader* fullbright_shader; + LLGLSLShader* emissive_shader; // our 'normal' alpha blend function for this pass LLRender::eBlendFactor mColorSFactor; diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 694b7dcedd..dae995e1f5 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -263,7 +263,6 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha() gPipeline.bindDeferredShader(*sVertexProgram); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); } void LLDrawPoolAvatar::beginDeferredRiggedAlpha() @@ -314,8 +313,7 @@ void LLDrawPoolAvatar::endPostDeferredAlpha() // if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done sRenderingSkinned = FALSE; sSkipOpaque = FALSE; - disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); - + gPipeline.unbindDeferredShader(*sVertexProgram); sDiffuseChannel = 0; sShaderLevel = mVertexShaderLevel; @@ -362,13 +360,12 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) } //gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.2f); - glColor4f(1,1,1,1); + gGL.diffuseColor4f(1,1,1,1); if ((sShaderLevel > 0)) // for hardware blending { sRenderingSkinned = TRUE; sVertexProgram->bind(); - enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); } } else @@ -389,7 +386,6 @@ void LLDrawPoolAvatar::endShadowPass(S32 pass) { sRenderingSkinned = FALSE; sVertexProgram->unbind(); - disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); } } else @@ -492,11 +488,6 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass) //reset vertex buffer mappings LLVertexBuffer::unbind(); - if (pass == 0) - { //make sure no stale colors are left over from a previous render - glColor4f(1,1,1,1); - } - if (LLPipeline::sImpostorRender) { //impostor render does not have impostors or rigid rendering pass += 2; @@ -535,6 +526,11 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass) beginRiggedGlow(); break; } + + if (pass == 0) + { //make sure no stale colors are left over from a previous render + gGL.diffuseColor4f(1,1,1,1); + } } void LLDrawPoolAvatar::endRenderPass(S32 pass) @@ -604,11 +600,11 @@ void LLDrawPoolAvatar::beginRigid() { if (LLPipeline::sUnderWaterRender) { - sVertexProgram = &gObjectAlphaMaskNonIndexedWaterProgram; + sVertexProgram = &gObjectAlphaMaskNoColorWaterProgram; } else { - sVertexProgram = &gObjectAlphaMaskNonIndexedProgram; + sVertexProgram = &gObjectAlphaMaskNoColorProgram; } if (sVertexProgram != NULL) @@ -692,11 +688,11 @@ void LLDrawPoolAvatar::beginSkinned() { if (LLPipeline::sUnderWaterRender) { - sVertexProgram = &gObjectAlphaMaskNonIndexedWaterProgram; + sVertexProgram = &gObjectAlphaMaskNoColorWaterProgram; } else { - sVertexProgram = &gObjectAlphaMaskNonIndexedProgram; + sVertexProgram = &gObjectAlphaMaskNoColorProgram; } } @@ -705,17 +701,6 @@ void LLDrawPoolAvatar::beginSkinned() sRenderingSkinned = TRUE; sVertexProgram->bind(); - if (sShaderLevel >= SHADER_LEVEL_CLOTH) - { - enable_cloth_weights(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING]); - } - enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); - - if (sShaderLevel >= SHADER_LEVEL_BUMP) - { - enable_binormals(sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL]); - } - sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP); gGL.getTexUnit(0)->activate(); } @@ -743,16 +728,6 @@ void LLDrawPoolAvatar::endSkinned() sRenderingSkinned = FALSE; sVertexProgram->disableTexture(LLViewerShaderMgr::BUMP_MAP); gGL.getTexUnit(0)->activate(); - disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); - if (sShaderLevel >= SHADER_LEVEL_BUMP) - { - disable_binormals(sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL]); - } - if ((sShaderLevel >= SHADER_LEVEL_CLOTH)) - { - disable_cloth_weights(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING]); - } - sVertexProgram->unbind(); sShaderLevel = mVertexShaderLevel; } @@ -1027,8 +1002,6 @@ void LLDrawPoolAvatar::beginDeferredSkinned() sVertexProgram->bind(); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); - gGL.getTexUnit(0)->activate(); } @@ -1036,7 +1009,6 @@ void LLDrawPoolAvatar::endDeferredSkinned() { // if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done sRenderingSkinned = FALSE; - disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); sVertexProgram->unbind(); sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); @@ -1150,10 +1122,10 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) return; } - if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view + /*if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view { gPipeline.enableLightsAvatarEdit(LLColor4(.5f, .5f, .5f, 1.f)); - } + }*/ if (pass == 1) { @@ -1262,16 +1234,16 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) wind = wind * rot_mat; wind.mV[VW] = avatarp->mWindVec.mV[VW]; - sVertexProgram->vertexAttrib4fv(LLViewerShaderMgr::AVATAR_WIND, wind.mV); + sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_WIND, 1, wind.mV); F32 phase = -1.f * (avatarp->mRipplePhase); F32 freq = 7.f + (noise1(avatarp->mRipplePhase) * 2.f); LLVector4 sin_params(freq, freq, freq, phase); - sVertexProgram->vertexAttrib4fv(LLViewerShaderMgr::AVATAR_SINWAVE, sin_params.mV); + sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_SINWAVE, 1, sin_params.mV); LLVector4 gravity(0.f, 0.f, -CLOTHING_GRAVITY_EFFECT, 0.f); gravity = gravity * rot_mat; - sVertexProgram->vertexAttrib4fv(LLViewerShaderMgr::AVATAR_GRAVITY, gravity.mV); + sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_GRAVITY, 1, gravity.mV); } if( !single_avatar || (avatarp == single_avatar) ) @@ -1509,7 +1481,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) if (glow) { - glColor4f(0,0,0,face->getTextureEntry()->getGlow()); + gGL.diffuseColor4f(0,0,0,face->getTextureEntry()->getGlow()); } gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture()); @@ -1662,7 +1634,7 @@ LLVertexBufferAvatar::LLVertexBufferAvatar() void LLVertexBufferAvatar::setupVertexBuffer(U32 data_mask) const { - if (sRenderingSkinned) + /*if (sRenderingSkinned) { U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData; @@ -1686,8 +1658,8 @@ void LLVertexBufferAvatar::setupVertexBuffer(U32 data_mask) const } } else - { + {*/ LLVertexBuffer::setupVertexBuffer(data_mask); - } + //} } diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index d801f6df18..a0990ca645 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -762,7 +762,7 @@ void LLDrawPoolBump::renderBump(U32 pass) LLGLDisable fog(GL_FOG); LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_LEQUAL); LLGLEnable blend(GL_BLEND); - glColor4f(1,1,1,1); + gGL.diffuseColor4f(1,1,1,1); /// Get rid of z-fighting with non-bump pass. LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); glPolygonOffset(-1.0f, -1.0f); diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index eec4ee6bac..582e462871 100644 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -80,6 +80,18 @@ void LLDrawPoolGlow::endPostDeferredPass(S32 pass) LLRenderPass::endRenderPass(pass); } +S32 LLDrawPoolGlow::getNumPasses() +{ + if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0) + { + return 1; + } + else + { + return 0; + } +} + void LLDrawPoolGlow::render(S32 pass) { LLFastTimer t(FTM_RENDER_GLOW); @@ -93,39 +105,29 @@ void LLDrawPoolGlow::render(S32 pass) U32 shader_level = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT); - if (shader_level > 0 && fullbright_shader) - { - fullbright_shader->bind(); - } - else - { - gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); - } + //should never get here without basic shaders enabled + llassert(shader_level > 0); + + LLGLSLShader* shader = LLPipeline::sUnderWaterRender ? &gObjectEmissiveWaterProgram : &gObjectEmissiveProgram; + shader->bind(); LLGLDepthTest depth(GL_TRUE, GL_FALSE); gGL.setColorMask(false, true); - if (shader_level > 1) - { - pushBatches(LLRenderPass::PASS_GLOW, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); - } - else - { - renderTexture(LLRenderPass::PASS_GLOW, getVertexDataMask()); - } + pushBatches(LLRenderPass::PASS_GLOW, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); gGL.setColorMask(true, false); gGL.setSceneBlendType(LLRender::BT_ALPHA); if (shader_level > 0 && fullbright_shader) { - fullbright_shader->unbind(); + shader->unbind(); } } void LLDrawPoolGlow::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures) { - glColor4ubv(params.mGlowColor.mV); + //gGL.diffuseColor4ubv(params.mGlowColor.mV); LLRenderPass::pushBatch(params, mask, texture, batch_textures); } diff --git a/indra/newview/lldrawpoolsimple.h b/indra/newview/lldrawpoolsimple.h index 3811b3d398..bd62bc7502 100644 --- a/indra/newview/lldrawpoolsimple.h +++ b/indra/newview/lldrawpoolsimple.h @@ -118,7 +118,8 @@ public: enum { VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | - LLVertexBuffer::MAP_TEXCOORD0 + LLVertexBuffer::MAP_TEXCOORD0 | + LLVertexBuffer::MAP_EMISSIVE }; virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } @@ -130,6 +131,8 @@ public: /*virtual*/ void endPostDeferredPass(S32 pass); /*virtual*/ void renderPostDeferred(S32 pass); + /*virtual*/ S32 getNumPasses(); + void render(S32 pass = 0); void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture = TRUE, BOOL batch_textures = FALSE); diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp index efffb2df9e..d1c8fa5fc9 100644 --- a/indra/newview/lldrawpoolsky.cpp +++ b/indra/newview/lldrawpoolsky.cpp @@ -84,7 +84,7 @@ void LLDrawPoolSky::render(S32 pass) } else if (LLGLSLShader::sNoFixedFunction) { //just use the UI shader (generic single texture no lighting) - gUIProgram.bind(); + gOneTextureNoColorProgram.bind(); } else { @@ -118,7 +118,7 @@ void LLDrawPoolSky::render(S32 pass) S32 face_count = (S32)mDrawFace.size(); LLVertexBuffer::unbind(); - glColor4f(1,1,1,1); + gGL.diffuseColor4f(1,1,1,1); for (S32 i = 0; i < llmin(6, face_count); ++i) { @@ -146,7 +146,7 @@ void LLDrawPoolSky::renderSkyCubeFace(U8 side) LLGLEnable blend(GL_BLEND); mSkyTex[side].bindTexture(FALSE); - glColor4f(1, 1, 1, LLSkyTex::getInterpVal()); // lighting is disabled + gGL.diffuseColor4f(1, 1, 1, LLSkyTex::getInterpVal()); // lighting is disabled face.renderIndexed(); } } diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 3daa0f8261..8d6b31912a 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -106,6 +106,10 @@ U32 LLDrawPoolTerrain::getVertexDataMask() { return LLVertexBuffer::MAP_VERTEX; } + else if (LLGLSLShader::sCurBoundShaderPtr) + { + return VERTEX_DATA_MASK & ~(LLVertexBuffer::MAP_TEXCOORD2 | LLVertexBuffer::MAP_TEXCOORD3); + } else { return VERTEX_DATA_MASK; diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index a6e0151114..50a52ac4cf 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -65,17 +65,18 @@ void LLDrawPoolTree::beginRenderPass(S32 pass) if (LLPipeline::sUnderWaterRender) { - shader = &gObjectAlphaMaskNonIndexedWaterProgram; + shader = &gTreeWaterProgram; } else { - shader = &gObjectAlphaMaskNonIndexedProgram; + shader = &gTreeProgram; } if (gPipeline.canUseVertexShaders()) { shader->bind(); shader->setAlphaRange(0.5f, 1.f); + gGL.diffuseColor4f(1,1,1,1); } else { diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 31c14361b5..ae1598907b 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -219,7 +219,7 @@ void LLDrawPoolWater::render(S32 pass) water_color.setVec(1.f, 1.f, 1.f, 0.5f*(1.f + up_dot)); } - glColor4fv(water_color.mV); + gGL.diffuseColor4fv(water_color.mV); // Automatically generate texture coords for detail map glEnable(GL_TEXTURE_GEN_S); //texture unit 1 @@ -383,7 +383,7 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0); glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1); - glColor3f(1.f, 1.f, 1.f); + gGL.diffuseColor3f(1.f, 1.f, 1.f); for (std::vector::iterator iter = mDrawFace.begin(); iter != mDrawFace.end(); iter++) @@ -623,8 +623,6 @@ void LLDrawPoolWater::shade() water_color.mV[3] = 0.9f; } - glColor4fv(water_color.mV); - { LLGLEnable depth_clamp(gGLManager.mHasDepthClamp ? GL_DEPTH_CLAMP : 0); LLGLDisable cullface(GL_CULL_FACE); diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 79a835fd14..e4de92490e 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -100,12 +100,12 @@ void LLDrawPoolWLSky::beginRenderPass( S32 pass ) { sky_shader = LLPipeline::sUnderWaterRender ? - &gObjectSimpleWaterProgram : + &gObjectFullbrightNoColorWaterProgram : &gWLSkyProgram; cloud_shader = LLPipeline::sUnderWaterRender ? - &gObjectSimpleWaterProgram : + &gObjectFullbrightNoColorWaterProgram : &gWLCloudProgram; } diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index f781d5f3ff..799866091b 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -40,6 +40,7 @@ #include "llvertexbuffer.h" #include "llviewerdisplay.h" #include "llrender.h" +#include "llglslshader.h" // static LLViewerDynamicTexture::instance_list_t LLViewerDynamicTexture::sInstances[ LLViewerDynamicTexture::ORDER_COUNT ]; @@ -206,6 +207,12 @@ BOOL LLViewerDynamicTexture::updateAllInstances() return TRUE; } + LLGLSLShader::bindNoShader(); + LLVertexBuffer::unbind(); + //allow fixed function when rendering dynamic textures + bool no_fixed = LLGLSLShader::sNoFixedFunction; + LLGLSLShader::sNoFixedFunction = false; + BOOL result = FALSE; BOOL ret = FALSE ; for( S32 order = 0; order < ORDER_COUNT; order++ ) @@ -236,6 +243,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances() } } + LLGLSLShader::sNoFixedFunction = no_fixed; return ret; } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 432e61f6d8..f5a8013f4d 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -362,8 +362,8 @@ void LLFace::setSize(S32 num_vertices, S32 num_indices, bool align) { if (align) { - //allocate vertices in blocks of 4 for alignment - num_vertices = (num_vertices + 0x3) & ~0x3; + //allocate vertices in blocks of 16 for alignment + num_vertices = (num_vertices + 0xF) & ~0xF; } if (mGeomCount != num_vertices || @@ -503,7 +503,7 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) glMultMatrixf((GLfloat*)mDrawablep->getRegion()->mRenderMatrix.mMatrix); } - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); if (mDrawablep->isState(LLDrawable::RIGGED)) { @@ -1055,6 +1055,7 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_POSITION("Position"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_NORMAL("Normal"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_TEXTURE("Texture"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_BINORMAL("Binormal"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index"); @@ -1124,6 +1125,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, bool rebuild_pos = full_rebuild || mDrawablep->isState(LLDrawable::REBUILD_POSITION); bool rebuild_color = full_rebuild || mDrawablep->isState(LLDrawable::REBUILD_COLOR); + bool rebuild_emissive = rebuild_color && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE); bool rebuild_tcoord = full_rebuild || mDrawablep->isState(LLDrawable::REBUILD_TCOORD); bool rebuild_normal = rebuild_pos && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL); bool rebuild_binormal = rebuild_pos && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_BINORMAL); @@ -1758,6 +1760,44 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } } + if (rebuild_emissive) + { + LLFastTimer t(FTM_FACE_GEOM_EMISSIVE); + LLStrider emissive; + mVertexBuffer->getEmissiveStrider(emissive, mGeomIndex, mGeomCount, map_range); + + U8 glow = (U8) llclamp((S32) (getTextureEntry()->getGlow()*255), 0, 255); + + LLVector4a src; + + + U32 glow32 = glow | + (glow << 8) | + (glow << 16) | + (glow << 24); + + U32 vec[4]; + vec[0] = vec[1] = vec[2] = vec[3] = glow32; + + src.loadua((F32*) vec); + + LLVector4a* dst = (LLVector4a*) emissive.get(); + S32 num_vecs = num_vertices/16; + if (num_vertices%16 > 0) + { + ++num_vecs; + } + + for (S32 i = 0; i < num_vecs; i++) + { + dst[i] = src; + } + + if (map_range) + { + mVertexBuffer->setBuffer(0); + } + } if (rebuild_tcoord) { mTexExtents[0].setVec(0,0); @@ -2095,7 +2135,7 @@ void LLFace::renderSetColor() const { const LLColor4* color = &(getRenderColor()); - glColor4fv(color->mV); + gGL.diffuseColor4fv(color->mV); } } diff --git a/indra/newview/llface.h b/indra/newview/llface.h index b5eaeecd60..82e4ab61b7 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -329,13 +329,9 @@ public: { return lhs->getTexture() < rhs->getTexture(); } - else if (lte->getBumpShinyFullbright() != rte->getBumpShinyFullbright()) - { - return lte->getBumpShinyFullbright() < rte->getBumpShinyFullbright(); - } else { - return lte->getGlow() < rte->getGlow(); + return lte->getBumpShinyFullbright() < rte->getBumpShinyFullbright(); } } }; diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index e4d8e3513d..dc4c15316a 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -691,7 +691,7 @@ BOOL LLImagePreviewAvatar::render() LLVertexBuffer::unbind(); avatarp->updateLOD(); - + if (avatarp->mDrawable.notNull()) { LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE); @@ -699,7 +699,7 @@ BOOL LLImagePreviewAvatar::render() LLGLDisable no_blend(GL_BLEND); LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)avatarp->mDrawable->getFace(0)->getPool(); - + gPipeline.enableLightsPreview(); avatarPoolp->renderAvatars(avatarp); // renders only one avatar } diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index ab6753b4be..9f9bbee4b5 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -4826,7 +4826,7 @@ BOOL LLModelPreview::render() if (textures) { - glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); + gGL.diffuseColor4fv(instance.mMaterial[i].mDiffuseColor.mV); if (i < instance.mMaterial.size() && instance.mMaterial[i].mDiffuseMap.notNull()) { if (instance.mMaterial[i].mDiffuseMap->getDiscardLevel() > -1) @@ -4838,12 +4838,12 @@ BOOL LLModelPreview::render() } else { - glColor4f(1,1,1,1); + gGL.diffuseColor4f(1,1,1,1); } buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor3f(0.4f, 0.4f, 0.4f); + gGL.diffuseColor3f(0.4f, 0.4f, 0.4f); if (edges) { @@ -4945,11 +4945,11 @@ BOOL LLModelPreview::render() buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor4f(0.4f, 0.4f, 0.0f, 0.4f); + gGL.diffuseColor4f(0.4f, 0.4f, 0.0f, 0.4f); buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glColor3f(1.f, 1.f, 0.f); + gGL.diffuseColor3f(1.f, 1.f, 0.f); glLineWidth(2.f); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); @@ -4969,7 +4969,7 @@ BOOL LLModelPreview::render() //show degenerate triangles LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); LLGLDisable cull(GL_CULL_FACE); - glColor4f(1.f,0.f,0.f,1.f); + gGL.diffuseColor4f(1.f,0.f,0.f,1.f); const LLVector4a scale(0.5f); for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) @@ -5133,10 +5133,10 @@ BOOL LLModelPreview::render() } buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); - glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); + gGL.diffuseColor4fv(instance.mMaterial[i].mDiffuseColor.mV); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); - glColor3f(0.4f, 0.4f, 0.4f); + gGL.diffuseColor3f(0.4f, 0.4f, 0.4f); if (edges) { diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp index 85e0043651..d10f6562f7 100644 --- a/indra/newview/llmanip.cpp +++ b/indra/newview/llmanip.cpp @@ -466,11 +466,11 @@ void LLManip::renderXYZ(const LLVector3 &vec) feedback_string = llformat("X: %.3f", vec.mV[VX]); hud_render_text(utf8str_to_wstring(feedback_string), camera_pos, *font, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -102.f, (F32)vertical_offset, LLColor4(1.f, 0.5f, 0.5f, 1.f), FALSE); - glColor3f(0.5f, 1.f, 0.5f); + gGL.diffuseColor3f(0.5f, 1.f, 0.5f); feedback_string = llformat("Y: %.3f", vec.mV[VY]); hud_render_text(utf8str_to_wstring(feedback_string), camera_pos, *font, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -27.f, (F32)vertical_offset, LLColor4(0.5f, 1.f, 0.5f, 1.f), FALSE); - glColor3f(0.5f, 0.5f, 1.f); + gGL.diffuseColor3f(0.5f, 0.5f, 1.f); feedback_string = llformat("Z: %.3f", vec.mV[VZ]); hud_render_text(utf8str_to_wstring(feedback_string), camera_pos, *font, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, 48.f, (F32)vertical_offset, LLColor4(0.5f, 0.5f, 1.f, 1.f), FALSE); } diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index f871df0c36..c4f8369cd0 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1665,7 +1665,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, glStencilFunc(GL_ALWAYS, 0, stencil_mask); gGL.setColorMask(false, false); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor4f(1,1,1,1); + gGL.diffuseColor4f(1,1,1,1); //setup clip plane normal = normal * grid_rotation; @@ -2239,7 +2239,7 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_ break; } - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); glRotatef(rot, axis.mV[0], axis.mV[1], axis.mV[2]); glScalef(mArrowScales.mV[index], mArrowScales.mV[index], mArrowScales.mV[index] * 1.5f); diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index 18d6731fcb..3ff5a05d81 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -169,7 +169,7 @@ void LLPreviewTexture::draw() saveAs(); } // Draw the texture - glColor3f( 1.f, 1.f, 1.f ); + gGL.diffuseColor3f( 1.f, 1.f, 1.f ); gl_draw_scaled_image(interior.mLeft, interior.mBottom, interior.getWidth(), diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 26b2b0f5c3..8aa24e9261 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -5638,7 +5638,7 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL); gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); { - glColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); pushWireframe(drawable); } } @@ -5646,7 +5646,7 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) gGL.flush(); gGL.setSceneBlendType(LLRender::BT_ALPHA); - glColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + gGL.diffuseColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); LLGLEnable offset(GL_POLYGON_OFFSET_LINE); glPolygonOffset(3.f, 3.f); glLineWidth(3.f); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index e23b431457..064eaa49dd 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2503,7 +2503,7 @@ void pushVertsColorCoded(LLSpatialGroup* group, U32 mask) { params = *j; LLRenderPass::applyModelMatrix(*params); - glColor4f(colors[col].mV[0], colors[col].mV[1], colors[col].mV[2], 0.5f); + gGL.diffuseColor4f(colors[col].mV[0], colors[col].mV[1], colors[col].mV[2], 0.5f); params->mVertexBuffer->setBuffer(mask); params->mVertexBuffer->drawRange(params->mParticle ? LLRender::POINTS : LLRender::TRIANGLES, params->mStart, params->mEnd, params->mCount, params->mOffset); @@ -2560,11 +2560,11 @@ void renderOctree(LLSpatialGroup* group) { if (gFrameTimeSeconds - face->mLastUpdateTime < 0.5f) { - glColor4f(0, 1, 0, group->mBuilt); + gGL.diffuseColor4f(0, 1, 0, group->mBuilt); } else if (gFrameTimeSeconds - face->mLastMoveTime < 0.5f) { - glColor4f(1, 0, 0, group->mBuilt); + gGL.diffuseColor4f(1, 0, 0, group->mBuilt); } else { @@ -2661,7 +2661,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera) if (render_objects) { LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER); - glColor4f(0, 0.5f, 0, 0.5f); + gGL.diffuseColor4f(0, 0.5f, 0, 0.5f); gGL.color4f(0, 0.5f, 0, 0.5f); pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX); } @@ -2671,7 +2671,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera) if (render_objects) { - glColor4f(0.f, 0.5f, 0.f,1.f); + gGL.diffuseColor4f(0.f, 0.5f, 0.f,1.f); gGL.color4f(0.f, 0.5f, 0.f, 1.f); pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX); } @@ -2680,7 +2680,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera) if (render_objects) { - glColor4f(0.f, 0.75f, 0.f,0.5f); + gGL.diffuseColor4f(0.f, 0.75f, 0.f,0.5f); gGL.color4f(0.f, 0.75f, 0.f, 0.5f); pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX); } @@ -2689,11 +2689,11 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera) LLVertexBuffer::unbind(); group->mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX); - glColor4f(1.0f, 0.f, 0.f, 0.5f); + gGL.diffuseColor4f(1.0f, 0.f, 0.f, 0.5f); group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0])); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - glColor4f(1.0f, 1.f, 1.f, 1.0f); + gGL.diffuseColor4f(1.0f, 1.f, 1.f, 1.0f); group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0])); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); }*/ @@ -2726,23 +2726,23 @@ void renderUpdateType(LLDrawable* drawablep) switch (vobj->getLastUpdateType()) { case OUT_FULL: - glColor4f(0,1,0,0.5f); + gGL.diffuseColor4f(0,1,0,0.5f); break; case OUT_TERSE_IMPROVED: - glColor4f(0,1,1,0.5f); + gGL.diffuseColor4f(0,1,1,0.5f); break; case OUT_FULL_COMPRESSED: if (vobj->getLastUpdateCached()) { - glColor4f(1,0,0,0.5f); + gGL.diffuseColor4f(1,0,0,0.5f); } else { - glColor4f(1,1,0,0.5f); + gGL.diffuseColor4f(1,1,0,0.5f); } break; case OUT_FULL_CACHED: - glColor4f(0,0,1,0.5f); + gGL.diffuseColor4f(0,0,1,0.5f); break; default: llwarns << "Unknown update_type " << vobj->getLastUpdateType() << llendl; @@ -2936,7 +2936,7 @@ void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color, LLCo { if (!decomp->mBaseHullMesh.empty()) { - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mBaseHullMesh.mPositions, decomp->mBaseHullMesh.mNormals); } else @@ -2956,13 +2956,13 @@ void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color, LLCo void render_hull(LLModel::PhysicsMesh& mesh, const LLColor4& color, const LLColor4& line_color) { - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions, mesh.mNormals); LLGLEnable offset(GL_POLYGON_OFFSET_LINE); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glPolygonOffset(3.f, 3.f); glLineWidth(3.f); - glColor4fv(line_color.mV); + gGL.diffuseColor4fv(line_color.mV); LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions, mesh.mNormals); glLineWidth(1.f); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); @@ -3044,11 +3044,11 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) else if (!decomp->mPhysicsShapeMesh.empty()) { //decomp has physics mesh, render that mesh - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - glColor4fv(line_color.mV); + gGL.diffuseColor4fv(line_color.mV); LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } @@ -3174,7 +3174,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - glColor4fv(line_color.mV); + gGL.diffuseColor4fv(line_color.mV); LLVertexBuffer::unbind(); llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShader != 0); @@ -3182,7 +3182,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints); glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices); - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices); } @@ -3216,7 +3216,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) volume_params.setShear ( 0, 0 ); LLVolume* sphere = LLPrimitive::sVolumeManager->refVolume(volume_params, 3); - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); pushVerts(sphere); LLPrimitive::sVolumeManager->unrefVolume(sphere); } @@ -3230,7 +3230,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) volume_params.setShear ( 0, 0 ); LLVolume* cylinder = LLPrimitive::sVolumeManager->refVolume(volume_params, 3); - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); pushVerts(cylinder); LLPrimitive::sVolumeManager->unrefVolume(cylinder); } @@ -3242,10 +3242,10 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - glColor4fv(line_color.mV); + gGL.diffuseColor4fv(line_color.mV); pushVerts(phys_volume); - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); pushVerts(phys_volume); LLPrimitive::sVolumeManager->unrefVolume(phys_volume); @@ -3263,10 +3263,10 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShader != 0); LLVertexBuffer::unbind(); glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints); - glColor4fv(line_color.mV); + gGL.diffuseColor4fv(line_color.mV); glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices); - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices); } @@ -3290,10 +3290,10 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) gGL.popMatrix(); /*{ //analytical shape, just push visual rep. - glColor3fv(color.mV); + gGL.diffuseColor3fv(color.mV); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); pushVerts(drawable, data_mask); - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); pushVerts(drawable, data_mask); }*/ @@ -3335,10 +3335,10 @@ void renderPhysicsShapes(LLSpatialGroup* group) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); buff->setBuffer(LLVertexBuffer::MAP_VERTEX); - glColor3f(0.2f, 0.5f, 0.3f); + gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); buff->draw(LLRender::TRIANGLES, buff->getRequestedIndices(), 0); - glColor3f(0.2f, 1.f, 0.3f); + gGL.diffuseColor3f(0.2f, 1.f, 0.3f); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); buff->draw(LLRender::TRIANGLES, buff->getRequestedIndices(), 0); } @@ -3430,7 +3430,7 @@ void renderTextureAnim(LLDrawInfo* params) } LLGLEnable blend(GL_BLEND); - glColor4f(1,1,0,0.5f); + gGL.diffuseColor4f(1,1,0,0.5f); pushVerts(params, LLVertexBuffer::MAP_VERTEX); } @@ -3456,22 +3456,22 @@ void renderShadowFrusta(LLDrawInfo* params) if (gPipeline.mShadowCamera[4].AABBInFrustum(center, size)) { - glColor3f(1,0,0); + gGL.diffuseColor3f(1,0,0); pushVerts(params, LLVertexBuffer::MAP_VERTEX); } if (gPipeline.mShadowCamera[5].AABBInFrustum(center, size)) { - glColor3f(0,1,0); + gGL.diffuseColor3f(0,1,0); pushVerts(params, LLVertexBuffer::MAP_VERTEX); } if (gPipeline.mShadowCamera[6].AABBInFrustum(center, size)) { - glColor3f(0,0,1); + gGL.diffuseColor3f(0,0,1); pushVerts(params, LLVertexBuffer::MAP_VERTEX); } if (gPipeline.mShadowCamera[7].AABBInFrustum(center, size)) { - glColor3f(1,0,1); + gGL.diffuseColor3f(1,0,1); pushVerts(params, LLVertexBuffer::MAP_VERTEX); } @@ -3489,7 +3489,7 @@ void renderLights(LLDrawable* drawablep) if (drawablep->getNumFaces()) { LLGLEnable blend(GL_BLEND); - glColor4f(0,1,1,0.5f); + gGL.diffuseColor4f(0,1,1,0.5f); for (S32 i = 0; i < drawablep->getNumFaces(); i++) { @@ -3657,7 +3657,7 @@ void renderRaycast(LLDrawable* drawablep) { //render face positions LLVertexBuffer::unbind(); - glColor4f(0,1,1,0.5f); + gGL.diffuseColor4f(0,1,1,0.5f); glVertexPointer(3, GL_FLOAT, sizeof(LLVector4a), face.mPositions); glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices); } diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 54d5d36f6e..077d0fed65 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -93,7 +93,6 @@ public: LLPointer mTexture; std::vector > mTextureList; - LLColor4U mGlowColor; S32 mDebugColor; const LLMatrix4* mTextureMatrix; const LLMatrix4* mModelMatrix; diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index e8abee2fb7..87e7a57ae8 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -295,6 +295,8 @@ BOOL LLTexLayerSetBuffer::render() BOOL success = TRUE; + LLVertexBuffer::unbind(); + //hack to use fixed function when updating tex layer sets bool no_ff = LLGLSLShader::sNoFixedFunction; LLGLSLShader::sNoFixedFunction = false; @@ -304,6 +306,7 @@ BOOL LLTexLayerSetBuffer::render() success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight ); gGL.flush(); + LLVertexBuffer::unbind(); LLGLSLShader::sNoFixedFunction = no_ff; if(upload_now) diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 0115115a23..f4b01a6bab 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -571,7 +571,7 @@ void LLGLTexMemBar::draw() color = (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale)) ? LLColor4::green : (total_mem < max_total_mem) ? LLColor4::yellow : LLColor4::red; color[VALPHA] = .75f; - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); gl_rect_2d(left, top, right, bottom); // red/yellow/green @@ -594,7 +594,7 @@ void LLGLTexMemBar::draw() color = (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale)) ? LLColor4::green : (bound_mem < max_bound_mem) ? LLColor4::yellow : LLColor4::red; color[VALPHA] = .75f; - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); gl_rect_2d(left, top, right, bottom); #else diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 77c8bb0329..5e4c124c45 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -527,9 +527,9 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) // setup current color //---------------------------------------------------------------- if (is_dummy) - glColor4fv(LLVOAvatar::getDummyColor().mV); + gGL.diffuseColor4fv(LLVOAvatar::getDummyColor().mV); else - glColor4fv(mColor.mV); + gGL.diffuseColor4fv(mColor.mV); stop_glerror(); @@ -547,11 +547,11 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) if (mIsTransparent) { - glColor4f(1.f, 1.f, 1.f, 1.f); + gGL.diffuseColor4f(1.f, 1.f, 1.f, 1.f); } else { - glColor4f(0.7f, 0.6f, 0.3f, 1.f); + gGL.diffuseColor4f(0.7f, 0.6f, 0.3f, 1.f); gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_LERP_TEX_ALPHA, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR); } } @@ -582,13 +582,16 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) gGL.getTexUnit(diffuse_channel)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT)); } - mFace->getVertexBuffer()->setBuffer(sRenderMask); + + U32 mask = sRenderMask; U32 start = mMesh->mFaceVertexOffset; U32 end = start + mMesh->mFaceVertexCount - 1; U32 count = mMesh->mFaceIndexCount; U32 offset = mMesh->mFaceIndexOffset; + LLVertexBuffer* buff = mFace->getVertexBuffer(); + if (mMesh->hasWeights()) { if ((mFace->getPool()->getVertexShaderLevel() > 0)) @@ -597,16 +600,23 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) { uploadJointMatrices(); } + mask = mask | LLVertexBuffer::MAP_WEIGHT; + if (mFace->getPool()->getVertexShaderLevel() > 1) + { + mask = mask | LLVertexBuffer::MAP_CLOTHWEIGHT; + } } - mFace->getVertexBuffer()->drawRange(LLRender::TRIANGLES, start, end, count, offset); + buff->setBuffer(mask); + buff->drawRange(LLRender::TRIANGLES, start, end, count, offset); } else { glPushMatrix(); LLMatrix4 jointToWorld = getWorldMatrix(); glMultMatrixf((GLfloat*)jointToWorld.mMatrix); - mFace->getVertexBuffer()->drawRange(LLRender::TRIANGLES, start, end, count, offset); + buff->setBuffer(mask); + buff->drawRange(LLRender::TRIANGLES, start, end, count, offset); glPopMatrix(); } gPipeline.addTrianglesDrawn(count); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index fa8d43e0b2..8684322eef 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -66,6 +66,7 @@ LLGLSLShader gOcclusionProgram; LLGLSLShader gCustomAlphaProgram; LLGLSLShader gGlowCombineProgram; LLGLSLShader gTwoTextureAddProgram; +LLGLSLShader gOneTextureNoColorProgram; //object shaders LLGLSLShader gObjectSimpleProgram; @@ -74,6 +75,8 @@ LLGLSLShader gObjectSimpleAlphaMaskProgram; LLGLSLShader gObjectSimpleWaterAlphaMaskProgram; LLGLSLShader gObjectFullbrightProgram; LLGLSLShader gObjectFullbrightWaterProgram; +LLGLSLShader gObjectEmissiveProgram; +LLGLSLShader gObjectEmissiveWaterProgram; LLGLSLShader gObjectFullbrightAlphaMaskProgram; LLGLSLShader gObjectFullbrightWaterAlphaMaskProgram; LLGLSLShader gObjectFullbrightShinyProgram; @@ -81,11 +84,17 @@ LLGLSLShader gObjectFullbrightShinyWaterProgram; LLGLSLShader gObjectShinyProgram; LLGLSLShader gObjectShinyWaterProgram; LLGLSLShader gObjectBumpProgram; +LLGLSLShader gTreeProgram; +LLGLSLShader gTreeWaterProgram; +LLGLSLShader gObjectFullbrightNoColorProgram; +LLGLSLShader gObjectFullbrightNoColorWaterProgram; LLGLSLShader gObjectSimpleNonIndexedProgram; LLGLSLShader gObjectSimpleNonIndexedWaterProgram; LLGLSLShader gObjectAlphaMaskNonIndexedProgram; LLGLSLShader gObjectAlphaMaskNonIndexedWaterProgram; +LLGLSLShader gObjectAlphaMaskNoColorProgram; +LLGLSLShader gObjectAlphaMaskNoColorWaterProgram; LLGLSLShader gObjectFullbrightNonIndexedProgram; LLGLSLShader gObjectFullbrightNonIndexedWaterProgram; LLGLSLShader gObjectFullbrightShinyNonIndexedProgram; @@ -123,6 +132,7 @@ LLGLSLShader gAvatarPickProgram; LLGLSLShader gWLSkyProgram; LLGLSLShader gWLCloudProgram; + // Effects Shaders LLGLSLShader gGlowProgram; LLGLSLShader gGlowExtractProgram; @@ -186,14 +196,19 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gWaterProgram); mShaderList.push_back(&gAvatarEyeballProgram); mShaderList.push_back(&gObjectSimpleProgram); + mShaderList.push_back(&gObjectFullbrightNoColorProgram); + mShaderList.push_back(&gObjectFullbrightNoColorWaterProgram); mShaderList.push_back(&gObjectSimpleAlphaMaskProgram); mShaderList.push_back(&gObjectBumpProgram); mShaderList.push_back(&gUIProgram); mShaderList.push_back(&gCustomAlphaProgram); mShaderList.push_back(&gGlowCombineProgram); mShaderList.push_back(&gTwoTextureAddProgram); + mShaderList.push_back(&gOneTextureNoColorProgram); mShaderList.push_back(&gSolidColorProgram); mShaderList.push_back(&gOcclusionProgram); + mShaderList.push_back(&gObjectEmissiveProgram); + mShaderList.push_back(&gObjectEmissiveWaterProgram); mShaderList.push_back(&gObjectFullbrightProgram); mShaderList.push_back(&gObjectFullbrightAlphaMaskProgram); mShaderList.push_back(&gObjectFullbrightShinyProgram); @@ -202,6 +217,10 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gObjectSimpleNonIndexedWaterProgram); mShaderList.push_back(&gObjectAlphaMaskNonIndexedProgram); mShaderList.push_back(&gObjectAlphaMaskNonIndexedWaterProgram); + mShaderList.push_back(&gObjectAlphaMaskNoColorProgram); + mShaderList.push_back(&gObjectAlphaMaskNoColorWaterProgram); + mShaderList.push_back(&gTreeProgram); + mShaderList.push_back(&gTreeWaterProgram); mShaderList.push_back(&gObjectFullbrightNonIndexedProgram); mShaderList.push_back(&gObjectFullbrightNonIndexedWaterProgram); mShaderList.push_back(&gObjectFullbrightShinyNonIndexedProgram); @@ -266,19 +285,24 @@ void LLViewerShaderMgr::initAttribsAndUniforms(void) { if (mReservedAttribs.empty()) { - mReservedAttribs.push_back("materialColor"); - mReservedAttribs.push_back("specularColor"); + //MUST match order of enum in LLVertexBuffer.h + mReservedAttribs.push_back("position"); + mReservedAttribs.push_back("normal"); + mReservedAttribs.push_back("texcoord0"); + mReservedAttribs.push_back("texcoord1"); + mReservedAttribs.push_back("texcoord2"); + mReservedAttribs.push_back("texcoord3"); + mReservedAttribs.push_back("diffuse_color"); + mReservedAttribs.push_back("emissive"); mReservedAttribs.push_back("binormal"); - mReservedAttribs.push_back("object_weight"); - - mAvatarAttribs.reserve(5); - mAvatarAttribs.push_back("weight"); - mAvatarAttribs.push_back("clothing"); - mAvatarAttribs.push_back("gWindDir"); - mAvatarAttribs.push_back("gSinWaveParams"); - mAvatarAttribs.push_back("gGravity"); + mReservedAttribs.push_back("weight"); + mReservedAttribs.push_back("weight4"); + mReservedAttribs.push_back("clothing"); mAvatarUniforms.push_back("matrixPalette"); + mAvatarUniforms.push_back("gWindDir"); + mAvatarUniforms.push_back("gSinWaveParams"); + mAvatarUniforms.push_back("gGravity"); mReservedUniforms.reserve(24); mReservedUniforms.push_back("diffuseMap"); @@ -444,6 +468,7 @@ void LLViewerShaderMgr::setShaders() mMaxAvatarShaderLevel = 0; LLGLSLShader::sNoFixedFunction = false; + LLVertexBuffer::unbind(); if (LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable") && gSavedSettings.getBOOL("VertexShaderEnable")) { @@ -635,8 +660,11 @@ void LLViewerShaderMgr::unloadShaders() gCustomAlphaProgram.unload(); gGlowCombineProgram.unload(); gTwoTextureAddProgram.unload(); + gOneTextureNoColorProgram.unload(); gSolidColorProgram.unload(); + gObjectFullbrightNoColorProgram.unload(); + gObjectFullbrightNoColorWaterProgram.unload(); gObjectSimpleProgram.unload(); gObjectSimpleAlphaMaskProgram.unload(); gObjectBumpProgram.unload(); @@ -644,6 +672,8 @@ void LLViewerShaderMgr::unloadShaders() gObjectSimpleWaterAlphaMaskProgram.unload(); gObjectFullbrightProgram.unload(); gObjectFullbrightWaterProgram.unload(); + gObjectEmissiveProgram.unload(); + gObjectEmissiveWaterProgram.unload(); gObjectFullbrightAlphaMaskProgram.unload(); gObjectFullbrightWaterAlphaMaskProgram.unload(); @@ -656,8 +686,12 @@ void LLViewerShaderMgr::unloadShaders() gObjectSimpleNonIndexedWaterProgram.unload(); gObjectAlphaMaskNonIndexedProgram.unload(); gObjectAlphaMaskNonIndexedWaterProgram.unload(); + gObjectAlphaMaskNoColorProgram.unload(); + gObjectAlphaMaskNoColorWaterProgram.unload(); gObjectFullbrightNonIndexedProgram.unload(); gObjectFullbrightNonIndexedWaterProgram.unload(); + gTreeProgram.unload(); + gTreeWaterProgram.unload(); gObjectShinyNonIndexedProgram.unload(); gObjectFullbrightShinyNonIndexedProgram.unload(); @@ -1472,7 +1506,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarShadowProgram.createShader(&mAvatarAttribs, &mAvatarUniforms); + success = gDeferredAvatarShadowProgram.createShader(NULL, &mAvatarUniforms); } if (success) @@ -1504,7 +1538,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarProgram.createShader(&mAvatarAttribs, &mAvatarUniforms); + success = gDeferredAvatarProgram.createShader(NULL, &mAvatarUniforms); } if (success) @@ -1521,7 +1555,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarAlphaProgram.createShader(&mAvatarAttribs, &mAvatarUniforms); + success = gDeferredAvatarAlphaProgram.createShader(NULL, &mAvatarUniforms); } if (success) @@ -1677,11 +1711,15 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyProgram.unload(); gObjectFullbrightShinyWaterProgram.unload(); gObjectShinyWaterProgram.unload(); + gObjectFullbrightNoColorProgram.unload(); + gObjectFullbrightNoColorWaterProgram.unload(); gObjectSimpleProgram.unload(); gObjectSimpleAlphaMaskProgram.unload(); gObjectBumpProgram.unload(); gObjectSimpleWaterProgram.unload(); gObjectSimpleWaterAlphaMaskProgram.unload(); + gObjectEmissiveProgram.unload(); + gObjectEmissiveWaterProgram.unload(); gObjectFullbrightProgram.unload(); gObjectFullbrightAlphaMaskProgram.unload(); gObjectFullbrightWaterProgram.unload(); @@ -1694,6 +1732,8 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectSimpleNonIndexedWaterProgram.unload(); gObjectAlphaMaskNonIndexedProgram.unload(); gObjectAlphaMaskNonIndexedWaterProgram.unload(); + gObjectAlphaMaskNoColorProgram.unload(); + gObjectAlphaMaskNoColorWaterProgram.unload(); gObjectFullbrightNonIndexedProgram.unload(); gObjectFullbrightNonIndexedWaterProgram.unload(); gSkinnedObjectSimpleProgram.unload(); @@ -1704,6 +1744,8 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightWaterProgram.unload(); gSkinnedObjectFullbrightShinyWaterProgram.unload(); gSkinnedObjectShinySimpleWaterProgram.unload(); + gTreeProgram.unload(); + gTreeWaterProgram.unload(); return TRUE; } @@ -1752,7 +1794,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectAlphaMaskNonIndexedProgram.mFeatures.disableTextureIndex = true; gObjectAlphaMaskNonIndexedProgram.mFeatures.hasAlphaMask = true; gObjectAlphaMaskNonIndexedProgram.mShaderFiles.clear(); - gObjectAlphaMaskNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectAlphaMaskNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/simpleNonIndexedV.glsl", GL_VERTEX_SHADER_ARB)); gObjectAlphaMaskNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectAlphaMaskNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; success = gObjectAlphaMaskNonIndexedProgram.createShader(NULL, NULL); @@ -1769,13 +1811,83 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectAlphaMaskNonIndexedWaterProgram.mFeatures.disableTextureIndex = true; gObjectAlphaMaskNonIndexedWaterProgram.mFeatures.hasAlphaMask = true; gObjectAlphaMaskNonIndexedWaterProgram.mShaderFiles.clear(); - gObjectAlphaMaskNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectAlphaMaskNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleNonIndexedV.glsl", GL_VERTEX_SHADER_ARB)); gObjectAlphaMaskNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectAlphaMaskNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectAlphaMaskNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; success = gObjectAlphaMaskNonIndexedWaterProgram.createShader(NULL, NULL); } + if (success) + { + gObjectAlphaMaskNoColorProgram.mName = "No color alpha mask Shader"; + gObjectAlphaMaskNoColorProgram.mFeatures.calculatesLighting = true; + gObjectAlphaMaskNoColorProgram.mFeatures.calculatesAtmospherics = true; + gObjectAlphaMaskNoColorProgram.mFeatures.hasGamma = true; + gObjectAlphaMaskNoColorProgram.mFeatures.hasAtmospherics = true; + gObjectAlphaMaskNoColorProgram.mFeatures.hasLighting = true; + gObjectAlphaMaskNoColorProgram.mFeatures.disableTextureIndex = true; + gObjectAlphaMaskNoColorProgram.mFeatures.hasAlphaMask = true; + gObjectAlphaMaskNoColorProgram.mShaderFiles.clear(); + gObjectAlphaMaskNoColorProgram.mShaderFiles.push_back(make_pair("objects/simpleNoColorV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectAlphaMaskNoColorProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectAlphaMaskNoColorProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectAlphaMaskNoColorProgram.createShader(NULL, NULL); + } + + if (success) + { + gObjectAlphaMaskNoColorWaterProgram.mName = "No color alpha mask Water Shader"; + gObjectAlphaMaskNoColorWaterProgram.mFeatures.calculatesLighting = true; + gObjectAlphaMaskNoColorWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectAlphaMaskNoColorWaterProgram.mFeatures.hasWaterFog = true; + gObjectAlphaMaskNoColorWaterProgram.mFeatures.hasAtmospherics = true; + gObjectAlphaMaskNoColorWaterProgram.mFeatures.hasLighting = true; + gObjectAlphaMaskNoColorWaterProgram.mFeatures.disableTextureIndex = true; + gObjectAlphaMaskNoColorWaterProgram.mFeatures.hasAlphaMask = true; + gObjectAlphaMaskNoColorWaterProgram.mShaderFiles.clear(); + gObjectAlphaMaskNoColorWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleNoColorV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectAlphaMaskNoColorWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectAlphaMaskNoColorWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectAlphaMaskNoColorWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectAlphaMaskNoColorWaterProgram.createShader(NULL, NULL); + } + + if (success) + { + gTreeProgram.mName = "Tree Shader"; + gTreeProgram.mFeatures.calculatesLighting = true; + gTreeProgram.mFeatures.calculatesAtmospherics = true; + gTreeProgram.mFeatures.hasGamma = true; + gTreeProgram.mFeatures.hasAtmospherics = true; + gTreeProgram.mFeatures.hasLighting = true; + gTreeProgram.mFeatures.disableTextureIndex = true; + gTreeProgram.mFeatures.hasAlphaMask = true; + gTreeProgram.mShaderFiles.clear(); + gTreeProgram.mShaderFiles.push_back(make_pair("objects/treeV.glsl", GL_VERTEX_SHADER_ARB)); + gTreeProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); + gTreeProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gTreeProgram.createShader(NULL, NULL); + } + + if (success) + { + gTreeWaterProgram.mName = "Tree Water Shader"; + gTreeWaterProgram.mFeatures.calculatesLighting = true; + gTreeWaterProgram.mFeatures.calculatesAtmospherics = true; + gTreeWaterProgram.mFeatures.hasWaterFog = true; + gTreeWaterProgram.mFeatures.hasAtmospherics = true; + gTreeWaterProgram.mFeatures.hasLighting = true; + gTreeWaterProgram.mFeatures.disableTextureIndex = true; + gTreeWaterProgram.mFeatures.hasAlphaMask = true; + gTreeWaterProgram.mShaderFiles.clear(); + gTreeWaterProgram.mShaderFiles.push_back(make_pair("objects/treeV.glsl", GL_VERTEX_SHADER_ARB)); + gTreeWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gTreeWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gTreeWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gTreeWaterProgram.createShader(NULL, NULL); + } + if (success) { gObjectFullbrightNonIndexedProgram.mName = "Non Indexed Fullbright Shader"; @@ -1807,6 +1919,37 @@ BOOL LLViewerShaderMgr::loadShadersObject() success = gObjectFullbrightNonIndexedWaterProgram.createShader(NULL, NULL); } + if (success) + { + gObjectFullbrightNoColorProgram.mName = "Non Indexed no color Fullbright Shader"; + gObjectFullbrightNoColorProgram.mFeatures.calculatesAtmospherics = true; + gObjectFullbrightNoColorProgram.mFeatures.hasGamma = true; + gObjectFullbrightNoColorProgram.mFeatures.hasTransport = true; + gObjectFullbrightNoColorProgram.mFeatures.isFullbright = true; + gObjectFullbrightNoColorProgram.mFeatures.disableTextureIndex = true; + gObjectFullbrightNoColorProgram.mShaderFiles.clear(); + gObjectFullbrightNoColorProgram.mShaderFiles.push_back(make_pair("objects/fullbrightNoColorV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectFullbrightNoColorProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectFullbrightNoColorProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectFullbrightNoColorProgram.createShader(NULL, NULL); + } + + if (success) + { + gObjectFullbrightNoColorWaterProgram.mName = "Non Indexed no color Fullbright Water Shader"; + gObjectFullbrightNoColorWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectFullbrightNoColorWaterProgram.mFeatures.isFullbright = true; + gObjectFullbrightNoColorWaterProgram.mFeatures.hasWaterFog = true; + gObjectFullbrightNoColorWaterProgram.mFeatures.hasTransport = true; + gObjectFullbrightNoColorWaterProgram.mFeatures.disableTextureIndex = true; + gObjectFullbrightNoColorWaterProgram.mShaderFiles.clear(); + gObjectFullbrightNoColorWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightNoColorV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectFullbrightNoColorWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectFullbrightNoColorWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectFullbrightNoColorWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectFullbrightNoColorWaterProgram.createShader(NULL, NULL); + } + if (success) { gObjectShinyNonIndexedProgram.mName = "Non Indexed Shiny Shader"; @@ -1892,19 +2035,19 @@ BOOL LLViewerShaderMgr::loadShadersObject() if (success) { - gObjectSimpleAlphaMaskProgram.mName = "Simple Alpha Mask Shader"; - gObjectSimpleAlphaMaskProgram.mFeatures.calculatesLighting = true; - gObjectSimpleAlphaMaskProgram.mFeatures.calculatesAtmospherics = true; - gObjectSimpleAlphaMaskProgram.mFeatures.hasGamma = true; - gObjectSimpleAlphaMaskProgram.mFeatures.hasAtmospherics = true; - gObjectSimpleAlphaMaskProgram.mFeatures.hasLighting = true; - gObjectSimpleAlphaMaskProgram.mFeatures.hasAlphaMask = true; - gObjectSimpleAlphaMaskProgram.mFeatures.mIndexedTextureChannels = 0; - gObjectSimpleAlphaMaskProgram.mShaderFiles.clear(); - gObjectSimpleAlphaMaskProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); - gObjectSimpleAlphaMaskProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); - gObjectSimpleAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectSimpleAlphaMaskProgram.createShader(NULL, NULL); + gObjectSimpleWaterProgram.mName = "Simple Water Shader"; + gObjectSimpleWaterProgram.mFeatures.calculatesLighting = true; + gObjectSimpleWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectSimpleWaterProgram.mFeatures.hasWaterFog = true; + gObjectSimpleWaterProgram.mFeatures.hasAtmospherics = true; + gObjectSimpleWaterProgram.mFeatures.hasLighting = true; + gObjectSimpleWaterProgram.mFeatures.mIndexedTextureChannels = 0; + gObjectSimpleWaterProgram.mShaderFiles.clear(); + gObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectSimpleWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectSimpleWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectSimpleWaterProgram.createShader(NULL, NULL); } if (success) @@ -1923,23 +2066,24 @@ BOOL LLViewerShaderMgr::loadShadersObject() success = gObjectBumpProgram.createShader(NULL, NULL); } + if (success) { - gObjectSimpleWaterProgram.mName = "Simple Water Shader"; - gObjectSimpleWaterProgram.mFeatures.calculatesLighting = true; - gObjectSimpleWaterProgram.mFeatures.calculatesAtmospherics = true; - gObjectSimpleWaterProgram.mFeatures.hasWaterFog = true; - gObjectSimpleWaterProgram.mFeatures.hasAtmospherics = true; - gObjectSimpleWaterProgram.mFeatures.hasLighting = true; - gObjectSimpleWaterProgram.mFeatures.mIndexedTextureChannels = 0; - gObjectSimpleWaterProgram.mShaderFiles.clear(); - gObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); - gObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); - gObjectSimpleWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - gObjectSimpleWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectSimpleWaterProgram.createShader(NULL, NULL); + gObjectSimpleAlphaMaskProgram.mName = "Simple Alpha Mask Shader"; + gObjectSimpleAlphaMaskProgram.mFeatures.calculatesLighting = true; + gObjectSimpleAlphaMaskProgram.mFeatures.calculatesAtmospherics = true; + gObjectSimpleAlphaMaskProgram.mFeatures.hasGamma = true; + gObjectSimpleAlphaMaskProgram.mFeatures.hasAtmospherics = true; + gObjectSimpleAlphaMaskProgram.mFeatures.hasLighting = true; + gObjectSimpleAlphaMaskProgram.mFeatures.hasAlphaMask = true; + gObjectSimpleAlphaMaskProgram.mFeatures.mIndexedTextureChannels = 0; + gObjectSimpleAlphaMaskProgram.mShaderFiles.clear(); + gObjectSimpleAlphaMaskProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectSimpleAlphaMaskProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectSimpleAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectSimpleAlphaMaskProgram.createShader(NULL, NULL); } - + if (success) { gObjectSimpleWaterAlphaMaskProgram.mName = "Simple Water Alpha Mask Shader"; @@ -1989,6 +2133,37 @@ BOOL LLViewerShaderMgr::loadShadersObject() success = gObjectFullbrightWaterProgram.createShader(NULL, NULL); } + if (success) + { + gObjectEmissiveProgram.mName = "Emissive Shader"; + gObjectEmissiveProgram.mFeatures.calculatesAtmospherics = true; + gObjectEmissiveProgram.mFeatures.hasGamma = true; + gObjectEmissiveProgram.mFeatures.hasTransport = true; + gObjectEmissiveProgram.mFeatures.isFullbright = true; + gObjectEmissiveProgram.mFeatures.mIndexedTextureChannels = 0; + gObjectEmissiveProgram.mShaderFiles.clear(); + gObjectEmissiveProgram.mShaderFiles.push_back(make_pair("objects/emissiveV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectEmissiveProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectEmissiveProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectEmissiveProgram.createShader(NULL, NULL); + } + + if (success) + { + gObjectEmissiveWaterProgram.mName = "Emissive Water Shader"; + gObjectEmissiveWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectEmissiveWaterProgram.mFeatures.isFullbright = true; + gObjectEmissiveWaterProgram.mFeatures.hasWaterFog = true; + gObjectEmissiveWaterProgram.mFeatures.hasTransport = true; + gObjectEmissiveWaterProgram.mFeatures.mIndexedTextureChannels = 0; + gObjectEmissiveWaterProgram.mShaderFiles.clear(); + gObjectEmissiveWaterProgram.mShaderFiles.push_back(make_pair("objects/emissiveV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectEmissiveWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectEmissiveWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectEmissiveWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectEmissiveWaterProgram.createShader(NULL, NULL); + } + if (success) { gObjectFullbrightAlphaMaskProgram.mName = "Fullbright Alpha Mask Shader"; @@ -2272,7 +2447,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR]; - success = gAvatarProgram.createShader(&mAvatarAttribs, &mAvatarUniforms); + success = gAvatarProgram.createShader(NULL, &mAvatarUniforms); if (success) { @@ -2291,7 +2466,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() // Note: no cloth under water: gAvatarWaterProgram.mShaderLevel = llmin(mVertexShaderLevel[SHADER_AVATAR], 1); gAvatarWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gAvatarWaterProgram.createShader(&mAvatarAttribs, &mAvatarUniforms); + success = gAvatarWaterProgram.createShader(NULL, &mAvatarUniforms); } /// Keep track of avatar levels @@ -2310,7 +2485,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gAvatarPickProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR]; - success = gAvatarPickProgram.createShader(&mAvatarAttribs, &mAvatarUniforms); + success = gAvatarPickProgram.createShader(NULL, &mAvatarUniforms); } if (success) @@ -2414,6 +2589,21 @@ BOOL LLViewerShaderMgr::loadShadersInterface() } } + if (success) + { + gOneTextureNoColorProgram.mName = "One Texture No Color Shader"; + gOneTextureNoColorProgram.mShaderFiles.clear(); + gOneTextureNoColorProgram.mShaderFiles.push_back(make_pair("interface/onetexturenocolorV.glsl", GL_VERTEX_SHADER_ARB)); + gOneTextureNoColorProgram.mShaderFiles.push_back(make_pair("interface/onetexturenocolorF.glsl", GL_FRAGMENT_SHADER_ARB)); + gOneTextureNoColorProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gOneTextureNoColorProgram.createShader(NULL, NULL); + if (success) + { + gOneTextureNoColorProgram.bind(); + gOneTextureNoColorProgram.uniform1i("tex0", 0); + } + } + if (success) { gSolidColorProgram.mName = "Solid Color Shader"; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 629ef32adb..ced7ed06d9 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -186,16 +186,10 @@ public: typedef enum { - AVATAR_WEIGHT = END_RESERVED_ATTRIBS, - AVATAR_CLOTHING, + AVATAR_MATRIX = END_RESERVED_UNIFORMS, AVATAR_WIND, AVATAR_SINWAVE, - AVATAR_GRAVITY - } eAvatarAttribs; - - typedef enum - { - AVATAR_MATRIX = END_RESERVED_UNIFORMS + AVATAR_GRAVITY, } eAvatarUniforms; // simple model of forward iterator @@ -265,9 +259,6 @@ private: std::vector mGlowExtractUniforms; - //avatar shader parameter tables - std::vector mAvatarAttribs; - std::vector mAvatarUniforms; // the list of shaders we need to propagate parameters to. @@ -294,7 +285,9 @@ extern LLGLSLShader gGlowCombineProgram; //output tex0[tc0] + tex1[tc1] extern LLGLSLShader gTwoTextureAddProgram; - + +extern LLGLSLShader gOneTextureNoColorProgram; + //object shaders extern LLGLSLShader gObjectSimpleProgram; extern LLGLSLShader gObjectSimpleAlphaMaskProgram; @@ -304,13 +297,21 @@ extern LLGLSLShader gObjectSimpleNonIndexedProgram; extern LLGLSLShader gObjectSimpleNonIndexedWaterProgram; extern LLGLSLShader gObjectAlphaMaskNonIndexedProgram; extern LLGLSLShader gObjectAlphaMaskNonIndexedWaterProgram; +extern LLGLSLShader gObjectAlphaMaskNoColorProgram; +extern LLGLSLShader gObjectAlphaMaskNoColorWaterProgram; extern LLGLSLShader gObjectFullbrightProgram; extern LLGLSLShader gObjectFullbrightWaterProgram; +extern LLGLSLShader gObjectFullbrightNoColorProgram; +extern LLGLSLShader gObjectFullbrightNoColorWaterProgram; +extern LLGLSLShader gObjectEmissiveProgram; +extern LLGLSLShader gObjectEmissiveWaterProgram; extern LLGLSLShader gObjectFullbrightAlphaMaskProgram; extern LLGLSLShader gObjectFullbrightWaterAlphaMaskProgram; extern LLGLSLShader gObjectFullbrightNonIndexedProgram; extern LLGLSLShader gObjectFullbrightNonIndexedWaterProgram; extern LLGLSLShader gObjectBumpProgram; +extern LLGLSLShader gTreeProgram; +extern LLGLSLShader gTreeWaterProgram; extern LLGLSLShader gObjectSimpleLODProgram; extern LLGLSLShader gObjectFullbrightLODProgram; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 988c4ed1a2..6af268f234 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3458,7 +3458,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, glScalef(scale, scale, scale); LLColor4 color(vovolume->getLightColor(), .5f); - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); F32 pixel_area = 100000.f; // Render Outside diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 510525259f..0b746c841c 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -59,6 +59,12 @@ public: // virtual void setupVertexBuffer(U32 data_mask) const { + if (LLGLSLShader::sNoFixedFunction) + { //just use default if shaders are in play + LLVertexBuffer::setupVertexBuffer(data_mask & ~(MAP_TEXCOORD2 | MAP_TEXCOORD3)); + return; + } + U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData; //assume tex coords 2 and 3 are present diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 4c137d3394..4c4ff26df8 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -3830,8 +3830,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, } } - U8 glow = (U8) (facep->getTextureEntry()->getGlow() * 255); - if (idx >= 0 && draw_vec[idx]->mVertexBuffer == facep->getVertexBuffer() && draw_vec[idx]->mEnd == facep->getGeomIndex()-1 && @@ -3840,7 +3838,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount() <= (U32) gGLManager.mGLMaxVertexRange && draw_vec[idx]->mCount + facep->getIndicesCount() <= (U32) gGLManager.mGLMaxIndexRange && #endif - draw_vec[idx]->mGlowColor.mV[3] == glow && draw_vec[idx]->mFullbright == fullbright && draw_vec[idx]->mBump == bump && draw_vec[idx]->mTextureMatrix == tex_mat && @@ -3872,7 +3869,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_vec.push_back(draw_info); draw_info->mTextureMatrix = tex_mat; draw_info->mModelMatrix = model_mat; - draw_info->mGlowColor.setVec(0,0,0,glow); if (type == LLRenderPass::PASS_ALPHA) { //for alpha sorting facep->setDrawInfo(draw_info); @@ -3972,6 +3968,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) U32 cur_total = 0; + bool emissive = false; + //get all the faces into a list for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter) { @@ -4183,6 +4181,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } } + if (cur_total > max_total || facep->getIndicesCount() <= 0 || facep->getGeomCount() <= 0) { facep->clearVertexBuffer(); @@ -4196,6 +4195,11 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) const LLTextureEntry* te = facep->getTextureEntry(); LLViewerTexture* tex = facep->getTexture(); + if (te->getGlow() >= 1.f/255.f) + { + emissive = true; + } + if (facep->isState(LLFace::TEXTURE_ANIM)) { if (!vobj->mTexAnimMode) @@ -4312,6 +4316,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) U32 bump_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR; U32 fullbright_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR; + if (emissive) + { //emissive faces are present, include emissive byte to preserve batching + simple_mask = simple_mask | LLVertexBuffer::MAP_EMISSIVE; + alpha_mask = alpha_mask | LLVertexBuffer::MAP_EMISSIVE; + bump_mask = bump_mask | LLVertexBuffer::MAP_EMISSIVE; + fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_EMISSIVE; + } + bool batch_textures = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1; if (batch_textures) @@ -4455,10 +4467,6 @@ struct CompareBatchBreakerModified { return lte->getFullbright() < rte->getFullbright(); } - else if (lte->getGlow() != rte->getGlow()) - { - return lte->getGlow() < rte->getGlow(); - } else { return lhs->getTexture() < rhs->getTexture(); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 7c2eaecf8b..8620894229 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -138,7 +138,7 @@ const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f; const F32 BACKLIGHT_NIGHT_MAGNITUDE_OBJECT = 0.08f; const S32 MAX_OFFSCREEN_GEOMETRY_CHANGES_PER_FRAME = 10; const U32 REFLECTION_MAP_RES = 128; - +const U32 DEFERRED_VB_MASK = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1; // Max number of occluders to search for. JC const S32 MAX_OCCLUDER_COUNT = 2; @@ -457,6 +457,8 @@ void LLPipeline::init() mSpotLightFade[i] = 1.f; } + mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0); + mDeferredVB->allocateBuffer(3, 0, true); setLightingDetail(-1); } @@ -535,6 +537,8 @@ void LLPipeline::cleanup() mMovedBridge.clear(); mInitialized = FALSE; + + mDeferredVB = NULL; } //============================================================================ @@ -6983,6 +6987,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen shader.uniform1f("lum_scale", gSavedSettings.getF32("RenderLuminanceScale")); shader.uniform1f("sun_lum_scale", gSavedSettings.getF32("RenderSunLuminanceScale")); shader.uniform1f("sun_lum_offset", gSavedSettings.getF32("RenderSunLuminanceOffset")); + shader.uniform3fv("sun_dir", 1, mTransformedSunDir.mV); shader.uniform1f("lum_lod", gSavedSettings.getF32("RenderLuminanceDetail")); shader.uniform1f("gi_range", gSavedSettings.getF32("RenderGIRange")); shader.uniform1f("gi_brightness", gSavedSettings.getF32("RenderGIBrightness")); @@ -7057,21 +7062,23 @@ void LLPipeline::renderDeferredLighting() glh::matrix4f mat = glh_copy_matrix(gGLModelView); - F32 vert[] = - { - -1,1, - -1,-3, - 3,1, - }; - glVertexPointer(2, GL_FLOAT, 0, vert); - glColor3f(1,1,1); + LLStrider vert; + mDeferredVB->getVertexStrider(vert); + LLStrider tc0; + LLStrider tc1; + mDeferredVB->getTexCoord0Strider(tc0); + mDeferredVB->getTexCoord1Strider(tc1); + vert[0].set(-1,1,0); + vert[1].set(-1,-3,0); + vert[2].set(3,1,0); + { setupHWLights(NULL); //to set mSunDir; LLVector4 dir(mSunDir, 0.f); glh::vec4f tc(dir.mV); mat.mult_matrix_vec(tc); - glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], 0); + mTransformedSunDir.set(dir.mV); } glPushMatrix(); @@ -7335,10 +7342,10 @@ void LLPipeline::renderDeferredLighting() glPushMatrix(); glLoadIdentity(); - glVertexPointer(2, GL_FLOAT, 0, vert); - - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); + glPopMatrix(); glMatrixMode(GL_MODELVIEW); glPopMatrix(); @@ -7347,7 +7354,7 @@ void LLPipeline::renderDeferredLighting() unbindDeferredShader(gDeferredSoftenProgram); } - { //render sky + { //render non-deferred geometry (fullbright, alpha, etc) LLGLDisable blend(GL_BLEND); LLGLDisable stencil(GL_STENCIL_TEST); gGL.setSceneBlendType(LLRender::BT_ALPHA); @@ -7476,7 +7483,7 @@ void LLPipeline::renderDeferredLighting() LLFastTimer ftm(FTM_LOCAL_LIGHTS); glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); + gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); stop_glerror(); @@ -7542,7 +7549,7 @@ void LLPipeline::renderDeferredLighting() v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111 glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); + gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); } @@ -7553,6 +7560,8 @@ void LLPipeline::renderDeferredLighting() { bindDeferredShader(gDeferredMultiLightProgram); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + LLGLDepthTest depth(GL_FALSE); //full screen blit @@ -7568,7 +7577,7 @@ void LLPipeline::renderDeferredLighting() LLVector4 light[max_count]; LLVector4 col[max_count]; - glVertexPointer(2, GL_FLOAT, 0, vert); +// glVertexPointer(2, GL_FLOAT, 0, vert); F32 far_z = 0.f; @@ -7591,7 +7600,8 @@ void LLPipeline::renderDeferredLighting() gDeferredMultiLightProgram.uniform1f("far_z", far_z); far_z = 0.f; count = 0; - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); } } @@ -7623,7 +7633,7 @@ void LLPipeline::renderDeferredLighting() col *= volume->getLightIntensity(); glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); + gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); } @@ -7660,8 +7670,8 @@ void LLPipeline::renderDeferredLighting() LLVertexBuffer::unbind(); - glVertexPointer(2, GL_FLOAT, 0, vert); - glColor3f(1,1,1); +// glVertexPointer(2, GL_FLOAT, 0, vert); + gGL.diffuseColor3f(1,1,1); glPushMatrix(); glLoadIdentity(); @@ -8297,7 +8307,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor4f(1,1,1,1); + gGL.diffuseColor4f(1,1,1,1); stop_glerror(); @@ -8341,7 +8351,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera gDeferredShadowAlphaMaskProgram.bind(); gDeferredShadowAlphaMaskProgram.setAlphaRange(0.6f, 1.f); renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE); - glColor4f(1,1,1,1); + gGL.diffuseColor4f(1,1,1,1); renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE); } diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 28e6526acd..61ab84588d 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -536,6 +536,9 @@ public: LLRenderTarget mHighlight; LLRenderTarget mPhysicsDisplay; + //utility buffer for rendering post effects, gets abused by renderDeferredLighting + LLPointer mDeferredVB; + //sun shadow map LLRenderTarget mShadow[6]; std::vector mShadowFrustPoints[4]; @@ -581,6 +584,7 @@ public: LLColor4 mSunDiffuse; LLVector3 mSunDir; + LLVector3 mTransformedSunDir; BOOL mInitialized; BOOL mVertexShadersEnabled; From 2ee815478043c4d5845f094f744a055707dba0e0 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 10 Aug 2011 13:01:14 -0500 Subject: [PATCH 005/995] SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). --- indra/llrender/llglslshader.cpp | 2 + indra/llrender/llrendersphere.cpp | 97 +------ indra/llrender/llrendersphere.h | 5 - indra/llrender/llvertexbuffer.cpp | 62 ++++- indra/llrender/llvertexbuffer.h | 3 +- .../shaders/class1/avatar/objectSkinV.glsl | 6 +- .../deferred/alphaNonIndexedNoColorF.glsl | 63 +++++ .../shaders/class1/deferred/avatarAlphaV.glsl | 13 +- .../shaders/class1/deferred/avatarF.glsl | 2 +- .../class1/deferred/avatarShadowF.glsl | 1 - .../class1/deferred/avatarShadowV.glsl | 4 - .../shaders/class1/deferred/avatarV.glsl | 3 - .../class1/deferred/diffuseAlphaMaskF.glsl | 4 +- .../deferred/diffuseAlphaMaskNoColorF.glsl | 30 ++ .../class1/deferred/diffuseNoColorV.glsl | 23 ++ .../shaders/class1/deferred/emissiveF.glsl | 28 ++ .../shaders/class1/deferred/emissiveV.glsl | 38 +++ .../class1/deferred/multiPointLightV.glsl | 2 - .../class1/deferred/multiSpotLightF.glsl | 23 +- .../shaders/class1/deferred/pointLightF.glsl | 15 +- .../shaders/class1/deferred/pointLightV.glsl | 10 - .../shaders/class1/deferred/softenLightF.glsl | 1 + .../shaders/class1/deferred/spotLightF.glsl | 18 +- .../class1/deferred/sunLightSSAOF.glsl | 1 - .../shaders/class1/deferred/sunLightV.glsl | 10 - .../shaders/class1/deferred/treeF.glsl | 10 +- .../shaders/class1/deferred/treeShadowF.glsl | 27 ++ .../shaders/class1/deferred/treeShadowV.glsl | 23 ++ .../shaders/class1/deferred/treeV.glsl | 1 - .../class1/interface/onetexturenocolorF.glsl | 13 + .../class1/interface/onetexturenocolorV.glsl | 18 ++ .../shaders/class1/interface/uiV.glsl | 2 +- .../app_settings/shaders/class1/objects.zip | Bin 0 -> 6772 bytes .../class1/objects/emissiveSkinnedV.glsl | 33 +++ .../shaders/class1/objects/emissiveV.glsl | 29 ++ .../class1/objects/fullbrightNoColorV.glsl | 27 ++ .../class1/objects/simpleNoColorV.glsl | 30 ++ .../shaders/class1/objects/treeV.glsl | 35 +++ .../deferred/alphaNonIndexedNoColorF.glsl | 121 ++++++++ .../class2/deferred/alphaSkinnedV.glsl | 4 +- .../shaders/class2/deferred/avatarAlphaV.glsl | 13 +- .../class2/deferred/multiSpotLightF.glsl | 17 +- .../shaders/class2/deferred/softenLightF.glsl | 7 +- .../shaders/class2/deferred/softenLightV.glsl | 5 +- .../class2/deferred/sunLightSSAOF.glsl | 6 +- .../shaders/class2/deferred/sunLightV.glsl | 9 - .../class2/objects/simpleNonIndexedV.glsl | 36 +++ indra/newview/llagent.cpp | 4 +- indra/newview/llcylinder.cpp | 260 ++---------------- indra/newview/llcylinder.h | 33 +-- indra/newview/lldrawpoolalpha.cpp | 3 +- indra/newview/lldrawpoolavatar.cpp | 105 +++---- indra/newview/lldrawpoolavatar.h | 2 +- indra/newview/lldrawpoolsimple.cpp | 5 +- indra/newview/lldrawpooltree.cpp | 7 +- indra/newview/llfloatermodelpreview.cpp | 20 +- indra/newview/llhudeffectbeam.cpp | 4 +- indra/newview/llmaniptranslate.cpp | 3 +- indra/newview/llselectmgr.cpp | 55 +++- indra/newview/llspatialpartition.cpp | 2 +- indra/newview/lltracker.cpp | 8 +- indra/newview/llviewerjointmesh.cpp | 8 +- indra/newview/llviewershadermgr.cpp | 128 ++++++++- indra/newview/llviewershadermgr.h | 19 +- indra/newview/llviewerwindow.cpp | 28 +- indra/newview/llvosurfacepatch.cpp | 14 - indra/newview/llwlparamset.cpp | 8 +- indra/newview/pipeline.cpp | 126 +++++---- 68 files changed, 1095 insertions(+), 677 deletions(-) create mode 100644 indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects.zip create mode 100644 indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/treeV.glsl create mode 100644 indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl create mode 100644 indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index b6cb84d10c..02bcc9e338 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -934,7 +934,9 @@ void LLGLSLShader::uniform4fv(const string& uniform, U32 count, const GLfloat* v std::map::iterator iter = mValue.find(location); if (iter == mValue.end() || shouldChange(iter->second,vec) || count != 1) { + stop_glerror(); glUniform4fvARB(location, count, v); + stop_glerror(); mValue[location] = vec; } } diff --git a/indra/llrender/llrendersphere.cpp b/indra/llrender/llrendersphere.cpp index a5cd70445f..e7e07a1ab2 100644 --- a/indra/llrender/llrendersphere.cpp +++ b/indra/llrender/llrendersphere.cpp @@ -35,106 +35,11 @@ #include "llglheaders.h" -GLUquadricObj *gQuadObj2 = NULL; LLRenderSphere gSphere; -void drawSolidSphere(GLdouble radius, GLint slices, GLint stacks); - -void drawSolidSphere(GLdouble radius, GLint slices, GLint stacks) -{ - if (!gQuadObj2) - { - gQuadObj2 = gluNewQuadric(); - if (!gQuadObj2) - { - llwarns << "drawSolidSphere couldn't allocate quadric" << llendl; - return; - } - } - - gluQuadricDrawStyle(gQuadObj2, GLU_FILL); - gluQuadricNormals(gQuadObj2, GLU_SMOOTH); - // If we ever changed/used the texture or orientation state - // of quadObj, we'd need to change it to the defaults here - // with gluQuadricTexture and/or gluQuadricOrientation. - gluQuadricTexture(gQuadObj2, GL_TRUE); - gluSphere(gQuadObj2, radius, slices, stacks); -} - - -// A couple thoughts on sphere drawing: -// 1) You need more slices than stacks, but little less than 2:1 -// 2) At low LOD, setting stacks to an odd number avoids a "band" around the equator, making things look smoother -void LLRenderSphere::prerender() -{ - // Create a series of display lists for different LODs - mDList[0] = glGenLists(1); - glNewList(mDList[0], GL_COMPILE); - drawSolidSphere(1.0, 30, 20); - glEndList(); - - mDList[1] = glGenLists(1); - glNewList(mDList[1], GL_COMPILE); - drawSolidSphere(1.0, 20, 15); - glEndList(); - - mDList[2] = glGenLists(1); - glNewList(mDList[2], GL_COMPILE); - drawSolidSphere(1.0, 12, 8); - glEndList(); - - mDList[3] = glGenLists(1); - glNewList(mDList[3], GL_COMPILE); - drawSolidSphere(1.0, 8, 5); - glEndList(); -} - -void LLRenderSphere::cleanupGL() -{ - for (S32 detail = 0; detail < 4; detail++) - { - glDeleteLists(mDList[detail], 1); - mDList[detail] = 0; - } - - if (gQuadObj2) - { - gluDeleteQuadric(gQuadObj2); - gQuadObj2 = NULL; - } -} - -// Constants here are empirically derived from my eyeballs, JNC -// -// The toughest adjustment is the cutoff for the lowest LOD -// Maybe we should have more LODs at the low end? -void LLRenderSphere::render(F32 pixel_area) -{ - S32 level_of_detail; - - if (pixel_area > 10000.f) - { - level_of_detail = 0; - } - else if (pixel_area > 800.f) - { - level_of_detail = 1; - } - else if (pixel_area > 100.f) - { - level_of_detail = 2; - } - else - { - level_of_detail = 3; - } - glCallList(mDList[level_of_detail]); -} - - void LLRenderSphere::render() { - glCallList(mDList[0]); + renderGGL(); } inline LLVector3 polar_to_cart(F32 latitude, F32 longitude) diff --git a/indra/llrender/llrendersphere.h b/indra/llrender/llrendersphere.h index 96a6bec80c..f8e9e86e7f 100644 --- a/indra/llrender/llrendersphere.h +++ b/indra/llrender/llrendersphere.h @@ -40,11 +40,6 @@ void lat2xyz(LLVector3 * result, F32 lat, F32 lon); // utility routine class LLRenderSphere { public: - LLGLuint mDList[5]; - - void prerender(); - void cleanupGL(); - void render(F32 pixel_area); // of a box of size 1.0 at that position void render(); // render at highest LOD void renderGGL(); // render using LLRender diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index a5977d658d..5d19168842 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -62,7 +62,6 @@ U32 LLVertexBuffer::sAllocatedBytes = 0; BOOL LLVertexBuffer::sMapped = FALSE; BOOL LLVertexBuffer::sUseStreamDraw = TRUE; BOOL LLVertexBuffer::sPreferStreamDraw = FALSE; -S32 LLVertexBuffer::sWeight4Loc = -1; std::vector LLVertexBuffer::sDeleteList; @@ -355,6 +354,8 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) //static void LLVertexBuffer::drawArrays(U32 mode, const std::vector& pos, const std::vector& norm) { + llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + U32 count = pos.size(); llassert_always(norm.size() >= pos.size()); llassert_always(count > 0) ; @@ -369,6 +370,49 @@ void LLVertexBuffer::drawArrays(U32 mode, const std::vector& pos, con glDrawArrays(sGLMode[mode], 0, count); } +//static +void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVector2* tc, S32 num_indices, const U16* indicesp) +{ + llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + + U32 mask = LLVertexBuffer::MAP_VERTEX; + if (tc) + { + mask = mask | LLVertexBuffer::MAP_TEXCOORD0; + } + + unbind(); + + setupClientArrays(mask); + + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + if (shader) + { + S32 loc = shader->getAttribLocation(LLVertexBuffer::TYPE_VERTEX); + if (loc > -1) + { + glVertexAttribPointerARB(loc, 3, GL_FLOAT, GL_FALSE, 16, pos); + + if (tc) + { + loc = shader->getAttribLocation(LLVertexBuffer::TYPE_TEXCOORD0); + if (loc > -1) + { + glVertexAttribPointerARB(loc, 2, GL_FLOAT, GL_FALSE, 0, tc); + } + } + } + } + else + { + glTexCoordPointer(2, GL_FLOAT, 0, tc); + glVertexPointer(3, GL_FLOAT, 16, pos); + } + + glDrawElements(sGLMode[mode], num_indices, GL_UNSIGNED_SHORT, indicesp); +} + void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_offset) const { if (start >= (U32) mRequestedNumVerts || @@ -403,6 +447,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi validateRange(start, end, count, indices_offset); llassert(mRequestedNumVerts >= 0); + llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); if (mGLIndices != sGLRenderIndices) { @@ -431,6 +476,8 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const { + llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + llassert(mRequestedNumIndices >= 0); if (indices_offset >= (U32) mRequestedNumIndices || indices_offset + count > (U32) mRequestedNumIndices) @@ -463,6 +510,8 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { + llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); + llassert(mRequestedNumVerts >= 0); if (first >= (U32) mRequestedNumVerts || first + count > (U32) mRequestedNumVerts) @@ -2037,9 +2086,16 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const } - if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1) + if (data_mask & MAP_WEIGHT4) { - glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4])); + if (shader) + { + S32 loc = shader->getAttribLocation(TYPE_WEIGHT4); + if (loc > -1) + { + glVertexAttribPointerARB(loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4])); + } + } } if (data_mask & MAP_CLOTHWEIGHT) diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 3cccdf62ec..9497bc9357 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -111,8 +111,6 @@ public: static LLVBOPool sStreamIBOPool; static LLVBOPool sDynamicIBOPool; - static S32 sWeight4Loc; - static BOOL sUseStreamDraw; static BOOL sPreferStreamDraw; @@ -120,6 +118,7 @@ public: static void cleanupClass(); static void setupClientArrays(U32 data_mask); static void drawArrays(U32 mode, const std::vector& pos, const std::vector& norm); + static void drawElements(U32 mode, const LLVector4a* pos, const LLVector2* tc, S32 num_indices, const U16* indicesp); static void clientCopy(F64 max_time = 0.005); //copy data from client to GL static void unbind(); //unbind any bound vertex buffer diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 7613e50dca..35c5a38081 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -7,7 +7,7 @@ -attribute vec4 object_weight; +attribute vec4 weight4; uniform mat4 matrixPalette[32]; @@ -15,8 +15,8 @@ mat4 getObjectSkinnedTransform() { int i; - vec4 w = fract(object_weight); - vec4 index = floor(object_weight); + vec4 w = fract(weight4); + vec4 index = floor(weight4); float scale = 1.0/(w.x+w.y+w.z+w.w); w *= scale; diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl new file mode 100644 index 0000000000..5d1306bfc9 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl @@ -0,0 +1,63 @@ +/** + * @file alphaNonIndexedNoColorF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable + +uniform sampler2DRect depthMap; +uniform sampler2D diffuseMap; + +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform vec2 screen_res; + +vec3 atmosLighting(vec3 light); +vec3 scaleSoftClip(vec3 light); + +varying vec3 vary_ambient; +varying vec3 vary_directional; +varying vec3 vary_fragcoord; +varying vec3 vary_position; +varying vec3 vary_pointlight_col; + +uniform mat4 inv_proj; + +vec4 getPosition(vec2 pos_screen) +{ + float depth = texture2DRect(depthMap, pos_screen.xy).a; + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +void main() +{ + vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; + frag *= screen_res; + + vec4 pos = vec4(vary_position, 1.0); + + vec4 diff= texture2D(diffuseMap,gl_TexCoord[0].xy); + + vec4 col = vec4(vary_ambient + vary_directional.rgb, 1.0); + vec4 color = diff * col; + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + + color.rgb += diff.rgb * vary_pointlight_col.rgb; + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl index 842931ec17..468d7332a6 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl @@ -7,7 +7,6 @@ attribute vec3 position; attribute vec3 normal; -attribute vec4 diffuse_color; attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); @@ -86,9 +85,7 @@ void main() calcAtmospherics(pos.xyz); - //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - - vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); + vec4 col = vec4(0.0, 0.0, 0.0, 1.0); // Collect normal lights col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); @@ -98,17 +95,17 @@ void main() col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - vary_pointlight_col = col.rgb*diffuse_color.rgb; + vary_pointlight_col = col.rgb; col.rgb = vec3(0,0,0); // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_ambient = col.rgb*diffuse_color.rgb; - vary_directional = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); + vary_ambient = col.rgb; + vary_directional = atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), 0.0)); - col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); + col.rgb = min(col.rgb, 1.0); gl_FrontColor = col; diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index 3268618093..d8e8f6088d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl @@ -13,7 +13,7 @@ varying vec3 vary_normal; void main() { - vec4 diff = gl_Color*texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 diff = texture2D(diffuseMap, gl_TexCoord[0].xy); if (diff.a < 0.2) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 78986ab12e..c693725074 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -13,7 +13,6 @@ varying vec4 post_pos; void main() { - //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); gl_FragColor = vec4(1,1,1,1); gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl index cf6fc1c0ed..35d0bb5603 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl @@ -11,10 +11,8 @@ mat4 getSkinnedTransform(); attribute vec3 position; attribute vec3 normal; -attribute vec4 diffuse_color; attribute vec2 texcoord0; - varying vec4 post_pos; void main() @@ -40,8 +38,6 @@ void main() post_pos = pos; gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); - - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl index e66f8c8483..9ef11109ed 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl @@ -6,7 +6,6 @@ */ attribute vec3 position; -attribute vec4 diffuse_color; attribute vec3 normal; attribute vec2 texcoord0; @@ -38,8 +37,6 @@ void main() vary_normal = norm; gl_Position = gl_ProjectionMatrix * pos; - - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl index 338d0ebb2b..26355731ae 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl @@ -1,5 +1,5 @@ /** - * @file diffuseF.glsl + * @file diffuseAlphaMaskF.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * $/LicenseInfo$ @@ -15,7 +15,7 @@ varying vec3 vary_normal; void main() { - vec4 col = gl_Color * texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color; + vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color; if (col.a < minimum_alpha || col.a > maximum_alpha) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl new file mode 100644 index 0000000000..dfc1b52c2e --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl @@ -0,0 +1,30 @@ +/** + * @file diffuseAlphaMaskNoColorF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + +uniform float minimum_alpha; +uniform float maximum_alpha; + +uniform sampler2D diffuseMap; + +varying vec3 vary_normal; + +void main() +{ + vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); + + if (col.a < minimum_alpha || col.a > maximum_alpha) + { + discard; + } + + gl_FragData[0] = vec4(col.rgb, 0.0); + gl_FragData[1] = vec4(0,0,0,0); // spec + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl new file mode 100644 index 0000000000..ff9578e253 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl @@ -0,0 +1,23 @@ +/** + * @file diffuseNoColorV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + +attribute vec3 position; +attribute vec3 normal; +attribute vec2 texcoord0; + +varying vec3 vary_normal; +varying float vary_texture_index; + +void main() +{ + //transform vertex + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + vary_normal = normalize(gl_NormalMatrix * normal); +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl new file mode 100644 index 0000000000..5a9a6196f3 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl @@ -0,0 +1,28 @@ +/** + * @file emissiveF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable + +vec3 fullbrightAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + + +void main() +{ + float shadow = 1.0; + + vec4 color = diffuseLookup(gl_TexCoord[0].xy)*gl_Color; + + color.rgb = fullbrightAtmosTransport(color.rgb); + + color.rgb = fullbrightScaleSoftClip(color.rgb); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl new file mode 100644 index 0000000000..9841943fe6 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl @@ -0,0 +1,38 @@ +/** + * @file emissiveV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + +attribute vec4 position; +attribute float emissive; +attribute vec2 texcoord0; + +void calcAtmospherics(vec3 inPositionEye); + +vec3 atmosAmbient(vec3 light); +vec3 atmosAffectDirectionalLight(float lightIntensity); +vec3 scaleDownLight(vec3 light); +vec3 scaleUpLight(vec3 light); + +varying float vary_texture_index; + +void main() +{ + //transform vertex + vec4 vert = vec4(position.xyz, 1.0); + vec4 pos = (gl_ModelViewMatrix * vert); + vary_texture_index = position.w; + + gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + calcAtmospherics(pos.xyz); + + gl_FrontColor = vec4(0,0,0,emissive); + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl index 7db577c07a..bb0497b309 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl @@ -7,7 +7,6 @@ attribute vec3 position; -attribute vec4 diffuse_color; varying vec4 vary_fragcoord; @@ -18,5 +17,4 @@ void main() vary_fragcoord = pos; gl_Position = pos; - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 0d25d7792d..6c08f7b51f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -37,7 +37,10 @@ uniform float sun_wash; uniform int proj_shadow_idx; uniform float shadow_fade; -varying vec4 vary_light; +uniform vec3 center; +uniform vec3 color; +uniform float falloff; +uniform float size; varying vec4 vary_fragcoord; uniform vec2 screen_res; @@ -92,7 +95,7 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -111,9 +114,9 @@ void main() frag.xy *= screen_res; vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = vary_light.xyz-pos.xyz; + vec3 lv = center.xyz-pos.xyz; float dist2 = dot(lv,lv); - dist2 /= vary_light.w; + dist2 /= size; if (dist2 > 1.0) { discard; @@ -127,16 +130,16 @@ void main() vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0)); if (proj_tc.z < 0.0) { - discard; + //discard; } proj_tc.xyz /= proj_tc.w; - float fa = gl_Color.a+1.0; + float fa = falloff+1.0; float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); if (dist_atten <= 0.0) { - discard; + //discard; } lv = proj_origin-pos.xyz; @@ -164,7 +167,7 @@ void main() vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); - vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; + vec3 lcol = color.rgb * plcol.rgb * plcol.a; lit = da * dist_atten * noise; @@ -181,7 +184,7 @@ void main() amb_da = min(amb_da, 1.0-lit); - col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -214,7 +217,7 @@ void main() stc.y > 0.0) { vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); - col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb; + col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb; } } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl index 5efa3200d4..601bb17bc7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl @@ -20,7 +20,10 @@ uniform sampler2DRect depthMap; uniform vec3 env_mat[3]; uniform float sun_wash; -varying vec4 vary_light; +uniform vec3 center; +uniform vec3 color; +uniform float falloff; +uniform float size; varying vec4 vary_fragcoord; uniform vec2 screen_res; @@ -49,9 +52,9 @@ void main() frag.xy *= screen_res; vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = vary_light.xyz-pos; + vec3 lv = center.xyz-pos; float dist2 = dot(lv,lv); - dist2 /= vary_light.w; + dist2 /= size; if (dist2 > 1.0) { discard; @@ -72,11 +75,11 @@ void main() float noise = texture2D(noiseMap, frag.xy/128.0).b; vec3 col = texture2DRect(diffuseRect, frag.xy).rgb; - float fa = gl_Color.a+1.0; + float fa = falloff+1.0; float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); float lit = da * dist_atten * noise; - col = gl_Color.rgb*lit*col; + col = color.rgb*lit*col; vec4 spec = texture2DRect(specularRect, frag.xy); if (spec.a > 0.0) @@ -86,7 +89,7 @@ void main() { sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); sa *= noise; - col += da*sa*gl_Color.rgb*spec.rgb; + col += da*sa*color.rgb*spec.rgb; } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl index ac3170d16d..a09cfa2661 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl @@ -6,10 +6,7 @@ */ attribute vec3 position; -attribute vec4 diffuse_color; -attribute vec2 texcoord0; -varying vec4 vary_light; varying vec4 vary_fragcoord; void main() @@ -18,12 +15,5 @@ void main() vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); vary_fragcoord = pos; - vec4 tex = vec4(texcoord0,0,1); - tex.w = 1.0; - - vary_light = vec4(texcoord0,0,1); - gl_Position = pos; - - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 3ba5ee5bd2..35ab77d3cc 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -306,5 +306,6 @@ void main() } gl_FragColor.rgb = col; + gl_FragColor.a = bloom; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 9aaffc15bf..ed67dc32d5 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -13,7 +13,6 @@ uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect; uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; -uniform samplerCube environmentMap; uniform sampler2D noiseMap; uniform sampler2D lightFunc; uniform sampler2D projectionMap; @@ -32,7 +31,10 @@ uniform float far_clip; uniform vec3 proj_origin; //origin of projection to be used for angular attenuation uniform float sun_wash; -varying vec4 vary_light; +uniform vec3 center; +uniform vec3 color; +uniform float falloff; +uniform float size; varying vec4 vary_fragcoord; uniform vec2 screen_res; @@ -60,9 +62,9 @@ void main() frag.xy *= screen_res; vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = vary_light.xyz-pos.xyz; + vec3 lv = center.xyz-pos.xyz; float dist2 = dot(lv,lv); - dist2 /= vary_light.w; + dist2 /= size; if (dist2 > 1.0) { discard; @@ -82,7 +84,7 @@ void main() proj_tc.xyz /= proj_tc.w; - float fa = gl_Color.a+1.0; + float fa = falloff+1.0; float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); lv = proj_origin-pos.xyz; @@ -108,7 +110,7 @@ void main() vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod); - vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; + vec3 lcol = color.rgb * plcol.rgb * plcol.a; lit = da * dist_atten * noise; @@ -127,7 +129,7 @@ void main() amb_da = min(amb_da, 1.0-lit); - col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -156,7 +158,7 @@ void main() stc.y > 0.0) { vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); - col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb; + col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb; } } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl index 665d8126a0..6bbf86177a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl @@ -25,7 +25,6 @@ uniform float ssao_factor; uniform float ssao_factor_inv; varying vec2 vary_fragcoord; -varying vec4 vary_light; uniform mat4 inv_proj; uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl index 65fa288e88..d39bfef4ae 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl @@ -6,11 +6,7 @@ */ attribute vec3 position; -attribute vec3 normal; -attribute vec4 diffuse_color; -attribute vec2 texcoord0; -varying vec4 vary_light; varying vec2 vary_fragcoord; uniform vec2 screen_res; @@ -22,10 +18,4 @@ void main() gl_Position = pos; vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - vec4 tex = vec4(texcoord0,0,1); - tex.w = 1.0; - - vary_light = vec4(texcoord0,0,1); - - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl index de7e038402..08a3bc251a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl @@ -11,10 +11,18 @@ uniform sampler2D diffuseMap; varying vec3 vary_normal; +uniform float minimum_alpha; +uniform float maximum_alpha; + void main() { vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); - gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005); + if (col.a < minimum_alpha || col.a > maximum_alpha) + { + discard; + } + + gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, 0.0); gl_FragData[1] = vec4(0,0,0,0); vec3 nvn = normalize(vary_normal); gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl new file mode 100644 index 0000000000..9f0b902c96 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl @@ -0,0 +1,27 @@ +/** + * @file treeShadowF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +uniform float minimum_alpha; +uniform float maximum_alpha; + +uniform sampler2D diffuseMap; + +varying vec4 post_pos; + +void main() +{ + float alpha = texture2D(diffuseMap, gl_TexCoord[0].xy).a; + + if (alpha < minimum_alpha || alpha > maximum_alpha) + { + discard; + } + + gl_FragColor = vec4(1,1,1,1); + + gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl new file mode 100644 index 0000000000..42ce2f5226 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl @@ -0,0 +1,23 @@ +/** + * @file treeShadowV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +attribute vec3 position; +attribute vec2 texcoord0; + +varying vec4 post_pos; + +void main() +{ + //transform vertex + vec4 pos = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + + post_pos = pos; + + gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); + + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl index 07e56e84db..f56f389348 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl @@ -10,7 +10,6 @@ attribute vec3 position; attribute vec3 normal; attribute vec2 texcoord0; - varying vec3 vary_normal; void main() diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl new file mode 100644 index 0000000000..a5442c9bf4 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl @@ -0,0 +1,13 @@ +/** + * @file onetexturenocolorF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +uniform sampler2D tex0; + +void main() +{ + gl_FragColor = texture2D(tex0, gl_TexCoord[0].xy); +} diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl new file mode 100644 index 0000000000..7df45e90e6 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl @@ -0,0 +1,18 @@ +/** + * @file onetexturenocolorV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + +attribute vec3 position; +attribute vec2 texcoord0; + + +void main() +{ + gl_Position = gl_ModelViewProjectionMatrix * vec4(position, 1); + gl_TexCoord[0] = vec4(texcoord0,0,1); +} + diff --git a/indra/newview/app_settings/shaders/class1/interface/uiV.glsl b/indra/newview/app_settings/shaders/class1/interface/uiV.glsl index ebf2361da4..9d129caf21 100644 --- a/indra/newview/app_settings/shaders/class1/interface/uiV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/uiV.glsl @@ -14,7 +14,7 @@ attribute vec2 texcoord0; void main() { gl_Position = gl_ModelViewProjectionMatrix * vec4(position, 1); - 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vec3 pos = (mat*position).xyz; + vec3 pos = (mat*vec4(position, 1.0)).xyz; gl_Position = gl_ProjectionMatrix * vec4(pos, 1.0); - vec4 n = position; + vec4 n = vec4(position, 1.0); n.xyz += normal.xyz; n.xyz = (mat*n).xyz; n.xyz = normalize(n.xyz-pos.xyz); diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl index 65c3e5da10..8102578bb2 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl @@ -8,7 +8,6 @@ attribute vec3 position; attribute vec3 normal; -attribute vec4 diffuse_color; attribute vec2 texcoord0; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); @@ -89,9 +88,7 @@ void main() calcAtmospherics(pos.xyz); - //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - - vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); + vec4 col = vec4(0.0, 0.0, 0.0, 1.0); // Collect normal lights col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a); @@ -101,17 +98,17 @@ void main() col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a); col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a); - vary_pointlight_col = col.rgb*diffuse_color.rgb; + vary_pointlight_col = col.rgb; col.rgb = vec3(0,0,0); // Add windlight lights col.rgb = atmosAmbient(vec3(0.)); - vary_ambient = col.rgb*diffuse_color.rgb; - vary_directional = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a))); + vary_ambient = col.rgb; + vary_directional = atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), 0.0)); - col.rgb = min(col.rgb*diffuse_color.rgb, 1.0); + col.rgb = min(col.rgb, 1.0); gl_FrontColor = col; diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index f54186ffca..a16be0c8b4 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -36,7 +36,10 @@ uniform float sun_wash; uniform int proj_shadow_idx; uniform float shadow_fade; -varying vec4 vary_light; +uniform vec3 center; +uniform float size; +uniform vec3 color; +uniform float falloff; varying vec4 vary_fragcoord; uniform vec2 screen_res; @@ -110,9 +113,9 @@ void main() frag.xy *= screen_res; vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = vary_light.xyz-pos.xyz; + vec3 lv = center.xyz-pos.xyz; float dist2 = dot(lv,lv); - dist2 /= vary_light.w; + dist2 /= size; if (dist2 > 1.0) { discard; @@ -143,7 +146,7 @@ void main() proj_tc.xyz /= proj_tc.w; - float fa = gl_Color.a+1.0; + float fa = falloff+1.0; float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); if (dist_atten <= 0.0) { @@ -175,7 +178,7 @@ void main() vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); - vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; + vec3 lcol = color.rgb * plcol.rgb * plcol.a; lit = da * dist_atten * noise; @@ -192,7 +195,7 @@ void main() amb_da = min(amb_da, 1.0-lit); - col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -225,7 +228,7 @@ void main() stc.y > 0.0) { vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); - col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow; + col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb*shadow; } } } diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index f0c9b01671..cbac299e44 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -47,7 +47,8 @@ uniform mat3 ssao_effect_mat; uniform mat4 inv_proj; uniform vec2 screen_res; -varying vec4 vary_light; +uniform vec3 sun_dir; + varying vec2 vary_fragcoord; vec3 vary_PositionEye; @@ -264,7 +265,7 @@ void main() norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; - float da = max(dot(norm.xyz, vary_light.xyz), 0.0); + float da = max(dot(norm.xyz, sun_dir.xyz), 0.0); vec4 diffuse = texture2DRect(diffuseRect, tc); @@ -291,7 +292,7 @@ void main() // the old infinite-sky shiny reflection // vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(refnormpersp, vary_light.xyz); + float sa = dot(refnormpersp, sun_dir.xyz); vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; // add the two types of shiny together diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl index d2e3415d91..9534f1d79c 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl @@ -7,12 +7,11 @@ attribute vec3 position; -attribute vec2 texcoord0; uniform vec2 screen_res; -varying vec4 vary_light; varying vec2 vary_fragcoord; + void main() { //transform vertex @@ -21,6 +20,4 @@ void main() vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; - - vary_light = vec4(texcoord0,0,1); } diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl index d53850b489..699fcdb0f3 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl @@ -30,7 +30,7 @@ uniform float ssao_factor; uniform float ssao_factor_inv; varying vec2 vary_fragcoord; -varying vec4 vary_light; +uniform vec3 sun_dir; uniform mat4 inv_proj; uniform vec2 screen_res; @@ -167,10 +167,10 @@ void main() }*/ float shadow = 1.0; - float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); + float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz)); vec3 shadow_pos = pos.xyz + displace*norm; - vec3 offset = vary_light.xyz * (1.0-dp_directional_light); + vec3 offset = sun_dir.xyz * (1.0-dp_directional_light); vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0); diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl index 6795b55dc6..39cca9589e 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl @@ -6,9 +6,6 @@ */ attribute vec3 position; -attribute vec3 normal; -attribute vec4 diffuse_color; -attribute vec2 texcoord0; varying vec4 vary_light; @@ -23,10 +20,4 @@ void main() gl_Position = pos; vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - vec4 tex = vec4(texcoord0,0,1); - tex.w = 1.0; - - vary_light = vec4(texcoord0,0,1); - - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl b/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl new file mode 100644 index 0000000000..d2a83c9724 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl @@ -0,0 +1,36 @@ +/** + * @file simpleNonIndexedV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +attribute vec3 position; +attribute vec2 texcoord0; +attribute vec3 normal; +attribute vec4 diffuse_color; + +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +void calcAtmospherics(vec3 inPositionEye); + +void main() +{ + //transform vertex + vec4 vert = vec4(position.xyz,1.0); + + gl_Position = gl_ModelViewProjectionMatrix*vert; + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0, 0, 1); + + vec4 pos = (gl_ModelViewMatrix * vert); + + vec3 norm = normalize(gl_NormalMatrix * normal); + + calcAtmospherics(pos.xyz); + + vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); + gl_FrontColor = color; + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 406417a36b..64a5884e14 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3925,7 +3925,7 @@ void LLAgent::renderAutoPilotTarget() gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // lovely green - gGL.diffuseColor4f(0.f, 1.f, 1.f, 1.f); + gGL.color4f(0.f, 1.f, 1.f, 1.f); target_global = mAutoPilotTargetGlobal; @@ -3935,7 +3935,7 @@ void LLAgent::renderAutoPilotTarget() glScalef(height_meters, height_meters, height_meters); - gSphere.render(1500.f); + gSphere.render(); gGL.popMatrix(); } diff --git a/indra/newview/llcylinder.cpp b/indra/newview/llcylinder.cpp index 4901e29691..2adc071d7a 100644 --- a/indra/newview/llcylinder.cpp +++ b/indra/newview/llcylinder.cpp @@ -37,261 +37,39 @@ #include "llgl.h" #include "llglheaders.h" -LLCylinder gCylinder; LLCone gCone; -GLUquadricObj* gQuadObj = NULL; - -static const GLint SLICES[] = { 30, 20, 12, 6 }; // same as sphere slices -static const GLint STACKS = 2; -static const GLfloat RADIUS = 0.5f; - -// draws a cylinder or cone -// returns approximate number of triangles required -U32 draw_cylinder_side(GLint slices, GLint stacks, GLfloat base_radius, GLfloat top_radius) -{ - U32 triangles = 0; - GLfloat height = 1.0f; - - if (!gQuadObj) - { - gQuadObj = gluNewQuadric(); - if (!gQuadObj) llerror("draw_cylindrical_body couldn't allocated quadric", 0); - } - - gluQuadricDrawStyle(gQuadObj, GLU_FILL); - gluQuadricNormals(gQuadObj, GLU_SMOOTH); - gluQuadricOrientation(gQuadObj, GLU_OUTSIDE); - gluQuadricTexture(gQuadObj, GL_TRUE); - gluCylinder(gQuadObj, base_radius, top_radius, height, slices, stacks); - triangles += stacks * (slices * 2); - - - return triangles; -} - - -// Returns number of triangles required to draw -// Need to know if top or not to set lighting normals -const BOOL TOP = TRUE; -const BOOL BOTTOM = FALSE; -U32 draw_cylinder_cap(GLint slices, GLfloat base_radius, BOOL is_top) -{ - U32 triangles = 0; - - if (!gQuadObj) - { - gQuadObj = gluNewQuadric(); - if (!gQuadObj) llerror("draw_cylinder_base couldn't allocated quadric", 0); - } - - gluQuadricDrawStyle(gQuadObj, GLU_FILL); - gluQuadricNormals(gQuadObj, GLU_SMOOTH); - gluQuadricOrientation(gQuadObj, GLU_OUTSIDE); - gluQuadricTexture(gQuadObj, GL_TRUE); - - // no hole in the middle of the disk, and just one ring - GLdouble inner_radius = 0.0; - GLint rings = 1; - - // normals point in +z for top, -z for base - if (is_top) - { - gluQuadricOrientation(gQuadObj, GLU_OUTSIDE); - } - else - { - gluQuadricOrientation(gQuadObj, GLU_INSIDE); - } - gluDisk(gQuadObj, inner_radius, base_radius, slices, rings); - triangles += slices; - - return triangles; -} - -void LLCylinder::drawSide(S32 detail) -{ - draw_cylinder_side(SLICES[detail], STACKS, RADIUS, RADIUS); -} - -void LLCylinder::drawTop(S32 detail) -{ - draw_cylinder_cap(SLICES[detail], RADIUS, TOP); -} - -void LLCylinder::drawBottom(S32 detail) -{ - draw_cylinder_cap(SLICES[detail], RADIUS, BOTTOM); -} - -void LLCylinder::prerender() -{ -} - -void LLCylinder::cleanupGL() -{ - if (gQuadObj) - { - gluDeleteQuadric(gQuadObj); - gQuadObj = NULL; - } -} - -void LLCylinder::render(F32 pixel_area) -{ - renderface(pixel_area, 0); - renderface(pixel_area, 1); - renderface(pixel_area, 2); -} - - -void LLCylinder::renderface(F32 pixel_area, S32 face) -{ - if (face < 0 || face > 2) - { - llerror("LLCylinder::renderface() invalid face number", face); - return; - } - - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - - S32 level_of_detail; - - if (pixel_area > 20000.f) - { - level_of_detail = 0; - } - else if (pixel_area > 1600.f) - { - level_of_detail = 1; - } - else if (pixel_area > 200.f) - { - level_of_detail = 2; - } - else - { - level_of_detail = 3; - } - - if (level_of_detail < 0 || CYLINDER_LEVELS_OF_DETAIL <= level_of_detail) - { - llerror("LLCylinder::renderface() invalid level of detail", level_of_detail); - return; - } - - LLVertexBuffer::unbind(); - - switch(face) - { - case 0: - glTranslatef(0.f, 0.f, -0.5f); - drawSide(level_of_detail); - break; - case 1: - glTranslatef(0.0f, 0.f, 0.5f); - drawTop(level_of_detail); - break; - case 2: - glTranslatef(0.0f, 0.f, -0.5f); - drawBottom(level_of_detail); - break; - default: - llerror("LLCylinder::renderface() fell out of switch", 0); - break; - } - - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); -} - - // // Cones // -void LLCone::prerender() +void LLCone::render(S32 sides) { -} + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex3f(0,0,0); -void LLCone::cleanupGL() -{ - if (gQuadObj) + for (U32 i = 0; i < sides; i++) { - gluDeleteQuadric(gQuadObj); - gQuadObj = NULL; + F32 a = (F32) i/sides * F_PI*2.f; + F32 x = cosf(a)*0.5f; + F32 y = sinf(a)*0.5f; + gGL.vertex3f(x,y,0.f); } -} + gGL.vertex3f(cosf(0.f)*0.5f, sinf(0.f)*0.5f, 0.f); -void LLCone::drawSide(S32 detail) -{ - draw_cylinder_side( SLICES[detail], STACKS, RADIUS, 0.f ); -} + gGL.end(); -void LLCone::drawBottom(S32 detail) -{ - draw_cylinder_cap( SLICES[detail], RADIUS, BOTTOM ); -} - -void LLCone::render(S32 level_of_detail) -{ - GLfloat height = 1.0f; - - if (level_of_detail < 0 || CONE_LEVELS_OF_DETAIL <= level_of_detail) + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex3f(0.f, 0.f, 1.f); + for (U32 i = 0; i < sides; i++) { - llerror("LLCone::render() invalid level of detail", level_of_detail); - return; + F32 a = (F32) i/sides * F_PI*2.f; + F32 x = cosf(a)*0.5f; + F32 y = sinf(a)*0.5f; + gGL.vertex3f(x,y,0.f); } + gGL.vertex3f(cosf(0.f)*0.5f, sinf(0.f)*0.5f, 0.f); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - - // center object at 0 - glTranslatef(0.f, 0.f, - height / 2.0f); - - drawSide(level_of_detail); - drawBottom(level_of_detail); - - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + gGL.end(); } - -void LLCone::renderface(S32 level_of_detail, S32 face) -{ - if (face < 0 || face > 1) - { - llerror("LLCone::renderface() invalid face number", face); - return; - } - - if (level_of_detail < 0 || CONE_LEVELS_OF_DETAIL <= level_of_detail) - { - llerror("LLCone::renderface() invalid level of detail", level_of_detail); - return; - } - - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - - LLVertexBuffer::unbind(); - - switch(face) - { - case 0: - glTranslatef(0.f, 0.f, -0.5f); - drawSide(level_of_detail); - break; - case 1: - glTranslatef(0.f, 0.f, -0.5f); - drawBottom(level_of_detail); - break; - default: - llerror("LLCylinder::renderface() fell out of switch", 0); - break; - } - - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); -} diff --git a/indra/newview/llcylinder.h b/indra/newview/llcylinder.h index 40a669ceb6..4369f06659 100644 --- a/indra/newview/llcylinder.h +++ b/indra/newview/llcylinder.h @@ -30,45 +30,18 @@ //#include "stdtypes.h" //#include "llgl.h" -// -// Cylinders -// -const S32 CYLINDER_LEVELS_OF_DETAIL = 4; -const S32 CYLINDER_FACES = 3; - -class LLCylinder -{ -public: - void prerender(); - void drawTop(S32 detail); - void drawSide(S32 detail); - void drawBottom(S32 detail); - void cleanupGL(); - - void render(F32 pixel_area); - void renderface(F32 pixel_area, S32 face); -}; - +#include "llvertexbuffer.h" // // Cones // -const S32 CONE_LOD_HIGHEST = 0; -const S32 CONE_LEVELS_OF_DETAIL = 4; -const S32 CONE_FACES = 2; - class LLCone { public: - void prerender(); - void cleanupGL(); - void drawSide(S32 detail); - void drawBottom(S32 detail); - void render(S32 level_of_detail); - void renderface(S32 level_of_detail, S32 face); + void render(S32 sides = 12); }; -extern LLCylinder gCylinder; + extern LLCone gCone; #endif diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index ef8819d9b5..a3f8eb377a 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -492,7 +492,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); // If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha. - if (draw_glow_for_this_partition && + if (current_shader && + draw_glow_for_this_partition && params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE)) { // install glow-accumulating blend mode diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index dae995e1f5..a99f0200ce 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -270,7 +270,6 @@ void LLDrawPoolAvatar::beginDeferredRiggedAlpha() sVertexProgram = &gDeferredSkinnedAlphaProgram; gPipeline.bindDeferredShader(*sVertexProgram); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); gPipeline.enableLightsDynamic(); } @@ -279,7 +278,6 @@ void LLDrawPoolAvatar::endDeferredRiggedAlpha() LLVertexBuffer::unbind(); gPipeline.unbindDeferredShader(*sVertexProgram); sDiffuseChannel = 0; - LLVertexBuffer::sWeight4Loc = -1; sVertexProgram = NULL; } @@ -354,10 +352,7 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) if (pass == 0) { sVertexProgram = &gDeferredAvatarShadowProgram; - if (sShaderLevel > 0) - { - gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX]; - } + //gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.2f); gGL.diffuseColor4f(1,1,1,1); @@ -373,7 +368,6 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) sVertexProgram = &gDeferredAttachmentShadowProgram; sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->bind(); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } } @@ -392,7 +386,6 @@ void LLDrawPoolAvatar::endShadowPass(S32 pass) { LLVertexBuffer::unbind(); sVertexProgram->unbind(); - LLVertexBuffer::sWeight4Loc = -1; sVertexProgram = NULL; } } @@ -426,11 +419,6 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) if (pass == 0) { - if (sShaderLevel > 0) - { - gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX]; - } - avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE); } else @@ -587,11 +575,20 @@ void LLDrawPoolAvatar::beginImpostor() gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); sDiffuseChannel = 0; + + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } } void LLDrawPoolAvatar::endImpostor() { gPipeline.enableLightsDynamic(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } } void LLDrawPoolAvatar::beginRigid() @@ -657,9 +654,10 @@ void LLDrawPoolAvatar::endDeferredImpostor() void LLDrawPoolAvatar::beginDeferredRigid() { - sVertexProgram = &gDeferredNonIndexedDiffuseProgram; + sVertexProgram = &gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; sVertexProgram->bind(); + sVertexProgram->setAlphaRange(0.2f, 1.f); } void LLDrawPoolAvatar::endDeferredRigid() @@ -773,7 +771,6 @@ void LLDrawPoolAvatar::beginRiggedSimple() { sDiffuseChannel = 0; sVertexProgram->bind(); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } } @@ -784,7 +781,6 @@ void LLDrawPoolAvatar::endRiggedSimple() { sVertexProgram->unbind(); sVertexProgram = NULL; - LLVertexBuffer::sWeight4Loc = -1; } } @@ -811,7 +807,34 @@ void LLDrawPoolAvatar::endRiggedFullbrightAlpha() void LLDrawPoolAvatar::beginRiggedGlow() { - beginRiggedFullbright(); + if (sShaderLevel > 0) + { + if (LLPipeline::sUnderWaterRender) + { + sVertexProgram = &gSkinnedObjectEmissiveWaterProgram; + } + else + { + sVertexProgram = &gSkinnedObjectEmissiveProgram; + } + } + else + { + if (LLPipeline::sUnderWaterRender) + { + sVertexProgram = &gObjectEmissiveNonIndexedWaterProgram; + } + else + { + sVertexProgram = &gObjectEmissiveNonIndexedProgram; + } + } + + if (sShaderLevel > 0 || gPipeline.canUseVertexShaders()) + { + sDiffuseChannel = 0; + sVertexProgram->bind(); + } } void LLDrawPoolAvatar::endRiggedGlow() @@ -848,7 +871,6 @@ void LLDrawPoolAvatar::beginRiggedFullbright() { sDiffuseChannel = 0; sVertexProgram->bind(); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } } @@ -859,7 +881,6 @@ void LLDrawPoolAvatar::endRiggedFullbright() { sVertexProgram->unbind(); sVertexProgram = NULL; - LLVertexBuffer::sWeight4Loc = -1; } } @@ -892,7 +913,6 @@ void LLDrawPoolAvatar::beginRiggedShinySimple() { sVertexProgram->bind(); LLDrawPoolBump::bindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } } @@ -904,7 +924,6 @@ void LLDrawPoolAvatar::endRiggedShinySimple() LLDrawPoolBump::unbindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false); sVertexProgram->unbind(); sVertexProgram = NULL; - LLVertexBuffer::sWeight4Loc = -1; } } @@ -938,7 +957,6 @@ void LLDrawPoolAvatar::beginRiggedFullbrightShiny() { sVertexProgram->bind(); LLDrawPoolBump::bindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } } @@ -950,7 +968,6 @@ void LLDrawPoolAvatar::endRiggedFullbrightShiny() LLDrawPoolBump::unbindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false); sVertexProgram->unbind(); sVertexProgram = NULL; - LLVertexBuffer::sWeight4Loc = -1; } } @@ -960,14 +977,12 @@ void LLDrawPoolAvatar::beginDeferredRiggedSimple() sVertexProgram = &gDeferredSkinnedDiffuseProgram; sDiffuseChannel = 0; sVertexProgram->bind(); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } void LLDrawPoolAvatar::endDeferredRiggedSimple() { LLVertexBuffer::unbind(); sVertexProgram->unbind(); - LLVertexBuffer::sWeight4Loc = -1; sVertexProgram = NULL; } @@ -977,7 +992,6 @@ void LLDrawPoolAvatar::beginDeferredRiggedBump() sVertexProgram->bind(); normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT); } void LLDrawPoolAvatar::endDeferredRiggedBump() @@ -986,7 +1000,6 @@ void LLDrawPoolAvatar::endDeferredRiggedBump() sVertexProgram->disableTexture(LLViewerShaderMgr::BUMP_MAP); sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->unbind(); - LLVertexBuffer::sWeight4Loc = -1; normal_channel = -1; sDiffuseChannel = 0; sVertexProgram = NULL; @@ -996,10 +1009,10 @@ void LLDrawPoolAvatar::beginDeferredSkinned() { sShaderLevel = mVertexShaderLevel; sVertexProgram = &gDeferredAvatarProgram; - sRenderingSkinned = TRUE; sVertexProgram->bind(); + sVertexProgram->setAlphaRange(0.2f, 1.f); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); gGL.getTexUnit(0)->activate(); @@ -1216,11 +1229,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) return; } - if (sShaderLevel > 0) - { - gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX]; - } - if ((sShaderLevel >= SHADER_LEVEL_CLOTH)) { LLMatrix4 rot_mat; @@ -1632,34 +1640,3 @@ LLVertexBufferAvatar::LLVertexBufferAvatar() } -void LLVertexBufferAvatar::setupVertexBuffer(U32 data_mask) const -{ - /*if (sRenderingSkinned) - { - U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData; - - glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_VERTEX], (void*)(base + 0)); - glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); - glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); - - set_vertex_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT], - LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_WEIGHT], (F32*)(base + mOffsets[TYPE_WEIGHT])); - - if (sShaderLevel >= LLDrawPoolAvatar::SHADER_LEVEL_BUMP) - { - set_binormals(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL], - LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_BINORMAL], (LLVector3*)(base + mOffsets[TYPE_BINORMAL])); - } - - if (sShaderLevel >= LLDrawPoolAvatar::SHADER_LEVEL_CLOTH) - { - set_vertex_clothing_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING], - LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_CLOTHWEIGHT], (LLVector4*)(base + mOffsets[TYPE_CLOTHWEIGHT])); - } - } - else - {*/ - LLVertexBuffer::setupVertexBuffer(data_mask); - //} -} - diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index fcd8294af5..e0326bcfaf 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -176,6 +176,7 @@ public: RIGGED_FULLBRIGHT_SHINY_MASK = RIGGED_SIMPLE_MASK, RIGGED_GLOW_MASK = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | + LLVertexBuffer::MAP_EMISSIVE | LLVertexBuffer::MAP_WEIGHT4, RIGGED_ALPHA_MASK = RIGGED_SIMPLE_MASK, RIGGED_FULLBRIGHT_ALPHA_MASK = RIGGED_FULLBRIGHT_MASK, @@ -214,7 +215,6 @@ class LLVertexBufferAvatar : public LLVertexBuffer { public: LLVertexBufferAvatar(); - virtual void setupVertexBuffer(U32 data_mask) const; }; extern S32 AVATAR_OFFSET_POS; diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index 582e462871..80c202d4e2 100644 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -46,7 +46,7 @@ static LLFastTimer::DeclareTimer FTM_RENDER_GRASS_DEFERRED("Deferred Grass"); void LLDrawPoolGlow::beginPostDeferredPass(S32 pass) { - gDeferredFullbrightProgram.bind(); + gDeferredEmissiveProgram.bind(); } static LLFastTimer::DeclareTimer FTM_RENDER_GLOW_PUSH("Glow Push"); @@ -76,7 +76,7 @@ void LLDrawPoolGlow::renderPostDeferred(S32 pass) void LLDrawPoolGlow::endPostDeferredPass(S32 pass) { - gDeferredFullbrightProgram.unbind(); + gDeferredEmissiveProgram.unbind(); LLRenderPass::endRenderPass(pass); } @@ -255,6 +255,7 @@ void LLDrawPoolGrass::prerender() void LLDrawPoolGrass::beginRenderPass(S32 pass) { LLFastTimer t(FTM_RENDER_GRASS); + stop_glerror(); if (LLPipeline::sUnderWaterRender) { diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 50a52ac4cf..da8e3e8b3a 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -142,7 +142,7 @@ void LLDrawPoolTree::beginDeferredPass(S32 pass) { LLFastTimer t(FTM_RENDER_TREES); - shader = &gDeferredNonIndexedDiffuseAlphaMaskProgram; + shader = &gDeferredTreeProgram; shader->bind(); shader->setAlphaRange(0.5f, 1.f); } @@ -169,8 +169,8 @@ void LLDrawPoolTree::beginShadowPass(S32 pass) glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"), gSavedSettings.getF32("RenderDeferredTreeShadowBias")); - gDeferredShadowAlphaMaskProgram.bind(); - gDeferredShadowAlphaMaskProgram.setAlphaRange(0.5f, 1.f); + gDeferredTreeShadowProgram.bind(); + gDeferredTreeShadowProgram.setAlphaRange(0.5f, 1.f); } void LLDrawPoolTree::renderShadow(S32 pass) @@ -184,6 +184,7 @@ void LLDrawPoolTree::endShadowPass(S32 pass) glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"), gSavedSettings.getF32("RenderDeferredSpotShadowBias")); + gDeferredTreeShadowProgram.unbind(); } diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 3286408f21..b9838f7da2 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -3623,6 +3623,15 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim LLVertexBuffer::unbind(); + bool no_ff = LLGLSLShader::sNoFixedFunction; + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + LLGLSLShader::sNoFixedFunction = false; + + if (shader) + { + shader->unbind(); + } + stop_gloderror(); static U32 cur_name = 1; @@ -4003,6 +4012,13 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim mResourceCost = calcResourceCost(); + LLVertexBuffer::unbind(); + LLGLSLShader::sNoFixedFunction = no_ff; + if (shader) + { + shader->bind(); + } + /*if (which_lod == -1 && mScene[LLModel::LOD_PHYSICS].empty()) { //build physics scene mScene[LLModel::LOD_PHYSICS] = mScene[LLModel::LOD_LOW]; @@ -4950,7 +4966,7 @@ BOOL LLModelPreview::render() llassert(binding == model->mMaterialList[i]); - gGL.diffuseColor4fv(instance.mMaterial[i].mDiffuseColor.mV); + gGL.diffuseColor4fv(material.mDiffuseColor.mV); if (material.mDiffuseMap.notNull()) { @@ -5261,7 +5277,7 @@ BOOL LLModelPreview::render() const LLImportMaterial& material = instance.mMaterial[binding]; buffer->setBuffer(type_mask & buffer->getTypeMask()); - gGL.diffuseColor4fv(instance.mMaterial[i].mDiffuseColor.mV); + gGL.diffuseColor4fv(material.mDiffuseColor.mV); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); gGL.diffuseColor3f(0.4f, 0.4f, 0.4f); diff --git a/indra/newview/llhudeffectbeam.cpp b/indra/newview/llhudeffectbeam.cpp index 37b7b2e75d..ec5a0926c4 100644 --- a/indra/newview/llhudeffectbeam.cpp +++ b/indra/newview/llhudeffectbeam.cpp @@ -295,12 +295,12 @@ void LLHUDEffectBeam::render() F32 alpha = mFadeInterp.getCurVal()*mColor.mV[3]; alpha *= mInterpFade[i].getCurVal(); coloru.mV[3] = (U8)alpha; - glColor4ubv(coloru.mV); + gGL.color4ubv(coloru.mV); glPushMatrix(); glTranslatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]); glScalef(scale, scale, scale); - gSphere.render(0); + gSphere.render(); glPopMatrix(); } } diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index c4f8369cd0..a9b14829b2 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1519,6 +1519,7 @@ void LLManipTranslate::renderSnapGuides() F32 sz = mGridSizeMeters; F32 tiles = sz; + glMatrixMode(GL_TEXTURE); gGL.pushMatrix(); usc = 1.0f/usc; @@ -2243,7 +2244,7 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_ glRotatef(rot, axis.mV[0], axis.mV[1], axis.mV[2]); glScalef(mArrowScales.mV[index], mArrowScales.mV[index], mArrowScales.mV[index] * 1.5f); - gCone.render(CONE_LOD_HIGHEST); + gCone.render(); gGL.popMatrix(); } diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 8aa24e9261..568c967a9a 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -89,6 +89,7 @@ #include "llvoavatarself.h" #include "llvovolume.h" #include "pipeline.h" +#include "llviewershadermgr.h" #include "llglheaders.h" @@ -5570,8 +5571,7 @@ void pushWireframe(LLDrawable* drawable) for (S32 i = 0; i < rigged_volume->getNumVolumeFaces(); ++i) { const LLVolumeFace& face = rigged_volume->getVolumeFace(i); - glVertexPointer(3, GL_FLOAT, 16, face.mPositions); - glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices); + LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, face.mTexCoords, face.mNumIndices, face.mIndices); } gGL.popMatrix(); } @@ -5584,7 +5584,7 @@ void pushWireframe(LLDrawable* drawable) LLFace* face = drawable->getFace(i); if (face->verify()) { - pushVerts(face, LLVertexBuffer::MAP_VERTEX); + pushVerts(face, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); } } } @@ -5604,6 +5604,13 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) return; } + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + if (shader) + { + gHighlightProgram.bind(); + } + glMatrixMode(GL_MODELVIEW); gGL.pushMatrix(); @@ -5627,26 +5634,41 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) if (LLSelectMgr::sRenderHiddenSelections) // && gFloaterTools && gFloaterTools->getVisible()) { gGL.blendFunc(LLRender::BF_SOURCE_COLOR, LLRender::BF_ONE); - LLGLEnable fog(GL_FOG); - glFogi(GL_FOG_MODE, GL_LINEAR); - float d = (LLViewerCamera::getInstance()->getPointOfInterest()-LLViewerCamera::getInstance()->getOrigin()).magVec(); - LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgentCamera.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0); - glFogf(GL_FOG_START, d); - glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV()))); - glFogfv(GL_FOG_COLOR, fogCol.mV); - LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL); - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + if (shader) { - gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + gHighlightProgram.uniform4f("highlight_color", color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); pushWireframe(drawable); } + else + { + LLGLEnable fog(GL_FOG); + glFogi(GL_FOG_MODE, GL_LINEAR); + float d = (LLViewerCamera::getInstance()->getPointOfInterest()-LLViewerCamera::getInstance()->getOrigin()).magVec(); + LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgentCamera.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0); + glFogf(GL_FOG_START, d); + glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV()))); + glFogfv(GL_FOG_COLOR, fogCol.mV); + + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + { + gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + pushWireframe(drawable); + } + } } gGL.flush(); gGL.setSceneBlendType(LLRender::BT_ALPHA); - gGL.diffuseColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + if (shader) + { + gHighlightProgram.uniform4f("highlight_color", color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + } + else + { + gGL.diffuseColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + } LLGLEnable offset(GL_POLYGON_OFFSET_LINE); glPolygonOffset(3.f, 3.f); glLineWidth(3.f); @@ -5654,6 +5676,11 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) glLineWidth(1.f); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); gGL.popMatrix(); + + if (shader) + { + shader->bind(); + } } //----------------------------------------------------------------------------- diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 064eaa49dd..3d371f7a44 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -4248,7 +4248,7 @@ public: LLVector3 local_start = mStart; LLVector3 local_end = mEnd; - if (!gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible()) + if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible()) { return false; } diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp index 983108391f..2ec7534025 100644 --- a/indra/newview/lltracker.cpp +++ b/indra/newview/lltracker.cpp @@ -506,7 +506,8 @@ void LLTracker::renderBeacon(LLVector3d pos_global, glMatrixMode(GL_MODELVIEW); - glPushMatrix(); + gGL.pushMatrix(); + { glTranslatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]); draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color); @@ -559,9 +560,8 @@ void LLTracker::renderBeacon(LLVector3d pos_global, gGL.end(); } - - //gCylinder.render(1000); - glPopMatrix(); + } + gGL.popMatrix(); std::string text; text = llformat( "%.0f m", to_vec.magVec()); diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 5e4c124c45..2d08a27923 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -459,7 +459,10 @@ void LLViewerJointMesh::uploadJointMatrices() } } stop_glerror(); - glUniform4fvARB(gAvatarMatrixParam, 45, mat); + if (LLGLSLShader::sCurBoundShaderPtr) + { + LLGLSLShader::sCurBoundShaderPtr->uniform4fv(LLViewerShaderMgr::AVATAR_MATRIX, 45, mat); + } stop_glerror(); } else @@ -512,7 +515,8 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) { if (!mValid || !mMesh || !mFace || !mVisible || !mFace->getVertexBuffer() || - mMesh->getNumFaces() == 0) + mMesh->getNumFaces() == 0 || + (LLGLSLShader::sNoFixedFunction && LLGLSLShader::sCurBoundShaderPtr == NULL)) { return 0; } diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 8684322eef..f07b21e3c3 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -97,6 +97,8 @@ LLGLSLShader gObjectAlphaMaskNoColorProgram; LLGLSLShader gObjectAlphaMaskNoColorWaterProgram; LLGLSLShader gObjectFullbrightNonIndexedProgram; LLGLSLShader gObjectFullbrightNonIndexedWaterProgram; +LLGLSLShader gObjectEmissiveNonIndexedProgram; +LLGLSLShader gObjectEmissiveNonIndexedWaterProgram; LLGLSLShader gObjectFullbrightShinyNonIndexedProgram; LLGLSLShader gObjectFullbrightShinyNonIndexedWaterProgram; LLGLSLShader gObjectShinyNonIndexedProgram; @@ -105,11 +107,13 @@ LLGLSLShader gObjectShinyNonIndexedWaterProgram; //object hardware skinning shaders LLGLSLShader gSkinnedObjectSimpleProgram; LLGLSLShader gSkinnedObjectFullbrightProgram; +LLGLSLShader gSkinnedObjectEmissiveProgram; LLGLSLShader gSkinnedObjectFullbrightShinyProgram; LLGLSLShader gSkinnedObjectShinySimpleProgram; LLGLSLShader gSkinnedObjectSimpleWaterProgram; LLGLSLShader gSkinnedObjectFullbrightWaterProgram; +LLGLSLShader gSkinnedObjectEmissiveWaterProgram; LLGLSLShader gSkinnedObjectFullbrightShinyWaterProgram; LLGLSLShader gSkinnedObjectShinySimpleWaterProgram; @@ -147,12 +151,14 @@ LLGLSLShader gDeferredDiffuseProgram; LLGLSLShader gDeferredDiffuseAlphaMaskProgram; LLGLSLShader gDeferredNonIndexedDiffuseProgram; LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskProgram; +LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; LLGLSLShader gDeferredSkinnedDiffuseProgram; LLGLSLShader gDeferredSkinnedBumpProgram; LLGLSLShader gDeferredSkinnedAlphaProgram; LLGLSLShader gDeferredBumpProgram; LLGLSLShader gDeferredTerrainProgram; LLGLSLShader gDeferredTreeProgram; +LLGLSLShader gDeferredTreeShadowProgram; LLGLSLShader gDeferredAvatarProgram; LLGLSLShader gDeferredAvatarAlphaProgram; LLGLSLShader gDeferredLightProgram; @@ -169,6 +175,7 @@ LLGLSLShader gDeferredAttachmentShadowProgram; LLGLSLShader gDeferredAlphaProgram; LLGLSLShader gDeferredAvatarEyesProgram; LLGLSLShader gDeferredFullbrightProgram; +LLGLSLShader gDeferredEmissiveProgram; LLGLSLShader gDeferredGIProgram; LLGLSLShader gDeferredGIFinalProgram; LLGLSLShader gDeferredPostGIProgram; @@ -179,10 +186,6 @@ LLGLSLShader gDeferredWLCloudProgram; LLGLSLShader gDeferredStarProgram; LLGLSLShader gLuminanceGatherProgram; - -//current avatar shader parameter pointer -GLint gAvatarMatrixParam; - LLViewerShaderMgr::LLViewerShaderMgr() : mVertexShaderLevel(SHADER_COUNT, 0), mMaxAvatarShaderLevel(0) @@ -223,14 +226,18 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gTreeWaterProgram); mShaderList.push_back(&gObjectFullbrightNonIndexedProgram); mShaderList.push_back(&gObjectFullbrightNonIndexedWaterProgram); + mShaderList.push_back(&gObjectEmissiveNonIndexedProgram); + mShaderList.push_back(&gObjectEmissiveNonIndexedWaterProgram); mShaderList.push_back(&gObjectFullbrightShinyNonIndexedProgram); mShaderList.push_back(&gObjectFullbrightShinyNonIndexedWaterProgram); mShaderList.push_back(&gSkinnedObjectSimpleProgram); mShaderList.push_back(&gSkinnedObjectFullbrightProgram); + mShaderList.push_back(&gSkinnedObjectEmissiveProgram); mShaderList.push_back(&gSkinnedObjectFullbrightShinyProgram); mShaderList.push_back(&gSkinnedObjectShinySimpleProgram); mShaderList.push_back(&gSkinnedObjectSimpleWaterProgram); mShaderList.push_back(&gSkinnedObjectFullbrightWaterProgram); + mShaderList.push_back(&gSkinnedObjectEmissiveWaterProgram); mShaderList.push_back(&gSkinnedObjectFullbrightShinyWaterProgram); mShaderList.push_back(&gSkinnedObjectShinySimpleWaterProgram); mShaderList.push_back(&gTerrainProgram); @@ -251,6 +258,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gDeferredAlphaProgram); mShaderList.push_back(&gDeferredSkinnedAlphaProgram); mShaderList.push_back(&gDeferredFullbrightProgram); + mShaderList.push_back(&gDeferredEmissiveProgram); mShaderList.push_back(&gDeferredAvatarEyesProgram); mShaderList.push_back(&gDeferredPostGIProgram); mShaderList.push_back(&gDeferredEdgeProgram); @@ -690,6 +698,8 @@ void LLViewerShaderMgr::unloadShaders() gObjectAlphaMaskNoColorWaterProgram.unload(); gObjectFullbrightNonIndexedProgram.unload(); gObjectFullbrightNonIndexedWaterProgram.unload(); + gObjectEmissiveNonIndexedProgram.unload(); + gObjectEmissiveNonIndexedWaterProgram.unload(); gTreeProgram.unload(); gTreeWaterProgram.unload(); @@ -700,11 +710,13 @@ void LLViewerShaderMgr::unloadShaders() gSkinnedObjectSimpleProgram.unload(); gSkinnedObjectFullbrightProgram.unload(); + gSkinnedObjectEmissiveProgram.unload(); gSkinnedObjectFullbrightShinyProgram.unload(); gSkinnedObjectShinySimpleProgram.unload(); gSkinnedObjectSimpleWaterProgram.unload(); gSkinnedObjectFullbrightWaterProgram.unload(); + gSkinnedObjectEmissiveWaterProgram.unload(); gSkinnedObjectFullbrightShinyWaterProgram.unload(); gSkinnedObjectShinySimpleWaterProgram.unload(); @@ -730,6 +742,7 @@ void LLViewerShaderMgr::unloadShaders() gDeferredDiffuseProgram.unload(); gDeferredDiffuseAlphaMaskProgram.unload(); gDeferredNonIndexedDiffuseAlphaMaskProgram.unload(); + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.unload(); gDeferredNonIndexedDiffuseProgram.unload(); gDeferredSkinnedDiffuseProgram.unload(); gDeferredSkinnedBumpProgram.unload(); @@ -1086,9 +1099,11 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (mVertexShaderLevel[SHADER_DEFERRED] == 0) { gDeferredTreeProgram.unload(); + gDeferredTreeShadowProgram.unload(); gDeferredDiffuseProgram.unload(); gDeferredDiffuseAlphaMaskProgram.unload(); gDeferredNonIndexedDiffuseAlphaMaskProgram.unload(); + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.unload(); gDeferredNonIndexedDiffuseProgram.unload(); gDeferredSkinnedDiffuseProgram.unload(); gDeferredSkinnedBumpProgram.unload(); @@ -1111,6 +1126,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.unload(); gDeferredAlphaProgram.unload(); gDeferredFullbrightProgram.unload(); + gDeferredEmissiveProgram.unload(); gDeferredAvatarEyesProgram.unload(); gDeferredPostGIProgram.unload(); gDeferredEdgeProgram.unload(); @@ -1163,6 +1179,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredNonIndexedDiffuseAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredNonIndexedDiffuseAlphaMaskProgram.createShader(NULL, NULL); } + + if (success) + { + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mName = "Deferred Diffuse Non-Indexed Alpha Mask Shader"; + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderFiles.clear(); + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderFiles.push_back(make_pair("deferred/diffuseNoColorV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderFiles.push_back(make_pair("deferred/diffuseAlphaMaskNoColorF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.createShader(NULL, NULL); + } if (success) { @@ -1234,6 +1260,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() success = gDeferredTreeProgram.createShader(NULL, NULL); } + if (success) + { + gDeferredTreeShadowProgram.mName = "Deferred Tree Shadow Shader"; + gDeferredTreeShadowProgram.mShaderFiles.clear(); + gDeferredTreeShadowProgram.mShaderFiles.push_back(make_pair("deferred/treeShadowV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredTreeShadowProgram.mShaderFiles.push_back(make_pair("deferred/treeShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredTreeShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredTreeShadowProgram.createShader(NULL, NULL); + } + if (success) { gDeferredImpostorProgram.mName = "Deferred Impostor Shader"; @@ -1436,6 +1472,20 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() success = gDeferredFullbrightProgram.createShader(NULL, NULL); } + if (success) + { + gDeferredEmissiveProgram.mName = "Deferred Emissive Shader"; + gDeferredEmissiveProgram.mFeatures.calculatesAtmospherics = true; + gDeferredEmissiveProgram.mFeatures.hasGamma = true; + gDeferredEmissiveProgram.mFeatures.hasTransport = true; + gDeferredEmissiveProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits; + gDeferredEmissiveProgram.mShaderFiles.clear(); + gDeferredEmissiveProgram.mShaderFiles.push_back(make_pair("deferred/emissiveV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredEmissiveProgram.mShaderFiles.push_back(make_pair("deferred/emissiveF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredEmissiveProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredEmissiveProgram.createShader(NULL, NULL); + } + if (success) { // load water shader @@ -1553,7 +1603,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.mFeatures.disableTextureIndex = true; gDeferredAvatarAlphaProgram.mShaderFiles.clear(); gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedNoColorF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredAvatarAlphaProgram.createShader(NULL, &mAvatarUniforms); } @@ -1736,12 +1786,16 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectAlphaMaskNoColorWaterProgram.unload(); gObjectFullbrightNonIndexedProgram.unload(); gObjectFullbrightNonIndexedWaterProgram.unload(); + gObjectEmissiveNonIndexedProgram.unload(); + gObjectEmissiveNonIndexedWaterProgram.unload(); gSkinnedObjectSimpleProgram.unload(); gSkinnedObjectFullbrightProgram.unload(); + gSkinnedObjectEmissiveProgram.unload(); gSkinnedObjectFullbrightShinyProgram.unload(); gSkinnedObjectShinySimpleProgram.unload(); gSkinnedObjectSimpleWaterProgram.unload(); gSkinnedObjectFullbrightWaterProgram.unload(); + gSkinnedObjectEmissiveWaterProgram.unload(); gSkinnedObjectFullbrightShinyWaterProgram.unload(); gSkinnedObjectShinySimpleWaterProgram.unload(); gTreeProgram.unload(); @@ -1919,6 +1973,37 @@ BOOL LLViewerShaderMgr::loadShadersObject() success = gObjectFullbrightNonIndexedWaterProgram.createShader(NULL, NULL); } + if (success) + { + gObjectEmissiveNonIndexedProgram.mName = "Non Indexed Emissive Shader"; + gObjectEmissiveNonIndexedProgram.mFeatures.calculatesAtmospherics = true; + gObjectEmissiveNonIndexedProgram.mFeatures.hasGamma = true; + gObjectEmissiveNonIndexedProgram.mFeatures.hasTransport = true; + gObjectEmissiveNonIndexedProgram.mFeatures.isFullbright = true; + gObjectEmissiveNonIndexedProgram.mFeatures.disableTextureIndex = true; + gObjectEmissiveNonIndexedProgram.mShaderFiles.clear(); + gObjectEmissiveNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/emissiveV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectEmissiveNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectEmissiveNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectEmissiveNonIndexedProgram.createShader(NULL, NULL); + } + + if (success) + { + gObjectEmissiveNonIndexedWaterProgram.mName = "Non Indexed Emissive Water Shader"; + gObjectEmissiveNonIndexedWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectEmissiveNonIndexedWaterProgram.mFeatures.isFullbright = true; + gObjectEmissiveNonIndexedWaterProgram.mFeatures.hasWaterFog = true; + gObjectEmissiveNonIndexedWaterProgram.mFeatures.hasTransport = true; + gObjectEmissiveNonIndexedWaterProgram.mFeatures.disableTextureIndex = true; + gObjectEmissiveNonIndexedWaterProgram.mShaderFiles.clear(); + gObjectEmissiveNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/emissiveV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectEmissiveNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectEmissiveNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectEmissiveNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectEmissiveNonIndexedWaterProgram.createShader(NULL, NULL); + } + if (success) { gObjectFullbrightNoColorProgram.mName = "Non Indexed no color Fullbright Shader"; @@ -2299,6 +2384,39 @@ BOOL LLViewerShaderMgr::loadShadersObject() success = gSkinnedObjectFullbrightProgram.createShader(NULL, NULL); } + if (success) + { + gSkinnedObjectEmissiveProgram.mName = "Skinned Emissive Shader"; + gSkinnedObjectEmissiveProgram.mFeatures.calculatesAtmospherics = true; + gSkinnedObjectEmissiveProgram.mFeatures.hasGamma = true; + gSkinnedObjectEmissiveProgram.mFeatures.hasTransport = true; + gSkinnedObjectEmissiveProgram.mFeatures.isFullbright = true; + gSkinnedObjectEmissiveProgram.mFeatures.hasObjectSkinning = true; + gSkinnedObjectEmissiveProgram.mFeatures.disableTextureIndex = true; + gSkinnedObjectEmissiveProgram.mShaderFiles.clear(); + gSkinnedObjectEmissiveProgram.mShaderFiles.push_back(make_pair("objects/emissiveSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); + gSkinnedObjectEmissiveProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gSkinnedObjectEmissiveProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gSkinnedObjectEmissiveProgram.createShader(NULL, NULL); + } + + if (success) + { + gSkinnedObjectEmissiveWaterProgram.mName = "Skinned Emissive Water Shader"; + gSkinnedObjectEmissiveWaterProgram.mFeatures.calculatesAtmospherics = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.hasGamma = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.hasTransport = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.isFullbright = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.hasObjectSkinning = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.disableTextureIndex = true; + gSkinnedObjectEmissiveWaterProgram.mFeatures.hasWaterFog = true; + gSkinnedObjectEmissiveWaterProgram.mShaderFiles.clear(); + gSkinnedObjectEmissiveWaterProgram.mShaderFiles.push_back(make_pair("objects/emissiveSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); + gSkinnedObjectEmissiveWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gSkinnedObjectEmissiveWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gSkinnedObjectEmissiveWaterProgram.createShader(NULL, NULL); + } + if (success) { gSkinnedObjectFullbrightShinyProgram.mName = "Skinned Fullbright Shiny Shader"; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index ced7ed06d9..1b658c45ba 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -71,15 +71,6 @@ public: SHADER_COUNT }; - typedef enum - { - MATERIAL_COLOR = 0, - SPECULAR_COLOR, - BINORMAL, - OBJECT_WEIGHT, - END_RESERVED_ATTRIBS - } eGLSLReservedAttribs; - typedef enum { DIFFUSE_MAP = 0, @@ -309,6 +300,8 @@ extern LLGLSLShader gObjectFullbrightAlphaMaskProgram; extern LLGLSLShader gObjectFullbrightWaterAlphaMaskProgram; extern LLGLSLShader gObjectFullbrightNonIndexedProgram; extern LLGLSLShader gObjectFullbrightNonIndexedWaterProgram; +extern LLGLSLShader gObjectEmissiveNonIndexedProgram; +extern LLGLSLShader gObjectEmissiveNonIndexedWaterProgram; extern LLGLSLShader gObjectBumpProgram; extern LLGLSLShader gTreeProgram; extern LLGLSLShader gTreeWaterProgram; @@ -328,11 +321,13 @@ extern LLGLSLShader gObjectShinyNonIndexedWaterProgram; extern LLGLSLShader gSkinnedObjectSimpleProgram; extern LLGLSLShader gSkinnedObjectFullbrightProgram; +extern LLGLSLShader gSkinnedObjectEmissiveProgram; extern LLGLSLShader gSkinnedObjectFullbrightShinyProgram; extern LLGLSLShader gSkinnedObjectShinySimpleProgram; extern LLGLSLShader gSkinnedObjectSimpleWaterProgram; extern LLGLSLShader gSkinnedObjectFullbrightWaterProgram; +extern LLGLSLShader gSkinnedObjectEmissiveWaterProgram; extern LLGLSLShader gSkinnedObjectFullbrightShinyWaterProgram; extern LLGLSLShader gSkinnedObjectShinySimpleWaterProgram; @@ -368,6 +363,7 @@ extern LLGLSLShader gDeferredWaterProgram; extern LLGLSLShader gDeferredDiffuseProgram; extern LLGLSLShader gDeferredDiffuseAlphaMaskProgram; extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskProgram; +extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; extern LLGLSLShader gDeferredNonIndexedDiffuseProgram; extern LLGLSLShader gDeferredSkinnedDiffuseProgram; extern LLGLSLShader gDeferredSkinnedBumpProgram; @@ -375,6 +371,7 @@ extern LLGLSLShader gDeferredSkinnedAlphaProgram; extern LLGLSLShader gDeferredBumpProgram; extern LLGLSLShader gDeferredTerrainProgram; extern LLGLSLShader gDeferredTreeProgram; +extern LLGLSLShader gDeferredTreeShadowProgram; extern LLGLSLShader gDeferredLightProgram; extern LLGLSLShader gDeferredMultiLightProgram; extern LLGLSLShader gDeferredSpotLightProgram; @@ -394,6 +391,7 @@ extern LLGLSLShader gDeferredAvatarShadowProgram; extern LLGLSLShader gDeferredAttachmentShadowProgram; extern LLGLSLShader gDeferredAlphaProgram; extern LLGLSLShader gDeferredFullbrightProgram; +extern LLGLSLShader gDeferredEmissiveProgram; extern LLGLSLShader gDeferredAvatarEyesProgram; extern LLGLSLShader gDeferredAvatarAlphaProgram; extern LLGLSLShader gDeferredWLSkyProgram; @@ -401,8 +399,5 @@ extern LLGLSLShader gDeferredWLCloudProgram; extern LLGLSLShader gDeferredStarProgram; extern LLGLSLShader gLuminanceGatherProgram; -//current avatar shader parameter pointer -extern GLint gAvatarMatrixParam; - #endif diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 36d8d6a39b..9f66c074fd 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1720,10 +1720,7 @@ void LLViewerWindow::initGLDefaults() glCullFace(GL_BACK); // RN: Need this for translation and stretch manip. - gCone.prerender(); gBox.prerender(); - gSphere.prerender(); - gCylinder.prerender(); } struct MainPanel : public LLPanel @@ -2233,6 +2230,10 @@ void LLViewerWindow::drawDebugText() gGL.color4f(1,1,1,1); gGL.pushMatrix(); gGL.pushUIMatrix(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } { // scale view by UI global scale factor and aspect ratio correction factor gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); @@ -2242,6 +2243,10 @@ void LLViewerWindow::drawDebugText() gGL.popMatrix(); gGL.flush(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } } void LLViewerWindow::draw() @@ -3441,26 +3446,26 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, if (drawable && drawable->isLight()) { LLVOVolume* vovolume = drawable->getVOVolume(); - glPushMatrix(); + gGL.pushMatrix(); LLVector3 center = drawable->getPositionAgent(); - glTranslatef(center[0], center[1], center[2]); + gGL.translatef(center[0], center[1], center[2]); F32 scale = vovolume->getLightRadius(); - glScalef(scale, scale, scale); + gGL.scalef(scale, scale, scale); LLColor4 color(vovolume->getLightColor(), .5f); - gGL.diffuseColor4fv(color.mV); + gGL.color4fv(color.mV); F32 pixel_area = 100000.f; // Render Outside - gSphere.render(pixel_area); + gSphere.render(); // Render Inside glCullFace(GL_FRONT); - gSphere.render(pixel_area); + gSphere.render(); glCullFace(GL_BACK); - glPopMatrix(); + gGL.popMatrix(); } return true; } @@ -4635,10 +4640,7 @@ void LLViewerWindow::stopGL(BOOL save_state) gPipeline.destroyGL(); } - gCone.cleanupGL(); gBox.cleanupGL(); - gSphere.cleanupGL(); - gCylinder.cleanupGL(); if(gPostProcess) { diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 0b746c841c..7e00350926 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -112,20 +112,6 @@ public: glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR])); } - if (data_mask & MAP_WEIGHT) - { - glVertexAttribPointerARB(1, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT])); - } - - if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1) - { - glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4])); - } - - if (data_mask & MAP_CLOTHWEIGHT) - { - glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT])); - } if (data_mask & MAP_VERTEX) { glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp index 02d914a812..22fba90f65 100644 --- a/indra/newview/llwlparamset.cpp +++ b/indra/newview/llwlparamset.cpp @@ -91,8 +91,9 @@ void LLWLParamSet::update(LLGLSLShader * shader) const val.mV[1] = F32(i->second[1].asReal()) + mCloudScrollYOffset; val.mV[2] = (F32) i->second[2].asReal(); val.mV[3] = (F32) i->second[3].asReal(); - - shader->uniform4fv(param, 1, val.mV); + stop_glerror(); + shader->uniform4fv(param, 1, val.mV); + stop_glerror(); } else // param is the uniform name { @@ -118,8 +119,9 @@ void LLWLParamSet::update(LLGLSLShader * shader) const { val.mV[0] = i->second.asBoolean(); } - + stop_glerror(); shader->uniform4fv(param, 1, val.mV); + stop_glerror(); } } } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d296081612..f6d021fda8 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -458,7 +458,7 @@ void LLPipeline::init() } mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0); - mDeferredVB->allocateBuffer(3, 0, true); + mDeferredVB->allocateBuffer(8, 0, true); setLightingDetail(-1); } @@ -3494,7 +3494,7 @@ void LLPipeline::renderHighlights() if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0)) { gHighlightProgram.bind(); - gHighlightProgram.vertexAttrib4f(LLViewerShaderMgr::MATERIAL_COLOR,1,1,1,0.5f); + gHighlightProgram.uniform4f("highlight_color",1,1,1,0.5f); } if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED)) @@ -3526,7 +3526,7 @@ void LLPipeline::renderHighlights() color.setVec(1.f, 0.f, 0.f, 0.5f); if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0)) { - gHighlightProgram.vertexAttrib4f(LLViewerShaderMgr::MATERIAL_COLOR,1,0,0,0.5f); + gHighlightProgram.uniform4f("highlight_color",1,0,0,0.5f); } int count = mHighlightFaces.size(); for (S32 i = 0; i < count; i++) @@ -7021,7 +7021,7 @@ void LLPipeline::renderDeferredLighting() LLVector4 dir(mSunDir, 0.f); glh::vec4f tc(dir.mV); mat.mult_matrix_vec(tc); - mTransformedSunDir.set(dir.mV); + mTransformedSunDir.set(tc.v); } glPushMatrix(); @@ -7036,7 +7036,7 @@ void LLPipeline::renderDeferredLighting() { //paint shadow/SSAO light map (direct lighting lightmap) LLFastTimer ftm(FTM_SUN_SHADOW); bindDeferredShader(gDeferredSunProgram, 0); - + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); glClearColor(1,1,1,1); mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT); glClearColor(0,0,0,0); @@ -7067,7 +7067,7 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } @@ -7091,7 +7091,8 @@ void LLPipeline::renderDeferredLighting() gDeferredEdgeProgram.bind(); mEdgeMap.bindTarget(); bindDeferredShader(gDeferredEdgeProgram); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); unbindDeferredShader(gDeferredEdgeProgram); mEdgeMap.flush(); } @@ -7113,7 +7114,8 @@ void LLPipeline::renderDeferredLighting() gLuminanceGatherProgram.uniform2f("screen_res", mDeferredLight[0].getWidth(), mDeferredLight[0].getHeight()); mLuminanceMap.bindTarget(); bindDeferredShader(gLuminanceGatherProgram); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); unbindDeferredShader(gLuminanceGatherProgram); mLuminanceMap.flush(); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLuminanceMap.getTexture(), true); @@ -7131,7 +7133,8 @@ void LLPipeline::renderDeferredLighting() mGIMapPost[0].bindTarget(); bindDeferredShader(gDeferredGIProgram, 0, &mGIMap, 0, mTrueNoiseMap); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); unbindDeferredShader(gDeferredGIProgram); mGIMapPost[0].flush(); } @@ -7156,7 +7159,8 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_FALSE); stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } @@ -7171,7 +7175,8 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_FALSE); stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } mGIMapPost[0].flush(); @@ -7185,13 +7190,12 @@ void LLPipeline::renderDeferredLighting() LLFastTimer ftm(FTM_SOFTEN_SHADOW); //blur lightmap mDeferredLight[1].bindTarget(); - glClearColor(1,1,1,1); mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT); glClearColor(0,0,0,0); bindDeferredShader(gDeferredBlurLightProgram); - + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); LLVector3 go = gSavedSettings.getVector3("RenderShadowGaussian"); const U32 kern_length = 4; F32 blur_size = gSavedSettings.getF32("RenderShadowBlurSize"); @@ -7219,7 +7223,7 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } @@ -7227,6 +7231,7 @@ void LLPipeline::renderDeferredLighting() unbindDeferredShader(gDeferredBlurLightProgram); bindDeferredShader(gDeferredBlurLightProgram, 1); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); mDeferredLight[0].bindTarget(); gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f); @@ -7235,7 +7240,7 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); stop_glerror(); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } mDeferredLight[0].flush(); @@ -7338,12 +7343,12 @@ void LLPipeline::renderDeferredLighting() std::list light_colors; LLVertexBuffer::unbind(); + LLVector4a* v = (LLVector4a*) vert.get(); - F32 v[24]; - glVertexPointer(3, GL_FLOAT, 0, v); - { bindDeferredShader(gDeferredLightProgram); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + LLGLDepthTest depth(GL_TRUE, GL_FALSE); for (LLDrawable::drawable_set_t::iterator iter = mLights.begin(); iter != mLights.end(); ++iter) { @@ -7398,15 +7403,15 @@ void LLPipeline::renderDeferredLighting() //correspond to their axis facing, with bit position 3,2,1 matching //axis facing x,y,z, bit set meaning positive facing, bit clear //meaning negative facing - v[0] = c[0]-s; v[1] = c[1]-s; v[2] = c[2]-s; // 0 - 0000 - v[3] = c[0]-s; v[4] = c[1]-s; v[5] = c[2]+s; // 1 - 0001 - v[6] = c[0]-s; v[7] = c[1]+s; v[8] = c[2]-s; // 2 - 0010 - v[9] = c[0]-s; v[10] = c[1]+s; v[11] = c[2]+s; // 3 - 0011 + v[0].set(c[0]-s,c[1]-s,c[2]-s); // 0 - 0000 + v[1].set(c[0]-s,c[1]-s,c[2]+s); // 1 - 0001 + v[2].set(c[0]-s,c[1]+s,c[2]-s); // 2 - 0010 + v[3].set(c[0]-s,c[1]+s,c[2]+s); // 3 - 0011 - v[12] = c[0]+s; v[13] = c[1]-s; v[14] = c[2]-s; // 4 - 0100 - v[15] = c[0]+s; v[16] = c[1]-s; v[17] = c[2]+s; // 5 - 0101 - v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110 - v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111 + v[4].set(c[0]+s,c[1]-s,c[2]-s); // 4 - 0100 + v[5].set(c[0]+s,c[1]-s,c[2]+s); // 5 - 0101 + v[6].set(c[0]+s,c[1]+s,c[2]-s); // 6 - 0110 + v[7].set(c[0]+s,c[1]+s,c[2]+s); // 7 - 0111 if (camera->getOrigin().mV[0] > c[0] + s + 0.2f || camera->getOrigin().mV[0] < c[0] - s - 0.2f || @@ -7425,8 +7430,12 @@ void LLPipeline::renderDeferredLighting() } LLFastTimer ftm(FTM_LOCAL_LIGHTS); - glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); + //glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); + gDeferredLightProgram.uniform3fv("center", 1, tc.v); + gDeferredLightProgram.uniform1f("size", s*s); + gDeferredLightProgram.uniform3fv("color", 1, col.mV); + gDeferredLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); + //gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); stop_glerror(); @@ -7453,6 +7462,8 @@ void LLPipeline::renderDeferredLighting() LLGLDepthTest depth(GL_TRUE, GL_FALSE); bindDeferredShader(gDeferredSpotLightProgram); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + gDeferredSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); for (LLDrawable::drawable_list_t::iterator iter = spot_lights.begin(); iter != spot_lights.end(); ++iter) @@ -7481,18 +7492,20 @@ void LLPipeline::renderDeferredLighting() //correspond to their axis facing, with bit position 3,2,1 matching //axis facing x,y,z, bit set meaning positive facing, bit clear //meaning negative facing - v[0] = c[0]-s; v[1] = c[1]-s; v[2] = c[2]-s; // 0 - 0000 - v[3] = c[0]-s; v[4] = c[1]-s; v[5] = c[2]+s; // 1 - 0001 - v[6] = c[0]-s; v[7] = c[1]+s; v[8] = c[2]-s; // 2 - 0010 - v[9] = c[0]-s; v[10] = c[1]+s; v[11] = c[2]+s; // 3 - 0011 + v[0].set(c[0]-s,c[1]-s,c[2]-s); // 0 - 0000 + v[1].set(c[0]-s,c[1]-s,c[2]+s); // 1 - 0001 + v[2].set(c[0]-s,c[1]+s,c[2]-s); // 2 - 0010 + v[3].set(c[0]-s,c[1]+s,c[2]+s); // 3 - 0011 - v[12] = c[0]+s; v[13] = c[1]-s; v[14] = c[2]-s; // 4 - 0100 - v[15] = c[0]+s; v[16] = c[1]-s; v[17] = c[2]+s; // 5 - 0101 - v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110 - v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111 - - glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); + v[4].set(c[0]+s,c[1]-s,c[2]-s); // 4 - 0100 + v[5].set(c[0]+s,c[1]-s,c[2]+s); // 5 - 0101 + v[6].set(c[0]+s,c[1]+s,c[2]-s); // 6 - 0110 + v[7].set(c[0]+s,c[1]+s,c[2]+s); // 7 - 0111 + + gDeferredSpotLightProgram.uniform3fv("center", 1, tc.v); + gDeferredSpotLightProgram.uniform1f("size", s*s); + gDeferredSpotLightProgram.uniform3fv("color", 1, col.mV); + gDeferredSpotLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); } @@ -7500,6 +7513,11 @@ void LLPipeline::renderDeferredLighting() unbindDeferredShader(gDeferredSpotLightProgram); } + //reset mDeferredVB to fullscreen triangle + vert[0].set(-1,1,0); + vert[1].set(-1,-3,0); + vert[2].set(3,1,0); + { bindDeferredShader(gDeferredMultiLightProgram); @@ -7554,6 +7572,8 @@ void LLPipeline::renderDeferredLighting() gDeferredMultiSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + for (LLDrawable::drawable_list_t::iterator iter = fullscreen_spot_lights.begin(); iter != fullscreen_spot_lights.end(); ++iter) { LLFastTimer ftm(FTM_PROJECTORS); @@ -7575,9 +7595,11 @@ void LLPipeline::renderDeferredLighting() LLColor3 col = volume->getLightColor(); col *= volume->getLightIntensity(); - glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + gDeferredMultiSpotLightProgram.uniform3fv("center", 1, tc.v); + gDeferredMultiSpotLightProgram.uniform1f("size", s*s); + gDeferredMultiSpotLightProgram.uniform3fv("color", 1, col.mV); + gDeferredMultiSpotLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); } gDeferredMultiSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); @@ -7610,7 +7632,7 @@ void LLPipeline::renderDeferredLighting() bindDeferredShader(gDeferredPostProgram, 0, &mGIMapPost[0]); gDeferredPostProgram.bind(); - + mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); LLVertexBuffer::unbind(); // glVertexPointer(2, GL_FLOAT, 0, vert); @@ -7622,8 +7644,8 @@ void LLPipeline::renderDeferredLighting() glPushMatrix(); glLoadIdentity(); - glDrawArrays(GL_TRIANGLES, 0, 3); - + mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); + glPopMatrix(); glMatrixMode(GL_MODELVIEW); glPopMatrix(); @@ -8294,12 +8316,14 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera gDeferredShadowAlphaMaskProgram.bind(); gDeferredShadowAlphaMaskProgram.setAlphaRange(0.6f, 1.f); renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE); - gGL.diffuseColor4f(1,1,1,1); + gDeferredTreeShadowProgram.bind(); + gDeferredTreeShadowProgram.setAlphaRange(0.6f, 1.f); renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE); } //glCullFace(GL_BACK); + gDeferredShadowProgram.bind(); gGLLastMatrix = NULL; glLoadMatrixd(gGLModelView); doOcclusion(shadow_cam); @@ -9676,6 +9700,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) static const F32 clip_plane = 0.99999f; + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + gGL.color4ub(64,64,64,255); gGL.begin(LLRender::QUADS); gGL.vertex3f(-1, -1, clip_plane); @@ -9685,6 +9714,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.end(); gGL.flush(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } + glPopMatrix(); glMatrixMode(GL_MODELVIEW); glPopMatrix(); From 5e87957e053268031d1bd880b7f8e6f713394c5e Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 10 Aug 2011 13:02:14 -0500 Subject: [PATCH 006/995] Remove zip file that was accidentally added --- .../app_settings/shaders/class1/objects.zip | Bin 6772 -> 0 bytes 1 file changed, 0 insertions(+), 0 deletions(-) delete mode 100644 indra/newview/app_settings/shaders/class1/objects.zip diff --git a/indra/newview/app_settings/shaders/class1/objects.zip b/indra/newview/app_settings/shaders/class1/objects.zip deleted file mode 100644 index 7e436607317a21f68029c4afd49079c1d9580c71..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 6772 zcmaJ`2RzjO|Cc?Y%U)UGkR6dN7iZ5BIjfB0PWH$QXD2QrWRL8uD3wjwBQlPxtgJ7x z()fSW_xnFdzq`lV=RS|e`~7^p=JWk}z38ap;gjMVepI~n#TPLwRJEr5n;wSzc42{vea}* zxAp>;C(#tv`gJ?CCQ|NxS$N2`AaqSErSn;eSrqjdCyM%ih<>-grGh;CcYx*wCs^S6 zPYWQs8UYJ{2&Y_jd3SUmyHnhz`05Hg#DORlPP((<-JDSx?j0-K$}Juqm62?@HAz3x z?-Yv|!?V|=Is4XU9gClOZ&FusnaWR}dK{`Uya5ZHX{Hm?o1ku8C73Hr2FWSr%MVDM zJ?P~Rzh+zzUOuE0w6>|{TNM9Hk#RvfK~bCSl=ZVuOUPapyoz`6(U|C)8B%_eWd02n zyzZKy$C~`hIhVp^n_pQa?Bsgh7bUWwemksgH&7po`+b5ITqUF4=~C78S#bm~}9z6QfP0 z378Z~Zjc22VAI|0L2Yw*h;X3&wFOmUxx1;i=0%Ko@eMr1_=D%qJ8vPWjCNkLtf+*$Kbk7K zooG$$e?wr!coFA!xdYlWzJ~+ywgKzhiE``P!X3PR3GaKd@TshztTh;a(`yTMG40q$o0~NY$uR#LMkJdl=VKr5sR{P=Ct2H%gjPT4pj(!i zzuJb=*{Ee;Bfw32Yq|EgM-!WUjgZh#vBG@$kUW3k0MPuMM^esOv5s$$pXO! zq#PVh7d2HRURrtF#6+yGt>kSew3;A9FHXvDtvgh|qvn84dumWNYC#3=6r`!W^5x1c zW8S_1=b~a^TwEH^5qAPb;=6Bs%@{t{6{R@0RxUhox<@rWe~M7xjU~DWe%U0JdZO8yyq#;Hx3xw%(LvtiHh!% zG~xW#>fEZJu%qatZC%%4vcY?%@%mdc=Nr)UJzaau7s=7$f{aX>He|&c)2|rJdhsd) z^Tp1hkN4Z`*@8@qHdF>Jh&-Ot+afzczsBx!Pg@hF2pk|7qb<45Jwy2I-K^b8jH@h= zM?I3gE&WaA^!W3MI}4d}eYSIi#&+*qPp8WWP-Dz8cwtQ49*eWqru6d%R#Q)&Wo4Fz z4e}lhG(oOL+m`p&b>v)=2WKct)=DI>uzw%PfqTmB_rq`?74;GdK!^!l$MW;JR$FJ z7cU7u3z2SJWFdP`&R`R@N>l0; 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LLVertexBuffer::unbind(); - //allow fixed function when rendering dynamic textures - bool no_fixed = LLGLSLShader::sNoFixedFunction; - LLGLSLShader::sNoFixedFunction = false; - + BOOL result = FALSE; BOOL ret = FALSE ; for( S32 order = 0; order < ORDER_COUNT; order++ ) @@ -243,7 +240,6 @@ BOOL LLViewerDynamicTexture::updateAllInstances() } } - LLGLSLShader::sNoFixedFunction = no_fixed; return ret; } From 364f8771ed6b7a4fabaf2ec1e547aafb8227c876 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 10 Aug 2011 15:34:48 -0500 Subject: [PATCH 008/995] Merge cleanup. --- .../shaders/class1/objects/impostorF.glsl | 35 +++++++++---------- .../shaders/class1/objects/impostorV.glsl | 12 ++++--- indra/newview/lldrawpoolavatar.cpp | 9 ----- 3 files changed, 23 insertions(+), 33 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl index 7257132f06..d6946d0de6 100644 --- a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl @@ -5,22 +5,19 @@ * $/LicenseInfo$ */ -uniform float minimum_alpha; -uniform float maximum_alpha; - -vec3 fullbrightAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); - -uniform sampler2D diffuseMap; - -void main() -{ - vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color; - - if (color.a < minimum_alpha || color.a > maximum_alpha) - { - discard; - } - - gl_FragColor = color; -} +uniform float minimum_alpha; +uniform float maximum_alpha; + +uniform sampler2D diffuseMap; + +void main() +{ + vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy); + + if (color.a < minimum_alpha || color.a > maximum_alpha) + { + discard; + } + + gl_FragColor = color; +} diff --git a/indra/newview/app_settings/shaders/class1/objects/impostorV.glsl b/indra/newview/app_settings/shaders/class1/objects/impostorV.glsl index 724b86a1b7..f1c307c459 100644 --- a/indra/newview/app_settings/shaders/class1/objects/impostorV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/impostorV.glsl @@ -5,12 +5,14 @@ * $/LicenseInfo$ */ - + + +attribute vec3 position; +attribute vec2 texcoord0; + void main() { //transform vertex - gl_Position = ftransform(); - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - - gl_FrontColor = gl_Color; + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0, 0, 1); } diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 082448d95c..f0eb52909d 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -581,11 +581,6 @@ void LLDrawPoolAvatar::beginImpostor() gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); sDiffuseChannel = 0; - - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.bind(); - } } void LLDrawPoolAvatar::endImpostor() @@ -595,10 +590,6 @@ void LLDrawPoolAvatar::endImpostor() gImpostorProgram.unbind(); } gPipeline.enableLightsDynamic(); - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.unbind(); - } } void LLDrawPoolAvatar::beginRigid() From 2dd8ce53e4e0d14f2bc20796eb6bdf1ef12a65df Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 11 Aug 2011 14:19:58 -0500 Subject: [PATCH 009/995] SH-2242 FXAA support instead of unreliable multisample textures (done here because it's a smaller change than integrating glVertexAttrib with FSAA pipe). Shader integration with LLDynamicTexture subclasses. --- indra/llrender/llgl.cpp | 2 + indra/llrender/llshadermgr.cpp | 13 +- .../class1/deferred/postDeferredNoDoFF.glsl | 2088 ++++++++++++++++- .../class1/deferred/postDeferredV.glsl | 5 + .../class1/interface/glowcombineFXAAF.glsl | 23 + .../class1/interface/glowcombineFXAAV.glsl | 19 + .../shaders/class1/objects/previewV.glsl | 30 + indra/newview/llfloateranimpreview.cpp | 5 + indra/newview/llfloaterimagepreview.cpp | 39 +- indra/newview/llspatialpartition.cpp | 21 +- indra/newview/lltoolmorph.cpp | 5 + indra/newview/llviewershadermgr.cpp | 42 + indra/newview/llviewershadermgr.h | 2 + indra/newview/pipeline.cpp | 58 +- indra/newview/pipeline.h | 1 + .../skins/default/xui/en/floater_about.xml | 52 +- 16 files changed, 2348 insertions(+), 57 deletions(-) create mode 100644 indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/previewV.glsl diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 87a6b9b885..1a2fe0ea0e 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -582,6 +582,8 @@ bool LLGLManager::initGL() glGetIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &mMaxSampleMaskWords); } + //HACK always disable texture multisample, use FXAA instead + mHasTextureMultisample = FALSE; #if LL_WINDOWS if (mIsATI) { //using multisample textures on ATI results in black screen for some reason diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 986c1f2774..2334435644 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -531,9 +531,9 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade } //we can't have any lines longer than 1024 characters - //or any shaders longer than 1024 lines... deal - DaveP + //or any shaders longer than 4096 lines... deal - DaveP GLcharARB buff[1024]; - GLcharARB* text[1024]; + GLcharARB* text[4096]; GLuint count = 0; if (gGLManager.mGLVersion < 2.1f) @@ -649,7 +649,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade } //copy file into memory - while( fgets((char *)buff, 1024, file) != NULL && count < LL_ARRAY_SIZE(buff) ) + while( fgets((char *)buff, 1024, file) != NULL && count < LL_ARRAY_SIZE(text) ) { text[count++] = (GLcharARB *)strdup((char *)buff); } @@ -709,6 +709,13 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade for (GLuint i = 0; i < count; i++) { ostr << i << ": " << text[i]; + + if (i % 128 == 0) + { //dump every 128 lines + LL_WARNS("ShaderLoading") << "\n" << ostr.str() << llendl; + ostr = std::stringstream(); + } + } LL_WARNS("ShaderLoading") << "\n" << ostr.str() << llendl; diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl index bf829bfc56..4c531ed20b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl @@ -1,24 +1,2096 @@ /** - * @file postDeferredF.glsl + * @file postDeferredNoDoFF.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * $/LicenseInfo$ */ - - #extension GL_ARB_texture_rectangle : enable -uniform sampler2DRect diffuseRect; -uniform sampler2D bloomMap; +#define FXAA_PC 1 +#define FXAA_GLSL_130 1 +#define FXAA_QUALITY__PRESET 12 +/*============================================================================ + + + NVIDIA FXAA 3.11 by TIMOTHY LOTTES + + +------------------------------------------------------------------------------ +COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED. +------------------------------------------------------------------------------ +TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED +*AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS +OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA +OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR +CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR +LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, +OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE +THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + +------------------------------------------------------------------------------ + INTEGRATION CHECKLIST +------------------------------------------------------------------------------ +(1.) +In the shader source, setup defines for the desired configuration. +When providing multiple shaders (for different presets), +simply setup the defines differently in multiple files. +Example, + + #define FXAA_PC 1 + #define FXAA_HLSL_5 1 + #define FXAA_QUALITY__PRESET 12 + +Or, + + #define FXAA_360 1 + +Or, + + #define FXAA_PS3 1 + +Etc. + +(2.) +Then include this file, + + #include "Fxaa3_11.h" + +(3.) +Then call the FXAA pixel shader from within your desired shader. +Look at the FXAA Quality FxaaPixelShader() for docs on inputs. +As for FXAA 3.11 all inputs for all shaders are the same +to enable easy porting between platforms. + + return FxaaPixelShader(...); + +(4.) +Insure pass prior to FXAA outputs RGBL (see next section). +Or use, + + #define FXAA_GREEN_AS_LUMA 1 + +(5.) +Setup engine to provide the following constants +which are used in the FxaaPixelShader() inputs, + + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir + +Look at the FXAA Quality FxaaPixelShader() for docs on inputs. + +(6.) +Have FXAA vertex shader run as a full screen triangle, +and output "pos" and "fxaaConsolePosPos" +such that inputs in the pixel shader provide, + + // {xy} = center of pixel + FxaaFloat2 pos, + + // {xy__} = upper left of pixel + // {__zw} = lower right of pixel + FxaaFloat4 fxaaConsolePosPos, + +(7.) +Insure the texture sampler(s) used by FXAA are set to bilinear filtering. + + +------------------------------------------------------------------------------ + INTEGRATION - RGBL AND COLORSPACE +------------------------------------------------------------------------------ +FXAA3 requires RGBL as input unless the following is set, + + #define FXAA_GREEN_AS_LUMA 1 + +In which case the engine uses green in place of luma, +and requires RGB input is in a non-linear colorspace. + +RGB should be LDR (low dynamic range). +Specifically do FXAA after tonemapping. + +RGB data as returned by a texture fetch can be non-linear, +or linear when FXAA_GREEN_AS_LUMA is not set. +Note an "sRGB format" texture counts as linear, +because the result of a texture fetch is linear data. +Regular "RGBA8" textures in the sRGB colorspace are non-linear. + +If FXAA_GREEN_AS_LUMA is not set, +luma must be stored in the alpha channel prior to running FXAA. +This luma should be in a perceptual space (could be gamma 2.0). +Example pass before FXAA where output is gamma 2.0 encoded, + + color.rgb = ToneMap(color.rgb); // linear color output + color.rgb = sqrt(color.rgb); // gamma 2.0 color output + return color; + +To use FXAA, + + color.rgb = ToneMap(color.rgb); // linear color output + color.rgb = sqrt(color.rgb); // gamma 2.0 color output + color.a = dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114)); // compute luma + return color; + +Another example where output is linear encoded, +say for instance writing to an sRGB formated render target, +where the render target does the conversion back to sRGB after blending, + + color.rgb = ToneMap(color.rgb); // linear color output + return color; + +To use FXAA, + + color.rgb = ToneMap(color.rgb); // linear color output + color.a = sqrt(dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114))); // compute luma + return color; + +Getting luma correct is required for the algorithm to work correctly. + + +------------------------------------------------------------------------------ + BEING LINEARLY CORRECT? +------------------------------------------------------------------------------ +Applying FXAA to a framebuffer with linear RGB color will look worse. +This is very counter intuitive, but happends to be true in this case. +The reason is because dithering artifacts will be more visiable +in a linear colorspace. + + +------------------------------------------------------------------------------ + COMPLEX INTEGRATION +------------------------------------------------------------------------------ +Q. What if the engine is blending into RGB before wanting to run FXAA? + +A. In the last opaque pass prior to FXAA, + have the pass write out luma into alpha. + Then blend into RGB only. + FXAA should be able to run ok + assuming the blending pass did not any add aliasing. + This should be the common case for particles and common blending passes. + +A. Or use FXAA_GREEN_AS_LUMA. + +============================================================================*/ + +/*============================================================================ + + INTEGRATION KNOBS + +============================================================================*/ +// +// FXAA_PS3 and FXAA_360 choose the console algorithm (FXAA3 CONSOLE). +// FXAA_360_OPT is a prototype for the new optimized 360 version. +// +// 1 = Use API. +// 0 = Don't use API. +// +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_PS3 + #define FXAA_PS3 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_360 + #define FXAA_360 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_360_OPT + #define FXAA_360_OPT 0 +#endif +/*==========================================================================*/ +#ifndef FXAA_PC + // + // FXAA Quality + // The high quality PC algorithm. + // + #define FXAA_PC 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_PC_CONSOLE + // + // The console algorithm for PC is included + // for developers targeting really low spec machines. + // Likely better to just run FXAA_PC, and use a really low preset. + // + #define FXAA_PC_CONSOLE 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_GLSL_120 + #define FXAA_GLSL_120 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_GLSL_130 + #define FXAA_GLSL_130 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_HLSL_3 + #define FXAA_HLSL_3 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_HLSL_4 + #define FXAA_HLSL_4 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_HLSL_5 + #define FXAA_HLSL_5 0 +#endif +/*==========================================================================*/ +#ifndef FXAA_GREEN_AS_LUMA + // + // For those using non-linear color, + // and either not able to get luma in alpha, or not wanting to, + // this enables FXAA to run using green as a proxy for luma. + // So with this enabled, no need to pack luma in alpha. + // + // This will turn off AA on anything which lacks some amount of green. + // Pure red and blue or combination of only R and B, will get no AA. + // + // Might want to lower the settings for both, + // fxaaConsoleEdgeThresholdMin + // fxaaQualityEdgeThresholdMin + // In order to insure AA does not get turned off on colors + // which contain a minor amount of green. + // + // 1 = On. + // 0 = Off. + // + #define FXAA_GREEN_AS_LUMA 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_EARLY_EXIT + // + // Controls algorithm's early exit path. + // On PS3 turning this ON adds 2 cycles to the shader. + // On 360 turning this OFF adds 10ths of a millisecond to the shader. + // Turning this off on console will result in a more blurry image. + // So this defaults to on. + // + // 1 = On. + // 0 = Off. + // + #define FXAA_EARLY_EXIT 1 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_DISCARD + // + // Only valid for PC OpenGL currently. + // Probably will not work when FXAA_GREEN_AS_LUMA = 1. + // + // 1 = Use discard on pixels which don't need AA. + // For APIs which enable concurrent TEX+ROP from same surface. + // 0 = Return unchanged color on pixels which don't need AA. + // + #define FXAA_DISCARD 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_FAST_PIXEL_OFFSET + // + // Used for GLSL 120 only. + // + // 1 = GL API supports fast pixel offsets + // 0 = do not use fast pixel offsets + // + #ifdef GL_EXT_gpu_shader4 + #define FXAA_FAST_PIXEL_OFFSET 1 + #endif + #ifdef GL_NV_gpu_shader5 + #define FXAA_FAST_PIXEL_OFFSET 1 + #endif + #ifdef GL_ARB_gpu_shader5 + #define FXAA_FAST_PIXEL_OFFSET 1 + #endif + #ifndef FXAA_FAST_PIXEL_OFFSET + #define FXAA_FAST_PIXEL_OFFSET 0 + #endif +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_GATHER4_ALPHA + // + // 1 = API supports gather4 on alpha channel. + // 0 = API does not support gather4 on alpha channel. + // + #if (FXAA_HLSL_5 == 1) + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifdef GL_ARB_gpu_shader5 + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifdef GL_NV_gpu_shader5 + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifndef FXAA_GATHER4_ALPHA + #define FXAA_GATHER4_ALPHA 0 + #endif +#endif + +/*============================================================================ + FXAA CONSOLE PS3 - TUNING KNOBS +============================================================================*/ +#ifndef FXAA_CONSOLE__PS3_EDGE_SHARPNESS + // + // Consoles the sharpness of edges on PS3 only. + // Non-PS3 tuning is done with shader input. + // + // Due to the PS3 being ALU bound, + // there are only two safe values here: 4 and 8. + // These options use the shaders ability to a free *|/ by 2|4|8. + // + // 8.0 is sharper + // 4.0 is softer + // 2.0 is really soft (good for vector graphics inputs) + // + #if 1 + #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 8.0 + #endif + #if 0 + #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 4.0 + #endif + #if 0 + #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 2.0 + #endif +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_CONSOLE__PS3_EDGE_THRESHOLD + // + // Only effects PS3. + // Non-PS3 tuning is done with shader input. + // + // The minimum amount of local contrast required to apply algorithm. + // The console setting has a different mapping than the quality setting. + // + // This only applies when FXAA_EARLY_EXIT is 1. + // + // Due to the PS3 being ALU bound, + // there are only two safe values here: 0.25 and 0.125. + // These options use the shaders ability to a free *|/ by 2|4|8. + // + // 0.125 leaves less aliasing, but is softer + // 0.25 leaves more aliasing, and is sharper + // + #if 1 + #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.125 + #else + #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.25 + #endif +#endif + +/*============================================================================ + FXAA QUALITY - TUNING KNOBS +------------------------------------------------------------------------------ +NOTE the other tuning knobs are now in the shader function inputs! +============================================================================*/ +#ifndef FXAA_QUALITY__PRESET + // + // Choose the quality preset. + // This needs to be compiled into the shader as it effects code. + // Best option to include multiple presets is to + // in each shader define the preset, then include this file. + // + // OPTIONS + // ----------------------------------------------------------------------- + // 10 to 15 - default medium dither (10=fastest, 15=highest quality) + // 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality) + // 39 - no dither, very expensive + // + // NOTES + // ----------------------------------------------------------------------- + // 12 = slightly faster then FXAA 3.9 and higher edge quality (default) + // 13 = about same speed as FXAA 3.9 and better than 12 + // 23 = closest to FXAA 3.9 visually and performance wise + // _ = the lowest digit is directly related to performance + // _ = the highest digit is directly related to style + // + #define FXAA_QUALITY__PRESET 12 +#endif + + +/*============================================================================ + + FXAA QUALITY - PRESETS + +============================================================================*/ + +/*============================================================================ + FXAA QUALITY - MEDIUM DITHER PRESETS +============================================================================*/ +#if (FXAA_QUALITY__PRESET == 10) + #define FXAA_QUALITY__PS 3 + #define FXAA_QUALITY__P0 1.5 + #define FXAA_QUALITY__P1 3.0 + #define FXAA_QUALITY__P2 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 11) + #define FXAA_QUALITY__PS 4 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 3.0 + #define FXAA_QUALITY__P3 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 12) + #define FXAA_QUALITY__PS 5 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 4.0 + #define FXAA_QUALITY__P4 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 13) + #define FXAA_QUALITY__PS 6 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 4.0 + #define FXAA_QUALITY__P5 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 14) + #define FXAA_QUALITY__PS 7 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 4.0 + #define FXAA_QUALITY__P6 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 15) + #define FXAA_QUALITY__PS 8 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 4.0 + #define FXAA_QUALITY__P7 12.0 +#endif + +/*============================================================================ + FXAA QUALITY - LOW DITHER PRESETS +============================================================================*/ +#if (FXAA_QUALITY__PRESET == 20) + #define FXAA_QUALITY__PS 3 + #define FXAA_QUALITY__P0 1.5 + #define FXAA_QUALITY__P1 2.0 + #define FXAA_QUALITY__P2 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 21) + #define FXAA_QUALITY__PS 4 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 22) + #define FXAA_QUALITY__PS 5 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 23) + #define FXAA_QUALITY__PS 6 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 24) + #define FXAA_QUALITY__PS 7 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 3.0 + #define FXAA_QUALITY__P6 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 25) + #define FXAA_QUALITY__PS 8 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 4.0 + #define FXAA_QUALITY__P7 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 26) + #define FXAA_QUALITY__PS 9 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 4.0 + #define FXAA_QUALITY__P8 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 27) + #define FXAA_QUALITY__PS 10 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 4.0 + #define FXAA_QUALITY__P9 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 28) + #define FXAA_QUALITY__PS 11 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 2.0 + #define FXAA_QUALITY__P9 4.0 + #define FXAA_QUALITY__P10 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 29) + #define FXAA_QUALITY__PS 12 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 2.0 + #define FXAA_QUALITY__P9 2.0 + #define FXAA_QUALITY__P10 4.0 + #define FXAA_QUALITY__P11 8.0 +#endif + +/*============================================================================ + FXAA QUALITY - EXTREME QUALITY +============================================================================*/ +#if (FXAA_QUALITY__PRESET == 39) + #define FXAA_QUALITY__PS 12 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.0 + #define FXAA_QUALITY__P2 1.0 + #define FXAA_QUALITY__P3 1.0 + #define FXAA_QUALITY__P4 1.0 + #define FXAA_QUALITY__P5 1.5 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 2.0 + #define FXAA_QUALITY__P9 2.0 + #define FXAA_QUALITY__P10 4.0 + #define FXAA_QUALITY__P11 8.0 +#endif + + + +/*============================================================================ + + API PORTING + +============================================================================*/ +#if (FXAA_GLSL_120 == 1) || (FXAA_GLSL_130 == 1) + #define FxaaBool bool + #define FxaaDiscard discard + #define FxaaFloat float + #define FxaaFloat2 vec2 + #define FxaaFloat3 vec3 + #define FxaaFloat4 vec4 + #define FxaaHalf float + #define FxaaHalf2 vec2 + #define FxaaHalf3 vec3 + #define FxaaHalf4 vec4 + #define FxaaInt2 ivec2 + #define FxaaSat(x) clamp(x, 0.0, 1.0) + #define FxaaTex sampler2D +#else + #define FxaaBool bool + #define FxaaDiscard clip(-1) + #define FxaaFloat float + #define FxaaFloat2 float2 + #define FxaaFloat3 float3 + #define FxaaFloat4 float4 + #define FxaaHalf half + #define FxaaHalf2 half2 + #define FxaaHalf3 half3 + #define FxaaHalf4 half4 + #define FxaaSat(x) saturate(x) +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_GLSL_120 == 1) + // Requires, + // #version 120 + // And at least, + // #extension GL_EXT_gpu_shader4 : enable + // (or set FXAA_FAST_PIXEL_OFFSET 1 to work like DX9) + #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0) + #if (FXAA_FAST_PIXEL_OFFSET == 1) + #define FxaaTexOff(t, p, o, r) texture2DLodOffset(t, p, 0.0, o) + #else + #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0) + #endif + #if (FXAA_GATHER4_ALPHA == 1) + // use #extension GL_ARB_gpu_shader5 : enable + #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) + #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) + #define FxaaTexGreen4(t, p) textureGather(t, p, 1) + #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) + #endif +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_GLSL_130 == 1) + // Requires "#version 130" or better + #define FxaaTexTop(t, p) textureLod(t, p, 0.0) + #define FxaaTexOff(t, p, o, r) textureLodOffset(t, p, 0.0, o) + #if (FXAA_GATHER4_ALPHA == 1) + // use #extension GL_ARB_gpu_shader5 : enable + #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) + #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) + #define FxaaTexGreen4(t, p) textureGather(t, p, 1) + #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) + #endif +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_HLSL_3 == 1) || (FXAA_360 == 1) || (FXAA_PS3 == 1) + #define FxaaInt2 float2 + #define FxaaTex sampler2D + #define FxaaTexTop(t, p) tex2Dlod(t, float4(p, 0.0, 0.0)) + #define FxaaTexOff(t, p, o, r) tex2Dlod(t, float4(p + (o * r), 0, 0)) +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_HLSL_4 == 1) + #define FxaaInt2 int2 + struct FxaaTex { SamplerState smpl; Texture2D tex; }; + #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) + #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_HLSL_5 == 1) + #define FxaaInt2 int2 + struct FxaaTex { SamplerState smpl; Texture2D tex; }; + #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) + #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) + #define FxaaTexAlpha4(t, p) t.tex.GatherAlpha(t.smpl, p) + #define FxaaTexOffAlpha4(t, p, o) t.tex.GatherAlpha(t.smpl, p, o) + #define FxaaTexGreen4(t, p) t.tex.GatherGreen(t.smpl, p) + #define FxaaTexOffGreen4(t, p, o) t.tex.GatherGreen(t.smpl, p, o) +#endif + + +/*============================================================================ + GREEN AS LUMA OPTION SUPPORT FUNCTION +============================================================================*/ +#if (FXAA_GREEN_AS_LUMA == 0) + FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.w; } +#else + FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; } +#endif + + + + +/*============================================================================ + + FXAA3 QUALITY - PC + +============================================================================*/ +#if (FXAA_PC == 1) +/*--------------------------------------------------------------------------*/ +FxaaFloat4 FxaaPixelShader( + // + // Use noperspective interpolation here (turn off perspective interpolation). + // {xy} = center of pixel + FxaaFloat2 pos, + // + // Used only for FXAA Console, and not used on the 360 version. + // Use noperspective interpolation here (turn off perspective interpolation). + // {xy__} = upper left of pixel + // {__zw} = lower right of pixel + FxaaFloat4 fxaaConsolePosPos, + // + // Input color texture. + // {rgb_} = color in linear or perceptual color space + // if (FXAA_GREEN_AS_LUMA == 0) + // {___a} = luma in perceptual color space (not linear) + FxaaTex tex, + // + // Only used on the optimized 360 version of FXAA Console. + // For everything but 360, just use the same input here as for "tex". + // For 360, same texture, just alias with a 2nd sampler. + // This sampler needs to have an exponent bias of -1. + FxaaTex fxaaConsole360TexExpBiasNegOne, + // + // Only used on the optimized 360 version of FXAA Console. + // For everything but 360, just use the same input here as for "tex". + // For 360, same texture, just alias with a 3nd sampler. + // This sampler needs to have an exponent bias of -2. + FxaaTex fxaaConsole360TexExpBiasNegTwo, + // + // Only used on FXAA Quality. + // This must be from a constant/uniform. + // {x_} = 1.0/screenWidthInPixels + // {_y} = 1.0/screenHeightInPixels + FxaaFloat2 fxaaQualityRcpFrame, + // + // Only used on FXAA Console. + // This must be from a constant/uniform. + // This effects sub-pixel AA quality and inversely sharpness. + // Where N ranges between, + // N = 0.50 (default) + // N = 0.33 (sharper) + // {x___} = -N/screenWidthInPixels + // {_y__} = -N/screenHeightInPixels + // {__z_} = N/screenWidthInPixels + // {___w} = N/screenHeightInPixels + FxaaFloat4 fxaaConsoleRcpFrameOpt, + // + // Only used on FXAA Console. + // Not used on 360, but used on PS3 and PC. + // This must be from a constant/uniform. + // {x___} = -2.0/screenWidthInPixels + // {_y__} = -2.0/screenHeightInPixels + // {__z_} = 2.0/screenWidthInPixels + // {___w} = 2.0/screenHeightInPixels + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + // + // Only used on FXAA Console. + // Only used on 360 in place of fxaaConsoleRcpFrameOpt2. + // This must be from a constant/uniform. + // {x___} = 8.0/screenWidthInPixels + // {_y__} = 8.0/screenHeightInPixels + // {__z_} = -4.0/screenWidthInPixels + // {___w} = -4.0/screenHeightInPixels + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + // + // Only used on FXAA Quality. + // This used to be the FXAA_QUALITY__SUBPIX define. + // It is here now to allow easier tuning. + // Choose the amount of sub-pixel aliasing removal. + // This can effect sharpness. + // 1.00 - upper limit (softer) + // 0.75 - default amount of filtering + // 0.50 - lower limit (sharper, less sub-pixel aliasing removal) + // 0.25 - almost off + // 0.00 - completely off + FxaaFloat fxaaQualitySubpix, + // + // Only used on FXAA Quality. + // This used to be the FXAA_QUALITY__EDGE_THRESHOLD define. + // It is here now to allow easier tuning. + // The minimum amount of local contrast required to apply algorithm. + // 0.333 - too little (faster) + // 0.250 - low quality + // 0.166 - default + // 0.125 - high quality + // 0.063 - overkill (slower) + FxaaFloat fxaaQualityEdgeThreshold, + // + // Only used on FXAA Quality. + // This used to be the FXAA_QUALITY__EDGE_THRESHOLD_MIN define. + // It is here now to allow easier tuning. + // Trims the algorithm from processing darks. + // 0.0833 - upper limit (default, the start of visible unfiltered edges) + // 0.0625 - high quality (faster) + // 0.0312 - visible limit (slower) + // Special notes when using FXAA_GREEN_AS_LUMA, + // Likely want to set this to zero. + // As colors that are mostly not-green + // will appear very dark in the green channel! + // Tune by looking at mostly non-green content, + // then start at zero and increase until aliasing is a problem. + FxaaFloat fxaaQualityEdgeThresholdMin, + // + // Only used on FXAA Console. + // This used to be the FXAA_CONSOLE__EDGE_SHARPNESS define. + // It is here now to allow easier tuning. + // This does not effect PS3, as this needs to be compiled in. + // Use FXAA_CONSOLE__PS3_EDGE_SHARPNESS for PS3. + // Due to the PS3 being ALU bound, + // there are only three safe values here: 2 and 4 and 8. + // These options use the shaders ability to a free *|/ by 2|4|8. + // For all other platforms can be a non-power of two. + // 8.0 is sharper (default!!!) + // 4.0 is softer + // 2.0 is really soft (good only for vector graphics inputs) + FxaaFloat fxaaConsoleEdgeSharpness, + // + // Only used on FXAA Console. + // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD define. + // It is here now to allow easier tuning. + // This does not effect PS3, as this needs to be compiled in. + // Use FXAA_CONSOLE__PS3_EDGE_THRESHOLD for PS3. + // Due to the PS3 being ALU bound, + // there are only two safe values here: 1/4 and 1/8. + // These options use the shaders ability to a free *|/ by 2|4|8. + // The console setting has a different mapping than the quality setting. + // Other platforms can use other values. + // 0.125 leaves less aliasing, but is softer (default!!!) + // 0.25 leaves more aliasing, and is sharper + FxaaFloat fxaaConsoleEdgeThreshold, + // + // Only used on FXAA Console. + // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD_MIN define. + // It is here now to allow easier tuning. + // Trims the algorithm from processing darks. + // The console setting has a different mapping than the quality setting. + // This only applies when FXAA_EARLY_EXIT is 1. + // This does not apply to PS3, + // PS3 was simplified to avoid more shader instructions. + // 0.06 - faster but more aliasing in darks + // 0.05 - default + // 0.04 - slower and less aliasing in darks + // Special notes when using FXAA_GREEN_AS_LUMA, + // Likely want to set this to zero. + // As colors that are mostly not-green + // will appear very dark in the green channel! + // Tune by looking at mostly non-green content, + // then start at zero and increase until aliasing is a problem. + FxaaFloat fxaaConsoleEdgeThresholdMin, + // + // Extra constants for 360 FXAA Console only. + // Use zeros or anything else for other platforms. + // These must be in physical constant registers and NOT immedates. + // Immedates will result in compiler un-optimizing. + // {xyzw} = float4(1.0, -1.0, 0.25, -0.25) + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ + FxaaFloat2 posM; + posM.x = pos.x; + posM.y = pos.y; + #if (FXAA_GATHER4_ALPHA == 1) + #if (FXAA_DISCARD == 0) + FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); + #if (FXAA_GREEN_AS_LUMA == 0) + #define lumaM rgbyM.w + #else + #define lumaM rgbyM.y + #endif + #endif + #if (FXAA_GREEN_AS_LUMA == 0) + FxaaFloat4 luma4A = FxaaTexAlpha4(tex, posM); + FxaaFloat4 luma4B = FxaaTexOffAlpha4(tex, posM, FxaaInt2(-1, -1)); + #else + FxaaFloat4 luma4A = FxaaTexGreen4(tex, posM); + FxaaFloat4 luma4B = FxaaTexOffGreen4(tex, posM, FxaaInt2(-1, -1)); + #endif + #if (FXAA_DISCARD == 1) + #define lumaM luma4A.w + #endif + #define lumaE luma4A.z + #define lumaS luma4A.x + #define lumaSE luma4A.y + #define lumaNW luma4B.w + #define lumaN luma4B.z + #define lumaW luma4B.x + #else + FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); + #if (FXAA_GREEN_AS_LUMA == 0) + #define lumaM rgbyM.w + #else + #define lumaM rgbyM.y + #endif + FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy)); + #endif +/*--------------------------------------------------------------------------*/ + FxaaFloat maxSM = max(lumaS, lumaM); + FxaaFloat minSM = min(lumaS, lumaM); + FxaaFloat maxESM = max(lumaE, maxSM); + FxaaFloat minESM = min(lumaE, minSM); + FxaaFloat maxWN = max(lumaN, lumaW); + FxaaFloat minWN = min(lumaN, lumaW); + FxaaFloat rangeMax = max(maxWN, maxESM); + FxaaFloat rangeMin = min(minWN, minESM); + FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold; + FxaaFloat range = rangeMax - rangeMin; + FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled); + FxaaBool earlyExit = range < rangeMaxClamped; +/*--------------------------------------------------------------------------*/ + if(earlyExit) + #if (FXAA_DISCARD == 1) + FxaaDiscard; + #else + return rgbyM; + #endif +/*--------------------------------------------------------------------------*/ + #if (FXAA_GATHER4_ALPHA == 0) + FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); + #else + FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(1, -1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); + #endif +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNS = lumaN + lumaS; + FxaaFloat lumaWE = lumaW + lumaE; + FxaaFloat subpixRcpRange = 1.0/range; + FxaaFloat subpixNSWE = lumaNS + lumaWE; + FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS; + FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE; +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNESE = lumaNE + lumaSE; + FxaaFloat lumaNWNE = lumaNW + lumaNE; + FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE; + FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE; +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNWSW = lumaNW + lumaSW; + FxaaFloat lumaSWSE = lumaSW + lumaSE; + FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2); + FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2); + FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW; + FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE; + FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4; + FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4; +/*--------------------------------------------------------------------------*/ + FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE; + FxaaFloat lengthSign = fxaaQualityRcpFrame.x; + FxaaBool horzSpan = edgeHorz >= edgeVert; + FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE; +/*--------------------------------------------------------------------------*/ + if(!horzSpan) lumaN = lumaW; + if(!horzSpan) lumaS = lumaE; + if(horzSpan) lengthSign = fxaaQualityRcpFrame.y; + FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM; +/*--------------------------------------------------------------------------*/ + FxaaFloat gradientN = lumaN - lumaM; + FxaaFloat gradientS = lumaS - lumaM; + FxaaFloat lumaNN = lumaN + lumaM; + FxaaFloat lumaSS = lumaS + lumaM; + FxaaBool pairN = abs(gradientN) >= abs(gradientS); + FxaaFloat gradient = max(abs(gradientN), abs(gradientS)); + if(pairN) lengthSign = -lengthSign; + FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange); +/*--------------------------------------------------------------------------*/ + FxaaFloat2 posB; + posB.x = posM.x; + posB.y = posM.y; + FxaaFloat2 offNP; + offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x; + offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y; + if(!horzSpan) posB.x += lengthSign * 0.5; + if( horzSpan) posB.y += lengthSign * 0.5; +/*--------------------------------------------------------------------------*/ + FxaaFloat2 posN; + posN.x = posB.x - offNP.x * FXAA_QUALITY__P0; + posN.y = posB.y - offNP.y * FXAA_QUALITY__P0; + FxaaFloat2 posP; + posP.x = posB.x + offNP.x * FXAA_QUALITY__P0; + posP.y = posB.y + offNP.y * FXAA_QUALITY__P0; + FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0; + FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN)); + FxaaFloat subpixE = subpixC * subpixC; + FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP)); +/*--------------------------------------------------------------------------*/ + if(!pairN) lumaNN = lumaSS; + FxaaFloat gradientScaled = gradient * 1.0/4.0; + FxaaFloat lumaMM = lumaM - lumaNN * 0.5; + FxaaFloat subpixF = subpixD * subpixE; + FxaaBool lumaMLTZero = lumaMM < 0.0; +/*--------------------------------------------------------------------------*/ + lumaEndN -= lumaNN * 0.5; + lumaEndP -= lumaNN * 0.5; + FxaaBool doneN = abs(lumaEndN) >= gradientScaled; + FxaaBool doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P1; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P1; + FxaaBool doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P1; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P1; +/*--------------------------------------------------------------------------*/ + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P2; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P2; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P2; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P2; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 3) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P3; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P3; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P3; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P3; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 4) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P4; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P4; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P4; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P4; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 5) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P5; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P5; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P5; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P5; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 6) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P6; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P6; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P6; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P6; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 7) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P7; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P7; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P7; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P7; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 8) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P8; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P8; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P8; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P8; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 9) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P9; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P9; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P9; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P9; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 10) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P10; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P10; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P10; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P10; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 11) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P11; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P11; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P11; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P11; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 12) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P12; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P12; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P12; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P12; +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } +/*--------------------------------------------------------------------------*/ + FxaaFloat dstN = posM.x - posN.x; + FxaaFloat dstP = posP.x - posM.x; + if(!horzSpan) dstN = posM.y - posN.y; + if(!horzSpan) dstP = posP.y - posM.y; +/*--------------------------------------------------------------------------*/ + FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero; + FxaaFloat spanLength = (dstP + dstN); + FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero; + FxaaFloat spanLengthRcp = 1.0/spanLength; +/*--------------------------------------------------------------------------*/ + FxaaBool directionN = dstN < dstP; + FxaaFloat dst = min(dstN, dstP); + FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP; + FxaaFloat subpixG = subpixF * subpixF; + FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5; + FxaaFloat subpixH = subpixG * fxaaQualitySubpix; +/*--------------------------------------------------------------------------*/ + FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0; + FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH); + if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign; + if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign; + #if (FXAA_DISCARD == 1) + return FxaaTexTop(tex, posM); + #else + return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM); + #endif +} +/*==========================================================================*/ +#endif + + + + +/*============================================================================ + + FXAA3 CONSOLE - PC VERSION + +------------------------------------------------------------------------------ +Instead of using this on PC, I'd suggest just using FXAA Quality with + #define FXAA_QUALITY__PRESET 10 +Or + #define FXAA_QUALITY__PRESET 20 +Either are higher qualilty and almost as fast as this on modern PC GPUs. +============================================================================*/ +#if (FXAA_PC_CONSOLE == 1) +/*--------------------------------------------------------------------------*/ +FxaaFloat4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xy)); + FxaaFloat lumaSw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xw)); + FxaaFloat lumaNe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zy)); + FxaaFloat lumaSe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zw)); +/*--------------------------------------------------------------------------*/ + FxaaFloat4 rgbyM = FxaaTexTop(tex, pos.xy); + #if (FXAA_GREEN_AS_LUMA == 0) + FxaaFloat lumaM = rgbyM.w; + #else + FxaaFloat lumaM = rgbyM.y; + #endif +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMaxNwSw = max(lumaNw, lumaSw); + lumaNe += 1.0/384.0; + FxaaFloat lumaMinNwSw = min(lumaNw, lumaSw); +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMaxNeSe = max(lumaNe, lumaSe); + FxaaFloat lumaMinNeSe = min(lumaNe, lumaSe); +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMax = max(lumaMaxNeSe, lumaMaxNwSw); + FxaaFloat lumaMin = min(lumaMinNeSe, lumaMinNwSw); +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMaxScaled = lumaMax * fxaaConsoleEdgeThreshold; +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMinM = min(lumaMin, lumaM); + FxaaFloat lumaMaxScaledClamped = max(fxaaConsoleEdgeThresholdMin, lumaMaxScaled); + FxaaFloat lumaMaxM = max(lumaMax, lumaM); + FxaaFloat dirSwMinusNe = lumaSw - lumaNe; + FxaaFloat lumaMaxSubMinM = lumaMaxM - lumaMinM; + FxaaFloat dirSeMinusNw = lumaSe - lumaNw; + if(lumaMaxSubMinM < lumaMaxScaledClamped) return rgbyM; +/*--------------------------------------------------------------------------*/ + FxaaFloat2 dir; + dir.x = dirSwMinusNe + dirSeMinusNw; + dir.y = dirSwMinusNe - dirSeMinusNw; +/*--------------------------------------------------------------------------*/ + FxaaFloat2 dir1 = normalize(dir.xy); + FxaaFloat4 rgbyN1 = FxaaTexTop(tex, pos.xy - dir1 * fxaaConsoleRcpFrameOpt.zw); + FxaaFloat4 rgbyP1 = FxaaTexTop(tex, pos.xy + dir1 * fxaaConsoleRcpFrameOpt.zw); +/*--------------------------------------------------------------------------*/ + FxaaFloat dirAbsMinTimesC = min(abs(dir1.x), abs(dir1.y)) * fxaaConsoleEdgeSharpness; + FxaaFloat2 dir2 = clamp(dir1.xy / dirAbsMinTimesC, -2.0, 2.0); +/*--------------------------------------------------------------------------*/ + FxaaFloat4 rgbyN2 = FxaaTexTop(tex, pos.xy - dir2 * fxaaConsoleRcpFrameOpt2.zw); + FxaaFloat4 rgbyP2 = FxaaTexTop(tex, pos.xy + dir2 * fxaaConsoleRcpFrameOpt2.zw); +/*--------------------------------------------------------------------------*/ + FxaaFloat4 rgbyA = rgbyN1 + rgbyP1; + FxaaFloat4 rgbyB = ((rgbyN2 + rgbyP2) * 0.25) + (rgbyA * 0.25); +/*--------------------------------------------------------------------------*/ + #if (FXAA_GREEN_AS_LUMA == 0) + FxaaBool twoTap = (rgbyB.w < lumaMin) || (rgbyB.w > lumaMax); + #else + FxaaBool twoTap = (rgbyB.y < lumaMin) || (rgbyB.y > lumaMax); + #endif + if(twoTap) rgbyB.xyz = rgbyA.xyz * 0.5; + return rgbyB; } +/*==========================================================================*/ +#endif + + + +/*============================================================================ + + FXAA3 CONSOLE - 360 PIXEL SHADER + +------------------------------------------------------------------------------ +This optimized version thanks to suggestions from Andy Luedke. +Should be fully tex bound in all cases. +As of the FXAA 3.11 release, I have still not tested this code, +however I fixed a bug which was in both FXAA 3.9 and FXAA 3.10. +And note this is replacing the old unoptimized version. +If it does not work, please let me know so I can fix it. +============================================================================*/ +#if (FXAA_360 == 1) +/*--------------------------------------------------------------------------*/ +[reduceTempRegUsage(4)] +float4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ + float4 lumaNwNeSwSe; + #if (FXAA_GREEN_AS_LUMA == 0) + asm { + tfetch2D lumaNwNeSwSe.w___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe._w__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.__w_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.___w, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false + }; + #else + asm { + tfetch2D lumaNwNeSwSe.y___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe._y__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.__y_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.___y, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false + }; + #endif +/*--------------------------------------------------------------------------*/ + lumaNwNeSwSe.y += 1.0/384.0; + float2 lumaMinTemp = min(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw); + float2 lumaMaxTemp = max(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw); + float lumaMin = min(lumaMinTemp.x, lumaMinTemp.y); + float lumaMax = max(lumaMaxTemp.x, lumaMaxTemp.y); +/*--------------------------------------------------------------------------*/ + float4 rgbyM = tex2Dlod(tex, float4(pos.xy, 0.0, 0.0)); + #if (FXAA_GREEN_AS_LUMA == 0) + float lumaMinM = min(lumaMin, rgbyM.w); + float lumaMaxM = max(lumaMax, rgbyM.w); + #else + float lumaMinM = min(lumaMin, rgbyM.y); + float lumaMaxM = max(lumaMax, rgbyM.y); + #endif + if((lumaMaxM - lumaMinM) < max(fxaaConsoleEdgeThresholdMin, lumaMax * fxaaConsoleEdgeThreshold)) return rgbyM; +/*--------------------------------------------------------------------------*/ + float2 dir; + dir.x = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.yyxx); + dir.y = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.xyxy); + dir = normalize(dir); +/*--------------------------------------------------------------------------*/ + float4 dir1 = dir.xyxy * fxaaConsoleRcpFrameOpt.xyzw; +/*--------------------------------------------------------------------------*/ + float4 dir2; + float dirAbsMinTimesC = min(abs(dir.x), abs(dir.y)) * fxaaConsoleEdgeSharpness; + dir2 = saturate(fxaaConsole360ConstDir.zzww * dir.xyxy / dirAbsMinTimesC + 0.5); + dir2 = dir2 * fxaaConsole360RcpFrameOpt2.xyxy + fxaaConsole360RcpFrameOpt2.zwzw; +/*--------------------------------------------------------------------------*/ + float4 rgbyN1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.xy, 0.0, 0.0)); + float4 rgbyP1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.zw, 0.0, 0.0)); + float4 rgbyN2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.xy, 0.0, 0.0)); + float4 rgbyP2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.zw, 0.0, 0.0)); +/*--------------------------------------------------------------------------*/ + float4 rgbyA = rgbyN1 + rgbyP1; + float4 rgbyB = rgbyN2 + rgbyP2 * 0.5 + rgbyA; +/*--------------------------------------------------------------------------*/ + float4 rgbyR = ((rgbyB.w - lumaMax) > 0.0) ? rgbyA : rgbyB; + rgbyR = ((rgbyB.w - lumaMin) > 0.0) ? rgbyR : rgbyA; + return rgbyR; } +/*==========================================================================*/ +#endif + + + +/*============================================================================ + + FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (NO EARLY EXIT) + +============================================================================== +The code below does not exactly match the assembly. +I have a feeling that 12 cycles is possible, but was not able to get there. +Might have to increase register count to get full performance. +Note this shader does not use perspective interpolation. + +Use the following cgc options, + + --fenable-bx2 --fastmath --fastprecision --nofloatbindings + +------------------------------------------------------------------------------ + NVSHADERPERF OUTPUT +------------------------------------------------------------------------------ +For reference and to aid in debug, output of NVShaderPerf should match this, + +Shader to schedule: + 0: texpkb h0.w(TRUE), v5.zyxx, #0 + 2: addh h2.z(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x + 4: texpkb h0.w(TRUE), v5.xwxx, #0 + 6: addh h0.z(TRUE), -h2, h0.w + 7: texpkb h1.w(TRUE), v5, #0 + 9: addh h0.x(TRUE), h0.z, -h1.w + 10: addh h3.w(TRUE), h0.z, h1 + 11: texpkb h2.w(TRUE), v5.zwzz, #0 + 13: addh h0.z(TRUE), h3.w, -h2.w + 14: addh h0.x(TRUE), h2.w, h0 + 15: nrmh h1.xz(TRUE), h0_n + 16: minh_m8 h0.x(TRUE), |h1|, |h1.z| + 17: maxh h4.w(TRUE), h0, h1 + 18: divx h2.xy(TRUE), h1_n.xzzw, h0_n + 19: movr r1.zw(TRUE), v4.xxxy + 20: madr r2.xz(TRUE), -h1, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zzww, r1.zzww + 22: minh h5.w(TRUE), h0, h1 + 23: texpkb h0(TRUE), r2.xzxx, #0 + 25: madr r0.zw(TRUE), h1.xzxz, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w), r1 + 27: maxh h4.x(TRUE), h2.z, h2.w + 28: texpkb h1(TRUE), r0.zwzz, #0 + 30: addh_d2 h1(TRUE), h0, h1 + 31: madr r0.xy(TRUE), -h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 33: texpkb h0(TRUE), r0, #0 + 35: minh h4.z(TRUE), h2, h2.w + 36: fenct TRUE + 37: madr r1.xy(TRUE), h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 39: texpkb h2(TRUE), r1, #0 + 41: addh_d2 h0(TRUE), h0, h2 + 42: maxh h2.w(TRUE), h4, h4.x + 43: minh h2.x(TRUE), h5.w, h4.z + 44: addh_d2 h0(TRUE), h0, h1 + 45: slth h2.x(TRUE), h0.w, h2 + 46: sgth h2.w(TRUE), h0, h2 + 47: movh h0(TRUE), h0 + 48: addx.c0 rc(TRUE), h2, h2.w + 49: movh h0(c0.NE.x), h1 + +IPU0 ------ Simplified schedule: -------- +Pass | Unit | uOp | PC: Op +-----+--------+------+------------------------- + 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | SCB1 | add | 2: ADDh h2.z, h0.--w-, const.--x-; + | | | + 2 | SCT0/1 | mov | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0; + | TEX | txl | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0; + | SCB1 | add | 6: ADDh h0.z,-h2, h0.--w-; + | | | + 3 | SCT0/1 | mov | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0; + | TEX | txl | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0; + | SCB0 | add | 9: ADDh h0.x, h0.z---,-h1.w---; + | SCB1 | add | 10: ADDh h3.w, h0.---z, h1; + | | | + 4 | SCT0/1 | mov | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | TEX | txl | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | SCB0 | add | 14: ADDh h0.x, h2.w---, h0; + | SCB1 | add | 13: ADDh h0.z, h3.--w-,-h2.--w-; + | | | + 5 | SCT1 | mov | 15: NRMh h1.xz, h0; + | SRB | nrm | 15: NRMh h1.xz, h0; + | SCB0 | min | 16: MINh*8 h0.x, |h1|, |h1.z---|; + | SCB1 | max | 17: MAXh h4.w, h0, h1; + | | | + 6 | SCT0 | div | 18: DIVx h2.xy, h1.xz--, h0; + | SCT1 | mov | 19: MOVr r1.zw, g[TEX0].--xy; + | SCB0 | mad | 20: MADr r2.xz,-h1, const.z-w-, r1.z-w-; + | SCB1 | min | 22: MINh h5.w, h0, h1; + | | | + 7 | SCT0/1 | mov | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0; + | TEX | txl | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0; + | SCB0 | max | 27: MAXh h4.x, h2.z---, h2.w---; + | SCB1 | mad | 25: MADr r0.zw, h1.--xz, const, r1; + | | | + 8 | SCT0/1 | mov | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0; + | TEX | txl | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0; + | SCB0/1 | add | 30: ADDh/2 h1, h0, h1; + | | | + 9 | SCT0 | mad | 31: MADr r0.xy,-h2, const.xy--, r1.zw--; + | SCT1 | mov | 33: TXLr h0, r0, const.zzzz, TEX0; + | TEX | txl | 33: TXLr h0, r0, const.zzzz, TEX0; + | SCB1 | min | 35: MINh h4.z, h2, h2.--w-; + | | | + 10 | SCT0 | mad | 37: MADr r1.xy, h2, const.xy--, r1.zw--; + | SCT1 | mov | 39: TXLr h2, r1, const.zzzz, TEX0; + | TEX | txl | 39: TXLr h2, r1, const.zzzz, TEX0; + | SCB0/1 | add | 41: ADDh/2 h0, h0, h2; + | | | + 11 | SCT0 | min | 43: MINh h2.x, h5.w---, h4.z---; + | SCT1 | max | 42: MAXh h2.w, h4, h4.---x; + | SCB0/1 | add | 44: ADDh/2 h0, h0, h1; + | | | + 12 | SCT0 | set | 45: SLTh h2.x, h0.w---, h2; + | SCT1 | set | 46: SGTh h2.w, h0, h2; + | SCB0/1 | mul | 47: MOVh h0, h0; + | | | + 13 | SCT0 | mad | 48: ADDxc0_s rc, h2, h2.w---; + | SCB0/1 | mul | 49: MOVh h0(NE0.xxxx), h1; + +Pass SCT TEX SCB + 1: 0% 100% 25% + 2: 0% 100% 25% + 3: 0% 100% 50% + 4: 0% 100% 50% + 5: 0% 0% 50% + 6: 100% 0% 75% + 7: 0% 100% 75% + 8: 0% 100% 100% + 9: 0% 100% 25% + 10: 0% 100% 100% + 11: 50% 0% 100% + 12: 50% 0% 100% + 13: 25% 0% 100% + +MEAN: 17% 61% 67% + +Pass SCT0 SCT1 TEX SCB0 SCB1 + 1: 0% 0% 100% 0% 100% + 2: 0% 0% 100% 0% 100% + 3: 0% 0% 100% 100% 100% + 4: 0% 0% 100% 100% 100% + 5: 0% 0% 0% 100% 100% + 6: 100% 100% 0% 100% 100% + 7: 0% 0% 100% 100% 100% + 8: 0% 0% 100% 100% 100% + 9: 0% 0% 100% 0% 100% + 10: 0% 0% 100% 100% 100% + 11: 100% 100% 0% 100% 100% + 12: 100% 100% 0% 100% 100% + 13: 100% 0% 0% 100% 100% + +MEAN: 30% 23% 61% 76% 100% +Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5 +Results 13 cycles, 3 r regs, 923,076,923 pixels/s +============================================================================*/ +#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 0) +/*--------------------------------------------------------------------------*/ +#pragma regcount 7 +#pragma disablepc all +#pragma option O3 +#pragma option OutColorPrec=fp16 +#pragma texformat default RGBA8 +/*==========================================================================*/ +half4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ +// (1) + half4 dir; + half4 lumaNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + lumaNe.w += half(1.0/512.0); + dir.x = -lumaNe.w; + dir.z = -lumaNe.w; + #else + lumaNe.y += half(1.0/512.0); + dir.x = -lumaNe.y; + dir.z = -lumaNe.y; + #endif +/*--------------------------------------------------------------------------*/ +// (2) + half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x += lumaSw.w; + dir.z += lumaSw.w; + #else + dir.x += lumaSw.y; + dir.z += lumaSw.y; + #endif +/*--------------------------------------------------------------------------*/ +// (3) + half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x -= lumaNw.w; + dir.z += lumaNw.w; + #else + dir.x -= lumaNw.y; + dir.z += lumaNw.y; + #endif +/*--------------------------------------------------------------------------*/ +// (4) + half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x += lumaSe.w; + dir.z -= lumaSe.w; + #else + dir.x += lumaSe.y; + dir.z -= lumaSe.y; + #endif +/*--------------------------------------------------------------------------*/ +// (5) + half4 dir1_pos; + dir1_pos.xy = normalize(dir.xyz).xz; + half dirAbsMinTimesC = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS); +/*--------------------------------------------------------------------------*/ +// (6) + half4 dir2_pos; + dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimesC, half(-2.0), half(2.0)); + dir1_pos.zw = pos.xy; + dir2_pos.zw = pos.xy; + half4 temp1N; + temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; +/*--------------------------------------------------------------------------*/ +// (7) + temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0)); + half4 rgby1; + rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; +/*--------------------------------------------------------------------------*/ +// (8) + rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0)); + rgby1 = (temp1N + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (9) + half4 temp2N; + temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0)); +/*--------------------------------------------------------------------------*/ +// (10) + half4 rgby2; + rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0)); + rgby2 = (temp2N + rgby2) * 0.5; +/*--------------------------------------------------------------------------*/ +// (11) + // compilier moves these scalar ops up to other cycles + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMin = min(min(lumaNw.w, lumaSw.w), min(lumaNe.w, lumaSe.w)); + half lumaMax = max(max(lumaNw.w, lumaSw.w), max(lumaNe.w, lumaSe.w)); + #else + half lumaMin = min(min(lumaNw.y, lumaSw.y), min(lumaNe.y, lumaSe.y)); + half lumaMax = max(max(lumaNw.y, lumaSw.y), max(lumaNe.y, lumaSe.y)); + #endif + rgby2 = (rgby2 + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (12) + #if (FXAA_GREEN_AS_LUMA == 0) + bool twoTapLt = rgby2.w < lumaMin; + bool twoTapGt = rgby2.w > lumaMax; + #else + bool twoTapLt = rgby2.y < lumaMin; + bool twoTapGt = rgby2.y > lumaMax; + #endif +/*--------------------------------------------------------------------------*/ +// (13) + if(twoTapLt || twoTapGt) rgby2 = rgby1; +/*--------------------------------------------------------------------------*/ + return rgby2; } +/*==========================================================================*/ +#endif + + + +/*============================================================================ + + FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (WITH EARLY EXIT) + +============================================================================== +The code mostly matches the assembly. +I have a feeling that 14 cycles is possible, but was not able to get there. +Might have to increase register count to get full performance. +Note this shader does not use perspective interpolation. + +Use the following cgc options, + + --fenable-bx2 --fastmath --fastprecision --nofloatbindings + +Use of FXAA_GREEN_AS_LUMA currently adds a cycle (16 clks). +Will look at fixing this for FXAA 3.12. +------------------------------------------------------------------------------ + NVSHADERPERF OUTPUT +------------------------------------------------------------------------------ +For reference and to aid in debug, output of NVShaderPerf should match this, + +Shader to schedule: + 0: texpkb h0.w(TRUE), v5.zyxx, #0 + 2: addh h2.y(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x + 4: texpkb h1.w(TRUE), v5.xwxx, #0 + 6: addh h0.x(TRUE), h1.w, -h2.y + 7: texpkb h2.w(TRUE), v5.zwzz, #0 + 9: minh h4.w(TRUE), h2.y, h2 + 10: maxh h5.x(TRUE), h2.y, h2.w + 11: texpkb h0.w(TRUE), v5, #0 + 13: addh h3.w(TRUE), -h0, h0.x + 14: addh h0.x(TRUE), h0.w, h0 + 15: addh h0.z(TRUE), -h2.w, h0.x + 16: addh h0.x(TRUE), h2.w, h3.w + 17: minh h5.y(TRUE), h0.w, h1.w + 18: nrmh h2.xz(TRUE), h0_n + 19: minh_m8 h2.w(TRUE), |h2.x|, |h2.z| + 20: divx h4.xy(TRUE), h2_n.xzzw, h2_n.w + 21: movr r1.zw(TRUE), v4.xxxy + 22: maxh h2.w(TRUE), h0, h1 + 23: fenct TRUE + 24: madr r0.xy(TRUE), -h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz + 26: texpkb h0(TRUE), r0, #0 + 28: maxh h5.x(TRUE), h2.w, h5 + 29: minh h5.w(TRUE), h5.y, h4 + 30: madr r1.xy(TRUE), h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz + 32: texpkb h2(TRUE), r1, #0 + 34: addh_d2 h2(TRUE), h0, h2 + 35: texpkb h1(TRUE), v4, #0 + 37: maxh h5.y(TRUE), h5.x, h1.w + 38: minh h4.w(TRUE), h1, h5 + 39: madr r0.xy(TRUE), -h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 41: texpkb h0(TRUE), r0, #0 + 43: addh_m8 h5.z(TRUE), h5.y, -h4.w + 44: madr r2.xy(TRUE), h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 46: texpkb h3(TRUE), r2, #0 + 48: addh_d2 h0(TRUE), h0, h3 + 49: addh_d2 h3(TRUE), h0, h2 + 50: movh h0(TRUE), h3 + 51: slth h3.x(TRUE), h3.w, h5.w + 52: sgth h3.w(TRUE), h3, h5.x + 53: addx.c0 rc(TRUE), h3.x, h3 + 54: slth.c0 rc(TRUE), h5.z, h5 + 55: movh h0(c0.NE.w), h2 + 56: movh h0(c0.NE.x), h1 + +IPU0 ------ Simplified schedule: -------- +Pass | Unit | uOp | PC: Op +-----+--------+------+------------------------- + 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | SCB0 | add | 2: ADDh h2.y, h0.-w--, const.-x--; + | | | + 2 | SCT0/1 | mov | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0; + | TEX | txl | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0; + | SCB0 | add | 6: ADDh h0.x, h1.w---,-h2.y---; + | | | + 3 | SCT0/1 | mov | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | TEX | txl | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | SCB0 | max | 10: MAXh h5.x, h2.y---, h2.w---; + | SCB1 | min | 9: MINh h4.w, h2.---y, h2; + | | | + 4 | SCT0/1 | mov | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0; + | TEX | txl | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0; + | SCB0 | add | 14: ADDh h0.x, h0.w---, h0; + | SCB1 | add | 13: ADDh h3.w,-h0, h0.---x; + | | | + 5 | SCT0 | mad | 16: ADDh h0.x, h2.w---, h3.w---; + | SCT1 | mad | 15: ADDh h0.z,-h2.--w-, h0.--x-; + | SCB0 | min | 17: MINh h5.y, h0.-w--, h1.-w--; + | | | + 6 | SCT1 | mov | 18: NRMh h2.xz, h0; + | SRB | nrm | 18: NRMh h2.xz, h0; + | SCB1 | min | 19: MINh*8 h2.w, |h2.---x|, |h2.---z|; + | | | + 7 | SCT0 | div | 20: DIVx h4.xy, h2.xz--, h2.ww--; + | SCT1 | mov | 21: MOVr r1.zw, g[TEX0].--xy; + | SCB1 | max | 22: MAXh h2.w, h0, h1; + | | | + 8 | SCT0 | mad | 24: MADr r0.xy,-h2.xz--, const.zw--, r1.zw--; + | SCT1 | mov | 26: TXLr h0, r0, const.xxxx, TEX0; + | TEX | txl | 26: TXLr h0, r0, const.xxxx, TEX0; + | SCB0 | max | 28: MAXh h5.x, h2.w---, h5; + | SCB1 | min | 29: MINh h5.w, h5.---y, h4; + | | | + 9 | SCT0 | mad | 30: MADr r1.xy, h2.xz--, const.zw--, r1.zw--; + | SCT1 | mov | 32: TXLr h2, r1, const.xxxx, TEX0; + | TEX | txl | 32: TXLr h2, r1, const.xxxx, TEX0; + | SCB0/1 | add | 34: ADDh/2 h2, h0, h2; + | | | + 10 | SCT0/1 | mov | 35: TXLr h1, g[TEX0], const.xxxx, TEX0; + | TEX | txl | 35: TXLr h1, g[TEX0], const.xxxx, TEX0; + | SCB0 | max | 37: MAXh h5.y, h5.-x--, h1.-w--; + | SCB1 | min | 38: MINh h4.w, h1, h5; + | | | + 11 | SCT0 | mad | 39: MADr r0.xy,-h4, const.xy--, r1.zw--; + | SCT1 | mov | 41: TXLr h0, r0, const.zzzz, TEX0; + | TEX | txl | 41: TXLr h0, r0, const.zzzz, TEX0; + | SCB0 | mad | 44: MADr r2.xy, h4, const.xy--, r1.zw--; + | SCB1 | add | 43: ADDh*8 h5.z, h5.--y-,-h4.--w-; + | | | + 12 | SCT0/1 | mov | 46: TXLr h3, r2, const.xxxx, TEX0; + | TEX | txl | 46: TXLr h3, r2, const.xxxx, TEX0; + | SCB0/1 | add | 48: ADDh/2 h0, h0, h3; + | | | + 13 | SCT0/1 | mad | 49: ADDh/2 h3, h0, h2; + | SCB0/1 | mul | 50: MOVh h0, h3; + | | | + 14 | SCT0 | set | 51: SLTh h3.x, h3.w---, h5.w---; + | SCT1 | set | 52: SGTh h3.w, h3, h5.---x; + | SCB0 | set | 54: SLThc0 rc, h5.z---, h5; + | SCB1 | add | 53: ADDxc0_s rc, h3.---x, h3; + | | | + 15 | SCT0/1 | mul | 55: MOVh h0(NE0.wwww), h2; + | SCB0/1 | mul | 56: MOVh h0(NE0.xxxx), h1; + +Pass SCT TEX SCB + 1: 0% 100% 25% + 2: 0% 100% 25% + 3: 0% 100% 50% + 4: 0% 100% 50% + 5: 50% 0% 25% + 6: 0% 0% 25% + 7: 100% 0% 25% + 8: 0% 100% 50% + 9: 0% 100% 100% + 10: 0% 100% 50% + 11: 0% 100% 75% + 12: 0% 100% 100% + 13: 100% 0% 100% + 14: 50% 0% 50% + 15: 100% 0% 100% + +MEAN: 26% 60% 56% + +Pass SCT0 SCT1 TEX SCB0 SCB1 + 1: 0% 0% 100% 100% 0% + 2: 0% 0% 100% 100% 0% + 3: 0% 0% 100% 100% 100% + 4: 0% 0% 100% 100% 100% + 5: 100% 100% 0% 100% 0% + 6: 0% 0% 0% 0% 100% + 7: 100% 100% 0% 0% 100% + 8: 0% 0% 100% 100% 100% + 9: 0% 0% 100% 100% 100% + 10: 0% 0% 100% 100% 100% + 11: 0% 0% 100% 100% 100% + 12: 0% 0% 100% 100% 100% + 13: 100% 100% 0% 100% 100% + 14: 100% 100% 0% 100% 100% + 15: 100% 100% 0% 100% 100% + +MEAN: 33% 33% 60% 86% 80% +Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5 +Results 15 cycles, 3 r regs, 800,000,000 pixels/s +============================================================================*/ +#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 1) +/*--------------------------------------------------------------------------*/ +#pragma regcount 7 +#pragma disablepc all +#pragma option O2 +#pragma option OutColorPrec=fp16 +#pragma texformat default RGBA8 +/*==========================================================================*/ +half4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ +// (1) + half4 rgbyNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaNe = rgbyNe.w + half(1.0/512.0); + #else + half lumaNe = rgbyNe.y + half(1.0/512.0); + #endif +/*--------------------------------------------------------------------------*/ +// (2) + half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaSwNegNe = lumaSw.w - lumaNe; + #else + half lumaSwNegNe = lumaSw.y - lumaNe; + #endif +/*--------------------------------------------------------------------------*/ +// (3) + half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMaxNwSw = max(lumaNw.w, lumaSw.w); + half lumaMinNwSw = min(lumaNw.w, lumaSw.w); + #else + half lumaMaxNwSw = max(lumaNw.y, lumaSw.y); + half lumaMinNwSw = min(lumaNw.y, lumaSw.y); + #endif +/*--------------------------------------------------------------------------*/ +// (4) + half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half dirZ = lumaNw.w + lumaSwNegNe; + half dirX = -lumaNw.w + lumaSwNegNe; + #else + half dirZ = lumaNw.y + lumaSwNegNe; + half dirX = -lumaNw.y + lumaSwNegNe; + #endif +/*--------------------------------------------------------------------------*/ +// (5) + half3 dir; + dir.y = 0.0; + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x = lumaSe.w + dirX; + dir.z = -lumaSe.w + dirZ; + half lumaMinNeSe = min(lumaNe, lumaSe.w); + #else + dir.x = lumaSe.y + dirX; + dir.z = -lumaSe.y + dirZ; + half lumaMinNeSe = min(lumaNe, lumaSe.y); + #endif +/*--------------------------------------------------------------------------*/ +// (6) + half4 dir1_pos; + dir1_pos.xy = normalize(dir).xz; + half dirAbsMinTimes8 = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS); +/*--------------------------------------------------------------------------*/ +// (7) + half4 dir2_pos; + dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimes8, half(-2.0), half(2.0)); + dir1_pos.zw = pos.xy; + dir2_pos.zw = pos.xy; + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMaxNeSe = max(lumaNe, lumaSe.w); + #else + half lumaMaxNeSe = max(lumaNe, lumaSe.y); + #endif +/*--------------------------------------------------------------------------*/ +// (8) + half4 temp1N; + temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; + temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0)); + half lumaMax = max(lumaMaxNwSw, lumaMaxNeSe); + half lumaMin = min(lumaMinNwSw, lumaMinNeSe); +/*--------------------------------------------------------------------------*/ +// (9) + half4 rgby1; + rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; + rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0)); + rgby1 = (temp1N + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (10) + half4 rgbyM = h4tex2Dlod(tex, half4(pos.xy, 0.0, 0.0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMaxM = max(lumaMax, rgbyM.w); + half lumaMinM = min(lumaMin, rgbyM.w); + #else + half lumaMaxM = max(lumaMax, rgbyM.y); + half lumaMinM = min(lumaMin, rgbyM.y); + #endif +/*--------------------------------------------------------------------------*/ +// (11) + half4 temp2N; + temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0)); + half4 rgby2; + rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + half lumaRangeM = (lumaMaxM - lumaMinM) / FXAA_CONSOLE__PS3_EDGE_THRESHOLD; +/*--------------------------------------------------------------------------*/ +// (12) + rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0)); + rgby2 = (temp2N + rgby2) * 0.5; +/*--------------------------------------------------------------------------*/ +// (13) + rgby2 = (rgby2 + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (14) + #if (FXAA_GREEN_AS_LUMA == 0) + bool twoTapLt = rgby2.w < lumaMin; + bool twoTapGt = rgby2.w > lumaMax; + #else + bool twoTapLt = rgby2.y < lumaMin; + bool twoTapGt = rgby2.y > lumaMax; + #endif + bool earlyExit = lumaRangeM < lumaMax; + bool twoTap = twoTapLt || twoTapGt; +/*--------------------------------------------------------------------------*/ +// (15) + if(twoTap) rgby2 = rgby1; + if(earlyExit) rgby2 = rgbyM; +/*--------------------------------------------------------------------------*/ + return rgby2; } +/*==========================================================================*/ +#endif + +uniform sampler2D diffuseMap; + +uniform vec2 rcp_screen_res; +uniform vec4 rcp_frame_opt; +uniform vec4 rcp_frame_opt2; uniform vec2 screen_res; varying vec2 vary_fragcoord; +varying vec2 vary_tc; void main() { - vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); + vec4 diff = FxaaPixelShader(vary_tc, //pos + vec4(vary_fragcoord.xy, 0, 0), //fxaaConsolePosPos + diffuseMap, //tex + diffuseMap, + diffuseMap, + rcp_screen_res, //fxaaQualityRcpFrame + vec4(0,0,0,0), //fxaaConsoleRcpFrameOpt + rcp_frame_opt, //fxaaConsoleRcpFrameOpt2 + rcp_frame_opt2, //fxaaConsole360RcpFrameOpt2 + 0.75, //fxaaQualitySubpix + 0.166, //fxaaQualityEdgeThreshold + 0.0833, //fxaaQualityEdgeThresholdMin + 8.0, //fxaaConsoleEdgeSharpness + 0.125, //fxaaConsoleEdgeThreshold + 0.05, //fxaaConsoleEdgeThresholdMin + vec4(0,0,0,0)); //fxaaConsole360ConstDir + + + + //diff = texture2D(diffuseMap, vary_tc); + + gl_FragColor = diff; - vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); - gl_FragColor = diff + bloom; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl index 30dbe3f75e..c327011184 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl @@ -8,6 +8,10 @@ attribute vec3 position; varying vec2 vary_fragcoord; +varying vec2 vary_tc; + +uniform vec2 tc_scale; + uniform vec2 screen_res; void main() @@ -15,5 +19,6 @@ void main() //transform vertex vec4 pos = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); gl_Position = pos; + vary_tc = (pos.xy*0.5+0.5)*tc_scale; vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; } diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl new file mode 100644 index 0000000000..6639f88047 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl @@ -0,0 +1,23 @@ +/** + * @file glowcombineFXAAF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +#extension GL_ARB_texture_rectangle : enable + +uniform sampler2D glowMap; +uniform sampler2DRect screenMap; + +uniform vec2 screen_res; +varying vec2 vary_tc; + +void main() +{ + vec3 col = texture2D(glowMap, vary_tc).rgb + + texture2DRect(screenMap, vary_tc*screen_res).rgb; + + + gl_FragColor = vec4(col.rgb, dot(col.rgb, vec3(0.299, 0.587, 0.144))); +} diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAV.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAV.glsl new file mode 100644 index 0000000000..f54876135e --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAV.glsl @@ -0,0 +1,19 @@ +/** + * @file glowcombineFXAAV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +attribute vec3 position; + +varying vec2 vary_tc; + +void main() +{ + vec4 pos = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); + gl_Position = pos; + + vary_tc = pos.xy*0.5+0.5; +} + diff --git a/indra/newview/app_settings/shaders/class1/objects/previewV.glsl b/indra/newview/app_settings/shaders/class1/objects/previewV.glsl new file mode 100644 index 0000000000..555c59c37e --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/previewV.glsl @@ -0,0 +1,30 @@ +/** + * @file previewV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +attribute vec3 position; +attribute vec3 normal; +attribute vec2 texcoord0; + +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +void calcAtmospherics(vec3 inPositionEye); + +void main() +{ + //transform vertex + vec4 pos = (gl_ModelViewMatrix * vec4(position.xyz, 1.0)); + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + + vec3 norm = normalize(gl_NormalMatrix * normal); + + calcAtmospherics(pos.xyz); + + vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0.)); + gl_FrontColor = color; + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp index 1f334815d6..ef92dfd956 100644 --- a/indra/newview/llfloateranimpreview.cpp +++ b/indra/newview/llfloateranimpreview.cpp @@ -1072,6 +1072,11 @@ BOOL LLPreviewAnimation::render() gGL.pushMatrix(); glLoadIdentity(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + LLGLSUIDefault def; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f(0.15f, 0.2f, 0.3f, 1.f); diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index dc4c15316a..b9c298ff9d 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -50,6 +50,7 @@ #include "llvoavatar.h" #include "pipeline.h" #include "lluictrlfactory.h" +#include "llviewershadermgr.h" #include "llviewertexturelist.h" #include "llstring.h" @@ -662,6 +663,11 @@ BOOL LLImagePreviewAvatar::render() LLGLSUIDefault def; gGL.color4f(0.15f, 0.2f, 0.3f, 1.f); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + gl_rect_2d_simple( mFullWidth, mFullHeight ); glMatrixMode(GL_PROJECTION); @@ -690,8 +696,7 @@ BOOL LLImagePreviewAvatar::render() LLVertexBuffer::unbind(); avatarp->updateLOD(); - - + if (avatarp->mDrawable.notNull()) { LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE); @@ -790,15 +795,17 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) U32 num_indices = vf.mNumIndices; U32 num_vertices = vf.mNumVertices; - mVertexBuffer = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL, 0); + mVertexBuffer = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0, 0); mVertexBuffer->allocateBuffer(num_vertices, num_indices, TRUE); LLStrider vertex_strider; LLStrider normal_strider; + LLStrider tc_strider; LLStrider index_strider; mVertexBuffer->getVertexStrider(vertex_strider); mVertexBuffer->getNormalStrider(normal_strider); + mVertexBuffer->getTexCoord0Strider(tc_strider); mVertexBuffer->getIndexStrider(index_strider); // build vertices and normals @@ -806,7 +813,8 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) pos = (LLVector3*) vf.mPositions; pos.setStride(16); LLStrider norm; norm = (LLVector3*) vf.mNormals; norm.setStride(16); - + LLStrider tc; + tc = (LLVector2*) vf.mTexCoords; tc.setStride(8); for (U32 i = 0; i < num_vertices; i++) { @@ -814,6 +822,7 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) LLVector3 normal = *norm++; normal.normalize(); *(normal_strider++) = normal; + *(tc_strider++) = *tc++; } // build indices @@ -846,8 +855,13 @@ BOOL LLImagePreviewSculpted::render() gGL.color4f(0.15f, 0.2f, 0.3f, 1.f); - gl_rect_2d_simple( mFullWidth, mFullHeight ); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + gl_rect_2d_simple( mFullWidth, mFullHeight ); + glMatrixMode(GL_PROJECTION); gGL.popMatrix(); @@ -876,17 +890,28 @@ BOOL LLImagePreviewSculpted::render() const LLVolumeFace &vf = mVolume->getVolumeFace(0); U32 num_indices = vf.mNumIndices; - mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL); - gPipeline.enableLightsAvatar(); + + if (LLGLSLShader::sNoFixedFunction) + { + gObjectPreviewProgram.bind(); + } gGL.pushMatrix(); const F32 SCALE = 1.25f; gGL.scalef(SCALE, SCALE, SCALE); const F32 BRIGHTNESS = 0.9f; gGL.color3f(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS); + + mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); mVertexBuffer->draw(LLRender::TRIANGLES, num_indices, 0); gGL.popMatrix(); + + if (LLGLSLShader::sNoFixedFunction) + { + gObjectPreviewProgram.unbind(); + } + return TRUE; } diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 3d371f7a44..ed124cfecf 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2436,8 +2436,7 @@ void pushVerts(LLVolume* volume) for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) { const LLVolumeFace& face = volume->getVolumeFace(i); - glVertexPointer(3, GL_FLOAT, 16, face.mPositions); - glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices); + LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, NULL, face.mNumIndices, face.mIndices); } } @@ -3178,13 +3177,13 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) LLVertexBuffer::unbind(); llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShader != 0); - - glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints); - glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices); + + LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, NULL, phys_volume->mNumHullIndices, phys_volume->mHullIndices); gGL.diffuseColor4fv(color.mV); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices); + LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, NULL, phys_volume->mNumHullIndices, phys_volume->mHullIndices); + } else { @@ -4115,6 +4114,11 @@ void LLSpatialPartition::renderDebug() return; } + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY)) { //sLastMaxTexPriority = lerp(sLastMaxTexPriority, sCurMaxTexPriority, gFrameIntervalSeconds); @@ -4143,6 +4147,11 @@ void LLSpatialPartition::renderDebug() LLOctreeRenderNonOccluded render_debug(camera); render_debug.traverse(mOctree); + + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } } void LLSpatialGroup::drawObjectBox(LLColor4 col) diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp index 964b17d3a6..eeb90a2b19 100644 --- a/indra/newview/lltoolmorph.cpp +++ b/indra/newview/lltoolmorph.cpp @@ -178,6 +178,11 @@ BOOL LLVisualParamHint::render() gGL.pushMatrix(); glLoadIdentity(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + LLGLSUIDefault gls_ui; //LLGLState::verify(TRUE); mBackgroundp->draw(0, 0, mFullWidth, mFullHeight); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index ab193c7d85..de9d853c7c 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -65,11 +65,13 @@ LLVector4 gShinyOrigin; LLGLSLShader gOcclusionProgram; LLGLSLShader gCustomAlphaProgram; LLGLSLShader gGlowCombineProgram; +LLGLSLShader gGlowCombineFXAAProgram; LLGLSLShader gTwoTextureAddProgram; LLGLSLShader gOneTextureNoColorProgram; //object shaders LLGLSLShader gObjectSimpleProgram; +LLGLSLShader gObjectPreviewProgram; LLGLSLShader gObjectSimpleWaterProgram; LLGLSLShader gObjectSimpleAlphaMaskProgram; LLGLSLShader gObjectSimpleWaterAlphaMaskProgram; @@ -200,6 +202,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gWaterProgram); mShaderList.push_back(&gAvatarEyeballProgram); mShaderList.push_back(&gObjectSimpleProgram); + mShaderList.push_back(&gObjectPreviewProgram); mShaderList.push_back(&gImpostorProgram); mShaderList.push_back(&gObjectFullbrightNoColorProgram); mShaderList.push_back(&gObjectFullbrightNoColorWaterProgram); @@ -208,6 +211,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gUIProgram); mShaderList.push_back(&gCustomAlphaProgram); mShaderList.push_back(&gGlowCombineProgram); + mShaderList.push_back(&gGlowCombineFXAAProgram); mShaderList.push_back(&gTwoTextureAddProgram); mShaderList.push_back(&gOneTextureNoColorProgram); mShaderList.push_back(&gSolidColorProgram); @@ -669,6 +673,7 @@ void LLViewerShaderMgr::unloadShaders() gUIProgram.unload(); gCustomAlphaProgram.unload(); gGlowCombineProgram.unload(); + gGlowCombineFXAAProgram.unload(); gTwoTextureAddProgram.unload(); gOneTextureNoColorProgram.unload(); gSolidColorProgram.unload(); @@ -676,6 +681,7 @@ void LLViewerShaderMgr::unloadShaders() gObjectFullbrightNoColorProgram.unload(); gObjectFullbrightNoColorWaterProgram.unload(); gObjectSimpleProgram.unload(); + gObjectPreviewProgram.unload(); gImpostorProgram.unload(); gObjectSimpleAlphaMaskProgram.unload(); gObjectBumpProgram.unload(); @@ -1767,6 +1773,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightNoColorProgram.unload(); gObjectFullbrightNoColorWaterProgram.unload(); gObjectSimpleProgram.unload(); + gObjectPreviewProgram.unload(); gImpostorProgram.unload(); gObjectSimpleAlphaMaskProgram.unload(); gObjectBumpProgram.unload(); @@ -2117,6 +2124,23 @@ BOOL LLViewerShaderMgr::loadShadersObject() success = gImpostorProgram.createShader(NULL, NULL); } + if (success) + { + gObjectPreviewProgram.mName = "Simple Shader"; + gObjectPreviewProgram.mFeatures.calculatesLighting = true; + gObjectPreviewProgram.mFeatures.calculatesAtmospherics = true; + gObjectPreviewProgram.mFeatures.hasGamma = true; + gObjectPreviewProgram.mFeatures.hasAtmospherics = true; + gObjectPreviewProgram.mFeatures.hasLighting = true; + gObjectPreviewProgram.mFeatures.mIndexedTextureChannels = 0; + gObjectPreviewProgram.mFeatures.disableTextureIndex = true; + gObjectPreviewProgram.mShaderFiles.clear(); + gObjectPreviewProgram.mShaderFiles.push_back(make_pair("objects/previewV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectPreviewProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectPreviewProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectPreviewProgram.createShader(NULL, NULL); + } + if (success) { gObjectSimpleProgram.mName = "Simple Shader"; @@ -2706,6 +2730,24 @@ BOOL LLViewerShaderMgr::loadShadersInterface() } } + if (success) + { + gGlowCombineFXAAProgram.mName = "Glow CombineFXAA Shader"; + gGlowCombineFXAAProgram.mShaderFiles.clear(); + gGlowCombineFXAAProgram.mShaderFiles.push_back(make_pair("interface/glowcombineFXAAV.glsl", GL_VERTEX_SHADER_ARB)); + gGlowCombineFXAAProgram.mShaderFiles.push_back(make_pair("interface/glowcombineFXAAF.glsl", GL_FRAGMENT_SHADER_ARB)); + gGlowCombineFXAAProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gGlowCombineFXAAProgram.createShader(NULL, NULL); + if (success) + { + gGlowCombineFXAAProgram.bind(); + gGlowCombineFXAAProgram.uniform1i("glowMap", 0); + gGlowCombineFXAAProgram.uniform1i("screenMap", 1); + gGlowCombineFXAAProgram.unbind(); + } + } + + if (success) { gTwoTextureAddProgram.mName = "Two Texture Add Shader"; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 270c05b669..c63260fb2e 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -273,6 +273,7 @@ extern LLVector4 gShinyOrigin; extern LLGLSLShader gOcclusionProgram; extern LLGLSLShader gCustomAlphaProgram; extern LLGLSLShader gGlowCombineProgram; +extern LLGLSLShader gGlowCombineFXAAProgram; //output tex0[tc0] + tex1[tc1] extern LLGLSLShader gTwoTextureAddProgram; @@ -281,6 +282,7 @@ extern LLGLSLShader gOneTextureNoColorProgram; //object shaders extern LLGLSLShader gObjectSimpleProgram; +extern LLGLSLShader gObjectPreviewProgram; extern LLGLSLShader gObjectSimpleAlphaMaskProgram; extern LLGLSLShader gObjectSimpleWaterProgram; extern LLGLSLShader gObjectSimpleWaterAlphaMaskProgram; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index f6d021fda8..7feb429911 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -673,6 +673,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) if (!addDeferredAttachments(mDeferredScreen)) return false; if (!mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; + if (!mFXAABuffer.allocate(nhpo2(resX), nhpo2(resY), GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, FALSE, samples)) return false; #if LL_DARWIN // As of OS X 10.6.7, Apple doesn't support multiple color formats in a single FBO @@ -782,6 +783,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) { mShadow[i].release(); } + mFXAABuffer.release(); mScreen.release(); mDeferredScreen.release(); //make sure to release any render targets that share a depth buffer with mDeferredScreen first mDeferredDepth.release(); @@ -867,6 +869,7 @@ void LLPipeline::releaseScreenBuffers() { mUIScreen.release(); mScreen.release(); + mFXAABuffer.release(); mPhysicsDisplay.release(); mDeferredScreen.release(); mDeferredDepth.release(); @@ -4231,6 +4234,11 @@ void LLPipeline::renderDebug() } } + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA)) { LLVertexBuffer::unbind(); @@ -4455,6 +4463,10 @@ void LLPipeline::renderDebug() } gGL.flush(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } gPipeline.renderPhysicsDisplay(); } @@ -6300,7 +6312,31 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) if (LLPipeline::sRenderDeferred) { bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater(); + { + //bake out texture2D with RGBL for FXAA shader + mFXAABuffer.bindTarget(); + + S32 width = mScreen.getWidth(); + S32 height = mScreen.getHeight(); + glViewport(0, 0, width, height); + gGlowCombineFXAAProgram.bind(); + gGlowCombineFXAAProgram.uniform2f("screen_res", width, height); + + gGL.getTexUnit(0)->bind(&mGlow[1]); + gGL.getTexUnit(1)->bind(&mScreen); + + gGL.begin(LLRender::TRIANGLE_STRIP); + gGL.vertex2f(-1,-1); + gGL.vertex2f(-1,3); + gGL.vertex2f(3,-1); + gGL.end(); + + gGlowCombineFXAAProgram.unbind(); + mFXAABuffer.flush(); + gViewerWindow->setup3DViewport(); + } + LLGLSLShader* shader = &gDeferredPostProgram; if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) { @@ -6317,6 +6353,16 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) LLGLDisable blend(GL_BLEND); bindDeferredShader(*shader); + S32 width = mScreen.getWidth(); + S32 height = mScreen.getHeight(); + + F32 scale_x = (F32) width/mFXAABuffer.getWidth(); + F32 scale_y = (F32) height/mFXAABuffer.getHeight(); + shader->uniform2f("tc_scale", scale_x, scale_y); + shader->uniform2f("rcp_screen_res", 1.f/width*scale_x, 1.f/height*scale_y); + shader->uniform4f("rcp_frame_opt", -0.5f/width*scale_x, -0.5f/height*scale_y, 0.5f/width*scale_x, 0.5f/height*scale_y); + shader->uniform4f("rcp_frame_opt2", -2.f/width*scale_x, -2.f/height*scale_y, 2.f/width*scale_x, 2.f/height*scale_y); + if (dof_enabled) { //depth of field focal plane calculations @@ -6429,17 +6475,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) shader->uniform1f("magnification", magnification); } - S32 channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); + S32 channel = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP, mFXAABuffer.getUsage()); if (channel > -1) { - mScreen.bindTexture(0, channel); + mFXAABuffer.bindTexture(0, channel); + gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); } - //channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, LLTexUnit::TT_RECT_TEXTURE); - //if (channel > -1) - //{ - //gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - //} - + gGL.begin(LLRender::TRIANGLE_STRIP); gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); gGL.vertex2f(-1,-1); diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 61ab84588d..159ec612d3 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -527,6 +527,7 @@ public: LLRenderTarget mScreen; LLRenderTarget mUIScreen; LLRenderTarget mDeferredScreen; + LLRenderTarget mFXAABuffer; LLRenderTarget mEdgeMap; LLRenderTarget mDeferredDepth; LLRenderTarget mDeferredLight[3]; diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml index a8b3ce9c28..b93e70c8c5 100644 --- a/indra/newview/skins/default/xui/en/floater_about.xml +++ b/indra/newview/skins/default/xui/en/floater_about.xml @@ -137,34 +137,36 @@ Thank you to the following Residents for helping to ensure that this is the best top="5" width="435" word_wrap="true"> -3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion -APR Copyright (C) 2000-2004 The Apache Software Foundation -Collada DOM Copyright 2005 Sony Computer Entertainment Inc. -cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) -DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. -expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. -FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). -GL Copyright (C) 1999-2004 Brian Paul. -GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia. -google-perftools Copyright (c) 2005, Google Inc. -Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. -jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) -jpeglib Copyright (C) 1991-1998, Thomas G. Lane. -ogg/vorbis Copyright (C) 2001, Xiphophorus -OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. -PCRE Copyright (c) 1997-2008 University of Cambridge -SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga -SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) -xmlrpc-epi Copyright (C) 2000 Epinions, Inc. -zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. -google-perftools Copyright (c) 2005, Google Inc. + 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion + APR Copyright (C) 2000-2004 The Apache Software Foundation + Collada DOM Copyright 2005 Sony Computer Entertainment Inc. + cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) + DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. + expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. + FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). + GL Copyright (C) 1999-2004 Brian Paul. + GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia. + google-perftools Copyright (c) 2005, Google Inc. + Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. + jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) + jpeglib Copyright (C) 1991-1998, Thomas G. Lane. + ogg/vorbis Copyright (C) 2001, Xiphophorus + OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. + PCRE Copyright (c) 1997-2008 University of Cambridge + SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga + SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + xmlrpc-epi Copyright (C) 2000 Epinions, Inc. + zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. + google-perftools Copyright (c) 2005, Google Inc. -Second Life Viewer uses Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details. + Second Life Viewer uses Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details. -All rights reserved. See licenses.txt for details. + This software contains source code provided by NVIDIA Corporation. -Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) - + All rights reserved. See licenses.txt for details. + + Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) + From ee4fdd2c18c722164d78a7305777fad6e49cba8b Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Sun, 21 Aug 2011 16:23:04 -0500 Subject: [PATCH 010/995] SH-2242 Work in progress on FXAA/glVertexAttrib -- DoF works, physics shape display still doesn't. --- indra/llrender/llrender.cpp | 20 +- .../class1/deferred/postDeferredF.glsl | 2101 ++++++++++++++++- .../shaders/class1/interface/debugF.glsl | 31 + .../shaders/class1/interface/debugV.glsl | 32 + .../class1/interface/splattexturerectF.glsl | 33 + .../class1/interface/splattexturerectV.glsl | 36 + indra/newview/llspatialpartition.cpp | 6 +- indra/newview/llviewershadermgr.cpp | 31 + indra/newview/llviewershadermgr.h | 2 + indra/newview/pipeline.cpp | 36 +- 10 files changed, 2288 insertions(+), 40 deletions(-) create mode 100644 indra/newview/app_settings/shaders/class1/interface/debugF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/interface/debugV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index da85bc202c..03a45c35dc 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1586,12 +1586,12 @@ void LLRender::diffuseColor3f(F32 r, F32 g, F32 b) S32 loc = -1; if (shader) { - loc = shader->getAttribLocation(LLVertexBuffer::TYPE_COLOR); + loc = shader->getUniformLocation("color"); } if (loc >= 0) { - glVertexAttrib3fARB(loc, r,g,b); + shader->uniform4f(loc, r,g,b,1.f); } else { @@ -1605,12 +1605,12 @@ void LLRender::diffuseColor3fv(const F32* c) S32 loc = -1; if (shader) { - loc = shader->getAttribLocation(LLVertexBuffer::TYPE_COLOR); + loc = shader->getUniformLocation("color"); } if (loc >= 0) { - glVertexAttrib3fvARB(loc, c); + shader->uniform4f(loc, c[0], c[1], c[2], 1.f); } else { @@ -1624,12 +1624,12 @@ void LLRender::diffuseColor4f(F32 r, F32 g, F32 b, F32 a) S32 loc = -1; if (shader) { - loc = shader->getAttribLocation(LLVertexBuffer::TYPE_COLOR); + loc = shader->getUniformLocation("color"); } if (loc >= 0) { - glVertexAttrib4fARB(loc, r,g,b,a); + shader->uniform4f(loc, r,g,b,a); } else { @@ -1644,12 +1644,12 @@ void LLRender::diffuseColor4fv(const F32* c) S32 loc = -1; if (shader) { - loc = shader->getAttribLocation(LLVertexBuffer::TYPE_COLOR); + loc = shader->getUniformLocation("color"); } if (loc >= 0) { - glVertexAttrib4fvARB(loc, c); + shader->uniform4fv(loc, 1, c); } else { @@ -1663,12 +1663,12 @@ void LLRender::diffuseColor4ubv(const U8* c) S32 loc = -1; if (shader) { - loc = shader->getAttribLocation(LLVertexBuffer::TYPE_COLOR); + loc = shader->getUniformLocation("color"); } if (loc >= 0) { - glVertexAttrib4ubvARB(loc, c); + shader->uniform4f(loc, c[0]/255.f, c[1]/255.f, c[2]/255.f, c[3]/255.f); } else { diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl index 29f5f899ba..cfcd8585f1 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl @@ -22,16 +22,2070 @@ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - - #extension GL_ARB_texture_rectangle : enable -uniform sampler2DRect diffuseRect; -uniform sampler2DRect edgeMap; +#define FXAA_PC 1 +#define FXAA_GLSL_130 1 +#define FXAA_QUALITY__PRESET 12 + +/*============================================================================ + + + NVIDIA FXAA 3.11 by TIMOTHY LOTTES + + +------------------------------------------------------------------------------ +COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED. +------------------------------------------------------------------------------ +TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED +*AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS +OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA +OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR +CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR +LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, +OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE +THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + +------------------------------------------------------------------------------ + INTEGRATION CHECKLIST +------------------------------------------------------------------------------ +(1.) +In the shader source, setup defines for the desired configuration. +When providing multiple shaders (for different presets), +simply setup the defines differently in multiple files. +Example, + + #define FXAA_PC 1 + #define FXAA_HLSL_5 1 + #define FXAA_QUALITY__PRESET 12 + +Or, + + #define FXAA_360 1 + +Or, + + #define FXAA_PS3 1 + +Etc. + +(2.) +Then include this file, + + #include "Fxaa3_11.h" + +(3.) +Then call the FXAA pixel shader from within your desired shader. +Look at the FXAA Quality FxaaPixelShader() for docs on inputs. +As for FXAA 3.11 all inputs for all shaders are the same +to enable easy porting between platforms. + + return FxaaPixelShader(...); + +(4.) +Insure pass prior to FXAA outputs RGBL (see next section). +Or use, + + #define FXAA_GREEN_AS_LUMA 1 + +(5.) +Setup engine to provide the following constants +which are used in the FxaaPixelShader() inputs, + + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir + +Look at the FXAA Quality FxaaPixelShader() for docs on inputs. + +(6.) +Have FXAA vertex shader run as a full screen triangle, +and output "pos" and "fxaaConsolePosPos" +such that inputs in the pixel shader provide, + + // {xy} = center of pixel + FxaaFloat2 pos, + + // {xy__} = upper left of pixel + // {__zw} = lower right of pixel + FxaaFloat4 fxaaConsolePosPos, + +(7.) +Insure the texture sampler(s) used by FXAA are set to bilinear filtering. + + +------------------------------------------------------------------------------ + INTEGRATION - RGBL AND COLORSPACE +------------------------------------------------------------------------------ +FXAA3 requires RGBL as input unless the following is set, + + #define FXAA_GREEN_AS_LUMA 1 + +In which case the engine uses green in place of luma, +and requires RGB input is in a non-linear colorspace. + +RGB should be LDR (low dynamic range). +Specifically do FXAA after tonemapping. + +RGB data as returned by a texture fetch can be non-linear, +or linear when FXAA_GREEN_AS_LUMA is not set. +Note an "sRGB format" texture counts as linear, +because the result of a texture fetch is linear data. +Regular "RGBA8" textures in the sRGB colorspace are non-linear. + +If FXAA_GREEN_AS_LUMA is not set, +luma must be stored in the alpha channel prior to running FXAA. +This luma should be in a perceptual space (could be gamma 2.0). +Example pass before FXAA where output is gamma 2.0 encoded, + + color.rgb = ToneMap(color.rgb); // linear color output + color.rgb = sqrt(color.rgb); // gamma 2.0 color output + return color; + +To use FXAA, + + color.rgb = ToneMap(color.rgb); // linear color output + color.rgb = sqrt(color.rgb); // gamma 2.0 color output + color.a = dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114)); // compute luma + return color; + +Another example where output is linear encoded, +say for instance writing to an sRGB formated render target, +where the render target does the conversion back to sRGB after blending, + + color.rgb = ToneMap(color.rgb); // linear color output + return color; + +To use FXAA, + + color.rgb = ToneMap(color.rgb); // linear color output + color.a = sqrt(dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114))); // compute luma + return color; + +Getting luma correct is required for the algorithm to work correctly. + + +------------------------------------------------------------------------------ + BEING LINEARLY CORRECT? +------------------------------------------------------------------------------ +Applying FXAA to a framebuffer with linear RGB color will look worse. +This is very counter intuitive, but happends to be true in this case. +The reason is because dithering artifacts will be more visiable +in a linear colorspace. + + +------------------------------------------------------------------------------ + COMPLEX INTEGRATION +------------------------------------------------------------------------------ +Q. What if the engine is blending into RGB before wanting to run FXAA? + +A. In the last opaque pass prior to FXAA, + have the pass write out luma into alpha. + Then blend into RGB only. + FXAA should be able to run ok + assuming the blending pass did not any add aliasing. + This should be the common case for particles and common blending passes. + +A. Or use FXAA_GREEN_AS_LUMA. + +============================================================================*/ + +/*============================================================================ + + INTEGRATION KNOBS + +============================================================================*/ +// +// FXAA_PS3 and FXAA_360 choose the console algorithm (FXAA3 CONSOLE). +// FXAA_360_OPT is a prototype for the new optimized 360 version. +// +// 1 = Use API. +// 0 = Don't use API. +// +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_PS3 + #define FXAA_PS3 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_360 + #define FXAA_360 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_360_OPT + #define FXAA_360_OPT 0 +#endif +/*==========================================================================*/ +#ifndef FXAA_PC + // + // FXAA Quality + // The high quality PC algorithm. + // + #define FXAA_PC 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_PC_CONSOLE + // + // The console algorithm for PC is included + // for developers targeting really low spec machines. + // Likely better to just run FXAA_PC, and use a really low preset. + // + #define FXAA_PC_CONSOLE 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_GLSL_120 + #define FXAA_GLSL_120 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_GLSL_130 + #define FXAA_GLSL_130 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_HLSL_3 + #define FXAA_HLSL_3 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_HLSL_4 + #define FXAA_HLSL_4 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_HLSL_5 + #define FXAA_HLSL_5 0 +#endif +/*==========================================================================*/ +#ifndef FXAA_GREEN_AS_LUMA + // + // For those using non-linear color, + // and either not able to get luma in alpha, or not wanting to, + // this enables FXAA to run using green as a proxy for luma. + // So with this enabled, no need to pack luma in alpha. + // + // This will turn off AA on anything which lacks some amount of green. + // Pure red and blue or combination of only R and B, will get no AA. + // + // Might want to lower the settings for both, + // fxaaConsoleEdgeThresholdMin + // fxaaQualityEdgeThresholdMin + // In order to insure AA does not get turned off on colors + // which contain a minor amount of green. + // + // 1 = On. + // 0 = Off. + // + #define FXAA_GREEN_AS_LUMA 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_EARLY_EXIT + // + // Controls algorithm's early exit path. + // On PS3 turning this ON adds 2 cycles to the shader. + // On 360 turning this OFF adds 10ths of a millisecond to the shader. + // Turning this off on console will result in a more blurry image. + // So this defaults to on. + // + // 1 = On. + // 0 = Off. + // + #define FXAA_EARLY_EXIT 1 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_DISCARD + // + // Only valid for PC OpenGL currently. + // Probably will not work when FXAA_GREEN_AS_LUMA = 1. + // + // 1 = Use discard on pixels which don't need AA. + // For APIs which enable concurrent TEX+ROP from same surface. + // 0 = Return unchanged color on pixels which don't need AA. + // + #define FXAA_DISCARD 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_FAST_PIXEL_OFFSET + // + // Used for GLSL 120 only. + // + // 1 = GL API supports fast pixel offsets + // 0 = do not use fast pixel offsets + // + #ifdef GL_EXT_gpu_shader4 + #define FXAA_FAST_PIXEL_OFFSET 1 + #endif + #ifdef GL_NV_gpu_shader5 + #define FXAA_FAST_PIXEL_OFFSET 1 + #endif + #ifdef GL_ARB_gpu_shader5 + #define FXAA_FAST_PIXEL_OFFSET 1 + #endif + #ifndef FXAA_FAST_PIXEL_OFFSET + #define FXAA_FAST_PIXEL_OFFSET 0 + #endif +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_GATHER4_ALPHA + // + // 1 = API supports gather4 on alpha channel. + // 0 = API does not support gather4 on alpha channel. + // + #if (FXAA_HLSL_5 == 1) + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifdef GL_ARB_gpu_shader5 + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifdef GL_NV_gpu_shader5 + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifndef FXAA_GATHER4_ALPHA + #define FXAA_GATHER4_ALPHA 0 + #endif +#endif + +/*============================================================================ + FXAA CONSOLE PS3 - TUNING KNOBS +============================================================================*/ +#ifndef FXAA_CONSOLE__PS3_EDGE_SHARPNESS + // + // Consoles the sharpness of edges on PS3 only. + // Non-PS3 tuning is done with shader input. + // + // Due to the PS3 being ALU bound, + // there are only two safe values here: 4 and 8. + // These options use the shaders ability to a free *|/ by 2|4|8. + // + // 8.0 is sharper + // 4.0 is softer + // 2.0 is really soft (good for vector graphics inputs) + // + #if 1 + #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 8.0 + #endif + #if 0 + #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 4.0 + #endif + #if 0 + #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 2.0 + #endif +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_CONSOLE__PS3_EDGE_THRESHOLD + // + // Only effects PS3. + // Non-PS3 tuning is done with shader input. + // + // The minimum amount of local contrast required to apply algorithm. + // The console setting has a different mapping than the quality setting. + // + // This only applies when FXAA_EARLY_EXIT is 1. + // + // Due to the PS3 being ALU bound, + // there are only two safe values here: 0.25 and 0.125. + // These options use the shaders ability to a free *|/ by 2|4|8. + // + // 0.125 leaves less aliasing, but is softer + // 0.25 leaves more aliasing, and is sharper + // + #if 1 + #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.125 + #else + #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.25 + #endif +#endif + +/*============================================================================ + FXAA QUALITY - TUNING KNOBS +------------------------------------------------------------------------------ +NOTE the other tuning knobs are now in the shader function inputs! +============================================================================*/ +#ifndef FXAA_QUALITY__PRESET + // + // Choose the quality preset. + // This needs to be compiled into the shader as it effects code. + // Best option to include multiple presets is to + // in each shader define the preset, then include this file. + // + // OPTIONS + // ----------------------------------------------------------------------- + // 10 to 15 - default medium dither (10=fastest, 15=highest quality) + // 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality) + // 39 - no dither, very expensive + // + // NOTES + // ----------------------------------------------------------------------- + // 12 = slightly faster then FXAA 3.9 and higher edge quality (default) + // 13 = about same speed as FXAA 3.9 and better than 12 + // 23 = closest to FXAA 3.9 visually and performance wise + // _ = the lowest digit is directly related to performance + // _ = the highest digit is directly related to style + // + #define FXAA_QUALITY__PRESET 12 +#endif + + +/*============================================================================ + + FXAA QUALITY - PRESETS + +============================================================================*/ + +/*============================================================================ + FXAA QUALITY - MEDIUM DITHER PRESETS +============================================================================*/ +#if (FXAA_QUALITY__PRESET == 10) + #define FXAA_QUALITY__PS 3 + #define FXAA_QUALITY__P0 1.5 + #define FXAA_QUALITY__P1 3.0 + #define FXAA_QUALITY__P2 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 11) + #define FXAA_QUALITY__PS 4 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 3.0 + #define FXAA_QUALITY__P3 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 12) + #define FXAA_QUALITY__PS 5 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 4.0 + #define FXAA_QUALITY__P4 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 13) + #define FXAA_QUALITY__PS 6 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 4.0 + #define FXAA_QUALITY__P5 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 14) + #define FXAA_QUALITY__PS 7 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 4.0 + #define FXAA_QUALITY__P6 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 15) + #define FXAA_QUALITY__PS 8 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 4.0 + #define FXAA_QUALITY__P7 12.0 +#endif + +/*============================================================================ + FXAA QUALITY - LOW DITHER PRESETS +============================================================================*/ +#if (FXAA_QUALITY__PRESET == 20) + #define FXAA_QUALITY__PS 3 + #define FXAA_QUALITY__P0 1.5 + #define FXAA_QUALITY__P1 2.0 + #define FXAA_QUALITY__P2 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 21) + #define FXAA_QUALITY__PS 4 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 22) + #define FXAA_QUALITY__PS 5 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 23) + #define FXAA_QUALITY__PS 6 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 24) + #define FXAA_QUALITY__PS 7 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 3.0 + #define FXAA_QUALITY__P6 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 25) + #define FXAA_QUALITY__PS 8 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 4.0 + #define FXAA_QUALITY__P7 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 26) + #define FXAA_QUALITY__PS 9 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 4.0 + #define FXAA_QUALITY__P8 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 27) + #define FXAA_QUALITY__PS 10 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 4.0 + #define FXAA_QUALITY__P9 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 28) + #define FXAA_QUALITY__PS 11 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 2.0 + #define FXAA_QUALITY__P9 4.0 + #define FXAA_QUALITY__P10 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 29) + #define FXAA_QUALITY__PS 12 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 2.0 + #define FXAA_QUALITY__P9 2.0 + #define FXAA_QUALITY__P10 4.0 + #define FXAA_QUALITY__P11 8.0 +#endif + +/*============================================================================ + FXAA QUALITY - EXTREME QUALITY +============================================================================*/ +#if (FXAA_QUALITY__PRESET == 39) + #define FXAA_QUALITY__PS 12 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.0 + #define FXAA_QUALITY__P2 1.0 + #define FXAA_QUALITY__P3 1.0 + #define FXAA_QUALITY__P4 1.0 + #define FXAA_QUALITY__P5 1.5 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 2.0 + #define FXAA_QUALITY__P9 2.0 + #define FXAA_QUALITY__P10 4.0 + #define FXAA_QUALITY__P11 8.0 +#endif + + + +/*============================================================================ + + API PORTING + +============================================================================*/ +#if (FXAA_GLSL_120 == 1) || (FXAA_GLSL_130 == 1) + #define FxaaBool bool + #define FxaaDiscard discard + #define FxaaFloat float + #define FxaaFloat2 vec2 + #define FxaaFloat3 vec3 + #define FxaaFloat4 vec4 + #define FxaaHalf float + #define FxaaHalf2 vec2 + #define FxaaHalf3 vec3 + #define FxaaHalf4 vec4 + #define FxaaInt2 ivec2 + #define FxaaSat(x) clamp(x, 0.0, 1.0) + #define FxaaTex sampler2D +#else + #define FxaaBool bool + #define FxaaDiscard clip(-1) + #define FxaaFloat float + #define FxaaFloat2 float2 + #define FxaaFloat3 float3 + #define FxaaFloat4 float4 + #define FxaaHalf half + #define FxaaHalf2 half2 + #define FxaaHalf3 half3 + #define FxaaHalf4 half4 + #define FxaaSat(x) saturate(x) +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_GLSL_120 == 1) + // Requires, + // #version 120 + // And at least, + // #extension GL_EXT_gpu_shader4 : enable + // (or set FXAA_FAST_PIXEL_OFFSET 1 to work like DX9) + #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0) + #if (FXAA_FAST_PIXEL_OFFSET == 1) + #define FxaaTexOff(t, p, o, r) texture2DLodOffset(t, p, 0.0, o) + #else + #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0) + #endif + #if (FXAA_GATHER4_ALPHA == 1) + // use #extension GL_ARB_gpu_shader5 : enable + #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) + #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) + #define FxaaTexGreen4(t, p) textureGather(t, p, 1) + #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) + #endif +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_GLSL_130 == 1) + // Requires "#version 130" or better + #define FxaaTexTop(t, p) textureLod(t, p, 0.0) + #define FxaaTexOff(t, p, o, r) textureLodOffset(t, p, 0.0, o) + #if (FXAA_GATHER4_ALPHA == 1) + // use #extension GL_ARB_gpu_shader5 : enable + #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) + #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) + #define FxaaTexGreen4(t, p) textureGather(t, p, 1) + #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) + #endif +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_HLSL_3 == 1) || (FXAA_360 == 1) || (FXAA_PS3 == 1) + #define FxaaInt2 float2 + #define FxaaTex sampler2D + #define FxaaTexTop(t, p) tex2Dlod(t, float4(p, 0.0, 0.0)) + #define FxaaTexOff(t, p, o, r) tex2Dlod(t, float4(p + (o * r), 0, 0)) +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_HLSL_4 == 1) + #define FxaaInt2 int2 + struct FxaaTex { SamplerState smpl; Texture2D tex; }; + #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) + #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_HLSL_5 == 1) + #define FxaaInt2 int2 + struct FxaaTex { SamplerState smpl; Texture2D tex; }; + #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) + #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) + #define FxaaTexAlpha4(t, p) t.tex.GatherAlpha(t.smpl, p) + #define FxaaTexOffAlpha4(t, p, o) t.tex.GatherAlpha(t.smpl, p, o) + #define FxaaTexGreen4(t, p) t.tex.GatherGreen(t.smpl, p) + #define FxaaTexOffGreen4(t, p, o) t.tex.GatherGreen(t.smpl, p, o) +#endif + + +/*============================================================================ + GREEN AS LUMA OPTION SUPPORT FUNCTION +============================================================================*/ +#if (FXAA_GREEN_AS_LUMA == 0) + FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.w; } +#else + FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; } +#endif + + + + +/*============================================================================ + + FXAA3 QUALITY - PC + +============================================================================*/ +#if (FXAA_PC == 1) +/*--------------------------------------------------------------------------*/ +FxaaFloat4 FxaaPixelShader( + // + // Use noperspective interpolation here (turn off perspective interpolation). + // {xy} = center of pixel + FxaaFloat2 pos, + // + // Used only for FXAA Console, and not used on the 360 version. + // Use noperspective interpolation here (turn off perspective interpolation). + // {xy__} = upper left of pixel + // {__zw} = lower right of pixel + FxaaFloat4 fxaaConsolePosPos, + // + // Input color texture. + // {rgb_} = color in linear or perceptual color space + // if (FXAA_GREEN_AS_LUMA == 0) + // {___a} = luma in perceptual color space (not linear) + FxaaTex tex, + // + // Only used on the optimized 360 version of FXAA Console. + // For everything but 360, just use the same input here as for "tex". + // For 360, same texture, just alias with a 2nd sampler. + // This sampler needs to have an exponent bias of -1. + FxaaTex fxaaConsole360TexExpBiasNegOne, + // + // Only used on the optimized 360 version of FXAA Console. + // For everything but 360, just use the same input here as for "tex". + // For 360, same texture, just alias with a 3nd sampler. + // This sampler needs to have an exponent bias of -2. + FxaaTex fxaaConsole360TexExpBiasNegTwo, + // + // Only used on FXAA Quality. + // This must be from a constant/uniform. + // {x_} = 1.0/screenWidthInPixels + // {_y} = 1.0/screenHeightInPixels + FxaaFloat2 fxaaQualityRcpFrame, + // + // Only used on FXAA Console. + // This must be from a constant/uniform. + // This effects sub-pixel AA quality and inversely sharpness. + // Where N ranges between, + // N = 0.50 (default) + // N = 0.33 (sharper) + // {x___} = -N/screenWidthInPixels + // {_y__} = -N/screenHeightInPixels + // {__z_} = N/screenWidthInPixels + // {___w} = N/screenHeightInPixels + FxaaFloat4 fxaaConsoleRcpFrameOpt, + // + // Only used on FXAA Console. + // Not used on 360, but used on PS3 and PC. + // This must be from a constant/uniform. + // {x___} = -2.0/screenWidthInPixels + // {_y__} = -2.0/screenHeightInPixels + // {__z_} = 2.0/screenWidthInPixels + // {___w} = 2.0/screenHeightInPixels + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + // + // Only used on FXAA Console. + // Only used on 360 in place of fxaaConsoleRcpFrameOpt2. + // This must be from a constant/uniform. + // {x___} = 8.0/screenWidthInPixels + // {_y__} = 8.0/screenHeightInPixels + // {__z_} = -4.0/screenWidthInPixels + // {___w} = -4.0/screenHeightInPixels + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + // + // Only used on FXAA Quality. + // This used to be the FXAA_QUALITY__SUBPIX define. + // It is here now to allow easier tuning. + // Choose the amount of sub-pixel aliasing removal. + // This can effect sharpness. + // 1.00 - upper limit (softer) + // 0.75 - default amount of filtering + // 0.50 - lower limit (sharper, less sub-pixel aliasing removal) + // 0.25 - almost off + // 0.00 - completely off + FxaaFloat fxaaQualitySubpix, + // + // Only used on FXAA Quality. + // This used to be the FXAA_QUALITY__EDGE_THRESHOLD define. + // It is here now to allow easier tuning. + // The minimum amount of local contrast required to apply algorithm. + // 0.333 - too little (faster) + // 0.250 - low quality + // 0.166 - default + // 0.125 - high quality + // 0.063 - overkill (slower) + FxaaFloat fxaaQualityEdgeThreshold, + // + // Only used on FXAA Quality. + // This used to be the FXAA_QUALITY__EDGE_THRESHOLD_MIN define. + // It is here now to allow easier tuning. + // Trims the algorithm from processing darks. + // 0.0833 - upper limit (default, the start of visible unfiltered edges) + // 0.0625 - high quality (faster) + // 0.0312 - visible limit (slower) + // Special notes when using FXAA_GREEN_AS_LUMA, + // Likely want to set this to zero. + // As colors that are mostly not-green + // will appear very dark in the green channel! + // Tune by looking at mostly non-green content, + // then start at zero and increase until aliasing is a problem. + FxaaFloat fxaaQualityEdgeThresholdMin, + // + // Only used on FXAA Console. + // This used to be the FXAA_CONSOLE__EDGE_SHARPNESS define. + // It is here now to allow easier tuning. + // This does not effect PS3, as this needs to be compiled in. + // Use FXAA_CONSOLE__PS3_EDGE_SHARPNESS for PS3. + // Due to the PS3 being ALU bound, + // there are only three safe values here: 2 and 4 and 8. + // These options use the shaders ability to a free *|/ by 2|4|8. + // For all other platforms can be a non-power of two. + // 8.0 is sharper (default!!!) + // 4.0 is softer + // 2.0 is really soft (good only for vector graphics inputs) + FxaaFloat fxaaConsoleEdgeSharpness, + // + // Only used on FXAA Console. + // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD define. + // It is here now to allow easier tuning. + // This does not effect PS3, as this needs to be compiled in. + // Use FXAA_CONSOLE__PS3_EDGE_THRESHOLD for PS3. + // Due to the PS3 being ALU bound, + // there are only two safe values here: 1/4 and 1/8. + // These options use the shaders ability to a free *|/ by 2|4|8. + // The console setting has a different mapping than the quality setting. + // Other platforms can use other values. + // 0.125 leaves less aliasing, but is softer (default!!!) + // 0.25 leaves more aliasing, and is sharper + FxaaFloat fxaaConsoleEdgeThreshold, + // + // Only used on FXAA Console. + // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD_MIN define. + // It is here now to allow easier tuning. + // Trims the algorithm from processing darks. + // The console setting has a different mapping than the quality setting. + // This only applies when FXAA_EARLY_EXIT is 1. + // This does not apply to PS3, + // PS3 was simplified to avoid more shader instructions. + // 0.06 - faster but more aliasing in darks + // 0.05 - default + // 0.04 - slower and less aliasing in darks + // Special notes when using FXAA_GREEN_AS_LUMA, + // Likely want to set this to zero. + // As colors that are mostly not-green + // will appear very dark in the green channel! + // Tune by looking at mostly non-green content, + // then start at zero and increase until aliasing is a problem. + FxaaFloat fxaaConsoleEdgeThresholdMin, + // + // Extra constants for 360 FXAA Console only. + // Use zeros or anything else for other platforms. + // These must be in physical constant registers and NOT immedates. + // Immedates will result in compiler un-optimizing. + // {xyzw} = float4(1.0, -1.0, 0.25, -0.25) + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ + FxaaFloat2 posM; + posM.x = pos.x; + posM.y = pos.y; + #if (FXAA_GATHER4_ALPHA == 1) + #if (FXAA_DISCARD == 0) + FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); + #if (FXAA_GREEN_AS_LUMA == 0) + #define lumaM rgbyM.w + #else + #define lumaM rgbyM.y + #endif + #endif + #if (FXAA_GREEN_AS_LUMA == 0) + FxaaFloat4 luma4A = FxaaTexAlpha4(tex, posM); + FxaaFloat4 luma4B = FxaaTexOffAlpha4(tex, posM, FxaaInt2(-1, -1)); + #else + FxaaFloat4 luma4A = FxaaTexGreen4(tex, posM); + FxaaFloat4 luma4B = FxaaTexOffGreen4(tex, posM, FxaaInt2(-1, -1)); + #endif + #if (FXAA_DISCARD == 1) + #define lumaM luma4A.w + #endif + #define lumaE luma4A.z + #define lumaS luma4A.x + #define lumaSE luma4A.y + #define lumaNW luma4B.w + #define lumaN luma4B.z + #define lumaW luma4B.x + #else + FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); + #if (FXAA_GREEN_AS_LUMA == 0) + #define lumaM rgbyM.w + #else + #define lumaM rgbyM.y + #endif + FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy)); + #endif +/*--------------------------------------------------------------------------*/ + FxaaFloat maxSM = max(lumaS, lumaM); + FxaaFloat minSM = min(lumaS, lumaM); + FxaaFloat maxESM = max(lumaE, maxSM); + FxaaFloat minESM = min(lumaE, minSM); + FxaaFloat maxWN = max(lumaN, lumaW); + FxaaFloat minWN = min(lumaN, lumaW); + FxaaFloat rangeMax = max(maxWN, maxESM); + FxaaFloat rangeMin = min(minWN, minESM); + FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold; + FxaaFloat range = rangeMax - rangeMin; + FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled); + FxaaBool earlyExit = range < rangeMaxClamped; +/*--------------------------------------------------------------------------*/ + if(earlyExit) + #if (FXAA_DISCARD == 1) + FxaaDiscard; + #else + return rgbyM; + #endif +/*--------------------------------------------------------------------------*/ + #if (FXAA_GATHER4_ALPHA == 0) + FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); + #else + FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(1, -1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); + #endif +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNS = lumaN + lumaS; + FxaaFloat lumaWE = lumaW + lumaE; + FxaaFloat subpixRcpRange = 1.0/range; + FxaaFloat subpixNSWE = lumaNS + lumaWE; + FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS; + FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE; +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNESE = lumaNE + lumaSE; + FxaaFloat lumaNWNE = lumaNW + lumaNE; + FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE; + FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE; +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNWSW = lumaNW + lumaSW; + FxaaFloat lumaSWSE = lumaSW + lumaSE; + FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2); + FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2); + FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW; + FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE; + FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4; + FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4; +/*--------------------------------------------------------------------------*/ + FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE; + FxaaFloat lengthSign = fxaaQualityRcpFrame.x; + FxaaBool horzSpan = edgeHorz >= edgeVert; + FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE; +/*--------------------------------------------------------------------------*/ + if(!horzSpan) lumaN = lumaW; + if(!horzSpan) lumaS = lumaE; + if(horzSpan) lengthSign = fxaaQualityRcpFrame.y; + FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM; +/*--------------------------------------------------------------------------*/ + FxaaFloat gradientN = lumaN - lumaM; + FxaaFloat gradientS = lumaS - lumaM; + FxaaFloat lumaNN = lumaN + lumaM; + FxaaFloat lumaSS = lumaS + lumaM; + FxaaBool pairN = abs(gradientN) >= abs(gradientS); + FxaaFloat gradient = max(abs(gradientN), abs(gradientS)); + if(pairN) lengthSign = -lengthSign; + FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange); +/*--------------------------------------------------------------------------*/ + FxaaFloat2 posB; + posB.x = posM.x; + posB.y = posM.y; + FxaaFloat2 offNP; + offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x; + offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y; + if(!horzSpan) posB.x += lengthSign * 0.5; + if( horzSpan) posB.y += lengthSign * 0.5; +/*--------------------------------------------------------------------------*/ + FxaaFloat2 posN; + posN.x = posB.x - offNP.x * FXAA_QUALITY__P0; + posN.y = posB.y - offNP.y * FXAA_QUALITY__P0; + FxaaFloat2 posP; + posP.x = posB.x + offNP.x * FXAA_QUALITY__P0; + posP.y = posB.y + offNP.y * FXAA_QUALITY__P0; + FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0; + FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN)); + FxaaFloat subpixE = subpixC * subpixC; + FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP)); +/*--------------------------------------------------------------------------*/ + if(!pairN) lumaNN = lumaSS; + FxaaFloat gradientScaled = gradient * 1.0/4.0; + FxaaFloat lumaMM = lumaM - lumaNN * 0.5; + FxaaFloat subpixF = subpixD * subpixE; + FxaaBool lumaMLTZero = lumaMM < 0.0; +/*--------------------------------------------------------------------------*/ + lumaEndN -= lumaNN * 0.5; + lumaEndP -= lumaNN * 0.5; + FxaaBool doneN = abs(lumaEndN) >= gradientScaled; + FxaaBool doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P1; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P1; + FxaaBool doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P1; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P1; +/*--------------------------------------------------------------------------*/ + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P2; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P2; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P2; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P2; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 3) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P3; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P3; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P3; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P3; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 4) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P4; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P4; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P4; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P4; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 5) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P5; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P5; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P5; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P5; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 6) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P6; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P6; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P6; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P6; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 7) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P7; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P7; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P7; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P7; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 8) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P8; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P8; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P8; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P8; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 9) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P9; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P9; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P9; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P9; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 10) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P10; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P10; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P10; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P10; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 11) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P11; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P11; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P11; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P11; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 12) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P12; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P12; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P12; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P12; +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } +/*--------------------------------------------------------------------------*/ + FxaaFloat dstN = posM.x - posN.x; + FxaaFloat dstP = posP.x - posM.x; + if(!horzSpan) dstN = posM.y - posN.y; + if(!horzSpan) dstP = posP.y - posM.y; +/*--------------------------------------------------------------------------*/ + FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero; + FxaaFloat spanLength = (dstP + dstN); + FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero; + FxaaFloat spanLengthRcp = 1.0/spanLength; +/*--------------------------------------------------------------------------*/ + FxaaBool directionN = dstN < dstP; + FxaaFloat dst = min(dstN, dstP); + FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP; + FxaaFloat subpixG = subpixF * subpixF; + FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5; + FxaaFloat subpixH = subpixG * fxaaQualitySubpix; +/*--------------------------------------------------------------------------*/ + FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0; + FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH); + if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign; + if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign; + #if (FXAA_DISCARD == 1) + return FxaaTexTop(tex, posM); + #else + return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM); + #endif +} +/*==========================================================================*/ +#endif + + + + +/*============================================================================ + + FXAA3 CONSOLE - PC VERSION + +------------------------------------------------------------------------------ +Instead of using this on PC, I'd suggest just using FXAA Quality with + #define FXAA_QUALITY__PRESET 10 +Or + #define FXAA_QUALITY__PRESET 20 +Either are higher qualilty and almost as fast as this on modern PC GPUs. +============================================================================*/ +#if (FXAA_PC_CONSOLE == 1) +/*--------------------------------------------------------------------------*/ +FxaaFloat4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xy)); + FxaaFloat lumaSw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xw)); + FxaaFloat lumaNe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zy)); + FxaaFloat lumaSe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zw)); +/*--------------------------------------------------------------------------*/ + FxaaFloat4 rgbyM = FxaaTexTop(tex, pos.xy); + #if (FXAA_GREEN_AS_LUMA == 0) + FxaaFloat lumaM = rgbyM.w; + #else + FxaaFloat lumaM = rgbyM.y; + #endif +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMaxNwSw = max(lumaNw, lumaSw); + lumaNe += 1.0/384.0; + FxaaFloat lumaMinNwSw = min(lumaNw, lumaSw); +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMaxNeSe = max(lumaNe, lumaSe); + FxaaFloat lumaMinNeSe = min(lumaNe, lumaSe); +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMax = max(lumaMaxNeSe, lumaMaxNwSw); + FxaaFloat lumaMin = min(lumaMinNeSe, lumaMinNwSw); +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMaxScaled = lumaMax * fxaaConsoleEdgeThreshold; +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMinM = min(lumaMin, lumaM); + FxaaFloat lumaMaxScaledClamped = max(fxaaConsoleEdgeThresholdMin, lumaMaxScaled); + FxaaFloat lumaMaxM = max(lumaMax, lumaM); + FxaaFloat dirSwMinusNe = lumaSw - lumaNe; + FxaaFloat lumaMaxSubMinM = lumaMaxM - lumaMinM; + FxaaFloat dirSeMinusNw = lumaSe - lumaNw; + if(lumaMaxSubMinM < lumaMaxScaledClamped) return rgbyM; +/*--------------------------------------------------------------------------*/ + FxaaFloat2 dir; + dir.x = dirSwMinusNe + dirSeMinusNw; + dir.y = dirSwMinusNe - dirSeMinusNw; +/*--------------------------------------------------------------------------*/ + FxaaFloat2 dir1 = normalize(dir.xy); + FxaaFloat4 rgbyN1 = FxaaTexTop(tex, pos.xy - dir1 * fxaaConsoleRcpFrameOpt.zw); + FxaaFloat4 rgbyP1 = FxaaTexTop(tex, pos.xy + dir1 * fxaaConsoleRcpFrameOpt.zw); +/*--------------------------------------------------------------------------*/ + FxaaFloat dirAbsMinTimesC = min(abs(dir1.x), abs(dir1.y)) * fxaaConsoleEdgeSharpness; + FxaaFloat2 dir2 = clamp(dir1.xy / dirAbsMinTimesC, -2.0, 2.0); +/*--------------------------------------------------------------------------*/ + FxaaFloat4 rgbyN2 = FxaaTexTop(tex, pos.xy - dir2 * fxaaConsoleRcpFrameOpt2.zw); + FxaaFloat4 rgbyP2 = FxaaTexTop(tex, pos.xy + dir2 * fxaaConsoleRcpFrameOpt2.zw); +/*--------------------------------------------------------------------------*/ + FxaaFloat4 rgbyA = rgbyN1 + rgbyP1; + FxaaFloat4 rgbyB = ((rgbyN2 + rgbyP2) * 0.25) + (rgbyA * 0.25); +/*--------------------------------------------------------------------------*/ + #if (FXAA_GREEN_AS_LUMA == 0) + FxaaBool twoTap = (rgbyB.w < lumaMin) || (rgbyB.w > lumaMax); + #else + FxaaBool twoTap = (rgbyB.y < lumaMin) || (rgbyB.y > lumaMax); + #endif + if(twoTap) rgbyB.xyz = rgbyA.xyz * 0.5; + return rgbyB; } +/*==========================================================================*/ +#endif + + + +/*============================================================================ + + FXAA3 CONSOLE - 360 PIXEL SHADER + +------------------------------------------------------------------------------ +This optimized version thanks to suggestions from Andy Luedke. +Should be fully tex bound in all cases. +As of the FXAA 3.11 release, I have still not tested this code, +however I fixed a bug which was in both FXAA 3.9 and FXAA 3.10. +And note this is replacing the old unoptimized version. +If it does not work, please let me know so I can fix it. +============================================================================*/ +#if (FXAA_360 == 1) +/*--------------------------------------------------------------------------*/ +[reduceTempRegUsage(4)] +float4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ + float4 lumaNwNeSwSe; + #if (FXAA_GREEN_AS_LUMA == 0) + asm { + tfetch2D lumaNwNeSwSe.w___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe._w__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.__w_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.___w, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false + }; + #else + asm { + tfetch2D lumaNwNeSwSe.y___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe._y__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.__y_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.___y, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false + }; + #endif +/*--------------------------------------------------------------------------*/ + lumaNwNeSwSe.y += 1.0/384.0; + float2 lumaMinTemp = min(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw); + float2 lumaMaxTemp = max(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw); + float lumaMin = min(lumaMinTemp.x, lumaMinTemp.y); + float lumaMax = max(lumaMaxTemp.x, lumaMaxTemp.y); +/*--------------------------------------------------------------------------*/ + float4 rgbyM = tex2Dlod(tex, float4(pos.xy, 0.0, 0.0)); + #if (FXAA_GREEN_AS_LUMA == 0) + float lumaMinM = min(lumaMin, rgbyM.w); + float lumaMaxM = max(lumaMax, rgbyM.w); + #else + float lumaMinM = min(lumaMin, rgbyM.y); + float lumaMaxM = max(lumaMax, rgbyM.y); + #endif + if((lumaMaxM - lumaMinM) < max(fxaaConsoleEdgeThresholdMin, lumaMax * fxaaConsoleEdgeThreshold)) return rgbyM; +/*--------------------------------------------------------------------------*/ + float2 dir; + dir.x = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.yyxx); + dir.y = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.xyxy); + dir = normalize(dir); +/*--------------------------------------------------------------------------*/ + float4 dir1 = dir.xyxy * fxaaConsoleRcpFrameOpt.xyzw; +/*--------------------------------------------------------------------------*/ + float4 dir2; + float dirAbsMinTimesC = min(abs(dir.x), abs(dir.y)) * fxaaConsoleEdgeSharpness; + dir2 = saturate(fxaaConsole360ConstDir.zzww * dir.xyxy / dirAbsMinTimesC + 0.5); + dir2 = dir2 * fxaaConsole360RcpFrameOpt2.xyxy + fxaaConsole360RcpFrameOpt2.zwzw; +/*--------------------------------------------------------------------------*/ + float4 rgbyN1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.xy, 0.0, 0.0)); + float4 rgbyP1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.zw, 0.0, 0.0)); + float4 rgbyN2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.xy, 0.0, 0.0)); + float4 rgbyP2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.zw, 0.0, 0.0)); +/*--------------------------------------------------------------------------*/ + float4 rgbyA = rgbyN1 + rgbyP1; + float4 rgbyB = rgbyN2 + rgbyP2 * 0.5 + rgbyA; +/*--------------------------------------------------------------------------*/ + float4 rgbyR = ((rgbyB.w - lumaMax) > 0.0) ? rgbyA : rgbyB; + rgbyR = ((rgbyB.w - lumaMin) > 0.0) ? rgbyR : rgbyA; + return rgbyR; } +/*==========================================================================*/ +#endif + + + +/*============================================================================ + + FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (NO EARLY EXIT) + +============================================================================== +The code below does not exactly match the assembly. +I have a feeling that 12 cycles is possible, but was not able to get there. +Might have to increase register count to get full performance. +Note this shader does not use perspective interpolation. + +Use the following cgc options, + + --fenable-bx2 --fastmath --fastprecision --nofloatbindings + +------------------------------------------------------------------------------ + NVSHADERPERF OUTPUT +------------------------------------------------------------------------------ +For reference and to aid in debug, output of NVShaderPerf should match this, + +Shader to schedule: + 0: texpkb h0.w(TRUE), v5.zyxx, #0 + 2: addh h2.z(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x + 4: texpkb h0.w(TRUE), v5.xwxx, #0 + 6: addh h0.z(TRUE), -h2, h0.w + 7: texpkb h1.w(TRUE), v5, #0 + 9: addh h0.x(TRUE), h0.z, -h1.w + 10: addh h3.w(TRUE), h0.z, h1 + 11: texpkb h2.w(TRUE), v5.zwzz, #0 + 13: addh h0.z(TRUE), h3.w, -h2.w + 14: addh h0.x(TRUE), h2.w, h0 + 15: nrmh h1.xz(TRUE), h0_n + 16: minh_m8 h0.x(TRUE), |h1|, |h1.z| + 17: maxh h4.w(TRUE), h0, h1 + 18: divx h2.xy(TRUE), h1_n.xzzw, h0_n + 19: movr r1.zw(TRUE), v4.xxxy + 20: madr r2.xz(TRUE), -h1, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zzww, r1.zzww + 22: minh h5.w(TRUE), h0, h1 + 23: texpkb h0(TRUE), r2.xzxx, #0 + 25: madr r0.zw(TRUE), h1.xzxz, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w), r1 + 27: maxh h4.x(TRUE), h2.z, h2.w + 28: texpkb h1(TRUE), r0.zwzz, #0 + 30: addh_d2 h1(TRUE), h0, h1 + 31: madr r0.xy(TRUE), -h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 33: texpkb h0(TRUE), r0, #0 + 35: minh h4.z(TRUE), h2, h2.w + 36: fenct TRUE + 37: madr r1.xy(TRUE), h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 39: texpkb h2(TRUE), r1, #0 + 41: addh_d2 h0(TRUE), h0, h2 + 42: maxh h2.w(TRUE), h4, h4.x + 43: minh h2.x(TRUE), h5.w, h4.z + 44: addh_d2 h0(TRUE), h0, h1 + 45: slth h2.x(TRUE), h0.w, h2 + 46: sgth h2.w(TRUE), h0, h2 + 47: movh h0(TRUE), h0 + 48: addx.c0 rc(TRUE), h2, h2.w + 49: movh h0(c0.NE.x), h1 + +IPU0 ------ Simplified schedule: -------- +Pass | Unit | uOp | PC: Op +-----+--------+------+------------------------- + 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | SCB1 | add | 2: ADDh h2.z, h0.--w-, const.--x-; + | | | + 2 | SCT0/1 | mov | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0; + | TEX | txl | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0; + | SCB1 | add | 6: ADDh h0.z,-h2, h0.--w-; + | | | + 3 | SCT0/1 | mov | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0; + | TEX | txl | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0; + | SCB0 | add | 9: ADDh h0.x, h0.z---,-h1.w---; + | SCB1 | add | 10: ADDh h3.w, h0.---z, h1; + | | | + 4 | SCT0/1 | mov | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | TEX | txl | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | SCB0 | add | 14: ADDh h0.x, h2.w---, h0; + | SCB1 | add | 13: ADDh h0.z, h3.--w-,-h2.--w-; + | | | + 5 | SCT1 | mov | 15: NRMh h1.xz, h0; + | SRB | nrm | 15: NRMh h1.xz, h0; + | SCB0 | min | 16: MINh*8 h0.x, |h1|, |h1.z---|; + | SCB1 | max | 17: MAXh h4.w, h0, h1; + | | | + 6 | SCT0 | div | 18: DIVx h2.xy, h1.xz--, h0; + | SCT1 | mov | 19: MOVr r1.zw, g[TEX0].--xy; + | SCB0 | mad | 20: MADr r2.xz,-h1, const.z-w-, r1.z-w-; + | SCB1 | min | 22: MINh h5.w, h0, h1; + | | | + 7 | SCT0/1 | mov | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0; + | TEX | txl | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0; + | SCB0 | max | 27: MAXh h4.x, h2.z---, h2.w---; + | SCB1 | mad | 25: MADr r0.zw, h1.--xz, const, r1; + | | | + 8 | SCT0/1 | mov | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0; + | TEX | txl | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0; + | SCB0/1 | add | 30: ADDh/2 h1, h0, h1; + | | | + 9 | SCT0 | mad | 31: MADr r0.xy,-h2, const.xy--, r1.zw--; + | SCT1 | mov | 33: TXLr h0, r0, const.zzzz, TEX0; + | TEX | txl | 33: TXLr h0, r0, const.zzzz, TEX0; + | SCB1 | min | 35: MINh h4.z, h2, h2.--w-; + | | | + 10 | SCT0 | mad | 37: MADr r1.xy, h2, const.xy--, r1.zw--; + | SCT1 | mov | 39: TXLr h2, r1, const.zzzz, TEX0; + | TEX | txl | 39: TXLr h2, r1, const.zzzz, TEX0; + | SCB0/1 | add | 41: ADDh/2 h0, h0, h2; + | | | + 11 | SCT0 | min | 43: MINh h2.x, h5.w---, h4.z---; + | SCT1 | max | 42: MAXh h2.w, h4, h4.---x; + | SCB0/1 | add | 44: ADDh/2 h0, h0, h1; + | | | + 12 | SCT0 | set | 45: SLTh h2.x, h0.w---, h2; + | SCT1 | set | 46: SGTh h2.w, h0, h2; + | SCB0/1 | mul | 47: MOVh h0, h0; + | | | + 13 | SCT0 | mad | 48: ADDxc0_s rc, h2, h2.w---; + | SCB0/1 | mul | 49: MOVh h0(NE0.xxxx), h1; + +Pass SCT TEX SCB + 1: 0% 100% 25% + 2: 0% 100% 25% + 3: 0% 100% 50% + 4: 0% 100% 50% + 5: 0% 0% 50% + 6: 100% 0% 75% + 7: 0% 100% 75% + 8: 0% 100% 100% + 9: 0% 100% 25% + 10: 0% 100% 100% + 11: 50% 0% 100% + 12: 50% 0% 100% + 13: 25% 0% 100% + +MEAN: 17% 61% 67% + +Pass SCT0 SCT1 TEX SCB0 SCB1 + 1: 0% 0% 100% 0% 100% + 2: 0% 0% 100% 0% 100% + 3: 0% 0% 100% 100% 100% + 4: 0% 0% 100% 100% 100% + 5: 0% 0% 0% 100% 100% + 6: 100% 100% 0% 100% 100% + 7: 0% 0% 100% 100% 100% + 8: 0% 0% 100% 100% 100% + 9: 0% 0% 100% 0% 100% + 10: 0% 0% 100% 100% 100% + 11: 100% 100% 0% 100% 100% + 12: 100% 100% 0% 100% 100% + 13: 100% 0% 0% 100% 100% + +MEAN: 30% 23% 61% 76% 100% +Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5 +Results 13 cycles, 3 r regs, 923,076,923 pixels/s +============================================================================*/ +#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 0) +/*--------------------------------------------------------------------------*/ +#pragma regcount 7 +#pragma disablepc all +#pragma option O3 +#pragma option OutColorPrec=fp16 +#pragma texformat default RGBA8 +/*==========================================================================*/ +half4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ +// (1) + half4 dir; + half4 lumaNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + lumaNe.w += half(1.0/512.0); + dir.x = -lumaNe.w; + dir.z = -lumaNe.w; + #else + lumaNe.y += half(1.0/512.0); + dir.x = -lumaNe.y; + dir.z = -lumaNe.y; + #endif +/*--------------------------------------------------------------------------*/ +// (2) + half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x += lumaSw.w; + dir.z += lumaSw.w; + #else + dir.x += lumaSw.y; + dir.z += lumaSw.y; + #endif +/*--------------------------------------------------------------------------*/ +// (3) + half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x -= lumaNw.w; + dir.z += lumaNw.w; + #else + dir.x -= lumaNw.y; + dir.z += lumaNw.y; + #endif +/*--------------------------------------------------------------------------*/ +// (4) + half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x += lumaSe.w; + dir.z -= lumaSe.w; + #else + dir.x += lumaSe.y; + dir.z -= lumaSe.y; + #endif +/*--------------------------------------------------------------------------*/ +// (5) + half4 dir1_pos; + dir1_pos.xy = normalize(dir.xyz).xz; + half dirAbsMinTimesC = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS); +/*--------------------------------------------------------------------------*/ +// (6) + half4 dir2_pos; + dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimesC, half(-2.0), half(2.0)); + dir1_pos.zw = pos.xy; + dir2_pos.zw = pos.xy; + half4 temp1N; + temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; +/*--------------------------------------------------------------------------*/ +// (7) + temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0)); + half4 rgby1; + rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; +/*--------------------------------------------------------------------------*/ +// (8) + rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0)); + rgby1 = (temp1N + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (9) + half4 temp2N; + temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0)); +/*--------------------------------------------------------------------------*/ +// (10) + half4 rgby2; + rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0)); + rgby2 = (temp2N + rgby2) * 0.5; +/*--------------------------------------------------------------------------*/ +// (11) + // compilier moves these scalar ops up to other cycles + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMin = min(min(lumaNw.w, lumaSw.w), min(lumaNe.w, lumaSe.w)); + half lumaMax = max(max(lumaNw.w, lumaSw.w), max(lumaNe.w, lumaSe.w)); + #else + half lumaMin = min(min(lumaNw.y, lumaSw.y), min(lumaNe.y, lumaSe.y)); + half lumaMax = max(max(lumaNw.y, lumaSw.y), max(lumaNe.y, lumaSe.y)); + #endif + rgby2 = (rgby2 + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (12) + #if (FXAA_GREEN_AS_LUMA == 0) + bool twoTapLt = rgby2.w < lumaMin; + bool twoTapGt = rgby2.w > lumaMax; + #else + bool twoTapLt = rgby2.y < lumaMin; + bool twoTapGt = rgby2.y > lumaMax; + #endif +/*--------------------------------------------------------------------------*/ +// (13) + if(twoTapLt || twoTapGt) rgby2 = rgby1; +/*--------------------------------------------------------------------------*/ + return rgby2; } +/*==========================================================================*/ +#endif + + + +/*============================================================================ + + FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (WITH EARLY EXIT) + +============================================================================== +The code mostly matches the assembly. +I have a feeling that 14 cycles is possible, but was not able to get there. +Might have to increase register count to get full performance. +Note this shader does not use perspective interpolation. + +Use the following cgc options, + + --fenable-bx2 --fastmath --fastprecision --nofloatbindings + +Use of FXAA_GREEN_AS_LUMA currently adds a cycle (16 clks). +Will look at fixing this for FXAA 3.12. +------------------------------------------------------------------------------ + NVSHADERPERF OUTPUT +------------------------------------------------------------------------------ +For reference and to aid in debug, output of NVShaderPerf should match this, + +Shader to schedule: + 0: texpkb h0.w(TRUE), v5.zyxx, #0 + 2: addh h2.y(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x + 4: texpkb h1.w(TRUE), v5.xwxx, #0 + 6: addh h0.x(TRUE), h1.w, -h2.y + 7: texpkb h2.w(TRUE), v5.zwzz, #0 + 9: minh h4.w(TRUE), h2.y, h2 + 10: maxh h5.x(TRUE), h2.y, h2.w + 11: texpkb h0.w(TRUE), v5, #0 + 13: addh h3.w(TRUE), -h0, h0.x + 14: addh h0.x(TRUE), h0.w, h0 + 15: addh h0.z(TRUE), -h2.w, h0.x + 16: addh h0.x(TRUE), h2.w, h3.w + 17: minh h5.y(TRUE), h0.w, h1.w + 18: nrmh h2.xz(TRUE), h0_n + 19: minh_m8 h2.w(TRUE), |h2.x|, |h2.z| + 20: divx h4.xy(TRUE), h2_n.xzzw, h2_n.w + 21: movr r1.zw(TRUE), v4.xxxy + 22: maxh h2.w(TRUE), h0, h1 + 23: fenct TRUE + 24: madr r0.xy(TRUE), -h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz + 26: texpkb h0(TRUE), r0, #0 + 28: maxh h5.x(TRUE), h2.w, h5 + 29: minh h5.w(TRUE), h5.y, h4 + 30: madr r1.xy(TRUE), h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz + 32: texpkb h2(TRUE), r1, #0 + 34: addh_d2 h2(TRUE), h0, h2 + 35: texpkb h1(TRUE), v4, #0 + 37: maxh h5.y(TRUE), h5.x, h1.w + 38: minh h4.w(TRUE), h1, h5 + 39: madr r0.xy(TRUE), -h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 41: texpkb h0(TRUE), r0, #0 + 43: addh_m8 h5.z(TRUE), h5.y, -h4.w + 44: madr r2.xy(TRUE), h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 46: texpkb h3(TRUE), r2, #0 + 48: addh_d2 h0(TRUE), h0, h3 + 49: addh_d2 h3(TRUE), h0, h2 + 50: movh h0(TRUE), h3 + 51: slth h3.x(TRUE), h3.w, h5.w + 52: sgth h3.w(TRUE), h3, h5.x + 53: addx.c0 rc(TRUE), h3.x, h3 + 54: slth.c0 rc(TRUE), h5.z, h5 + 55: movh h0(c0.NE.w), h2 + 56: movh h0(c0.NE.x), h1 + +IPU0 ------ Simplified schedule: -------- +Pass | Unit | uOp | PC: Op +-----+--------+------+------------------------- + 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | SCB0 | add | 2: ADDh h2.y, h0.-w--, const.-x--; + | | | + 2 | SCT0/1 | mov | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0; + | TEX | txl | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0; + | SCB0 | add | 6: ADDh h0.x, h1.w---,-h2.y---; + | | | + 3 | SCT0/1 | mov | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | TEX | txl | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | SCB0 | max | 10: MAXh h5.x, h2.y---, h2.w---; + | SCB1 | min | 9: MINh h4.w, h2.---y, h2; + | | | + 4 | SCT0/1 | mov | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0; + | TEX | txl | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0; + | SCB0 | add | 14: ADDh h0.x, h0.w---, h0; + | SCB1 | add | 13: ADDh h3.w,-h0, h0.---x; + | | | + 5 | SCT0 | mad | 16: ADDh h0.x, h2.w---, h3.w---; + | SCT1 | mad | 15: ADDh h0.z,-h2.--w-, h0.--x-; + | SCB0 | min | 17: MINh h5.y, h0.-w--, h1.-w--; + | | | + 6 | SCT1 | mov | 18: NRMh h2.xz, h0; + | SRB | nrm | 18: NRMh h2.xz, h0; + | SCB1 | min | 19: MINh*8 h2.w, |h2.---x|, |h2.---z|; + | | | + 7 | SCT0 | div | 20: DIVx h4.xy, h2.xz--, h2.ww--; + | SCT1 | mov | 21: MOVr r1.zw, g[TEX0].--xy; + | SCB1 | max | 22: MAXh h2.w, h0, h1; + | | | + 8 | SCT0 | mad | 24: MADr r0.xy,-h2.xz--, const.zw--, r1.zw--; + | SCT1 | mov | 26: TXLr h0, r0, const.xxxx, TEX0; + | TEX | txl | 26: TXLr h0, r0, const.xxxx, TEX0; + | SCB0 | max | 28: MAXh h5.x, h2.w---, h5; + | SCB1 | min | 29: MINh h5.w, h5.---y, h4; + | | | + 9 | SCT0 | mad | 30: MADr r1.xy, h2.xz--, const.zw--, r1.zw--; + | SCT1 | mov | 32: TXLr h2, r1, const.xxxx, TEX0; + | TEX | txl | 32: TXLr h2, r1, const.xxxx, TEX0; + | SCB0/1 | add | 34: ADDh/2 h2, h0, h2; + | | | + 10 | SCT0/1 | mov | 35: TXLr h1, g[TEX0], const.xxxx, TEX0; + | TEX | txl | 35: TXLr h1, g[TEX0], const.xxxx, TEX0; + | SCB0 | max | 37: MAXh h5.y, h5.-x--, h1.-w--; + | SCB1 | min | 38: MINh h4.w, h1, h5; + | | | + 11 | SCT0 | mad | 39: MADr r0.xy,-h4, const.xy--, r1.zw--; + | SCT1 | mov | 41: TXLr h0, r0, const.zzzz, TEX0; + | TEX | txl | 41: TXLr h0, r0, const.zzzz, TEX0; + | SCB0 | mad | 44: MADr r2.xy, h4, const.xy--, r1.zw--; + | SCB1 | add | 43: ADDh*8 h5.z, h5.--y-,-h4.--w-; + | | | + 12 | SCT0/1 | mov | 46: TXLr h3, r2, const.xxxx, TEX0; + | TEX | txl | 46: TXLr h3, r2, const.xxxx, TEX0; + | SCB0/1 | add | 48: ADDh/2 h0, h0, h3; + | | | + 13 | SCT0/1 | mad | 49: ADDh/2 h3, h0, h2; + | SCB0/1 | mul | 50: MOVh h0, h3; + | | | + 14 | SCT0 | set | 51: SLTh h3.x, h3.w---, h5.w---; + | SCT1 | set | 52: SGTh h3.w, h3, h5.---x; + | SCB0 | set | 54: SLThc0 rc, h5.z---, h5; + | SCB1 | add | 53: ADDxc0_s rc, h3.---x, h3; + | | | + 15 | SCT0/1 | mul | 55: MOVh h0(NE0.wwww), h2; + | SCB0/1 | mul | 56: MOVh h0(NE0.xxxx), h1; + +Pass SCT TEX SCB + 1: 0% 100% 25% + 2: 0% 100% 25% + 3: 0% 100% 50% + 4: 0% 100% 50% + 5: 50% 0% 25% + 6: 0% 0% 25% + 7: 100% 0% 25% + 8: 0% 100% 50% + 9: 0% 100% 100% + 10: 0% 100% 50% + 11: 0% 100% 75% + 12: 0% 100% 100% + 13: 100% 0% 100% + 14: 50% 0% 50% + 15: 100% 0% 100% + +MEAN: 26% 60% 56% + +Pass SCT0 SCT1 TEX SCB0 SCB1 + 1: 0% 0% 100% 100% 0% + 2: 0% 0% 100% 100% 0% + 3: 0% 0% 100% 100% 100% + 4: 0% 0% 100% 100% 100% + 5: 100% 100% 0% 100% 0% + 6: 0% 0% 0% 0% 100% + 7: 100% 100% 0% 0% 100% + 8: 0% 0% 100% 100% 100% + 9: 0% 0% 100% 100% 100% + 10: 0% 0% 100% 100% 100% + 11: 0% 0% 100% 100% 100% + 12: 0% 0% 100% 100% 100% + 13: 100% 100% 0% 100% 100% + 14: 100% 100% 0% 100% 100% + 15: 100% 100% 0% 100% 100% + +MEAN: 33% 33% 60% 86% 80% +Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5 +Results 15 cycles, 3 r regs, 800,000,000 pixels/s +============================================================================*/ +#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 1) +/*--------------------------------------------------------------------------*/ +#pragma regcount 7 +#pragma disablepc all +#pragma option O2 +#pragma option OutColorPrec=fp16 +#pragma texformat default RGBA8 +/*==========================================================================*/ +half4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ +// (1) + half4 rgbyNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaNe = rgbyNe.w + half(1.0/512.0); + #else + half lumaNe = rgbyNe.y + half(1.0/512.0); + #endif +/*--------------------------------------------------------------------------*/ +// (2) + half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaSwNegNe = lumaSw.w - lumaNe; + #else + half lumaSwNegNe = lumaSw.y - lumaNe; + #endif +/*--------------------------------------------------------------------------*/ +// (3) + half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMaxNwSw = max(lumaNw.w, lumaSw.w); + half lumaMinNwSw = min(lumaNw.w, lumaSw.w); + #else + half lumaMaxNwSw = max(lumaNw.y, lumaSw.y); + half lumaMinNwSw = min(lumaNw.y, lumaSw.y); + #endif +/*--------------------------------------------------------------------------*/ +// (4) + half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half dirZ = lumaNw.w + lumaSwNegNe; + half dirX = -lumaNw.w + lumaSwNegNe; + #else + half dirZ = lumaNw.y + lumaSwNegNe; + half dirX = -lumaNw.y + lumaSwNegNe; + #endif +/*--------------------------------------------------------------------------*/ +// (5) + half3 dir; + dir.y = 0.0; + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x = lumaSe.w + dirX; + dir.z = -lumaSe.w + dirZ; + half lumaMinNeSe = min(lumaNe, lumaSe.w); + #else + dir.x = lumaSe.y + dirX; + dir.z = -lumaSe.y + dirZ; + half lumaMinNeSe = min(lumaNe, lumaSe.y); + #endif +/*--------------------------------------------------------------------------*/ +// (6) + half4 dir1_pos; + dir1_pos.xy = normalize(dir).xz; + half dirAbsMinTimes8 = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS); +/*--------------------------------------------------------------------------*/ +// (7) + half4 dir2_pos; + dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimes8, half(-2.0), half(2.0)); + dir1_pos.zw = pos.xy; + dir2_pos.zw = pos.xy; + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMaxNeSe = max(lumaNe, lumaSe.w); + #else + half lumaMaxNeSe = max(lumaNe, lumaSe.y); + #endif +/*--------------------------------------------------------------------------*/ +// (8) + half4 temp1N; + temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; + temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0)); + half lumaMax = max(lumaMaxNwSw, lumaMaxNeSe); + half lumaMin = min(lumaMinNwSw, lumaMinNeSe); +/*--------------------------------------------------------------------------*/ +// (9) + half4 rgby1; + rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; + rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0)); + rgby1 = (temp1N + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (10) + half4 rgbyM = h4tex2Dlod(tex, half4(pos.xy, 0.0, 0.0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMaxM = max(lumaMax, rgbyM.w); + half lumaMinM = min(lumaMin, rgbyM.w); + #else + half lumaMaxM = max(lumaMax, rgbyM.y); + half lumaMinM = min(lumaMin, rgbyM.y); + #endif +/*--------------------------------------------------------------------------*/ +// (11) + half4 temp2N; + temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0)); + half4 rgby2; + rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + half lumaRangeM = (lumaMaxM - lumaMinM) / FXAA_CONSOLE__PS3_EDGE_THRESHOLD; +/*--------------------------------------------------------------------------*/ +// (12) + rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0)); + rgby2 = (temp2N + rgby2) * 0.5; +/*--------------------------------------------------------------------------*/ +// (13) + rgby2 = (rgby2 + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (14) + #if (FXAA_GREEN_AS_LUMA == 0) + bool twoTapLt = rgby2.w < lumaMin; + bool twoTapGt = rgby2.w > lumaMax; + #else + bool twoTapLt = rgby2.y < lumaMin; + bool twoTapGt = rgby2.y > lumaMax; + #endif + bool earlyExit = lumaRangeM < lumaMax; + bool twoTap = twoTapLt || twoTapGt; +/*--------------------------------------------------------------------------*/ +// (15) + if(twoTap) rgby2 = rgby1; + if(earlyExit) rgby2 = rgbyM; +/*--------------------------------------------------------------------------*/ + return rgby2; } +/*==========================================================================*/ +#endif + +uniform sampler2D diffuseMap; uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; -uniform sampler2D bloomMap; + +uniform vec2 tc_scale; +uniform vec2 rcp_screen_res; +uniform vec4 rcp_frame_opt; +uniform vec4 rcp_frame_opt2; +uniform vec2 screen_res; uniform float depth_cutoff; uniform float norm_cutoff; @@ -41,9 +2095,10 @@ uniform float tan_pixel_angle; uniform float magnification; uniform mat4 inv_proj; -uniform vec2 screen_res; varying vec2 vary_fragcoord; +varying vec2 vary_tc; + float getDepth(vec2 pos_screen) { @@ -76,8 +2131,8 @@ void dofSampleNear(inout vec4 diff, inout float w, float cur_sc, vec2 tc) float sc = calc_cof(d); float wg = 0.25; - - vec4 s = texture2DRect(diffuseRect, tc); + + vec4 s = texture2D(diffuseMap, tc*tc_scale/screen_res); // de-weight dull areas to make highlights 'pop' wg += s.r+s.g+s.b; @@ -97,7 +2152,7 @@ void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, ve { float wg = 0.25; - vec4 s = texture2DRect(diffuseRect, tc); + vec4 s = texture2D(diffuseMap, tc*tc_scale/screen_res); // de-weight dull areas to make highlights 'pop' wg += s.r+s.g+s.b; @@ -107,7 +2162,6 @@ void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, ve } } - void main() { vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; @@ -117,7 +2171,7 @@ void main() float depth = getDepth(tc); - vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); + vec4 diff = texture2D(diffuseMap, vary_fragcoord.xy*tc_scale/screen_res); { float w = 1.0; @@ -131,6 +2185,7 @@ void main() // sample quite uniformly spaced points within a circle, for a circular 'bokeh' //if (depth < focal_distance) + if (sc > 0.5) { while (sc > 0.5) { @@ -146,10 +2201,30 @@ void main() sc -= 1.0; } } + else + { + diff = FxaaPixelShader(vary_tc, //pos + vec4(vary_fragcoord.xy, 0, 0), //fxaaConsolePosPos + diffuseMap, //tex + diffuseMap, + diffuseMap, + rcp_screen_res, //fxaaQualityRcpFrame + vec4(0,0,0,0), //fxaaConsoleRcpFrameOpt + rcp_frame_opt, //fxaaConsoleRcpFrameOpt2 + rcp_frame_opt2, //fxaaConsole360RcpFrameOpt2 + 0.75, //fxaaQualitySubpix + 0.166, //fxaaQualityEdgeThreshold + 0.0833, //fxaaQualityEdgeThresholdMin + 8.0, //fxaaConsoleEdgeSharpness + 0.125, //fxaaConsoleEdgeThreshold + 0.05, //fxaaConsoleEdgeThresholdMin + vec4(0,0,0,0)); //fxaaConsole360ConstDir + + + } diff /= w; } - vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); - gl_FragColor = diff + bloom; + gl_FragColor = diff; } diff --git a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl new file mode 100644 index 0000000000..d43bf3fb50 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl @@ -0,0 +1,31 @@ +/** + * @file debugF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform vec4 color; + +void main() +{ + gl_FragColor = color; +} diff --git a/indra/newview/app_settings/shaders/class1/interface/debugV.glsl b/indra/newview/app_settings/shaders/class1/interface/debugV.glsl new file mode 100644 index 0000000000..2f64fdb7bc --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/debugV.glsl @@ -0,0 +1,32 @@ +/** + * @file debugV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +attribute vec3 position; + +void main() +{ + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); +} + diff --git a/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl new file mode 100644 index 0000000000..c263f4dc6a --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl @@ -0,0 +1,33 @@ +/** + * @file splattexturerectF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#extension GL_ARB_texture_rectangle : enable + +uniform sampler2DRect screenMap; + +void main() +{ + gl_FragColor = texture2DRect(screenMap, gl_TexCoord[0].xy) * gl_Color; +} diff --git a/indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl b/indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl new file mode 100644 index 0000000000..085970f549 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl @@ -0,0 +1,36 @@ +/** + * @file splattexturerectV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +attribute vec3 position; +attribute vec2 texcoord0; +attribute vec4 diffuse_color; + +void main() +{ + gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0); + gl_TexCoord[0] = vec4(texcoord0,0,1); + gl_FrontColor = diffuse_color; +} + diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index b1c7b7f159..d7d5e5f432 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2876,10 +2876,9 @@ void renderNormals(LLDrawable* drawablep) { const LLVolumeFace& face = volume->getVolumeFace(i); - gGL.begin(LLRender::LINES); - for (S32 j = 0; j < face.mNumVertices; ++j) { + gGL.begin(LLRender::LINES); LLVector4a n,p; n.setMul(face.mNormals[j], scale); @@ -2898,9 +2897,8 @@ void renderNormals(LLDrawable* drawablep) gGL.vertex3fv(face.mPositions[j].getF32ptr()); gGL.vertex3fv(p.getF32ptr()); } + gGL.end(); } - - gGL.end(); } gGL.popMatrix(); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index de9d853c7c..9fac986bf1 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -65,9 +65,11 @@ LLVector4 gShinyOrigin; LLGLSLShader gOcclusionProgram; LLGLSLShader gCustomAlphaProgram; LLGLSLShader gGlowCombineProgram; +LLGLSLShader gSplatTextureRectProgram; LLGLSLShader gGlowCombineFXAAProgram; LLGLSLShader gTwoTextureAddProgram; LLGLSLShader gOneTextureNoColorProgram; +LLGLSLShader gDebugProgram; //object shaders LLGLSLShader gObjectSimpleProgram; @@ -216,6 +218,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gOneTextureNoColorProgram); mShaderList.push_back(&gSolidColorProgram); mShaderList.push_back(&gOcclusionProgram); + mShaderList.push_back(&gDebugProgram); mShaderList.push_back(&gObjectEmissiveProgram); mShaderList.push_back(&gObjectEmissiveWaterProgram); mShaderList.push_back(&gObjectFullbrightProgram); @@ -670,9 +673,11 @@ void LLViewerShaderMgr::setShaders() void LLViewerShaderMgr::unloadShaders() { gOcclusionProgram.unload(); + gDebugProgram.unload(); gUIProgram.unload(); gCustomAlphaProgram.unload(); gGlowCombineProgram.unload(); + gSplatTextureRectProgram.unload(); gGlowCombineFXAAProgram.unload(); gTwoTextureAddProgram.unload(); gOneTextureNoColorProgram.unload(); @@ -2713,6 +2718,22 @@ BOOL LLViewerShaderMgr::loadShadersInterface() success = gCustomAlphaProgram.createShader(NULL, NULL); } + if (success) + { + gSplatTextureRectProgram.mName = "Splat Texture Rect Shader"; + gSplatTextureRectProgram.mShaderFiles.clear(); + gSplatTextureRectProgram.mShaderFiles.push_back(make_pair("interface/splattexturerectV.glsl", GL_VERTEX_SHADER_ARB)); + gSplatTextureRectProgram.mShaderFiles.push_back(make_pair("interface/splattexturerectF.glsl", GL_FRAGMENT_SHADER_ARB)); + gSplatTextureRectProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gSplatTextureRectProgram.createShader(NULL, NULL); + if (success) + { + gSplatTextureRectProgram.bind(); + gSplatTextureRectProgram.uniform1i("screenMap", 0); + gSplatTextureRectProgram.unbind(); + } + } + if (success) { gGlowCombineProgram.mName = "Glow Combine Shader"; @@ -2805,6 +2826,16 @@ BOOL LLViewerShaderMgr::loadShadersInterface() success = gOcclusionProgram.createShader(NULL, NULL); } + if (success) + { + gDebugProgram.mName = "Debug Shader"; + gDebugProgram.mShaderFiles.clear(); + gDebugProgram.mShaderFiles.push_back(make_pair("interface/debugV.glsl", GL_VERTEX_SHADER_ARB)); + gDebugProgram.mShaderFiles.push_back(make_pair("interface/debugF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDebugProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gDebugProgram.createShader(NULL, NULL); + } + if( !success ) { mVertexShaderLevel[SHADER_INTERFACE] = 0; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index c63260fb2e..1c9d7f8453 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -273,7 +273,9 @@ extern LLVector4 gShinyOrigin; extern LLGLSLShader gOcclusionProgram; extern LLGLSLShader gCustomAlphaProgram; extern LLGLSLShader gGlowCombineProgram; +extern LLGLSLShader gSplatTextureRectProgram; extern LLGLSLShader gGlowCombineFXAAProgram; +extern LLGLSLShader gDebugProgram; //output tex0[tc0] + tex1[tc1] extern LLGLSLShader gTwoTextureAddProgram; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 45268d203d..27672a05cb 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4126,6 +4126,11 @@ void LLPipeline::renderPhysicsDisplay() gGL.setColorMask(true, false); + if (LLGLSLShader::sNoFixedFunction) + { + gDebugProgram.bind(); + } + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { @@ -4155,8 +4160,13 @@ void LLPipeline::renderPhysicsDisplay() } } - gGL.flush(); + + if (LLGLSLShader::sNoFixedFunction) + { + gDebugProgram.unbind(); + } + mPhysicsDisplay.flush(); } @@ -6137,8 +6147,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM); if (!(gPipeline.canUseVertexShaders() && - sRenderGlow) || - (!sRenderDeferred && hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES))) + sRenderGlow)) { return; } @@ -6569,19 +6578,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } - if (LLRenderTarget::sUseFBO) - { //copy depth buffer from mScreen to framebuffer - LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(), - 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); - } - gGL.setSceneBlendType(LLRender::BT_ALPHA); if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES)) { if (LLGLSLShader::sNoFixedFunction) { - gUIProgram.bind(); + gSplatTextureRectProgram.bind(); } gGL.setColorMask(true, false); @@ -6595,7 +6598,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.getTexUnit(0)->bind(&mPhysicsDisplay); - gGL.begin(LLRender::TRIANGLE_STRIP); + gGL.begin(LLRender::TRIANGLES); gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); gGL.vertex2f(-1,-1); @@ -6610,11 +6613,18 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) if (LLGLSLShader::sNoFixedFunction) { - gUIProgram.unbind(); + gSplatTextureRectProgram.unbind(); } - } + + if (LLRenderTarget::sUseFBO) + { //copy depth buffer from mScreen to framebuffer + LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(), + 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); + } + + glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); From 764b7a1ec0a92bd9948010ac76a7c4362d66acf6 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 22 Aug 2011 15:58:12 -0700 Subject: [PATCH 011/995] Mac build fixes. --- indra/llrender/llshadermgr.cpp | 2 ++ indra/newview/llviewerwindow.cpp | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 2334435644..b487cda4ef 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -704,6 +704,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade LL_WARNS("ShaderLoading") << "GLSL Compilation Error: (" << error << ") in " << filename << LL_ENDL; dumpObjectLog(ret); +#if LL_WINDOWS std::stringstream ostr; //dump shader source for debugging for (GLuint i = 0; i < count; i++) @@ -719,6 +720,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade } LL_WARNS("ShaderLoading") << "\n" << ostr.str() << llendl; +#endif // LL_WINDOWS ret = 0; } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 9f66c074fd..254fa9d4a1 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3456,7 +3456,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, LLColor4 color(vovolume->getLightColor(), .5f); gGL.color4fv(color.mV); - F32 pixel_area = 100000.f; + //F32 pixel_area = 100000.f; // Render Outside gSphere.render(); From 11d7a7f197d31617602ff9c109674a783fd6fa71 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 23 Aug 2011 11:19:04 -0700 Subject: [PATCH 012/995] Mac crash fixes. Reviewed by davep. --- .../app_settings/shaders/class1/environment/waterV.glsl | 7 ++++--- indra/newview/llspatialpartition.cpp | 2 +- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl index b99fab2c0f..831a7de0ea 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl @@ -57,19 +57,20 @@ void main() float d = length(oEyeVec.xy); float ld = min(d, 2560.0); - position.xy = eyeVec.xy + oEyeVec.xy/d*ld; + vec3 lpos = position; + lpos.xy = eyeVec.xy + oEyeVec.xy/d*ld; view.xyz = oEyeVec; d = clamp(ld/1536.0-0.5, 0.0, 1.0); d *= d; - oPosition = vec4(position, 1.0); + oPosition = vec4(lpos, 1.0); oPosition.z = mix(oPosition.z, max(eyeVec.z*0.75, 0.0), d); oPosition = modelViewProj * oPosition; refCoord.xyz = oPosition.xyz + vec3(0,0,0.2); //get wave position parameter (create sweeping horizontal waves) - vec3 v = position.xyz; + vec3 v = lpos; v.x += (cos(v.x*0.08/*+time*0.01*/)+sin(v.y*0.02))*6.0; //push position for further horizon effect. diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index d7d5e5f432..78b2db2bde 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2416,7 +2416,7 @@ void pushVerts(LLFace* face, U32 mask) LLVertexBuffer* buffer = face->getVertexBuffer(); - if (buffer) + if (buffer && (face->getGeomCount() >= 3)) { buffer->setBuffer(mask); U16 start = face->getGeomStart(); From bf0d36bf889bb913fbc2a53c5a1b9818acb11ee6 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Wed, 24 Aug 2011 15:41:00 -0700 Subject: [PATCH 013/995] Mac rendering now with 100% fewer crashes when enabling shadows. --- indra/llrender/llglslshader.cpp | 2 ++ indra/llrender/llshadermgr.cpp | 3 +++ indra/newview/app_settings/settings.xml | 2 +- .../app_settings/shaders/class1/deferred/postDeferredF.glsl | 2 +- .../shaders/class1/deferred/postDeferredNoDoFF.glsl | 2 +- .../app_settings/shaders/class2/deferred/sunLightF.glsl | 6 +++--- .../app_settings/shaders/class2/deferred/sunLightV.glsl | 4 +--- indra/newview/lltexlayer.cpp | 6 +++--- 8 files changed, 15 insertions(+), 12 deletions(-) diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 02bcc9e338..61648e527d 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -117,10 +117,12 @@ BOOL LLGLSLShader::createShader(vector * attributes, // Create program mProgramObject = glCreateProgramObjectARB(); +#if !LL_DARWIN if (gGLManager.mGLVersion < 3.1f) { //force indexed texture channels to 1 if GL version is old (performance improvement for drivers with poor branching shader model support) mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1); } +#endif // !LL_DARWIN //compile new source vector< pair >::iterator fileIter = mShaderFiles.begin(); diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index b487cda4ef..db3d7becd9 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -544,10 +544,13 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade { //set version to 1.20 text[count++] = strdup("#version 120\n"); + text[count++] = strdup("#define FXAA_GLSL_120 1\n"); + text[count++] = strdup("#define FXAA_FAST_PIXEL_OFFSET 0\n"); } else { //set version to 1.30 text[count++] = strdup("#version 130\n"); + text[count++] = strdup("#define FXAA_GLSL_130 1\n"); } //copy preprocessor definitions into buffer diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 1ea986b16d..7c01731282 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7571,7 +7571,7 @@ Type Boolean Value - 1 + 0 RenderDebugNormalScale diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl index cfcd8585f1..daef6a938c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl @@ -26,7 +26,7 @@ #extension GL_ARB_texture_rectangle : enable #define FXAA_PC 1 -#define FXAA_GLSL_130 1 +//#define FXAA_GLSL_130 1 #define FXAA_QUALITY__PRESET 12 /*============================================================================ diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl index e9122fc9d3..f67615bdd5 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl @@ -26,7 +26,7 @@ #extension GL_ARB_texture_rectangle : enable #define FXAA_PC 1 -#define FXAA_GLSL_130 1 +//#define FXAA_GLSL_130 1 #define FXAA_QUALITY__PRESET 12 /*============================================================================ diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl index 1809cff1e5..146fac56e9 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl @@ -48,12 +48,12 @@ uniform float ssao_factor; uniform float ssao_factor_inv; varying vec2 vary_fragcoord; -varying vec4 vary_light; uniform mat4 inv_proj; uniform vec2 screen_res; uniform vec2 shadow_res; uniform vec2 proj_shadow_res; +uniform vec3 sun_dir; uniform float shadow_bias; uniform float shadow_offset; @@ -132,10 +132,10 @@ void main() }*/ float shadow = 1.0; - float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); + float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz)); vec3 shadow_pos = pos.xyz + displace*norm; - vec3 offset = vary_light.xyz * (1.0-dp_directional_light); + vec3 offset = sun_dir.xyz * (1.0-dp_directional_light); vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0); diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl index 827ec15621..2cf7375d4d 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl @@ -1,5 +1,5 @@ /** - * @file sunLightF.glsl + * @file sunLightV.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code @@ -25,8 +25,6 @@ attribute vec3 position; - -varying vec4 vary_light; varying vec2 vary_fragcoord; uniform vec2 screen_res; diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 87e7a57ae8..f44e62335d 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -306,9 +306,6 @@ BOOL LLTexLayerSetBuffer::render() success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight ); gGL.flush(); - LLVertexBuffer::unbind(); - LLGLSLShader::sNoFixedFunction = no_ff; - if(upload_now) { if (!success) @@ -338,6 +335,9 @@ BOOL LLTexLayerSetBuffer::render() doUpdate(); } + LLVertexBuffer::unbind(); + LLGLSLShader::sNoFixedFunction = no_ff; + // reset GL state gGL.setColorMask(true, true); gGL.setSceneBlendType(LLRender::BT_ALPHA); From 7821ff23baafff4e7712a126c17c3947e7b4989e Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Sat, 27 Aug 2011 00:38:53 -0500 Subject: [PATCH 014/995] SH-2242 Physics shape display works again, added asserts to flush out areas where state being consumed by a shader does not match state being provided by vertex buffers. --- indra/llrender/llrender.cpp | 54 ++++++------------- indra/llrender/llvertexbuffer.cpp | 50 ++++++++++++++++- .../shaders/class1/deferred/bumpV.glsl | 4 +- .../shaders/class1/interface/highlightF.glsl | 4 +- .../shaders/class1/objects/bumpV.glsl | 2 - indra/newview/lldrawpoolalpha.cpp | 3 +- indra/newview/lldrawpoolwlsky.cpp | 4 +- indra/newview/llselectmgr.cpp | 12 ++--- indra/newview/llspatialpartition.cpp | 19 ++----- indra/newview/llviewerdisplay.cpp | 12 +++++ indra/newview/pipeline.cpp | 2 - 11 files changed, 89 insertions(+), 77 deletions(-) diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 03a45c35dc..ea398c61de 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1583,15 +1583,11 @@ void LLRender::color3fv(const GLfloat* c) void LLRender::diffuseColor3f(F32 r, F32 g, F32 b) { LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; - S32 loc = -1; + llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL); + if (shader) { - loc = shader->getUniformLocation("color"); - } - - if (loc >= 0) - { - shader->uniform4f(loc, r,g,b,1.f); + shader->uniform4f("color", r,g,b,1.f); } else { @@ -1602,15 +1598,11 @@ void LLRender::diffuseColor3f(F32 r, F32 g, F32 b) void LLRender::diffuseColor3fv(const F32* c) { LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; - S32 loc = -1; + llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL); + if (shader) { - loc = shader->getUniformLocation("color"); - } - - if (loc >= 0) - { - shader->uniform4f(loc, c[0], c[1], c[2], 1.f); + shader->uniform4f("color", c[0], c[1], c[2], 1.f); } else { @@ -1621,35 +1613,26 @@ void LLRender::diffuseColor3fv(const F32* c) void LLRender::diffuseColor4f(F32 r, F32 g, F32 b, F32 a) { LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; - S32 loc = -1; + llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL); + if (shader) { - loc = shader->getUniformLocation("color"); - } - - if (loc >= 0) - { - shader->uniform4f(loc, r,g,b,a); + shader->uniform4f("color", r,g,b,a); } else { glColor4f(r,g,b,a); } - } void LLRender::diffuseColor4fv(const F32* c) { LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; - S32 loc = -1; + llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL); + if (shader) { - loc = shader->getUniformLocation("color"); - } - - if (loc >= 0) - { - shader->uniform4fv(loc, 1, c); + shader->uniform4fv("color", 1, c); } else { @@ -1660,15 +1643,11 @@ void LLRender::diffuseColor4fv(const F32* c) void LLRender::diffuseColor4ubv(const U8* c) { LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; - S32 loc = -1; + llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL); + if (shader) { - loc = shader->getUniformLocation("color"); - } - - if (loc >= 0) - { - shader->uniform4f(loc, c[0]/255.f, c[1]/255.f, c[2]/255.f, c[3]/255.f); + shader->uniform4f("color", c[0]/255.f, c[1]/255.f, c[2]/255.f, c[3]/255.f); } else { @@ -1676,9 +1655,6 @@ void LLRender::diffuseColor4ubv(const U8* c) } } - - - void LLRender::debugTexUnits(void) { LL_INFOS("TextureUnit") << "Active TexUnit: " << mCurrTextureUnitIndex << LL_ENDL; diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 5d19168842..86352215ff 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -364,8 +364,26 @@ void LLVertexBuffer::drawArrays(U32 mode, const std::vector& pos, con setupClientArrays(MAP_VERTEX | MAP_NORMAL); - glVertexPointer(3, GL_FLOAT, 0, pos[0].mV); - glNormalPointer(GL_FLOAT, 0, norm[0].mV); + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + if (shader) + { + S32 loc = shader->getAttribLocation(LLVertexBuffer::TYPE_VERTEX); + if (loc > -1) + { + glVertexAttribPointerARB(loc, 3, GL_FLOAT, GL_FALSE, 0, pos[0].mV); + } + loc = shader->getAttribLocation(LLVertexBuffer::TYPE_NORMAL); + if (loc > -1) + { + glVertexAttribPointerARB(loc, 3, GL_FLOAT, GL_FALSE, 0, norm[0].mV); + } + } + else + { + glVertexPointer(3, GL_FLOAT, 0, pos[0].mV); + glNormalPointer(GL_FLOAT, 0, norm[0].mV); + } glDrawArrays(sGLMode[mode], 0, count); } @@ -1730,6 +1748,34 @@ void LLVertexBuffer::setBuffer(U32 data_mask, S32 type) //set up pointers if the data mask is different ... BOOL setup = (sLastMask != data_mask); + if (gDebugGL && data_mask != 0) + { + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + if (shader) + { + U32 required_mask = 0; + for (U32 i = 0; i < LLVertexBuffer::TYPE_MAX; ++i) + { + if (shader->getAttribLocation(i) > -1) + { + U32 required = 1 << i; + if ((data_mask & required) == 0) + { + llwarns << "Missing attribute: " << i << llendl; + } + + required_mask |= required; + + } + } + + if ((data_mask & required_mask) != required_mask) + { + llerrs << "Shader consumption mismatches data provision." << llendl; + } + } + } + if (useVBOs()) { if (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive)) diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl index 99ddeaf0b9..b724def93d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl @@ -27,7 +27,7 @@ attribute vec3 position; attribute vec4 diffuse_color; attribute vec3 normal; attribute vec2 texcoord0; -attribute vec2 texcoord2; +attribute vec3 binormal; varying vec3 vary_mat0; varying vec3 vary_mat1; @@ -40,7 +40,7 @@ void main() gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); vec3 n = normalize(gl_NormalMatrix * normal); - vec3 b = normalize(gl_NormalMatrix * vec4(texcoord2,0,1).xyz); + vec3 b = normalize(gl_NormalMatrix * binormal); vec3 t = cross(b, n); vary_mat0 = vec3(t.x, b.x, n.x); diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl index 4c0455502f..3a48205101 100644 --- a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl @@ -24,10 +24,10 @@ */ -uniform vec4 highlight_color; +uniform vec4 color; uniform sampler2D diffuseMap; void main() { - gl_FragColor = highlight_color*texture2D(diffuseMap, gl_TexCoord[0].xy); + gl_FragColor = color*texture2D(diffuseMap, gl_TexCoord[0].xy); } diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl index bb6f0aa5e8..7d38e07d65 100644 --- a/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl @@ -25,7 +25,6 @@ attribute vec3 position; -attribute vec4 diffuse_color; attribute vec2 texcoord0; attribute vec2 texcoord1; @@ -35,5 +34,4 @@ void main() gl_Position = gl_ModelViewProjectionMatrix*vec4(position.xyz, 1.0); gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); gl_TexCoord[1] = gl_TextureMatrix[1] * vec4(texcoord1,0,1); - gl_FrontColor = diffuse_color; } diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index a3f8eb377a..1e04cd9c17 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -322,13 +322,12 @@ void LLDrawPoolAlpha::render(S32 pass) if(shaders) { gHighlightProgram.bind(); - gHighlightProgram.uniform4f("highlight_color", 1,0,0,1); } else { gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); - gGL.diffuseColor4f(1,0,0,1); } + gGL.diffuseColor4f(1,0,0,1); LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f); gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep, TRUE) ; diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index e4de92490e..852de39781 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -269,7 +269,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies() { if (gPipeline.canUseVertexShaders()) { - gUIProgram.bind(); + gHighlightProgram.bind(); } // *NOTE: even though we already bound this texture above for the // stars register combiners, we bind again here for defensive reasons, @@ -289,7 +289,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies() if (gPipeline.canUseVertexShaders()) { - gUIProgram.unbind(); + gHighlightProgram.unbind(); } } } diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 568c967a9a..48cccc12ef 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -5637,7 +5637,7 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL); if (shader) { - gHighlightProgram.uniform4f("highlight_color", color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); pushWireframe(drawable); } else @@ -5661,14 +5661,8 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) gGL.flush(); gGL.setSceneBlendType(LLRender::BT_ALPHA); - if (shader) - { - gHighlightProgram.uniform4f("highlight_color", color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); - } - else - { - gGL.diffuseColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); - } + gGL.diffuseColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + LLGLEnable offset(GL_POLYGON_OFFSET_LINE); glPolygonOffset(3.f, 3.f); glLineWidth(3.f); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 78b2db2bde..e0c3b43110 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2944,7 +2944,7 @@ void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color, LLCo else { gMeshRepo.buildPhysicsMesh(*decomp); - gGL.color3f(0,1,1); + gGL.diffuseColor4f(0,1,1,1); drawBoxOutline(center, size); } @@ -3078,7 +3078,6 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) { renderMeshBaseHull(volume, data_mask, color, line_color); } -#if LL_WINDOWS else { LLVolumeParams volume_params = volume->getVolume()->getParams(); @@ -3190,13 +3189,12 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) } else { - gGL.color3f(1,0,1); + gGL.diffuseColor4f(1,0,1,1); drawBoxOutline(center, size); } LLPrimitive::sVolumeManager->unrefVolume(phys_volume); } -#endif //LL_WINDOWS } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::BOX) { @@ -3210,7 +3208,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE) { - LLVolumeParams volume_params; + /*LLVolumeParams volume_params; volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE ); volume_params.setBeginAndEndS( 0.f, 1.f ); volume_params.setBeginAndEndT( 0.f, 1.f ); @@ -3220,7 +3218,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) gGL.diffuseColor4fv(color.mV); pushVerts(sphere); - LLPrimitive::sVolumeManager->unrefVolume(sphere); + LLPrimitive::sVolumeManager->unrefVolume(sphere);*/ } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER) { @@ -3290,15 +3288,6 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) } gGL.popMatrix(); - - /*{ //analytical shape, just push visual rep. - gGL.diffuseColor3fv(color.mV); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - pushVerts(drawable, data_mask); - gGL.diffuseColor4fv(color.mV); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - pushVerts(drawable, data_mask); - }*/ } void renderPhysicsShapes(LLSpatialGroup* group) diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 39053fe9e4..eeb33ea5d2 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -719,6 +719,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLAppViewer::instance()->pingMainloopTimeout("Display:Imagery"); gPipeline.generateWaterReflection(*LLViewerCamera::getInstance()); gPipeline.generateHighlight(*LLViewerCamera::getInstance()); + gPipeline.renderPhysicsDisplay(); } LLGLState::checkStates(); @@ -1454,6 +1455,11 @@ void render_ui_2d() void render_disconnected_background() { + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + gGL.color4f(1,1,1,1); if (!gDisconnectedImagep && gDisconnected) { @@ -1523,6 +1529,12 @@ void render_disconnected_background() glPopMatrix(); } gGL.flush(); + + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } + } void display_cleanup() diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 27672a05cb..8d5bc22e6f 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4480,8 +4480,6 @@ void LLPipeline::renderDebug() { gUIProgram.unbind(); } - - gPipeline.renderPhysicsDisplay(); } void LLPipeline::rebuildPools() From c8b8b153f14b65fa7d833d787df6c03539eb85a8 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Sat, 27 Aug 2011 00:48:14 -0500 Subject: [PATCH 015/995] SH-2242 Don't make LLDynamicTexture targets use shaders all the time (revisit later). --- indra/newview/lldynamictexture.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 4955b6224e..f9a213a86f 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -210,6 +210,9 @@ BOOL LLViewerDynamicTexture::updateAllInstances() LLGLSLShader::bindNoShader(); LLVertexBuffer::unbind(); + bool no_ff = LLGLSLShader::sNoFixedFunction; + LLGLSLShader::sNoFixedFunction = false; + BOOL result = FALSE; BOOL ret = FALSE ; for( S32 order = 0; order < ORDER_COUNT; order++ ) @@ -240,6 +243,8 @@ BOOL LLViewerDynamicTexture::updateAllInstances() } } + LLGLSLShader::sNoFixedFunction = no_ff; + return ret; } From 7ee10ae1def26708fa44c25355982aa56195d5f9 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Sat, 27 Aug 2011 01:30:31 -0500 Subject: [PATCH 016/995] SH-2242 Remove old multisample shaders and make FXAA turn itself off when FSAA is disabled. --- .../shaders/class1/deferred/blurLightMSF.glsl | 131 ------- .../class1/deferred/multiPointLightMSF.glsl | 155 -------- .../class1/deferred/multiSpotLightMSF.glsl | 250 ------------- .../class1/deferred/pointLightMSF.glsl | 126 ------- ...MSF.glsl => postDeferredNoDoFNoFXAAF.glsl} | 24 +- ...erredMSF.glsl => postDeferredNoFXAAF.glsl} | 76 ++-- .../class1/deferred/softenLightMSF.glsl | 342 ------------------ .../shaders/class1/deferred/spotLightMSF.glsl | 252 ------------- .../shaders/class1/deferred/sunLightMSF.glsl | 35 -- .../class1/deferred/sunLightSSAOMSF.glsl | 140 ------- indra/newview/llviewershadermgr.cpp | 121 +------ indra/newview/pipeline.cpp | 43 ++- 12 files changed, 90 insertions(+), 1605 deletions(-) delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl rename indra/newview/app_settings/shaders/class1/deferred/{postDeferredNoDoFMSF.glsl => postDeferredNoDoFNoFXAAF.glsl} (77%) rename indra/newview/app_settings/shaders/class1/deferred/{postDeferredMSF.glsl => postDeferredNoFXAAF.glsl} (68%) delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/softenLightMSF.glsl delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/sunLightMSF.glsl delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl deleted file mode 100644 index c858eb7a3a..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl +++ /dev/null @@ -1,131 +0,0 @@ -/** - * @file blurLightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - -#extension GL_ARB_texture_rectangle : enable -#extension GL_ARB_texture_multisample : enable - -uniform sampler2DMS depthMap; -uniform sampler2DMS normalMap; -uniform sampler2DRect lightMap; - -uniform float dist_factor; -uniform float blur_size; -uniform vec2 delta; -uniform vec3 kern[4]; -uniform float kern_scale; - -varying vec2 vary_fragcoord; - -uniform mat4 inv_proj; -uniform vec2 screen_res; - -vec3 texture2DMS3(sampler2DMS tex, ivec2 tc) -{ - vec3 ret = vec3(0,0,0); - for (int i = 0; i < samples; i++) - { - ret += texelFetch(tex, tc, i).rgb; - } - - return ret/samples; -} - -float texture2DMS1(sampler2DMS tex, ivec2 tc) -{ - float ret = 0; - for (int i = 0; i < samples; i++) - { - ret += texelFetch(tex, tc, i).r; - } - - return ret/samples; -} - -vec4 getPosition(ivec2 pos_screen) -{ - float depth = texture2DMS1(depthMap, pos_screen.xy); - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -void main() -{ - vec2 tc = vary_fragcoord.xy; - ivec2 itc = ivec2(tc); - - vec3 norm = texture2DMS3(normalMap, itc).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - vec3 pos = getPosition(itc).xyz; - vec4 ccol = texture2DRect(lightMap, tc).rgba; - - vec2 dlt = kern_scale * delta / (1.0+norm.xy*norm.xy); - dlt /= max(-pos.z*dist_factor, 1.0); - - vec2 defined_weight = kern[0].xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free' - vec4 col = defined_weight.xyxx * ccol; - - // relax tolerance according to distance to avoid speckling artifacts, as angles and distances are a lot more abrupt within a small screen area at larger distances - float pointplanedist_tolerance_pow2 = pos.z*pos.z*0.00005; - - // perturb sampling origin slightly in screen-space to hide edge-ghosting artifacts where smoothing radius is quite large - tc += ( (mod(tc.x+tc.y,2) - 0.5) * kern[1].z * dlt * 0.5 ); - - for (int i = 1; i < 4; i++) - { - vec2 samptc = tc + kern[i].z*dlt; - vec3 samppos = getPosition(ivec2(samptc)).xyz; - float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane - if (d*d <= pointplanedist_tolerance_pow2) - { - col += texture2DRect(lightMap, samptc)*kern[i].xyxx; - defined_weight += kern[i].xy; - } - } - for (int i = 1; i < 4; i++) - { - vec2 samptc = vec2(tc - kern[i].z*dlt); - vec3 samppos = getPosition(ivec2(samptc)).xyz; - float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane - if (d*d <= pointplanedist_tolerance_pow2) - { - col += texture2DRect(lightMap, samptc)*kern[i].xyxx; - defined_weight += kern[i].xy; - } - } - - col /= defined_weight.xyxx; - col.y *= col.y; - - gl_FragColor = col; -} - diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl deleted file mode 100644 index 863bac19cf..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl +++ /dev/null @@ -1,155 +0,0 @@ -/** - * @file multiPointLightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - -#extension GL_ARB_texture_rectangle : enable -#extension GL_ARB_texture_multisample : enable - -uniform sampler2DMS depthMap; -uniform sampler2DMS diffuseRect; -uniform sampler2DMS specularRect; -uniform sampler2DMS normalMap; -uniform sampler2D noiseMap; -uniform sampler2D lightFunc; - - -uniform vec3 env_mat[3]; -uniform float sun_wash; - -uniform int light_count; - -#define MAX_LIGHT_COUNT 16 -uniform vec4 light[MAX_LIGHT_COUNT]; -uniform vec4 light_col[MAX_LIGHT_COUNT]; - -varying vec4 vary_fragcoord; -uniform vec2 screen_res; - -uniform float far_z; - -uniform mat4 inv_proj; - -vec4 getPosition(ivec2 pos_screen, int sample) -{ - float depth = texelFetch(depthMap, pos_screen, sample).r; - vec2 sc = vec2(pos_screen.xy)*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -void main() -{ - vec2 frag = (vary_fragcoord.xy*0.5+0.5)*screen_res; - ivec2 itc = ivec2(frag); - - int wght = 0; - vec3 fcol = vec3(0,0,0); - - for (int s = 0; s < samples; ++s) - { - vec3 pos = getPosition(itc, s).xyz; - if (pos.z >= far_z) - { - vec3 norm = texelFetch(normalMap, itc, s).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - norm = normalize(norm); - vec4 spec = texelFetch(specularRect, itc, s); - vec3 diff = texelFetch(diffuseRect, itc, s).rgb; - float noise = texture2D(noiseMap, frag.xy/128.0).b; - vec3 out_col = vec3(0,0,0); - vec3 npos = normalize(-pos); - - // As of OSX 10.6.7 ATI Apple's crash when using a variable size loop - for (int i = 0; i < MAX_LIGHT_COUNT; ++i) - { - bool light_contrib = (i < light_count); - - vec3 lv = light[i].xyz-pos; - float dist2 = dot(lv,lv); - dist2 /= light[i].w; - if (dist2 > 1.0) - { - light_contrib = false; - } - - float da = dot(norm, lv); - if (da < 0.0) - { - light_contrib = false; - } - - if (light_contrib) - { - lv = normalize(lv); - da = dot(norm, lv); - - float fa = light_col[i].a+1.0; - float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - dist_atten *= noise; - - float lit = da * dist_atten; - - vec3 col = light_col[i].rgb*lit*diff; - //vec3 col = vec3(dist2, light_col[i].a, lit); - - if (spec.a > 0.0) - { - //vec3 ref = dot(pos+lv, norm); - - float sa = dot(normalize(lv+npos),norm); - - if (sa > 0.0) - { - sa = texture2D(lightFunc,vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); - sa *= noise; - col += da*sa*light_col[i].rgb*spec.rgb; - } - } - - out_col += col; - } - } - - fcol += out_col; - ++wght; - } - } - - if (wght <= 0) - { - discard; - } - - gl_FragColor.rgb = fcol/samples; - gl_FragColor.a = 0.0; - - -} diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl deleted file mode 100644 index 10285817c2..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl +++ /dev/null @@ -1,250 +0,0 @@ -/** - * @file multiSpotLightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - -//class 1 -- no shadows - -#extension GL_ARB_texture_rectangle : enable -#extension GL_ARB_texture_multisample : enable - -uniform sampler2DMS diffuseRect; -uniform sampler2DMS specularRect; -uniform sampler2DMS depthMap; -uniform sampler2DMS normalMap; -uniform sampler2D noiseMap; -uniform sampler2D lightFunc; -uniform sampler2D projectionMap; - -uniform mat4 proj_mat; //screen space to light space -uniform float proj_near; //near clip for projection -uniform vec3 proj_p; //plane projection is emitting from (in screen space) -uniform vec3 proj_n; -uniform float proj_focus; //distance from plane to begin blurring -uniform float proj_lod; //(number of mips in proj map) -uniform float proj_range; //range between near clip and far clip plane of projection -uniform float proj_ambient_lod; -uniform float proj_ambiance; -uniform float near_clip; -uniform float far_clip; - -uniform vec3 proj_origin; //origin of projection to be used for angular attenuation -uniform float sun_wash; -uniform float shadow_fade; - -varying vec4 vary_light; - -varying vec4 vary_fragcoord; -uniform vec2 screen_res; - -uniform mat4 inv_proj; - -vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) -{ - vec4 ret = texture2DLod(projectionMap, tc, lod); - - vec2 dist = tc-vec2(0.5); - - float det = max(1.0-lod/(proj_lod*0.5), 0.0); - - float d = dot(dist,dist); - - ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); - - return ret; -} - -vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) -{ - vec4 ret = texture2DLod(projectionMap, tc, lod); - - vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); - - float det = min(lod/(proj_lod*0.5), 1.0); - - float d = min(dist.x, dist.y); - - float edge = 0.25*det; - - ret *= clamp(d/edge, 0.0, 1.0); - - return ret; -} - -vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) -{ - vec4 ret = texture2DLod(projectionMap, tc, lod); - - vec2 dist = tc-vec2(0.5); - - float d = dot(dist,dist); - - ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); - - return ret; -} - - -vec4 getPosition(ivec2 pos_screen, int sample) -{ - float depth = texelFetch(depthMap, pos_screen, sample).r; - vec2 sc = vec2(pos_screen.xy)*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -void main() -{ - int wght = 0; - - vec3 fcol = vec3(0,0,0); - - vec2 frag = (vary_fragcoord.xy*0.5+0.5)*screen_res; - - ivec2 itc = ivec2(frag.xy); - - for (int i = 0; i < samples; ++i) - { - vec3 pos = getPosition(itc, i).xyz; - vec3 lv = vary_light.xyz-pos.xyz; - float dist2 = dot(lv,lv); - dist2 /= vary_light.w; - if (dist2 <= 1.0) - { - vec3 norm = texelFetch(normalMap, itc, i).xyz*2.0-1.0; - - norm = normalize(norm); - float l_dist = -dot(lv, proj_n); - - vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0)); - if (proj_tc.z >= 0.0) - { - proj_tc.xyz /= proj_tc.w; - - float fa = gl_Color.a+1.0; - float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); - if (dist_atten > 0.0) - { - lv = proj_origin-pos.xyz; - lv = normalize(lv); - float da = dot(norm, lv); - - vec3 col = vec3(0,0,0); - - vec3 diff_tex = texelFetch(diffuseRect, itc, i).rgb; - - float noise = texture2D(noiseMap, frag.xy/128.0).b; - if (proj_tc.z > 0.0 && - proj_tc.x < 1.0 && - proj_tc.y < 1.0 && - proj_tc.x > 0.0 && - proj_tc.y > 0.0) - { - float lit = 0.0; - float amb_da = proj_ambiance; - - if (da > 0.0) - { - float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); - float lod = diff * proj_lod; - - vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); - - vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; - - lit = da * dist_atten * noise; - - col = lcol*lit*diff_tex; - amb_da += (da*0.5)*proj_ambiance; - } - - //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); - vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); - - amb_da += (da*da*0.5+0.5)*proj_ambiance; - - amb_da *= dist_atten * noise; - - amb_da = min(amb_da, 1.0-lit); - - col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; - } - - - vec4 spec = texelFetch(specularRect, itc, i); - if (spec.a > 0.0) - { - vec3 ref = reflect(normalize(pos), norm); - - //project from point pos in direction ref to plane proj_p, proj_n - vec3 pdelta = proj_p-pos; - float ds = dot(ref, proj_n); - - if (ds < 0.0) - { - vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; - - vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); - - if (stc.z > 0.0) - { - stc.xy /= stc.w; - - float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); - - stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); - - if (stc.x < 1.0 && - stc.y < 1.0 && - stc.x > 0.0 && - stc.y > 0.0) - { - vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); - col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb; - } - } - } - } - - fcol += col; - ++wght; - } - } - } - } - - if (wght <= 0) - { - discard; - } - - gl_FragColor.rgb = fcol/samples; - gl_FragColor.a = 0.0; -} diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl deleted file mode 100644 index cdce58c84e..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl +++ /dev/null @@ -1,126 +0,0 @@ -/** - * @file pointLightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - -#extension GL_ARB_texture_rectangle : enable -#extension GL_ARB_texture_multisample : enable - -uniform sampler2DMS depthMap; -uniform sampler2DMS diffuseRect; -uniform sampler2DMS specularRect; -uniform sampler2DMS normalMap; -uniform sampler2D noiseMap; -uniform sampler2D lightFunc; - - -uniform vec3 env_mat[3]; -uniform float sun_wash; - -varying vec4 vary_light; - -varying vec4 vary_fragcoord; -uniform vec2 screen_res; - -uniform mat4 inv_proj; -uniform vec4 viewport; - -vec4 getPosition(ivec2 pos_screen, int sample) -{ - float depth = texelFetch(depthMap, pos_screen, sample).r; - vec2 sc = (vec2(pos_screen.xy)-viewport.xy)*2.0; - sc /= viewport.zw; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -void main() -{ - vec4 frag = vary_fragcoord; - frag.xyz /= frag.w; - frag.xyz = frag.xyz*0.5+0.5; - frag.xy *= screen_res; - - ivec2 itc = ivec2(frag.xy); - - int wght = 0; - vec3 fcol = vec3(0,0,0); - - for (int s = 0; s < samples; ++s) - { - vec3 pos = getPosition(itc, s).xyz; - vec3 lv = vary_light.xyz-pos; - float dist2 = dot(lv,lv); - dist2 /= vary_light.w; - if (dist2 <= 1.0) - { - vec3 norm = texelFetch(normalMap, itc, s).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - float da = dot(norm, lv); - if (da >= 0.0) - { - norm = normalize(norm); - lv = normalize(lv); - da = dot(norm, lv); - - float noise = texture2D(noiseMap, frag.xy/128.0).b; - - vec3 col = texelFetch(diffuseRect, itc, s).rgb; - float fa = gl_Color.a+1.0; - float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - float lit = da * dist_atten * noise; - - col = gl_Color.rgb*lit*col; - - vec4 spec = texelFetch(specularRect, itc, s); - if (spec.a > 0.0) - { - float sa = dot(normalize(lv-normalize(pos)),norm); - if (sa > 0.0) - { - sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); - sa *= noise; - col += da*sa*gl_Color.rgb*spec.rgb; - } - } - - fcol += col; - ++wght; - } - } - } - - if (wght <= 0) - { - discard; - } - - gl_FragColor.rgb = fcol/samples; - gl_FragColor.a = 0.0; -} diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFNoFXAAF.glsl similarity index 77% rename from indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFMSF.glsl rename to indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFNoFXAAF.glsl index 41849858e7..b519dbc4b0 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFMSF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFNoFXAAF.glsl @@ -1,5 +1,5 @@ /** - * @file postDeferredF.glsl + * @file postDeferredNoDoFF.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code @@ -23,33 +23,19 @@ * $/LicenseInfo$ */ - - #extension GL_ARB_texture_rectangle : enable -#extension GL_ARB_texture_multisample : enable -uniform sampler2DMS diffuseRect; +uniform sampler2DRect diffuseRect; uniform sampler2D bloomMap; uniform vec2 screen_res; varying vec2 vary_fragcoord; -vec4 texture2DMS(sampler2DMS tex, ivec2 tc) -{ - vec4 ret = vec4(0,0,0,0); - - for (int i = 0; i < samples; ++i) - { - ret += texelFetch(tex,tc,i); - } - - return ret/samples; -} - void main() { - vec4 diff = texture2DMS(diffuseRect, ivec2(vary_fragcoord.xy)); - + vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); + vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); gl_FragColor = diff + bloom; } + diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl similarity index 68% rename from indra/newview/app_settings/shaders/class1/deferred/postDeferredMSF.glsl rename to indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl index 792102a64d..861bb9f735 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredMSF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl @@ -22,16 +22,13 @@ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - - #extension GL_ARB_texture_rectangle : enable -#extension GL_ARB_texture_multisample : enable -uniform sampler2DMS diffuseRect; -uniform sampler2DMS edgeMap; -uniform sampler2DMS depthMap; -uniform sampler2DMS normalMap; +uniform sampler2DRect diffuseRect; +uniform sampler2DRect edgeMap; +uniform sampler2DRect depthMap; +uniform sampler2DRect normalMap; uniform sampler2D bloomMap; uniform float depth_cutoff; @@ -46,20 +43,9 @@ uniform vec2 screen_res; varying vec2 vary_fragcoord; -vec4 texture2DMS(sampler2DMS tex, ivec2 tc) +float getDepth(vec2 pos_screen) { - vec4 ret = vec4(0,0,0,0); - for (int i = 0; i < samples; ++i) - { - ret += texelFetch(tex, tc, i); - } - - return ret/samples; -} - -float getDepth(ivec2 pos_screen) -{ - float z = texture2DMS(depthMap, pos_screen.xy).r; + float z = texture2DRect(depthMap, pos_screen.xy).r; z = z*2.0-1.0; vec4 ndc = vec4(0.0, 0.0, z, 1.0); vec4 p = inv_proj*ndc; @@ -81,7 +67,24 @@ float calc_cof(float depth) return sc; } -void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, ivec2 tc) +void dofSampleNear(inout vec4 diff, inout float w, float cur_sc, vec2 tc) +{ + float d = getDepth(tc); + + float sc = calc_cof(d); + + float wg = 0.25; + + vec4 s = texture2DRect(diffuseRect, tc); + // de-weight dull areas to make highlights 'pop' + wg += s.r+s.g+s.b; + + diff += wg*s; + + w += wg; +} + +void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, vec2 tc) { float d = getDepth(tc); @@ -92,7 +95,7 @@ void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, iv { float wg = 0.25; - vec4 s = texture2DMS(diffuseRect, tc); + vec4 s = texture2DRect(diffuseRect, tc); // de-weight dull areas to make highlights 'pop' wg += s.r+s.g+s.b; @@ -105,14 +108,14 @@ void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, iv void main() { - ivec2 itc = ivec2(vary_fragcoord.xy); - - vec3 norm = texture2DMS(normalMap, itc).xyz; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - float depth = getDepth(itc); + vec2 tc = vary_fragcoord.xy; - vec4 diff = texture2DMS(diffuseRect, itc); + float depth = getDepth(tc); + + vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); { float w = 1.0; @@ -124,22 +127,21 @@ void main() float PI = 3.14159265358979323846264; - int isc = int(sc); - // sample quite uniformly spaced points within a circle, for a circular 'bokeh' //if (depth < focal_distance) { - for (int x = -isc; x <= isc; x+=2) + while (sc > 0.5) { - for (int y = -isc; y <= isc; y+=2) + int its = int(max(1.0,(sc*3.7))); + for (int i=0; i max_y.x) P *= (max_y.x / P.y); - if (P.y < -max_y.x) P *= (-max_y.x / P.y); - - vec3 tmpLightnorm = lightnorm.xyz; - - vec3 Pn = normalize(P); - float Plen = length(P); - - vec4 temp1 = vec4(0); - vec3 temp2 = vec3(0); - vec4 blue_weight; - vec4 haze_weight; - vec4 sunlight = sunlight_color; - vec4 light_atten; - - //sunlight attenuation effect (hue and brightness) due to atmosphere - //this is used later for sunlight modulation at various altitudes - light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x); - //I had thought blue_density and haze_density should have equal weighting, - //but attenuation due to haze_density tends to seem too strong - - temp1 = blue_density + vec4(haze_density.r); - blue_weight = blue_density / temp1; - haze_weight = vec4(haze_density.r) / temp1; - - //(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain) - temp2.y = max(0.0, tmpLightnorm.y); - temp2.y = 1. / temp2.y; - sunlight *= exp( - light_atten * temp2.y); - - // main atmospheric scattering line integral - temp2.z = Plen * density_multiplier.x; - - // Transparency (-> temp1) - // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati - // compiler gets confused. - temp1 = exp(-temp1 * temp2.z * distance_multiplier.x); - - //final atmosphere attenuation factor - setAtmosAttenuation(temp1.rgb); - - //compute haze glow - //(can use temp2.x as temp because we haven't used it yet) - temp2.x = dot(Pn, tmpLightnorm.xyz); - temp2.x = 1. - temp2.x; - //temp2.x is 0 at the sun and increases away from sun - temp2.x = max(temp2.x, .03); //was glow.y - //set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot) - temp2.x *= glow.x; - //higher glow.x gives dimmer glow (because next step is 1 / "angle") - temp2.x = pow(temp2.x, glow.z); - //glow.z should be negative, so we're doing a sort of (1 / "angle") function - - //add "minimum anti-solar illumination" - temp2.x += .25; - - //increase ambient when there are more clouds - vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5; - - /* decrease value and saturation (that in HSV, not HSL) for occluded areas - * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html - * // The following line of code performs the equivalent of: - * float ambAlpha = tmpAmbient.a; - * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis - * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue); - * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha); - */ - tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a); - - //haze color - setAdditiveColor( - vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient) - + (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x - + tmpAmbient))); - - //brightness of surface both sunlight and ambient - setSunlitColor(vec3(sunlight * .5)); - setAmblitColor(vec3(tmpAmbient * .25)); - setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1)); -} - -vec3 atmosLighting(vec3 light) -{ - light *= getAtmosAttenuation().r; - light += getAdditiveColor(); - return (2.0 * light); -} - -vec3 atmosTransport(vec3 light) { - light *= getAtmosAttenuation().r; - light += getAdditiveColor() * 2.0; - return light; -} -vec3 atmosGetDiffuseSunlightColor() -{ - return getSunlitColor(); -} - -vec3 scaleDownLight(vec3 light) -{ - return (light / scene_light_strength ); -} - -vec3 scaleUpLight(vec3 light) -{ - return (light * scene_light_strength); -} - -vec3 atmosAmbient(vec3 light) -{ - return getAmblitColor() + light / 2.0; -} - -vec3 atmosAffectDirectionalLight(float lightIntensity) -{ - return getSunlitColor() * lightIntensity; -} - -vec3 scaleSoftClip(vec3 light) -{ - //soft clip effect: - light = 1. - clamp(light, vec3(0.), vec3(1.)); - light = 1. - pow(light, gamma.xxx); - - return light; -} - -vec4 texture2DMS(sampler2DMS tex, ivec2 tc) -{ - vec4 ret = vec4(0,0,0,0); - - for (int i = 0; i < samples; ++i) - { - ret += texelFetch(tex,tc,i); - } - - return ret/samples; -} - -void main() -{ - vec2 tc = vary_fragcoord.xy; - ivec2 itc = ivec2(tc); - - vec4 fcol = vec4(0,0,0,0); - - for (int i = 0; i < samples; ++i) - { - float depth = texelFetch(depthMap, itc, i).r; - vec3 pos = getPosition_d(tc, depth).xyz; - vec3 norm = texelFetch(normalMap, itc, i).xyz; - - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; - - float da = max(dot(norm.xyz, vary_light.xyz), 0.0); - - vec4 diffuse = texelFetch(diffuseRect, itc, i); - vec3 col; - float bloom = 0.0; - - if (diffuse.a < 0.9) - { - vec4 spec = texelFetch(specularRect, itc, i); - - calcAtmospherics(pos.xyz, 1.0); - - col = atmosAmbient(vec3(0)); - col += atmosAffectDirectionalLight(max(min(da, 1.0), diffuse.a)); - - col *= diffuse.rgb; - - if (spec.a > 0.0) // specular reflection - { - // the old infinite-sky shiny reflection - // - vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(refnormpersp, vary_light.xyz); - vec3 dumbshiny = vary_SunlitColor*texture2D(lightFunc, vec2(sa, spec.a)).a; - - // add the two types of shiny together - vec3 spec_contrib = dumbshiny * spec.rgb; - bloom = dot(spec_contrib, spec_contrib); - col += spec_contrib; - } - - col = atmosLighting(col); - col = scaleSoftClip(col); - col = mix(col, diffuse.rgb, diffuse.a); - } - else - { - col = diffuse.rgb; - } - - fcol += vec4(col, bloom); - } - - gl_FragColor = fcol/samples; -} diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl deleted file mode 100644 index 0c0171881f..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl +++ /dev/null @@ -1,252 +0,0 @@ -/** - * @file multiSpotLightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - -//class 1 -- no shadows - -#extension GL_ARB_texture_rectangle : enable -#extension GL_ARB_texture_multisample : enable - -uniform sampler2DMS diffuseRect; -uniform sampler2DMS specularRect; -uniform sampler2DMS depthMap; -uniform sampler2DMS normalMap; -uniform sampler2D noiseMap; -uniform sampler2D lightFunc; -uniform sampler2D projectionMap; - -uniform mat4 proj_mat; //screen space to light space -uniform float proj_near; //near clip for projection -uniform vec3 proj_p; //plane projection is emitting from (in screen space) -uniform vec3 proj_n; -uniform float proj_focus; //distance from plane to begin blurring -uniform float proj_lod; //(number of mips in proj map) -uniform float proj_range; //range between near clip and far clip plane of projection -uniform float proj_ambient_lod; -uniform float proj_ambiance; -uniform float near_clip; -uniform float far_clip; - -uniform vec3 proj_origin; //origin of projection to be used for angular attenuation -uniform float sun_wash; -uniform int proj_shadow_idx; -uniform float shadow_fade; - -varying vec4 vary_light; - -varying vec4 vary_fragcoord; -uniform vec2 screen_res; - -uniform mat4 inv_proj; - -vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) -{ - vec4 ret = texture2DLod(projectionMap, tc, lod); - - vec2 dist = tc-vec2(0.5); - - float det = max(1.0-lod/(proj_lod*0.5), 0.0); - - float d = dot(dist,dist); - - ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); - - return ret; -} - -vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) -{ - vec4 ret = texture2DLod(projectionMap, tc, lod); - - vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); - - float det = min(lod/(proj_lod*0.5), 1.0); - - float d = min(dist.x, dist.y); - - float edge = 0.25*det; - - ret *= clamp(d/edge, 0.0, 1.0); - - return ret; -} - -vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) -{ - vec4 ret = texture2DLod(projectionMap, tc, lod); - - vec2 dist = tc-vec2(0.5); - - float d = dot(dist,dist); - - ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); - - return ret; -} - - -vec4 getPosition(ivec2 pos_screen, int sample) -{ - float depth = texelFetch(depthMap, pos_screen, sample).r; - vec2 sc = vec2(pos_screen.xy)*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -void main() -{ - vec4 frag = vary_fragcoord; - frag.xyz /= frag.w; - frag.xyz = frag.xyz*0.5+0.5; - frag.xy *= screen_res; - ivec2 itc = ivec2(frag.xy); - - vec3 fcol = vec3(0,0,0); - int wght = 0; - - for (int i = 0; i < samples; ++i) - { - vec3 pos = getPosition(itc, i).xyz; - vec3 lv = vary_light.xyz-pos.xyz; - float dist2 = dot(lv,lv); - dist2 /= vary_light.w; - if (dist2 <= 1.0) - { - vec3 norm = texelFetch(normalMap, itc, i).xyz*2.0-1.0; - - norm = normalize(norm); - float l_dist = -dot(lv, proj_n); - - vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0)); - if (proj_tc.z >= 0.0) - { - proj_tc.xyz /= proj_tc.w; - - float fa = gl_Color.a+1.0; - float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); - if (dist_atten > 0.0) - { - lv = proj_origin-pos.xyz; - lv = normalize(lv); - float da = dot(norm, lv); - - vec3 col = vec3(0,0,0); - - vec3 diff_tex = texelFetch(diffuseRect, itc, i).rgb; - - float noise = texture2D(noiseMap, frag.xy/128.0).b; - if (proj_tc.z > 0.0 && - proj_tc.x < 1.0 && - proj_tc.y < 1.0 && - proj_tc.x > 0.0 && - proj_tc.y > 0.0) - { - float lit = 0.0; - float amb_da = proj_ambiance; - - if (da > 0.0) - { - float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); - float lod = diff * proj_lod; - - vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); - - vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; - - lit = da * dist_atten * noise; - - col = lcol*lit*diff_tex; - amb_da += (da*0.5)*proj_ambiance; - } - - //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); - vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); - - amb_da += (da*da*0.5+0.5)*proj_ambiance; - - amb_da *= dist_atten * noise; - - amb_da = min(amb_da, 1.0-lit); - - col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; - } - - - vec4 spec = texelFetch(specularRect, itc, i); - if (spec.a > 0.0) - { - vec3 ref = reflect(normalize(pos), norm); - - //project from point pos in direction ref to plane proj_p, proj_n - vec3 pdelta = proj_p-pos; - float ds = dot(ref, proj_n); - - if (ds < 0.0) - { - vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; - - vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); - - if (stc.z > 0.0) - { - stc.xy /= stc.w; - - float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); - - stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); - - if (stc.x < 1.0 && - stc.y < 1.0 && - stc.x > 0.0 && - stc.y > 0.0) - { - vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); - col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb; - } - } - } - } - - fcol += col; - ++wght; - } - } - } - } - - if (wght <= 0) - { - discard; - } - - gl_FragColor.rgb = fcol/samples; - gl_FragColor.a = 0.0; -} diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightMSF.glsl deleted file mode 100644 index 78ea15e87a..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightMSF.glsl +++ /dev/null @@ -1,35 +0,0 @@ -/** - * @file sunLightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - -//class 1, no shadow, no SSAO, should never be called - -#extension GL_ARB_texture_rectangle : enable - -void main() -{ - gl_FragColor = vec4(0,0,0,0); -} diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl deleted file mode 100644 index abb64334ed..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl +++ /dev/null @@ -1,140 +0,0 @@ -/** - * @file sunLightSSAOF.glsl - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - -#extension GL_ARB_texture_rectangle : enable -#extension GL_ARB_texture_multisample : enable - -//class 1 -- no shadow, SSAO only - -uniform sampler2DMS depthMap; -uniform sampler2DMS normalMap; -uniform sampler2D noiseMap; - - -// Inputs -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; -uniform float ssao_radius; -uniform float ssao_max_radius; -uniform float ssao_factor; -uniform float ssao_factor_inv; - -varying vec2 vary_fragcoord; -varying vec4 vary_light; - -uniform mat4 inv_proj; -uniform vec2 screen_res; - -uniform float shadow_bias; -uniform float shadow_offset; - -vec4 getPosition(ivec2 pos_screen, int sample) -{ - float depth = texelFetch(depthMap, pos_screen, sample).r; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -//calculate decreases in ambient lighting when crowded out (SSAO) -float calcAmbientOcclusion(vec4 pos, vec3 norm, int sample) -{ - float ret = 1.0; - - vec2 kern[8]; - // exponentially (^2) distant occlusion samples spread around origin - kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; - kern[1] = vec2(1.0, 0.0) * 0.250*0.250; - kern[2] = vec2(0.0, 1.0) * 0.375*0.375; - kern[3] = vec2(0.0, -1.0) * 0.500*0.500; - kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; - kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; - kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; - kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; - - vec2 pos_screen = vary_fragcoord.xy; - vec3 pos_world = pos.xyz; - vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; - - float angle_hidden = 0.0; - int points = 0; - - float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); - - // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations unrolling?) - for (int i = 0; i < 8; i++) - { - ivec2 samppos_screen = ivec2(pos_screen + scale * reflect(kern[i], noise_reflect)); - vec3 samppos_world = getPosition(samppos_screen, sample).xyz; - - vec3 diff = pos_world - samppos_world; - float dist2 = dot(diff, diff); - - // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area - // --> solid angle shrinking by the square of distance - //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 - //(k should vary inversely with # of samples, but this is taken care of later) - - angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); - - // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" - points = points + int(diff.z > -1.0); - } - - angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); - - ret = (1.0 - (float(points != 0) * angle_hidden)); - - return min(ret, 1.0); -} - -void main() -{ - vec2 pos_screen = vary_fragcoord.xy; - ivec2 itc = ivec2(pos_screen); - - float col = 0; - - for (int i = 0; i < samples; i++) - { - vec4 pos = getPosition(itc, i); - vec3 norm = texelFetch(normalMap, itc, i).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - col += calcAmbientOcclusion(pos,norm,i); - } - - col /= samples; - - gl_FragColor[0] = 1.0; - gl_FragColor[1] = col; - gl_FragColor[2] = 1.0; - gl_FragColor[3] = 1.0; -} diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 9fac986bf1..917462c1ee 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1159,8 +1159,8 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() BOOL success = TRUE; - U32 samples = gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples")); - bool multisample = samples > 1 && gGLManager.mHasTextureMultisample; + U32 samples = gSavedSettings.getU32("RenderFSAASamples"); + bool multisample = samples > 1; if (success) { @@ -1295,84 +1295,41 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() } if (success) - { - std::string fragment; - - if (multisample) - { - fragment = "deferred/pointLightMSF.glsl"; - } - else - { - fragment = "deferred/pointLightF.glsl"; - } - + { gDeferredLightProgram.mName = "Deferred Light Shader"; gDeferredLightProgram.mShaderFiles.clear(); gDeferredLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); + gDeferredLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredLightProgram.createShader(NULL, NULL); } if (success) { - std::string fragment; - if (multisample) - { - fragment = "deferred/multiPointLightMSF.glsl"; - } - else - { - fragment = "deferred/multiPointLightF.glsl"; - } - gDeferredMultiLightProgram.mName = "Deferred MultiLight Shader"; gDeferredMultiLightProgram.mShaderFiles.clear(); gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); + gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredMultiLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredMultiLightProgram.createShader(NULL, NULL); } if (success) { - std::string fragment; - - if (multisample) - { - fragment = "deferred/spotLightMSF.glsl"; - } - else - { - fragment = "deferred/multiSpotLightF.glsl"; - } - gDeferredSpotLightProgram.mName = "Deferred SpotLight Shader"; gDeferredSpotLightProgram.mShaderFiles.clear(); gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); + gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiSpotLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredSpotLightProgram.createShader(NULL, NULL); } if (success) { - std::string fragment; - - if (multisample) - { - fragment = "deferred/multiSpotLightMSF.glsl"; - } - else - { - fragment = "deferred/multiSpotLightF.glsl"; - } - gDeferredMultiSpotLightProgram.mName = "Deferred MultiSpotLight Shader"; gDeferredMultiSpotLightProgram.mShaderFiles.clear(); gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); + gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiSpotLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredMultiSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredMultiSpotLightProgram.createShader(NULL, NULL); } @@ -1383,25 +1340,11 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (gSavedSettings.getBOOL("RenderDeferredSSAO")) { - if (multisample) - { - fragment = "deferred/sunLightSSAOMSF.glsl"; - } - else - { - fragment = "deferred/sunLightSSAOF.glsl"; - } + fragment = "deferred/sunLightSSAOF.glsl"; } else { - if (multisample) - { - fragment = "deferred/sunLightMSF.glsl"; - } - else - { - fragment = "deferred/sunLightF.glsl"; - } + fragment = "deferred/sunLightF.glsl"; } gDeferredSunProgram.mName = "Deferred Sun Shader"; @@ -1414,21 +1357,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { - std::string fragment; - - if (multisample) - { - fragment = "deferred/blurLightMSF.glsl"; - } - else - { - fragment = "deferred/blurLightF.glsl"; - } - gDeferredBlurLightProgram.mName = "Deferred Blur Light Shader"; gDeferredBlurLightProgram.mShaderFiles.clear(); gDeferredBlurLightProgram.mShaderFiles.push_back(make_pair("deferred/blurLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredBlurLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); + gDeferredBlurLightProgram.mShaderFiles.push_back(make_pair("deferred/blurLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredBlurLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredBlurLightProgram.createShader(NULL, NULL); } @@ -1516,21 +1448,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { - std::string fragment; - - if (multisample) - { - fragment = "deferred/softenLightMSF.glsl"; - } - else - { - fragment = "deferred/softenLightF.glsl"; - } - gDeferredSoftenProgram.mName = "Deferred Soften Shader"; gDeferredSoftenProgram.mShaderFiles.clear(); gDeferredSoftenProgram.mShaderFiles.push_back(make_pair("deferred/softenLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredSoftenProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); + gDeferredSoftenProgram.mShaderFiles.push_back(make_pair("deferred/softenLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredSoftenProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; @@ -1627,11 +1548,11 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() std::string fragment; if (multisample) { - fragment = "deferred/postDeferredMSF.glsl"; + fragment = "deferred/postDeferredF.glsl"; } else { - fragment = "deferred/postDeferredF.glsl"; + fragment = "deferred/postDeferredNoFXAAF.glsl"; } gDeferredPostProgram.mName = "Deferred Post Shader"; @@ -1647,11 +1568,11 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() std::string fragment; if (multisample) { - fragment = "deferred/postDeferredNoDoFMSF.glsl"; + fragment = "deferred/postDeferredNoDoFF.glsl"; } else { - fragment = "deferred/postDeferredNoDoFF.glsl"; + fragment = "deferred/postDeferredNoDoFNoFXAAF.glsl"; } gDeferredPostNoDoFProgram.mName = "Deferred Post Shader"; @@ -1700,20 +1621,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() { if (success) { - std::string fragment; - if (multisample) - { - fragment = "deferred/edgeMSF.glsl"; - } - else - { - fragment = "deferred/edgeF.glsl"; - } - gDeferredEdgeProgram.mName = "Deferred Edge Shader"; gDeferredEdgeProgram.mShaderFiles.clear(); gDeferredEdgeProgram.mShaderFiles.push_back(make_pair("deferred/edgeV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredEdgeProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); + gDeferredEdgeProgram.mShaderFiles.push_back(make_pair("deferred/edgeF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredEdgeProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredEdgeProgram.createShader(NULL, NULL); } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 8d5bc22e6f..d9fa4881e7 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -592,11 +592,6 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) { U32 samples = gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples")); - if (gGLManager.mIsATI) - { //ATI doesn't like the way we use multisample texture - samples = 0; - } - //try to allocate screen buffers at requested resolution and samples // - on failure, shrink number of samples and try again // - if not multisampled, shrink resolution and try again (favor X resolution over Y) @@ -673,7 +668,14 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) if (!addDeferredAttachments(mDeferredScreen)) return false; if (!mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; - if (!mFXAABuffer.allocate(nhpo2(resX), nhpo2(resY), GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, FALSE, samples)) return false; + if (samples > 0) + { + if (!mFXAABuffer.allocate(nhpo2(resX), nhpo2(resY), GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, FALSE, samples)) return false; + } + else + { + mFXAABuffer.release(); + } #if LL_DARWIN // As of OS X 10.6.7, Apple doesn't support multiple color formats in a single FBO @@ -6322,6 +6324,9 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) if (LLPipeline::sRenderDeferred) { bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater(); + bool multisample = gSavedSettings.getU32("RenderFSAASamples") > 1; + + if (multisample) { //bake out texture2D with RGBL for FXAA shader mFXAABuffer.bindTarget(); @@ -6344,8 +6349,9 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGlowCombineFXAAProgram.unbind(); mFXAABuffer.flush(); - gViewerWindow->setup3DViewport(); } + + gViewerWindow->setup3DViewport(); LLGLSLShader* shader = &gDeferredPostProgram; if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) @@ -6358,8 +6364,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) shader = &gDeferredPostNoDoFProgram; dof_enabled = false; } - - + LLGLDisable blend(GL_BLEND); bindDeferredShader(*shader); @@ -6485,12 +6490,24 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) shader->uniform1f("magnification", magnification); } - S32 channel = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP, mFXAABuffer.getUsage()); - if (channel > -1) + if (multisample) { - mFXAABuffer.bindTexture(0, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); + S32 channel = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP, mFXAABuffer.getUsage()); + if (channel > -1) + { + mFXAABuffer.bindTexture(0, channel); + gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); + } } + else + { + S32 channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); + if (channel > -1) + { + mScreen.bindTexture(0, channel); + } + } + gGL.begin(LLRender::TRIANGLE_STRIP); gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); From 38c19f4e55c0f6a104de87dfb57313a6c529b4d6 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Thu, 1 Sep 2011 17:18:16 -0600 Subject: [PATCH 017/995] for SH-2242: fixes the assertion caused by gGL.diffuseColor4f when shadows is on. --- indra/newview/lldrawpoolavatar.cpp | 6 +++--- indra/newview/pipeline.cpp | 10 ++++++---- 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index f0eb52909d..96c4efde3d 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -353,15 +353,15 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) { sVertexProgram = &gDeferredAvatarShadowProgram; - //gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.2f); - - gGL.diffuseColor4f(1,1,1,1); + //gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.2f); if ((sShaderLevel > 0)) // for hardware blending { sRenderingSkinned = TRUE; sVertexProgram->bind(); } + + gGL.diffuseColor4f(1,1,1,1); } else { diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d9fa4881e7..f821ab8e34 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4041,6 +4041,8 @@ void LLPipeline::renderGeomShadow(LLCamera& camera) pool_set_t::iterator iter2 = iter1; if (hasRenderType(poolp->getType()) && poolp->getNumShadowPasses() > 0) { + poolp->prerender() ; + gGLLastMatrix = NULL; glLoadMatrixd(gGLModelView); @@ -8341,12 +8343,8 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.diffuseColor4f(1,1,1,1); stop_glerror(); - - gGL.setColorMask(false, false); //glCullFace(GL_FRONT); @@ -8357,6 +8355,10 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera { //occlusion program is general purpose depth-only no-textures gOcclusionProgram.bind(); } + + gGL.diffuseColor4f(1,1,1,1); + gGL.setColorMask(false, false); + LLFastTimer ftm(FTM_SHADOW_SIMPLE); gGL.getTexUnit(0)->disable(); for (U32 i = 0; i < sizeof(types)/sizeof(U32); ++i) From e2552ec6737fe734ffd5b4768193c6a890d66f70 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Tue, 6 Sep 2011 17:45:47 +0300 Subject: [PATCH 018/995] STORM-1577 WIP Implemented translation via Microsoft Translator and Google Translate v2 APIs. --- indra/newview/app_settings/settings.xml | 33 +++ indra/newview/lltranslate.cpp | 322 +++++++++++++++++++----- indra/newview/lltranslate.h | 91 ++----- indra/newview/llviewermessage.cpp | 7 +- 4 files changed, 323 insertions(+), 130 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 0996f75fbb..2549538df2 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10922,6 +10922,39 @@ Value 0 + TranslationService + + Comment + Translation API to use. (google_v1|google_v2|bing) + Persist + 1 + Type + String + Value + google_v1 + + GoogleTranslateAPIv2Key + + Comment + Google Translate API v2 key + Persist + 1 + Type + String + Value + + + BingTranslateAPIKey + + Comment + Bing AppID to use with the Microsoft Translator V2 API + Persist + 1 + Type + String + Value + + TutorialURL Comment diff --git a/indra/newview/lltranslate.cpp b/indra/newview/lltranslate.cpp index 2f60b6b90b..e29ea373ce 100644 --- a/indra/newview/lltranslate.cpp +++ b/indra/newview/lltranslate.cpp @@ -37,74 +37,263 @@ #include "reader.h" -// These two are concatenated with the language specifiers to form a complete Google Translate URL -const char* LLTranslate::m_GoogleURL = "http://ajax.googleapis.com/ajax/services/language/translate?v=1.0&q="; -const char* LLTranslate::m_GoogleLangSpec = "&langpair="; -float LLTranslate::m_GoogleTimeout = 5; +class LLTranslationAPIHandler +{ +public: + virtual void getTranslateURL( + std::string &url, + const std::string &from_lang, + const std::string &to_lang, + const std::string &text) const = 0; -LLSD LLTranslate::m_Header; -// These constants are for the GET header. -const char* LLTranslate::m_AcceptHeader = "Accept"; -const char* LLTranslate::m_AcceptType = "text/plain"; -const char* LLTranslate::m_AgentHeader = "User-Agent"; + virtual bool parseResponse( + int& status, + const std::string& body, + std::string& translation, + std::string& detected_lang, + std::string& err_msg) const = 0; -// These constants are in the JSON returned from Google -const char* LLTranslate::m_GoogleData = "responseData"; -const char* LLTranslate::m_GoogleTranslation = "translatedText"; -const char* LLTranslate::m_GoogleLanguage = "detectedSourceLanguage"; + virtual ~LLTranslationAPIHandler() {} + +protected: + static const int STATUS_OK = 200; +}; + +class LLGoogleV1Handler : public LLTranslationAPIHandler +{ + LOG_CLASS(LLGoogleV1Handler); + +public: + /*virtual*/ void getTranslateURL( + std::string &url, + const std::string &from_lang, + const std::string &to_lang, + const std::string &text) const + { + url = "http://ajax.googleapis.com/ajax/services/language/translate?v=1.0&q=" + + LLURI::escape(text) + + "&langpair=" + from_lang + "%7C" + to_lang; + } + + /*virtual*/ bool parseResponse( + int& status, + const std::string& body, + std::string& translation, + std::string& detected_lang, + std::string& err_msg) const + { + Json::Value root; + Json::Reader reader; + + if (!reader.parse(body, root)) + { + err_msg = reader.getFormatedErrorMessages(); + return false; + } + + // This API doesn't return proper status in the HTTP response header, + // but it is in the body. + status = root["responseStatus"].asInt(); + if (status != STATUS_OK) + { + err_msg = root["responseDetails"].asString(); + return false; + } + + const Json::Value& response_data = root["responseData"]; + translation = response_data.get("translatedText", "").asString(); + detected_lang = response_data.get("detectedSourceLanguage", "").asString(); + return true; + } +}; + +class LLGoogleV2Handler : public LLTranslationAPIHandler +{ + LOG_CLASS(LLGoogleV2Handler); + +public: + /*virtual*/ void getTranslateURL( + std::string &url, + const std::string &from_lang, + const std::string &to_lang, + const std::string &text) const + { + url = std::string("https://www.googleapis.com/language/translate/v2?key=") + + getAPIKey() + "&q=" + LLURI::escape(text) + "&target=" + to_lang; + if (!from_lang.empty()) + { + url += "&source=" + from_lang; + } + } + + /*virtual*/ bool parseResponse( + int& status, + const std::string& body, + std::string& translation, + std::string& detected_lang, + std::string& err_msg) const + { + Json::Value root; + Json::Reader reader; + + if (!reader.parse(body, root)) + { + err_msg = reader.getFormatedErrorMessages(); + return false; + } + + if (status != STATUS_OK) + { + const Json::Value& error = root["error"]; + err_msg = error["message"].asString(); + status = error["code"].asInt(); + return false; + } + + const Json::Value& response_data = root["data"]["translations"][0U]; + translation = response_data["translatedText"].asString(); + detected_lang = response_data["detectedSourceLanguage"].asString(); + return true; + } + +private: + static std::string getAPIKey() + { + return gSavedSettings.getString("GoogleTranslateAPIv2Key"); + } +}; + +class LLBingHandler : public LLTranslationAPIHandler +{ + LOG_CLASS(LLBingHandler); + +public: + /*virtual*/ void getTranslateURL( + std::string &url, + const std::string &from_lang, + const std::string &to_lang, + const std::string &text) const + { + url = std::string("http://api.microsofttranslator.com/v2/Http.svc/Translate?appId=") + + getAPIKey() + "&text=" + LLURI::escape(text) + "&to=" + to_lang; + if (!from_lang.empty()) + { + url += "&from=" + from_lang; + } + } + + /*virtual*/ bool parseResponse( + int& status, + const std::string& body, + std::string& translation, + std::string& detected_lang, + std::string& err_msg) const + { + if (status != STATUS_OK) + { + size_t begin = body.find("Message: "); + size_t end = body.find("

", begin); + err_msg = body.substr(begin, end-begin); + LLStringUtil::replaceString(err_msg, " ", ""); // strip CR + return false; + } + + // Sample response: Hola + size_t begin = body.find(">"); + if (begin == std::string::npos || begin >= (body.size() - 1)) + { + return false; + } + + size_t end = body.find("", ++begin); + if (end == std::string::npos || end < begin) + { + return false; + } + + detected_lang = ""; // unsupported by this API + translation = body.substr(begin, end-begin); + LLStringUtil::replaceString(translation, " ", ""); // strip CR + return true; + } + +private: + static std::string getAPIKey() + { + return gSavedSettings.getString("BingTranslateAPIKey"); + } +}; + +LLTranslate::TranslationReceiver::TranslationReceiver(const std::string& from_lang, const std::string& to_lang) +: mFromLang(from_lang) +, mToLang(to_lang) +, mHandler(LLTranslate::getPreferredHandler()) +{ +} + +// virtual +void LLTranslate::TranslationReceiver::completedRaw( + U32 http_status, + const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) +{ + LLBufferStream istr(channels, buffer.get()); + std::stringstream strstrm; + strstrm << istr.rdbuf(); + + const std::string body = strstrm.str(); + std::string translation, detected_lang, err_msg; + int status = http_status; + if (mHandler.parseResponse(status, body, translation, detected_lang, err_msg)) + { + // Fix up the response + LLStringUtil::replaceString(translation, "<", "<"); + LLStringUtil::replaceString(translation, ">",">"); + LLStringUtil::replaceString(translation, ""","\""); + LLStringUtil::replaceString(translation, "'","'"); + LLStringUtil::replaceString(translation, "&","&"); + LLStringUtil::replaceString(translation, "'","'"); + + handleResponse(translation, detected_lang); + } + else + { + llwarns << "Translation request failed: " << err_msg << llendl; + LL_DEBUGS("Translate") << "HTTP status: " << status << " " << reason << LL_ENDL; + LL_DEBUGS("Translate") << "Error response body: " << body << LL_ENDL; + handleFailure(status, err_msg); + } +} //static -void LLTranslate::translateMessage(LLHTTPClient::ResponderPtr &result, const std::string &from_lang, const std::string &to_lang, const std::string &mesg) +void LLTranslate::translateMessage( + TranslationReceiverPtr &receiver, + const std::string &from_lang, + const std::string &to_lang, + const std::string &mesg) { std::string url; - getTranslateUrl(url, from_lang, to_lang, mesg); + receiver->mHandler.getTranslateURL(url, from_lang, to_lang, mesg); - std::string user_agent = llformat("%s %d.%d.%d (%d)", - LLVersionInfo::getChannel().c_str(), - LLVersionInfo::getMajor(), - LLVersionInfo::getMinor(), - LLVersionInfo::getPatch(), - LLVersionInfo::getBuild()); + static const float REQUEST_TIMEOUT = 5; + static LLSD sHeader; - if (!m_Header.size()) + if (!sHeader.size()) { - m_Header.insert(m_AcceptHeader, LLSD(m_AcceptType)); - m_Header.insert(m_AgentHeader, LLSD(user_agent)); + std::string user_agent = llformat("%s %d.%d.%d (%d)", + LLVersionInfo::getChannel().c_str(), + LLVersionInfo::getMajor(), + LLVersionInfo::getMinor(), + LLVersionInfo::getPatch(), + LLVersionInfo::getBuild()); + + sHeader.insert("Accept", "text/plain"); + sHeader.insert("User-Agent", user_agent); } - LLHTTPClient::get(url, result, m_Header, m_GoogleTimeout); -} - -//static -void LLTranslate::getTranslateUrl(std::string &translate_url, const std::string &from_lang, const std::string &to_lang, const std::string &mesg) -{ - char * curl_str = curl_escape(mesg.c_str(), mesg.size()); - std::string const escaped_mesg(curl_str); - curl_free(curl_str); - - translate_url = m_GoogleURL - + escaped_mesg + m_GoogleLangSpec - + from_lang // 'from' language; empty string for auto - + "%7C" // | - + to_lang; // 'to' language -} - -//static -bool LLTranslate::parseGoogleTranslate(const std::string& body, std::string &translation, std::string &detected_language) -{ - Json::Value root; - Json::Reader reader; - - bool success = reader.parse(body, root); - if (!success) - { - LL_WARNS("Translate") << "Non valid response from Google Translate API: '" << reader.getFormatedErrorMessages() << "'" << LL_ENDL; - return false; - } - - translation = root[m_GoogleData].get(m_GoogleTranslation, "").asString(); - detected_language = root[m_GoogleData].get(m_GoogleLanguage, "").asString(); - return true; + LL_DEBUGS("Translate") << "Sending translation request: " << url << LL_ENDL; + LLHTTPClient::get(url, receiver, sHeader, REQUEST_TIMEOUT); } //static @@ -119,3 +308,22 @@ std::string LLTranslate::getTranslateLanguage() return language; } +// static +const LLTranslationAPIHandler& LLTranslate::getPreferredHandler() +{ + static LLGoogleV1Handler google_v1; + static LLGoogleV2Handler google_v2; + static LLBingHandler bing; + + std::string service = gSavedSettings.getString("TranslationService"); + if (service == "google_v2") + { + return google_v2; + } + else if (service == "google_v1") + { + return google_v1; + } + + return bing; +} diff --git a/indra/newview/lltranslate.h b/indra/newview/lltranslate.h index e85a42e878..1dee792f7b 100644 --- a/indra/newview/lltranslate.h +++ b/indra/newview/lltranslate.h @@ -30,89 +30,42 @@ #include "llhttpclient.h" #include "llbufferstream.h" +class LLTranslationAPIHandler; + class LLTranslate { LOG_CLASS(LLTranslate); + public : class TranslationReceiver: public LLHTTPClient::Responder { - protected: - TranslationReceiver(const std::string &from_lang, const std::string &to_lang) - : m_fromLang(from_lang), - m_toLang(to_lang) - { - } - - virtual void handleResponse(const std::string &translation, const std::string &recognized_lang) {}; - virtual void handleFailure() {}; - public: - ~TranslationReceiver() - { - } - - virtual void completedRaw( U32 status, - const std::string& reason, - const LLChannelDescriptors& channels, - const LLIOPipe::buffer_ptr_t& buffer) - { - if (200 <= status && status < 300) - { - LLBufferStream istr(channels, buffer.get()); - std::stringstream strstrm; - strstrm << istr.rdbuf(); - - const std::string result = strstrm.str(); - std::string translation; - std::string detected_language; - - if (!parseGoogleTranslate(result, translation, detected_language)) - { - handleFailure(); - return; - } - - // Fix up the response - LLStringUtil::replaceString(translation, "<", "<"); - LLStringUtil::replaceString(translation, ">",">"); - LLStringUtil::replaceString(translation, ""","\""); - LLStringUtil::replaceString(translation, "'","'"); - LLStringUtil::replaceString(translation, "&","&"); - LLStringUtil::replaceString(translation, "'","'"); - - handleResponse(translation, detected_language); - } - else - { - LL_WARNS("Translate") << "HTTP request for Google Translate failed with status " << status << ", reason: " << reason << LL_ENDL; - handleFailure(); - } - } + /*virtual*/ void completedRaw( + U32 http_status, + const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer); protected: - const std::string m_toLang; - const std::string m_fromLang; + friend class LLTranslate; + + TranslationReceiver(const std::string& from_lang, const std::string& to_lang); + + virtual void handleResponse(const std::string &translation, const std::string &recognized_lang) = 0; + virtual void handleFailure(int status, const std::string& err_msg) = 0; + + std::string mFromLang; + std::string mToLang; + const LLTranslationAPIHandler& mHandler; }; - static void translateMessage(LLHTTPClient::ResponderPtr &result, const std::string &from_lang, const std::string &to_lang, const std::string &mesg); - static float m_GoogleTimeout; + typedef boost::intrusive_ptr TranslationReceiverPtr; + + static void translateMessage(TranslationReceiverPtr &receiver, const std::string &from_lang, const std::string &to_lang, const std::string &mesg); static std::string getTranslateLanguage(); private: - static void getTranslateUrl(std::string &translate_url, const std::string &from_lang, const std::string &to_lang, const std::string &text); - static bool parseGoogleTranslate(const std::string& body, std::string &translation, std::string &detected_language); - - static LLSD m_Header; - static const char* m_GoogleURL; - static const char* m_GoogleLangSpec; - static const char* m_AcceptHeader; - static const char* m_AcceptType; - static const char* m_AgentHeader; - static const char* m_UserAgent; - - static const char* m_GoogleData; - static const char* m_GoogleTranslation; - static const char* m_GoogleLanguage; + static const LLTranslationAPIHandler& getPreferredHandler(); }; #endif diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 68745d5aeb..ff02214194 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -3138,7 +3138,7 @@ protected: { // filter out non-interesting responeses if ( !translation.empty() - && (m_toLang != detected_language) + && (mToLang != detected_language) && (LLStringUtil::compareInsensitive(translation, m_origMesg) != 0) ) { m_chat.mText += " (" + translation + ")"; @@ -3147,9 +3147,8 @@ protected: LLNotificationsUI::LLNotificationManager::instance().onChat(m_chat, m_toastArgs); } - void handleFailure() + void handleFailure(int status, const std::string& err_msg) { - LLTranslate::TranslationReceiver::handleFailure(); m_chat.mText += " (?)"; LLNotificationsUI::LLNotificationManager::instance().onChat(m_chat, m_toastArgs); @@ -3388,7 +3387,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) const std::string from_lang = ""; // leave empty to trigger autodetect const std::string to_lang = LLTranslate::getTranslateLanguage(); - LLHTTPClient::ResponderPtr result = ChatTranslationReceiver::build(from_lang, to_lang, mesg, chat, args); + LLTranslate::TranslationReceiverPtr result = ChatTranslationReceiver::build(from_lang, to_lang, mesg, chat, args); LLTranslate::translateMessage(result, from_lang, to_lang, mesg); } else From e23ecf311c729be7e6611ef2fe21badaf9f1c3ed Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 7 Sep 2011 00:09:49 +0300 Subject: [PATCH 019/995] STORM-1577 WIP Implemented chat translation preferences management. --- indra/newview/CMakeLists.txt | 2 + indra/newview/llfloaterpreference.cpp | 9 + indra/newview/llfloaterpreference.h | 1 + .../newview/llfloatertranslationsettings.cpp | 146 ++++++++++++ indra/newview/llfloatertranslationsettings.h | 59 +++++ indra/newview/llviewerfloaterreg.cpp | 2 + .../xui/en/floater_translation_settings.xml | 222 ++++++++++++++++++ .../default/xui/en/panel_preferences_chat.xml | 12 + 8 files changed, 453 insertions(+) create mode 100644 indra/newview/llfloatertranslationsettings.cpp create mode 100644 indra/newview/llfloatertranslationsettings.h create mode 100644 indra/newview/skins/default/xui/en/floater_translation_settings.xml diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index a117d9a593..e7ca2a4294 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -237,6 +237,7 @@ set(viewer_SOURCE_FILES llfloatertools.cpp llfloatertopobjects.cpp llfloatertos.cpp + llfloatertranslationsettings.cpp llfloateruipreview.cpp llfloaterurlentry.cpp llfloatervoiceeffect.cpp @@ -799,6 +800,7 @@ set(viewer_HEADER_FILES llfloatertools.h llfloatertopobjects.h llfloatertos.h + llfloatertranslationsettings.h llfloateruipreview.h llfloaterurlentry.h llfloatervoiceeffect.h diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index d65928e385..07c07d608a 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -345,6 +345,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.MaturitySettings", boost::bind(&LLFloaterPreference::onChangeMaturity, this)); mCommitCallbackRegistrar.add("Pref.BlockList", boost::bind(&LLFloaterPreference::onClickBlockList, this)); mCommitCallbackRegistrar.add("Pref.Proxy", boost::bind(&LLFloaterPreference::onClickProxySettings, this)); + mCommitCallbackRegistrar.add("Pref.TranslationSettings", boost::bind(&LLFloaterPreference::onClickTranslationSettings, this)); sSkin = gSavedSettings.getString("SkinCurrent"); @@ -602,6 +603,9 @@ void LLFloaterPreference::cancel() } // hide joystick pref floater LLFloaterReg::hideInstance("pref_joystick"); + + // hide translation settings floater + LLFloaterReg::hideInstance("prefs_translation"); // cancel hardware menu LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance("prefs_hardware_settings"); @@ -1553,6 +1557,11 @@ void LLFloaterPreference::onClickProxySettings() LLFloaterReg::showInstance("prefs_proxy"); } +void LLFloaterPreference::onClickTranslationSettings() +{ + LLFloaterReg::showInstance("prefs_translation"); +} + void LLFloaterPreference::updateDoubleClickControls() { // check is one of double-click actions settings enabled diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index ef9bc2dd53..ee6bb235be 100644 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -157,6 +157,7 @@ public: void onChangeMaturity(); void onClickBlockList(); void onClickProxySettings(); + void onClickTranslationSettings(); void applyUIColor(LLUICtrl* ctrl, const LLSD& param); void getUIColor(LLUICtrl* ctrl, const LLSD& param); diff --git a/indra/newview/llfloatertranslationsettings.cpp b/indra/newview/llfloatertranslationsettings.cpp new file mode 100644 index 0000000000..56f101d149 --- /dev/null +++ b/indra/newview/llfloatertranslationsettings.cpp @@ -0,0 +1,146 @@ +/** + * @file llfloatertranslationsettings.cpp + * @brief Machine translation settings for chat + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatertranslationsettings.h" + +// Viewer includes +#include "llviewercontrol.h" // for gSavedSettings + +// Linden library includes +#include "llbutton.h" +#include "llcheckboxctrl.h" +#include "llcombobox.h" +#include "llfloaterreg.h" +#include "lllineeditor.h" +#include "llnotificationsutil.h" +#include "llradiogroup.h" + +LLFloaterTranslationSettings::LLFloaterTranslationSettings(const LLSD& key) +: LLFloater(key) +, mMachineTranslationCB(NULL) +, mLanguageCombo(NULL) +, mTranslationServiceRadioGroup(NULL) +, mBingAPIKeyEditor(NULL) +, mGoogleAPIKeyEditor(NULL) +{ +} + +// virtual +BOOL LLFloaterTranslationSettings::postBuild() +{ + mMachineTranslationCB = getChild("translate_chat_checkbox"); + mLanguageCombo = getChild("translate_language_combo"); + mTranslationServiceRadioGroup = getChild("translation_service_rg"); + mBingAPIKeyEditor = getChild("bing_api_key"); + mGoogleAPIKeyEditor = getChild("google_api_key"); + + mMachineTranslationCB->setCommitCallback(boost::bind(&LLFloaterTranslationSettings::updateControlsEnabledState, this)); + mTranslationServiceRadioGroup->setCommitCallback(boost::bind(&LLFloaterTranslationSettings::updateControlsEnabledState, this)); + getChild("ok_btn")->setClickedCallback(boost::bind(&LLFloaterTranslationSettings::onBtnOK, this)); + getChild("cancel_btn")->setClickedCallback(boost::bind(&LLFloater::closeFloater, this, false)); + + center(); + return TRUE; +} + +// virtual +void LLFloaterTranslationSettings::onOpen(const LLSD& key) +{ + mMachineTranslationCB->setValue(gSavedSettings.getBOOL("TranslateChat")); + mLanguageCombo->setSelectedByValue(gSavedSettings.getString("TranslateLanguage"), TRUE); + mTranslationServiceRadioGroup->setSelectedByValue(gSavedSettings.getString("TranslationService"), TRUE); + mBingAPIKeyEditor->setText(gSavedSettings.getString("BingTranslateAPIKey")); + mGoogleAPIKeyEditor->setText(gSavedSettings.getString("GoogleTranslateAPIv2Key")); + + updateControlsEnabledState(); +} + +std::string LLFloaterTranslationSettings::getSelectedService() const +{ + return mTranslationServiceRadioGroup->getSelectedValue().asString(); +} + +void LLFloaterTranslationSettings::showError(const std::string& err_name) +{ + LLSD args; + args["MESSAGE"] = getString(err_name); + LLNotificationsUtil::add("GenericAlert", args); +} + +bool LLFloaterTranslationSettings::validate() +{ + bool translate_chat = mMachineTranslationCB->getValue().asBoolean(); + if (!translate_chat) return true; + + std::string service = getSelectedService(); + if (service == "bing" && mBingAPIKeyEditor->getText().empty()) + { + showError("no_bing_api_key"); + return false; + } + + if (service == "google_v2" && mGoogleAPIKeyEditor->getText().empty()) + { + showError("no_google_api_key"); + return false; + } + + return true; +} + +void LLFloaterTranslationSettings::updateControlsEnabledState() +{ + // Enable/disable controls based on the checkbox value. + bool on = mMachineTranslationCB->getValue().asBoolean(); + std::string service = getSelectedService(); + + mTranslationServiceRadioGroup->setEnabled(on); + mLanguageCombo->setEnabled(on); + + getChild("bing_api_key_label")->setEnabled(on); + mBingAPIKeyEditor->setEnabled(on); + + getChild("google_api_key_label")->setEnabled(on); + mGoogleAPIKeyEditor->setEnabled(on); + + mBingAPIKeyEditor->setEnabled(service == "bing"); + mGoogleAPIKeyEditor->setEnabled(service == "google_v2"); +} + +void LLFloaterTranslationSettings::onBtnOK() +{ + if (validate()) + { + gSavedSettings.setBOOL("TranslateChat", mMachineTranslationCB->getValue().asBoolean()); + gSavedSettings.setString("TranslateLanguage", mLanguageCombo->getSelectedValue().asString()); + gSavedSettings.setString("TranslationService", getSelectedService()); + gSavedSettings.setString("BingTranslateAPIKey", mBingAPIKeyEditor->getText()); + gSavedSettings.setString("GoogleTranslateAPIv2Key", mGoogleAPIKeyEditor->getText()); + closeFloater(false); + } +} diff --git a/indra/newview/llfloatertranslationsettings.h b/indra/newview/llfloatertranslationsettings.h new file mode 100644 index 0000000000..1c03b86f4d --- /dev/null +++ b/indra/newview/llfloatertranslationsettings.h @@ -0,0 +1,59 @@ +/** + * @file llfloatertranslationsettings.h + * @brief Machine translation settings for chat + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATERTRANSLATIONSETTINGS_H +#define LL_LLFLOATERTRANSLATIONSETTINGS_H + +#include "llfloater.h" + +class LLCheckBoxCtrl; +class LLComboBox; +class LLLineEditor; +class LLRadioGroup; + +class LLFloaterTranslationSettings : public LLFloater +{ +public: + LLFloaterTranslationSettings(const LLSD& key); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + +private: + std::string getSelectedService() const; + void showError(const std::string& err_name); + bool validate(); + void updateControlsEnabledState(); + void onMachineTranslationToggle(); + void onBtnOK(); + + LLCheckBoxCtrl* mMachineTranslationCB; + LLComboBox* mLanguageCombo; + LLLineEditor* mBingAPIKeyEditor; + LLLineEditor* mGoogleAPIKeyEditor; + LLRadioGroup* mTranslationServiceRadioGroup; +}; + +#endif // LL_LLFLOATERTRANSLATIONSETTINGS_H diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index fecc6d91bd..3be26d87e2 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -102,6 +102,7 @@ #include "llfloatertools.h" #include "llfloatertos.h" #include "llfloatertopobjects.h" +#include "llfloatertranslationsettings.h" #include "llfloateruipreview.h" #include "llfloatervoiceeffect.h" #include "llfloaterwhitelistentry.h" @@ -234,6 +235,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("prefs_proxy", "floater_preferences_proxy.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("prefs_hardware_settings", "floater_hardware_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); + LLFloaterReg::add("prefs_translation", "floater_translation_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("perm_prefs", "floater_perm_prefs.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("pref_joystick", "floater_joystick.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("preview_anim", "floater_preview_animation.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "preview"); diff --git a/indra/newview/skins/default/xui/en/floater_translation_settings.xml b/indra/newview/skins/default/xui/en/floater_translation_settings.xml new file mode 100644 index 0000000000..40a176830c --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_translation_settings.xml @@ -0,0 +1,222 @@ + + + + Bing Translator requires and appID to function. + Google Translate requires an API key to function. + + + + Translate chat into: + + + + + + + + + + + + + + + + + + + + + + + + Choose translation service to use: + + + + + + + + + Bing [http://www.bing.com/developers/createapp.aspx AppID]: + + + + + Google [http://code.google.com/apis/language/translate/v2/pricing.html API key]: + + + + + ([http://code.google.com/apis/language/translate/v2/pricing.html pricing]) + + + \ No newline at end of file From 7975ab138b6ac54fc831613e4d3dfb913c5efbd2 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 7 Sep 2011 16:14:47 +0300 Subject: [PATCH 020/995] STORM-1577 Removed support for Google Translate v1 API. --- indra/newview/app_settings/settings.xml | 10 +-- .../newview/llfloatertranslationsettings.cpp | 8 +-- indra/newview/lltranslate.cpp | 67 ++----------------- .../xui/en/floater_translation_settings.xml | 4 +- 4 files changed, 18 insertions(+), 71 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 2549538df2..2f1a2093b2 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10925,18 +10925,18 @@ TranslationService Comment - Translation API to use. (google_v1|google_v2|bing) + Translation API to use. (google|bing) Persist 1 Type String Value - google_v1 + bing - GoogleTranslateAPIv2Key + GoogleTranslateAPIKey Comment - Google Translate API v2 key + Google Translate API key Persist 1 Type @@ -10947,7 +10947,7 @@ BingTranslateAPIKey Comment - Bing AppID to use with the Microsoft Translator V2 API + Bing AppID to use with the Microsoft Translator API Persist 1 Type diff --git a/indra/newview/llfloatertranslationsettings.cpp b/indra/newview/llfloatertranslationsettings.cpp index 56f101d149..107205aed3 100644 --- a/indra/newview/llfloatertranslationsettings.cpp +++ b/indra/newview/llfloatertranslationsettings.cpp @@ -75,7 +75,7 @@ void LLFloaterTranslationSettings::onOpen(const LLSD& key) mLanguageCombo->setSelectedByValue(gSavedSettings.getString("TranslateLanguage"), TRUE); mTranslationServiceRadioGroup->setSelectedByValue(gSavedSettings.getString("TranslationService"), TRUE); mBingAPIKeyEditor->setText(gSavedSettings.getString("BingTranslateAPIKey")); - mGoogleAPIKeyEditor->setText(gSavedSettings.getString("GoogleTranslateAPIv2Key")); + mGoogleAPIKeyEditor->setText(gSavedSettings.getString("GoogleTranslateAPIKey")); updateControlsEnabledState(); } @@ -104,7 +104,7 @@ bool LLFloaterTranslationSettings::validate() return false; } - if (service == "google_v2" && mGoogleAPIKeyEditor->getText().empty()) + if (service == "google" && mGoogleAPIKeyEditor->getText().empty()) { showError("no_google_api_key"); return false; @@ -129,7 +129,7 @@ void LLFloaterTranslationSettings::updateControlsEnabledState() mGoogleAPIKeyEditor->setEnabled(on); mBingAPIKeyEditor->setEnabled(service == "bing"); - mGoogleAPIKeyEditor->setEnabled(service == "google_v2"); + mGoogleAPIKeyEditor->setEnabled(service == "google"); } void LLFloaterTranslationSettings::onBtnOK() @@ -140,7 +140,7 @@ void LLFloaterTranslationSettings::onBtnOK() gSavedSettings.setString("TranslateLanguage", mLanguageCombo->getSelectedValue().asString()); gSavedSettings.setString("TranslationService", getSelectedService()); gSavedSettings.setString("BingTranslateAPIKey", mBingAPIKeyEditor->getText()); - gSavedSettings.setString("GoogleTranslateAPIv2Key", mGoogleAPIKeyEditor->getText()); + gSavedSettings.setString("GoogleTranslateAPIKey", mGoogleAPIKeyEditor->getText()); closeFloater(false); } } diff --git a/indra/newview/lltranslate.cpp b/indra/newview/lltranslate.cpp index e29ea373ce..6576cbbe64 100644 --- a/indra/newview/lltranslate.cpp +++ b/indra/newview/lltranslate.cpp @@ -59,57 +59,9 @@ protected: static const int STATUS_OK = 200; }; -class LLGoogleV1Handler : public LLTranslationAPIHandler +class LLGoogleHandler : public LLTranslationAPIHandler { - LOG_CLASS(LLGoogleV1Handler); - -public: - /*virtual*/ void getTranslateURL( - std::string &url, - const std::string &from_lang, - const std::string &to_lang, - const std::string &text) const - { - url = "http://ajax.googleapis.com/ajax/services/language/translate?v=1.0&q=" - + LLURI::escape(text) - + "&langpair=" + from_lang + "%7C" + to_lang; - } - - /*virtual*/ bool parseResponse( - int& status, - const std::string& body, - std::string& translation, - std::string& detected_lang, - std::string& err_msg) const - { - Json::Value root; - Json::Reader reader; - - if (!reader.parse(body, root)) - { - err_msg = reader.getFormatedErrorMessages(); - return false; - } - - // This API doesn't return proper status in the HTTP response header, - // but it is in the body. - status = root["responseStatus"].asInt(); - if (status != STATUS_OK) - { - err_msg = root["responseDetails"].asString(); - return false; - } - - const Json::Value& response_data = root["responseData"]; - translation = response_data.get("translatedText", "").asString(); - detected_lang = response_data.get("detectedSourceLanguage", "").asString(); - return true; - } -}; - -class LLGoogleV2Handler : public LLTranslationAPIHandler -{ - LOG_CLASS(LLGoogleV2Handler); + LOG_CLASS(LLGoogleHandler); public: /*virtual*/ void getTranslateURL( @@ -159,7 +111,7 @@ public: private: static std::string getAPIKey() { - return gSavedSettings.getString("GoogleTranslateAPIv2Key"); + return gSavedSettings.getString("GoogleTranslateAPIKey"); } }; @@ -311,18 +263,13 @@ std::string LLTranslate::getTranslateLanguage() // static const LLTranslationAPIHandler& LLTranslate::getPreferredHandler() { - static LLGoogleV1Handler google_v1; - static LLGoogleV2Handler google_v2; - static LLBingHandler bing; + static LLGoogleHandler google; + static LLBingHandler bing; std::string service = gSavedSettings.getString("TranslationService"); - if (service == "google_v2") + if (service == "google") { - return google_v2; - } - else if (service == "google_v1") - { - return google_v1; + return google; } return bing; diff --git a/indra/newview/skins/default/xui/en/floater_translation_settings.xml b/indra/newview/skins/default/xui/en/floater_translation_settings.xml index 40a176830c..f21f64fcf6 100644 --- a/indra/newview/skins/default/xui/en/floater_translation_settings.xml +++ b/indra/newview/skins/default/xui/en/floater_translation_settings.xml @@ -137,10 +137,10 @@ layout="topleft" name="bing" /> From 1fad7d997d99715cc88b6e69ae325f28be413206 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 7 Sep 2011 19:12:35 +0300 Subject: [PATCH 021/995] STORM-1577 Made parsing translation responses more robust. JsonCpp is prone to aborting the program on failed assertions, so be super-careful and verify the response format. --- indra/newview/lltranslate.cpp | 74 ++++++++++++++++--- .../newview/skins/default/xui/en/strings.xml | 3 + 2 files changed, 68 insertions(+), 9 deletions(-) diff --git a/indra/newview/lltranslate.cpp b/indra/newview/lltranslate.cpp index 6576cbbe64..895d8f78eb 100644 --- a/indra/newview/lltranslate.cpp +++ b/indra/newview/lltranslate.cpp @@ -31,6 +31,7 @@ #include #include "llbufferstream.h" +#include "lltrans.h" #include "llui.h" #include "llversioninfo.h" #include "llviewercontrol.h" @@ -94,21 +95,66 @@ public: return false; } - if (status != STATUS_OK) + if (!root.isObject()) // empty response? should not happen { - const Json::Value& error = root["error"]; - err_msg = error["message"].asString(); - status = error["code"].asInt(); return false; } - const Json::Value& response_data = root["data"]["translations"][0U]; - translation = response_data["translatedText"].asString(); - detected_lang = response_data["detectedSourceLanguage"].asString(); - return true; + if (status != STATUS_OK) + { + // Request failed. Extract error message from the response. + parseErrorResponse(root, status, err_msg); + return false; + } + + // Request succeeded, extract translation from the response. + return parseTranslation(root, translation, detected_lang); } private: + static void parseErrorResponse( + const Json::Value& root, + int& status, + std::string& err_msg) + { + const Json::Value& error = root.get("error", 0); + if (!error.isObject() || !error.isMember("message") || !error.isMember("code")) + { + return; + } + + err_msg = error["message"].asString(); + status = error["code"].asInt(); + } + + static bool parseTranslation( + const Json::Value& root, + std::string& translation, + std::string& detected_lang) + { + const Json::Value& data = root.get("data", 0); + if (!data.isObject() || !data.isMember("translations")) + { + return false; + } + + const Json::Value& translations = data["translations"]; + if (!translations.isArray() || translations.size() == 0) + { + return false; + } + + const Json::Value& first = translations[0U]; + if (!first.isObject() || !first.isMember("translatedText")) + { + return false; + } + + translation = first["translatedText"].asString(); + detected_lang = first.get("detectedSourceLanguage", "").asString(); + return true; + } + static std::string getAPIKey() { return gSavedSettings.getString("GoogleTranslateAPIKey"); @@ -143,7 +189,12 @@ public: { if (status != STATUS_OK) { - size_t begin = body.find("Message: "); + static const std::string MSG_BEGIN_MARKER = "Message: "; + size_t begin = body.find(MSG_BEGIN_MARKER); + if (begin != std::string::npos) + { + begin += MSG_BEGIN_MARKER.size(); + } size_t end = body.find("

", begin); err_msg = body.substr(begin, end-begin); LLStringUtil::replaceString(err_msg, " ", ""); // strip CR @@ -211,6 +262,11 @@ void LLTranslate::TranslationReceiver::completedRaw( } else { + if (err_msg.empty()) + { + err_msg = LLTrans::getString("TranslationResponseParseError"); + } + llwarns << "Translation request failed: " << err_msg << llendl; LL_DEBUGS("Translate") << "HTTP status: " << status << " " << reason << LL_ENDL; LL_DEBUGS("Translate") << "Error response body: " << body << LL_ENDL; diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 2094275bed..146665b47d 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -3502,6 +3502,9 @@ Try enclosing path to the editor with double quotes. Error parsing the external editor command. External editor failed to run. + + Error parsing translation response. + Esc Space From ef01821337a0dc428fd090ae94c8cc9d9a13bdb5 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 7 Sep 2011 19:29:57 +0300 Subject: [PATCH 022/995] STORM-1577 WIP Removed old translation settings controls. They are now superceded with a separate floater. --- .../default/xui/en/panel_preferences_chat.xml | 119 +----------------- 1 file changed, 2 insertions(+), 117 deletions(-) diff --git a/indra/newview/skins/default/xui/en/panel_preferences_chat.xml b/indra/newview/skins/default/xui/en/panel_preferences_chat.xml index 3fbf484ab2..28db34f4d4 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_chat.xml @@ -204,129 +204,14 @@ name="nearby_toasts_fadingtime" top_pad="3" width="325" /> - - - - - Use machine translation while chatting (powered by Google) - - - Translate chat into: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
diff --git a/indra/newview/skins/minimal/xui/en/floater_help_browser.xml b/indra/newview/skins/minimal/xui/en/floater_help_browser.xml deleted file mode 100644 index 477f210352..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_help_browser.xml +++ /dev/null @@ -1,51 +0,0 @@ - - - - Loading... - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_media_browser.xml b/indra/newview/skins/minimal/xui/en/floater_media_browser.xml deleted file mode 100644 index 4862146c94..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_media_browser.xml +++ /dev/null @@ -1,242 +0,0 @@ - - - - http://www.secondlife.com - - - http://support.secondlife.com - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_nearby_chat.xml b/indra/newview/skins/minimal/xui/en/floater_nearby_chat.xml deleted file mode 100644 index 74ac885202..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_nearby_chat.xml +++ /dev/null @@ -1,52 +0,0 @@ - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_side_bar_tab.xml b/indra/newview/skins/minimal/xui/en/floater_side_bar_tab.xml deleted file mode 100644 index 83b1260620..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_side_bar_tab.xml +++ /dev/null @@ -1,10 +0,0 @@ - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_web_content.xml b/indra/newview/skins/minimal/xui/en/floater_web_content.xml deleted file mode 100644 index 1d9a967d5a..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_web_content.xml +++ /dev/null @@ -1,196 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/inspect_avatar.xml b/indra/newview/skins/minimal/xui/en/inspect_avatar.xml deleted file mode 100644 index 853d5f8735..0000000000 --- a/indra/newview/skins/minimal/xui/en/inspect_avatar.xml +++ /dev/null @@ -1,206 +0,0 @@ - - - - - -[AGE] - - -[SL_PROFILE] - - - - - - This is my second life description and I really think it is great. But for some reason my description is super extra long because I like to talk a whole lot - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml b/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml deleted file mode 100644 index abddc59296..0000000000 --- a/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml +++ /dev/null @@ -1,79 +0,0 @@ - - - - - - - - - - - - - - - - - - - - + From cb699e3f2d64999e9817d0c4df5b7f9484e8e722 Mon Sep 17 00:00:00 2001 From: Leyla Farazha Date: Tue, 27 Sep 2011 10:52:47 -0700 Subject: [PATCH 131/995] EXP-1252 Opening chat history crashes browser (from dev work in progress) EXP-1253 Entering text in chat bar does not show for other users (dev work in progress) --- indra/newview/llbottomtray.cpp | 6 +++--- indra/newview/llnearbychat.cpp | 39 ++++++---------------------------- indra/newview/llnearbychat.h | 6 +++--- 3 files changed, 13 insertions(+), 38 deletions(-) diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp index 7a60903950..55c63edd74 100644 --- a/indra/newview/llbottomtray.cpp +++ b/indra/newview/llbottomtray.cpp @@ -400,7 +400,7 @@ void LLBottomTray::onMouselookModeOut() { mIsInLiteMode = false; mBottomTrayLite->setVisible(FALSE); - mNearbyChatBar->getChatBox()->setText(mBottomTrayLite->mNearbyChatBar->getChatBox()->getText()); + //mNearbyChatBar->getChatBox()->setText(mBottomTrayLite->mNearbyChatBar->getChatBox()->getText()); setVisible(TRUE); } @@ -413,8 +413,8 @@ void LLBottomTray::onMouselookModeIn() getParent()->addChild(mBottomTrayLite); mBottomTrayLite->setShape(getLocalRect()); - mBottomTrayLite->mNearbyChatBar->getChatBox()->setText(mNearbyChatBar->getChatBox()->getText()); - mBottomTrayLite->mGesturePanel->setVisible(gSavedSettings.getBOOL("ShowGestureButton")); + //mBottomTrayLite->mNearbyChatBar->getChatBox()->setText(mNearbyChatBar->getChatBox()->getText()); + //mBottomTrayLite->mGesturePanel->setVisible(gSavedSettings.getBOOL("ShowGestureButton")); mIsInLiteMode = true; } diff --git a/indra/newview/llnearbychat.cpp b/indra/newview/llnearbychat.cpp index 361912a5cb..8d57ae3a32 100644 --- a/indra/newview/llnearbychat.cpp +++ b/indra/newview/llnearbychat.cpp @@ -58,7 +58,7 @@ static const S32 RESIZE_BAR_THICKNESS = 3; LLNearbyChat::LLNearbyChat(const LLSD& key) - : LLDockableFloater(NULL, false, false, key) + : LLFloater(key) ,mChatHistory(NULL) { @@ -86,20 +86,9 @@ BOOL LLNearbyChat::postBuild() mChatHistory = getChild("chat_history"); - if(!LLDockableFloater::postBuild()) + if(!LLFloater::postBuild()) return false; - if (getDockControl() == NULL) - { - setDockControl(new LLDockControl( - LLFloaterReg::getInstance("chat_bar"), this, - getDockTongue(), LLDockControl::TOP, boost::bind(&LLNearbyChat::getAllowedRect, this, _1))); - } - - //fix for EXT-4621 - //chrome="true" prevents floater from stilling capture - setIsChrome(true); - //chrome="true" hides floater caption if (mDragHandle) mDragHandle->setTitleVisible(TRUE); @@ -118,20 +107,6 @@ void LLNearbyChat::applySavedVariables() setRect(rect); } } - - - if(!LLFloater::getControlGroup()->controlExists(mDocStateControl)) - { - setDocked(true); - } - else - { - if (mDocStateControl.size() > 1) - { - bool dockState = LLFloater::getControlGroup()->getBOOL(mDocStateControl); - setDocked(dockState); - } - } } std::string appendTime() @@ -229,17 +204,17 @@ void LLNearbyChat::setVisible(BOOL visible) } } - LLDockableFloater::setVisible(visible); + LLFloater::setVisible(visible); } void LLNearbyChat::onOpen(const LLSD& key ) { - LLDockableFloater::onOpen(key); + LLFloater::onOpen(key); } void LLNearbyChat::setRect (const LLRect &rect) { - LLDockableFloater::setRect(rect); + LLFloater::setRect(rect); } void LLNearbyChat::getAllowedRect(LLRect& rect) @@ -367,7 +342,7 @@ BOOL LLNearbyChat::handleMouseDown(S32 x, S32 y, MASK mask) if(mChatHistory) mChatHistory->setFocus(TRUE); - return LLDockableFloater::handleMouseDown(x, y, mask); + return LLFloater::handleMouseDown(x, y, mask); } void LLNearbyChat::draw() @@ -380,5 +355,5 @@ void LLNearbyChat::draw() setTransparencyType(hasFocus() ? TT_ACTIVE : TT_INACTIVE); } - LLDockableFloater::draw(); + LLFloater::draw(); } diff --git a/indra/newview/llnearbychat.h b/indra/newview/llnearbychat.h index 2ea79797f8..834a31bbf0 100644 --- a/indra/newview/llnearbychat.h +++ b/indra/newview/llnearbychat.h @@ -1,4 +1,4 @@ -/** + /** * @file llnearbychat.h * @brief nearby chat history scrolling panel implementation * @@ -27,14 +27,14 @@ #ifndef LL_LLNEARBYCHAT_H_ #define LL_LLNEARBYCHAT_H_ -#include "lldockablefloater.h" #include "llscrollbar.h" #include "llviewerchat.h" +#include "llfloater.h" class LLResizeBar; class LLChatHistory; -class LLNearbyChat: public LLDockableFloater +class LLNearbyChat: public LLFloater { public: LLNearbyChat(const LLSD& key); From 0f3221e25d6261d7f29b5b37391156c07fde1d0c Mon Sep 17 00:00:00 2001 From: Seth ProductEngine Date: Tue, 27 Sep 2011 21:05:05 +0300 Subject: [PATCH 132/995] EXP-1225 FIXED Added a floater for My Inventory side tab. - Replaced calls to LLSideTray with LLFloaterSidePanelContainer. - Added LLFloaterSidePanelContainer::getPanel() for getting custom type panels. --- indra/newview/llavataractions.cpp | 12 ++-- indra/newview/llfloatersidepanelcontainer.cpp | 18 +++++- indra/newview/llfloatersidepanelcontainer.h | 23 ++++++++ indra/newview/llinspectobject.cpp | 3 +- indra/newview/llinventoryfunctions.cpp | 19 ++++-- indra/newview/llinventorypanel.cpp | 59 +++++++------------ indra/newview/llpanelmaininventory.cpp | 12 +++- indra/newview/llpanelmarketplaceinbox.cpp | 16 +++-- indra/newview/llpanelmarketplaceoutbox.cpp | 17 ++++-- indra/newview/llsidepanelinventory.cpp | 20 +++++-- indra/newview/llviewerfloaterreg.cpp | 1 + indra/newview/llviewerinventory.cpp | 3 +- indra/newview/llviewermenu.cpp | 14 ++--- .../default/xui/en/floater_my_inventory.xml | 20 +++++++ .../skins/default/xui/en/menu_viewer.xml | 4 +- .../skins/minimal/xui/en/panel_bottomtray.xml | 2 +- 16 files changed, 160 insertions(+), 83 deletions(-) create mode 100644 indra/newview/skins/default/xui/en/floater_my_inventory.xml diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index 4cdfcea64e..efb46166b8 100755 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp @@ -47,6 +47,7 @@ #include "llfloatergroups.h" #include "llfloaterreg.h" #include "llfloaterpay.h" +#include "llfloatersidepanelcontainer.h" #include "llfloaterwebcontent.h" #include "llfloaterworldmap.h" #include "llfolderview.h" @@ -438,8 +439,7 @@ void LLAvatarActions::csr(const LLUUID& id, std::string name) void LLAvatarActions::share(const LLUUID& id) { LLSD key; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - + LLFloaterSidePanelContainer::showPanel("my_inventory", key); LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL,id); @@ -696,9 +696,11 @@ std::set LLAvatarActions::getInventorySelectedUUIDs() if (inventory_selected_uuids.empty()) { - LLSidepanelInventory * sidepanel_inventory = LLSideTray::getInstance()->getPanel("sidepanel_inventory"); - - inventory_selected_uuids = sidepanel_inventory->getInboxOrOutboxSelectionList(); + LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); + if (sidepanel_inventory) + { + inventory_selected_uuids = sidepanel_inventory->getInboxOrOutboxSelectionList(); + } } return inventory_selected_uuids; diff --git a/indra/newview/llfloatersidepanelcontainer.cpp b/indra/newview/llfloatersidepanelcontainer.cpp index cf66fd1792..c73ec90a12 100644 --- a/indra/newview/llfloatersidepanelcontainer.cpp +++ b/indra/newview/llfloatersidepanelcontainer.cpp @@ -33,6 +33,9 @@ #include "llsidetraypanelcontainer.h" #include "lltransientfloatermgr.h" +//static +const std::string LLFloaterSidePanelContainer::sMainPanelName("main_panel"); + LLFloaterSidePanelContainer::LLFloaterSidePanelContainer(const LLSD& key, const Params& params) : LLFloater(key, params) { @@ -48,7 +51,7 @@ LLFloaterSidePanelContainer::~LLFloaterSidePanelContainer() void LLFloaterSidePanelContainer::onOpen(const LLSD& key) { - getChild("main_panel")->onOpen(key); + getChild(sMainPanelName)->onOpen(key); } LLPanel* LLFloaterSidePanelContainer::openChildPanel(const std::string& panel_name, const LLSD& params) @@ -82,6 +85,17 @@ void LLFloaterSidePanelContainer::showPanel(const std::string& floater_name, con LLFloaterSidePanelContainer* floaterp = LLFloaterReg::getTypedInstance(floater_name); if (floaterp) { - floaterp->openChildPanel("main_panel", panel_name); + floaterp->openChildPanel(sMainPanelName, panel_name); } } + +LLPanel* LLFloaterSidePanelContainer::getPanel(const std::string& floater_name, const std::string& panel_name) +{ + LLFloaterSidePanelContainer* floaterp = LLFloaterReg::getTypedInstance(floater_name); + if (floaterp) + { + return floaterp->findChild(panel_name, true); + } + + return NULL; +} diff --git a/indra/newview/llfloatersidepanelcontainer.h b/indra/newview/llfloatersidepanelcontainer.h index 7b4e7643ae..0d17a14c0b 100644 --- a/indra/newview/llfloatersidepanelcontainer.h +++ b/indra/newview/llfloatersidepanelcontainer.h @@ -51,6 +51,29 @@ public: LLPanel* openChildPanel(const std::string& panel_name, const LLSD& params); static void showPanel(const std::string& floater_name, const LLSD& panel_name); + + static LLPanel* getPanel(const std::string& floater_name, const std::string& panel_name = sMainPanelName); + + /** + * Gets the panel of given type T (doesn't show it or do anything else with it). + * + * @param floater_name a string specifying the floater to be searched for a child panel. + * @param panel_name a string specifying the child panel to get. + * @returns a pointer to the panel of given type T. + */ + template + static T* getPanel(const std::string& floater_name, const std::string& panel_name = sMainPanelName) + { + T* panel = dynamic_cast(getPanel(floater_name, panel_name)); + if (!panel) + { + llwarns << "Child named \"" << panel_name << "\" of type " << typeid(T*).name() << " not found" << llendl; + } + return panel; + } + +private: + static const std::string sMainPanelName; }; #endif // LL_LLFLOATERSIDEPANELCONTAINER_H diff --git a/indra/newview/llinspectobject.cpp b/indra/newview/llinspectobject.cpp index ee076f68ea..29d7a4a6b0 100644 --- a/indra/newview/llinspectobject.cpp +++ b/indra/newview/llinspectobject.cpp @@ -28,6 +28,7 @@ #include "llinspectobject.h" // Viewer +#include "llfloatersidepanelcontainer.h" #include "llinspect.h" #include "llmediaentry.h" #include "llnotificationsutil.h" // *TODO: Eliminate, add LLNotificationsUtil wrapper @@ -640,7 +641,7 @@ void LLInspectObject::onClickMoreInfo() { LLSD key; key["task"] = "task"; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + LLFloaterSidePanelContainer::showPanel("my_inventory", key); closeFloater(); } diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index 0af013fde5..acec02b507 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -47,6 +47,7 @@ #include "llappviewer.h" //#include "llfirstuse.h" #include "llfloaterinventory.h" +#include "llfloatersidepanelcontainer.h" #include "llfocusmgr.h" #include "llfolderview.h" #include "llgesturemgr.h" @@ -459,22 +460,28 @@ BOOL get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id) void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id) { - LLSideTray::getInstance()->showPanel("sidepanel_inventory", LLSD().with("id", item_uuid).with("object", object_id)); + LLFloaterSidePanelContainer::showPanel("my_inventory", LLSD().with("id", item_uuid).with("object", object_id)); } void show_item_profile(const LLUUID& item_uuid) { LLUUID linked_uuid = gInventory.getLinkedItemID(item_uuid); - LLSideTray::getInstance()->showPanel("sidepanel_inventory", LLSD().with("id", linked_uuid)); + LLFloaterSidePanelContainer::showPanel("my_inventory", LLSD().with("id", linked_uuid)); } void show_item_original(const LLUUID& item_uuid) { - //sidetray inventory panel - LLSidepanelInventory *sidepanel_inventory = - dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); + LLFloater* floater_my_inventory = LLFloaterReg::getInstance("my_inventory"); + if (!floater_my_inventory) + { + llwarns << "Could not find My Inventory floater" << llendl; + return; + } - bool reset_inventory_filter = !LLSideTray::getInstance()->isPanelActive("sidepanel_inventory"); + //sidetray inventory panel + LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); + + bool reset_inventory_filter = !floater_my_inventory->isInVisibleChain(); LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(); if (!active_panel) diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 173e5c6ae6..c4f810fc93 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -35,6 +35,7 @@ #include "llavataractions.h" #include "llfloaterinventory.h" #include "llfloaterreg.h" +#include "llfloatersidepanelcontainer.h" #include "llfolderview.h" #include "llimfloater.h" #include "llimview.h" @@ -1071,10 +1072,9 @@ void LLInventoryPanel::dumpSelectionInformation(void* user_data) BOOL is_inventorysp_active() { - if (!LLSideTray::getInstance()->isPanelActive("sidepanel_inventory")) return FALSE; - LLSidepanelInventory *inventorySP = dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); - if (!inventorySP) return FALSE; - return inventorySP->isMainInventoryPanelActive(); + LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); + if (!sidepanel_inventory || !sidepanel_inventory->isInVisibleChain()) return FALSE; + return sidepanel_inventory->isMainInventoryPanelActive(); } // static @@ -1084,34 +1084,24 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open) LLInventoryPanel* res = NULL; LLFloater* active_inv_floaterp = NULL; - // A. If the inventory side panel is open, use that preferably. + LLFloater* floater_my_inventory = LLFloaterReg::getInstance("my_inventory"); + if (!floater_my_inventory) + { + llwarns << "Could not find My Inventory floater" << llendl; + return FALSE; + } + + LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); + + // A. If the inventory side panel floater is open, use that preferably. if (is_inventorysp_active()) { - LLSidepanelInventory *inventorySP = dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); - if (inventorySP) - { - return inventorySP->getActivePanel(); - } + // Get the floater's z order to compare it to other inventory floaters' order later. + res = sidepanel_inventory->getActivePanel(); + z_min = gFloaterView->getZOrder(floater_my_inventory); + active_inv_floaterp = floater_my_inventory; } - // or if it is in floater undocked from sidetray get it and remember z order of floater to later compare it - // with other inventory floaters order. - else if (!LLSideTray::getInstance()->isTabAttached("sidebar_inventory")) - { - LLSidepanelInventory *inventorySP = - dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); - LLFloater* inv_floater = LLFloaterReg::findInstance("side_bar_tab", LLSD("sidebar_inventory")); - if (inventorySP && inv_floater) - { - res = inventorySP->getActivePanel(); - z_min = gFloaterView->getZOrder(inv_floater); - active_inv_floaterp = inv_floater; - } - else - { - llwarns << "Inventory tab is detached from sidetray, but either panel or floater were not found!" << llendl; - } - } - + // B. Iterate through the inventory floaters and return whichever is on top. LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) @@ -1141,14 +1131,9 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open) // C. If no panels are open and we don't want to force open a panel, then just abort out. if (!auto_open) return NULL; - // D. Open the inventory side panel and use that. - LLSD key; - LLSidepanelInventory *sidepanel_inventory = - dynamic_cast(LLSideTray::getInstance()->showPanel("sidepanel_inventory", key)); - if (sidepanel_inventory) - { - return sidepanel_inventory->getActivePanel(); - } + // D. Open the inventory side panel floater and use that. + floater_my_inventory->openFloater(); + return sidepanel_inventory->getActivePanel(); return NULL; } diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index 858f5cf575..c1341af2ef 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -38,6 +38,7 @@ #include "llinventorymodelbackgroundfetch.h" #include "llinventorypanel.h" #include "llfiltereditor.h" +#include "llfloatersidepanelcontainer.h" #include "llfloaterreg.h" #include "llmenubutton.h" #include "lloutfitobserver.h" @@ -579,8 +580,13 @@ void LLPanelMainInventory::updateItemcountText() void LLPanelMainInventory::onFocusReceived() { - LLSidepanelInventory * sidepanel_inventory = LLSideTray::getInstance()->getPanel("sidepanel_inventory"); - + LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); + if (!sidepanel_inventory) + { + llwarns << "Could not find Inventory Panel in My Inventory floater" << llendl; + return; + } + sidepanel_inventory->clearSelections(false, true, true); } @@ -1164,7 +1170,7 @@ BOOL LLPanelMainInventory::isActionEnabled(const LLSD& userdata) if (command_name == "share") { - LLSidepanelInventory* parent = dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); + LLSidepanelInventory* parent = LLFloaterSidePanelContainer::getPanel("my_inventory"); return parent ? parent->canShare() : FALSE; } diff --git a/indra/newview/llpanelmarketplaceinbox.cpp b/indra/newview/llpanelmarketplaceinbox.cpp index 2cb91f771f..a412eabc0a 100644 --- a/indra/newview/llpanelmarketplaceinbox.cpp +++ b/indra/newview/llpanelmarketplaceinbox.cpp @@ -32,6 +32,7 @@ #include "llappviewer.h" #include "llbutton.h" #include "llinventorypanel.h" +#include "llfloatersidepanelcontainer.h" #include "llfolderview.h" #include "llsidepanelinventory.h" #include "llviewercontrol.h" @@ -67,7 +68,7 @@ BOOL LLPanelMarketplaceInbox::postBuild() void LLPanelMarketplaceInbox::onSelectionChange() { - LLSidepanelInventory* sidepanel_inventory = dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); + LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); sidepanel_inventory->updateVerbs(); } @@ -112,9 +113,11 @@ LLInventoryPanel * LLPanelMarketplaceInbox::setupInventoryPanel() void LLPanelMarketplaceInbox::onFocusReceived() { - LLSidepanelInventory * sidepanel_inventory = LLSideTray::getInstance()->getPanel("sidepanel_inventory"); - - sidepanel_inventory->clearSelections(true, false, true); + LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); + if (sidepanel_inventory) + { + sidepanel_inventory->clearSelections(true, false, true); + } gSavedPerAccountSettings.setString("LastInventoryInboxActivity", LLDate::now().asString()); } @@ -185,9 +188,10 @@ std::string LLPanelMarketplaceInbox::getBadgeString() const { std::string item_count_str(""); + LLPanel *inventory_panel = LLFloaterSidePanelContainer::getPanel("my_inventory"); + // If the inbox is visible, and the side panel is collapsed or expanded and not the inventory panel - if (getParent()->getVisible() && - (LLSideTray::getInstance()->getCollapsed() || !LLSideTray::getInstance()->isPanelActive("sidepanel_inventory"))) + if (getParent()->getVisible() && inventory_panel && !inventory_panel->isInVisibleChain()) { U32 item_count = getFreshItemCount(); diff --git a/indra/newview/llpanelmarketplaceoutbox.cpp b/indra/newview/llpanelmarketplaceoutbox.cpp index 839369bffe..f0a4b9898d 100644 --- a/indra/newview/llpanelmarketplaceoutbox.cpp +++ b/indra/newview/llpanelmarketplaceoutbox.cpp @@ -33,6 +33,7 @@ #include "llbutton.h" #include "llcoros.h" #include "lleventcoro.h" +#include "llfloatersidepanelcontainer.h" #include "llinventorypanel.h" #include "llloadingindicator.h" #include "llnotificationsutil.h" @@ -89,16 +90,20 @@ void LLPanelMarketplaceOutbox::handleLoginComplete() void LLPanelMarketplaceOutbox::onFocusReceived() { - LLSidepanelInventory * sidepanel_inventory = LLSideTray::getInstance()->getPanel("sidepanel_inventory"); - - sidepanel_inventory->clearSelections(true, true, false); + LLSidepanelInventory * sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); + if (sidepanel_inventory) + { + sidepanel_inventory->clearSelections(true, true, false); + } } void LLPanelMarketplaceOutbox::onSelectionChange() { - LLSidepanelInventory* sidepanel_inventory = dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); - - sidepanel_inventory->updateVerbs(); + LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); + if (sidepanel_inventory) + { + sidepanel_inventory->updateVerbs(); + } } LLInventoryPanel * LLPanelMarketplaceOutbox::setupInventoryPanel() diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp index 9814e5b81a..e223de5469 100644 --- a/indra/newview/llsidepanelinventory.cpp +++ b/indra/newview/llsidepanelinventory.cpp @@ -34,6 +34,7 @@ #include "llbutton.h" #include "lldate.h" #include "llfirstuse.h" +#include "llfloatersidepanelcontainer.h" #include "llfoldertype.h" #include "llhttpclient.h" #include "llinventorybridge.h" @@ -172,16 +173,20 @@ LLSidepanelInventory::~LLSidepanelInventory() void handleInventoryDisplayInboxChanged() { - LLSidepanelInventory* sidepanel_inventory = dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); - - sidepanel_inventory->enableInbox(gSavedSettings.getBOOL("InventoryDisplayInbox")); + LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); + if (sidepanel_inventory) + { + sidepanel_inventory->enableInbox(gSavedSettings.getBOOL("InventoryDisplayInbox")); + } } void handleInventoryDisplayOutboxChanged() { - LLSidepanelInventory* sidepanel_inventory = dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); - - sidepanel_inventory->enableOutbox(gSavedSettings.getBOOL("InventoryDisplayOutbox")); + LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("my_inventory"); + if (sidepanel_inventory) + { + sidepanel_inventory->enableOutbox(gSavedSettings.getBOOL("InventoryDisplayOutbox")); + } } BOOL LLSidepanelInventory::postBuild() @@ -283,6 +288,9 @@ BOOL LLSidepanelInventory::postBuild() gSavedSettings.getControl("InventoryDisplayInbox")->getCommitSignal()->connect(boost::bind(&handleInventoryDisplayInboxChanged)); gSavedSettings.getControl("InventoryDisplayOutbox")->getCommitSignal()->connect(boost::bind(&handleInventoryDisplayOutboxChanged)); + // Update the verbs buttons state. + updateVerbs(); + return TRUE; } diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index b30ef11978..bca166e390 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -223,6 +223,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("moveview", "floater_moveview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("mute_object_by_name", "floater_mute_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("mini_map", "floater_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); + LLFloaterReg::add("my_inventory", "floater_my_inventory.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("my_profile", "floater_my_profile.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("notifications_console", "floater_notifications_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index ad65a8846c..d798f1900f 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -35,6 +35,7 @@ #include "llagentcamera.h" #include "llagentwearables.h" #include "llviewerfoldertype.h" +#include "llfloatersidepanelcontainer.h" #include "llfolderview.h" #include "llviewercontrol.h" #include "llconsole.h" @@ -220,7 +221,7 @@ public: // support secondlife:///app/inventory/show if (params[0].asString() == "show") { - LLSideTray::getInstance()->showPanel("sidepanel_inventory", LLSD()); + LLFloaterSidePanelContainer::showPanel("my_inventory", LLSD()); return true; } diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 63d6e0ac30..a71900167c 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -2634,7 +2634,7 @@ void handle_object_inspect() { LLSD key; key["task"] = "task"; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + LLFloaterSidePanelContainer::showPanel("my_inventory", key); } /* @@ -5661,18 +5661,18 @@ class LLShowSidetrayPanel : public view_listener_t { bool handleEvent(const LLSD& userdata) { - std::string panel_name = userdata.asString(); + std::string floater_name = userdata.asString(); - LLPanel* panel = LLSideTray::getInstance()->getPanel(panel_name); + LLPanel* panel = LLFloaterSidePanelContainer::getPanel(floater_name); if (panel) { if (panel->isInVisibleChain()) { - LLSideTray::getInstance()->hidePanel(panel_name); + LLFloaterReg::getInstance(floater_name)->closeFloater(); } else { - LLSideTray::getInstance()->showPanel(panel_name); + LLFloaterReg::getInstance(floater_name)->openFloater(); } } return true; @@ -5683,9 +5683,9 @@ class LLSidetrayPanelVisible : public view_listener_t { bool handleEvent(const LLSD& userdata) { - std::string panel_name = userdata.asString(); + std::string floater_name = userdata.asString(); // Toggle the panel - if (LLSideTray::getInstance()->isPanelActive(panel_name)) + if (LLFloaterReg::getInstance(floater_name)->isInVisibleChain()) { return true; } diff --git a/indra/newview/skins/default/xui/en/floater_my_inventory.xml b/indra/newview/skins/default/xui/en/floater_my_inventory.xml new file mode 100644 index 0000000000..fd03a5324e --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_my_inventory.xml @@ -0,0 +1,20 @@ + + + + diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 36ebe73753..2e9a66de5b 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -67,10 +67,10 @@ visible="true"> + parameter="my_inventory" /> + parameter="my_inventory" /> + parameter="people" /> Date: Tue, 27 Sep 2011 22:06:56 +0300 Subject: [PATCH 133/995] EXP-1226 FIXED (Create and register a floater for Appearance side tab) - Added xml for a new floater Appearance and registred it in the floaterreg - Removed side tray dependencies - Added static helper method: LLFloaterSidePanelContainer::getPanel --- indra/newview/llagentwearables.cpp | 3 ++- indra/newview/llappearancemgr.cpp | 9 +++++---- indra/newview/llavataractions.cpp | 3 ++- indra/newview/llcofwearables.cpp | 5 +++-- indra/newview/llfloatersidepanelcontainer.cpp | 18 +++++++++++++++-- indra/newview/llfloatersidepanelcontainer.h | 5 +++++ indra/newview/llinventorybridge.cpp | 2 +- indra/newview/lloutfitslist.cpp | 3 ++- indra/newview/llpaneloutfitsinventory.cpp | 8 ++++---- indra/newview/llpanelwearing.cpp | 3 ++- indra/newview/llsidepanelappearance.cpp | 3 ++- indra/newview/llviewerfloaterreg.cpp | 1 + indra/newview/llviewerinventory.cpp | 3 ++- indra/newview/llviewermenu.cpp | 10 +++++----- indra/newview/llwearable.cpp | 7 ++++--- .../default/xui/en/floater_my_appearance.xml | 20 +++++++++++++++++++ 16 files changed, 76 insertions(+), 27 deletions(-) create mode 100644 indra/newview/skins/default/xui/en/floater_my_appearance.xml diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index b9125ec8d3..404cd8e5b6 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -33,6 +33,7 @@ #include "llagentwearablesfetch.h" #include "llappearancemgr.h" #include "llcallbacklist.h" +#include "llfloatersidepanelcontainer.h" #include "llgesturemgr.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" @@ -2015,7 +2016,7 @@ void LLAgentWearables::editWearable(const LLUUID& item_id) } const BOOL disable_camera_switch = LLWearableType::getDisableCameraSwitch(wearable->getType()); - LLPanel* panel = LLSideTray::getInstance()->getPanel("sidepanel_appearance"); + LLPanel* panel = LLFloaterSidePanelContainer::getPanel("appearance"); LLSidepanelAppearance::editWearable(wearable, panel, disable_camera_switch); } diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 3cb9b77010..c638f881a5 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -34,6 +34,7 @@ #include "llattachmentsmgr.h" #include "llcommandhandler.h" #include "lleventtimer.h" +#include "llfloatersidepanelcontainer.h" #include "llgesturemgr.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" @@ -116,7 +117,7 @@ public: return true; } - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD()); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD()); return true; } }; @@ -1505,7 +1506,7 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append) void LLAppearanceMgr::updatePanelOutfitName(const std::string& name) { LLSidepanelAppearance* panel_appearance = - dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_appearance")); + dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance")); if (panel_appearance) { panel_appearance->refreshCurrentOutfitName(name); @@ -1943,7 +1944,7 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego if (gAgentCamera.cameraCustomizeAvatar()) { // switching to outfit editor should automagically save any currently edited wearable - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); } LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append); @@ -2468,7 +2469,7 @@ public: LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key); } LLOutfitsList *outfits_list = - dynamic_cast(LLSideTray::getInstance()->getPanel("outfitslist_tab")); + dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance", "outfitslist_tab")); if (outfits_list) { outfits_list->setSelectedOutfitByUUID(mFolderID); diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index 4cdfcea64e..db5bbf7167 100755 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp @@ -47,6 +47,7 @@ #include "llfloatergroups.h" #include "llfloaterreg.h" #include "llfloaterpay.h" +#include "llfloatersidepanelcontainer.h" #include "llfloaterwebcontent.h" #include "llfloaterworldmap.h" #include "llfolderview.h" @@ -462,7 +463,7 @@ namespace action_give_inventory */ static LLInventoryPanel* get_outfit_editor_inventory_panel() { - LLPanelOutfitEdit* panel_outfit_edit = dynamic_cast(LLSideTray::getInstance()->getPanel("panel_outfit_edit")); + LLPanelOutfitEdit* panel_outfit_edit = dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfit_edit")); if (NULL == panel_outfit_edit) return NULL; LLInventoryPanel* inventory_panel = panel_outfit_edit->findChild("folder_view"); diff --git a/indra/newview/llcofwearables.cpp b/indra/newview/llcofwearables.cpp index 254c0adef1..80e0cca780 100644 --- a/indra/newview/llcofwearables.cpp +++ b/indra/newview/llcofwearables.cpp @@ -33,6 +33,7 @@ #include "llagentdata.h" #include "llagentwearables.h" #include "llappearancemgr.h" +#include "llfloatersidepanelcontainer.h" #include "llinventory.h" #include "llinventoryfunctions.h" #include "lllistcontextmenu.h" @@ -165,7 +166,7 @@ protected: // absent instance. Explicit relations between components avoids situations // when we tries to construct instance with unsatisfied implicit input conditions. LLPanelOutfitEdit * panel_outfit_edit = - dynamic_cast (LLSideTray::getInstance()->getPanel( + dynamic_cast (LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfit_edit")); if (panel_outfit_edit != NULL) { @@ -237,7 +238,7 @@ protected: // *HACK* need to pass pointer to LLPanelOutfitEdit instead of LLSideTray::getInstance()->getPanel(). // LLSideTray::getInstance()->getPanel() is rather slow variant - LLPanelOutfitEdit* panel_oe = dynamic_cast(LLSideTray::getInstance()->getPanel("panel_outfit_edit")); + LLPanelOutfitEdit* panel_oe = dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfit_edit")); registrar.add("BodyPart.Replace", boost::bind(&LLPanelOutfitEdit::onReplaceMenuItemClicked, panel_oe, selected_id)); registrar.add("BodyPart.Edit", boost::bind(LLAgentWearables::editWearable, selected_id)); registrar.add("BodyPart.Create", boost::bind(&CofBodyPartContextMenu::createNew, this, selected_id)); diff --git a/indra/newview/llfloatersidepanelcontainer.cpp b/indra/newview/llfloatersidepanelcontainer.cpp index cff46e80eb..ab874e4b9f 100644 --- a/indra/newview/llfloatersidepanelcontainer.cpp +++ b/indra/newview/llfloatersidepanelcontainer.cpp @@ -33,6 +33,9 @@ #include "llsidetraypanelcontainer.h" #include "lltransientfloatermgr.h" +//static +const std::string LLFloaterSidePanelContainer::sMainPanelName("main_panel"); + LLFloaterSidePanelContainer::LLFloaterSidePanelContainer(const LLSD& key, const Params& params) : LLFloater(key, params) { @@ -48,7 +51,7 @@ LLFloaterSidePanelContainer::~LLFloaterSidePanelContainer() void LLFloaterSidePanelContainer::onOpen(const LLSD& key) { - getChild("main_panel")->onOpen(key); + getChild(sMainPanelName)->onOpen(key); } LLPanel* LLFloaterSidePanelContainer::openChildPanel(const std::string& panel_name, const LLSD& params) @@ -82,6 +85,17 @@ void LLFloaterSidePanelContainer::showPanel(const std::string& floater_name, con LLFloaterSidePanelContainer* floaterp = LLFloaterReg::getTypedInstance(floater_name); if (floaterp) { - floaterp->openChildPanel("main_panel", panel_name); + floaterp->openChildPanel(sMainPanelName, panel_name); } } + +LLPanel* LLFloaterSidePanelContainer::getPanel(const std::string& floater_name, const std::string& panel_name) +{ + LLFloaterSidePanelContainer* floaterp = LLFloaterReg::getTypedInstance(floater_name); + if (floaterp) + { + return floaterp->findChild(panel_name, true); + } + + return NULL; +} diff --git a/indra/newview/llfloatersidepanelcontainer.h b/indra/newview/llfloatersidepanelcontainer.h index 7b4e7643ae..5c05f26f45 100644 --- a/indra/newview/llfloatersidepanelcontainer.h +++ b/indra/newview/llfloatersidepanelcontainer.h @@ -42,6 +42,9 @@ */ class LLFloaterSidePanelContainer : public LLFloater { +private: + static const std::string sMainPanelName; + public: LLFloaterSidePanelContainer(const LLSD& key, const Params& params = getDefaultParams()); ~LLFloaterSidePanelContainer(); @@ -51,6 +54,8 @@ public: LLPanel* openChildPanel(const std::string& panel_name, const LLSD& params); static void showPanel(const std::string& floater_name, const LLSD& panel_name); + + static LLPanel* getPanel(const std::string& floater_name, const std::string& panel_name = sMainPanelName); }; #endif // LL_LLFLOATERSIDEPANELCONTAINER_H diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 0b3d6d8030..b6041c7f31 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -4781,7 +4781,7 @@ void remove_inventory_category_from_avatar( LLInventoryCategory* category ) if (gAgentCamera.cameraCustomizeAvatar()) { // switching to outfit editor should automagically save any currently edited wearable - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); } remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() ); diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp index 10887aa53a..c2739867b1 100644 --- a/indra/newview/lloutfitslist.cpp +++ b/indra/newview/lloutfitslist.cpp @@ -35,6 +35,7 @@ #include "llaccordionctrltab.h" #include "llagentwearables.h" #include "llappearancemgr.h" +#include "llfloatersidepanelcontainer.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "lllistcontextmenu.h" @@ -327,7 +328,7 @@ protected: static void editOutfit() { - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); } static void renameOutfit(const LLUUID& outfit_cat_id) diff --git a/indra/newview/llpaneloutfitsinventory.cpp b/indra/newview/llpaneloutfitsinventory.cpp index a90f864ae2..3ac0d6616b 100644 --- a/indra/newview/llpaneloutfitsinventory.cpp +++ b/indra/newview/llpaneloutfitsinventory.cpp @@ -31,6 +31,7 @@ #include "llnotificationsutil.h" #include "lltabcontainer.h" +#include "llfloatersidepanelcontainer.h" #include "llinventoryfunctions.h" #include "llinventorymodelbackgroundfetch.h" #include "llagentwearables.h" @@ -222,7 +223,7 @@ void LLPanelOutfitsInventory::onSave() //static LLPanelOutfitsInventory* LLPanelOutfitsInventory::findInstance() { - return dynamic_cast(LLSideTray::getInstance()->getPanel("panel_outfits_inventory")); + return dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfits_inventory")); } ////////////////////////////////////////////////////////////////////////////////// @@ -319,8 +320,7 @@ void LLPanelOutfitsInventory::onWearablesLoading() // static LLSidepanelAppearance* LLPanelOutfitsInventory::getAppearanceSP() { - static LLSidepanelAppearance* panel_appearance = - dynamic_cast - (LLSideTray::getInstance()->getPanel("sidepanel_appearance")); + LLSidepanelAppearance* panel_appearance = + dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance")); return panel_appearance; } diff --git a/indra/newview/llpanelwearing.cpp b/indra/newview/llpanelwearing.cpp index f19b54c1d4..87e9bb7b28 100644 --- a/indra/newview/llpanelwearing.cpp +++ b/indra/newview/llpanelwearing.cpp @@ -31,6 +31,7 @@ #include "lltoggleablemenu.h" #include "llappearancemgr.h" +#include "llfloatersidepanelcontainer.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "llinventoryobserver.h" @@ -44,7 +45,7 @@ // Context menu and Gear menu helper. static void edit_outfit() { - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); } ////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index 28ec11d1c7..a356013830 100644 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -32,6 +32,7 @@ #include "llagentcamera.h" #include "llagentwearables.h" #include "llappearancemgr.h" +#include "llfloatersidepanelcontainer.h" #include "llfolderview.h" #include "llinventorypanel.h" #include "llfiltereditor.h" @@ -456,7 +457,7 @@ void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name) //static void LLSidepanelAppearance::editWearable(LLWearable *wearable, LLView *data, BOOL disable_camera_switch) { - LLSideTray::getInstance()->showPanel("sidepanel_appearance"); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD()); LLSidepanelAppearance *panel = dynamic_cast(data); if (panel) diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index b28373c6d5..665e0a2bd6 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -161,6 +161,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterAboutUtil::registerFloater(); LLFloaterReg::add("about_land", "floater_about_land.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); + LLFloaterReg::add("appearance", "floater_my_appearance.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("auction", "floater_auction.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("avatar_picker", "floater_avatar_picker.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("avatar_textures", "floater_avatar_textures.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index ad65a8846c..6b5b47d0db 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -34,6 +34,7 @@ #include "llagent.h" #include "llagentcamera.h" #include "llagentwearables.h" +#include "llfloatersidepanelcontainer.h" #include "llviewerfoldertype.h" #include "llfolderview.h" #include "llviewercontrol.h" @@ -976,7 +977,7 @@ void ModifiedCOFCallback::fire(const LLUUID& inv_item) if( gAgentCamera.cameraCustomizeAvatar() ) { // If we're in appearance editing mode, the current tab may need to be refreshed - LLSidepanelAppearance *panel = dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_appearance")); + LLSidepanelAppearance *panel = dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance")); if (panel) { panel->showDefaultSubpart(); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 63d6e0ac30..1dd5b05818 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -3758,7 +3758,7 @@ void handle_reset_view() if (gAgentCamera.cameraCustomizeAvatar()) { // switching to outfit selector should automagically save any currently edited wearable - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits")); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "my_outfits")); } gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW); @@ -5576,22 +5576,22 @@ void handle_viewer_disable_message_log(void*) void handle_customize_avatar() { - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits")); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "my_outfits")); } void handle_edit_outfit() { - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); } void handle_edit_shape() { - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_shape")); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_shape")); } void handle_edit_physics() { - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_physics")); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_physics")); } void handle_report_abuse() diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp index d1c0990f90..276e8f462d 100644 --- a/indra/newview/llwearable.cpp +++ b/indra/newview/llwearable.cpp @@ -30,6 +30,7 @@ #include "llagentcamera.h" #include "llagentwearables.h" #include "lldictionary.h" +#include "llfloatersidepanelcontainer.h" #include "lllocaltextureobject.h" #include "llnotificationsutil.h" #include "llviewertexturelist.h" @@ -697,7 +698,7 @@ void LLWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake if(gAgentCamera.cameraCustomizeAvatar()) { - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); } gAgentAvatarp->updateVisualParams(); @@ -967,7 +968,7 @@ void LLWearable::revertValues() syncImages(mSavedTEMap, mTEMap); - LLSidepanelAppearance *panel = dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_appearance")); + LLSidepanelAppearance *panel = dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance")); if( panel ) { panel->updateScrollingPanelList(); @@ -1008,7 +1009,7 @@ void LLWearable::saveValues() syncImages(mTEMap, mSavedTEMap); - LLSidepanelAppearance *panel = dynamic_cast(LLSideTray::getInstance()->getPanel("sidepanel_appearance")); + LLSidepanelAppearance *panel = dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance")); if( panel ) { panel->updateScrollingPanelList(); diff --git a/indra/newview/skins/default/xui/en/floater_my_appearance.xml b/indra/newview/skins/default/xui/en/floater_my_appearance.xml new file mode 100644 index 0000000000..8f97887b3f --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_my_appearance.xml @@ -0,0 +1,20 @@ + + + + + From d0b5a521f21ab8002fb5d9a4d11cee6c2385dbf3 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 27 Sep 2011 14:26:53 -0500 Subject: [PATCH 134/995] SH-2244 Make emissive attribute match actual number of components coming in --- .../app_settings/shaders/class1/deferred/emissiveV.glsl | 4 ++-- .../app_settings/shaders/class1/objects/emissiveSkinnedV.glsl | 4 ++-- .../app_settings/shaders/class1/objects/emissiveV.glsl | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl index 50e92c191b..7b108e4562 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl @@ -29,7 +29,7 @@ uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; ATTRIBUTE float texture_index; -ATTRIBUTE float emissive; +ATTRIBUTE vec4 emissive; ATTRIBUTE vec2 texcoord0; void calcAtmospherics(vec3 inPositionEye); @@ -57,7 +57,7 @@ void main() calcAtmospherics(pos.xyz); - vertex_color = vec4(0,0,0,emissive); + vertex_color = emissive; fog_depth = pos.z; } diff --git a/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl index bf4c45f18f..8c38d5df2a 100644 --- a/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl @@ -28,7 +28,7 @@ uniform mat4 texture_matrix0; uniform mat4 modelview_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE float emissive; +ATTRIBUTE vec4 emissive; ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; @@ -50,7 +50,7 @@ void main() calcAtmospherics(pos.xyz); - vertex_color = vec4(0,0,0,emissive); + vertex_color = emissive; gl_Position = projection_matrix*vec4(pos, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl b/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl index 77b0806bfc..35feacb7b1 100644 --- a/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl @@ -29,7 +29,7 @@ uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; ATTRIBUTE float texture_index; -ATTRIBUTE float emissive; +ATTRIBUTE vec4 emissive; ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; @@ -50,7 +50,7 @@ void main() vec4 pos = (modelview_matrix * vec4(position.xyz, 1.0)); calcAtmospherics(pos.xyz); - vertex_color = vec4(0,0,0,emissive); + vertex_color = emissive; fog_depth = pos.z; } From b6feeea2b550b981dbb04558902020e8cae16f7b Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 27 Sep 2011 12:40:06 -0700 Subject: [PATCH 135/995] * Updated toybox to center bottom button and add delimeter --- .../skins/default/xui/en/floater_toybox.xml | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/indra/newview/skins/default/xui/en/floater_toybox.xml b/indra/newview/skins/default/xui/en/floater_toybox.xml index 60a39b0bff..092eddaa53 100644 --- a/indra/newview/skins/default/xui/en/floater_toybox.xml +++ b/indra/newview/skins/default/xui/en/floater_toybox.xml @@ -46,6 +46,7 @@ - + top="85" /> + + From c7f5aebbb71228b705059be248e82e83ee0f9475 Mon Sep 17 00:00:00 2001 From: Leyla Farazha Date: Tue, 27 Sep 2011 15:41:41 -0700 Subject: [PATCH 142/995] Nearby chat panel --- .../default/xui/en/panel_nearby_chat.xml | 35 +++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 indra/newview/skins/default/xui/en/panel_nearby_chat.xml diff --git a/indra/newview/skins/default/xui/en/panel_nearby_chat.xml b/indra/newview/skins/default/xui/en/panel_nearby_chat.xml new file mode 100644 index 0000000000..f766236b2e --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_nearby_chat.xml @@ -0,0 +1,35 @@ + + + + + From 8912a9bef62386e5eecaa61ba9079d507ae16d90 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 27 Sep 2011 15:53:38 -0700 Subject: [PATCH 143/995] EXP-1258 WIP toggle buttons between icons and icons+text modes better button sizing also disabled context menu for non-toolbar region --- indra/llui/llbutton.cpp | 24 ++++++++++++++++++------ indra/llui/llbutton.h | 1 + indra/llui/lltoolbar.cpp | 4 +++- 3 files changed, 22 insertions(+), 7 deletions(-) diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 06781f1bdf..02ac928dfb 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -554,6 +554,16 @@ BOOL LLButton::handleHover(S32 x, S32 y, MASK mask) return TRUE; } +void LLButton::getOverlayImageSize(S32& overlay_width, S32& overlay_height) +{ + overlay_width = mImageOverlay->getWidth(); + overlay_height = mImageOverlay->getHeight(); + + F32 scale_factor = llmin((F32)getRect().getWidth() / (F32)overlay_width, (F32)getRect().getHeight() / (F32)overlay_height, 1.f); + overlay_width = llround((F32)overlay_width * scale_factor); + overlay_height = llround((F32)overlay_height * scale_factor); +} + // virtual void LLButton::draw() @@ -781,12 +791,10 @@ void LLButton::draw() if (mImageOverlay.notNull()) { // get max width and height (discard level 0) - S32 overlay_width = mImageOverlay->getWidth(); - S32 overlay_height = mImageOverlay->getHeight(); + S32 overlay_width; + S32 overlay_height; - F32 scale_factor = llmin((F32)getRect().getWidth() / (F32)overlay_width, (F32)getRect().getHeight() / (F32)overlay_height, 1.f); - overlay_width = llround((F32)overlay_width * scale_factor); - overlay_height = llround((F32)overlay_height * scale_factor); + getOverlayImageSize(overlay_width, overlay_height); S32 center_x = getLocalRect().getCenterX(); S32 center_y = getLocalRect().getCenterY(); @@ -994,11 +1002,15 @@ void LLButton::resize(LLUIString label) S32 min_width = label_width + mLeftHPad + mRightHPad; if (mImageOverlay) { + S32 overlay_width = mImageOverlay->getWidth(); + F32 scale_factor = getRect().getHeight() / (F32)mImageOverlay->getHeight(); + overlay_width = llround((F32)overlay_width * scale_factor); + switch(mImageOverlayAlignment) { case LLFontGL::LEFT: case LLFontGL::RIGHT: - min_width += mImageOverlay->getWidth() + mImgOverlayLabelSpace; + min_width += overlay_width + mImgOverlayLabelSpace; break; case LLFontGL::HCENTER: break; diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h index bc5e69fad5..08b45e01b3 100644 --- a/indra/llui/llbutton.h +++ b/indra/llui/llbutton.h @@ -270,6 +270,7 @@ public: protected: LLPointer getImageUnselected() const { return mImageUnselected; } LLPointer getImageSelected() const { return mImageSelected; } + void getOverlayImageSize(S32& overlay_width, S32& overlay_height); LLFrameTimer mMouseDownTimer; diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 0c3052b1ab..9ca5a0f480 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -247,7 +247,9 @@ bool LLToolBar::enableCommand(const LLCommandId& commandId, bool enabled) BOOL LLToolBar::handleRightMouseDown(S32 x, S32 y, MASK mask) { - BOOL handle_it_here = !mReadOnly; + LLRect button_panel_rect; + mButtonPanel->localRectToOtherView(mButtonPanel->getLocalRect(), &button_panel_rect, this); + BOOL handle_it_here = !mReadOnly && button_panel_rect.pointInRect(x, y); if (handle_it_here) { From bce16356c9e1fb76bd92a3530375e4c6c7a5430a Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 27 Sep 2011 17:47:52 -0700 Subject: [PATCH 144/995] fixed wobble when toggling inbox/outbox --- indra/newview/skins/default/xui/en/sidepanel_inventory.xml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml index 7a176ff367..2b5e3143a4 100644 --- a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml +++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml @@ -67,6 +67,8 @@ top="0" orientation="vertical" name="inbox_outbox_layout_stack" + open_time_constant="0.02" + close_time_constant="0.02" height="235" width="330"> Date: Tue, 27 Sep 2011 19:06:02 -0700 Subject: [PATCH 145/995] EXP-1258 WIP toggle buttons between icons and icons+text modes fixed button layout for icon+text layout stack now uses floating point precision to avoid clamping panels to 0 --- indra/llui/llbutton.cpp | 2 + indra/llui/lllayoutstack.cpp | 252 ++++++------------ indra/llui/lllayoutstack.h | 18 +- indra/llui/lltoolbar.cpp | 40 +-- .../default/xui/en/floater_test_toolbar.xml | 4 + 5 files changed, 123 insertions(+), 193 deletions(-) diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 02ac928dfb..e1bea086b2 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -819,6 +819,7 @@ void LLButton::draw() { case LLFontGL::LEFT: text_left += overlay_width + mImgOverlayLabelSpace; + text_width -= overlay_width + mImgOverlayLabelSpace; mImageOverlay->draw( mLeftHPad, center_y - (overlay_height / 2), @@ -836,6 +837,7 @@ void LLButton::draw() break; case LLFontGL::RIGHT: text_right -= overlay_width + mImgOverlayLabelSpace; + text_width -= overlay_width + mImgOverlayLabelSpace; mImageOverlay->draw( getRect().getWidth() - mRightHPad - overlay_width, center_y - (overlay_height / 2), diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index 0d1f608e61..89b3f671a4 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -55,11 +55,12 @@ LLLayoutPanel::LLLayoutPanel(const Params& p) mMaxDim(p.max_dim), mAutoResize(p.auto_resize), mUserResize(p.user_resize), - mFitContent(p.fit_content), mCollapsed(FALSE), mCollapseAmt(0.f), mVisibleAmt(1.f), // default to fully visible - mResizeBar(NULL) + mResizeBar(NULL), + mFractionalSize(0.f), + mOrientation(LLLayoutStack::HORIZONTAL) { // Set the expanded min dim if it is provided, otherwise it gets the p.min_dim value if (p.expanded_min_dim.isProvided()) @@ -89,9 +90,22 @@ LLLayoutPanel::~LLLayoutPanel() mResizeBar = NULL; } -F32 LLLayoutPanel::getCollapseFactor(LLLayoutStack::ELayoutOrientation orientation) +void LLLayoutPanel::reshape(S32 width, S32 height, BOOL called_from_parent) { - if (orientation == LLLayoutStack::HORIZONTAL) + if (mOrientation == LLLayoutStack::HORIZONTAL) + { + mFractionalSize += width - llround(mFractionalSize); + } + else + { + mFractionalSize += height - llround(mFractionalSize); + } + LLPanel::reshape(width, height, called_from_parent); +} + +F32 LLLayoutPanel::getCollapseFactor() +{ + if (mOrientation == LLLayoutStack::HORIZONTAL) { F32 collapse_amt = clamp_rescale(mCollapseAmt, 0.f, 1.f, 1.f, (F32)getRelevantMinDim() / (F32)llmax(1, getRect().getWidth())); @@ -105,14 +119,6 @@ F32 LLLayoutPanel::getCollapseFactor(LLLayoutStack::ELayoutOrientation orientati } } -void LLLayoutPanel::fitToContent() -{ - if (mFitContent) - { - setShape(calcBoundingRect()); - } -} - // // LLLayoutStack // @@ -158,11 +164,11 @@ void LLLayoutStack::draw() // scale clipping rectangle by visible amount if (mOrientation == HORIZONTAL) { - clip_rect.mRight = clip_rect.mLeft + llround((F32)clip_rect.getWidth() * (*panel_it)->getCollapseFactor(mOrientation)); + clip_rect.mRight = clip_rect.mLeft + llround((F32)clip_rect.getWidth() * (*panel_it)->getCollapseFactor()); } else { - clip_rect.mBottom = clip_rect.mTop - llround((F32)clip_rect.getHeight() * (*panel_it)->getCollapseFactor(mOrientation)); + clip_rect.mBottom = clip_rect.mTop - llround((F32)clip_rect.getHeight() * (*panel_it)->getCollapseFactor()); } LLPanel* panelp = (*panel_it); @@ -202,36 +208,15 @@ bool LLLayoutStack::addChild(LLView* child, S32 tab_group) LLLayoutPanel* panelp = dynamic_cast(child); if (panelp) { + panelp->mFractionalSize = (mOrientation == HORIZONTAL) + ? panelp->getRect().getWidth() + : panelp->getRect().getHeight(); + panelp->setOrientation(mOrientation); mPanels.push_back(panelp); } return LLView::addChild(child, tab_group); } - -S32 LLLayoutStack::getDefaultHeight(S32 cur_height) -{ - // if we are spanning our children (crude upward propagation of size) - // then don't enforce our size on our children - if (mOrientation == HORIZONTAL) - { - cur_height = llmax(mMinHeight, getRect().getHeight()); - } - - return cur_height; -} - -S32 LLLayoutStack::getDefaultWidth(S32 cur_width) -{ - // if we are spanning our children (crude upward propagation of size) - // then don't enforce our size on our children - if (mOrientation == VERTICAL) - { - cur_width = llmax(mMinWidth, getRect().getWidth()); - } - - return cur_width; -} - void LLLayoutStack::movePanel(LLPanel* panel_to_move, LLPanel* target_panel, bool move_to_front) { LLLayoutPanel* embedded_panel_to_move = findEmbeddedPanel(panel_to_move); @@ -326,14 +311,15 @@ void LLLayoutStack::updateLayout(BOOL force_resize) createResizeBars(); // calculate current extents - S32 total_width = 0; - S32 total_height = 0; + F32 total_size = 0.f; + // + // animate visibility + // e_panel_list_t::iterator panel_it; for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) { LLLayoutPanel* panelp = (*panel_it); - panelp->fitToContent(); if (panelp->getVisible()) { if (mAnimate) @@ -371,181 +357,110 @@ void LLLayoutStack::updateLayout(BOOL force_resize) } } - if (panelp->mCollapsed) - { - panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, 1.f, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); - } - else - { - panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, 0.f, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); - } + F32 collapse_state = panelp->mCollapsed ? 1.f : 0.f; + panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); - if (mOrientation == HORIZONTAL) + total_size += panelp->mFractionalSize * panelp->getCollapseFactor(); + // want n-1 panel gaps for n panels + if (panel_it != mPanels.begin()) { - // enforce minimize size constraint by default - if (panelp->getRect().getWidth() < panelp->getRelevantMinDim()) - { - panelp->reshape(panelp->getRelevantMinDim(), panelp->getRect().getHeight()); - } - total_width += llround(panelp->getRect().getWidth() * panelp->getCollapseFactor(mOrientation)); - // want n-1 panel gaps for n panels - if (panel_it != mPanels.begin()) - { - total_width += mPanelSpacing; - } - } - else //VERTICAL - { - // enforce minimize size constraint by default - if (panelp->getRect().getHeight() < panelp->getRelevantMinDim()) - { - panelp->reshape(panelp->getRect().getWidth(), panelp->getRelevantMinDim()); - } - total_height += llround(panelp->getRect().getHeight() * panelp->getCollapseFactor(mOrientation)); - if (panel_it != mPanels.begin()) - { - total_height += mPanelSpacing; - } + total_size += mPanelSpacing; } } S32 num_resizable_panels = 0; - S32 shrink_headroom_available = 0; - S32 shrink_headroom_total = 0; + F32 shrink_headroom_available = 0.f; + F32 shrink_headroom_total = 0.f; for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) { + LLLayoutPanel* panelp = (*panel_it); + // panels that are not fully visible do not count towards shrink headroom - if ((*panel_it)->getCollapseFactor(mOrientation) < 1.f) + if (panelp->getCollapseFactor() < 1.f) { continue; } - S32 relevant_dimension = (mOrientation == HORIZONTAL) ? (*panel_it)->getRect().getWidth() : (*panel_it)->getRect().getHeight(); - S32 relevant_min = (*panel_it)->getRelevantMinDim(); + F32 cur_size = panelp->mFractionalSize; + F32 min_size = (F32)panelp->getRelevantMinDim(); // if currently resizing a panel or the panel is flagged as not automatically resizing // only track total available headroom, but don't use it for automatic resize logic - if ((*panel_it)->mResizeBar->hasMouseCapture() - || (!(*panel_it)->mAutoResize + if (panelp->mResizeBar->hasMouseCapture() + || (!panelp->mAutoResize && !force_resize)) { - shrink_headroom_total += relevant_dimension - relevant_min; + shrink_headroom_total += cur_size - min_size; } else { num_resizable_panels++; - shrink_headroom_available += relevant_dimension - relevant_min; - shrink_headroom_total += relevant_dimension - relevant_min; + shrink_headroom_available += cur_size - min_size; + shrink_headroom_total += cur_size - min_size; } } // calculate how many pixels need to be distributed among layout panels // positive means panels need to grow, negative means shrink - S32 pixels_to_distribute; - if (mOrientation == HORIZONTAL) - { - pixels_to_distribute = getRect().getWidth() - total_width; - } - else //VERTICAL - { - pixels_to_distribute = getRect().getHeight() - total_height; - } + F32 pixels_to_distribute = (mOrientation == HORIZONTAL) + ? getRect().getWidth() - total_size + : getRect().getHeight() - total_size; // now we distribute the pixels... - S32 cur_x = 0; - S32 cur_y = getRect().getHeight(); + F32 cur_x = 0.f; + F32 cur_y = (F32)getRect().getHeight(); for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) { LLLayoutPanel* panelp = (*panel_it); - S32 cur_width = panelp->getRect().getWidth(); - S32 cur_height = panelp->getRect().getHeight(); - S32 new_width = cur_width; - S32 new_height = cur_height; - S32 relevant_min = panelp->getRelevantMinDim(); - - if (mOrientation == HORIZONTAL) - { - new_width = llmax(relevant_min, new_width); - } - else - { - new_height = llmax(relevant_min, new_height); - } - S32 delta_size = 0; + F32 min_size = panelp->getRelevantMinDim(); + F32 delta_size = 0.f; // if panel can automatically resize (not animating, and resize flag set)... - if (panelp->getCollapseFactor(mOrientation) == 1.f + if (panelp->getCollapseFactor() == 1.f && (force_resize || panelp->mAutoResize) && !panelp->mResizeBar->hasMouseCapture()) { - if (mOrientation == HORIZONTAL) + if (pixels_to_distribute < 0.f) { - // if we're shrinking - if (pixels_to_distribute < 0) - { - // shrink proportionally to amount over minimum - // so we can do this in one pass - delta_size = (shrink_headroom_available > 0) - ? llround((F32)pixels_to_distribute * ((F32)(cur_width - relevant_min) / (F32)shrink_headroom_available)) - : 0; - shrink_headroom_available -= (cur_width - relevant_min); - } - else - { - // grow all elements equally - delta_size = llround((F32)pixels_to_distribute / (F32)num_resizable_panels); - num_resizable_panels--; - } - pixels_to_distribute -= delta_size; - new_width = llmax(relevant_min, cur_width + delta_size); + // shrink proportionally to amount over minimum + // so we can do this in one pass + delta_size = (shrink_headroom_available > 0.f) + ? pixels_to_distribute * ((F32)(panelp->mFractionalSize - min_size) / shrink_headroom_available) + : 0.f; + shrink_headroom_available -= (panelp->mFractionalSize - min_size); } else { - new_width = getDefaultWidth(new_width); - } - - if (mOrientation == VERTICAL) - { - if (pixels_to_distribute < 0) - { - // shrink proportionally to amount over minimum - // so we can do this in one pass - delta_size = (shrink_headroom_available > 0) ? llround((F32)pixels_to_distribute * ((F32)(cur_height - relevant_min) / (F32)shrink_headroom_available)) : 0; - shrink_headroom_available -= (cur_height - relevant_min); - } - else - { - delta_size = llround((F32)pixels_to_distribute / (F32)num_resizable_panels); - num_resizable_panels--; - } - pixels_to_distribute -= delta_size; - new_height = llmax(relevant_min, cur_height + delta_size); - } - else - { - new_height = getDefaultHeight(new_height); - } - } - else - { - if (mOrientation == HORIZONTAL) - { - new_height = getDefaultHeight(new_height); - } - else // VERTICAL - { - new_width = getDefaultWidth(new_width); + // grow all elements equally + delta_size = pixels_to_distribute / (F32)num_resizable_panels; + num_resizable_panels--; } + + panelp->mFractionalSize = llmax(min_size, panelp->mFractionalSize + delta_size); + pixels_to_distribute -= delta_size; } // adjust running headroom count based on new sizes shrink_headroom_total += delta_size; LLRect panel_rect; - panel_rect.setLeftTopAndSize(cur_x, cur_y, new_width, new_height); + if (mOrientation == HORIZONTAL) + { + panel_rect.setLeftTopAndSize(llround(cur_x), + llround(cur_y), + llround(panelp->mFractionalSize), + getRect().getHeight()); + } + else + { + panel_rect.setLeftTopAndSize(llround(cur_x), + llround(cur_y), + getRect().getWidth(), + llround(panelp->mFractionalSize)); + } panelp->setShape(panel_rect); LLRect resize_bar_rect = panel_rect; @@ -561,13 +476,14 @@ void LLLayoutStack::updateLayout(BOOL force_resize) } (*panel_it)->mResizeBar->setRect(resize_bar_rect); + F32 size = ((*panel_it)->mFractionalSize * (*panel_it)->getCollapseFactor()) + (F32)mPanelSpacing; if (mOrientation == HORIZONTAL) { - cur_x += llround(new_width * (*panel_it)->getCollapseFactor(mOrientation)) + mPanelSpacing; + cur_x += size; } else //VERTICAL { - cur_y -= llround(new_height * (*panel_it)->getCollapseFactor(mOrientation)) + mPanelSpacing; + cur_y -= size; } } diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h index 2ed32a2fa9..5d79505fc3 100644 --- a/indra/llui/lllayoutstack.h +++ b/indra/llui/lllayoutstack.h @@ -126,8 +126,6 @@ protected: private: void createResizeBars(); void calcMinExtents(); - S32 getDefaultHeight(S32 cur_height); - S32 getDefaultWidth(S32 cur_width); const ELayoutOrientation mOrientation; @@ -161,16 +159,14 @@ public: min_dim, max_dim; Optional user_resize, - auto_resize, - fit_content; + auto_resize; Params() : expanded_min_dim("expanded_min_dim", 0), min_dim("min_dim", 0), max_dim("max_dim", 0), user_resize("user_resize", true), - auto_resize("auto_resize", true), - fit_content("fit_content", false) + auto_resize("auto_resize", true) { addSynonym(min_dim, "min_width"); addSynonym(min_dim, "min_height"); @@ -183,6 +179,8 @@ public: void initFromParams(const Params& p); + void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); + S32 getMinDim() const { return mMinDim; } void setMinDim(S32 value) { mMinDim = value; if (!mExpandedMinDimSpecified) mExpandedMinDim = value; } @@ -204,11 +202,12 @@ public: return min_dim; } + void setOrientation(LLLayoutStack::ELayoutOrientation orientation) { mOrientation = orientation; } + protected: LLLayoutPanel(const Params& p); - F32 getCollapseFactor(LLLayoutStack::ELayoutOrientation orientation); - void fitToContent(); + F32 getCollapseFactor(); bool mExpandedMinDimSpecified; S32 mExpandedMinDim; @@ -218,9 +217,10 @@ protected: bool mAutoResize; bool mUserResize; bool mCollapsed; - bool mFitContent; F32 mVisibleAmt; F32 mCollapseAmt; + F32 mFractionalSize; + LLLayoutStack::ELayoutOrientation mOrientation; class LLResizeBar* mResizeBar; }; diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 677d50a0c7..57a9151649 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -126,14 +126,13 @@ void LLToolBar::createContextMenu() { // Setup bindings specific to this instance for the context menu options - LLUICtrl::CommitCallbackRegistry::Registrar& commit_reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar(); + LLUICtrl::CommitCallbackRegistry::ScopedRegistrar commit_reg; commit_reg.add("Toolbars.EnableSetting", boost::bind(&LLToolBar::onSettingEnable, this, _2)); - LLUICtrl::EnableCallbackRegistry::Registrar& enable_reg = LLUICtrl::EnableCallbackRegistry::defaultRegistrar(); + LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_reg; enable_reg.add("Toolbars.CheckSetting", boost::bind(&LLToolBar::isSettingChecked, this, _2)); // Create the context menu - LLContextMenu* menu = LLUICtrlFactory::instance().createFromFile("menu_toolbars.xml", LLMenuGL::sMenuContainer, LLMenuHolderGL::child_registry_t::instance()); if (menu) @@ -146,10 +145,6 @@ void LLToolBar::createContextMenu() { llwarns << "Unable to load toolbars context menu." << llendl; } - - // Remove this instance's bindings - commit_reg.remove("Toolbars.EnableSetting"); - enable_reg.remove("Toolbars.CheckSetting"); } } @@ -184,7 +179,6 @@ void LLToolBar::initFromParams(const LLToolBar::Params& p) center_panel_p.rect = getLocalRect(); center_panel_p.auto_resize = false; center_panel_p.user_resize = false; - center_panel_p.fit_content = true; LLLayoutPanel* center_panel = LLUICtrlFactory::create(center_panel_p); mCenteringStack->addChild(center_panel); @@ -196,6 +190,11 @@ void LLToolBar::initFromParams(const LLToolBar::Params& p) mCenteringStack->addChild(LLUICtrlFactory::create(border_panel_p)); + BOOST_FOREACH(LLCommandId::Params params, p.commands) + { + addCommand(params); + } + mNeedsLayout = true; } @@ -207,8 +206,8 @@ bool LLToolBar::addCommand(const LLCommandId& commandId) if (add_command) { - mButtonCommands.push_back(commandId); - createButtons(); + mButtonCommands.push_back(commandId); + createButtons(); } return add_command; @@ -220,9 +219,9 @@ bool LLToolBar::hasCommand(const LLCommandId& commandId) const if (commandId != LLCommandId::null) { - for (std::list::const_iterator cmd = mButtonCommands.begin(); cmd != mButtonCommands.end(); ++cmd) + BOOST_FOREACH(LLCommandId cmd, mButtonCommands) { - if ((*cmd) == commandId) + if (cmd == commandId) { has_command = true; break; @@ -410,11 +409,11 @@ void LLToolBar::updateLayoutAsNeeded() cur_start = row_pad_start; cur_row += max_row_girth + mPadBetween; max_row_girth = 0; - } + } - LLRect button_rect; - if (orientation == LLLayoutStack::HORIZONTAL) - { + LLRect button_rect; + if (orientation == LLLayoutStack::HORIZONTAL) + { button_rect.setLeftTopAndSize(cur_start, panel_rect.mTop - cur_row, button_clamped_width, button->getRect().getHeight()); } else // VERTICAL @@ -460,6 +459,9 @@ void LLToolBar::updateLayoutAsNeeded() mButtonPanel->reshape(total_girth, max_row_length); } + // make parent fit button panel + mButtonPanel->getParent()->setShape(mButtonPanel->getLocalRect()); + // re-center toolbar buttons mCenteringStack->updateLayout(); @@ -470,7 +472,13 @@ void LLToolBar::updateLayoutAsNeeded() void LLToolBar::draw() { + if (mButtons.empty()) return; updateLayoutAsNeeded(); + // rect may have shifted during layout + LLUI::popMatrix(); + LLUI::pushMatrix(); + LLUI::translate((F32)getRect().mLeft, (F32)getRect().mBottom, 0.f); + LLUICtrl::draw(); } diff --git a/indra/newview/skins/default/xui/en/floater_test_toolbar.xml b/indra/newview/skins/default/xui/en/floater_test_toolbar.xml index fbfbe51a69..067c1fed82 100644 --- a/indra/newview/skins/default/xui/en/floater_test_toolbar.xml +++ b/indra/newview/skins/default/xui/en/floater_test_toolbar.xml @@ -8,6 +8,7 @@ translate="false" width="500"> Date: Tue, 27 Sep 2011 19:22:09 -0700 Subject: [PATCH 146/995] EXP-1258 FIX toggle buttons between icons and icons+text modes fixed button layout for icon only buttons --- indra/llui/llbutton.cpp | 1 + indra/llui/lltoolbar.cpp | 32 +++++++++++++++++++------------- indra/llui/lltoolbar.h | 1 + 3 files changed, 21 insertions(+), 13 deletions(-) diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index e1bea086b2..f259e8027e 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -1015,6 +1015,7 @@ void LLButton::resize(LLUIString label) min_width += overlay_width + mImgOverlayLabelSpace; break; case LLFontGL::HCENTER: + min_width = llmax(min_width, overlay_width + mLeftHPad + mRightHPad); break; default: // draw nothing diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 57a9151649..c5219b11e8 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -207,7 +207,7 @@ bool LLToolBar::addCommand(const LLCommandId& commandId) if (add_command) { mButtonCommands.push_back(commandId); - createButtons(); + createButton(commandId); } return add_command; @@ -498,19 +498,25 @@ void LLToolBar::createButtons() BOOST_FOREACH(LLCommandId& command_id, mButtonCommands) { - LLCommand* commandp = LLCommandManager::instance().getCommand(command_id); - if (!commandp) continue; - - LLToolBarButton::Params button_p; - button_p.label = LLTrans::getString(commandp->labelRef()); - button_p.image_overlay = LLUI::getUIImage(commandp->icon()); - button_p.overwriteFrom(mButtonParams[mButtonType]); - LLToolBarButton* button = LLUICtrlFactory::create(button_p); - - mButtons.push_back(button); - mButtonPanel->addChild(button); + createButton(command_id); } +} + +void LLToolBar::createButton(const LLCommandId& id) +{ + LLCommand* commandp = LLCommandManager::instance().getCommand(id); + if (!commandp) return; + + LLToolBarButton::Params button_p; + button_p.label = LLTrans::getString(commandp->labelRef()); + button_p.tool_tip = button_p.label(); + button_p.image_overlay = LLUI::getUIImage(commandp->icon()); + button_p.overwriteFrom(mButtonParams[mButtonType]); + LLToolBarButton* button = LLUICtrlFactory::create(button_p); + + mButtons.push_back(button); + mButtonPanel->addChild(button); + mNeedsLayout = true; } - diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 75ae499a3d..02db58128c 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -135,6 +135,7 @@ private: void createContextMenu(); void updateLayoutAsNeeded(); void createButtons(); + void createButton(const LLCommandId& id); void resizeButtonsInRow(std::vector& buttons_in_row, S32 max_row_girth); BOOL isSettingChecked(const LLSD& userdata); void onSettingEnable(const LLSD& userdata); From 04a5c45020e72e7e24eed1cc1f53014da92594e5 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Tue, 27 Sep 2011 20:24:00 -0700 Subject: [PATCH 147/995] EXP-1207 : Commented out the red and yellow debug draw on the toolbars --- indra/llui/lltoolbarview.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp index 7047cca948..641c3eb0ab 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/llui/lltoolbarview.cpp @@ -193,7 +193,6 @@ void LLToolBarView::draw() if (mToolbarLeft) mToolbarLeft->localRectToOtherView(mToolbarLeft->getLocalRect(), &left_rect, this); if (mToolbarRight) mToolbarRight->localRectToOtherView(mToolbarRight->getLocalRect(), &right_rect, this); - if ((old_width != getRect().getWidth()) || (old_height != getRect().getHeight())) debug_print = true; if (debug_print) @@ -215,9 +214,9 @@ void LLToolBarView::draw() back_color_hori[VALPHA] = 0.5f; back_color_vert[VALPHA] = 0.5f; //gl_rect_2d(getLocalRect(), back_color, TRUE); - gl_rect_2d(bottom_rect, back_color_hori, TRUE); - gl_rect_2d(left_rect, back_color_vert, TRUE); - gl_rect_2d(right_rect, back_color_vert, TRUE); + //gl_rect_2d(bottom_rect, back_color_hori, TRUE); + //gl_rect_2d(left_rect, back_color_vert, TRUE); + //gl_rect_2d(right_rect, back_color_vert, TRUE); LLUICtrl::draw(); } From b234c23aa3c70ccac6d4332532a0da6184ec03db Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Tue, 27 Sep 2011 20:51:26 -0700 Subject: [PATCH 148/995] EXP-1211 : Factorize code a bit --- indra/llui/lltoolbarview.cpp | 48 ++++++++++++++---------------------- indra/llui/lltoolbarview.h | 1 + 2 files changed, 19 insertions(+), 30 deletions(-) diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp index 641c3eb0ab..73c8c99418 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/llui/lltoolbarview.cpp @@ -80,52 +80,25 @@ bool LLToolBarView::load() } // Add commands to each toolbar - // *TODO: factorize that code : tricky with Blocks though, simple lexical approach fails - LLCommandManager& mgr = LLCommandManager::instance(); - if (toolbar_set.left_toolbar.isProvided() && mToolbarLeft) { BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.left_toolbar.commands) { - LLCommandId* commandId = new LLCommandId(command); - if (mgr.getCommand(*commandId)) - { - mToolbarLeft->addCommand(*commandId); - } - else - { - llwarns << "Toolbars creation : the command " << commandId->name() << " cannot be found in the command manager" << llendl; - } + addCommand(LLCommandId(command),mToolbarLeft); } } if (toolbar_set.right_toolbar.isProvided() && mToolbarRight) { BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.right_toolbar.commands) { - LLCommandId* commandId = new LLCommandId(command); - if (mgr.getCommand(*commandId)) - { - mToolbarRight->addCommand(*commandId); - } - else - { - llwarns << "Toolbars creation : the command " << commandId->name() << " cannot be found in the command manager" << llendl; - } + addCommand(LLCommandId(command),mToolbarRight); } } if (toolbar_set.bottom_toolbar.isProvided() && mToolbarBottom) { BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.bottom_toolbar.commands) { - LLCommandId* commandId = new LLCommandId(command); - if (mgr.getCommand(*commandId)) - { - mToolbarBottom->addCommand(*commandId); - } - else - { - llwarns << "Toolbars creation : the command " << commandId->name() << " cannot be found in the command manager" << llendl; - } + addCommand(LLCommandId(command),mToolbarBottom); } } return true; @@ -179,6 +152,21 @@ bool LLToolBarView::hasCommand(const LLCommandId& commandId) const return has_command; } +bool LLToolBarView::addCommand(const LLCommandId& command, LLToolBar* toolbar) +{ + LLCommandManager& mgr = LLCommandManager::instance(); + if (mgr.getCommand(command)) + { + toolbar->addCommand(command); + } + else + { + llwarns << "Toolbars creation : the command " << command.name() << " cannot be found in the command manager" << llendl; + return false; + } + return true; +} + void LLToolBarView::draw() { static bool debug_print = true; diff --git a/indra/llui/lltoolbarview.h b/indra/llui/lltoolbarview.h index 0f16b89ecc..208660da8e 100644 --- a/indra/llui/lltoolbarview.h +++ b/indra/llui/lltoolbarview.h @@ -78,6 +78,7 @@ protected: private: // Loads the toolbars from the existing user or default settings bool load(); // return false if load fails + bool addCommand(const LLCommandId& commandId, LLToolBar* toolbar); // Pointers to the toolbars handled by the toolbar view LLToolBar* mToolbarLeft; From 348a70181211b8fe37c569f8b3fb8324cc8c59ea Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 28 Sep 2011 00:41:10 -0500 Subject: [PATCH 149/995] SH-2507 Shave some unused/redundant varying state and make the max texture index debug setting rebuild shaders to use no flow control when set to 1 or lower --- indra/llrender/llglslshader.cpp | 8 +- indra/llrender/llglslshader.h | 2 +- indra/llrender/llshadermgr.cpp | 56 ++++++++++--- indra/newview/app_settings/settings.xml | 2 +- .../shaders/class1/avatar/avatarV.glsl | 4 +- .../class1/deferred/alphaSkinnedV.glsl | 4 +- .../shaders/class1/deferred/alphaV.glsl | 10 +-- .../shaders/class1/deferred/avatarAlphaV.glsl | 4 +- .../class1/deferred/diffuseNoColorV.glsl | 2 +- .../shaders/class1/deferred/diffuseV.glsl | 7 +- .../shaders/class1/deferred/emissiveV.glsl | 10 +-- .../shaders/class1/deferred/fullbrightV.glsl | 10 +-- .../shaders/class1/environment/waterFogF.glsl | 2 +- .../class1/objects/emissiveSkinnedV.glsl | 4 +- .../shaders/class1/objects/emissiveV.glsl | 10 +-- .../class1/objects/fullbrightNoColorV.glsl | 4 +- .../objects/fullbrightShinySkinnedV.glsl | 4 +- .../class1/objects/fullbrightShinyV.glsl | 4 +- .../class1/objects/fullbrightSkinnedV.glsl | 4 +- .../shaders/class1/objects/fullbrightV.glsl | 4 +- .../class1/objects/indexedTextureV.glsl | 34 ++++++++ .../class1/objects/nonindexedTextureV.glsl | 30 +++++++ .../shaders/class1/objects/previewV.glsl | 4 +- .../shaders/class1/objects/shinyV.glsl | 4 +- .../class1/objects/simpleNoColorV.glsl | 4 +- .../class1/objects/simpleSkinnedV.glsl | 4 +- .../shaders/class1/objects/simpleV.glsl | 4 +- .../shaders/class1/objects/treeV.glsl | 4 +- .../class1/windlight/atmosphericsVarsF.glsl | 5 +- .../class1/windlight/atmosphericsVarsV.glsl | 7 +- .../windlight/atmosphericsVarsWaterF.glsl | 33 ++++++++ .../windlight/atmosphericsVarsWaterV.glsl | 39 +++++++++ .../shaders/class2/avatar/eyeballV.glsl | 4 +- .../class2/deferred/alphaSkinnedV.glsl | 4 +- .../shaders/class2/deferred/alphaV.glsl | 10 +-- .../shaders/class2/deferred/avatarAlphaV.glsl | 4 +- .../class2/objects/fullbrightShinyV.glsl | 10 +-- .../shaders/class2/objects/fullbrightV.glsl | 10 +-- .../shaders/class2/objects/shinyV.glsl | 11 +-- .../class2/objects/simpleNonIndexedV.glsl | 4 +- .../shaders/class2/objects/simpleV.glsl | 10 +-- .../class2/windlight/atmosphericsVarsF.glsl | 16 +--- .../class2/windlight/atmosphericsVarsV.glsl | 36 +++++---- .../windlight/atmosphericsVarsWaterF.glsl | 51 ++++++++++++ .../windlight/atmosphericsVarsWaterV.glsl | 81 +++++++++++++++++++ indra/newview/featuretable.txt | 1 + indra/newview/featuretable_xp.txt | 1 + indra/newview/llviewercontrol.cpp | 2 +- indra/newview/llviewershadermgr.cpp | 23 +++--- 49 files changed, 443 insertions(+), 162 deletions(-) create mode 100644 indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl create mode 100644 indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl create mode 100644 indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl create mode 100644 indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 674d6dcf7e..3b6cc084b1 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -51,6 +51,7 @@ using std::string; GLhandleARB LLGLSLShader::sCurBoundShader = 0; LLGLSLShader* LLGLSLShader::sCurBoundShaderPtr = NULL; +S32 LLGLSLShader::sIndexedTextureChannels = NULL; bool LLGLSLShader::sNoFixedFunction = false; //UI shader -- declared here so llui_libtest will link properly @@ -125,13 +126,6 @@ BOOL LLGLSLShader::createShader(vector * attributes, // Create program mProgramObject = glCreateProgramObjectARB(); -#if !LL_DARWIN - if (gGLManager.mGLVersion < 3.1f) - { //force indexed texture channels to 1 if GL version is old (performance improvement for drivers with poor branching shader model support) - mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1); - } -#endif // !LL_DARWIN - //compile new source vector< pair >::iterator fileIter = mShaderFiles.begin(); for ( ; fileIter != mShaderFiles.end(); fileIter++ ) diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 04dc594d87..beef57796d 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -69,7 +69,7 @@ public: static GLhandleARB sCurBoundShader; static LLGLSLShader* sCurBoundShaderPtr; - + static S32 sIndexedTextureChannels; static bool sNoFixedFunction; void unload(); diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 7dde24a437..16180c6831 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -81,7 +81,14 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) // NOTE order of shader object attaching is VERY IMPORTANT!!! if (features->calculatesAtmospherics) { - if (!shader->attachObject("windlight/atmosphericsVarsV.glsl")) + if (features->hasWaterFog) + { + if (!shader->attachObject("windlight/atmosphericsVarsWaterV.glsl")) + { + return FALSE; + } + } + else if (!shader->attachObject("windlight/atmosphericsVarsV.glsl")) { return FALSE; } @@ -161,7 +168,14 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) if(features->calculatesAtmospherics) { - if (!shader->attachObject("windlight/atmosphericsVarsF.glsl")) + if (features->hasWaterFog) + { + if (!shader->attachObject("windlight/atmosphericsVarsWaterF.glsl")) + { + return FALSE; + } + } + else if (!shader->attachObject("windlight/atmosphericsVarsF.glsl")) { return FALSE; } @@ -241,7 +255,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) return FALSE; } } - shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; + shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); } } @@ -280,7 +294,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) return FALSE; } } - shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; + shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); } } } @@ -304,7 +318,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) { return FALSE; } - shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; + shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); } } else if (features->hasWaterFog) @@ -336,7 +350,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) { return FALSE; } - shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; + shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); } } @@ -355,7 +369,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) { return FALSE; } - shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; + shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); } } @@ -395,7 +409,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) return FALSE; } } - shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; + shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); } } } @@ -419,7 +433,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) { return FALSE; } - shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; + shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); } } @@ -438,10 +452,26 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) { return FALSE; } - shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; + shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); } } } + + if (features->mIndexedTextureChannels <= 1) + { + if (!shader->attachObject("objects/nonindexedTextureV.glsl")) + { + return FALSE; + } + } + else + { + if (!shader->attachObject("objects/indexedTextureV.glsl")) + { + return FALSE; + } + } + return TRUE; } @@ -631,7 +661,11 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade text[count++] = strdup(decl.c_str()); } - text[count++] = strdup("VARYING float vary_texture_index;\n"); + if (texture_index_channels > 1) + { + text[count++] = strdup("VARYING float vary_texture_index;\n"); + } + text[count++] = strdup("vec4 diffuseLookup(vec2 texcoord)\n"); text[count++] = strdup("{\n"); diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index ddc4f4ddd2..727851b4da 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7796,7 +7796,7 @@ Type U32 Value - 6 + 32
RenderDebugTextureBind diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl index cf939e2df8..2901e18db8 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl @@ -31,7 +31,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getSkinnedTransform(); @@ -59,8 +59,6 @@ void main() gl_Position = projection_matrix * pos; - fog_depth = length(pos.xyz); - calcAtmospherics(pos.xyz); vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0,0,0,0)); diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl index 15781bc92d..b09441f7eb 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl @@ -49,7 +49,7 @@ VARYING vec3 vary_fragcoord; VARYING vec3 vary_pointlight_col; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + uniform float near_clip; @@ -135,7 +135,7 @@ void main() vertex_color = col; - fog_depth = pos.z; + vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index 74ee082bed..93b1a114db 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -29,7 +29,7 @@ uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE float texture_index; +void passTextureIndex(); ATTRIBUTE vec3 normal; ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec2 texcoord0; @@ -50,10 +50,10 @@ VARYING vec3 vary_fragcoord; VARYING vec3 vary_position; VARYING vec3 vary_light; VARYING vec3 vary_pointlight_col; -VARYING float vary_texture_index; + VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + uniform float near_clip; uniform float shadow_offset; @@ -98,7 +98,7 @@ void main() { //transform vertex vec4 vert = vec4(position.xyz, 1.0); - vary_texture_index = texture_index; + passTextureIndex(); vec4 pos = (modelview_matrix * vert); gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); @@ -138,7 +138,7 @@ void main() vertex_color = col; - fog_depth = pos.z; + pos = modelview_projection_matrix * vert; vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl index 12e88ca5dd..acbc3f7e15 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl @@ -48,7 +48,7 @@ VARYING vec3 vary_fragcoord; VARYING vec3 vary_pointlight_col; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + uniform float near_clip; @@ -137,7 +137,7 @@ void main() vertex_color = col; - fog_depth = pos.z; + vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl index 7ed41cbcb9..9461e3e32e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl @@ -32,7 +32,7 @@ ATTRIBUTE vec3 normal; ATTRIBUTE vec2 texcoord0; VARYING vec3 vary_normal; -VARYING float vary_texture_index; + VARYING vec2 vary_texcoord0; void main() diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl index 908f3abcd0..76d29b1df7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl @@ -28,23 +28,24 @@ uniform mat4 texture_matrix0; uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE float texture_index; ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec3 normal; ATTRIBUTE vec2 texcoord0; VARYING vec3 vary_normal; -VARYING float vary_texture_index; + VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; +void passTextureIndex(); + void main() { //transform vertex gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - vary_texture_index = texture_index; + passTextureIndex(); vary_normal = normalize(normal_matrix * normal); vertex_color = diffuse_color; diff --git a/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl index 7b108e4562..115b04797f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl @@ -28,7 +28,7 @@ uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE float texture_index; +void passTextureIndex(); ATTRIBUTE vec4 emissive; ATTRIBUTE vec2 texcoord0; @@ -39,17 +39,17 @@ vec3 atmosAffectDirectionalLight(float lightIntensity); vec3 scaleDownLight(vec3 light); vec3 scaleUpLight(vec3 light); -VARYING float vary_texture_index; + VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + void main() { //transform vertex vec4 vert = vec4(position.xyz, 1.0); vec4 pos = (modelview_matrix * vert); - vary_texture_index = texture_index; + passTextureIndex(); gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); @@ -59,5 +59,5 @@ void main() vertex_color = emissive; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl index ab638991f7..2e6982d101 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl @@ -29,7 +29,7 @@ uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE float texture_index; +void passTextureIndex(); ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec2 texcoord0; @@ -40,17 +40,17 @@ vec3 atmosAffectDirectionalLight(float lightIntensity); vec3 scaleDownLight(vec3 light); vec3 scaleUpLight(vec3 light); -VARYING float vary_texture_index; + VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + void main() { //transform vertex vec4 vert = vec4(position.xyz, 1.0); vec4 pos = (modelview_matrix * vert); - vary_texture_index = texture_index; + passTextureIndex(); gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); @@ -60,5 +60,5 @@ void main() vertex_color = diffuse_color; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl index 57b3a6d001..45bd5c8b42 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl @@ -24,7 +24,7 @@ */ -VARYING float fog_depth; + uniform vec4 waterFogColor; uniform float waterFogEnd; diff --git a/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl index 8c38d5df2a..8494ffba52 100644 --- a/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl @@ -33,7 +33,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + void calcAtmospherics(vec3 inPositionEye); mat4 getObjectSkinnedTransform(); @@ -54,5 +54,5 @@ void main() gl_Position = projection_matrix*vec4(pos, 1.0); - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl b/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl index 35feacb7b1..e984deb0c8 100644 --- a/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl @@ -28,7 +28,7 @@ uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE float texture_index; +void passTextureIndex(); ATTRIBUTE vec4 emissive; ATTRIBUTE vec2 texcoord0; @@ -37,13 +37,13 @@ VARYING vec2 vary_texcoord0; void calcAtmospherics(vec3 inPositionEye); -VARYING float vary_texture_index; -VARYING float fog_depth; + + void main() { //transform vertex - vary_texture_index = texture_index; + passTextureIndex(); gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; @@ -52,5 +52,5 @@ void main() vertex_color = emissive; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl index f73760bfd4..5d6f14230c 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl @@ -33,7 +33,7 @@ ATTRIBUTE vec3 normal; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + void calcAtmospherics(vec3 inPositionEye); @@ -49,5 +49,5 @@ void main() vertex_color = vec4(1,1,1,1); - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl index 69cd858b4d..79b552ee1a 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl @@ -35,7 +35,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; VARYING vec3 vary_texcoord1; -VARYING float fog_depth; + void calcAtmospherics(vec3 inPositionEye); mat4 getObjectSkinnedTransform(); @@ -63,5 +63,5 @@ void main() gl_Position = projection_matrix*vec4(pos, 1.0); - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl index a8e640018d..8d1bbf350d 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl @@ -37,7 +37,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; VARYING vec3 vary_texcoord1; -VARYING float fog_depth; + void calcAtmospherics(vec3 inPositionEye); @@ -59,5 +59,5 @@ void main() vertex_color = diffuse_color; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl index 4de24fd46b..eff75435a9 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl @@ -35,7 +35,7 @@ mat4 getObjectSkinnedTransform(); VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + void main() { @@ -53,5 +53,5 @@ void main() gl_Position = projection_matrix*vec4(pos, 1.0); - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl index 7286e5e2f4..8b20c2a860 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl @@ -33,7 +33,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + void calcAtmospherics(vec3 inPositionEye); @@ -50,5 +50,5 @@ void main() vertex_color = diffuse_color; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl new file mode 100644 index 0000000000..a95c9e0ab9 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl @@ -0,0 +1,34 @@ +/** + * @file indexedTextureV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +ATTRIBUTE float texture_index; + +VARYING float vary_texture_index; + +void passTextureIndex() +{ + vary_texture_index = texture_index; +} + diff --git a/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl new file mode 100644 index 0000000000..2839171044 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl @@ -0,0 +1,30 @@ +/** + * @file nonindexedTextureV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +void passTextureIndex() +{ + +} + diff --git a/indra/newview/app_settings/shaders/class1/objects/previewV.glsl b/indra/newview/app_settings/shaders/class1/objects/previewV.glsl index 282686a9b0..5dcfa87066 100644 --- a/indra/newview/app_settings/shaders/class1/objects/previewV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/previewV.glsl @@ -34,7 +34,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -53,5 +53,5 @@ void main() vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0.)); vertex_color = color; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl index 86a78b190c..4ca53a8f30 100644 --- a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl @@ -35,7 +35,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec3 vary_texcoord0; -VARYING float fog_depth; + void calcAtmospherics(vec3 inPositionEye); @@ -57,6 +57,6 @@ void main() vary_texcoord0 = (texture_matrix0*vec4(ref,1.0)).xyz; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl index 45a493e4f2..706627e175 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl @@ -34,7 +34,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -53,5 +53,5 @@ void main() vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0.)); vertex_color = color; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl index aea0e25e60..1c6e53b187 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl @@ -33,7 +33,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -61,5 +61,5 @@ void main() gl_Position = projection_matrix*vec4(pos, 1.0); - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl index 4b6b219751..df9111f941 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl @@ -35,7 +35,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -53,6 +53,4 @@ void main() vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); vertex_color = color; - - fog_depth = pos.z; } diff --git a/indra/newview/app_settings/shaders/class1/objects/treeV.glsl b/indra/newview/app_settings/shaders/class1/objects/treeV.glsl index 250d99a9c7..fa01a27ec0 100644 --- a/indra/newview/app_settings/shaders/class1/objects/treeV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/treeV.glsl @@ -37,7 +37,7 @@ void calcAtmospherics(vec3 inPositionEye); VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + void main() { @@ -56,5 +56,5 @@ void main() vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0.)); vertex_color = color; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl index 2e41360150..8bdae328bd 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl @@ -24,10 +24,7 @@ */ - -VARYING vec3 vary_PositionEye; - vec3 getPositionEye() { - return vary_PositionEye; + return vec3(0,0,0); } diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl index 42f8646f2d..8ec9ae617c 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl @@ -25,15 +25,12 @@ -VARYING vec3 vary_PositionEye; - - vec3 getPositionEye() { - return vary_PositionEye; + return vec3(0,0,0); } void setPositionEye(vec3 v) { - vary_PositionEye = v; + } diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterF.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterF.glsl new file mode 100644 index 0000000000..636d4af006 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterF.glsl @@ -0,0 +1,33 @@ +/** + * @file atmosphericVarsWaterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +VARYING vec3 vary_PositionEye; + +vec3 getPositionEye() +{ + return vary_PositionEye; +} + diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl new file mode 100644 index 0000000000..ef34c5c853 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl @@ -0,0 +1,39 @@ +/** + * @file atmosphericVarsWaterV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +VARYING vec3 vary_PositionEye; +VARYING float fog_depth; + +vec3 getPositionEye() +{ + return vary_PositionEye; +} + +void setPositionEye(vec3 v) +{ + vary_PositionEye = v; + fog_depth = v.z; +} diff --git a/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl b/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl index 04d3e2aa1f..5af9f5c902 100644 --- a/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl +++ b/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl @@ -35,7 +35,7 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -56,7 +56,7 @@ void main() vec4 color = calcLightingSpecular(pos, norm, diffuse_color, specular, vec4(0.0)); vertex_color = color; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl index ad353eb624..5a3955ef00 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl @@ -50,7 +50,7 @@ VARYING vec3 vary_pointlight_col; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + uniform float near_clip; uniform float shadow_offset; @@ -140,7 +140,7 @@ void main() vertex_color = col; - fog_depth = pos.z; + pos.xyz = (modelview_projection_matrix * vec4(position.xyz, 1.0)).xyz; vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl index 6a3777c7c8..9540ddd2e8 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl @@ -29,7 +29,7 @@ uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE float texture_index; +void passTextureIndex(); ATTRIBUTE vec3 normal; ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec2 texcoord0; @@ -49,10 +49,10 @@ VARYING vec3 vary_directional; VARYING vec3 vary_fragcoord; VARYING vec3 vary_position; VARYING vec3 vary_pointlight_col; -VARYING float vary_texture_index; + VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + uniform float near_clip; uniform float shadow_offset; @@ -97,7 +97,7 @@ void main() { //transform vertex vec4 vert = vec4(position.xyz, 1.0); - vary_texture_index = texture_index; + passTextureIndex(); vec4 pos = (modelview_matrix * vert); gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); @@ -136,7 +136,7 @@ void main() vertex_color = col; - fog_depth = pos.z; + pos = modelview_projection_matrix * vert; vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl index 091a865160..63c7a6b13d 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl @@ -48,7 +48,7 @@ VARYING vec3 vary_fragcoord; VARYING vec3 vary_pointlight_col; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + uniform float near_clip; uniform float shadow_offset; @@ -139,7 +139,7 @@ void main() vertex_color = col; - fog_depth = pos.z; + vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); } diff --git a/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl b/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl index 580ef2694f..34bd8d445a 100644 --- a/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl @@ -34,10 +34,10 @@ void calcAtmospherics(vec3 inPositionEye); uniform vec4 origin; -VARYING float vary_texture_index; + ATTRIBUTE vec3 position; -ATTRIBUTE float texture_index; +void passTextureIndex(); ATTRIBUTE vec3 normal; ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec2 texcoord0; @@ -45,13 +45,13 @@ ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; VARYING vec3 vary_texcoord1; -VARYING float fog_depth; + void main() { //transform vertex vec4 vert = vec4(position.xyz,1.0); - vary_texture_index = texture_index; + passTextureIndex(); vec4 pos = (modelview_matrix * vert); gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); @@ -64,6 +64,4 @@ void main() calcAtmospherics(pos.xyz); vertex_color = diffuse_color; - - fog_depth = pos.z; } diff --git a/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl index 09dbd0b6cd..fc20d3270e 100644 --- a/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl @@ -28,7 +28,7 @@ uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE float texture_index; +void passTextureIndex(); ATTRIBUTE vec2 texcoord0; ATTRIBUTE vec3 normal; ATTRIBUTE vec4 diffuse_color; @@ -36,16 +36,16 @@ ATTRIBUTE vec4 diffuse_color; void calcAtmospherics(vec3 inPositionEye); -VARYING float vary_texture_index; + VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + void main() { //transform vertex vec4 vert = vec4(position.xyz,1.0); - vary_texture_index = texture_index; + passTextureIndex(); vec4 pos = (modelview_matrix * vert); gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; @@ -54,5 +54,5 @@ void main() vertex_color = diffuse_color; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl index 86c592ea57..fdb3453cc5 100644 --- a/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl @@ -30,7 +30,7 @@ uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE float texture_index; +void passTextureIndex(); ATTRIBUTE vec2 texcoord0; ATTRIBUTE vec3 normal; ATTRIBUTE vec4 diffuse_color; @@ -43,16 +43,13 @@ vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); -VARYING float vary_texture_index; -VARYING float fog_depth; - uniform vec4 origin; void main() { //transform vertex vec4 vert = vec4(position.xyz,1.0); - vary_texture_index = texture_index; + passTextureIndex(); vec4 pos = (modelview_matrix * vert); gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); @@ -64,7 +61,5 @@ void main() calcAtmospherics(pos.xyz); - vertex_color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.0)); - - fog_depth = pos.z; + vertex_color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.0)); } diff --git a/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl b/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl index 6799e43b9a..cb80697d15 100644 --- a/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl @@ -35,7 +35,7 @@ ATTRIBUTE vec4 diffuse_color; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -57,5 +57,5 @@ void main() vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); vertex_color = color; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl index 8e8f0664b0..37a20383e2 100644 --- a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl @@ -29,7 +29,7 @@ uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; -ATTRIBUTE float texture_index; +void passTextureIndex(); ATTRIBUTE vec2 texcoord0; ATTRIBUTE vec3 normal; ATTRIBUTE vec4 diffuse_color; @@ -37,16 +37,16 @@ ATTRIBUTE vec4 diffuse_color; vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); -VARYING float vary_texture_index; + VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -VARYING float fog_depth; + void main() { //transform vertex vec4 vert = vec4(position.xyz,1.0); - vary_texture_index = texture_index; + passTextureIndex(); vec4 pos = (modelview_matrix * vert); gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy; @@ -60,5 +60,5 @@ void main() vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); vertex_color = color; - fog_depth = pos.z; + } diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl index 08814b49d8..e8e56e12c1 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl @@ -24,25 +24,17 @@ */ - -VARYING vec3 vary_PositionEye; - VARYING vec3 vary_SunlitColor; -VARYING vec3 vary_AmblitColor; VARYING vec3 vary_AdditiveColor; -VARYING vec3 vary_AtmosAttenuation; +VARYING float vary_AtmosAttenuation; -vec3 getPositionEye() -{ - return vary_PositionEye; -} vec3 getSunlitColor() { - return vary_SunlitColor; + return vec3(0,0,0); } vec3 getAmblitColor() { - return vary_AmblitColor; + return vec3(0,0,0); } vec3 getAdditiveColor() { @@ -50,5 +42,5 @@ vec3 getAdditiveColor() } vec3 getAtmosAttenuation() { - return vary_AtmosAttenuation; + return vec3(vary_AtmosAttenuation); } diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl index 514f009add..01605e5b25 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl @@ -24,49 +24,50 @@ */ - -VARYING vec3 vary_PositionEye; - -VARYING vec3 vary_SunlitColor; -VARYING vec3 vary_AmblitColor; VARYING vec3 vary_AdditiveColor; -VARYING vec3 vary_AtmosAttenuation; +VARYING float vary_AtmosAttenuation; + +vec3 atmos_attenuation; +vec3 sunlit_color; +vec3 amblit_color; +vec3 position_eye; -vec3 getPositionEye() -{ - return vary_PositionEye; -} vec3 getSunlitColor() { - return vary_SunlitColor; + return sunlit_color; } vec3 getAmblitColor() { - return vary_AmblitColor; + return amblit_color; } + vec3 getAdditiveColor() { return vary_AdditiveColor; } vec3 getAtmosAttenuation() { - return vary_AtmosAttenuation; + return atmos_attenuation; } +vec3 getPositionEye() +{ + return position_eye; +} void setPositionEye(vec3 v) { - vary_PositionEye = v; + position_eye = v; } void setSunlitColor(vec3 v) { - vary_SunlitColor = v; + sunlit_color = v; } void setAmblitColor(vec3 v) { - vary_AmblitColor = v; + amblit_color = v; } void setAdditiveColor(vec3 v) @@ -76,5 +77,6 @@ void setAdditiveColor(vec3 v) void setAtmosAttenuation(vec3 v) { - vary_AtmosAttenuation = v; + atmos_attenuation = v; + vary_AtmosAttenuation = v.r; } diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl new file mode 100644 index 0000000000..23046f990d --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl @@ -0,0 +1,51 @@ +/** + * @file atmosphericVarsWaterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +VARYING vec3 vary_PositionEye; +VARYING vec3 vary_SunlitColor; +VARYING vec3 vary_AdditiveColor; +VARYING float vary_AtmosAttenuation; + +vec3 getSunlitColor() +{ + return vec3(0,0,0); +} +vec3 getAmblitColor() +{ + return vec3(0,0,0); +} +vec3 getAdditiveColor() +{ + return vary_AdditiveColor; +} +vec3 getAtmosAttenuation() +{ + return vec3(vary_AtmosAttenuation); +} +vec3 getPositionEye() +{ + return vary_PositionEye; +} + diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl new file mode 100644 index 0000000000..279c4dd981 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl @@ -0,0 +1,81 @@ +/** + * @file atmosphericVarsWaterV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +VARYING vec3 vary_PositionEye; +VARYING vec3 vary_AdditiveColor; +VARYING float vary_AtmosAttenuation; + +vec3 atmos_attenuation; +vec3 sunlit_color; +vec3 amblit_color; + +vec3 getSunlitColor() +{ + return sunlit_color; +} +vec3 getAmblitColor() +{ + return amblit_color; +} + +vec3 getAdditiveColor() +{ + return vary_AdditiveColor; +} +vec3 getAtmosAttenuation() +{ + return atmos_attenuation; +} + +vec3 getPositionEye() +{ + return vary_PositionEye; +} + +void setPositionEye(vec3 v) +{ + vary_PositionEye = v; +} + +void setSunlitColor(vec3 v) +{ + sunlit_color = v; +} + +void setAmblitColor(vec3 v) +{ + amblit_color = v; +} + +void setAdditiveColor(vec3 v) +{ + vary_AdditiveColor = v; +} + +void setAtmosAttenuation(vec3 v) +{ + atmos_attenuation = v; + vary_AtmosAttenuation = v.r; +} diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index e12c2f7853..ca66ae989c 100755 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -292,6 +292,7 @@ RenderVBOEnable 1 0 list OpenGLPre30 RenderDeferred 0 0 +RenderMaxTextureIndex 1 1 list Intel RenderAnisotropic 1 0 diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt index a0245f5369..e855b2c569 100644 --- a/indra/newview/featuretable_xp.txt +++ b/indra/newview/featuretable_xp.txt @@ -290,6 +290,7 @@ RenderVBOEnable 1 0 list OpenGLPre30 RenderDeferred 0 0 +RenderMaxTextureIndex 1 1 list Intel RenderAnisotropic 1 0 diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index f521d93e03..563a63287e 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -594,7 +594,7 @@ void settings_setup_listeners() gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2)); gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); - gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 17cce3069e..94b7451f0e 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -444,6 +444,9 @@ void LLViewerShaderMgr::setShaders() return; } + LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) gSavedSettings.getU32("RenderMaxTextureIndex")), 1); + + if (LLRender::sGLCoreProfile) { if (!gSavedSettings.getBOOL("VertexShaderEnable")) @@ -826,8 +829,8 @@ BOOL LLViewerShaderMgr::loadBasicShaders() // (in order of shader function call depth for reference purposes, deepest level first) vector< pair > shaders; - shaders.reserve(10); shaders.push_back( make_pair( "windlight/atmosphericsVarsV.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); + shaders.push_back( make_pair( "windlight/atmosphericsVarsWaterV.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); shaders.push_back( make_pair( "windlight/atmosphericsHelpersV.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); shaders.push_back( make_pair( "lighting/lightFuncV.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); shaders.push_back( make_pair( "lighting/sumLightsV.glsl", sum_lights_class ) ); @@ -838,6 +841,8 @@ BOOL LLViewerShaderMgr::loadBasicShaders() shaders.push_back( make_pair( "windlight/atmosphericsV.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); shaders.push_back( make_pair( "avatar/avatarSkinV.glsl", 1 ) ); shaders.push_back( make_pair( "avatar/objectSkinV.glsl", 1 ) ); + shaders.push_back( make_pair( "objects/indexedTextureV.glsl", 1 ) ); + shaders.push_back( make_pair( "objects/nonindexedTextureV.glsl", 1 ) ); // We no longer have to bind the shaders to global glhandles, they are automatically added to a map now. for (U32 i = 0; i < shaders.size(); i++) @@ -853,8 +858,7 @@ BOOL LLViewerShaderMgr::loadBasicShaders() // (in order of shader function call depth for reference purposes, deepest level first) shaders.clear(); - shaders.reserve(13); - S32 ch = gGLManager.mNumTextureImageUnits-1; + S32 ch = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1); if (gGLManager.mGLVersion < 3.1f) { //force to 1 texture index channel for old drivers @@ -863,6 +867,7 @@ BOOL LLViewerShaderMgr::loadBasicShaders() std::vector index_channels; index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/atmosphericsVarsF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/atmosphericsVarsWaterF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/gammaF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT]) ); index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/atmosphericsF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/transportF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); @@ -1186,7 +1191,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredDiffuseProgram.mShaderFiles.clear(); gDeferredDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseIndexedF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredDiffuseProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits; + gDeferredDiffuseProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; gDeferredDiffuseProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredDiffuseProgram.createShader(NULL, NULL); } @@ -1197,7 +1202,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredDiffuseAlphaMaskProgram.mShaderFiles.clear(); gDeferredDiffuseAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/diffuseV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredDiffuseAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/diffuseAlphaMaskIndexedF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredDiffuseAlphaMaskProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits; + gDeferredDiffuseAlphaMaskProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; gDeferredDiffuseAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredDiffuseAlphaMaskProgram.createShader(NULL, NULL); } @@ -1394,11 +1399,11 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAlphaProgram.mFeatures.disableTextureIndex = true; //hack to disable auto-setup of texture channels if (mVertexShaderLevel[SHADER_DEFERRED] < 1) { - gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits; + gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; } else { //shave off some texture units for shadow maps - gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits - 6; + gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels - 6, 1); } gDeferredAlphaProgram.mShaderFiles.clear(); @@ -1428,7 +1433,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredFullbrightProgram.mFeatures.calculatesAtmospherics = true; gDeferredFullbrightProgram.mFeatures.hasGamma = true; gDeferredFullbrightProgram.mFeatures.hasTransport = true; - gDeferredFullbrightProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits; + gDeferredFullbrightProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; gDeferredFullbrightProgram.mShaderFiles.clear(); gDeferredFullbrightProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredFullbrightProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1442,7 +1447,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredEmissiveProgram.mFeatures.calculatesAtmospherics = true; gDeferredEmissiveProgram.mFeatures.hasGamma = true; gDeferredEmissiveProgram.mFeatures.hasTransport = true; - gDeferredEmissiveProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits; + gDeferredEmissiveProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; gDeferredEmissiveProgram.mShaderFiles.clear(); gDeferredEmissiveProgram.mShaderFiles.push_back(make_pair("deferred/emissiveV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredEmissiveProgram.mShaderFiles.push_back(make_pair("deferred/emissiveF.glsl", GL_FRAGMENT_SHADER_ARB)); From 15f3ea39d7deb0c956b56703a94f6d072b7f2d21 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Tue, 27 Sep 2011 22:45:09 -0700 Subject: [PATCH 150/995] EXP-1257 : Save toolbar settings in a per user toolbars.xml file --- indra/llui/llcommandmanager.h | 2 + indra/llui/lltoolbar.h | 3 +- indra/llui/lltoolbarview.cpp | 172 +++++++++++++++++++++++----------- indra/llui/lltoolbarview.h | 3 +- 4 files changed, 124 insertions(+), 56 deletions(-) diff --git a/indra/llui/llcommandmanager.h b/indra/llui/llcommandmanager.h index 8435d915f3..4781f77177 100644 --- a/indra/llui/llcommandmanager.h +++ b/indra/llui/llcommandmanager.h @@ -81,6 +81,8 @@ private: std::string mName; }; +typedef std::list command_id_list_t; + class LLCommand { public: diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 02db58128c..8e484c7e13 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -123,6 +123,7 @@ public: bool addCommand(const LLCommandId& commandId); bool hasCommand(const LLCommandId& commandId) const; bool enableCommand(const LLCommandId& commandId, bool enabled); + command_id_list_t& getCommandsList() { return mButtonCommands; } protected: friend class LLUICtrlFactory; @@ -143,7 +144,7 @@ private: const bool mReadOnly; std::list mButtons; - std::list mButtonCommands; + command_id_list_t mButtonCommands; LLToolBarEnums::ButtonType mButtonType; LLLayoutStack* mCenteringStack; LLLayoutStack* mWrapStack; diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp index 73c8c99418..aee7ffa517 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/llui/lltoolbarview.cpp @@ -50,59 +50,6 @@ LLToolBarView::ToolbarSet::ToolbarSet() bottom_toolbar("bottom_toolbar") {} -bool LLToolBarView::load() -{ - LLToolBarView::ToolbarSet toolbar_set; - - // Load the default toolbars.xml file - // *TODO : pick up the user's toolbar setting if existing - std::string toolbar_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "toolbars.xml"); - - LLXMLNodePtr root; - if(!LLXMLNode::parseFile(toolbar_file, root, NULL)) - { - llerrs << "Unable to load toolbars from file: " << toolbar_file << llendl; - return false; - } - if(!root->hasName("toolbars")) - { - llwarns << toolbar_file << " is not a valid toolbars definition file" << llendl; - return false; - } - - // Parse the toolbar settings - LLXUIParser parser; - parser.readXUI(root, toolbar_set, toolbar_file); - if (!toolbar_set.validateBlock()) - { - llerrs << "Unable to validate toolbars from file: " << toolbar_file << llendl; - return false; - } - - // Add commands to each toolbar - if (toolbar_set.left_toolbar.isProvided() && mToolbarLeft) - { - BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.left_toolbar.commands) - { - addCommand(LLCommandId(command),mToolbarLeft); - } - } - if (toolbar_set.right_toolbar.isProvided() && mToolbarRight) - { - BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.right_toolbar.commands) - { - addCommand(LLCommandId(command),mToolbarRight); - } - } - if (toolbar_set.bottom_toolbar.isProvided() && mToolbarBottom) - { - BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.bottom_toolbar.commands) - { - addCommand(LLCommandId(command),mToolbarBottom); - } - } - return true; -} LLToolBarView::LLToolBarView(const LLToolBarView::Params& p) : LLUICtrl(p), @@ -120,6 +67,7 @@ void LLToolBarView::initFromParams(const LLToolBarView::Params& p) LLToolBarView::~LLToolBarView() { + saveToolbars(); } BOOL LLToolBarView::postBuild() @@ -129,7 +77,7 @@ BOOL LLToolBarView::postBuild() mToolbarBottom = getChild("toolbar_bottom"); // Load the toolbars from the settings - load(); + loadToolbars(); return TRUE; } @@ -167,6 +115,122 @@ bool LLToolBarView::addCommand(const LLCommandId& command, LLToolBar* toolbar) return true; } +bool LLToolBarView::loadToolbars() +{ + LLToolBarView::ToolbarSet toolbar_set; + + // Load the default toolbars.xml file + // *TODO : pick up the user's toolbar setting if existing + std::string toolbar_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "toolbars.xml"); + + LLXMLNodePtr root; + if(!LLXMLNode::parseFile(toolbar_file, root, NULL)) + { + llerrs << "Unable to load toolbars from file: " << toolbar_file << llendl; + return false; + } + if(!root->hasName("toolbars")) + { + llwarns << toolbar_file << " is not a valid toolbars definition file" << llendl; + return false; + } + + // Parse the toolbar settings + LLXUIParser parser; + parser.readXUI(root, toolbar_set, toolbar_file); + if (!toolbar_set.validateBlock()) + { + llerrs << "Unable to validate toolbars from file: " << toolbar_file << llendl; + return false; + } + + // Add commands to each toolbar + if (toolbar_set.left_toolbar.isProvided() && mToolbarLeft) + { + BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.left_toolbar.commands) + { + addCommand(LLCommandId(command),mToolbarLeft); + } + } + if (toolbar_set.right_toolbar.isProvided() && mToolbarRight) + { + BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.right_toolbar.commands) + { + addCommand(LLCommandId(command),mToolbarRight); + } + } + if (toolbar_set.bottom_toolbar.isProvided() && mToolbarBottom) + { + BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.bottom_toolbar.commands) + { + addCommand(LLCommandId(command),mToolbarBottom); + } + } + return true; +} + +void LLToolBarView::saveToolbars() const +{ + // Build the parameter tree from the toolbar data + LLToolBarView::ToolbarSet toolbar_set; + + // *TODO : factorize that code a bit... + if (mToolbarLeft) + { + command_id_list_t& command_list = mToolbarLeft->getCommandsList(); + for (command_id_list_t::const_iterator it = command_list.begin(); + it != command_list.end(); + ++it) + { + LLCommandId::Params command; + command.name = it->name(); + toolbar_set.left_toolbar.commands.add(command); + } + } + if (mToolbarRight) + { + command_id_list_t& command_list = mToolbarRight->getCommandsList(); + for (command_id_list_t::const_iterator it = command_list.begin(); + it != command_list.end(); + ++it) + { + LLCommandId::Params command; + command.name = it->name(); + toolbar_set.right_toolbar.commands.add(command); + } + } + if (mToolbarBottom) + { + command_id_list_t& command_list = mToolbarBottom->getCommandsList(); + for (command_id_list_t::const_iterator it = command_list.begin(); + it != command_list.end(); + ++it) + { + LLCommandId::Params command; + command.name = it->name(); + toolbar_set.bottom_toolbar.commands.add(command); + } + } + + // Serialize the parameter tree + LLXMLNodePtr output_node = new LLXMLNode("toolbars", false); + LLXUIParser parser; + parser.writeXUI(output_node, toolbar_set); + + // Write the resulting XML to file + if(!output_node->isNull()) + { + const std::string& filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "toolbars.xml"); + LLFILE *fp = LLFile::fopen(filename, "w"); + if (fp != NULL) + { + LLXMLNode::writeHeaderToFile(fp); + output_node->writeToFile(fp); + fclose(fp); + } + } +} + void LLToolBarView::draw() { static bool debug_print = true; diff --git a/indra/llui/lltoolbarview.h b/indra/llui/lltoolbarview.h index 208660da8e..646a1fd636 100644 --- a/indra/llui/lltoolbarview.h +++ b/indra/llui/lltoolbarview.h @@ -77,7 +77,8 @@ protected: private: // Loads the toolbars from the existing user or default settings - bool load(); // return false if load fails + bool loadToolbars(); // return false if load fails + void saveToolbars() const; bool addCommand(const LLCommandId& commandId, LLToolBar* toolbar); // Pointers to the toolbars handled by the toolbar view From 6dfcb11000f349e24dbd1a9b78efa2ca4f799379 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 28 Sep 2011 01:37:54 -0500 Subject: [PATCH 151/995] SH-2453 Fix for horizontal line when max altitude set to 0 --- .../app_settings/shaders/class1/deferred/softenLightF.glsl | 4 ---- .../shaders/class1/objects/nonindexedTextureV.glsl | 1 + .../app_settings/shaders/class2/deferred/softenLightF.glsl | 4 ---- 3 files changed, 1 insertion(+), 8 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 255796aa27..60952ea38e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -148,10 +148,6 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) { vec3 P = inPositionEye; setPositionEye(P); - //(TERRAIN) limit altitude - if (P.y > max_y.x) P *= (max_y.x / P.y); - if (P.y < -max_y.x) P *= (-max_y.x / P.y); - vec3 tmpLightnorm = lightnorm.xyz; vec3 Pn = normalize(P); diff --git a/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl index 2839171044..80ea286ac0 100644 --- a/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl @@ -28,3 +28,4 @@ void passTextureIndex() } + diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 4543e83d0a..eb367d4ad6 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -148,10 +148,6 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) { vec3 P = inPositionEye; setPositionEye(P); - //(TERRAIN) limit altitude - if (P.y > max_y.x) P *= (max_y.x / P.y); - if (P.y < -max_y.x) P *= (-max_y.x / P.y); - vec3 tmpLightnorm = lightnorm.xyz; vec3 Pn = normalize(P); From 4328b30180bd057412de2085c1d758f5e6906d70 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 28 Sep 2011 01:50:28 -0500 Subject: [PATCH 152/995] SH-2450 Potential fix for crash on login with 460M et al --- indra/newview/llviewershadermgr.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 94b7451f0e..6af9e464df 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -32,6 +32,7 @@ #include "llfile.h" #include "llviewerwindow.h" +#include "llwindow.h" #include "llviewercontrol.h" #include "pipeline.h" #include "llworld.h" @@ -491,6 +492,9 @@ void LLViewerShaderMgr::setShaders() if (gViewerWindow) { gViewerWindow->setCursor(UI_CURSOR_WAIT); + //VICIOUS HACK -- some drivers will time out if we don't redraw the window within 2 seconds, and this operation can take awhile + //minimizing tells the driver we won't be updating the window for a bit + gViewerWindow->getWindow()->minimize(); } // Lighting @@ -684,6 +688,7 @@ void LLViewerShaderMgr::setShaders() if (gViewerWindow) { gViewerWindow->setCursor(UI_CURSOR_ARROW); + gViewerWindow->getWindow()->restore(); } gPipeline.createGLBuffers(); From e4e499e326812e66de9b9c0392ea9899a6e71e63 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Wed, 28 Sep 2011 10:27:03 -0700 Subject: [PATCH 153/995] EXP-1261 FIX Left hand toolbar does not show labels when icons and labels option selected --- indra/llui/lltoolbarview.cpp | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp index aee7ffa517..b374a0bfc4 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/llui/lltoolbarview.cpp @@ -241,9 +241,21 @@ void LLToolBarView::draw() LLRect bottom_rect, left_rect, right_rect; - if (mToolbarBottom) mToolbarBottom->localRectToOtherView(mToolbarBottom->getLocalRect(), &bottom_rect, this); - if (mToolbarLeft) mToolbarLeft->localRectToOtherView(mToolbarLeft->getLocalRect(), &left_rect, this); - if (mToolbarRight) mToolbarRight->localRectToOtherView(mToolbarRight->getLocalRect(), &right_rect, this); + if (mToolbarBottom) + { + mToolbarBottom->getParent()->reshape(mToolbarBottom->getParent()->getRect().getWidth(), mToolbarBottom->getRect().getHeight()); + mToolbarBottom->localRectToOtherView(mToolbarBottom->getLocalRect(), &bottom_rect, this); + } + if (mToolbarLeft) + { + mToolbarLeft->getParent()->reshape(mToolbarLeft->getRect().getWidth(), mToolbarLeft->getParent()->getRect().getHeight()); + mToolbarLeft->localRectToOtherView(mToolbarLeft->getLocalRect(), &left_rect, this); + } + if (mToolbarRight) + { + mToolbarRight->getParent()->reshape(mToolbarRight->getRect().getWidth(), mToolbarRight->getParent()->getRect().getHeight()); + mToolbarRight->localRectToOtherView(mToolbarRight->getLocalRect(), &right_rect, this); + } if ((old_width != getRect().getWidth()) || (old_height != getRect().getHeight())) debug_print = true; From 5ca512fa1f36998440bad5256730c9d22f195037 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 28 Sep 2011 12:38:31 -0500 Subject: [PATCH 154/995] SH-2450 Potential fix for crash on GeForce 4xx when allocating LLVertexBuffer data --- indra/llrender/llvertexbuffer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 199699449a..5756ccdcd5 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -560,8 +560,8 @@ void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping) sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ; if(!sPrivatePoolp) - { - sPrivatePoolp = LLPrivateMemoryPoolManager::getInstance()->newPool(LLPrivateMemoryPool::STATIC) ; + { //disable private pool for now -- lots of memory allocations failing for vertex buffers erroneously + //sPrivatePoolp = LLPrivateMemoryPoolManager::getInstance()->newPool(LLPrivateMemoryPool::STATIC) ; } } From fc0f5173eb20fad8934420e6eec8873d71490894 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Wed, 28 Sep 2011 10:40:28 -0700 Subject: [PATCH 155/995] fix linux build --- indra/llui/lllayoutstack.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index 89b3f671a4..4991c4afa6 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -498,13 +498,13 @@ void LLLayoutStack::updateLayout(BOOL force_resize) { (*panel_it)->mResizeBar->setResizeLimits( relevant_min, - relevant_min + shrink_headroom_total); + relevant_min + llround(shrink_headroom_total)); } else //VERTICAL { (*panel_it)->mResizeBar->setResizeLimits( relevant_min, - relevant_min + shrink_headroom_total); + relevant_min + llround(shrink_headroom_total)); } // toggle resize bars based on panel visibility, resizability, etc From 69ac0d0aee6e0dc1075a7d18e17e8335cd29e05f Mon Sep 17 00:00:00 2001 From: prep Date: Wed, 28 Sep 2011 14:52:27 -0400 Subject: [PATCH 156/995] Fix for sh-2500 --- indra/newview/llfloatermodelpreview.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 77e9b4eeb8..527a868db2 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -3309,7 +3309,7 @@ void LLModelPreview::rebuildUploadData() F32 max_scale = 0.f; //reorder materials to match mBaseModel - for (U32 i = 0; i < LLModel::NUM_LODS; i++) + for (U32 i = 0; i < LLModel::NUM_LODS-1; i++) { if (mBaseModel.size() == mModel[i].size()) { @@ -5085,7 +5085,7 @@ BOOL LLModelPreview::render() } //make sure material lists all match - for (U32 i = 0; i < LLModel::NUM_LODS; i++) + for (U32 i = 0; i < LLModel::NUM_LODS-1; i++) { if (mBaseModel.size() == mModel[i].size()) { From f657f5a428e47fc9963cc4eb943062216443673f Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 28 Sep 2011 15:54:02 -0500 Subject: [PATCH 157/995] SH-2276 Remove some log spam to alleviate stalls on login. --- indra/llmessage/llassetstorage.cpp | 30 +++++++++++++------------- indra/llui/llnotifications.cpp | 2 +- indra/newview/llviewerassetstorage.cpp | 8 +++---- 3 files changed, 20 insertions(+), 20 deletions(-) diff --git a/indra/llmessage/llassetstorage.cpp b/indra/llmessage/llassetstorage.cpp index 31cdb1219b..9b86daebe5 100644 --- a/indra/llmessage/llassetstorage.cpp +++ b/indra/llmessage/llassetstorage.cpp @@ -149,8 +149,8 @@ void LLAssetInfo::setFromNameValue( const LLNameValue& nv ) setName( buf ); buf.assign( str, pos2, std::string::npos ); setDescription( buf ); - llinfos << "uuid: " << mUuid << llendl; - llinfos << "creator: " << mCreatorID << llendl; + LL_DEBUGS("AssetStorage") << "uuid: " << mUuid << llendl; + LL_DEBUGS("AssetStorage") << "creator: " << mCreatorID << llendl; } ///---------------------------------------------------------------------------- @@ -434,9 +434,9 @@ bool LLAssetStorage::findInStaticVFSAndInvokeCallback(const LLUUID& uuid, LLAsse // IW - uuid is passed by value to avoid side effects, please don't re-add & void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LLGetAssetCallback callback, void *user_data, BOOL is_priority) { - lldebugs << "LLAssetStorage::getAssetData() - " << uuid << "," << LLAssetType::lookup(type) << llendl; + LL_DEBUGS("AssetStorage") << "LLAssetStorage::getAssetData() - " << uuid << "," << LLAssetType::lookup(type) << llendl; - llinfos << "ASSET_TRACE requesting " << uuid << " type " << LLAssetType::lookup(type) << llendl; + LL_DEBUGS("AssetStorage") << "ASSET_TRACE requesting " << uuid << " type " << LLAssetType::lookup(type) << llendl; if (user_data) { @@ -446,7 +446,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL if (mShutDown) { - llinfos << "ASSET_TRACE cancelled " << uuid << " type " << LLAssetType::lookup(type) << " shutting down" << llendl; + LL_DEBUGS("AssetStorage") << "ASSET_TRACE cancelled " << uuid << " type " << LLAssetType::lookup(type) << " shutting down" << llendl; if (callback) { @@ -468,7 +468,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL // Try static VFS first. if (findInStaticVFSAndInvokeCallback(uuid,type,callback,user_data)) { - llinfos << "ASSET_TRACE asset " << uuid << " found in static VFS" << llendl; + LL_DEBUGS("AssetStorage") << "ASSET_TRACE asset " << uuid << " found in static VFS" << llendl; return; } @@ -486,7 +486,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL callback(mVFS, uuid, type, user_data, LL_ERR_NOERR, LL_EXSTAT_VFS_CACHED); } - llinfos << "ASSET_TRACE asset " << uuid << " found in VFS" << llendl; + LL_DEBUGS("AssetStorage") << "ASSET_TRACE asset " << uuid << " found in VFS" << llendl; } else { @@ -520,7 +520,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL } if (duplicate) { - llinfos << "Adding additional non-duplicate request for asset " << uuid + LL_DEBUGS("AssetStorage") << "Adding additional non-duplicate request for asset " << uuid << "." << LLAssetType::lookup(type) << llendl; } @@ -584,9 +584,9 @@ void LLAssetStorage::downloadCompleteCallback( LLAssetType::EType file_type, void* user_data, LLExtStat ext_status) { - llinfos << "ASSET_TRACE asset " << file_id << " downloadCompleteCallback" << llendl; + LL_DEBUGS("AssetStorage") << "ASSET_TRACE asset " << file_id << " downloadCompleteCallback" << llendl; - lldebugs << "LLAssetStorage::downloadCompleteCallback() for " << file_id + LL_DEBUGS("AssetStorage") << "LLAssetStorage::downloadCompleteCallback() for " << file_id << "," << LLAssetType::lookup(file_type) << llendl; LLAssetRequest* req = (LLAssetRequest*)user_data; if(!req) @@ -731,7 +731,7 @@ void LLAssetStorage::getEstateAsset(const LLHost &object_sim, const LLUUID &agen tpvf.setAsset(asset_id, atype); tpvf.setCallback(downloadEstateAssetCompleteCallback, req); - llinfos << "Starting transfer for " << asset_id << llendl; + LL_DEBUGS("AssetStorage") << "Starting transfer for " << asset_id << llendl; LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(source_host, LLTCT_ASSET); ttcp->requestTransfer(spe, tpvf, 100.f + (is_priority ? 1.f : 0.f)); } @@ -871,7 +871,7 @@ void LLAssetStorage::getInvItemAsset(const LLHost &object_sim, const LLUUID &age tpvf.setAsset(asset_id, atype); tpvf.setCallback(downloadInvItemCompleteCallback, req); - llinfos << "Starting transfer for inventory asset " + LL_DEBUGS("AssetStorage") << "Starting transfer for inventory asset " << item_id << " owned by " << owner_id << "," << task_id << llendl; LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(source_host, LLTCT_ASSET); @@ -1211,7 +1211,7 @@ bool LLAssetStorage::deletePendingRequest(LLAssetStorage::ERequestType rt, request_list_t* requests = getRequestList(rt); if (deletePendingRequestImpl(requests, asset_type, asset_id)) { - llinfos << "Asset " << getRequestName(rt) << " request for " + LL_DEBUGS("AssetStorage") << "Asset " << getRequestName(rt) << " request for " << asset_id << "." << LLAssetType::lookup(asset_type) << " removed from pending queue." << llendl; return true; @@ -1307,7 +1307,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, vo user_data == ((LLLegacyAssetRequest *)tmp->mUserData)->mUserData) { // this is a duplicate from the same subsystem - throw it away - llinfos << "Discarding duplicate request for UUID " << uuid << llendl; + LL_DEBUGS("AssetStorage") << "Discarding duplicate request for UUID " << uuid << llendl; return; } } @@ -1490,7 +1490,7 @@ void LLAssetStorage::reportMetric( const LLUUID& asset_id, const LLAssetType::ET { if( !metric_recipient ) { - llinfos << "Couldn't store LLAssetStoreage::reportMetric - no metrics_recipient" << llendl; + LL_DEBUGS("AssetStorage") << "Couldn't store LLAssetStoreage::reportMetric - no metrics_recipient" << llendl; return; } diff --git a/indra/llui/llnotifications.cpp b/indra/llui/llnotifications.cpp index ffe5908a9d..3fa13d7bb0 100644 --- a/indra/llui/llnotifications.cpp +++ b/indra/llui/llnotifications.cpp @@ -1640,7 +1640,7 @@ LLNotificationPtr LLNotifications::find(LLUUID uuid) LLNotificationSet::iterator it=mItems.find(target); if (it == mItems.end()) { - llwarns << "Tried to dereference uuid '" << uuid << "' as a notification key but didn't find it." << llendl; + LL_DEBUGS("Notifications") << "Tried to dereference uuid '" << uuid << "' as a notification key but didn't find it." << llendl; return LLNotificationPtr((LLNotification*)NULL); } else diff --git a/indra/newview/llviewerassetstorage.cpp b/indra/newview/llviewerassetstorage.cpp index 36c8b42a52..d042f62830 100644 --- a/indra/newview/llviewerassetstorage.cpp +++ b/indra/newview/llviewerassetstorage.cpp @@ -116,7 +116,7 @@ void LLViewerAssetStorage::storeAssetData( F64 timeout) { LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - llinfos << "LLViewerAssetStorage::storeAssetData (legacy) " << tid << ":" << LLAssetType::lookup(asset_type) + LL_DEBUGS("AssetStorage") << "LLViewerAssetStorage::storeAssetData (legacy) " << tid << ":" << LLAssetType::lookup(asset_type) << " ASSET_ID: " << asset_id << llendl; if (mUpstreamHost.isOk()) @@ -248,9 +248,9 @@ void LLViewerAssetStorage::storeAssetData( } LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - llinfos << "LLViewerAssetStorage::storeAssetData (legacy)" << asset_id << ":" << LLAssetType::lookup(asset_type) << llendl; + LL_DEBUGS("AssetStorage") << "LLViewerAssetStorage::storeAssetData (legacy)" << asset_id << ":" << LLAssetType::lookup(asset_type) << llendl; - llinfos << "ASSET_ID: " << asset_id << llendl; + LL_DEBUGS("AssetStorage") << "ASSET_ID: " << asset_id << llendl; S32 size = 0; LLFILE* fp = LLFile::fopen(filename, "rb"); @@ -369,7 +369,7 @@ void LLViewerAssetStorage::_queueDataRequest( tpvf.setAsset(uuid, atype); tpvf.setCallback(downloadCompleteCallback, req); - llinfos << "Starting transfer for " << uuid << llendl; + LL_DEBUGS("AssetStorage") << "Starting transfer for " << uuid << llendl; LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(mUpstreamHost, LLTCT_ASSET); ttcp->requestTransfer(spa, tpvf, 100.f + (is_priority ? 1.f : 0.f)); From 4dd533a5871fd5bbb0ea084679da9f0a856d41c5 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 28 Sep 2011 16:22:20 -0500 Subject: [PATCH 158/995] SH-2276 Update window often during login to avoid windows TDR events --- indra/newview/llstartup.cpp | 132 +++++++++++++++++++++++++++++++----- 1 file changed, 116 insertions(+), 16 deletions(-) diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 11a4c96f14..8876d6fa16 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -733,8 +733,11 @@ bool idle_startup() // this startup phase more than once. if (gLoginMenuBarView == NULL) { - initialize_edit_menu(); + display_startup(); + initialize_edit_menu(); + display_startup(); init_menus(); + display_startup(); } if (show_connect_box) @@ -743,23 +746,28 @@ bool idle_startup() // NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't // show the login view until login_show() is called below. if (gUserCredential.isNull()) - { + { + display_startup(); gUserCredential = gLoginHandler.initializeLoginInfo(); + display_startup(); } if (gHeadlessClient) { LL_WARNS("AppInit") << "Waiting at connection box in headless client. Did you mean to add autologin params?" << LL_ENDL; } // Make sure the process dialog doesn't hide things + display_startup(); gViewerWindow->setShowProgress(FALSE); - + display_startup(); // Show the login dialog login_show(); + display_startup(); // connect dialog is already shown, so fill in the names if (gUserCredential.notNull()) { LLPanelLogin::setFields( gUserCredential, gRememberPassword); } + display_startup(); LLPanelLogin::giveFocus(); LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input @@ -770,14 +778,19 @@ bool idle_startup() LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); } + display_startup(); gViewerWindow->setNormalControlsVisible( FALSE ); + display_startup(); gLoginMenuBarView->setVisible( TRUE ); + display_startup(); gLoginMenuBarView->setEnabled( TRUE ); + display_startup(); show_debug_menus(); + display_startup(); // Hide the splash screen LLSplashScreen::hide(); - + display_startup(); // Push our window frontmost gViewerWindow->getWindow()->show(); display_startup(); @@ -786,7 +799,10 @@ bool idle_startup() // first made visible. #ifdef _WIN32 MSG msg; - while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) ); + while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) ) + { + display_startup(); + } #endif timeout.reset(); return FALSE; @@ -801,7 +817,7 @@ bool idle_startup() // Don't do anything. Wait for the login view to call the login_callback, // which will push us to the next state. - + display_startup(); // Sleep so we don't spin the CPU ms_sleep(1); return FALSE; @@ -1169,37 +1185,51 @@ bool idle_startup() // Finish agent initialization. (Requires gSavedSettings, builds camera) gAgent.init(); + display_startup(); gAgentCamera.init(); + display_startup(); set_underclothes_menu_options(); + display_startup(); // Since we connected, save off the settings so the user doesn't have to // type the name/password again if we crash. gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE); LLUIColorTable::instance().saveUserSettings(); + display_startup(); + // // Initialize classes w/graphics stuff. // gTextureList.doPrefetchImages(); + display_startup(); + LLSurface::initClasses(); + display_startup(); + LLFace::initClass(); + display_startup(); LLDrawable::initClass(); + display_startup(); // init the shader managers LLPostProcess::initClass(); + display_startup(); LLViewerObject::initVOClasses(); + display_startup(); // Initialize all our tools. Must be done after saved settings loaded. // NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton. LLToolMgr::getInstance()->initTools(); + display_startup(); // Pre-load floaters, like the world map, that are slow to spawn // due to XML complexity. gViewerWindow->initWorldUI(); - + display_startup(); // This is where we used to initialize gWorldp. Original comment said: @@ -1207,24 +1237,26 @@ bool idle_startup() // User might have overridden far clip LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance); - + display_startup(); // Before we create the first region, we need to set the agent's mOriginGlobal // This is necessary because creating objects before this is set will result in a // bad mPositionAgent cache. gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle)); + display_startup(); LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim); + display_startup(); LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle); LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL; regionp->setSeedCapability(gFirstSimSeedCap); LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL; - + display_startup(); // Set agent's initial region to be the one we just created. gAgent.setRegion(regionp); - + display_startup(); // Set agent's initial position, which will be read by LLVOAvatar when the avatar // object is created. I think this must be done after setting the region. JC gAgent.setPositionAgent(agent_start_position_region); @@ -1244,6 +1276,7 @@ bool idle_startup() { LLStartUp::multimediaInit(); LLStartUp::setStartupState( STATE_FONT_INIT ); + display_startup(); return FALSE; } @@ -1252,6 +1285,7 @@ bool idle_startup() { LLStartUp::fontInit(); LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT ); + display_startup(); return FALSE; } @@ -1279,6 +1313,7 @@ bool idle_startup() set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD); } } + display_startup(); return FALSE; } @@ -1289,7 +1324,9 @@ bool idle_startup() //--------------------------------------------------------------------- if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState()) { + display_startup(); update_texture_fetch(); + display_startup(); if ( gViewerWindow != NULL) { // This isn't the first logon attempt, so show the UI @@ -1297,12 +1334,15 @@ bool idle_startup() } gLoginMenuBarView->setVisible( FALSE ); gLoginMenuBarView->setEnabled( FALSE ); + display_startup(); // direct logging to the debug console's line buffer LLError::logToFixedBuffer(gDebugView->mDebugConsolep); + display_startup(); // set initial visibility of debug console gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); + display_startup(); // // Set message handlers @@ -1311,22 +1351,28 @@ bool idle_startup() // register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted register_viewer_callbacks(gMessageSystem); + display_startup(); // Debugging info parameters gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms + display_startup(); #ifndef LL_RELEASE_FOR_DOWNLOAD gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode #endif + display_startup(); gXferManager->registerCallbacks(gMessageSystem); + display_startup(); LLStartUp::initNameCache(); + display_startup(); // update the voice settings *after* gCacheName initialization // so that we can construct voice UI that relies on the name cache LLVoiceClient::getInstance()->updateSettings(); + display_startup(); //gCacheName is required for nearby chat history loading //so I just moved nearby history loading a few states further @@ -1335,12 +1381,14 @@ bool idle_startup() LLNearbyChat* nearby_chat = LLNearbyChat::getInstance(); if (nearby_chat) nearby_chat->loadHistory(); } + display_startup(); // *Note: this is where gWorldMap used to be initialized. // register null callbacks for audio until the audio system is initialized gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL); gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL); + display_startup(); //reset statistics LLViewerStats::getInstance()->resetStats(); @@ -1370,6 +1418,7 @@ bool idle_startup() LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio()); // Initialize FOV LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle")); + display_startup(); // Move agent to starting location. The position handed to us by // the space server is in global coordinates, but the agent frame @@ -1380,6 +1429,7 @@ bool idle_startup() gAgent.resetAxes(gAgentStartLookAt); gAgentCamera.stopCameraAnimation(); gAgentCamera.resetCamera(); + display_startup(); // Initialize global class data needed for surfaces (i.e. textures) LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL; @@ -1392,6 +1442,8 @@ bool idle_startup() LLGLState::checkStates(); LLGLState::checkTextureChannels(); + display_startup(); + LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL; // For all images pre-loaded into viewer cache, decode them. // Need to do this AFTER we init the sky @@ -1405,6 +1457,8 @@ bool idle_startup() } LLStartUp::setStartupState( STATE_WORLD_WAIT ); + display_startup(); + // JC - Do this as late as possible to increase likelihood Purify // will run. LLMessageSystem* msg = gMessageSystem; @@ -1432,6 +1486,7 @@ bool idle_startup() NULL); timeout.reset(); + display_startup(); return FALSE; } @@ -1450,8 +1505,10 @@ bool idle_startup() LLMessageSystem* msg = gMessageSystem; while (msg->checkAllMessages(gFrameCount, gServicePump)) { + display_startup(); } msg->processAcks(); + display_startup(); return FALSE; } @@ -1462,6 +1519,7 @@ bool idle_startup() { LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL; set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD); + display_startup(); // register with the message system so it knows we're // expecting this message LLMessageSystem* msg = gMessageSystem; @@ -1477,6 +1535,7 @@ bool idle_startup() msg->newMessageFast(_PREHASH_EconomyDataRequest); gAgent.sendReliableMessage(); } + display_startup(); // Create login effect // But not on first login, because you can't see your avatar then @@ -1491,6 +1550,7 @@ bool idle_startup() LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT timeout.reset(); + display_startup(); return FALSE; } @@ -1515,14 +1575,17 @@ bool idle_startup() LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got " << msg->getMessageName() << LL_ENDL; } + display_startup(); } msg->processAcks(); + display_startup(); + if (gAgentMovementCompleted) { LLStartUp::setStartupState( STATE_INVENTORY_SEND ); } - + display_startup(); return FALSE; } @@ -1531,9 +1594,10 @@ bool idle_startup() //--------------------------------------------------------------------- if (STATE_INVENTORY_SEND == LLStartUp::getStartupState()) { + display_startup(); // Inform simulator of our language preference LLAgentLanguage::update(); - + display_startup(); // unpack thin inventory LLSD response = LLLoginInstance::getInstance()->getResponse(); //bool dump_buffer = false; @@ -1548,6 +1612,7 @@ bool idle_startup() gInventory.setLibraryRootFolderID(id.asUUID()); } } + display_startup(); LLSD inv_lib_owner = response["inventory-lib-owner"]; if(inv_lib_owner.isDefined()) @@ -1559,6 +1624,7 @@ bool idle_startup() gInventory.setLibraryOwnerID( LLUUID(id.asUUID())); } } + display_startup(); LLSD inv_skel_lib = response["inventory-skel-lib"]; if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull()) @@ -1568,6 +1634,7 @@ bool idle_startup() LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL; } } + display_startup(); LLSD inv_skeleton = response["inventory-skeleton"]; if(inv_skeleton.isDefined()) @@ -1577,6 +1644,7 @@ bool idle_startup() LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL; } } + display_startup(); LLSD inv_basic = response["inventory-basic"]; if(inv_basic.isDefined()) @@ -1614,6 +1682,7 @@ bool idle_startup() list[agent_id] = new LLRelationship(given_rights, has_rights, false); } LLAvatarTracker::instance().addBuddyList(list); + display_startup(); } bool show_hud = false; @@ -1641,6 +1710,8 @@ bool idle_startup() //} } } + display_startup(); + // Either we want to show tutorial because this is the first login // to a Linden Help Island or the user quit with the tutorial // visible. JC @@ -1648,22 +1719,26 @@ bool idle_startup() { LLFloaterReg::showInstance("hud", LLSD(), FALSE); } + display_startup(); LLSD event_notifications = response["event_notifications"]; if(event_notifications.isDefined()) { gEventNotifier.load(event_notifications); } + display_startup(); LLSD classified_categories = response["classified_categories"]; if(classified_categories.isDefined()) { LLClassifiedInfo::loadCategories(classified_categories); } + display_startup(); // This method MUST be called before gInventory.findCategoryUUIDForType because of // gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap. gInventory.buildParentChildMap(); + display_startup(); //all categories loaded. lets create "My Favorites" category gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true); @@ -1677,24 +1752,26 @@ bool idle_startup() LLAvatarTracker::instance().registerCallbacks(msg); llinfos << " Landmark" << llendl; LLLandmark::registerCallbacks(msg); + display_startup(); // request mute list llinfos << "Requesting Mute List" << llendl; LLMuteList::getInstance()->requestFromServer(gAgent.getID()); - + display_startup(); // Get L$ and ownership credit information llinfos << "Requesting Money Balance" << llendl; LLStatusBar::sendMoneyBalanceRequest(); - + display_startup(); // request all group information llinfos << "Requesting Agent Data" << llendl; gAgent.sendAgentDataUpdateRequest(); - + display_startup(); // Create the inventory views llinfos << "Creating Inventory Views" << llendl; LLFloaterReg::getInstance("inventory"); - + display_startup(); LLStartUp::setStartupState( STATE_MISC ); + display_startup(); return FALSE; } @@ -1743,17 +1820,23 @@ bool idle_startup() gSavedSettings.setBOOL("ShowStartLocation", TRUE); } + display_startup(); + if (gSavedSettings.getBOOL("HelpFloaterOpen")) { // show default topic LLViewerHelp::instance().showTopic(""); } + display_startup(); + // We're successfully logged in. gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE); LLFloaterReg::showInitialVisibleInstances(); + display_startup(); + // based on the comments, we've successfully logged in so we can delete the 'forced' // URL that the updater set in settings.ini (in a mostly paranoid fashion) std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" ); @@ -1767,8 +1850,10 @@ bool idle_startup() LLUIColorTable::instance().saveUserSettings(); }; + display_startup(); // JC: Initializing audio requests many sounds for download. init_audio(); + display_startup(); // JC: Initialize "active" gestures. This may also trigger // many gesture downloads, if this is the user's first @@ -1806,6 +1891,7 @@ bool idle_startup() LLGestureMgr::instance().startFetch(); } gDisplaySwapBuffers = TRUE; + display_startup(); LLMessageSystem* msg = gMessageSystem; msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger); @@ -1880,8 +1966,10 @@ bool idle_startup() } } + display_startup(); //DEV-17797. get null folder. Any items found here moved to Lost and Found LLInventoryModelBackgroundFetch::instance().findLostItems(); + display_startup(); LLStartUp::setStartupState( STATE_PRECACHE ); timeout.reset(); @@ -1890,6 +1978,7 @@ bool idle_startup() if (STATE_PRECACHE == LLStartUp::getStartupState()) { + display_startup(); F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY; // We now have an inventory skeleton, so if this is a user's first @@ -1906,6 +1995,8 @@ bool idle_startup() LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender ); } + display_startup(); + // wait precache-delay and for agent's avatar or a lot longer. if(((timeout_frac > 1.f) && isAgentAvatarValid()) || (timeout_frac > 3.f)) @@ -1947,6 +2038,8 @@ bool idle_startup() return TRUE; } + display_startup(); + if (wearables_time > MAX_WEARABLES_TIME) { LLNotificationsUtil::add("ClothingLoading"); @@ -1978,16 +2071,20 @@ bool idle_startup() } } + display_startup(); update_texture_fetch(); + display_startup(); set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME, LLTrans::getString("LoginDownloadingClothing").c_str(), gAgent.mMOTD.c_str()); + display_startup(); return TRUE; } if (STATE_CLEANUP == LLStartUp::getStartupState()) { set_startup_status(1.0, "", ""); + display_startup(); // Let the map know about the inventory. LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); @@ -2003,6 +2100,7 @@ bool idle_startup() //gViewerWindow->revealIntroPanel(); gViewerWindow->setStartupComplete(); gViewerWindow->setProgressCancelButtonVisible(FALSE); + display_startup(); // We're not away from keyboard, even though login might have taken // a while. JC @@ -2038,6 +2136,7 @@ bool idle_startup() // LLUserAuth::getInstance()->reset(); LLStartUp::setStartupState( STATE_STARTED ); + display_startup(); // Unmute audio if desired and setup volumes. // Unmute audio if desired and setup volumes. @@ -2062,6 +2161,7 @@ bool idle_startup() LLAgentPicksInfo::getInstance()->requestNumberOfPicks(); LLIMFloater::initIMFloater(); + display_startup(); return TRUE; } From e43f4dc31b40e588805e06f4c503e0387687a08e Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 28 Sep 2011 16:51:12 -0500 Subject: [PATCH 159/995] SH-2276 Add some info around a possible deadlock culprit. --- indra/newview/llvowlsky.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp index c26aefb28f..14fd0a1eb1 100644 --- a/indra/newview/llvowlsky.cpp +++ b/indra/newview/llvowlsky.cpp @@ -349,6 +349,9 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable) mStripsVerts.resize(strips_segments, NULL); + LLTimer timer; + timer.start(); + for (U32 i = 0; i < strips_segments ;++i) { LLVertexBuffer * segment = new LLVertexBuffer(LLDrawPoolWLSky::SKY_VERTEX_DATA_MASK, GL_STATIC_DRAW_ARB); @@ -390,6 +393,8 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable) // and unlock the buffer segment->flush(); } + + llinfos << "completed in " << llformat("%.2f", timer.getElapsedTimeF32()) << "seconds" << llendl; } #else mStripsVerts = new LLVertexBuffer(LLDrawPoolWLSky::SKY_VERTEX_DATA_MASK, GL_STATIC_DRAW_ARB); From 872567c0c1a58272b276303c881585acf9ba9ac0 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 28 Sep 2011 16:51:23 -0500 Subject: [PATCH 160/995] SH-2244 Fix for mac build? --- indra/llrender/llimagegl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index cbdb8f83f6..3d3c94ef3e 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -727,7 +727,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { if (mAutoGenMips) { - if (!glGenerateMipmap) + if (!gGLManager.mHasFramebufferObject) { glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_GENERATE_MIPMAP_SGIS, TRUE); } @@ -760,7 +760,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } } - if (glGenerateMipmap) + if (gGLManager.mHasFramebufferObject) { glGenerateMipmap(LLTexUnit::getInternalType(mBindTarget)); } From b8b0886f3e7a421ad5f90cd5454a39f4d2dac959 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 28 Sep 2011 16:55:41 -0500 Subject: [PATCH 161/995] SH-2507 Fix for linux build --- indra/llrender/llglslshader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 3b6cc084b1..ddadf07d73 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -51,7 +51,7 @@ using std::string; GLhandleARB LLGLSLShader::sCurBoundShader = 0; LLGLSLShader* LLGLSLShader::sCurBoundShaderPtr = NULL; -S32 LLGLSLShader::sIndexedTextureChannels = NULL; +S32 LLGLSLShader::sIndexedTextureChannels = 0; bool LLGLSLShader::sNoFixedFunction = false; //UI shader -- declared here so llui_libtest will link properly From d447f1908bc2da9067d1f4d34825618a4d176602 Mon Sep 17 00:00:00 2001 From: Leyla Farazha Date: Wed, 28 Sep 2011 15:27:34 -0700 Subject: [PATCH 162/995] EXP-1262 Hitting single letters reserved for shortcuts inworld opens chat but not associated shortcuts (like Mouselook and Fly) EXP-1266 Communicate > Nearby Chat menu item does not bring up chat floater --- indra/newview/app_settings/settings.xml | 2 +- indra/newview/skins/default/xui/en/menu_viewer.xml | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 9a06423422..148b80e817 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -1493,7 +1493,7 @@ Type S32 Value - 1 + 0 ChatBubbleOpacity diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 2e93243b0f..923430d6fd 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -227,10 +227,10 @@ use_mac_ctrl="true"> + parameter="chat_bar" /> + parameter="chat_bar" /> Date: Wed, 28 Sep 2011 15:27:53 -0700 Subject: [PATCH 163/995] removing old xml nearby chat --- .../default/xui/en/floater_nearby_chat.xml | 50 ------------------- 1 file changed, 50 deletions(-) delete mode 100644 indra/newview/skins/default/xui/en/floater_nearby_chat.xml diff --git a/indra/newview/skins/default/xui/en/floater_nearby_chat.xml b/indra/newview/skins/default/xui/en/floater_nearby_chat.xml deleted file mode 100644 index ab966dbb0e..0000000000 --- a/indra/newview/skins/default/xui/en/floater_nearby_chat.xml +++ /dev/null @@ -1,50 +0,0 @@ - - - - - From 21543fdf26e8104d00bd683bdff5185d6dd620ef Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Wed, 28 Sep 2011 16:23:04 -0700 Subject: [PATCH 164/995] EXP-1257 : Implemented loading of toolbar settings per user account. Also factorize a bit and clean up the related saveToolbars code. --- indra/llui/lltoolbarview.cpp | 56 +++++++++++++------------------- indra/llui/lltoolbarview.h | 6 ++-- indra/newview/llviewerwindow.cpp | 4 ++- 3 files changed, 29 insertions(+), 37 deletions(-) diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp index aee7ffa517..140a26ddd5 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/llui/lltoolbarview.cpp @@ -76,9 +76,6 @@ BOOL LLToolBarView::postBuild() mToolbarRight = getChild("toolbar_right"); mToolbarBottom = getChild("toolbar_bottom"); - // Load the toolbars from the settings - loadToolbars(); - return TRUE; } @@ -120,8 +117,12 @@ bool LLToolBarView::loadToolbars() LLToolBarView::ToolbarSet toolbar_set; // Load the default toolbars.xml file - // *TODO : pick up the user's toolbar setting if existing - std::string toolbar_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "toolbars.xml"); + std::string toolbar_file = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "toolbars.xml"); + if (!gDirUtilp->fileExists(toolbar_file)) + { + llwarns << "User toolbars def not found -> use default" << llendl; + toolbar_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "toolbars.xml"); + } LLXMLNodePtr root; if(!LLXMLNode::parseFile(toolbar_file, root, NULL)) @@ -173,43 +174,17 @@ void LLToolBarView::saveToolbars() const { // Build the parameter tree from the toolbar data LLToolBarView::ToolbarSet toolbar_set; - - // *TODO : factorize that code a bit... if (mToolbarLeft) { - command_id_list_t& command_list = mToolbarLeft->getCommandsList(); - for (command_id_list_t::const_iterator it = command_list.begin(); - it != command_list.end(); - ++it) - { - LLCommandId::Params command; - command.name = it->name(); - toolbar_set.left_toolbar.commands.add(command); - } + addToToolset(mToolbarLeft->getCommandsList(),toolbar_set.left_toolbar); } if (mToolbarRight) { - command_id_list_t& command_list = mToolbarRight->getCommandsList(); - for (command_id_list_t::const_iterator it = command_list.begin(); - it != command_list.end(); - ++it) - { - LLCommandId::Params command; - command.name = it->name(); - toolbar_set.right_toolbar.commands.add(command); - } + addToToolset(mToolbarRight->getCommandsList(),toolbar_set.right_toolbar); } if (mToolbarBottom) { - command_id_list_t& command_list = mToolbarBottom->getCommandsList(); - for (command_id_list_t::const_iterator it = command_list.begin(); - it != command_list.end(); - ++it) - { - LLCommandId::Params command; - command.name = it->name(); - toolbar_set.bottom_toolbar.commands.add(command); - } + addToToolset(mToolbarBottom->getCommandsList(),toolbar_set.bottom_toolbar); } // Serialize the parameter tree @@ -231,6 +206,19 @@ void LLToolBarView::saveToolbars() const } } +// Enumerate the commands in command_list and add them as Params to the toolbar +void LLToolBarView::addToToolset(command_id_list_t& command_list, Toolbar& toolbar) const +{ + for (command_id_list_t::const_iterator it = command_list.begin(); + it != command_list.end(); + ++it) + { + LLCommandId::Params command; + command.name = it->name(); + toolbar.commands.add(command); + } +} + void LLToolBarView::draw() { static bool debug_print = true; diff --git a/indra/llui/lltoolbarview.h b/indra/llui/lltoolbarview.h index 646a1fd636..b19841997b 100644 --- a/indra/llui/lltoolbarview.h +++ b/indra/llui/lltoolbarview.h @@ -67,7 +67,10 @@ public: virtual void draw(); // Toolbar view interface with the rest of the world + // Checks if the commandId is being used somewhere in one of the toolbars bool hasCommand(const LLCommandId& commandId) const; + // Loads the toolbars from the existing user or default settings + bool loadToolbars(); // return false if load fails protected: friend class LLUICtrlFactory; @@ -76,10 +79,9 @@ protected: void initFromParams(const Params&); private: - // Loads the toolbars from the existing user or default settings - bool loadToolbars(); // return false if load fails void saveToolbars() const; bool addCommand(const LLCommandId& commandId, LLToolBar* toolbar); + void addToToolset(command_id_list_t& command_list, Toolbar& toolbar) const; // Pointers to the toolbars handled by the toolbar view LLToolBar* mToolbarLeft; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 7c930b80c2..6c9ee17a76 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1950,9 +1950,11 @@ void LLViewerWindow::initWorldUI() buttons_panel->setFollowsAll(); buttons_panel_container->addChild(buttons_panel); - // Make the toolbars visible + // Load and make the toolbars visible + // Note: we need to load the toolbars only *after* the user is logged in and IW if (gToolBarView) { + gToolBarView->loadToolbars(); gToolBarView->setVisible(TRUE); } } From 6a49f2947f05963c577a1644c16a8affc779da63 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Wed, 28 Sep 2011 16:25:32 -0700 Subject: [PATCH 165/995] EXP-1234 WIP experimental drag and drop --- indra/llui/lltoolbar.cpp | 95 ++++++++++++++++++++++++------------ indra/llui/lltoolbar.h | 16 +++++- indra/llui/lltoolbarview.cpp | 41 +++++++++++++++- indra/llui/lltoolbarview.h | 9 +++- indra/llui/llview.h | 14 ++++++ 5 files changed, 141 insertions(+), 34 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index c5219b11e8..fe989cee22 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -33,6 +33,7 @@ #include "llcommandmanager.h" #include "llmenugl.h" #include "lltrans.h" +#include "lltoolbarview.h" // uncomment this and remove the one in llui.cpp when there is an external reference to this translation unit // thanks, MSVC! @@ -201,35 +202,27 @@ void LLToolBar::initFromParams(const LLToolBar::Params& p) bool LLToolBar::addCommand(const LLCommandId& commandId) { LLCommand * command = LLCommandManager::instance().getCommand(commandId); + if (!command) return false; - bool add_command = (command != NULL); + mButtonCommands.push_back(commandId); + LLToolBarButton* button = createButton(commandId); + mButtons.push_back(button); + mButtonPanel->addChild(button); + mButtonMap.insert(std::make_pair(commandId, button)); + mNeedsLayout = true; - if (add_command) - { - mButtonCommands.push_back(commandId); - createButton(commandId); - } - - return add_command; + return true; } bool LLToolBar::hasCommand(const LLCommandId& commandId) const { - bool has_command = false; - if (commandId != LLCommandId::null) { - BOOST_FOREACH(LLCommandId cmd, mButtonCommands) - { - if (cmd == commandId) - { - has_command = true; - break; - } - } + command_id_map::const_iterator it = mButtonMap.find(commandId); + return (it != mButtonMap.end()); } - return has_command; + return false; } bool LLToolBar::enableCommand(const LLCommandId& commandId, bool enabled) @@ -238,11 +231,10 @@ bool LLToolBar::enableCommand(const LLCommandId& commandId, bool enabled) if (commandId != LLCommandId::null) { - command_button = mButtonPanel->findChild(commandId.name()); - - if (command_button) + command_id_map::iterator it = mButtonMap.find(commandId); + if (it != mButtonMap.end()) { - command_button->setEnabled(enabled); + it->second->setEnabled(enabled); } } @@ -498,15 +490,19 @@ void LLToolBar::createButtons() BOOST_FOREACH(LLCommandId& command_id, mButtonCommands) { - createButton(command_id); + LLToolBarButton* button = createButton(command_id); + mButtons.push_back(button); + mButtonPanel->addChild(button); + mButtonMap.insert(std::make_pair(command_id, button)); } + mNeedsLayout = true; } -void LLToolBar::createButton(const LLCommandId& id) +LLToolBarButton* LLToolBar::createButton(const LLCommandId& id) { LLCommand* commandp = LLCommandManager::instance().getCommand(id); - if (!commandp) return; + if (!commandp) return NULL; LLToolBarButton::Params button_p; button_p.label = LLTrans::getString(commandp->labelRef()); @@ -515,8 +511,47 @@ void LLToolBar::createButton(const LLCommandId& id) button_p.overwriteFrom(mButtonParams[mButtonType]); LLToolBarButton* button = LLUICtrlFactory::create(button_p); - mButtons.push_back(button); - mButtonPanel->addChild(button); - - mNeedsLayout = true; + button->setCommandId(id); + return button; +} + +// +// LLToolBarButton +// + +LLToolBarButton::LLToolBarButton(const Params& p) +: LLButton(p), + mMouseDownX(0), + mMouseDownY(0), + mId("") +{} + + +BOOL LLToolBarButton::handleMouseDown(S32 x, S32 y, MASK mask) +{ + mMouseDownX = x; + mMouseDownY = y; + return LLButton::handleMouseDown(x, y, mask); +} + +BOOL LLToolBarButton::handleHover(S32 x, S32 y, MASK mask) +{ + if (hasMouseCapture()) + { + S32 dist_squared = (x - mMouseDownX) * (x - mMouseDownX) + (y - mMouseDownY) * (y - mMouseDownY); + S32 threshold = LLUI::sSettingGroups["config"]->getS32("DragAndDropDistanceThreshold"); + S32 threshold_squared = threshold * threshold; + if (dist_squared > threshold_squared) + { + // start drag and drop + LLToolBarView* view = getParentByType(); + LLToolBar* bar = getParentByType(); + if (view) + { + view->startDrag(bar->createButton(mId)); + setVisible(FALSE); + } + } + } + return LLButton::handleHover(x, y, mask); } diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 8e484c7e13..77bac87dbc 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -42,7 +42,15 @@ public: { }; - LLToolBarButton(const Params& p) : LLButton(p) {} + LLToolBarButton(const Params& p); + + BOOL handleMouseDown(S32 x, S32 y, MASK mask); + BOOL handleHover(S32 x, S32 y, MASK mask); + void setCommandId(const LLCommandId& id) { mId = id; } +private: + LLCommandId mId; + S32 mMouseDownX; + S32 mMouseDownY; }; @@ -125,6 +133,8 @@ public: bool enableCommand(const LLCommandId& commandId, bool enabled); command_id_list_t& getCommandsList() { return mButtonCommands; } + LLToolBarButton* createButton(const LLCommandId& id); + protected: friend class LLUICtrlFactory; LLToolBar(const Params&); @@ -136,7 +146,6 @@ private: void createContextMenu(); void updateLayoutAsNeeded(); void createButtons(); - void createButton(const LLCommandId& id); void resizeButtonsInRow(std::vector& buttons_in_row, S32 max_row_girth); BOOL isSettingChecked(const LLSD& userdata); void onSettingEnable(const LLSD& userdata); @@ -145,6 +154,9 @@ private: std::list mButtons; command_id_list_t mButtonCommands; + typedef std::map command_id_map; + command_id_map mButtonMap; + LLToolBarEnums::ButtonType mButtonType; LLLayoutStack* mCenteringStack; LLLayoutStack* mWrapStack; diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp index b374a0bfc4..0c3a6bd0ac 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/llui/lltoolbarview.cpp @@ -55,7 +55,10 @@ LLToolBarView::LLToolBarView(const LLToolBarView::Params& p) : LLUICtrl(p), mToolbarLeft(NULL), mToolbarRight(NULL), - mToolbarBottom(NULL) + mToolbarBottom(NULL), + mDragButton(NULL), + mMouseX(0), + mMouseY(0) { } @@ -283,4 +286,40 @@ void LLToolBarView::draw() //gl_rect_2d(right_rect, back_color_vert, TRUE); LLUICtrl::draw(); + + if (mDragButton) + { + S32 cursor_x, cursor_y; + mDragButton->setOrigin(mMouseX - mDragButton->getRect().getWidth(), mMouseY - mDragButton->getRect().getHeight()); + drawChild(mDragButton); + } +} + +void LLToolBarView::startDrag(LLToolBarButton* button) +{ + mDragButton = button; + addChild(mDragButton); + gFocusMgr.setMouseCapture(this); +} + +BOOL LLToolBarView::handleHover(S32 x, S32 y, MASK mask) +{ + mMouseX = x; + mMouseY = y; + return LLUICtrl::handleHover(x, y, mask); +} + +BOOL LLToolBarView::handleMouseUp(S32 x, S32 y, MASK mask) +{ + if (hasMouseCapture()) + { + gFocusMgr.setMouseCapture(NULL); + } + return LLUICtrl::handleMouseUp(x, y, mask); +} + +void LLToolBarView::onMouseCaptureLost() +{ + delete mDragButton; + mDragButton = NULL; } diff --git a/indra/llui/lltoolbarview.h b/indra/llui/lltoolbarview.h index 646a1fd636..cbe3d6c083 100644 --- a/indra/llui/lltoolbarview.h +++ b/indra/llui/lltoolbarview.h @@ -65,7 +65,10 @@ public: virtual ~LLToolBarView(); virtual BOOL postBuild(); virtual void draw(); - + virtual BOOL handleHover(S32 x, S32 y, MASK mask); + virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); + virtual void onMouseCaptureLost(); + void startDrag(LLToolBarButton*); // Toolbar view interface with the rest of the world bool hasCommand(const LLCommandId& commandId) const; @@ -85,6 +88,10 @@ private: LLToolBar* mToolbarLeft; LLToolBar* mToolbarRight; LLToolBar* mToolbarBottom; + bool mDragging; + LLToolBarButton* mDragButton; + S32 mMouseX; + S32 mMouseY; }; extern LLToolBarView* gToolBarView; diff --git a/indra/llui/llview.h b/indra/llui/llview.h index 9039366e7e..f4e31b109a 100644 --- a/indra/llui/llview.h +++ b/indra/llui/llview.h @@ -465,6 +465,20 @@ public: return dynamic_cast(widgetp); } + template T* getParentByType() const + { + LLView* parent = getParent(); + while(parent) + { + if (dynamic_cast(parent)) + { + return static_cast(parent); + } + parent = parent->getParent(); + } + return NULL; + } + ////////////////////////////////////////////// // statics ////////////////////////////////////////////// From fdf042bdb9aeefa209694e04d4012a3a1f911a52 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Wed, 28 Sep 2011 16:54:34 -0700 Subject: [PATCH 166/995] EXP-1205 PROGRESS -- As a User, I want a toybox which will contain all buttons that I can d&d into the toolbars EXP-1233 FIX -- Populate the toybox floater window with all FUI toolbar buttons indicated as such in the "commands.xml" definition. EXP-1267 FIX -- Enable/disable buttons in the toybox * Hooked up button callbacks to the toolbar buttons * Fixed toybox button enable/disable to function properly and live update as buttons change states. * Removed the toybox toolbar background image Reviewed by Leyla --- indra/llui/llcommandmanager.cpp | 4 +- indra/llui/llcommandmanager.h | 6 +-- indra/llui/lltoolbar.cpp | 10 ++++- indra/llui/lluictrl.cpp | 10 +++++ indra/llui/lluictrl.h | 3 ++ indra/newview/app_settings/commands.xml | 42 +++++++++---------- indra/newview/llfloatertoybox.cpp | 19 ++++++--- .../skins/default/xui/en/floater_toybox.xml | 4 +- 8 files changed, 65 insertions(+), 33 deletions(-) diff --git a/indra/llui/llcommandmanager.cpp b/indra/llui/llcommandmanager.cpp index 783990780b..b1147134c2 100644 --- a/indra/llui/llcommandmanager.cpp +++ b/indra/llui/llcommandmanager.cpp @@ -53,7 +53,7 @@ LLCommand::Params::Params() , icon("icon") , label_ref("label_ref") , name("name") - , param("param") + , parameter("parameter") , tooltip_ref("tooltip_ref") { } @@ -64,7 +64,7 @@ LLCommand::LLCommand(const LLCommand::Params& p) , mIcon(p.icon) , mIdentifier(p.name) , mLabelRef(p.label_ref) - , mParam(p.param) + , mParameter(p.parameter) , mTooltipRef(p.tooltip_ref) { } diff --git a/indra/llui/llcommandmanager.h b/indra/llui/llcommandmanager.h index 4781f77177..6481a05689 100644 --- a/indra/llui/llcommandmanager.h +++ b/indra/llui/llcommandmanager.h @@ -93,7 +93,7 @@ public: Mandatory icon; Mandatory label_ref; Mandatory name; - Optional param; + Optional parameter; Mandatory tooltip_ref; Params(); @@ -106,7 +106,7 @@ public: const std::string& icon() const { return mIcon; } const LLCommandId& id() const { return mIdentifier; } const std::string& labelRef() const { return mLabelRef; } - const std::string& param() const { return mParam; } + const LLSD& parameter() const { return mParameter; } const std::string& tooltipRef() const { return mTooltipRef; } private: @@ -116,7 +116,7 @@ private: std::string mFunction; std::string mIcon; std::string mLabelRef; - std::string mParam; + LLSD mParameter; std::string mTooltipRef; }; diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index c5219b11e8..45567d5859 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -500,7 +500,6 @@ void LLToolBar::createButtons() { createButton(command_id); } - } void LLToolBar::createButton(const LLCommandId& id) @@ -509,12 +508,21 @@ void LLToolBar::createButton(const LLCommandId& id) if (!commandp) return; LLToolBarButton::Params button_p; + button_p.name = id.name(); button_p.label = LLTrans::getString(commandp->labelRef()); button_p.tool_tip = button_p.label(); button_p.image_overlay = LLUI::getUIImage(commandp->icon()); button_p.overwriteFrom(mButtonParams[mButtonType]); LLToolBarButton* button = LLUICtrlFactory::create(button_p); + if (!mReadOnly) + { + LLUICtrl::CommitCallbackParam cbParam; + cbParam.function_name = commandp->functionName(); + cbParam.parameter = commandp->parameter(); + button->setCommitCallback(cbParam); + } + mButtons.push_back(button); mButtonPanel->addChild(button); diff --git a/indra/llui/lluictrl.cpp b/indra/llui/lluictrl.cpp index d58df5801b..5e8bf498c0 100644 --- a/indra/llui/lluictrl.cpp +++ b/indra/llui/lluictrl.cpp @@ -992,6 +992,16 @@ void LLUICtrl::setTransparencyType(ETypeTransparency type) mTransparencyType = type; } +boost::signals2::connection LLUICtrl::setCommitCallback(const CommitCallbackParam& cb) +{ + return setCommitCallback(initCommitCallback(cb)); +} + +boost::signals2::connection LLUICtrl::setValidateCallback(const EnableCallbackParam& cb) +{ + return setValidateCallback(initEnableCallback(cb)); +} + boost::signals2::connection LLUICtrl::setCommitCallback( const commit_signal_t::slot_type& cb ) { if (!mCommitSignal) mCommitSignal = new commit_signal_t(); diff --git a/indra/llui/lluictrl.h b/indra/llui/lluictrl.h index 09bed9b958..fc56e5fc35 100644 --- a/indra/llui/lluictrl.h +++ b/indra/llui/lluictrl.h @@ -235,6 +235,9 @@ public: // topic then put in help_topic_out bool findHelpTopic(std::string& help_topic_out); + boost::signals2::connection setCommitCallback(const CommitCallbackParam& cb); + boost::signals2::connection setValidateCallback(const EnableCallbackParam& cb); + boost::signals2::connection setCommitCallback( const commit_signal_t::slot_type& cb ); boost::signals2::connection setValidateCallback( const enable_signal_t::slot_type& cb ); diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index 4a33b24075..5fbd9248c1 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -6,7 +6,7 @@ label_ref="Command_Avatar_Label" tooltip_ref="Command_Avatar_Tooltip" function="Floater.ToolbarToggle" - param="avatar" + parameter="avatar" /> diff --git a/indra/newview/llfloatertoybox.cpp b/indra/newview/llfloatertoybox.cpp index beb928ea36..c3fa322f85 100644 --- a/indra/newview/llfloatertoybox.cpp +++ b/indra/newview/llfloatertoybox.cpp @@ -67,9 +67,6 @@ BOOL LLFloaterToybox::postBuild() if (command->availableInToybox()) { mToolBar->addCommand(command->id()); - - llassert(gToolBarView != NULL); - mToolBar->enableCommand(command->id(), !gToolBarView->hasCommand(command->id())); } } @@ -93,17 +90,29 @@ void LLFloaterToybox::onClose(bool app_quitting) void LLFloaterToybox::draw() { + llassert(gToolBarView != NULL); + + LLCommandManager& cmdMgr = LLCommandManager::instance(); + + for (U32 i = 0; i < cmdMgr.commandCount(); i++) + { + LLCommand * command = cmdMgr.getCommand(i); + + if (command->availableInToybox()) + { + mToolBar->enableCommand(command->id(), !gToolBarView->hasCommand(command->id())); + } + } + LLFloater::draw(); } void LLFloaterToybox::onFocusReceived() { - } void LLFloaterToybox::onBtnRestoreDefaults() { - } diff --git a/indra/newview/skins/default/xui/en/floater_toybox.xml b/indra/newview/skins/default/xui/en/floater_toybox.xml index 092eddaa53..feb19571b2 100644 --- a/indra/newview/skins/default/xui/en/floater_toybox.xml +++ b/indra/newview/skins/default/xui/en/floater_toybox.xml @@ -59,7 +59,9 @@ read_only="true" right="-20" side="top" - top="85" /> + top="85"> + + Date: Thu, 29 Sep 2011 10:56:10 -0400 Subject: [PATCH 167/995] Fixes for installer, icon names to remove the 2 now that we are on version 3 --- BuildParams | 6 ++++++ indra/newview/viewer_manifest.py | 6 +++--- 2 files changed, 9 insertions(+), 3 deletions(-) mode change 100644 => 100755 BuildParams mode change 100644 => 100755 indra/newview/viewer_manifest.py diff --git a/BuildParams b/BuildParams old mode 100644 new mode 100755 index b62d7b7af1..5925cdade9 --- a/BuildParams +++ b/BuildParams @@ -188,4 +188,10 @@ simon_viewer-dev-private.public_build = false simon_viewer-dev-private.email_status_this_is_os = false +# ======================================== +# Vir +# ======================================== +vir-project-1.viewer_channel = "Second Life Release" +vir-project-1.login_channel = "Second Life Release" + # eof diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py old mode 100644 new mode 100755 index f0bee2bfee..aea5dc0649 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -574,9 +574,9 @@ class WindowsManifest(ViewerManifest): OutFile "%(installer_file)s" !define INSTFLAGS "%(flags)s" !define INSTNAME "SecondLifeViewer2" - !define SHORTCUT "Second Life Viewer 2" + !define SHORTCUT "Second Life Viewer" !define URLNAME "secondlife" - Caption "Second Life ${VERSION}" + Caption "Second Life" """ else: # beta grid viewer @@ -804,7 +804,7 @@ class DarwinManifest(ViewerManifest): self.run_command("chmod +x %r" % os.path.join(self.get_dst_prefix(), script)) def package_finish(self): - channel_standin = 'Second Life Viewer 2' # hah, our default channel is not usable on its own + channel_standin = 'Second Life Viewer' # hah, our default channel is not usable on its own if not self.default_channel(): channel_standin = self.channel() From 0d75c5f4a68df5850dff9afbca545a51459dc040 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 29 Sep 2011 12:57:13 -0500 Subject: [PATCH 168/995] Pull Nyx's thread local data initialization fix --- indra/newview/llappviewer.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 2320d4a0d0..eb5ebbf1e9 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -773,6 +773,9 @@ bool LLAppViewer::init() LLViewerAssetStatsFF::init(); } + // init main thread's local data pool before initializing the threads - Nyx + LLThreadLocalData::init(); + initThreads(); LL_INFOS("InitInfo") << "Threads initialized." << LL_ENDL ; From 1e9a4924317b8c0c2c8418c8531c9fd1b141b605 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 29 Sep 2011 13:10:38 -0500 Subject: [PATCH 169/995] SH-2276 disable private memory pool management --- indra/llrender/llvertexbuffer.cpp | 4 ++-- indra/newview/app_settings/settings.xml | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 5756ccdcd5..71596d41d3 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -560,8 +560,8 @@ void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping) sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ; if(!sPrivatePoolp) - { //disable private pool for now -- lots of memory allocations failing for vertex buffers erroneously - //sPrivatePoolp = LLPrivateMemoryPoolManager::getInstance()->newPool(LLPrivateMemoryPool::STATIC) ; + { + sPrivatePoolp = LLPrivateMemoryPoolManager::getInstance()->newPool(LLPrivateMemoryPool::STATIC) ; } } diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 727851b4da..890eb0f0ce 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -5655,7 +5655,7 @@ Type Boolean Value - 1 + 0 MemProfiling From 9d3fc5d930bd1dae07771350080e5140c0113891 Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Thu, 29 Sep 2011 21:43:07 +0300 Subject: [PATCH 170/995] EXP-1209 FIXED Sidetray removed. - Removed all sidetray dependencies and the sidetray itself. - Also removed LLFloaterSidetrayTab and LLSidetrayListener as unused. --- indra/newview/CMakeLists.txt | 6 - indra/newview/app_settings/settings.xml | 11 - indra/newview/llagentwearables.cpp | 1 - indra/newview/llappearancemgr.cpp | 4 +- indra/newview/llappviewer.cpp | 7 - indra/newview/llavataractions.cpp | 1 - indra/newview/llbottomtray.cpp | 1 - indra/newview/llchathistory.cpp | 2 - indra/newview/llcofwearables.cpp | 8 - indra/newview/llfavoritesbar.cpp | 1 - indra/newview/llfloaterpreference.cpp | 7 +- indra/newview/llfloatersidetraytab.cpp | 52 - indra/newview/llfloatersidetraytab.h | 49 - indra/newview/llgroupactions.cpp | 1 - indra/newview/llimfloater.cpp | 38 - indra/newview/llimfloater.h | 4 - indra/newview/llinspectobject.cpp | 1 - indra/newview/llinventorybridge.cpp | 1 - indra/newview/llinventoryfunctions.cpp | 1 - indra/newview/llinventorypanel.cpp | 1 - indra/newview/lllocationinputctrl.cpp | 1 - indra/newview/llnavigationbar.cpp | 1 - indra/newview/llnearbychat.cpp | 1 - indra/newview/lloutfitslist.cpp | 1 - indra/newview/llpanelblockedlist.cpp | 1 - indra/newview/llpanelgroup.cpp | 1 - indra/newview/llpanelimcontrolpanel.cpp | 1 - indra/newview/llpanellandmarks.cpp | 1 - indra/newview/llpanelmaininventory.cpp | 1 - indra/newview/llpanelmarketplaceinbox.cpp | 8 - indra/newview/llpanelmarketplaceinbox.h | 4 +- indra/newview/llpanelmarketplaceoutbox.cpp | 1 - indra/newview/llpanelme.cpp | 14 - indra/newview/llpanelobjectinventory.cpp | 1 - indra/newview/llpaneloutfitsinventory.cpp | 1 - indra/newview/llpanelpeople.cpp | 3 +- indra/newview/llpanelplaces.cpp | 1 - indra/newview/llpanelteleporthistory.cpp | 1 - indra/newview/llpaneltopinfobar.cpp | 1 - indra/newview/llpaneltopinfobar.h | 2 +- indra/newview/llpanelwearing.cpp | 1 - indra/newview/llscreenchannel.cpp | 41 +- indra/newview/llscreenchannel.h | 1 - indra/newview/llsidepanelappearance.cpp | 2 - indra/newview/llsidepanelinventory.cpp | 5 +- indra/newview/llsidepanelinventory.h | 2 +- indra/newview/llsidetray.cpp | 1489 ----------------- indra/newview/llsidetray.h | 260 --- indra/newview/llsidetraylistener.cpp | 179 -- indra/newview/llsidetraylistener.h | 53 - indra/newview/llstartup.cpp | 1 - indra/newview/llurldispatcher.cpp | 1 - indra/newview/llviewerfloaterreg.cpp | 2 - indra/newview/llviewerinventory.cpp | 1 - indra/newview/llviewermenu.cpp | 47 +- indra/newview/llviewermessage.cpp | 5 +- indra/newview/llviewertexteditor.cpp | 1 - indra/newview/llviewerwindow.cpp | 27 - indra/newview/llviewerwindow.h | 2 - indra/newview/llwearable.cpp | 1 - indra/newview/llworldview.cpp | 61 - .../skins/default/xui/en/main_view.xml | 19 - .../skins/default/xui/en/menu_login.xml | 8 - .../default/xui/en/panel_preferences_move.xml | 10 - 64 files changed, 30 insertions(+), 2432 deletions(-) delete mode 100644 indra/newview/llfloatersidetraytab.cpp delete mode 100644 indra/newview/llfloatersidetraytab.h delete mode 100644 indra/newview/llsidetray.cpp delete mode 100644 indra/newview/llsidetray.h delete mode 100644 indra/newview/llsidetraylistener.cpp delete mode 100644 indra/newview/llsidetraylistener.h delete mode 100644 indra/newview/llworldview.cpp diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 59e1ca10e6..c488d51ba5 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -229,7 +229,6 @@ set(viewer_SOURCE_FILES llfloatersellland.cpp llfloatersettingsdebug.cpp llfloatersidepanelcontainer.cpp - llfloatersidetraytab.cpp llfloatersnapshot.cpp llfloatersounddevices.cpp llfloatertelehub.cpp @@ -442,8 +441,6 @@ set(viewer_SOURCE_FILES llsidepanelinventorysubpanel.cpp llsidepaneliteminfo.cpp llsidepaneltaskinfo.cpp - llsidetray.cpp - llsidetraylistener.cpp llsidetraypanelcontainer.cpp llsky.cpp llslurl.cpp @@ -794,7 +791,6 @@ set(viewer_HEADER_FILES llfloatersellland.h llfloatersettingsdebug.h llfloatersidepanelcontainer.h - llfloatersidetraytab.h llfloatersnapshot.h llfloatersounddevices.h llfloatertelehub.h @@ -1002,8 +998,6 @@ set(viewer_HEADER_FILES llsidepanelinventorysubpanel.h llsidepaneliteminfo.h llsidepaneltaskinfo.h - llsidetray.h - llsidetraylistener.h llsidetraypanelcontainer.h llsky.h llslurl.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 148b80e817..3d3185600b 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9921,17 +9921,6 @@ Value 0 - SidebarCameraMovement - - Comment - Reflects world rect changing while changing sidebar visibility. - Persist - 1 - Type - Boolean - Value - 0 - GroupListShowIcons Comment diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 404cd8e5b6..ccbf6bf932 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -43,7 +43,6 @@ #include "llnotificationsutil.h" #include "lloutfitobserver.h" #include "llsidepanelappearance.h" -#include "llsidetray.h" #include "lltexlayer.h" #include "lltooldraganddrop.h" #include "llviewerregion.h" diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index c638f881a5..e5369dc2b8 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -44,7 +44,6 @@ #include "lloutfitslist.h" #include "llselectmgr.h" #include "llsidepanelappearance.h" -#include "llsidetray.h" #include "llviewerobjectlist.h" #include "llvoavatar.h" #include "llvoavatarself.h" @@ -2466,7 +2465,8 @@ public: // add may be processed after login process is finished if (mShowPanel) { - LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key); + LLFloaterSidePanelContainer::showPanel("appearance", "panel_outfits_inventory", key); + } LLOutfitsList *outfits_list = dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance", "outfitslist_tab")); diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 43c8750b02..7b75bbf430 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -81,7 +81,6 @@ #include "llviewermenufile.h" #include "llvoicechannel.h" #include "llvoavatarself.h" -#include "llsidetray.h" #include "llurlmatch.h" #include "lltextutil.h" #include "lllogininstance.h" @@ -3499,8 +3498,6 @@ void LLAppViewer::requestQuit() gFloaterView->closeAllChildren(true); } - LLSideTray::getInstance()->notifyChildren(LLSD().with("request","quit")); - send_stats(); gLogoutTimer.reset(); @@ -4559,10 +4556,6 @@ void LLAppViewer::idleShutdown() return; } - if (LLSideTray::getInstance()->notifyChildren(LLSD().with("request","wait_quit"))) - { - return; - } diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index fb7517a98b..b14c02a5d6 100755 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp @@ -61,7 +61,6 @@ #include "llpaneloutfitedit.h" #include "llpanelprofile.h" #include "llrecentpeople.h" -#include "llsidetray.h" #include "lltrans.h" #include "llviewercontrol.h" #include "llviewerobjectlist.h" diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp index 19061c55ca..98712f1334 100644 --- a/indra/newview/llbottomtray.cpp +++ b/indra/newview/llbottomtray.cpp @@ -48,7 +48,6 @@ #include "llimfloater.h" // for LLIMFloater #include "llnearbychatbar.h" #include "llnearbychatbarlistener.h" -#include "llsidetray.h" #include "llspeakbutton.h" #include "llsplitbutton.h" #include "llsyswellwindow.h" diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp index d6773b8b29..7a444edd43 100644 --- a/indra/newview/llchathistory.cpp +++ b/indra/newview/llchathistory.cpp @@ -59,8 +59,6 @@ #include "llviewercontrol.h" -#include "llsidetray.h"//for blocked objects panel - static LLDefaultChildRegistry::Register r("chat_history"); const static std::string NEW_LINE(rawstr_to_utf8("\n")); diff --git a/indra/newview/llcofwearables.cpp b/indra/newview/llcofwearables.cpp index 80e0cca780..54598f90c8 100644 --- a/indra/newview/llcofwearables.cpp +++ b/indra/newview/llcofwearables.cpp @@ -41,7 +41,6 @@ #include "llviewermenu.h" #include "llwearableitemslist.h" #include "llpaneloutfitedit.h" -#include "llsidetray.h" #include "lltrans.h" static LLRegisterPanelClassWrapper t_cof_wearables("cof_wearables"); @@ -160,11 +159,6 @@ public: protected: static void replaceWearable(const LLUUID& item_id) { - // *TODO: Most probable that accessing to LLPanelOutfitEdit instance should be: - // LLSideTray::getInstance()->getSidepanelAppearance()->getPanelOutfitEdit() - // without casting. Getter methods provides possibility to check and construct - // absent instance. Explicit relations between components avoids situations - // when we tries to construct instance with unsatisfied implicit input conditions. LLPanelOutfitEdit * panel_outfit_edit = dynamic_cast (LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfit_edit")); @@ -236,8 +230,6 @@ protected: LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; LLUUID selected_id = mUUIDs.back(); - // *HACK* need to pass pointer to LLPanelOutfitEdit instead of LLSideTray::getInstance()->getPanel(). - // LLSideTray::getInstance()->getPanel() is rather slow variant LLPanelOutfitEdit* panel_oe = dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfit_edit")); registrar.add("BodyPart.Replace", boost::bind(&LLPanelOutfitEdit::onReplaceMenuItemClicked, panel_oe, selected_id)); registrar.add("BodyPart.Edit", boost::bind(LLAgentWearables::editWearable, selected_id)); diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp index 1eabf32b9f..6dcfa95a0e 100644 --- a/indra/newview/llfavoritesbar.cpp +++ b/indra/newview/llfavoritesbar.cpp @@ -45,7 +45,6 @@ #include "llfloaterworldmap.h" #include "lllandmarkactions.h" #include "llnotificationsutil.h" -#include "llsidetray.h" #include "lltoggleablemenu.h" #include "llviewerinventory.h" #include "llviewermenu.h" diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index d8b6b2e966..47c86ae549 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -67,7 +67,6 @@ #include "llscrolllistctrl.h" #include "llscrolllistitem.h" #include "llsliderctrl.h" -#include "llsidetray.h" #include "lltabcontainer.h" #include "lltrans.h" #include "llviewercontrol.h" @@ -1497,11 +1496,7 @@ void LLFloaterPreference::onChangeMaturity() // but the UI for this will still be enabled void LLFloaterPreference::onClickBlockList() { - // don't create side tray on demand - if (LLSideTray::instanceCreated()) - { - LLFloaterSidePanelContainer::showPanel("people", "panel_block_list_sidetray", LLSD()); - } + LLFloaterSidePanelContainer::showPanel("people", "panel_block_list_sidetray", LLSD()); } void LLFloaterPreference::onDoubleClickCheckBox(LLUICtrl* ctrl) diff --git a/indra/newview/llfloatersidetraytab.cpp b/indra/newview/llfloatersidetraytab.cpp deleted file mode 100644 index 9f15e62d84..0000000000 --- a/indra/newview/llfloatersidetraytab.cpp +++ /dev/null @@ -1,52 +0,0 @@ -/** - * @file llfloatersidetraytab.cpp - * @brief LLFloaterSideTrayTab class definition - * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloatersidetraytab.h" - -// newview includes -#include "lltransientfloatermgr.h" -#include "llsidetray.h" - -LLFloaterSideTrayTab::LLFloaterSideTrayTab(const LLSD& key, const Params& params) -: LLFloater(key, params) -{ - // Prevent transient floaters (e.g. IM windows) from hiding - // when this floater is clicked. - LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::GLOBAL, this); -} - -LLFloaterSideTrayTab::~LLFloaterSideTrayTab() -{ - LLTransientFloaterMgr::getInstance()->removeControlView(LLTransientFloaterMgr::GLOBAL, this); -} - -void LLFloaterSideTrayTab::onClose(bool app_quitting) -{ - // The floater is already being closed, so don't toggle it once more (that may crash viewer). - LLSideTray::getInstance()->setTabDocked(getName(), /* dock = */ true, /* toggle_floater = */ false); -} diff --git a/indra/newview/llfloatersidetraytab.h b/indra/newview/llfloatersidetraytab.h deleted file mode 100644 index 89f2444a0e..0000000000 --- a/indra/newview/llfloatersidetraytab.h +++ /dev/null @@ -1,49 +0,0 @@ -/** - * @file llfloatersidetraytab.h - * @brief LLFloaterSideTrayTab class definition - * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLFLOATERSIDETRAYTAB_H -#define LL_LLFLOATERSIDETRAYTAB_H - -#include "llfloater.h" - -/** - * When a side tray tab gets detached, it's wrapped in an instance of this class. - * - * This class helps to make sure that clicking a detached side tray tab doesn't - * make transient floaters (e.g. IM windows) hide, so that it's possible to - * drag an inventory item from detached My Inventory window to a docked IM window, - * i.e. share the item (see VWR-22891). - */ -class LLFloaterSideTrayTab : public LLFloater -{ -public: - LLFloaterSideTrayTab(const LLSD& key, const Params& params = getDefaultParams()); - ~LLFloaterSideTrayTab(); - - void onClose(bool app_quitting); -}; - -#endif // LL_LLFLOATERSIDETRAYTAB_H diff --git a/indra/newview/llgroupactions.cpp b/indra/newview/llgroupactions.cpp index cbbd66d868..623ebb76f2 100644 --- a/indra/newview/llgroupactions.cpp +++ b/indra/newview/llgroupactions.cpp @@ -38,7 +38,6 @@ #include "llgroupmgr.h" #include "llimview.h" // for gIMMgr #include "llnotificationsutil.h" -#include "llsidetray.h" #include "llstatusbar.h" // can_afford_transaction() #include "llimfloater.h" #include "groupchatlistener.h" diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp index 50a9c56518..14d85246e9 100644 --- a/indra/newview/llimfloater.cpp +++ b/indra/newview/llimfloater.cpp @@ -55,15 +55,9 @@ #include "llinventorymodel.h" #include "llrootview.h" #include "llspeakers.h" -#include "llsidetray.h" #include "llviewerchat.h" -static const S32 RECT_PADDING_NOT_INIT = -1; -static const S32 RECT_PADDING_NEED_RECALC = -2; - -S32 LLIMFloater::sAllowedRectRightPadding = RECT_PADDING_NOT_INIT; - LLIMFloater::LLIMFloater(const LLUUID& session_id) : LLTransientDockableFloater(NULL, true, session_id), mControlPanel(NULL), @@ -472,41 +466,9 @@ LLIMFloater* LLIMFloater::show(const LLUUID& session_id) return floater; } -//static -bool LLIMFloater::resetAllowedRectPadding() -{ - //reset allowed rect right padding if "SidebarCameraMovement" option - //or sidebar state changed - sAllowedRectRightPadding = RECT_PADDING_NEED_RECALC ; - return true; -} - void LLIMFloater::getAllowedRect(LLRect& rect) { - if (sAllowedRectRightPadding == RECT_PADDING_NOT_INIT) //wasn't initialized - { - gSavedSettings.getControl("SidebarCameraMovement")->getSignal()->connect(boost::bind(&LLIMFloater::resetAllowedRectPadding)); - - LLSideTray* side_bar = LLSideTray::getInstance(); - side_bar->setVisibleWidthChangeCallback(boost::bind(&LLIMFloater::resetAllowedRectPadding)); - sAllowedRectRightPadding = RECT_PADDING_NEED_RECALC; - } - rect = gViewerWindow->getWorldViewRectScaled(); - if (sAllowedRectRightPadding == RECT_PADDING_NEED_RECALC) //recalc allowed rect right padding - { - LLPanel* side_bar_tabs = - gViewerWindow->getRootView()->getChild ( - "side_bar_tabs"); - sAllowedRectRightPadding = side_bar_tabs->getRect().getWidth(); - LLTransientFloaterMgr::getInstance()->addControlView(side_bar_tabs); - - if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE) - { - sAllowedRectRightPadding += LLSideTray::getInstance()->getVisibleWidth(); - } - } - rect.mRight -= sAllowedRectRightPadding; } void LLIMFloater::setDocked(bool docked, bool pop_on_undock) diff --git a/indra/newview/llimfloater.h b/indra/newview/llimfloater.h index 5158f6c1f7..8a3020ea10 100644 --- a/indra/newview/llimfloater.h +++ b/indra/newview/llimfloater.h @@ -156,10 +156,6 @@ private: static void closeHiddenIMToasts(); - static bool resetAllowedRectPadding(); - //need to keep this static for performance issues - static S32 sAllowedRectRightPadding; - static void confirmLeaveCallCallback(const LLSD& notification, const LLSD& response); LLPanelChatControlPanel* mControlPanel; diff --git a/indra/newview/llinspectobject.cpp b/indra/newview/llinspectobject.cpp index 29d7a4a6b0..026c8a0923 100644 --- a/indra/newview/llinspectobject.cpp +++ b/indra/newview/llinspectobject.cpp @@ -46,7 +46,6 @@ #include "llmenubutton.h" #include "llresmgr.h" // getMonetaryString #include "llsafehandle.h" -#include "llsidetray.h" #include "lltextbox.h" // for description truncation #include "lltoggleablemenu.h" #include "lltrans.h" diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index b6041c7f31..2066cbc6b2 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -60,7 +60,6 @@ #include "llpreviewtexture.h" #include "llselectmgr.h" #include "llsidepanelappearance.h" -#include "llsidetray.h" #include "lltrans.h" #include "llviewerassettype.h" #include "llviewerfoldertype.h" diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index acec02b507..21a026bcf7 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -71,7 +71,6 @@ #include "llscrollbar.h" #include "llscrollcontainer.h" #include "llselectmgr.h" -#include "llsidetray.h" #include "llsidepanelinventory.h" #include "lltabcontainer.h" #include "lltooldraganddrop.h" diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 27db28367c..b0f9cb28e6 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -43,7 +43,6 @@ #include "llinventoryfunctions.h" #include "llinventorymodelbackgroundfetch.h" #include "llsidepanelinventory.h" -#include "llsidetray.h" #include "llviewerattachmenu.h" #include "llviewerfoldertype.h" #include "llvoavatarself.h" diff --git a/indra/newview/lllocationinputctrl.cpp b/indra/newview/lllocationinputctrl.cpp index f519ad759e..025181ead5 100644 --- a/indra/newview/lllocationinputctrl.cpp +++ b/indra/newview/lllocationinputctrl.cpp @@ -49,7 +49,6 @@ #include "lllandmarkactions.h" #include "lllandmarklist.h" #include "llteleporthistory.h" -#include "llsidetray.h" #include "llslurl.h" #include "llstatusbar.h" // getHealth() #include "lltrans.h" diff --git a/indra/newview/llnavigationbar.cpp b/indra/newview/llnavigationbar.cpp index 4c0823874c..fc264db5af 100644 --- a/indra/newview/llnavigationbar.cpp +++ b/indra/newview/llnavigationbar.cpp @@ -45,7 +45,6 @@ #include "llpaneltopinfobar.h" #include "llteleporthistory.h" #include "llsearchcombobox.h" -#include "llsidetray.h" #include "llslurl.h" #include "llurlregistry.h" #include "llurldispatcher.h" diff --git a/indra/newview/llnearbychat.cpp b/indra/newview/llnearbychat.cpp index a16ea0e7d3..9eaa64a124 100644 --- a/indra/newview/llnearbychat.cpp +++ b/indra/newview/llnearbychat.cpp @@ -32,7 +32,6 @@ #include "llrootview.h" //#include "llchatitemscontainerctrl.h" #include "lliconctrl.h" -#include "llsidetray.h" #include "llfloatersidepanelcontainer.h" #include "llfocusmgr.h" #include "llresizebar.h" diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp index c2739867b1..1dc4d796ab 100644 --- a/indra/newview/lloutfitslist.cpp +++ b/indra/newview/lloutfitslist.cpp @@ -42,7 +42,6 @@ #include "llmenubutton.h" #include "llnotificationsutil.h" #include "lloutfitobserver.h" -#include "llsidetray.h" #include "lltoggleablemenu.h" #include "lltransutil.h" #include "llviewermenu.h" diff --git a/indra/newview/llpanelblockedlist.cpp b/indra/newview/llpanelblockedlist.cpp index 856dabb6b7..5c85ec438c 100644 --- a/indra/newview/llpanelblockedlist.cpp +++ b/indra/newview/llpanelblockedlist.cpp @@ -38,7 +38,6 @@ // project include #include "llfloateravatarpicker.h" #include "llfloatersidepanelcontainer.h" -#include "llsidetray.h" #include "llsidetraypanelcontainer.h" static LLRegisterPanelClassWrapper t_panel_blocked_list("panel_block_list_sidetray"); diff --git a/indra/newview/llpanelgroup.cpp b/indra/newview/llpanelgroup.cpp index 70dcf61d7d..ae217958f0 100644 --- a/indra/newview/llpanelgroup.cpp +++ b/indra/newview/llpanelgroup.cpp @@ -50,7 +50,6 @@ #include "llpanelgroupnotices.h" #include "llpanelgroupgeneral.h" -#include "llsidetray.h" #include "llaccordionctrltab.h" #include "llaccordionctrl.h" diff --git a/indra/newview/llpanelimcontrolpanel.cpp b/indra/newview/llpanelimcontrolpanel.cpp index e370f2f622..0295ad151f 100644 --- a/indra/newview/llpanelimcontrolpanel.cpp +++ b/indra/newview/llpanelimcontrolpanel.cpp @@ -40,7 +40,6 @@ #include "llparticipantlist.h" #include "llimview.h" #include "llvoicechannel.h" -#include "llsidetray.h" #include "llspeakers.h" #include "lltrans.h" diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp index 1b9eb4813b..a65631b8d8 100644 --- a/indra/newview/llpanellandmarks.cpp +++ b/indra/newview/llpanellandmarks.cpp @@ -52,7 +52,6 @@ #include "llmenubutton.h" #include "llplacesinventorybridge.h" #include "llplacesinventorypanel.h" -#include "llsidetray.h" #include "lltoggleablemenu.h" #include "llviewermenu.h" #include "llviewerregion.h" diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index c1341af2ef..6562b259c3 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -52,7 +52,6 @@ #include "llviewermenu.h" #include "llviewertexturelist.h" #include "llsidepanelinventory.h" -#include "llsidetray.h" const std::string FILTERS_FILENAME("filters.xml"); diff --git a/indra/newview/llpanelmarketplaceinbox.cpp b/indra/newview/llpanelmarketplaceinbox.cpp index a336472fc0..d1aea51a09 100644 --- a/indra/newview/llpanelmarketplaceinbox.cpp +++ b/indra/newview/llpanelmarketplaceinbox.cpp @@ -59,8 +59,6 @@ LLPanelMarketplaceInbox::~LLPanelMarketplaceInbox() // virtual BOOL LLPanelMarketplaceInbox::postBuild() { - LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLPanelMarketplaceInbox::handleLoginComplete, this)); - LLFocusableElement::setFocusReceivedCallback(boost::bind(&LLPanelMarketplaceInbox::onFocusReceived, this)); return TRUE; @@ -74,12 +72,6 @@ void LLPanelMarketplaceInbox::onSelectionChange() } -void LLPanelMarketplaceInbox::handleLoginComplete() -{ - // Set us up as the class to drive the badge value for the sidebar_inventory button - LLSideTray::getInstance()->setTabButtonBadgeDriver("sidebar_inventory", this); -} - LLInventoryPanel * LLPanelMarketplaceInbox::setupInventoryPanel() { LLView * inbox_inventory_placeholder = getChild("inbox_inventory_placeholder"); diff --git a/indra/newview/llpanelmarketplaceinbox.h b/indra/newview/llpanelmarketplaceinbox.h index 705a095cf0..3531518e51 100644 --- a/indra/newview/llpanelmarketplaceinbox.h +++ b/indra/newview/llpanelmarketplaceinbox.h @@ -28,11 +28,10 @@ #define LL_LLPANELMARKETPLACEINBOX_H #include "llpanel.h" -#include "llsidetray.h" class LLInventoryPanel; -class LLPanelMarketplaceInbox : public LLPanel, public LLSideTrayTabBadgeDriver +class LLPanelMarketplaceInbox : public LLPanel { public: @@ -61,7 +60,6 @@ public: std::string getBadgeString() const; private: - void handleLoginComplete(); void onSelectionChange(); diff --git a/indra/newview/llpanelmarketplaceoutbox.cpp b/indra/newview/llpanelmarketplaceoutbox.cpp index c0de5deb0a..d4f9654e6e 100644 --- a/indra/newview/llpanelmarketplaceoutbox.cpp +++ b/indra/newview/llpanelmarketplaceoutbox.cpp @@ -40,7 +40,6 @@ #include "llpanelmarketplaceinbox.h" #include "llsdutil.h" #include "llsidepanelinventory.h" -#include "llsidetray.h" #include "lltimer.h" #include "llviewernetwork.h" #include "llagent.h" diff --git a/indra/newview/llpanelme.cpp b/indra/newview/llpanelme.cpp index 4d86fa15df..0b687009bf 100644 --- a/indra/newview/llpanelme.cpp +++ b/indra/newview/llpanelme.cpp @@ -72,20 +72,6 @@ BOOL LLPanelMe::postBuild() void LLPanelMe::onOpen(const LLSD& key) { LLPanelProfile::onOpen(key); - - // Removed this action as per SOCIAL-431 The first time a new resident opens the profile tab - // in the sidebar, they see the old profile editing panel - // - //// Force Edit My Profile if this is the first time when user is opening Me Panel (EXT-5068) - //bool opened = gSavedSettings.getBOOL("MePanelOpened"); - //// In some cases Side Tray my call onOpen() twice, check getCollapsed() to be sure this - //// is the last time onOpen() is called - //if( !opened && !LLSideTray::getInstance()->getCollapsed() ) - //{ - // buildEditPanel(); - // openPanel(mEditPanel, getAvatarId()); - // gSavedSettings.setBOOL("MePanelOpened", true); - //} } void LLPanelMe::buildEditPanel() diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp index 44364b5831..98ea680504 100644 --- a/indra/newview/llpanelobjectinventory.cpp +++ b/indra/newview/llpanelobjectinventory.cpp @@ -57,7 +57,6 @@ #include "llpreviewtexture.h" #include "llscrollcontainer.h" #include "llselectmgr.h" -#include "llsidetray.h" #include "llstatusbar.h" #include "lltooldraganddrop.h" #include "lltrans.h" diff --git a/indra/newview/llpaneloutfitsinventory.cpp b/indra/newview/llpaneloutfitsinventory.cpp index 3ac0d6616b..f90236f6f2 100644 --- a/indra/newview/llpaneloutfitsinventory.cpp +++ b/indra/newview/llpaneloutfitsinventory.cpp @@ -41,7 +41,6 @@ #include "llpanelwearing.h" #include "llsaveoutfitcombobtn.h" #include "llsidepanelappearance.h" -#include "llsidetray.h" #include "llviewerfoldertype.h" static const std::string OUTFITS_TAB_NAME = "outfitslist_tab"; diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp index 86e481d953..80c431f481 100644 --- a/indra/newview/llpanelpeople.cpp +++ b/indra/newview/llpanelpeople.cpp @@ -57,7 +57,6 @@ #include "llinventoryobserver.h" #include "llnetmap.h" #include "llpanelpeoplemenus.h" -#include "llsidetray.h" #include "llsidetraypanelcontainer.h" #include "llrecentpeople.h" #include "llviewercontrol.h" // for gSavedSettings @@ -1452,7 +1451,7 @@ bool LLPanelPeople::notifyChildren(const LLSD& info) container->onOpen(LLSD().with(LLSideTrayPanelContainer::PARAM_SUB_PANEL_NAME, getName())); } else - LLSideTray::getInstance()->collapseSideBar(); + LLFloaterReg::hideFloaterInstance("people"); return true; // this notification is only supposed to be handled by task panels } diff --git a/indra/newview/llpanelplaces.cpp b/indra/newview/llpanelplaces.cpp index 0129ac753a..7f8f9b29af 100644 --- a/indra/newview/llpanelplaces.cpp +++ b/indra/newview/llpanelplaces.cpp @@ -65,7 +65,6 @@ #include "llpanelplaceprofile.h" #include "llpanelteleporthistory.h" #include "llremoteparcelrequest.h" -#include "llsidetray.h" #include "llteleporthistorystorage.h" #include "lltoggleablemenu.h" #include "llviewerinventory.h" diff --git a/indra/newview/llpanelteleporthistory.cpp b/indra/newview/llpanelteleporthistory.cpp index 52dd70f005..79171dbcb9 100644 --- a/indra/newview/llpanelteleporthistory.cpp +++ b/indra/newview/llpanelteleporthistory.cpp @@ -31,7 +31,6 @@ #include "llfloaterworldmap.h" #include "llpanelteleporthistory.h" -#include "llsidetray.h" #include "llworldmap.h" #include "llteleporthistorystorage.h" #include "lltextutil.h" diff --git a/indra/newview/llpaneltopinfobar.cpp b/indra/newview/llpaneltopinfobar.cpp index b6e32dba78..5ed23d2f42 100644 --- a/indra/newview/llpaneltopinfobar.cpp +++ b/indra/newview/llpaneltopinfobar.cpp @@ -36,7 +36,6 @@ #include "lllocationinputctrl.h" #include "llnotificationsutil.h" #include "llparcel.h" -#include "llsidetray.h" #include "llslurl.h" #include "llstatusbar.h" #include "lltrans.h" diff --git a/indra/newview/llpaneltopinfobar.h b/indra/newview/llpaneltopinfobar.h index 583e91d15e..e934b522be 100644 --- a/indra/newview/llpaneltopinfobar.h +++ b/indra/newview/llpaneltopinfobar.h @@ -148,7 +148,7 @@ private: void setParcelInfoText(const std::string& new_text); /** - * Implementation of LLDestroyClass + * Implementation of LLDestroyClass */ static void destroyClass() { diff --git a/indra/newview/llpanelwearing.cpp b/indra/newview/llpanelwearing.cpp index 87e9bb7b28..e2801c09bd 100644 --- a/indra/newview/llpanelwearing.cpp +++ b/indra/newview/llpanelwearing.cpp @@ -36,7 +36,6 @@ #include "llinventorymodel.h" #include "llinventoryobserver.h" #include "llmenubutton.h" -#include "llsidetray.h" #include "llviewermenu.h" #include "llwearableitemslist.h" #include "llsdserialize.h" diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp index e3bc67a414..a3b0574bca 100644 --- a/indra/newview/llscreenchannel.cpp +++ b/indra/newview/llscreenchannel.cpp @@ -41,7 +41,6 @@ #include "llsyswellwindow.h" #include "llimfloater.h" #include "llscriptfloater.h" -#include "llsidetray.h" #include @@ -83,25 +82,8 @@ bool LLScreenChannelBase::isHovering() return mHoveredToast->isHovered(); } -void LLScreenChannelBase::resetPositionAndSize() -{ - LLRect rc = gViewerWindow->getWorldViewRectScaled(); - updatePositionAndSize(rc, rc); -} - void LLScreenChannelBase::updatePositionAndSize(LLRect old_world_rect, LLRect new_world_rect) { - /* - take sidetray into account - screenchannel should not overlap sidetray - */ - S32 world_rect_padding = 0; - if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE - && LLSideTray::instanceCreated ()) - { - world_rect_padding += LLSideTray::getInstance()->getVisibleWidth(); - } - - S32 top_delta = old_world_rect.mTop - new_world_rect.mTop; LLRect this_rect = getRect(); @@ -111,10 +93,10 @@ void LLScreenChannelBase::updatePositionAndSize(LLRect old_world_rect, LLRect ne case CA_LEFT : break; case CA_CENTRE : - this_rect.setCenterAndSize( (new_world_rect.getWidth() - world_rect_padding) / 2, new_world_rect.getHeight() / 2, this_rect.getWidth(), this_rect.getHeight()); + this_rect.setCenterAndSize( (new_world_rect.getWidth()) / 2, new_world_rect.getHeight() / 2, this_rect.getWidth(), this_rect.getHeight()); break; case CA_RIGHT : - this_rect.setLeftTopAndSize(new_world_rect.mRight - world_rect_padding - this_rect.getWidth(), + this_rect.setLeftTopAndSize(new_world_rect.mRight - this_rect.getWidth(), this_rect.mTop, this_rect.getWidth(), this_rect.getHeight()); @@ -126,12 +108,6 @@ void LLScreenChannelBase::updatePositionAndSize(LLRect old_world_rect, LLRect ne void LLScreenChannelBase::init(S32 channel_left, S32 channel_right) { - if(LLSideTray::instanceCreated()) - { - LLSideTray* side_bar = LLSideTray::getInstance(); - side_bar->setVisibleWidthChangeCallback(boost::bind(&LLScreenChannelBase::resetPositionAndSize, this)); - } - // top and bottom set by updateBottom() setRect(LLRect(channel_left, 0, channel_right, 0)); updateBottom(); @@ -203,17 +179,6 @@ std::list LLScreenChannel::findToasts(const Matcher& matcher) //-------------------------------------------------------------------------- void LLScreenChannel::updatePositionAndSize(LLRect old_world_rect, LLRect new_world_rect) { - /* - take sidetray into account - screenchannel should not overlap sidetray - */ - S32 world_rect_padding = 0; - if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE - && LLSideTray::instanceCreated ()) - { - world_rect_padding += LLSideTray::getInstance()->getVisibleWidth(); - } - - LLRect this_rect = getRect(); switch(mChannelAlignment) @@ -226,7 +191,7 @@ void LLScreenChannel::updatePositionAndSize(LLRect old_world_rect, LLRect new_wo return; case CA_RIGHT : this_rect.mTop = (S32) (new_world_rect.getHeight() * getHeightRatio()); - this_rect.setLeftTopAndSize(new_world_rect.mRight - world_rect_padding - this_rect.getWidth(), + this_rect.setLeftTopAndSize(new_world_rect.mRight - this_rect.getWidth(), this_rect.mTop, this_rect.getWidth(), this_rect.getHeight()); diff --git a/indra/newview/llscreenchannel.h b/indra/newview/llscreenchannel.h index d207d13981..8f11c82673 100644 --- a/indra/newview/llscreenchannel.h +++ b/indra/newview/llscreenchannel.h @@ -59,7 +59,6 @@ public: // Channel's outfit-functions // update channel's size and position in the World View virtual void updatePositionAndSize(LLRect old_world_rect, LLRect new_world_rect); - void resetPositionAndSize(); // initialization of channel's shape and position virtual void init(S32 channel_left, S32 channel_right); diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index a356013830..853656905c 100644 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -42,7 +42,6 @@ #include "lloutfitobserver.h" #include "llpaneleditwearable.h" #include "llpaneloutfitsinventory.h" -#include "llsidetray.h" #include "lltextbox.h" #include "lluictrlfactory.h" #include "llviewercontrol.h" @@ -164,7 +163,6 @@ void LLSidepanelAppearance::onOpen(const LLSD& key) else { // Switch to the requested panel. - // *TODO: replace this crap with LLSideTrayPanelContainer std::string type = key["type"].asString(); if (type == "my_outfits") { diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp index 0226896f54..f9dc70ccc0 100644 --- a/indra/newview/llsidepanelinventory.cpp +++ b/indra/newview/llsidepanelinventory.cpp @@ -282,19 +282,20 @@ BOOL LLSidepanelInventory::postBuild() enableOutbox(gSavedSettings.getBOOL("InventoryDisplayOutbox")); // Trigger callback for after login so we can setup to track inbox and outbox changes after initial inventory load - LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLSidepanelInventory::handleLoginComplete, this)); + LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLSidepanelInventory::updateInboxOutbox, this)); } gSavedSettings.getControl("InventoryDisplayInbox")->getCommitSignal()->connect(boost::bind(&handleInventoryDisplayInboxChanged)); gSavedSettings.getControl("InventoryDisplayOutbox")->getCommitSignal()->connect(boost::bind(&handleInventoryDisplayOutboxChanged)); + updateInboxOutbox(); // Update the verbs buttons state. updateVerbs(); return TRUE; } -void LLSidepanelInventory::handleLoginComplete() +void LLSidepanelInventory::updateInboxOutbox() { // // Track inbox and outbox folder changes diff --git a/indra/newview/llsidepanelinventory.h b/indra/newview/llsidepanelinventory.h index b7d11f7f9b..4e34926a4b 100644 --- a/indra/newview/llsidepanelinventory.h +++ b/indra/newview/llsidepanelinventory.h @@ -47,7 +47,7 @@ public: virtual ~LLSidepanelInventory(); private: - void handleLoginComplete(); + void updateInboxOutbox(); public: void observeInboxOutboxCreation(); diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp deleted file mode 100644 index 55d6378ad8..0000000000 --- a/indra/newview/llsidetray.cpp +++ /dev/null @@ -1,1489 +0,0 @@ -/** - * @file llsidetray.cpp - * @brief SideBar implementation - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "lltextbox.h" - -#include "llagentcamera.h" -#include "llappviewer.h" -#include "llbadge.h" -#include "llbottomtray.h" -#include "llfloaterreg.h" -#include "llfirstuse.h" -#include "llhints.h" -#include "llsidetray.h" -#include "llviewerwindow.h" -#include "llaccordionctrl.h" -#include "llfocusmgr.h" -#include "llrootview.h" -#include "llnavigationbar.h" -#include "llpanelmarketplaceinbox.h" - -#include "llaccordionctrltab.h" - -#include "llfloater.h" //for gFloaterView -#include "lliconctrl.h"//for OpenClose tab icon -#include "llsidetraypanelcontainer.h" -#include "llscreenchannel.h" -#include "llchannelmanager.h" -#include "llwindow.h"//for SetCursor -#include "lltransientfloatermgr.h" - -#include "llsidepanelappearance.h" - -#include "llsidetraylistener.h" - -//#include "llscrollcontainer.h" - -using namespace std; -using namespace LLNotificationsUI; - -class LLSideTrayButton; - -static LLRootViewRegistry::Register t1("side_tray"); -static LLDefaultChildRegistry::Register t2("sidetray_tab"); - -static const S32 BOTTOM_BAR_PAD = 5; - -static const std::string COLLAPSED_NAME = "<<"; -static const std::string EXPANDED_NAME = ">>"; - -static const std::string TAB_PANEL_CAPTION_NAME = "sidetray_tab_panel"; -static const std::string TAB_PANEL_CAPTION_TITLE_BOX = "sidetray_tab_title"; - -LLSideTray* LLSideTray::sInstance = 0; - -static LLSideTrayListener sSideTrayListener(LLSideTray::getInstance); - -// static -LLSideTray* LLSideTray::getInstance() -{ - if (!sInstance) - { - sInstance = LLUICtrlFactory::createFromFile("panel_side_tray.xml",NULL, LLRootView::child_registry_t::instance()); - sInstance->setXMLFilename("panel_side_tray.xml"); - } - - return sInstance; -} - -// static -bool LLSideTray::instanceCreated () -{ - return sInstance!=0; -} - -////////////////////////////////////////////////////////////////////////////// -// LLSideTrayTab -// Represents a single tab in the side tray, only used by LLSideTray -////////////////////////////////////////////////////////////////////////////// - -class LLSideTrayTab: public LLPanel -{ - LOG_CLASS(LLSideTrayTab); - friend class LLUICtrlFactory; - friend class LLSideTray; -public: - - struct Params - : public LLInitParam::Block - { - // image name - Optional image; - Optional image_selected; - Optional tab_title; - Optional description; - Optional badge; - - Params() - : image("image"), - image_selected("image_selected"), - tab_title("tab_title","no title"), - description("description","no description"), - badge("badge") - {}; - }; -protected: - LLSideTrayTab(const Params& params); - - void dock(LLFloater* floater_tab); - void undock(LLFloater* floater_tab); - - LLSideTray* getSideTray(); - -public: - virtual ~LLSideTrayTab(); - - /*virtual*/ BOOL postBuild (); - /*virtual*/ bool addChild (LLView* view, S32 tab_group); - - - void reshape (S32 width, S32 height, BOOL called_from_parent = TRUE); - - static LLSideTrayTab* createInstance (); - - const std::string& getDescription () const { return mDescription;} - - void onOpen (const LLSD& key); - - void toggleTabDocked(bool toggle_floater = true); - void setDocked(bool dock); - bool isDocked() const; - - BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); - - LLPanel* getPanel(); - - LLButton* createButton(bool allowTearOff, LLUICtrl::commit_callback_t callback); - -private: - std::string mTabTitle; - std::string mImage; - std::string mImageSelected; - std::string mDescription; - - LLView* mMainPanel; - - bool mHasBadge; - LLBadge::Params mBadgeParams; - LLSideTrayButton* mSideTrayButton; -}; - -////////////////////////////////////////////////////////////////////////////// -// LLSideTrayButton -// Side Tray tab button with "tear off" handling. -////////////////////////////////////////////////////////////////////////////// - -class LLSideTrayButton : public LLButton -{ -public: - /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask) - { - // Route future Mouse messages here preemptively. (Release on mouse up.) - // No handler needed for focus lost since this class has no state that depends on it. - gFocusMgr.setMouseCapture(this); - - localPointToScreen(x, y, &mDragLastScreenX, &mDragLastScreenY); - - // Note: don't pass on to children - return TRUE; - } - - /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask) - { - // We only handle the click if the click both started and ended within us - if( !hasMouseCapture() ) return FALSE; - - S32 screen_x; - S32 screen_y; - localPointToScreen(x, y, &screen_x, &screen_y); - - S32 delta_x = screen_x - mDragLastScreenX; - S32 delta_y = screen_y - mDragLastScreenY; - - LLSideTray* side_tray = LLSideTray::getInstance(); - - // Check if the tab we are dragging is docked. - if (!side_tray->isTabAttached(mTabName)) return FALSE; - - // Same value is hardcoded in LLDragHandle::handleHover(). - const S32 undock_threshold = 12; - - // Detach a tab if it has been pulled further than undock_threshold. - if (delta_x <= -undock_threshold || delta_x >= undock_threshold || - delta_y <= -undock_threshold || delta_y >= undock_threshold) - { - LLSideTrayTab* tab = side_tray->getTab(mTabName); - if (!tab) return FALSE; - - tab->setDocked(false); - - LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab->getName()); - if (!floater_tab) return FALSE; - - LLRect original_rect = floater_tab->getRect(); - S32 header_snap_y = floater_tab->getHeaderHeight() / 2; - S32 snap_x = screen_x - original_rect.mLeft - original_rect.getWidth() / 2; - S32 snap_y = screen_y - original_rect.mTop + header_snap_y; - - // Move the floater to appear "under" the mouse pointer. - floater_tab->setRect(original_rect.translate(snap_x, snap_y)); - - // Snap the mouse pointer to the center of the floater header - // and call 'mouse down' event handler to begin dragging. - floater_tab->handleMouseDown(original_rect.getWidth() / 2, - original_rect.getHeight() - header_snap_y, - mask); - - return TRUE; - } - - return FALSE; - } - - void setBadgeDriver(LLSideTrayTabBadgeDriver* driver) - { - mBadgeDriver = driver; - } - - void setVisible(BOOL visible) - { - setBadgeVisibility(visible); - - LLButton::setVisible(visible); - } - -protected: - LLSideTrayButton(const LLButton::Params& p) - : LLButton(p) - , mDragLastScreenX(0) - , mDragLastScreenY(0) - , mBadgeDriver(NULL) - { - // Find out the tab name to use in handleHover(). - size_t pos = getName().find("_button"); - llassert(pos != std::string::npos); - mTabName = getName().substr(0, pos); - } - - friend class LLUICtrlFactory; - - void draw() - { - if (mBadgeDriver) - { - setBadgeLabel(mBadgeDriver->getBadgeString()); - } - - LLButton::draw(); - } - -private: - S32 mDragLastScreenX; - S32 mDragLastScreenY; - - std::string mTabName; - LLSideTrayTabBadgeDriver* mBadgeDriver; -}; - - -//////////////////////////////////////////////////// -// LLSideTrayTab implementation -//////////////////////////////////////////////////// - -LLSideTrayTab::LLSideTrayTab(const Params& p) -: LLPanel(), - mTabTitle(p.tab_title), - mImage(p.image), - mImageSelected(p.image_selected), - mDescription(p.description), - mMainPanel(NULL), - mBadgeParams(p.badge), - mSideTrayButton(NULL) -{ - mHasBadge = p.badge.isProvided(); -} - -LLSideTrayTab::~LLSideTrayTab() -{ -} - -bool LLSideTrayTab::addChild(LLView* view, S32 tab_group) -{ - if(mMainPanel == 0 && TAB_PANEL_CAPTION_NAME != view->getName())//skip our caption panel - mMainPanel = view; - return LLPanel::addChild(view,tab_group); - //return res; -} - -//virtual -BOOL LLSideTrayTab::postBuild() -{ - LLPanel* title_panel = LLUICtrlFactory::getInstance()->createFromFile("panel_side_tray_tab_caption.xml",this, child_registry_t::instance()); - string name = title_panel->getName(); - LLPanel::addChild(title_panel); - - title_panel->getChild(TAB_PANEL_CAPTION_TITLE_BOX)->setValue(mTabTitle); - - getChild("undock")->setCommitCallback(boost::bind(&LLSideTrayTab::setDocked, this, false)); - getChild("dock")->setCommitCallback(boost::bind(&LLSideTrayTab::setDocked, this, true)); - - return LLPanel::postBuild(); -} - -static const S32 splitter_margin = 1; - -void LLSideTrayTab::reshape (S32 width, S32 height, BOOL called_from_parent ) -{ - LLPanel::reshape(width, height, called_from_parent); - LLView* title_panel = findChildView(TAB_PANEL_CAPTION_NAME, true); - if (!title_panel) - { - // not fully constructed yet - return; - } - - S32 title_height = title_panel->getRect().getHeight(); - title_panel->setOrigin( 0, height - title_height ); - title_panel->reshape(width,title_height); - - LLRect sRect; - sRect.setLeftTopAndSize( splitter_margin, height - title_height - splitter_margin, - width - 2*splitter_margin, height - title_height - 2*splitter_margin); - mMainPanel->setShape(sRect); -} - -void LLSideTrayTab::onOpen (const LLSD& key) -{ - LLPanel *panel = getPanel(); - if(panel) - panel->onOpen(key); -} - -// Attempts to get the existing side tray instance. -// Needed to avoid recursive calls of LLSideTray::getInstance(). -LLSideTray* LLSideTrayTab::getSideTray() -{ - // First, check if the side tray is our parent (i.e. we're attached). - LLSideTray* side_tray = dynamic_cast(getParent()); - if (!side_tray) - { - // Detached? Ok, check if the instance exists at all/ - if (LLSideTray::instanceCreated()) - { - side_tray = LLSideTray::getInstance(); - } - else - { - llerrs << "No safe way to get the side tray instance" << llendl; - } - } - - return side_tray; -} - -void LLSideTrayTab::toggleTabDocked(bool toggle_floater /* = true */) -{ - // *FIX: Calling this method twice per frame would crash the viewer. - - std::string tab_name = getName(); - - LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab_name); - if (!floater_tab) return; - - bool docking = !isDocked(); - - if (mSideTrayButton) - { - mSideTrayButton->setVisible(docking); - } - - // Hide the "Tear Off" button when a tab gets undocked - // and show "Dock" button instead. - getChild("undock")->setVisible(docking); - getChild("dock")->setVisible(!docking); - - if (docking) - { - dock(floater_tab); - } - else - { - undock(floater_tab); - } - - // Open/close the floater *after* we reparent the tab panel, - // so that it doesn't receive redundant visibility change notifications. - if (toggle_floater) - { - LLFloaterReg::toggleInstance("side_bar_tab", tab_name); - } -} - -// Same as toggleTabDocked() apart from making sure that we do exactly what we want. -void LLSideTrayTab::setDocked(bool dock) -{ - if (isDocked() == dock) - { - llwarns << "Tab " << getName() << " is already " << (dock ? "docked" : "undocked") << llendl; - return; - } - - toggleTabDocked(); -} - -bool LLSideTrayTab::isDocked() const -{ - return dynamic_cast(getParent()) != NULL; -} - -BOOL LLSideTrayTab::handleScrollWheel(S32 x, S32 y, S32 clicks) -{ - // Let children handle the event - LLUICtrl::handleScrollWheel(x, y, clicks); - - // and then eat it to prevent in-world scrolling (STORM-351). - return TRUE; -} - -void LLSideTrayTab::dock(LLFloater* floater_tab) -{ - LLSideTray* side_tray = getSideTray(); - if (!side_tray) return; - - // Before docking the tab, reset its (and its children's) transparency to default (STORM-688). - floater_tab->updateTransparency(TT_DEFAULT); - - if (!side_tray->addTab(this)) - { - llwarns << "Failed to add tab " << getName() << " to side tray" << llendl; - return; - } - - setRect(side_tray->getLocalRect()); - reshape(getRect().getWidth(), getRect().getHeight()); - - // Select the re-docked tab. - side_tray->selectTabByName(getName()); - - if (side_tray->getCollapsed()) - { - side_tray->expandSideBar(false); - } -} - -static void on_minimize(LLSidepanelAppearance* panel, LLSD minimized) -{ - if (!panel) return; - bool visible = !minimized.asBoolean(); - LLSD visibility; - visibility["visible"] = visible; - // Do not reset accordion state on minimize (STORM-375) - visibility["reset_accordion"] = false; - panel->updateToVisibility(visibility); -} - -void LLSideTrayTab::undock(LLFloater* floater_tab) -{ - LLSideTray* side_tray = getSideTray(); - if (!side_tray) return; - - // Remember whether the tab have been active before detaching - // because removeTab() will change active tab. - bool was_active = side_tray->getActiveTab() == this; - - // Remove the tab from Side Tray's tabs list. - // We have to do it despite removing the tab from Side Tray's child view tree - // by addChild(). Otherwise the tab could be accessed by the pointer in LLSideTray::mTabs. - if (!side_tray->removeTab(this)) - { - llwarns << "Failed to remove tab " << getName() << " from side tray" << llendl; - return; - } - - // If we're undocking while side tray is collapsed we need to explicitly show the panel. - if (!getVisible()) - { - setVisible(true); - } - - floater_tab->addChild(this); - floater_tab->setTitle(mTabTitle); - floater_tab->setName(getName()); - - // Resize handles get obscured by added panel so move them to front. - floater_tab->moveResizeHandlesToFront(); - - // Reshape the floater if needed. - LLRect floater_rect; - if (floater_tab->hasSavedRect()) - { - // We've got saved rect for the floater, hence no need to reshape it. - floater_rect = floater_tab->getLocalRect(); - } - else - { - // Detaching for the first time. Reshape the floater. - floater_rect = side_tray->getLocalRect(); - - // Reduce detached floater height by small BOTTOM_BAR_PAD not to make it flush with the bottom bar. - floater_rect.mBottom += LLBottomTray::getInstance()->getRect().getHeight() + BOTTOM_BAR_PAD; - floater_rect.makeValid(); - floater_tab->reshape(floater_rect.getWidth(), floater_rect.getHeight()); - } - - // Reshape the panel. - { - LLRect panel_rect = floater_tab->getLocalRect(); - panel_rect.mTop -= floater_tab->getHeaderHeight(); - panel_rect.makeValid(); - setRect(panel_rect); - reshape(panel_rect.getWidth(), panel_rect.getHeight()); - } - - // Set FOLLOWS_ALL flag for the tab to follow floater dimensions upon resizing. - setFollowsAll(); - - // Camera view may need to be changed for appearance panel(STORM-301) on minimize of floater, - // so setting callback here. - if (getName() == "sidebar_appearance") - { - LLSidepanelAppearance* panel_appearance = dynamic_cast(getPanel()); - if(panel_appearance) - { - floater_tab->setMinimizeCallback(boost::bind(&on_minimize, panel_appearance, _2)); - } - } - - if (!side_tray->getCollapsed()) - { - side_tray->collapseSideBar(); - } - - if (!was_active) - { - // When a tab other then current active tab is detached from Side Tray - // onOpen() should be called as tab visibility is changed. - onOpen(LLSD()); - } -} - -LLPanel* LLSideTrayTab::getPanel() -{ - LLPanel* panel = dynamic_cast(mMainPanel); - return panel; -} - -LLSideTrayTab* LLSideTrayTab::createInstance () -{ - LLSideTrayTab::Params tab_params; - tab_params.tab_title("openclose"); - - LLSideTrayTab* tab = LLUICtrlFactory::create(tab_params); - return tab; -} - -// Now that we know the definition of LLSideTrayTab, we can implement -// tab_cast. -template <> -LLPanel* tab_cast(LLSideTrayTab* tab) { return tab; } - -////////////////////////////////////////////////////////////////////////////// -// LLSideTray -////////////////////////////////////////////////////////////////////////////// - -LLSideTray::Params::Params() -: collapsed("collapsed",false), - tab_btn_image_normal("tab_btn_image",LLUI::getUIImage("taskpanel/TaskPanel_Tab_Off.png")), - tab_btn_image_selected("tab_btn_image_selected",LLUI::getUIImage("taskpanel/TaskPanel_Tab_Selected.png")), - default_button_width("tab_btn_width",32), - default_button_height("tab_btn_height",32), - default_button_margin("tab_btn_margin",0) -{} - -//virtual -LLSideTray::LLSideTray(const Params& params) - : LLPanel(params) - ,mActiveTab(0) - ,mCollapsed(false) - ,mCollapseButton(0) -{ - mCollapsed=params.collapsed; - - LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar(); - - // register handler function to process data from the xml. - // panel_name should be specified via "parameter" attribute. - commit.add("SideTray.ShowPanel", boost::bind(&LLSideTray::showPanel, this, _2, LLUUID::null)); - commit.add("SideTray.Toggle", boost::bind(&LLSideTray::onToggleCollapse, this)); - commit.add("SideTray.Collapse", boost::bind(&LLSideTray::collapseSideBar, this)); - LLTransientFloaterMgr::getInstance()->addControlView(this); - LLView* side_bar_tabs = gViewerWindow->getRootView()->getChildView("side_bar_tabs"); - if (side_bar_tabs != NULL) - { - LLTransientFloaterMgr::getInstance()->addControlView(side_bar_tabs); - } - - LLPanel::Params p; - p.name = "buttons_panel"; - p.mouse_opaque = false; - mButtonsPanel = LLUICtrlFactory::create(p); -} - - -BOOL LLSideTray::postBuild() -{ - createButtons(); - - arrange(); - selectTabByName("sidebar_home"); - - if(mCollapsed) - collapseSideBar(); - - setMouseOpaque(false); - - LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLSideTray::handleLoginComplete, this)); - - // Remember original tabs order, so that we can restore it if user detaches and then re-attaches a tab. - for (child_vector_const_iter_t it = mTabs.begin(); it != mTabs.end(); ++it) - { - std::string tab_name = (*it)->getName(); - mOriginalTabOrder.push_back(tab_name); - } - - //EXT-8045 - //connect all already created channels to reflect sidetray collapse/expand - std::vector& channels = LLChannelManager::getInstance()->getChannelList(); - for(std::vector::iterator it = channels.begin();it!=channels.end();++it) - { - if ((*it).channel) - { - setVisibleWidthChangeCallback(boost::bind(&LLScreenChannelBase::resetPositionAndSize, (*it).channel)); - } - } - - return true; -} - -void LLSideTray::setTabButtonBadgeDriver(std::string tabName, LLSideTrayTabBadgeDriver* driver) -{ - mTabButtonBadgeDrivers[tabName] = driver; -} - -void LLSideTray::handleLoginComplete() -{ - //reset tab to "home" tab if it was changesd during login process - selectTabByName("sidebar_home"); - - for (badge_map_t::iterator it = mTabButtonBadgeDrivers.begin(); it != mTabButtonBadgeDrivers.end(); ++it) - { - LLButton* button = mTabButtons[it->first]; - LLSideTrayButton* side_button = dynamic_cast(button); - - if (side_button) - { - side_button->setBadgeDriver(it->second); - } - else - { - llwarns << "Unable to find button " << it->first << " to set the badge driver. " << llendl; - } - } - - detachTabs(); -} - -LLSideTrayTab* LLSideTray::getTab(const std::string& name) -{ - return findChild(name,false); -} - -bool LLSideTray::isTabAttached(const std::string& name) -{ - LLSideTrayTab* tab = getTab(name); - llassert(tab); - if (!tab) return false; - - return std::find(mTabs.begin(), mTabs.end(), tab) != mTabs.end(); -} - -bool LLSideTray::hasTabs() -{ - // The open/close tab doesn't count. - return mTabs.size() > 1; -} - -void LLSideTray::toggleTabButton(LLSideTrayTab* tab) -{ - if(tab == NULL) - return; - std::string name = tab->getName(); - std::map::iterator it = mTabButtons.find(name); - if(it != mTabButtons.end()) - { - LLButton* btn = it->second; - bool new_state = !btn->getToggleState(); - btn->setToggleState(new_state); - // Only highlight the tab if side tray is expanded (STORM-157). - btn->setImageOverlay( new_state && !getCollapsed() ? tab->mImageSelected : tab->mImage ); - } -} - -LLPanel* LLSideTray::openChildPanel(LLSideTrayTab* tab, const std::string& panel_name, const LLSD& params) -{ - LLView* view = tab->findChildView(panel_name, true); - if (!view) return NULL; - - std::string tab_name = tab->getName(); - - bool tab_attached = isTabAttached(tab_name); - - if (tab_attached && LLUI::sSettingGroups["config"]->getBOOL("OpenSidePanelsInFloaters")) - { - tab->setDocked(false); - tab_attached = false; - } - - // Select tab and expand Side Tray only when a tab is attached. - if (tab_attached) - { - selectTabByName(tab_name); - if (mCollapsed) - expandSideBar(); - } - else - { - LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab_name); - if (!floater_tab) return NULL; - - floater_tab->openFloater(tab_name); - } - - LLSideTrayPanelContainer* container = dynamic_cast(view->getParent()); - if (container) - { - LLSD new_params = params; - new_params[LLSideTrayPanelContainer::PARAM_SUB_PANEL_NAME] = panel_name; - container->onOpen(new_params); - - return container->getCurrentPanel(); - } - - LLPanel* panel = dynamic_cast(view); - if (panel) - { - panel->onOpen(params); - } - - return panel; -} - -bool LLSideTray::selectTabByIndex(size_t index) -{ - if(index>=mTabs.size()) - return false; - - LLSideTrayTab* sidebar_tab = mTabs[index]; - return selectTabByName(sidebar_tab->getName()); -} - -bool LLSideTray::selectTabByName(const std::string& name, bool keep_prev_visible) -{ - LLSideTrayTab* tab_to_keep_visible = NULL; - LLSideTrayTab* new_tab = getTab(name); - if (!new_tab) return false; - - // Bail out if already selected. - if (new_tab == mActiveTab) - return false; - - //deselect old tab - if (mActiveTab) - { - // Keep previously active tab visible if requested. - if (keep_prev_visible) tab_to_keep_visible = mActiveTab; - toggleTabButton(mActiveTab); - } - - //select new tab - mActiveTab = new_tab; - - if (mActiveTab) - { - toggleTabButton(mActiveTab); - LLSD key;//empty - mActiveTab->onOpen(key); - } - - //arrange(); - - //hide all tabs - show active tab - child_vector_const_iter_t child_it; - for ( child_it = mTabs.begin(); child_it != mTabs.end(); ++child_it) - { - LLSideTrayTab* sidebar_tab = *child_it; - - bool vis = sidebar_tab == mActiveTab; - - // Force keeping the tab visible if requested. - vis |= sidebar_tab == tab_to_keep_visible; - - // When the last tab gets detached, for a short moment the "Toggle Sidebar" pseudo-tab - // is shown. So, to avoid the flicker we make sure it never gets visible. - vis &= (*child_it)->getName() != "sidebar_openclose"; - - sidebar_tab->setVisible(vis); - } - return true; -} - -bool LLSideTray::addChild(LLView* view, S32 tab_group) -{ - LLSideTrayTab* tab_panel = dynamic_cast(view); - - if (tab_panel) - { - mTabs.push_back(tab_panel); - } - - return LLUICtrl::addChild(view, tab_group); -} - -bool LLSideTray::removeTab(LLSideTrayTab* tab) -{ - if (!tab) return false; - std::string tab_name = tab->getName(); - - // Look up the tab in the list of known tabs. - child_vector_iter_t tab_it = std::find(mTabs.begin(), mTabs.end(), tab); - if (tab_it == mTabs.end()) - { - llwarns << "Cannot find tab named " << tab_name << llendl; - return false; - } - - // Find the button corresponding to the tab. - button_map_t::iterator btn_it = mTabButtons.find(tab_name); - if (btn_it == mTabButtons.end()) - { - llwarns << "Cannot find button for tab named " << tab_name << llendl; - return false; - } - LLButton* btn = btn_it->second; - - // Deselect the tab. - if (mActiveTab == tab) - { - // Select the next tab (or first one, if we're removing the last tab), - // skipping the fake open/close tab (STORM-155). - child_vector_iter_t next_tab_it = tab_it; - do - { - next_tab_it = (next_tab_it < (mTabs.end() - 1)) ? next_tab_it + 1 : mTabs.begin(); - } - while ((*next_tab_it)->getName() == "sidebar_openclose"); - - selectTabByName((*next_tab_it)->getName(), true); // Don't hide the tab being removed. - } - - // Remove the tab. - removeChild(tab); - mTabs.erase(tab_it); - - // Add the tab to detached tabs list. - mDetachedTabs.push_back(tab); - - // Remove the button from the buttons panel so that it isn't drawn anymore. - mButtonsPanel->removeChild(btn); - - // Re-arrange remaining tabs. - arrange(); - - return true; -} - -bool LLSideTray::addTab(LLSideTrayTab* tab) -{ - if (tab == NULL) return false; - - std::string tab_name = tab->getName(); - - // Make sure the tab isn't already in the list. - if (std::find(mTabs.begin(), mTabs.end(), tab) != mTabs.end()) - { - llwarns << "Attempt to re-add existing tab " << tab_name << llendl; - return false; - } - - // Look up the corresponding button. - button_map_t::const_iterator btn_it = mTabButtons.find(tab_name); - if (btn_it == mTabButtons.end()) - { - llwarns << "Tab " << tab_name << " has no associated button" << llendl; - return false; - } - LLButton* btn = btn_it->second; - - // Insert the tab at its original position. - LLUICtrl::addChild(tab); - { - tab_order_vector_const_iter_t new_tab_orig_pos = - std::find(mOriginalTabOrder.begin(), mOriginalTabOrder.end(), tab_name); - llassert(new_tab_orig_pos != mOriginalTabOrder.end()); - child_vector_iter_t insert_pos = mTabs.end(); - - for (child_vector_iter_t tab_it = mTabs.begin(); tab_it != mTabs.end(); ++tab_it) - { - tab_order_vector_const_iter_t cur_tab_orig_pos = - std::find(mOriginalTabOrder.begin(), mOriginalTabOrder.end(), (*tab_it)->getName()); - llassert(cur_tab_orig_pos != mOriginalTabOrder.end()); - - if (new_tab_orig_pos < cur_tab_orig_pos) - { - insert_pos = tab_it; - break; - } - } - - mTabs.insert(insert_pos, tab); - } - - // Add the button to the buttons panel so that it's drawn again. - mButtonsPanel->addChildInBack(btn); - - // Arrange tabs after inserting a new one. - arrange(); - - // Remove the tab from the list of detached tabs. - child_vector_iter_t tab_it = std::find(mDetachedTabs.begin(), mDetachedTabs.end(), tab); - if (tab_it != mDetachedTabs.end()) - { - mDetachedTabs.erase(tab_it); - } - - return true; -} - -LLButton* LLSideTrayTab::createButton(bool allowTearOff, LLUICtrl::commit_callback_t callback) -{ - static LLSideTray::Params sidetray_params(LLUICtrlFactory::getDefaultParams()); - - LLRect rect; - rect.setOriginAndSize(0, 0, sidetray_params.default_button_width, sidetray_params.default_button_height); - - LLButton::Params bparams; - - // Append "_button" to the side tray tab name - std::string button_name = getName() + "_button"; - bparams.name(button_name); - bparams.follows.flags (FOLLOWS_LEFT | FOLLOWS_TOP); - bparams.rect (rect); - bparams.tab_stop(false); - bparams.image_unselected(sidetray_params.tab_btn_image_normal); - bparams.image_selected(sidetray_params.tab_btn_image_selected); - bparams.image_disabled(sidetray_params.tab_btn_image_normal); - bparams.image_disabled_selected(sidetray_params.tab_btn_image_selected); - - if (mHasBadge) - { - bparams.badge = mBadgeParams; - } - - LLButton* button; - if (allowTearOff) - { - mSideTrayButton = LLUICtrlFactory::create(bparams); - - button = mSideTrayButton; - } - else - { - // "Open/Close" button shouldn't allow "tear off" - // hence it is created as LLButton instance. - button = LLUICtrlFactory::create(bparams); - } - - button->setClickedCallback(callback); - - button->setToolTip(mTabTitle); - - if(mImage.length()) - { - button->setImageOverlay(mImage); - } - - return button; -} - -void LLSideTray::createButtons() -{ - //create buttons for tabs - child_vector_const_iter_t child_it = mTabs.begin(); - for ( ; child_it != mTabs.end(); ++child_it) - { - LLSideTrayTab* sidebar_tab = *child_it; - - std::string name = sidebar_tab->getName(); - - // The "OpenClose" button will open/close the whole panel - if (name == "sidebar_openclose") - { - mCollapseButton = sidebar_tab->createButton(false, boost::bind(&LLSideTray::onToggleCollapse, this)); - - mButtonsPanel->addChildInBack(mCollapseButton); - - LLHints::registerHintTarget("side_panel_btn", mCollapseButton->getHandle()); - } - else - { - LLButton* button = sidebar_tab->createButton(true, boost::bind(&LLSideTray::onTabButtonClick, this, name)); - - mButtonsPanel->addChildInBack(button); - - mTabButtons[name] = button; - } - } - - LLHints::registerHintTarget("inventory_btn", mTabButtons["sidebar_inventory"]->getHandle()); -} - -void LLSideTray::processTriState () -{ - if(mCollapsed) - expandSideBar(); - else - { -#if 0 // *TODO: EXT-2092 - - // Tell the active task panel to switch to its default view - // or collapse side tray if already on the default view. - LLSD info; - info["task-panel-action"] = "handle-tri-state"; - mActiveTab->notifyChildren(info); -#else - collapseSideBar(); -#endif - } -} - -void LLSideTray::onTabButtonClick(string name) -{ - LLSideTrayTab* tab = getTab(name); - if (!tab) return; - - if(tab == mActiveTab) - { - processTriState (); - return; - } - selectTabByName (name); - if(mCollapsed) - expandSideBar(); -} - -void LLSideTray::onToggleCollapse() -{ - LLFirstUse::notUsingSidePanel(false); - if(mCollapsed) - { - expandSideBar(); - //selectTabByName("sidebar_openclose"); - } - else - collapseSideBar(); -} - - -void LLSideTray::reflectCollapseChange() -{ - updateSidetrayVisibility(); - - setFocus(!mCollapsed); - - gFloaterView->refresh(); -} - -void LLSideTray::arrange() -{ - static LLSideTray::Params sidetray_params(LLUICtrlFactory::getDefaultParams()); - - updateSidetrayVisibility(); - - LLRect ctrl_rect; - ctrl_rect.setLeftTopAndSize(0, - mButtonsPanel->getRect().getHeight() - sidetray_params.default_button_width, - sidetray_params.default_button_width, - sidetray_params.default_button_height); - - mCollapseButton->setRect(ctrl_rect); - - //arrange tab buttons - //arrange tab buttons - child_vector_const_iter_t child_it; - int offset = (sidetray_params.default_button_height+sidetray_params.default_button_margin)*2; - for ( child_it = mTabs.begin(); child_it != mTabs.end(); ++child_it) - { - LLSideTrayTab* sidebar_tab = *child_it; - - ctrl_rect.setLeftTopAndSize(0, - mButtonsPanel->getRect().getHeight()-offset, - sidetray_params.default_button_width, - sidetray_params.default_button_height); - - if(mTabButtons.find(sidebar_tab->getName()) == mTabButtons.end()) - continue; - - LLButton* btn = mTabButtons[sidebar_tab->getName()]; - - btn->setRect(ctrl_rect); - offset+=sidetray_params.default_button_height; - offset+=sidetray_params.default_button_margin; - - btn->setVisible(ctrl_rect.mBottom > 0); - } - - //arrange tabs - for ( child_vector_t::iterator child_it = mTabs.begin(); child_it != mTabs.end(); ++child_it) - { - LLSideTrayTab* sidebar_tab = *child_it; - sidebar_tab->setShape(getLocalRect()); - } - - // The tab buttons should be shown only if there is at least one non-detached tab. - // Also hide them in mouse-look mode. - mButtonsPanel->setVisible(hasTabs() && !gAgentCamera.cameraMouselook()); -} - -// Detach those tabs that were detached when the viewer exited last time. -void LLSideTray::detachTabs() -{ - // copy mTabs because LLSideTray::toggleTabDocked() modifies it. - child_vector_t tabs = mTabs; - - for (child_vector_const_iter_t it = tabs.begin(); it != tabs.end(); ++it) - { - LLSideTrayTab* tab = *it; - - std::string floater_ctrl_name = LLFloater::getControlName("side_bar_tab", LLSD(tab->getName())); - std::string vis_ctrl_name = LLFloaterReg::getVisibilityControlName(floater_ctrl_name); - if (!LLFloater::getControlGroup()->controlExists(vis_ctrl_name)) continue; - - bool is_visible = LLFloater::getControlGroup()->getBOOL(vis_ctrl_name); - if (!is_visible) continue; - - llassert(isTabAttached(tab->getName())); - tab->setDocked(false); - } -} - -void LLSideTray::collapseSideBar() -{ - mCollapsed = true; - // Reset all overlay images, because there is no "selected" tab when the - // whole side tray is hidden. - child_vector_const_iter_t it = mTabs.begin(); - for ( ; it != mTabs.end(); ++it ) - { - LLSideTrayTab* tab = *it; - std::string name = tab->getName(); - std::map::const_iterator btn_it = - mTabButtons.find(name); - if (btn_it != mTabButtons.end()) - { - LLButton* btn = btn_it->second; - btn->setImageOverlay( tab->mImage ); - } - } - - // OpenClose tab doesn't put its button in mTabButtons - LLSideTrayTab* openclose_tab = getTab("sidebar_openclose"); - if (openclose_tab) - { - mCollapseButton->setImageOverlay( openclose_tab->mImage ); - } - //mActiveTab->setVisible(FALSE); - reflectCollapseChange(); - setFocus( FALSE ); -} - -void LLSideTray::expandSideBar(bool open_active) -{ - mCollapsed = false; - LLSideTrayTab* openclose_tab = getTab("sidebar_openclose"); - if (openclose_tab) - { - mCollapseButton->setImageOverlay( openclose_tab->mImageSelected ); - } - - if (open_active) - { - mActiveTab->onOpen(LLSD()); - } - - reflectCollapseChange(); - - - std::string name = mActiveTab->getName(); - std::map::const_iterator btn_it = - mTabButtons.find(name); - if (btn_it != mTabButtons.end()) - { - LLButton* btn = btn_it->second; - btn->setImageOverlay( mActiveTab->mImageSelected ); - } -} - -void LLSideTray::highlightFocused() -{ - /* uncomment in case something change - if(!mActiveTab) - return; - BOOL dependent_has_focus = gFocusMgr.childHasKeyboardFocus(this); - setBackgroundOpaque( dependent_has_focus ); - mActiveTab->setBackgroundOpaque( dependent_has_focus ); - */ -} - -//virtual -BOOL LLSideTray::handleMouseDown (S32 x, S32 y, MASK mask) -{ - BOOL ret = LLPanel::handleMouseDown(x,y,mask); - if(ret) - setFocus(true); - return ret; -} - -void LLSideTray::reshape(S32 width, S32 height, BOOL called_from_parent) -{ - LLPanel::reshape(width, height, called_from_parent); - if(!mActiveTab) - return; - - arrange(); -} - -// This is just LLView::findChildView specialized to restrict the search to LLPanels. -// Optimization for EXT-4068 to avoid searching down to the individual item level -// when inventories are large. -LLPanel *findChildPanel(LLPanel *panel, const std::string& name, bool recurse) -{ - for (LLView::child_list_const_iter_t child_it = panel->beginChild(); - child_it != panel->endChild(); ++child_it) - { - LLPanel *child_panel = dynamic_cast(*child_it); - if (!child_panel) - continue; - if (child_panel->getName() == name) - return child_panel; - } - if (recurse) - { - for (LLView::child_list_const_iter_t child_it = panel->beginChild(); - child_it != panel->endChild(); ++child_it) - { - LLPanel *child_panel = dynamic_cast(*child_it); - if (!child_panel) - continue; - LLPanel *found_panel = findChildPanel(child_panel,name,recurse); - if (found_panel) - { - return found_panel; - } - } - } - return NULL; -} - -/** - * Activate tab with "panel_name" panel - * if no such tab - return false, otherwise true. - * TODO* In some cases a pointer to a panel of - * a specific class may be needed so this method - * would need to use templates. - */ -LLPanel* LLSideTray::showPanel (const std::string& panel_name, const LLSD& params) -{ - LLPanel* new_panel = NULL; - - // Look up the tab in the list of detached tabs. - child_vector_const_iter_t child_it; - for ( child_it = mDetachedTabs.begin(); child_it != mDetachedTabs.end(); ++child_it) - { - new_panel = openChildPanel(*child_it, panel_name, params); - if (new_panel) break; - } - - // Look up the tab in the list of attached tabs. - for ( child_it = mTabs.begin(); child_it != mTabs.end(); ++child_it) - { - new_panel = openChildPanel(*child_it, panel_name, params); - if (new_panel) break; - } - - return new_panel; -} - -bool LLSideTray::hidePanel(const std::string& panel_name) -{ - bool panelHidden = false; - - LLPanel* panelp = getPanel(panel_name); - - if (panelp) - { - LLView* parentp = panelp->getParent(); - - // Collapse the side bar if the panel or the panel's parent is an attached tab - if (isTabAttached(panel_name) || (parentp && isTabAttached(parentp->getName()))) - { - collapseSideBar(); - panelHidden = true; - } - else - { - panelHidden = LLFloaterReg::hideInstance("side_bar_tab", panel_name); - - if (!panelHidden) - { - // Look up the panel in the list of detached tabs. - for (child_vector_const_iter_t child_it = mDetachedTabs.begin(); child_it != mDetachedTabs.end(); ++child_it) - { - LLPanel *detached_panel = dynamic_cast(*child_it); - - if (detached_panel) - { - // Hide this detached panel if it is a parent of our panel - if (findChildPanel(detached_panel, panel_name, true) != NULL) - { - panelHidden = LLFloaterReg::hideInstance("side_bar_tab", detached_panel->getName()); - break; - } - } - } - } - } - } - - return panelHidden; -} - -void LLSideTray::togglePanel(LLPanel* &sub_panel, const std::string& panel_name, const LLSD& params) -{ - if(!sub_panel) - return; - - // If a panel is visible and attached to Side Tray (has LLSideTray among its ancestors) - // it should be toggled off by collapsing Side Tray. - if (sub_panel->isInVisibleChain() && sub_panel->hasAncestor(this)) - { - LLSideTray::getInstance()->collapseSideBar(); - } - else - { - LLSideTray::getInstance()->showPanel(panel_name, params); - } -} - -LLPanel* LLSideTray::getPanel(const std::string& panel_name) -{ - // Look up the panel in the list of detached tabs. - for ( child_vector_const_iter_t child_it = mDetachedTabs.begin(); child_it != mDetachedTabs.end(); ++child_it) - { - LLPanel *panel = findChildPanel(*child_it,panel_name,true); - if(panel) - { - return panel; - } - } - - // Look up the panel in the list of attached tabs. - for ( child_vector_const_iter_t child_it = mTabs.begin(); child_it != mTabs.end(); ++child_it) - { - LLPanel *panel = findChildPanel(*child_it,panel_name,true); - if(panel) - { - return panel; - } - } - return NULL; -} - -LLPanel* LLSideTray::getActivePanel() -{ - if (mActiveTab && !mCollapsed) - { - return mActiveTab->getPanel(); - } - return NULL; -} - -bool LLSideTray::isPanelActive(const std::string& panel_name) -{ - LLPanel *panel = getActivePanel(); - if (!panel) return false; - return (panel->getName() == panel_name); -} - -void LLSideTray::setTabDocked(const std::string& tab_name, bool dock, bool toggle_floater /* = true*/) -{ - // Lookup tab by name. - LLSideTrayTab* tab = getTab(tab_name); - if (!tab) - { // not a docked tab, look through detached tabs - for(child_vector_iter_t tab_it = mDetachedTabs.begin(), tab_end_it = mDetachedTabs.end(); - tab_it != tab_end_it; - ++tab_it) - { - if ((*tab_it)->getName() == tab_name) - { - tab = *tab_it; - break; - } - } - - } - - llassert(tab != NULL); - - // Toggle its dock state. - if (tab && tab->isDocked() != dock) - { - tab->toggleTabDocked(toggle_floater); - } -} - - -void LLSideTray::updateSidetrayVisibility() -{ - // set visibility of parent container based on collapsed state - LLView* parent = getParent(); - if (parent) - { - bool old_visibility = parent->getVisible(); - bool new_visibility = !mCollapsed && !gAgentCamera.cameraMouselook(); - - if (old_visibility != new_visibility) - { - parent->setVisible(new_visibility); - - // Signal change of visible width. - //llinfos << "Visible: " << new_visibility << llendl; - mVisibleWidthChangeSignal(this, new_visibility); - } - } -} - -S32 LLSideTray::getVisibleWidth() -{ - return (isInVisibleChain() && !mCollapsed) ? getRect().getWidth() : 0; -} - -void LLSideTray::setVisibleWidthChangeCallback(const commit_signal_t::slot_type& cb) -{ - mVisibleWidthChangeSignal.connect(cb); -} diff --git a/indra/newview/llsidetray.h b/indra/newview/llsidetray.h deleted file mode 100644 index 17158329dc..0000000000 --- a/indra/newview/llsidetray.h +++ /dev/null @@ -1,260 +0,0 @@ -/** - * @file LLSideTray.h - * @brief SideBar header file - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLSIDETRAY_H_ -#define LL_LLSIDETRAY_H_ - -#include "llpanel.h" -#include "string" - -class LLAccordionCtrl; -class LLSideTrayTab; - -// Define an interface for side tab button badge values -class LLSideTrayTabBadgeDriver -{ -public: - virtual std::string getBadgeString() const = 0; -}; - -// Deal with LLSideTrayTab being opaque. Generic do-nothing cast... -template -T tab_cast(LLSideTrayTab* tab) { return tab; } -// specialized for implementation in presence of LLSideTrayTab definition -template <> -LLPanel* tab_cast(LLSideTrayTab* tab); - -// added inheritance from LLDestroyClass to enable Side Tray perform necessary actions -// while disconnecting viewer in LLAppViewer::disconnectViewer(). -// LLDestroyClassList::instance().fireCallbacks() calls destroyClass method. See EXT-245. -class LLSideTray : public LLPanel, private LLDestroyClass -{ - friend class LLUICtrlFactory; - friend class LLDestroyClass; - friend class LLSideTrayTab; - friend class LLSideTrayButton; -public: - - LOG_CLASS(LLSideTray); - - struct Params - : public LLInitParam::Block - { - // initial state - Optional collapsed; - Optional tab_btn_image_normal, - tab_btn_image_selected; - - Optional default_button_width, - default_button_height, - default_button_margin; - - Params(); - }; - - static LLSideTray* getInstance (); - static bool instanceCreated (); -protected: - LLSideTray(const Params& params); - typedef std::vector child_vector_t; - typedef child_vector_t::iterator child_vector_iter_t; - typedef child_vector_t::const_iterator child_vector_const_iter_t; - typedef child_vector_t::reverse_iterator child_vector_reverse_iter_t; - typedef child_vector_t::const_reverse_iterator child_vector_const_reverse_iter_t; - typedef std::vector tab_order_vector_t; - typedef tab_order_vector_t::const_iterator tab_order_vector_const_iter_t; - -public: - - // interface functions - - /** - * Select tab with specific name and set it active - * - * @param name Tab to switch to. - * @param keep_prev_visible Whether to keep the previously selected tab visible. - */ - bool selectTabByName (const std::string& name, bool keep_prev_visible = false); - - /** - * Select tab with specific index and set it active - */ - bool selectTabByIndex(size_t index); - - /** - * Activate tab with "panel_name" panel - * if no such tab - return NULL, otherwise a pointer to the panel - * Pass params as array, or they may be overwritten(example - params["name"]="nearby") - */ - LLPanel* showPanel (const std::string& panel_name, const LLSD& params = LLSD()); - - bool hidePanel (const std::string& panel_name); - - /** - * Toggling Side Tray tab which contains "sub_panel" child of "panel_name" panel. - * If "sub_panel" is not visible Side Tray is opened to display it, - * otherwise Side Tray is collapsed. - * params are passed to "panel_name" panel onOpen(). - */ - void togglePanel (LLPanel* &sub_panel, const std::string& panel_name, const LLSD& params = LLSD()); - - /* - * get the panel (don't show it or do anything else with it) - */ - LLPanel* getPanel (const std::string& panel_name); - LLPanel* getActivePanel (); - bool isPanelActive (const std::string& panel_name); - - void setTabDocked(const std::string& tab_name, bool dock, bool toggle_floater = true); - - /* - * get the panel of given type T (don't show it or do anything else with it) - */ - template - T* getPanel(const std::string& panel_name) - { - T* panel = dynamic_cast(getPanel(panel_name)); - if (!panel) - { - llwarns << "Child named \"" << panel_name << "\" of type " << typeid(T*).name() << " not found" << llendl; - return NULL; - } - return panel; - } - - /* - * collapse SideBar, hiding visible tab and moving tab buttons - * to the right corner of the screen - */ - void collapseSideBar (); - - /* - * expand SideBar - * - * @param open_active Whether to call onOpen() for the active tab. - */ - void expandSideBar(bool open_active = true); - - - /** - *hightlight if focused. manly copypaste from highlightFocusedFloater - */ - void highlightFocused(); - - void setVisible(BOOL visible) - { - if (getParent()) getParent()->setVisible(visible); - } - - LLPanel* getButtonsPanel() { return mButtonsPanel; } - - bool getCollapsed() { return mCollapsed; } - - void setTabButtonBadgeDriver(std::string tabName, LLSideTrayTabBadgeDriver* driver); - -public: - virtual ~LLSideTray(){}; - - virtual BOOL postBuild(); - - BOOL handleMouseDown (S32 x, S32 y, MASK mask); - - void reshape (S32 width, S32 height, BOOL called_from_parent = TRUE); - - - /** - * @return side tray width if it's visible and expanded, 0 otherwise. - * - * Not that width of the tab buttons is not included. - * - * @see setVisibleWidthChangeCallback() - */ - S32 getVisibleWidth(); - - void setVisibleWidthChangeCallback(const commit_signal_t::slot_type& cb); - - void updateSidetrayVisibility(); - - void handleLoginComplete(); - - bool isTabAttached (const std::string& name); - -protected: - bool addChild (LLView* view, S32 tab_group); - bool removeTab (LLSideTrayTab* tab); // Used to detach tabs temporarily - bool addTab (LLSideTrayTab* tab); // Used to re-attach tabs - bool hasTabs (); - - const LLSideTrayTab* getActiveTab() const { return mActiveTab; } - LLSideTrayTab* getTab(const std::string& name); - - void createButtons (); - - void arrange (); - void detachTabs (); - void reflectCollapseChange(); - void processTriState (); - - void toggleTabButton (LLSideTrayTab* tab); - - LLPanel* openChildPanel (LLSideTrayTab* tab, const std::string& panel_name, const LLSD& params); - - void onTabButtonClick(std::string name); - void onToggleCollapse(); - -private: - // Implementation of LLDestroyClass - static void destroyClass() - { - // Disable SideTray to avoid crashes. EXT-245 - if (LLSideTray::instanceCreated()) - LLSideTray::getInstance()->setEnabled(FALSE); - } - -private: - // Since we provide no public way to query mTabs and mDetachedTabs, give - // LLSideTrayListener friend access. - friend class LLSideTrayListener; - LLPanel* mButtonsPanel; - typedef std::map button_map_t; - button_map_t mTabButtons; - typedef std::map badge_map_t; - badge_map_t mTabButtonBadgeDrivers; - child_vector_t mTabs; - child_vector_t mDetachedTabs; - tab_order_vector_t mOriginalTabOrder; - LLSideTrayTab* mActiveTab; - - commit_signal_t mVisibleWidthChangeSignal; - - LLButton* mCollapseButton; - bool mCollapsed; - - static LLSideTray* sInstance; -}; - -#endif - diff --git a/indra/newview/llsidetraylistener.cpp b/indra/newview/llsidetraylistener.cpp deleted file mode 100644 index cd6fa28948..0000000000 --- a/indra/newview/llsidetraylistener.cpp +++ /dev/null @@ -1,179 +0,0 @@ -/** - * @file llsidetraylistener.cpp - * @author Nat Goodspeed - * @date 2011-02-15 - * @brief Implementation for llsidetraylistener. - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -// Precompiled header -#include "llviewerprecompiledheaders.h" -// associated header -#include "llsidetraylistener.h" -// STL headers -// std headers -// external library headers -// other Linden headers -#include "llsidetray.h" -#include "llsdutil.h" - -LLSideTrayListener::LLSideTrayListener(const Getter& getter): - LLEventAPI("LLSideTray", - "Operations on side tray (e.g. query state, query tabs)"), - mGetter(getter) -{ - add("getCollapsed", "Send on [\"reply\"] an [\"open\"] Boolean", - &LLSideTrayListener::getCollapsed, LLSDMap("reply", LLSD())); - add("getTabs", - "Send on [\"reply\"] a map of tab names and info about them", - &LLSideTrayListener::getTabs, LLSDMap("reply", LLSD())); - add("getPanels", - "Send on [\"reply\"] data about panels available with SideTray.ShowPanel", - &LLSideTrayListener::getPanels, LLSDMap("reply", LLSD())); -} - -void LLSideTrayListener::getCollapsed(const LLSD& event) const -{ - sendReply(LLSDMap("open", ! mGetter()->getCollapsed()), event); -} - -void LLSideTrayListener::getTabs(const LLSD& event) const -{ - LLSD reply; - - LLSideTray* tray = mGetter(); - LLSD::Integer ord(0); - for (LLSideTray::child_list_const_iter_t chi(tray->beginChild()), chend(tray->endChild()); - chi != chend; ++chi, ++ord) - { - LLView* child = *chi; - // How much info is important? Toss in as much as seems reasonable for - // each tab. But to me, at least for the moment, the most important - // item is the tab name. - LLSD info; - // I like the idea of returning a map keyed by tab name. But as - // compared to an array of maps, that loses sequence information. - // Address that by indicating the original order in each map entry. - info["ord"] = ord; - info["visible"] = bool(child->getVisible()); - info["enabled"] = bool(child->getEnabled()); - info["available"] = child->isAvailable(); - reply[child->getName()] = info; - } - - sendReply(reply, event); -} - -static LLSD getTabInfo(LLPanel* tab) -{ - LLSD panels; - for (LLPanel::tree_iterator_t ti(tab->beginTreeDFS()), tend(tab->endTreeDFS()); - ti != tend; ++ti) - { - // *ti is actually an LLView*, which had better not be NULL - LLView* view(*ti); - if (! view) - { - LL_ERRS("LLSideTrayListener") << "LLSideTrayTab '" << tab->getName() - << "' has a NULL child LLView*" << LL_ENDL; - } - - // The logic we use to decide what "panel" names to return is heavily - // based on LLSideTray::showPanel(): the function that actually - // implements the "SideTray.ShowPanel" operation. showPanel(), in - // turn, depends on LLSideTray::openChildPanel(): when - // openChildPanel() returns non-NULL, showPanel() stops searching - // attached and detached LLSideTrayTab tabs. - - // For each LLSideTrayTab, openChildPanel() first calls - // findChildView(panel_name, true). In other words, panel_name need - // not be a direct LLSideTrayTab child, it's sought recursively. - // That's why we use (begin|end)TreeDFS() in this loop. - - // But this tree_iterator_t loop will actually traverse every widget - // in every panel. Returning all those names will not help our caller: - // passing most such names to openChildPanel() would not do what we - // want. Even though the code suggests that passing ANY valid - // side-panel widget name to openChildPanel() will open the tab - // containing that widget, results could get confusing since followup - // (onOpen()) logic wouldn't be invoked, and showPanel() wouldn't stop - // searching because openChildPanel() would return NULL. - - // We must filter these LLView items, using logic that (sigh!) mirrors - // openChildPanel()'s own. - - // openChildPanel() returns a non-NULL LLPanel* when either: - // - the LLView is a direct child of an LLSideTrayPanelContainer - // - the LLView is itself an LLPanel. - // But as LLSideTrayPanelContainer can directly contain LLView items - // that are NOT themselves LLPanels (e.g. "sidebar_me" contains an - // LLButton called "Jump Right Arrow"), we'd better focus only on - // LLSideTrayPanelContainer children that are themselves LLPanel - // items. Which means that the second test completely subsumes the - // first. - LLPanel* panel(dynamic_cast(view)); - if (panel) - { - // Maybe it's overkill to construct an LLSD::Map for each panel, but - // the possibility remains that we might want to deliver more info - // about each panel than just its name. - panels.append(LLSDMap("name", panel->getName())); - } - } - - return LLSDMap("panels", panels); -} - -void LLSideTrayListener::getPanels(const LLSD& event) const -{ - LLSD reply; - - LLSideTray* tray = mGetter(); - // Iterate through the attached tabs. - LLSD::Integer ord(0); - for (LLSideTray::child_vector_t::const_iterator - ati(tray->mTabs.begin()), atend(tray->mTabs.end()); - ati != atend; ++ati) - { - // We don't have access to LLSideTrayTab: the class definition is - // hidden in llsidetray.cpp. But as LLSideTrayTab isa LLPanel, use the - // LLPanel API. Unfortunately, without the LLSideTrayTab definition, - // the compiler doesn't even know this LLSideTrayTab* is an LLPanel*. - // Persuade it. - LLPanel* tab(tab_cast(*ati)); - reply[tab->getName()] = getTabInfo(tab).with("attached", true).with("ord", ord); - } - - // Now iterate over the detached tabs. These can also be opened via - // SideTray.ShowPanel. - ord = 0; - for (LLSideTray::child_vector_t::const_iterator - dti(tray->mDetachedTabs.begin()), dtend(tray->mDetachedTabs.end()); - dti != dtend; ++dti) - { - LLPanel* tab(tab_cast(*dti)); - reply[tab->getName()] = getTabInfo(tab).with("attached", false).with("ord", ord); - } - - sendReply(reply, event); -} diff --git a/indra/newview/llsidetraylistener.h b/indra/newview/llsidetraylistener.h deleted file mode 100644 index 51e2137762..0000000000 --- a/indra/newview/llsidetraylistener.h +++ /dev/null @@ -1,53 +0,0 @@ -/** - * @file llsidetraylistener.h - * @author Nat Goodspeed - * @date 2011-02-15 - * @brief - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#if ! defined(LL_LLSIDETRAYLISTENER_H) -#define LL_LLSIDETRAYLISTENER_H - -#include "lleventapi.h" -#include - -class LLSideTray; -class LLSD; - -class LLSideTrayListener: public LLEventAPI -{ - typedef boost::function Getter; - -public: - LLSideTrayListener(const Getter& getter); - -private: - void getCollapsed(const LLSD& event) const; - void getTabs(const LLSD& event) const; - void getPanels(const LLSD& event) const; - - Getter mGetter; -}; - -#endif /* ! defined(LL_LLSIDETRAYLISTENER_H) */ diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 749acea6c1..4511a4806a 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -131,7 +131,6 @@ #include "llsecondlifeurls.h" #include "llselectmgr.h" #include "llsky.h" -#include "llsidetray.h" #include "llstatview.h" #include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance #include "llsurface.h" diff --git a/indra/newview/llurldispatcher.cpp b/indra/newview/llurldispatcher.cpp index 477718d118..f6d7ceeec3 100644 --- a/indra/newview/llurldispatcher.cpp +++ b/indra/newview/llurldispatcher.cpp @@ -36,7 +36,6 @@ #include "llfloaterworldmap.h" #include "llpanellogin.h" #include "llregionhandle.h" -#include "llsidetray.h" #include "llslurl.h" #include "llstartup.h" // gStartupState #include "llweb.h" diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 0b3b8e23a5..174a4d6409 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -95,7 +95,6 @@ #include "llfloatersellland.h" #include "llfloatersettingsdebug.h" #include "llfloatersidepanelcontainer.h" -#include "llfloatersidetraytab.h" #include "llfloatersnapshot.h" #include "llfloatersounddevices.h" #include "llfloatertelehub.h" @@ -276,7 +275,6 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("script_limits", "floater_script_limits.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("sell_land", "floater_sell_land.xml", &LLFloaterSellLand::buildFloater); LLFloaterReg::add("settings_debug", "floater_settings_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); - LLFloaterReg::add("side_bar_tab", "floater_side_bar_tab.xml", &LLFloaterReg::build); LLFloaterReg::add("sound_devices", "floater_sound_devices.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("stats", "floater_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("start_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index 50fb5a00e4..f8ef81b9f4 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -45,7 +45,6 @@ #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" #include "llgesturemgr.h" -#include "llsidetray.h" #include "llinventorybridge.h" #include "llinventorypanel.h" diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 5e781e0e4c..fbfde711a9 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -83,7 +83,6 @@ #include "llrootview.h" #include "llsceneview.h" #include "llselectmgr.h" -#include "llsidetray.h" #include "llstatusbar.h" #include "lltextureview.h" #include "lltoolcomp.h" @@ -3348,15 +3347,6 @@ bool enable_sitdown_self() return isAgentAvatarValid() && !gAgentAvatarp->isSitting() && !gAgent.getFlying(); } -// Used from the login screen to aid in UI work on side tray -void handle_show_side_tray() -{ - LLSideTray* side_tray = LLSideTray::getInstance(); - LLView* root = gViewerWindow->getRootView(); - // automatically removes and re-adds if there already - root->addChild(side_tray); -} - // Toggle one of "People" panel tabs in side tray. class LLTogglePanelPeopleTab : public view_listener_t { @@ -3367,21 +3357,11 @@ class LLTogglePanelPeopleTab : public view_listener_t LLSD param; param["people_panel_tab_name"] = panel_name; - static LLPanel* friends_panel = NULL; - static LLPanel* groups_panel = NULL; - static LLPanel* nearby_panel = NULL; - - if (panel_name == "friends_panel") + if ( panel_name == "friends_panel" + || panel_name == "groups_panel" + || panel_name == "nearby_panel") { - return togglePeoplePanel(friends_panel, panel_name, param); - } - else if (panel_name == "groups_panel") - { - return togglePeoplePanel(groups_panel, panel_name, param); - } - else if (panel_name == "nearby_panel") - { - return togglePeoplePanel(nearby_panel, panel_name, param); + return togglePeoplePanel(panel_name, param); } else { @@ -3389,16 +3369,20 @@ class LLTogglePanelPeopleTab : public view_listener_t } } - static bool togglePeoplePanel(LLPanel* &panel, const std::string& panel_name, const LLSD& param) + static bool togglePeoplePanel(const std::string& panel_name, const LLSD& param) { + LLPanel *panel = LLFloaterSidePanelContainer::getPanel("people", panel_name); if(!panel) - { - panel = LLSideTray::getInstance()->getPanel(panel_name); - if(!panel) - return false; - } + return false; - LLSideTray::getInstance()->togglePanel(panel, "panel_people", param); + if (panel->isInVisibleChain()) + { + LLFloaterReg::hideInstance("people"); + } + else + { + LLFloaterSidePanelContainer::showPanel("people", "panel_people", param) ; + } return true; } @@ -8067,7 +8051,6 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedCheckDebugKeys(), "Advanced.CheckDebugKeys"); view_listener_t::addMenu(new LLAdvancedToggleDebugWindowProc(), "Advanced.ToggleDebugWindowProc"); view_listener_t::addMenu(new LLAdvancedCheckDebugWindowProc(), "Advanced.CheckDebugWindowProc"); - commit.add("Advanced.ShowSideTray", boost::bind(&handle_show_side_tray)); // Advanced > XUI commit.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance())); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 5665a68add..1c07d36e7e 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -74,7 +74,6 @@ #include "llrecentpeople.h" #include "llscriptfloater.h" #include "llselectmgr.h" -#include "llsidetray.h" #include "llstartup.h" #include "llsky.h" #include "llslurl.h" @@ -6800,7 +6799,7 @@ void process_covenant_reply(LLMessageSystem* msg, void**) LLPanelLandCovenant::updateEstateOwnerName(owner_name); LLFloaterBuyLand::updateEstateOwnerName(owner_name); - LLPanelPlaceProfile* panel = LLSideTray::getInstance()->getPanel("panel_place_profile"); + LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel("places", "panel_place_profile"); if (panel) { panel->updateEstateName(estate_name); @@ -6934,7 +6933,7 @@ void onCovenantLoadComplete(LLVFS *vfs, LLPanelLandCovenant::updateCovenantText(covenant_text); LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid); - LLPanelPlaceProfile* panel = LLSideTray::getInstance()->getPanel("panel_place_profile"); + LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel("places", "panel_place_profile"); if (panel) { panel->updateCovenantText(covenant_text); diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp index b308e952ad..0a9fae68a6 100644 --- a/indra/newview/llviewertexteditor.cpp +++ b/indra/newview/llviewertexteditor.cpp @@ -51,7 +51,6 @@ #include "llpreviewtexture.h" #include "llscrollbar.h" #include "llscrollcontainer.h" -#include "llsidetray.h" #include "lltooldraganddrop.h" #include "lltooltip.h" #include "lltrans.h" diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 6c9ee17a76..149f9893d7 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -133,7 +133,6 @@ #include "llpreviewtexture.h" #include "llprogressview.h" #include "llresmgr.h" -#include "llsidetray.h" #include "llselectmgr.h" #include "llrootview.h" #include "llrendersphere.h" @@ -1773,7 +1772,6 @@ void LLViewerWindow::initBase() // placeholder widget that controls where "world" is rendered mWorldViewPlaceholder = main_view->getChildView("world_view_rect")->getHandle(); - mNonSideTrayView = main_view->getChildView("non_side_tray_view")->getHandle(); mFloaterViewHolder = main_view->getChildView("floater_view_holder")->getHandle(); mPopupView = main_view->getChild("popup_holder"); mHintHolder = main_view->getChild("hint_holder")->getHandle(); @@ -1934,22 +1932,6 @@ void LLViewerWindow::initWorldUI() panel_ssf_container->addChild(panel_stand_stop_flying); panel_ssf_container->setVisible(TRUE); - // put sidetray in container - LLPanel* side_tray_container = getRootView()->getChild("side_tray_container"); - LLSideTray* sidetrayp = LLSideTray::getInstance(); - sidetrayp->setShape(side_tray_container->getLocalRect()); - // don't follow right edge to avoid spurious resizes, since we are using a fixed width layout - sidetrayp->setFollows(FOLLOWS_LEFT|FOLLOWS_TOP|FOLLOWS_BOTTOM); - side_tray_container->addChild(sidetrayp); - side_tray_container->setVisible(FALSE); - - // put sidetray buttons in their own panel - LLPanel* buttons_panel = sidetrayp->getButtonsPanel(); - LLPanel* buttons_panel_container = getRootView()->getChild("side_bar_tabs"); - buttons_panel->setShape(buttons_panel_container->getLocalRect()); - buttons_panel->setFollowsAll(); - buttons_panel_container->addChild(buttons_panel); - // Load and make the toolbars visible // Note: we need to load the toolbars only *after* the user is logged in and IW if (gToolBarView) @@ -3310,9 +3292,6 @@ void LLViewerWindow::updateKeyboardFocus() // make sure floater visible order is in sync with tab order gFloaterView->syncFloaterTabOrder(); } - - if(LLSideTray::instanceCreated())//just getInstance will create sidetray. we don't want this - LLSideTray::getInstance()->highlightFocused(); } static LLFastTimer::DeclareTimer FTM_UPDATE_WORLD_VIEW("Update World View"); @@ -3336,12 +3315,6 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window) new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]); } - if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE) - { - // use right edge of window, ignoring sidebar - new_world_rect.mRight = mWindowRectRaw.mRight; - } - if (mWorldViewRectRaw != new_world_rect) { mWorldViewRectRaw = new_world_rect; diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index 47e0fdeab1..872eb12753 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -282,7 +282,6 @@ public: void updateKeyboardFocus(); void updateWorldViewRect(bool use_full_window=false); - LLView* getNonSideTrayView() { return mNonSideTrayView.get(); } LLView* getFloaterViewHolder() { return mFloaterViewHolder.get(); } LLView* getToolBarHolder() { return mToolBarHolder.get(); } LLView* getHintHolder() { return mHintHolder.get(); } @@ -445,7 +444,6 @@ protected: std::string mInitAlert; // Window / GL initialization requires an alert LLHandle mWorldViewPlaceholder; // widget that spans the portion of screen dedicated to rendering the 3d world - LLHandle mNonSideTrayView; // parent of world view + bottom bar, etc...everything but the side tray LLHandle mFloaterViewHolder; // container for floater_view LLHandle mToolBarHolder; // container for toolbars LLHandle mHintHolder; // container for hints diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp index 276e8f462d..d8aa0b7d5c 100644 --- a/indra/newview/llwearable.cpp +++ b/indra/newview/llwearable.cpp @@ -37,7 +37,6 @@ #include "llinventorymodel.h" #include "llinventoryobserver.h" #include "llsidepanelappearance.h" -#include "llsidetray.h" #include "lltexlayer.h" #include "lltexglobalcolor.h" #include "lltrans.h" diff --git a/indra/newview/llworldview.cpp b/indra/newview/llworldview.cpp deleted file mode 100644 index f5dc2a5290..0000000000 --- a/indra/newview/llworldview.cpp +++ /dev/null @@ -1,61 +0,0 @@ -/** - * @file llworldview.cpp - * @brief LLWorldView class implementation - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llworldview.h" - -#include "llviewercontrol.h" -#include "llsidetray.h" -///////////////////////////////////////////////////// -// LLFloaterView - -static LLDefaultChildRegistry::Register r("world_view"); - -LLWorldView::LLWorldView(const Params& p) -: LLUICtrl (p) -{ - gSavedSettings.getControl("SidebarCameraMovement")->getSignal()->connect(boost::bind(&LLWorldView::toggleSidebarCameraMovement, this, _2)); -} - -void LLWorldView::reshape(S32 width, S32 height, BOOL called_from_parent) -{ - //if (FALSE == gSavedSettings.getBOOL("SidebarCameraMovement") ) - //{ - // LLView* main_view = LLUI::getRootView()->findChild("main_view"); - // if(main_view) - // { - // width = main_view->getRect().getWidth(); - // } - //} - - LLUICtrl::reshape(width, height, called_from_parent); -} -void LLWorldView::toggleSidebarCameraMovement(const LLSD::Boolean& new_visibility) -{ - reshape(getParent()->getRect().getWidth(),getRect().getHeight()); -} - diff --git a/indra/newview/skins/default/xui/en/main_view.xml b/indra/newview/skins/default/xui/en/main_view.xml index 6ece01b2ba..d8f593715f 100644 --- a/indra/newview/skins/default/xui/en/main_view.xml +++ b/indra/newview/skins/default/xui/en/main_view.xml @@ -90,14 +90,6 @@ top="0" visible="false" width="1024"/> - - - - - + @@ -118,7 +118,7 @@ - From 677dd0b4a2c27b67076351c8fbfd7c69df043b65 Mon Sep 17 00:00:00 2001 From: eli Date: Fri, 2 Dec 2011 16:40:54 -0800 Subject: [PATCH 865/995] FIX VWR-17784 --- indra/newview/skins/default/xui/fr/menu_viewer.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml index 85382b486e..78f973a61f 100644 --- a/indra/newview/skins/default/xui/fr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -336,7 +336,7 @@ - + From 3193170850ddc0fc3db57d40e9636ec77908dd70 Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Mon, 5 Dec 2011 05:01:38 -0500 Subject: [PATCH 866/995] STORM-591 Made change per code review request: disable audio when teleport progress bar is present Added code to start counting the fade in time on login when STATE_STARTED is set --- indra/newview/llvieweraudio.cpp | 46 ++++++++++++++++++++++++++--- indra/newview/llvieweraudio.h | 7 +++++ indra/newview/llviewerparcelmgr.cpp | 3 +- 3 files changed, 50 insertions(+), 6 deletions(-) diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index f01fe174a4..2447f5dea8 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -38,6 +38,9 @@ #include "llviewermedia.h" #include "llprogressview.h" #include "llcallbacklist.h" +#include "llstartup.h" +#include "llviewerparcelmgr.h" +#include "llparcel.h" ///////////////////////////////////////////////////////// @@ -45,12 +48,16 @@ LLViewerAudio::LLViewerAudio() : mDone(true), mFadeState(FADE_IDLE), mFadeTime(), - mIdleListnerActive(false) + mIdleListnerActive(false), + mForcedTeleportFade(false) { + mTeleportFailedConnection = LLViewerParcelMgr::getInstance()-> + setTeleportFailedCallback(boost::bind(&LLViewerAudio::onTeleportFailed, this)); } LLViewerAudio::~LLViewerAudio() { + mTeleportFailedConnection.disconnect(); } void LLViewerAudio::registerIdleListener() @@ -108,14 +115,21 @@ void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI) } } -// We want onIdleUpdate callback to keep firing whilst we are fading out. Once we have completed the fade -// out, we switch the stream and start a fade in, and we don't care about idle updates anymore. // A return of false from onIdleUpdate means it will be called again next idle update. // A return of true means we have finished with it and the callback will be deleted. bool LLViewerAudio::onIdleUpdate() { bool fadeIsFinished = false; + // There is a delay in the login sequence between when the parcel information has + // arrived and the music stream is started and when the audio system is called to set + // initial volume levels. This code extends the fade time so you hear a full fade in. + if ((LLStartUp::getStartupState() < STATE_STARTED)) + { + stream_fade_timer.reset(); + stream_fade_timer.setTimerExpirySec(mFadeTime); + } + if (mDone) { // This should be a rare or never occurring state. @@ -231,6 +245,18 @@ F32 LLViewerAudio::getFadeVolume() return fade_volume; } +void LLViewerAudio::onTeleportFailed() +{ + if (gAudiop) + { + LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + if (parcel) + { + mNextStreamURI = parcel->getMusicURL(); + } + } +} + void init_audio() { if (!gAudiop) @@ -333,7 +359,19 @@ void audio_update_volume(bool force_update) // Streaming Music if (gAudiop) - { + { + if (progress_view_visible && !LLViewerAudio::getInstance()->getForcedTeleportFade()) + { + LLViewerAudio::getInstance()->setForcedTeleportFade(true); + LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null); + LLViewerAudio::getInstance()->setNextStreamURI(LLStringUtil::null); + } + + if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade() == true) + { + LLViewerAudio::getInstance()->setForcedTeleportFade(false); + } + F32 music_volume = gSavedSettings.getF32("AudioLevelMusic"); BOOL music_muted = gSavedSettings.getBOOL("MuteMusic"); F32 fade_volume = LLViewerAudio::getInstance()->getFadeVolume(); diff --git a/indra/newview/llvieweraudio.h b/indra/newview/llvieweraudio.h index 26062a2818..a3da9fc6b8 100644 --- a/indra/newview/llvieweraudio.h +++ b/indra/newview/llvieweraudio.h @@ -63,6 +63,9 @@ public: EFadeState getFadeState() { return mFadeState; } bool isDone() { return mDone; }; F32 getFadeVolume(); + bool getForcedTeleportFade() { return mForcedTeleportFade; }; + void setForcedTeleportFade(bool fade) { mForcedTeleportFade = fade;} ; + void setNextStreamURI(std::string stream) { mNextStreamURI = stream; } ; private: @@ -72,10 +75,14 @@ private: EFadeState mFadeState; LLFrameTimer stream_fade_timer; bool mIdleListnerActive; + bool mForcedTeleportFade; + boost::signals2::connection mTeleportFailedConnection; void registerIdleListener(); void deregisterIdleListener() { mIdleListnerActive = false; }; void startFading(); + void onTeleportFailed(); + }; #endif //LL_VIEWER_H diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index c18665a3c3..7ce9672299 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -1729,8 +1729,7 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use // Check for video LLViewerParcelMedia::update(parcel); - // Then check for music. Do this last, as there may be a delay waiting for - // the stream fading thread to finish. + // Then check for music if (gAudiop) { if (parcel) From 1a6846444f35a89001dffa33d1f76067193165f7 Mon Sep 17 00:00:00 2001 From: Nat Goodspeed Date: Mon, 5 Dec 2011 09:26:10 -0500 Subject: [PATCH 867/995] LLSD-14: Optional entry points need conditional decls turned on. Changeset 07cd70e75473 moved LLSD::outstandingCount() and allocationCount() to free functions so we could turn their visibility on/off via LLSD_DEBUG_INFO. But on some platforms, without proper LL_COMMON_API declarations visible when we compile llsd.cpp, those free functions lack proper linkage directives. Declare LLSD_DEBUG_INFO in llsd.cpp so that when the llcommon library is built, the free functions get proper linkage -- independent of compilations of LLSD consumers. --- indra/llcommon/llsd.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/indra/llcommon/llsd.cpp b/indra/llcommon/llsd.cpp index 08cb7bd2a8..151eb4084a 100644 --- a/indra/llcommon/llsd.cpp +++ b/indra/llcommon/llsd.cpp @@ -24,6 +24,9 @@ * $/LicenseInfo$ */ +// Must turn on conditional declarations in header file so definitions end up +// with proper linkage. +#define LLSD_DEBUG_INFO #include "linden_common.h" #include "llsd.h" From 09feaac844d67a94ffe8c98a201e1e7f2f84be9a Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Mon, 5 Dec 2011 13:23:05 -0700 Subject: [PATCH 868/995] fix for sh-2738: Texture fetching freezes due to LLcurl --- indra/llcommon/llthread.h | 11 ++++++-- indra/llmessage/llcurl.cpp | 54 ++++++++++++++++++-------------------- 2 files changed, 34 insertions(+), 31 deletions(-) diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h index 40291a2569..b0a1c9e12b 100644 --- a/indra/llcommon/llthread.h +++ b/indra/llcommon/llthread.h @@ -187,11 +187,18 @@ public: LLMutexLock(LLMutex* mutex) { mMutex = mutex; - mMutex->lock(); + + if(mMutex) + { + mMutex->lock(); + } } ~LLMutexLock() { - mMutex->unlock(); + if(mMutex) + { + mMutex->unlock(); + } } private: LLMutex* mMutex; diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 7ca25d07fc..228f039132 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -585,37 +585,30 @@ void LLCurl::Multi::unlock() void LLCurl::Multi::markDead() { - if(mDeletionMutexp) - { - mDeletionMutexp->lock() ; - } - + LLMutexLock lock(mDeletionMutexp) ; + mDead = TRUE ; - - if(mDeletionMutexp) - { - mDeletionMutexp->unlock() ; - } } void LLCurl::Multi::setState(LLCurl::Multi::ePerformState state) { - lock() ; + LLMutexLock lock(mMutexp) ; + mState = state ; if(mState == STATE_READY) { LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_NORMAL) ; } - unlock() ; } LLCurl::Multi::ePerformState LLCurl::Multi::getState() { ePerformState state ; - lock() ; - state = mState ; - unlock() ; + { + LLMutexLock lock(mMutexp) ; + state = mState ; + } return state ; } @@ -635,13 +628,15 @@ bool LLCurl::Multi::waitToComplete() bool completed ; - lock() ; - completed = (STATE_COMPLETED == mState) ; - if(!completed) { - LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_URGENT) ; + LLMutexLock lock(mMutexp) ; + + completed = (STATE_COMPLETED == mState) ; + if(!completed) + { + LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_URGENT) ; + } } - unlock() ; return completed; } @@ -655,10 +650,8 @@ CURLMsg* LLCurl::Multi::info_read(S32* msgs_in_queue) //return true if dead bool LLCurl::Multi::doPerform() { - if(mDeletionMutexp) - { - mDeletionMutexp->lock() ; - } + LLMutexLock lock(mDeletionMutexp) ; + bool dead = mDead ; if(mDead) @@ -675,6 +668,8 @@ bool LLCurl::Multi::doPerform() call_count < MULTI_PERFORM_CALL_REPEAT; call_count++) { + LLMutexLock lock(mMutexp) ; + CURLMcode code = curl_multi_perform(mCurlMultiHandle, &q); if (CURLM_CALL_MULTI_PERFORM != code || q == 0) { @@ -688,11 +683,6 @@ bool LLCurl::Multi::doPerform() setState(STATE_COMPLETED) ; } - if(mDeletionMutexp) - { - mDeletionMutexp->unlock() ; - } - return dead ; } @@ -764,6 +754,8 @@ LLCurl::Easy* LLCurl::Multi::allocEasy() bool LLCurl::Multi::addEasy(Easy* easy) { + LLMutexLock lock(mMutexp) ; + CURLMcode mcode = curl_multi_add_handle(mCurlMultiHandle, easy->getCurlHandle()); check_curl_multi_code(mcode); //if (mcode != CURLM_OK) @@ -776,6 +768,8 @@ bool LLCurl::Multi::addEasy(Easy* easy) void LLCurl::Multi::easyFree(Easy* easy) { + LLMutexLock lock(mMutexp) ; + mEasyActiveList.erase(easy); mEasyActiveMap.erase(easy->getCurlHandle()); if (mEasyFreeList.size() < EASY_HANDLE_POOL_SIZE) @@ -791,6 +785,8 @@ void LLCurl::Multi::easyFree(Easy* easy) void LLCurl::Multi::removeEasy(Easy* easy) { + LLMutexLock lock(mMutexp) ; + check_curl_multi_code(curl_multi_remove_handle(mCurlMultiHandle, easy->getCurlHandle())); easyFree(easy); } From b4e106ec35920fdc7aa3c98d7de1778ed309c906 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Mon, 5 Dec 2011 17:07:40 -0500 Subject: [PATCH 869/995] SH-2747 FIX --- indra/newview/llavatariconctrl.cpp | 3 +++ 1 file changed, 3 insertions(+) mode change 100644 => 100755 indra/newview/llavatariconctrl.cpp diff --git a/indra/newview/llavatariconctrl.cpp b/indra/newview/llavatariconctrl.cpp old mode 100644 new mode 100755 index 42e7decec1..b539ac38ed --- a/indra/newview/llavatariconctrl.cpp +++ b/indra/newview/llavatariconctrl.cpp @@ -75,6 +75,9 @@ void LLAvatarIconIDCache::load () LLUUID icon_id; LLDate date; + if (line.length()<=uuid_len*2) + continue; // short line, bail out to prevent substr calls throwing exception. + std::string avatar_id_str = line.substr(0,uuid_len); std::string icon_id_str = line.substr(uuid_len,uuid_len); From 1e2d424f9e82a1d75a4b78b06910400f55c5169a Mon Sep 17 00:00:00 2001 From: Ansariel Date: Mon, 5 Dec 2011 23:35:29 +0100 Subject: [PATCH 870/995] STORM-1713: Mouse pointer flickers when hovering over any active/clickable UI item --- doc/contributions.txt | 1 + indra/llwindow/llwindow.cpp | 1 + indra/llwindow/llwindow.h | 4 +++- indra/llwindow/llwindowheadless.h | 2 +- indra/llwindow/llwindowmacosx.cpp | 26 ++++++++++++++------------ indra/llwindow/llwindowmacosx.h | 2 +- indra/llwindow/llwindowmesaheadless.h | 2 +- indra/llwindow/llwindowsdl.cpp | 14 ++++++++------ indra/llwindow/llwindowsdl.h | 2 +- indra/llwindow/llwindowwin32.cpp | 14 ++++++++------ indra/llwindow/llwindowwin32.h | 2 +- 11 files changed, 40 insertions(+), 30 deletions(-) diff --git a/doc/contributions.txt b/doc/contributions.txt index 9f6de781b4..c460986e29 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -171,6 +171,7 @@ Ansariel Hiller VWR-25480 VWR-26150 STORM-1685 + STORM-1713 Aralara Rajal Ardy Lay STORM-859 diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index dc3a1099b1..9d0d73b81e 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -108,6 +108,7 @@ LLWindow::LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags) mSupportedResolutions(NULL), mNumSupportedResolutions(0), mCurrentCursor(UI_CURSOR_ARROW), + mNextCursor(UI_CURSOR_ARROW), mCursorHidden(FALSE), mBusyCount(0), mIsMouseClipping(FALSE), diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index e8a86a1880..e5fcd19f2c 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -91,8 +91,9 @@ public: virtual S32 getBusyCount() const; // Sets cursor, may set to arrow+hourglass - virtual void setCursor(ECursorType cursor) = 0; + virtual void setCursor(ECursorType cursor) { mNextCursor = cursor; }; virtual ECursorType getCursor() const; + virtual void updateCursor() = 0; virtual void captureMouse() = 0; virtual void releaseMouse() = 0; @@ -181,6 +182,7 @@ protected: LLWindowResolution* mSupportedResolutions; S32 mNumSupportedResolutions; ECursorType mCurrentCursor; + ECursorType mNextCursor; BOOL mCursorHidden; S32 mBusyCount; // how deep is the "cursor busy" stack? BOOL mIsMouseClipping; // Is this window currently clipping the mouse diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index ac53e6a86e..1e911d7547 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -55,7 +55,7 @@ public: /*virtual*/ void showCursorFromMouseMove() {}; /*virtual*/ void hideCursorUntilMouseMove() {}; /*virtual*/ BOOL isCursorHidden() {return FALSE;}; - /*virtual*/ void setCursor(ECursorType cursor) {}; + /*virtual*/ void updateCursor() {}; //virtual ECursorType getCursor() { return mCurrentCursor; }; /*virtual*/ void captureMouse() {}; /*virtual*/ void releaseMouse() {}; diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index d116f0dfff..d4832602a0 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -1164,6 +1164,8 @@ void LLWindowMacOSX::gatherInput() } } + + updateCursor(); } BOOL LLWindowMacOSX::getPosition(LLCoordScreen *position) @@ -2841,7 +2843,7 @@ static void initPixmapCursor(int cursorid, int hotspotX, int hotspotY) gCursors[cursorid] = createImageCursor(fullpath.c_str(), hotspotX, hotspotY); } -void LLWindowMacOSX::setCursor(ECursorType cursor) +void LLWindowMacOSX::updateCursor() { OSStatus result = noErr; @@ -2849,30 +2851,30 @@ void LLWindowMacOSX::setCursor(ECursorType cursor) { // A drag is in progress...remember the requested cursor and we'll // restore it when it is done - mCurrentCursor = cursor; + mCurrentCursor = mNextCursor; return; } - if (cursor == UI_CURSOR_ARROW + if (mNextCursor == UI_CURSOR_ARROW && mBusyCount > 0) { - cursor = UI_CURSOR_WORKING; + mNextCursor = UI_CURSOR_WORKING; } - if(mCurrentCursor == cursor) + if(mCurrentCursor == mNextCursor) return; // RN: replace multi-drag cursors with single versions - if (cursor == UI_CURSOR_ARROWDRAGMULTI) + if (mNextCursor == UI_CURSOR_ARROWDRAGMULTI) { - cursor = UI_CURSOR_ARROWDRAG; + mNextCursor = UI_CURSOR_ARROWDRAG; } - else if (cursor == UI_CURSOR_ARROWCOPYMULTI) + else if (mNextCursor == UI_CURSOR_ARROWCOPYMULTI) { - cursor = UI_CURSOR_ARROWCOPY; + mNextCursor = UI_CURSOR_ARROWCOPY; } - switch(cursor) + switch(mNextCursor) { default: case UI_CURSOR_ARROW: @@ -2923,7 +2925,7 @@ void LLWindowMacOSX::setCursor(ECursorType cursor) case UI_CURSOR_TOOLSIT: case UI_CURSOR_TOOLBUY: case UI_CURSOR_TOOLOPEN: - result = setImageCursor(gCursors[cursor]); + result = setImageCursor(gCursors[mNextCursor]); break; } @@ -2933,7 +2935,7 @@ void LLWindowMacOSX::setCursor(ECursorType cursor) InitCursor(); } - mCurrentCursor = cursor; + mCurrentCursor = mNextCursor; } ECursorType LLWindowMacOSX::getCursor() const diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index 6c9e075a21..1414a7e2a7 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -67,7 +67,7 @@ public: /*virtual*/ void showCursorFromMouseMove(); /*virtual*/ void hideCursorUntilMouseMove(); /*virtual*/ BOOL isCursorHidden(); - /*virtual*/ void setCursor(ECursorType cursor); + /*virtual*/ void updateCursor(); /*virtual*/ ECursorType getCursor() const; /*virtual*/ void captureMouse(); /*virtual*/ void releaseMouse(); diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h index fd4bd635e2..db7cb43754 100644 --- a/indra/llwindow/llwindowmesaheadless.h +++ b/indra/llwindow/llwindowmesaheadless.h @@ -59,7 +59,7 @@ public: /*virtual*/ void showCursorFromMouseMove() {}; /*virtual*/ void hideCursorUntilMouseMove() {}; /*virtual*/ BOOL isCursorHidden() {return FALSE;}; - /*virtual*/ void setCursor(ECursorType cursor) {}; + /*virtual*/ void updateCursor() {}; //virtual ECursorType getCursor() { return mCurrentCursor; }; /*virtual*/ void captureMouse() {}; /*virtual*/ void releaseMouse() {}; diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index 8acb52516a..f8c6697432 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -1920,6 +1920,8 @@ void LLWindowSDL::gatherInput() break; } } + + updateCursor(); #if LL_X11 // This is a good time to stop flashing the icon if our mFlashTimer has @@ -2006,7 +2008,7 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty return sdlcursor; } -void LLWindowSDL::setCursor(ECursorType cursor) +void LLWindowSDL::updateCursor() { if (ATIbug) { // cursor-updating is very flaky when this bug is @@ -2014,11 +2016,11 @@ void LLWindowSDL::setCursor(ECursorType cursor) return; } - if (mCurrentCursor != cursor) + if (mCurrentCursor != mNextCursor) { - if (cursor < UI_CURSOR_COUNT) + if (mNextCursor < UI_CURSOR_COUNT) { - SDL_Cursor *sdlcursor = mSDLCursors[cursor]; + SDL_Cursor *sdlcursor = mSDLCursors[mNextCursor]; // Try to default to the arrow for any cursors that // did not load correctly. if (!sdlcursor && mSDLCursors[UI_CURSOR_ARROW]) @@ -2026,9 +2028,9 @@ void LLWindowSDL::setCursor(ECursorType cursor) if (sdlcursor) SDL_SetCursor(sdlcursor); } else { - llwarns << "Tried to set invalid cursor number " << cursor << llendl; + llwarns << "Tried to set invalid cursor number " << mNextCursor << llendl; } - mCurrentCursor = cursor; + mCurrentCursor = mNextCursor; } } diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index fa544b16ce..fb3b117693 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -72,7 +72,7 @@ public: /*virtual*/ void showCursorFromMouseMove(); /*virtual*/ void hideCursorUntilMouseMove(); /*virtual*/ BOOL isCursorHidden(); - /*virtual*/ void setCursor(ECursorType cursor); + /*virtual*/ void updateCursor(); /*virtual*/ void captureMouse(); /*virtual*/ void releaseMouse(); /*virtual*/ void setMouseClipping( BOOL b ); diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 799f0a3fab..03fff3d526 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1667,18 +1667,18 @@ void LLWindowWin32::initCursors() -void LLWindowWin32::setCursor(ECursorType cursor) +void LLWindowWin32::updateCursor() { - if (cursor == UI_CURSOR_ARROW + if (mNextCursor == UI_CURSOR_ARROW && mBusyCount > 0) { - cursor = UI_CURSOR_WORKING; + mNextCursor = UI_CURSOR_WORKING; } - if( mCurrentCursor != cursor ) + if( mCurrentCursor != mNextCursor ) { - mCurrentCursor = cursor; - SetCursor( mCursor[cursor] ); + mCurrentCursor = mNextCursor; + SetCursor( mCursor[mNextCursor] ); } } @@ -1760,6 +1760,8 @@ void LLWindowWin32::gatherInput() mInputProcessingPaused = FALSE; + updateCursor(); + // clear this once we've processed all mouse messages that might have occurred after // we slammed the mouse position mMousePositionModified = FALSE; diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index 387e4cbdb6..84f731a79f 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -66,7 +66,7 @@ public: /*virtual*/ void showCursorFromMouseMove(); /*virtual*/ void hideCursorUntilMouseMove(); /*virtual*/ BOOL isCursorHidden(); - /*virtual*/ void setCursor(ECursorType cursor); + /*virtual*/ void updateCursor(); /*virtual*/ ECursorType getCursor() const; /*virtual*/ void captureMouse(); /*virtual*/ void releaseMouse(); From 01d68a9f1572fba971ace6944a91a85e7c379d1e Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Mon, 5 Dec 2011 16:28:13 -0700 Subject: [PATCH 871/995] call LLViewerTexture::isMemoryForTextureLow() less often and only for ATI cards. --- indra/newview/llviewertexture.cpp | 33 ++++++++++++++++++++----------- 1 file changed, 21 insertions(+), 12 deletions(-) diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index f4bbc2b067..addf1147f2 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -420,8 +420,17 @@ F32 texmem_middle_bound_scale = 0.925f; //static bool LLViewerTexture::isMemoryForTextureLow() { - const static S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB - const static S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB + const F32 WAIT_TIME = 1.0f ; //second + static LLFrameTimer timer ; + + if(timer.getElapsedTimeF32() < WAIT_TIME) //call this once per second. + { + return false; + } + timer.reset() ; + + const S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB + const S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB bool low_mem = false ; if (gGLManager.mHasATIMemInfo) @@ -433,6 +442,15 @@ bool LLViewerTexture::isMemoryForTextureLow() { low_mem = true ; } + + if(!low_mem) //check main memory, only works for windows. + { + LLMemory::updateMemoryInfo() ; + if(LLMemory::getAvailableMemKB() / 1024 < MIN_FREE_MAIN_MEMORy) + { + low_mem = true ; + } + } } #if 0 //ignore nVidia cards else if (gGLManager.mHasNVXMemInfo) @@ -445,16 +463,7 @@ bool LLViewerTexture::isMemoryForTextureLow() low_mem = true ; } } -#endif - - if(!low_mem) //check main memory, only works for windows. - { - LLMemory::updateMemoryInfo() ; - if(LLMemory::getAvailableMemKB() / 1024 < MIN_FREE_MAIN_MEMORy) - { - low_mem = true ; - } - } +#endif return low_mem ; } From 78233d1bf9930575ee7250257ac68603f41f568a Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 5 Dec 2011 17:55:40 -0600 Subject: [PATCH 872/995] SH-2652 WIP -- Add timers to relevant areas, pause render pipeline while occlusion queries from previous frame are still pending and perform texture decode work. --- indra/llcommon/llqueuedthread.cpp | 4 ++-- indra/llcommon/llqueuedthread.h | 4 ++-- indra/llcommon/llworkerthread.cpp | 2 +- indra/llcommon/llworkerthread.h | 2 +- indra/llimage/llimageworker.cpp | 2 +- indra/llimage/llimageworker.h | 2 +- indra/llmessage/llcurl.cpp | 2 +- indra/llmessage/llcurl.h | 2 +- indra/newview/llappviewer.cpp | 8 +++++--- indra/newview/llspatialpartition.cpp | 26 ++++++++++++++++++++++++++ indra/newview/llspatialpartition.h | 2 ++ indra/newview/lltexturecache.cpp | 2 +- indra/newview/lltexturecache.h | 2 +- indra/newview/lltexturefetch.cpp | 2 +- indra/newview/lltexturefetch.h | 2 +- indra/newview/llviewertexture.cpp | 14 +++++++++++++- 16 files changed, 60 insertions(+), 18 deletions(-) diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp index 5dee7a3541..1738c16dea 100644 --- a/indra/llcommon/llqueuedthread.cpp +++ b/indra/llcommon/llqueuedthread.cpp @@ -109,7 +109,7 @@ void LLQueuedThread::shutdown() // MAIN THREAD // virtual -S32 LLQueuedThread::update(U32 max_time_ms) +S32 LLQueuedThread::update(F32 max_time_ms) { if (!mStarted) { @@ -122,7 +122,7 @@ S32 LLQueuedThread::update(U32 max_time_ms) return updateQueue(max_time_ms); } -S32 LLQueuedThread::updateQueue(U32 max_time_ms) +S32 LLQueuedThread::updateQueue(F32 max_time_ms) { F64 max_time = (F64)max_time_ms * .001; LLTimer timer; diff --git a/indra/llcommon/llqueuedthread.h b/indra/llcommon/llqueuedthread.h index 499d13a792..d3704b0fe2 100644 --- a/indra/llcommon/llqueuedthread.h +++ b/indra/llcommon/llqueuedthread.h @@ -173,8 +173,8 @@ protected: public: bool waitForResult(handle_t handle, bool auto_complete = true); - virtual S32 update(U32 max_time_ms); - S32 updateQueue(U32 max_time_ms); + virtual S32 update(F32 max_time_ms); + S32 updateQueue(F32 max_time_ms); void waitOnPending(); void printQueueStats(); diff --git a/indra/llcommon/llworkerthread.cpp b/indra/llcommon/llworkerthread.cpp index 4988bdf570..3d05a30ac2 100644 --- a/indra/llcommon/llworkerthread.cpp +++ b/indra/llcommon/llworkerthread.cpp @@ -81,7 +81,7 @@ void LLWorkerThread::clearDeleteList() } // virtual -S32 LLWorkerThread::update(U32 max_time_ms) +S32 LLWorkerThread::update(F32 max_time_ms) { S32 res = LLQueuedThread::update(max_time_ms); // Delete scheduled workers diff --git a/indra/llcommon/llworkerthread.h b/indra/llcommon/llworkerthread.h index 78a4781d15..be46394d6e 100644 --- a/indra/llcommon/llworkerthread.h +++ b/indra/llcommon/llworkerthread.h @@ -86,7 +86,7 @@ public: LLWorkerThread(const std::string& name, bool threaded = true, bool should_pause = false); ~LLWorkerThread(); - /*virtual*/ S32 update(U32 max_time_ms); + /*virtual*/ S32 update(F32 max_time_ms); handle_t addWorkRequest(LLWorkerClass* workerclass, S32 param, U32 priority = PRIORITY_NORMAL); diff --git a/indra/llimage/llimageworker.cpp b/indra/llimage/llimageworker.cpp index 28dc3bd313..ad2eb0f69c 100644 --- a/indra/llimage/llimageworker.cpp +++ b/indra/llimage/llimageworker.cpp @@ -46,7 +46,7 @@ LLImageDecodeThread::~LLImageDecodeThread() // MAIN THREAD // virtual -S32 LLImageDecodeThread::update(U32 max_time_ms) +S32 LLImageDecodeThread::update(F32 max_time_ms) { LLMutexLock lock(mCreationMutex); for (creation_list_t::iterator iter = mCreationList.begin(); diff --git a/indra/llimage/llimageworker.h b/indra/llimage/llimageworker.h index c684222fa5..1bfb0ddfd3 100644 --- a/indra/llimage/llimageworker.h +++ b/indra/llimage/llimageworker.h @@ -78,7 +78,7 @@ public: handle_t decodeImage(LLImageFormatted* image, U32 priority, S32 discard, BOOL needs_aux, Responder* responder); - S32 update(U32 max_time_ms); + S32 update(F32 max_time_ms); // Used by unit tests to check the consistency of the thread instance S32 tut_size(); diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 7ca25d07fc..ce0632668c 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -841,7 +841,7 @@ LLCurlThread::~LLCurlThread() { } -S32 LLCurlThread::update(U32 max_time_ms) +S32 LLCurlThread::update(F32 max_time_ms) { return LLQueuedThread::update(max_time_ms); } diff --git a/indra/llmessage/llcurl.h b/indra/llmessage/llcurl.h index a275db3e53..2c95279438 100644 --- a/indra/llmessage/llcurl.h +++ b/indra/llmessage/llcurl.h @@ -344,7 +344,7 @@ public: LLCurlThread(bool threaded = true) ; virtual ~LLCurlThread() ; - S32 update(U32 max_time_ms); + S32 update(F32 max_time_ms); void addMulti(LLCurl::Multi* multi) ; void killMulti(LLCurl::Multi* multi) ; diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index e80475f096..9455bf9875 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1345,17 +1345,19 @@ bool LLAppViewer::mainLoop() { S32 work_pending = 0; S32 io_pending = 0; + F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f); + { LLFastTimer ftm(FTM_TEXTURE_CACHE); - work_pending += LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread + work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread } { LLFastTimer ftm(FTM_DECODE); - work_pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread + work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread } { LLFastTimer ftm(FTM_DECODE); - work_pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread + work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread } { diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 3e16ccf3da..fb107a302a 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -28,6 +28,10 @@ #include "llspatialpartition.h" +#include "llappviewer.h" +#include "lltexturecache.h" +#include "lltexturefetch.h" +#include "llimageworker.h" #include "llviewerwindow.h" #include "llviewerobjectlist.h" #include "llvovolume.h" @@ -1221,6 +1225,7 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) { mOcclusionQuery[i] = 0; + mOcclusionIssued[i] = 0; mOcclusionState[i] = parent ? SG_STATE_INHERIT_MASK & parent->mOcclusionState[i] : 0; mVisible[i] = 0; } @@ -1543,6 +1548,8 @@ BOOL LLSpatialGroup::rebound() } static LLFastTimer::DeclareTimer FTM_OCCLUSION_READBACK("Readback Occlusion"); +static LLFastTimer::DeclareTimer FTM_OCCLUSION_WAIT("Wait"); + void LLSpatialGroup::checkOcclusion() { if (LLPipeline::sUseOcclusion > 1) @@ -1560,6 +1567,22 @@ void LLSpatialGroup::checkOcclusion() if (mOcclusionQuery[LLViewerCamera::sCurCameraID]) { glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available); + + if (mOcclusionIssued[LLViewerCamera::sCurCameraID] < gFrameCount) + { //query was issued last frame, wait until it's available + S32 max_loop = 1024; + LLFastTimer t(FTM_OCCLUSION_WAIT); + while (!available && max_loop-- > 0) + { + F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f); + //do some usefu work while we wait + LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread + LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread + LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread + + glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available); + } + } } else { @@ -1679,6 +1702,9 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) { LLFastTimer t(FTM_PUSH_OCCLUSION_VERTS); + //store which frame this query was issued on + mOcclusionIssued[LLViewerCamera::sCurCameraID] = gFrameCount; + { LLFastTimer t(FTM_OCCLUSION_BEGIN_QUERY); glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]); diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index f0c8a372ee..899547ae4d 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -396,6 +396,8 @@ protected: U32 mState; U32 mOcclusionState[LLViewerCamera::NUM_CAMERAS]; + U32 mOcclusionIssued[LLViewerCamera::NUM_CAMERAS]; + S32 mLODHash; static S32 sLODSeed; diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index e7a176f4f9..8632890bbb 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -760,7 +760,7 @@ LLTextureCache::~LLTextureCache() ////////////////////////////////////////////////////////////////////////////// //virtual -S32 LLTextureCache::update(U32 max_time_ms) +S32 LLTextureCache::update(F32 max_time_ms) { static LLFrameTimer timer ; static const F32 MAX_TIME_INTERVAL = 300.f ; //seconds. diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h index 64e3a2658c..dd0cc9b4bd 100644 --- a/indra/newview/lltexturecache.h +++ b/indra/newview/lltexturecache.h @@ -101,7 +101,7 @@ public: LLTextureCache(bool threaded); ~LLTextureCache(); - /*virtual*/ S32 update(U32 max_time_ms); + /*virtual*/ S32 update(F32 max_time_ms); void purgeCache(ELLPath location); void setReadOnly(BOOL read_only) ; diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 56dfb61c4f..f18aa8b4e6 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -2204,7 +2204,7 @@ void LLTextureFetch::commonUpdate() // MAIN THREAD //virtual -S32 LLTextureFetch::update(U32 max_time_ms) +S32 LLTextureFetch::update(F32 max_time_ms) { static LLCachedControl band_width(gSavedSettings,"ThrottleBandwidthKBPS"); diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index d101da1f4b..35df7d816f 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -55,7 +55,7 @@ public: class TFRequest; - /*virtual*/ S32 update(U32 max_time_ms); + /*virtual*/ S32 update(F32 max_time_ms); void shutDownTextureCacheThread() ; //called in the main thread after the TextureCacheThread shuts down. void shutDownImageDecodeThread() ; //called in the main thread after the ImageDecodeThread shuts down. diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index b0f5361a79..1863992a22 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -417,9 +417,13 @@ const S32 min_non_tex_system_mem = (128<<20); // 128 MB F32 texmem_lower_bound_scale = 0.85f; F32 texmem_middle_bound_scale = 0.925f; +static LLFastTimer::DeclareTimer FTM_TEXTURE_MEMORY_CHECK("Memory Check"); + //static bool LLViewerTexture::isMemoryForTextureLow() { + LLFastTimer t(FTM_TEXTURE_MEMORY_CHECK); + const static S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB const static S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB @@ -459,6 +463,9 @@ bool LLViewerTexture::isMemoryForTextureLow() return low_mem ; } +static LLFastTimer::DeclareTimer FTM_TEXTURE_UPDATE_MEDIA("Media"); +static LLFastTimer::DeclareTimer FTM_TEXTURE_UPDATE_TEST("Test"); + //static void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity) { @@ -467,9 +474,14 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName); if (tester) { + LLFastTimer t(FTM_TEXTURE_UPDATE_TEST); tester->update() ; } - LLViewerMediaTexture::updateClass() ; + + { + LLFastTimer t(FTM_TEXTURE_UPDATE_MEDIA); + LLViewerMediaTexture::updateClass() ; + } sBoundTextureMemoryInBytes = LLImageGL::sBoundTextureMemoryInBytes;//in bytes sTotalTextureMemoryInBytes = LLImageGL::sGlobalTextureMemoryInBytes;//in bytes From 1a93abb9013d6960f1ff9eb491480f547c780ff0 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 5 Dec 2011 18:55:01 -0600 Subject: [PATCH 873/995] SH-2652 Bump fast timer location. --- indra/newview/llviewertexture.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 2e1dc95483..126d0f75e8 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -423,7 +423,6 @@ static LLFastTimer::DeclareTimer FTM_TEXTURE_MEMORY_CHECK("Memory Check"); bool LLViewerTexture::isMemoryForTextureLow() { const F32 WAIT_TIME = 1.0f ; //second - LLFastTimer t(FTM_TEXTURE_MEMORY_CHECK); static LLFrameTimer timer ; if(timer.getElapsedTimeF32() < WAIT_TIME) //call this once per second. @@ -432,6 +431,8 @@ bool LLViewerTexture::isMemoryForTextureLow() } timer.reset() ; + LLFastTimer t(FTM_TEXTURE_MEMORY_CHECK); + const S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB const S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB From b89c1ac482eeef7a4ab050186a6c425a5167c504 Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Tue, 6 Dec 2011 09:53:09 -0500 Subject: [PATCH 874/995] STORM-1727 Dates displayed incorrectly in group profile. year "2035" --- doc/contributions.txt | 1 + indra/newview/llpanelgrouplandmoney.cpp | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/doc/contributions.txt b/doc/contributions.txt index 9f6de781b4..aa8f006044 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -589,6 +589,7 @@ Jonathan Yap STORM-1659 STORM-1674 STORM-1685 + STORM-1727 Kadah Coba STORM-1060 Jondan Lundquist diff --git a/indra/newview/llpanelgrouplandmoney.cpp b/indra/newview/llpanelgrouplandmoney.cpp index e66dd5690c..363443646d 100644 --- a/indra/newview/llpanelgrouplandmoney.cpp +++ b/indra/newview/llpanelgrouplandmoney.cpp @@ -1062,7 +1062,7 @@ void LLGroupMoneyDetailsTabEventHandler::processReply(LLMessageSystem* msg, // We don't do time zone corrections of the calculated number of seconds // because we don't have a full time stamp, only a date. - substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%A %b %d, %Y", start_date); + substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%Y-%m-%d", start_date); LLStringUtil::format (time_str, substitution); if ( interval_days != mImplementationp->mIntervalLength || @@ -1217,7 +1217,7 @@ void LLGroupMoneySalesTabEventHandler::processReply(LLMessageSystem* msg, // We don't do time zone corrections of the calculated number of seconds // because we don't have a full time stamp, only a date. - substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%A %b %d, %Y", start_date); + substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%Y-%m-%d", start_date); LLStringUtil::format (time_str, substitution); text = time_str + "\n\n"; From 3e6c522084385e5c40796849b9cefa69e95c981f Mon Sep 17 00:00:00 2001 From: Nat Goodspeed Date: Tue, 6 Dec 2011 09:54:59 -0500 Subject: [PATCH 875/995] LLSD-14: Extract remaining conditional LLSD mbrs to namespace llsd. Per Monty's code review, it's dubious practice to have a class in which certain members are sometimes visible, other times not. If these were virtual methods, or non-static data members, the error would be obvious -- but even with static data members and non-virtual methods, it looks like an ODR violation. Extract conditional methods as free functions, as in changeset 07cd70e75473. --- indra/llcommon/llsd.cpp | 38 +++++++++++++++----------------------- indra/llcommon/llsd.h | 22 ++++++++-------------- 2 files changed, 23 insertions(+), 37 deletions(-) diff --git a/indra/llcommon/llsd.cpp b/indra/llcommon/llsd.cpp index 151eb4084a..e295e3c621 100644 --- a/indra/llcommon/llsd.cpp +++ b/indra/llcommon/llsd.cpp @@ -54,23 +54,17 @@ namespace using namespace LLSDUnnamedNamespace; #endif - -// Normally undefined -#ifdef LLSD_DEBUG_INFO +namespace llsd +{ // statics -S32 LLSD::sLLSDAllocationCount = 0; -S32 LLSD::sLLSDNetObjects = 0; +S32 sLLSDAllocationCount = 0; +S32 sLLSDNetObjects = 0; -#define ALLOC_LLSD_OBJECT { sLLSDNetObjects++; sLLSDAllocationCount++; } -#define FREE_LLSD_OBJECT { sLLSDNetObjects--; } +} // namespace llsd -#else - -#define ALLOC_LLSD_OBJECT -#define FREE_LLSD_OBJECT - -#endif +#define ALLOC_LLSD_OBJECT { llsd::sLLSDNetObjects++; llsd::sLLSDAllocationCount++; } +#define FREE_LLSD_OBJECT { llsd::sLLSDNetObjects--; } class LLSD::Impl /**< This class is the abstract base class of the implementation of LLSD @@ -158,6 +152,8 @@ public: safe(llsd.impl).calcStats(type_counts, share_counts); } + static const Impl& getImpl(const LLSD& llsd) { return safe(llsd.impl); } + static Impl& getImpl(LLSD& llsd) { return safe(llsd.impl); } static const LLSD& undef(); @@ -452,10 +448,8 @@ namespace { std::cout << "Map size: " << mData.size() << std::endl; - #ifdef LLSD_DEBUG_INFO - std::cout << "LLSD Net Objects: " << LLSD::sLLSDNetObjects << std::endl; - std::cout << "LLSD allocations: " << LLSD::sLLSDAllocationCount << std::endl; - #endif + std::cout << "LLSD Net Objects: " << llsd::sLLSDNetObjects << std::endl; + std::cout << "LLSD allocations: " << llsd::sLLSDAllocationCount << std::endl; std::cout << "LLSD::Impl Net Objects: " << sOutstandingCount << std::endl; std::cout << "LLSD::Impl allocations: " << sAllocationCount << std::endl; @@ -958,12 +952,10 @@ namespace llsd U32 allocationCount() { return LLSD::Impl::sAllocationCount; } U32 outstandingCount() { return LLSD::Impl::sOutstandingCount; } -} // namespace llsd - // Diagnostic dump of contents in an LLSD object -#ifdef LLSD_DEBUG_INFO -void LLSD::dumpStats() const { safe(impl).dumpStats(); } -#endif +void dumpStats(const LLSD& llsd) { LLSD::Impl::getImpl(llsd).dumpStats(); } + +} // namespace llsd // static std::string LLSD::typeString(Type type) @@ -982,7 +974,7 @@ std::string LLSD::typeString(Type type) "Array" }; - if (0 <= type && type < (sizeof(sTypeNameArray)/sizeof(sTypeNameArray[0]))) + if (0 <= type && type < LL_ARRAY_SIZE(sTypeNameArray)) { return sTypeNameArray[type]; } diff --git a/indra/llcommon/llsd.h b/indra/llcommon/llsd.h index ae083dd629..5eb69059ac 100644 --- a/indra/llcommon/llsd.h +++ b/indra/llcommon/llsd.h @@ -401,20 +401,8 @@ private: //@} public: -#ifdef LLSD_DEBUG_INFO - void dumpStats() const; // Output information on object and usage -#endif static std::string typeString(Type type); // Return human-readable type as a string - -#ifdef LLSD_DEBUG_INFO - /// @warn THESE COUNTS WILL NOT BE ACCURATE IN A MULTI-THREADED - /// ENVIRONMENT. - /// - /// These counts track LLSD (public) objects. - static S32 sLLSDAllocationCount; // Number of LLSD objects ever created - static S32 sLLSDNetObjects; // Number of LLSD objects that exist -#endif }; struct llsd_select_bool : public std::unary_function @@ -465,15 +453,21 @@ LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLSD& llsd); namespace llsd { +#ifdef LLSD_DEBUG_INFO /** @name Unit Testing Interface */ //@{ -#ifdef LLSD_DEBUG_INFO - /// @warn THESE COUNTS WILL NOT BE ACCURATE IN A MULTI-THREADED + LL_COMMON_API void dumpStats(const LLSD&); ///< Output information on object and usage + + /// @warn THE FOLLOWING COUNTS WILL NOT BE ACCURATE IN A MULTI-THREADED /// ENVIRONMENT. /// /// These counts track LLSD::Impl (hidden) objects. LL_COMMON_API U32 allocationCount(); ///< how many Impls have been made LL_COMMON_API U32 outstandingCount(); ///< how many Impls are still alive + + /// These counts track LLSD (public) objects. + LL_COMMON_API extern S32 sLLSDAllocationCount; ///< Number of LLSD objects ever created + LL_COMMON_API extern S32 sLLSDNetObjects; ///< Number of LLSD objects that exist #endif //@} From a78894285aebe73025445078ebeba45f262e16e4 Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Tue, 6 Dec 2011 10:03:26 -0500 Subject: [PATCH 876/995] STORM-1725 Truncation of UI element Preferences->General->Busy mode response --- doc/contributions.txt | 1 + .../newview/skins/default/xui/en/panel_preferences_general.xml | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/doc/contributions.txt b/doc/contributions.txt index 9f6de781b4..4ca2f5aab3 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -589,6 +589,7 @@ Jonathan Yap STORM-1659 STORM-1674 STORM-1685 + STORM-1725 Kadah Coba STORM-1060 Jondan Lundquist diff --git a/indra/newview/skins/default/xui/en/panel_preferences_general.xml b/indra/newview/skins/default/xui/en/panel_preferences_general.xml index 4079a80924..9827180aa7 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_general.xml @@ -420,7 +420,7 @@ follows="left|top" height="29" layout="topleft" - left="50" + left="30" name="busy_response" width="470" word_wrap="true"> From fc671fa2b38700b13eb3fdee6d2831404569c1b0 Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Tue, 6 Dec 2011 10:41:22 -0500 Subject: [PATCH 877/995] STORM-1728 Name truncation in the Region/Estate floater -> Covenant tab --- doc/contributions.txt | 1 + indra/newview/skins/default/xui/en/panel_region_covenant.xml | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/doc/contributions.txt b/doc/contributions.txt index 9f6de781b4..6b2af08fb1 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -589,6 +589,7 @@ Jonathan Yap STORM-1659 STORM-1674 STORM-1685 + STORM-1728 Kadah Coba STORM-1060 Jondan Lundquist diff --git a/indra/newview/skins/default/xui/en/panel_region_covenant.xml b/indra/newview/skins/default/xui/en/panel_region_covenant.xml index df16f6fd37..112f12500d 100644 --- a/indra/newview/skins/default/xui/en/panel_region_covenant.xml +++ b/indra/newview/skins/default/xui/en/panel_region_covenant.xml @@ -57,7 +57,7 @@ mouse_opaque="false" name="estate_name_text" top_delta="0" - width="150"> + width="350"> mainland + width="350"> (none) Date: Tue, 6 Dec 2011 11:45:07 -0500 Subject: [PATCH 878/995] STORM-1653 Added affected name to warning message --- indra/newview/llviewermessage.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index c92fc5c853..39c863318b 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -2464,7 +2464,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) if (agent_id.isNull()) { - LL_WARNS("Messaging") << "buildLegacyName returned null" << LL_ENDL; + LL_WARNS("Messaging") << "buildLegacyName returned null while processing " << original_name << LL_ENDL; } else if (LLMuteList::getInstance()->isMuted(agent_id)) { From c14105e0174c96835cd3bbb81a6451e1f5d7f2db Mon Sep 17 00:00:00 2001 From: "Debi King (Dessie)" Date: Tue, 6 Dec 2011 12:03:48 -0500 Subject: [PATCH 879/995] Added tag DRTVWR-104_3.2.4-beta1, 3.2.4-beta1 for changeset 3fe994349fae --- .hgtags | 2 ++ 1 file changed, 2 insertions(+) diff --git a/.hgtags b/.hgtags index b863bbe37b..bf9a40bb44 100644 --- a/.hgtags +++ b/.hgtags @@ -228,3 +228,5 @@ c4911ec8cd81e676dfd2af438b3e065407a94a7a 3.2.1-start 80f3e30d8aa4d8f674a48bd742aaa6d8e9eae0b5 3.2.3-start a8c7030d6845186fac7c188be4323a0e887b4184 DRTVWR-99_3.2.1-release a8c7030d6845186fac7c188be4323a0e887b4184 3.2.1-release +3fe994349fae64fc40874bb59db387131eb35a41 DRTVWR-104_3.2.4-beta1 +3fe994349fae64fc40874bb59db387131eb35a41 3.2.4-beta1 From 2be10e866056d19f01568fe6f569af7ab9ad7686 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Tue, 6 Dec 2011 20:06:44 +0200 Subject: [PATCH 880/995] EXP-1577 FOLLOWUP Implemented new requirements on size of profile floaters. Implemented new requirements from XD: "Profile window should keep last size, regardless of whether it was own profile or another users'. If multiple windows open, last one touched is the size we store." --- indra/newview/CMakeLists.txt | 2 + indra/newview/app_settings/settings.xml | 8 +-- indra/newview/llavataractions.cpp | 20 +------ indra/newview/llfloaterwebcontent.cpp | 71 +++++++++++----------- indra/newview/llfloaterwebcontent.h | 1 + indra/newview/llfloaterwebprofile.cpp | 79 +++++++++++++++++++++++++ indra/newview/llfloaterwebprofile.h | 59 ++++++++++++++++++ indra/newview/llviewerfloaterreg.cpp | 5 +- 8 files changed, 187 insertions(+), 58 deletions(-) create mode 100644 indra/newview/llfloaterwebprofile.cpp create mode 100644 indra/newview/llfloaterwebprofile.h diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 9368433a9f..6b2fe1e45a 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -244,6 +244,7 @@ set(viewer_SOURCE_FILES llfloaterurlentry.cpp llfloatervoiceeffect.cpp llfloaterwebcontent.cpp + llfloaterwebprofile.cpp llfloaterwhitelistentry.cpp llfloaterwindowsize.cpp llfloaterworldmap.cpp @@ -797,6 +798,7 @@ set(viewer_HEADER_FILES llfloaterurlentry.h llfloatervoiceeffect.h llfloaterwebcontent.h + llfloaterwebprofile.h llfloaterwhitelistentry.h llfloaterwindowsize.h llfloaterworldmap.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 1e07ed8a27..8a0ed47bc3 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -13424,10 +13424,10 @@ Value 1 - WebProfileRect + WebProfileFloaterRect Comment - Web profile dimensions + Web profile floater dimensions Persist 1 Type @@ -13435,8 +13435,8 @@ Value 0 - 650 - 490 + 730 + 485 0 diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index 2f331bdab1..8ca621538f 100755 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp @@ -308,20 +308,6 @@ static const char* get_profile_floater_name(const LLUUID& avatar_id) return avatar_id == gAgentID ? "my_profile" : "profile"; } -static const LLRect& get_preferred_profile_rect(const LLUUID& avatar_id) -{ - if (avatar_id == gAgentID && - LLFloaterReg::getInstance(get_profile_floater_name(avatar_id))->hasSavedRect()) - { - return LLRect::null; // no preference, use saved rect - } - - // Preferred size for all residents' profiles - // and default size for our own profile. - static LLCachedControl profile_rect(gSavedSettings, "WebProfileRect"); - return profile_rect; -} - static void on_avatar_name_show_profile(const LLUUID& agent_id, const LLAvatarName& av_name) { std::string username = av_name.mUsername; @@ -334,13 +320,9 @@ static void on_avatar_name_show_profile(const LLUUID& agent_id, const LLAvatarNa std::string url = getProfileURL(username); // PROFILES: open in webkit window - const bool show_chrome = false; LLFloaterWebContent::Params p; p.url(url). - id(agent_id.asString()). - show_chrome(show_chrome). - window_class("profile"). - preferred_media_size(get_preferred_profile_rect(agent_id)); + id(agent_id.asString()); LLFloaterReg::showInstance(get_profile_floater_name(agent_id), p); } diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp index d6db7aa6ad..f3beacea4f 100644 --- a/indra/newview/llfloaterwebcontent.cpp +++ b/indra/newview/llfloaterwebcontent.cpp @@ -128,39 +128,7 @@ bool LLFloaterWebContent::matchesKey(const LLSD& key) //static LLFloater* LLFloaterWebContent::create( Params p) { - lldebugs << "url = " << p.url() << ", target = " << p.target() << ", uuid = " << p.id() << llendl; - - if (!p.id.isProvided()) - { - p.id = LLUUID::generateNewID().asString(); - } - - if(p.target().empty() || p.target() == "_blank") - { - p.target = p.id(); - } - - S32 browser_window_limit = gSavedSettings.getS32("WebContentWindowLimit"); - if(browser_window_limit != 0) - { - // showInstance will open a new window. Figure out how many web browsers are already open, - // and close the least recently opened one if this will put us over the limit. - - LLFloaterReg::const_instance_list_t &instances = LLFloaterReg::getFloaterList(p.window_class); - lldebugs << "total instance count is " << instances.size() << llendl; - - for(LLFloaterReg::const_instance_list_t::const_iterator iter = instances.begin(); iter != instances.end(); iter++) - { - lldebugs << " " << (*iter)->getKey()["target"] << llendl; - } - - if(instances.size() >= (size_t)browser_window_limit) - { - // Destroy the least recently opened instance - (*instances.begin())->closeFloater(); - } - } - + preCreate(p); return new LLFloaterWebContent(p); } @@ -211,6 +179,43 @@ void LLFloaterWebContent::geometryChanged(S32 x, S32 y, S32 width, S32 height) setShape(new_rect); } +// static +void LLFloaterWebContent::preCreate(LLFloaterWebContent::Params& p) +{ + lldebugs << "url = " << p.url() << ", target = " << p.target() << ", uuid = " << p.id() << llendl; + + if (!p.id.isProvided()) + { + p.id = LLUUID::generateNewID().asString(); + } + + if(p.target().empty() || p.target() == "_blank") + { + p.target = p.id(); + } + + S32 browser_window_limit = gSavedSettings.getS32("WebContentWindowLimit"); + if(browser_window_limit != 0) + { + // showInstance will open a new window. Figure out how many web browsers are already open, + // and close the least recently opened one if this will put us over the limit. + + LLFloaterReg::const_instance_list_t &instances = LLFloaterReg::getFloaterList(p.window_class); + lldebugs << "total instance count is " << instances.size() << llendl; + + for(LLFloaterReg::const_instance_list_t::const_iterator iter = instances.begin(); iter != instances.end(); iter++) + { + lldebugs << " " << (*iter)->getKey()["target"] << llendl; + } + + if(instances.size() >= (size_t)browser_window_limit) + { + // Destroy the least recently opened instance + (*instances.begin())->closeFloater(); + } + } +} + void LLFloaterWebContent::open_media(const Params& p) { // Specifying a mime type of text/html here causes the plugin system to skip the MIME type probe and just open a browser plugin. diff --git a/indra/newview/llfloaterwebcontent.h b/indra/newview/llfloaterwebcontent.h index 9d90306a9c..2a2a9e110b 100644 --- a/indra/newview/llfloaterwebcontent.h +++ b/indra/newview/llfloaterwebcontent.h @@ -90,6 +90,7 @@ protected: void onEnterAddress(); void onPopExternal(); + static void preCreate(Params& p); void open_media(const Params& ); void set_current_url(const std::string& url); diff --git a/indra/newview/llfloaterwebprofile.cpp b/indra/newview/llfloaterwebprofile.cpp new file mode 100644 index 0000000000..7ee7b5172c --- /dev/null +++ b/indra/newview/llfloaterwebprofile.cpp @@ -0,0 +1,79 @@ +/** + * @file llfloaterwebprofile.cpp + * @brief Avatar profile floater. + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterwebprofile.h" + +#include "llviewercontrol.h" + +LLFloaterWebProfile::LLFloaterWebProfile(const Params& key) : + LLFloaterWebContent(key) +{ +} + +void LLFloaterWebProfile::onOpen(const LLSD& key) +{ + Params p(key); + LLFloaterWebContent::onOpen(p); + applyPreferredRect(); +} + +// virtual +void LLFloaterWebProfile::handleReshape(const LLRect& new_rect, bool by_user) +{ + lldebugs << "handleReshape: " << new_rect << llendl; + + if (by_user && !isMinimized()) + { + lldebugs << "Storing new rect" << llendl; + gSavedSettings.setRect("WebProfileFloaterRect", new_rect); + } + + LLFloaterWebContent::handleReshape(new_rect, by_user); +} + +LLFloater* LLFloaterWebProfile::create(const LLSD& key) +{ + LLFloaterWebContent::Params p(key); + preCreate(p); + p.show_chrome(false). + window_class("profile"); + return new LLFloaterWebProfile(p); +} + +void LLFloaterWebProfile::applyPreferredRect() +{ + const LLRect preferred_rect = gSavedSettings.getRect("WebProfileFloaterRect"); + lldebugs << "Applying preferred rect: " << preferred_rect << llendl; + + // Don't override position that may have been set by floater stacking code. + LLRect new_rect = getRect(); + new_rect.setLeftTopAndSize( + new_rect.mLeft, new_rect.mTop, + preferred_rect.getWidth(), preferred_rect.getHeight()); + setShape(new_rect); +} diff --git a/indra/newview/llfloaterwebprofile.h b/indra/newview/llfloaterwebprofile.h new file mode 100644 index 0000000000..4c355e401b --- /dev/null +++ b/indra/newview/llfloaterwebprofile.h @@ -0,0 +1,59 @@ +/** + * @file llfloaterwebprofile.h + * @brief Avatar profile floater. + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATERWEBPROFILE_H +#define LL_LLFLOATERWEBPROFILE_H + +#include "llfloaterwebcontent.h" +#include "llviewermediaobserver.h" + +#include + +class LLMediaCtrl; + +/** + * Displays avatar profile web page. + */ +class LLFloaterWebProfile +: public LLFloaterWebContent +{ + LOG_CLASS(LLFloaterWebProfile); +public: + typedef LLFloaterWebContent::Params Params; + + LLFloaterWebProfile(const Params& key); + + /*virtual*/ void onOpen(const LLSD& key); + /*virtual*/ void handleReshape(const LLRect& new_rect, bool by_user = false); + + static LLFloater* create(const LLSD& key); + +private: + void applyPreferredRect(); +}; + +#endif // LL_LLFLOATERWEBPROFILE_H + diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index acbc5f8fb6..8406f639df 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -65,6 +65,7 @@ #include "llfloaterhardwaresettings.h" #include "llfloaterhelpbrowser.h" #include "llfloaterwebcontent.h" +#include "llfloaterwebprofile.h" #include "llfloatermediasettings.h" #include "llfloaterhud.h" #include "llfloaterimagepreview.h" @@ -285,8 +286,8 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("snapshot", "floater_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("search", "floater_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); - LLFloaterReg::add("my_profile", "floater_my_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create); - LLFloaterReg::add("profile", "floater_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create); + LLFloaterReg::add("my_profile", "floater_my_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebProfile::create); + LLFloaterReg::add("profile", "floater_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebProfile::create); LLFloaterReg::add("how_to", "floater_how_to.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create); From 22e46e4be76a448a27c59fedfeb84081d6624df8 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 6 Dec 2011 12:57:57 -0600 Subject: [PATCH 881/995] Fix for RenderResolutionDivisor no longer working correctly. --- indra/newview/pipeline.cpp | 20 +++++++------------- 1 file changed, 7 insertions(+), 13 deletions(-) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 657cdc0e07..00acc3e511 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6333,17 +6333,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } - U32 res_mod = RenderResolutionDivisor; - LLVector2 tc1(0,0); LLVector2 tc2((F32) mScreen.getWidth()*2, (F32) mScreen.getHeight()*2); - if (res_mod > 1) - { - tc2 /= (F32) res_mod; - } - LLFastTimer ftm(FTM_RENDER_BLOOM); gGL.color4f(1,1,1,1); LLGLDepthTest depth(GL_FALSE); @@ -6807,7 +6800,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) mFXAABuffer.bindTexture(0, channel); gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); } - + + gGLViewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft; + gGLViewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom; + gGLViewport[2] = gViewerWindow->getWorldViewRectRaw().getWidth(); + gGLViewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight(); + glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]); + F32 scale_x = (F32) width/mFXAABuffer.getWidth(); F32 scale_y = (F32) height/mFXAABuffer.getHeight(); shader->uniform2f(LLShaderMgr::FXAA_TC_SCALE, scale_x, scale_y); @@ -6827,11 +6826,6 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } else { - if (res_mod > 1) - { - tc2 /= (F32) res_mod; - } - U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1; LLPointer buff = new LLVertexBuffer(mask, 0); buff->allocateBuffer(3,0,TRUE); From 1c71b9030062985c307704bdf42925e0c7cb97b6 Mon Sep 17 00:00:00 2001 From: Seth ProductEngine Date: Tue, 6 Dec 2011 21:43:58 +0200 Subject: [PATCH 882/995] EXP-1651 FIXED Added saving window size after each reshape. Fixed broken resize indicator on Linux viewer window (EXP-1580). --- indra/llwindow/llwindowsdl.cpp | 4 ++-- indra/llwindow/llwindowsdl.h | 2 +- indra/newview/llviewerwindow.cpp | 5 ++++- 3 files changed, 7 insertions(+), 4 deletions(-) diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index aed035569d..6d593c807e 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -1034,9 +1034,9 @@ void LLWindowSDL::setMouseClipping( BOOL b ) } // virtual -void LLWindowSDL::setMinSize(U32 min_width, U32 min_height) +void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately) { - LLWindow::setMinSize(min_width, min_height); + LLWindow::setMinSize(min_width, min_height, enforce_immediately); #if LL_X11 // Set the minimum size limits for X11 window diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index 76019999b1..14bc0b399d 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -76,7 +76,7 @@ public: /*virtual*/ void captureMouse(); /*virtual*/ void releaseMouse(); /*virtual*/ void setMouseClipping( BOOL b ); - /*virtual*/ void setMinSize(U32 min_width, U32 min_height); + /*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true); /*virtual*/ BOOL isClipboardTextAvailable(); /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index eb72a8657f..31dfa1923c 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2140,7 +2140,6 @@ void LLViewerWindow::reshape(S32 width, S32 height) sendShapeToSim(); // store new settings for the mode we are in, regardless - // Only save size if not maximized BOOL maximized = mWindow->getMaximized(); gSavedSettings.setBOOL("WindowMaximized", maximized); @@ -2150,6 +2149,10 @@ void LLViewerWindow::reshape(S32 width, S32 height) U32 min_window_height=gSavedSettings.getU32("MinWindowHeight"); // tell the OS specific window code about min window size mWindow->setMinSize(min_window_width, min_window_height); + + // Only save size if not maximized + gSavedSettings.setU32("WindowWidth", mWindowRectRaw.getWidth()); + gSavedSettings.setU32("WindowHeight", mWindowRectRaw.getHeight()); } LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width); From d2a0457777a81c75b18c5eb255e6e02d47f97a80 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 6 Dec 2011 15:35:10 -0800 Subject: [PATCH 883/995] EXP-1664 FIX Toolbars visible in mouselook view and when hide all controls selected --- indra/newview/lltoolbarview.cpp | 10 +++++----- indra/newview/lltoolbarview.h | 1 + 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 3872444e8f..eccb2cf2f1 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -73,6 +73,7 @@ LLToolBarView::ToolbarSet::ToolbarSet() LLToolBarView::LLToolBarView(const LLToolBarView::Params& p) : LLUICtrl(p), mDragStarted(false), + mShowToolbars(true), mDragToolbarButton(NULL), mToolbarsLoaded(false) { @@ -532,7 +533,9 @@ void LLToolBarView::draw() for (S32 i = TOOLBAR_FIRST; i <= TOOLBAR_LAST; i++) { - mToolbars[i]->getParent()->setVisible(mToolbars[i]->hasButtons() || isToolDragged()); + mToolbars[i]->getParent()->setVisible(mShowToolbars + && (mToolbars[i]->hasButtons() + || isToolDragged())); } // Draw drop zones if drop of a tool is active @@ -661,10 +664,7 @@ void LLToolBarView::resetDragTool(LLToolBarButton* toolbarButton) void LLToolBarView::setToolBarsVisible(bool visible) { - for (S32 i = TOOLBAR_FIRST; i <= TOOLBAR_LAST; i++) - { - mToolbars[i]->getParent()->setVisible(visible); - } + mShowToolbars = visible; } bool LLToolBarView::isModified() const diff --git a/indra/newview/lltoolbarview.h b/indra/newview/lltoolbarview.h index b99e8bc28d..be66bcae36 100644 --- a/indra/newview/lltoolbarview.h +++ b/indra/newview/lltoolbarview.h @@ -129,6 +129,7 @@ private: bool mDragStarted; LLToolBarButton* mDragToolbarButton; + bool mShowToolbars; }; extern LLToolBarView* gToolBarView; From 1a18184f50a3c98573ceb06d6ff3ca7bd42f6fc3 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Tue, 6 Dec 2011 16:45:30 -0700 Subject: [PATCH 884/995] fix for SH-2526: Second Life client quickly allocates all available RAM and crashes --- indra/llaudio/llaudioengine.cpp | 23 +++++++++++++++++++---- indra/llaudio/llaudioengine.h | 1 + 2 files changed, 20 insertions(+), 4 deletions(-) diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp index 5e540ad8c5..5fa28cb902 100644 --- a/indra/llaudio/llaudioengine.cpp +++ b/indra/llaudio/llaudioengine.cpp @@ -1264,6 +1264,7 @@ LLAudioSource::LLAudioSource(const LLUUID& id, const LLUUID& owner_id, const F32 mSyncSlave(false), mQueueSounds(false), mPlayedOnce(false), + mCorrupted(false), mType(type), mChannelp(NULL), mCurrentDatap(NULL), @@ -1296,16 +1297,25 @@ void LLAudioSource::setChannel(LLAudioChannel *channelp) void LLAudioSource::update() { + if(mCorrupted) + { + return ; //no need to update + } + if (!getCurrentBuffer()) { if (getCurrentData()) { // Hack - try and load the sound. Will do this as a callback // on decode later. - if (getCurrentData()->load()) + if (getCurrentData()->load() && getCurrentData()->getBuffer()) { play(getCurrentData()->getID()); - } + } + else + { + mCorrupted = true ; + } } } } @@ -1421,6 +1431,11 @@ bool LLAudioSource::play(const LLUUID &audio_uuid) bool LLAudioSource::isDone() const { + if(mCorrupted) + { + return true ; + } + const F32 MAX_AGE = 60.f; const F32 MAX_UNPLAYED_AGE = 15.f; const F32 MAX_MUTED_AGE = 11.f; @@ -1736,7 +1751,7 @@ LLAudioData::LLAudioData(const LLUUID &uuid) : } } - +//return false when the audio file is corrupted. bool LLAudioData::load() { // For now, just assume we're going to use one buffer per audiodata. @@ -1752,7 +1767,7 @@ bool LLAudioData::load() { // No free buffers, abort. llinfos << "Not able to allocate a new audio buffer, aborting." << llendl; - return false; + return true; } std::string uuid_str; diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h index 30d2490635..a47ee7ca7c 100644 --- a/indra/llaudio/llaudioengine.h +++ b/indra/llaudio/llaudioengine.h @@ -334,6 +334,7 @@ protected: bool mSyncSlave; bool mQueueSounds; bool mPlayedOnce; + bool mCorrupted; S32 mType; LLVector3d mPositionGlobal; LLVector3 mVelocity; From 8a23b0c5d777f596f3e7cb011f70addb8dc02367 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 7 Dec 2011 18:36:05 +0200 Subject: [PATCH 885/995] EXP-1639 WIP Cleaning up to improve readability; added more debugging messages. --- indra/newview/app_settings/settings.xml | 44 --- indra/newview/llfloatersnapshot.cpp | 457 +++++++----------------- 2 files changed, 127 insertions(+), 374 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 9c055bdc5a..0ad78cc8d2 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10586,39 +10586,6 @@ Value 0 - SnapshotLocalLastResolution - - Comment - Take next local snapshot at this resolution - Persist - 1 - Type - S32 - Value - 0 - - SnapshotProfileLastResolution - - Comment - Take next profile snapshot at this resolution - Persist - 1 - Type - S32 - Value - 0 - - SnapshotPostcardLastResolution - - Comment - Take next postcard snapshot at this resolution - Persist - 1 - Type - S32 - Value - 0 - SnapshotQuality Comment @@ -10652,17 +10619,6 @@ Value http://photos.apps.staging.avatarsunited.com/viewer_config - SnapshotTextureLastResolution - - Comment - Take next texture snapshot at this resolution - Persist - 1 - Type - S32 - Value - 0 - SpeedTest Comment diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 80fc5fcdfc..13f544e784 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -100,9 +100,6 @@ S32 BORDER_WIDTH = 6; const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte const S32 MAX_TEXTURE_SIZE = 512 ; //max upload texture size 512 * 512 -static std::string lastSnapshotWidthName(S32 shot_type); -static std::string lastSnapshotHeightName(S32 shot_type); - static LLDefaultChildRegistry::Register r("snapshot_floater_view"); ///---------------------------------------------------------------------------- @@ -138,7 +135,11 @@ public: /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent); void setSize(S32 w, S32 h); + void setWidth(S32 w) { mWidth[mCurImageIndex] = w; } + void setHeight(S32 h) { mHeight[mCurImageIndex] = h; } void getSize(S32& w, S32& h) const; + S32 getWidth() const { return mWidth[mCurImageIndex]; } + S32 getHeight() const { return mHeight[mCurImageIndex]; } S32 getDataSize() const { return mDataSize; } void setMaxImageSize(S32 size) ; S32 getMaxImageSize() {return mMaxImageSize ;} @@ -155,8 +156,9 @@ public: LLViewerTexture* getCurrentImage(); F32 getImageAspect(); F32 getAspect() ; - LLRect getImageRect(); - BOOL isImageScaled(); + const LLRect& getImageRect() const { return mImageRect[mCurImageIndex]; } + BOOL isImageScaled() const { return mImageScaled[mCurImageIndex]; } + void setImageScaled(BOOL scaled) { mImageScaled[mCurImageIndex] = scaled; } const LLVector3d& getPosTakenGlobal() const { return mPosTakenGlobal; } void setSnapshotType(ESnapshotType type) { mSnapshotType = type; } @@ -171,6 +173,7 @@ public: LLPointer getFormattedImage() const { return mFormattedImage; } LLPointer getEncodedImage() const { return mPreviewImageEncoded; } + /// Sets size of preview thumbnail image and thhe surrounding rect. BOOL setThumbnailImageSize() ; void generateThumbnailImage(BOOL force_update = FALSE) ; void resetThumbnailImage() { mThumbnailImage = NULL ; } @@ -299,7 +302,7 @@ LLViewerTexture* LLSnapshotLivePreview::getCurrentImage() F32 LLSnapshotLivePreview::getAspect() { - F32 image_aspect_ratio = ((F32)mWidth[mCurImageIndex]) / ((F32)mHeight[mCurImageIndex]); + F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight()); F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); if (!mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) @@ -314,7 +317,7 @@ F32 LLSnapshotLivePreview::getAspect() F32 LLSnapshotLivePreview::getImageAspect() { - if (!mViewerImage[mCurImageIndex]) + if (!getCurrentImage()) { return 0.f; } @@ -322,33 +325,25 @@ F32 LLSnapshotLivePreview::getImageAspect() return getAspect() ; } -LLRect LLSnapshotLivePreview::getImageRect() -{ - return mImageRect[mCurImageIndex]; -} - -BOOL LLSnapshotLivePreview::isImageScaled() -{ - return mImageScaled[mCurImageIndex]; -} - void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail, F32 delay) { - lldebugs << "updateSnapshot: mSnapshotUpToDate = " << mSnapshotUpToDate << llendl; - if (mSnapshotUpToDate) + // Invalidate current image. + lldebugs << "updateSnapshot: mSnapshotUpToDate = " << getSnapshotUpToDate() << llendl; + if (getSnapshotUpToDate()) { S32 old_image_index = mCurImageIndex; mCurImageIndex = (mCurImageIndex + 1) % 2; - mWidth[mCurImageIndex] = mWidth[old_image_index]; - mHeight[mCurImageIndex] = mHeight[old_image_index]; + setWidth(mWidth[old_image_index]); + setHeight(mHeight[old_image_index]); mFallAnimTimer.start(); } mSnapshotUpToDate = FALSE; + // Update snapshot source rect depending on whether we keep the aspect ratio. LLRect& rect = mImageRect[mCurImageIndex]; rect.set(0, getRect().getHeight(), getRect().getWidth(), 0); - F32 image_aspect_ratio = ((F32)mWidth[mCurImageIndex]) / ((F32)mHeight[mCurImageIndex]); + F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight()); F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); if (mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) @@ -369,13 +364,18 @@ void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail } } + // Stop shining animation. mShineAnimTimer.stop(); + + // Update snapshot if requested. if (new_snapshot) { mSnapshotDelayTimer.start(); mSnapshotDelayTimer.setTimerExpirySec(delay); LLFloaterSnapshot::preUpdate(); } + + // Update thumbnail if requested. if(new_thumbnail) { mThumbnailUpToDate = FALSE ; @@ -435,23 +435,23 @@ void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y) //called when the frame is frozen. void LLSnapshotLivePreview::draw() { - if (mViewerImage[mCurImageIndex].notNull() && + if (getCurrentImage() && mPreviewImageEncoded.notNull() && - mSnapshotUpToDate) + getSnapshotUpToDate()) { LLColor4 bg_color(0.f, 0.f, 0.3f, 0.4f); gl_rect_2d(getRect(), bg_color); - LLRect &rect = mImageRect[mCurImageIndex]; - LLRect shadow_rect = mImageRect[mCurImageIndex]; + const LLRect& rect = getImageRect(); + LLRect shadow_rect = rect; shadow_rect.stretch(BORDER_WIDTH); gl_drop_shadow(shadow_rect.mLeft, shadow_rect.mTop, shadow_rect.mRight, shadow_rect.mBottom, LLColor4(0.f, 0.f, 0.f, mNeedsFlash ? 0.f :0.5f), 10); LLColor4 image_color(1.f, 1.f, 1.f, 1.f); gGL.color4fv(image_color.mV); - gGL.getTexUnit(0)->bind(mViewerImage[mCurImageIndex]); + gGL.getTexUnit(0)->bind(getCurrentImage()); // calculate UV scale - F32 uv_width = mImageScaled[mCurImageIndex] ? 1.f : llmin((F32)mWidth[mCurImageIndex] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f); - F32 uv_height = mImageScaled[mCurImageIndex] ? 1.f : llmin((F32)mHeight[mCurImageIndex] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f); + F32 uv_width = isImageScaled() ? 1.f : llmin((F32)getWidth() / (F32)getCurrentImage()->getWidth(), 1.f); + F32 uv_height = isImageScaled() ? 1.f : llmin((F32)getHeight() / (F32)getCurrentImage()->getHeight(), 1.f); glPushMatrix(); { glTranslatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); @@ -491,6 +491,7 @@ void LLSnapshotLivePreview::draw() mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f)); } + // Draw shining animation if appropriate. if (mShineCountdown > 0) { mShineCountdown--; @@ -501,6 +502,7 @@ void LLSnapshotLivePreview::draw() } else if (mShineAnimTimer.getStarted()) { + lldebugs << "Drawing shining animation" << llendl; F32 shine_interp = llmin(1.f, mShineAnimTimer.getElapsedTimeF32() / SHINE_TIME); // draw "shine" effect @@ -545,7 +547,7 @@ void LLSnapshotLivePreview::draw() { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f(1.f, 1.f, 1.f, 1.f); - LLRect outline_rect = mImageRect[mCurImageIndex]; + const LLRect& outline_rect = getImageRect(); gGL.begin(LLRender::QUADS); { gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); @@ -577,6 +579,7 @@ void LLSnapshotLivePreview::draw() S32 old_image_index = (mCurImageIndex + 1) % 2; if (mViewerImage[old_image_index].notNull() && mFallAnimTimer.getElapsedTimeF32() < FALL_TIME) { + lldebugs << "Drawing fall animation" << llendl; F32 fall_interp = mFallAnimTimer.getElapsedTimeF32() / FALL_TIME; F32 alpha = clamp_rescale(fall_interp, 0.f, 1.f, 0.8f, 0.4f); LLColor4 image_color(1.f, 1.f, 1.f, alpha); @@ -620,13 +623,14 @@ void LLSnapshotLivePreview::reshape(S32 width, S32 height, BOOL called_from_pare LLView::reshape(width, height, called_from_parent); if (old_rect.getWidth() != width || old_rect.getHeight() != height) { + lldebugs << "window reshaped, updating thumbnail" << llendl; updateSnapshot(FALSE, TRUE); } } BOOL LLSnapshotLivePreview::setThumbnailImageSize() { - if(mWidth[mCurImageIndex] < 10 || mHeight[mCurImageIndex] < 10) + if(getWidth() < 10 || getHeight() < 10) { return FALSE ; } @@ -662,11 +666,11 @@ BOOL LLSnapshotLivePreview::setThumbnailImageSize() S32 left = 0 , top = mThumbnailHeight, right = mThumbnailWidth, bottom = 0 ; if(!mKeepAspectRatio) { - F32 ratio_x = (F32)mWidth[mCurImageIndex] / window_width ; - F32 ratio_y = (F32)mHeight[mCurImageIndex] / window_height ; + F32 ratio_x = (F32)getWidth() / window_width ; + F32 ratio_y = (F32)getHeight() / window_height ; - //if(mWidth[mCurImageIndex] > window_width || - // mHeight[mCurImageIndex] > window_height ) + //if(getWidth() > window_width || + // getHeight() > window_height ) { if(ratio_x > ratio_y) { @@ -698,11 +702,11 @@ void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) { return ; } - if(mThumbnailUpToDate && !force_update)//already updated + if(getThumbnailUpToDate() && !force_update)//already updated { return ; } - if(mWidth[mCurImageIndex] < 10 || mHeight[mCurImageIndex] < 10) + if(getWidth() < 10 || getHeight() < 10) { return ; } @@ -750,15 +754,13 @@ void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) { LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview; - -#if 1 // XXX tmp - if (previewp->mWidth[previewp->mCurImageIndex] == 0 || previewp->mHeight[previewp->mCurImageIndex] == 0) + if (previewp->getWidth() == 0 || previewp->getHeight() == 0) { - llwarns << "Incorrect dimensions: " << previewp->mWidth[previewp->mCurImageIndex] << "x" << previewp->mHeight[previewp->mCurImageIndex] << llendl; + llwarns << "Incorrect dimensions: " << previewp->getWidth() << "x" << previewp->getHeight() << llendl; return FALSE; } -#endif + // If we're in freeze-frame mode and camera has moved, update snapshot. LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin(); LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion(); if (gSavedSettings.getBOOL("FreezeTime") && @@ -768,6 +770,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) previewp->mCameraRot = new_camera_rot; // request a new snapshot whenever the camera moves, with a time delay BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot"); + lldebugs << "camera moved, updating thumbnail" << llendl; previewp->updateSnapshot( autosnap, // whether a new snapshot is needed or merely invalidate the existing one FALSE, // or if 1st arg is false, whether to produce a new thumbnail image. @@ -801,13 +804,13 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) previewp->setEnabled(FALSE); previewp->getWindow()->incBusyCount(); - previewp->mImageScaled[previewp->mCurImageIndex] = FALSE; + previewp->setImageScaled(FALSE); // grab the raw image and encode it into desired format if(gViewerWindow->rawSnapshot( previewp->mPreviewImage, - previewp->mWidth[previewp->mCurImageIndex], - previewp->mHeight[previewp->mCurImageIndex], + previewp->getWidth(), + previewp->getHeight(), previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"), previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_TEXTURE, gSavedSettings.getBOOL("RenderUIInSnapshot"), @@ -831,7 +834,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) previewp->mPreviewImage->getComponents()); scaled->biasedScaleToPowerOfTwo(512); - previewp->mImageScaled[previewp->mCurImageIndex] = TRUE; + previewp->setImageScaled(TRUE); if (formatted->encode(scaled, 0.f)) { previewp->mDataSize = formatted->getDataSize(); @@ -886,7 +889,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) { // go ahead and shrink image to appropriate power of 2 for display scaled->biasedScaleToPowerOfTwo(1024); - previewp->mImageScaled[previewp->mCurImageIndex] = TRUE; + previewp->setImageScaled(TRUE); } else { @@ -933,14 +936,14 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) void LLSnapshotLivePreview::setSize(S32 w, S32 h) { lldebugs << "setSize(" << w << ", " << h << ")" << llendl; - mWidth[mCurImageIndex] = w; - mHeight[mCurImageIndex] = h; + setWidth(w); + setHeight(h); } void LLSnapshotLivePreview::getSize(S32& w, S32& h) const { - w = mWidth[mCurImageIndex]; - h = mHeight[mCurImageIndex]; + w = getWidth(); + h = getHeight(); } void LLSnapshotLivePreview::saveTexture() @@ -959,7 +962,7 @@ void LLSnapshotLivePreview::saveTexture() scaled->biasedScaleToPowerOfTwo(512); lldebugs << "scaled texture to " << scaled->getWidth() << "x" << scaled->getHeight() << llendl; - + if (formatted->encode(scaled, 0.0f)) { LLVFile::writeFile(formatted->getData(), formatted->getDataSize(), gVFS, new_asset_id, LLAssetType::AT_TEXTURE); @@ -1068,24 +1071,18 @@ public: static void onClickMore(void* data) ; static void onClickUICheck(LLUICtrl *ctrl, void* data); static void onClickHUDCheck(LLUICtrl *ctrl, void* data); -#if 0 - static void onClickKeepAspectCheck(LLUICtrl *ctrl, void* data); -#endif static void applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL checked); static void updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update = TRUE); static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data); static void onCommitLayerTypes(LLUICtrl* ctrl, void*data); static void onImageQualityChange(LLFloaterSnapshot* view, S32 quality_val); static void onImageFormatChange(LLFloaterSnapshot* view); -#if 0 - static void onCommitSnapshotType(LLUICtrl* ctrl, void* data); - static void onCommitCustomResolution(LLUICtrl *ctrl, void* data); -#endif static void applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h); static void onSnapshotUploadFinished(bool status); static void onSendingPostcardFinished(bool status); - static void resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) ; static BOOL checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value); + static void setImageSizeSpinnersValues(LLFloaterSnapshot *view, S32 width, S32 height) ; + static void updateSpinners(LLFloaterSnapshot* view, LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL is_width_changed); static LLPanelSnapshot* getActivePanel(LLFloaterSnapshot* floater, bool ok_if_not_found = true); static LLSnapshotLivePreview::ESnapshotType getActiveSnapshotType(LLFloaterSnapshot* floater); @@ -1256,16 +1253,9 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) previewp->mKeepAspectRatio = TRUE; floaterp->getChild("profile_size_combo")->setCurrentByIndex(0); - gSavedSettings.setS32("SnapshotProfileLastResolution", 0); - floaterp->getChild("postcard_size_combo")->setCurrentByIndex(0); - gSavedSettings.setS32("SnapshotPostcardLastResolution", 0); - floaterp->getChild("texture_size_combo")->setCurrentByIndex(0); - gSavedSettings.setS32("SnapshotTextureLastResolution", 0); - floaterp->getChild("local_size_combo")->setCurrentByIndex(0); - gSavedSettings.setS32("SnapshotLocalLastResolution", 0); LLSnapshotLivePreview* previewp = getPreviewView(floaterp); previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); @@ -1349,19 +1339,7 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) floater->getChildView("share_to_web")->setVisible( gSavedSettings.getBOOL("SnapshotSharingEnabled")); #endif -#if 0 - floater->getChildView("postcard_size_combo")->setVisible( FALSE); - floater->getChildView("texture_size_combo")->setVisible( FALSE); - floater->getChildView("local_size_combo")->setVisible( FALSE); -#endif - - floater->getChild("profile_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotProfileLastResolution")); - floater->getChild("postcard_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotPostcardLastResolution")); - floater->getChild("texture_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotTextureLastResolution")); - floater->getChild("local_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotLocalLastResolution")); floater->getChild("local_format_combo")->selectNthItem(gSavedSettings.getS32("SnapshotFormat")); - - // *TODO: Separate settings for Web images from postcards enableAspectRatioCheckbox(floater, !floater->impl.mAspectRatioCheckOff); setAspectRatioCheckboxValue(floater, gSavedSettings.getBOOL("KeepAspectForSnapshot")); floater->getChildView("layer_types")->setEnabled(shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL); @@ -1375,19 +1353,20 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) // Initialize spinners. if (width_ctrl->getValue().asInteger() == 0) { - S32 w = gSavedSettings.getS32(lastSnapshotWidthName(shot_type)); + S32 w = gViewerWindow->getWindowWidthRaw(); lldebugs << "Initializing width spinner (" << width_ctrl->getName() << "): " << w << llendl; width_ctrl->setValue(w); } if (height_ctrl->getValue().asInteger() == 0) { - S32 h = gSavedSettings.getS32(lastSnapshotHeightName(shot_type)); + S32 h = gViewerWindow->getWindowHeightRaw(); lldebugs << "Initializing height spinner (" << height_ctrl->getName() << "): " << h << llendl; height_ctrl->setValue(h); } + // Сlamp snapshot resolution to window size when showing UI or HUD in snapshot. if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) - { //clamp snapshot resolution to window size when showing UI or HUD in snapshot + { S32 width = gViewerWindow->getWindowWidthRaw(); S32 height = gViewerWindow->getWindowHeightRaw(); @@ -1441,6 +1420,7 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) && got_bytes && previewp->getDataSize() > MAX_POSTCARD_DATASIZE ? LLUIColor(LLColor4::red) : LLUIColorTable::instance().getColor( "LabelTextColor" )); + // Update the width and height spinners based on the corresponding resolution combos. (?) switch(shot_type) { case LLSnapshotLivePreview::SNAPSHOT_WEB: @@ -1520,6 +1500,7 @@ void LLFloaterSnapshot::Impl::checkAutoSnapshot(LLSnapshotLivePreview* previewp, if (previewp) { BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot"); + lldebugs << "updating " << (autosnap ? "snapshot" : "thumbnail") << llendl; previewp->updateSnapshot(autosnap, update_thumbnail, autosnap ? AUTO_SNAPSHOT_TIME_DELAY : 0.f); } } @@ -1532,6 +1513,7 @@ void LLFloaterSnapshot::Impl::onClickNewSnapshot(void* data) if (previewp && view) { view->impl.setStatus(Impl::STATUS_READY); + lldebugs << "updating snapshot" << llendl; previewp->updateSnapshot(TRUE); } } @@ -1559,17 +1541,8 @@ void LLFloaterSnapshot::Impl::onClickMore(void* data) { view->impl.setStatus(Impl::STATUS_READY); gSavedSettings.setBOOL("AdvanceSnapshot", !visible); -#if 0 - view->translate( 0, view->getUIWinHeightShort() - view->getUIWinHeightLong() ); - view->reshape(view->getRect().getWidth(), view->getUIWinHeightLong()); -#endif updateControls(view) ; updateLayout(view) ; - // *TODO: redundant? - if(getPreviewView(view)) - { - getPreviewView(view)->setThumbnailImageSize() ; - } } } @@ -1601,16 +1574,6 @@ void LLFloaterSnapshot::Impl::onClickHUDCheck(LLUICtrl *ctrl, void* data) } } -#if 0 -// static -void LLFloaterSnapshot::Impl::onClickKeepAspectCheck(LLUICtrl* ctrl, void* data) -{ - LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - applyKeepAspectCheck(view, check->get()); -} -#endif - // static void LLFloaterSnapshot::Impl::applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL checked) { @@ -1625,11 +1588,9 @@ void LLFloaterSnapshot::Impl::applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL S32 w, h ; previewp->getSize(w, h) ; - if(checkImageSize(previewp, w, h, TRUE, previewp->getMaxImageSize())) - { - resetSnapshotSizeOnUI(view, w, h) ; - } + updateSpinners(view, previewp, w, h, TRUE); // may change w and h + lldebugs << "updating thumbnail" << llendl; previewp->setSize(w, h) ; previewp->updateSnapshot(FALSE, TRUE); checkAutoSnapshot(previewp, TRUE); @@ -1664,39 +1625,31 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde previewp->mKeepAspectRatio = FALSE ; return ; } - - if(0 == index) //current window size - { - view->impl.mAspectRatioCheckOff = true ; - enableAspectRatioCheckbox(view, FALSE); - if(previewp) - { - previewp->mKeepAspectRatio = TRUE ; - } + BOOL keep_aspect = FALSE, enable_cb = FALSE; + + if (0 == index) // current window size + { + enable_cb = FALSE; + keep_aspect = TRUE; } - else if(-1 == index) //custom + else if (-1 == index) // custom { - view->impl.mAspectRatioCheckOff = false ; - enableAspectRatioCheckbox(view, TRUE); - - if(previewp) - { - previewp->mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ; - } + enable_cb = TRUE; + keep_aspect = gSavedSettings.getBOOL("KeepAspectForSnapshot"); } - else + else // predefined resolution { - view->impl.mAspectRatioCheckOff = true ; - enableAspectRatioCheckbox(view, FALSE); - - if(previewp) - { - previewp->mKeepAspectRatio = FALSE ; - } + enable_cb = FALSE; + keep_aspect = FALSE; } - return ; + view->impl.mAspectRatioCheckOff = !enable_cb; + enableAspectRatioCheckbox(view, enable_cb); + if (previewp) + { + previewp->mKeepAspectRatio = keep_aspect; + } } // Show/hide upload progress indicators. @@ -1743,27 +1696,6 @@ void LLFloaterSnapshot::Impl::setFinished(LLFloaterSnapshot* floater, bool finis } } -static std::string lastSnapshotWidthName(S32 shot_type) -{ - switch (shot_type) - { - case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToProfileWidth"; - case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailWidth"; - case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryWidth"; - default: return "LastSnapshotToDiskWidth"; - } -} -static std::string lastSnapshotHeightName(S32 shot_type) -{ - switch (shot_type) - { - case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToProfileHeight"; - case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailHeight"; - case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryHeight"; - default: return "LastSnapshotToDiskHeight"; - } -} - // static void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update) { @@ -1776,12 +1708,6 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL return; } - // save off all selected resolution values - gSavedSettings.setS32("SnapshotProfileLastResolution", view->getChild("profile_size_combo")->getCurrentIndex()); - gSavedSettings.setS32("SnapshotPostcardLastResolution", view->getChild("postcard_size_combo")->getCurrentIndex()); - gSavedSettings.setS32("SnapshotTextureLastResolution", view->getChild("texture_size_combo")->getCurrentIndex()); - gSavedSettings.setS32("SnapshotLocalLastResolution", view->getChild("local_size_combo")->getCurrentIndex()); - std::string sdstring = combobox->getSelectedValue(); LLSD sdres; std::stringstream sstream(sdstring); @@ -1805,7 +1731,6 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL else if (width == -1 || height == -1) { // load last custom value -#if 1 S32 new_width = 0, new_height = 0; LLPanelSnapshot* spanel = getActivePanel(view); if (spanel) @@ -1816,23 +1741,14 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL } else { - const S32 shot_type = getActiveSnapshotType(view); - lldebugs << "Loading saved res for shot_type " << shot_type << llendl; - new_width = gSavedSettings.getS32(lastSnapshotWidthName(shot_type)); - new_height = gSavedSettings.getS32(lastSnapshotHeightName(shot_type)); + lldebugs << "No custom res chosen, setting preview res from window: " + << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << llendl; + new_width = gViewerWindow->getWindowWidthRaw(); + new_height = gViewerWindow->getWindowHeightRaw(); } llassert(new_width > 0 && new_height > 0); previewp->setSize(new_width, new_height); -#else - LLPanelSnapshot* spanel = getActivePanel(view); - if (spanel) - { - lldebugs << "Setting custom preview res : " << spanel->getTypedPreviewWidth() << "x" << spanel->getTypedPreviewHeight() << llendl; - previewp->setSize(spanel->getTypedPreviewWidth(), spanel->getTypedPreviewHeight()); - } - //previewp->setSize(gSavedSettings.getS32(lastSnapshotWidthName()), gSavedSettings.getS32(lastSnapshotHeightName())); -#endif } else { @@ -1851,11 +1767,7 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL height = llmin(height, gViewerWindow->getWindowHeightRaw()); } - - if(checkImageSize(previewp, width, height, TRUE, previewp->getMaxImageSize())) - { - resetSnapshotSizeOnUI(view, width, height) ; - } + updateSpinners(view, previewp, width, height, TRUE); // may change width and height if(getWidthSpinner(view)->getValue().asInteger() != width || getHeightSpinner(view)->getValue().asInteger() != height) { @@ -1869,6 +1781,7 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL // hide old preview as the aspect ratio could be wrong checkAutoSnapshot(previewp, FALSE); + lldebugs << "updating thumbnail" << llendl; getPreviewView(view)->updateSnapshot(FALSE, TRUE); if(do_update) { @@ -1915,93 +1828,29 @@ void LLFloaterSnapshot::Impl::onImageFormatChange(LLFloaterSnapshot* view) if (view) { gSavedSettings.setS32("SnapshotFormat", getImageFormat(view)); + lldebugs << "image format changed, updating snapshot" << llendl; getPreviewView(view)->updateSnapshot(TRUE); updateControls(view); setNeedRefresh(view, false); // we're refreshing } } -#if 0 -//static -void LLFloaterSnapshot::Impl::onCommitSnapshotType(LLUICtrl* ctrl, void* data) -{ - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - if (view) - { - gSavedSettings.setS32("LastSnapshotType", getTypeIndex(view)); - getPreviewView(view)->updateSnapshot(TRUE); - updateControls(view); - } -} -#endif - // Sets the named size combo to "custom" mode. // static void LLFloaterSnapshot::Impl::comboSetCustom(LLFloaterSnapshot* floater, const std::string& comboname) { LLComboBox* combo = floater->getChild(comboname); - combo->setCurrentByIndex(combo->getItemCount() - 1); // "custom" is always the last index - - if(comboname == "postcard_size_combo") - { - gSavedSettings.setS32("SnapshotPostcardLastResolution", combo->getCurrentIndex()); - } - else if(comboname == "profile_size_combo") - { - gSavedSettings.setS32("SnapshotProfileLastResolution", combo->getCurrentIndex()); - } - else if(comboname == "texture_size_combo") - { - gSavedSettings.setS32("SnapshotTextureLastResolution", combo->getCurrentIndex()); - } - else if(comboname == "local_size_combo") - { - gSavedSettings.setS32("SnapshotLocalLastResolution", combo->getCurrentIndex()); - } - checkAspectRatio(floater, -1); // -1 means custom } - - +// Update supplied width and height according to the constrain proportions flag; limit them by max_val. //static BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value) { S32 w = width ; S32 h = height ; - //if texture, ignore aspect ratio setting, round image size to power of 2. -#if 0 // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here - if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == gSavedSettings.getS32("LastSnapshotType")) - { - if(width > max_value) - { - width = max_value ; - } - if(height > max_value) - { - height = max_value ; - } - - //round to nearest power of 2 based on the direction of movement - // i.e. higher power of two if increasing texture resolution - if(gSavedSettings.getS32("LastSnapshotToInventoryWidth") < width || - gSavedSettings.getS32("LastSnapshotToInventoryHeight") < height) - { - // Up arrow pressed - width = get_next_power_two(width, MAX_TEXTURE_SIZE) ; - height = get_next_power_two(height, MAX_TEXTURE_SIZE) ; - } - else - { - // Down or no change - width = get_lower_power_two(width, MAX_TEXTURE_SIZE) ; - height = get_lower_power_two(height, MAX_TEXTURE_SIZE) ; - } - } - else -#endif if(previewp && previewp->mKeepAspectRatio) { if(gViewerWindow->getWindowWidthRaw() < 1 || gViewerWindow->getWindowHeightRaw() < 1) @@ -2037,32 +1886,25 @@ BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S3 } } } - else - { - } return (w != width || h != height) ; } //static -void LLFloaterSnapshot::Impl::resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) +void LLFloaterSnapshot::Impl::setImageSizeSpinnersValues(LLFloaterSnapshot *view, S32 width, S32 height) { getWidthSpinner(view)->forceSetValue(width); getHeightSpinner(view)->forceSetValue(height); - gSavedSettings.setS32(lastSnapshotWidthName(getActiveSnapshotType(view)), width); - gSavedSettings.setS32(lastSnapshotHeightName(getActiveSnapshotType(view)), height); } -#if 0 -//static -void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* data) +// static +void LLFloaterSnapshot::Impl::updateSpinners(LLFloaterSnapshot* view, LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL is_width_changed) { - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - S32 w = llfloor((F32)getWidthSpinner(view)->getValue().asReal()); - S32 h = llfloor((F32)getHeightSpinner(view)->getValue().asReal()); - applyCustomResolution(view, w, h); + if (checkImageSize(previewp, width, height, is_width_changed, previewp->getMaxImageSize())) + { + setImageSizeSpinnersValues(view, width, height); + } } -#endif // static void LLFloaterSnapshot::Impl::applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h) @@ -2070,67 +1912,37 @@ void LLFloaterSnapshot::Impl::applyCustomResolution(LLFloaterSnapshot* view, S32 bool need_refresh = false; lldebugs << "applyCustomResolution(" << w << ", " << h << ")" << llendl; - if (view) + if (!view) return; + + LLSnapshotLivePreview* previewp = getPreviewView(view); + if (previewp) { - LLSnapshotLivePreview* previewp = getPreviewView(view); - if (previewp) + S32 curw,curh; + previewp->getSize(curw, curh); + + if (w != curw || h != curh) { - S32 curw,curh; - previewp->getSize(curw, curh); - - if (w != curw || h != curh) - { - BOOL update_ = FALSE ; - //if to upload a snapshot, process spinner input in a special way. -#if 0 // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here - if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == gSavedSettings.getS32("LastSnapshotType")) - { - S32 spinner_increment = (S32)((LLSpinCtrl*)ctrl)->getIncrement() ; - S32 dw = w - curw ; - S32 dh = h - curh ; - dw = (dw == spinner_increment) ? 1 : ((dw == -spinner_increment) ? -1 : 0) ; - dh = (dh == spinner_increment) ? 1 : ((dh == -spinner_increment) ? -1 : 0) ; + //if to upload a snapshot, process spinner input in a special way. + previewp->setMaxImageSize((S32) getWidthSpinner(view)->getMaxValue()) ; - if(dw) - { - w = (dw > 0) ? curw << dw : curw >> -dw ; - update_ = TRUE ; - } - if(dh) - { - h = (dh > 0) ? curh << dh : curh >> -dh ; - update_ = TRUE ; - } - } -#endif - previewp->setMaxImageSize((S32) getWidthSpinner(view)->getMaxValue()) ; - - // Check image size changes the value of height and width - if(checkImageSize(previewp, w, h, w != curw, previewp->getMaxImageSize()) - || update_) - { - resetSnapshotSizeOnUI(view, w, h) ; - } + updateSpinners(view, previewp, w, h, w != curw); // may change w and h - previewp->setSize(w,h); - checkAutoSnapshot(previewp, FALSE); - previewp->updateSnapshot(FALSE, TRUE); - comboSetCustom(view, "profile_size_combo"); - comboSetCustom(view, "postcard_size_combo"); - comboSetCustom(view, "texture_size_combo"); - comboSetCustom(view, "local_size_combo"); - need_refresh = true; - } + previewp->setSize(w,h); + checkAutoSnapshot(previewp, FALSE); + lldebugs << "applied custom resolution, updating thumbnail" << llendl; + previewp->updateSnapshot(FALSE, TRUE); + comboSetCustom(view, "profile_size_combo"); + comboSetCustom(view, "postcard_size_combo"); + comboSetCustom(view, "texture_size_combo"); + comboSetCustom(view, "local_size_combo"); + need_refresh = true; } + } - gSavedSettings.setS32(lastSnapshotWidthName(getActiveSnapshotType(view)), w); - gSavedSettings.setS32(lastSnapshotHeightName(getActiveSnapshotType(view)), h); - - updateControls(view); - if (need_refresh) - { - setNeedRefresh(view, true); // need to do this after updateControls() - } + updateControls(view); + if (need_refresh) + { + setNeedRefresh(view, true); // need to do this after updateControls() } } @@ -2187,10 +1999,6 @@ BOOL LLFloaterSnapshot::postBuild() LLWebSharing::instance().init(); } -#if 0 - childSetCommitCallback("snapshot_type_radio", Impl::onCommitSnapshotType, this); -#endif - mRefreshBtn = getChild("new_snapshot_btn"); childSetAction("new_snapshot_btn", Impl::onClickNewSnapshot, this); mRefreshLabel = getChild("refresh_lbl"); @@ -2199,31 +2007,18 @@ BOOL LLFloaterSnapshot::postBuild() childSetAction("advanced_options_btn", Impl::onClickMore, this); -#if 0 - childSetCommitCallback("snapshot_width", Impl::onCommitCustomResolution, this); - childSetCommitCallback("snapshot_height", Impl::onCommitCustomResolution, this); -#endif - childSetCommitCallback("ui_check", Impl::onClickUICheck, this); getChild("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot")); childSetCommitCallback("hud_check", Impl::onClickHUDCheck, this); getChild("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot")); -#if 0 - childSetCommitCallback("keep_aspect_check", Impl::onClickKeepAspectCheck, this); -#endif impl.setAspectRatioCheckboxValue(this, gSavedSettings.getBOOL("KeepAspectForSnapshot")); childSetCommitCallback("layer_types", Impl::onCommitLayerTypes, this); getChild("layer_types")->setValue("colors"); getChildView("layer_types")->setEnabled(FALSE); -#if 0 // leads to crash later if one of the settings values is 0 - impl.getWidthSpinner(this)->setValue(gSavedSettings.getS32(lastSnapshotWidthName())); - impl.getHeightSpinner(this)->setValue(gSavedSettings.getS32(lastSnapshotHeightName())); -#endif - getChild("freeze_frame_check")->setValue(gSavedSettings.getBOOL("UseFreezeFrame")); childSetCommitCallback("freeze_frame_check", Impl::onCommitFreezeFrame, this); @@ -2342,6 +2137,7 @@ void LLFloaterSnapshot::onOpen(const LLSD& key) LLSnapshotLivePreview* preview = LLFloaterSnapshot::Impl::getPreviewView(this); if(preview) { + lldebugs << "opened, updating snapshot" << llendl; preview->updateSnapshot(TRUE); } focusFirstItem(FALSE); @@ -2423,14 +2219,15 @@ void LLFloaterSnapshot::update() return; BOOL changed = FALSE; + lldebugs << "npreviews: " << LLSnapshotLivePreview::sList.size() << llendl; for (std::set::iterator iter = LLSnapshotLivePreview::sList.begin(); iter != LLSnapshotLivePreview::sList.end(); ++iter) { changed |= LLSnapshotLivePreview::onIdle(*iter); } - lldebugs << "changed: " << changed << llendl; if(changed) { + lldebugs << "changed" << llendl; inst->impl.updateControls(inst); } } From ae8bf629834a1fe2d2707ec631ac1d487dda800a Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Wed, 7 Dec 2011 11:26:05 -0800 Subject: [PATCH 886/995] EXP-1673 FIX "Remove minimum window size constraint in the Viewer" --- indra/newview/app_settings/settings.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 1e07ed8a27..1c46c1e14e 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -12685,7 +12685,7 @@ Type U32 Value - 600 + 0 WindowHeight @@ -12718,7 +12718,7 @@ Type U32 Value - 960 + 0 WindowWidth From afc19140575fb96826b12139d77c5b2174c4713e Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Wed, 7 Dec 2011 11:47:33 -0800 Subject: [PATCH 887/995] EXP-1652 FIX (Build tool floater size affected by viewer window size) force all floaters to have follows flags = FOLLOWS_NONE and use llfloaterview::reshape logic instead removed existing follows flags from any floater XUI and deprecated the follows parameter for floaters --- indra/llui/llfloater.cpp | 6 +++++- indra/llui/llfloater.h | 2 ++ indra/newview/skins/default/xui/en/floater_activeim.xml | 1 - .../newview/skins/default/xui/en/floater_build_options.xml | 1 - indra/newview/skins/default/xui/en/floater_camera.xml | 1 - indra/newview/skins/default/xui/en/floater_color_picker.xml | 1 - indra/newview/skins/default/xui/en/floater_event.xml | 1 - indra/newview/skins/default/xui/en/floater_gesture.xml | 1 - indra/newview/skins/default/xui/en/floater_im_session.xml | 1 - .../newview/skins/default/xui/en/floater_live_lsleditor.xml | 1 - indra/newview/skins/default/xui/en/floater_lsl_guide.xml | 1 - indra/newview/skins/default/xui/en/floater_map.xml | 1 - indra/newview/skins/default/xui/en/floater_mem_leaking.xml | 1 - indra/newview/skins/default/xui/en/floater_moveview.xml | 1 - .../skins/default/xui/en/floater_preview_notecard.xml | 1 - .../skins/default/xui/en/floater_preview_texture.xml | 1 - indra/newview/skins/default/xui/en/floater_script.xml | 1 - .../skins/default/xui/en/floater_script_debug_panel.xml | 1 - indra/newview/skins/default/xui/en/floater_snapshot.xml | 1 - indra/newview/skins/default/xui/en/floater_stats.xml | 1 - indra/newview/skins/default/xui/en/floater_sys_well.xml | 1 - indra/newview/skins/default/xui/en/floater_tools.xml | 1 - indra/newview/skins/default/xui/en/floater_voice_effect.xml | 1 - indra/newview/skins/default/xui/en/panel_toast.xml | 1 - 24 files changed, 7 insertions(+), 23 deletions(-) diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 40b550269c..33548151fd 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -195,7 +195,8 @@ LLFloater::Params::Params() dock_pressed_image("dock_pressed_image"), help_pressed_image("help_pressed_image"), open_callback("open_callback"), - close_callback("close_callback") + close_callback("close_callback"), + follows("follows") { changeDefault(visible, false); } @@ -2965,6 +2966,9 @@ void LLFloater::initFromParams(const LLFloater::Params& p) // control_name, tab_stop, focus_lost_callback, initial_value, rect, enabled, visible LLPanel::initFromParams(p); + // override any follows flags + setFollows(FOLLOWS_NONE); + mTitle = p.title; mShortTitle = p.short_title; applyTitle(); diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index c70eb0958d..59b35d206f 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -156,6 +156,8 @@ public: Optional open_callback, close_callback; + + Ignored follows; Params(); }; diff --git a/indra/newview/skins/default/xui/en/floater_activeim.xml b/indra/newview/skins/default/xui/en/floater_activeim.xml index 670c528f08..b79c5d9a19 100644 --- a/indra/newview/skins/default/xui/en/floater_activeim.xml +++ b/indra/newview/skins/default/xui/en/floater_activeim.xml @@ -6,7 +6,6 @@ title="ACTIVE IM" height="22" width="320" - follows="right|bottom" background_visible="true" can_close="true" can_dock="true" diff --git a/indra/newview/skins/default/xui/en/floater_build_options.xml b/indra/newview/skins/default/xui/en/floater_build_options.xml index afb7917043..35918e9705 100644 --- a/indra/newview/skins/default/xui/en/floater_build_options.xml +++ b/indra/newview/skins/default/xui/en/floater_build_options.xml @@ -1,7 +1,6 @@ Date: Wed, 7 Dec 2011 11:49:50 -0800 Subject: [PATCH 888/995] toned down spammy error message when slplugin isn't working --- indra/newview/llviewermedia.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 263d8b4146..b43e002e0a 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -1955,7 +1955,7 @@ LLPluginClassMedia* LLViewerMediaImpl::newSourceFromMediaType(std::string media_ } } - LL_WARNS("Plugin") << "plugin intialization failed for mime type: " << media_type << LL_ENDL; + LL_WARNS_ONCE("Plugin") << "plugin intialization failed for mime type: " << media_type << LL_ENDL; LLSD args; args["MIME_TYPE"] = media_type; LLNotificationsUtil::add("NoPlugin", args); From 9890e5cbed50c8388f8159a73c8ce672a61bd576 Mon Sep 17 00:00:00 2001 From: Ima Mechanique Date: Wed, 7 Dec 2011 21:37:08 +0000 Subject: [PATCH 889/995] STORM-1708 Darwin UI additions --- indra/newview/llfilepicker.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index d259e02452..ceb4060bc2 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -625,6 +625,14 @@ Boolean LLFilePicker::navOpenFilterProc(AEDesc *theItem, void *info, void *callB result = false; } } + else if (filter == FFLOAD_SCRIPT) + { + if (fileInfo.filetype != 'LSL ' && + (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("lsl"), kCFCompareCaseInsensitive) != kCFCompareEqualTo)) ) + { + result = false; + } + } if (fileInfo.extension) { @@ -771,6 +779,12 @@ OSStatus LLFilePicker::doNavSaveDialog(ESaveFilter filter, const std::string& fi extension = CFSTR(".j2c"); break; + case FFSAVE_SCRIPT: + type = 'LSL '; + creator = '\?\?\?\?'; + extension = CFSTR(".lsl"); + break; + case FFSAVE_ALL: default: type = '\?\?\?\?'; From f9f247c5a6f2f7d3b730244f8fc10c880cdb1bed Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 7 Dec 2011 16:36:26 -0600 Subject: [PATCH 890/995] SH-2084 Don't error out on framebuffer mismatch -- probably causing a crash when some post-snapshot or minimize/restore operation gets out of phase. --- indra/llrender/llrendertarget.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 1aa12614ea..ef2a7395da 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -457,7 +457,8 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, gGL.flush(); if (!source.mFBO || !mFBO) { - llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl; + llwarns << "Cannot copy framebuffer contents for non FBO render targets." << llendl; + return; } From e0a994d1f298b109dfac4cfd592e631d453f3045 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Wed, 7 Dec 2011 15:48:57 -0700 Subject: [PATCH 891/995] fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, Destroying Frame Rate. --- indra/newview/llviewertexture.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 126d0f75e8..61236edc86 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -3163,8 +3163,13 @@ void LLViewerLODTexture::processTextureStats() S32 current_discard = getDiscardLevel(); if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLViewerTexture::BOOST_SCULPTED && current_discard >= 0) { + if(desired_discard_bias_max <= sDesiredDiscardBias && !mForceToSaveRawImage) + { + //needs to release texture memory urgently + scaleDown() ; + } // Limit the amount of GL memory bound each frame - if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale && + else if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale && (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel)) { scaleDown() ; From ea46848821eccfaf27bee43b6ed3181f1818e517 Mon Sep 17 00:00:00 2001 From: eli Date: Wed, 7 Dec 2011 15:51:31 -0800 Subject: [PATCH 892/995] sync with viewer-development --- indra/newview/skins/default/xui/en/menu_viewer.xml | 6 ------ indra/newview/skins/default/xui/en/notifications.xml | 4 ++-- .../newview/skins/default/xui/en/panel_region_covenant.xml | 4 ++-- 3 files changed, 4 insertions(+), 10 deletions(-) diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index c8c1922bf6..3a581e7e6e 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1723,12 +1723,6 @@ function="Tools.EnableReleaseKeys" parameter="" /> - - - + yestext="OK"/> diff --git a/indra/newview/skins/default/xui/en/panel_region_covenant.xml b/indra/newview/skins/default/xui/en/panel_region_covenant.xml index df16f6fd37..112f12500d 100644 --- a/indra/newview/skins/default/xui/en/panel_region_covenant.xml +++ b/indra/newview/skins/default/xui/en/panel_region_covenant.xml @@ -57,7 +57,7 @@ mouse_opaque="false" name="estate_name_text" top_delta="0" - width="150"> + width="350"> mainland + width="350"> (none) Date: Wed, 7 Dec 2011 16:37:51 -0800 Subject: [PATCH 893/995] EXP-1675 POTENTIAL FIX -- Changed default min window width and height to 0 instead of max size. Reviewed by Richard. --- indra/llwindow/llwindow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 0e17cffc9d..de7ce3db77 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -111,8 +111,8 @@ LLWindow::LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags) mCursorHidden(FALSE), mBusyCount(0), mIsMouseClipping(FALSE), - mMinWindowWidth(S32_MAX), // just a sanity check - actual minimum size is stored in settings.xml - mMinWindowHeight(S32_MAX), + mMinWindowWidth(0), + mMinWindowHeight(0), mSwapMethod(SWAP_METHOD_UNDEFINED), mHideCursorPermanent(FALSE), mFlags(flags), From 468543c944b073af41a3cf7f6dfe73f097c2eb2d Mon Sep 17 00:00:00 2001 From: Ima Mechanique Date: Thu, 8 Dec 2011 10:33:23 +0000 Subject: [PATCH 894/995] Reverting the changes to default script which leaked in from another project ;-) --- indra/newview/llpreviewscript.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp index 0a429269ba..62603a2e07 100644 --- a/indra/newview/llpreviewscript.cpp +++ b/indra/newview/llpreviewscript.cpp @@ -90,15 +90,15 @@ const std::string HELLO_LSL = "default\n" "{\n" - " state_entry()\n" - " {\n" - " llOwnerSay(\"Hello, Avatar!\");\n" - " }\n" + " state_entry()\n" + " {\n" + " llSay(0, \"Hello, Avatar!\");\n" + " }\n" "\n" - " touch_start(integer total_number)\n" - " {\n" - " llSay(llDetectedKey(0), \"Touched.\");\n" - " }\n" + " touch_start(integer total_number)\n" + " {\n" + " llSay(0, \"Touched.\");\n" + " }\n" "}\n"; const std::string HELP_LSL_PORTAL_TOPIC = "LSL_Portal"; From 1231c86d2fc1f4a93c97e9c42e58c917f71b6718 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Thu, 8 Dec 2011 13:09:55 +0200 Subject: [PATCH 895/995] EXP-1674 FIXED Disabled chrome for profile windows; adjusted floater height accordingly. --- indra/newview/app_settings/settings.xml | 2 +- indra/newview/llfloaterwebprofile.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 67724831bc..c1a3f8480d 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -13435,7 +13435,7 @@ Value 0 - 730 + 680 485 0 diff --git a/indra/newview/llfloaterwebprofile.cpp b/indra/newview/llfloaterwebprofile.cpp index 7ee7b5172c..c41f6f148f 100644 --- a/indra/newview/llfloaterwebprofile.cpp +++ b/indra/newview/llfloaterwebprofile.cpp @@ -38,6 +38,8 @@ LLFloaterWebProfile::LLFloaterWebProfile(const Params& key) : void LLFloaterWebProfile::onOpen(const LLSD& key) { Params p(key); + p.show_chrome(false). + window_class("profile"); LLFloaterWebContent::onOpen(p); applyPreferredRect(); } @@ -60,8 +62,6 @@ LLFloater* LLFloaterWebProfile::create(const LLSD& key) { LLFloaterWebContent::Params p(key); preCreate(p); - p.show_chrome(false). - window_class("profile"); return new LLFloaterWebProfile(p); } From b9753f83d23b2fa0e139e2f2027d1979a1863f9c Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Thu, 8 Dec 2011 14:43:20 +0200 Subject: [PATCH 896/995] EXP-1655 FIXED Text got cut off on Email Settings -> Image Quality. --- .../newview/skins/default/xui/en/panel_postcard_settings.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml index aebbc51be1..2e0bb88f53 100644 --- a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml +++ b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml @@ -113,11 +113,11 @@ label="Image quality" label_width="80" layout="topleft" - left="10" + left="0" max_val="100" name="image_quality_slider" top_pad="7" - width="200" /> + width="190" /> Date: Thu, 8 Dec 2011 14:48:06 +0200 Subject: [PATCH 897/995] EXP-1657 FIXED Change success/failure message text on posting to profile feed. --- indra/newview/skins/default/xui/en/floater_snapshot.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml index 61f2e7e72d..3f2b94dd73 100644 --- a/indra/newview/skins/default/xui/en/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml @@ -35,7 +35,7 @@ - Profile feed updated! + Image uploaded @@ -51,7 +51,7 @@ - Failed to update your Profile Feed. + Failed to upload image to your Profile Feed. From f75708a9c8a549da0f243d47cc02208821dab5ef Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Thu, 8 Dec 2011 18:48:22 +0200 Subject: [PATCH 898/995] EXP-1598 FIXED (items from a second inventory window cannot be shared) - Now select proper inventory floater (from all opened inventory floaters) to share items from. --- indra/newview/llinventorypanel.cpp | 27 ++++++++++---------------- indra/newview/llpanelmaininventory.cpp | 9 ++++++++- 2 files changed, 18 insertions(+), 18 deletions(-) diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index d06374d232..80b53d5702 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -1105,30 +1105,23 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open) return FALSE; } - LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("inventory"); + LLSidepanelInventory *inventory_panel = LLFloaterSidePanelContainer::getPanel("inventory"); - // A. If the inventory side panel floater is open, use that preferably. - if (is_inventorysp_active()) - { - // Get the floater's z order to compare it to other inventory floaters' order later. - res = sidepanel_inventory->getActivePanel(); - z_min = gFloaterView->getZOrder(floater_inventory); - active_inv_floaterp = floater_inventory; - } - - // B. Iterate through the inventory floaters and return whichever is on top. + // Iterate through the inventory floaters and return whichever is on top. LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) { - LLFloaterInventory* iv = dynamic_cast(*iter); - if (iv && iv->getVisible()) + LLFloaterSidePanelContainer* inventory_floater = dynamic_cast(*iter); + inventory_panel = inventory_floater->findChild("main_panel"); + + if (inventory_floater && inventory_panel && inventory_floater->getVisible()) { - S32 z_order = gFloaterView->getZOrder(iv); + S32 z_order = gFloaterView->getZOrder(inventory_floater); if (z_order < z_min) { - res = iv->getPanel(); + res = inventory_panel->getActivePanel(); z_min = z_order; - active_inv_floaterp = iv; + active_inv_floaterp = inventory_floater; } } } @@ -1145,7 +1138,7 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open) { floater_inventory->openFloater(); - res = sidepanel_inventory->getActivePanel(); + res = inventory_panel->getActivePanel(); } return res; diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index 9944b51902..68ef13cd68 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -28,6 +28,7 @@ #include "llpanelmaininventory.h" #include "llagent.h" +#include "llagentcamera.h" #include "llavataractions.h" #include "lldndbutton.h" #include "lleconomy.h" @@ -294,7 +295,13 @@ void LLPanelMainInventory::closeAllFolders() void LLPanelMainInventory::newWindow() { - LLFloaterInventory::showAgentInventory(); + static S32 instance_num = 0; + instance_num = (instance_num + 1) % S32_MAX; + + if (!gAgentCamera.cameraMouselook()) + { + LLFloaterReg::showTypedInstance("inventory", LLSD(instance_num)); + } } void LLPanelMainInventory::doCreate(const LLSD& userdata) From 42c7daebc0593fbed059c687e723910196fb974f Mon Sep 17 00:00:00 2001 From: eli Date: Thu, 8 Dec 2011 15:33:01 -0800 Subject: [PATCH 899/995] FIX VWR-21237 --- indra/newview/skins/default/xui/da/strings.xml | 3 +++ indra/newview/skins/default/xui/es/strings.xml | 3 +++ indra/newview/skins/default/xui/it/strings.xml | 3 +++ indra/newview/skins/default/xui/pl/strings.xml | 3 +++ indra/newview/skins/default/xui/pt/strings.xml | 3 +++ 5 files changed, 15 insertions(+) diff --git a/indra/newview/skins/default/xui/da/strings.xml b/indra/newview/skins/default/xui/da/strings.xml index 165d47c931..11d100eeff 100644 --- a/indra/newview/skins/default/xui/da/strings.xml +++ b/indra/newview/skins/default/xui/da/strings.xml @@ -560,6 +560,9 @@ Prøv venligst om lidt igen. mesh + + (Redigering Udseende) + Væk diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml index 4cae6ce5e8..e3ea4baa6c 100644 --- a/indra/newview/skins/default/xui/es/strings.xml +++ b/indra/newview/skins/default/xui/es/strings.xml @@ -586,6 +586,9 @@ Intenta iniciar sesión de nuevo en unos instantes. red + + (Edición de Apariencia) + Ausente diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml index e58ce0cd70..8f29233825 100644 --- a/indra/newview/skins/default/xui/it/strings.xml +++ b/indra/newview/skins/default/xui/it/strings.xml @@ -592,6 +592,9 @@ Prova ad accedere nuovamente tra un minuto. reticolo + + (Modifica Aspetto) + Assente diff --git a/indra/newview/skins/default/xui/pl/strings.xml b/indra/newview/skins/default/xui/pl/strings.xml index 6a8309cca5..f6dec8536b 100644 --- a/indra/newview/skins/default/xui/pl/strings.xml +++ b/indra/newview/skins/default/xui/pl/strings.xml @@ -423,6 +423,9 @@ link folderu + + (Edycja Wygląd) + Śpi diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml index cc61ad76d7..4535c7aaeb 100644 --- a/indra/newview/skins/default/xui/pt/strings.xml +++ b/indra/newview/skins/default/xui/pt/strings.xml @@ -547,6 +547,9 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar mesh + + (Edição Aparência) + Distante From 86847b753befbca31e4aadeff111acd398f9612d Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 8 Dec 2011 15:33:27 -0800 Subject: [PATCH 900/995] fix for build error --- indra/llmessage/llsdmessagereader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llmessage/llsdmessagereader.cpp b/indra/llmessage/llsdmessagereader.cpp index 3ab62a8c57..3d8ca2ad9f 100644 --- a/indra/llmessage/llsdmessagereader.cpp +++ b/indra/llmessage/llsdmessagereader.cpp @@ -294,7 +294,7 @@ S32 getElementSize(const LLSD& llsd) default: // TypeLLSDTypeEnd, TypeLLSDNumTypes, etc. return 0; } - return 0; + //return 0; } //virtual From 0e8cd7c9accd48d2eda60f469c38286af27ed129 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 8 Dec 2011 15:36:44 -0800 Subject: [PATCH 901/995] fix for build error (warning for unreachable code) --- indra/llmessage/llsdmessagereader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llmessage/llsdmessagereader.cpp b/indra/llmessage/llsdmessagereader.cpp index 3ab62a8c57..3d8ca2ad9f 100644 --- a/indra/llmessage/llsdmessagereader.cpp +++ b/indra/llmessage/llsdmessagereader.cpp @@ -294,7 +294,7 @@ S32 getElementSize(const LLSD& llsd) default: // TypeLLSDTypeEnd, TypeLLSDNumTypes, etc. return 0; } - return 0; + //return 0; } //virtual From ca4eab69b9b1ed42f3128635ef1f278600b59118 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 8 Dec 2011 17:49:56 -0600 Subject: [PATCH 902/995] SH-2680 Bring back blurred edges on objects closer than the near focal plane. --- .../shaders/class1/deferred/cofF.glsl | 7 ++-- .../shaders/class1/deferred/dofCombineF.glsl | 2 +- .../class1/deferred/postDeferredF.glsl | 40 +++++++++++++++++-- 3 files changed, 41 insertions(+), 8 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl index 88fe3c3dee..e612efba61 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl @@ -57,7 +57,7 @@ float getDepth(vec2 pos_screen) float calc_cof(float depth) { - float sc = abs(depth-focal_distance)/-depth*blur_constant; + float sc = (depth-focal_distance)/-depth*blur_constant; sc /= magnification; @@ -79,9 +79,10 @@ void main() vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); float sc = calc_cof(depth); - sc = min(abs(sc), max_cof); + sc = min(sc, max_cof); + sc = max(sc, -max_cof); vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); gl_FragColor.rgb = diff.rgb + bloom.rgb; - gl_FragColor.a = sc/max_cof; + gl_FragColor.a = sc/max_cof*0.5+0.5; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl index 21453aefaa..01e3505359 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl @@ -48,7 +48,7 @@ void main() vec4 diff = texture2DRect(lightMap, vary_fragcoord.xy); - float a = min(diff.a * max_cof*res_scale*res_scale, 1.0); + float a = min(abs(diff.a*2.0-1.0) * max_cof*res_scale*res_scale, 1.0); if (a > 0.25 && a < 0.75) { //help out the transition a bit diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl index 4603d99c5e..18d451bf87 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl @@ -42,7 +42,7 @@ void dofSample(inout vec4 diff, inout float w, float min_sc, vec2 tc) { vec4 s = texture2DRect(diffuseRect, tc); - float sc = s.a*max_cof; + float sc = abs(s.a*2.0-1.0)*max_cof; if (sc > min_sc) //sampled pixel is more "out of focus" than current sample radius { @@ -57,6 +57,20 @@ void dofSample(inout vec4 diff, inout float w, float min_sc, vec2 tc) } } +void dofSampleNear(inout vec4 diff, inout float w, float min_sc, vec2 tc) +{ + vec4 s = texture2DRect(diffuseRect, tc); + + float wg = 0.25; + + // de-weight dull areas to make highlights 'pop' + wg += s.r+s.g+s.b; + + diff += wg*s; + + w += wg; +} + void main() { vec2 tc = vary_fragcoord.xy; @@ -66,12 +80,30 @@ void main() { float w = 1.0; - float sc = diff.a*max_cof; - + float sc = (diff.a*2.0-1.0)*max_cof; + float PI = 3.14159265358979323846264; // sample quite uniformly spaced points within a circle, for a circular 'bokeh' + if (sc > 0.5) { + while (sc > 0.5) + { + int its = int(max(1.0,(sc*3.7))); + for (int i=0; i 0.5) { int its = int(max(1.0,(sc*3.7))); @@ -86,7 +118,7 @@ void main() sc -= 1.0; } } - + diff /= w; } From 0aa2c7343ac2af195e80c8f52b9ef67da785fa00 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 8 Dec 2011 20:36:47 -0800 Subject: [PATCH 903/995] EXP-1512 FIX changing UI size changes cursor position in notecards --- indra/llui/lltextbase.cpp | 31 ++++++++++++++++++++++++++++++- indra/llui/lltextbase.h | 2 ++ 2 files changed, 32 insertions(+), 1 deletion(-) diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index 3b768166f1..1f890b625f 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -598,7 +598,7 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s pos = getEditableIndex(pos, true); - segment_set_t::iterator seg_iter = getSegIterContaining(pos); + segment_set_t::iterator seg_iter = getEditableSegIterContaining(pos); LLTextSegmentPtr default_segment; @@ -1510,8 +1510,37 @@ void LLTextBase::getSegmentAndOffset( S32 startpos, segment_set_t::iterator* seg } } +LLTextBase::segment_set_t::iterator LLTextBase::getEditableSegIterContaining(S32 index) +{ + segment_set_t::iterator it = getSegIterContaining(index); + if (it == mSegments.end()) return it; + + if (!(*it)->canEdit() + && index == (*it)->getStart() + && it != mSegments.begin()) + { + it--; + } + return it; +} + +LLTextBase::segment_set_t::const_iterator LLTextBase::getEditableSegIterContaining(S32 index) const +{ + segment_set_t::const_iterator it = getSegIterContaining(index); + if (it == mSegments.end()) return it; + + if (!(*it)->canEdit() + && index == (*it)->getStart() + && it != mSegments.begin()) + { + it--; + } + return it; +} + LLTextBase::segment_set_t::iterator LLTextBase::getSegIterContaining(S32 index) { + static LLPointer index_segment = new LLIndexSegment(); if (index > getLength()) { return mSegments.end(); } diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h index b699601908..0549141b72 100644 --- a/indra/llui/lltextbase.h +++ b/indra/llui/lltextbase.h @@ -461,6 +461,8 @@ protected: void getSegmentAndOffset( S32 startpos, segment_set_t::const_iterator* seg_iter, S32* offsetp ) const; void getSegmentAndOffset( S32 startpos, segment_set_t::iterator* seg_iter, S32* offsetp ); LLTextSegmentPtr getSegmentAtLocalPos( S32 x, S32 y, bool hit_past_end_of_line = true); + segment_set_t::iterator getEditableSegIterContaining(S32 index); + segment_set_t::const_iterator getEditableSegIterContaining(S32 index) const; segment_set_t::iterator getSegIterContaining(S32 index); segment_set_t::const_iterator getSegIterContaining(S32 index) const; void clearSegments(); From 6fd96dd2632c8e94cfda926816fb81faf6f574c5 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 8 Dec 2011 20:37:03 -0800 Subject: [PATCH 904/995] made undo/redo/paste accept key repeat --- indra/newview/skins/default/xui/en/menu_edit.xml | 3 +++ indra/newview/skins/default/xui/en/menu_viewer.xml | 2 ++ 2 files changed, 5 insertions(+) diff --git a/indra/newview/skins/default/xui/en/menu_edit.xml b/indra/newview/skins/default/xui/en/menu_edit.xml index fab76c497c..99061e089a 100644 --- a/indra/newview/skins/default/xui/en/menu_edit.xml +++ b/indra/newview/skins/default/xui/en/menu_edit.xml @@ -6,6 +6,7 @@ @@ -15,6 +16,7 @@ @@ -43,6 +45,7 @@ diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 1834be2d48..f23d48f8c5 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1154,6 +1154,7 @@ enabled="false" label="Undo" name="Undo" + allow_key_repeat="true" shortcut="control|Z"> Date: Fri, 9 Dec 2011 09:51:25 +0000 Subject: [PATCH 905/995] General cleanup of new code (removing commented lines, experimetal stuff), adding some comments per RB feedback. --- indra/newview/llpreviewscript.cpp | 15 ++---- .../newview/skins/default/xui/en/strings.xml | 52 +++++++++---------- 2 files changed, 30 insertions(+), 37 deletions(-) diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp index 62603a2e07..cab30b1295 100644 --- a/indra/newview/llpreviewscript.cpp +++ b/indra/newview/llpreviewscript.cpp @@ -1108,19 +1108,12 @@ BOOL LLScriptEdCore::handleKeyHere(KEY key, MASK mask) void LLScriptEdCore::onBtnLoadFromFile( void* data ) { LLScriptEdCore* self = (LLScriptEdCore*) data; -/* - if( self->isDirty()) - { - llwarns << "Script has unsaved changes, loading from disc aborted." << llendl; - LLStringBase::format_map_t args; - args["[REASON]"] = std::string("Existing script has unsaved changes. You must save this script before loading from disc."); - gViewerWindow->alertXml("LoadDiskScriptFailReason", args); - return; - } -*/ + + // TODO Maybe add a dialogue warning here if the current file has unsaved changes. LLFilePicker& file_picker = LLFilePicker::instance(); if( !file_picker.getOpenFile( LLFilePicker::FFLOAD_SCRIPT ) ) { + //File picking cancelled by user, so nothing to do. return; } @@ -1147,7 +1140,6 @@ void LLScriptEdCore::onBtnLoadFromFile( void* data ) { self->mEditor->selectAll(); LLWString script(utf8str_to_wstring(text)); - LLWStringUtil::replaceTabsWithSpaces(script, self->mEditor->spacesPerTab()); self->mEditor->insertText(script); } } @@ -1164,6 +1156,7 @@ void LLScriptEdCore::onBtnSaveToFile( void* userdata ) LLFilePicker& file_picker = LLFilePicker::instance(); if( !file_picker.getSaveFile( LLFilePicker::FFSAVE_SCRIPT ) ) { + //File picking cancelled by user, so nothing to do. return; } diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 0d26465dfa..f962ff0aee 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -88,7 +88,7 @@ We are very sorry for the inconvenience. Logins are currently restricted to employees only. Check www.secondlife.com/status for updates. Second Life logins are temporarily restricted in order to make sure that those in-world have the best possible experience. - + People with free accounts will not be able to access Second Life during this time, to make room for those who have paid for Second Life. Second Life cannot be accessed from this computer. If you feel this is an error, please contact @@ -168,7 +168,7 @@ Please try logging in again in a minute. You are wearing one or more of these objects. Remove them from your avatar and try moving them again. This folder has too many levels of subfolders. Rearrange the interior folders to a maximum of 4 levels deep (Root Folder contains A contains B contains C). This folder contains more than 200 objects. Box some of the items to reduce the object count. - + Click to view this web page Click to view this location's information @@ -188,7 +188,7 @@ Please try logging in again in a minute. Click to view this object's description Click to view this location on a map Click to run the secondlife:// command - + Teleport to @@ -427,7 +427,7 @@ Please try logging in again in a minute. Compressed Images Load Files Choose Directory - Scripts + Scripts Shirt not worn Pants not worn @@ -1988,7 +1988,7 @@ Returns a string with the requested data about the region New [WEARABLE_ITEM] - + Next @@ -2314,7 +2314,7 @@ Returns a string with the requested data about the region Error: script information is only available in your current region Retrieving information... You do not have permission to examine this parcel - + Sitting On Chest Head @@ -2354,7 +2354,7 @@ Returns a string with the requested data about the region HUD Bottom Left HUD Bottom HUD Bottom Right - + Line [LINE], Column [COLUMN] @@ -2367,7 +2367,7 @@ Returns a string with the requested data about the region Content of object - New Script + New Script The Resident you messaged is in 'busy mode' which means they have requested not to be disturbed. Your message will still be shown in their IM panel for later viewing. @@ -2397,7 +2397,7 @@ Returns a string with the requested data about the region Clicks: [TELEPORT] teleport, [MAP] map, [PROFILE] profile (will update after publish) - + You haven't created any Picks or Classifieds. Click the Plus button below to create a Pick or Classified. User has no picks or classifieds @@ -3274,7 +3274,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. You have blocked this Resident. Sending a message will automatically unblock them. @@ -3300,7 +3300,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. You are not a session moderator. @@ -3313,12 +3313,12 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. Unable to add users to chat session with [RECIPIENT]. Unable to send your message to the chat session with [RECIPIENT]. - + Unable to send your message to the chat session with [RECIPIENT]. @@ -3326,7 +3326,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. Error while moderating. @@ -3347,9 +3347,9 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. The session initialization is timed out - + Home position set. - + http://secondlife.com/landing/voicemorphing @@ -3367,20 +3367,20 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. to join a group to upload to publish a classified ad - + Giving L$ [AMOUNT] Uploading costs L$ [AMOUNT] This costs L$ [AMOUNT] Buying selected land for L$ [AMOUNT] This object costs L$ [AMOUNT] - + Everyone Officers Owners Online Uploading... - + Abuse Report @@ -3474,23 +3474,23 @@ Abuse Report [mthnum,datetime,slt]/[day,datetime,slt]/[year,datetime,slt] - + none/none Can't load images larger than [WIDTH]*[HEIGHT] - + Despite our best efforts, something unexpected has gone wrong. - Please check status.secondlifegrid.net to see if there is a known problem with the service. + Please check status.secondlifegrid.net to see if there is a known problem with the service. If you continue to experience problems, please check your network and firewall setup. - Sunday:Monday:Tuesday:Wednesday:Thursday:Friday:Saturday Sun:Mon:Tue:Wed:Thu:Fri:Sat @@ -3523,7 +3523,7 @@ Abuse Report Delete selected item? There are no items in this outfit - + Select an editor using the ExternalEditor setting. Cannot find the external editor you specified. From 702410cef75e0cc10258964b86b093f2205ef462 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Fri, 9 Dec 2011 17:59:29 +0200 Subject: [PATCH 906/995] EXP-1671 FIXED Enable/disable the translation checkbox in the nearby chat floater whenever translation preferences change. The checkbox is also updated when the nearby chat floater is opened. --- indra/newview/llfloatertranslationsettings.cpp | 2 ++ indra/newview/llnearbychatbar.cpp | 12 ++++++++++++ indra/newview/llnearbychatbar.h | 2 ++ indra/newview/lltranslate.cpp | 18 ++++++++++++++++++ indra/newview/lltranslate.h | 16 ++++++++++++++++ 5 files changed, 50 insertions(+) diff --git a/indra/newview/llfloatertranslationsettings.cpp b/indra/newview/llfloatertranslationsettings.cpp index 959edff713..428a02e9f0 100644 --- a/indra/newview/llfloatertranslationsettings.cpp +++ b/indra/newview/llfloatertranslationsettings.cpp @@ -29,6 +29,7 @@ #include "llfloatertranslationsettings.h" // Viewer includes +#include "llnearbychatbar.h" #include "lltranslate.h" #include "llviewercontrol.h" // for gSavedSettings @@ -292,5 +293,6 @@ void LLFloaterTranslationSettings::onBtnOK() gSavedSettings.setString("TranslationService", getSelectedService()); gSavedSettings.setString("BingTranslateAPIKey", getEnteredBingKey()); gSavedSettings.setString("GoogleTranslateAPIKey", getEnteredGoogleKey()); + LLNearbyChatBar::getInstance()->enableTranslationCheckbox(LLTranslate::isTranslationConfigured()); closeFloater(false); } diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index 114472ba56..4f8559718f 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -48,6 +48,7 @@ #include "llrootview.h" #include "llviewerchat.h" #include "llnearbychat.h" +#include "lltranslate.h" #include "llresizehandle.h" @@ -112,6 +113,12 @@ BOOL LLNearbyChatBar::postBuild() return TRUE; } +// virtual +void LLNearbyChatBar::onOpen(const LLSD& key) +{ + enableTranslationCheckbox(LLTranslate::isTranslationConfigured()); +} + bool LLNearbyChatBar::applyRectControl() { bool rect_controlled = LLFloater::applyRectControl(); @@ -156,6 +163,11 @@ void LLNearbyChatBar::showHistory() } } +void LLNearbyChatBar::enableTranslationCheckbox(BOOL enable) +{ + getChild("translate_chat_checkbox")->setEnabled(enable); +} + void LLNearbyChatBar::draw() { displaySpeakingIndicator(); diff --git a/indra/newview/llnearbychatbar.h b/indra/newview/llnearbychatbar.h index e9734899b3..866e07f123 100644 --- a/indra/newview/llnearbychatbar.h +++ b/indra/newview/llnearbychatbar.h @@ -43,6 +43,7 @@ public: ~LLNearbyChatBar() {} virtual BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); static LLNearbyChatBar* getInstance(); @@ -60,6 +61,7 @@ public: static void sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate); void showHistory(); + void enableTranslationCheckbox(BOOL enable); /*virtual*/void setMinimized(BOOL b); protected: diff --git a/indra/newview/lltranslate.cpp b/indra/newview/lltranslate.cpp index 7eb54271f4..c1cc9c7bc4 100755 --- a/indra/newview/lltranslate.cpp +++ b/indra/newview/lltranslate.cpp @@ -95,6 +95,12 @@ bool LLGoogleTranslationHandler::parseResponse( return parseTranslation(root, translation, detected_lang); } +// virtual +bool LLGoogleTranslationHandler::isConfigured() const +{ + return !getAPIKey().empty(); +} + // static void LLGoogleTranslationHandler::parseErrorResponse( const Json::Value& root, @@ -218,6 +224,12 @@ bool LLBingTranslationHandler::parseResponse( return true; } +// virtual +bool LLBingTranslationHandler::isConfigured() const +{ + return !getAPIKey().empty(); +} + // static std::string LLBingTranslationHandler::getAPIKey() { @@ -331,6 +343,12 @@ std::string LLTranslate::getTranslateLanguage() return language; } +// static +bool LLTranslate::isTranslationConfigured() +{ + return getPreferredHandler().isConfigured(); +} + // static const LLTranslationAPIHandler& LLTranslate::getPreferredHandler() { diff --git a/indra/newview/lltranslate.h b/indra/newview/lltranslate.h index c2330daa81..424bc14587 100755 --- a/indra/newview/lltranslate.h +++ b/indra/newview/lltranslate.h @@ -89,6 +89,11 @@ public: std::string& detected_lang, std::string& err_msg) const = 0; + /** + * @return if the handler is configured to function properly + */ + virtual bool isConfigured() const = 0; + virtual ~LLTranslationAPIHandler() {} protected: @@ -115,6 +120,7 @@ public: std::string& translation, std::string& detected_lang, std::string& err_msg) const; + /*virtual*/ bool isConfigured() const; private: static void parseErrorResponse( @@ -148,6 +154,7 @@ public: std::string& translation, std::string& detected_lang, std::string& err_msg) const; + /*virtual*/ bool isConfigured() const; private: static std::string getAPIKey(); }; @@ -275,8 +282,17 @@ public : * @param key Key to verify. */ static void verifyKey(KeyVerificationReceiverPtr& receiver, const std::string& key); + + /** + * @return translation target language + */ static std::string getTranslateLanguage(); + /** + * @return true if translation is configured properly. + */ + static bool isTranslationConfigured(); + private: static const LLTranslationAPIHandler& getPreferredHandler(); static const LLTranslationAPIHandler& getHandler(EService service); From 20bc02d2544320a5ad99c61b8d012608319e3161 Mon Sep 17 00:00:00 2001 From: "Debi King (Dessie)" Date: Fri, 9 Dec 2011 12:17:47 -0500 Subject: [PATCH 907/995] Added tag DRTVWR-60_2.7.1-release, 2.7.1-release for changeset fe3a8e797307 --- .hgtags | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/.hgtags b/.hgtags index 7648eb38b0..d0c5e79897 100644 --- a/.hgtags +++ b/.hgtags @@ -218,3 +218,7 @@ e440cd1dfbd128d7d5467019e497f7f803640ad6 3.2.0-beta1 c4911ec8cd81e676dfd2af438b3e065407a94a7a 3.2.1-start a8c7030d6845186fac7c188be4323a0e887b4184 DRTVWR-99_3.2.1-release a8c7030d6845186fac7c188be4323a0e887b4184 3.2.1-release +a9abb9633a266c8d2fe62411cfd1c86d32da72bf DRTVWR-60_2.7.1-release +fe3a8e7973072ea62043c08b19b66626c1a720eb DRTVWR-60_2.7.1-release +a9abb9633a266c8d2fe62411cfd1c86d32da72bf 2.7.1-release +fe3a8e7973072ea62043c08b19b66626c1a720eb 2.7.1-release From 723ce604560f71622d0381e47230b87f07262d99 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 9 Dec 2011 12:23:04 -0600 Subject: [PATCH 908/995] Backed out changeset fafd857891b1 --- indra/llcommon/llthread.h | 11 ++------ indra/llmessage/llcurl.cpp | 54 ++++++++++++++++++++------------------ 2 files changed, 31 insertions(+), 34 deletions(-) diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h index b0a1c9e12b..40291a2569 100644 --- a/indra/llcommon/llthread.h +++ b/indra/llcommon/llthread.h @@ -187,18 +187,11 @@ public: LLMutexLock(LLMutex* mutex) { mMutex = mutex; - - if(mMutex) - { - mMutex->lock(); - } + mMutex->lock(); } ~LLMutexLock() { - if(mMutex) - { - mMutex->unlock(); - } + mMutex->unlock(); } private: LLMutex* mMutex; diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 228f039132..7ca25d07fc 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -585,30 +585,37 @@ void LLCurl::Multi::unlock() void LLCurl::Multi::markDead() { - LLMutexLock lock(mDeletionMutexp) ; - + if(mDeletionMutexp) + { + mDeletionMutexp->lock() ; + } + mDead = TRUE ; + + if(mDeletionMutexp) + { + mDeletionMutexp->unlock() ; + } } void LLCurl::Multi::setState(LLCurl::Multi::ePerformState state) { - LLMutexLock lock(mMutexp) ; - + lock() ; mState = state ; if(mState == STATE_READY) { LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_NORMAL) ; } + unlock() ; } LLCurl::Multi::ePerformState LLCurl::Multi::getState() { ePerformState state ; - { - LLMutexLock lock(mMutexp) ; - state = mState ; - } + lock() ; + state = mState ; + unlock() ; return state ; } @@ -628,15 +635,13 @@ bool LLCurl::Multi::waitToComplete() bool completed ; + lock() ; + completed = (STATE_COMPLETED == mState) ; + if(!completed) { - LLMutexLock lock(mMutexp) ; - - completed = (STATE_COMPLETED == mState) ; - if(!completed) - { - LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_URGENT) ; - } + LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_URGENT) ; } + unlock() ; return completed; } @@ -650,8 +655,10 @@ CURLMsg* LLCurl::Multi::info_read(S32* msgs_in_queue) //return true if dead bool LLCurl::Multi::doPerform() { - LLMutexLock lock(mDeletionMutexp) ; - + if(mDeletionMutexp) + { + mDeletionMutexp->lock() ; + } bool dead = mDead ; if(mDead) @@ -668,8 +675,6 @@ bool LLCurl::Multi::doPerform() call_count < MULTI_PERFORM_CALL_REPEAT; call_count++) { - LLMutexLock lock(mMutexp) ; - CURLMcode code = curl_multi_perform(mCurlMultiHandle, &q); if (CURLM_CALL_MULTI_PERFORM != code || q == 0) { @@ -683,6 +688,11 @@ bool LLCurl::Multi::doPerform() setState(STATE_COMPLETED) ; } + if(mDeletionMutexp) + { + mDeletionMutexp->unlock() ; + } + return dead ; } @@ -754,8 +764,6 @@ LLCurl::Easy* LLCurl::Multi::allocEasy() bool LLCurl::Multi::addEasy(Easy* easy) { - LLMutexLock lock(mMutexp) ; - CURLMcode mcode = curl_multi_add_handle(mCurlMultiHandle, easy->getCurlHandle()); check_curl_multi_code(mcode); //if (mcode != CURLM_OK) @@ -768,8 +776,6 @@ bool LLCurl::Multi::addEasy(Easy* easy) void LLCurl::Multi::easyFree(Easy* easy) { - LLMutexLock lock(mMutexp) ; - mEasyActiveList.erase(easy); mEasyActiveMap.erase(easy->getCurlHandle()); if (mEasyFreeList.size() < EASY_HANDLE_POOL_SIZE) @@ -785,8 +791,6 @@ void LLCurl::Multi::easyFree(Easy* easy) void LLCurl::Multi::removeEasy(Easy* easy) { - LLMutexLock lock(mMutexp) ; - check_curl_multi_code(curl_multi_remove_handle(mCurlMultiHandle, easy->getCurlHandle())); easyFree(easy); } From 50a57ba9fec0435a990338398d5c4f23c5cc91f0 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 9 Dec 2011 12:23:04 -0600 Subject: [PATCH 909/995] Backed out changeset fafd857891b1 --- indra/llcommon/llthread.h | 11 ++------ indra/llmessage/llcurl.cpp | 54 ++++++++++++++++++++------------------ 2 files changed, 31 insertions(+), 34 deletions(-) diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h index b0a1c9e12b..40291a2569 100644 --- a/indra/llcommon/llthread.h +++ b/indra/llcommon/llthread.h @@ -187,18 +187,11 @@ public: LLMutexLock(LLMutex* mutex) { mMutex = mutex; - - if(mMutex) - { - mMutex->lock(); - } + mMutex->lock(); } ~LLMutexLock() { - if(mMutex) - { - mMutex->unlock(); - } + mMutex->unlock(); } private: LLMutex* mMutex; diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 228f039132..7ca25d07fc 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -585,30 +585,37 @@ void LLCurl::Multi::unlock() void LLCurl::Multi::markDead() { - LLMutexLock lock(mDeletionMutexp) ; - + if(mDeletionMutexp) + { + mDeletionMutexp->lock() ; + } + mDead = TRUE ; + + if(mDeletionMutexp) + { + mDeletionMutexp->unlock() ; + } } void LLCurl::Multi::setState(LLCurl::Multi::ePerformState state) { - LLMutexLock lock(mMutexp) ; - + lock() ; mState = state ; if(mState == STATE_READY) { LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_NORMAL) ; } + unlock() ; } LLCurl::Multi::ePerformState LLCurl::Multi::getState() { ePerformState state ; - { - LLMutexLock lock(mMutexp) ; - state = mState ; - } + lock() ; + state = mState ; + unlock() ; return state ; } @@ -628,15 +635,13 @@ bool LLCurl::Multi::waitToComplete() bool completed ; + lock() ; + completed = (STATE_COMPLETED == mState) ; + if(!completed) { - LLMutexLock lock(mMutexp) ; - - completed = (STATE_COMPLETED == mState) ; - if(!completed) - { - LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_URGENT) ; - } + LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_URGENT) ; } + unlock() ; return completed; } @@ -650,8 +655,10 @@ CURLMsg* LLCurl::Multi::info_read(S32* msgs_in_queue) //return true if dead bool LLCurl::Multi::doPerform() { - LLMutexLock lock(mDeletionMutexp) ; - + if(mDeletionMutexp) + { + mDeletionMutexp->lock() ; + } bool dead = mDead ; if(mDead) @@ -668,8 +675,6 @@ bool LLCurl::Multi::doPerform() call_count < MULTI_PERFORM_CALL_REPEAT; call_count++) { - LLMutexLock lock(mMutexp) ; - CURLMcode code = curl_multi_perform(mCurlMultiHandle, &q); if (CURLM_CALL_MULTI_PERFORM != code || q == 0) { @@ -683,6 +688,11 @@ bool LLCurl::Multi::doPerform() setState(STATE_COMPLETED) ; } + if(mDeletionMutexp) + { + mDeletionMutexp->unlock() ; + } + return dead ; } @@ -754,8 +764,6 @@ LLCurl::Easy* LLCurl::Multi::allocEasy() bool LLCurl::Multi::addEasy(Easy* easy) { - LLMutexLock lock(mMutexp) ; - CURLMcode mcode = curl_multi_add_handle(mCurlMultiHandle, easy->getCurlHandle()); check_curl_multi_code(mcode); //if (mcode != CURLM_OK) @@ -768,8 +776,6 @@ bool LLCurl::Multi::addEasy(Easy* easy) void LLCurl::Multi::easyFree(Easy* easy) { - LLMutexLock lock(mMutexp) ; - mEasyActiveList.erase(easy); mEasyActiveMap.erase(easy->getCurlHandle()); if (mEasyFreeList.size() < EASY_HANDLE_POOL_SIZE) @@ -785,8 +791,6 @@ void LLCurl::Multi::easyFree(Easy* easy) void LLCurl::Multi::removeEasy(Easy* easy) { - LLMutexLock lock(mMutexp) ; - check_curl_multi_code(curl_multi_remove_handle(mCurlMultiHandle, easy->getCurlHandle())); easyFree(easy); } From bfefc1509ffc77ab223a525082ff070c74ee5b61 Mon Sep 17 00:00:00 2001 From: "Debi King (Dessie)" Date: Fri, 9 Dec 2011 15:19:21 -0500 Subject: [PATCH 910/995] Added tag DRTVWR-62_2.7.2-release, 2.7.2-release for changeset fe3a8e797307 --- .hgtags | 2 ++ 1 file changed, 2 insertions(+) diff --git a/.hgtags b/.hgtags index bf9a40bb44..1392b6a8a1 100644 --- a/.hgtags +++ b/.hgtags @@ -230,3 +230,5 @@ a8c7030d6845186fac7c188be4323a0e887b4184 DRTVWR-99_3.2.1-release a8c7030d6845186fac7c188be4323a0e887b4184 3.2.1-release 3fe994349fae64fc40874bb59db387131eb35a41 DRTVWR-104_3.2.4-beta1 3fe994349fae64fc40874bb59db387131eb35a41 3.2.4-beta1 +fe3a8e7973072ea62043c08b19b66626c1a720eb DRTVWR-62_2.7.2-release +fe3a8e7973072ea62043c08b19b66626c1a720eb 2.7.2-release From 978309c591dbd422cca923eec3d49b35af6ebdab Mon Sep 17 00:00:00 2001 From: eli Date: Fri, 9 Dec 2011 15:52:37 -0800 Subject: [PATCH 911/995] sync with viewer-development --- .../skins/default/xui/da/floater_camera.xml | 9 - .../skins/default/xui/da/notifications.xml | 10 +- .../skins/default/xui/da/panel_my_profile.xml | 31 -- .../skins/default/xui/da/panel_notes.xml | 35 -- .../skins/default/xui/da/panel_profile.xml | 59 --- .../default/xui/da/panel_profile_view.xml | 20 - .../skins/default/xui/de/floater_camera.xml | 9 - .../skins/default/xui/de/notifications.xml | 10 +- .../skins/default/xui/de/panel_my_profile.xml | 42 -- .../skins/default/xui/de/panel_notes.xml | 35 -- .../skins/default/xui/de/panel_profile.xml | 74 --- .../default/xui/de/panel_profile_view.xml | 20 - .../default/xui/en/floater_about_land.xml | 113 ++--- .../skins/default/xui/en/floater_activeim.xml | 1 - .../skins/default/xui/en/floater_avatar.xml | 2 +- .../default/xui/en/floater_build_options.xml | 1 - .../skins/default/xui/en/floater_camera.xml | 17 +- .../skins/default/xui/en/floater_chat_bar.xml | 10 +- .../default/xui/en/floater_color_picker.xml | 1 - .../skins/default/xui/en/floater_event.xml | 1 - .../skins/default/xui/en/floater_gesture.xml | 1 - .../default/xui/en/floater_im_session.xml | 2 +- .../default/xui/en/floater_live_lsleditor.xml | 1 - .../default/xui/en/floater_lsl_guide.xml | 1 - .../skins/default/xui/en/floater_map.xml | 1 - .../default/xui/en/floater_mem_leaking.xml | 1 - .../skins/default/xui/en/floater_moveview.xml | 5 +- .../default/xui/en/floater_my_appearance.xml | 2 +- .../default/xui/en/floater_my_web_profile.xml | 9 + .../skins/default/xui/en/floater_people.xml | 4 - .../skins/default/xui/en/floater_places.xml | 2 +- .../xui/en/floater_preview_notecard.xml | 1 - .../xui/en/floater_preview_texture.xml | 1 - .../skins/default/xui/en/floater_script.xml | 1 - .../xui/en/floater_script_debug_panel.xml | 1 - .../skins/default/xui/en/floater_snapshot.xml | 1 - .../skins/default/xui/en/floater_stats.xml | 1 - .../skins/default/xui/en/floater_sys_well.xml | 1 - .../skins/default/xui/en/floater_tools.xml | 2 +- .../default/xui/en/floater_voice_effect.xml | 1 - .../skins/default/xui/en/menu_viewer.xml | 327 +++++++------ .../skins/default/xui/en/notifications.xml | 10 +- .../skins/default/xui/en/panel_my_profile.xml | 146 ------ .../skins/default/xui/en/panel_notes.xml | 236 --------- .../xui/en/panel_preferences_setup.xml | 2 +- .../skins/default/xui/en/panel_profile.xml | 458 ------------------ .../default/xui/en/panel_profile_view.xml | 162 ------- .../skins/default/xui/en/panel_toast.xml | 1 - .../newview/skins/default/xui/en/strings.xml | 4 +- .../skins/default/xui/es/floater_camera.xml | 9 - .../skins/default/xui/es/notifications.xml | 10 +- .../skins/default/xui/es/panel_my_profile.xml | 31 -- .../skins/default/xui/es/panel_notes.xml | 35 -- .../skins/default/xui/es/panel_profile.xml | 70 --- .../default/xui/es/panel_profile_view.xml | 20 - .../skins/default/xui/fr/floater_camera.xml | 9 - .../skins/default/xui/fr/notifications.xml | 10 +- .../skins/default/xui/fr/panel_my_profile.xml | 42 -- .../skins/default/xui/fr/panel_notes.xml | 35 -- .../skins/default/xui/fr/panel_profile.xml | 74 --- .../default/xui/fr/panel_profile_view.xml | 20 - .../skins/default/xui/it/floater_camera.xml | 9 - .../skins/default/xui/it/notifications.xml | 10 +- .../skins/default/xui/it/panel_my_profile.xml | 31 -- .../skins/default/xui/it/panel_notes.xml | 35 -- .../skins/default/xui/it/panel_profile.xml | 70 --- .../default/xui/it/panel_profile_view.xml | 22 - .../skins/default/xui/ja/floater_camera.xml | 9 - .../skins/default/xui/ja/notifications.xml | 10 +- .../skins/default/xui/ja/panel_my_profile.xml | 42 -- .../skins/default/xui/ja/panel_notes.xml | 35 -- .../skins/default/xui/ja/panel_profile.xml | 74 --- .../default/xui/ja/panel_profile_view.xml | 22 - .../skins/default/xui/pl/floater_camera.xml | 9 - .../skins/default/xui/pl/notifications.xml | 10 +- .../skins/default/xui/pl/panel_my_profile.xml | 31 -- .../skins/default/xui/pl/panel_notes.xml | 35 -- .../skins/default/xui/pl/panel_profile.xml | 59 --- .../default/xui/pl/panel_profile_view.xml | 20 - .../skins/default/xui/pt/floater_camera.xml | 9 - .../skins/default/xui/pt/notifications.xml | 10 +- .../skins/default/xui/pt/panel_my_profile.xml | 31 -- .../skins/default/xui/pt/panel_notes.xml | 35 -- .../skins/default/xui/pt/panel_profile.xml | 70 --- .../default/xui/pt/panel_profile_view.xml | 20 - .../skins/default/xui/ru/floater_camera.xml | 9 - .../skins/default/xui/ru/notifications.xml | 10 +- .../skins/default/xui/ru/panel_my_profile.xml | 42 -- .../skins/default/xui/ru/panel_notes.xml | 35 -- .../skins/default/xui/ru/panel_profile.xml | 67 --- .../default/xui/ru/panel_profile_view.xml | 20 - .../skins/default/xui/tr/floater_camera.xml | 9 - .../skins/default/xui/tr/notifications.xml | 10 +- .../skins/default/xui/tr/panel_my_profile.xml | 42 -- .../skins/default/xui/tr/panel_notes.xml | 35 -- .../skins/default/xui/tr/panel_profile.xml | 67 --- .../default/xui/tr/panel_profile_view.xml | 20 - .../skins/default/xui/zh/floater_camera.xml | 9 - .../skins/default/xui/zh/notifications.xml | 10 +- .../skins/default/xui/zh/panel_my_profile.xml | 42 -- .../skins/default/xui/zh/panel_notes.xml | 35 -- .../skins/default/xui/zh/panel_profile.xml | 67 --- .../default/xui/zh/panel_profile_view.xml | 20 - 103 files changed, 324 insertions(+), 3183 deletions(-) delete mode 100644 indra/newview/skins/default/xui/da/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/da/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/da/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/da/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/de/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/de/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/de/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/de/panel_profile_view.xml create mode 100644 indra/newview/skins/default/xui/en/floater_my_web_profile.xml delete mode 100644 indra/newview/skins/default/xui/en/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/en/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/en/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/en/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/es/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/es/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/es/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/es/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/fr/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/fr/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/fr/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/fr/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/it/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/it/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/it/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/it/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/ja/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/ja/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/ja/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/ja/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/pl/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/pl/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/pl/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/pl/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/pt/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/pt/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/pt/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/pt/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/ru/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/ru/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/ru/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/ru/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/tr/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/tr/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/tr/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/tr/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/zh/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/zh/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/zh/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/zh/panel_profile_view.xml diff --git a/indra/newview/skins/default/xui/da/floater_camera.xml b/indra/newview/skins/default/xui/da/floater_camera.xml index 5b7ef6db54..b5d5e8bc08 100644 --- a/indra/newview/skins/default/xui/da/floater_camera.xml +++ b/indra/newview/skins/default/xui/da/floater_camera.xml @@ -9,15 +9,6 @@ Flyt kamera op og ned, til venstre og højre - - Kamera valg - - - Kredsløb zoom panorering - - - Forvalg - Se objekt diff --git a/indra/newview/skins/default/xui/da/notifications.xml b/indra/newview/skins/default/xui/da/notifications.xml index 3ccdfc036a..cf6f1ccdd9 100644 --- a/indra/newview/skins/default/xui/da/notifications.xml +++ b/indra/newview/skins/default/xui/da/notifications.xml @@ -438,7 +438,7 @@ Tilbyd venskab til [NAME]? - Ønsker du at fjerne [NAME] fra din venneliste? + Ønsker du at fjerne <nolink>[NAME]</nolink> fra din venneliste? Mindst en af genstandene har lænkede genstande der peger på den. Hvis du sletter denne genstand, vil lænkninger ikke virke mere. Det anbefales kraftigt at fjerne lænkninger først. @@ -1023,10 +1023,10 @@ Henvis til dette fra en hjemmeside for at give andre nem adgang til denne lokati Erstattet manglende tøj/kropsdele med standard. - [NAME] er logget på + <nolink>[NAME]</nolink> er logget på - [NAME] er logget af + <nolink>[NAME]</nolink> er logget af Selvom du nok er meget sød, kan du ikke tilføje dig selv som ven. @@ -1404,10 +1404,10 @@ Prøv igen om lidt. (Som udgangspunkt, vil du være i stand til at se den andens online status) - [NAME] accepterede dit tilbud om venskab. + <nolink>[NAME]</nolink> accepterede dit tilbud om venskab. - [NAME] afviste dit tilbud om venskab. + <nolink>[NAME]</nolink> afviste dit tilbud om venskab. Tilbud om venskab accepteret. diff --git a/indra/newview/skins/default/xui/da/panel_my_profile.xml b/indra/newview/skins/default/xui/da/panel_my_profile.xml deleted file mode 100644 index 94da58389f..0000000000 --- a/indra/newview/skins/default/xui/da/panel_my_profile.xml +++ /dev/null @@ -1,31 +0,0 @@ - - - - - - [REG_DATE] ([AGE]) - - - [NAME] - - - [DISPLAY_NAME] - - - - - - - - Brugernavn - - - Visningsnavn - - diff --git a/indra/newview/skins/default/xui/fr/notifications.xml b/indra/newview/skins/default/xui/fr/notifications.xml index 18b9063c00..d8d79d8dde 100644 --- a/indra/newview/skins/default/xui/fr/notifications.xml +++ b/indra/newview/skins/default/xui/fr/notifications.xml @@ -3046,8 +3046,8 @@ Cliquez sur un point dans le monde et faites glisser votre souris pour faire tou - Cette action cachera tous les objets des menus et boutons. Pour les récupérer, cliquez de nouveau sur [SHORTCUT]. - + Cette action masquera tous les boutons et articles de menu. Pour les récupérer, cliquez de nouveau sur [SHORTCUT]. + Vous semblez ne pas avoir le matériel requis pour utiliser [APP_NAME]. [APP_NAME] requiert une carte graphique OpenGL avec une prise en charge du multitexturing. Si vous avez une telle carte, assurez-vous que vous avez aussi les pilotes les plus récents pour la carte, ainsi que les service packs et les patchs pour votre système d'exploitation. diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_move.xml b/indra/newview/skins/default/xui/fr/panel_preferences_move.xml index efb520bfd3..94d7322b22 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_move.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_move.xml @@ -24,16 +24,16 @@ Clic simple sur le terrain : - - + + Double-clic sur le terrain : - - - + + + diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml index 0714e7f2c6..f5cc2b9389 100644 --- a/indra/newview/skins/default/xui/es/menu_viewer.xml +++ b/indra/newview/skins/default/xui/es/menu_viewer.xml @@ -140,6 +140,7 @@ + diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml index e2cb1f999d..d3b48639e0 100644 --- a/indra/newview/skins/default/xui/fr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -140,6 +140,7 @@ + diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml index 815f6f58ed..8792a0fc19 100644 --- a/indra/newview/skins/default/xui/it/menu_viewer.xml +++ b/indra/newview/skins/default/xui/it/menu_viewer.xml @@ -140,6 +140,7 @@ + diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml index b9dbb81c0a..125e9bb226 100644 --- a/indra/newview/skins/default/xui/ja/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml @@ -140,6 +140,7 @@ + diff --git a/indra/newview/skins/default/xui/pl/menu_viewer.xml b/indra/newview/skins/default/xui/pl/menu_viewer.xml index fe4662c5a2..c072ea9b5a 100644 --- a/indra/newview/skins/default/xui/pl/menu_viewer.xml +++ b/indra/newview/skins/default/xui/pl/menu_viewer.xml @@ -119,6 +119,7 @@ + diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml index 9b5711d402..4ee9623965 100644 --- a/indra/newview/skins/default/xui/pt/menu_viewer.xml +++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml @@ -140,6 +140,7 @@ + From 821c964230ffc17ebf94f2d6af31eed226110267 Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Wed, 14 Dec 2011 17:44:10 -0500 Subject: [PATCH 936/995] STORM-1736 Cropped buttons in the bottom of the Ad-hoc floater --- doc/contributions.txt | 1 + indra/newview/skins/default/xui/en/floater_im_session.xml | 2 +- .../skins/default/xui/en/panel_adhoc_control_panel.xml | 6 +++--- 3 files changed, 5 insertions(+), 4 deletions(-) diff --git a/doc/contributions.txt b/doc/contributions.txt index 274632a804..12eeab0628 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -595,6 +595,7 @@ Jonathan Yap STORM-1719 STORM-1712 STORM-1728 + STORM-1736 Kadah Coba STORM-1060 Jondan Lundquist diff --git a/indra/newview/skins/default/xui/en/floater_im_session.xml b/indra/newview/skins/default/xui/en/floater_im_session.xml index 5fe8f3c114..a2739a8339 100644 --- a/indra/newview/skins/default/xui/en/floater_im_session.xml +++ b/indra/newview/skins/default/xui/en/floater_im_session.xml @@ -3,7 +3,7 @@ legacy_header_height="18" background_visible="true" default_tab_group="1" - height="350" + height="355" help_topic="floater_im_box" layout="topleft" name="panel_im" diff --git a/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml b/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml index e70abc0975..93cafd4a53 100644 --- a/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml +++ b/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml @@ -58,7 +58,7 @@ label="Call" name="call_btn" width="130" - top="5" /> + top="0" /> + top="0"/> From 190b9985c6eee3b515f1bfa0fef28478f3d3ad46 Mon Sep 17 00:00:00 2001 From: eli Date: Wed, 14 Dec 2011 14:57:34 -0800 Subject: [PATCH 937/995] FIX VWR-22449 --- indra/newview/skins/default/xui/es/floater_buy_land.xml | 2 +- indra/newview/skins/default/xui/es/panel_region_estate.xml | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/indra/newview/skins/default/xui/es/floater_buy_land.xml b/indra/newview/skins/default/xui/es/floater_buy_land.xml index 9d33b69de9..005fe90318 100644 --- a/indra/newview/skins/default/xui/es/floater_buy_land.xml +++ b/indra/newview/skins/default/xui/es/floater_buy_land.xml @@ -160,7 +160,7 @@ para cubrir esta parcela. Podrá o no unirse o dividirse. - Debes aceptar el Contrato del Estado: + Debes aceptar el Contrato del estado: diff --git a/indra/newview/skins/default/xui/es/panel_region_estate.xml b/indra/newview/skins/default/xui/es/panel_region_estate.xml index c51c3815d1..3d0de4f083 100644 --- a/indra/newview/skins/default/xui/es/panel_region_estate.xml +++ b/indra/newview/skins/default/xui/es/panel_region_estate.xml @@ -10,7 +10,7 @@ (desconocido) - Propietario del Estado: + Propietario del estado: (desconocido) @@ -39,7 +39,7 @@ + diff --git a/indra/newview/skins/default/xui/tr/notifications.xml b/indra/newview/skins/default/xui/tr/notifications.xml index a268c103a6..b62ff01ab9 100644 --- a/indra/newview/skins/default/xui/tr/notifications.xml +++ b/indra/newview/skins/default/xui/tr/notifications.xml @@ -2270,7 +2270,7 @@ Daha küçük bir arazi parçası seçmeyi deneyin. [NAME] [DATE]
-
From 7765a525e2dcc5f536e4dcea47968e02aefeb37c Mon Sep 17 00:00:00 2001 From: eli Date: Fri, 2 Dec 2011 16:39:31 -0800 Subject: [PATCH 864/995] FIX VWR-17783 fix html entity --- indra/newview/skins/default/xui/fr/menu_viewer.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml index a9d153c4a6..85382b486e 100644 --- a/indra/newview/skins/default/xui/fr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -319,7 +319,7 @@ - +
- Date: Thu, 29 Sep 2011 16:25:47 -0500 Subject: [PATCH 171/995] SH-2276 enable verbose GL debugging to try and get some more info in crash reports --- indra/newview/app_settings/settings.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 890eb0f0ce..11ac2b695e 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7763,7 +7763,7 @@ Type Boolean Value - 0 + 1 RenderDebugNormalScale From 896ea6f81eaf409aae22158816226f09a459ca34 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Thu, 29 Sep 2011 14:42:30 -0700 Subject: [PATCH 172/995] EXP-1278 FIX -- Implement 3-way toolbar button functionality Toolbar buttons now affect their floaters as indicated in the FUI_Button_states wiki page -- https://wiki.lindenlab.com/wiki/FUI_Button_states --- indra/llui/llfloaterreg.cpp | 34 ++++++++++++++++++++++++++++++++-- 1 file changed, 32 insertions(+), 2 deletions(-) diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp index bc740dde17..8a0513f246 100644 --- a/indra/llui/llfloaterreg.cpp +++ b/indra/llui/llfloaterreg.cpp @@ -455,12 +455,42 @@ void LLFloaterReg::toggleFloaterInstance(const LLSD& sdname) //static void LLFloaterReg::toggleToolbarFloaterInstance(const LLSD& sdname) { - // Do some extra logic here for 3-state toolbar floater toggling madness :) + // + // Floaters controlled by the toolbar behave a bit differently from others. + // Namely they have 3-4 states as defined in the design wiki page here: + // https://wiki.lindenlab.com/wiki/FUI_Button_states + // + // The basic idea is this: + // * If the target floater is minimized, this button press will un-minimize it. + // * Else if the target floater is closed open it. + // * Else if the target floater does not have focus, give it focus. + // * Also, if it is not on top, bring it forward when focus is given. + // * Else the target floater is open, close it. + // + // First parse the parameter LLSD key; std::string name = sdname.asString(); parse_name_key(name, key); - toggleInstance(name, key); + + LLFloater* instance = findInstance(name, key); + + if (LLFloater::isMinimized(instance)) + { + instance->setMinimized(FALSE); + } + else if (!LLFloater::isShown(instance)) + { + showInstance(name, key, TRUE); + } + else if (!instance->hasFocus()) + { + instance->setFocus(TRUE); + } + else + { + instance->closeFloater(); + } } //static From b07e7c7198fbc78ca852b3ba48d516ec2901da21 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Thu, 29 Sep 2011 15:01:15 -0700 Subject: [PATCH 173/995] EXP-1211, EXP-1257 : Save and load the button type along with the toolbars, add a force default load option, enforce consistency between menus and toolbars --- indra/llui/lltoolbar.cpp | 27 ++++++++--- indra/llui/lltoolbar.h | 8 +++- indra/llui/lltoolbarview.cpp | 45 +++++++++++++++++-- indra/llui/lltoolbarview.h | 6 ++- indra/newview/app_settings/toolbars.xml | 6 ++- .../skins/default/xui/en/menu_toolbars.xml | 6 +-- 6 files changed, 79 insertions(+), 19 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 45567d5859..75c7d91f8a 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -213,6 +213,14 @@ bool LLToolBar::addCommand(const LLCommandId& commandId) return add_command; } +void LLToolBar::clearCommandsList() +{ + // Clears the commands list + mButtonCommands.clear(); + // This will clear the buttons + createButtons(); +} + bool LLToolBar::hasCommand(const LLCommandId& commandId) const { bool has_command = false; @@ -278,7 +286,7 @@ BOOL LLToolBar::isSettingChecked(const LLSD& userdata) const std::string setting_name = userdata.asString(); - if (setting_name == "icons_and_labels") + if (setting_name == "icons_with_text") { retval = (mButtonType == BTNTYPE_ICONS_WITH_TEXT); } @@ -296,18 +304,23 @@ void LLToolBar::onSettingEnable(const LLSD& userdata) const std::string setting_name = userdata.asString(); - const ButtonType current_button_type = mButtonType; - - if (setting_name == "icons_and_labels") + if (setting_name == "icons_with_text") { - mButtonType = BTNTYPE_ICONS_WITH_TEXT; + setButtonType(BTNTYPE_ICONS_WITH_TEXT); } else if (setting_name == "icons_only") { - mButtonType = BTNTYPE_ICONS_ONLY; + setButtonType(BTNTYPE_ICONS_ONLY); } +} - if(current_button_type != mButtonType) +void LLToolBar::setButtonType(LLToolBarEnums::ButtonType button_type) +{ + bool regenerate_buttons = (mButtonType != button_type); + + mButtonType = button_type; + + if (regenerate_buttons) { createButtons(); } diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 8e484c7e13..03b1756988 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -123,7 +123,6 @@ public: bool addCommand(const LLCommandId& commandId); bool hasCommand(const LLCommandId& commandId) const; bool enableCommand(const LLCommandId& commandId, bool enabled); - command_id_list_t& getCommandsList() { return mButtonCommands; } protected: friend class LLUICtrlFactory; @@ -132,6 +131,13 @@ protected: void initFromParams(const Params&); +public: + // Methods used in loading and saving toolbar settings + void setButtonType(LLToolBarEnums::ButtonType button_type); + LLToolBarEnums::ButtonType getButtonType() { return mButtonType; } + command_id_list_t& getCommandsList() { return mButtonCommands; } + void clearCommandsList(); + private: void createContextMenu(); void updateLayoutAsNeeded(); diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp index f60598edcb..1c6cf3230b 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/llui/lltoolbarview.cpp @@ -41,7 +41,8 @@ LLToolBarView* gToolBarView = NULL; static LLDefaultChildRegistry::Register r("toolbar_view"); LLToolBarView::Toolbar::Toolbar() -: commands("command") +: button_display_mode("button_display_mode"), + commands("command") {} LLToolBarView::ToolbarSet::ToolbarSet() @@ -112,13 +113,17 @@ bool LLToolBarView::addCommand(const LLCommandId& command, LLToolBar* toolbar) return true; } -bool LLToolBarView::loadToolbars() +bool LLToolBarView::loadToolbars(bool force_default) { LLToolBarView::ToolbarSet toolbar_set; - // Load the default toolbars.xml file + // Load the toolbars.xml file std::string toolbar_file = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "toolbars.xml"); - if (!gDirUtilp->fileExists(toolbar_file)) + if (force_default) + { + toolbar_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "toolbars.xml"); + } + else if (!gDirUtilp->fileExists(toolbar_file)) { llwarns << "User toolbars def not found -> use default" << llendl; toolbar_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "toolbars.xml"); @@ -145,9 +150,28 @@ bool LLToolBarView::loadToolbars() return false; } + // Clear the toolbars now before adding the loaded commands and settings + if (mToolbarLeft) + { + mToolbarLeft->clearCommandsList(); + } + if (mToolbarRight) + { + mToolbarRight->clearCommandsList(); + } + if (mToolbarBottom) + { + mToolbarBottom->clearCommandsList(); + } + // Add commands to each toolbar if (toolbar_set.left_toolbar.isProvided() && mToolbarLeft) { + if (toolbar_set.left_toolbar.button_display_mode.isProvided()) + { + U32 button_type = toolbar_set.left_toolbar.button_display_mode; + mToolbarLeft->setButtonType((LLToolBarEnums::ButtonType)(button_type)); + } BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.left_toolbar.commands) { addCommand(LLCommandId(command),mToolbarLeft); @@ -155,6 +179,11 @@ bool LLToolBarView::loadToolbars() } if (toolbar_set.right_toolbar.isProvided() && mToolbarRight) { + if (toolbar_set.right_toolbar.button_display_mode.isProvided()) + { + U32 button_type = toolbar_set.right_toolbar.button_display_mode; + mToolbarRight->setButtonType((LLToolBarEnums::ButtonType)(button_type)); + } BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.right_toolbar.commands) { addCommand(LLCommandId(command),mToolbarRight); @@ -162,6 +191,11 @@ bool LLToolBarView::loadToolbars() } if (toolbar_set.bottom_toolbar.isProvided() && mToolbarBottom) { + if (toolbar_set.bottom_toolbar.button_display_mode.isProvided()) + { + U32 button_type = toolbar_set.bottom_toolbar.button_display_mode; + mToolbarBottom->setButtonType((LLToolBarEnums::ButtonType)(button_type)); + } BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.bottom_toolbar.commands) { addCommand(LLCommandId(command),mToolbarBottom); @@ -176,14 +210,17 @@ void LLToolBarView::saveToolbars() const LLToolBarView::ToolbarSet toolbar_set; if (mToolbarLeft) { + toolbar_set.left_toolbar.button_display_mode = (int)(mToolbarLeft->getButtonType()); addToToolset(mToolbarLeft->getCommandsList(),toolbar_set.left_toolbar); } if (mToolbarRight) { + toolbar_set.right_toolbar.button_display_mode = (int)(mToolbarRight->getButtonType()); addToToolset(mToolbarRight->getCommandsList(),toolbar_set.right_toolbar); } if (mToolbarBottom) { + toolbar_set.bottom_toolbar.button_display_mode = (int)(mToolbarBottom->getButtonType()); addToToolset(mToolbarBottom->getCommandsList(),toolbar_set.bottom_toolbar); } diff --git a/indra/llui/lltoolbarview.h b/indra/llui/lltoolbarview.h index b19841997b..efe6920db8 100644 --- a/indra/llui/lltoolbarview.h +++ b/indra/llui/lltoolbarview.h @@ -50,7 +50,8 @@ public: // the user folder for the user specific (saved) settings struct Toolbar : public LLInitParam::Block { - Multiple commands; + Mandatory button_display_mode; + Multiple commands; Toolbar(); }; struct ToolbarSet : public LLInitParam::Block @@ -70,7 +71,8 @@ public: // Checks if the commandId is being used somewhere in one of the toolbars bool hasCommand(const LLCommandId& commandId) const; // Loads the toolbars from the existing user or default settings - bool loadToolbars(); // return false if load fails + bool loadToolbars(bool force_default = false); // return false if load fails + bool loadDefaultToolbars() { return loadToolbars(true); } protected: friend class LLUICtrlFactory; diff --git a/indra/newview/app_settings/toolbars.xml b/indra/newview/app_settings/toolbars.xml index 55327ea919..19dec78c63 100644 --- a/indra/newview/app_settings/toolbars.xml +++ b/indra/newview/app_settings/toolbars.xml @@ -1,6 +1,7 @@ - + @@ -10,7 +11,8 @@ - + diff --git a/indra/newview/skins/default/xui/en/menu_toolbars.xml b/indra/newview/skins/default/xui/en/menu_toolbars.xml index de13fec670..59912b5503 100644 --- a/indra/newview/skins/default/xui/en/menu_toolbars.xml +++ b/indra/newview/skins/default/xui/en/menu_toolbars.xml @@ -12,11 +12,11 @@ + name="icons_with_text"> + parameter="icons_with_text" /> + parameter="icons_with_text" /> Date: Thu, 29 Sep 2011 15:25:24 -0700 Subject: [PATCH 174/995] * Updated toybox so it will always display buttons in alphabetical order based on the localized button labels. --- indra/newview/llfloatertoybox.cpp | 28 +++++++++++++++++++++++++--- 1 file changed, 25 insertions(+), 3 deletions(-) diff --git a/indra/newview/llfloatertoybox.cpp b/indra/newview/llfloatertoybox.cpp index c3fa322f85..d7f114043d 100644 --- a/indra/newview/llfloatertoybox.cpp +++ b/indra/newview/llfloatertoybox.cpp @@ -33,6 +33,7 @@ #include "llpanel.h" #include "lltoolbar.h" #include "lltoolbarview.h" +#include "lltrans.h" LLFloaterToybox::LLFloaterToybox(const LLSD& key) @@ -47,6 +48,14 @@ LLFloaterToybox::~LLFloaterToybox() { } +bool compare_localized_command_labels(LLCommand * cmd1, LLCommand * cmd2) +{ + std::string lab1 = LLTrans::getString(cmd1->labelRef()); + std::string lab2 = LLTrans::getString(cmd2->labelRef()); + + return (lab1 < lab2); +} + BOOL LLFloaterToybox::postBuild() { center(); @@ -54,11 +63,13 @@ BOOL LLFloaterToybox::postBuild() mBtnRestoreDefaults = getChild("btn_restore_defaults"); mToolBar = getChild("toybox_toolbar"); + LLCommandManager& cmdMgr = LLCommandManager::instance(); + // - // Create Buttons + // Sort commands by localized labels so they will appear alphabetized in all languages // - LLCommandManager& cmdMgr = LLCommandManager::instance(); + std::list alphabetized_commands; for (U32 i = 0; i < cmdMgr.commandCount(); i++) { @@ -66,10 +77,21 @@ BOOL LLFloaterToybox::postBuild() if (command->availableInToybox()) { - mToolBar->addCommand(command->id()); + alphabetized_commands.push_back(command); } } + alphabetized_commands.sort(compare_localized_command_labels); + + // + // Create Buttons + // + + for (std::list::iterator it = alphabetized_commands.begin(); it != alphabetized_commands.end(); ++it) + { + mToolBar->addCommand((*it)->id()); + } + return TRUE; } From 66e21e0330b2f66b986a1ed76873af9752dcf2e1 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Thu, 29 Sep 2011 17:03:36 -0700 Subject: [PATCH 175/995] * Added latest set of FUI buttons and labels according to the wiki * Hooked up commands to their respective floaters --- indra/newview/app_settings/commands.xml | 120 ++++++++++-------- .../skins/default/textures/textures.xml | 44 ++++--- .../newview/skins/default/xui/en/strings.xml | 78 ++++++------ 3 files changed, 133 insertions(+), 109 deletions(-) diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index 5fbd9248c1..224c1b4b48 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -1,12 +1,28 @@ + + + - + - - + + - - - + diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index be68c2873e..57ce7fe57a 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -125,27 +125,29 @@ with the same filename but different name - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index feea555fdc..158e1c711d 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -16,16 +16,16 @@ Detecting hardware... Loading [APP_NAME]... Clearing cache... - Initializing Texture Cache... + Initializing texture cache... Initializing VFS... - Graphics Initialization Failed. Please Update Your Graphics Driver! + Graphics initialization failed. Please update your graphics driver! Restoring... - Changing Resolution... + Changing resolution... - Fullbright (Legacy) + Fullbright (legacy) Logging in. [APP_NAME] may appear frozen. Please wait. @@ -38,8 +38,8 @@ Initializing multimedia... Loading fonts... Verifying cache files (can take 60-90 seconds)... - Processing Response... - Initializing World... + Processing response... + Initializing world... Decoding images... Initializing QuickTime... QuickTime not found - unable to initialize. @@ -56,7 +56,7 @@ Too many certificates were in the servers Certificate chain. Please contact your Grid administrator. The certificate signature returned by the Grid server could not be verified. Please contact your Grid administrator. - Network Error: Could not establish connection, please check your network connection. + Network error: Could not establish connection, please check your network connection. Login failed. Quit http://join.secondlife.com/ @@ -3652,47 +3652,53 @@ Try enclosing path to the editor with double quotes. Hiding Particles + + About land + Appearance Avatar - Change the appearance of your avatar Build - Building, reshaping terrain Chat - Chat with people nearby Compass - + Destinations Gestures - - How To - - Landmarks - + How to + Inventory Map - - Mini Map - + Marketplace + Mini-map Move - - My Land - Information about the land you're visiting - My Stuff - View and use your belongings People - Places - Destination guide + Preferences + Profile Search - Find... - Settings - Preferences - Shop - Snapshot - Take a picture Speak - Speak with people nearby using your microphone - Upload - View - Changing your view of the world + Nearby voice + + Information about the land you're visiting + Change your avatar + Choose a complete avatar + Building objects and reshaping them + Chat with people nearby using text + Compass + Destinations of interest + Gestures for your avatar + How to do common tasks + View and use your belongings + Map of the world + Go shopping + Show nearby people + Moving your avatar + Friends, groups, and nearby people + Places you've saved + Preferences + Edit or view your profile + Find places, events, people + Take a picture + Speak with people nearby using your microphone + Changing camera angle + People nearby with voice capability From 7238714634e72dacc4b09c1c4ee98b16fb0c91fe Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 29 Sep 2011 19:32:56 -0500 Subject: [PATCH 176/995] SH-2507 Potential fix for basic shaders causing objects to disappear with some drivers (prune shader tree of unused shaders while we're at it) --- indra/llrender/llrender.cpp | 4 +- indra/newview/app_settings/settings.xml | 13 +- .../shaders/class1/environment/terrainF.glsl | 46 ++++-- .../shaders/class1/environment/terrainV.glsl | 41 +++--- .../class1/environment/terrainWaterF.glsl | 47 ++++-- .../class1/environment/underWaterF.glsl | 73 +++++++-- .../shaders/class1/environment/waterF.glsl | 80 ++++++---- .../shaders/class1/environment/waterFogF.glsl | 50 +++++-- .../shaders/class1/lighting/lightF.glsl | 12 +- .../class1/lighting/lightFullbrightF.glsl | 17 ++- .../lighting/lightFullbrightShinyF.glsl | 26 +++- .../lighting/lightFullbrightShinyWaterF.glsl | 27 +++- .../lighting/lightFullbrightWaterF.glsl | 14 +- .../shaders/class1/lighting/lightShinyF.glsl | 19 ++- .../class1/lighting/lightShinyWaterF.glsl | 18 ++- .../class1/lighting/lightSpecularV.glsl | 23 +-- .../shaders/class1/lighting/lightV.glsl | 19 +-- .../shaders/class1/lighting/lightWaterF.glsl | 16 +- .../class1/objects/fullbrightShinyV.glsl | 22 +-- .../shaders/class1/objects/fullbrightV.glsl | 20 ++- .../shaders/class1/objects/shinyV.glsl | 33 +++-- .../shaders/class1/objects/simpleV.glsl | 24 ++- .../windlight/atmosphericsHelpersV.glsl | 6 +- .../shaders/class2/effects/blurF.glsl | 27 ---- .../shaders/class2/effects/blurV.glsl | 27 ---- .../shaders/class2/effects/colorFilterF.glsl | 53 ------- .../shaders/class2/effects/drawQuadV.glsl | 39 ----- .../shaders/class2/effects/extractF.glsl | 44 ------ .../shaders/class2/effects/nightVisionF.glsl | 67 --------- .../shaders/class2/effects/simpleF.glsl | 38 ----- .../shaders/class2/environment/terrainF.glsl | 64 -------- .../shaders/class2/environment/terrainV.glsl | 88 ----------- .../class2/environment/terrainWaterF.glsl | 65 -------- .../class2/environment/underWaterF.glsl | 110 -------------- .../shaders/class2/environment/waterF.glsl | 139 ------------------ .../shaders/class2/environment/waterFogF.glsl | 74 ---------- .../class2/lighting/lightAlphaMaskF.glsl | 54 ------- .../lighting/lightAlphaMaskNonIndexedF.glsl | 57 ------- .../shaders/class2/lighting/lightF.glsl | 46 ------ .../lighting/lightFullbrightAlphaMaskF.glsl | 54 ------- .../class2/lighting/lightFullbrightF.glsl | 46 ------ .../lightFullbrightNonIndexedAlphaMaskF.glsl | 56 ------- .../lighting/lightFullbrightNonIndexedF.glsl | 48 ------ .../lighting/lightFullbrightShinyF.glsl | 55 ------- .../lightFullbrightShinyNonIndexedF.glsl | 56 ------- .../lighting/lightFullbrightShinyWaterF.glsl | 53 ------- .../lightFullbrightShinyWaterNonIndexedF.glsl | 54 ------- .../lightFullbrightWaterAlphaMaskF.glsl | 54 ------- .../lighting/lightFullbrightWaterF.glsl | 46 ------ ...htFullbrightWaterNonIndexedAlphaMaskF.glsl | 54 ------- .../lightFullbrightWaterNonIndexedF.glsl | 46 ------ .../class2/lighting/lightNonIndexedF.glsl | 48 ------ .../shaders/class2/lighting/lightShinyF.glsl | 54 ------- .../lighting/lightShinyNonIndexedF.glsl | 55 ------- .../class2/lighting/lightShinyWaterF.glsl | 51 ------- .../lighting/lightShinyWaterNonIndexedF.glsl | 52 ------- .../class2/lighting/lightSpecularV.glsl | 36 ----- .../shaders/class2/lighting/lightV.glsl | 36 ----- .../class2/lighting/lightWaterAlphaMaskF.glsl | 52 ------- .../lightWaterAlphaMaskNonIndexedF.glsl | 56 ------- .../shaders/class2/lighting/lightWaterF.glsl | 44 ------ .../lighting/lightWaterNonIndexedF.glsl | 46 ------ .../class2/objects/fullbrightShinyV.glsl | 67 --------- .../shaders/class2/objects/fullbrightV.glsl | 58 -------- .../shaders/class2/objects/shinyV.glsl | 65 -------- .../class2/objects/simpleNonIndexedV.glsl | 61 -------- .../shaders/class2/objects/simpleV.glsl | 64 -------- indra/newview/llviewercontrol.cpp | 1 - indra/newview/llviewershadermgr.cpp | 51 +------ 69 files changed, 424 insertions(+), 2737 deletions(-) delete mode 100644 indra/newview/app_settings/shaders/class2/effects/blurF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/effects/blurV.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/effects/extractF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/effects/simpleF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/environment/terrainF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/environment/terrainV.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/environment/waterF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskNonIndexedF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightAlphaMaskF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyNonIndexedF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterNonIndexedF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterAlphaMaskF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightNonIndexedF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightShinyNonIndexedF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterNonIndexedF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightV.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskNonIndexedF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/objects/shinyV.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/objects/simpleV.glsl diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 8ba164fcc9..bbdd0a7a60 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1,4 +1,4 @@ -/** + /** * @file llrender.cpp * @brief LLRender implementation * @@ -1132,6 +1132,8 @@ void LLRender::syncLightState() shader->uniform3fv("light_attenuation", 8, attenuation[0].mV); shader->uniform3fv("light_diffuse", 8, diffuse[0].mV); shader->uniform4fv("light_ambient", 1, mAmbientLightColor.mV); + //HACK -- duplicate sunlight color for compatibility with drivers that can't deal with multiple shader objects referencing the same uniform + shader->uniform4fv("sunlight_color", 1, diffuse[0].mV); } } diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 11ac2b695e..cd5218c56d 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -3148,17 +3148,6 @@ Value 1 - EnableRippleWater - - Comment - Whether to use ripple water shader or not - Persist - 1 - Type - Boolean - Value - 1 - EnableTextureAtlas Comment @@ -9296,7 +9285,7 @@ Type Boolean Value - 0 + 1 RenderVBOMappingDisable diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl index f0837dd4ca..18f6d91804 100644 --- a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl @@ -1,4 +1,4 @@ -/** +/** * @file terrainF.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ @@ -27,22 +27,38 @@ out vec4 gl_FragColor; #endif -uniform sampler2D detail0; -uniform sampler2D detail1; -uniform sampler2D alphaRamp; +VARYING vec4 vertex_color; +VARYING vec4 vary_texcoord0; +VARYING vec4 vary_texcoord1; -VARYING vec2 vary_texcoord0; -VARYING vec2 vary_texcoord1; -VARYING vec2 vary_texcoord2; -VARYING vec2 vary_texcoord3; +uniform sampler2D detail_0; +uniform sampler2D detail_1; +uniform sampler2D detail_2; +uniform sampler2D detail_3; +uniform sampler2D alpha_ramp; -void main() +vec3 atmosLighting(vec3 light); + +vec3 scaleSoftClip(vec3 color); + +void main() { - float a = texture2D(alphaRamp, vary_texcoord1.xy).a; - vec3 color = mix(texture2D(detail1, vary_texcoord2.xy).rgb, - texture2D(detail0, vary_texcoord0.xy).rgb, - a); + /// Note: This should duplicate the blending functionality currently used for the terrain rendering. + + /// TODO Confirm tex coords and bind them appropriately in vert shader. + vec4 color0 = texture2D(detail_0, vary_texcoord0.xy); + vec4 color1 = texture2D(detail_1, vary_texcoord0.xy); + vec4 color2 = texture2D(detail_2, vary_texcoord0.xy); + vec4 color3 = texture2D(detail_3, vary_texcoord0.xy); - gl_FragColor.rgb = color; - gl_FragColor.a = texture2D(alphaRamp, vary_texcoord3.xy).a; + float alpha1 = texture2D(alpha_ramp, vary_texcoord0.zw).a; + float alpha2 = texture2D(alpha_ramp,vary_texcoord1.xy).a; + float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a; + vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal ); + + /// Add WL Components + outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb); + + gl_FragColor = vec4(scaleSoftClip(outColor.rgb), 1.0); } + diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl index d4a62db684..f183b885d1 100644 --- a/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl @@ -1,4 +1,4 @@ -/** +/** * @file terrainV.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ @@ -25,9 +25,6 @@ uniform mat3 normal_matrix; uniform mat4 texture_matrix0; -uniform mat4 texture_matrix1; -uniform mat4 texture_matrix2; -uniform mat4 texture_matrix3; uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; @@ -39,14 +36,12 @@ ATTRIBUTE vec3 normal; ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec2 texcoord0; ATTRIBUTE vec2 texcoord1; -ATTRIBUTE vec2 texcoord2; -ATTRIBUTE vec2 texcoord3; VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec2 vary_texcoord1; -VARYING vec2 vary_texcoord2; -VARYING vec2 vary_texcoord3; +VARYING vec4 vary_texcoord0; +VARYING vec4 vary_texcoord1; + +void calcAtmospherics(vec3 inPositionEye); vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); @@ -68,16 +63,26 @@ void main() { //transform vertex gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); - - vec4 pos = modelview_matrix * vec4(position, 1.0); + + vec4 pos = modelview_matrix * vec4(position.xyz, 1.0); vec3 norm = normalize(normal_matrix * normal); - - vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), diffuse_color); + + calcAtmospherics(pos.xyz); + + /// Potentially better without it for water. + pos /= pos.w; + + vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0)); vertex_color = color; + + // Transform and pass tex coords + vary_texcoord0.xy = texgen_object(vec4(position.xyz, 1.0), vec4(texcoord0,0,1), texture_matrix0, object_plane_s, object_plane_t).xy; - vary_texcoord0 = texgen_object(vec4(position.xyz, 1.0),vec4(texcoord0,0,1),texture_matrix0,object_plane_s,object_plane_t).xy; - vary_texcoord1 = (texture_matrix1*vec4(texcoord1,0,1)).xy; - vary_texcoord2 = texgen_object(vec4(position.xyz, 1.0),vec4(texcoord2,0,1),texture_matrix2,object_plane_s,object_plane_t).xy; - vary_texcoord3 = (texture_matrix3*vec4(texcoord3,0,1)).xy; + vec4 t = vec4(texcoord1,0,1); + + vary_texcoord0.zw = t.xy; + vary_texcoord1.xy = t.xy-vec2(2.0, 0.0); + vary_texcoord1.zw = t.xy-vec2(1.0, 0.0); } + diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl index b84f29423f..e5c7ced52c 100644 --- a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl @@ -1,4 +1,4 @@ -/** +/** * @file terrainWaterF.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ @@ -27,24 +27,39 @@ out vec4 gl_FragColor; #endif -// this class1 shader is just a copy of terrainF +VARYING vec4 vertex_color; +VARYING vec4 vary_texcoord0; +VARYING vec4 vary_texcoord1; -uniform sampler2D detail0; -uniform sampler2D detail1; -uniform sampler2D alphaRamp; +uniform sampler2D detail_0; +uniform sampler2D detail_1; +uniform sampler2D detail_2; +uniform sampler2D detail_3; +uniform sampler2D alpha_ramp; -VARYING vec2 vary_texcoord0; -VARYING vec2 vary_texcoord1; -VARYING vec2 vary_texcoord2; -VARYING vec2 vary_texcoord3; +vec3 atmosLighting(vec3 light); -void main() +vec4 applyWaterFog(vec4 color); + +void main() { - float a = texture2D(alphaRamp, vary_texcoord1.xy).a; - vec3 color = mix(texture2D(detail1, vary_texcoord2.xy).rgb, - texture2D(detail0, vary_texcoord0.xy).rgb, - a); + /// Note: This should duplicate the blending functionality currently used for the terrain rendering. + + /// TODO Confirm tex coords and bind them appropriately in vert shader. + vec4 color0 = texture2D(detail_0, vary_texcoord0.xy); + vec4 color1 = texture2D(detail_1, vary_texcoord0.xy); + vec4 color2 = texture2D(detail_2, vary_texcoord0.xy); + vec4 color3 = texture2D(detail_3, vary_texcoord0.xy); - gl_FragColor.rgb = color; - gl_FragColor.a = texture2D(alphaRamp, vary_texcoord3.xy).a; + float alpha1 = texture2D(alpha_ramp, vary_texcoord0.zw).a; + float alpha2 = texture2D(alpha_ramp,vary_texcoord1.xy).a; + float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a; + vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal ); + + /// Add WL Components + outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb); + + outColor = applyWaterFog(outColor); + gl_FragColor = outColor; } + diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl index 2e138d35bf..1fdb90f792 100644 --- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl @@ -30,31 +30,75 @@ out vec4 gl_FragColor; uniform sampler2D diffuseMap; uniform sampler2D bumpMap; uniform sampler2D screenTex; +uniform sampler2D refTex; +uniform sampler2D screenDepth; +uniform vec4 fogCol; +uniform vec3 lightDir; +uniform vec3 specular; +uniform float lightExp; +uniform vec2 fbScale; uniform float refScale; +uniform float znear; +uniform float zfar; +uniform float kd; +uniform vec4 waterPlane; +uniform vec3 eyeVec; uniform vec4 waterFogColor; +uniform float waterFogDensity; +uniform float waterFogKS; +uniform vec2 screenRes; //bigWave is (refCoord.w, view.w); VARYING vec4 refCoord; VARYING vec4 littleWave; VARYING vec4 view; +vec4 applyWaterFog(vec4 color, vec3 viewVec) +{ + //normalize view vector + vec3 view = normalize(viewVec); + float es = -view.z; + + //find intersection point with water plane and eye vector + + //get eye depth + float e0 = max(-waterPlane.w, 0.0); + + //get object depth + float depth = length(viewVec); + + //get "thickness" of water + float l = max(depth, 0.1); + + float kd = waterFogDensity; + float ks = waterFogKS; + vec4 kc = waterFogColor; + + float F = 0.98; + + float t1 = -kd * pow(F, ks * e0); + float t2 = kd + ks * es; + float t3 = pow(F, t2*l) - 1.0; + + float L = min(t1/t2*t3, 1.0); + + float D = pow(0.98, l*kd); + //return vec4(1.0, 0.0, 1.0, 1.0); + return color * D + kc * L; + //depth /= 10.0; + //return vec4(depth,depth,depth,0.0); +} + void main() { - vec4 color; - - //get bigwave normal - vec3 wavef = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0; - - //get detail normals - vec3 dcol = texture2D(bumpMap, littleWave.xy).rgb*0.75; - dcol += texture2D(bumpMap, littleWave.zw).rgb*1.25; + vec4 color; - //interpolate between big waves and little waves (big waves in deep water) - wavef = (wavef+dcol)*0.5; - - //crunch normal to range [-1,1] - wavef -= vec3(1,1,1); + //get detail normals + vec3 wave1 = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0-1.0; + vec3 wave2 = texture2D(bumpMap, littleWave.xy).xyz*2.0-1.0; + vec3 wave3 = texture2D(bumpMap, littleWave.zw).xyz*2.0-1.0; + vec3 wavef = normalize(wave1+wave2+wave3); //figure out distortion vector (ripply) vec2 distort = (refCoord.xy/refCoord.z) * 0.5 + 0.5; @@ -62,6 +106,5 @@ void main() vec4 fb = texture2D(screenTex, distort); - gl_FragColor.rgb = mix(waterFogColor.rgb, fb.rgb, waterFogColor.a * 0.001 + 0.999); - gl_FragColor.a = fb.a; + gl_FragColor = applyWaterFog(fb,view.xyz); } diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl index 1512074dda..444c896d38 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl @@ -29,16 +29,13 @@ out vec4 gl_FragColor; vec3 scaleSoftClip(vec3 inColor); vec3 atmosTransport(vec3 inColor); -vec3 applyWaterFog(vec4 inColor); -uniform sampler2D diffuseMap; uniform sampler2D bumpMap; uniform sampler2D screenTex; uniform sampler2D refTex; uniform float sunAngle; uniform float sunAngle2; -uniform float scaledAngle; uniform vec3 lightDir; uniform vec3 specular; uniform float lightExp; @@ -49,7 +46,7 @@ uniform vec3 normScale; uniform float fresnelScale; uniform float fresnelOffset; uniform float blurMultiplier; -uniform vec4 fogCol; + //bigWave is (refCoord.w, view.w); VARYING vec4 refCoord; @@ -58,58 +55,83 @@ VARYING vec4 view; void main() { - vec3 viewVec = view.xyz; vec4 color; - float dist = length(viewVec.xy); + float dist = length(view.xy); //normalize view vector - viewVec = normalize(viewVec); + vec3 viewVec = normalize(view.xyz); //get wave normals - vec3 wavef = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0; - - //get detail normals - vec3 dcol = texture2D(bumpMap, littleWave.xy).rgb*0.75; - dcol += texture2D(bumpMap, littleWave.zw).rgb*1.25; - - //interpolate between big waves and little waves (big waves in deep water) - wavef = (wavef + dcol) * 0.5; - - //crunch normal to range [-1,1] - wavef -= vec3(1,1,1); - wavef = normalize(wavef); - + vec3 wave1 = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0-1.0; + vec3 wave2 = texture2D(bumpMap, littleWave.xy).xyz*2.0-1.0; + vec3 wave3 = texture2D(bumpMap, littleWave.zw).xyz*2.0-1.0; //get base fresnel components - float df = dot(viewVec,wavef) * fresnelScale + fresnelOffset; + vec3 df = vec3( + dot(viewVec, wave1), + dot(viewVec, (wave2 + wave3) * 0.5), + dot(viewVec, wave3) + ) * fresnelScale + fresnelOffset; + df *= df; vec2 distort = (refCoord.xy/refCoord.z) * 0.5 + 0.5; float dist2 = dist; dist = max(dist, 5.0); + float dmod = sqrt(dist); + + vec2 dmod_scale = vec2(dmod*dmod, dmod); + //get reflected color - vec2 refdistort = wavef.xy*dot(normScale, vec3(0.333)); - vec2 refvec = distort+refdistort/dist; - vec4 refcol = texture2D(refTex, refvec); + vec2 refdistort1 = wave1.xy*normScale.x; + vec2 refvec1 = distort+refdistort1/dmod_scale; + vec4 refcol1 = texture2D(refTex, refvec1); + + vec2 refdistort2 = wave2.xy*normScale.y; + vec2 refvec2 = distort+refdistort2/dmod_scale; + vec4 refcol2 = texture2D(refTex, refvec2); + + vec2 refdistort3 = wave3.xy*normScale.z; + vec2 refvec3 = distort+refdistort3/dmod_scale; + vec4 refcol3 = texture2D(refTex, refvec3); + + vec4 refcol = refcol1 + refcol2 + refcol3; + float df1 = df.x + df.y + df.z; + refcol *= df1 * 0.333; + + vec3 wavef = (wave1 + wave2 * 0.4 + wave3 * 0.6) * 0.5; + + wavef.z *= max(-viewVec.z, 0.1); + wavef = normalize(wavef); + + float df2 = dot(viewVec, wavef) * fresnelScale+fresnelOffset; + + vec2 refdistort4 = wavef.xy*0.125; + refdistort4.y -= abs(refdistort4.y); + vec2 refvec4 = distort+refdistort4/dmod; + float dweight = min(dist2*blurMultiplier, 1.0); + vec4 baseCol = texture2D(refTex, refvec4); + refcol = mix(baseCol*df2, refcol, dweight); //get specular component float spec = clamp(dot(lightDir, (reflect(viewVec,wavef))),0.0,1.0); - + //harden specular - spec = pow(spec, lightExp); + spec = pow(spec, 128.0); //figure out distortion vector (ripply) - vec2 distort2 = distort+wavef.xy*refScale/max(dist*df, 1.0); + vec2 distort2 = distort+wavef.xy*refScale/max(dmod*df1, 1.0); vec4 fb = texture2D(screenTex, distort2); //mix with reflection - color.rgb = mix(mix(fogCol.rgb, fb.rgb, fogCol.a), refcol.rgb, df); + // Note we actually want to use just df1, but multiplying by 0.999999 gets around and nvidia compiler bug + color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999); color.rgb += spec * specular; - //color.rgb = applyWaterFog(color);//atmosTransport(color.rgb); + color.rgb = atmosTransport(color.rgb); color.rgb = scaleSoftClip(color.rgb); color.a = spec * sunAngle2; diff --git a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl index 45bd5c8b42..4bdfce9260 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl @@ -25,20 +25,50 @@ - +uniform vec4 lightnorm; +uniform vec4 waterPlane; uniform vec4 waterFogColor; -uniform float waterFogEnd; +uniform float waterFogDensity; +uniform float waterFogKS; + +vec3 getPositionEye(); vec4 applyWaterFog(vec4 color) { - // GL_EXP2 Fog - //float fog = exp(-gl_Fog.density * gl_Fog.density * fog_depth * fog_depth); - // GL_EXP Fog - // float fog = exp(-gl_Fog.density * fog_depth); - // GL_LINEAR Fog - float fog = (waterFogEnd - fog_depth) * gl_Fog.scale; - fog = clamp(fog, 0.0, 1.0); - color.rgb = mix(waterFogColor.rgb, color.rgb, fog); + //normalize view vector + vec3 view = normalize(getPositionEye()); + float es = -(dot(view, waterPlane.xyz)); + + //find intersection point with water plane and eye vector + + //get eye depth + float e0 = max(-waterPlane.w, 0.0); + + vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0); + + //get object depth + float depth = length(getPositionEye() - int_v); + + //get "thickness" of water + float l = max(depth, 0.1); + + float kd = waterFogDensity; + float ks = waterFogKS; + vec4 kc = waterFogColor; + + float F = 0.98; + + float t1 = -kd * pow(F, ks * e0); + float t2 = kd + ks * es; + float t3 = pow(F, t2*l) - 1.0; + + float L = min(t1/t2*t3, 1.0); + + float D = pow(0.98, l*kd); + + color.rgb = color.rgb * D + kc.rgb * L; + color.a = kc.a + color.a; + return color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl index 8274a655db..735f5b3813 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl @@ -22,7 +22,7 @@ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - + #ifdef DEFINE_GL_FRAGCOLOR out vec4 gl_FragColor; #endif @@ -30,11 +30,17 @@ out vec4 gl_FragColor; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -uniform sampler2D diffuseMap; +vec3 atmosLighting(vec3 light); +vec3 scaleSoftClip(vec3 light); void default_lighting() { - vec4 color = vertex_color * texture2D(diffuseMap, vary_texcoord0.xy); + vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + gl_FragColor = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl index ec7ec9ae7d..c3edc0bd70 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl @@ -22,18 +22,25 @@ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - + #ifdef DEFINE_GL_FRAGCOLOR out vec4 gl_FragColor; #endif - -uniform sampler2D diffuseMap; - +VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; +vec3 fullbrightAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + void fullbright_lighting() { - gl_FragColor = texture2D(diffuseMap, vary_texcoord0.xy); + vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; + + color.rgb = fullbrightAtmosTransport(color.rgb); + + color.rgb = fullbrightScaleSoftClip(color.rgb); + + gl_FragColor = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl index d47d1724a7..c981e9eba2 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl @@ -22,18 +22,34 @@ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - + #ifdef DEFINE_GL_FRAGCOLOR out vec4 gl_FragColor; #endif +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; +VARYING vec3 vary_texcoord1; -uniform sampler2D diffuseMap; uniform samplerCube environmentMap; -VARYING vec2 vary_texcoord0; +vec3 fullbrightShinyAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); -void fullbright_shiny_lighting() +void fullbright_shiny_lighting() { - gl_FragColor = texture2D(diffuseMap, vary_texcoord0.xy); + vec4 color = diffuseLookup(vary_texcoord0.xy); + color.rgb *= vertex_color.rgb; + + vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); + + color.rgb = fullbrightShinyAtmosTransport(color.rgb); + + color.rgb = fullbrightScaleSoftClip(color.rgb); + + color.a = max(color.a, vertex_color.a); + + gl_FragColor = color; } + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl index bd67e2659e..c10cde98e0 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl @@ -21,18 +21,33 @@ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - + #ifdef DEFINE_GL_FRAGCOLOR out vec4 gl_FragColor; -#endif +#endif +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; +VARYING vec3 vary_texcoord1; -uniform sampler2D diffuseMap; uniform samplerCube environmentMap; -VARYING vec2 vary_texcoord0; +vec3 fullbrightShinyAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); +vec4 applyWaterFog(vec4 color); -void fullbright_shiny_lighting_water() +void fullbright_shiny_lighting_water() { - gl_FragColor = texture2D(diffuseMap, vary_texcoord0.xy); + vec4 color = diffuseLookup(vary_texcoord0.xy); + color.rgb *= vertex_color.rgb; + + vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); + + color.rgb = fullbrightShinyAtmosTransport(color.rgb); + color.rgb = fullbrightScaleSoftClip(color.rgb); + color.a = max(color.a, vertex_color.a); + + gl_FragColor = applyWaterFog(color); } + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl index 0cf5152661..2547f9e750 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl @@ -27,12 +27,20 @@ out vec4 gl_FragColor; #endif -uniform sampler2D diffuseMap; - +VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; +vec4 diffuseLookup(vec2 texcoord); + +vec3 fullbrightAtmosTransport(vec3 light); +vec4 applyWaterFog(vec4 color); + void fullbright_lighting_water() { - gl_FragColor = texture2D(diffuseMap, vary_texcoord0.xy); + vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; + + color.rgb = fullbrightAtmosTransport(color.rgb); + + gl_FragColor = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl index 761bda487d..e9c27dbefd 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl @@ -29,13 +29,26 @@ out vec4 gl_FragColor; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; +VARYING vec3 vary_texcoord1; -uniform sampler2D diffuseMap; uniform samplerCube environmentMap; -void shiny_lighting() +vec3 scaleSoftClip(vec3 light); +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +void shiny_lighting() { - vec4 color = vertex_color * texture2D(diffuseMap, vary_texcoord0.xy); + vec4 color = diffuseLookup(vary_texcoord0.xy); + color.rgb *= vertex_color.rgb; + + vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + color.a = max(color.a, vertex_color.a); gl_FragColor = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl index 6761d35316..68c727d62c 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl @@ -29,13 +29,23 @@ out vec4 gl_FragColor; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; +VARYING vec3 vary_texcoord1; -uniform sampler2D diffuseMap; uniform samplerCube environmentMap; -void shiny_lighting_water() +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +void shiny_lighting_water() { - vec4 color = vertex_color * texture2D(diffuseMap, vary_texcoord0.xy); - gl_FragColor = color; + vec4 color = diffuseLookup(vary_texcoord0.xy); + color.rgb *= vertex_color.rgb; + + vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); + + color.rgb = atmosLighting(color.rgb); + color.a = max(color.a, vertex_color.a); + gl_FragColor = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl index 265d548ce9..24bf9b3cee 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl @@ -1,5 +1,5 @@ /** - * @file lightV.glsl + * @file lightSpecularV.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,26 +24,13 @@ */ -uniform vec4 light_position[8]; -uniform vec3 light_diffuse[8]; -uniform vec4 light_ambient; -float calcDirectionalLight(vec3 n, vec3 l); +// All lights, no specular highlights + +vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol); -// Same as non-specular lighting in lightV.glsl vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol) { - specularColor.rgb = vec3(0.0, 0.0, 0.0); - vec4 col; - col.a = color.a; - - col.rgb = baseCol.rgb + light_ambient.rgb; - - col.rgb += light_diffuse[0].rgb*calcDirectionalLight(norm, light_position[0].xyz); - col.rgb += light_diffuse[1].rgb*calcDirectionalLight(norm, light_position[1].xyz); - - col.rgb = min(col.rgb*color.rgb, 1.0); - - return col; + return sumLightsSpecular(pos, norm, color, specularColor, baseCol); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl index b886f97743..8045809b82 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl @@ -24,24 +24,13 @@ */ -uniform vec4 light_position[8]; -uniform vec3 light_diffuse[8]; -uniform vec4 light_ambient; -float calcDirectionalLight(vec3 n, vec3 l); +// All lights, no specular highlights + +vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight); vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) { - vec4 col; - col.a = color.a; - - col.rgb = baseLight.rgb+light_ambient.rgb; - - col.rgb += light_diffuse[0].rgb*calcDirectionalLight(norm, light_position[0].xyz); - col.rgb += light_diffuse[1].rgb*calcDirectionalLight(norm, light_position[1].xyz); - - col.rgb = min(col.rgb*color.rgb, 1.0); - - return col; + return sumLights(pos, norm, color, baseLight); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl index 2908d77443..e9537d1e9d 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl @@ -25,16 +25,20 @@ #ifdef DEFINE_GL_FRAGCOLOR out vec4 gl_FragColor; -#endif - +#endif + VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -uniform sampler2D diffuseMap; +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); -void default_lighting_water() +void default_lighting_water() { - vec4 color = vertex_color * texture2D(diffuseMap, vary_texcoord0.xy); - gl_FragColor = color; + vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; + + color.rgb = atmosLighting(color.rgb); + + gl_FragColor = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl index 8d1bbf350d..34bd8d445a 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl @@ -29,9 +29,17 @@ uniform mat4 texture_matrix1; uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; + +void calcAtmospherics(vec3 inPositionEye); + +uniform vec4 origin; + + + ATTRIBUTE vec3 position; -ATTRIBUTE vec4 diffuse_color; +void passTextureIndex(); ATTRIBUTE vec3 normal; +ATTRIBUTE vec4 diffuse_color; ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; @@ -39,14 +47,13 @@ VARYING vec2 vary_texcoord0; VARYING vec3 vary_texcoord1; -void calcAtmospherics(vec3 inPositionEye); - -uniform vec4 origin; - void main() { //transform vertex - gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); + vec4 vert = vec4(position.xyz,1.0); + passTextureIndex(); + vec4 pos = (modelview_matrix * vert); + gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); vec3 norm = normalize(normal_matrix * normal); vec3 ref = reflect(pos.xyz, -norm); @@ -54,10 +61,7 @@ void main() vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; vary_texcoord1 = (texture_matrix1*vec4(ref,1.0)).xyz; - vec4 pos = (modelview_matrix * vec4(position.xyz, 1.0)); calcAtmospherics(pos.xyz); vertex_color = diffuse_color; - - } diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl index 8b20c2a860..fc20d3270e 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl @@ -26,26 +26,30 @@ uniform mat4 texture_matrix0; uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; - + ATTRIBUTE vec3 position; -ATTRIBUTE vec4 diffuse_color; +void passTextureIndex(); ATTRIBUTE vec2 texcoord0; +ATTRIBUTE vec3 normal; +ATTRIBUTE vec4 diffuse_color; + + +void calcAtmospherics(vec3 inPositionEye); + VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -void calcAtmospherics(vec3 inPositionEye); - void main() { //transform vertex - vec4 pos = (modelview_matrix * vec4(position.xyz, 1.0)); - gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); + vec4 vert = vec4(position.xyz,1.0); + passTextureIndex(); + vec4 pos = (modelview_matrix * vert); + gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - - calcAtmospherics(pos.xyz); vertex_color = diffuse_color; diff --git a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl index 4ca53a8f30..fdb3453cc5 100644 --- a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl @@ -1,4 +1,4 @@ -/** +/** * @file shinyV.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ @@ -25,17 +25,21 @@ uniform mat3 normal_matrix; uniform mat4 texture_matrix0; +uniform mat4 texture_matrix1; uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; +void passTextureIndex(); +ATTRIBUTE vec2 texcoord0; ATTRIBUTE vec3 normal; ATTRIBUTE vec4 diffuse_color; -ATTRIBUTE vec2 texcoord0; VARYING vec4 vertex_color; -VARYING vec3 vary_texcoord0; +VARYING vec2 vary_texcoord0; +VARYING vec3 vary_texcoord1; +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -44,19 +48,18 @@ uniform vec4 origin; void main() { //transform vertex - vec4 pos = (modelview_matrix * vec4(position.xyz, 1.0)); - gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); - + vec4 vert = vec4(position.xyz,1.0); + passTextureIndex(); + vec4 pos = (modelview_matrix * vert); + gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); + vec3 norm = normalize(normal_matrix * normal); + vec3 ref = reflect(pos.xyz, -norm); + + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; + vary_texcoord1 = (texture_matrix1*vec4(ref,1.0)).xyz; calcAtmospherics(pos.xyz); - - vertex_color = diffuse_color; - - vec3 ref = reflect(pos.xyz, -norm); - - vary_texcoord0 = (texture_matrix0*vec4(ref,1.0)).xyz; - - -} + vertex_color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.0)); +} diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl index df9111f941..37a20383e2 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl @@ -29,28 +29,36 @@ uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; +void passTextureIndex(); +ATTRIBUTE vec2 texcoord0; ATTRIBUTE vec3 normal; ATTRIBUTE vec4 diffuse_color; -ATTRIBUTE vec2 texcoord0; + +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +void calcAtmospherics(vec3 inPositionEye); + VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); -void calcAtmospherics(vec3 inPositionEye); - void main() { //transform vertex - vec4 pos = (modelview_matrix * vec4(position.xyz, 1.0)); - gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); - vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - + vec4 vert = vec4(position.xyz,1.0); + passTextureIndex(); + vec4 pos = (modelview_matrix * vert); + gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy; + + + vec3 norm = normalize(normal_matrix * normal); calcAtmospherics(pos.xyz); vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); vertex_color = color; + + } diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl index ed0249330e..89b6a52909 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl @@ -23,7 +23,7 @@ * $/LicenseInfo$ */ -uniform vec3 light_diffuse[8]; +uniform vec4 sunlight_color; uniform vec4 light_ambient; vec3 atmosAmbient(vec3 light) @@ -33,12 +33,12 @@ vec3 atmosAmbient(vec3 light) vec3 atmosAffectDirectionalLight(float lightIntensity) { - return light_diffuse[0].rgb * lightIntensity; + return sunlight_color.rgb * lightIntensity; } vec3 atmosGetDiffuseSunlightColor() { - return light_diffuse[0].rgb; + return sunlight_color.rgb; } vec3 scaleDownLight(vec3 light) diff --git a/indra/newview/app_settings/shaders/class2/effects/blurF.glsl b/indra/newview/app_settings/shaders/class2/effects/blurF.glsl deleted file mode 100644 index 01fe4a4e14..0000000000 --- a/indra/newview/app_settings/shaders/class2/effects/blurF.glsl +++ /dev/null @@ -1,27 +0,0 @@ -/** - * @file blurf.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//NOT USED!!! - diff --git a/indra/newview/app_settings/shaders/class2/effects/blurV.glsl b/indra/newview/app_settings/shaders/class2/effects/blurV.glsl deleted file mode 100644 index b92e9b3f03..0000000000 --- a/indra/newview/app_settings/shaders/class2/effects/blurV.glsl +++ /dev/null @@ -1,27 +0,0 @@ -/** - * @file blurV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - // NOT USED!! - diff --git a/indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl b/indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl deleted file mode 100644 index f42497d8be..0000000000 --- a/indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl +++ /dev/null @@ -1,53 +0,0 @@ -/** - * @file colorFilterF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect RenderTexture; -uniform float brightness; -uniform float contrast; -uniform vec3 contrastBase; -uniform float saturation; -uniform vec3 lumWeights; - -const float gamma = 2.0; - -void main(void) -{ - vec3 color = vec3(texture2DRect(RenderTexture, vary_texcoord0.st)); - - /// Modulate brightness - color *= brightness; - - /// Modulate contrast - color = mix(contrastBase, color, contrast); - - /// Modulate saturation - color = mix(vec3(dot(color, lumWeights)), color, saturation); - - gl_FragColor = vec4(color, 1.0); -} diff --git a/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl b/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl deleted file mode 100644 index f03a6076c0..0000000000 --- a/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl +++ /dev/null @@ -1,39 +0,0 @@ -/** - * @file drawQuadV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; -ATTRIBUTE vec2 texcoord0; -ATTRIBUTE vec2 texcoord1; - - -void main(void) -{ - //transform vertex - gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); - vary_texcoord0 = texcoord0; - vary_texcoord1 = texcoord1; -} diff --git a/indra/newview/app_settings/shaders/class2/effects/extractF.glsl b/indra/newview/app_settings/shaders/class2/effects/extractF.glsl deleted file mode 100644 index ebf4f28a74..0000000000 --- a/indra/newview/app_settings/shaders/class2/effects/extractF.glsl +++ /dev/null @@ -1,44 +0,0 @@ -/** - * @file extractF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect RenderTexture; -uniform float extractLow; -uniform float extractHigh; -uniform vec3 lumWeights; - -void main(void) -{ - /// Get scene color - vec3 color = vec3(texture2DRect(RenderTexture, vary_texcoord0.st)); - - /// Extract luminance and scale up by night vision brightness - float lum = smoothstep(extractLow, extractHigh, dot(color, lumWeights)); - - gl_FragColor = vec4(vec3(lum), 1.0); -} diff --git a/indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl b/indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl deleted file mode 100644 index 2bfcfad081..0000000000 --- a/indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl +++ /dev/null @@ -1,67 +0,0 @@ -/** - * @file nightVisionF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect RenderTexture; -uniform sampler2D NoiseTexture; -uniform float brightMult; -uniform float noiseStrength; - -VARYING vec2 vary_texcoord0; -VARYING vec2 vary_texcoord1; - -float luminance(vec3 color) -{ - /// CALCULATING LUMINANCE (Using NTSC lum weights) - /// http://en.wikipedia.org/wiki/Luma_%28video%29 - return dot(color, vec3(0.299, 0.587, 0.114)); -} - -void main(void) -{ - /// Get scene color - vec3 color = vec3(texture2DRect(RenderTexture, vary_texcoord0.st)); - - /// Extract luminance and scale up by night vision brightness - float lum = luminance(color) * brightMult; - - /// Convert into night vision color space - /// Newer NVG colors (crisper and more saturated) - vec3 outColor = (lum * vec3(0.91, 1.21, 0.9)) + vec3(-0.07, 0.1, -0.12); - - /// Add noise - float noiseValue = texture2D(NoiseTexture, vary_texcoord1.st).r; - noiseValue = (noiseValue - 0.5) * noiseStrength; - - /// Older NVG colors (more muted) - // vec3 outColor = (lum * vec3(0.82, 0.75, 0.83)) + vec3(0.05, 0.32, -0.11); - - outColor += noiseValue; - - gl_FragColor = vec4(outColor, 1.0); -} diff --git a/indra/newview/app_settings/shaders/class2/effects/simpleF.glsl b/indra/newview/app_settings/shaders/class2/effects/simpleF.glsl deleted file mode 100644 index 932bd87152..0000000000 --- a/indra/newview/app_settings/shaders/class2/effects/simpleF.glsl +++ /dev/null @@ -1,38 +0,0 @@ -/** - * @file simpleF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect RenderTexture; - -VARYING vec2 vary_texcoord0; - -void main(void) -{ - vec3 color = vec3(texture2DRect(RenderTexture, vary_texcoord0.st)); - gl_FragColor = vec4(1.0 - color, 1.0); -} diff --git a/indra/newview/app_settings/shaders/class2/environment/terrainF.glsl b/indra/newview/app_settings/shaders/class2/environment/terrainF.glsl deleted file mode 100644 index 18f6d91804..0000000000 --- a/indra/newview/app_settings/shaders/class2/environment/terrainF.glsl +++ /dev/null @@ -1,64 +0,0 @@ -/** - * @file terrainF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec4 vary_texcoord0; -VARYING vec4 vary_texcoord1; - -uniform sampler2D detail_0; -uniform sampler2D detail_1; -uniform sampler2D detail_2; -uniform sampler2D detail_3; -uniform sampler2D alpha_ramp; - -vec3 atmosLighting(vec3 light); - -vec3 scaleSoftClip(vec3 color); - -void main() -{ - /// Note: This should duplicate the blending functionality currently used for the terrain rendering. - - /// TODO Confirm tex coords and bind them appropriately in vert shader. - vec4 color0 = texture2D(detail_0, vary_texcoord0.xy); - vec4 color1 = texture2D(detail_1, vary_texcoord0.xy); - vec4 color2 = texture2D(detail_2, vary_texcoord0.xy); - vec4 color3 = texture2D(detail_3, vary_texcoord0.xy); - - float alpha1 = texture2D(alpha_ramp, vary_texcoord0.zw).a; - float alpha2 = texture2D(alpha_ramp,vary_texcoord1.xy).a; - float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a; - vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal ); - - /// Add WL Components - outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb); - - gl_FragColor = vec4(scaleSoftClip(outColor.rgb), 1.0); -} - diff --git a/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl b/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl deleted file mode 100644 index f183b885d1..0000000000 --- a/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl +++ /dev/null @@ -1,88 +0,0 @@ -/** - * @file terrainV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat3 normal_matrix; -uniform mat4 texture_matrix0; -uniform mat4 modelview_matrix; -uniform mat4 modelview_projection_matrix; - -uniform vec4 object_plane_t; -uniform vec4 object_plane_s; - -ATTRIBUTE vec3 position; -ATTRIBUTE vec3 normal; -ATTRIBUTE vec4 diffuse_color; -ATTRIBUTE vec2 texcoord0; -ATTRIBUTE vec2 texcoord1; - -VARYING vec4 vertex_color; -VARYING vec4 vary_texcoord0; -VARYING vec4 vary_texcoord1; - -void calcAtmospherics(vec3 inPositionEye); - -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); - -vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1) -{ - vec4 tcoord; - - tcoord.x = dot(vpos, tp0); - tcoord.y = dot(vpos, tp1); - tcoord.z = tc.z; - tcoord.w = tc.w; - - tcoord = mat * tcoord; - - return tcoord; -} - -void main() -{ - //transform vertex - gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); - - vec4 pos = modelview_matrix * vec4(position.xyz, 1.0); - vec3 norm = normalize(normal_matrix * normal); - - calcAtmospherics(pos.xyz); - - /// Potentially better without it for water. - pos /= pos.w; - - vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0)); - - vertex_color = color; - - // Transform and pass tex coords - vary_texcoord0.xy = texgen_object(vec4(position.xyz, 1.0), vec4(texcoord0,0,1), texture_matrix0, object_plane_s, object_plane_t).xy; - - vec4 t = vec4(texcoord1,0,1); - - vary_texcoord0.zw = t.xy; - vary_texcoord1.xy = t.xy-vec2(2.0, 0.0); - vary_texcoord1.zw = t.xy-vec2(1.0, 0.0); -} - diff --git a/indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl b/indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl deleted file mode 100644 index e5c7ced52c..0000000000 --- a/indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl +++ /dev/null @@ -1,65 +0,0 @@ -/** - * @file terrainWaterF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec4 vary_texcoord0; -VARYING vec4 vary_texcoord1; - -uniform sampler2D detail_0; -uniform sampler2D detail_1; -uniform sampler2D detail_2; -uniform sampler2D detail_3; -uniform sampler2D alpha_ramp; - -vec3 atmosLighting(vec3 light); - -vec4 applyWaterFog(vec4 color); - -void main() -{ - /// Note: This should duplicate the blending functionality currently used for the terrain rendering. - - /// TODO Confirm tex coords and bind them appropriately in vert shader. - vec4 color0 = texture2D(detail_0, vary_texcoord0.xy); - vec4 color1 = texture2D(detail_1, vary_texcoord0.xy); - vec4 color2 = texture2D(detail_2, vary_texcoord0.xy); - vec4 color3 = texture2D(detail_3, vary_texcoord0.xy); - - float alpha1 = texture2D(alpha_ramp, vary_texcoord0.zw).a; - float alpha2 = texture2D(alpha_ramp,vary_texcoord1.xy).a; - float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a; - vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal ); - - /// Add WL Components - outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb); - - outColor = applyWaterFog(outColor); - gl_FragColor = outColor; -} - diff --git a/indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl deleted file mode 100644 index 1fdb90f792..0000000000 --- a/indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl +++ /dev/null @@ -1,110 +0,0 @@ -/** - * @file underWaterF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2D diffuseMap; -uniform sampler2D bumpMap; -uniform sampler2D screenTex; -uniform sampler2D refTex; -uniform sampler2D screenDepth; - -uniform vec4 fogCol; -uniform vec3 lightDir; -uniform vec3 specular; -uniform float lightExp; -uniform vec2 fbScale; -uniform float refScale; -uniform float znear; -uniform float zfar; -uniform float kd; -uniform vec4 waterPlane; -uniform vec3 eyeVec; -uniform vec4 waterFogColor; -uniform float waterFogDensity; -uniform float waterFogKS; -uniform vec2 screenRes; - -//bigWave is (refCoord.w, view.w); -VARYING vec4 refCoord; -VARYING vec4 littleWave; -VARYING vec4 view; - -vec4 applyWaterFog(vec4 color, vec3 viewVec) -{ - //normalize view vector - vec3 view = normalize(viewVec); - float es = -view.z; - - //find intersection point with water plane and eye vector - - //get eye depth - float e0 = max(-waterPlane.w, 0.0); - - //get object depth - float depth = length(viewVec); - - //get "thickness" of water - float l = max(depth, 0.1); - - float kd = waterFogDensity; - float ks = waterFogKS; - vec4 kc = waterFogColor; - - float F = 0.98; - - float t1 = -kd * pow(F, ks * e0); - float t2 = kd + ks * es; - float t3 = pow(F, t2*l) - 1.0; - - float L = min(t1/t2*t3, 1.0); - - float D = pow(0.98, l*kd); - //return vec4(1.0, 0.0, 1.0, 1.0); - return color * D + kc * L; - //depth /= 10.0; - //return vec4(depth,depth,depth,0.0); -} - -void main() -{ - vec4 color; - - //get detail normals - vec3 wave1 = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0-1.0; - vec3 wave2 = texture2D(bumpMap, littleWave.xy).xyz*2.0-1.0; - vec3 wave3 = texture2D(bumpMap, littleWave.zw).xyz*2.0-1.0; - vec3 wavef = normalize(wave1+wave2+wave3); - - //figure out distortion vector (ripply) - vec2 distort = (refCoord.xy/refCoord.z) * 0.5 + 0.5; - distort = distort+wavef.xy*refScale; - - vec4 fb = texture2D(screenTex, distort); - - gl_FragColor = applyWaterFog(fb,view.xyz); -} diff --git a/indra/newview/app_settings/shaders/class2/environment/waterF.glsl b/indra/newview/app_settings/shaders/class2/environment/waterF.glsl deleted file mode 100644 index 444c896d38..0000000000 --- a/indra/newview/app_settings/shaders/class2/environment/waterF.glsl +++ /dev/null @@ -1,139 +0,0 @@ -/** - * @file waterF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -vec3 scaleSoftClip(vec3 inColor); -vec3 atmosTransport(vec3 inColor); - -uniform sampler2D bumpMap; -uniform sampler2D screenTex; -uniform sampler2D refTex; - -uniform float sunAngle; -uniform float sunAngle2; -uniform vec3 lightDir; -uniform vec3 specular; -uniform float lightExp; -uniform float refScale; -uniform float kd; -uniform vec2 screenRes; -uniform vec3 normScale; -uniform float fresnelScale; -uniform float fresnelOffset; -uniform float blurMultiplier; - - -//bigWave is (refCoord.w, view.w); -VARYING vec4 refCoord; -VARYING vec4 littleWave; -VARYING vec4 view; - -void main() -{ - vec4 color; - - float dist = length(view.xy); - - //normalize view vector - vec3 viewVec = normalize(view.xyz); - - //get wave normals - vec3 wave1 = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0-1.0; - vec3 wave2 = texture2D(bumpMap, littleWave.xy).xyz*2.0-1.0; - vec3 wave3 = texture2D(bumpMap, littleWave.zw).xyz*2.0-1.0; - //get base fresnel components - - vec3 df = vec3( - dot(viewVec, wave1), - dot(viewVec, (wave2 + wave3) * 0.5), - dot(viewVec, wave3) - ) * fresnelScale + fresnelOffset; - df *= df; - - vec2 distort = (refCoord.xy/refCoord.z) * 0.5 + 0.5; - - float dist2 = dist; - dist = max(dist, 5.0); - - float dmod = sqrt(dist); - - vec2 dmod_scale = vec2(dmod*dmod, dmod); - - //get reflected color - vec2 refdistort1 = wave1.xy*normScale.x; - vec2 refvec1 = distort+refdistort1/dmod_scale; - vec4 refcol1 = texture2D(refTex, refvec1); - - vec2 refdistort2 = wave2.xy*normScale.y; - vec2 refvec2 = distort+refdistort2/dmod_scale; - vec4 refcol2 = texture2D(refTex, refvec2); - - vec2 refdistort3 = wave3.xy*normScale.z; - vec2 refvec3 = distort+refdistort3/dmod_scale; - vec4 refcol3 = texture2D(refTex, refvec3); - - vec4 refcol = refcol1 + refcol2 + refcol3; - float df1 = df.x + df.y + df.z; - refcol *= df1 * 0.333; - - vec3 wavef = (wave1 + wave2 * 0.4 + wave3 * 0.6) * 0.5; - - wavef.z *= max(-viewVec.z, 0.1); - wavef = normalize(wavef); - - float df2 = dot(viewVec, wavef) * fresnelScale+fresnelOffset; - - vec2 refdistort4 = wavef.xy*0.125; - refdistort4.y -= abs(refdistort4.y); - vec2 refvec4 = distort+refdistort4/dmod; - float dweight = min(dist2*blurMultiplier, 1.0); - vec4 baseCol = texture2D(refTex, refvec4); - refcol = mix(baseCol*df2, refcol, dweight); - - //get specular component - float spec = clamp(dot(lightDir, (reflect(viewVec,wavef))),0.0,1.0); - - //harden specular - spec = pow(spec, 128.0); - - //figure out distortion vector (ripply) - vec2 distort2 = distort+wavef.xy*refScale/max(dmod*df1, 1.0); - - vec4 fb = texture2D(screenTex, distort2); - - //mix with reflection - // Note we actually want to use just df1, but multiplying by 0.999999 gets around and nvidia compiler bug - color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999); - color.rgb += spec * specular; - - color.rgb = atmosTransport(color.rgb); - color.rgb = scaleSoftClip(color.rgb); - color.a = spec * sunAngle2; - - gl_FragColor = color; -} diff --git a/indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl deleted file mode 100644 index 4bdfce9260..0000000000 --- a/indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl +++ /dev/null @@ -1,74 +0,0 @@ -/** - * @file waterFogF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - -uniform vec4 lightnorm; -uniform vec4 waterPlane; -uniform vec4 waterFogColor; -uniform float waterFogDensity; -uniform float waterFogKS; - -vec3 getPositionEye(); - -vec4 applyWaterFog(vec4 color) -{ - //normalize view vector - vec3 view = normalize(getPositionEye()); - float es = -(dot(view, waterPlane.xyz)); - - //find intersection point with water plane and eye vector - - //get eye depth - float e0 = max(-waterPlane.w, 0.0); - - vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0); - - //get object depth - float depth = length(getPositionEye() - int_v); - - //get "thickness" of water - float l = max(depth, 0.1); - - float kd = waterFogDensity; - float ks = waterFogKS; - vec4 kc = waterFogColor; - - float F = 0.98; - - float t1 = -kd * pow(F, ks * e0); - float t2 = kd + ks * es; - float t3 = pow(F, t2*l) - 1.0; - - float L = min(t1/t2*t3, 1.0); - - float D = pow(0.98, l*kd); - - color.rgb = color.rgb * D + kc.rgb * L; - color.a = kc.a + color.a; - - return color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskF.glsl deleted file mode 100644 index 6815f7aa85..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskF.glsl +++ /dev/null @@ -1,54 +0,0 @@ -/** - * @file lightAlphaMaskF.glsl - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform float minimum_alpha; -uniform float maximum_alpha; - -vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -void default_lighting() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - - if (color.a < minimum_alpha || color.a > maximum_alpha) - { - discard; - } - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskNonIndexedF.glsl deleted file mode 100644 index 2640668d7d..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskNonIndexedF.glsl +++ /dev/null @@ -1,57 +0,0 @@ -/** - * @file lightAlphaMaskNonIndexedF.glsl - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform float minimum_alpha; -uniform float maximum_alpha; - - -uniform sampler2D diffuseMap; - -vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -void default_lighting() -{ - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; - - if (color.a < minimum_alpha || color.a > maximum_alpha) - { - discard; - } - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl deleted file mode 100644 index 735f5b3813..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl +++ /dev/null @@ -1,46 +0,0 @@ -/** - * @file lightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); - -void default_lighting() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightAlphaMaskF.glsl deleted file mode 100644 index 92113d9afa..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightAlphaMaskF.glsl +++ /dev/null @@ -1,54 +0,0 @@ -/** - * @file lightFullbrightAlphaMaskF.glsl - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform float minimum_alpha; -uniform float maximum_alpha; - -vec3 fullbrightAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -void fullbright_lighting() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - - if (color.a < minimum_alpha || color.a > maximum_alpha) - { - discard; - } - - color.rgb = fullbrightAtmosTransport(color.rgb); - - color.rgb = fullbrightScaleSoftClip(color.rgb); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl deleted file mode 100644 index c3edc0bd70..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl +++ /dev/null @@ -1,46 +0,0 @@ -/** - * @file lightFullbrightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -vec3 fullbrightAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); - -void fullbright_lighting() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - - color.rgb = fullbrightAtmosTransport(color.rgb); - - color.rgb = fullbrightScaleSoftClip(color.rgb); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl deleted file mode 100644 index d1ad3da009..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl +++ /dev/null @@ -1,56 +0,0 @@ -/** - * @file lightFullbrightNonIndexedAlphaMaskF.glsl - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform float minimum_alpha; -uniform float maximum_alpha; - -vec3 fullbrightAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); - -uniform sampler2D diffuseMap; - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -void fullbright_lighting() -{ - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; - - if (color.a < minimum_alpha || color.a > maximum_alpha) - { - discard; - } - - color.rgb = fullbrightAtmosTransport(color.rgb); - - color.rgb = fullbrightScaleSoftClip(color.rgb); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedF.glsl deleted file mode 100644 index 4e1e664e6b..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedF.glsl +++ /dev/null @@ -1,48 +0,0 @@ -/** - * @file lightFullbrightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -vec3 fullbrightAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); - -uniform sampler2D diffuseMap; - -void fullbright_lighting() -{ - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; - - color.rgb = fullbrightAtmosTransport(color.rgb); - - color.rgb = fullbrightScaleSoftClip(color.rgb); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl deleted file mode 100644 index c981e9eba2..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl +++ /dev/null @@ -1,55 +0,0 @@ -/** - * @file lightFullbrightShinyF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_texcoord1; - -uniform samplerCube environmentMap; - -vec3 fullbrightShinyAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); - -void fullbright_shiny_lighting() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy); - color.rgb *= vertex_color.rgb; - - vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; - color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); - - color.rgb = fullbrightShinyAtmosTransport(color.rgb); - - color.rgb = fullbrightScaleSoftClip(color.rgb); - - color.a = max(color.a, vertex_color.a); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyNonIndexedF.glsl deleted file mode 100644 index a4893f0359..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyNonIndexedF.glsl +++ /dev/null @@ -1,56 +0,0 @@ -/** - * @file lightFullbrightShinyF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_texcoord1; - -uniform samplerCube environmentMap; -uniform sampler2D diffuseMap; - -vec3 fullbrightShinyAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); - -void fullbright_shiny_lighting() -{ - vec4 color = texture2D(diffuseMap, vary_texcoord0.xy); - color.rgb *= vertex_color.rgb; - - vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; - color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); - - color.rgb = fullbrightShinyAtmosTransport(color.rgb); - - color.rgb = fullbrightScaleSoftClip(color.rgb); - - color.a = max(color.a, vertex_color.a); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl deleted file mode 100644 index c10cde98e0..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl +++ /dev/null @@ -1,53 +0,0 @@ -/** - * @file lightFullbrightShinyWaterF.glsl - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_texcoord1; - -uniform samplerCube environmentMap; - -vec3 fullbrightShinyAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); -vec4 applyWaterFog(vec4 color); - -void fullbright_shiny_lighting_water() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy); - color.rgb *= vertex_color.rgb; - - vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; - color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); - - color.rgb = fullbrightShinyAtmosTransport(color.rgb); - color.rgb = fullbrightScaleSoftClip(color.rgb); - color.a = max(color.a, vertex_color.a); - - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterNonIndexedF.glsl deleted file mode 100644 index e9b26087f4..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterNonIndexedF.glsl +++ /dev/null @@ -1,54 +0,0 @@ -/** - * @file lightFullbrightShinyWaterF.glsl - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_texcoord1; - -uniform samplerCube environmentMap; -uniform sampler2D diffuseMap; - -vec3 fullbrightShinyAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); -vec4 applyWaterFog(vec4 color); - -void fullbright_shiny_lighting_water() -{ - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy); - color.rgb *= vertex_color.rgb; - - vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; - color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); - - color.rgb = fullbrightShinyAtmosTransport(color.rgb); - color.rgb = fullbrightScaleSoftClip(color.rgb); - color.a = max(color.a, vertex_color.a); - - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterAlphaMaskF.glsl deleted file mode 100644 index 32a1c71099..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterAlphaMaskF.glsl +++ /dev/null @@ -1,54 +0,0 @@ -/** - * @file lightFullbrightWaterAlphaMaskF.glsl - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform float minimum_alpha; -uniform float maximum_alpha; - -vec4 diffuseLookup(vec2 texcoord); - -vec3 fullbrightAtmosTransport(vec3 light); -vec4 applyWaterFog(vec4 color); - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -void fullbright_lighting_water() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - - if (color.a < minimum_alpha || color.a > maximum_alpha) - { - discard; - } - - color.rgb = fullbrightAtmosTransport(color.rgb); - - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl deleted file mode 100644 index 2547f9e750..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl +++ /dev/null @@ -1,46 +0,0 @@ -/** - * @file lightFullbrightWaterF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -vec4 diffuseLookup(vec2 texcoord); - -vec3 fullbrightAtmosTransport(vec3 light); -vec4 applyWaterFog(vec4 color); - -void fullbright_lighting_water() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - - color.rgb = fullbrightAtmosTransport(color.rgb); - - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl deleted file mode 100644 index 1b5aa61441..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl +++ /dev/null @@ -1,54 +0,0 @@ -/** - * @file lightFullbrightWaterNonIndexedAlphaMaskF.glsl - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform float minimum_alpha; -uniform float maximum_alpha; - -uniform sampler2D diffuseMap; - -vec3 fullbrightAtmosTransport(vec3 light); -vec4 applyWaterFog(vec4 color); - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -void fullbright_lighting_water() -{ - vec4 color = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color; - - if (color.a < minimum_alpha || color.a > maximum_alpha) - { - discard; - } - - color.rgb = fullbrightAtmosTransport(color.rgb); - - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedF.glsl deleted file mode 100644 index aa3ef8cdd9..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedF.glsl +++ /dev/null @@ -1,46 +0,0 @@ -/** - * @file lightFullbrightWaterF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -uniform sampler2D diffuseMap; - -vec3 fullbrightAtmosTransport(vec3 light); -vec4 applyWaterFog(vec4 color); - -void fullbright_lighting_water() -{ - vec4 color = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color; - - color.rgb = fullbrightAtmosTransport(color.rgb); - - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightNonIndexedF.glsl deleted file mode 100644 index 9f1a358b53..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightNonIndexedF.glsl +++ /dev/null @@ -1,48 +0,0 @@ -/** - * @file lightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -uniform sampler2D diffuseMap; - -vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); - -void default_lighting() -{ - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl deleted file mode 100644 index e9c27dbefd..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl +++ /dev/null @@ -1,54 +0,0 @@ -/** - * @file lightShinyF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_texcoord1; - -uniform samplerCube environmentMap; - -vec3 scaleSoftClip(vec3 light); -vec3 atmosLighting(vec3 light); -vec4 applyWaterFog(vec4 color); - -void shiny_lighting() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy); - color.rgb *= vertex_color.rgb; - - vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; - color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - color.a = max(color.a, vertex_color.a); - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyNonIndexedF.glsl deleted file mode 100644 index 595ad74365..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyNonIndexedF.glsl +++ /dev/null @@ -1,55 +0,0 @@ -/** - * @file lightShinyF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_texcoord1; - -uniform samplerCube environmentMap; -uniform sampler2D diffuseMap; - -vec3 scaleSoftClip(vec3 light); -vec3 atmosLighting(vec3 light); -vec4 applyWaterFog(vec4 color); - -void shiny_lighting() -{ - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy); - color.rgb *= vertex_color.rgb; - - vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; - color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - color.a = max(color.a, vertex_color.a); - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl deleted file mode 100644 index 68c727d62c..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl +++ /dev/null @@ -1,51 +0,0 @@ -/** - * @file lightShinyWaterF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_texcoord1; - -uniform samplerCube environmentMap; - -vec3 atmosLighting(vec3 light); -vec4 applyWaterFog(vec4 color); - -void shiny_lighting_water() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy); - color.rgb *= vertex_color.rgb; - - vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; - color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); - - color.rgb = atmosLighting(color.rgb); - color.a = max(color.a, vertex_color.a); - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterNonIndexedF.glsl deleted file mode 100644 index f32b9e1958..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterNonIndexedF.glsl +++ /dev/null @@ -1,52 +0,0 @@ -/** - * @file lightShinyWaterF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_texcoord1; - -uniform sampler2D diffuseMap; -uniform samplerCube environmentMap; - -vec3 atmosLighting(vec3 light); -vec4 applyWaterFog(vec4 color); - -void shiny_lighting_water() -{ - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy); - color.rgb *= vertex_color.rgb; - - vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; - color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); - - color.rgb = atmosLighting(color.rgb); - color.a = max(color.a, vertex_color.a); - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl deleted file mode 100644 index 24bf9b3cee..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl +++ /dev/null @@ -1,36 +0,0 @@ -/** - * @file lightSpecularV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - -// All lights, no specular highlights - -vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol); - -vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol) -{ - return sumLightsSpecular(pos, norm, color, specularColor, baseCol); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightV.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightV.glsl deleted file mode 100644 index 8045809b82..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightV.glsl +++ /dev/null @@ -1,36 +0,0 @@ -/** - * @file lightV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - -// All lights, no specular highlights - -vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight); - -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) -{ - return sumLights(pos, norm, color, baseLight); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskF.glsl deleted file mode 100644 index 60289cf7f7..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskF.glsl +++ /dev/null @@ -1,52 +0,0 @@ -/** - * @file lightWaterAlphaMaskF.glsl - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform float minimum_alpha; -uniform float maximum_alpha; - -vec3 atmosLighting(vec3 light); -vec4 applyWaterFog(vec4 color); - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -void default_lighting_water() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - - if (color.a < minimum_alpha || color.a > maximum_alpha) - { - discard; - } - - color.rgb = atmosLighting(color.rgb); - - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskNonIndexedF.glsl deleted file mode 100644 index d0038ae89b..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskNonIndexedF.glsl +++ /dev/null @@ -1,56 +0,0 @@ -/** - * @file lightWaterAlphaMaskNonIndexedF.glsl - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform float minimum_alpha; -uniform float maximum_alpha; - -uniform sampler2D diffuseMap; - -vec3 atmosLighting(vec3 light); -vec4 applyWaterFog(vec4 color); - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -void default_lighting_water() -{ - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; - - if (color.a < minimum_alpha || color.a > maximum_alpha) - { - discard; - } - - color.rgb = atmosLighting(color.rgb); - - color = applyWaterFog(color); - - gl_FragColor = color; -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl deleted file mode 100644 index e9537d1e9d..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl +++ /dev/null @@ -1,44 +0,0 @@ -/** - * @file lightWaterF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -vec3 atmosLighting(vec3 light); -vec4 applyWaterFog(vec4 color); - -void default_lighting_water() -{ - vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - - color.rgb = atmosLighting(color.rgb); - - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl deleted file mode 100644 index 8b0c25b705..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl +++ /dev/null @@ -1,46 +0,0 @@ -/** - * @file lightWaterF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -uniform sampler2D diffuseMap; - -vec3 atmosLighting(vec3 light); -vec4 applyWaterFog(vec4 color); - -void default_lighting_water() -{ - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; - - color.rgb = atmosLighting(color.rgb); - - gl_FragColor = applyWaterFog(color); -} - diff --git a/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl b/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl deleted file mode 100644 index 34bd8d445a..0000000000 --- a/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl +++ /dev/null @@ -1,67 +0,0 @@ -/** - * @file fullbrightShinyV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat3 normal_matrix; -uniform mat4 texture_matrix0; -uniform mat4 texture_matrix1; -uniform mat4 modelview_matrix; -uniform mat4 modelview_projection_matrix; - - -void calcAtmospherics(vec3 inPositionEye); - -uniform vec4 origin; - - - -ATTRIBUTE vec3 position; -void passTextureIndex(); -ATTRIBUTE vec3 normal; -ATTRIBUTE vec4 diffuse_color; -ATTRIBUTE vec2 texcoord0; - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_texcoord1; - - -void main() -{ - //transform vertex - vec4 vert = vec4(position.xyz,1.0); - passTextureIndex(); - vec4 pos = (modelview_matrix * vert); - gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); - - vec3 norm = normalize(normal_matrix * normal); - vec3 ref = reflect(pos.xyz, -norm); - - vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - vary_texcoord1 = (texture_matrix1*vec4(ref,1.0)).xyz; - - calcAtmospherics(pos.xyz); - - vertex_color = diffuse_color; -} diff --git a/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl deleted file mode 100644 index fc20d3270e..0000000000 --- a/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl +++ /dev/null @@ -1,58 +0,0 @@ -/** - * @file fullbrightV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 texture_matrix0; -uniform mat4 modelview_matrix; -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; -void passTextureIndex(); -ATTRIBUTE vec2 texcoord0; -ATTRIBUTE vec3 normal; -ATTRIBUTE vec4 diffuse_color; - - -void calcAtmospherics(vec3 inPositionEye); - - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - - -void main() -{ - //transform vertex - vec4 vert = vec4(position.xyz,1.0); - passTextureIndex(); - vec4 pos = (modelview_matrix * vert); - gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); - vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - - calcAtmospherics(pos.xyz); - - vertex_color = diffuse_color; - - -} diff --git a/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl deleted file mode 100644 index fdb3453cc5..0000000000 --- a/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl +++ /dev/null @@ -1,65 +0,0 @@ -/** - * @file shinyV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat3 normal_matrix; -uniform mat4 texture_matrix0; -uniform mat4 texture_matrix1; -uniform mat4 modelview_matrix; -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; -void passTextureIndex(); -ATTRIBUTE vec2 texcoord0; -ATTRIBUTE vec3 normal; -ATTRIBUTE vec4 diffuse_color; - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; -VARYING vec3 vary_texcoord1; - -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); - -void calcAtmospherics(vec3 inPositionEye); - -uniform vec4 origin; - -void main() -{ - //transform vertex - vec4 vert = vec4(position.xyz,1.0); - passTextureIndex(); - vec4 pos = (modelview_matrix * vert); - gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); - - vec3 norm = normalize(normal_matrix * normal); - vec3 ref = reflect(pos.xyz, -norm); - - vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - vary_texcoord1 = (texture_matrix1*vec4(ref,1.0)).xyz; - - calcAtmospherics(pos.xyz); - - vertex_color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.0)); -} diff --git a/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl b/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl deleted file mode 100644 index cb80697d15..0000000000 --- a/indra/newview/app_settings/shaders/class2/objects/simpleNonIndexedV.glsl +++ /dev/null @@ -1,61 +0,0 @@ -/** - * @file simpleNonIndexedV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat3 normal_matrix; -uniform mat4 texture_matrix0; -uniform mat4 modelview_matrix; -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; -ATTRIBUTE vec2 texcoord0; -ATTRIBUTE vec3 normal; -ATTRIBUTE vec4 diffuse_color; - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - - -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); -void calcAtmospherics(vec3 inPositionEye); - -void main() -{ - //transform vertex - vec4 vert = vec4(position.xyz,1.0); - - gl_Position = modelview_projection_matrix*vert; - vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy; - - vec4 pos = (modelview_matrix * vert); - - vec3 norm = normalize(normal_matrix * normal); - - calcAtmospherics(pos.xyz); - - vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - vertex_color = color; - - -} diff --git a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl deleted file mode 100644 index 37a20383e2..0000000000 --- a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl +++ /dev/null @@ -1,64 +0,0 @@ -/** - * @file simpleV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat3 normal_matrix; -uniform mat4 texture_matrix0; -uniform mat4 modelview_matrix; -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; -void passTextureIndex(); -ATTRIBUTE vec2 texcoord0; -ATTRIBUTE vec3 normal; -ATTRIBUTE vec4 diffuse_color; - -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); -void calcAtmospherics(vec3 inPositionEye); - - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - - -void main() -{ - //transform vertex - vec4 vert = vec4(position.xyz,1.0); - passTextureIndex(); - vec4 pos = (modelview_matrix * vert); - gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); - vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy; - - - - vec3 norm = normalize(normal_matrix * normal); - - calcAtmospherics(pos.xyz); - - vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); - vertex_color = color; - - -} diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 563a63287e..9fb804a74f 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -608,7 +608,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("EnableRippleWater")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 6af9e464df..8e59a7c32d 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -561,11 +561,7 @@ void LLViewerShaderMgr::setShaders() wl_class = 1; } - if(!gSavedSettings.getBOOL("EnableRippleWater")) - { - water_class = 0; - } - + // Trigger a full rebuild of the fallback skybox / cubemap if we've toggled windlight shaders if (mVertexShaderLevel[SHADER_WINDLIGHT] != wl_class && gSky.mVOSkyp.notNull()) { @@ -1087,51 +1083,6 @@ BOOL LLViewerShaderMgr::loadShadersEffects() } } -#if 0 - // disabling loading of postprocess shaders until we fix - // ATI sampler2DRect compatibility. - - //load Color Filter Shader - if (success) - { - vector shaderUniforms; - shaderUniforms.reserve(7); - shaderUniforms.push_back("RenderTexture"); - shaderUniforms.push_back("gamma"); - shaderUniforms.push_back("brightness"); - shaderUniforms.push_back("contrast"); - shaderUniforms.push_back("contrastBase"); - shaderUniforms.push_back("saturation"); - shaderUniforms.push_back("lumWeights"); - - gPostColorFilterProgram.mName = "Color Filter Shader (Post)"; - gPostColorFilterProgram.mShaderFiles.clear(); - gPostColorFilterProgram.mShaderFiles.push_back(make_pair("effects/colorFilterF.glsl", GL_FRAGMENT_SHADER_ARB)); - gPostColorFilterProgram.mShaderFiles.push_back(make_pair("effects/drawQuadV.glsl", GL_VERTEX_SHADER_ARB)); - gPostColorFilterProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; - success = gPostColorFilterProgram.createShader(NULL, &shaderUniforms); - } - - //load Night Vision Shader - if (success) - { - vector shaderUniforms; - shaderUniforms.reserve(5); - shaderUniforms.push_back("RenderTexture"); - shaderUniforms.push_back("NoiseTexture"); - shaderUniforms.push_back("brightMult"); - shaderUniforms.push_back("noiseStrength"); - shaderUniforms.push_back("lumWeights"); - - gPostNightVisionProgram.mName = "Night Vision Shader (Post)"; - gPostNightVisionProgram.mShaderFiles.clear(); - gPostNightVisionProgram.mShaderFiles.push_back(make_pair("effects/nightVisionF.glsl", GL_FRAGMENT_SHADER_ARB)); - gPostNightVisionProgram.mShaderFiles.push_back(make_pair("effects/drawQuadV.glsl", GL_VERTEX_SHADER_ARB)); - gPostNightVisionProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; - success = gPostNightVisionProgram.createShader(NULL, &shaderUniforms); - } - #endif - return success; } From 8882d93de40cf3f7771e5ad1bfc6aefd47bd469d Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 29 Sep 2011 19:34:27 -0500 Subject: [PATCH 177/995] SH-2507 Potential fix for basic shaders causing objects to disappear with some drivers (prune shader tree of unused shaders while we're at it) --- .../class1/lighting/lightAlphaMaskF.glsl | 54 ++++++++++++++++ .../lighting/lightAlphaMaskNonIndexedF.glsl | 57 +++++++++++++++++ .../lighting/lightFullbrightAlphaMaskF.glsl | 54 ++++++++++++++++ .../lightFullbrightNonIndexedAlphaMaskF.glsl | 56 +++++++++++++++++ .../lighting/lightFullbrightNonIndexedF.glsl | 48 +++++++++++++++ .../lightFullbrightShinyNonIndexedF.glsl | 56 +++++++++++++++++ .../lightFullbrightShinyWaterNonIndexedF.glsl | 54 ++++++++++++++++ .../lightFullbrightWaterAlphaMaskF.glsl | 54 ++++++++++++++++ ...htFullbrightWaterNonIndexedAlphaMaskF.glsl | 54 ++++++++++++++++ .../lightFullbrightWaterNonIndexedF.glsl | 46 ++++++++++++++ .../class1/lighting/lightNonIndexedF.glsl | 48 +++++++++++++++ .../lighting/lightShinyNonIndexedF.glsl | 55 +++++++++++++++++ .../lighting/lightShinyWaterNonIndexedF.glsl | 52 ++++++++++++++++ .../class1/lighting/lightWaterAlphaMaskF.glsl | 52 ++++++++++++++++ .../lightWaterAlphaMaskNonIndexedF.glsl | 56 +++++++++++++++++ .../lighting/lightWaterNonIndexedF.glsl | 46 ++++++++++++++ .../class1/objects/indexedTextureF.glsl | 33 ++++++++++ .../class1/objects/simpleNonIndexedV.glsl | 61 +++++++++++++++++++ 18 files changed, 936 insertions(+) create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/indexedTextureF.glsl create mode 100644 indra/newview/app_settings/shaders/class1/objects/simpleNonIndexedV.glsl diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl new file mode 100644 index 0000000000..6815f7aa85 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl @@ -0,0 +1,54 @@ +/** + * @file lightAlphaMaskF.glsl + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +uniform float minimum_alpha; +uniform float maximum_alpha; + +vec3 atmosLighting(vec3 light); +vec3 scaleSoftClip(vec3 light); + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +void default_lighting() +{ + vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; + + if (color.a < minimum_alpha || color.a > maximum_alpha) + { + discard; + } + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl new file mode 100644 index 0000000000..2640668d7d --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl @@ -0,0 +1,57 @@ +/** + * @file lightAlphaMaskNonIndexedF.glsl + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +uniform float minimum_alpha; +uniform float maximum_alpha; + + +uniform sampler2D diffuseMap; + +vec3 atmosLighting(vec3 light); +vec3 scaleSoftClip(vec3 light); + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +void default_lighting() +{ + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; + + if (color.a < minimum_alpha || color.a > maximum_alpha) + { + discard; + } + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl new file mode 100644 index 0000000000..92113d9afa --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl @@ -0,0 +1,54 @@ +/** + * @file lightFullbrightAlphaMaskF.glsl + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +uniform float minimum_alpha; +uniform float maximum_alpha; + +vec3 fullbrightAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +void fullbright_lighting() +{ + vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; + + if (color.a < minimum_alpha || color.a > maximum_alpha) + { + discard; + } + + color.rgb = fullbrightAtmosTransport(color.rgb); + + color.rgb = fullbrightScaleSoftClip(color.rgb); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl new file mode 100644 index 0000000000..d1ad3da009 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl @@ -0,0 +1,56 @@ +/** + * @file lightFullbrightNonIndexedAlphaMaskF.glsl + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +uniform float minimum_alpha; +uniform float maximum_alpha; + +vec3 fullbrightAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + +uniform sampler2D diffuseMap; + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +void fullbright_lighting() +{ + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; + + if (color.a < minimum_alpha || color.a > maximum_alpha) + { + discard; + } + + color.rgb = fullbrightAtmosTransport(color.rgb); + + color.rgb = fullbrightScaleSoftClip(color.rgb); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl new file mode 100644 index 0000000000..4e1e664e6b --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl @@ -0,0 +1,48 @@ +/** + * @file lightFullbrightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +vec3 fullbrightAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + +uniform sampler2D diffuseMap; + +void fullbright_lighting() +{ + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; + + color.rgb = fullbrightAtmosTransport(color.rgb); + + color.rgb = fullbrightScaleSoftClip(color.rgb); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl new file mode 100644 index 0000000000..a4893f0359 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl @@ -0,0 +1,56 @@ +/** + * @file lightFullbrightShinyF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; +VARYING vec3 vary_texcoord1; + +uniform samplerCube environmentMap; +uniform sampler2D diffuseMap; + +vec3 fullbrightShinyAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + +void fullbright_shiny_lighting() +{ + vec4 color = texture2D(diffuseMap, vary_texcoord0.xy); + color.rgb *= vertex_color.rgb; + + vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); + + color.rgb = fullbrightShinyAtmosTransport(color.rgb); + + color.rgb = fullbrightScaleSoftClip(color.rgb); + + color.a = max(color.a, vertex_color.a); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl new file mode 100644 index 0000000000..e9b26087f4 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl @@ -0,0 +1,54 @@ +/** + * @file lightFullbrightShinyWaterF.glsl + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; +VARYING vec3 vary_texcoord1; + +uniform samplerCube environmentMap; +uniform sampler2D diffuseMap; + +vec3 fullbrightShinyAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); +vec4 applyWaterFog(vec4 color); + +void fullbright_shiny_lighting_water() +{ + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy); + color.rgb *= vertex_color.rgb; + + vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); + + color.rgb = fullbrightShinyAtmosTransport(color.rgb); + color.rgb = fullbrightScaleSoftClip(color.rgb); + color.a = max(color.a, vertex_color.a); + + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl new file mode 100644 index 0000000000..32a1c71099 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl @@ -0,0 +1,54 @@ +/** + * @file lightFullbrightWaterAlphaMaskF.glsl + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +uniform float minimum_alpha; +uniform float maximum_alpha; + +vec4 diffuseLookup(vec2 texcoord); + +vec3 fullbrightAtmosTransport(vec3 light); +vec4 applyWaterFog(vec4 color); + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +void fullbright_lighting_water() +{ + vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; + + if (color.a < minimum_alpha || color.a > maximum_alpha) + { + discard; + } + + color.rgb = fullbrightAtmosTransport(color.rgb); + + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl new file mode 100644 index 0000000000..1b5aa61441 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl @@ -0,0 +1,54 @@ +/** + * @file lightFullbrightWaterNonIndexedAlphaMaskF.glsl + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +uniform float minimum_alpha; +uniform float maximum_alpha; + +uniform sampler2D diffuseMap; + +vec3 fullbrightAtmosTransport(vec3 light); +vec4 applyWaterFog(vec4 color); + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +void fullbright_lighting_water() +{ + vec4 color = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color; + + if (color.a < minimum_alpha || color.a > maximum_alpha) + { + discard; + } + + color.rgb = fullbrightAtmosTransport(color.rgb); + + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl new file mode 100644 index 0000000000..aa3ef8cdd9 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl @@ -0,0 +1,46 @@ +/** + * @file lightFullbrightWaterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +uniform sampler2D diffuseMap; + +vec3 fullbrightAtmosTransport(vec3 light); +vec4 applyWaterFog(vec4 color); + +void fullbright_lighting_water() +{ + vec4 color = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color; + + color.rgb = fullbrightAtmosTransport(color.rgb); + + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl new file mode 100644 index 0000000000..9f1a358b53 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl @@ -0,0 +1,48 @@ +/** + * @file lightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +uniform sampler2D diffuseMap; + +vec3 atmosLighting(vec3 light); +vec3 scaleSoftClip(vec3 light); + +void default_lighting() +{ + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl new file mode 100644 index 0000000000..595ad74365 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl @@ -0,0 +1,55 @@ +/** + * @file lightShinyF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; +VARYING vec3 vary_texcoord1; + +uniform samplerCube environmentMap; +uniform sampler2D diffuseMap; + +vec3 scaleSoftClip(vec3 light); +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +void shiny_lighting() +{ + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy); + color.rgb *= vertex_color.rgb; + + vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + color.a = max(color.a, vertex_color.a); + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl new file mode 100644 index 0000000000..f32b9e1958 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl @@ -0,0 +1,52 @@ +/** + * @file lightShinyWaterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; +VARYING vec3 vary_texcoord1; + +uniform sampler2D diffuseMap; +uniform samplerCube environmentMap; + +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +void shiny_lighting_water() +{ + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy); + color.rgb *= vertex_color.rgb; + + vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); + + color.rgb = atmosLighting(color.rgb); + color.a = max(color.a, vertex_color.a); + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl new file mode 100644 index 0000000000..60289cf7f7 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl @@ -0,0 +1,52 @@ +/** + * @file lightWaterAlphaMaskF.glsl + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +uniform float minimum_alpha; +uniform float maximum_alpha; + +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +void default_lighting_water() +{ + vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; + + if (color.a < minimum_alpha || color.a > maximum_alpha) + { + discard; + } + + color.rgb = atmosLighting(color.rgb); + + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl new file mode 100644 index 0000000000..d0038ae89b --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl @@ -0,0 +1,56 @@ +/** + * @file lightWaterAlphaMaskNonIndexedF.glsl + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +uniform float minimum_alpha; +uniform float maximum_alpha; + +uniform sampler2D diffuseMap; + +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +void default_lighting_water() +{ + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; + + if (color.a < minimum_alpha || color.a > maximum_alpha) + { + discard; + } + + color.rgb = atmosLighting(color.rgb); + + color = applyWaterFog(color); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl new file mode 100644 index 0000000000..8b0c25b705 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl @@ -0,0 +1,46 @@ +/** + * @file lightWaterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +uniform sampler2D diffuseMap; + +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +void default_lighting_water() +{ + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; + + color.rgb = atmosLighting(color.rgb); + + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class1/objects/indexedTextureF.glsl b/indra/newview/app_settings/shaders/class1/objects/indexedTextureF.glsl new file mode 100644 index 0000000000..254c1d4fc2 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/indexedTextureF.glsl @@ -0,0 +1,33 @@ +/** + * @file fullbrightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + + + +void main() +{ + fullbright_lighting(); +} + diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleNonIndexedV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleNonIndexedV.glsl new file mode 100644 index 0000000000..cb80697d15 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/simpleNonIndexedV.glsl @@ -0,0 +1,61 @@ +/** + * @file simpleNonIndexedV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat3 normal_matrix; +uniform mat4 texture_matrix0; +uniform mat4 modelview_matrix; +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; +ATTRIBUTE vec3 normal; +ATTRIBUTE vec4 diffuse_color; + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + + +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +void calcAtmospherics(vec3 inPositionEye); + +void main() +{ + //transform vertex + vec4 vert = vec4(position.xyz,1.0); + + gl_Position = modelview_projection_matrix*vert; + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy; + + vec4 pos = (modelview_matrix * vert); + + vec3 norm = normalize(normal_matrix * normal); + + calcAtmospherics(pos.xyz); + + vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); + vertex_color = color; + + +} From 97a86da85e2a83441f17208091b4b3b9ce6f6337 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 29 Sep 2011 19:42:34 -0500 Subject: [PATCH 178/995] SH-2416 Make automatic alpha mask detection on by default --- indra/newview/app_settings/settings.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index cd5218c56d..1b781ec3d4 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8605,7 +8605,7 @@ Type Boolean Value - 0 + 1 RenderAutoMaskAlphaDeferred From 754ce2be40ed53e8f925c21879305c9749adeb0d Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 29 Sep 2011 20:20:56 -0500 Subject: [PATCH 179/995] SH-2477 Integrate Tofu's FXAA edge threshold tweaks --- doc/contributions.txt | 1 + .../app_settings/shaders/class1/deferred/postDeferredF.glsl | 4 ++-- .../shaders/class1/deferred/postDeferredNoDoFF.glsl | 4 ++-- 3 files changed, 5 insertions(+), 4 deletions(-) diff --git a/doc/contributions.txt b/doc/contributions.txt index bcdc5a63d2..01dd7a0735 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -1097,6 +1097,7 @@ Tofu Buzzard CTS-411 STORM-546 VWR-24509 + SH-2477 Tony Kembia Torben Trautman TouchaHoney Perhaps diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl index fb574359ac..7588073a9c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl @@ -2217,8 +2217,8 @@ void main() rcp_frame_opt, //fxaaConsoleRcpFrameOpt2 rcp_frame_opt2, //fxaaConsole360RcpFrameOpt2 0.75, //fxaaQualitySubpix - 0.166, //fxaaQualityEdgeThreshold - 0.0833, //fxaaQualityEdgeThresholdMin + 0.07, //fxaaQualityEdgeThreshold + 0.03, //fxaaQualityEdgeThresholdMin 8.0, //fxaaConsoleEdgeSharpness 0.125, //fxaaConsoleEdgeThreshold 0.05, //fxaaConsoleEdgeThresholdMin diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl index 066dfba5d9..1f1057d8f7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl @@ -2102,8 +2102,8 @@ void main() rcp_frame_opt, //fxaaConsoleRcpFrameOpt2 rcp_frame_opt2, //fxaaConsole360RcpFrameOpt2 0.75, //fxaaQualitySubpix - 0.166, //fxaaQualityEdgeThreshold - 0.0833, //fxaaQualityEdgeThresholdMin + 0.07, //fxaaQualityEdgeThreshold + 0.03, //fxaaQualityEdgeThresholdMin 8.0, //fxaaConsoleEdgeSharpness 0.125, //fxaaConsoleEdgeThreshold 0.05, //fxaaConsoleEdgeThresholdMin From eadb745c593900ce50d3e081b365a073f21cb421 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 29 Sep 2011 23:03:20 -0500 Subject: [PATCH 180/995] SH-2465 Move FXAA to its own pass independent of DoF (also removes the need to reload shaders when toggling FSAA on and off) --- .../class1/deferred/postDeferredF.glsl | 2099 +---------------- .../class1/deferred/postDeferredNoDoFF.glsl | 2085 +--------------- indra/newview/llviewercontrol.cpp | 16 - indra/newview/llviewershadermgr.cpp | 55 +- indra/newview/llviewershadermgr.h | 1 + indra/newview/pipeline.cpp | 57 +- 6 files changed, 67 insertions(+), 4246 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl index 7588073a9c..985f44fb6c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl @@ -29,2067 +29,11 @@ out vec4 gl_FragColor; #endif -#define FXAA_PC 1 -//#define FXAA_GLSL_130 1 -#define FXAA_QUALITY__PRESET 12 - -/*============================================================================ - - - NVIDIA FXAA 3.11 by TIMOTHY LOTTES - - ------------------------------------------------------------------------------- -COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED. ------------------------------------------------------------------------------- -TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED -*AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS -OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF -MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA -OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR -CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR -LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, -OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE -THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH -DAMAGES. - ------------------------------------------------------------------------------- - INTEGRATION CHECKLIST ------------------------------------------------------------------------------- -(1.) -In the shader source, setup defines for the desired configuration. -When providing multiple shaders (for different presets), -simply setup the defines differently in multiple files. -Example, - - #define FXAA_PC 1 - #define FXAA_HLSL_5 1 - #define FXAA_QUALITY__PRESET 12 - -Or, - - #define FXAA_360 1 - -Or, - - #define FXAA_PS3 1 - -Etc. - -(2.) -Then include this file, - - #include "Fxaa3_11.h" - -(3.) -Then call the FXAA pixel shader from within your desired shader. -Look at the FXAA Quality FxaaPixelShader() for docs on inputs. -As for FXAA 3.11 all inputs for all shaders are the same -to enable easy porting between platforms. - - return FxaaPixelShader(...); - -(4.) -Insure pass prior to FXAA outputs RGBL (see next section). -Or use, - - #define FXAA_GREEN_AS_LUMA 1 - -(5.) -Setup engine to provide the following constants -which are used in the FxaaPixelShader() inputs, - - FxaaFloat2 fxaaQualityRcpFrame, - FxaaFloat4 fxaaConsoleRcpFrameOpt, - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - FxaaFloat fxaaQualitySubpix, - FxaaFloat fxaaQualityEdgeThreshold, - FxaaFloat fxaaQualityEdgeThresholdMin, - FxaaFloat fxaaConsoleEdgeSharpness, - FxaaFloat fxaaConsoleEdgeThreshold, - FxaaFloat fxaaConsoleEdgeThresholdMin, - FxaaFloat4 fxaaConsole360ConstDir - -Look at the FXAA Quality FxaaPixelShader() for docs on inputs. - -(6.) -Have FXAA vertex shader run as a full screen triangle, -and output "pos" and "fxaaConsolePosPos" -such that inputs in the pixel shader provide, - - // {xy} = center of pixel - FxaaFloat2 pos, - - // {xy__} = upper left of pixel - // {__zw} = lower right of pixel - FxaaFloat4 fxaaConsolePosPos, - -(7.) -Insure the texture sampler(s) used by FXAA are set to bilinear filtering. - - ------------------------------------------------------------------------------- - INTEGRATION - RGBL AND COLORSPACE ------------------------------------------------------------------------------- -FXAA3 requires RGBL as input unless the following is set, - - #define FXAA_GREEN_AS_LUMA 1 - -In which case the engine uses green in place of luma, -and requires RGB input is in a non-linear colorspace. - -RGB should be LDR (low dynamic range). -Specifically do FXAA after tonemapping. - -RGB data as returned by a texture fetch can be non-linear, -or linear when FXAA_GREEN_AS_LUMA is not set. -Note an "sRGB format" texture counts as linear, -because the result of a texture fetch is linear data. -Regular "RGBA8" textures in the sRGB colorspace are non-linear. - -If FXAA_GREEN_AS_LUMA is not set, -luma must be stored in the alpha channel prior to running FXAA. -This luma should be in a perceptual space (could be gamma 2.0). -Example pass before FXAA where output is gamma 2.0 encoded, - - color.rgb = ToneMap(color.rgb); // linear color output - color.rgb = sqrt(color.rgb); // gamma 2.0 color output - return color; - -To use FXAA, - - color.rgb = ToneMap(color.rgb); // linear color output - color.rgb = sqrt(color.rgb); // gamma 2.0 color output - color.a = dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114)); // compute luma - return color; - -Another example where output is linear encoded, -say for instance writing to an sRGB formated render target, -where the render target does the conversion back to sRGB after blending, - - color.rgb = ToneMap(color.rgb); // linear color output - return color; - -To use FXAA, - - color.rgb = ToneMap(color.rgb); // linear color output - color.a = sqrt(dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114))); // compute luma - return color; - -Getting luma correct is required for the algorithm to work correctly. - - ------------------------------------------------------------------------------- - BEING LINEARLY CORRECT? ------------------------------------------------------------------------------- -Applying FXAA to a framebuffer with linear RGB color will look worse. -This is very counter intuitive, but happends to be true in this case. -The reason is because dithering artifacts will be more visiable -in a linear colorspace. - - ------------------------------------------------------------------------------- - COMPLEX INTEGRATION ------------------------------------------------------------------------------- -Q. What if the engine is blending into RGB before wanting to run FXAA? - -A. In the last opaque pass prior to FXAA, - have the pass write out luma into alpha. - Then blend into RGB only. - FXAA should be able to run ok - assuming the blending pass did not any add aliasing. - This should be the common case for particles and common blending passes. - -A. Or use FXAA_GREEN_AS_LUMA. - -============================================================================*/ - -/*============================================================================ - - INTEGRATION KNOBS - -============================================================================*/ -// -// FXAA_PS3 and FXAA_360 choose the console algorithm (FXAA3 CONSOLE). -// FXAA_360_OPT is a prototype for the new optimized 360 version. -// -// 1 = Use API. -// 0 = Don't use API. -// -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_PS3 - #define FXAA_PS3 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_360 - #define FXAA_360 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_360_OPT - #define FXAA_360_OPT 0 -#endif -/*==========================================================================*/ -#ifndef FXAA_PC - // - // FXAA Quality - // The high quality PC algorithm. - // - #define FXAA_PC 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_PC_CONSOLE - // - // The console algorithm for PC is included - // for developers targeting really low spec machines. - // Likely better to just run FXAA_PC, and use a really low preset. - // - #define FXAA_PC_CONSOLE 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_GLSL_120 - #define FXAA_GLSL_120 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_GLSL_130 - #define FXAA_GLSL_130 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_HLSL_3 - #define FXAA_HLSL_3 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_HLSL_4 - #define FXAA_HLSL_4 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_HLSL_5 - #define FXAA_HLSL_5 0 -#endif -/*==========================================================================*/ -#ifndef FXAA_GREEN_AS_LUMA - // - // For those using non-linear color, - // and either not able to get luma in alpha, or not wanting to, - // this enables FXAA to run using green as a proxy for luma. - // So with this enabled, no need to pack luma in alpha. - // - // This will turn off AA on anything which lacks some amount of green. - // Pure red and blue or combination of only R and B, will get no AA. - // - // Might want to lower the settings for both, - // fxaaConsoleEdgeThresholdMin - // fxaaQualityEdgeThresholdMin - // In order to insure AA does not get turned off on colors - // which contain a minor amount of green. - // - // 1 = On. - // 0 = Off. - // - #define FXAA_GREEN_AS_LUMA 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_EARLY_EXIT - // - // Controls algorithm's early exit path. - // On PS3 turning this ON adds 2 cycles to the shader. - // On 360 turning this OFF adds 10ths of a millisecond to the shader. - // Turning this off on console will result in a more blurry image. - // So this defaults to on. - // - // 1 = On. - // 0 = Off. - // - #define FXAA_EARLY_EXIT 1 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_DISCARD - // - // Only valid for PC OpenGL currently. - // Probably will not work when FXAA_GREEN_AS_LUMA = 1. - // - // 1 = Use discard on pixels which don't need AA. - // For APIs which enable concurrent TEX+ROP from same surface. - // 0 = Return unchanged color on pixels which don't need AA. - // - #define FXAA_DISCARD 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_FAST_PIXEL_OFFSET - // - // Used for GLSL 120 only. - // - // 1 = GL API supports fast pixel offsets - // 0 = do not use fast pixel offsets - // - #ifdef GL_EXT_gpu_shader4 - #define FXAA_FAST_PIXEL_OFFSET 1 - #endif - #ifdef GL_NV_gpu_shader5 - #define FXAA_FAST_PIXEL_OFFSET 1 - #endif - #ifdef GL_ARB_gpu_shader5 - #define FXAA_FAST_PIXEL_OFFSET 1 - #endif - #ifndef FXAA_FAST_PIXEL_OFFSET - #define FXAA_FAST_PIXEL_OFFSET 0 - #endif -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_GATHER4_ALPHA - // - // 1 = API supports gather4 on alpha channel. - // 0 = API does not support gather4 on alpha channel. - // - #if (FXAA_HLSL_5 == 1) - #define FXAA_GATHER4_ALPHA 1 - #endif - #ifdef GL_ARB_gpu_shader5 - #define FXAA_GATHER4_ALPHA 1 - #endif - #ifdef GL_NV_gpu_shader5 - #define FXAA_GATHER4_ALPHA 1 - #endif - #ifndef FXAA_GATHER4_ALPHA - #define FXAA_GATHER4_ALPHA 0 - #endif -#endif - -/*============================================================================ - FXAA CONSOLE PS3 - TUNING KNOBS -============================================================================*/ -#ifndef FXAA_CONSOLE__PS3_EDGE_SHARPNESS - // - // Consoles the sharpness of edges on PS3 only. - // Non-PS3 tuning is done with shader input. - // - // Due to the PS3 being ALU bound, - // there are only two safe values here: 4 and 8. - // These options use the shaders ability to a free *|/ by 2|4|8. - // - // 8.0 is sharper - // 4.0 is softer - // 2.0 is really soft (good for vector graphics inputs) - // - #if 1 - #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 8.0 - #endif - #if 0 - #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 4.0 - #endif - #if 0 - #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 2.0 - #endif -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_CONSOLE__PS3_EDGE_THRESHOLD - // - // Only effects PS3. - // Non-PS3 tuning is done with shader input. - // - // The minimum amount of local contrast required to apply algorithm. - // The console setting has a different mapping than the quality setting. - // - // This only applies when FXAA_EARLY_EXIT is 1. - // - // Due to the PS3 being ALU bound, - // there are only two safe values here: 0.25 and 0.125. - // These options use the shaders ability to a free *|/ by 2|4|8. - // - // 0.125 leaves less aliasing, but is softer - // 0.25 leaves more aliasing, and is sharper - // - #if 1 - #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.125 - #else - #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.25 - #endif -#endif - -/*============================================================================ - FXAA QUALITY - TUNING KNOBS ------------------------------------------------------------------------------- -NOTE the other tuning knobs are now in the shader function inputs! -============================================================================*/ -#ifndef FXAA_QUALITY__PRESET - // - // Choose the quality preset. - // This needs to be compiled into the shader as it effects code. - // Best option to include multiple presets is to - // in each shader define the preset, then include this file. - // - // OPTIONS - // ----------------------------------------------------------------------- - // 10 to 15 - default medium dither (10=fastest, 15=highest quality) - // 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality) - // 39 - no dither, very expensive - // - // NOTES - // ----------------------------------------------------------------------- - // 12 = slightly faster then FXAA 3.9 and higher edge quality (default) - // 13 = about same speed as FXAA 3.9 and better than 12 - // 23 = closest to FXAA 3.9 visually and performance wise - // _ = the lowest digit is directly related to performance - // _ = the highest digit is directly related to style - // - #define FXAA_QUALITY__PRESET 12 -#endif - - -/*============================================================================ - - FXAA QUALITY - PRESETS - -============================================================================*/ - -/*============================================================================ - FXAA QUALITY - MEDIUM DITHER PRESETS -============================================================================*/ -#if (FXAA_QUALITY__PRESET == 10) - #define FXAA_QUALITY__PS 3 - #define FXAA_QUALITY__P0 1.5 - #define FXAA_QUALITY__P1 3.0 - #define FXAA_QUALITY__P2 12.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 11) - #define FXAA_QUALITY__PS 4 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 3.0 - #define FXAA_QUALITY__P3 12.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 12) - #define FXAA_QUALITY__PS 5 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 4.0 - #define FXAA_QUALITY__P4 12.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 13) - #define FXAA_QUALITY__PS 6 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 4.0 - #define FXAA_QUALITY__P5 12.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 14) - #define FXAA_QUALITY__PS 7 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 4.0 - #define FXAA_QUALITY__P6 12.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 15) - #define FXAA_QUALITY__PS 8 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 4.0 - #define FXAA_QUALITY__P7 12.0 -#endif - -/*============================================================================ - FXAA QUALITY - LOW DITHER PRESETS -============================================================================*/ -#if (FXAA_QUALITY__PRESET == 20) - #define FXAA_QUALITY__PS 3 - #define FXAA_QUALITY__P0 1.5 - #define FXAA_QUALITY__P1 2.0 - #define FXAA_QUALITY__P2 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 21) - #define FXAA_QUALITY__PS 4 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 22) - #define FXAA_QUALITY__PS 5 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 23) - #define FXAA_QUALITY__PS 6 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 24) - #define FXAA_QUALITY__PS 7 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 3.0 - #define FXAA_QUALITY__P6 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 25) - #define FXAA_QUALITY__PS 8 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 4.0 - #define FXAA_QUALITY__P7 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 26) - #define FXAA_QUALITY__PS 9 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 2.0 - #define FXAA_QUALITY__P7 4.0 - #define FXAA_QUALITY__P8 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 27) - #define FXAA_QUALITY__PS 10 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 2.0 - #define FXAA_QUALITY__P7 2.0 - #define FXAA_QUALITY__P8 4.0 - #define FXAA_QUALITY__P9 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 28) - #define FXAA_QUALITY__PS 11 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 2.0 - #define FXAA_QUALITY__P7 2.0 - #define FXAA_QUALITY__P8 2.0 - #define FXAA_QUALITY__P9 4.0 - #define FXAA_QUALITY__P10 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 29) - #define FXAA_QUALITY__PS 12 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 2.0 - #define FXAA_QUALITY__P7 2.0 - #define FXAA_QUALITY__P8 2.0 - #define FXAA_QUALITY__P9 2.0 - #define FXAA_QUALITY__P10 4.0 - #define FXAA_QUALITY__P11 8.0 -#endif - -/*============================================================================ - FXAA QUALITY - EXTREME QUALITY -============================================================================*/ -#if (FXAA_QUALITY__PRESET == 39) - #define FXAA_QUALITY__PS 12 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.0 - #define FXAA_QUALITY__P2 1.0 - #define FXAA_QUALITY__P3 1.0 - #define FXAA_QUALITY__P4 1.0 - #define FXAA_QUALITY__P5 1.5 - #define FXAA_QUALITY__P6 2.0 - #define FXAA_QUALITY__P7 2.0 - #define FXAA_QUALITY__P8 2.0 - #define FXAA_QUALITY__P9 2.0 - #define FXAA_QUALITY__P10 4.0 - #define FXAA_QUALITY__P11 8.0 -#endif - - - -/*============================================================================ - - API PORTING - -============================================================================*/ -#if (FXAA_GLSL_120 == 1) || (FXAA_GLSL_130 == 1) - #define FxaaBool bool - #define FxaaDiscard discard - #define FxaaFloat float - #define FxaaFloat2 vec2 - #define FxaaFloat3 vec3 - #define FxaaFloat4 vec4 - #define FxaaHalf float - #define FxaaHalf2 vec2 - #define FxaaHalf3 vec3 - #define FxaaHalf4 vec4 - #define FxaaInt2 ivec2 - #define FxaaSat(x) clamp(x, 0.0, 1.0) - #define FxaaTex sampler2D -#else - #define FxaaBool bool - #define FxaaDiscard clip(-1) - #define FxaaFloat float - #define FxaaFloat2 float2 - #define FxaaFloat3 float3 - #define FxaaFloat4 float4 - #define FxaaHalf half - #define FxaaHalf2 half2 - #define FxaaHalf3 half3 - #define FxaaHalf4 half4 - #define FxaaSat(x) saturate(x) -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_GLSL_120 == 1) - // Requires, - // #version 120 - // And at least, - // #extension GL_EXT_gpu_shader4 : enable - // (or set FXAA_FAST_PIXEL_OFFSET 1 to work like DX9) - #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0) - #if (FXAA_FAST_PIXEL_OFFSET == 1) - #define FxaaTexOff(t, p, o, r) texture2DLodOffset(t, p, 0.0, o) - #else - #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0) - #endif - #if (FXAA_GATHER4_ALPHA == 1) - // use #extension GL_ARB_gpu_shader5 : enable - #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) - #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) - #define FxaaTexGreen4(t, p) textureGather(t, p, 1) - #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) - #endif -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_GLSL_130 == 1) - // Requires "#version 130" or better - #define FxaaTexTop(t, p) textureLod(t, p, 0.0) - #define FxaaTexOff(t, p, o, r) textureLodOffset(t, p, 0.0, o) - #if (FXAA_GATHER4_ALPHA == 1) - // use #extension GL_ARB_gpu_shader5 : enable - #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) - #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) - #define FxaaTexGreen4(t, p) textureGather(t, p, 1) - #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) - #endif -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_HLSL_3 == 1) || (FXAA_360 == 1) || (FXAA_PS3 == 1) - #define FxaaInt2 float2 - #define FxaaTex sampler2D - #define FxaaTexTop(t, p) tex2Dlod(t, float4(p, 0.0, 0.0)) - #define FxaaTexOff(t, p, o, r) tex2Dlod(t, float4(p + (o * r), 0, 0)) -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_HLSL_4 == 1) - #define FxaaInt2 int2 - struct FxaaTex { SamplerState smpl; Texture2D tex; }; - #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) - #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_HLSL_5 == 1) - #define FxaaInt2 int2 - struct FxaaTex { SamplerState smpl; Texture2D tex; }; - #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) - #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) - #define FxaaTexAlpha4(t, p) t.tex.GatherAlpha(t.smpl, p) - #define FxaaTexOffAlpha4(t, p, o) t.tex.GatherAlpha(t.smpl, p, o) - #define FxaaTexGreen4(t, p) t.tex.GatherGreen(t.smpl, p) - #define FxaaTexOffGreen4(t, p, o) t.tex.GatherGreen(t.smpl, p, o) -#endif - - -/*============================================================================ - GREEN AS LUMA OPTION SUPPORT FUNCTION -============================================================================*/ -#if (FXAA_GREEN_AS_LUMA == 0) - FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.w; } -#else - FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; } -#endif - - - - -/*============================================================================ - - FXAA3 QUALITY - PC - -============================================================================*/ -#if (FXAA_PC == 1) -/*--------------------------------------------------------------------------*/ -FxaaFloat4 FxaaPixelShader( - // - // Use noperspective interpolation here (turn off perspective interpolation). - // {xy} = center of pixel - FxaaFloat2 pos, - // - // Used only for FXAA Console, and not used on the 360 version. - // Use noperspective interpolation here (turn off perspective interpolation). - // {xy__} = upper left of pixel - // {__zw} = lower right of pixel - FxaaFloat4 fxaaConsolePosPos, - // - // Input color texture. - // {rgb_} = color in linear or perceptual color space - // if (FXAA_GREEN_AS_LUMA == 0) - // {___a} = luma in perceptual color space (not linear) - FxaaTex tex, - // - // Only used on the optimized 360 version of FXAA Console. - // For everything but 360, just use the same input here as for "tex". - // For 360, same texture, just alias with a 2nd sampler. - // This sampler needs to have an exponent bias of -1. - FxaaTex fxaaConsole360TexExpBiasNegOne, - // - // Only used on the optimized 360 version of FXAA Console. - // For everything but 360, just use the same input here as for "tex". - // For 360, same texture, just alias with a 3nd sampler. - // This sampler needs to have an exponent bias of -2. - FxaaTex fxaaConsole360TexExpBiasNegTwo, - // - // Only used on FXAA Quality. - // This must be from a constant/uniform. - // {x_} = 1.0/screenWidthInPixels - // {_y} = 1.0/screenHeightInPixels - FxaaFloat2 fxaaQualityRcpFrame, - // - // Only used on FXAA Console. - // This must be from a constant/uniform. - // This effects sub-pixel AA quality and inversely sharpness. - // Where N ranges between, - // N = 0.50 (default) - // N = 0.33 (sharper) - // {x___} = -N/screenWidthInPixels - // {_y__} = -N/screenHeightInPixels - // {__z_} = N/screenWidthInPixels - // {___w} = N/screenHeightInPixels - FxaaFloat4 fxaaConsoleRcpFrameOpt, - // - // Only used on FXAA Console. - // Not used on 360, but used on PS3 and PC. - // This must be from a constant/uniform. - // {x___} = -2.0/screenWidthInPixels - // {_y__} = -2.0/screenHeightInPixels - // {__z_} = 2.0/screenWidthInPixels - // {___w} = 2.0/screenHeightInPixels - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - // - // Only used on FXAA Console. - // Only used on 360 in place of fxaaConsoleRcpFrameOpt2. - // This must be from a constant/uniform. - // {x___} = 8.0/screenWidthInPixels - // {_y__} = 8.0/screenHeightInPixels - // {__z_} = -4.0/screenWidthInPixels - // {___w} = -4.0/screenHeightInPixels - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - // - // Only used on FXAA Quality. - // This used to be the FXAA_QUALITY__SUBPIX define. - // It is here now to allow easier tuning. - // Choose the amount of sub-pixel aliasing removal. - // This can effect sharpness. - // 1.00 - upper limit (softer) - // 0.75 - default amount of filtering - // 0.50 - lower limit (sharper, less sub-pixel aliasing removal) - // 0.25 - almost off - // 0.00 - completely off - FxaaFloat fxaaQualitySubpix, - // - // Only used on FXAA Quality. - // This used to be the FXAA_QUALITY__EDGE_THRESHOLD define. - // It is here now to allow easier tuning. - // The minimum amount of local contrast required to apply algorithm. - // 0.333 - too little (faster) - // 0.250 - low quality - // 0.166 - default - // 0.125 - high quality - // 0.063 - overkill (slower) - FxaaFloat fxaaQualityEdgeThreshold, - // - // Only used on FXAA Quality. - // This used to be the FXAA_QUALITY__EDGE_THRESHOLD_MIN define. - // It is here now to allow easier tuning. - // Trims the algorithm from processing darks. - // 0.0833 - upper limit (default, the start of visible unfiltered edges) - // 0.0625 - high quality (faster) - // 0.0312 - visible limit (slower) - // Special notes when using FXAA_GREEN_AS_LUMA, - // Likely want to set this to zero. - // As colors that are mostly not-green - // will appear very dark in the green channel! - // Tune by looking at mostly non-green content, - // then start at zero and increase until aliasing is a problem. - FxaaFloat fxaaQualityEdgeThresholdMin, - // - // Only used on FXAA Console. - // This used to be the FXAA_CONSOLE__EDGE_SHARPNESS define. - // It is here now to allow easier tuning. - // This does not effect PS3, as this needs to be compiled in. - // Use FXAA_CONSOLE__PS3_EDGE_SHARPNESS for PS3. - // Due to the PS3 being ALU bound, - // there are only three safe values here: 2 and 4 and 8. - // These options use the shaders ability to a free *|/ by 2|4|8. - // For all other platforms can be a non-power of two. - // 8.0 is sharper (default!!!) - // 4.0 is softer - // 2.0 is really soft (good only for vector graphics inputs) - FxaaFloat fxaaConsoleEdgeSharpness, - // - // Only used on FXAA Console. - // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD define. - // It is here now to allow easier tuning. - // This does not effect PS3, as this needs to be compiled in. - // Use FXAA_CONSOLE__PS3_EDGE_THRESHOLD for PS3. - // Due to the PS3 being ALU bound, - // there are only two safe values here: 1/4 and 1/8. - // These options use the shaders ability to a free *|/ by 2|4|8. - // The console setting has a different mapping than the quality setting. - // Other platforms can use other values. - // 0.125 leaves less aliasing, but is softer (default!!!) - // 0.25 leaves more aliasing, and is sharper - FxaaFloat fxaaConsoleEdgeThreshold, - // - // Only used on FXAA Console. - // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD_MIN define. - // It is here now to allow easier tuning. - // Trims the algorithm from processing darks. - // The console setting has a different mapping than the quality setting. - // This only applies when FXAA_EARLY_EXIT is 1. - // This does not apply to PS3, - // PS3 was simplified to avoid more shader instructions. - // 0.06 - faster but more aliasing in darks - // 0.05 - default - // 0.04 - slower and less aliasing in darks - // Special notes when using FXAA_GREEN_AS_LUMA, - // Likely want to set this to zero. - // As colors that are mostly not-green - // will appear very dark in the green channel! - // Tune by looking at mostly non-green content, - // then start at zero and increase until aliasing is a problem. - FxaaFloat fxaaConsoleEdgeThresholdMin, - // - // Extra constants for 360 FXAA Console only. - // Use zeros or anything else for other platforms. - // These must be in physical constant registers and NOT immedates. - // Immedates will result in compiler un-optimizing. - // {xyzw} = float4(1.0, -1.0, 0.25, -0.25) - FxaaFloat4 fxaaConsole360ConstDir -) { -/*--------------------------------------------------------------------------*/ - FxaaFloat2 posM; - posM.x = pos.x; - posM.y = pos.y; - #if (FXAA_GATHER4_ALPHA == 1) - #if (FXAA_DISCARD == 0) - FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); - #if (FXAA_GREEN_AS_LUMA == 0) - #define lumaM rgbyM.w - #else - #define lumaM rgbyM.y - #endif - #endif - #if (FXAA_GREEN_AS_LUMA == 0) - FxaaFloat4 luma4A = FxaaTexAlpha4(tex, posM); - FxaaFloat4 luma4B = FxaaTexOffAlpha4(tex, posM, FxaaInt2(-1, -1)); - #else - FxaaFloat4 luma4A = FxaaTexGreen4(tex, posM); - FxaaFloat4 luma4B = FxaaTexOffGreen4(tex, posM, FxaaInt2(-1, -1)); - #endif - #if (FXAA_DISCARD == 1) - #define lumaM luma4A.w - #endif - #define lumaE luma4A.z - #define lumaS luma4A.x - #define lumaSE luma4A.y - #define lumaNW luma4B.w - #define lumaN luma4B.z - #define lumaW luma4B.x - #else - FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); - #if (FXAA_GREEN_AS_LUMA == 0) - #define lumaM rgbyM.w - #else - #define lumaM rgbyM.y - #endif - FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy)); - #endif -/*--------------------------------------------------------------------------*/ - FxaaFloat maxSM = max(lumaS, lumaM); - FxaaFloat minSM = min(lumaS, lumaM); - FxaaFloat maxESM = max(lumaE, maxSM); - FxaaFloat minESM = min(lumaE, minSM); - FxaaFloat maxWN = max(lumaN, lumaW); - FxaaFloat minWN = min(lumaN, lumaW); - FxaaFloat rangeMax = max(maxWN, maxESM); - FxaaFloat rangeMin = min(minWN, minESM); - FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold; - FxaaFloat range = rangeMax - rangeMin; - FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled); - FxaaBool earlyExit = range < rangeMaxClamped; -/*--------------------------------------------------------------------------*/ - if(earlyExit) - #if (FXAA_DISCARD == 1) - FxaaDiscard; - #else - return rgbyM; - #endif -/*--------------------------------------------------------------------------*/ - #if (FXAA_GATHER4_ALPHA == 0) - FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); - #else - FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(1, -1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); - #endif -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaNS = lumaN + lumaS; - FxaaFloat lumaWE = lumaW + lumaE; - FxaaFloat subpixRcpRange = 1.0/range; - FxaaFloat subpixNSWE = lumaNS + lumaWE; - FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS; - FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE; -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaNESE = lumaNE + lumaSE; - FxaaFloat lumaNWNE = lumaNW + lumaNE; - FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE; - FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE; -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaNWSW = lumaNW + lumaSW; - FxaaFloat lumaSWSE = lumaSW + lumaSE; - FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2); - FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2); - FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW; - FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE; - FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4; - FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4; -/*--------------------------------------------------------------------------*/ - FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE; - FxaaFloat lengthSign = fxaaQualityRcpFrame.x; - FxaaBool horzSpan = edgeHorz >= edgeVert; - FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE; -/*--------------------------------------------------------------------------*/ - if(!horzSpan) lumaN = lumaW; - if(!horzSpan) lumaS = lumaE; - if(horzSpan) lengthSign = fxaaQualityRcpFrame.y; - FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM; -/*--------------------------------------------------------------------------*/ - FxaaFloat gradientN = lumaN - lumaM; - FxaaFloat gradientS = lumaS - lumaM; - FxaaFloat lumaNN = lumaN + lumaM; - FxaaFloat lumaSS = lumaS + lumaM; - FxaaBool pairN = abs(gradientN) >= abs(gradientS); - FxaaFloat gradient = max(abs(gradientN), abs(gradientS)); - if(pairN) lengthSign = -lengthSign; - FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange); -/*--------------------------------------------------------------------------*/ - FxaaFloat2 posB; - posB.x = posM.x; - posB.y = posM.y; - FxaaFloat2 offNP; - offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x; - offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y; - if(!horzSpan) posB.x += lengthSign * 0.5; - if( horzSpan) posB.y += lengthSign * 0.5; -/*--------------------------------------------------------------------------*/ - FxaaFloat2 posN; - posN.x = posB.x - offNP.x * FXAA_QUALITY__P0; - posN.y = posB.y - offNP.y * FXAA_QUALITY__P0; - FxaaFloat2 posP; - posP.x = posB.x + offNP.x * FXAA_QUALITY__P0; - posP.y = posB.y + offNP.y * FXAA_QUALITY__P0; - FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0; - FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN)); - FxaaFloat subpixE = subpixC * subpixC; - FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP)); -/*--------------------------------------------------------------------------*/ - if(!pairN) lumaNN = lumaSS; - FxaaFloat gradientScaled = gradient * 1.0/4.0; - FxaaFloat lumaMM = lumaM - lumaNN * 0.5; - FxaaFloat subpixF = subpixD * subpixE; - FxaaBool lumaMLTZero = lumaMM < 0.0; -/*--------------------------------------------------------------------------*/ - lumaEndN -= lumaNN * 0.5; - lumaEndP -= lumaNN * 0.5; - FxaaBool doneN = abs(lumaEndN) >= gradientScaled; - FxaaBool doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P1; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P1; - FxaaBool doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P1; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P1; -/*--------------------------------------------------------------------------*/ - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P2; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P2; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P2; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P2; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 3) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P3; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P3; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P3; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P3; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 4) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P4; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P4; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P4; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P4; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 5) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P5; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P5; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P5; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P5; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 6) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P6; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P6; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P6; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P6; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 7) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P7; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P7; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P7; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P7; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 8) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P8; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P8; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P8; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P8; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 9) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P9; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P9; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P9; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P9; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 10) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P10; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P10; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P10; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P10; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 11) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P11; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P11; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P11; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P11; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 12) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P12; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P12; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P12; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P12; -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } -/*--------------------------------------------------------------------------*/ - FxaaFloat dstN = posM.x - posN.x; - FxaaFloat dstP = posP.x - posM.x; - if(!horzSpan) dstN = posM.y - posN.y; - if(!horzSpan) dstP = posP.y - posM.y; -/*--------------------------------------------------------------------------*/ - FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero; - FxaaFloat spanLength = (dstP + dstN); - FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero; - FxaaFloat spanLengthRcp = 1.0/spanLength; -/*--------------------------------------------------------------------------*/ - FxaaBool directionN = dstN < dstP; - FxaaFloat dst = min(dstN, dstP); - FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP; - FxaaFloat subpixG = subpixF * subpixF; - FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5; - FxaaFloat subpixH = subpixG * fxaaQualitySubpix; -/*--------------------------------------------------------------------------*/ - FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0; - FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH); - if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign; - if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign; - #if (FXAA_DISCARD == 1) - return FxaaTexTop(tex, posM); - #else - return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM); - #endif -} -/*==========================================================================*/ -#endif - - - - -/*============================================================================ - - FXAA3 CONSOLE - PC VERSION - ------------------------------------------------------------------------------- -Instead of using this on PC, I'd suggest just using FXAA Quality with - #define FXAA_QUALITY__PRESET 10 -Or - #define FXAA_QUALITY__PRESET 20 -Either are higher qualilty and almost as fast as this on modern PC GPUs. -============================================================================*/ -#if (FXAA_PC_CONSOLE == 1) -/*--------------------------------------------------------------------------*/ -FxaaFloat4 FxaaPixelShader( - // See FXAA Quality FxaaPixelShader() source for docs on Inputs! - FxaaFloat2 pos, - FxaaFloat4 fxaaConsolePosPos, - FxaaTex tex, - FxaaTex fxaaConsole360TexExpBiasNegOne, - FxaaTex fxaaConsole360TexExpBiasNegTwo, - FxaaFloat2 fxaaQualityRcpFrame, - FxaaFloat4 fxaaConsoleRcpFrameOpt, - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - FxaaFloat fxaaQualitySubpix, - FxaaFloat fxaaQualityEdgeThreshold, - FxaaFloat fxaaQualityEdgeThresholdMin, - FxaaFloat fxaaConsoleEdgeSharpness, - FxaaFloat fxaaConsoleEdgeThreshold, - FxaaFloat fxaaConsoleEdgeThresholdMin, - FxaaFloat4 fxaaConsole360ConstDir -) { -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaNw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xy)); - FxaaFloat lumaSw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xw)); - FxaaFloat lumaNe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zy)); - FxaaFloat lumaSe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zw)); -/*--------------------------------------------------------------------------*/ - FxaaFloat4 rgbyM = FxaaTexTop(tex, pos.xy); - #if (FXAA_GREEN_AS_LUMA == 0) - FxaaFloat lumaM = rgbyM.w; - #else - FxaaFloat lumaM = rgbyM.y; - #endif -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaMaxNwSw = max(lumaNw, lumaSw); - lumaNe += 1.0/384.0; - FxaaFloat lumaMinNwSw = min(lumaNw, lumaSw); -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaMaxNeSe = max(lumaNe, lumaSe); - FxaaFloat lumaMinNeSe = min(lumaNe, lumaSe); -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaMax = max(lumaMaxNeSe, lumaMaxNwSw); - FxaaFloat lumaMin = min(lumaMinNeSe, lumaMinNwSw); -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaMaxScaled = lumaMax * fxaaConsoleEdgeThreshold; -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaMinM = min(lumaMin, lumaM); - FxaaFloat lumaMaxScaledClamped = max(fxaaConsoleEdgeThresholdMin, lumaMaxScaled); - FxaaFloat lumaMaxM = max(lumaMax, lumaM); - FxaaFloat dirSwMinusNe = lumaSw - lumaNe; - FxaaFloat lumaMaxSubMinM = lumaMaxM - lumaMinM; - FxaaFloat dirSeMinusNw = lumaSe - lumaNw; - if(lumaMaxSubMinM < lumaMaxScaledClamped) return rgbyM; -/*--------------------------------------------------------------------------*/ - FxaaFloat2 dir; - dir.x = dirSwMinusNe + dirSeMinusNw; - dir.y = dirSwMinusNe - dirSeMinusNw; -/*--------------------------------------------------------------------------*/ - FxaaFloat2 dir1 = normalize(dir.xy); - FxaaFloat4 rgbyN1 = FxaaTexTop(tex, pos.xy - dir1 * fxaaConsoleRcpFrameOpt.zw); - FxaaFloat4 rgbyP1 = FxaaTexTop(tex, pos.xy + dir1 * fxaaConsoleRcpFrameOpt.zw); -/*--------------------------------------------------------------------------*/ - FxaaFloat dirAbsMinTimesC = min(abs(dir1.x), abs(dir1.y)) * fxaaConsoleEdgeSharpness; - FxaaFloat2 dir2 = clamp(dir1.xy / dirAbsMinTimesC, -2.0, 2.0); -/*--------------------------------------------------------------------------*/ - FxaaFloat4 rgbyN2 = FxaaTexTop(tex, pos.xy - dir2 * fxaaConsoleRcpFrameOpt2.zw); - FxaaFloat4 rgbyP2 = FxaaTexTop(tex, pos.xy + dir2 * fxaaConsoleRcpFrameOpt2.zw); -/*--------------------------------------------------------------------------*/ - FxaaFloat4 rgbyA = rgbyN1 + rgbyP1; - FxaaFloat4 rgbyB = ((rgbyN2 + rgbyP2) * 0.25) + (rgbyA * 0.25); -/*--------------------------------------------------------------------------*/ - #if (FXAA_GREEN_AS_LUMA == 0) - FxaaBool twoTap = (rgbyB.w < lumaMin) || (rgbyB.w > lumaMax); - #else - FxaaBool twoTap = (rgbyB.y < lumaMin) || (rgbyB.y > lumaMax); - #endif - if(twoTap) rgbyB.xyz = rgbyA.xyz * 0.5; - return rgbyB; } -/*==========================================================================*/ -#endif - - - -/*============================================================================ - - FXAA3 CONSOLE - 360 PIXEL SHADER - ------------------------------------------------------------------------------- -This optimized version thanks to suggestions from Andy Luedke. -Should be fully tex bound in all cases. -As of the FXAA 3.11 release, I have still not tested this code, -however I fixed a bug which was in both FXAA 3.9 and FXAA 3.10. -And note this is replacing the old unoptimized version. -If it does not work, please let me know so I can fix it. -============================================================================*/ -#if (FXAA_360 == 1) -/*--------------------------------------------------------------------------*/ -[reduceTempRegUsage(4)] -float4 FxaaPixelShader( - // See FXAA Quality FxaaPixelShader() source for docs on Inputs! - FxaaFloat2 pos, - FxaaFloat4 fxaaConsolePosPos, - FxaaTex tex, - FxaaTex fxaaConsole360TexExpBiasNegOne, - FxaaTex fxaaConsole360TexExpBiasNegTwo, - FxaaFloat2 fxaaQualityRcpFrame, - FxaaFloat4 fxaaConsoleRcpFrameOpt, - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - FxaaFloat fxaaQualitySubpix, - FxaaFloat fxaaQualityEdgeThreshold, - FxaaFloat fxaaQualityEdgeThresholdMin, - FxaaFloat fxaaConsoleEdgeSharpness, - FxaaFloat fxaaConsoleEdgeThreshold, - FxaaFloat fxaaConsoleEdgeThresholdMin, - FxaaFloat4 fxaaConsole360ConstDir -) { -/*--------------------------------------------------------------------------*/ - float4 lumaNwNeSwSe; - #if (FXAA_GREEN_AS_LUMA == 0) - asm { - tfetch2D lumaNwNeSwSe.w___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe._w__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe.__w_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe.___w, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false - }; - #else - asm { - tfetch2D lumaNwNeSwSe.y___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe._y__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe.__y_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe.___y, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false - }; - #endif -/*--------------------------------------------------------------------------*/ - lumaNwNeSwSe.y += 1.0/384.0; - float2 lumaMinTemp = min(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw); - float2 lumaMaxTemp = max(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw); - float lumaMin = min(lumaMinTemp.x, lumaMinTemp.y); - float lumaMax = max(lumaMaxTemp.x, lumaMaxTemp.y); -/*--------------------------------------------------------------------------*/ - float4 rgbyM = tex2Dlod(tex, float4(pos.xy, 0.0, 0.0)); - #if (FXAA_GREEN_AS_LUMA == 0) - float lumaMinM = min(lumaMin, rgbyM.w); - float lumaMaxM = max(lumaMax, rgbyM.w); - #else - float lumaMinM = min(lumaMin, rgbyM.y); - float lumaMaxM = max(lumaMax, rgbyM.y); - #endif - if((lumaMaxM - lumaMinM) < max(fxaaConsoleEdgeThresholdMin, lumaMax * fxaaConsoleEdgeThreshold)) return rgbyM; -/*--------------------------------------------------------------------------*/ - float2 dir; - dir.x = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.yyxx); - dir.y = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.xyxy); - dir = normalize(dir); -/*--------------------------------------------------------------------------*/ - float4 dir1 = dir.xyxy * fxaaConsoleRcpFrameOpt.xyzw; -/*--------------------------------------------------------------------------*/ - float4 dir2; - float dirAbsMinTimesC = min(abs(dir.x), abs(dir.y)) * fxaaConsoleEdgeSharpness; - dir2 = saturate(fxaaConsole360ConstDir.zzww * dir.xyxy / dirAbsMinTimesC + 0.5); - dir2 = dir2 * fxaaConsole360RcpFrameOpt2.xyxy + fxaaConsole360RcpFrameOpt2.zwzw; -/*--------------------------------------------------------------------------*/ - float4 rgbyN1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.xy, 0.0, 0.0)); - float4 rgbyP1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.zw, 0.0, 0.0)); - float4 rgbyN2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.xy, 0.0, 0.0)); - float4 rgbyP2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.zw, 0.0, 0.0)); -/*--------------------------------------------------------------------------*/ - float4 rgbyA = rgbyN1 + rgbyP1; - float4 rgbyB = rgbyN2 + rgbyP2 * 0.5 + rgbyA; -/*--------------------------------------------------------------------------*/ - float4 rgbyR = ((rgbyB.w - lumaMax) > 0.0) ? rgbyA : rgbyB; - rgbyR = ((rgbyB.w - lumaMin) > 0.0) ? rgbyR : rgbyA; - return rgbyR; } -/*==========================================================================*/ -#endif - - - -/*============================================================================ - - FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (NO EARLY EXIT) - -============================================================================== -The code below does not exactly match the assembly. -I have a feeling that 12 cycles is possible, but was not able to get there. -Might have to increase register count to get full performance. -Note this shader does not use perspective interpolation. - -Use the following cgc options, - - --fenable-bx2 --fastmath --fastprecision --nofloatbindings - ------------------------------------------------------------------------------- - NVSHADERPERF OUTPUT ------------------------------------------------------------------------------- -For reference and to aid in debug, output of NVShaderPerf should match this, - -Shader to schedule: - 0: texpkb h0.w(TRUE), v5.zyxx, #0 - 2: addh h2.z(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x - 4: texpkb h0.w(TRUE), v5.xwxx, #0 - 6: addh h0.z(TRUE), -h2, h0.w - 7: texpkb h1.w(TRUE), v5, #0 - 9: addh h0.x(TRUE), h0.z, -h1.w - 10: addh h3.w(TRUE), h0.z, h1 - 11: texpkb h2.w(TRUE), v5.zwzz, #0 - 13: addh h0.z(TRUE), h3.w, -h2.w - 14: addh h0.x(TRUE), h2.w, h0 - 15: nrmh h1.xz(TRUE), h0_n - 16: minh_m8 h0.x(TRUE), |h1|, |h1.z| - 17: maxh h4.w(TRUE), h0, h1 - 18: divx h2.xy(TRUE), h1_n.xzzw, h0_n - 19: movr r1.zw(TRUE), v4.xxxy - 20: madr r2.xz(TRUE), -h1, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zzww, r1.zzww - 22: minh h5.w(TRUE), h0, h1 - 23: texpkb h0(TRUE), r2.xzxx, #0 - 25: madr r0.zw(TRUE), h1.xzxz, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w), r1 - 27: maxh h4.x(TRUE), h2.z, h2.w - 28: texpkb h1(TRUE), r0.zwzz, #0 - 30: addh_d2 h1(TRUE), h0, h1 - 31: madr r0.xy(TRUE), -h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz - 33: texpkb h0(TRUE), r0, #0 - 35: minh h4.z(TRUE), h2, h2.w - 36: fenct TRUE - 37: madr r1.xy(TRUE), h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz - 39: texpkb h2(TRUE), r1, #0 - 41: addh_d2 h0(TRUE), h0, h2 - 42: maxh h2.w(TRUE), h4, h4.x - 43: minh h2.x(TRUE), h5.w, h4.z - 44: addh_d2 h0(TRUE), h0, h1 - 45: slth h2.x(TRUE), h0.w, h2 - 46: sgth h2.w(TRUE), h0, h2 - 47: movh h0(TRUE), h0 - 48: addx.c0 rc(TRUE), h2, h2.w - 49: movh h0(c0.NE.x), h1 - -IPU0 ------ Simplified schedule: -------- -Pass | Unit | uOp | PC: Op ------+--------+------+------------------------- - 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; - | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; - | SCB1 | add | 2: ADDh h2.z, h0.--w-, const.--x-; - | | | - 2 | SCT0/1 | mov | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0; - | TEX | txl | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0; - | SCB1 | add | 6: ADDh h0.z,-h2, h0.--w-; - | | | - 3 | SCT0/1 | mov | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0; - | TEX | txl | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0; - | SCB0 | add | 9: ADDh h0.x, h0.z---,-h1.w---; - | SCB1 | add | 10: ADDh h3.w, h0.---z, h1; - | | | - 4 | SCT0/1 | mov | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; - | TEX | txl | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; - | SCB0 | add | 14: ADDh h0.x, h2.w---, h0; - | SCB1 | add | 13: ADDh h0.z, h3.--w-,-h2.--w-; - | | | - 5 | SCT1 | mov | 15: NRMh h1.xz, h0; - | SRB | nrm | 15: NRMh h1.xz, h0; - | SCB0 | min | 16: MINh*8 h0.x, |h1|, |h1.z---|; - | SCB1 | max | 17: MAXh h4.w, h0, h1; - | | | - 6 | SCT0 | div | 18: DIVx h2.xy, h1.xz--, h0; - | SCT1 | mov | 19: MOVr r1.zw, g[TEX0].--xy; - | SCB0 | mad | 20: MADr r2.xz,-h1, const.z-w-, r1.z-w-; - | SCB1 | min | 22: MINh h5.w, h0, h1; - | | | - 7 | SCT0/1 | mov | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0; - | TEX | txl | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0; - | SCB0 | max | 27: MAXh h4.x, h2.z---, h2.w---; - | SCB1 | mad | 25: MADr r0.zw, h1.--xz, const, r1; - | | | - 8 | SCT0/1 | mov | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0; - | TEX | txl | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0; - | SCB0/1 | add | 30: ADDh/2 h1, h0, h1; - | | | - 9 | SCT0 | mad | 31: MADr r0.xy,-h2, const.xy--, r1.zw--; - | SCT1 | mov | 33: TXLr h0, r0, const.zzzz, TEX0; - | TEX | txl | 33: TXLr h0, r0, const.zzzz, TEX0; - | SCB1 | min | 35: MINh h4.z, h2, h2.--w-; - | | | - 10 | SCT0 | mad | 37: MADr r1.xy, h2, const.xy--, r1.zw--; - | SCT1 | mov | 39: TXLr h2, r1, const.zzzz, TEX0; - | TEX | txl | 39: TXLr h2, r1, const.zzzz, TEX0; - | SCB0/1 | add | 41: ADDh/2 h0, h0, h2; - | | | - 11 | SCT0 | min | 43: MINh h2.x, h5.w---, h4.z---; - | SCT1 | max | 42: MAXh h2.w, h4, h4.---x; - | SCB0/1 | add | 44: ADDh/2 h0, h0, h1; - | | | - 12 | SCT0 | set | 45: SLTh h2.x, h0.w---, h2; - | SCT1 | set | 46: SGTh h2.w, h0, h2; - | SCB0/1 | mul | 47: MOVh h0, h0; - | | | - 13 | SCT0 | mad | 48: ADDxc0_s rc, h2, h2.w---; - | SCB0/1 | mul | 49: MOVh h0(NE0.xxxx), h1; - -Pass SCT TEX SCB - 1: 0% 100% 25% - 2: 0% 100% 25% - 3: 0% 100% 50% - 4: 0% 100% 50% - 5: 0% 0% 50% - 6: 100% 0% 75% - 7: 0% 100% 75% - 8: 0% 100% 100% - 9: 0% 100% 25% - 10: 0% 100% 100% - 11: 50% 0% 100% - 12: 50% 0% 100% - 13: 25% 0% 100% - -MEAN: 17% 61% 67% - -Pass SCT0 SCT1 TEX SCB0 SCB1 - 1: 0% 0% 100% 0% 100% - 2: 0% 0% 100% 0% 100% - 3: 0% 0% 100% 100% 100% - 4: 0% 0% 100% 100% 100% - 5: 0% 0% 0% 100% 100% - 6: 100% 100% 0% 100% 100% - 7: 0% 0% 100% 100% 100% - 8: 0% 0% 100% 100% 100% - 9: 0% 0% 100% 0% 100% - 10: 0% 0% 100% 100% 100% - 11: 100% 100% 0% 100% 100% - 12: 100% 100% 0% 100% 100% - 13: 100% 0% 0% 100% 100% - -MEAN: 30% 23% 61% 76% 100% -Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5 -Results 13 cycles, 3 r regs, 923,076,923 pixels/s -============================================================================*/ -#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 0) -/*--------------------------------------------------------------------------*/ -#pragma regcount 7 -#pragma disablepc all -#pragma option O3 -#pragma option OutColorPrec=fp16 -#pragma texformat default RGBA8 -/*==========================================================================*/ -half4 FxaaPixelShader( - // See FXAA Quality FxaaPixelShader() source for docs on Inputs! - FxaaFloat2 pos, - FxaaFloat4 fxaaConsolePosPos, - FxaaTex tex, - FxaaTex fxaaConsole360TexExpBiasNegOne, - FxaaTex fxaaConsole360TexExpBiasNegTwo, - FxaaFloat2 fxaaQualityRcpFrame, - FxaaFloat4 fxaaConsoleRcpFrameOpt, - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - FxaaFloat fxaaQualitySubpix, - FxaaFloat fxaaQualityEdgeThreshold, - FxaaFloat fxaaQualityEdgeThresholdMin, - FxaaFloat fxaaConsoleEdgeSharpness, - FxaaFloat fxaaConsoleEdgeThreshold, - FxaaFloat fxaaConsoleEdgeThresholdMin, - FxaaFloat4 fxaaConsole360ConstDir -) { -/*--------------------------------------------------------------------------*/ -// (1) - half4 dir; - half4 lumaNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - lumaNe.w += half(1.0/512.0); - dir.x = -lumaNe.w; - dir.z = -lumaNe.w; - #else - lumaNe.y += half(1.0/512.0); - dir.x = -lumaNe.y; - dir.z = -lumaNe.y; - #endif -/*--------------------------------------------------------------------------*/ -// (2) - half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - dir.x += lumaSw.w; - dir.z += lumaSw.w; - #else - dir.x += lumaSw.y; - dir.z += lumaSw.y; - #endif -/*--------------------------------------------------------------------------*/ -// (3) - half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - dir.x -= lumaNw.w; - dir.z += lumaNw.w; - #else - dir.x -= lumaNw.y; - dir.z += lumaNw.y; - #endif -/*--------------------------------------------------------------------------*/ -// (4) - half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - dir.x += lumaSe.w; - dir.z -= lumaSe.w; - #else - dir.x += lumaSe.y; - dir.z -= lumaSe.y; - #endif -/*--------------------------------------------------------------------------*/ -// (5) - half4 dir1_pos; - dir1_pos.xy = normalize(dir.xyz).xz; - half dirAbsMinTimesC = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS); -/*--------------------------------------------------------------------------*/ -// (6) - half4 dir2_pos; - dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimesC, half(-2.0), half(2.0)); - dir1_pos.zw = pos.xy; - dir2_pos.zw = pos.xy; - half4 temp1N; - temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; -/*--------------------------------------------------------------------------*/ -// (7) - temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0)); - half4 rgby1; - rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; -/*--------------------------------------------------------------------------*/ -// (8) - rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0)); - rgby1 = (temp1N + rgby1) * 0.5; -/*--------------------------------------------------------------------------*/ -// (9) - half4 temp2N; - temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; - temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0)); -/*--------------------------------------------------------------------------*/ -// (10) - half4 rgby2; - rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; - rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0)); - rgby2 = (temp2N + rgby2) * 0.5; -/*--------------------------------------------------------------------------*/ -// (11) - // compilier moves these scalar ops up to other cycles - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaMin = min(min(lumaNw.w, lumaSw.w), min(lumaNe.w, lumaSe.w)); - half lumaMax = max(max(lumaNw.w, lumaSw.w), max(lumaNe.w, lumaSe.w)); - #else - half lumaMin = min(min(lumaNw.y, lumaSw.y), min(lumaNe.y, lumaSe.y)); - half lumaMax = max(max(lumaNw.y, lumaSw.y), max(lumaNe.y, lumaSe.y)); - #endif - rgby2 = (rgby2 + rgby1) * 0.5; -/*--------------------------------------------------------------------------*/ -// (12) - #if (FXAA_GREEN_AS_LUMA == 0) - bool twoTapLt = rgby2.w < lumaMin; - bool twoTapGt = rgby2.w > lumaMax; - #else - bool twoTapLt = rgby2.y < lumaMin; - bool twoTapGt = rgby2.y > lumaMax; - #endif -/*--------------------------------------------------------------------------*/ -// (13) - if(twoTapLt || twoTapGt) rgby2 = rgby1; -/*--------------------------------------------------------------------------*/ - return rgby2; } -/*==========================================================================*/ -#endif - - - -/*============================================================================ - - FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (WITH EARLY EXIT) - -============================================================================== -The code mostly matches the assembly. -I have a feeling that 14 cycles is possible, but was not able to get there. -Might have to increase register count to get full performance. -Note this shader does not use perspective interpolation. - -Use the following cgc options, - - --fenable-bx2 --fastmath --fastprecision --nofloatbindings - -Use of FXAA_GREEN_AS_LUMA currently adds a cycle (16 clks). -Will look at fixing this for FXAA 3.12. ------------------------------------------------------------------------------- - NVSHADERPERF OUTPUT ------------------------------------------------------------------------------- -For reference and to aid in debug, output of NVShaderPerf should match this, - -Shader to schedule: - 0: texpkb h0.w(TRUE), v5.zyxx, #0 - 2: addh h2.y(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x - 4: texpkb h1.w(TRUE), v5.xwxx, #0 - 6: addh h0.x(TRUE), h1.w, -h2.y - 7: texpkb h2.w(TRUE), v5.zwzz, #0 - 9: minh h4.w(TRUE), h2.y, h2 - 10: maxh h5.x(TRUE), h2.y, h2.w - 11: texpkb h0.w(TRUE), v5, #0 - 13: addh h3.w(TRUE), -h0, h0.x - 14: addh h0.x(TRUE), h0.w, h0 - 15: addh h0.z(TRUE), -h2.w, h0.x - 16: addh h0.x(TRUE), h2.w, h3.w - 17: minh h5.y(TRUE), h0.w, h1.w - 18: nrmh h2.xz(TRUE), h0_n - 19: minh_m8 h2.w(TRUE), |h2.x|, |h2.z| - 20: divx h4.xy(TRUE), h2_n.xzzw, h2_n.w - 21: movr r1.zw(TRUE), v4.xxxy - 22: maxh h2.w(TRUE), h0, h1 - 23: fenct TRUE - 24: madr r0.xy(TRUE), -h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz - 26: texpkb h0(TRUE), r0, #0 - 28: maxh h5.x(TRUE), h2.w, h5 - 29: minh h5.w(TRUE), h5.y, h4 - 30: madr r1.xy(TRUE), h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz - 32: texpkb h2(TRUE), r1, #0 - 34: addh_d2 h2(TRUE), h0, h2 - 35: texpkb h1(TRUE), v4, #0 - 37: maxh h5.y(TRUE), h5.x, h1.w - 38: minh h4.w(TRUE), h1, h5 - 39: madr r0.xy(TRUE), -h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz - 41: texpkb h0(TRUE), r0, #0 - 43: addh_m8 h5.z(TRUE), h5.y, -h4.w - 44: madr r2.xy(TRUE), h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz - 46: texpkb h3(TRUE), r2, #0 - 48: addh_d2 h0(TRUE), h0, h3 - 49: addh_d2 h3(TRUE), h0, h2 - 50: movh h0(TRUE), h3 - 51: slth h3.x(TRUE), h3.w, h5.w - 52: sgth h3.w(TRUE), h3, h5.x - 53: addx.c0 rc(TRUE), h3.x, h3 - 54: slth.c0 rc(TRUE), h5.z, h5 - 55: movh h0(c0.NE.w), h2 - 56: movh h0(c0.NE.x), h1 - -IPU0 ------ Simplified schedule: -------- -Pass | Unit | uOp | PC: Op ------+--------+------+------------------------- - 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; - | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; - | SCB0 | add | 2: ADDh h2.y, h0.-w--, const.-x--; - | | | - 2 | SCT0/1 | mov | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0; - | TEX | txl | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0; - | SCB0 | add | 6: ADDh h0.x, h1.w---,-h2.y---; - | | | - 3 | SCT0/1 | mov | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; - | TEX | txl | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; - | SCB0 | max | 10: MAXh h5.x, h2.y---, h2.w---; - | SCB1 | min | 9: MINh h4.w, h2.---y, h2; - | | | - 4 | SCT0/1 | mov | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0; - | TEX | txl | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0; - | SCB0 | add | 14: ADDh h0.x, h0.w---, h0; - | SCB1 | add | 13: ADDh h3.w,-h0, h0.---x; - | | | - 5 | SCT0 | mad | 16: ADDh h0.x, h2.w---, h3.w---; - | SCT1 | mad | 15: ADDh h0.z,-h2.--w-, h0.--x-; - | SCB0 | min | 17: MINh h5.y, h0.-w--, h1.-w--; - | | | - 6 | SCT1 | mov | 18: NRMh h2.xz, h0; - | SRB | nrm | 18: NRMh h2.xz, h0; - | SCB1 | min | 19: MINh*8 h2.w, |h2.---x|, |h2.---z|; - | | | - 7 | SCT0 | div | 20: DIVx h4.xy, h2.xz--, h2.ww--; - | SCT1 | mov | 21: MOVr r1.zw, g[TEX0].--xy; - | SCB1 | max | 22: MAXh h2.w, h0, h1; - | | | - 8 | SCT0 | mad | 24: MADr r0.xy,-h2.xz--, const.zw--, r1.zw--; - | SCT1 | mov | 26: TXLr h0, r0, const.xxxx, TEX0; - | TEX | txl | 26: TXLr h0, r0, const.xxxx, TEX0; - | SCB0 | max | 28: MAXh h5.x, h2.w---, h5; - | SCB1 | min | 29: MINh h5.w, h5.---y, h4; - | | | - 9 | SCT0 | mad | 30: MADr r1.xy, h2.xz--, const.zw--, r1.zw--; - | SCT1 | mov | 32: TXLr h2, r1, const.xxxx, TEX0; - | TEX | txl | 32: TXLr h2, r1, const.xxxx, TEX0; - | SCB0/1 | add | 34: ADDh/2 h2, h0, h2; - | | | - 10 | SCT0/1 | mov | 35: TXLr h1, g[TEX0], const.xxxx, TEX0; - | TEX | txl | 35: TXLr h1, g[TEX0], const.xxxx, TEX0; - | SCB0 | max | 37: MAXh h5.y, h5.-x--, h1.-w--; - | SCB1 | min | 38: MINh h4.w, h1, h5; - | | | - 11 | SCT0 | mad | 39: MADr r0.xy,-h4, const.xy--, r1.zw--; - | SCT1 | mov | 41: TXLr h0, r0, const.zzzz, TEX0; - | TEX | txl | 41: TXLr h0, r0, const.zzzz, TEX0; - | SCB0 | mad | 44: MADr r2.xy, h4, const.xy--, r1.zw--; - | SCB1 | add | 43: ADDh*8 h5.z, h5.--y-,-h4.--w-; - | | | - 12 | SCT0/1 | mov | 46: TXLr h3, r2, const.xxxx, TEX0; - | TEX | txl | 46: TXLr h3, r2, const.xxxx, TEX0; - | SCB0/1 | add | 48: ADDh/2 h0, h0, h3; - | | | - 13 | SCT0/1 | mad | 49: ADDh/2 h3, h0, h2; - | SCB0/1 | mul | 50: MOVh h0, h3; - | | | - 14 | SCT0 | set | 51: SLTh h3.x, h3.w---, h5.w---; - | SCT1 | set | 52: SGTh h3.w, h3, h5.---x; - | SCB0 | set | 54: SLThc0 rc, h5.z---, h5; - | SCB1 | add | 53: ADDxc0_s rc, h3.---x, h3; - | | | - 15 | SCT0/1 | mul | 55: MOVh h0(NE0.wwww), h2; - | SCB0/1 | mul | 56: MOVh h0(NE0.xxxx), h1; - -Pass SCT TEX SCB - 1: 0% 100% 25% - 2: 0% 100% 25% - 3: 0% 100% 50% - 4: 0% 100% 50% - 5: 50% 0% 25% - 6: 0% 0% 25% - 7: 100% 0% 25% - 8: 0% 100% 50% - 9: 0% 100% 100% - 10: 0% 100% 50% - 11: 0% 100% 75% - 12: 0% 100% 100% - 13: 100% 0% 100% - 14: 50% 0% 50% - 15: 100% 0% 100% - -MEAN: 26% 60% 56% - -Pass SCT0 SCT1 TEX SCB0 SCB1 - 1: 0% 0% 100% 100% 0% - 2: 0% 0% 100% 100% 0% - 3: 0% 0% 100% 100% 100% - 4: 0% 0% 100% 100% 100% - 5: 100% 100% 0% 100% 0% - 6: 0% 0% 0% 0% 100% - 7: 100% 100% 0% 0% 100% - 8: 0% 0% 100% 100% 100% - 9: 0% 0% 100% 100% 100% - 10: 0% 0% 100% 100% 100% - 11: 0% 0% 100% 100% 100% - 12: 0% 0% 100% 100% 100% - 13: 100% 100% 0% 100% 100% - 14: 100% 100% 0% 100% 100% - 15: 100% 100% 0% 100% 100% - -MEAN: 33% 33% 60% 86% 80% -Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5 -Results 15 cycles, 3 r regs, 800,000,000 pixels/s -============================================================================*/ -#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 1) -/*--------------------------------------------------------------------------*/ -#pragma regcount 7 -#pragma disablepc all -#pragma option O2 -#pragma option OutColorPrec=fp16 -#pragma texformat default RGBA8 -/*==========================================================================*/ -half4 FxaaPixelShader( - // See FXAA Quality FxaaPixelShader() source for docs on Inputs! - FxaaFloat2 pos, - FxaaFloat4 fxaaConsolePosPos, - FxaaTex tex, - FxaaTex fxaaConsole360TexExpBiasNegOne, - FxaaTex fxaaConsole360TexExpBiasNegTwo, - FxaaFloat2 fxaaQualityRcpFrame, - FxaaFloat4 fxaaConsoleRcpFrameOpt, - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - FxaaFloat fxaaQualitySubpix, - FxaaFloat fxaaQualityEdgeThreshold, - FxaaFloat fxaaQualityEdgeThresholdMin, - FxaaFloat fxaaConsoleEdgeSharpness, - FxaaFloat fxaaConsoleEdgeThreshold, - FxaaFloat fxaaConsoleEdgeThresholdMin, - FxaaFloat4 fxaaConsole360ConstDir -) { -/*--------------------------------------------------------------------------*/ -// (1) - half4 rgbyNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaNe = rgbyNe.w + half(1.0/512.0); - #else - half lumaNe = rgbyNe.y + half(1.0/512.0); - #endif -/*--------------------------------------------------------------------------*/ -// (2) - half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaSwNegNe = lumaSw.w - lumaNe; - #else - half lumaSwNegNe = lumaSw.y - lumaNe; - #endif -/*--------------------------------------------------------------------------*/ -// (3) - half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaMaxNwSw = max(lumaNw.w, lumaSw.w); - half lumaMinNwSw = min(lumaNw.w, lumaSw.w); - #else - half lumaMaxNwSw = max(lumaNw.y, lumaSw.y); - half lumaMinNwSw = min(lumaNw.y, lumaSw.y); - #endif -/*--------------------------------------------------------------------------*/ -// (4) - half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - half dirZ = lumaNw.w + lumaSwNegNe; - half dirX = -lumaNw.w + lumaSwNegNe; - #else - half dirZ = lumaNw.y + lumaSwNegNe; - half dirX = -lumaNw.y + lumaSwNegNe; - #endif -/*--------------------------------------------------------------------------*/ -// (5) - half3 dir; - dir.y = 0.0; - #if (FXAA_GREEN_AS_LUMA == 0) - dir.x = lumaSe.w + dirX; - dir.z = -lumaSe.w + dirZ; - half lumaMinNeSe = min(lumaNe, lumaSe.w); - #else - dir.x = lumaSe.y + dirX; - dir.z = -lumaSe.y + dirZ; - half lumaMinNeSe = min(lumaNe, lumaSe.y); - #endif -/*--------------------------------------------------------------------------*/ -// (6) - half4 dir1_pos; - dir1_pos.xy = normalize(dir).xz; - half dirAbsMinTimes8 = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS); -/*--------------------------------------------------------------------------*/ -// (7) - half4 dir2_pos; - dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimes8, half(-2.0), half(2.0)); - dir1_pos.zw = pos.xy; - dir2_pos.zw = pos.xy; - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaMaxNeSe = max(lumaNe, lumaSe.w); - #else - half lumaMaxNeSe = max(lumaNe, lumaSe.y); - #endif -/*--------------------------------------------------------------------------*/ -// (8) - half4 temp1N; - temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; - temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0)); - half lumaMax = max(lumaMaxNwSw, lumaMaxNeSe); - half lumaMin = min(lumaMinNwSw, lumaMinNeSe); -/*--------------------------------------------------------------------------*/ -// (9) - half4 rgby1; - rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; - rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0)); - rgby1 = (temp1N + rgby1) * 0.5; -/*--------------------------------------------------------------------------*/ -// (10) - half4 rgbyM = h4tex2Dlod(tex, half4(pos.xy, 0.0, 0.0)); - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaMaxM = max(lumaMax, rgbyM.w); - half lumaMinM = min(lumaMin, rgbyM.w); - #else - half lumaMaxM = max(lumaMax, rgbyM.y); - half lumaMinM = min(lumaMin, rgbyM.y); - #endif -/*--------------------------------------------------------------------------*/ -// (11) - half4 temp2N; - temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; - temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0)); - half4 rgby2; - rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; - half lumaRangeM = (lumaMaxM - lumaMinM) / FXAA_CONSOLE__PS3_EDGE_THRESHOLD; -/*--------------------------------------------------------------------------*/ -// (12) - rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0)); - rgby2 = (temp2N + rgby2) * 0.5; -/*--------------------------------------------------------------------------*/ -// (13) - rgby2 = (rgby2 + rgby1) * 0.5; -/*--------------------------------------------------------------------------*/ -// (14) - #if (FXAA_GREEN_AS_LUMA == 0) - bool twoTapLt = rgby2.w < lumaMin; - bool twoTapGt = rgby2.w > lumaMax; - #else - bool twoTapLt = rgby2.y < lumaMin; - bool twoTapGt = rgby2.y > lumaMax; - #endif - bool earlyExit = lumaRangeM < lumaMax; - bool twoTap = twoTapLt || twoTapGt; -/*--------------------------------------------------------------------------*/ -// (15) - if(twoTap) rgby2 = rgby1; - if(earlyExit) rgby2 = rgbyM; -/*--------------------------------------------------------------------------*/ - return rgby2; } -/*==========================================================================*/ -#endif - -uniform sampler2D diffuseMap; +uniform sampler2DRect diffuseRect; +uniform sampler2DRect edgeMap; uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; - -uniform vec2 tc_scale; -uniform vec2 rcp_screen_res; -uniform vec4 rcp_frame_opt; -uniform vec4 rcp_frame_opt2; -uniform vec2 screen_res; +uniform sampler2D bloomMap; uniform float depth_cutoff; uniform float norm_cutoff; @@ -2099,10 +43,9 @@ uniform float tan_pixel_angle; uniform float magnification; uniform mat4 inv_proj; +uniform vec2 screen_res; VARYING vec2 vary_fragcoord; -VARYING vec2 vary_tc; - float getDepth(vec2 pos_screen) { @@ -2135,8 +78,8 @@ void dofSampleNear(inout vec4 diff, inout float w, float cur_sc, vec2 tc) float sc = calc_cof(d); float wg = 0.25; - - vec4 s = texture2D(diffuseMap, tc*tc_scale/screen_res); + + vec4 s = texture2DRect(diffuseRect, tc); // de-weight dull areas to make highlights 'pop' wg += s.r+s.g+s.b; @@ -2156,7 +99,7 @@ void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, ve { float wg = 0.25; - vec4 s = texture2D(diffuseMap, tc*tc_scale/screen_res); + vec4 s = texture2DRect(diffuseRect, tc); // de-weight dull areas to make highlights 'pop' wg += s.r+s.g+s.b; @@ -2166,6 +109,7 @@ void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, ve } } + void main() { vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; @@ -2175,7 +119,7 @@ void main() float depth = getDepth(tc); - vec4 diff = texture2D(diffuseMap, vary_fragcoord.xy*tc_scale/screen_res); + vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); { float w = 1.0; @@ -2189,7 +133,6 @@ void main() // sample quite uniformly spaced points within a circle, for a circular 'bokeh' //if (depth < focal_distance) - if (sc > 0.5) { while (sc > 0.5) { @@ -2205,30 +148,10 @@ void main() sc -= 1.0; } } - else - { - diff = FxaaPixelShader(vary_tc, //pos - vec4(vary_fragcoord.xy, 0, 0), //fxaaConsolePosPos - diffuseMap, //tex - diffuseMap, - diffuseMap, - rcp_screen_res, //fxaaQualityRcpFrame - vec4(0,0,0,0), //fxaaConsoleRcpFrameOpt - rcp_frame_opt, //fxaaConsoleRcpFrameOpt2 - rcp_frame_opt2, //fxaaConsole360RcpFrameOpt2 - 0.75, //fxaaQualitySubpix - 0.07, //fxaaQualityEdgeThreshold - 0.03, //fxaaQualityEdgeThresholdMin - 8.0, //fxaaConsoleEdgeSharpness - 0.125, //fxaaConsoleEdgeThreshold - 0.05, //fxaaConsoleEdgeThresholdMin - vec4(0,0,0,0)); //fxaaConsole360ConstDir - - - } diff /= w; } - gl_FragColor = diff; + vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); + gl_FragColor = diff + bloom; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl index 1f1057d8f7..c275434777 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl @@ -29,2090 +29,17 @@ out vec4 gl_FragColor; #endif -#define FXAA_PC 1 -//#define FXAA_GLSL_130 1 -#define FXAA_QUALITY__PRESET 12 +uniform sampler2DRect diffuseRect; +uniform sampler2D bloomMap; -/*============================================================================ - - - NVIDIA FXAA 3.11 by TIMOTHY LOTTES - - ------------------------------------------------------------------------------- -COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED. ------------------------------------------------------------------------------- -TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED -*AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS -OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF -MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA -OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR -CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR -LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, -OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE -THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH -DAMAGES. - ------------------------------------------------------------------------------- - INTEGRATION CHECKLIST ------------------------------------------------------------------------------- -(1.) -In the shader source, setup defines for the desired configuration. -When providing multiple shaders (for different presets), -simply setup the defines differently in multiple files. -Example, - - #define FXAA_PC 1 - #define FXAA_HLSL_5 1 - #define FXAA_QUALITY__PRESET 12 - -Or, - - #define FXAA_360 1 - -Or, - - #define FXAA_PS3 1 - -Etc. - -(2.) -Then include this file, - - #include "Fxaa3_11.h" - -(3.) -Then call the FXAA pixel shader from within your desired shader. -Look at the FXAA Quality FxaaPixelShader() for docs on inputs. -As for FXAA 3.11 all inputs for all shaders are the same -to enable easy porting between platforms. - - return FxaaPixelShader(...); - -(4.) -Insure pass prior to FXAA outputs RGBL (see next section). -Or use, - - #define FXAA_GREEN_AS_LUMA 1 - -(5.) -Setup engine to provide the following constants -which are used in the FxaaPixelShader() inputs, - - FxaaFloat2 fxaaQualityRcpFrame, - FxaaFloat4 fxaaConsoleRcpFrameOpt, - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - FxaaFloat fxaaQualitySubpix, - FxaaFloat fxaaQualityEdgeThreshold, - FxaaFloat fxaaQualityEdgeThresholdMin, - FxaaFloat fxaaConsoleEdgeSharpness, - FxaaFloat fxaaConsoleEdgeThreshold, - FxaaFloat fxaaConsoleEdgeThresholdMin, - FxaaFloat4 fxaaConsole360ConstDir - -Look at the FXAA Quality FxaaPixelShader() for docs on inputs. - -(6.) -Have FXAA vertex shader run as a full screen triangle, -and output "pos" and "fxaaConsolePosPos" -such that inputs in the pixel shader provide, - - // {xy} = center of pixel - FxaaFloat2 pos, - - // {xy__} = upper left of pixel - // {__zw} = lower right of pixel - FxaaFloat4 fxaaConsolePosPos, - -(7.) -Insure the texture sampler(s) used by FXAA are set to bilinear filtering. - - ------------------------------------------------------------------------------- - INTEGRATION - RGBL AND COLORSPACE ------------------------------------------------------------------------------- -FXAA3 requires RGBL as input unless the following is set, - - #define FXAA_GREEN_AS_LUMA 1 - -In which case the engine uses green in place of luma, -and requires RGB input is in a non-linear colorspace. - -RGB should be LDR (low dynamic range). -Specifically do FXAA after tonemapping. - -RGB data as returned by a texture fetch can be non-linear, -or linear when FXAA_GREEN_AS_LUMA is not set. -Note an "sRGB format" texture counts as linear, -because the result of a texture fetch is linear data. -Regular "RGBA8" textures in the sRGB colorspace are non-linear. - -If FXAA_GREEN_AS_LUMA is not set, -luma must be stored in the alpha channel prior to running FXAA. -This luma should be in a perceptual space (could be gamma 2.0). -Example pass before FXAA where output is gamma 2.0 encoded, - - color.rgb = ToneMap(color.rgb); // linear color output - color.rgb = sqrt(color.rgb); // gamma 2.0 color output - return color; - -To use FXAA, - - color.rgb = ToneMap(color.rgb); // linear color output - color.rgb = sqrt(color.rgb); // gamma 2.0 color output - color.a = dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114)); // compute luma - return color; - -Another example where output is linear encoded, -say for instance writing to an sRGB formated render target, -where the render target does the conversion back to sRGB after blending, - - color.rgb = ToneMap(color.rgb); // linear color output - return color; - -To use FXAA, - - color.rgb = ToneMap(color.rgb); // linear color output - color.a = sqrt(dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114))); // compute luma - return color; - -Getting luma correct is required for the algorithm to work correctly. - - ------------------------------------------------------------------------------- - BEING LINEARLY CORRECT? ------------------------------------------------------------------------------- -Applying FXAA to a framebuffer with linear RGB color will look worse. -This is very counter intuitive, but happends to be true in this case. -The reason is because dithering artifacts will be more visiable -in a linear colorspace. - - ------------------------------------------------------------------------------- - COMPLEX INTEGRATION ------------------------------------------------------------------------------- -Q. What if the engine is blending into RGB before wanting to run FXAA? - -A. In the last opaque pass prior to FXAA, - have the pass write out luma into alpha. - Then blend into RGB only. - FXAA should be able to run ok - assuming the blending pass did not any add aliasing. - This should be the common case for particles and common blending passes. - -A. Or use FXAA_GREEN_AS_LUMA. - -============================================================================*/ - -/*============================================================================ - - INTEGRATION KNOBS - -============================================================================*/ -// -// FXAA_PS3 and FXAA_360 choose the console algorithm (FXAA3 CONSOLE). -// FXAA_360_OPT is a prototype for the new optimized 360 version. -// -// 1 = Use API. -// 0 = Don't use API. -// -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_PS3 - #define FXAA_PS3 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_360 - #define FXAA_360 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_360_OPT - #define FXAA_360_OPT 0 -#endif -/*==========================================================================*/ -#ifndef FXAA_PC - // - // FXAA Quality - // The high quality PC algorithm. - // - #define FXAA_PC 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_PC_CONSOLE - // - // The console algorithm for PC is included - // for developers targeting really low spec machines. - // Likely better to just run FXAA_PC, and use a really low preset. - // - #define FXAA_PC_CONSOLE 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_GLSL_120 - #define FXAA_GLSL_120 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_GLSL_130 - #define FXAA_GLSL_130 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_HLSL_3 - #define FXAA_HLSL_3 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_HLSL_4 - #define FXAA_HLSL_4 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_HLSL_5 - #define FXAA_HLSL_5 0 -#endif -/*==========================================================================*/ -#ifndef FXAA_GREEN_AS_LUMA - // - // For those using non-linear color, - // and either not able to get luma in alpha, or not wanting to, - // this enables FXAA to run using green as a proxy for luma. - // So with this enabled, no need to pack luma in alpha. - // - // This will turn off AA on anything which lacks some amount of green. - // Pure red and blue or combination of only R and B, will get no AA. - // - // Might want to lower the settings for both, - // fxaaConsoleEdgeThresholdMin - // fxaaQualityEdgeThresholdMin - // In order to insure AA does not get turned off on colors - // which contain a minor amount of green. - // - // 1 = On. - // 0 = Off. - // - #define FXAA_GREEN_AS_LUMA 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_EARLY_EXIT - // - // Controls algorithm's early exit path. - // On PS3 turning this ON adds 2 cycles to the shader. - // On 360 turning this OFF adds 10ths of a millisecond to the shader. - // Turning this off on console will result in a more blurry image. - // So this defaults to on. - // - // 1 = On. - // 0 = Off. - // - #define FXAA_EARLY_EXIT 1 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_DISCARD - // - // Only valid for PC OpenGL currently. - // Probably will not work when FXAA_GREEN_AS_LUMA = 1. - // - // 1 = Use discard on pixels which don't need AA. - // For APIs which enable concurrent TEX+ROP from same surface. - // 0 = Return unchanged color on pixels which don't need AA. - // - #define FXAA_DISCARD 0 -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_FAST_PIXEL_OFFSET - // - // Used for GLSL 120 only. - // - // 1 = GL API supports fast pixel offsets - // 0 = do not use fast pixel offsets - // - #ifdef GL_EXT_gpu_shader4 - #define FXAA_FAST_PIXEL_OFFSET 1 - #endif - #ifdef GL_NV_gpu_shader5 - #define FXAA_FAST_PIXEL_OFFSET 1 - #endif - #ifdef GL_ARB_gpu_shader5 - #define FXAA_FAST_PIXEL_OFFSET 1 - #endif - #ifndef FXAA_FAST_PIXEL_OFFSET - #define FXAA_FAST_PIXEL_OFFSET 0 - #endif -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_GATHER4_ALPHA - // - // 1 = API supports gather4 on alpha channel. - // 0 = API does not support gather4 on alpha channel. - // - #if (FXAA_HLSL_5 == 1) - #define FXAA_GATHER4_ALPHA 1 - #endif - #ifdef GL_ARB_gpu_shader5 - #define FXAA_GATHER4_ALPHA 1 - #endif - #ifdef GL_NV_gpu_shader5 - #define FXAA_GATHER4_ALPHA 1 - #endif - #ifndef FXAA_GATHER4_ALPHA - #define FXAA_GATHER4_ALPHA 0 - #endif -#endif - -/*============================================================================ - FXAA CONSOLE PS3 - TUNING KNOBS -============================================================================*/ -#ifndef FXAA_CONSOLE__PS3_EDGE_SHARPNESS - // - // Consoles the sharpness of edges on PS3 only. - // Non-PS3 tuning is done with shader input. - // - // Due to the PS3 being ALU bound, - // there are only two safe values here: 4 and 8. - // These options use the shaders ability to a free *|/ by 2|4|8. - // - // 8.0 is sharper - // 4.0 is softer - // 2.0 is really soft (good for vector graphics inputs) - // - #if 1 - #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 8.0 - #endif - #if 0 - #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 4.0 - #endif - #if 0 - #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 2.0 - #endif -#endif -/*--------------------------------------------------------------------------*/ -#ifndef FXAA_CONSOLE__PS3_EDGE_THRESHOLD - // - // Only effects PS3. - // Non-PS3 tuning is done with shader input. - // - // The minimum amount of local contrast required to apply algorithm. - // The console setting has a different mapping than the quality setting. - // - // This only applies when FXAA_EARLY_EXIT is 1. - // - // Due to the PS3 being ALU bound, - // there are only two safe values here: 0.25 and 0.125. - // These options use the shaders ability to a free *|/ by 2|4|8. - // - // 0.125 leaves less aliasing, but is softer - // 0.25 leaves more aliasing, and is sharper - // - #if 1 - #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.125 - #else - #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.25 - #endif -#endif - -/*============================================================================ - FXAA QUALITY - TUNING KNOBS ------------------------------------------------------------------------------- -NOTE the other tuning knobs are now in the shader function inputs! -============================================================================*/ -#ifndef FXAA_QUALITY__PRESET - // - // Choose the quality preset. - // This needs to be compiled into the shader as it effects code. - // Best option to include multiple presets is to - // in each shader define the preset, then include this file. - // - // OPTIONS - // ----------------------------------------------------------------------- - // 10 to 15 - default medium dither (10=fastest, 15=highest quality) - // 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality) - // 39 - no dither, very expensive - // - // NOTES - // ----------------------------------------------------------------------- - // 12 = slightly faster then FXAA 3.9 and higher edge quality (default) - // 13 = about same speed as FXAA 3.9 and better than 12 - // 23 = closest to FXAA 3.9 visually and performance wise - // _ = the lowest digit is directly related to performance - // _ = the highest digit is directly related to style - // - #define FXAA_QUALITY__PRESET 12 -#endif - - -/*============================================================================ - - FXAA QUALITY - PRESETS - -============================================================================*/ - -/*============================================================================ - FXAA QUALITY - MEDIUM DITHER PRESETS -============================================================================*/ -#if (FXAA_QUALITY__PRESET == 10) - #define FXAA_QUALITY__PS 3 - #define FXAA_QUALITY__P0 1.5 - #define FXAA_QUALITY__P1 3.0 - #define FXAA_QUALITY__P2 12.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 11) - #define FXAA_QUALITY__PS 4 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 3.0 - #define FXAA_QUALITY__P3 12.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 12) - #define FXAA_QUALITY__PS 5 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 4.0 - #define FXAA_QUALITY__P4 12.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 13) - #define FXAA_QUALITY__PS 6 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 4.0 - #define FXAA_QUALITY__P5 12.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 14) - #define FXAA_QUALITY__PS 7 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 4.0 - #define FXAA_QUALITY__P6 12.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 15) - #define FXAA_QUALITY__PS 8 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 4.0 - #define FXAA_QUALITY__P7 12.0 -#endif - -/*============================================================================ - FXAA QUALITY - LOW DITHER PRESETS -============================================================================*/ -#if (FXAA_QUALITY__PRESET == 20) - #define FXAA_QUALITY__PS 3 - #define FXAA_QUALITY__P0 1.5 - #define FXAA_QUALITY__P1 2.0 - #define FXAA_QUALITY__P2 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 21) - #define FXAA_QUALITY__PS 4 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 22) - #define FXAA_QUALITY__PS 5 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 23) - #define FXAA_QUALITY__PS 6 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 24) - #define FXAA_QUALITY__PS 7 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 3.0 - #define FXAA_QUALITY__P6 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 25) - #define FXAA_QUALITY__PS 8 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 4.0 - #define FXAA_QUALITY__P7 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 26) - #define FXAA_QUALITY__PS 9 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 2.0 - #define FXAA_QUALITY__P7 4.0 - #define FXAA_QUALITY__P8 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 27) - #define FXAA_QUALITY__PS 10 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 2.0 - #define FXAA_QUALITY__P7 2.0 - #define FXAA_QUALITY__P8 4.0 - #define FXAA_QUALITY__P9 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 28) - #define FXAA_QUALITY__PS 11 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 2.0 - #define FXAA_QUALITY__P7 2.0 - #define FXAA_QUALITY__P8 2.0 - #define FXAA_QUALITY__P9 4.0 - #define FXAA_QUALITY__P10 8.0 -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_QUALITY__PRESET == 29) - #define FXAA_QUALITY__PS 12 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.5 - #define FXAA_QUALITY__P2 2.0 - #define FXAA_QUALITY__P3 2.0 - #define FXAA_QUALITY__P4 2.0 - #define FXAA_QUALITY__P5 2.0 - #define FXAA_QUALITY__P6 2.0 - #define FXAA_QUALITY__P7 2.0 - #define FXAA_QUALITY__P8 2.0 - #define FXAA_QUALITY__P9 2.0 - #define FXAA_QUALITY__P10 4.0 - #define FXAA_QUALITY__P11 8.0 -#endif - -/*============================================================================ - FXAA QUALITY - EXTREME QUALITY -============================================================================*/ -#if (FXAA_QUALITY__PRESET == 39) - #define FXAA_QUALITY__PS 12 - #define FXAA_QUALITY__P0 1.0 - #define FXAA_QUALITY__P1 1.0 - #define FXAA_QUALITY__P2 1.0 - #define FXAA_QUALITY__P3 1.0 - #define FXAA_QUALITY__P4 1.0 - #define FXAA_QUALITY__P5 1.5 - #define FXAA_QUALITY__P6 2.0 - #define FXAA_QUALITY__P7 2.0 - #define FXAA_QUALITY__P8 2.0 - #define FXAA_QUALITY__P9 2.0 - #define FXAA_QUALITY__P10 4.0 - #define FXAA_QUALITY__P11 8.0 -#endif - - - -/*============================================================================ - - API PORTING - -============================================================================*/ -#if (FXAA_GLSL_120 == 1) || (FXAA_GLSL_130 == 1) - #define FxaaBool bool - #define FxaaDiscard discard - #define FxaaFloat float - #define FxaaFloat2 vec2 - #define FxaaFloat3 vec3 - #define FxaaFloat4 vec4 - #define FxaaHalf float - #define FxaaHalf2 vec2 - #define FxaaHalf3 vec3 - #define FxaaHalf4 vec4 - #define FxaaInt2 ivec2 - #define FxaaSat(x) clamp(x, 0.0, 1.0) - #define FxaaTex sampler2D -#else - #define FxaaBool bool - #define FxaaDiscard clip(-1) - #define FxaaFloat float - #define FxaaFloat2 float2 - #define FxaaFloat3 float3 - #define FxaaFloat4 float4 - #define FxaaHalf half - #define FxaaHalf2 half2 - #define FxaaHalf3 half3 - #define FxaaHalf4 half4 - #define FxaaSat(x) saturate(x) -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_GLSL_120 == 1) - // Requires, - // #version 120 - // And at least, - // #extension GL_EXT_gpu_shader4 : enable - // (or set FXAA_FAST_PIXEL_OFFSET 1 to work like DX9) - #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0) - #if (FXAA_FAST_PIXEL_OFFSET == 1) - #define FxaaTexOff(t, p, o, r) texture2DLodOffset(t, p, 0.0, o) - #else - #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0) - #endif - #if (FXAA_GATHER4_ALPHA == 1) - // use #extension GL_ARB_gpu_shader5 : enable - #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) - #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) - #define FxaaTexGreen4(t, p) textureGather(t, p, 1) - #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) - #endif -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_GLSL_130 == 1) - // Requires "#version 130" or better - #define FxaaTexTop(t, p) textureLod(t, p, 0.0) - #define FxaaTexOff(t, p, o, r) textureLodOffset(t, p, 0.0, o) - #if (FXAA_GATHER4_ALPHA == 1) - // use #extension GL_ARB_gpu_shader5 : enable - #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) - #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) - #define FxaaTexGreen4(t, p) textureGather(t, p, 1) - #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) - #endif -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_HLSL_3 == 1) || (FXAA_360 == 1) || (FXAA_PS3 == 1) - #define FxaaInt2 float2 - #define FxaaTex sampler2D - #define FxaaTexTop(t, p) tex2Dlod(t, float4(p, 0.0, 0.0)) - #define FxaaTexOff(t, p, o, r) tex2Dlod(t, float4(p + (o * r), 0, 0)) -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_HLSL_4 == 1) - #define FxaaInt2 int2 - struct FxaaTex { SamplerState smpl; Texture2D tex; }; - #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) - #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) -#endif -/*--------------------------------------------------------------------------*/ -#if (FXAA_HLSL_5 == 1) - #define FxaaInt2 int2 - struct FxaaTex { SamplerState smpl; Texture2D tex; }; - #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) - #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) - #define FxaaTexAlpha4(t, p) t.tex.GatherAlpha(t.smpl, p) - #define FxaaTexOffAlpha4(t, p, o) t.tex.GatherAlpha(t.smpl, p, o) - #define FxaaTexGreen4(t, p) t.tex.GatherGreen(t.smpl, p) - #define FxaaTexOffGreen4(t, p, o) t.tex.GatherGreen(t.smpl, p, o) -#endif - - -/*============================================================================ - GREEN AS LUMA OPTION SUPPORT FUNCTION -============================================================================*/ -#if (FXAA_GREEN_AS_LUMA == 0) - FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.w; } -#else - FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; } -#endif - - - - -/*============================================================================ - - FXAA3 QUALITY - PC - -============================================================================*/ -#if (FXAA_PC == 1) -/*--------------------------------------------------------------------------*/ -FxaaFloat4 FxaaPixelShader( - // - // Use noperspective interpolation here (turn off perspective interpolation). - // {xy} = center of pixel - FxaaFloat2 pos, - // - // Used only for FXAA Console, and not used on the 360 version. - // Use noperspective interpolation here (turn off perspective interpolation). - // {xy__} = upper left of pixel - // {__zw} = lower right of pixel - FxaaFloat4 fxaaConsolePosPos, - // - // Input color texture. - // {rgb_} = color in linear or perceptual color space - // if (FXAA_GREEN_AS_LUMA == 0) - // {___a} = luma in perceptual color space (not linear) - FxaaTex tex, - // - // Only used on the optimized 360 version of FXAA Console. - // For everything but 360, just use the same input here as for "tex". - // For 360, same texture, just alias with a 2nd sampler. - // This sampler needs to have an exponent bias of -1. - FxaaTex fxaaConsole360TexExpBiasNegOne, - // - // Only used on the optimized 360 version of FXAA Console. - // For everything but 360, just use the same input here as for "tex". - // For 360, same texture, just alias with a 3nd sampler. - // This sampler needs to have an exponent bias of -2. - FxaaTex fxaaConsole360TexExpBiasNegTwo, - // - // Only used on FXAA Quality. - // This must be from a constant/uniform. - // {x_} = 1.0/screenWidthInPixels - // {_y} = 1.0/screenHeightInPixels - FxaaFloat2 fxaaQualityRcpFrame, - // - // Only used on FXAA Console. - // This must be from a constant/uniform. - // This effects sub-pixel AA quality and inversely sharpness. - // Where N ranges between, - // N = 0.50 (default) - // N = 0.33 (sharper) - // {x___} = -N/screenWidthInPixels - // {_y__} = -N/screenHeightInPixels - // {__z_} = N/screenWidthInPixels - // {___w} = N/screenHeightInPixels - FxaaFloat4 fxaaConsoleRcpFrameOpt, - // - // Only used on FXAA Console. - // Not used on 360, but used on PS3 and PC. - // This must be from a constant/uniform. - // {x___} = -2.0/screenWidthInPixels - // {_y__} = -2.0/screenHeightInPixels - // {__z_} = 2.0/screenWidthInPixels - // {___w} = 2.0/screenHeightInPixels - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - // - // Only used on FXAA Console. - // Only used on 360 in place of fxaaConsoleRcpFrameOpt2. - // This must be from a constant/uniform. - // {x___} = 8.0/screenWidthInPixels - // {_y__} = 8.0/screenHeightInPixels - // {__z_} = -4.0/screenWidthInPixels - // {___w} = -4.0/screenHeightInPixels - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - // - // Only used on FXAA Quality. - // This used to be the FXAA_QUALITY__SUBPIX define. - // It is here now to allow easier tuning. - // Choose the amount of sub-pixel aliasing removal. - // This can effect sharpness. - // 1.00 - upper limit (softer) - // 0.75 - default amount of filtering - // 0.50 - lower limit (sharper, less sub-pixel aliasing removal) - // 0.25 - almost off - // 0.00 - completely off - FxaaFloat fxaaQualitySubpix, - // - // Only used on FXAA Quality. - // This used to be the FXAA_QUALITY__EDGE_THRESHOLD define. - // It is here now to allow easier tuning. - // The minimum amount of local contrast required to apply algorithm. - // 0.333 - too little (faster) - // 0.250 - low quality - // 0.166 - default - // 0.125 - high quality - // 0.063 - overkill (slower) - FxaaFloat fxaaQualityEdgeThreshold, - // - // Only used on FXAA Quality. - // This used to be the FXAA_QUALITY__EDGE_THRESHOLD_MIN define. - // It is here now to allow easier tuning. - // Trims the algorithm from processing darks. - // 0.0833 - upper limit (default, the start of visible unfiltered edges) - // 0.0625 - high quality (faster) - // 0.0312 - visible limit (slower) - // Special notes when using FXAA_GREEN_AS_LUMA, - // Likely want to set this to zero. - // As colors that are mostly not-green - // will appear very dark in the green channel! - // Tune by looking at mostly non-green content, - // then start at zero and increase until aliasing is a problem. - FxaaFloat fxaaQualityEdgeThresholdMin, - // - // Only used on FXAA Console. - // This used to be the FXAA_CONSOLE__EDGE_SHARPNESS define. - // It is here now to allow easier tuning. - // This does not effect PS3, as this needs to be compiled in. - // Use FXAA_CONSOLE__PS3_EDGE_SHARPNESS for PS3. - // Due to the PS3 being ALU bound, - // there are only three safe values here: 2 and 4 and 8. - // These options use the shaders ability to a free *|/ by 2|4|8. - // For all other platforms can be a non-power of two. - // 8.0 is sharper (default!!!) - // 4.0 is softer - // 2.0 is really soft (good only for vector graphics inputs) - FxaaFloat fxaaConsoleEdgeSharpness, - // - // Only used on FXAA Console. - // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD define. - // It is here now to allow easier tuning. - // This does not effect PS3, as this needs to be compiled in. - // Use FXAA_CONSOLE__PS3_EDGE_THRESHOLD for PS3. - // Due to the PS3 being ALU bound, - // there are only two safe values here: 1/4 and 1/8. - // These options use the shaders ability to a free *|/ by 2|4|8. - // The console setting has a different mapping than the quality setting. - // Other platforms can use other values. - // 0.125 leaves less aliasing, but is softer (default!!!) - // 0.25 leaves more aliasing, and is sharper - FxaaFloat fxaaConsoleEdgeThreshold, - // - // Only used on FXAA Console. - // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD_MIN define. - // It is here now to allow easier tuning. - // Trims the algorithm from processing darks. - // The console setting has a different mapping than the quality setting. - // This only applies when FXAA_EARLY_EXIT is 1. - // This does not apply to PS3, - // PS3 was simplified to avoid more shader instructions. - // 0.06 - faster but more aliasing in darks - // 0.05 - default - // 0.04 - slower and less aliasing in darks - // Special notes when using FXAA_GREEN_AS_LUMA, - // Likely want to set this to zero. - // As colors that are mostly not-green - // will appear very dark in the green channel! - // Tune by looking at mostly non-green content, - // then start at zero and increase until aliasing is a problem. - FxaaFloat fxaaConsoleEdgeThresholdMin, - // - // Extra constants for 360 FXAA Console only. - // Use zeros or anything else for other platforms. - // These must be in physical constant registers and NOT immedates. - // Immedates will result in compiler un-optimizing. - // {xyzw} = float4(1.0, -1.0, 0.25, -0.25) - FxaaFloat4 fxaaConsole360ConstDir -) { -/*--------------------------------------------------------------------------*/ - FxaaFloat2 posM; - posM.x = pos.x; - posM.y = pos.y; - #if (FXAA_GATHER4_ALPHA == 1) - #if (FXAA_DISCARD == 0) - FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); - #if (FXAA_GREEN_AS_LUMA == 0) - #define lumaM rgbyM.w - #else - #define lumaM rgbyM.y - #endif - #endif - #if (FXAA_GREEN_AS_LUMA == 0) - FxaaFloat4 luma4A = FxaaTexAlpha4(tex, posM); - FxaaFloat4 luma4B = FxaaTexOffAlpha4(tex, posM, FxaaInt2(-1, -1)); - #else - FxaaFloat4 luma4A = FxaaTexGreen4(tex, posM); - FxaaFloat4 luma4B = FxaaTexOffGreen4(tex, posM, FxaaInt2(-1, -1)); - #endif - #if (FXAA_DISCARD == 1) - #define lumaM luma4A.w - #endif - #define lumaE luma4A.z - #define lumaS luma4A.x - #define lumaSE luma4A.y - #define lumaNW luma4B.w - #define lumaN luma4B.z - #define lumaW luma4B.x - #else - FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); - #if (FXAA_GREEN_AS_LUMA == 0) - #define lumaM rgbyM.w - #else - #define lumaM rgbyM.y - #endif - FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy)); - #endif -/*--------------------------------------------------------------------------*/ - FxaaFloat maxSM = max(lumaS, lumaM); - FxaaFloat minSM = min(lumaS, lumaM); - FxaaFloat maxESM = max(lumaE, maxSM); - FxaaFloat minESM = min(lumaE, minSM); - FxaaFloat maxWN = max(lumaN, lumaW); - FxaaFloat minWN = min(lumaN, lumaW); - FxaaFloat rangeMax = max(maxWN, maxESM); - FxaaFloat rangeMin = min(minWN, minESM); - FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold; - FxaaFloat range = rangeMax - rangeMin; - FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled); - FxaaBool earlyExit = range < rangeMaxClamped; -/*--------------------------------------------------------------------------*/ - if(earlyExit) - #if (FXAA_DISCARD == 1) - FxaaDiscard; - #else - return rgbyM; - #endif -/*--------------------------------------------------------------------------*/ - #if (FXAA_GATHER4_ALPHA == 0) - FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); - #else - FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(1, -1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); - #endif -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaNS = lumaN + lumaS; - FxaaFloat lumaWE = lumaW + lumaE; - FxaaFloat subpixRcpRange = 1.0/range; - FxaaFloat subpixNSWE = lumaNS + lumaWE; - FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS; - FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE; -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaNESE = lumaNE + lumaSE; - FxaaFloat lumaNWNE = lumaNW + lumaNE; - FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE; - FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE; -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaNWSW = lumaNW + lumaSW; - FxaaFloat lumaSWSE = lumaSW + lumaSE; - FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2); - FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2); - FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW; - FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE; - FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4; - FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4; -/*--------------------------------------------------------------------------*/ - FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE; - FxaaFloat lengthSign = fxaaQualityRcpFrame.x; - FxaaBool horzSpan = edgeHorz >= edgeVert; - FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE; -/*--------------------------------------------------------------------------*/ - if(!horzSpan) lumaN = lumaW; - if(!horzSpan) lumaS = lumaE; - if(horzSpan) lengthSign = fxaaQualityRcpFrame.y; - FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM; -/*--------------------------------------------------------------------------*/ - FxaaFloat gradientN = lumaN - lumaM; - FxaaFloat gradientS = lumaS - lumaM; - FxaaFloat lumaNN = lumaN + lumaM; - FxaaFloat lumaSS = lumaS + lumaM; - FxaaBool pairN = abs(gradientN) >= abs(gradientS); - FxaaFloat gradient = max(abs(gradientN), abs(gradientS)); - if(pairN) lengthSign = -lengthSign; - FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange); -/*--------------------------------------------------------------------------*/ - FxaaFloat2 posB; - posB.x = posM.x; - posB.y = posM.y; - FxaaFloat2 offNP; - offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x; - offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y; - if(!horzSpan) posB.x += lengthSign * 0.5; - if( horzSpan) posB.y += lengthSign * 0.5; -/*--------------------------------------------------------------------------*/ - FxaaFloat2 posN; - posN.x = posB.x - offNP.x * FXAA_QUALITY__P0; - posN.y = posB.y - offNP.y * FXAA_QUALITY__P0; - FxaaFloat2 posP; - posP.x = posB.x + offNP.x * FXAA_QUALITY__P0; - posP.y = posB.y + offNP.y * FXAA_QUALITY__P0; - FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0; - FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN)); - FxaaFloat subpixE = subpixC * subpixC; - FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP)); -/*--------------------------------------------------------------------------*/ - if(!pairN) lumaNN = lumaSS; - FxaaFloat gradientScaled = gradient * 1.0/4.0; - FxaaFloat lumaMM = lumaM - lumaNN * 0.5; - FxaaFloat subpixF = subpixD * subpixE; - FxaaBool lumaMLTZero = lumaMM < 0.0; -/*--------------------------------------------------------------------------*/ - lumaEndN -= lumaNN * 0.5; - lumaEndP -= lumaNN * 0.5; - FxaaBool doneN = abs(lumaEndN) >= gradientScaled; - FxaaBool doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P1; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P1; - FxaaBool doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P1; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P1; -/*--------------------------------------------------------------------------*/ - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P2; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P2; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P2; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P2; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 3) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P3; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P3; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P3; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P3; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 4) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P4; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P4; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P4; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P4; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 5) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P5; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P5; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P5; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P5; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 6) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P6; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P6; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P6; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P6; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 7) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P7; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P7; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P7; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P7; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 8) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P8; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P8; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P8; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P8; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 9) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P9; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P9; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P9; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P9; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 10) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P10; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P10; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P10; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P10; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 11) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P11; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P11; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P11; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P11; -/*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY__PS > 12) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P12; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P12; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P12; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P12; -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } - #endif -/*--------------------------------------------------------------------------*/ - } -/*--------------------------------------------------------------------------*/ - FxaaFloat dstN = posM.x - posN.x; - FxaaFloat dstP = posP.x - posM.x; - if(!horzSpan) dstN = posM.y - posN.y; - if(!horzSpan) dstP = posP.y - posM.y; -/*--------------------------------------------------------------------------*/ - FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero; - FxaaFloat spanLength = (dstP + dstN); - FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero; - FxaaFloat spanLengthRcp = 1.0/spanLength; -/*--------------------------------------------------------------------------*/ - FxaaBool directionN = dstN < dstP; - FxaaFloat dst = min(dstN, dstP); - FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP; - FxaaFloat subpixG = subpixF * subpixF; - FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5; - FxaaFloat subpixH = subpixG * fxaaQualitySubpix; -/*--------------------------------------------------------------------------*/ - FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0; - FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH); - if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign; - if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign; - #if (FXAA_DISCARD == 1) - return FxaaTexTop(tex, posM); - #else - return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM); - #endif -} -/*==========================================================================*/ -#endif - - - - -/*============================================================================ - - FXAA3 CONSOLE - PC VERSION - ------------------------------------------------------------------------------- -Instead of using this on PC, I'd suggest just using FXAA Quality with - #define FXAA_QUALITY__PRESET 10 -Or - #define FXAA_QUALITY__PRESET 20 -Either are higher qualilty and almost as fast as this on modern PC GPUs. -============================================================================*/ -#if (FXAA_PC_CONSOLE == 1) -/*--------------------------------------------------------------------------*/ -FxaaFloat4 FxaaPixelShader( - // See FXAA Quality FxaaPixelShader() source for docs on Inputs! - FxaaFloat2 pos, - FxaaFloat4 fxaaConsolePosPos, - FxaaTex tex, - FxaaTex fxaaConsole360TexExpBiasNegOne, - FxaaTex fxaaConsole360TexExpBiasNegTwo, - FxaaFloat2 fxaaQualityRcpFrame, - FxaaFloat4 fxaaConsoleRcpFrameOpt, - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - FxaaFloat fxaaQualitySubpix, - FxaaFloat fxaaQualityEdgeThreshold, - FxaaFloat fxaaQualityEdgeThresholdMin, - FxaaFloat fxaaConsoleEdgeSharpness, - FxaaFloat fxaaConsoleEdgeThreshold, - FxaaFloat fxaaConsoleEdgeThresholdMin, - FxaaFloat4 fxaaConsole360ConstDir -) { -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaNw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xy)); - FxaaFloat lumaSw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xw)); - FxaaFloat lumaNe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zy)); - FxaaFloat lumaSe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zw)); -/*--------------------------------------------------------------------------*/ - FxaaFloat4 rgbyM = FxaaTexTop(tex, pos.xy); - #if (FXAA_GREEN_AS_LUMA == 0) - FxaaFloat lumaM = rgbyM.w; - #else - FxaaFloat lumaM = rgbyM.y; - #endif -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaMaxNwSw = max(lumaNw, lumaSw); - lumaNe += 1.0/384.0; - FxaaFloat lumaMinNwSw = min(lumaNw, lumaSw); -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaMaxNeSe = max(lumaNe, lumaSe); - FxaaFloat lumaMinNeSe = min(lumaNe, lumaSe); -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaMax = max(lumaMaxNeSe, lumaMaxNwSw); - FxaaFloat lumaMin = min(lumaMinNeSe, lumaMinNwSw); -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaMaxScaled = lumaMax * fxaaConsoleEdgeThreshold; -/*--------------------------------------------------------------------------*/ - FxaaFloat lumaMinM = min(lumaMin, lumaM); - FxaaFloat lumaMaxScaledClamped = max(fxaaConsoleEdgeThresholdMin, lumaMaxScaled); - FxaaFloat lumaMaxM = max(lumaMax, lumaM); - FxaaFloat dirSwMinusNe = lumaSw - lumaNe; - FxaaFloat lumaMaxSubMinM = lumaMaxM - lumaMinM; - FxaaFloat dirSeMinusNw = lumaSe - lumaNw; - if(lumaMaxSubMinM < lumaMaxScaledClamped) return rgbyM; -/*--------------------------------------------------------------------------*/ - FxaaFloat2 dir; - dir.x = dirSwMinusNe + dirSeMinusNw; - dir.y = dirSwMinusNe - dirSeMinusNw; -/*--------------------------------------------------------------------------*/ - FxaaFloat2 dir1 = normalize(dir.xy); - FxaaFloat4 rgbyN1 = FxaaTexTop(tex, pos.xy - dir1 * fxaaConsoleRcpFrameOpt.zw); - FxaaFloat4 rgbyP1 = FxaaTexTop(tex, pos.xy + dir1 * fxaaConsoleRcpFrameOpt.zw); -/*--------------------------------------------------------------------------*/ - FxaaFloat dirAbsMinTimesC = min(abs(dir1.x), abs(dir1.y)) * fxaaConsoleEdgeSharpness; - FxaaFloat2 dir2 = clamp(dir1.xy / dirAbsMinTimesC, -2.0, 2.0); -/*--------------------------------------------------------------------------*/ - FxaaFloat4 rgbyN2 = FxaaTexTop(tex, pos.xy - dir2 * fxaaConsoleRcpFrameOpt2.zw); - FxaaFloat4 rgbyP2 = FxaaTexTop(tex, pos.xy + dir2 * fxaaConsoleRcpFrameOpt2.zw); -/*--------------------------------------------------------------------------*/ - FxaaFloat4 rgbyA = rgbyN1 + rgbyP1; - FxaaFloat4 rgbyB = ((rgbyN2 + rgbyP2) * 0.25) + (rgbyA * 0.25); -/*--------------------------------------------------------------------------*/ - #if (FXAA_GREEN_AS_LUMA == 0) - FxaaBool twoTap = (rgbyB.w < lumaMin) || (rgbyB.w > lumaMax); - #else - FxaaBool twoTap = (rgbyB.y < lumaMin) || (rgbyB.y > lumaMax); - #endif - if(twoTap) rgbyB.xyz = rgbyA.xyz * 0.5; - return rgbyB; } -/*==========================================================================*/ -#endif - - - -/*============================================================================ - - FXAA3 CONSOLE - 360 PIXEL SHADER - ------------------------------------------------------------------------------- -This optimized version thanks to suggestions from Andy Luedke. -Should be fully tex bound in all cases. -As of the FXAA 3.11 release, I have still not tested this code, -however I fixed a bug which was in both FXAA 3.9 and FXAA 3.10. -And note this is replacing the old unoptimized version. -If it does not work, please let me know so I can fix it. -============================================================================*/ -#if (FXAA_360 == 1) -/*--------------------------------------------------------------------------*/ -[reduceTempRegUsage(4)] -float4 FxaaPixelShader( - // See FXAA Quality FxaaPixelShader() source for docs on Inputs! - FxaaFloat2 pos, - FxaaFloat4 fxaaConsolePosPos, - FxaaTex tex, - FxaaTex fxaaConsole360TexExpBiasNegOne, - FxaaTex fxaaConsole360TexExpBiasNegTwo, - FxaaFloat2 fxaaQualityRcpFrame, - FxaaFloat4 fxaaConsoleRcpFrameOpt, - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - FxaaFloat fxaaQualitySubpix, - FxaaFloat fxaaQualityEdgeThreshold, - FxaaFloat fxaaQualityEdgeThresholdMin, - FxaaFloat fxaaConsoleEdgeSharpness, - FxaaFloat fxaaConsoleEdgeThreshold, - FxaaFloat fxaaConsoleEdgeThresholdMin, - FxaaFloat4 fxaaConsole360ConstDir -) { -/*--------------------------------------------------------------------------*/ - float4 lumaNwNeSwSe; - #if (FXAA_GREEN_AS_LUMA == 0) - asm { - tfetch2D lumaNwNeSwSe.w___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe._w__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe.__w_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe.___w, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false - }; - #else - asm { - tfetch2D lumaNwNeSwSe.y___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe._y__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe.__y_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false - tfetch2D lumaNwNeSwSe.___y, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false - }; - #endif -/*--------------------------------------------------------------------------*/ - lumaNwNeSwSe.y += 1.0/384.0; - float2 lumaMinTemp = min(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw); - float2 lumaMaxTemp = max(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw); - float lumaMin = min(lumaMinTemp.x, lumaMinTemp.y); - float lumaMax = max(lumaMaxTemp.x, lumaMaxTemp.y); -/*--------------------------------------------------------------------------*/ - float4 rgbyM = tex2Dlod(tex, float4(pos.xy, 0.0, 0.0)); - #if (FXAA_GREEN_AS_LUMA == 0) - float lumaMinM = min(lumaMin, rgbyM.w); - float lumaMaxM = max(lumaMax, rgbyM.w); - #else - float lumaMinM = min(lumaMin, rgbyM.y); - float lumaMaxM = max(lumaMax, rgbyM.y); - #endif - if((lumaMaxM - lumaMinM) < max(fxaaConsoleEdgeThresholdMin, lumaMax * fxaaConsoleEdgeThreshold)) return rgbyM; -/*--------------------------------------------------------------------------*/ - float2 dir; - dir.x = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.yyxx); - dir.y = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.xyxy); - dir = normalize(dir); -/*--------------------------------------------------------------------------*/ - float4 dir1 = dir.xyxy * fxaaConsoleRcpFrameOpt.xyzw; -/*--------------------------------------------------------------------------*/ - float4 dir2; - float dirAbsMinTimesC = min(abs(dir.x), abs(dir.y)) * fxaaConsoleEdgeSharpness; - dir2 = saturate(fxaaConsole360ConstDir.zzww * dir.xyxy / dirAbsMinTimesC + 0.5); - dir2 = dir2 * fxaaConsole360RcpFrameOpt2.xyxy + fxaaConsole360RcpFrameOpt2.zwzw; -/*--------------------------------------------------------------------------*/ - float4 rgbyN1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.xy, 0.0, 0.0)); - float4 rgbyP1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.zw, 0.0, 0.0)); - float4 rgbyN2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.xy, 0.0, 0.0)); - float4 rgbyP2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.zw, 0.0, 0.0)); -/*--------------------------------------------------------------------------*/ - float4 rgbyA = rgbyN1 + rgbyP1; - float4 rgbyB = rgbyN2 + rgbyP2 * 0.5 + rgbyA; -/*--------------------------------------------------------------------------*/ - float4 rgbyR = ((rgbyB.w - lumaMax) > 0.0) ? rgbyA : rgbyB; - rgbyR = ((rgbyB.w - lumaMin) > 0.0) ? rgbyR : rgbyA; - return rgbyR; } -/*==========================================================================*/ -#endif - - - -/*============================================================================ - - FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (NO EARLY EXIT) - -============================================================================== -The code below does not exactly match the assembly. -I have a feeling that 12 cycles is possible, but was not able to get there. -Might have to increase register count to get full performance. -Note this shader does not use perspective interpolation. - -Use the following cgc options, - - --fenable-bx2 --fastmath --fastprecision --nofloatbindings - ------------------------------------------------------------------------------- - NVSHADERPERF OUTPUT ------------------------------------------------------------------------------- -For reference and to aid in debug, output of NVShaderPerf should match this, - -Shader to schedule: - 0: texpkb h0.w(TRUE), v5.zyxx, #0 - 2: addh h2.z(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x - 4: texpkb h0.w(TRUE), v5.xwxx, #0 - 6: addh h0.z(TRUE), -h2, h0.w - 7: texpkb h1.w(TRUE), v5, #0 - 9: addh h0.x(TRUE), h0.z, -h1.w - 10: addh h3.w(TRUE), h0.z, h1 - 11: texpkb h2.w(TRUE), v5.zwzz, #0 - 13: addh h0.z(TRUE), h3.w, -h2.w - 14: addh h0.x(TRUE), h2.w, h0 - 15: nrmh h1.xz(TRUE), h0_n - 16: minh_m8 h0.x(TRUE), |h1|, |h1.z| - 17: maxh h4.w(TRUE), h0, h1 - 18: divx h2.xy(TRUE), h1_n.xzzw, h0_n - 19: movr r1.zw(TRUE), v4.xxxy - 20: madr r2.xz(TRUE), -h1, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zzww, r1.zzww - 22: minh h5.w(TRUE), h0, h1 - 23: texpkb h0(TRUE), r2.xzxx, #0 - 25: madr r0.zw(TRUE), h1.xzxz, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w), r1 - 27: maxh h4.x(TRUE), h2.z, h2.w - 28: texpkb h1(TRUE), r0.zwzz, #0 - 30: addh_d2 h1(TRUE), h0, h1 - 31: madr r0.xy(TRUE), -h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz - 33: texpkb h0(TRUE), r0, #0 - 35: minh h4.z(TRUE), h2, h2.w - 36: fenct TRUE - 37: madr r1.xy(TRUE), h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz - 39: texpkb h2(TRUE), r1, #0 - 41: addh_d2 h0(TRUE), h0, h2 - 42: maxh h2.w(TRUE), h4, h4.x - 43: minh h2.x(TRUE), h5.w, h4.z - 44: addh_d2 h0(TRUE), h0, h1 - 45: slth h2.x(TRUE), h0.w, h2 - 46: sgth h2.w(TRUE), h0, h2 - 47: movh h0(TRUE), h0 - 48: addx.c0 rc(TRUE), h2, h2.w - 49: movh h0(c0.NE.x), h1 - -IPU0 ------ Simplified schedule: -------- -Pass | Unit | uOp | PC: Op ------+--------+------+------------------------- - 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; - | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; - | SCB1 | add | 2: ADDh h2.z, h0.--w-, const.--x-; - | | | - 2 | SCT0/1 | mov | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0; - | TEX | txl | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0; - | SCB1 | add | 6: ADDh h0.z,-h2, h0.--w-; - | | | - 3 | SCT0/1 | mov | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0; - | TEX | txl | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0; - | SCB0 | add | 9: ADDh h0.x, h0.z---,-h1.w---; - | SCB1 | add | 10: ADDh h3.w, h0.---z, h1; - | | | - 4 | SCT0/1 | mov | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; - | TEX | txl | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; - | SCB0 | add | 14: ADDh h0.x, h2.w---, h0; - | SCB1 | add | 13: ADDh h0.z, h3.--w-,-h2.--w-; - | | | - 5 | SCT1 | mov | 15: NRMh h1.xz, h0; - | SRB | nrm | 15: NRMh h1.xz, h0; - | SCB0 | min | 16: MINh*8 h0.x, |h1|, |h1.z---|; - | SCB1 | max | 17: MAXh h4.w, h0, h1; - | | | - 6 | SCT0 | div | 18: DIVx h2.xy, h1.xz--, h0; - | SCT1 | mov | 19: MOVr r1.zw, g[TEX0].--xy; - | SCB0 | mad | 20: MADr r2.xz,-h1, const.z-w-, r1.z-w-; - | SCB1 | min | 22: MINh h5.w, h0, h1; - | | | - 7 | SCT0/1 | mov | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0; - | TEX | txl | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0; - | SCB0 | max | 27: MAXh h4.x, h2.z---, h2.w---; - | SCB1 | mad | 25: MADr r0.zw, h1.--xz, const, r1; - | | | - 8 | SCT0/1 | mov | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0; - | TEX | txl | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0; - | SCB0/1 | add | 30: ADDh/2 h1, h0, h1; - | | | - 9 | SCT0 | mad | 31: MADr r0.xy,-h2, const.xy--, r1.zw--; - | SCT1 | mov | 33: TXLr h0, r0, const.zzzz, TEX0; - | TEX | txl | 33: TXLr h0, r0, const.zzzz, TEX0; - | SCB1 | min | 35: MINh h4.z, h2, h2.--w-; - | | | - 10 | SCT0 | mad | 37: MADr r1.xy, h2, const.xy--, r1.zw--; - | SCT1 | mov | 39: TXLr h2, r1, const.zzzz, TEX0; - | TEX | txl | 39: TXLr h2, r1, const.zzzz, TEX0; - | SCB0/1 | add | 41: ADDh/2 h0, h0, h2; - | | | - 11 | SCT0 | min | 43: MINh h2.x, h5.w---, h4.z---; - | SCT1 | max | 42: MAXh h2.w, h4, h4.---x; - | SCB0/1 | add | 44: ADDh/2 h0, h0, h1; - | | | - 12 | SCT0 | set | 45: SLTh h2.x, h0.w---, h2; - | SCT1 | set | 46: SGTh h2.w, h0, h2; - | SCB0/1 | mul | 47: MOVh h0, h0; - | | | - 13 | SCT0 | mad | 48: ADDxc0_s rc, h2, h2.w---; - | SCB0/1 | mul | 49: MOVh h0(NE0.xxxx), h1; - -Pass SCT TEX SCB - 1: 0% 100% 25% - 2: 0% 100% 25% - 3: 0% 100% 50% - 4: 0% 100% 50% - 5: 0% 0% 50% - 6: 100% 0% 75% - 7: 0% 100% 75% - 8: 0% 100% 100% - 9: 0% 100% 25% - 10: 0% 100% 100% - 11: 50% 0% 100% - 12: 50% 0% 100% - 13: 25% 0% 100% - -MEAN: 17% 61% 67% - -Pass SCT0 SCT1 TEX SCB0 SCB1 - 1: 0% 0% 100% 0% 100% - 2: 0% 0% 100% 0% 100% - 3: 0% 0% 100% 100% 100% - 4: 0% 0% 100% 100% 100% - 5: 0% 0% 0% 100% 100% - 6: 100% 100% 0% 100% 100% - 7: 0% 0% 100% 100% 100% - 8: 0% 0% 100% 100% 100% - 9: 0% 0% 100% 0% 100% - 10: 0% 0% 100% 100% 100% - 11: 100% 100% 0% 100% 100% - 12: 100% 100% 0% 100% 100% - 13: 100% 0% 0% 100% 100% - -MEAN: 30% 23% 61% 76% 100% -Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5 -Results 13 cycles, 3 r regs, 923,076,923 pixels/s -============================================================================*/ -#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 0) -/*--------------------------------------------------------------------------*/ -#pragma regcount 7 -#pragma disablepc all -#pragma option O3 -#pragma option OutColorPrec=fp16 -#pragma texformat default RGBA8 -/*==========================================================================*/ -half4 FxaaPixelShader( - // See FXAA Quality FxaaPixelShader() source for docs on Inputs! - FxaaFloat2 pos, - FxaaFloat4 fxaaConsolePosPos, - FxaaTex tex, - FxaaTex fxaaConsole360TexExpBiasNegOne, - FxaaTex fxaaConsole360TexExpBiasNegTwo, - FxaaFloat2 fxaaQualityRcpFrame, - FxaaFloat4 fxaaConsoleRcpFrameOpt, - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - FxaaFloat fxaaQualitySubpix, - FxaaFloat fxaaQualityEdgeThreshold, - FxaaFloat fxaaQualityEdgeThresholdMin, - FxaaFloat fxaaConsoleEdgeSharpness, - FxaaFloat fxaaConsoleEdgeThreshold, - FxaaFloat fxaaConsoleEdgeThresholdMin, - FxaaFloat4 fxaaConsole360ConstDir -) { -/*--------------------------------------------------------------------------*/ -// (1) - half4 dir; - half4 lumaNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - lumaNe.w += half(1.0/512.0); - dir.x = -lumaNe.w; - dir.z = -lumaNe.w; - #else - lumaNe.y += half(1.0/512.0); - dir.x = -lumaNe.y; - dir.z = -lumaNe.y; - #endif -/*--------------------------------------------------------------------------*/ -// (2) - half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - dir.x += lumaSw.w; - dir.z += lumaSw.w; - #else - dir.x += lumaSw.y; - dir.z += lumaSw.y; - #endif -/*--------------------------------------------------------------------------*/ -// (3) - half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - dir.x -= lumaNw.w; - dir.z += lumaNw.w; - #else - dir.x -= lumaNw.y; - dir.z += lumaNw.y; - #endif -/*--------------------------------------------------------------------------*/ -// (4) - half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - dir.x += lumaSe.w; - dir.z -= lumaSe.w; - #else - dir.x += lumaSe.y; - dir.z -= lumaSe.y; - #endif -/*--------------------------------------------------------------------------*/ -// (5) - half4 dir1_pos; - dir1_pos.xy = normalize(dir.xyz).xz; - half dirAbsMinTimesC = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS); -/*--------------------------------------------------------------------------*/ -// (6) - half4 dir2_pos; - dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimesC, half(-2.0), half(2.0)); - dir1_pos.zw = pos.xy; - dir2_pos.zw = pos.xy; - half4 temp1N; - temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; -/*--------------------------------------------------------------------------*/ -// (7) - temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0)); - half4 rgby1; - rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; -/*--------------------------------------------------------------------------*/ -// (8) - rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0)); - rgby1 = (temp1N + rgby1) * 0.5; -/*--------------------------------------------------------------------------*/ -// (9) - half4 temp2N; - temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; - temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0)); -/*--------------------------------------------------------------------------*/ -// (10) - half4 rgby2; - rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; - rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0)); - rgby2 = (temp2N + rgby2) * 0.5; -/*--------------------------------------------------------------------------*/ -// (11) - // compilier moves these scalar ops up to other cycles - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaMin = min(min(lumaNw.w, lumaSw.w), min(lumaNe.w, lumaSe.w)); - half lumaMax = max(max(lumaNw.w, lumaSw.w), max(lumaNe.w, lumaSe.w)); - #else - half lumaMin = min(min(lumaNw.y, lumaSw.y), min(lumaNe.y, lumaSe.y)); - half lumaMax = max(max(lumaNw.y, lumaSw.y), max(lumaNe.y, lumaSe.y)); - #endif - rgby2 = (rgby2 + rgby1) * 0.5; -/*--------------------------------------------------------------------------*/ -// (12) - #if (FXAA_GREEN_AS_LUMA == 0) - bool twoTapLt = rgby2.w < lumaMin; - bool twoTapGt = rgby2.w > lumaMax; - #else - bool twoTapLt = rgby2.y < lumaMin; - bool twoTapGt = rgby2.y > lumaMax; - #endif -/*--------------------------------------------------------------------------*/ -// (13) - if(twoTapLt || twoTapGt) rgby2 = rgby1; -/*--------------------------------------------------------------------------*/ - return rgby2; } -/*==========================================================================*/ -#endif - - - -/*============================================================================ - - FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (WITH EARLY EXIT) - -============================================================================== -The code mostly matches the assembly. -I have a feeling that 14 cycles is possible, but was not able to get there. -Might have to increase register count to get full performance. -Note this shader does not use perspective interpolation. - -Use the following cgc options, - - --fenable-bx2 --fastmath --fastprecision --nofloatbindings - -Use of FXAA_GREEN_AS_LUMA currently adds a cycle (16 clks). -Will look at fixing this for FXAA 3.12. ------------------------------------------------------------------------------- - NVSHADERPERF OUTPUT ------------------------------------------------------------------------------- -For reference and to aid in debug, output of NVShaderPerf should match this, - -Shader to schedule: - 0: texpkb h0.w(TRUE), v5.zyxx, #0 - 2: addh h2.y(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x - 4: texpkb h1.w(TRUE), v5.xwxx, #0 - 6: addh h0.x(TRUE), h1.w, -h2.y - 7: texpkb h2.w(TRUE), v5.zwzz, #0 - 9: minh h4.w(TRUE), h2.y, h2 - 10: maxh h5.x(TRUE), h2.y, h2.w - 11: texpkb h0.w(TRUE), v5, #0 - 13: addh h3.w(TRUE), -h0, h0.x - 14: addh h0.x(TRUE), h0.w, h0 - 15: addh h0.z(TRUE), -h2.w, h0.x - 16: addh h0.x(TRUE), h2.w, h3.w - 17: minh h5.y(TRUE), h0.w, h1.w - 18: nrmh h2.xz(TRUE), h0_n - 19: minh_m8 h2.w(TRUE), |h2.x|, |h2.z| - 20: divx h4.xy(TRUE), h2_n.xzzw, h2_n.w - 21: movr r1.zw(TRUE), v4.xxxy - 22: maxh h2.w(TRUE), h0, h1 - 23: fenct TRUE - 24: madr r0.xy(TRUE), -h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz - 26: texpkb h0(TRUE), r0, #0 - 28: maxh h5.x(TRUE), h2.w, h5 - 29: minh h5.w(TRUE), h5.y, h4 - 30: madr r1.xy(TRUE), h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz - 32: texpkb h2(TRUE), r1, #0 - 34: addh_d2 h2(TRUE), h0, h2 - 35: texpkb h1(TRUE), v4, #0 - 37: maxh h5.y(TRUE), h5.x, h1.w - 38: minh h4.w(TRUE), h1, h5 - 39: madr r0.xy(TRUE), -h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz - 41: texpkb h0(TRUE), r0, #0 - 43: addh_m8 h5.z(TRUE), h5.y, -h4.w - 44: madr r2.xy(TRUE), h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz - 46: texpkb h3(TRUE), r2, #0 - 48: addh_d2 h0(TRUE), h0, h3 - 49: addh_d2 h3(TRUE), h0, h2 - 50: movh h0(TRUE), h3 - 51: slth h3.x(TRUE), h3.w, h5.w - 52: sgth h3.w(TRUE), h3, h5.x - 53: addx.c0 rc(TRUE), h3.x, h3 - 54: slth.c0 rc(TRUE), h5.z, h5 - 55: movh h0(c0.NE.w), h2 - 56: movh h0(c0.NE.x), h1 - -IPU0 ------ Simplified schedule: -------- -Pass | Unit | uOp | PC: Op ------+--------+------+------------------------- - 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; - | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; - | SCB0 | add | 2: ADDh h2.y, h0.-w--, const.-x--; - | | | - 2 | SCT0/1 | mov | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0; - | TEX | txl | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0; - | SCB0 | add | 6: ADDh h0.x, h1.w---,-h2.y---; - | | | - 3 | SCT0/1 | mov | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; - | TEX | txl | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; - | SCB0 | max | 10: MAXh h5.x, h2.y---, h2.w---; - | SCB1 | min | 9: MINh h4.w, h2.---y, h2; - | | | - 4 | SCT0/1 | mov | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0; - | TEX | txl | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0; - | SCB0 | add | 14: ADDh h0.x, h0.w---, h0; - | SCB1 | add | 13: ADDh h3.w,-h0, h0.---x; - | | | - 5 | SCT0 | mad | 16: ADDh h0.x, h2.w---, h3.w---; - | SCT1 | mad | 15: ADDh h0.z,-h2.--w-, h0.--x-; - | SCB0 | min | 17: MINh h5.y, h0.-w--, h1.-w--; - | | | - 6 | SCT1 | mov | 18: NRMh h2.xz, h0; - | SRB | nrm | 18: NRMh h2.xz, h0; - | SCB1 | min | 19: MINh*8 h2.w, |h2.---x|, |h2.---z|; - | | | - 7 | SCT0 | div | 20: DIVx h4.xy, h2.xz--, h2.ww--; - | SCT1 | mov | 21: MOVr r1.zw, g[TEX0].--xy; - | SCB1 | max | 22: MAXh h2.w, h0, h1; - | | | - 8 | SCT0 | mad | 24: MADr r0.xy,-h2.xz--, const.zw--, r1.zw--; - | SCT1 | mov | 26: TXLr h0, r0, const.xxxx, TEX0; - | TEX | txl | 26: TXLr h0, r0, const.xxxx, TEX0; - | SCB0 | max | 28: MAXh h5.x, h2.w---, h5; - | SCB1 | min | 29: MINh h5.w, h5.---y, h4; - | | | - 9 | SCT0 | mad | 30: MADr r1.xy, h2.xz--, const.zw--, r1.zw--; - | SCT1 | mov | 32: TXLr h2, r1, const.xxxx, TEX0; - | TEX | txl | 32: TXLr h2, r1, const.xxxx, TEX0; - | SCB0/1 | add | 34: ADDh/2 h2, h0, h2; - | | | - 10 | SCT0/1 | mov | 35: TXLr h1, g[TEX0], const.xxxx, TEX0; - | TEX | txl | 35: TXLr h1, g[TEX0], const.xxxx, TEX0; - | SCB0 | max | 37: MAXh h5.y, h5.-x--, h1.-w--; - | SCB1 | min | 38: MINh h4.w, h1, h5; - | | | - 11 | SCT0 | mad | 39: MADr r0.xy,-h4, const.xy--, r1.zw--; - | SCT1 | mov | 41: TXLr h0, r0, const.zzzz, TEX0; - | TEX | txl | 41: TXLr h0, r0, const.zzzz, TEX0; - | SCB0 | mad | 44: MADr r2.xy, h4, const.xy--, r1.zw--; - | SCB1 | add | 43: ADDh*8 h5.z, h5.--y-,-h4.--w-; - | | | - 12 | SCT0/1 | mov | 46: TXLr h3, r2, const.xxxx, TEX0; - | TEX | txl | 46: TXLr h3, r2, const.xxxx, TEX0; - | SCB0/1 | add | 48: ADDh/2 h0, h0, h3; - | | | - 13 | SCT0/1 | mad | 49: ADDh/2 h3, h0, h2; - | SCB0/1 | mul | 50: MOVh h0, h3; - | | | - 14 | SCT0 | set | 51: SLTh h3.x, h3.w---, h5.w---; - | SCT1 | set | 52: SGTh h3.w, h3, h5.---x; - | SCB0 | set | 54: SLThc0 rc, h5.z---, h5; - | SCB1 | add | 53: ADDxc0_s rc, h3.---x, h3; - | | | - 15 | SCT0/1 | mul | 55: MOVh h0(NE0.wwww), h2; - | SCB0/1 | mul | 56: MOVh h0(NE0.xxxx), h1; - -Pass SCT TEX SCB - 1: 0% 100% 25% - 2: 0% 100% 25% - 3: 0% 100% 50% - 4: 0% 100% 50% - 5: 50% 0% 25% - 6: 0% 0% 25% - 7: 100% 0% 25% - 8: 0% 100% 50% - 9: 0% 100% 100% - 10: 0% 100% 50% - 11: 0% 100% 75% - 12: 0% 100% 100% - 13: 100% 0% 100% - 14: 50% 0% 50% - 15: 100% 0% 100% - -MEAN: 26% 60% 56% - -Pass SCT0 SCT1 TEX SCB0 SCB1 - 1: 0% 0% 100% 100% 0% - 2: 0% 0% 100% 100% 0% - 3: 0% 0% 100% 100% 100% - 4: 0% 0% 100% 100% 100% - 5: 100% 100% 0% 100% 0% - 6: 0% 0% 0% 0% 100% - 7: 100% 100% 0% 0% 100% - 8: 0% 0% 100% 100% 100% - 9: 0% 0% 100% 100% 100% - 10: 0% 0% 100% 100% 100% - 11: 0% 0% 100% 100% 100% - 12: 0% 0% 100% 100% 100% - 13: 100% 100% 0% 100% 100% - 14: 100% 100% 0% 100% 100% - 15: 100% 100% 0% 100% 100% - -MEAN: 33% 33% 60% 86% 80% -Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5 -Results 15 cycles, 3 r regs, 800,000,000 pixels/s -============================================================================*/ -#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 1) -/*--------------------------------------------------------------------------*/ -#pragma regcount 7 -#pragma disablepc all -#pragma option O2 -#pragma option OutColorPrec=fp16 -#pragma texformat default RGBA8 -/*==========================================================================*/ -half4 FxaaPixelShader( - // See FXAA Quality FxaaPixelShader() source for docs on Inputs! - FxaaFloat2 pos, - FxaaFloat4 fxaaConsolePosPos, - FxaaTex tex, - FxaaTex fxaaConsole360TexExpBiasNegOne, - FxaaTex fxaaConsole360TexExpBiasNegTwo, - FxaaFloat2 fxaaQualityRcpFrame, - FxaaFloat4 fxaaConsoleRcpFrameOpt, - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - FxaaFloat fxaaQualitySubpix, - FxaaFloat fxaaQualityEdgeThreshold, - FxaaFloat fxaaQualityEdgeThresholdMin, - FxaaFloat fxaaConsoleEdgeSharpness, - FxaaFloat fxaaConsoleEdgeThreshold, - FxaaFloat fxaaConsoleEdgeThresholdMin, - FxaaFloat4 fxaaConsole360ConstDir -) { -/*--------------------------------------------------------------------------*/ -// (1) - half4 rgbyNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaNe = rgbyNe.w + half(1.0/512.0); - #else - half lumaNe = rgbyNe.y + half(1.0/512.0); - #endif -/*--------------------------------------------------------------------------*/ -// (2) - half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaSwNegNe = lumaSw.w - lumaNe; - #else - half lumaSwNegNe = lumaSw.y - lumaNe; - #endif -/*--------------------------------------------------------------------------*/ -// (3) - half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaMaxNwSw = max(lumaNw.w, lumaSw.w); - half lumaMinNwSw = min(lumaNw.w, lumaSw.w); - #else - half lumaMaxNwSw = max(lumaNw.y, lumaSw.y); - half lumaMinNwSw = min(lumaNw.y, lumaSw.y); - #endif -/*--------------------------------------------------------------------------*/ -// (4) - half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0)); - #if (FXAA_GREEN_AS_LUMA == 0) - half dirZ = lumaNw.w + lumaSwNegNe; - half dirX = -lumaNw.w + lumaSwNegNe; - #else - half dirZ = lumaNw.y + lumaSwNegNe; - half dirX = -lumaNw.y + lumaSwNegNe; - #endif -/*--------------------------------------------------------------------------*/ -// (5) - half3 dir; - dir.y = 0.0; - #if (FXAA_GREEN_AS_LUMA == 0) - dir.x = lumaSe.w + dirX; - dir.z = -lumaSe.w + dirZ; - half lumaMinNeSe = min(lumaNe, lumaSe.w); - #else - dir.x = lumaSe.y + dirX; - dir.z = -lumaSe.y + dirZ; - half lumaMinNeSe = min(lumaNe, lumaSe.y); - #endif -/*--------------------------------------------------------------------------*/ -// (6) - half4 dir1_pos; - dir1_pos.xy = normalize(dir).xz; - half dirAbsMinTimes8 = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS); -/*--------------------------------------------------------------------------*/ -// (7) - half4 dir2_pos; - dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimes8, half(-2.0), half(2.0)); - dir1_pos.zw = pos.xy; - dir2_pos.zw = pos.xy; - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaMaxNeSe = max(lumaNe, lumaSe.w); - #else - half lumaMaxNeSe = max(lumaNe, lumaSe.y); - #endif -/*--------------------------------------------------------------------------*/ -// (8) - half4 temp1N; - temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; - temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0)); - half lumaMax = max(lumaMaxNwSw, lumaMaxNeSe); - half lumaMin = min(lumaMinNwSw, lumaMinNeSe); -/*--------------------------------------------------------------------------*/ -// (9) - half4 rgby1; - rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; - rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0)); - rgby1 = (temp1N + rgby1) * 0.5; -/*--------------------------------------------------------------------------*/ -// (10) - half4 rgbyM = h4tex2Dlod(tex, half4(pos.xy, 0.0, 0.0)); - #if (FXAA_GREEN_AS_LUMA == 0) - half lumaMaxM = max(lumaMax, rgbyM.w); - half lumaMinM = min(lumaMin, rgbyM.w); - #else - half lumaMaxM = max(lumaMax, rgbyM.y); - half lumaMinM = min(lumaMin, rgbyM.y); - #endif -/*--------------------------------------------------------------------------*/ -// (11) - half4 temp2N; - temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; - temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0)); - half4 rgby2; - rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; - half lumaRangeM = (lumaMaxM - lumaMinM) / FXAA_CONSOLE__PS3_EDGE_THRESHOLD; -/*--------------------------------------------------------------------------*/ -// (12) - rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0)); - rgby2 = (temp2N + rgby2) * 0.5; -/*--------------------------------------------------------------------------*/ -// (13) - rgby2 = (rgby2 + rgby1) * 0.5; -/*--------------------------------------------------------------------------*/ -// (14) - #if (FXAA_GREEN_AS_LUMA == 0) - bool twoTapLt = rgby2.w < lumaMin; - bool twoTapGt = rgby2.w > lumaMax; - #else - bool twoTapLt = rgby2.y < lumaMin; - bool twoTapGt = rgby2.y > lumaMax; - #endif - bool earlyExit = lumaRangeM < lumaMax; - bool twoTap = twoTapLt || twoTapGt; -/*--------------------------------------------------------------------------*/ -// (15) - if(twoTap) rgby2 = rgby1; - if(earlyExit) rgby2 = rgbyM; -/*--------------------------------------------------------------------------*/ - return rgby2; } -/*==========================================================================*/ -#endif - -uniform sampler2D diffuseMap; - -uniform vec2 rcp_screen_res; -uniform vec4 rcp_frame_opt; -uniform vec4 rcp_frame_opt2; uniform vec2 screen_res; VARYING vec2 vary_fragcoord; -VARYING vec2 vary_tc; void main() { - vec4 diff = FxaaPixelShader(vary_tc, //pos - vec4(vary_fragcoord.xy, 0, 0), //fxaaConsolePosPos - diffuseMap, //tex - diffuseMap, - diffuseMap, - rcp_screen_res, //fxaaQualityRcpFrame - vec4(0,0,0,0), //fxaaConsoleRcpFrameOpt - rcp_frame_opt, //fxaaConsoleRcpFrameOpt2 - rcp_frame_opt2, //fxaaConsole360RcpFrameOpt2 - 0.75, //fxaaQualitySubpix - 0.07, //fxaaQualityEdgeThreshold - 0.03, //fxaaQualityEdgeThresholdMin - 8.0, //fxaaConsoleEdgeSharpness - 0.125, //fxaaConsoleEdgeThreshold - 0.05, //fxaaConsoleEdgeThresholdMin - vec4(0,0,0,0)); //fxaaConsole360ConstDir - - - - //diff = texture2D(diffuseMap, vary_tc); - - gl_FragColor = diff; + vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); + vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); + gl_FragColor = diff + bloom; } + diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 9fb804a74f..d22e5f0af2 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -187,21 +187,6 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue) return true; } -static bool handleFSAASamplesChanged(const LLSD& newvalue) -{ - if (gPipeline.isInit()) - { - gPipeline.releaseGLBuffers(); - gPipeline.createGLBuffers(); - - if (LLPipeline::sRenderDeferred) - { - LLViewerShaderMgr::instance()->setShaders(); - } - } - return true; -} - static bool handleAnisotropicChanged(const LLSD& newvalue) { LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean(); @@ -603,7 +588,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleFSAASamplesChanged, _2)); gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2)); gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 8e59a7c32d..48d4471bdf 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -187,6 +187,7 @@ LLGLSLShader gDeferredGIProgram; LLGLSLShader gDeferredGIFinalProgram; LLGLSLShader gDeferredPostGIProgram; LLGLSLShader gDeferredPostProgram; +LLGLSLShader gFXAAProgram; LLGLSLShader gDeferredPostNoDoFProgram; LLGLSLShader gDeferredWLSkyProgram; LLGLSLShader gDeferredWLCloudProgram; @@ -275,6 +276,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gDeferredPostGIProgram); mShaderList.push_back(&gDeferredEdgeProgram); mShaderList.push_back(&gDeferredPostProgram); + mShaderList.push_back(&gFXAAProgram); mShaderList.push_back(&gDeferredGIProgram); mShaderList.push_back(&gDeferredGIFinalProgram); mShaderList.push_back(&gDeferredWaterProgram); @@ -463,7 +465,6 @@ void LLViewerShaderMgr::setShaders() //setup preprocessor definitions - LLShaderMgr::instance()->mDefinitions["samples"] = llformat("%d", gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples"))); LLShaderMgr::instance()->mDefinitions["NUM_TEX_UNITS"] = llformat("%d", gGLManager.mNumTextureImageUnits); reentrance = true; @@ -1032,9 +1033,6 @@ BOOL LLViewerShaderMgr::loadShadersEffects() { BOOL success = TRUE; - U32 samples = gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples")); - bool multisample = samples > 1 && LLPipeline::sRenderDeferred && gGLManager.mHasTextureMultisample; - if (mVertexShaderLevel[SHADER_EFFECT] == 0) { gGlowProgram.unload(); @@ -1060,21 +1058,10 @@ BOOL LLViewerShaderMgr::loadShadersEffects() if (success) { - std::string fragment; - - if (multisample) - { - fragment = "effects/glowExtractMSF.glsl"; - } - else - { - fragment = "effects/glowExtractF.glsl"; - } - gGlowExtractProgram.mName = "Glow Extract Shader (Post)"; gGlowExtractProgram.mShaderFiles.clear(); gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractV.glsl", GL_VERTEX_SHADER_ARB)); - gGlowExtractProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); + gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractF.glsl", GL_FRAGMENT_SHADER_ARB)); gGlowExtractProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; success = gGlowExtractProgram.createShader(NULL, &mGlowExtractUniforms); if (!success) @@ -1124,6 +1111,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredPostGIProgram.unload(); gDeferredEdgeProgram.unload(); gDeferredPostProgram.unload(); + gFXAAProgram.unload(); gLuminanceGatherProgram.unload(); gDeferredGIProgram.unload(); gDeferredGIFinalProgram.unload(); @@ -1138,9 +1126,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() BOOL success = TRUE; - U32 samples = gSavedSettings.getU32("RenderFSAASamples"); - bool multisample = samples > 1; - if (success) { gDeferredDiffuseProgram.mName = "Deferred Diffuse Shader"; @@ -1524,40 +1509,30 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { - std::string fragment; - if (multisample) - { - fragment = "deferred/postDeferredF.glsl"; - } - else - { - fragment = "deferred/postDeferredNoFXAAF.glsl"; - } + gFXAAProgram.mName = "FXAA Shader"; + gFXAAProgram.mShaderFiles.clear(); + gFXAAProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); + gFXAAProgram.mShaderFiles.push_back(make_pair("deferred/fxaaF.glsl", GL_FRAGMENT_SHADER_ARB)); + gFXAAProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gFXAAProgram.createShader(NULL, NULL); + } + if (success) + { gDeferredPostProgram.mName = "Deferred Post Shader"; gDeferredPostProgram.mShaderFiles.clear(); gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredPostProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); + gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredPostProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredPostProgram.createShader(NULL, NULL); } if (success) { - std::string fragment; - if (multisample) - { - fragment = "deferred/postDeferredNoDoFF.glsl"; - } - else - { - fragment = "deferred/postDeferredNoDoFNoFXAAF.glsl"; - } - gDeferredPostNoDoFProgram.mName = "Deferred Post Shader"; gDeferredPostNoDoFProgram.mShaderFiles.clear(); gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); + gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoDOFF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredPostNoDoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredPostNoDoFProgram.createShader(NULL, NULL); } diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 9988d1d4f7..aeb8553fa1 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -392,6 +392,7 @@ extern LLGLSLShader gDeferredShadowProgram; extern LLGLSLShader gDeferredShadowAlphaMaskProgram; extern LLGLSLShader gDeferredPostGIProgram; extern LLGLSLShader gDeferredPostProgram; +extern LLGLSLShader gFXAAProgram; extern LLGLSLShader gDeferredPostNoDoFProgram; extern LLGLSLShader gDeferredAvatarShadowProgram; extern LLGLSLShader gDeferredAttachmentShadowProgram; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 2bbb2edc1a..db9675650a 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6358,8 +6358,39 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.vertex2f(3,-1); gGL.end(); + gGL.flush(); + gGlowCombineFXAAProgram.unbind(); mFXAABuffer.flush(); + + mScreen.bindTarget(); + LLGLSLShader* shader = &gFXAAProgram; + shader->bind(); + + S32 channel = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP, mFXAABuffer.getUsage()); + if (channel > -1) + { + mFXAABuffer.bindTexture(0, channel); + gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); + } + + + F32 scale_x = (F32) width/mFXAABuffer.getWidth(); + F32 scale_y = (F32) height/mFXAABuffer.getHeight(); + shader->uniform2f("tc_scale", scale_x, scale_y); + shader->uniform2f("rcp_screen_res", 1.f/width*scale_x, 1.f/height*scale_y); + shader->uniform4f("rcp_frame_opt", -0.5f/width*scale_x, -0.5f/height*scale_y, 0.5f/width*scale_x, 0.5f/height*scale_y); + shader->uniform4f("rcp_frame_opt2", -2.f/width*scale_x, -2.f/height*scale_y, 2.f/width*scale_x, 2.f/height*scale_y); + + gGL.begin(LLRender::TRIANGLE_STRIP); + gGL.vertex2f(-1,-1); + gGL.vertex2f(-1,3); + gGL.vertex2f(3,-1); + gGL.end(); + + gGL.flush(); + mScreen.flush(); + shader->unbind(); } gViewerWindow->setup3DViewport(); @@ -6382,13 +6413,6 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) S32 width = mScreen.getWidth(); S32 height = mScreen.getHeight(); - F32 scale_x = (F32) width/mFXAABuffer.getWidth(); - F32 scale_y = (F32) height/mFXAABuffer.getHeight(); - shader->uniform2f("tc_scale", scale_x, scale_y); - shader->uniform2f("rcp_screen_res", 1.f/width*scale_x, 1.f/height*scale_y); - shader->uniform4f("rcp_frame_opt", -0.5f/width*scale_x, -0.5f/height*scale_y, 0.5f/width*scale_x, 0.5f/height*scale_y); - shader->uniform4f("rcp_frame_opt2", -2.f/width*scale_x, -2.f/height*scale_y, 2.f/width*scale_x, 2.f/height*scale_y); - if (dof_enabled) { //depth of field focal plane calculations @@ -6501,24 +6525,11 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) shader->uniform1f("magnification", magnification); } - if (multisample) + S32 channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); + if (channel > -1) { - S32 channel = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP, mFXAABuffer.getUsage()); - if (channel > -1) - { - mFXAABuffer.bindTexture(0, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - } + mScreen.bindTexture(0, channel); } - else - { - S32 channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); - if (channel > -1) - { - mScreen.bindTexture(0, channel); - } - } - gGL.begin(LLRender::TRIANGLE_STRIP); gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); From 22d52ab5833850c88a3b143123aef2142b836c70 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 29 Sep 2011 23:04:10 -0500 Subject: [PATCH 181/995] SH-2465 Move FXAA to its own pass independent of DoF (also removes the need to reload shaders when toggling FSAA on and off) --- .../shaders/class1/deferred/fxaaF.glsl | 2118 +++++++++++++++++ .../deferred/postDeferredNoDoFNoFXAAF.glsl | 45 - .../class1/deferred/postDeferredNoFXAAF.glsl | 157 -- .../class1/effects/glowExtractMSF.glsl | 60 - 4 files changed, 2118 insertions(+), 262 deletions(-) create mode 100644 indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFNoFXAAF.glsl delete mode 100644 indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl delete mode 100644 indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl new file mode 100644 index 0000000000..5af9406452 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl @@ -0,0 +1,2118 @@ +/** + * @file fxaaF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#extension GL_ARB_texture_rectangle : enable + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 gl_FragColor; +#endif + +#define FXAA_PC 1 +//#define FXAA_GLSL_130 1 +#define FXAA_QUALITY__PRESET 12 + +/*============================================================================ + + + NVIDIA FXAA 3.11 by TIMOTHY LOTTES + + +------------------------------------------------------------------------------ +COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED. +------------------------------------------------------------------------------ +TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED +*AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS +OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA +OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR +CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR +LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, +OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE +THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + +------------------------------------------------------------------------------ + INTEGRATION CHECKLIST +------------------------------------------------------------------------------ +(1.) +In the shader source, setup defines for the desired configuration. +When providing multiple shaders (for different presets), +simply setup the defines differently in multiple files. +Example, + + #define FXAA_PC 1 + #define FXAA_HLSL_5 1 + #define FXAA_QUALITY__PRESET 12 + +Or, + + #define FXAA_360 1 + +Or, + + #define FXAA_PS3 1 + +Etc. + +(2.) +Then include this file, + + #include "Fxaa3_11.h" + +(3.) +Then call the FXAA pixel shader from within your desired shader. +Look at the FXAA Quality FxaaPixelShader() for docs on inputs. +As for FXAA 3.11 all inputs for all shaders are the same +to enable easy porting between platforms. + + return FxaaPixelShader(...); + +(4.) +Insure pass prior to FXAA outputs RGBL (see next section). +Or use, + + #define FXAA_GREEN_AS_LUMA 1 + +(5.) +Setup engine to provide the following constants +which are used in the FxaaPixelShader() inputs, + + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir + +Look at the FXAA Quality FxaaPixelShader() for docs on inputs. + +(6.) +Have FXAA vertex shader run as a full screen triangle, +and output "pos" and "fxaaConsolePosPos" +such that inputs in the pixel shader provide, + + // {xy} = center of pixel + FxaaFloat2 pos, + + // {xy__} = upper left of pixel + // {__zw} = lower right of pixel + FxaaFloat4 fxaaConsolePosPos, + +(7.) +Insure the texture sampler(s) used by FXAA are set to bilinear filtering. + + +------------------------------------------------------------------------------ + INTEGRATION - RGBL AND COLORSPACE +------------------------------------------------------------------------------ +FXAA3 requires RGBL as input unless the following is set, + + #define FXAA_GREEN_AS_LUMA 1 + +In which case the engine uses green in place of luma, +and requires RGB input is in a non-linear colorspace. + +RGB should be LDR (low dynamic range). +Specifically do FXAA after tonemapping. + +RGB data as returned by a texture fetch can be non-linear, +or linear when FXAA_GREEN_AS_LUMA is not set. +Note an "sRGB format" texture counts as linear, +because the result of a texture fetch is linear data. +Regular "RGBA8" textures in the sRGB colorspace are non-linear. + +If FXAA_GREEN_AS_LUMA is not set, +luma must be stored in the alpha channel prior to running FXAA. +This luma should be in a perceptual space (could be gamma 2.0). +Example pass before FXAA where output is gamma 2.0 encoded, + + color.rgb = ToneMap(color.rgb); // linear color output + color.rgb = sqrt(color.rgb); // gamma 2.0 color output + return color; + +To use FXAA, + + color.rgb = ToneMap(color.rgb); // linear color output + color.rgb = sqrt(color.rgb); // gamma 2.0 color output + color.a = dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114)); // compute luma + return color; + +Another example where output is linear encoded, +say for instance writing to an sRGB formated render target, +where the render target does the conversion back to sRGB after blending, + + color.rgb = ToneMap(color.rgb); // linear color output + return color; + +To use FXAA, + + color.rgb = ToneMap(color.rgb); // linear color output + color.a = sqrt(dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114))); // compute luma + return color; + +Getting luma correct is required for the algorithm to work correctly. + + +------------------------------------------------------------------------------ + BEING LINEARLY CORRECT? +------------------------------------------------------------------------------ +Applying FXAA to a framebuffer with linear RGB color will look worse. +This is very counter intuitive, but happends to be true in this case. +The reason is because dithering artifacts will be more visiable +in a linear colorspace. + + +------------------------------------------------------------------------------ + COMPLEX INTEGRATION +------------------------------------------------------------------------------ +Q. What if the engine is blending into RGB before wanting to run FXAA? + +A. In the last opaque pass prior to FXAA, + have the pass write out luma into alpha. + Then blend into RGB only. + FXAA should be able to run ok + assuming the blending pass did not any add aliasing. + This should be the common case for particles and common blending passes. + +A. Or use FXAA_GREEN_AS_LUMA. + +============================================================================*/ + +/*============================================================================ + + INTEGRATION KNOBS + +============================================================================*/ +// +// FXAA_PS3 and FXAA_360 choose the console algorithm (FXAA3 CONSOLE). +// FXAA_360_OPT is a prototype for the new optimized 360 version. +// +// 1 = Use API. +// 0 = Don't use API. +// +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_PS3 + #define FXAA_PS3 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_360 + #define FXAA_360 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_360_OPT + #define FXAA_360_OPT 0 +#endif +/*==========================================================================*/ +#ifndef FXAA_PC + // + // FXAA Quality + // The high quality PC algorithm. + // + #define FXAA_PC 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_PC_CONSOLE + // + // The console algorithm for PC is included + // for developers targeting really low spec machines. + // Likely better to just run FXAA_PC, and use a really low preset. + // + #define FXAA_PC_CONSOLE 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_GLSL_120 + #define FXAA_GLSL_120 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_GLSL_130 + #define FXAA_GLSL_130 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_HLSL_3 + #define FXAA_HLSL_3 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_HLSL_4 + #define FXAA_HLSL_4 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_HLSL_5 + #define FXAA_HLSL_5 0 +#endif +/*==========================================================================*/ +#ifndef FXAA_GREEN_AS_LUMA + // + // For those using non-linear color, + // and either not able to get luma in alpha, or not wanting to, + // this enables FXAA to run using green as a proxy for luma. + // So with this enabled, no need to pack luma in alpha. + // + // This will turn off AA on anything which lacks some amount of green. + // Pure red and blue or combination of only R and B, will get no AA. + // + // Might want to lower the settings for both, + // fxaaConsoleEdgeThresholdMin + // fxaaQualityEdgeThresholdMin + // In order to insure AA does not get turned off on colors + // which contain a minor amount of green. + // + // 1 = On. + // 0 = Off. + // + #define FXAA_GREEN_AS_LUMA 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_EARLY_EXIT + // + // Controls algorithm's early exit path. + // On PS3 turning this ON adds 2 cycles to the shader. + // On 360 turning this OFF adds 10ths of a millisecond to the shader. + // Turning this off on console will result in a more blurry image. + // So this defaults to on. + // + // 1 = On. + // 0 = Off. + // + #define FXAA_EARLY_EXIT 1 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_DISCARD + // + // Only valid for PC OpenGL currently. + // Probably will not work when FXAA_GREEN_AS_LUMA = 1. + // + // 1 = Use discard on pixels which don't need AA. + // For APIs which enable concurrent TEX+ROP from same surface. + // 0 = Return unchanged color on pixels which don't need AA. + // + #define FXAA_DISCARD 0 +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_FAST_PIXEL_OFFSET + // + // Used for GLSL 120 only. + // + // 1 = GL API supports fast pixel offsets + // 0 = do not use fast pixel offsets + // + #ifdef GL_EXT_gpu_shader4 + #define FXAA_FAST_PIXEL_OFFSET 1 + #endif + #ifdef GL_NV_gpu_shader5 + #define FXAA_FAST_PIXEL_OFFSET 1 + #endif + #ifdef GL_ARB_gpu_shader5 + #define FXAA_FAST_PIXEL_OFFSET 1 + #endif + #ifndef FXAA_FAST_PIXEL_OFFSET + #define FXAA_FAST_PIXEL_OFFSET 0 + #endif +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_GATHER4_ALPHA + // + // 1 = API supports gather4 on alpha channel. + // 0 = API does not support gather4 on alpha channel. + // + #if (FXAA_HLSL_5 == 1) + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifdef GL_ARB_gpu_shader5 + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifdef GL_NV_gpu_shader5 + #define FXAA_GATHER4_ALPHA 1 + #endif + #ifndef FXAA_GATHER4_ALPHA + #define FXAA_GATHER4_ALPHA 0 + #endif +#endif + +/*============================================================================ + FXAA CONSOLE PS3 - TUNING KNOBS +============================================================================*/ +#ifndef FXAA_CONSOLE__PS3_EDGE_SHARPNESS + // + // Consoles the sharpness of edges on PS3 only. + // Non-PS3 tuning is done with shader input. + // + // Due to the PS3 being ALU bound, + // there are only two safe values here: 4 and 8. + // These options use the shaders ability to a free *|/ by 2|4|8. + // + // 8.0 is sharper + // 4.0 is softer + // 2.0 is really soft (good for vector graphics inputs) + // + #if 1 + #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 8.0 + #endif + #if 0 + #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 4.0 + #endif + #if 0 + #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 2.0 + #endif +#endif +/*--------------------------------------------------------------------------*/ +#ifndef FXAA_CONSOLE__PS3_EDGE_THRESHOLD + // + // Only effects PS3. + // Non-PS3 tuning is done with shader input. + // + // The minimum amount of local contrast required to apply algorithm. + // The console setting has a different mapping than the quality setting. + // + // This only applies when FXAA_EARLY_EXIT is 1. + // + // Due to the PS3 being ALU bound, + // there are only two safe values here: 0.25 and 0.125. + // These options use the shaders ability to a free *|/ by 2|4|8. + // + // 0.125 leaves less aliasing, but is softer + // 0.25 leaves more aliasing, and is sharper + // + #if 1 + #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.125 + #else + #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.25 + #endif +#endif + +/*============================================================================ + FXAA QUALITY - TUNING KNOBS +------------------------------------------------------------------------------ +NOTE the other tuning knobs are now in the shader function inputs! +============================================================================*/ +#ifndef FXAA_QUALITY__PRESET + // + // Choose the quality preset. + // This needs to be compiled into the shader as it effects code. + // Best option to include multiple presets is to + // in each shader define the preset, then include this file. + // + // OPTIONS + // ----------------------------------------------------------------------- + // 10 to 15 - default medium dither (10=fastest, 15=highest quality) + // 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality) + // 39 - no dither, very expensive + // + // NOTES + // ----------------------------------------------------------------------- + // 12 = slightly faster then FXAA 3.9 and higher edge quality (default) + // 13 = about same speed as FXAA 3.9 and better than 12 + // 23 = closest to FXAA 3.9 visually and performance wise + // _ = the lowest digit is directly related to performance + // _ = the highest digit is directly related to style + // + #define FXAA_QUALITY__PRESET 12 +#endif + + +/*============================================================================ + + FXAA QUALITY - PRESETS + +============================================================================*/ + +/*============================================================================ + FXAA QUALITY - MEDIUM DITHER PRESETS +============================================================================*/ +#if (FXAA_QUALITY__PRESET == 10) + #define FXAA_QUALITY__PS 3 + #define FXAA_QUALITY__P0 1.5 + #define FXAA_QUALITY__P1 3.0 + #define FXAA_QUALITY__P2 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 11) + #define FXAA_QUALITY__PS 4 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 3.0 + #define FXAA_QUALITY__P3 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 12) + #define FXAA_QUALITY__PS 5 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 4.0 + #define FXAA_QUALITY__P4 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 13) + #define FXAA_QUALITY__PS 6 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 4.0 + #define FXAA_QUALITY__P5 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 14) + #define FXAA_QUALITY__PS 7 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 4.0 + #define FXAA_QUALITY__P6 12.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 15) + #define FXAA_QUALITY__PS 8 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 4.0 + #define FXAA_QUALITY__P7 12.0 +#endif + +/*============================================================================ + FXAA QUALITY - LOW DITHER PRESETS +============================================================================*/ +#if (FXAA_QUALITY__PRESET == 20) + #define FXAA_QUALITY__PS 3 + #define FXAA_QUALITY__P0 1.5 + #define FXAA_QUALITY__P1 2.0 + #define FXAA_QUALITY__P2 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 21) + #define FXAA_QUALITY__PS 4 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 22) + #define FXAA_QUALITY__PS 5 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 23) + #define FXAA_QUALITY__PS 6 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 24) + #define FXAA_QUALITY__PS 7 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 3.0 + #define FXAA_QUALITY__P6 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 25) + #define FXAA_QUALITY__PS 8 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 4.0 + #define FXAA_QUALITY__P7 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 26) + #define FXAA_QUALITY__PS 9 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 4.0 + #define FXAA_QUALITY__P8 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 27) + #define FXAA_QUALITY__PS 10 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 4.0 + #define FXAA_QUALITY__P9 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 28) + #define FXAA_QUALITY__PS 11 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 2.0 + #define FXAA_QUALITY__P9 4.0 + #define FXAA_QUALITY__P10 8.0 +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_QUALITY__PRESET == 29) + #define FXAA_QUALITY__PS 12 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.5 + #define FXAA_QUALITY__P2 2.0 + #define FXAA_QUALITY__P3 2.0 + #define FXAA_QUALITY__P4 2.0 + #define FXAA_QUALITY__P5 2.0 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 2.0 + #define FXAA_QUALITY__P9 2.0 + #define FXAA_QUALITY__P10 4.0 + #define FXAA_QUALITY__P11 8.0 +#endif + +/*============================================================================ + FXAA QUALITY - EXTREME QUALITY +============================================================================*/ +#if (FXAA_QUALITY__PRESET == 39) + #define FXAA_QUALITY__PS 12 + #define FXAA_QUALITY__P0 1.0 + #define FXAA_QUALITY__P1 1.0 + #define FXAA_QUALITY__P2 1.0 + #define FXAA_QUALITY__P3 1.0 + #define FXAA_QUALITY__P4 1.0 + #define FXAA_QUALITY__P5 1.5 + #define FXAA_QUALITY__P6 2.0 + #define FXAA_QUALITY__P7 2.0 + #define FXAA_QUALITY__P8 2.0 + #define FXAA_QUALITY__P9 2.0 + #define FXAA_QUALITY__P10 4.0 + #define FXAA_QUALITY__P11 8.0 +#endif + + + +/*============================================================================ + + API PORTING + +============================================================================*/ +#if (FXAA_GLSL_120 == 1) || (FXAA_GLSL_130 == 1) + #define FxaaBool bool + #define FxaaDiscard discard + #define FxaaFloat float + #define FxaaFloat2 vec2 + #define FxaaFloat3 vec3 + #define FxaaFloat4 vec4 + #define FxaaHalf float + #define FxaaHalf2 vec2 + #define FxaaHalf3 vec3 + #define FxaaHalf4 vec4 + #define FxaaInt2 ivec2 + #define FxaaSat(x) clamp(x, 0.0, 1.0) + #define FxaaTex sampler2D +#else + #define FxaaBool bool + #define FxaaDiscard clip(-1) + #define FxaaFloat float + #define FxaaFloat2 float2 + #define FxaaFloat3 float3 + #define FxaaFloat4 float4 + #define FxaaHalf half + #define FxaaHalf2 half2 + #define FxaaHalf3 half3 + #define FxaaHalf4 half4 + #define FxaaSat(x) saturate(x) +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_GLSL_120 == 1) + // Requires, + // #version 120 + // And at least, + // #extension GL_EXT_gpu_shader4 : enable + // (or set FXAA_FAST_PIXEL_OFFSET 1 to work like DX9) + #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0) + #if (FXAA_FAST_PIXEL_OFFSET == 1) + #define FxaaTexOff(t, p, o, r) texture2DLodOffset(t, p, 0.0, o) + #else + #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0) + #endif + #if (FXAA_GATHER4_ALPHA == 1) + // use #extension GL_ARB_gpu_shader5 : enable + #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) + #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) + #define FxaaTexGreen4(t, p) textureGather(t, p, 1) + #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) + #endif +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_GLSL_130 == 1) + // Requires "#version 130" or better + #define FxaaTexTop(t, p) textureLod(t, p, 0.0) + #define FxaaTexOff(t, p, o, r) textureLodOffset(t, p, 0.0, o) + #if (FXAA_GATHER4_ALPHA == 1) + // use #extension GL_ARB_gpu_shader5 : enable + #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) + #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) + #define FxaaTexGreen4(t, p) textureGather(t, p, 1) + #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) + #endif +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_HLSL_3 == 1) || (FXAA_360 == 1) || (FXAA_PS3 == 1) + #define FxaaInt2 float2 + #define FxaaTex sampler2D + #define FxaaTexTop(t, p) tex2Dlod(t, float4(p, 0.0, 0.0)) + #define FxaaTexOff(t, p, o, r) tex2Dlod(t, float4(p + (o * r), 0, 0)) +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_HLSL_4 == 1) + #define FxaaInt2 int2 + struct FxaaTex { SamplerState smpl; Texture2D tex; }; + #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) + #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) +#endif +/*--------------------------------------------------------------------------*/ +#if (FXAA_HLSL_5 == 1) + #define FxaaInt2 int2 + struct FxaaTex { SamplerState smpl; Texture2D tex; }; + #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) + #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) + #define FxaaTexAlpha4(t, p) t.tex.GatherAlpha(t.smpl, p) + #define FxaaTexOffAlpha4(t, p, o) t.tex.GatherAlpha(t.smpl, p, o) + #define FxaaTexGreen4(t, p) t.tex.GatherGreen(t.smpl, p) + #define FxaaTexOffGreen4(t, p, o) t.tex.GatherGreen(t.smpl, p, o) +#endif + + +/*============================================================================ + GREEN AS LUMA OPTION SUPPORT FUNCTION +============================================================================*/ +#if (FXAA_GREEN_AS_LUMA == 0) + FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.w; } +#else + FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; } +#endif + + + + +/*============================================================================ + + FXAA3 QUALITY - PC + +============================================================================*/ +#if (FXAA_PC == 1) +/*--------------------------------------------------------------------------*/ +FxaaFloat4 FxaaPixelShader( + // + // Use noperspective interpolation here (turn off perspective interpolation). + // {xy} = center of pixel + FxaaFloat2 pos, + // + // Used only for FXAA Console, and not used on the 360 version. + // Use noperspective interpolation here (turn off perspective interpolation). + // {xy__} = upper left of pixel + // {__zw} = lower right of pixel + FxaaFloat4 fxaaConsolePosPos, + // + // Input color texture. + // {rgb_} = color in linear or perceptual color space + // if (FXAA_GREEN_AS_LUMA == 0) + // {___a} = luma in perceptual color space (not linear) + FxaaTex tex, + // + // Only used on the optimized 360 version of FXAA Console. + // For everything but 360, just use the same input here as for "tex". + // For 360, same texture, just alias with a 2nd sampler. + // This sampler needs to have an exponent bias of -1. + FxaaTex fxaaConsole360TexExpBiasNegOne, + // + // Only used on the optimized 360 version of FXAA Console. + // For everything but 360, just use the same input here as for "tex". + // For 360, same texture, just alias with a 3nd sampler. + // This sampler needs to have an exponent bias of -2. + FxaaTex fxaaConsole360TexExpBiasNegTwo, + // + // Only used on FXAA Quality. + // This must be from a constant/uniform. + // {x_} = 1.0/screenWidthInPixels + // {_y} = 1.0/screenHeightInPixels + FxaaFloat2 fxaaQualityRcpFrame, + // + // Only used on FXAA Console. + // This must be from a constant/uniform. + // This effects sub-pixel AA quality and inversely sharpness. + // Where N ranges between, + // N = 0.50 (default) + // N = 0.33 (sharper) + // {x___} = -N/screenWidthInPixels + // {_y__} = -N/screenHeightInPixels + // {__z_} = N/screenWidthInPixels + // {___w} = N/screenHeightInPixels + FxaaFloat4 fxaaConsoleRcpFrameOpt, + // + // Only used on FXAA Console. + // Not used on 360, but used on PS3 and PC. + // This must be from a constant/uniform. + // {x___} = -2.0/screenWidthInPixels + // {_y__} = -2.0/screenHeightInPixels + // {__z_} = 2.0/screenWidthInPixels + // {___w} = 2.0/screenHeightInPixels + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + // + // Only used on FXAA Console. + // Only used on 360 in place of fxaaConsoleRcpFrameOpt2. + // This must be from a constant/uniform. + // {x___} = 8.0/screenWidthInPixels + // {_y__} = 8.0/screenHeightInPixels + // {__z_} = -4.0/screenWidthInPixels + // {___w} = -4.0/screenHeightInPixels + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + // + // Only used on FXAA Quality. + // This used to be the FXAA_QUALITY__SUBPIX define. + // It is here now to allow easier tuning. + // Choose the amount of sub-pixel aliasing removal. + // This can effect sharpness. + // 1.00 - upper limit (softer) + // 0.75 - default amount of filtering + // 0.50 - lower limit (sharper, less sub-pixel aliasing removal) + // 0.25 - almost off + // 0.00 - completely off + FxaaFloat fxaaQualitySubpix, + // + // Only used on FXAA Quality. + // This used to be the FXAA_QUALITY__EDGE_THRESHOLD define. + // It is here now to allow easier tuning. + // The minimum amount of local contrast required to apply algorithm. + // 0.333 - too little (faster) + // 0.250 - low quality + // 0.166 - default + // 0.125 - high quality + // 0.063 - overkill (slower) + FxaaFloat fxaaQualityEdgeThreshold, + // + // Only used on FXAA Quality. + // This used to be the FXAA_QUALITY__EDGE_THRESHOLD_MIN define. + // It is here now to allow easier tuning. + // Trims the algorithm from processing darks. + // 0.0833 - upper limit (default, the start of visible unfiltered edges) + // 0.0625 - high quality (faster) + // 0.0312 - visible limit (slower) + // Special notes when using FXAA_GREEN_AS_LUMA, + // Likely want to set this to zero. + // As colors that are mostly not-green + // will appear very dark in the green channel! + // Tune by looking at mostly non-green content, + // then start at zero and increase until aliasing is a problem. + FxaaFloat fxaaQualityEdgeThresholdMin, + // + // Only used on FXAA Console. + // This used to be the FXAA_CONSOLE__EDGE_SHARPNESS define. + // It is here now to allow easier tuning. + // This does not effect PS3, as this needs to be compiled in. + // Use FXAA_CONSOLE__PS3_EDGE_SHARPNESS for PS3. + // Due to the PS3 being ALU bound, + // there are only three safe values here: 2 and 4 and 8. + // These options use the shaders ability to a free *|/ by 2|4|8. + // For all other platforms can be a non-power of two. + // 8.0 is sharper (default!!!) + // 4.0 is softer + // 2.0 is really soft (good only for vector graphics inputs) + FxaaFloat fxaaConsoleEdgeSharpness, + // + // Only used on FXAA Console. + // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD define. + // It is here now to allow easier tuning. + // This does not effect PS3, as this needs to be compiled in. + // Use FXAA_CONSOLE__PS3_EDGE_THRESHOLD for PS3. + // Due to the PS3 being ALU bound, + // there are only two safe values here: 1/4 and 1/8. + // These options use the shaders ability to a free *|/ by 2|4|8. + // The console setting has a different mapping than the quality setting. + // Other platforms can use other values. + // 0.125 leaves less aliasing, but is softer (default!!!) + // 0.25 leaves more aliasing, and is sharper + FxaaFloat fxaaConsoleEdgeThreshold, + // + // Only used on FXAA Console. + // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD_MIN define. + // It is here now to allow easier tuning. + // Trims the algorithm from processing darks. + // The console setting has a different mapping than the quality setting. + // This only applies when FXAA_EARLY_EXIT is 1. + // This does not apply to PS3, + // PS3 was simplified to avoid more shader instructions. + // 0.06 - faster but more aliasing in darks + // 0.05 - default + // 0.04 - slower and less aliasing in darks + // Special notes when using FXAA_GREEN_AS_LUMA, + // Likely want to set this to zero. + // As colors that are mostly not-green + // will appear very dark in the green channel! + // Tune by looking at mostly non-green content, + // then start at zero and increase until aliasing is a problem. + FxaaFloat fxaaConsoleEdgeThresholdMin, + // + // Extra constants for 360 FXAA Console only. + // Use zeros or anything else for other platforms. + // These must be in physical constant registers and NOT immedates. + // Immedates will result in compiler un-optimizing. + // {xyzw} = float4(1.0, -1.0, 0.25, -0.25) + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ + FxaaFloat2 posM; + posM.x = pos.x; + posM.y = pos.y; + #if (FXAA_GATHER4_ALPHA == 1) + #if (FXAA_DISCARD == 0) + FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); + #if (FXAA_GREEN_AS_LUMA == 0) + #define lumaM rgbyM.w + #else + #define lumaM rgbyM.y + #endif + #endif + #if (FXAA_GREEN_AS_LUMA == 0) + FxaaFloat4 luma4A = FxaaTexAlpha4(tex, posM); + FxaaFloat4 luma4B = FxaaTexOffAlpha4(tex, posM, FxaaInt2(-1, -1)); + #else + FxaaFloat4 luma4A = FxaaTexGreen4(tex, posM); + FxaaFloat4 luma4B = FxaaTexOffGreen4(tex, posM, FxaaInt2(-1, -1)); + #endif + #if (FXAA_DISCARD == 1) + #define lumaM luma4A.w + #endif + #define lumaE luma4A.z + #define lumaS luma4A.x + #define lumaSE luma4A.y + #define lumaNW luma4B.w + #define lumaN luma4B.z + #define lumaW luma4B.x + #else + FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); + #if (FXAA_GREEN_AS_LUMA == 0) + #define lumaM rgbyM.w + #else + #define lumaM rgbyM.y + #endif + FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy)); + #endif +/*--------------------------------------------------------------------------*/ + FxaaFloat maxSM = max(lumaS, lumaM); + FxaaFloat minSM = min(lumaS, lumaM); + FxaaFloat maxESM = max(lumaE, maxSM); + FxaaFloat minESM = min(lumaE, minSM); + FxaaFloat maxWN = max(lumaN, lumaW); + FxaaFloat minWN = min(lumaN, lumaW); + FxaaFloat rangeMax = max(maxWN, maxESM); + FxaaFloat rangeMin = min(minWN, minESM); + FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold; + FxaaFloat range = rangeMax - rangeMin; + FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled); + FxaaBool earlyExit = range < rangeMaxClamped; +/*--------------------------------------------------------------------------*/ + if(earlyExit) + #if (FXAA_DISCARD == 1) + FxaaDiscard; + #else + return rgbyM; + #endif +/*--------------------------------------------------------------------------*/ + #if (FXAA_GATHER4_ALPHA == 0) + FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); + #else + FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(1, -1), fxaaQualityRcpFrame.xy)); + FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); + #endif +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNS = lumaN + lumaS; + FxaaFloat lumaWE = lumaW + lumaE; + FxaaFloat subpixRcpRange = 1.0/range; + FxaaFloat subpixNSWE = lumaNS + lumaWE; + FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS; + FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE; +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNESE = lumaNE + lumaSE; + FxaaFloat lumaNWNE = lumaNW + lumaNE; + FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE; + FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE; +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNWSW = lumaNW + lumaSW; + FxaaFloat lumaSWSE = lumaSW + lumaSE; + FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2); + FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2); + FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW; + FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE; + FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4; + FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4; +/*--------------------------------------------------------------------------*/ + FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE; + FxaaFloat lengthSign = fxaaQualityRcpFrame.x; + FxaaBool horzSpan = edgeHorz >= edgeVert; + FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE; +/*--------------------------------------------------------------------------*/ + if(!horzSpan) lumaN = lumaW; + if(!horzSpan) lumaS = lumaE; + if(horzSpan) lengthSign = fxaaQualityRcpFrame.y; + FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM; +/*--------------------------------------------------------------------------*/ + FxaaFloat gradientN = lumaN - lumaM; + FxaaFloat gradientS = lumaS - lumaM; + FxaaFloat lumaNN = lumaN + lumaM; + FxaaFloat lumaSS = lumaS + lumaM; + FxaaBool pairN = abs(gradientN) >= abs(gradientS); + FxaaFloat gradient = max(abs(gradientN), abs(gradientS)); + if(pairN) lengthSign = -lengthSign; + FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange); +/*--------------------------------------------------------------------------*/ + FxaaFloat2 posB; + posB.x = posM.x; + posB.y = posM.y; + FxaaFloat2 offNP; + offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x; + offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y; + if(!horzSpan) posB.x += lengthSign * 0.5; + if( horzSpan) posB.y += lengthSign * 0.5; +/*--------------------------------------------------------------------------*/ + FxaaFloat2 posN; + posN.x = posB.x - offNP.x * FXAA_QUALITY__P0; + posN.y = posB.y - offNP.y * FXAA_QUALITY__P0; + FxaaFloat2 posP; + posP.x = posB.x + offNP.x * FXAA_QUALITY__P0; + posP.y = posB.y + offNP.y * FXAA_QUALITY__P0; + FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0; + FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN)); + FxaaFloat subpixE = subpixC * subpixC; + FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP)); +/*--------------------------------------------------------------------------*/ + if(!pairN) lumaNN = lumaSS; + FxaaFloat gradientScaled = gradient * 1.0/4.0; + FxaaFloat lumaMM = lumaM - lumaNN * 0.5; + FxaaFloat subpixF = subpixD * subpixE; + FxaaBool lumaMLTZero = lumaMM < 0.0; +/*--------------------------------------------------------------------------*/ + lumaEndN -= lumaNN * 0.5; + lumaEndP -= lumaNN * 0.5; + FxaaBool doneN = abs(lumaEndN) >= gradientScaled; + FxaaBool doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P1; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P1; + FxaaBool doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P1; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P1; +/*--------------------------------------------------------------------------*/ + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P2; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P2; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P2; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P2; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 3) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P3; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P3; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P3; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P3; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 4) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P4; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P4; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P4; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P4; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 5) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P5; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P5; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P5; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P5; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 6) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P6; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P6; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P6; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P6; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 7) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P7; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P7; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P7; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P7; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 8) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P8; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P8; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P8; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P8; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 9) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P9; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P9; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P9; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P9; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 10) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P10; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P10; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P10; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P10; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 11) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P11; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P11; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P11; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P11; +/*--------------------------------------------------------------------------*/ + #if (FXAA_QUALITY__PS > 12) + if(doneNP) { + if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); + if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); + if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; + if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; + doneN = abs(lumaEndN) >= gradientScaled; + doneP = abs(lumaEndP) >= gradientScaled; + if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P12; + if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P12; + doneNP = (!doneN) || (!doneP); + if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P12; + if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P12; +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } + #endif +/*--------------------------------------------------------------------------*/ + } +/*--------------------------------------------------------------------------*/ + FxaaFloat dstN = posM.x - posN.x; + FxaaFloat dstP = posP.x - posM.x; + if(!horzSpan) dstN = posM.y - posN.y; + if(!horzSpan) dstP = posP.y - posM.y; +/*--------------------------------------------------------------------------*/ + FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero; + FxaaFloat spanLength = (dstP + dstN); + FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero; + FxaaFloat spanLengthRcp = 1.0/spanLength; +/*--------------------------------------------------------------------------*/ + FxaaBool directionN = dstN < dstP; + FxaaFloat dst = min(dstN, dstP); + FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP; + FxaaFloat subpixG = subpixF * subpixF; + FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5; + FxaaFloat subpixH = subpixG * fxaaQualitySubpix; +/*--------------------------------------------------------------------------*/ + FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0; + FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH); + if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign; + if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign; + #if (FXAA_DISCARD == 1) + return FxaaTexTop(tex, posM); + #else + return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM); + #endif +} +/*==========================================================================*/ +#endif + + + + +/*============================================================================ + + FXAA3 CONSOLE - PC VERSION + +------------------------------------------------------------------------------ +Instead of using this on PC, I'd suggest just using FXAA Quality with + #define FXAA_QUALITY__PRESET 10 +Or + #define FXAA_QUALITY__PRESET 20 +Either are higher qualilty and almost as fast as this on modern PC GPUs. +============================================================================*/ +#if (FXAA_PC_CONSOLE == 1) +/*--------------------------------------------------------------------------*/ +FxaaFloat4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaNw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xy)); + FxaaFloat lumaSw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xw)); + FxaaFloat lumaNe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zy)); + FxaaFloat lumaSe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zw)); +/*--------------------------------------------------------------------------*/ + FxaaFloat4 rgbyM = FxaaTexTop(tex, pos.xy); + #if (FXAA_GREEN_AS_LUMA == 0) + FxaaFloat lumaM = rgbyM.w; + #else + FxaaFloat lumaM = rgbyM.y; + #endif +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMaxNwSw = max(lumaNw, lumaSw); + lumaNe += 1.0/384.0; + FxaaFloat lumaMinNwSw = min(lumaNw, lumaSw); +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMaxNeSe = max(lumaNe, lumaSe); + FxaaFloat lumaMinNeSe = min(lumaNe, lumaSe); +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMax = max(lumaMaxNeSe, lumaMaxNwSw); + FxaaFloat lumaMin = min(lumaMinNeSe, lumaMinNwSw); +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMaxScaled = lumaMax * fxaaConsoleEdgeThreshold; +/*--------------------------------------------------------------------------*/ + FxaaFloat lumaMinM = min(lumaMin, lumaM); + FxaaFloat lumaMaxScaledClamped = max(fxaaConsoleEdgeThresholdMin, lumaMaxScaled); + FxaaFloat lumaMaxM = max(lumaMax, lumaM); + FxaaFloat dirSwMinusNe = lumaSw - lumaNe; + FxaaFloat lumaMaxSubMinM = lumaMaxM - lumaMinM; + FxaaFloat dirSeMinusNw = lumaSe - lumaNw; + if(lumaMaxSubMinM < lumaMaxScaledClamped) return rgbyM; +/*--------------------------------------------------------------------------*/ + FxaaFloat2 dir; + dir.x = dirSwMinusNe + dirSeMinusNw; + dir.y = dirSwMinusNe - dirSeMinusNw; +/*--------------------------------------------------------------------------*/ + FxaaFloat2 dir1 = normalize(dir.xy); + FxaaFloat4 rgbyN1 = FxaaTexTop(tex, pos.xy - dir1 * fxaaConsoleRcpFrameOpt.zw); + FxaaFloat4 rgbyP1 = FxaaTexTop(tex, pos.xy + dir1 * fxaaConsoleRcpFrameOpt.zw); +/*--------------------------------------------------------------------------*/ + FxaaFloat dirAbsMinTimesC = min(abs(dir1.x), abs(dir1.y)) * fxaaConsoleEdgeSharpness; + FxaaFloat2 dir2 = clamp(dir1.xy / dirAbsMinTimesC, -2.0, 2.0); +/*--------------------------------------------------------------------------*/ + FxaaFloat4 rgbyN2 = FxaaTexTop(tex, pos.xy - dir2 * fxaaConsoleRcpFrameOpt2.zw); + FxaaFloat4 rgbyP2 = FxaaTexTop(tex, pos.xy + dir2 * fxaaConsoleRcpFrameOpt2.zw); +/*--------------------------------------------------------------------------*/ + FxaaFloat4 rgbyA = rgbyN1 + rgbyP1; + FxaaFloat4 rgbyB = ((rgbyN2 + rgbyP2) * 0.25) + (rgbyA * 0.25); +/*--------------------------------------------------------------------------*/ + #if (FXAA_GREEN_AS_LUMA == 0) + FxaaBool twoTap = (rgbyB.w < lumaMin) || (rgbyB.w > lumaMax); + #else + FxaaBool twoTap = (rgbyB.y < lumaMin) || (rgbyB.y > lumaMax); + #endif + if(twoTap) rgbyB.xyz = rgbyA.xyz * 0.5; + return rgbyB; } +/*==========================================================================*/ +#endif + + + +/*============================================================================ + + FXAA3 CONSOLE - 360 PIXEL SHADER + +------------------------------------------------------------------------------ +This optimized version thanks to suggestions from Andy Luedke. +Should be fully tex bound in all cases. +As of the FXAA 3.11 release, I have still not tested this code, +however I fixed a bug which was in both FXAA 3.9 and FXAA 3.10. +And note this is replacing the old unoptimized version. +If it does not work, please let me know so I can fix it. +============================================================================*/ +#if (FXAA_360 == 1) +/*--------------------------------------------------------------------------*/ +[reduceTempRegUsage(4)] +float4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ + float4 lumaNwNeSwSe; + #if (FXAA_GREEN_AS_LUMA == 0) + asm { + tfetch2D lumaNwNeSwSe.w___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe._w__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.__w_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.___w, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false + }; + #else + asm { + tfetch2D lumaNwNeSwSe.y___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe._y__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.__y_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false + tfetch2D lumaNwNeSwSe.___y, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false + }; + #endif +/*--------------------------------------------------------------------------*/ + lumaNwNeSwSe.y += 1.0/384.0; + float2 lumaMinTemp = min(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw); + float2 lumaMaxTemp = max(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw); + float lumaMin = min(lumaMinTemp.x, lumaMinTemp.y); + float lumaMax = max(lumaMaxTemp.x, lumaMaxTemp.y); +/*--------------------------------------------------------------------------*/ + float4 rgbyM = tex2Dlod(tex, float4(pos.xy, 0.0, 0.0)); + #if (FXAA_GREEN_AS_LUMA == 0) + float lumaMinM = min(lumaMin, rgbyM.w); + float lumaMaxM = max(lumaMax, rgbyM.w); + #else + float lumaMinM = min(lumaMin, rgbyM.y); + float lumaMaxM = max(lumaMax, rgbyM.y); + #endif + if((lumaMaxM - lumaMinM) < max(fxaaConsoleEdgeThresholdMin, lumaMax * fxaaConsoleEdgeThreshold)) return rgbyM; +/*--------------------------------------------------------------------------*/ + float2 dir; + dir.x = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.yyxx); + dir.y = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.xyxy); + dir = normalize(dir); +/*--------------------------------------------------------------------------*/ + float4 dir1 = dir.xyxy * fxaaConsoleRcpFrameOpt.xyzw; +/*--------------------------------------------------------------------------*/ + float4 dir2; + float dirAbsMinTimesC = min(abs(dir.x), abs(dir.y)) * fxaaConsoleEdgeSharpness; + dir2 = saturate(fxaaConsole360ConstDir.zzww * dir.xyxy / dirAbsMinTimesC + 0.5); + dir2 = dir2 * fxaaConsole360RcpFrameOpt2.xyxy + fxaaConsole360RcpFrameOpt2.zwzw; +/*--------------------------------------------------------------------------*/ + float4 rgbyN1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.xy, 0.0, 0.0)); + float4 rgbyP1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.zw, 0.0, 0.0)); + float4 rgbyN2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.xy, 0.0, 0.0)); + float4 rgbyP2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.zw, 0.0, 0.0)); +/*--------------------------------------------------------------------------*/ + float4 rgbyA = rgbyN1 + rgbyP1; + float4 rgbyB = rgbyN2 + rgbyP2 * 0.5 + rgbyA; +/*--------------------------------------------------------------------------*/ + float4 rgbyR = ((rgbyB.w - lumaMax) > 0.0) ? rgbyA : rgbyB; + rgbyR = ((rgbyB.w - lumaMin) > 0.0) ? rgbyR : rgbyA; + return rgbyR; } +/*==========================================================================*/ +#endif + + + +/*============================================================================ + + FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (NO EARLY EXIT) + +============================================================================== +The code below does not exactly match the assembly. +I have a feeling that 12 cycles is possible, but was not able to get there. +Might have to increase register count to get full performance. +Note this shader does not use perspective interpolation. + +Use the following cgc options, + + --fenable-bx2 --fastmath --fastprecision --nofloatbindings + +------------------------------------------------------------------------------ + NVSHADERPERF OUTPUT +------------------------------------------------------------------------------ +For reference and to aid in debug, output of NVShaderPerf should match this, + +Shader to schedule: + 0: texpkb h0.w(TRUE), v5.zyxx, #0 + 2: addh h2.z(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x + 4: texpkb h0.w(TRUE), v5.xwxx, #0 + 6: addh h0.z(TRUE), -h2, h0.w + 7: texpkb h1.w(TRUE), v5, #0 + 9: addh h0.x(TRUE), h0.z, -h1.w + 10: addh h3.w(TRUE), h0.z, h1 + 11: texpkb h2.w(TRUE), v5.zwzz, #0 + 13: addh h0.z(TRUE), h3.w, -h2.w + 14: addh h0.x(TRUE), h2.w, h0 + 15: nrmh h1.xz(TRUE), h0_n + 16: minh_m8 h0.x(TRUE), |h1|, |h1.z| + 17: maxh h4.w(TRUE), h0, h1 + 18: divx h2.xy(TRUE), h1_n.xzzw, h0_n + 19: movr r1.zw(TRUE), v4.xxxy + 20: madr r2.xz(TRUE), -h1, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zzww, r1.zzww + 22: minh h5.w(TRUE), h0, h1 + 23: texpkb h0(TRUE), r2.xzxx, #0 + 25: madr r0.zw(TRUE), h1.xzxz, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w), r1 + 27: maxh h4.x(TRUE), h2.z, h2.w + 28: texpkb h1(TRUE), r0.zwzz, #0 + 30: addh_d2 h1(TRUE), h0, h1 + 31: madr r0.xy(TRUE), -h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 33: texpkb h0(TRUE), r0, #0 + 35: minh h4.z(TRUE), h2, h2.w + 36: fenct TRUE + 37: madr r1.xy(TRUE), h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 39: texpkb h2(TRUE), r1, #0 + 41: addh_d2 h0(TRUE), h0, h2 + 42: maxh h2.w(TRUE), h4, h4.x + 43: minh h2.x(TRUE), h5.w, h4.z + 44: addh_d2 h0(TRUE), h0, h1 + 45: slth h2.x(TRUE), h0.w, h2 + 46: sgth h2.w(TRUE), h0, h2 + 47: movh h0(TRUE), h0 + 48: addx.c0 rc(TRUE), h2, h2.w + 49: movh h0(c0.NE.x), h1 + +IPU0 ------ Simplified schedule: -------- +Pass | Unit | uOp | PC: Op +-----+--------+------+------------------------- + 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | SCB1 | add | 2: ADDh h2.z, h0.--w-, const.--x-; + | | | + 2 | SCT0/1 | mov | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0; + | TEX | txl | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0; + | SCB1 | add | 6: ADDh h0.z,-h2, h0.--w-; + | | | + 3 | SCT0/1 | mov | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0; + | TEX | txl | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0; + | SCB0 | add | 9: ADDh h0.x, h0.z---,-h1.w---; + | SCB1 | add | 10: ADDh h3.w, h0.---z, h1; + | | | + 4 | SCT0/1 | mov | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | TEX | txl | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | SCB0 | add | 14: ADDh h0.x, h2.w---, h0; + | SCB1 | add | 13: ADDh h0.z, h3.--w-,-h2.--w-; + | | | + 5 | SCT1 | mov | 15: NRMh h1.xz, h0; + | SRB | nrm | 15: NRMh h1.xz, h0; + | SCB0 | min | 16: MINh*8 h0.x, |h1|, |h1.z---|; + | SCB1 | max | 17: MAXh h4.w, h0, h1; + | | | + 6 | SCT0 | div | 18: DIVx h2.xy, h1.xz--, h0; + | SCT1 | mov | 19: MOVr r1.zw, g[TEX0].--xy; + | SCB0 | mad | 20: MADr r2.xz,-h1, const.z-w-, r1.z-w-; + | SCB1 | min | 22: MINh h5.w, h0, h1; + | | | + 7 | SCT0/1 | mov | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0; + | TEX | txl | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0; + | SCB0 | max | 27: MAXh h4.x, h2.z---, h2.w---; + | SCB1 | mad | 25: MADr r0.zw, h1.--xz, const, r1; + | | | + 8 | SCT0/1 | mov | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0; + | TEX | txl | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0; + | SCB0/1 | add | 30: ADDh/2 h1, h0, h1; + | | | + 9 | SCT0 | mad | 31: MADr r0.xy,-h2, const.xy--, r1.zw--; + | SCT1 | mov | 33: TXLr h0, r0, const.zzzz, TEX0; + | TEX | txl | 33: TXLr h0, r0, const.zzzz, TEX0; + | SCB1 | min | 35: MINh h4.z, h2, h2.--w-; + | | | + 10 | SCT0 | mad | 37: MADr r1.xy, h2, const.xy--, r1.zw--; + | SCT1 | mov | 39: TXLr h2, r1, const.zzzz, TEX0; + | TEX | txl | 39: TXLr h2, r1, const.zzzz, TEX0; + | SCB0/1 | add | 41: ADDh/2 h0, h0, h2; + | | | + 11 | SCT0 | min | 43: MINh h2.x, h5.w---, h4.z---; + | SCT1 | max | 42: MAXh h2.w, h4, h4.---x; + | SCB0/1 | add | 44: ADDh/2 h0, h0, h1; + | | | + 12 | SCT0 | set | 45: SLTh h2.x, h0.w---, h2; + | SCT1 | set | 46: SGTh h2.w, h0, h2; + | SCB0/1 | mul | 47: MOVh h0, h0; + | | | + 13 | SCT0 | mad | 48: ADDxc0_s rc, h2, h2.w---; + | SCB0/1 | mul | 49: MOVh h0(NE0.xxxx), h1; + +Pass SCT TEX SCB + 1: 0% 100% 25% + 2: 0% 100% 25% + 3: 0% 100% 50% + 4: 0% 100% 50% + 5: 0% 0% 50% + 6: 100% 0% 75% + 7: 0% 100% 75% + 8: 0% 100% 100% + 9: 0% 100% 25% + 10: 0% 100% 100% + 11: 50% 0% 100% + 12: 50% 0% 100% + 13: 25% 0% 100% + +MEAN: 17% 61% 67% + +Pass SCT0 SCT1 TEX SCB0 SCB1 + 1: 0% 0% 100% 0% 100% + 2: 0% 0% 100% 0% 100% + 3: 0% 0% 100% 100% 100% + 4: 0% 0% 100% 100% 100% + 5: 0% 0% 0% 100% 100% + 6: 100% 100% 0% 100% 100% + 7: 0% 0% 100% 100% 100% + 8: 0% 0% 100% 100% 100% + 9: 0% 0% 100% 0% 100% + 10: 0% 0% 100% 100% 100% + 11: 100% 100% 0% 100% 100% + 12: 100% 100% 0% 100% 100% + 13: 100% 0% 0% 100% 100% + +MEAN: 30% 23% 61% 76% 100% +Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5 +Results 13 cycles, 3 r regs, 923,076,923 pixels/s +============================================================================*/ +#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 0) +/*--------------------------------------------------------------------------*/ +#pragma regcount 7 +#pragma disablepc all +#pragma option O3 +#pragma option OutColorPrec=fp16 +#pragma texformat default RGBA8 +/*==========================================================================*/ +half4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ +// (1) + half4 dir; + half4 lumaNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + lumaNe.w += half(1.0/512.0); + dir.x = -lumaNe.w; + dir.z = -lumaNe.w; + #else + lumaNe.y += half(1.0/512.0); + dir.x = -lumaNe.y; + dir.z = -lumaNe.y; + #endif +/*--------------------------------------------------------------------------*/ +// (2) + half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x += lumaSw.w; + dir.z += lumaSw.w; + #else + dir.x += lumaSw.y; + dir.z += lumaSw.y; + #endif +/*--------------------------------------------------------------------------*/ +// (3) + half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x -= lumaNw.w; + dir.z += lumaNw.w; + #else + dir.x -= lumaNw.y; + dir.z += lumaNw.y; + #endif +/*--------------------------------------------------------------------------*/ +// (4) + half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x += lumaSe.w; + dir.z -= lumaSe.w; + #else + dir.x += lumaSe.y; + dir.z -= lumaSe.y; + #endif +/*--------------------------------------------------------------------------*/ +// (5) + half4 dir1_pos; + dir1_pos.xy = normalize(dir.xyz).xz; + half dirAbsMinTimesC = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS); +/*--------------------------------------------------------------------------*/ +// (6) + half4 dir2_pos; + dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimesC, half(-2.0), half(2.0)); + dir1_pos.zw = pos.xy; + dir2_pos.zw = pos.xy; + half4 temp1N; + temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; +/*--------------------------------------------------------------------------*/ +// (7) + temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0)); + half4 rgby1; + rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; +/*--------------------------------------------------------------------------*/ +// (8) + rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0)); + rgby1 = (temp1N + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (9) + half4 temp2N; + temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0)); +/*--------------------------------------------------------------------------*/ +// (10) + half4 rgby2; + rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0)); + rgby2 = (temp2N + rgby2) * 0.5; +/*--------------------------------------------------------------------------*/ +// (11) + // compilier moves these scalar ops up to other cycles + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMin = min(min(lumaNw.w, lumaSw.w), min(lumaNe.w, lumaSe.w)); + half lumaMax = max(max(lumaNw.w, lumaSw.w), max(lumaNe.w, lumaSe.w)); + #else + half lumaMin = min(min(lumaNw.y, lumaSw.y), min(lumaNe.y, lumaSe.y)); + half lumaMax = max(max(lumaNw.y, lumaSw.y), max(lumaNe.y, lumaSe.y)); + #endif + rgby2 = (rgby2 + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (12) + #if (FXAA_GREEN_AS_LUMA == 0) + bool twoTapLt = rgby2.w < lumaMin; + bool twoTapGt = rgby2.w > lumaMax; + #else + bool twoTapLt = rgby2.y < lumaMin; + bool twoTapGt = rgby2.y > lumaMax; + #endif +/*--------------------------------------------------------------------------*/ +// (13) + if(twoTapLt || twoTapGt) rgby2 = rgby1; +/*--------------------------------------------------------------------------*/ + return rgby2; } +/*==========================================================================*/ +#endif + + + +/*============================================================================ + + FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (WITH EARLY EXIT) + +============================================================================== +The code mostly matches the assembly. +I have a feeling that 14 cycles is possible, but was not able to get there. +Might have to increase register count to get full performance. +Note this shader does not use perspective interpolation. + +Use the following cgc options, + + --fenable-bx2 --fastmath --fastprecision --nofloatbindings + +Use of FXAA_GREEN_AS_LUMA currently adds a cycle (16 clks). +Will look at fixing this for FXAA 3.12. +------------------------------------------------------------------------------ + NVSHADERPERF OUTPUT +------------------------------------------------------------------------------ +For reference and to aid in debug, output of NVShaderPerf should match this, + +Shader to schedule: + 0: texpkb h0.w(TRUE), v5.zyxx, #0 + 2: addh h2.y(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x + 4: texpkb h1.w(TRUE), v5.xwxx, #0 + 6: addh h0.x(TRUE), h1.w, -h2.y + 7: texpkb h2.w(TRUE), v5.zwzz, #0 + 9: minh h4.w(TRUE), h2.y, h2 + 10: maxh h5.x(TRUE), h2.y, h2.w + 11: texpkb h0.w(TRUE), v5, #0 + 13: addh h3.w(TRUE), -h0, h0.x + 14: addh h0.x(TRUE), h0.w, h0 + 15: addh h0.z(TRUE), -h2.w, h0.x + 16: addh h0.x(TRUE), h2.w, h3.w + 17: minh h5.y(TRUE), h0.w, h1.w + 18: nrmh h2.xz(TRUE), h0_n + 19: minh_m8 h2.w(TRUE), |h2.x|, |h2.z| + 20: divx h4.xy(TRUE), h2_n.xzzw, h2_n.w + 21: movr r1.zw(TRUE), v4.xxxy + 22: maxh h2.w(TRUE), h0, h1 + 23: fenct TRUE + 24: madr r0.xy(TRUE), -h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz + 26: texpkb h0(TRUE), r0, #0 + 28: maxh h5.x(TRUE), h2.w, h5 + 29: minh h5.w(TRUE), h5.y, h4 + 30: madr r1.xy(TRUE), h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz + 32: texpkb h2(TRUE), r1, #0 + 34: addh_d2 h2(TRUE), h0, h2 + 35: texpkb h1(TRUE), v4, #0 + 37: maxh h5.y(TRUE), h5.x, h1.w + 38: minh h4.w(TRUE), h1, h5 + 39: madr r0.xy(TRUE), -h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 41: texpkb h0(TRUE), r0, #0 + 43: addh_m8 h5.z(TRUE), h5.y, -h4.w + 44: madr r2.xy(TRUE), h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz + 46: texpkb h3(TRUE), r2, #0 + 48: addh_d2 h0(TRUE), h0, h3 + 49: addh_d2 h3(TRUE), h0, h2 + 50: movh h0(TRUE), h3 + 51: slth h3.x(TRUE), h3.w, h5.w + 52: sgth h3.w(TRUE), h3, h5.x + 53: addx.c0 rc(TRUE), h3.x, h3 + 54: slth.c0 rc(TRUE), h5.z, h5 + 55: movh h0(c0.NE.w), h2 + 56: movh h0(c0.NE.x), h1 + +IPU0 ------ Simplified schedule: -------- +Pass | Unit | uOp | PC: Op +-----+--------+------+------------------------- + 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0; + | SCB0 | add | 2: ADDh h2.y, h0.-w--, const.-x--; + | | | + 2 | SCT0/1 | mov | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0; + | TEX | txl | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0; + | SCB0 | add | 6: ADDh h0.x, h1.w---,-h2.y---; + | | | + 3 | SCT0/1 | mov | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | TEX | txl | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0; + | SCB0 | max | 10: MAXh h5.x, h2.y---, h2.w---; + | SCB1 | min | 9: MINh h4.w, h2.---y, h2; + | | | + 4 | SCT0/1 | mov | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0; + | TEX | txl | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0; + | SCB0 | add | 14: ADDh h0.x, h0.w---, h0; + | SCB1 | add | 13: ADDh h3.w,-h0, h0.---x; + | | | + 5 | SCT0 | mad | 16: ADDh h0.x, h2.w---, h3.w---; + | SCT1 | mad | 15: ADDh h0.z,-h2.--w-, h0.--x-; + | SCB0 | min | 17: MINh h5.y, h0.-w--, h1.-w--; + | | | + 6 | SCT1 | mov | 18: NRMh h2.xz, h0; + | SRB | nrm | 18: NRMh h2.xz, h0; + | SCB1 | min | 19: MINh*8 h2.w, |h2.---x|, |h2.---z|; + | | | + 7 | SCT0 | div | 20: DIVx h4.xy, h2.xz--, h2.ww--; + | SCT1 | mov | 21: MOVr r1.zw, g[TEX0].--xy; + | SCB1 | max | 22: MAXh h2.w, h0, h1; + | | | + 8 | SCT0 | mad | 24: MADr r0.xy,-h2.xz--, const.zw--, r1.zw--; + | SCT1 | mov | 26: TXLr h0, r0, const.xxxx, TEX0; + | TEX | txl | 26: TXLr h0, r0, const.xxxx, TEX0; + | SCB0 | max | 28: MAXh h5.x, h2.w---, h5; + | SCB1 | min | 29: MINh h5.w, h5.---y, h4; + | | | + 9 | SCT0 | mad | 30: MADr r1.xy, h2.xz--, const.zw--, r1.zw--; + | SCT1 | mov | 32: TXLr h2, r1, const.xxxx, TEX0; + | TEX | txl | 32: TXLr h2, r1, const.xxxx, TEX0; + | SCB0/1 | add | 34: ADDh/2 h2, h0, h2; + | | | + 10 | SCT0/1 | mov | 35: TXLr h1, g[TEX0], const.xxxx, TEX0; + | TEX | txl | 35: TXLr h1, g[TEX0], const.xxxx, TEX0; + | SCB0 | max | 37: MAXh h5.y, h5.-x--, h1.-w--; + | SCB1 | min | 38: MINh h4.w, h1, h5; + | | | + 11 | SCT0 | mad | 39: MADr r0.xy,-h4, const.xy--, r1.zw--; + | SCT1 | mov | 41: TXLr h0, r0, const.zzzz, TEX0; + | TEX | txl | 41: TXLr h0, r0, const.zzzz, TEX0; + | SCB0 | mad | 44: MADr r2.xy, h4, const.xy--, r1.zw--; + | SCB1 | add | 43: ADDh*8 h5.z, h5.--y-,-h4.--w-; + | | | + 12 | SCT0/1 | mov | 46: TXLr h3, r2, const.xxxx, TEX0; + | TEX | txl | 46: TXLr h3, r2, const.xxxx, TEX0; + | SCB0/1 | add | 48: ADDh/2 h0, h0, h3; + | | | + 13 | SCT0/1 | mad | 49: ADDh/2 h3, h0, h2; + | SCB0/1 | mul | 50: MOVh h0, h3; + | | | + 14 | SCT0 | set | 51: SLTh h3.x, h3.w---, h5.w---; + | SCT1 | set | 52: SGTh h3.w, h3, h5.---x; + | SCB0 | set | 54: SLThc0 rc, h5.z---, h5; + | SCB1 | add | 53: ADDxc0_s rc, h3.---x, h3; + | | | + 15 | SCT0/1 | mul | 55: MOVh h0(NE0.wwww), h2; + | SCB0/1 | mul | 56: MOVh h0(NE0.xxxx), h1; + +Pass SCT TEX SCB + 1: 0% 100% 25% + 2: 0% 100% 25% + 3: 0% 100% 50% + 4: 0% 100% 50% + 5: 50% 0% 25% + 6: 0% 0% 25% + 7: 100% 0% 25% + 8: 0% 100% 50% + 9: 0% 100% 100% + 10: 0% 100% 50% + 11: 0% 100% 75% + 12: 0% 100% 100% + 13: 100% 0% 100% + 14: 50% 0% 50% + 15: 100% 0% 100% + +MEAN: 26% 60% 56% + +Pass SCT0 SCT1 TEX SCB0 SCB1 + 1: 0% 0% 100% 100% 0% + 2: 0% 0% 100% 100% 0% + 3: 0% 0% 100% 100% 100% + 4: 0% 0% 100% 100% 100% + 5: 100% 100% 0% 100% 0% + 6: 0% 0% 0% 0% 100% + 7: 100% 100% 0% 0% 100% + 8: 0% 0% 100% 100% 100% + 9: 0% 0% 100% 100% 100% + 10: 0% 0% 100% 100% 100% + 11: 0% 0% 100% 100% 100% + 12: 0% 0% 100% 100% 100% + 13: 100% 100% 0% 100% 100% + 14: 100% 100% 0% 100% 100% + 15: 100% 100% 0% 100% 100% + +MEAN: 33% 33% 60% 86% 80% +Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5 +Results 15 cycles, 3 r regs, 800,000,000 pixels/s +============================================================================*/ +#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 1) +/*--------------------------------------------------------------------------*/ +#pragma regcount 7 +#pragma disablepc all +#pragma option O2 +#pragma option OutColorPrec=fp16 +#pragma texformat default RGBA8 +/*==========================================================================*/ +half4 FxaaPixelShader( + // See FXAA Quality FxaaPixelShader() source for docs on Inputs! + FxaaFloat2 pos, + FxaaFloat4 fxaaConsolePosPos, + FxaaTex tex, + FxaaTex fxaaConsole360TexExpBiasNegOne, + FxaaTex fxaaConsole360TexExpBiasNegTwo, + FxaaFloat2 fxaaQualityRcpFrame, + FxaaFloat4 fxaaConsoleRcpFrameOpt, + FxaaFloat4 fxaaConsoleRcpFrameOpt2, + FxaaFloat4 fxaaConsole360RcpFrameOpt2, + FxaaFloat fxaaQualitySubpix, + FxaaFloat fxaaQualityEdgeThreshold, + FxaaFloat fxaaQualityEdgeThresholdMin, + FxaaFloat fxaaConsoleEdgeSharpness, + FxaaFloat fxaaConsoleEdgeThreshold, + FxaaFloat fxaaConsoleEdgeThresholdMin, + FxaaFloat4 fxaaConsole360ConstDir +) { +/*--------------------------------------------------------------------------*/ +// (1) + half4 rgbyNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaNe = rgbyNe.w + half(1.0/512.0); + #else + half lumaNe = rgbyNe.y + half(1.0/512.0); + #endif +/*--------------------------------------------------------------------------*/ +// (2) + half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaSwNegNe = lumaSw.w - lumaNe; + #else + half lumaSwNegNe = lumaSw.y - lumaNe; + #endif +/*--------------------------------------------------------------------------*/ +// (3) + half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMaxNwSw = max(lumaNw.w, lumaSw.w); + half lumaMinNwSw = min(lumaNw.w, lumaSw.w); + #else + half lumaMaxNwSw = max(lumaNw.y, lumaSw.y); + half lumaMinNwSw = min(lumaNw.y, lumaSw.y); + #endif +/*--------------------------------------------------------------------------*/ +// (4) + half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half dirZ = lumaNw.w + lumaSwNegNe; + half dirX = -lumaNw.w + lumaSwNegNe; + #else + half dirZ = lumaNw.y + lumaSwNegNe; + half dirX = -lumaNw.y + lumaSwNegNe; + #endif +/*--------------------------------------------------------------------------*/ +// (5) + half3 dir; + dir.y = 0.0; + #if (FXAA_GREEN_AS_LUMA == 0) + dir.x = lumaSe.w + dirX; + dir.z = -lumaSe.w + dirZ; + half lumaMinNeSe = min(lumaNe, lumaSe.w); + #else + dir.x = lumaSe.y + dirX; + dir.z = -lumaSe.y + dirZ; + half lumaMinNeSe = min(lumaNe, lumaSe.y); + #endif +/*--------------------------------------------------------------------------*/ +// (6) + half4 dir1_pos; + dir1_pos.xy = normalize(dir).xz; + half dirAbsMinTimes8 = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS); +/*--------------------------------------------------------------------------*/ +// (7) + half4 dir2_pos; + dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimes8, half(-2.0), half(2.0)); + dir1_pos.zw = pos.xy; + dir2_pos.zw = pos.xy; + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMaxNeSe = max(lumaNe, lumaSe.w); + #else + half lumaMaxNeSe = max(lumaNe, lumaSe.y); + #endif +/*--------------------------------------------------------------------------*/ +// (8) + half4 temp1N; + temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; + temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0)); + half lumaMax = max(lumaMaxNwSw, lumaMaxNeSe); + half lumaMin = min(lumaMinNwSw, lumaMinNeSe); +/*--------------------------------------------------------------------------*/ +// (9) + half4 rgby1; + rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw; + rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0)); + rgby1 = (temp1N + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (10) + half4 rgbyM = h4tex2Dlod(tex, half4(pos.xy, 0.0, 0.0)); + #if (FXAA_GREEN_AS_LUMA == 0) + half lumaMaxM = max(lumaMax, rgbyM.w); + half lumaMinM = min(lumaMin, rgbyM.w); + #else + half lumaMaxM = max(lumaMax, rgbyM.y); + half lumaMinM = min(lumaMin, rgbyM.y); + #endif +/*--------------------------------------------------------------------------*/ +// (11) + half4 temp2N; + temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0)); + half4 rgby2; + rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw; + half lumaRangeM = (lumaMaxM - lumaMinM) / FXAA_CONSOLE__PS3_EDGE_THRESHOLD; +/*--------------------------------------------------------------------------*/ +// (12) + rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0)); + rgby2 = (temp2N + rgby2) * 0.5; +/*--------------------------------------------------------------------------*/ +// (13) + rgby2 = (rgby2 + rgby1) * 0.5; +/*--------------------------------------------------------------------------*/ +// (14) + #if (FXAA_GREEN_AS_LUMA == 0) + bool twoTapLt = rgby2.w < lumaMin; + bool twoTapGt = rgby2.w > lumaMax; + #else + bool twoTapLt = rgby2.y < lumaMin; + bool twoTapGt = rgby2.y > lumaMax; + #endif + bool earlyExit = lumaRangeM < lumaMax; + bool twoTap = twoTapLt || twoTapGt; +/*--------------------------------------------------------------------------*/ +// (15) + if(twoTap) rgby2 = rgby1; + if(earlyExit) rgby2 = rgbyM; +/*--------------------------------------------------------------------------*/ + return rgby2; } +/*==========================================================================*/ +#endif + +uniform sampler2D diffuseMap; + +uniform vec2 rcp_screen_res; +uniform vec4 rcp_frame_opt; +uniform vec4 rcp_frame_opt2; +uniform vec2 screen_res; +VARYING vec2 vary_fragcoord; +VARYING vec2 vary_tc; + +void main() +{ + vec4 diff = FxaaPixelShader(vary_tc, //pos + vec4(vary_fragcoord.xy, 0, 0), //fxaaConsolePosPos + diffuseMap, //tex + diffuseMap, + diffuseMap, + rcp_screen_res, //fxaaQualityRcpFrame + vec4(0,0,0,0), //fxaaConsoleRcpFrameOpt + rcp_frame_opt, //fxaaConsoleRcpFrameOpt2 + rcp_frame_opt2, //fxaaConsole360RcpFrameOpt2 + 0.75, //fxaaQualitySubpix + 0.07, //fxaaQualityEdgeThreshold + 0.03, //fxaaQualityEdgeThresholdMin + 8.0, //fxaaConsoleEdgeSharpness + 0.125, //fxaaConsoleEdgeThreshold + 0.05, //fxaaConsoleEdgeThresholdMin + vec4(0,0,0,0)); //fxaaConsole360ConstDir + + + + //diff = texture2D(diffuseMap, vary_tc); + + gl_FragColor = diff; + +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFNoFXAAF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFNoFXAAF.glsl deleted file mode 100644 index c275434777..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFNoFXAAF.glsl +++ /dev/null @@ -1,45 +0,0 @@ -/** - * @file postDeferredNoDoFF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect diffuseRect; -uniform sampler2D bloomMap; - -uniform vec2 screen_res; -VARYING vec2 vary_fragcoord; - -void main() -{ - vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); - - vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); - gl_FragColor = diff + bloom; -} - diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl deleted file mode 100644 index 985f44fb6c..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoFXAAF.glsl +++ /dev/null @@ -1,157 +0,0 @@ -/** - * @file postDeferredF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect diffuseRect; -uniform sampler2DRect edgeMap; -uniform sampler2DRect depthMap; -uniform sampler2DRect normalMap; -uniform sampler2D bloomMap; - -uniform float depth_cutoff; -uniform float norm_cutoff; -uniform float focal_distance; -uniform float blur_constant; -uniform float tan_pixel_angle; -uniform float magnification; - -uniform mat4 inv_proj; -uniform vec2 screen_res; - -VARYING vec2 vary_fragcoord; - -float getDepth(vec2 pos_screen) -{ - float z = texture2DRect(depthMap, pos_screen.xy).r; - z = z*2.0-1.0; - vec4 ndc = vec4(0.0, 0.0, z, 1.0); - vec4 p = inv_proj*ndc; - return p.z/p.w; -} - -float calc_cof(float depth) -{ - float sc = abs(depth-focal_distance)/-depth*blur_constant; - - sc /= magnification; - - // tan_pixel_angle = pixel_length/-depth; - float pixel_length = tan_pixel_angle*-focal_distance; - - sc = sc/pixel_length; - sc *= 1.414; - - return sc; -} - -void dofSampleNear(inout vec4 diff, inout float w, float cur_sc, vec2 tc) -{ - float d = getDepth(tc); - - float sc = calc_cof(d); - - float wg = 0.25; - - vec4 s = texture2DRect(diffuseRect, tc); - // de-weight dull areas to make highlights 'pop' - wg += s.r+s.g+s.b; - - diff += wg*s; - - w += wg; -} - -void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, vec2 tc) -{ - float d = getDepth(tc); - - float sc = calc_cof(d); - - if (sc > min_sc //sampled pixel is more "out of focus" than current sample radius - || d < cur_depth) //sampled pixel is further away than current pixel - { - float wg = 0.25; - - vec4 s = texture2DRect(diffuseRect, tc); - // de-weight dull areas to make highlights 'pop' - wg += s.r+s.g+s.b; - - diff += wg*s; - - w += wg; - } -} - - -void main() -{ - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - - vec2 tc = vary_fragcoord.xy; - - float depth = getDepth(tc); - - vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); - - { - float w = 1.0; - - float sc = calc_cof(depth); - sc = min(abs(sc), 10.0); - - float fd = depth*0.5f; - - float PI = 3.14159265358979323846264; - - // sample quite uniformly spaced points within a circle, for a circular 'bokeh' - //if (depth < focal_distance) - { - while (sc > 0.5) - { - int its = int(max(1.0,(sc*3.7))); - for (int i=0; i Date: Thu, 29 Sep 2011 23:28:51 -0500 Subject: [PATCH 182/995] SH-2370 Fix for alpha masked objects not getting highlighted when highlight transparent enabled. --- indra/newview/lldrawpoolalpha.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index a5032d007f..230c4e2638 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -333,6 +333,10 @@ void LLDrawPoolAlpha::render(S32 pass) gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep, TRUE) ; renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); + + pushBatches(LLRenderPass::PASS_ALPHA_MASK, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE); + pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE); + if(shaders) { gHighlightProgram.unbind(); From 3f96ec1bc9098986f1ed811120ab3793a29ae235 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 30 Sep 2011 00:05:42 -0500 Subject: [PATCH 183/995] SH-2244 Fix for performance warning on AMD cards --- indra/newview/llspatialpartition.cpp | 4 ++-- indra/newview/pipeline.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 61d061520f..8e22a9be2c 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -214,7 +214,7 @@ typedef enum //contact Runitai Linden for a copy of the SL object used to write this table //basically, you give the table a bitmask of the look-at vector to a node and it //gives you a triangle fan index array -static U8 sOcclusionIndices[] = +static U16 sOcclusionIndices[] = { //000 b111, b110, b010, b011, b001, b101, b100, b110, @@ -251,7 +251,7 @@ U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center) S32 cypher = center.greaterThan(origin).getGatheredBits() & 0x7; - return sOcclusionIndices+cypher*8; + return (U8*) (sOcclusionIndices+cypher*8); } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index db9675650a..3fa281368c 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -7532,7 +7532,7 @@ void LLPipeline::renderDeferredLighting() gGL.syncMatrices(); mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); + GL_UNSIGNED_SHORT, get_box_fan_indices_ptr(camera, center)); stop_glerror(); } } @@ -7605,7 +7605,7 @@ void LLPipeline::renderDeferredLighting() gGL.syncMatrices(); mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); + GL_UNSIGNED_SHORT, get_box_fan_indices_ptr(camera, center)); } gDeferredSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); unbindDeferredShader(gDeferredSpotLightProgram); From d698086da46b430f409e5e26e193061e770f187d Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 30 Sep 2011 01:10:26 -0500 Subject: [PATCH 184/995] Fix for linux build --- indra/newview/pipeline.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index db9675650a..7718a16532 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6410,9 +6410,6 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) LLGLDisable blend(GL_BLEND); bindDeferredShader(*shader); - S32 width = mScreen.getWidth(); - S32 height = mScreen.getHeight(); - if (dof_enabled) { //depth of field focal plane calculations From f558d86578b6ce77e63710d9133b45c5737d1164 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 30 Sep 2011 01:11:26 -0500 Subject: [PATCH 185/995] SH-2244 Don't use multisample texture (ever), and don't use GL_DEPTH_COMPONENT32 (use GL_DEPTH_COMPONENT24) --- indra/llrender/llrendertarget.cpp | 45 +++---------------------------- 1 file changed, 4 insertions(+), 41 deletions(-) diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 8c0d3592df..1a80688dfc 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -84,20 +84,8 @@ bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo mStencil = stencil; mUsage = usage; mUseDepth = depth; - mSamples = samples; - mSamples = gGLManager.getNumFBOFSAASamples(mSamples); - - if (mSamples > 1 && gGLManager.mHasTextureMultisample) - { - mUsage = LLTexUnit::TT_MULTISAMPLE_TEXTURE; - //no support for multisampled stencil targets yet - mStencil = false; - } - else - { - mSamples = 0; - } + mSamples = 0; if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject) { @@ -157,21 +145,6 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) stop_glerror(); -#ifdef GL_ARB_texture_multisample - if (mSamples > 1) - { - clear_glerror(); - glTexImage2DMultisample(LLTexUnit::getInternalType(mUsage), mSamples, color_fmt, mResX, mResY, GL_TRUE); - if (glGetError() != GL_NO_ERROR) - { - llwarns << "Could not allocate multisample color buffer for render target." << llendl; - return false; - } - } - else -#else - llassert_always(mSamples <= 1); -#endif { clear_glerror(); LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL); @@ -253,21 +226,11 @@ bool LLRenderTarget::allocateDepth() if (mSamples == 0) { U32 internal_type = LLTexUnit::getInternalType(mUsage); + stop_glerror(); + clear_glerror(); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - stop_glerror(); - clear_glerror(); - LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT32, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); } -#ifdef GL_ARB_texture_multisample - else - { - stop_glerror(); - clear_glerror(); - glTexImage2DMultisample(LLTexUnit::getInternalType(mUsage), mSamples, GL_DEPTH_COMPONENT32, mResX, mResY, GL_TRUE); - } -#else - llassert_always(mSamples <= 1); -#endif } if (glGetError() != GL_NO_ERROR) From 41d9ad5cd3a054ad566dad392ecc8cf60ab52934 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Fri, 30 Sep 2011 11:06:12 -0400 Subject: [PATCH 186/995] SH-2515 WIP - changed app name in mac-updater --- indra/viewer_components/updater/scripts/darwin/update_install | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) mode change 100644 => 100755 indra/viewer_components/updater/scripts/darwin/update_install diff --git a/indra/viewer_components/updater/scripts/darwin/update_install b/indra/viewer_components/updater/scripts/darwin/update_install old mode 100644 new mode 100755 index 6a95f96d86..e7f36dc5a3 --- a/indra/viewer_components/updater/scripts/darwin/update_install +++ b/indra/viewer_components/updater/scripts/darwin/update_install @@ -6,5 +6,5 @@ # cd "$(dirname "$0")" -(../Resources/mac-updater.app/Contents/MacOS/mac-updater -dmg "$1" -name "Second Life Viewer 2"; if [ $? -ne 0 ]; then echo $3 >> "$2"; fi;) & +(../Resources/mac-updater.app/Contents/MacOS/mac-updater -dmg "$1" -name "Second Life Viewer"; if [ $? -ne 0 ]; then echo $3 >> "$2"; fi;) & exit 0 From 8fa45941b6ce99c462f19628a17d4db2396286b9 Mon Sep 17 00:00:00 2001 From: leyla_linden Date: Fri, 30 Sep 2011 10:00:49 -0700 Subject: [PATCH 187/995] EXP-1264 Chat log shows as blank if closing viewer with chat log open and then opening chat floater on next login EXP-1271 Remove UI hints --- indra/llui/llfloater.h | 2 +- indra/newview/app_settings/settings.xml | 2 +- indra/newview/llnearbychatbar.cpp | 17 ++++++++++++++--- indra/newview/llnearbychatbar.h | 4 ++++ 4 files changed, 20 insertions(+), 5 deletions(-) diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 58c2d34253..fba59e82e1 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -293,7 +293,7 @@ public: protected: virtual void applySavedVariables(); - void applyRectControl(); + virtual void applyRectControl(); void applyDockState(); void storeRectControl(); void storeVisibilityControl(); diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 148b80e817..1abea6c883 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -3190,7 +3190,7 @@ Type Boolean Value - 1 + 0 EnableVoiceChat diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index 258aa9a8bf..dbe30e1847 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -451,6 +451,16 @@ BOOL LLNearbyChatBar::postBuild() return TRUE; } +void LLNearbyChatBar::applyRectControl() +{ + LLFloater::applyRectControl(); + if (getRect().getHeight() > getMinHeight()) + { + getChildView("nearby_chat")->setVisible(true); + mExpandedHeight = getRect().getHeight(); + } +} + void LLNearbyChatBar::onChatFontChange(LLFontGL* fontp) { // Update things with the new font whohoo @@ -690,14 +700,15 @@ void LLNearbyChatBar::onToggleNearbyChatPanel() if (nearby_chat->getVisible()) { + mExpandedHeight = getRect().getHeight(); nearby_chat->setVisible(FALSE); - reshape(getRect().getWidth(), 60); - mResizeHandle[0]->setMaxHeight(60); + reshape(getRect().getWidth(), getMinHeight()); + mResizeHandle[0]->setMaxHeight(getMinHeight()); } else { nearby_chat->setVisible(TRUE); - reshape(getRect().getWidth(), 360); + reshape(getRect().getWidth(), mExpandedHeight); mResizeHandle[0]->setMaxHeight(S32_MAX); } } diff --git a/indra/newview/llnearbychatbar.h b/indra/newview/llnearbychatbar.h index 1d28a21ef3..0415f12a0d 100644 --- a/indra/newview/llnearbychatbar.h +++ b/indra/newview/llnearbychatbar.h @@ -127,6 +127,8 @@ protected: void onChatBoxCommit(); void onChatFontChange(LLFontGL* fontp); + /* virtual */ void applyRectControl(); + void onToggleNearbyChatPanel(); static LLWString stripChannelNumber(const LLWString &mesg, S32* channel); @@ -140,6 +142,8 @@ protected: LLLineEditor* mChatBox; LLOutputMonitorCtrl* mOutputMonitor; LLLocalSpeakerMgr* mSpeakerMgr; + + S32 mExpandedHeight; }; #endif From 47a4ce19c7fea465eefe85ec236394fb2990470d Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Fri, 30 Sep 2011 13:16:29 -0400 Subject: [PATCH 188/995] SH-2515 WIP - changed app name in linux updater, dir name in windows installer --- indra/newview/viewer_manifest.py | 2 +- indra/viewer_components/updater/scripts/linux/update_install | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) mode change 100644 => 100755 indra/viewer_components/updater/scripts/linux/update_install diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index aea5dc0649..6165292457 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -573,7 +573,7 @@ class WindowsManifest(ViewerManifest): grid_vars_template = """ OutFile "%(installer_file)s" !define INSTFLAGS "%(flags)s" - !define INSTNAME "SecondLifeViewer2" + !define INSTNAME "SecondLifeViewer" !define SHORTCUT "Second Life Viewer" !define URLNAME "secondlife" Caption "Second Life" diff --git a/indra/viewer_components/updater/scripts/linux/update_install b/indra/viewer_components/updater/scripts/linux/update_install old mode 100644 new mode 100755 index 88451340ec..e0505a9f72 --- a/indra/viewer_components/updater/scripts/linux/update_install +++ b/indra/viewer_components/updater/scripts/linux/update_install @@ -1,7 +1,7 @@ #! /bin/bash INSTALL_DIR=$(cd "$(dirname "$0")/.." ; pwd) export LD_LIBRARY_PATH="$INSTALL_DIR/lib" -bin/linux-updater.bin --file "$1" --dest "$INSTALL_DIR" --name "Second Life Viewer 2" --stringsdir "$INSTALL_DIR/skins/default/xui/en" --stringsfile "strings.xml" +bin/linux-updater.bin --file "$1" --dest "$INSTALL_DIR" --name "Second Life Viewer" --stringsdir "$INSTALL_DIR/skins/default/xui/en" --stringsfile "strings.xml" if [ $? -ne 0 ] then echo $3 >> "$2" From ce81ecd0b2d7b0e6b79a9de8a9c54c5b0364430b Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 30 Sep 2011 12:51:48 -0500 Subject: [PATCH 189/995] SH-2240 Fix for typo preventing deferred rendering from working on linux/osx --- indra/newview/llviewershadermgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 48d4471bdf..d3f5ebcf1c 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1532,7 +1532,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredPostNoDoFProgram.mName = "Deferred Post Shader"; gDeferredPostNoDoFProgram.mShaderFiles.clear(); gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoDOFF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoDoFF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredPostNoDoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredPostNoDoFProgram.createShader(NULL, NULL); } From 93e3d9e2ec0cc06cbc378ffcf23e66ed569db5f3 Mon Sep 17 00:00:00 2001 From: prep linden Date: Fri, 30 Sep 2011 15:40:27 -0400 Subject: [PATCH 190/995] Fix for sh-2483 --- indra/newview/llfloatermodelpreview.cpp | 6 ++++++ indra/newview/llfloatermodelpreview.h | 3 ++- .../newview/skins/default/xui/en/floater_model_preview.xml | 1 + 3 files changed, 9 insertions(+), 1 deletion(-) diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 527a868db2..213127046d 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -749,6 +749,11 @@ void LLFloaterModelPreview::draw() if (!mModelPreview->mLoading) { + if ( mModelPreview->getLoadState() == LLModelLoader::ERROR_MATERIALS ) + { + childSetTextArg("status", "[STATUS]", getString("status_material_mismatch")); + } + else if ( mModelPreview->getLoadState() > LLModelLoader::ERROR_PARSING ) { childSetTextArg("status", "[STATUS]", getString(LLModel::getStatusString(mModelPreview->getLoadState() - LLModelLoader::ERROR_PARSING))); @@ -3321,6 +3326,7 @@ void LLModelPreview::rebuildUploadData() if ( !mModel[i][j]->matchMaterialOrder(mBaseModel[j], refFaceCnt, modelFaceCnt ) ) { + setLoadState( LLModelLoader::ERROR_MATERIALS ); mFMP->childDisable( "calculate_btn" ); } } diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 47de99ce25..64324854a5 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -70,7 +70,8 @@ public: GENERATING_VERTEX_BUFFERS, GENERATING_LOD, DONE, - ERROR_PARSING //basically loading failed + ERROR_PARSING, //basically loading failed + ERROR_MATERIALS, } eLoadState; U32 mState; diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index 6c60b3e0e9..5e0d66b9b9 100755 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -6,6 +6,7 @@ Error: Dae parsing issue - see log for details. + Error: Material of model is not a subset of reference model. Loading... Generating Meshes... Error: Vertex number is more than 65534, aborted! From ccd619013d851b5a63976205ea06002e92d7f468 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Fri, 30 Sep 2011 13:37:03 -0700 Subject: [PATCH 191/995] Found and removed duplicate command icon definitions. --- .../skins/default/textures/textures.xml | 68 +++++++------------ 1 file changed, 23 insertions(+), 45 deletions(-) diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index 57ce7fe57a..4462fb792f 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -125,29 +125,29 @@ with the same filename but different name - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + @@ -762,26 +762,4 @@ with the same filename but different name - - - - - - - - - - - - - - - - - - - - - - From 784fed2ebb3efd8e4da132c291aaf16cdb931b98 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 30 Sep 2011 16:15:33 -0500 Subject: [PATCH 192/995] SH-2465 Fix for redundant addition of bloom when FXAA enabled --- indra/newview/pipeline.cpp | 274 ++++++++++++++++++++----------------- 1 file changed, 145 insertions(+), 129 deletions(-) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index c517c9f602..5f010624a8 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6334,7 +6334,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) if (LLPipeline::sRenderDeferred) { - bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater(); + bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater() && + !LLToolMgr::getInstance()->inBuildMode() && + gSavedSettings.getBOOL("RenderDepthOfField"); + bool multisample = gSavedSettings.getU32("RenderFSAASamples") > 1; if (multisample) @@ -6363,7 +6366,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGlowCombineFXAAProgram.unbind(); mFXAABuffer.flush(); - mScreen.bindTarget(); + if (dof_enabled) + { //if depth of field is not enabled, this is the final pass (draw to window) + mScreen.bindTarget(); + } LLGLSLShader* shader = &gFXAAProgram; shader->bind(); @@ -6389,158 +6395,168 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.end(); gGL.flush(); - mScreen.flush(); + if (dof_enabled) + { + mScreen.flush(); + } shader->unbind(); } gViewerWindow->setup3DViewport(); - LLGLSLShader* shader = &gDeferredPostProgram; - if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) + if (dof_enabled || !multisample) { - shader = &gDeferredGIFinalProgram; - dof_enabled = false; - } - else if (!dof_enabled || LLToolMgr::getInstance()->inBuildMode() || !gSavedSettings.getBOOL("RenderDepthOfField")) - { //squish focal length when in build mode (or if DoF is disabled) so DoF doesn't make editing objects difficult - shader = &gDeferredPostNoDoFProgram; - dof_enabled = false; - } + LLGLSLShader* shader = &gDeferredPostProgram; + if (!dof_enabled) + { + shader = &gDeferredPostNoDoFProgram; + } - LLGLDisable blend(GL_BLEND); - bindDeferredShader(*shader); + LLGLDisable blend(GL_BLEND); + bindDeferredShader(*shader); - if (dof_enabled) - { - //depth of field focal plane calculations + if (dof_enabled) + { + //depth of field focal plane calculations - static F32 current_distance = 16.f; - static F32 start_distance = 16.f; - static F32 transition_time = 1.f; + static F32 current_distance = 16.f; + static F32 start_distance = 16.f; + static F32 transition_time = 1.f; - LLVector3 focus_point; + LLVector3 focus_point; - LLViewerObject* obj = LLViewerMediaFocus::getInstance()->getFocusedObject(); - if (obj && obj->mDrawable && obj->isSelected()) - { //focus on selected media object - S32 face_idx = LLViewerMediaFocus::getInstance()->getFocusedFace(); - if (obj && obj->mDrawable) - { - LLFace* face = obj->mDrawable->getFace(face_idx); - if (face) + LLViewerObject* obj = LLViewerMediaFocus::getInstance()->getFocusedObject(); + if (obj && obj->mDrawable && obj->isSelected()) + { //focus on selected media object + S32 face_idx = LLViewerMediaFocus::getInstance()->getFocusedFace(); + if (obj && obj->mDrawable) { - focus_point = face->getPositionAgent(); + LLFace* face = obj->mDrawable->getFace(face_idx); + if (face) + { + focus_point = face->getPositionAgent(); + } } } - } - if (focus_point.isExactlyZero()) - { - if (LLViewerJoystick::getInstance()->getOverrideCamera()) - { //focus on point under cursor - focus_point = gDebugRaycastIntersection; - } - else if (gAgentCamera.cameraMouselook()) - { //focus on point under mouselook crosshairs - gViewerWindow->cursorIntersect(-1, -1, 512.f, NULL, -1, FALSE, - NULL, - &focus_point); - } - else + if (focus_point.isExactlyZero()) { - LLViewerObject* obj = gAgentCamera.getFocusObject(); - if (obj) - { //focus on alt-zoom target - focus_point = LLVector3(gAgentCamera.getFocusGlobal()-gAgent.getRegion()->getOriginGlobal()); + if (LLViewerJoystick::getInstance()->getOverrideCamera()) + { //focus on point under cursor + focus_point = gDebugRaycastIntersection; + } + else if (gAgentCamera.cameraMouselook()) + { //focus on point under mouselook crosshairs + gViewerWindow->cursorIntersect(-1, -1, 512.f, NULL, -1, FALSE, + NULL, + &focus_point); } else - { //focus on your avatar - focus_point = gAgent.getPositionAgent(); + { + LLViewerObject* obj = gAgentCamera.getFocusObject(); + if (obj) + { //focus on alt-zoom target + focus_point = LLVector3(gAgentCamera.getFocusGlobal()-gAgent.getRegion()->getOriginGlobal()); + } + else + { //focus on your avatar + focus_point = gAgent.getPositionAgent(); + } } } + + LLVector3 eye = LLViewerCamera::getInstance()->getOrigin(); + F32 target_distance = 16.f; + if (!focus_point.isExactlyZero()) + { + target_distance = LLViewerCamera::getInstance()->getAtAxis() * (focus_point-eye); + } + + if (transition_time >= 1.f && + fabsf(current_distance-target_distance)/current_distance > 0.01f) + { //large shift happened, interpolate smoothly to new target distance + transition_time = 0.f; + start_distance = current_distance; + } + else if (transition_time < 1.f) + { //currently in a transition, continue interpolating + transition_time += 1.f/gSavedSettings.getF32("CameraFocusTransitionTime")*gFrameIntervalSeconds; + transition_time = llmin(transition_time, 1.f); + + F32 t = cosf(transition_time*F_PI+F_PI)*0.5f+0.5f; + current_distance = start_distance + (target_distance-start_distance)*t; + } + else + { //small or no change, just snap to target distance + current_distance = target_distance; + } + + //convert to mm + F32 subject_distance = current_distance*1000.f; + F32 fnumber = gSavedSettings.getF32("CameraFNumber"); + F32 default_focal_length = gSavedSettings.getF32("CameraFocalLength"); + + F32 fov = LLViewerCamera::getInstance()->getView(); + + const F32 default_fov = gSavedSettings.getF32("CameraFieldOfView") * F_PI/180.f; + //const F32 default_aspect_ratio = gSavedSettings.getF32("CameraAspectRatio"); + + //F32 aspect_ratio = (F32) mScreen.getWidth()/(F32)mScreen.getHeight(); + + F32 dv = 2.f*default_focal_length * tanf(default_fov/2.f); + //F32 dh = 2.f*default_focal_length * tanf(default_fov*default_aspect_ratio/2.f); + + F32 focal_length = dv/(2*tanf(fov/2.f)); + + //F32 tan_pixel_angle = tanf(LLDrawable::sCurPixelAngle); + + // from wikipedia -- c = |s2-s1|/s2 * f^2/(N(S1-f)) + // where N = fnumber + // s2 = dot distance + // s1 = subject distance + // f = focal length + // + + F32 blur_constant = focal_length*focal_length/(fnumber*(subject_distance-focal_length)); + blur_constant /= 1000.f; //convert to meters for shader + F32 magnification = focal_length/(subject_distance-focal_length); + + shader->uniform1f("focal_distance", -subject_distance/1000.f); + shader->uniform1f("blur_constant", blur_constant); + shader->uniform1f("tan_pixel_angle", tanf(1.f/LLDrawable::sCurPixelAngle)); + shader->uniform1f("magnification", magnification); + } + + S32 channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); + if (channel > -1) + { + mScreen.bindTexture(0, channel); + } + + if (multisample) + { //bloom has already been added, bind black + channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_BLOOM); + if (channel > -1) + { + gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sBlackImagep); + } } - LLVector3 eye = LLViewerCamera::getInstance()->getOrigin(); - F32 target_distance = 16.f; - if (!focus_point.isExactlyZero()) - { - target_distance = LLViewerCamera::getInstance()->getAtAxis() * (focus_point-eye); - } - - if (transition_time >= 1.f && - fabsf(current_distance-target_distance)/current_distance > 0.01f) - { //large shift happened, interpolate smoothly to new target distance - transition_time = 0.f; - start_distance = current_distance; - } - else if (transition_time < 1.f) - { //currently in a transition, continue interpolating - transition_time += 1.f/gSavedSettings.getF32("CameraFocusTransitionTime")*gFrameIntervalSeconds; - transition_time = llmin(transition_time, 1.f); - - F32 t = cosf(transition_time*F_PI+F_PI)*0.5f+0.5f; - current_distance = start_distance + (target_distance-start_distance)*t; - } - else - { //small or no change, just snap to target distance - current_distance = target_distance; - } - - //convert to mm - F32 subject_distance = current_distance*1000.f; - F32 fnumber = gSavedSettings.getF32("CameraFNumber"); - F32 default_focal_length = gSavedSettings.getF32("CameraFocalLength"); - - F32 fov = LLViewerCamera::getInstance()->getView(); - - const F32 default_fov = gSavedSettings.getF32("CameraFieldOfView") * F_PI/180.f; - //const F32 default_aspect_ratio = gSavedSettings.getF32("CameraAspectRatio"); - - //F32 aspect_ratio = (F32) mScreen.getWidth()/(F32)mScreen.getHeight(); - - F32 dv = 2.f*default_focal_length * tanf(default_fov/2.f); - //F32 dh = 2.f*default_focal_length * tanf(default_fov*default_aspect_ratio/2.f); - - F32 focal_length = dv/(2*tanf(fov/2.f)); - - //F32 tan_pixel_angle = tanf(LLDrawable::sCurPixelAngle); - // from wikipedia -- c = |s2-s1|/s2 * f^2/(N(S1-f)) - // where N = fnumber - // s2 = dot distance - // s1 = subject distance - // f = focal length - // + gGL.begin(LLRender::TRIANGLE_STRIP); + gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); + gGL.vertex2f(-1,-1); + + gGL.texCoord2f(tc1.mV[0], tc2.mV[1]); + gGL.vertex2f(-1,3); + + gGL.texCoord2f(tc2.mV[0], tc1.mV[1]); + gGL.vertex2f(3,-1); + + gGL.end(); - F32 blur_constant = focal_length*focal_length/(fnumber*(subject_distance-focal_length)); - blur_constant /= 1000.f; //convert to meters for shader - F32 magnification = focal_length/(subject_distance-focal_length); - - shader->uniform1f("focal_distance", -subject_distance/1000.f); - shader->uniform1f("blur_constant", blur_constant); - shader->uniform1f("tan_pixel_angle", tanf(1.f/LLDrawable::sCurPixelAngle)); - shader->uniform1f("magnification", magnification); + unbindDeferredShader(*shader); } - - S32 channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); - if (channel > -1) - { - mScreen.bindTexture(0, channel); - } - - gGL.begin(LLRender::TRIANGLE_STRIP); - gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); - gGL.vertex2f(-1,-1); - - gGL.texCoord2f(tc1.mV[0], tc2.mV[1]); - gGL.vertex2f(-1,3); - - gGL.texCoord2f(tc2.mV[0], tc1.mV[1]); - gGL.vertex2f(3,-1); - - gGL.end(); - - unbindDeferredShader(*shader); } else { From cdc80b1dd34ef533d7500bf1ab89abf3c5d81bb3 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Fri, 30 Sep 2011 15:25:02 -0700 Subject: [PATCH 193/995] EXP-1205 PROGRESS -- As a User, I want a toybox which will contain all buttons that I can d&d into the toolbars EXP-1268 FIX -- The "Restore Defaults" button should reset the left/right/bottom toolbars to their default states * LLToolBarView::loadDefaultToolbars now a static function * Toybox button callback hooked up to properly restore defaults Reviewed by Merov --- indra/llui/lltoolbarview.cpp | 15 ++++++++++++++- indra/llui/lltoolbarview.h | 3 ++- indra/newview/llfloatertoybox.cpp | 2 ++ 3 files changed, 18 insertions(+), 2 deletions(-) diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp index 1c6cf3230b..12247519ad 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/llui/lltoolbarview.cpp @@ -114,7 +114,7 @@ bool LLToolBarView::addCommand(const LLCommandId& command, LLToolBar* toolbar) } bool LLToolBarView::loadToolbars(bool force_default) -{ +{ LLToolBarView::ToolbarSet toolbar_set; // Load the toolbars.xml file @@ -204,6 +204,19 @@ bool LLToolBarView::loadToolbars(bool force_default) return true; } +//static +bool LLToolBarView::loadDefaultToolbars() +{ + bool retval = false; + + if (gToolBarView) + { + retval = gToolBarView->loadToolbars(true); + } + + return retval; +} + void LLToolBarView::saveToolbars() const { // Build the parameter tree from the toolbar data diff --git a/indra/llui/lltoolbarview.h b/indra/llui/lltoolbarview.h index efe6920db8..95c09ece73 100644 --- a/indra/llui/lltoolbarview.h +++ b/indra/llui/lltoolbarview.h @@ -72,7 +72,8 @@ public: bool hasCommand(const LLCommandId& commandId) const; // Loads the toolbars from the existing user or default settings bool loadToolbars(bool force_default = false); // return false if load fails - bool loadDefaultToolbars() { return loadToolbars(true); } + + static bool loadDefaultToolbars(); protected: friend class LLUICtrlFactory; diff --git a/indra/newview/llfloatertoybox.cpp b/indra/newview/llfloatertoybox.cpp index d7f114043d..7a6afb4e33 100644 --- a/indra/newview/llfloatertoybox.cpp +++ b/indra/newview/llfloatertoybox.cpp @@ -61,6 +61,8 @@ BOOL LLFloaterToybox::postBuild() center(); mBtnRestoreDefaults = getChild("btn_restore_defaults"); + mBtnRestoreDefaults->setCommitCallback(boost::bind(&LLToolBarView::loadDefaultToolbars)); + mToolBar = getChild("toybox_toolbar"); LLCommandManager& cmdMgr = LLCommandManager::instance(); From 462f6a00285a92701ecba7cf69d5236f337e0781 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Fri, 30 Sep 2011 15:25:41 -0700 Subject: [PATCH 194/995] * Updated howto and profile windows to point to different buttons. Web content is still problematic for FUI floaters. --- indra/newview/app_settings/commands.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index 224c1b4b48..77bf7cace3 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -70,7 +70,7 @@ label_ref="Command_HowTo_Label" tooltip_ref="Command_HowTo_Tooltip" function="Floater.ToolbarToggle" - parameter="floater_help_browser" + parameter="help_browser" /> Date: Fri, 30 Sep 2011 15:26:48 -0700 Subject: [PATCH 195/995] Updated FUI floater toggle function to handle closing windows that are initialized with chrome. --- indra/llui/llfloaterreg.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp index 8a0513f246..27e96856b3 100644 --- a/indra/llui/llfloaterreg.cpp +++ b/indra/llui/llfloaterreg.cpp @@ -483,7 +483,7 @@ void LLFloaterReg::toggleToolbarFloaterInstance(const LLSD& sdname) { showInstance(name, key, TRUE); } - else if (!instance->hasFocus()) + else if (!instance->hasFocus() && !instance->getIsChrome()) { instance->setFocus(TRUE); } From 09e179b2381a4db03309839babae664feb9b0886 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Fri, 30 Sep 2011 16:57:08 -0700 Subject: [PATCH 196/995] param block cleanup added Flag as value type moved Batch to BatchBlock renamed Choice to ChoiceBlock made merging of parameters for ValueParams consistent (fillFrom and overwriteFrom are inverses of each other now) made iteration over Multiple type params easier initial schema param blocks --- indra/llui/lllineeditor.h | 2 +- indra/llui/llloadingindicator.cpp | 7 +- indra/llui/llloadingindicator.h | 4 +- indra/llui/llnotifications.h | 4 +- indra/llui/llnotificationtemplate.h | 4 +- indra/llui/llnotificationvisibilityrule.h | 2 +- indra/llui/llscrolllistcolumn.h | 4 +- indra/llui/llsdparam.cpp | 6 +- indra/llui/llsdparam.h | 4 +- indra/llui/lltextbase.h | 2 +- indra/llui/lltoolbar.cpp | 6 +- indra/llui/lltoolbarview.h | 4 - indra/llui/llui.cpp | 4 +- indra/llui/llui.h | 2 +- indra/llui/lluicolortable.h | 2 +- indra/llui/lluictrl.h | 4 +- indra/llui/lluictrlfactory.h | 6 +- indra/llui/llview.h | 2 +- indra/llxuixml/llinitparam.cpp | 2 +- indra/llxuixml/llinitparam.h | 452 ++++++++---------- indra/llxuixml/llxuiparser.cpp | 140 +++++- indra/llxuixml/llxuiparser.h | 6 +- indra/newview/llnamelistctrl.h | 2 +- .../default/xui/en/panel_toolbar_view.xml | 3 - .../skins/default/xui/en/widgets/toolbar.xml | 1 + 25 files changed, 377 insertions(+), 298 deletions(-) diff --git a/indra/llui/lllineeditor.h b/indra/llui/lllineeditor.h index 583bde360a..2518dbe3c7 100644 --- a/indra/llui/lllineeditor.h +++ b/indra/llui/lllineeditor.h @@ -60,7 +60,7 @@ public: typedef boost::function keystroke_callback_t; - struct MaxLength : public LLInitParam::Choice + struct MaxLength : public LLInitParam::ChoiceBlock { Alternative bytes, chars; diff --git a/indra/llui/llloadingindicator.cpp b/indra/llui/llloadingindicator.cpp index c4eec1835c..6ac38f5ad4 100644 --- a/indra/llui/llloadingindicator.cpp +++ b/indra/llui/llloadingindicator.cpp @@ -34,6 +34,7 @@ // Project includes #include "lluictrlfactory.h" #include "lluiimage.h" +#include "boost/foreach.hpp" // registered in llui.cpp to avoid being left out by MS linker //static LLDefaultChildRegistry::Register r("loading_indicator"); @@ -51,11 +52,9 @@ LLLoadingIndicator::LLLoadingIndicator(const Params& p) void LLLoadingIndicator::initFromParams(const Params& p) { - for (LLInitParam::ParamIterator::const_iterator it = p.images().image.begin(), end_it = p.images().image.end(); - it != end_it; - ++it) + BOOST_FOREACH(LLUIImage* image, p.images.image) { - mImages.push_back(it->getValue()); + mImages.push_back(image); } // Start timer for switching images. diff --git a/indra/llui/llloadingindicator.h b/indra/llui/llloadingindicator.h index 7c44478848..c1f979c111 100644 --- a/indra/llui/llloadingindicator.h +++ b/indra/llui/llloadingindicator.h @@ -51,7 +51,7 @@ class LLLoadingIndicator LOG_CLASS(LLLoadingIndicator); public: - struct Images : public LLInitParam::Block + struct Images : public LLInitParam::BatchBlock { Multiple image; @@ -63,7 +63,7 @@ public: struct Params : public LLInitParam::Block { Optional images_per_sec; - Batch images; + Optional images; Params() : images_per_sec("images_per_sec", 1.0f), diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h index 0c4d4fc897..462d69be2e 100644 --- a/indra/llui/llnotifications.h +++ b/indra/llui/llnotifications.h @@ -201,7 +201,7 @@ public: FormInput(); }; - struct FormElement : public LLInitParam::Choice + struct FormElement : public LLInitParam::ChoiceBlock { Alternative button; Alternative input; @@ -312,7 +312,7 @@ public: Optional context; Optional responder; - struct Functor : public LLInitParam::Choice + struct Functor : public LLInitParam::ChoiceBlock { Alternative name; Alternative function; diff --git a/indra/llui/llnotificationtemplate.h b/indra/llui/llnotificationtemplate.h index ab777d37a5..fb50c9c123 100644 --- a/indra/llui/llnotificationtemplate.h +++ b/indra/llui/llnotificationtemplate.h @@ -91,7 +91,7 @@ struct LLNotificationTemplate // // as well as // ... - Flag dummy_val; + Optional dummy_val; public: Multiple contexts; @@ -147,7 +147,7 @@ struct LLNotificationTemplate {} }; - struct FormRef : public LLInitParam::Choice + struct FormRef : public LLInitParam::ChoiceBlock { Alternative form; Alternative form_template; diff --git a/indra/llui/llnotificationvisibilityrule.h b/indra/llui/llnotificationvisibilityrule.h index 78bdec2a8f..78788a275c 100644 --- a/indra/llui/llnotificationvisibilityrule.h +++ b/indra/llui/llnotificationvisibilityrule.h @@ -59,7 +59,7 @@ struct LLNotificationVisibilityRule {} }; - struct Rule : public LLInitParam::Choice + struct Rule : public LLInitParam::ChoiceBlock { Alternative show; Alternative hide; diff --git a/indra/llui/llscrolllistcolumn.h b/indra/llui/llscrolllistcolumn.h index 12baea8e0c..b4d4a6d05e 100644 --- a/indra/llui/llscrolllistcolumn.h +++ b/indra/llui/llscrolllistcolumn.h @@ -95,7 +95,7 @@ public: Optional sort_direction; Optional sort_ascending; - struct Width : public LLInitParam::Choice + struct Width : public LLInitParam::ChoiceBlock { Alternative dynamic_width; Alternative pixel_width; @@ -112,7 +112,7 @@ public: Optional width; // either an image or label is used in column header - struct Header : public LLInitParam::Choice
+ struct Header : public LLInitParam::ChoiceBlock
{ Alternative label; Alternative image; diff --git a/indra/llui/llsdparam.cpp b/indra/llui/llsdparam.cpp index 04919e6991..4b69360e33 100644 --- a/indra/llui/llsdparam.cpp +++ b/indra/llui/llsdparam.cpp @@ -45,7 +45,7 @@ LLParamSDParser::LLParamSDParser() if (sReadFuncs.empty()) { - registerParserFuncs(readNoValue, &LLParamSDParser::writeNoValue); + registerParserFuncs(readFlag, &LLParamSDParser::writeFlag); registerParserFuncs(readS32, &LLParamSDParser::writeTypedValue); registerParserFuncs(readU32, &LLParamSDParser::writeU32Param); registerParserFuncs(readF32, &LLParamSDParser::writeTypedValue); @@ -72,7 +72,7 @@ bool LLParamSDParser::writeU32Param(LLParamSDParser::parser_t& parser, const voi return true; } -bool LLParamSDParser::writeNoValue(LLParamSDParser::parser_t& parser, const void* val_ptr, const parser_t::name_stack_t& name_stack) +bool LLParamSDParser::writeFlag(LLParamSDParser::parser_t& parser, const void* val_ptr, const parser_t::name_stack_t& name_stack) { LLParamSDParser& sdparser = static_cast(parser); if (!sdparser.mWriteRootSD) return false; @@ -226,7 +226,7 @@ LLSD* LLParamSDParser::getSDWriteNode(const parser_t::name_stack_t& name_stack) return sd_to_write; } -bool LLParamSDParser::readNoValue(Parser& parser, void* val_ptr) +bool LLParamSDParser::readFlag(Parser& parser, void* val_ptr) { LLParamSDParser& self = static_cast(parser); return self.mCurReadSD == &NO_VALUE_MARKER; diff --git a/indra/llui/llsdparam.h b/indra/llui/llsdparam.h index f776c781b3..a371c28f68 100644 --- a/indra/llui/llsdparam.h +++ b/indra/llui/llsdparam.h @@ -63,9 +63,9 @@ private: LLSD* getSDWriteNode(const parser_t::name_stack_t& name_stack); static bool writeU32Param(Parser& parser, const void* value_ptr, const parser_t::name_stack_t& name_stack); - static bool writeNoValue(Parser& parser, const void* value_ptr, const parser_t::name_stack_t& name_stack); + static bool writeFlag(Parser& parser, const void* value_ptr, const parser_t::name_stack_t& name_stack); - static bool readNoValue(Parser& parser, void* val_ptr); + static bool readFlag(Parser& parser, void* val_ptr); static bool readS32(Parser& parser, void* val_ptr); static bool readU32(Parser& parser, void* val_ptr); static bool readF32(Parser& parser, void* val_ptr); diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h index 7d545a1ba6..384d9116fc 100644 --- a/indra/llui/lltextbase.h +++ b/indra/llui/lltextbase.h @@ -237,7 +237,7 @@ public: friend class LLNormalTextSegment; friend class LLUICtrlFactory; - struct LineSpacingParams : public LLInitParam::Choice + struct LineSpacingParams : public LLInitParam::ChoiceBlock { Alternative multiple; Alternative pixels; diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index caad896a06..d940bed905 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -185,7 +185,7 @@ void LLToolBar::initFromParams(const LLToolBar::Params& p) LLPanel::Params button_panel_p(p.button_panel); button_panel_p.rect = center_panel->getLocalRect(); - button_panel_p.follows.flags = FOLLOWS_BOTTOM|FOLLOWS_LEFT; + button_panel_p.follows.flags = FOLLOWS_BOTTOM|FOLLOWS_LEFT; mButtonPanel = LLUICtrlFactory::create(button_panel_p); center_panel->addChild(mButtonPanel); @@ -558,8 +558,8 @@ BOOL LLToolBarButton::handleHover(S32 x, S32 y, MASK mask) LLToolBar* bar = getParentByType(); if (view) { - view->startDrag(bar->createButton(mId)); - setVisible(FALSE); + //view->startDrag(bar->createButton(mId)); + //setVisible(FALSE); } } } diff --git a/indra/llui/lltoolbarview.h b/indra/llui/lltoolbarview.h index ea3422f04e..dd2bbf0e49 100644 --- a/indra/llui/lltoolbarview.h +++ b/indra/llui/lltoolbarview.h @@ -65,10 +65,6 @@ public: virtual ~LLToolBarView(); virtual BOOL postBuild(); virtual void draw(); - virtual BOOL handleHover(S32 x, S32 y, MASK mask); - virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); - virtual void onMouseCaptureLost(); - void startDrag(LLToolBarButton*); // Toolbar view interface with the rest of the world // Checks if the commandId is being used somewhere in one of the toolbars bool hasCommand(const LLCommandId& commandId) const; diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 4f129ccfba..76a12e649b 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -2107,7 +2107,7 @@ namespace LLInitParam void ParamValue >::updateValueFromBlock() { - if (control.isProvided()) + if (control.isProvided() && !control().empty()) { updateValue(LLUIColorTable::instance().getColor(control)); } @@ -2264,9 +2264,11 @@ namespace LLInitParam // in this case, that is left+width and bottom+height LLRect& value = getValue(); + right.set(value.mRight, false); left.set(value.mLeft, make_block_authoritative); width.set(value.getWidth(), make_block_authoritative); + top.set(value.mTop, false); bottom.set(value.mBottom, make_block_authoritative); height.set(value.getHeight(), make_block_authoritative); } diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 7801a01ace..3afb7c65a9 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -365,7 +365,7 @@ template LLRegisterWith LLInitClass::sRegister( template LLRegisterWith LLDestroyClass::sRegister(&T::destroyClass); // useful parameter blocks -struct TimeIntervalParam : public LLInitParam::Choice +struct TimeIntervalParam : public LLInitParam::ChoiceBlock { Alternative seconds; Alternative frames; diff --git a/indra/llui/lluicolortable.h b/indra/llui/lluicolortable.h index 76518789ec..6a7a681d57 100644 --- a/indra/llui/lluicolortable.h +++ b/indra/llui/lluicolortable.h @@ -44,7 +44,7 @@ LOG_CLASS(LLUIColorTable); typedef std::map string_color_map_t; public: - struct ColorParams : LLInitParam::Choice + struct ColorParams : LLInitParam::ChoiceBlock { Alternative value; Alternative reference; diff --git a/indra/llui/lluictrl.h b/indra/llui/lluictrl.h index fc56e5fc35..a8a4e3191d 100644 --- a/indra/llui/lluictrl.h +++ b/indra/llui/lluictrl.h @@ -76,14 +76,14 @@ public: Optional function; }; - struct EnableControls : public LLInitParam::Choice + struct EnableControls : public LLInitParam::ChoiceBlock { Alternative enabled; Alternative disabled; EnableControls(); }; - struct ControlVisibility : public LLInitParam::Choice + struct ControlVisibility : public LLInitParam::ChoiceBlock { Alternative visible; Alternative invisible; diff --git a/indra/llui/lluictrlfactory.h b/indra/llui/lluictrlfactory.h index 71c38237c1..d612ad5005 100644 --- a/indra/llui/lluictrlfactory.h +++ b/indra/llui/lluictrlfactory.h @@ -125,12 +125,12 @@ private: // base case for recursion, there are NO base classes of LLInitParam::BaseBlock template - class ParamDefaults : public LLSingleton > + class ParamDefaults : public LLSingleton > { public: - const LLInitParam::BaseBlockWithFlags& get() { return mBaseBlock; } + const LLInitParam::BaseBlock& get() { return mBaseBlock; } private: - LLInitParam::BaseBlockWithFlags mBaseBlock; + LLInitParam::BaseBlock mBaseBlock; }; public: diff --git a/indra/llui/llview.h b/indra/llui/llview.h index f4e31b109a..a1c46f3bf3 100644 --- a/indra/llui/llview.h +++ b/indra/llui/llview.h @@ -98,7 +98,7 @@ private: class LLView : public LLMouseHandler, public LLMortician, public LLFocusableElement { public: - struct Follows : public LLInitParam::Choice + struct Follows : public LLInitParam::ChoiceBlock { Alternative string; Alternative flags; diff --git a/indra/llxuixml/llinitparam.cpp b/indra/llxuixml/llinitparam.cpp index c024fd405e..99016205c8 100644 --- a/indra/llxuixml/llinitparam.cpp +++ b/indra/llxuixml/llinitparam.cpp @@ -365,7 +365,7 @@ namespace LLInitParam // verify by calling readValue with NoParamValue type, an inherently unparseable type if (!names_left) { - NoParamValue no_value; + Flag no_value; return p.readValue(no_value); } diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index 69dcd474f7..9a6ded47ff 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -38,6 +38,9 @@ namespace LLInitParam { + // used to indicate no matching value to a given name when parsing + struct Flag{}; + template const T& defaultValue() { static T value; return value; } template ::value > @@ -65,6 +68,12 @@ namespace LLInitParam static bool equals(const LLSD &a, const LLSD &b) { return false; } }; + template<> + struct ParamCompare + { + static bool equals(const Flag& a, const Flag& b) { return false; } + }; + // helper functions and classes typedef ptrdiff_t param_handle_t; @@ -275,9 +284,6 @@ namespace LLInitParam static S32 sNextParseGeneration; }; - // used to indicate no matching value to a given name when parsing - struct NoParamValue{}; - class BaseBlock; class Param @@ -385,36 +391,36 @@ namespace LLInitParam // "Multiple" constraint types, put here in root class to avoid ambiguity during use struct AnyAmount { - static U32 minCount() { return 0; } - static U32 maxCount() { return U32_MAX; } + enum { minCount = 0 }; + enum { maxCount = U32_MAX }; }; template struct AtLeast { - static U32 minCount() { return MIN_AMOUNT; } - static U32 maxCount() { return U32_MAX; } + enum { minCount = MIN_AMOUNT }; + enum { maxCount = U32_MAX }; }; template struct AtMost { - static U32 minCount() { return 0; } - static U32 maxCount() { return MAX_AMOUNT; } + enum { minCount = 0 }; + enum { maxCount = MAX_AMOUNT }; }; template struct Between { - static U32 minCount() { return MIN_AMOUNT; } - static U32 maxCount() { return MAX_AMOUNT; } + enum { minCount = MIN_AMOUNT }; + enum { maxCount = MAX_AMOUNT }; }; template struct Exactly { - static U32 minCount() { return EXACT_COUNT; } - static U32 maxCount() { return EXACT_COUNT; } + enum { minCount = EXACT_COUNT }; + enum { maxCount = EXACT_COUNT }; }; // this typedef identifies derived classes as being blocks @@ -477,9 +483,9 @@ namespace LLInitParam void init(BlockDescriptor& descriptor, BlockDescriptor& base_descriptor, size_t block_size); - bool mergeBlockParam(bool param_provided, BlockDescriptor& block_data, const BaseBlock& other, bool overwrite) + bool mergeBlockParam(bool source_provided, bool dst_provided, BlockDescriptor& block_data, const BaseBlock& source, bool overwrite) { - return mergeBlock(block_data, other, overwrite); + return mergeBlock(block_data, source, overwrite); } // take all provided params from other and apply to self bool mergeBlock(BlockDescriptor& block_data, const BaseBlock& other, bool overwrite); @@ -497,92 +503,6 @@ namespace LLInitParam const std::string& getParamName(const BlockDescriptor& block_data, const Param* paramp) const; }; - class BaseBlockWithFlags : public BaseBlock - { - public: - class FlagBase : public Param - { - public: - typedef FlagBase self_t; - - FlagBase(const char* name, BaseBlock* enclosing_block) : Param(enclosing_block) - { - if (LL_UNLIKELY(enclosing_block->mostDerivedBlockDescriptor().mInitializationState == BlockDescriptor::INITIALIZING)) - { - ParamDescriptorPtr param_descriptor = ParamDescriptorPtr(new ParamDescriptor( - enclosing_block->getHandleFromParam(this), - &mergeWith, - &deserializeParam, - &serializeParam, - NULL, - &inspectParam, - 0, 1)); - BaseBlock::addParam(enclosing_block->mostDerivedBlockDescriptor(), param_descriptor, name); - } - } - - bool isProvided() const { return anyProvided(); } - - private: - static bool mergeWith(Param& dst, const Param& src, bool overwrite) - { - const self_t& src_typed_param = static_cast(src); - self_t& dst_typed_param = static_cast(dst); - - if (src_typed_param.isProvided() - && (overwrite || !dst_typed_param.isProvided())) - { - dst.setProvided(true); - return true; - } - return false; - } - - static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack, S32 generation) - { - self_t& typed_param = static_cast(param); - - // no further names in stack, parse value now - if (name_stack.first == name_stack.second) - { - typed_param.setProvided(true); - typed_param.enclosingBlock().paramChanged(param, true); - return true; - } - - return false; - } - - static void serializeParam(const Param& param, Parser& parser, Parser::name_stack_t& name_stack, const Param* diff_param) - { - const self_t& typed_param = static_cast(param); - const self_t* typed_diff_param = static_cast(diff_param); - - if (!typed_param.isProvided()) return; - - if (!name_stack.empty()) - { - name_stack.back().second = parser.newParseGeneration(); - } - - // then try to serialize value directly - if (!typed_diff_param || !typed_diff_param->isProvided()) - { - if (!parser.writeValue(NoParamValue(), name_stack)) - { - return; - } - } - } - - static void inspectParam(const Param& param, Parser& parser, Parser::name_stack_t& name_stack, S32 min_count, S32 max_count) - { - // tell parser about our actual type - parser.inspectValue(name_stack, min_count, max_count, NULL); - } - }; - }; - // these templates allow us to distinguish between template parameters // that derive from BaseBlock and those that don't template @@ -604,7 +524,7 @@ namespace LLInitParam typedef const T& value_assignment_t; ParamValue(): mValue() {} - ParamValue(const T& other) : mValue(other) {} + ParamValue(value_assignment_t other) : mValue(other) {} void setValue(value_assignment_t val) { @@ -621,6 +541,17 @@ namespace LLInitParam return mValue; } + operator value_assignment_t() const + { + return mValue; + } + + value_assignment_t operator()() const + { + return mValue; + } + + private: T mValue; }; @@ -644,7 +575,7 @@ namespace LLInitParam mValidated(false) {} - ParamValue(const T& other) + ParamValue(value_assignment_t other) : T(other), mKeyVersion(0), mValidatedVersion(-1), @@ -666,6 +597,16 @@ namespace LLInitParam { return *this; } + + operator value_assignment_t() const + { + return *this; + } + + value_assignment_t operator()() const + { + return *this; + } }; template > @@ -801,11 +742,6 @@ namespace LLInitParam Param::enclosingBlock().paramChanged(*this, flag_as_provided); } - // implicit conversion - operator value_assignment_t() const { return param_value_t::getValue(); } - // explicit conversion - value_assignment_t operator()() const { return param_value_t::getValue(); } - protected: static bool mergeWith(Param& dst, const Param& src, bool overwrite) @@ -958,11 +894,6 @@ namespace LLInitParam } } - // implicit conversion - operator value_assignment_t() const { return param_value_t::getValue(); } - // explicit conversion - value_assignment_t operator()() const { return param_value_t::getValue(); } - protected: static bool mergeWith(Param& dst, const Param& src, bool overwrite) @@ -972,8 +903,7 @@ namespace LLInitParam if (src_typed_param.anyProvided()) { - bool param_provided = src_typed_param.isProvided() && (overwrite || !dst_typed_param.isProvided()); - if (dst_typed_param.mergeBlockParam(param_provided, param_value_t::selfBlockDescriptor(), src_typed_param, overwrite)) + if (dst_typed_param.mergeBlockParam(src_typed_param.isProvided(), dst_typed_param.isProvided(), param_value_t::selfBlockDescriptor(), src_typed_param, overwrite)) { dst_typed_param.clearValueName(); dst_typed_param.setProvided(true); @@ -992,8 +922,8 @@ namespace LLInitParam { public: typedef TypedParam self_t; - typedef ParamValue param_value_t; - typedef typename std::vector container_t; + typedef ParamValue param_value_t; + typedef typename std::vector container_t; typedef const container_t& value_assignment_t; typedef VALUE_TYPE value_t; @@ -1118,6 +1048,8 @@ namespace LLInitParam // implicit conversion operator value_assignment_t() const { return mValues; } + // explicit conversion + value_assignment_t operator()() const { return mValues; } typedef typename container_t::iterator iterator; typedef typename container_t::const_iterator const_iterator; @@ -1169,7 +1101,7 @@ namespace LLInitParam public: typedef TypedParam self_t; typedef ParamValue param_value_t; - typedef typename std::vector container_t; + typedef typename std::vector container_t; typedef const container_t& value_assignment_t; typedef VALUE_TYPE value_t; typedef NAME_VALUE_LOOKUP name_value_lookup_t; @@ -1308,6 +1240,8 @@ namespace LLInitParam // implicit conversion operator value_assignment_t() const { return mValues; } + // explicit conversion + value_assignment_t operator()() const { return mValues; } typedef typename container_t::iterator iterator; typedef typename container_t::const_iterator const_iterator; @@ -1363,10 +1297,10 @@ namespace LLInitParam }; template - class Choice : public BaseBlock + class ChoiceBlock : public BaseBlock { - typedef Choice self_t; - typedef Choice enclosing_block_t; + typedef ChoiceBlock self_t; + typedef ChoiceBlock enclosing_block_t; LOG_CLASS(self_t); public: @@ -1382,11 +1316,13 @@ namespace LLInitParam return mergeBlock(selfBlockDescriptor(), other, false); } - bool mergeBlockParam(bool param_provided, BlockDescriptor& block_data, const self_t& other, bool overwrite) + bool mergeBlockParam(bool source_provided, bool dest_provided, BlockDescriptor& block_data, const self_t& source, bool overwrite) { - if (param_provided) + bool source_override = source_provided && (overwrite || !dest_provided); + + if (source_override || source.mCurChoice == mCurChoice) { - return mergeBlock(block_data, other, overwrite); + return mergeBlock(block_data, source, overwrite); } return false; } @@ -1420,7 +1356,7 @@ namespace LLInitParam virtual BlockDescriptor& mostDerivedBlockDescriptor() { return selfBlockDescriptor(); } protected: - Choice() + ChoiceBlock() : mCurChoice(0) { BaseBlock::init(selfBlockDescriptor(), BaseBlock::selfBlockDescriptor(), sizeof(DERIVED_BLOCK)); @@ -1433,13 +1369,13 @@ namespace LLInitParam class Alternative : public TypedParam { public: - friend class Choice; + friend class ChoiceBlock; typedef Alternative self_t; typedef TypedParam >::value> super_t; typedef typename super_t::value_assignment_t value_assignment_t; - explicit Alternative(const char* name, value_assignment_t val = defaultValue()) + explicit Alternative(const char* name = "", value_assignment_t val = defaultValue()) : super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, val, NULL, 0, 1), mOriginalValue(val) { @@ -1454,10 +1390,19 @@ namespace LLInitParam } } - Alternative& operator=(value_assignment_t val) + void choose() + { + static_cast(Param::enclosingBlock()).paramChanged(*this, true); + } + + void chooseAs(value_assignment_t val) + { + super_t::set(val); + } + + void operator=(value_assignment_t val) { super_t::set(val); - return *this; } void operator()(typename super_t::value_assignment_t val) @@ -1466,12 +1411,8 @@ namespace LLInitParam } operator value_assignment_t() const - { - if (static_cast(Param::enclosingBlock()).getCurrentChoice() == this) - { - return super_t::getValue(); - } - return mOriginalValue; + { + return (*this)(); } value_assignment_t operator()() const @@ -1508,7 +1449,7 @@ namespace LLInitParam } }; - template + template class Block : public BASE_BLOCK { @@ -1604,13 +1545,6 @@ namespace LLInitParam }; - class Flag : public BaseBlockWithFlags::FlagBase - { - public: - Flag(const char* name) : FlagBase(name, DERIVED_BLOCK::selfBlockDescriptor().mCurrentBlockPtr) - {} - }; - template > class Multiple : public TypedParam { @@ -1623,7 +1557,7 @@ namespace LLInitParam typedef typename super_t::const_iterator const_iterator; explicit Multiple(const char* name = "") - : super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, container_t(), &validate, RANGE::minCount(), RANGE::maxCount()) + : super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, container_t(), &validate, RANGE::minCount, RANGE::maxCount) {} Multiple& operator=(value_assignment_t val) @@ -1641,100 +1575,10 @@ namespace LLInitParam static bool validate(const Param* paramp) { U32 num_valid = ((super_t*)paramp)->numValidElements(); - return RANGE::minCount() <= num_valid && num_valid <= RANGE::maxCount(); + return RANGE::minCount <= num_valid && num_valid <= RANGE::maxCount; } }; - template > - class Batch : private TypedParam - { - public: - typedef ParamValue param_value_t; - typedef TypedParam::value> super_t; - typedef Batch self_t; - typedef typename super_t::value_assignment_t value_assignment_t; - typedef typename super_t::value_t value_t; - - struct BatchDefaultValue : public ParamDescriptor::UserData - { - BatchDefaultValue(const T& value) - : mValue(value) - {} - - T mValue; - }; - - explicit Batch(const char* name, value_assignment_t val) - : super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, val, NULL, 0, 1), - mLastParseGeneration(-1) - { - BlockDescriptor& block_descriptor = DERIVED_BLOCK::selfBlockDescriptor(); - if (LL_UNLIKELY(block_descriptor.mInitializationState == BlockDescriptor::INITIALIZING)) - { - ParamDescriptorPtr param_descriptorp = block_descriptor.mCurrentBlockPtr->findParamDescriptor(*this); - - if (param_descriptorp) - { - param_descriptorp->mDeserializeFunc = &deserializeParam; - param_descriptorp->mUserData = new BatchDefaultValue(new param_value_t(val)); - } - } - } - - explicit Batch(const char* name = "") - : super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, defaultValue(), NULL, 0, 1), - mLastParseGeneration(-1) - { - BlockDescriptor& block_descriptor = DERIVED_BLOCK::selfBlockDescriptor(); - if (LL_UNLIKELY(block_descriptor.mInitializationState == BlockDescriptor::INITIALIZING)) - { - ParamDescriptorPtr param_descriptorp = block_descriptor.mCurrentBlockPtr->findParamDescriptor(*this); - - if (param_descriptorp) - { - param_descriptorp->mDeserializeFunc = &deserializeParam; - } - } - } - - Batch& operator=(value_assignment_t val) - { - set(val); - return *this; - } - - DERIVED_BLOCK& operator()(value_assignment_t val) - { - super_t::set(val); - return static_cast(Param::enclosingBlock()); - } - - using super_t::operator(); - - private: - static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack, S32 generation) - { - self_t& typed_param = static_cast(param); - - if (generation != typed_param.mLastParseGeneration) - { - ParamDescriptorPtr descriptor = typed_param.enclosingBlock().findParamDescriptor(param); - if (descriptor && static_cast(descriptor->mUserData)) - { - static_cast(typed_param) = (static_cast(descriptor->mUserData))->mValue; - } - else - { - static_cast(typed_param) = param_value_t(value_t()); - } - typed_param.mLastParseGeneration = generation; - } - return super_t::deserializeParam(param, parser, name_stack, generation); - } - - S32 mLastParseGeneration; - }; - class Deprecated : public Param { public: @@ -1769,6 +1613,7 @@ namespace LLInitParam } }; + // different semantics for documentation purposes, but functionally identical typedef Deprecated Ignored; protected: @@ -1790,6 +1635,106 @@ namespace LLInitParam }; + template + class BatchBlock + : public Block + { + public: + typedef BatchBlock self_t; + typedef Block super_t; + + BatchBlock() + : mLastParseGeneration(-1) + {} + + bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack, S32 generation) + { + if (generation != mLastParseGeneration) + { + // reset block + *static_cast(this) = defaultBatchValue(); + mLastParseGeneration = generation; + } + return super_t::deserializeBlock(p, name_stack, generation); + } + + bool mergeBlock(BlockDescriptor& block_data, const BaseBlock& other, bool overwrite) + { + if (overwrite) + { + *static_cast(this) = defaultBatchValue(); + mLastParseGeneration = -1; + // merge individual parameters into destination + return super_t::mergeBlock(super_t::selfBlockDescriptor(), src_typed_param, overwrite); + } + return false; + } + protected: + static const DERIVED_BLOCK& defaultBatchValue() + { + static DERIVED_BLOCK default_value; + return default_value; + } + + S32 mLastParseGeneration; + }; + + + + template + class ParamValue , + NAME_VALUE_LOOKUP, + true> + : public Param, + protected BatchBlock + { + typedef const BatchBlock& value_assignment_t; + + ParamValue() + : T(), + mKeyVersion(0), + mValidatedVersion(-1), + mValidated(false) + {} + + ParamValue(value_assignment_t other) + : T(other), + mKeyVersion(0), + mValidatedVersion(-1), + mValidated(false) + { + } + + void setValue(value_assignment_t val) + { + *this = val; + mLastParseGeneration = -1; + } + + value_assignment_t getValue() const + { + return *this; + } + + BatchBlock& getValue() + { + return *this; + } + + operator value_assignment_t() const + { + return *this; + } + + value_assignment_t operator()() const + { + return *this; + } + + }; + template class CustomParamValue : public Block > >, @@ -1955,6 +1900,16 @@ namespace LLInitParam return mValue; } + operator value_assignment_t() const + { + return getValue(); + } + + value_assignment_t operator()() const + { + return getValue(); + } + S32 mKeyVersion; protected: @@ -1965,30 +1920,29 @@ namespace LLInitParam mValue = value; } - bool mergeBlockParam(bool param_provided, BlockDescriptor& block_data, const BaseBlock& other, bool overwrite) + bool mergeBlockParam(bool source_provided, bool dst_provided, BlockDescriptor& block_data, const BaseBlock& source, bool overwrite) { - if (param_provided) - { - return mergeBlock(block_data, other, overwrite); - } - return false; - } + bool source_override = source_provided && (overwrite || !dst_provided); - bool mergeBlock(BlockDescriptor& block_data, const BaseBlock& other, bool overwrite) - { - const derived_t& src_typed_param = static_cast(other); + const derived_t& src_typed_param = static_cast(source); - if (src_typed_param.mValueAge == VALUE_AUTHORITATIVE) + if (source_override && src_typed_param.mValueAge == VALUE_AUTHORITATIVE) { // copy value over setValue(src_typed_param.getValue()); return true; } - else + // merge individual parameters into destination + if (mValueAge == VALUE_AUTHORITATIVE) { - // merge individual parameters into destination - return block_t::mergeBlock(block_t::selfBlockDescriptor(), src_typed_param, overwrite); + static_cast(this)->updateBlockFromValue(dst_provided); } + return mergeBlock(block_data, source, overwrite); + } + + bool mergeBlock(BlockDescriptor& block_data, const BaseBlock& source, bool overwrite) + { + return block_t::mergeBlock(block_data, source, overwrite); } mutable S32 mValidatedVersion; diff --git a/indra/llxuixml/llxuiparser.cpp b/indra/llxuixml/llxuiparser.cpp index 4af077b22c..c60f656c2c 100644 --- a/indra/llxuixml/llxuiparser.cpp +++ b/indra/llxuixml/llxuiparser.cpp @@ -51,6 +51,136 @@ static LLInitParam::Parser::parser_read_func_map_t sXSDReadFuncs; static LLInitParam::Parser::parser_write_func_map_t sXSDWriteFuncs; static LLInitParam::Parser::parser_inspect_func_map_t sXSDInspectFuncs; +struct MaxOccur : public LLInitParam::ChoiceBlock +{ + Alternative count; + Alternative unbounded; + + MaxOccur() + : unbounded("", "unbounded") + {} +}; + +struct Occurs : public LLInitParam::Block +{ + Optional minOccurs; + Optional maxOccurs; + + Occurs() + : minOccurs("minOccurs"), + maxOccurs("maxOccurs") + { + minOccurs = 0; + maxOccurs.unbounded.choose(); + } +}; + + +typedef enum +{ + USE_REQUIRED, + USE_OPTIONAL +} EUse; + +namespace LLInitParam +{ + template<> + struct TypeValues : public TypeValuesHelper + { + static void declareValues() + { + declare("required", USE_REQUIRED); + declare("optional", USE_OPTIONAL); + } + }; +} + +struct Name : public LLInitParam::Block +{ + Mandatory name; + + Name() + : name("name") + {} +}; + +struct Attribute : public LLInitParam::Block +{ + Mandatory name; + Mandatory type; + Mandatory use; + + Attribute() + : name("name"), + type("type"), + use("use") + { + } +}; + +struct ComplexType : public LLInitParam::Block +{ + Multiple attribute; + //Multiple elements; + Optional mixed; + + ComplexType() + : attribute("xs:attribute"), + //elements("xs:element"), + mixed("mixed") + { + mixed = true; + } +}; + +struct Element : public LLInitParam::Block +{ + Mandatory complexType; + Mandatory name; + + Element() + : complexType("xs:complexType") + {} +}; + +struct Elements : public LLInitParam::Block +{ + Multiple elements; + + Elements() + : elements("xs:element") + {} +}; + +struct Schema : public LLInitParam::Block +{ +private: + Mandatory targetNamespace, + xmlns; + +public: + Optional attributeFormDefault, + elementFormDefault, + xs; + + Optional elements; + + void setNameSpace(const std::string& ns) {targetNamespace = ns; xmlns = ns;} + + Schema() + : attributeFormDefault("attributeFormDefault"), + elementFormDefault("elementFormDefault"), + xs("xmlns:xs"), + targetNamespace("targetNamespace"), + xmlns("xmlns"), + elements("xs:choice") + { + attributeFormDefault = "unqualified"; + elementFormDefault = "qualified"; + xs = "http://www.w3.org/2001/XMLSchema"; + } + +}; // // LLXSDWriter @@ -388,7 +518,7 @@ LLXUIParser::LLXUIParser() { if (sXUIReadFuncs.empty()) { - registerParserFuncs(readNoValue, writeNoValue); + registerParserFuncs(readFlag, writeFlag); registerParserFuncs(readBoolValue, writeBoolValue); registerParserFuncs(readStringValue, writeStringValue); registerParserFuncs(readU8Value, writeU8Value); @@ -645,13 +775,13 @@ LLXMLNodePtr LLXUIParser::getNode(const name_stack_t& stack) return (out_node == mWriteRootNode ? LLXMLNodePtr(NULL) : out_node); } -bool LLXUIParser::readNoValue(Parser& parser, void* val_ptr) +bool LLXUIParser::readFlag(Parser& parser, void* val_ptr) { LLXUIParser& self = static_cast(parser); return self.mCurReadNode == DUMMY_NODE; } -bool LLXUIParser::writeNoValue(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeFlag(Parser& parser, const void* val_ptr, const name_stack_t& stack) { // just create node LLXUIParser& self = static_cast(parser); @@ -1083,7 +1213,7 @@ LLSimpleXUIParser::LLSimpleXUIParser(LLSimpleXUIParser::element_start_callback_t { if (sSimpleXUIReadFuncs.empty()) { - registerParserFuncs(readNoValue); + registerParserFuncs(readFlag); registerParserFuncs(readBoolValue); registerParserFuncs(readStringValue); registerParserFuncs(readU8Value); @@ -1376,7 +1506,7 @@ void LLSimpleXUIParser::parserError(const std::string& message) #endif } -bool LLSimpleXUIParser::readNoValue(Parser& parser, void* val_ptr) +bool LLSimpleXUIParser::readFlag(Parser& parser, void* val_ptr) { LLSimpleXUIParser& self = static_cast(parser); return self.mCurAttributeValueBegin == NO_VALUE_MARKER; diff --git a/indra/llxuixml/llxuiparser.h b/indra/llxuixml/llxuiparser.h index 0c38c4da93..42a79b4100 100644 --- a/indra/llxuixml/llxuiparser.h +++ b/indra/llxuixml/llxuiparser.h @@ -116,7 +116,7 @@ private: bool readAttributes(LLXMLNodePtr nodep, LLInitParam::BaseBlock& block); //reader helper functions - static bool readNoValue(Parser& parser, void* val_ptr); + static bool readFlag(Parser& parser, void* val_ptr); static bool readBoolValue(Parser& parser, void* val_ptr); static bool readStringValue(Parser& parser, void* val_ptr); static bool readU8Value(Parser& parser, void* val_ptr); @@ -133,7 +133,7 @@ private: static bool readSDValue(Parser& parser, void* val_ptr); //writer helper functions - static bool writeNoValue(Parser& parser, const void* val_ptr, const name_stack_t&); + static bool writeFlag(Parser& parser, const void* val_ptr, const name_stack_t&); static bool writeBoolValue(Parser& parser, const void* val_ptr, const name_stack_t&); static bool writeStringValue(Parser& parser, const void* val_ptr, const name_stack_t&); static bool writeU8Value(Parser& parser, const void* val_ptr, const name_stack_t&); @@ -197,7 +197,7 @@ public: private: //reader helper functions - static bool readNoValue(Parser&, void* val_ptr); + static bool readFlag(Parser&, void* val_ptr); static bool readBoolValue(Parser&, void* val_ptr); static bool readStringValue(Parser&, void* val_ptr); static bool readU8Value(Parser&, void* val_ptr); diff --git a/indra/newview/llnamelistctrl.h b/indra/newview/llnamelistctrl.h index d64fdbe6a5..ca9956dc53 100644 --- a/indra/newview/llnamelistctrl.h +++ b/indra/newview/llnamelistctrl.h @@ -61,7 +61,7 @@ public: {} }; - struct NameColumn : public LLInitParam::Choice + struct NameColumn : public LLInitParam::ChoiceBlock { Alternative column_index; Alternative column_name; diff --git a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml index fa7632920b..7bbacc0152 100644 --- a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml +++ b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml @@ -33,7 +33,6 @@ follows="all" mouse_opaque="false"> Date: Fri, 30 Sep 2011 17:09:16 -0700 Subject: [PATCH 197/995] fix for merge --- indra/llui/lltoolbarview.cpp | 20 +++++++++++++++++--- 1 file changed, 17 insertions(+), 3 deletions(-) diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp index 0996577114..12247519ad 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/llui/lltoolbarview.cpp @@ -114,7 +114,7 @@ bool LLToolBarView::addCommand(const LLCommandId& command, LLToolBar* toolbar) } bool LLToolBarView::loadToolbars(bool force_default) -{ +{ LLToolBarView::ToolbarSet toolbar_set; // Load the toolbars.xml file @@ -221,18 +221,19 @@ void LLToolBarView::saveToolbars() const { // Build the parameter tree from the toolbar data LLToolBarView::ToolbarSet toolbar_set; - - // *TODO : factorize that code a bit... if (mToolbarLeft) { + toolbar_set.left_toolbar.button_display_mode = (int)(mToolbarLeft->getButtonType()); addToToolset(mToolbarLeft->getCommandsList(),toolbar_set.left_toolbar); } if (mToolbarRight) { + toolbar_set.right_toolbar.button_display_mode = (int)(mToolbarRight->getButtonType()); addToToolset(mToolbarRight->getCommandsList(),toolbar_set.right_toolbar); } if (mToolbarBottom) { + toolbar_set.bottom_toolbar.button_display_mode = (int)(mToolbarBottom->getButtonType()); addToToolset(mToolbarBottom->getCommandsList(),toolbar_set.bottom_toolbar); } @@ -255,6 +256,19 @@ void LLToolBarView::saveToolbars() const } } +// Enumerate the commands in command_list and add them as Params to the toolbar +void LLToolBarView::addToToolset(command_id_list_t& command_list, Toolbar& toolbar) const +{ + for (command_id_list_t::const_iterator it = command_list.begin(); + it != command_list.end(); + ++it) + { + LLCommandId::Params command; + command.name = it->name(); + toolbar.commands.add(command); + } +} + void LLToolBarView::draw() { static bool debug_print = true; From 63a8fce12b1e1c0d40d97e2f029776fed6e300fb Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Fri, 30 Sep 2011 18:51:17 -0700 Subject: [PATCH 198/995] made toolbars conform to visual specs added ability to specify clip rects in textures.xml --- indra/llui/lltoolbar.cpp | 17 +++---- indra/llui/lltoolbar.h | 23 ++++++---- indra/newview/llviewertexturelist.cpp | 44 +++++++++++++------ indra/newview/llviewertexturelist.h | 7 ++- .../skins/default/textures/textures.xml | 6 ++- .../skins/default/xui/en/main_view.xml | 4 +- .../default/xui/en/panel_toolbar_view.xml | 3 ++ .../skins/default/xui/en/widgets/toolbar.xml | 28 ++++++++---- 8 files changed, 87 insertions(+), 45 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 2592fd1229..c62bbe4e71 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -82,9 +82,6 @@ LLToolBar::Params::Params() button_icon_and_text("button_icon_and_text"), read_only("read_only", false), wrap("wrap", true), - min_button_width("min_button_width", 0), - max_button_width("max_button_width", S32_MAX), - button_height("button_height"), pad_left("pad_left"), pad_top("pad_top"), pad_right("pad_right"), @@ -102,9 +99,6 @@ LLToolBar::LLToolBar(const LLToolBar::Params& p) mNeedsLayout(false), mButtonPanel(NULL), mCenteringStack(NULL), - mMinButtonWidth(llmin(p.min_button_width(), p.max_button_width())), - mMaxButtonWidth(llmax(p.max_button_width(), p.min_button_width())), - mButtonHeight(p.button_height), mPadLeft(p.pad_left), mPadRight(p.pad_right), mPadTop(p.pad_top), @@ -325,7 +319,7 @@ void LLToolBar::resizeButtonsInRow(std::vector& buttons_in_row { if (getOrientation(mSideType) == LLLayoutStack::HORIZONTAL) { - button->reshape(llclamp(button->getRect().getWidth(), mMinButtonWidth, mMaxButtonWidth), max_row_girth); + button->reshape(llclamp(button->getRect().getWidth(), button->mMinWidth, button->mMaxWidth), max_row_girth); } else // VERTICAL { @@ -384,10 +378,10 @@ void LLToolBar::updateLayoutAsNeeded() BOOST_FOREACH(LLToolBarButton* button, mButtons) { - button->reshape(mMinButtonWidth, mButtonHeight); + button->reshape(button->mMinWidth, button->mDesiredHeight); button->autoResize(); - S32 button_clamped_width = llclamp(button->getRect().getWidth(), mMinButtonWidth, mMaxButtonWidth); + S32 button_clamped_width = llclamp(button->getRect().getWidth(), button->mMinWidth, button->mMaxWidth); S32 button_length = (orientation == LLLayoutStack::HORIZONTAL) ? button_clamped_width : button->getRect().getHeight(); @@ -402,7 +396,7 @@ void LLToolBar::updateLayoutAsNeeded() { if (orientation == LLLayoutStack::VERTICAL) { // row girth (width in this case) is clamped to allowable button widths - max_row_girth = llclamp(max_row_girth, mMinButtonWidth, mMaxButtonWidth); + max_row_girth = llclamp(max_row_girth, button->mMinWidth, button->mMaxWidth); } // make buttons in current row all same girth @@ -546,6 +540,9 @@ LLToolBarButton::LLToolBarButton(const Params& p) : LLButton(p), mMouseDownX(0), mMouseDownY(0), + mMinWidth(p.min_button_width), + mMaxWidth(p.max_button_width), + mDesiredHeight(p.desired_height), mId("") {} diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 0bb95f4e9c..5d64630fa6 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -37,9 +37,20 @@ class LLToolBarButton : public LLButton { + friend class LLToolBar; public: struct Params : public LLInitParam::Block { + Optional min_button_width, + max_button_width, + desired_height; + + Params() + : min_button_width("min_button_width", 0), + max_button_width("max_button_width", S32_MAX), + desired_height("desired_height", 20) + {} + }; LLToolBarButton(const Params& p); @@ -51,6 +62,9 @@ private: LLCommandId mId; S32 mMouseDownX; S32 mMouseDownY; + S32 mMinWidth; + S32 mMaxWidth; + S32 mDesiredHeight; }; @@ -106,10 +120,6 @@ public: Optional read_only, wrap; - Optional min_button_width, - max_button_width, - button_height; - Optional pad_left, pad_top, pad_right, @@ -171,10 +181,7 @@ private: bool mWrap; bool mNeedsLayout; - S32 mMinButtonWidth, - mMaxButtonWidth, - mButtonHeight, - mPadLeft, + S32 mPadLeft, mPadRight, mPadTop, mPadBottom, diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 30ef8b8a29..c64488251a 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1342,7 +1342,8 @@ LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority) const BOOL use_mips = FALSE; const LLRect scale_rect = LLRect::null; - return loadUIImageByID(image_id, use_mips, scale_rect, (LLViewerTexture::EBoostLevel)priority); + const LLRect clip_rect = LLRect::null; + return loadUIImageByID(image_id, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority); } LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priority) @@ -1356,32 +1357,33 @@ LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priori const BOOL use_mips = FALSE; const LLRect scale_rect = LLRect::null; - return loadUIImageByName(image_name, image_name, use_mips, scale_rect, (LLViewerTexture::EBoostLevel)priority); + const LLRect clip_rect = LLRect::null; + return loadUIImageByName(image_name, image_name, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority); } LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename, - BOOL use_mips, const LLRect& scale_rect, LLViewerTexture::EBoostLevel boost_priority ) + BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority ) { if (boost_priority == LLViewerTexture::BOOST_NONE) { boost_priority = LLViewerTexture::BOOST_UI; } LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, boost_priority); - return loadUIImage(imagep, name, use_mips, scale_rect); + return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect); } LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id, - BOOL use_mips, const LLRect& scale_rect, LLViewerTexture::EBoostLevel boost_priority) + BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority) { if (boost_priority == LLViewerTexture::BOOST_NONE) { boost_priority = LLViewerTexture::BOOST_UI; } LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, boost_priority); - return loadUIImage(imagep, id.asString(), use_mips, scale_rect); + return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect); } -LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect) +LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect) { if (!imagep) return NULL; @@ -1402,13 +1404,14 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st LLUIImageLoadData* datap = new LLUIImageLoadData; datap->mImageName = name; datap->mImageScaleRegion = scale_rect; + datap->mImageClipRegion = clip_rect; imagep->setLoadedCallback(onUIImageLoaded, 0, FALSE, FALSE, datap, NULL); } return new_imagep; } -LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect) +LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect) { // look for existing image uuid_ui_image_map_t::iterator found_it = mUIImages.find(name); @@ -1418,7 +1421,7 @@ LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::s llerrs << "UI Image " << name << " already loaded." << llendl; } - return loadUIImageByName(name, filename, use_mips, scale_rect); + return loadUIImageByName(name, filename, use_mips, scale_rect, clip_rect); } //static @@ -1432,6 +1435,7 @@ void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_v LLUIImageLoadData* image_datap = (LLUIImageLoadData*)user_data; std::string ui_image_name = image_datap->mImageName; LLRect scale_rect = image_datap->mImageScaleRegion; + LLRect clip_rect = image_datap->mImageClipRegion; if (final) { delete image_datap; @@ -1448,9 +1452,21 @@ void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_v // from power-of-2 gl image if (success && imagep.notNull() && src_vi && (src_vi->getUrl().compare(0, 7, "file://")==0)) { - F32 clip_x = (F32)src_vi->getOriginalWidth() / (F32)src_vi->getFullWidth(); - F32 clip_y = (F32)src_vi->getOriginalHeight() / (F32)src_vi->getFullHeight(); - imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f)); + F32 full_width = (F32)src_vi->getFullWidth(); + F32 full_height = (F32)src_vi->getFullHeight(); + F32 clip_x = (F32)src_vi->getOriginalWidth() / full_width; + F32 clip_y = (F32)src_vi->getOriginalHeight() / full_height; + if (clip_rect != LLRect::null) + { + imagep->setClipRegion(LLRectf(llclamp((F32)clip_rect.mLeft / full_width, 0.f, 1.f), + llclamp((F32)clip_rect.mTop / full_height, 0.f, 1.f), + llclamp((F32)clip_rect.mRight / full_width, 0.f, 1.f), + llclamp((F32)clip_rect.mBottom / full_height, 0.f, 1.f))); + } + else + { + imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f)); + } if (scale_rect != LLRect::null) { imagep->setScaleRegion( @@ -1471,6 +1487,7 @@ struct UIImageDeclaration : public LLInitParam::Block Optional file_name; Optional preload; Optional scale; + Optional clip; Optional use_mips; UIImageDeclaration() @@ -1478,6 +1495,7 @@ struct UIImageDeclaration : public LLInitParam::Block file_name("file_name"), preload("preload", false), scale("scale"), + clip("clip"), use_mips("use_mips", false) {} }; @@ -1572,7 +1590,7 @@ bool LLUIImageList::initFromFile() { continue; } - preloadUIImage(image.name, file_name, image.use_mips, image.scale); + preloadUIImage(image.name, file_name, image.use_mips, image.scale, image.clip); } if (cur_pass == PASS_DECODE_NOW && !gSavedSettings.getBOOL("NoPreload")) diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 7f4dd0ae88..e0a362596d 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -220,24 +220,27 @@ public: bool initFromFile(); - LLPointer preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect); + LLPointer preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect); static void onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata ); private: LLPointer loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, + const LLRect& clip_rect = LLRect::null, LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); LLPointer loadUIImageByID(const LLUUID& id, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, + const LLRect& clip_rect = LLRect::null, LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); - LLPointer loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null); + LLPointer loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null); struct LLUIImageLoadData { std::string mImageName; LLRect mImageScaleRegion; + LLRect mImageClipRegion; }; typedef std::map< std::string, LLPointer > uuid_ui_image_map_t; diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index 4462fb792f..68773947ec 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -473,7 +473,11 @@ with the same filename but different name - + + + + + diff --git a/indra/newview/skins/default/xui/en/main_view.xml b/indra/newview/skins/default/xui/en/main_view.xml index d8f593715f..cf566d7d23 100644 --- a/indra/newview/skins/default/xui/en/main_view.xml +++ b/indra/newview/skins/default/xui/en/main_view.xml @@ -100,12 +100,12 @@ visible="false" width="500"/> - + visible="false"/>--> diff --git a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml index 7bbacc0152..44da813f61 100644 --- a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml +++ b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml @@ -39,6 +39,7 @@ width="30" mouse_opaque="false"> - - - Date: Sun, 2 Oct 2011 02:12:21 -0500 Subject: [PATCH 199/995] SH-2276 Fix for failed assertions reported from debug-enabled viewers. Also, remove "Basic Shaders" as a user settable option (shaders are always on if GL version >= 2.0, always off otherwise) --- indra/llrender/llgl.cpp | 2 +- indra/llrender/llrendertarget.cpp | 2 +- indra/llrender/llvertexbuffer.cpp | 14 +++++++++++--- indra/newview/llfloaterpreference.cpp | 13 +++---------- indra/newview/llviewershadermgr.cpp | 6 ++---- .../default/xui/en/panel_preferences_graphics1.xml | 14 -------------- 6 files changed, 18 insertions(+), 33 deletions(-) diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 189a460001..245e8c7bef 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -686,7 +686,7 @@ bool LLGLManager::initGL() #if LL_WINDOWS if (mHasDebugOutput && gDebugGL) { //setup debug output callback - glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE); + //glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE); glDebugMessageCallbackARB((GLDEBUGPROCARB) gl_debug_callback, NULL); glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB); } diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 1a80688dfc..cd3a7f21e4 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -308,8 +308,8 @@ void LLRenderTarget::release() glBindFramebuffer(GL_FRAMEBUFFER, mFBO); if (mStencil) { //attached as a renderbuffer - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); mStencil = false; } else diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 71596d41d3..7f2337a224 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -574,6 +574,8 @@ void LLVertexBuffer::unbind() glBindVertexArray(0); #endif sGLRenderArray = 0; + sGLRenderIndices = 0; + sIBOActive = FALSE; } if (sVBOActive) @@ -1131,9 +1133,7 @@ void LLVertexBuffer::setupVertexArray() } } -#if GL_ARB_vertex_array_object - glBindVertexArray(0); -#endif + unbind(); } void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) @@ -1873,6 +1873,12 @@ bool LLVertexBuffer::bindGLArray() glBindVertexArray(mGLArray); #endif sGLRenderArray = mGLArray; + + if (mGLIndices) + { + sGLRenderIndices = mGLIndices; + sIBOActive = TRUE; + } return true; } @@ -2082,6 +2088,8 @@ void LLVertexBuffer::setBuffer(U32 data_mask) glBindVertexArray(0); #endif sGLRenderArray = 0; + sGLRenderIndices = 0; + sIBOActive = FALSE; } if (mGLBuffer) diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 9630d7b29f..5c36d2e131 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -1034,14 +1034,11 @@ void LLFloaterPreference::refreshEnabledState() } // Vertex Shaders - // Global Shader Enable - LLCheckBoxCtrl* ctrl_shader_enable = getChild("BasicShaders"); // radio set for terrain detail mode LLRadioGroup* mRadioTerrainDetail = getChild("TerrainDetailRadio"); // can be linked with control var - ctrl_shader_enable->setEnabled(LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")); - - BOOL shaders = ctrl_shader_enable->get(); + BOOL shaders = gGLManager.mGLVersion >= 2.f; + if (shaders) { mRadioTerrainDetail->setValue(1); @@ -1057,7 +1054,7 @@ void LLFloaterPreference::refreshEnabledState() // *HACK just checks to see if we can use shaders... // maybe some cards that use shaders, but don't support windlight - ctrl_wind_light->setEnabled(ctrl_shader_enable->getEnabled() && shaders); + ctrl_wind_light->setEnabled(shaders); //Deferred/SSAO/Shadows LLCheckBoxCtrl* ctrl_deferred = getChild("UseLightShaders"); @@ -1095,7 +1092,6 @@ void LLFloaterPreference::disableUnavailableSettings() LLComboBox* ctrl_reflections = getChild("Reflections"); LLCheckBoxCtrl* ctrl_avatar_vp = getChild("AvatarVertexProgram"); LLCheckBoxCtrl* ctrl_avatar_cloth = getChild("AvatarCloth"); - LLCheckBoxCtrl* ctrl_shader_enable = getChild("BasicShaders"); LLCheckBoxCtrl* ctrl_wind_light = getChild("WindLightUseAtmosShaders"); LLCheckBoxCtrl* ctrl_avatar_impostors = getChild("AvatarImpostors"); LLCheckBoxCtrl* ctrl_deferred = getChild("UseLightShaders"); @@ -1106,9 +1102,6 @@ void LLFloaterPreference::disableUnavailableSettings() // if vertex shaders off, disable all shader related products if (!LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")) { - ctrl_shader_enable->setEnabled(FALSE); - ctrl_shader_enable->setValue(FALSE); - ctrl_wind_light->setEnabled(FALSE); ctrl_wind_light->setValue(FALSE); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index d3f5ebcf1c..17d2a04301 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -450,8 +450,8 @@ void LLViewerShaderMgr::setShaders() LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) gSavedSettings.getU32("RenderMaxTextureIndex")), 1); - if (LLRender::sGLCoreProfile) - { + if (LLRender::sGLCoreProfile || gGLManager.mGLVersion >= 2.f) + { //ALWAYS use shaders where available if (!gSavedSettings.getBOOL("VertexShaderEnable")) { //vertex shaders MUST be enabled to use core profile gSavedSettings.setBOOL("VertexShaderEnable", TRUE); @@ -1122,8 +1122,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() return TRUE; } - mVertexShaderLevel[SHADER_AVATAR] = 1; - BOOL success = TRUE; if (success) diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index f7666bdc4c..c25c1f23f5 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -204,20 +204,6 @@ name="LocalLights" top_pad="1" width="256" /> - - - Date: Mon, 3 Oct 2011 11:28:22 -0700 Subject: [PATCH 200/995] updated xui for toybox to reflect changes to param blocks --- indra/newview/skins/default/xui/en/floater_toybox.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/newview/skins/default/xui/en/floater_toybox.xml b/indra/newview/skins/default/xui/en/floater_toybox.xml index feb19571b2..de39032cbf 100644 --- a/indra/newview/skins/default/xui/en/floater_toybox.xml +++ b/indra/newview/skins/default/xui/en/floater_toybox.xml @@ -48,8 +48,8 @@ button_display_mode="icons_with_text" follows="all" left="20" - max_button_width="140" - min_button_width="70" + button_icon_and_text.max_button_width="140" + button_icon_and_text.min_button_width="70" name="toybox_toolbar" pad_left="5" pad_right="5" From cd467cc34f876920b35d3570f50dbad54ce4a42c Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Mon, 3 Oct 2011 16:27:24 -0700 Subject: [PATCH 201/995] EXP-1286 : First pass at Drag and Drop of tools. Not functional. Most hooks into the LLToolDragAndDrop system in to support the new AT_WIDGET and SOURCE_VIEWER --- indra/llcommon/llassettype.cpp | 3 +- indra/llcommon/llassettype.h | 8 ++- indra/llcommon/stdenums.h | 5 +- indra/llinventory/llinventorytype.cpp | 5 +- indra/llinventory/llinventorytype.h | 3 +- indra/llui/CMakeLists.txt | 5 +- indra/llui/llclipboard.cpp | 6 ++ indra/llui/llclipboard.h | 9 ++- indra/llui/lltoolbar.cpp | 55 ++++++++++++++++ indra/llui/lltoolbar.h | 32 ++++++++- indra/newview/CMakeLists.txt | 2 + indra/{llui => newview}/lltoolbarview.cpp | 79 +++++++++++++++++++++++ indra/{llui => newview}/lltoolbarview.h | 6 ++ indra/newview/lltooldraganddrop.cpp | 5 ++ indra/newview/lltooldraganddrop.h | 3 +- indra/newview/llviewerassettype.cpp | 4 +- 16 files changed, 214 insertions(+), 16 deletions(-) rename indra/{llui => newview}/lltoolbarview.cpp (75%) rename indra/{llui => newview}/lltoolbarview.h (91%) diff --git a/indra/llcommon/llassettype.cpp b/indra/llcommon/llassettype.cpp index 145dddd543..5e566d6c7c 100644 --- a/indra/llcommon/llassettype.cpp +++ b/indra/llcommon/llassettype.cpp @@ -93,7 +93,8 @@ LLAssetDictionary::LLAssetDictionary() addEntry(LLAssetType::AT_LINK, new AssetEntry("LINK", "link", "sym link", false, false, true)); addEntry(LLAssetType::AT_LINK_FOLDER, new AssetEntry("FOLDER_LINK", "link_f", "sym folder link", false, false, true)); - addEntry(LLAssetType::AT_MESH, new AssetEntry("MESH", "mesh", "mesh", false, false, false)); + addEntry(LLAssetType::AT_MESH, new AssetEntry("MESH", "mesh", "mesh", false, false, false)); + addEntry(LLAssetType::AT_WIDGET, new AssetEntry("WIDGET", "widget", "widget", false, false, false)); addEntry(LLAssetType::AT_NONE, new AssetEntry("NONE", "-1", NULL, FALSE, FALSE, FALSE)); }; diff --git a/indra/llcommon/llassettype.h b/indra/llcommon/llassettype.h index 74ccd00324..d538accbf7 100644 --- a/indra/llcommon/llassettype.h +++ b/indra/llcommon/llassettype.h @@ -108,9 +108,13 @@ public: AT_LINK_FOLDER = 25, // Inventory folder link + + AT_WIDGET = 40, + // UI Widget: this is *not* an inventory asset type, only a viewer side asset (e.g. button, other ui items...) + AT_MESH = 49, - // Mesh data in our proprietary SLM format - + // Mesh data in our proprietary SLM format + AT_COUNT = 50, // +*********************************************************+ diff --git a/indra/llcommon/stdenums.h b/indra/llcommon/stdenums.h index 556eff8370..40b3364b36 100644 --- a/indra/llcommon/stdenums.h +++ b/indra/llcommon/stdenums.h @@ -49,8 +49,9 @@ enum EDragAndDropType DAD_ANIMATION = 12, DAD_GESTURE = 13, DAD_LINK = 14, - DAD_MESH = 15, - DAD_COUNT = 16, // number of types in this enum + DAD_MESH = 15, + DAD_WIDGET = 16, + DAD_COUNT = 17, // number of types in this enum }; // Reasons for drags to be denied. diff --git a/indra/llinventory/llinventorytype.cpp b/indra/llinventory/llinventorytype.cpp index d2bba21648..8282d79b67 100644 --- a/indra/llinventory/llinventorytype.cpp +++ b/indra/llinventory/llinventorytype.cpp @@ -84,6 +84,7 @@ LLInventoryDictionary::LLInventoryDictionary() addEntry(LLInventoryType::IT_ANIMATION, new InventoryEntry("animation", "animation", 1, LLAssetType::AT_ANIMATION)); addEntry(LLInventoryType::IT_GESTURE, new InventoryEntry("gesture", "gesture", 1, LLAssetType::AT_GESTURE)); addEntry(LLInventoryType::IT_MESH, new InventoryEntry("mesh", "mesh", 1, LLAssetType::AT_MESH)); + addEntry(LLInventoryType::IT_WIDGET, new InventoryEntry("widget", "widget", 1, LLAssetType::AT_WIDGET)); } @@ -134,7 +135,7 @@ DEFAULT_ASSET_FOR_INV_TYPE[LLAssetType::AT_COUNT] = LLInventoryType::IT_NONE, // 37 AT_NONE LLInventoryType::IT_NONE, // 38 AT_NONE LLInventoryType::IT_NONE, // 39 AT_NONE - LLInventoryType::IT_NONE, // 40 AT_NONE + LLInventoryType::IT_WIDGET, // 40 AT_WIDGET LLInventoryType::IT_NONE, // 41 AT_NONE LLInventoryType::IT_NONE, // 42 AT_NONE LLInventoryType::IT_NONE, // 43 AT_NONE @@ -143,7 +144,7 @@ DEFAULT_ASSET_FOR_INV_TYPE[LLAssetType::AT_COUNT] = LLInventoryType::IT_NONE, // 46 AT_NONE LLInventoryType::IT_NONE, // 47 AT_NONE LLInventoryType::IT_NONE, // 48 AT_NONE - LLInventoryType::IT_MESH // 49 AT_MESH + LLInventoryType::IT_MESH, // 49 AT_MESH }; // static diff --git a/indra/llinventory/llinventorytype.h b/indra/llinventory/llinventorytype.h index 1a24e351ad..4d1e0db040 100644 --- a/indra/llinventory/llinventorytype.h +++ b/indra/llinventory/llinventorytype.h @@ -62,7 +62,8 @@ public: IT_ANIMATION = 19, IT_GESTURE = 20, IT_MESH = 22, - IT_COUNT = 23, + IT_WIDGET = 23, + IT_COUNT = 24, IT_NONE = -1 }; diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index 4212812558..dded8ab661 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -5,6 +5,7 @@ project(llui) include(00-Common) include(LLCommon) include(LLImage) +include(LLInventory) include(LLMath) include(LLMessage) include(LLRender) @@ -16,6 +17,7 @@ include(LLXUIXML) include_directories( ${LLCOMMON_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} + ${LLINVENTORY_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} @@ -101,7 +103,6 @@ set(llui_SOURCE_FILES lltransutil.cpp lltoggleablemenu.cpp lltoolbar.cpp - lltoolbarview.cpp lltooltip.cpp llui.cpp lluicolortable.cpp @@ -205,7 +206,6 @@ set(llui_HEADER_FILES lltimectrl.h lltoggleablemenu.h lltoolbar.h - lltoolbarview.h lltooltip.h lltransutil.h lluicolortable.h @@ -251,6 +251,7 @@ target_link_libraries(llui ${LLRENDER_LIBRARIES} ${LLWINDOW_LIBRARIES} ${LLIMAGE_LIBRARIES} + ${LLINVENTORY_LIBRARIES} ${LLVFS_LIBRARIES} # ugh, just for LLDir ${LLXUIXML_LIBRARIES} ${LLXML_LIBRARIES} diff --git a/indra/llui/llclipboard.cpp b/indra/llui/llclipboard.cpp index 984c4ec5fb..6910b962a1 100644 --- a/indra/llui/llclipboard.cpp +++ b/indra/llui/llclipboard.cpp @@ -40,6 +40,7 @@ LLClipboard gClipboard; LLClipboard::LLClipboard() { + mSourceItem = NULL; } @@ -134,3 +135,8 @@ BOOL LLClipboard::canPastePrimaryString() const { return LLView::getWindow()->isPrimaryTextAvailable(); } + +void LLClipboard::setSourceObject(const LLUUID& source_id, LLAssetType::EType type) +{ + mSourceItem = new LLInventoryObject (source_id, LLUUID::null, type, ""); +} diff --git a/indra/llui/llclipboard.h b/indra/llui/llclipboard.h index 24cb46c3f4..9371b94284 100644 --- a/indra/llui/llclipboard.h +++ b/indra/llui/llclipboard.h @@ -30,6 +30,8 @@ #include "llstring.h" #include "lluuid.h" +#include "stdenums.h" +#include "llinventory.h" class LLClipboard @@ -52,9 +54,14 @@ public: BOOL canPastePrimaryString() const; const LLWString& getPastePrimaryWString(LLUUID* source_id = NULL); + // Support clipboard for object known only by their uuid and asset type + void setSourceObject(const LLUUID& source_id, LLAssetType::EType type); + const LLInventoryObject* getSourceObject() { return mSourceItem; } + private: - LLUUID mSourceID; + LLUUID mSourceID; LLWString mString; + LLInventoryObject* mSourceItem; }; diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 75c7d91f8a..5300de38a0 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -113,6 +113,7 @@ LLToolBar::LLToolBar(const LLToolBar::Params& p) { mButtonParams[LLToolBarEnums::BTNTYPE_ICONS_WITH_TEXT] = p.button_icon_and_text; mButtonParams[LLToolBarEnums::BTNTYPE_ICONS_ONLY] = p.button_icon; + mUUID = LLUUID::LLUUID::generateNewID(p.name); } LLToolBar::~LLToolBar() @@ -534,6 +535,8 @@ void LLToolBar::createButton(const LLCommandId& id) cbParam.function_name = commandp->functionName(); cbParam.parameter = commandp->parameter(); button->setCommitCallback(cbParam); + button->setStartDragCallback(mStartDragItemCallback); + button->setHandleDragCallback(mHandleDragItemCallback); } mButtons.push_back(button); @@ -541,3 +544,55 @@ void LLToolBar::createButton(const LLCommandId& id) mNeedsLayout = true; } + +BOOL LLToolBar::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + std::string& tooltip_msg) +{ + llinfos << "Merov debug : handleDragAndDrop. drop = " << drop << ", tooltip = " << tooltip_msg << llendl; + // If we have a drop callback, that means that we can handle the drop + BOOL handled = (mHandleDropCallback ? TRUE : FALSE); + + // if drop, time to call the drop callback to get the operation done + if (handled && drop) + { + handled = mHandleDropCallback(cargo_type,cargo_data,mUUID); + } + + // We accept multi drop by default + *accept = (handled ? ACCEPT_YES_MULTI : ACCEPT_NO); + + // We'll use that flag to change the visual aspect of the target on draw() + mDragAndDropTarget = handled; + + return handled; +} + +LLToolBarButton::LLToolBarButton(const Params& p) : LLButton(p) +{ + mUUID = LLUUID::LLUUID::generateNewID(p.name); +} + +BOOL LLToolBarButton::handleHover( S32 x, S32 y, MASK mask ) +{ +// llinfos << "Merov debug: handleHover, x = " << x << ", y = " << y << ", mouse = " << hasMouseCapture() << llendl; + BOOL handled = FALSE; + + if (hasMouseCapture() && mStartDragItemCallback && mHandleDragItemCallback) + { + if (!mIsDragged) + { + mStartDragItemCallback(x,y,mUUID); + mIsDragged = true; + handled = TRUE; + } + else + { + handled = mHandleDragItemCallback(x,y,mUUID,LLAssetType::AT_WIDGET); + } + } + return handled; +} + diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 03b1756988..6dcf620861 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -33,7 +33,11 @@ #include "lllayoutstack.h" #include "lluictrl.h" #include "llcommandmanager.h" +#include "llassettype.h" +typedef boost::function startdrag_callback_t; +typedef boost::function handledrag_callback_t; +typedef boost::function handledrop_callback_t; class LLToolBarButton : public LLButton { @@ -42,7 +46,17 @@ public: { }; - LLToolBarButton(const Params& p) : LLButton(p) {} + LLToolBarButton(const Params& p); + + virtual BOOL handleHover( S32 x, S32 y, MASK mask ); + + void setStartDragCallback(startdrag_callback_t cb) { mStartDragItemCallback = cb; } + void setHandleDragCallback(handledrag_callback_t cb) { mHandleDragItemCallback = cb; } +protected: + bool mIsDragged; + startdrag_callback_t mStartDragItemCallback; + handledrag_callback_t mHandleDragItemCallback; + LLUUID mUUID; }; @@ -86,7 +100,6 @@ class LLToolBar : public LLUICtrl { public: - struct Params : public LLInitParam::Block { Mandatory button_display_mode; @@ -119,10 +132,18 @@ public: void draw(); void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); - + virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + std::string& tooltip_msg); + bool addCommand(const LLCommandId& commandId); bool hasCommand(const LLCommandId& commandId) const; bool enableCommand(const LLCommandId& commandId, bool enabled); + void setStartDragCallback(startdrag_callback_t cb) { mStartDragItemCallback = cb; } + void setHandleDragCallback(handledrag_callback_t cb) { mHandleDragItemCallback = cb; } + void setHandleDropCallback(handledrop_callback_t cb) { mHandleDropCallback = cb; } protected: friend class LLUICtrlFactory; @@ -130,6 +151,10 @@ protected: ~LLToolBar(); void initFromParams(const Params&); + startdrag_callback_t mStartDragItemCallback; + handledrag_callback_t mHandleDragItemCallback; + handledrop_callback_t mHandleDropCallback; + bool mDragAndDropTarget; public: // Methods used in loading and saving toolbar settings @@ -147,6 +172,7 @@ private: BOOL isSettingChecked(const LLSD& userdata); void onSettingEnable(const LLSD& userdata); + LLUUID mUUID; const bool mReadOnly; std::list mButtons; diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index c488d51ba5..ce47cca16f 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -481,6 +481,7 @@ set(viewer_SOURCE_FILES lltoastpanel.cpp lltoastscripttextbox.cpp lltool.cpp + lltoolbarview.cpp lltoolbrush.cpp lltoolcomp.cpp lltooldraganddrop.cpp @@ -1039,6 +1040,7 @@ set(viewer_HEADER_FILES lltoastpanel.h lltoastscripttextbox.h lltool.h + lltoolbarview.h lltoolbrush.h lltoolcomp.h lltooldraganddrop.h diff --git a/indra/llui/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp similarity index 75% rename from indra/llui/lltoolbarview.cpp rename to indra/newview/lltoolbarview.cpp index 1c6cf3230b..929486a185 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -33,12 +33,15 @@ #include "llxmlnode.h" #include "lltoolbar.h" #include "llbutton.h" +#include "lltooldraganddrop.h" +#include "llclipboard.h" #include LLToolBarView* gToolBarView = NULL; static LLDefaultChildRegistry::Register r("toolbar_view"); +bool LLToolBarView::sDragStarted = false; LLToolBarView::Toolbar::Toolbar() : button_display_mode("button_display_mode"), @@ -77,6 +80,18 @@ BOOL LLToolBarView::postBuild() mToolbarRight = getChild("toolbar_right"); mToolbarBottom = getChild("toolbar_bottom"); + mToolbarLeft->setStartDragCallback(boost::bind(LLToolBarView::startDragItem,_1,_2,_3)); + mToolbarLeft->setHandleDragCallback(boost::bind(LLToolBarView::handleDragItem,_1,_2,_3,_4)); + mToolbarLeft->setHandleDropCallback(boost::bind(LLToolBarView::handleDrop,_1,_2,_3)); + + mToolbarRight->setStartDragCallback(boost::bind(LLToolBarView::startDragItem,_1,_2,_3)); + mToolbarRight->setHandleDragCallback(boost::bind(LLToolBarView::handleDragItem,_1,_2,_3,_4)); + mToolbarRight->setHandleDropCallback(boost::bind(LLToolBarView::handleDrop,_1,_2,_3)); + + mToolbarBottom->setStartDragCallback(boost::bind(LLToolBarView::startDragItem,_1,_2,_3)); + mToolbarBottom->setHandleDragCallback(boost::bind(LLToolBarView::handleDragItem,_1,_2,_3,_4)); + mToolbarBottom->setHandleDropCallback(boost::bind(LLToolBarView::handleDrop,_1,_2,_3)); + return TRUE; } @@ -309,3 +324,67 @@ void LLToolBarView::draw() LLUICtrl::draw(); } + + +// ---------------------------------------- +// Drag and Drop hacks (under construction) +// ---------------------------------------- + + +void LLToolBarView::startDragItem( S32 x, S32 y, const LLUUID& uuid) +{ + llinfos << "Merov debug: startDragItem() : x = " << x << ", y = " << y << llendl; + LLToolDragAndDrop::getInstance()->setDragStart( x, y ); + sDragStarted = false; +} + +BOOL LLToolBarView::handleDragItem( S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type) +{ +// llinfos << "Merov debug: handleDragItem() : x = " << x << ", y = " << y << ", uuid = " << uuid << llendl; + if (LLToolDragAndDrop::getInstance()->isOverThreshold( x, y )) + { + if (!sDragStarted) + { + std::vector types; + uuid_vec_t cargo_ids; + types.push_back(DAD_WIDGET); + cargo_ids.push_back(uuid); + gClipboard.setSourceObject(uuid,LLAssetType::AT_WIDGET); + LLToolDragAndDrop::ESource src = LLToolDragAndDrop::SOURCE_VIEWER; + LLUUID srcID; + llinfos << "Merov debug: handleDragItem() : beginMultiDrag()" << llendl; + LLToolDragAndDrop::getInstance()->beginMultiDrag(types, cargo_ids, src, srcID); + sDragStarted = true; + return TRUE; + } + else + { + MASK mask = 0; + return LLToolDragAndDrop::getInstance()->handleHover( x, y, mask ); + } + } + return FALSE; +} + +BOOL LLToolBarView::handleDrop( EDragAndDropType cargo_type, void* cargo_data, const LLUUID& toolbar_id) +{ + LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; + llinfos << "Merov debug : handleDrop. Drop " << inv_item->getUUID() << " named " << inv_item->getName() << " of type " << inv_item->getType() << " to toolbar " << toolbar_id << " under cargo type " << cargo_type << llendl; + + LLAssetType::EType type = inv_item->getType(); + if (type == LLAssetType::AT_WIDGET) + { + llinfos << "Merov debug : handleDrop. Drop source is a widget -> that's where we'll get code in..." << llendl; + // Find out if he command is in one of the toolbar + // If it is, pull it out of the toolbar + // Now insert it in the toolbar in the correct spot... + } + else + { + llinfos << "Merov debug : handleDrop. Drop source is not a widget -> nothing to do" << llendl; + } + + return TRUE; +} + + diff --git a/indra/llui/lltoolbarview.h b/indra/newview/lltoolbarview.h similarity index 91% rename from indra/llui/lltoolbarview.h rename to indra/newview/lltoolbarview.h index efe6920db8..4e1b855e3d 100644 --- a/indra/llui/lltoolbarview.h +++ b/indra/newview/lltoolbarview.h @@ -74,6 +74,10 @@ public: bool loadToolbars(bool force_default = false); // return false if load fails bool loadDefaultToolbars() { return loadToolbars(true); } + static void startDragItem( S32 x, S32 y, const LLUUID& uuid); + static BOOL handleDragItem( S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type); + static BOOL handleDrop( EDragAndDropType cargo_type, void* cargo_data, const LLUUID& folder_id); + protected: friend class LLUICtrlFactory; LLToolBarView(const Params&); @@ -89,6 +93,8 @@ private: LLToolBar* mToolbarLeft; LLToolBar* mToolbarRight; LLToolBar* mToolbarBottom; + + static bool sDragStarted; }; extern LLToolBarView* gToolBarView; diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index 3e5ce427a8..a8014b8cde 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -57,6 +57,7 @@ #include "llviewerwindow.h" #include "llvoavatarself.h" #include "llworld.h" +#include "llclipboard.h" // syntactic sugar #define callMemberFunction(object,ptrToMember) ((object).*(ptrToMember)) @@ -2495,6 +2496,10 @@ LLInventoryObject* LLToolDragAndDrop::locateInventory( item = (LLViewerInventoryItem*)preview->getDragItem(); } } + else if(mSource == SOURCE_VIEWER) + { + item = (LLViewerInventoryItem*)gClipboard.getSourceObject(); + } if(item) return item; if(cat) return cat; return NULL; diff --git a/indra/newview/lltooldraganddrop.h b/indra/newview/lltooldraganddrop.h index 7b8cce3dc7..92f007a251 100644 --- a/indra/newview/lltooldraganddrop.h +++ b/indra/newview/lltooldraganddrop.h @@ -66,7 +66,8 @@ public: SOURCE_AGENT, SOURCE_WORLD, SOURCE_NOTECARD, - SOURCE_LIBRARY + SOURCE_LIBRARY, + SOURCE_VIEWER }; void beginDrag(EDragAndDropType type, diff --git a/indra/newview/llviewerassettype.cpp b/indra/newview/llviewerassettype.cpp index b103f11597..a4b1c2155f 100644 --- a/indra/newview/llviewerassettype.cpp +++ b/indra/newview/llviewerassettype.cpp @@ -80,7 +80,9 @@ LLViewerAssetDictionary::LLViewerAssetDictionary() addEntry(LLViewerAssetType::AT_LINK_FOLDER, new ViewerAssetEntry(DAD_LINK)); addEntry(LLViewerAssetType::AT_MESH, new ViewerAssetEntry(DAD_MESH)); - + + addEntry(LLViewerAssetType::AT_WIDGET, new ViewerAssetEntry(DAD_WIDGET)); + addEntry(LLViewerAssetType::AT_NONE, new ViewerAssetEntry(DAD_NONE)); }; From 2d0dfbca99ffa442025358ece6340b894245d3b0 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 3 Oct 2011 16:37:07 -0700 Subject: [PATCH 202/995] * Added tooltips to the toolbar buttons. Reviewed by Richard. --- indra/llui/lltoolbar.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index c62bbe4e71..c0058d534d 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -511,10 +511,13 @@ LLToolBarButton* LLToolBar::createButton(const LLCommandId& id) LLCommand* commandp = LLCommandManager::instance().getCommand(id); if (!commandp) return NULL; + std::string label = LLTrans::getString(commandp->labelRef()); + std::string tooltip = label + "\n" + LLTrans::getString(commandp->tooltipRef()); + LLToolBarButton::Params button_p; button_p.name = id.name(); - button_p.label = LLTrans::getString(commandp->labelRef()); - button_p.tool_tip = button_p.label(); + button_p.label = label; + button_p.tool_tip = tooltip; button_p.image_overlay = LLUI::getUIImage(commandp->icon()); button_p.overwriteFrom(mButtonParams[mButtonType]); LLToolBarButton* button = LLUICtrlFactory::create(button_p); From 13165e909a5ba35df864ace97206da1242f41265 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 3 Oct 2011 17:11:09 -0700 Subject: [PATCH 203/995] fixed build --- indra/llxuixml/llinitparam.h | 24 +++++++++++++++--------- 1 file changed, 15 insertions(+), 9 deletions(-) diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index 9a6ded47ff..3dce7a939f 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -564,10 +564,6 @@ namespace LLInitParam public: typedef const T& value_assignment_t; - S32 mKeyVersion; - mutable S32 mValidatedVersion; - mutable bool mValidated; // lazy validation flag - ParamValue() : T(), mKeyVersion(0), @@ -607,6 +603,12 @@ namespace LLInitParam { return *this; } + + S32 mKeyVersion; + + protected: + mutable S32 mValidatedVersion; + mutable bool mValidated; // lazy validation flag }; template > @@ -1679,8 +1681,6 @@ namespace LLInitParam S32 mLastParseGeneration; }; - - template @@ -1690,17 +1690,18 @@ namespace LLInitParam : public Param, protected BatchBlock { + typedef BatchBlock block_t; typedef const BatchBlock& value_assignment_t; ParamValue() - : T(), + : block_t(), mKeyVersion(0), mValidatedVersion(-1), mValidated(false) {} ParamValue(value_assignment_t other) - : T(other), + : block_t(other), mKeyVersion(0), mValidatedVersion(-1), mValidated(false) @@ -1710,7 +1711,7 @@ namespace LLInitParam void setValue(value_assignment_t val) { *this = val; - mLastParseGeneration = -1; + block_t::mLastParseGeneration = -1; } value_assignment_t getValue() const @@ -1733,6 +1734,11 @@ namespace LLInitParam return *this; } + S32 mKeyVersion; + + protected: + mutable S32 mValidatedVersion; + mutable bool mValidated; // lazy validation flag }; template From c0db4bdfe7a736c0fc961f555dff8d1013ddb303 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 3 Oct 2011 17:27:08 -0700 Subject: [PATCH 204/995] Mac installer icon alignment updates --- .../installers/darwin/dmg-cleanup.applescript | 2 +- .../darwin/fix_application_icon_position.sh | 2 +- .../installers/darwin/release-dmg/_DS_Store | Bin 12292 -> 12292 bytes 3 files changed, 2 insertions(+), 2 deletions(-) mode change 100644 => 100755 indra/newview/installers/darwin/fix_application_icon_position.sh diff --git a/indra/newview/installers/darwin/dmg-cleanup.applescript b/indra/newview/installers/darwin/dmg-cleanup.applescript index f3d39aec21..8a71b392f9 100644 --- a/indra/newview/installers/darwin/dmg-cleanup.applescript +++ b/indra/newview/installers/darwin/dmg-cleanup.applescript @@ -19,7 +19,7 @@ tell application "Finder" set current view of foo to icon view set toolbar visible of foo to false set statusbar visible of foo to false - set the bounds of foo to {100, 100, 600, 399} + set the bounds of foo to {100, 100, 600, 449} -- set the position of front window to {100, 100} -- get {name, position} of every item of front window diff --git a/indra/newview/installers/darwin/fix_application_icon_position.sh b/indra/newview/installers/darwin/fix_application_icon_position.sh old mode 100644 new mode 100755 index c6b92589db..618e34820c --- a/indra/newview/installers/darwin/fix_application_icon_position.sh +++ b/indra/newview/installers/darwin/fix_application_icon_position.sh @@ -1,6 +1,6 @@ # just run this script each time after you change the installer's name to fix the icon misalignment #!/bin/bash -cp -r ./../../../build-darwin-i386/newview/*.dmg ~/Desktop/TempBuild.dmg +cp -r ../../../../build-darwin-i386/newview/*.dmg ~/Desktop/TempBuild.dmg hdid ~/Desktop/TempBuild.dmg open -a finder /Volumes/Second\ Life\ Installer osascript dmg-cleanup.applescript diff --git a/indra/newview/installers/darwin/release-dmg/_DS_Store b/indra/newview/installers/darwin/release-dmg/_DS_Store index 8f6c25c2f4406537ae70bce453c4d742649f8c33..70228142544a9eb69b210a2da953a88c7d1b4dff 100644 GIT binary patch delta 143 zcmZokXi1ph&&a1(UysYBNetRuGfi{8;oJ<7Re=L#)KAm%S|r E0Fpf=xc~qF delta 70 zcmZokXi1ph&&aniU^hP_-(((vr836mmO2VXCYH523f1Q32098R#^$xPoSYn-0tYsq Z75KxlnP1M1X*0XTAyy#ktKh^2Hvr226wUwu From edacb7b3363dca6cd28a4ff7ea27154d6a30702f Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 3 Oct 2011 18:52:22 -0700 Subject: [PATCH 205/995] implemented Range and ClampedValue classes to standardize min/max settings fixed not serializing named values when values provided from code --- indra/llui/lltoolbar.cpp | 11 +- indra/llui/lltoolbar.h | 11 +- indra/llui/lltoolbarview.cpp | 18 +-- indra/llui/lltoolbarview.h | 4 +- indra/llui/llui.h | 126 ++++++++++++++++++ indra/llxuixml/llinitparam.h | 39 ++++-- indra/newview/app_settings/toolbars.xml | 4 +- .../skins/default/xui/en/floater_toybox.xml | 4 +- .../skins/default/xui/en/widgets/toolbar.xml | 8 +- 9 files changed, 185 insertions(+), 40 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index c0058d534d..66c2d7ab0b 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -319,7 +319,7 @@ void LLToolBar::resizeButtonsInRow(std::vector& buttons_in_row { if (getOrientation(mSideType) == LLLayoutStack::HORIZONTAL) { - button->reshape(llclamp(button->getRect().getWidth(), button->mMinWidth, button->mMaxWidth), max_row_girth); + button->reshape(button->mWidthRange.clamp(button->getRect().getWidth()), max_row_girth); } else // VERTICAL { @@ -378,10 +378,10 @@ void LLToolBar::updateLayoutAsNeeded() BOOST_FOREACH(LLToolBarButton* button, mButtons) { - button->reshape(button->mMinWidth, button->mDesiredHeight); + button->reshape(button->mWidthRange.getMin(), button->mDesiredHeight); button->autoResize(); - S32 button_clamped_width = llclamp(button->getRect().getWidth(), button->mMinWidth, button->mMaxWidth); + S32 button_clamped_width = button->mWidthRange.clamp(button->getRect().getWidth()); S32 button_length = (orientation == LLLayoutStack::HORIZONTAL) ? button_clamped_width : button->getRect().getHeight(); @@ -396,7 +396,7 @@ void LLToolBar::updateLayoutAsNeeded() { if (orientation == LLLayoutStack::VERTICAL) { // row girth (width in this case) is clamped to allowable button widths - max_row_girth = llclamp(max_row_girth, button->mMinWidth, button->mMaxWidth); + max_row_girth = button->mWidthRange.clamp(max_row_girth); } // make buttons in current row all same girth @@ -543,8 +543,7 @@ LLToolBarButton::LLToolBarButton(const Params& p) : LLButton(p), mMouseDownX(0), mMouseDownY(0), - mMinWidth(p.min_button_width), - mMaxWidth(p.max_button_width), + mWidthRange(p.button_width), mDesiredHeight(p.desired_height), mId("") {} diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 5d64630fa6..48ca6c62b3 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -41,13 +41,11 @@ class LLToolBarButton : public LLButton public: struct Params : public LLInitParam::Block { - Optional min_button_width, - max_button_width, - desired_height; + Optional > button_width; + Optional desired_height; Params() - : min_button_width("min_button_width", 0), - max_button_width("max_button_width", S32_MAX), + : button_width("button_width"), desired_height("desired_height", 20) {} @@ -62,8 +60,7 @@ private: LLCommandId mId; S32 mMouseDownX; S32 mMouseDownY; - S32 mMinWidth; - S32 mMaxWidth; + LLUI::Range mWidthRange; S32 mDesiredHeight; }; diff --git a/indra/llui/lltoolbarview.cpp b/indra/llui/lltoolbarview.cpp index 12247519ad..49d4bfdc3c 100644 --- a/indra/llui/lltoolbarview.cpp +++ b/indra/llui/lltoolbarview.cpp @@ -169,8 +169,8 @@ bool LLToolBarView::loadToolbars(bool force_default) { if (toolbar_set.left_toolbar.button_display_mode.isProvided()) { - U32 button_type = toolbar_set.left_toolbar.button_display_mode; - mToolbarLeft->setButtonType((LLToolBarEnums::ButtonType)(button_type)); + LLToolBarEnums::ButtonType button_type = toolbar_set.left_toolbar.button_display_mode; + mToolbarLeft->setButtonType(button_type); } BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.left_toolbar.commands) { @@ -181,8 +181,8 @@ bool LLToolBarView::loadToolbars(bool force_default) { if (toolbar_set.right_toolbar.button_display_mode.isProvided()) { - U32 button_type = toolbar_set.right_toolbar.button_display_mode; - mToolbarRight->setButtonType((LLToolBarEnums::ButtonType)(button_type)); + LLToolBarEnums::ButtonType button_type = toolbar_set.right_toolbar.button_display_mode; + mToolbarRight->setButtonType(button_type); } BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.right_toolbar.commands) { @@ -193,8 +193,8 @@ bool LLToolBarView::loadToolbars(bool force_default) { if (toolbar_set.bottom_toolbar.button_display_mode.isProvided()) { - U32 button_type = toolbar_set.bottom_toolbar.button_display_mode; - mToolbarBottom->setButtonType((LLToolBarEnums::ButtonType)(button_type)); + LLToolBarEnums::ButtonType button_type = toolbar_set.bottom_toolbar.button_display_mode; + mToolbarBottom->setButtonType(button_type); } BOOST_FOREACH(LLCommandId::Params& command, toolbar_set.bottom_toolbar.commands) { @@ -223,17 +223,17 @@ void LLToolBarView::saveToolbars() const LLToolBarView::ToolbarSet toolbar_set; if (mToolbarLeft) { - toolbar_set.left_toolbar.button_display_mode = (int)(mToolbarLeft->getButtonType()); + toolbar_set.left_toolbar.button_display_mode = mToolbarLeft->getButtonType(); addToToolset(mToolbarLeft->getCommandsList(),toolbar_set.left_toolbar); } if (mToolbarRight) { - toolbar_set.right_toolbar.button_display_mode = (int)(mToolbarRight->getButtonType()); + toolbar_set.right_toolbar.button_display_mode = mToolbarRight->getButtonType(); addToToolset(mToolbarRight->getCommandsList(),toolbar_set.right_toolbar); } if (mToolbarBottom) { - toolbar_set.bottom_toolbar.button_display_mode = (int)(mToolbarBottom->getButtonType()); + toolbar_set.bottom_toolbar.button_display_mode = mToolbarBottom->getButtonType(); addToToolset(mToolbarBottom->getCommandsList(),toolbar_set.bottom_toolbar); } diff --git a/indra/llui/lltoolbarview.h b/indra/llui/lltoolbarview.h index 20525a22ac..c67b8d9d64 100644 --- a/indra/llui/lltoolbarview.h +++ b/indra/llui/lltoolbarview.h @@ -50,8 +50,8 @@ public: // the user folder for the user specific (saved) settings struct Toolbar : public LLInitParam::Block { - Mandatory button_display_mode; - Multiple commands; + Mandatory button_display_mode; + Multiple commands; Toolbar(); }; struct ToolbarSet : public LLInitParam::Block diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 3afb7c65a9..9f6fccfef6 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -147,6 +147,132 @@ class LLUI { LOG_CLASS(LLUI); public: + // + // Classes + // + + template + struct Range + { + typedef Range self_t; + + struct Params : public LLInitParam::Block + { + Optional minimum, + maximum; + + Params() + : minimum("min", 0), + maximum("max", S32_MAX) + { + + } + }; + + // correct for inverted params + Range(const Params& p = Params()) + : mMin(p.minimum), + mMax(p.maximum) + { + sanitizeRange(); + } + + Range(T minimum, T maximum) + : mMin(minimum), + mMax(maximum) + { + sanitizeRange(); + } + + S32 clamp(T input) + { + if (input < mMin) return mMin; + if (input > mMax) return mMax; + return input; + } + + void setRange(T minimum, T maximum) + { + mMin = minimum; + mMax = maximum; + sanitizeRange(); + } + + S32 getMin() { return mMin; } + S32 getMax() { return mMax; } + + bool operator==(const self_t& other) const + { + return mMin == other.mMin + && mMax == other.mMax; + } + private: + void sanitizeRange() + { + if (mMin > mMax) + { + llwarns << "Bad interval range (" << mMin << ", " << mMax << ")" << llendl; + // since max is usually the most dangerous one to ignore (buffer overflow, etc), prefer it + // in the case of a malformed range + mMin = mMax; + } + } + + + T mMin, + mMax; + }; + + template + struct ClampedValue : public Range + { + typedef Range range_t; + + struct Params : public LLInitParam::Block + { + Mandatory value; + + Params() + : value("", 0) + { + addSynonym(value, "value"); + } + }; + + ClampedValue(const Params& p) + : range_t(p) + {} + + ClampedValue(const range_t& range) + : range_t(range) + { + // set value here, after range has been sanitized + mValue = clamp(0); + } + + ClampedValue(T value, const range_t& range = range_t()) + : range_t(range) + { + mValue = clamp(value); + } + + T get() + { + return mValue; + } + + void set(T value) + { + mValue = clamp(value); + } + + + private: + T mValue; + }; + + typedef ClampedValue ClampedS32; + // // Methods // diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index 3dce7a939f..9db67a15c8 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -87,6 +87,7 @@ namespace LLInitParam void setValueName(const std::string& key) {} std::string getValueName() const { return ""; } + std::string calcValueName(const T& value) const { return ""; } void clearValueName() const {} static bool getValueFromName(const std::string& name, T& value) @@ -124,6 +125,22 @@ namespace LLInitParam return mValueName; } + std::string calcValueName(const T& value) const + { + value_name_map_t* map = getValueNames(); + for (value_name_map_t::iterator it = map->begin(), end_it = map->end(); + it != end_it; + ++it) + { + if (ParamCompare::equals(it->second, value)) + { + return it->first; + } + } + + return ""; + } + void clearValueName() const { mValueName.clear(); @@ -709,18 +726,19 @@ namespace LLInitParam { if (!diff_param || !ParamCompare::equals(static_cast(diff_param)->getValueName(), key)) { - if (!parser.writeValue(key, name_stack)) - { - return; - } + parser.writeValue(key, name_stack); } } // then try to serialize value directly else if (!diff_param || !ParamCompare::equals(typed_param.getValue(), static_cast(diff_param)->getValue())) { - if (!parser.writeValue(typed_param.getValue(), name_stack)) + if (!parser.writeValue(typed_param.getValue(), name_stack)) { - return; + std::string calculated_key = typed_param.calcValueName(typed_param.getValue()); + if (!diff_param || !ParamCompare::equals(static_cast(diff_param)->getValueName(), calculated_key)) + { + parser.writeValue(calculated_key, name_stack); + } } } } @@ -1002,9 +1020,14 @@ namespace LLInitParam if(key.empty()) // not parsed via name values, write out value directly { - if (!parser.writeValue(*it, name_stack)) + bool value_written == parser.writeValue(*it, name_stack); + if (!value_written) { - break; + std::string calculated_key = typed_param.calcValueName(typed_param.getValue()); + if (!parser.writeValue(calculated_key, name_stack)) + { + break; + } } } else diff --git a/indra/newview/app_settings/toolbars.xml b/indra/newview/app_settings/toolbars.xml index 19dec78c63..a9345b3b0a 100644 --- a/indra/newview/app_settings/toolbars.xml +++ b/indra/newview/app_settings/toolbars.xml @@ -1,7 +1,7 @@ + button_display_mode="icons_with_text"> @@ -12,7 +12,7 @@ + button_display_mode="icons_only"> diff --git a/indra/newview/skins/default/xui/en/floater_toybox.xml b/indra/newview/skins/default/xui/en/floater_toybox.xml index de39032cbf..972ae1487a 100644 --- a/indra/newview/skins/default/xui/en/floater_toybox.xml +++ b/indra/newview/skins/default/xui/en/floater_toybox.xml @@ -48,8 +48,8 @@ button_display_mode="icons_with_text" follows="all" left="20" - button_icon_and_text.max_button_width="140" - button_icon_and_text.min_button_width="70" + button_icon_and_text.button_width.max="140" + button_icon_and_text.button_width.min="70" name="toybox_toolbar" pad_left="5" pad_right="5" diff --git a/indra/newview/skins/default/xui/en/widgets/toolbar.xml b/indra/newview/skins/default/xui/en/widgets/toolbar.xml index 8422e3943d..0c7e7cff56 100644 --- a/indra/newview/skins/default/xui/en/widgets/toolbar.xml +++ b/indra/newview/skins/default/xui/en/widgets/toolbar.xml @@ -12,8 +12,8 @@ bg_opaque_image_overlay="MouseGray" background_opaque="true"/> Date: Mon, 3 Oct 2011 18:57:23 -0700 Subject: [PATCH 206/995] fixed build --- indra/llui/lltoolbar.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 4b7e04b682..71f4e09a24 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -107,7 +107,7 @@ LLToolBar::LLToolBar(const LLToolBar::Params& p) { mButtonParams[LLToolBarEnums::BTNTYPE_ICONS_WITH_TEXT] = p.button_icon_and_text; mButtonParams[LLToolBarEnums::BTNTYPE_ICONS_ONLY] = p.button_icon; - mUUID = LLUUID::LLUUID::generateNewID(p.name); + mUUID = LLUUID::generateNewID(p.name); } LLToolBar::~LLToolBar() From 3689995fcfca3a99038b2aadec638819a63a02c8 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 3 Oct 2011 18:58:30 -0700 Subject: [PATCH 207/995] fixed build --- indra/llui/lltoolbar.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 4b7e04b682..efa077ffa1 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -107,7 +107,7 @@ LLToolBar::LLToolBar(const LLToolBar::Params& p) { mButtonParams[LLToolBarEnums::BTNTYPE_ICONS_WITH_TEXT] = p.button_icon_and_text; mButtonParams[LLToolBarEnums::BTNTYPE_ICONS_ONLY] = p.button_icon; - mUUID = LLUUID::LLUUID::generateNewID(p.name); + mUUID = LLUUID::generateNewID(p.name); } LLToolBar::~LLToolBar() @@ -570,7 +570,7 @@ LLToolBarButton::LLToolBarButton(const Params& p) mDesiredHeight(p.desired_height), mId("") { - mUUID = LLUUID::LLUUID::generateNewID(p.name); + mUUID = LLUUID::generateNewID(p.name); } BOOL LLToolBarButton::handleMouseDown(S32 x, S32 y, MASK mask) From c4aa8c50daf7c4eea3509057a7ca74b083682779 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 4 Oct 2011 02:31:54 -0500 Subject: [PATCH 208/995] SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session --- indra/llrender/llgl.cpp | 9 +- indra/llrender/llrendertarget.cpp | 73 +- indra/llrender/llrendertarget.h | 2 +- indra/llrender/llvertexbuffer.cpp | 57 +- indra/newview/app_settings/settings.xml | 252 +------ .../shaders/class2/deferred/edgeF.glsl | 82 --- .../shaders/class2/deferred/edgeV.glsl | 39 - .../class3/deferred/giDownsampleF.glsl | 107 --- .../class3/deferred/giDownsampleV.glsl | 39 - .../shaders/class3/deferred/giF.glsl | 213 ------ .../shaders/class3/deferred/giFinalF.glsl | 47 -- .../shaders/class3/deferred/giFinalV.glsl | 40 -- .../shaders/class3/deferred/giV.glsl | 49 -- .../shaders/class3/deferred/luminanceF.glsl | 41 -- .../shaders/class3/deferred/luminanceV.glsl | 45 -- .../class3/deferred/postDeferredF.glsl | 101 --- .../class3/deferred/postDeferredV.glsl | 39 - .../shaders/class3/deferred/postgiF.glsl | 91 --- .../shaders/class3/deferred/postgiV.glsl | 39 - .../shaders/class3/deferred/softenLightF.glsl | 337 --------- .../shaders/class3/deferred/softenLightV.glsl | 44 -- .../shaders/class3/deferred/treeF.glsl | 44 -- indra/newview/llappviewer.cpp | 4 +- indra/newview/lltextureview.cpp | 3 +- indra/newview/llviewercontrol.cpp | 1 - indra/newview/llviewerjointmesh.cpp | 4 +- indra/newview/llviewershadermgr.cpp | 97 +-- indra/newview/llviewershadermgr.h | 21 - indra/newview/pipeline.cpp | 672 +----------------- indra/newview/pipeline.h | 8 +- .../skins/default/xui/en/menu_viewer.xml | 13 - 31 files changed, 127 insertions(+), 2486 deletions(-) delete mode 100644 indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl delete mode 100644 indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/giF.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/giV.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl delete mode 100644 indra/newview/app_settings/shaders/class3/deferred/treeF.glsl diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 245e8c7bef..8ad75384f2 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -81,7 +81,14 @@ void APIENTRY gl_debug_callback(GLenum source, const GLchar* message, GLvoid* userParam) { - llwarns << "----- GL ERROR --------" << llendl; + if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) + { + llwarns << "----- GL ERROR --------" << llendl; + } + else + { + llwarns << "----- GL WARNING -------" << llendl; + } llwarns << "Type: " << std::hex << type << llendl; llwarns << "ID: " << std::hex << id << llendl; llwarns << "Severity: " << std::hex << severity << llendl; diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index cd3a7f21e4..1aa12614ea 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -31,8 +31,7 @@ #include "llgl.h" LLRenderTarget* LLRenderTarget::sBoundTarget = NULL; - - +U32 LLRenderTarget::sBytesAllocated = 0; void check_framebuffer_status() { @@ -62,8 +61,7 @@ LLRenderTarget::LLRenderTarget() : mStencil(0), mUseDepth(false), mRenderDepth(false), - mUsage(LLTexUnit::TT_TEXTURE), - mSamples(0) + mUsage(LLTexUnit::TT_TEXTURE) { } @@ -85,8 +83,6 @@ bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo mUsage = usage; mUseDepth = depth; - mSamples = 0; - if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject) { if (depth) @@ -155,32 +151,32 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) } } + sBytesAllocated += mResX*mResY*4; + stop_glerror(); - if (mSamples == 0) - { - if (offset == 0) - { //use bilinear filtering on single texture render targets that aren't multisampled - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - stop_glerror(); - } - else - { //don't filter data attachments - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - stop_glerror(); - } + + if (offset == 0) + { //use bilinear filtering on single texture render targets that aren't multisampled + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); + stop_glerror(); + } + else + { //don't filter data attachments + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + stop_glerror(); + } - if (mUsage != LLTexUnit::TT_RECT_TEXTURE) - { - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_MIRROR); - stop_glerror(); - } - else - { - // ATI doesn't support mirrored repeat for rectangular textures. - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - stop_glerror(); - } + if (mUsage != LLTexUnit::TT_RECT_TEXTURE) + { + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_MIRROR); + stop_glerror(); + } + else + { + // ATI doesn't support mirrored repeat for rectangular textures. + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + stop_glerror(); } if (mFBO) @@ -223,16 +219,16 @@ bool LLRenderTarget::allocateDepth() { LLImageGL::generateTextures(1, &mDepth); gGL.getTexUnit(0)->bindManual(mUsage, mDepth); - if (mSamples == 0) - { - U32 internal_type = LLTexUnit::getInternalType(mUsage); - stop_glerror(); - clear_glerror(); - LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - } + + U32 internal_type = LLTexUnit::getInternalType(mUsage); + stop_glerror(); + clear_glerror(); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } + sBytesAllocated += mResX*mResY*4; + if (glGetError() != GL_NO_ERROR) { llwarns << "Unable to allocate depth buffer for render target." << llendl; @@ -302,6 +298,8 @@ void LLRenderTarget::release() stop_glerror(); } mDepth = 0; + + sBytesAllocated -= mResX*mResY*4; } else if (mUseDepth && mFBO) { //detach shared depth buffer @@ -327,6 +325,7 @@ void LLRenderTarget::release() if (mTex.size() > 0) { + sBytesAllocated -= mResX*mResY*4*mTex.size(); LLImageGL::deleteTextures(mTex.size(), &mTex[0], true); mTex.clear(); } diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index dea1de12d8..2735ab21c5 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -64,6 +64,7 @@ class LLRenderTarget public: //whether or not to use FBO implementation static bool sUseFBO; + static U32 sBytesAllocated; LLRenderTarget(); ~LLRenderTarget(); @@ -147,7 +148,6 @@ protected: bool mUseDepth; bool mRenderDepth; LLTexUnit::eTextureType mUsage; - U32 mSamples; static LLRenderTarget* sBoundTarget; }; diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 7f2337a224..c3e1a486b3 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -430,7 +430,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi } } - if (gDebugGL && useVBOs()) + if (gDebugGL && !mGLArray && useVBOs()) { GLint elem = 0; glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &elem); @@ -1049,6 +1049,8 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) createGLBuffer(); createGLIndices(); + //actually allocate space for the vertex buffer if using VBO mapping + flush(); if (gGLManager.mHasVertexArrayObject && useVBOs() && (LLRender::sGLCoreProfile || sUseVAO)) { @@ -1064,7 +1066,15 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) void LLVertexBuffer::setupVertexArray() { - bindGLArray(); + if (!mGLArray) + { + return; + } + +#if GL_ARB_vertex_array_object + glBindVertexArray(mGLArray); +#endif + sGLRenderArray = mGLArray; U32 attrib_size[] = { @@ -1362,6 +1372,18 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran else { #ifdef GL_ARB_map_buffer_range + + if (gDebugGL) + { + GLint size = 0; + glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size); + + if (size < mSize) + { + llerrs << "Invalid buffer size." << llendl; + } + } + src = (U8*) glMapBufferRange(GL_ARRAY_BUFFER_ARB, 0, mSize, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT); @@ -1874,11 +1896,10 @@ bool LLVertexBuffer::bindGLArray() #endif sGLRenderArray = mGLArray; - if (mGLIndices) - { - sGLRenderIndices = mGLIndices; - sIBOActive = TRUE; - } + //really shouldn't be necessary, but some drivers don't properly restore the + //state of GL_ELEMENT_ARRAY_BUFFER_BINDING + bindGLIndices(); + return true; } @@ -1911,17 +1932,6 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind) ret = true; } - if (gDebugGL && useVBOs()) - { - GLint elem = 0; - glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &elem); - - if (elem != mGLBuffer) - { - llerrs << "Wrong vertex buffer bound!" << llendl; - } - } - return ret; } @@ -1944,17 +1954,6 @@ bool LLVertexBuffer::bindGLIndices(bool force_bind) ret = true; } - if (gDebugGL && useVBOs()) - { - GLint elem = 0; - glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &elem); - - if (elem != mGLIndices) - { - llerrs << "Wrong index buffer bound!" << llendl; - } - } - return ret; } diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index c71973ad58..e457c568e2 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -5644,7 +5644,7 @@ Type Boolean Value - 0 + 1 MemProfiling @@ -7857,151 +7857,7 @@ Value 0 - - RenderGIRange - - Comment - Distance to cut off GI effect. - Persist - 1 - Type - F32 - Value - 96 - - - RenderGILuminance - - Comment - Luminance factor of global illumination contribution. - Persist - 1 - Type - F32 - Value - 0.075 - - RenderGIBrightness - - Comment - Brightness factor of global illumination contribution. - Persist - 1 - Type - F32 - Value - 0.3 - - - RenderGINoise - - Comment - Noise of position sampling for GI photon mapping. - Persist - 1 - Type - F32 - Value - 0.7 - - - RenderGIAttenuation - - Comment - Distance attenuation factor for indirect lighting. - Persist - 1 - Type - F32 - Value - 0.1 - - - RenderGIBlurBrightness - - Comment - Brightness factor of global illumination blur effect. - Persist - 1 - Type - F32 - Value - 1.025 - - - RenderGIBlurEdgeWeight - - Comment - Edge weight for GI soften filter (sharpness). - Persist - 1 - Type - F32 - Value - 0.8 - - - RenderGIBlurIncrement - - Comment - Increment of scale for each pass of global illumination blur effect. - Persist - 1 - Type - F32 - Value - 0.8 - - - RenderLuminanceScale - - Comment - Luminance value scalar for darkening effect. - Persist - 1 - Type - F32 - Value - 1.0 - - - RenderSunLuminanceScale - - Comment - Sun Luminance value scalar for darkening effect. - Persist - 1 - Type - F32 - Value - 1.0 - - - RenderSunLuminanceOffset - - Comment - Sun Luminance value offset for darkening effect. - Persist - 1 - Type - F32 - Value - 0 - - - RenderLuminanceDetail - - Comment - Mipmap level to use for luminance - Persist - 1 - Type - F32 - Value - 16.0 - - RenderMinimumLODTriangleCount Comment @@ -8322,18 +8178,6 @@ 0 - RenderDeferredGI - - Comment - Enable GI in deferred renderer. - Persist - 1 - Type - Boolean - Value - 0 - - RenderDeferredSun Comment @@ -8477,92 +8321,6 @@ 0 - RenderGIAmbiance - - Comment - Ambiance factor of global illumination contribution. - Persist - 1 - Type - F32 - Value - 0.5 - - - RenderGIMinRenderSize - - Comment - Minimum size of objects to put into GI source map. - Persist - 1 - Type - F32 - Value - 0.5 - - - RenderGIBlurColorCurve - - Comment - Color curve for GI softening kernel - Persist - 1 - Type - Vector3 - Value - - 1.0 - 0.6 - 0.02 - - - - RenderGIBlurPasses - - Comment - Scale of GI softening kernel. - Persist - 1 - Type - U32 - Value - 4 - - - RenderGIBlurSize - - Comment - Scale of GI softening kernel. - Persist - 1 - Type - F32 - Value - 4.0 - - RenderGIBlurSamples - - Comment - Number of samples to take for each pass of GI blur (value range 1-16). Actual number of samples is value * 2 - 1. - Persist - 1 - Type - U32 - Value - 16 - - RenderGIBlurDistFactor - - Comment - Distance scaler for GI blur. - Persist - 1 - Type - F32 - Value - 0.0 - - RenderDynamicLOD Comment @@ -9306,7 +9064,9 @@ 1 Type Boolean - Value + Va + + lue 1 RenderPreferStreamDraw @@ -12884,10 +12644,10 @@ Value 1 - WindowFullScreen + FullScreen Comment - SL viewer window full screen + run a fullscreen session Persist 1 Type diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl deleted file mode 100644 index f75a08779c..0000000000 --- a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl +++ /dev/null @@ -1,82 +0,0 @@ -/** - * @file edgeF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect depthMap; -uniform sampler2DRect normalMap; - -VARYING vec2 vary_fragcoord; - -uniform float depth_cutoff; -uniform float norm_cutoff; - -uniform mat4 inv_proj; -uniform vec2 screen_res; - -float getDepth(vec2 pos_screen) -{ - float z = texture2DRect(depthMap, pos_screen.xy).r; - z = z*2.0-1.0; - vec4 ndc = vec4(0.0, 0.0, z, 1.0); - vec4 p = inv_proj*ndc; - return p.z/p.w; -} - -void main() -{ - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - float depth = getDepth(vary_fragcoord.xy); - - vec2 tc = vary_fragcoord.xy; - - float sc = 0.75; - - vec2 de; - de.x = (depth-getDepth(tc+vec2(sc, sc))) + (depth-getDepth(tc+vec2(-sc, -sc))); - de.y = (depth-getDepth(tc+vec2(-sc, sc))) + (depth-getDepth(tc+vec2(sc, -sc))); - de /= depth; - de *= de; - de = step(depth_cutoff, de); - - vec2 ne; - vec3 nexnorm = texture2DRect(normalMap, tc+vec2(-sc,-sc)).rgb; - nexnorm = vec3((nexnorm.xy-0.5)*2.0,nexnorm.z); // unpack norm - ne.x = dot(nexnorm, norm); - vec3 neynorm = texture2DRect(normalMap, tc+vec2(sc,sc)).rgb; - neynorm = vec3((neynorm.xy-0.5)*2.0,neynorm.z); // unpack norm - ne.y = dot(neynorm, norm); - - ne = 1.0-ne; - - ne = step(norm_cutoff, ne); - - gl_FragColor.a = dot(de,de)+dot(ne,ne); -} diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl deleted file mode 100644 index 69c6acc07a..0000000000 --- a/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl +++ /dev/null @@ -1,39 +0,0 @@ -/** - * @file edgeV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; - -VARYING vec2 vary_fragcoord; -uniform vec2 screen_res; - -void main() -{ - //transform vertex - vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); - gl_Position = pos; - vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl deleted file mode 100644 index 832cf46150..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl +++ /dev/null @@ -1,107 +0,0 @@ -/** - * @file giDownsampleF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect giLightMap; - -uniform vec2 kern[32]; -uniform float dist_factor; -uniform float blur_size; -uniform vec2 delta; -uniform int kern_length; -uniform float kern_scale; -uniform vec3 blur_quad; - -VARYING vec2 vary_fragcoord; - -uniform mat4 inv_proj; -uniform vec2 screen_res; - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -float getDepth(vec2 pos_screen) -{ - float z = texture2DRect(depthMap, pos_screen.xy).a; - z = z*2.0-1.0; - vec4 ndc = vec4(0.0, 0.0, z, 1.0); - vec4 p = inv_proj*ndc; - return p.z/p.w; -} - -void main() -{ - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - float depth = getDepth(vary_fragcoord.xy); - - vec3 ccol = texture2DRect(giLightMap, vary_fragcoord.xy).rgb; - vec2 dlt = kern_scale * delta/(vec2(1.0,1.0)+norm.xy*norm.xy); - dlt /= clamp(-depth*blur_quad.x, 1.0, 3.0); - float defined_weight = kern[0].x; - vec3 col = ccol*kern[0].x; - - for (int i = 0; i < kern_length; i++) - { - vec2 tc = vary_fragcoord.xy + kern[i].y*dlt; - vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz; - sampNorm = vec3((sampNorm.xy-0.5)*2.0,sampNorm.z); // unpack norm - - float d = dot(norm.xyz, sampNorm); - - if (d > 0.5) - { - float sampdepth = getDepth(tc.xy); - sampdepth -= depth; - if (sampdepth*sampdepth < blur_quad.z) - { - col += texture2DRect(giLightMap, tc).rgb*kern[i].x; - defined_weight += kern[i].x; - } - } - } - - col /= defined_weight; - - //col = ccol; - - col = col*blur_quad.y; - - gl_FragColor.xyz = col; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl deleted file mode 100644 index 380d5207c3..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl +++ /dev/null @@ -1,39 +0,0 @@ -/** - * @file postgiV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; - -VARYING vec2 vary_fragcoord; -uniform vec2 screen_res; - -void main() -{ - //transform vertex - vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); - gl_Position = pos; - vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giF.glsl deleted file mode 100644 index ee992f2fe9..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl +++ /dev/null @@ -1,213 +0,0 @@ -/** - * @file giF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR; -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect depthMap; -uniform sampler2DRect normalMap; -uniform sampler2DRect lightMap; -uniform sampler2DRect specularRect; - -uniform sampler2D noiseMap; - -uniform sampler2D diffuseGIMap; -uniform sampler2D specularGIMap; -uniform sampler2D normalGIMap; -uniform sampler2D depthGIMap; - -uniform sampler2D lightFunc; - -// Inputs -VARYING vec2 vary_fragcoord; - -uniform vec2 screen_res; - -uniform vec4 sunlight_color; - -uniform mat4 inv_proj; -uniform mat4 gi_mat; //gPipeline.mGIMatrix - eye space to sun space -uniform mat4 gi_mat_proj; //gPipeline.mGIMatrixProj - eye space to projected sun space -uniform mat4 gi_norm_mat; //gPipeline.mGINormalMatrix - eye space normal to sun space normal matrix -uniform mat4 gi_inv_proj; //gPipeline.mGIInvProj - projected sun space to sun space -uniform float gi_sample_width; -uniform float gi_noise; -uniform float gi_attenuation; -uniform float gi_range; - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -vec4 getGIPosition(vec2 gi_tc) -{ - float depth = texture2D(depthGIMap, gi_tc).a; - vec2 sc = gi_tc*2.0; - sc -= vec2(1.0, 1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = gi_inv_proj*ndc; - pos.xyz /= pos.w; - pos.w = 1.0; - return pos; -} - -vec3 giAmbient(vec3 pos, vec3 norm) -{ - vec4 gi_c = gi_mat_proj * vec4(pos, 1.0); - gi_c.xyz /= gi_c.w; - - vec4 gi_pos = gi_mat*vec4(pos,1.0); - vec3 gi_norm = (gi_norm_mat*vec4(norm,1.0)).xyz; - gi_norm = normalize(gi_norm); - - vec4 c_spec = texture2DRect(specularRect, vary_fragcoord.xy); - vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).rgb; - gi_pos.xyz += nz.x*gi_noise*gi_norm.xyz; - vec2 tcx = gi_norm.xy; - vec2 tcy = gi_norm.yx; - - vec4 eye_pos = gi_mat*vec4(0,0,0,1.0); - - vec3 eye_dir = normalize(gi_pos.xyz-eye_pos.xyz); - vec3 eye_ref = reflect(eye_dir, gi_norm); - - float da = 0.0; //texture2DRect(lightMap, vary_fragcoord.xy).r*0.5; - vec3 fdiff = vec3(da); - float fda = da; - - vec3 rcol = vec3(0,0,0); - - float fsa = 0.0; - - - for (int i = -1; i <= 1; i += 2 ) - { - for (int j = -1; j <= 1; j+= 2) - { - vec2 tc = vec2(i, j)*0.75+gi_norm.xy*nz.z; - tc += nz.xy*2.0; - tc *= gi_sample_width*0.25; - tc += gi_c.xy; - - vec3 lnorm = -(texture2D(normalGIMap, tc.xy).xyz*2.0-1.0); - vec3 lpos = getGIPosition(tc.xy).xyz; - - vec3 at = lpos-gi_pos.xyz; - float dist = length(at); - float dist_atten = clamp(1.0/(gi_attenuation*dist), 0.0, 1.0); - - - if (dist_atten > 0.01) - { //possible contribution of indirect light to this surface - vec3 ldir = at; - - float ld = -dot(ldir, lnorm); - - if (ld < 0.0) - { - float ang_atten = dot(ldir, gi_norm); - - if (ang_atten > 0.0) - { - vec4 spec = texture2D(specularGIMap, tc.xy); - at = normalize(at); - vec3 diff; - - float da = 0.0; - - //contribution from indirect source to visible pixel - vec3 ha = at; - ha.z -= 1.0; - ha = normalize(ha); - if (spec.a > 0.0) - { - float sa = dot(ha,lnorm); - da = texture2D(lightFunc, vec2(sa, spec.a)).r; - } - else - { - da = -lnorm.z; - } - - diff = texture2D(diffuseGIMap, tc.xy).rgb+spec.rgb*spec.a*2.0; - - if (da > 0.0) - { //contribution from visible pixel to eye - vec3 ha = normalize(at-eye_dir); - if (c_spec.a > 0.0) - { - float sa = dot(ha, gi_norm); - da = dist_atten*texture2D(lightFunc, vec2(sa, c_spec.a)).r; - } - else - { - da = dist_atten*dot(gi_norm, normalize(ldir)); - } - fda += da; - fdiff += da*(c_spec.rgb*c_spec.a*2.0+vec3(1,1,1))*diff.rgb; - } - } - } - } - } - } - - fdiff *= sunlight_color.rgb; - - vec3 ret = fda*fdiff; - - return clamp(ret,vec3(0.0), vec3(1.0)); -} - -void main() -{ - vec2 pos_screen = vary_fragcoord.xy; - vec4 pos = getPosition(pos_screen); - - float rad = gi_range*0.5; - - vec3 norm = texture2DRect(normalMap, pos_screen).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - float dist = max(length(pos.xyz)-rad, 0.0); - - float da = clamp(1.0-dist/rad, 0.0, 1.0); - - vec3 ambient = da > 0.0 ? giAmbient(pos.xyz, norm) : vec3(0); - - - gl_FragColor.xyz = mix(vec3(0), ambient, da); -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl deleted file mode 100644 index 3ace57e3cb..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl +++ /dev/null @@ -1,47 +0,0 @@ -/** - * @file giFinalF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect diffuseRect; -uniform sampler2D bloomMap; -uniform sampler2DRect edgeMap; - -uniform vec2 screen_res; -VARYING vec2 vary_fragcoord; - - -void main() -{ - vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); - vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy); - - gl_FragColor = bloom + diff; - //gl_FragColor.rgb = vec3(texture2DRect(edgeMap, vary_fragcoord.xy).a); -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl b/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl deleted file mode 100644 index 60eca06d35..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl +++ /dev/null @@ -1,40 +0,0 @@ -/** - * @file giFinalV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; - - -VARYING vec2 vary_fragcoord; -uniform vec2 screen_res; - -void main() -{ - //transform vertex - vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); - gl_Position = pos; - vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/giV.glsl b/indra/newview/app_settings/shaders/class3/deferred/giV.glsl deleted file mode 100644 index 8272dbf31b..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/giV.glsl +++ /dev/null @@ -1,49 +0,0 @@ -/** - * @file giV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; -ATTRIBUTE vec4 diffuse_color; -ATTRIBUTE vec2 texcoord0; - - -VARYING vec2 vary_fragcoord; -VARYING vec4 vertex_color; - -uniform vec2 screen_res; - -void main() -{ - //transform vertex - vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); - gl_Position = pos; - - vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - vec4 tex = vec4(texcoord0,0,1); - tex.w = 1.0; - - vertex_color = diffuse_color; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl b/indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl deleted file mode 100644 index 3057b63ecd..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl +++ /dev/null @@ -1,41 +0,0 @@ -/** - * @file luminanceF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect lightMap; -uniform sampler2DRect diffuseRect; - -VARYING vec2 vary_fragcoord; -void main() -{ - float i = texture2DRect(lightMap, vary_fragcoord.xy).r; - gl_FragColor.rgb = vec3(i); - gl_FragColor.a = 1.0; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl b/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl deleted file mode 100644 index 062875e72f..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl +++ /dev/null @@ -1,45 +0,0 @@ -/** - * @file giV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 modelview_projection_matrix; - -VARYING vec2 vary_fragcoord; -VARYING vec4 vertex_color; - -uniform vec2 screen_res; - -ATTRIBUTE vec3 position; -ATTRIBUTE vec4 diffuse_color; - -void main() -{ - //transform vertex - vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); - gl_Position = pos; - - vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res; - - vertex_color = diffuse_color; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl deleted file mode 100644 index c7ccf3a613..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl +++ /dev/null @@ -1,101 +0,0 @@ -/** - * @file postDeferredF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect diffuseRect; -uniform sampler2DRect specularRect; - -uniform sampler2DRect localLightMap; -uniform sampler2DRect sunLightMap; -uniform sampler2DRect giLightMap; -uniform sampler2DRect edgeMap; - -uniform sampler2D luminanceMap; - -uniform sampler2DRect lightMap; - -uniform sampler2D lightFunc; -uniform sampler2D noiseMap; - -uniform float sun_lum_scale; -uniform float sun_lum_offset; -uniform float lum_scale; -uniform float lum_lod; -uniform vec4 ambient; -uniform float gi_brightness; -uniform float gi_luminance; - -uniform vec4 sunlight_color; - -uniform vec2 screen_res; -VARYING vec2 vary_fragcoord; - -void main() -{ - vec2 tc = vary_fragcoord.xy; - vec4 lcol = texture2DLod(luminanceMap, vec2(0.5, 0.5), lum_lod); - - vec3 gi_col = texture2DRect(giLightMap, vary_fragcoord.xy).rgb; - vec4 sun_col = texture2DRect(sunLightMap, vary_fragcoord.xy); - vec3 local_col = texture2DRect(localLightMap, vary_fragcoord.xy).rgb; - - float scol = texture2DRect(lightMap, vary_fragcoord.xy).r; - - vec3 diff = texture2DRect(diffuseRect, vary_fragcoord.xy).rgb; - vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy); - - gi_col = gi_col*(diff.rgb+spec.rgb*spec.a); - - float lum = 1.0-clamp(pow(lcol.r, gi_brightness)+sun_lum_offset, 0.0, 1.0); - - lum *= sun_lum_scale; - - sun_col *= 1.0+(lum*lum_scale*scol); - - vec4 col; - col.rgb = gi_col+sun_col.rgb+local_col; - - col.a = sun_col.a; - - vec3 bcol = vec3(0,0,0); - float tweight = 0.0; - for (int i = 0; i < 16; i++) - { - float weight = (float(i)+1.0)/2.0; - bcol += texture2DLod(luminanceMap, vary_fragcoord.xy/screen_res, weight).rgb*weight*weight*weight; - tweight += weight*weight; - } - - bcol /= tweight; - bcol *= gi_luminance; - col.rgb += bcol*lum; - - gl_FragColor = col; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl b/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl deleted file mode 100644 index 0049d8ea78..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl +++ /dev/null @@ -1,39 +0,0 @@ -/** - * @file postDeferredV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; - -VARYING vec2 vary_fragcoord; -uniform vec2 screen_res; - -void main() -{ - //transform vertex - vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); - gl_Position = pos; - vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl deleted file mode 100644 index 499a72222d..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl +++ /dev/null @@ -1,91 +0,0 @@ -/** - * @file postgiF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect depthMap; -uniform sampler2DRect normalMap; -uniform sampler2DRect giLightMap; -uniform sampler2D noiseMap; -uniform sampler2D giMip; -uniform sampler2DRect edgeMap; - - -uniform vec2 delta; -uniform float kern_scale; -uniform float gi_edge_weight; -uniform float gi_blur_brightness; - -VARYING vec2 vary_fragcoord; - -void main() -{ - vec2 dlt = kern_scale*delta; - float defined_weight = 0.0; - vec3 col = vec3(0.0); - - float e = 1.0; - - for (int i = 1; i < 8; i++) - { - vec2 tc = vary_fragcoord.xy + float(i) * dlt; - - e = max(e, 0.0); - float wght = e; - - col += texture2DRect(giLightMap, tc).rgb*wght; - defined_weight += wght; - - e *= e; - e -=(texture2DRect(edgeMap, tc.xy-dlt*0.25).a+ - texture2DRect(edgeMap, tc.xy+dlt*0.25).a)*gi_edge_weight; - } - - e = 1.0; - - for (int i = 1; i < 8; i++) - { - vec2 tc = vary_fragcoord.xy - float(i) * dlt; - - e = max(e,0.0); - float wght = e; - - col += texture2DRect(giLightMap, tc).rgb*wght; - defined_weight += wght; - - e *= e; - e -= (texture2DRect(edgeMap, tc.xy-dlt*0.25).a+ - texture2DRect(edgeMap, tc.xy+dlt*0.25).a)*gi_edge_weight; - - } - - col /= max(defined_weight, 0.01); - - gl_FragColor.rgb = col * gi_blur_brightness; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl b/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl deleted file mode 100644 index 6d590c8051..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl +++ /dev/null @@ -1,39 +0,0 @@ -/** - * @file postgiV.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; - -VARYING vec2 vary_fragcoord; -uniform vec2 screen_res; - -void main() -{ - //transform vertex - vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); - gl_Position = pos; - vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl deleted file mode 100644 index 7089c53f1c..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ /dev/null @@ -1,337 +0,0 @@ -/** - * @file softenLightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; -#endif - -uniform sampler2DRect diffuseRect; -uniform sampler2DRect specularRect; -uniform sampler2DRect normalMap; -uniform sampler2DRect lightMap; -uniform sampler2D noiseMap; -uniform samplerCube environmentMap; -uniform sampler2D lightFunc; -uniform vec3 gi_quad; - -uniform float blur_size; -uniform float blur_fidelity; - -// Inputs -uniform vec4 morphFactor; -uniform vec3 camPosLocal; -//uniform vec4 camPosWorld; -uniform vec4 gamma; -uniform vec4 lightnorm; -uniform vec4 sunlight_color; -uniform vec4 ambient; -uniform vec4 blue_horizon; -uniform vec4 blue_density; -uniform vec4 haze_horizon; -uniform vec4 haze_density; -uniform vec4 cloud_shadow; -uniform vec4 density_multiplier; -uniform vec4 distance_multiplier; -uniform vec4 max_y; -uniform vec4 glow; -uniform float scene_light_strength; -uniform vec3 env_mat[3]; -uniform vec4 shadow_clip; -uniform mat3 ssao_effect_mat; - -uniform sampler2DRect depthMap; -uniform mat4 inv_proj; -uniform vec2 screen_res; - -VARYING vec4 vary_light; -VARYING vec2 vary_fragcoord; - -vec3 vary_PositionEye; - -vec3 vary_SunlitColor; -vec3 vary_AmblitColor; -vec3 vary_AdditiveColor; -vec3 vary_AtmosAttenuation; -uniform float gi_ambiance; - -vec4 getPosition_d(vec2 pos_screen, float depth) -{ - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -vec4 getPosition(vec2 pos_screen) -{ //get position in screen space (world units) given window coordinate and depth map - float depth = texture2DRect(depthMap, pos_screen.xy).a; - return getPosition_d(pos_screen, depth); -} - -vec3 getPositionEye() -{ - return vary_PositionEye; -} -vec3 getSunlitColor() -{ - return vary_SunlitColor; -} -vec3 getAmblitColor() -{ - return vary_AmblitColor; -} -vec3 getAdditiveColor() -{ - return vary_AdditiveColor; -} -vec3 getAtmosAttenuation() -{ - return vary_AtmosAttenuation; -} - - -void setPositionEye(vec3 v) -{ - vary_PositionEye = v; -} - -void setSunlitColor(vec3 v) -{ - vary_SunlitColor = v; -} - -void setAmblitColor(vec3 v) -{ - vary_AmblitColor = v; -} - -void setAdditiveColor(vec3 v) -{ - vary_AdditiveColor = v; -} - -void setAtmosAttenuation(vec3 v) -{ - vary_AtmosAttenuation = v; -} - -void calcAtmospherics(vec3 inPositionEye, float ambFactor) { - - vec3 P = inPositionEye; - setPositionEye(P); - - //(TERRAIN) limit altitude - if (P.y > max_y.x) P *= (max_y.x / P.y); - if (P.y < -max_y.x) P *= (-max_y.x / P.y); - - vec3 tmpLightnorm = lightnorm.xyz; - - vec3 Pn = normalize(P); - float Plen = length(P); - - vec4 temp1 = vec4(0); - vec3 temp2 = vec3(0); - vec4 blue_weight; - vec4 haze_weight; - vec4 sunlight = sunlight_color; - vec4 light_atten; - - //sunlight attenuation effect (hue and brightness) due to atmosphere - //this is used later for sunlight modulation at various altitudes - light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x); - //I had thought blue_density and haze_density should have equal weighting, - //but attenuation due to haze_density tends to seem too strong - - temp1 = blue_density + vec4(haze_density.r); - blue_weight = blue_density / temp1; - haze_weight = vec4(haze_density.r) / temp1; - - //(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain) - temp2.y = max(0.0, tmpLightnorm.y); - temp2.y = 1. / temp2.y; - sunlight *= exp( - light_atten * temp2.y); - - // main atmospheric scattering line integral - temp2.z = Plen * density_multiplier.x; - - // Transparency (-> temp1) - // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati - // compiler gets confused. - temp1 = exp(-temp1 * temp2.z * distance_multiplier.x); - - //final atmosphere attenuation factor - setAtmosAttenuation(temp1.rgb); - - //compute haze glow - //(can use temp2.x as temp because we haven't used it yet) - temp2.x = dot(Pn, tmpLightnorm.xyz); - temp2.x = 1. - temp2.x; - //temp2.x is 0 at the sun and increases away from sun - temp2.x = max(temp2.x, .03); //was glow.y - //set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot) - temp2.x *= glow.x; - //higher glow.x gives dimmer glow (because next step is 1 / "angle") - temp2.x = pow(temp2.x, glow.z); - //glow.z should be negative, so we're doing a sort of (1 / "angle") function - - //add "minimum anti-solar illumination" - temp2.x += .25; - - //increase ambient when there are more clouds - vec4 tmpAmbient = ambient*gi_ambiance + (vec4(1.) - ambient*gi_ambiance) * cloud_shadow.x * 0.5; - - /* decrease value and saturation (that in HSV, not HSL) for occluded areas - * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html - * // The following line of code performs the equivalent of: - * float ambAlpha = tmpAmbient.a; - * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis - * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue); - * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha); - */ - tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a); - - //haze color - setAdditiveColor( - vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient) - + (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x - + tmpAmbient))); - - //brightness of surface both sunlight and ambient - setSunlitColor(vec3(sunlight * .5)); - setAmblitColor(vec3(tmpAmbient * .25)); - setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1)); -} - -vec3 atmosLighting(vec3 light) -{ - light *= getAtmosAttenuation().r; - light += getAdditiveColor(); - return (2.0 * light); -} - -vec3 atmosTransport(vec3 light) { - light *= getAtmosAttenuation().r; - light += getAdditiveColor() * 2.0; - return light; -} -vec3 atmosGetDiffuseSunlightColor() -{ - return getSunlitColor(); -} - -vec3 scaleDownLight(vec3 light) -{ - return (light / scene_light_strength ); -} - -vec3 scaleUpLight(vec3 light) -{ - return (light * scene_light_strength); -} - -vec3 atmosAmbient(vec3 light) -{ - return getAmblitColor() + light / 2.0; -} - -vec3 atmosAffectDirectionalLight(float lightIntensity) -{ - return getSunlitColor() * lightIntensity; -} - -vec3 scaleSoftClip(vec3 light) -{ - //soft clip effect: - light = 1. - clamp(light, vec3(0.), vec3(1.)); - light = 1. - pow(light, gamma.xxx); - - return light; -} - -void main() -{ - vec2 tc = vary_fragcoord.xy; - float depth = texture2DRect(depthMap, tc.xy).a; - vec3 pos = getPosition_d(tc, depth).xyz; - vec3 norm = texture2DRect(normalMap, tc).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; - - float da = max(dot(norm.xyz, vary_light.xyz), 0.0); - - vec4 diffuse = texture2DRect(diffuseRect, tc); - vec3 col; - float bloom = 0.0; - - if (diffuse.a < 0.9) - { - vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy); - - da = texture2D(lightFunc, vec2(da, 0.0)).r; - - vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg; - float scol = max(scol_ambocc.r, diffuse.a); - float ambocc = scol_ambocc.g; - - calcAtmospherics(pos.xyz, ambocc); - - col = atmosAmbient(vec3(0)); - col += atmosAffectDirectionalLight(max(min(da, scol), diffuse.a)); - - col *= diffuse.rgb; - - if (spec.a > 0.0) // specular reflection - { - // the old infinite-sky shiny reflection - // - vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(refnormpersp, vary_light.xyz); - vec3 dumbshiny = vary_SunlitColor*scol*texture2D(lightFunc, vec2(sa, spec.a)).r; - - // add the two types of shiny together - vec3 spec_contrib = dumbshiny * spec.rgb; - bloom = dot(spec_contrib, spec_contrib); - col += spec_contrib; - } - - col = atmosLighting(col); - col = scaleSoftClip(col); - - col = mix(col, diffuse.rgb, diffuse.a); - } - else - { - col = diffuse.rgb; - } - - gl_FragColor.rgb = col; - gl_FragColor.a = bloom; -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl deleted file mode 100644 index 682508aaf3..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl +++ /dev/null @@ -1,44 +0,0 @@ -/** - * @file softenLightF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -uniform mat4 modelview_projection_matrix; - -ATTRIBUTE vec3 position; -ATTRIBUTE vec2 texcoord0; - -uniform vec2 screen_res; - -VARYING vec4 vary_light; -VARYING vec2 vary_fragcoord; -void main() -{ - //transform vertex - vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); - gl_Position = pos; - - vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; - - vary_light = vec4(texcoord0,0,1); -} diff --git a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl deleted file mode 100644 index 4d4b5b190a..0000000000 --- a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl +++ /dev/null @@ -1,44 +0,0 @@ -/** - * @file treeF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef gl_FragData -out vec4 gl_FragData[3]; -#endif - -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; - -uniform sampler2D diffuseMap; - -VARYING vec3 vary_normal; - -void main() -{ - vec4 col = texture2D(diffuseMap, vary_texcoord0.xy); - gl_FragData[0] = vec4(vertex_color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005); - gl_FragData[1] = vec4(0,0,0,0); - vec3 nvn = normalize(vary_normal); - gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); -} diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index fcb256fbfc..c45e2ce270 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -590,7 +590,7 @@ static void settings_modify() gSavedSettings.setBOOL("VectorizeSkin", FALSE); // disable fullscreen mode, unsupported - gSavedSettings.setBOOL("WindowFullScreen", FALSE); + //gSavedSettings.setBOOL("WindowFullScreen", FALSE); #endif } @@ -2946,7 +2946,7 @@ bool LLAppViewer::initWindow() VIEWER_WINDOW_CLASSNAME, gSavedSettings.getS32("WindowX"), gSavedSettings.getS32("WindowY"), gSavedSettings.getS32("WindowWidth"), gSavedSettings.getS32("WindowHeight"), - gSavedSettings.getBOOL("WindowFullScreen"), ignorePixelDepth); + gSavedSettings.getBOOL("FullScreen"), ignorePixelDepth); LL_INFOS("AppInit") << "gViewerwindow created." << LL_ENDL; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 6effa77ced..1c89766b26 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -527,11 +527,12 @@ void LLGLTexMemBar::draw() LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6, text_color, LLFontGL::LEFT, LLFontGL::TOP); - text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d", + text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d", total_mem, max_total_mem, bound_mem, max_bound_mem, + LLRenderTarget::sBytesAllocated/(1024*1024), LLImageRaw::sGlobalRawMemory >> 20, discard_bias, cache_usage, cache_max_usage, total_texture_downloaded, total_object_downloaded, total_http_requests); //, cache_entries, cache_max_entries diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index d22e5f0af2..5b178f82d8 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -622,7 +622,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2)); gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2)); diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 331eb8b8f4..3e20abecb7 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -706,9 +706,9 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w if (num_verts) { - face->getGeometryAvatar(verticesp, normalsp, tex_coordsp, vertex_weightsp, clothing_weightsp); face->getVertexBuffer()->getIndexStrider(indicesp); - + face->getGeometryAvatar(verticesp, normalsp, tex_coordsp, vertex_weightsp, clothing_weightsp); + verticesp += mMesh->mFaceVertexOffset; normalsp += mMesh->mFaceVertexOffset; diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 17d2a04301..764c247f01 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -152,7 +152,6 @@ LLGLSLShader gPostNightVisionProgram; // Deferred rendering shaders LLGLSLShader gDeferredImpostorProgram; -LLGLSLShader gDeferredEdgeProgram; LLGLSLShader gDeferredWaterProgram; LLGLSLShader gDeferredDiffuseProgram; LLGLSLShader gDeferredDiffuseAlphaMaskProgram; @@ -183,16 +182,12 @@ LLGLSLShader gDeferredAlphaProgram; LLGLSLShader gDeferredAvatarEyesProgram; LLGLSLShader gDeferredFullbrightProgram; LLGLSLShader gDeferredEmissiveProgram; -LLGLSLShader gDeferredGIProgram; -LLGLSLShader gDeferredGIFinalProgram; -LLGLSLShader gDeferredPostGIProgram; LLGLSLShader gDeferredPostProgram; LLGLSLShader gFXAAProgram; LLGLSLShader gDeferredPostNoDoFProgram; LLGLSLShader gDeferredWLSkyProgram; LLGLSLShader gDeferredWLCloudProgram; LLGLSLShader gDeferredStarProgram; -LLGLSLShader gLuminanceGatherProgram; LLViewerShaderMgr::LLViewerShaderMgr() : mVertexShaderLevel(SHADER_COUNT, 0), @@ -273,12 +268,8 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gDeferredFullbrightProgram); mShaderList.push_back(&gDeferredEmissiveProgram); mShaderList.push_back(&gDeferredAvatarEyesProgram); - mShaderList.push_back(&gDeferredPostGIProgram); - mShaderList.push_back(&gDeferredEdgeProgram); mShaderList.push_back(&gDeferredPostProgram); mShaderList.push_back(&gFXAAProgram); - mShaderList.push_back(&gDeferredGIProgram); - mShaderList.push_back(&gDeferredGIFinalProgram); mShaderList.push_back(&gDeferredWaterProgram); mShaderList.push_back(&gDeferredAvatarAlphaProgram); mShaderList.push_back(&gDeferredWLSkyProgram); @@ -368,24 +359,8 @@ void LLViewerShaderMgr::initAttribsAndUniforms(void) mReservedUniforms.push_back("noiseMap"); mReservedUniforms.push_back("lightFunc"); mReservedUniforms.push_back("lightMap"); - mReservedUniforms.push_back("luminanceMap"); - mReservedUniforms.push_back("giLightMap"); - mReservedUniforms.push_back("giMip"); - mReservedUniforms.push_back("edgeMap"); mReservedUniforms.push_back("bloomMap"); - mReservedUniforms.push_back("sunLightMap"); - mReservedUniforms.push_back("localLightMap"); mReservedUniforms.push_back("projectionMap"); - mReservedUniforms.push_back("diffuseGIMap"); - mReservedUniforms.push_back("specularGIMap"); - mReservedUniforms.push_back("normalGIMap"); - mReservedUniforms.push_back("minpGIMap"); - mReservedUniforms.push_back("maxpGIMap"); - mReservedUniforms.push_back("depthGIMap"); - mReservedUniforms.push_back("lastDiffuseGIMap"); - mReservedUniforms.push_back("lastNormalGIMap"); - mReservedUniforms.push_back("lastMinpGIMap"); - mReservedUniforms.push_back("lastMaxpGIMap"); mWLUniforms.push_back("camPosLocal"); @@ -531,15 +506,8 @@ void LLViewerShaderMgr::setShaders() gSavedSettings.getBOOL("WindLightUseAtmosShaders")) { if (gSavedSettings.getS32("RenderShadowDetail") > 0) - { - if (gSavedSettings.getBOOL("RenderDeferredGI")) - { //shadows + gi - deferred_class = 3; - } - else - { //shadows - deferred_class = 2; - } + { //shadows + deferred_class = 2; } else { //no shadows @@ -1108,13 +1076,8 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredFullbrightProgram.unload(); gDeferredEmissiveProgram.unload(); gDeferredAvatarEyesProgram.unload(); - gDeferredPostGIProgram.unload(); - gDeferredEdgeProgram.unload(); gDeferredPostProgram.unload(); gFXAAProgram.unload(); - gLuminanceGatherProgram.unload(); - gDeferredGIProgram.unload(); - gDeferredGIFinalProgram.unload(); gDeferredWaterProgram.unload(); gDeferredWLSkyProgram.unload(); gDeferredWLCloudProgram.unload(); @@ -1569,62 +1532,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() success = gDeferredStarProgram.createShader(NULL, &mWLUniforms); } - if (mVertexShaderLevel[SHADER_DEFERRED] > 1) - { - if (success) - { - gDeferredEdgeProgram.mName = "Deferred Edge Shader"; - gDeferredEdgeProgram.mShaderFiles.clear(); - gDeferredEdgeProgram.mShaderFiles.push_back(make_pair("deferred/edgeV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredEdgeProgram.mShaderFiles.push_back(make_pair("deferred/edgeF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredEdgeProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredEdgeProgram.createShader(NULL, NULL); - } - } - - if (mVertexShaderLevel[SHADER_DEFERRED] > 2) - { - if (success) - { - gDeferredPostGIProgram.mName = "Deferred Post GI Shader"; - gDeferredPostGIProgram.mShaderFiles.clear(); - gDeferredPostGIProgram.mShaderFiles.push_back(make_pair("deferred/postgiV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredPostGIProgram.mShaderFiles.push_back(make_pair("deferred/postgiF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredPostGIProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredPostGIProgram.createShader(NULL, NULL); - } - - if (success) - { - gDeferredGIProgram.mName = "Deferred GI Shader"; - gDeferredGIProgram.mShaderFiles.clear(); - gDeferredGIProgram.mShaderFiles.push_back(make_pair("deferred/giV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredGIProgram.mShaderFiles.push_back(make_pair("deferred/giF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredGIProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredGIProgram.createShader(NULL, NULL); - } - - if (success) - { - gDeferredGIFinalProgram.mName = "Deferred GI Final Shader"; - gDeferredGIFinalProgram.mShaderFiles.clear(); - gDeferredGIFinalProgram.mShaderFiles.push_back(make_pair("deferred/giFinalV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredGIFinalProgram.mShaderFiles.push_back(make_pair("deferred/giFinalF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredGIFinalProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredGIFinalProgram.createShader(NULL, NULL); - } - - if (success) - { - gLuminanceGatherProgram.mName = "Luminance Gather Shader"; - gLuminanceGatherProgram.mShaderFiles.clear(); - gLuminanceGatherProgram.mShaderFiles.push_back(make_pair("deferred/luminanceV.glsl", GL_VERTEX_SHADER_ARB)); - gLuminanceGatherProgram.mShaderFiles.push_back(make_pair("deferred/luminanceF.glsl", GL_FRAGMENT_SHADER_ARB)); - gLuminanceGatherProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gLuminanceGatherProgram.createShader(NULL, NULL); - } - } - return success; } diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index aeb8553fa1..74708c94a7 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -111,24 +111,8 @@ public: DEFERRED_NOISE, DEFERRED_LIGHTFUNC, DEFERRED_LIGHT, - DEFERRED_LUMINANCE, - DEFERRED_GI_LIGHT, - DEFERRED_GI_MIP, - DEFERRED_EDGE, DEFERRED_BLOOM, - DEFERRED_SUN_LIGHT, - DEFERRED_LOCAL_LIGHT, DEFERRED_PROJECTION, - DEFERRED_GI_DIFFUSE, - DEFERRED_GI_SPECULAR, - DEFERRED_GI_NORMAL, - DEFERRED_GI_MIN_POS, - DEFERRED_GI_MAX_POS, - DEFERRED_GI_DEPTH, - DEFERRED_GI_LAST_DIFFUSE, - DEFERRED_GI_LAST_NORMAL, - DEFERRED_GI_LAST_MIN_POS, - DEFERRED_GI_LAST_MAX_POS, END_RESERVED_UNIFORMS } eGLSLReservedUniforms; @@ -364,7 +348,6 @@ extern LLGLSLShader gPostNightVisionProgram; // Deferred rendering shaders extern LLGLSLShader gDeferredImpostorProgram; -extern LLGLSLShader gDeferredEdgeProgram; extern LLGLSLShader gDeferredWaterProgram; extern LLGLSLShader gDeferredDiffuseProgram; extern LLGLSLShader gDeferredDiffuseAlphaMaskProgram; @@ -383,14 +366,11 @@ extern LLGLSLShader gDeferredMultiLightProgram; extern LLGLSLShader gDeferredSpotLightProgram; extern LLGLSLShader gDeferredMultiSpotLightProgram; extern LLGLSLShader gDeferredSunProgram; -extern LLGLSLShader gDeferredGIProgram; -extern LLGLSLShader gDeferredGIFinalProgram; extern LLGLSLShader gDeferredBlurLightProgram; extern LLGLSLShader gDeferredAvatarProgram; extern LLGLSLShader gDeferredSoftenProgram; extern LLGLSLShader gDeferredShadowProgram; extern LLGLSLShader gDeferredShadowAlphaMaskProgram; -extern LLGLSLShader gDeferredPostGIProgram; extern LLGLSLShader gDeferredPostProgram; extern LLGLSLShader gFXAAProgram; extern LLGLSLShader gDeferredPostNoDoFProgram; @@ -404,7 +384,6 @@ extern LLGLSLShader gDeferredAvatarAlphaProgram; extern LLGLSLShader gDeferredWLSkyProgram; extern LLGLSLShader gDeferredWLCloudProgram; extern LLGLSLShader gDeferredStarProgram; -extern LLGLSLShader gLuminanceGatherProgram; #endif diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 5f010624a8..e672f7c4f1 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -661,8 +661,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) { S32 shadow_detail = gSavedSettings.getS32("RenderShadowDetail"); BOOL ssao = gSavedSettings.getBOOL("RenderDeferredSSAO"); - bool gi = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED); - + //allocate deferred rendering color buffers if (!mDeferredScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (!mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; @@ -678,68 +677,22 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) mFXAABuffer.release(); } -#if LL_DARWIN - // As of OS X 10.6.7, Apple doesn't support multiple color formats in a single FBO - if (!mEdgeMap.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false; -#else - if (!mEdgeMap.allocate(resX, resY, LLRender::sGLCoreProfile ? GL_RGBA : GL_ALPHA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false; -#endif - if (shadow_detail > 0 || ssao) - { //only need mDeferredLight[0] for shadows OR ssao - if (!mDeferredLight[0].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false; + { //only need mDeferredLight for shadows OR ssao + if (!mDeferredLight.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false; } else { - mDeferredLight[0].release(); - } - - if (ssao) - { //only need mDeferredLight[1] for ssao - if (!mDeferredLight[1].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, false)) return false; - } - else - { - mDeferredLight[1].release(); - } - - if (gi) - { //only need mDeferredLight[2] and mGIMapPost for gi - if (!mDeferredLight[2].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, false)) return false; - for (U32 i = 0; i < 2; i++) - { -#if LL_DARWIN - // As of OS X 10.6.7, Apple doesn't support multiple color formats in a single FBO - if (!mGIMapPost[i].allocate(resX,resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false; -#else - if (!mGIMapPost[i].allocate(resX,resY, GL_RGB, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false; -#endif - } - } - else - { - mDeferredLight[2].release(); - - for (U32 i = 0; i < 2; i++) - { - mGIMapPost[i].release(); - } + mDeferredLight.release(); } F32 scale = gSavedSettings.getF32("RenderShadowResolutionScale"); -#if LL_DARWIN - U32 shadow_fmt = 0; -#else - //HACK: make alpha masking work on ATI depth shadows (work around for ATI driver bug) - U32 shadow_fmt = gGLManager.mIsATI ? GL_ALPHA : 0; -#endif - if (shadow_detail > 0) { //allocate 4 sun shadow maps for (U32 i = 0; i < 4; i++) { - if (!mShadow[i].allocate(U32(resX*scale),U32(resY*scale), shadow_fmt, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false; + if (!mShadow[i].allocate(U32(resX*scale),U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false; } } else @@ -757,7 +710,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) { //allocate two spot shadow maps for (U32 i = 4; i < 6; i++) { - if (!mShadow[i].allocate(width, height, shadow_fmt, TRUE, FALSE)) return false; + if (!mShadow[i].allocate(width, height, 0, TRUE, FALSE)) return false; } } else @@ -767,21 +720,11 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) mShadow[i].release(); } } - - width = nhpo2(resX)/2; - height = nhpo2(resY)/2; - if (!mLuminanceMap.allocate(width,height, GL_RGBA, FALSE, FALSE)) return false; } else { - for (U32 i = 0; i < 3; i++) - { - mDeferredLight[i].release(); - } - for (U32 i = 0; i < 2; i++) - { - mGIMapPost[i].release(); - } + mDeferredLight.release(); + for (U32 i = 0; i < 6; i++) { mShadow[i].release(); @@ -790,9 +733,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) mScreen.release(); mDeferredScreen.release(); //make sure to release any render targets that share a depth buffer with mDeferredScreen first mDeferredDepth.release(); - mEdgeMap.release(); - mLuminanceMap.release(); - + if (!mScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false; } @@ -876,18 +817,10 @@ void LLPipeline::releaseScreenBuffers() mPhysicsDisplay.release(); mDeferredScreen.release(); mDeferredDepth.release(); - for (U32 i = 0; i < 3; i++) - { - mDeferredLight[i].release(); - } - - mEdgeMap.release(); - mGIMap.release(); - mGIMapPost[0].release(); - mGIMapPost[1].release(); - mHighlight.release(); - mLuminanceMap.release(); + mDeferredLight.release(); + mHighlight.release(); + for (U32 i = 0; i < 6; i++) { mShadow[i].release(); @@ -1008,12 +941,6 @@ void LLPipeline::createGLBuffers() delete [] lg; } - - if (gSavedSettings.getBOOL("RenderDeferredGI")) - { - mGIMap.allocate(512,512,GL_RGBA, TRUE, FALSE); - addDeferredAttachments(mGIMap); - } } gBumpImageList.restoreGL(); @@ -6689,7 +6616,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) static LLFastTimer::DeclareTimer FTM_BIND_DEFERRED("Bind Deferred"); -void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRenderTarget* gi_source, LLRenderTarget* last_gi_post, U32 noise_map) +void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 noise_map) { LLFastTimer t(FTM_BIND_DEFERRED); @@ -6721,124 +6648,6 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - if (gi_source) - { - BOOL has_gi = FALSE; - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_DIFFUSE); - if (channel > -1) - { - has_gi = TRUE; - gi_source->bindTexture(0, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_SPECULAR); - if (channel > -1) - { - has_gi = TRUE; - gi_source->bindTexture(1, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_NORMAL); - if (channel > -1) - { - has_gi = TRUE; - gi_source->bindTexture(2, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_MIN_POS); - if (channel > -1) - { - has_gi = TRUE; - gi_source->bindTexture(1, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_MAX_POS); - if (channel > -1) - { - has_gi = TRUE; - gi_source->bindTexture(3, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_DIFFUSE); - if (channel > -1) - { - has_gi = TRUE; - last_gi_post->bindTexture(0, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_NORMAL); - if (channel > -1) - { - has_gi = TRUE; - last_gi_post->bindTexture(2, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MAX_POS); - if (channel > -1) - { - has_gi = TRUE; - last_gi_post->bindTexture(1, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MIN_POS); - if (channel > -1) - { - has_gi = TRUE; - last_gi_post->bindTexture(3, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_DEPTH); - if (channel > -1) - { - has_gi = TRUE; - gGL.getTexUnit(channel)->bind(gi_source, TRUE); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - stop_glerror(); - - glTexParameteri(LLTexUnit::getInternalType(mGIMap.getUsage()), GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE); - glTexParameteri(LLTexUnit::getInternalType(mGIMap.getUsage()), GL_DEPTH_TEXTURE_MODE_ARB, GL_ALPHA); - - stop_glerror(); - } - - if (has_gi) - { - F32 range_x = llmin(mGIRange.mV[0], 1.f); - F32 range_y = llmin(mGIRange.mV[1], 1.f); - - LLVector2 scale(range_x,range_y); - - LLVector2 kern[25]; - - for (S32 i = 0; i < 5; ++i) - { - for (S32 j = 0; j < 5; ++j) - { - S32 idx = i*5+j; - kern[idx].mV[0] = (i-2)*0.5f; - kern[idx].mV[1] = (j-2)*0.5f; - kern[idx].scaleVec(scale); - } - } - - shader.uniform2fv("gi_kern", 25, (F32*) kern); - shader.uniformMatrix4fv("gi_mat", 1, FALSE, mGIMatrix.m); - shader.uniformMatrix4fv("gi_mat_proj", 1, FALSE, mGIMatrixProj.m); - shader.uniformMatrix4fv("gi_inv_proj", 1, FALSE, mGIInvProj.m); - shader.uniformMatrix4fv("gi_norm_mat", 1, FALSE, mGINormalMatrix.m); - } - } - stop_glerror(); - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, mDeferredDepth.getUsage()); if (channel > -1) { @@ -6875,55 +6684,26 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen stop_glerror(); - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, mDeferredLight[light_index].getUsage()); + channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, mDeferredLight.getUsage()); if (channel > -1) { - mDeferredLight[light_index].bindTexture(0, channel); + if (light_index > 0) + { + mScreen.bindTexture(0, channel); + } + else + { + mDeferredLight.bindTexture(0, channel); + } gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LUMINANCE); - if (channel > -1) - { - gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mLuminanceMap.getTexture(), true); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR); - } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_BLOOM); if (channel > -1) { mGlow[1].bindTexture(0, channel); } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LIGHT, LLTexUnit::TT_RECT_TEXTURE); - if (channel > -1) - { - gi_source->bindTexture(0, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_EDGE, LLTexUnit::TT_RECT_TEXTURE); - if (channel > -1) - { - mEdgeMap.bindTexture(0, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SUN_LIGHT, LLTexUnit::TT_RECT_TEXTURE); - if (channel > -1) - { - mDeferredLight[1].bindTexture(0, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - } - - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LOCAL_LIGHT, LLTexUnit::TT_RECT_TEXTURE); - if (channel > -1) - { - mDeferredLight[2].bindTexture(0, channel); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - } - - stop_glerror(); for (U32 i = 0; i < 4; i++) @@ -7032,20 +6812,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen shader.uniform1f ("spot_shadow_offset", gSavedSettings.getF32("RenderSpotShadowOffset")); shader.uniform1f("spot_shadow_bias", gSavedSettings.getF32("RenderSpotShadowBias")); - shader.uniform1f("lum_scale", gSavedSettings.getF32("RenderLuminanceScale")); - shader.uniform1f("sun_lum_scale", gSavedSettings.getF32("RenderSunLuminanceScale")); - shader.uniform1f("sun_lum_offset", gSavedSettings.getF32("RenderSunLuminanceOffset")); shader.uniform3fv("sun_dir", 1, mTransformedSunDir.mV); - shader.uniform1f("lum_lod", gSavedSettings.getF32("RenderLuminanceDetail")); - shader.uniform1f("gi_range", gSavedSettings.getF32("RenderGIRange")); - shader.uniform1f("gi_brightness", gSavedSettings.getF32("RenderGIBrightness")); - shader.uniform1f("gi_luminance", gSavedSettings.getF32("RenderGILuminance")); - shader.uniform1f("gi_edge_weight", gSavedSettings.getF32("RenderGIBlurEdgeWeight")); - shader.uniform1f("gi_blur_brightness", gSavedSettings.getF32("RenderGIBlurBrightness")); - shader.uniform1f("gi_sample_width", mGILightRadius); - shader.uniform1f("gi_noise", gSavedSettings.getF32("RenderGINoise")); - shader.uniform1f("gi_attenuation", gSavedSettings.getF32("RenderGIAttenuation")); - shader.uniform1f("gi_ambiance", gSavedSettings.getF32("RenderGIAmbiance")); shader.uniform2f("shadow_res", mShadow[0].getWidth(), mShadow[0].getHeight()); shader.uniform2f("proj_shadow_res", mShadow[4].getWidth(), mShadow[4].getHeight()); shader.uniform1f("depth_cutoff", gSavedSettings.getF32("RenderEdgeDepthCutoff")); @@ -7137,13 +6904,13 @@ void LLPipeline::renderDeferredLighting() if (gSavedSettings.getBOOL("RenderDeferredSSAO") || gSavedSettings.getS32("RenderShadowDetail") > 0) { - mDeferredLight[0].bindTarget(); + mDeferredLight.bindTarget(); { //paint shadow/SSAO light map (direct lighting lightmap) LLFastTimer ftm(FTM_SUN_SHADOW); bindDeferredShader(gDeferredSunProgram, 0); mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); glClearColor(1,1,1,1); - mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT); + mDeferredLight.clear(GL_COLOR_BUFFER_BIT); glClearColor(0,0,0,0); glh::matrix4f inv_trans = glh_get_current_modelview().inverse().transpose(); @@ -7166,7 +6933,7 @@ void LLPipeline::renderDeferredLighting() } gDeferredSunProgram.uniform3fv("offset", slice, offset); - gDeferredSunProgram.uniform2f("screenRes", mDeferredLight[0].getWidth(), mDeferredLight[0].getHeight()); + gDeferredSunProgram.uniform2f("screenRes", mDeferredLight.getWidth(), mDeferredLight.getHeight()); { LLGLDisable blend(GL_BLEND); @@ -7178,125 +6945,16 @@ void LLPipeline::renderDeferredLighting() unbindDeferredShader(gDeferredSunProgram); } - mDeferredLight[0].flush(); + mDeferredLight.flush(); } - { //global illumination specific block (still experimental) - if (gSavedSettings.getBOOL("RenderDeferredBlurLight") && - gSavedSettings.getBOOL("RenderDeferredGI")) - { - LLFastTimer ftm(FTM_EDGE_DETECTION); - //generate edge map - LLGLDisable blend(GL_BLEND); - LLGLDisable test(GL_ALPHA_TEST); - LLGLDepthTest depth(GL_FALSE); - LLGLDisable stencil(GL_STENCIL_TEST); - - { - gDeferredEdgeProgram.bind(); - mEdgeMap.bindTarget(); - bindDeferredShader(gDeferredEdgeProgram); - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); - unbindDeferredShader(gDeferredEdgeProgram); - mEdgeMap.flush(); - } - } - - if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) - { - { //get luminance map from previous frame's light map - LLGLEnable blend(GL_BLEND); - LLGLDisable test(GL_ALPHA_TEST); - LLGLDepthTest depth(GL_FALSE); - LLGLDisable stencil(GL_STENCIL_TEST); - - //static F32 fade = 1.f; - - { - gGL.setSceneBlendType(LLRender::BT_ALPHA); - gLuminanceGatherProgram.bind(); - gLuminanceGatherProgram.uniform2f("screen_res", mDeferredLight[0].getWidth(), mDeferredLight[0].getHeight()); - mLuminanceMap.bindTarget(); - bindDeferredShader(gLuminanceGatherProgram); - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); - unbindDeferredShader(gLuminanceGatherProgram); - mLuminanceMap.flush(); - gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLuminanceMap.getTexture(), true); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR); - glGenerateMipmap(GL_TEXTURE_2D); - } - } - - { //paint noisy GI map (bounce lighting lightmap) - LLFastTimer ftm(FTM_GI_TRACE); - LLGLDisable blend(GL_BLEND); - LLGLDepthTest depth(GL_FALSE); - LLGLDisable test(GL_ALPHA_TEST); - - mGIMapPost[0].bindTarget(); - - bindDeferredShader(gDeferredGIProgram, 0, &mGIMap, 0, mTrueNoiseMap); - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); - unbindDeferredShader(gDeferredGIProgram); - mGIMapPost[0].flush(); - } - - U32 pass_count = 0; - if (gSavedSettings.getBOOL("RenderDeferredBlurLight")) - { - pass_count = llclamp(gSavedSettings.getU32("RenderGIBlurPasses"), (U32) 1, (U32) 128); - } - - for (U32 i = 0; i < pass_count; ++i) - { //gather/soften indirect lighting map - LLFastTimer ftm(FTM_GI_GATHER); - bindDeferredShader(gDeferredPostGIProgram, 0, &mGIMapPost[0], NULL, mTrueNoiseMap); - F32 blur_size = gSavedSettings.getF32("RenderGIBlurSize")/((F32) i * gSavedSettings.getF32("RenderGIBlurIncrement")+1.f); - gDeferredPostGIProgram.uniform2f("delta", 1.f, 0.f); - gDeferredPostGIProgram.uniform1f("kern_scale", blur_size); - gDeferredPostGIProgram.uniform1f("gi_blur_brightness", gSavedSettings.getF32("RenderGIBlurBrightness")); - - mGIMapPost[1].bindTarget(); - { - LLGLDisable blend(GL_BLEND); - LLGLDepthTest depth(GL_FALSE); - stop_glerror(); - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); - stop_glerror(); - } - - mGIMapPost[1].flush(); - unbindDeferredShader(gDeferredPostGIProgram); - bindDeferredShader(gDeferredPostGIProgram, 0, &mGIMapPost[1], NULL, mTrueNoiseMap); - mGIMapPost[0].bindTarget(); - - gDeferredPostGIProgram.uniform2f("delta", 0.f, 1.f); - - { - LLGLDisable blend(GL_BLEND); - LLGLDepthTest depth(GL_FALSE); - stop_glerror(); - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); - stop_glerror(); - } - mGIMapPost[0].flush(); - unbindDeferredShader(gDeferredPostGIProgram); - } - } - } - if (gSavedSettings.getBOOL("RenderDeferredSSAO")) { //soften direct lighting lightmap LLFastTimer ftm(FTM_SOFTEN_SHADOW); //blur lightmap - mDeferredLight[1].bindTarget(); + mScreen.bindTarget(); glClearColor(1,1,1,1); - mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT); + mScreen.clear(GL_COLOR_BUFFER_BIT); glClearColor(0,0,0,0); bindDeferredShader(gDeferredBlurLightProgram); @@ -7332,12 +6990,12 @@ void LLPipeline::renderDeferredLighting() stop_glerror(); } - mDeferredLight[1].flush(); + mScreen.flush(); unbindDeferredShader(gDeferredBlurLightProgram); bindDeferredShader(gDeferredBlurLightProgram, 1); mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - mDeferredLight[0].bindTarget(); + mDeferredLight.bindTarget(); gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f); @@ -7348,7 +7006,7 @@ void LLPipeline::renderDeferredLighting() mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); stop_glerror(); } - mDeferredLight[0].flush(); + mDeferredLight.flush(); unbindDeferredShader(gDeferredBlurLightProgram); } @@ -7364,25 +7022,15 @@ void LLPipeline::renderDeferredLighting() //mScreen.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(), // 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST); - if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) - { - mDeferredLight[1].bindTarget(); - // clear color buffer here (GI) - zeroing alpha (glow) is important or it will accumulate against sky - glClearColor(0,0,0,0); - mScreen.clear(GL_COLOR_BUFFER_BIT); - } - else - { - mScreen.bindTarget(); - // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky - glClearColor(0,0,0,0); - mScreen.clear(GL_COLOR_BUFFER_BIT); - } - + mScreen.bindTarget(); + // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky + glClearColor(0,0,0,0); + mScreen.clear(GL_COLOR_BUFFER_BIT); + if (gSavedSettings.getBOOL("RenderDeferredAtmospheric")) { //apply sunlight contribution LLFastTimer ftm(FTM_ATMOSPHERICS); - bindDeferredShader(gDeferredSoftenProgram, 0, &mGIMapPost[0]); + bindDeferredShader(gDeferredSoftenProgram); { LLGLDepthTest depth(GL_FALSE); LLGLDisable blend(GL_BLEND); @@ -7426,13 +7074,6 @@ void LLPipeline::renderDeferredLighting() BOOL render_local = gSavedSettings.getBOOL("RenderLocalLights"); - if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) - { - mDeferredLight[1].flush(); - mDeferredLight[2].bindTarget(); - mDeferredLight[2].clear(GL_COLOR_BUFFER_BIT); - } - if (render_local) { gGL.setSceneBlendType(LLRender::BT_ADD); @@ -7723,47 +7364,6 @@ void LLPipeline::renderDeferredLighting() } gGL.setColorMask(true, true); - - if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) - { - mDeferredLight[2].flush(); - - mScreen.bindTarget(); - mScreen.clear(GL_COLOR_BUFFER_BIT); - - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - { //mix various light maps (local, sun, gi) - LLFastTimer ftm(FTM_POST); - LLGLDisable blend(GL_BLEND); - LLGLDisable test(GL_ALPHA_TEST); - LLGLDepthTest depth(GL_FALSE); - LLGLDisable stencil(GL_STENCIL_TEST); - - bindDeferredShader(gDeferredPostProgram, 0, &mGIMapPost[0]); - - gDeferredPostProgram.bind(); - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - LLVertexBuffer::unbind(); - -// glVertexPointer(2, GL_FLOAT, 0, vert); - gGL.diffuseColor3f(1,1,1); - - gGL.pushMatrix(); - gGL.loadIdentity(); - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); - gGL.loadIdentity(); - - mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); - - gGL.popMatrix(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.popMatrix(); - - unbindDeferredShader(gDeferredPostProgram); - } - } } { //render non-deferred geometry (alpha, fullbright, glow) @@ -7963,25 +7563,9 @@ void LLPipeline::unbindDeferredShader(LLGLSLShader &shader) shader.disableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage()); shader.disableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage()); shader.disableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, mDeferredScreen.getUsage()); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, mDeferredLight[0].getUsage()); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LIGHT, LLTexUnit::TT_RECT_TEXTURE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_EDGE, mEdgeMap.getUsage()); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_SUN_LIGHT, mDeferredLight[1].getUsage()); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_LOCAL_LIGHT, mDeferredLight[2].getUsage()); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_LUMINANCE); + shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, mDeferredLight.getUsage()); shader.disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MIP); shader.disableTexture(LLViewerShaderMgr::DEFERRED_BLOOM); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_NORMAL); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_DIFFUSE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_SPECULAR); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_DEPTH); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MIN_POS); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MAX_POS); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_NORMAL); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_DIFFUSE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MIN_POS); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MAX_POS); for (U32 i = 0; i < 4; i++) { @@ -8631,184 +8215,6 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector return TRUE; } -void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector& vpc) -{ - if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) < 3) - { - return; - } - - LLVector3 up; - - //LLGLEnable depth_clamp(GL_DEPTH_CLAMP_NV); - - if (lightDir.mV[2] > 0.5f) - { - up = LLVector3(1,0,0); - } - else - { - up = LLVector3(0, 0, 1); - } - - - F32 gi_range = gSavedSettings.getF32("RenderGIRange"); - - U32 res = mGIMap.getWidth(); - - F32 atten = llmax(gSavedSettings.getF32("RenderGIAttenuation"), 0.001f); - - //set radius to range at which distance attenuation of incoming photons is near 0 - - F32 lrad = sqrtf(1.f/(atten*0.01f)); - - F32 lrange = lrad+gi_range*0.5f; - - LLVector3 pad(lrange,lrange,lrange); - - glh::matrix4f view = look(LLVector3(128.f,128.f,128.f), lightDir, up); - - LLVector3 cp = camera.getOrigin()+camera.getAtAxis()*(gi_range*0.5f); - - glh::vec3f scp(cp.mV); - view.mult_matrix_vec(scp); - cp.setVec(scp.v); - - F32 pix_width = lrange/(res*0.5f); - - //move cp to the nearest pix_width - for (U32 i = 0; i < 3; i++) - { - cp.mV[i] = llround(cp.mV[i], pix_width); - } - - LLVector3 min = cp-pad; - LLVector3 max = cp+pad; - - //set mGIRange to range in tc space[0,1] that covers texture block of intersecting lights around a point - mGIRange.mV[0] = (max.mV[0]-min.mV[0])/res; - mGIRange.mV[1] = (max.mV[1]-min.mV[1])/res; - mGILightRadius = lrad/lrange*0.5f; - - glh::matrix4f proj = gl_ortho(min.mV[0], max.mV[0], - min.mV[1], max.mV[1], - -max.mV[2], -min.mV[2]); - - LLCamera sun_cam = camera; - - glh::matrix4f eye_view = glh_get_current_modelview(); - - //get eye space to camera space matrix - mGIMatrix = view*eye_view.inverse(); - mGINormalMatrix = mGIMatrix.inverse().transpose(); - mGIInvProj = proj.inverse(); - mGIMatrixProj = proj*mGIMatrix; - - //translate and scale to [0,1] - glh::matrix4f trans(.5f, 0.f, 0.f, .5f, - 0.f, 0.5f, 0.f, 0.5f, - 0.f, 0.f, 0.5f, 0.5f, - 0.f, 0.f, 0.f, 1.f); - - mGIMatrixProj = trans*mGIMatrixProj; - - glh_set_current_modelview(view); - glh_set_current_projection(proj); - - LLViewerCamera::updateFrustumPlanes(sun_cam, TRUE, FALSE, TRUE); - - sun_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR); - static LLCullResult result; - - pushRenderTypeMask(); - - andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE, - LLPipeline::RENDER_TYPE_FULLBRIGHT, - LLPipeline::RENDER_TYPE_BUMP, - LLPipeline::RENDER_TYPE_VOLUME, - LLPipeline::RENDER_TYPE_TREE, - LLPipeline::RENDER_TYPE_TERRAIN, - LLPipeline::RENDER_TYPE_WATER, - LLPipeline::RENDER_TYPE_VOIDWATER, - LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, - LLPipeline::RENDER_TYPE_AVATAR, - LLPipeline::RENDER_TYPE_PASS_SIMPLE, - LLPipeline::RENDER_TYPE_PASS_BUMP, - LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, - LLPipeline::RENDER_TYPE_PASS_SHINY, - END_RENDER_TYPES); - - - - S32 occlude = LLPipeline::sUseOcclusion; - //LLPipeline::sUseOcclusion = 0; - LLPipeline::sShadowRender = TRUE; - - //only render large objects into GI map - sMinRenderSize = gSavedSettings.getF32("RenderGIMinRenderSize"); - - LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_GI_SOURCE; - mGIMap.bindTarget(); - - F64 last_modelview[16]; - F64 last_projection[16]; - for (U32 i = 0; i < 16; i++) - { - last_modelview[i] = gGLLastModelView[i]; - last_projection[i] = gGLLastProjection[i]; - gGLLastModelView[i] = mGIModelview.m[i]; - gGLLastProjection[i] = mGIProjection.m[i]; - } - - sun_cam.setOrigin(0.f, 0.f, 0.f); - updateCull(sun_cam, result); - stateSort(sun_cam, result); - - for (U32 i = 0; i < 16; i++) - { - gGLLastModelView[i] = last_modelview[i]; - gGLLastProjection[i] = last_projection[i]; - } - - mGIProjection = proj; - mGIModelview = view; - - LLGLEnable cull(GL_CULL_FACE); - - //generate GI map - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); - gGL.loadMatrix(proj.m); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - gGL.loadMatrix(view.m); - - stop_glerror(); - gGLLastMatrix = NULL; - - mGIMap.clear(); - - { - //LLGLEnable enable(GL_DEPTH_CLAMP_NV); - renderGeomDeferred(camera); - } - - mGIMap.flush(); - - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.popMatrix(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.popMatrix(); - gGLLastMatrix = NULL; - - LLPipeline::sUseOcclusion = occlude; - LLPipeline::sShadowRender = FALSE; - sMinRenderSize = 0.f; - - popRenderTypeMask(); - -} - void LLPipeline::renderHighlight(const LLViewerObject* obj, F32 fade) { if (obj && obj->getVolume()) @@ -9010,8 +8416,6 @@ void LLPipeline::generateSunShadow(LLCamera& camera) return; } - generateGI(camera, lightDir, fp); - //get good split distances for frustum for (U32 i = 0; i < fp.size(); ++i) { diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 02898aff1f..d24bab747b 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -248,7 +248,7 @@ public: void renderGeomDeferred(LLCamera& camera); void renderGeomPostDeferred(LLCamera& camera); void renderGeomShadow(LLCamera& camera); - void bindDeferredShader(LLGLSLShader& shader, U32 light_index = 0, LLRenderTarget* gi_source = NULL, LLRenderTarget* last_gi_post = NULL, U32 noise_map = 0xFFFFFFFF); + void bindDeferredShader(LLGLSLShader& shader, U32 light_index = 0, U32 noise_map = 0xFFFFFFFF); void setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep); void unbindDeferredShader(LLGLSLShader& shader); @@ -262,7 +262,6 @@ public: void renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera& camera, LLCullResult& result, BOOL use_shader = TRUE, BOOL use_occlusion = TRUE); - void generateGI(LLCamera& camera, LLVector3& lightDir, std::vector& vpc); void renderHighlights(); void renderDebug(); void renderPhysicsDisplay(); @@ -534,10 +533,7 @@ public: LLRenderTarget mFXAABuffer; LLRenderTarget mEdgeMap; LLRenderTarget mDeferredDepth; - LLRenderTarget mDeferredLight[3]; - LLRenderTarget mGIMap; - LLRenderTarget mGIMapPost[2]; - LLRenderTarget mLuminanceMap; + LLRenderTarget mDeferredLight; LLRenderTarget mHighlight; LLRenderTarget mPhysicsDisplay; diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 16f48f3a4e..45d6d85937 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -2549,19 +2549,6 @@ - - - - - - Date: Tue, 4 Oct 2011 09:38:57 -0700 Subject: [PATCH 209/995] DS_Store update to handle developer and release app names --- .../installers/darwin/release-dmg/_DS_Store | Bin 12292 -> 12292 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/indra/newview/installers/darwin/release-dmg/_DS_Store b/indra/newview/installers/darwin/release-dmg/_DS_Store index 70228142544a9eb69b210a2da953a88c7d1b4dff..747ca961d82d5bce75b6f75b3ba620042e975277 100644 GIT binary patch delta 91 zcmZokXi1ph&nU1lU^hRbz-AtS|E!D*lX=8eGKx(W5R;r-FUB+3UQC*Ufq{YP|Nj(+ VjfI?yo7p8;*zl^_d{B-}5CDK!7;gXo delta 47 zcmZokXi1ph&&a Date: Tue, 4 Oct 2011 10:50:10 -0700 Subject: [PATCH 210/995] potential fix for build --- indra/newview/lltoolbarview.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 2ea2f608cc..65f63926b6 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -25,7 +25,7 @@ * $/LicenseInfo$ */ -#include "linden_common.h" +#include "llviewerprecompiledheaders.h" #include "lltoolbarview.h" From cfbb5aad37418af614a491e278083bc95bb820a2 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 4 Oct 2011 11:32:00 -0700 Subject: [PATCH 211/995] another potential gcc fix --- indra/llxuixml/llinitparam.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index 0f17fb61da..1a131d15a3 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -128,7 +128,7 @@ namespace LLInitParam std::string calcValueName(const T& value) const { value_name_map_t* map = getValueNames(); - for (value_name_map_t::iterator it = map->begin(), end_it = map->end(); + for (typename value_name_map_t::iterator it = map->begin(), end_it = map->end(); it != end_it; ++it) { @@ -1020,16 +1020,16 @@ namespace LLInitParam if(key.empty()) // not parsed via name values, write out value directly { - bool value_written == parser.writeValue(*it, name_stack); + bool value_written = parser.writeValue(*it, name_stack); if (!value_written) { std::string calculated_key = typed_param.calcValueName(typed_param.getValue()); if (!parser.writeValue(calculated_key, name_stack)) - { - break; + { + break; + } } } - } else { if(!parser.writeValue(key, name_stack)) From 44e9fb446f3c92c3dfd9b5be8a3e02ec5a44ba00 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 4 Oct 2011 12:04:29 -0700 Subject: [PATCH 212/995] another potential gcc fix --- indra/llui/llui.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 9f6fccfef6..8cec1a16f4 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -158,8 +158,8 @@ public: struct Params : public LLInitParam::Block { - Optional minimum, - maximum; + typename Optional minimum, + maximum; Params() : minimum("min", 0), From 530d5af4073f4dda4003005c9c117af53b84aa9d Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 4 Oct 2011 12:05:27 -0700 Subject: [PATCH 213/995] EXP-1204 PROGRESS -- As a User I want flexible floater management with no sidetray EXP-1292 FIX -- Mini-map floater can't be closed by clicking the sidebar button again. * Mini-map floater text updated * Mini-map floater behavior now acts more like other windows, has a title, etc. --- indra/newview/llfloatermap.cpp | 50 +------------------ indra/newview/llfloatermap.h | 6 --- .../skins/default/xui/en/floater_map.xml | 28 +++++------ .../skins/default/xui/en/menu_bottomtray.xml | 2 +- .../skins/default/xui/en/menu_viewer.xml | 2 +- .../skins/default/xui/en/panel_bottomtray.xml | 4 +- 6 files changed, 18 insertions(+), 74 deletions(-) diff --git a/indra/newview/llfloatermap.cpp b/indra/newview/llfloatermap.cpp index 641e64247b..8713513054 100644 --- a/indra/newview/llfloatermap.cpp +++ b/indra/newview/llfloatermap.cpp @@ -100,16 +100,13 @@ BOOL LLFloaterMap::postBuild() mTextBoxSouthWest = getChild ("floater_map_southwest"); mTextBoxNorthWest = getChild ("floater_map_northwest"); - stretchMiniMap(getRect().getWidth() - MAP_PADDING_LEFT - MAP_PADDING_RIGHT - ,getRect().getHeight() - MAP_PADDING_TOP - MAP_PADDING_BOTTOM); - updateMinorDirections(); // Get the drag handle all the way in back sendChildToBack(getDragHandle()); - setIsChrome(TRUE); - getDragHandle()->setTitleVisible(TRUE); + //setIsChrome(TRUE); + //getDragHandle()->setTitleVisible(TRUE); // keep onscreen gFloaterView->adjustToFitScreen(this, FALSE); @@ -223,40 +220,10 @@ void LLFloaterMap::draw() LLFloater::draw(); } -// virtual -void LLFloaterMap::onFocusReceived() -{ - setBackgroundOpaque(true); - LLPanel::onFocusReceived(); -} - -// virtual -void LLFloaterMap::onFocusLost() -{ - setBackgroundOpaque(false); - LLPanel::onFocusLost(); -} - -void LLFloaterMap::stretchMiniMap(S32 width,S32 height) -{ - //fix for ext-7112 - //by default ctrl can't overlap caption area - if(mMap) - { - LLRect map_rect; - map_rect.setLeftTopAndSize( MAP_PADDING_LEFT, getRect().getHeight() - MAP_PADDING_TOP, width, height); - mMap->reshape( width, height, 1); - mMap->setRect(map_rect); - } -} - void LLFloaterMap::reshape(S32 width, S32 height, BOOL called_from_parent) { LLFloater::reshape(width, height, called_from_parent); - stretchMiniMap(width - MAP_PADDING_LEFT - MAP_PADDING_RIGHT - ,height - MAP_PADDING_TOP - MAP_PADDING_BOTTOM); - updateMinorDirections(); } @@ -285,16 +252,3 @@ void LLFloaterMap::handleZoom(const LLSD& userdata) mMap->setScale(scale); } } - -void LLFloaterMap::setMinimized(BOOL b) -{ - LLFloater::setMinimized(b); - if(b) - { - setTitle(getString("mini_map_caption")); - } - else - { - setTitle(""); - } -} diff --git a/indra/newview/llfloatermap.h b/indra/newview/llfloatermap.h index 5cf66a594b..8a1b965e62 100644 --- a/indra/newview/llfloatermap.h +++ b/indra/newview/llfloatermap.h @@ -45,18 +45,12 @@ public: /*virtual*/ BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); /*virtual*/ void draw(); - /*virtual*/ void onFocusLost(); - /*virtual*/ void onFocusReceived(); - /*virtual*/ void setMinimized(BOOL b); - private: void handleZoom(const LLSD& userdata); void setDirectionPos( LLTextBox* text_box, F32 rotation ); void updateMinorDirections(); - void stretchMiniMap(S32 width,S32 height); - LLTextBox* mTextBoxEast; LLTextBox* mTextBoxNorth; LLTextBox* mTextBoxWest; diff --git a/indra/newview/skins/default/xui/en/floater_map.xml b/indra/newview/skins/default/xui/en/floater_map.xml index ae99fa8dd5..51f63edc31 100644 --- a/indra/newview/skins/default/xui/en/floater_map.xml +++ b/indra/newview/skins/default/xui/en/floater_map.xml @@ -1,20 +1,17 @@ @@ -27,17 +24,16 @@ [REGION](Double-click to teleport, shift-drag to pan) - MINIMAP + Mini-map + top="189"> N + top="189"> E + top="175"> W + top="189"> S + top="189"> SE + top="189"> NE + top="189"> SW + top="189"> NW diff --git a/indra/newview/skins/default/xui/en/menu_bottomtray.xml b/indra/newview/skins/default/xui/en/menu_bottomtray.xml index 07dabe1909..1a102c21bb 100644 --- a/indra/newview/skins/default/xui/en/menu_bottomtray.xml +++ b/indra/newview/skins/default/xui/en/menu_bottomtray.xml @@ -97,7 +97,7 @@ parameter="ShowWorldMapButton" /> From 29987ec5949d22c462566d453ce1de2c76c154e8 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 4 Oct 2011 12:08:48 -0700 Subject: [PATCH 214/995] * Updated strings for FUI crusade --- indra/newview/app_settings/settings.xml | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index ad07af5e87..07799d4eee 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9671,7 +9671,7 @@ ShowBuildButton Comment - Shows/Hides Build button in the bottom tray. + Shows/hides build button in the bottom tray. Persist 1 Type @@ -9682,7 +9682,7 @@ ShowCameraButton Comment - Show/Hide View button in the bottom tray. + Show/hide view button in the bottom tray. Persist 1 Type @@ -9770,7 +9770,7 @@ ShowGestureButton Comment - Shows/Hides Gesture button in the bottom tray. + Shows/hides gesture button in the bottom tray. Persist 1 Type @@ -9803,7 +9803,7 @@ ShowMiniMapButton Comment - Shows/Hides Mini-Map button in the bottom tray. + Shows/hides mini-map button in the bottom tray. Persist 1 Type @@ -9814,7 +9814,7 @@ ShowMoveButton Comment - Shows/Hides Move button in the bottom tray. + Shows/hides move button in the bottom tray. Persist 1 Type @@ -9847,7 +9847,7 @@ ShowSearchButton Comment - Shows/Hides Search button in the bottom tray. + Shows/hides search button in the bottom tray. Persist 1 Type @@ -9858,7 +9858,7 @@ ShowSnapshotButton Comment - Shows/Hides Snapshot button button in the bottom tray. + Shows/hides snapshot button button in the bottom tray. Persist 1 Type @@ -9880,7 +9880,7 @@ ShowNavbarFavoritesPanel Comment - Show/Hide Navigation Bar Favorites Panel + Show/hide navigation bar favorites panel Persist 1 Type @@ -9891,7 +9891,7 @@ ShowNavbarNavigationPanel Comment - Show/Hide Navigation Bar Navigation Panel + Show/hide navigation bar navigation panel Persist 1 Type @@ -9902,7 +9902,7 @@ ShowWorldMapButton Comment - Shows/Hides Map button in the bottom tray. + Shows/hides map button in the bottom tray. Persist 1 Type @@ -9913,7 +9913,7 @@ ShowMiniLocationPanel Comment - Show/Hide Mini-Location Panel + Show/hide mini-location panel Persist 1 Type From f3aac4c8ab45d52c4f038ad1a16768d9d8e0b201 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 4 Oct 2011 12:15:41 -0700 Subject: [PATCH 215/995] EXP-1289 FIX -- Default bottom bar is showing "Places" button instead of "Destinations" EXP-1290 FIX -- Snapshot button to be removed from the default left sidebar EXP-1291 FIX -- Places command is missing on the default left sidebar * Updated to new default buttons based on the wiki. * Updated button_display_mode to text rather than numbers. --- indra/newview/app_settings/toolbars.xml | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/indra/newview/app_settings/toolbars.xml b/indra/newview/app_settings/toolbars.xml index 19dec78c63..21084d2c8d 100644 --- a/indra/newview/app_settings/toolbars.xml +++ b/indra/newview/app_settings/toolbars.xml @@ -1,10 +1,10 @@ + button_display_mode="icons_with_text"> - + @@ -12,14 +12,14 @@ + button_display_mode="icons_only"> + - - - + + + - - \ No newline at end of file + From 50c0447808f7041d5af5017c847a462e9599bdb5 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 4 Oct 2011 13:26:54 -0700 Subject: [PATCH 216/995] disabled min and max windows macros another attempt at fixing gcc builds --- indra/llcommon/llapr.h | 3 +++ indra/llcommon/llprocesslauncher.h | 1 + indra/llrender/llglheaders.h | 1 + indra/llui/llui.h | 33 +++++++++++++++--------------- indra/llwindow/lldragdropwin32.h | 2 ++ indra/llwindow/llwindowwin32.h | 1 + indra/win_crash_logger/StdAfx.h | 2 +- 7 files changed, 25 insertions(+), 18 deletions(-) diff --git a/indra/llcommon/llapr.h b/indra/llcommon/llapr.h index 3f846f1314..286fc43a77 100644 --- a/indra/llcommon/llapr.h +++ b/indra/llcommon/llapr.h @@ -37,6 +37,9 @@ // If you get undefined symbols, find the appropriate // Windows header file and include that in your .cpp file. #define WIN32_LEAN_AND_MEAN + // do not define min() and max() macros, which collide with + // things like numeric_limits + #define NOMINMAX #include #include #endif diff --git a/indra/llcommon/llprocesslauncher.h b/indra/llcommon/llprocesslauncher.h index 954c249147..23e48b1823 100644 --- a/indra/llcommon/llprocesslauncher.h +++ b/indra/llcommon/llprocesslauncher.h @@ -28,6 +28,7 @@ #define LL_LLPROCESSLAUNCHER_H #if LL_WINDOWS +#define NOMINMAX #include #endif diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 851a75629e..b936fd30f8 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -520,6 +520,7 @@ extern PFNGLSAMPLEMASKIPROC glSampleMaski; // windows gl headers depend on things like APIENTRY, so include windows. #define WIN32_LEAN_AND_MEAN +#define NOMINMAX #include #include diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 8cec1a16f4..af8f239657 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -41,6 +41,7 @@ #include #include "lllazyvalue.h" #include "llframetimer.h" +#include // LLUIFactory #include "llsd.h" @@ -150,27 +151,25 @@ public: // // Classes // + template + struct RangeParams : public LLInitParam::Block > + { + Optional minimum, + maximum; + + RangeParams() + : minimum("min", T()), + maximum("max", std::numeric_limits::max()) + {} + }; template struct Range { typedef Range self_t; - struct Params : public LLInitParam::Block - { - typename Optional minimum, - maximum; - - Params() - : minimum("min", 0), - maximum("max", S32_MAX) - { - - } - }; - // correct for inverted params - Range(const Params& p = Params()) + Range(const RangeParams& p = RangeParams()) : mMin(p.minimum), mMax(p.maximum) { @@ -228,12 +227,12 @@ public: { typedef Range range_t; - struct Params : public LLInitParam::Block + struct Params : public LLInitParam::Block > { - Mandatory value; + Mandatory value; Params() - : value("", 0) + : value("", T()) { addSynonym(value, "value"); } diff --git a/indra/llwindow/lldragdropwin32.h b/indra/llwindow/lldragdropwin32.h index 929e7f9e37..63054bffec 100644 --- a/indra/llwindow/lldragdropwin32.h +++ b/indra/llwindow/lldragdropwin32.h @@ -31,6 +31,7 @@ #ifndef LL_LLDRAGDROP32_H #define LL_LLDRAGDROP32_H +#define NOMINMAX #include #include @@ -54,6 +55,7 @@ class LLDragDropWin32 #ifndef LL_LLDRAGDROP32_H #define LL_LLDRAGDROP32_H +#define NOMINMAX #include #include diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index 387e4cbdb6..dc1950fb31 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -29,6 +29,7 @@ // Limit Windows API to small and manageable set. #define WIN32_LEAN_AND_MEAN +#define NOMINMAX #include #include diff --git a/indra/win_crash_logger/StdAfx.h b/indra/win_crash_logger/StdAfx.h index ce70fe2994..71faf88bad 100644 --- a/indra/win_crash_logger/StdAfx.h +++ b/indra/win_crash_logger/StdAfx.h @@ -37,7 +37,7 @@ #endif // _MSC_VER > 1000 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers - +#define NOMINMAX // don't define min and max macros // Windows Header Files: #include From db2e763ff0537785336a330d03bb9307478cb79a Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 4 Oct 2011 14:09:03 -0700 Subject: [PATCH 217/995] * Modified commands to add functions for is_enabled, is_running and is_starting, currently not hooked to any functionality. --- indra/llui/llcommandmanager.cpp | 24 +++++-- indra/llui/llcommandmanager.h | 43 ++++++++++-- indra/llui/lltoolbar.cpp | 4 +- indra/newview/app_settings/commands.xml | 92 ++++++++++++------------- indra/newview/llfloatertoybox.cpp | 34 ++------- indra/newview/llfloatertoybox.h | 4 -- 6 files changed, 109 insertions(+), 92 deletions(-) diff --git a/indra/llui/llcommandmanager.cpp b/indra/llui/llcommandmanager.cpp index b1147134c2..922f243806 100644 --- a/indra/llui/llcommandmanager.cpp +++ b/indra/llui/llcommandmanager.cpp @@ -48,24 +48,36 @@ const LLCommandId LLCommandId::null("null command"); // LLCommand::Params::Params() - : function("function") - , available_in_toybox("available_in_toybox", false) + : available_in_toybox("available_in_toybox", false) , icon("icon") , label_ref("label_ref") , name("name") - , parameter("parameter") , tooltip_ref("tooltip_ref") + , execute_function("execute_function") + , execute_parameters("execute_parameters") + , is_enabled_function("is_enabled_function") + , is_enabled_parameters("is_enabled_parameters") + , is_running_function("is_running_function") + , is_running_parameters("is_running_parameters") + , is_starting_function("is_starting_function") + , is_starting_parameters("is_starting_parameters") { } LLCommand::LLCommand(const LLCommand::Params& p) - : mFunction(p.function) - , mAvailableInToybox(p.available_in_toybox) + : mAvailableInToybox(p.available_in_toybox) , mIcon(p.icon) , mIdentifier(p.name) , mLabelRef(p.label_ref) - , mParameter(p.parameter) , mTooltipRef(p.tooltip_ref) + , mExecuteFunction(p.execute_function) + , mExecuteParameters(p.execute_parameters) + , mIsEnabledFunction(p.is_enabled_function) + , mIsEnabledParameters(p.is_enabled_parameters) + , mIsRunningFunction(p.is_running_function) + , mIsRunningParameters(p.is_running_parameters) + , mIsStartingFunction(p.is_starting_function) + , mIsStartingParameters(p.is_starting_parameters) { } diff --git a/indra/llui/llcommandmanager.h b/indra/llui/llcommandmanager.h index 6481a05689..3ac5548a0d 100644 --- a/indra/llui/llcommandmanager.h +++ b/indra/llui/llcommandmanager.h @@ -83,41 +83,72 @@ private: typedef std::list command_id_list_t; + class LLCommand { public: struct Params : public LLInitParam::Block { Mandatory available_in_toybox; - Mandatory function; Mandatory icon; Mandatory label_ref; Mandatory name; - Optional parameter; Mandatory tooltip_ref; + Mandatory execute_function; + Optional execute_parameters; + + Optional is_enabled_function; + Optional is_enabled_parameters; + + Optional is_running_function; + Optional is_running_parameters; + + Optional is_starting_function; + Optional is_starting_parameters; + Params(); }; LLCommand(const LLCommand::Params& p); const bool availableInToybox() const { return mAvailableInToybox; } - const std::string& functionName() const { return mFunction; } const std::string& icon() const { return mIcon; } const LLCommandId& id() const { return mIdentifier; } const std::string& labelRef() const { return mLabelRef; } - const LLSD& parameter() const { return mParameter; } const std::string& tooltipRef() const { return mTooltipRef; } + const std::string& executeFunctionName() const { return mExecuteFunction; } + const LLSD& executeParameters() const { return mExecuteParameters; } + + const std::string& isEnabledFunctionName() const { return mIsEnabledFunction; } + const LLSD& isEnabledParameters() const { return mIsEnabledParameters; } + + const std::string& isRunningFunctionName() const { return mIsRunningFunction; } + const LLSD& isRunningParameters() const { return mIsRunningParameters; } + + const std::string& isStartingFunctionName() const { return mIsStartingFunction; } + const LLSD& isStartingParameters() const { return mIsStartingParameters; } + private: LLCommandId mIdentifier; bool mAvailableInToybox; - std::string mFunction; std::string mIcon; std::string mLabelRef; - LLSD mParameter; std::string mTooltipRef; + + std::string mExecuteFunction; + LLSD mExecuteParameters; + + std::string mIsEnabledFunction; + LLSD mIsEnabledParameters; + + std::string mIsRunningFunction; + LLSD mIsRunningParameters; + + std::string mIsStartingFunction; + LLSD mIsStartingParameters; }; diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index efa077ffa1..a544aa9ec7 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -525,8 +525,8 @@ LLToolBarButton* LLToolBar::createButton(const LLCommandId& id) if (!mReadOnly) { LLUICtrl::CommitCallbackParam cbParam; - cbParam.function_name = commandp->functionName(); - cbParam.parameter = commandp->parameter(); + cbParam.function_name = commandp->executeFunctionName(); + cbParam.parameter = commandp->executeParameters(); button->setCommitCallback(cbParam); button->setStartDragCallback(mStartDragItemCallback); button->setHandleDragCallback(mHandleDragItemCallback); diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index 77bf7cace3..3a91ef490d 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -5,183 +5,183 @@ icon="Command_AboutLand_Icon" label_ref="Command_AboutLand_Label" tooltip_ref="Command_AboutLand_Tooltip" - function="Floater.ToolbarToggle" - parameter="about_land" + execute_function="Floater.ToolbarToggle" + execute_parameters="about_land" /> diff --git a/indra/newview/llfloatertoybox.cpp b/indra/newview/llfloatertoybox.cpp index 7a6afb4e33..cf22e071aa 100644 --- a/indra/newview/llfloatertoybox.cpp +++ b/indra/newview/llfloatertoybox.cpp @@ -61,8 +61,6 @@ BOOL LLFloaterToybox::postBuild() center(); mBtnRestoreDefaults = getChild("btn_restore_defaults"); - mBtnRestoreDefaults->setCommitCallback(boost::bind(&LLToolBarView::loadDefaultToolbars)); - mToolBar = getChild("toybox_toolbar"); LLCommandManager& cmdMgr = LLCommandManager::instance(); @@ -97,46 +95,26 @@ BOOL LLFloaterToybox::postBuild() return TRUE; } -void LLFloaterToybox::onOpen(const LLSD& key) -{ - -} - -BOOL LLFloaterToybox::canClose() -{ - return TRUE; -} - -void LLFloaterToybox::onClose(bool app_quitting) -{ - -} - void LLFloaterToybox::draw() { llassert(gToolBarView != NULL); - LLCommandManager& cmdMgr = LLCommandManager::instance(); + const command_id_list_t& command_list = mToolBar->getCommandsList(); - for (U32 i = 0; i < cmdMgr.commandCount(); i++) + for (command_id_list_t::const_iterator it = command_list.begin(); it != command_list.end(); ++it) { - LLCommand * command = cmdMgr.getCommand(i); + const LLCommandId& id = *it; - if (command->availableInToybox()) - { - mToolBar->enableCommand(command->id(), !gToolBarView->hasCommand(command->id())); - } + const bool commandOnToolbar = gToolBarView->hasCommand(id); + mToolBar->enableCommand(id, !commandOnToolbar); } LLFloater::draw(); } -void LLFloaterToybox::onFocusReceived() -{ -} - void LLFloaterToybox::onBtnRestoreDefaults() { + LLToolBarView::loadDefaultToolbars(); } diff --git a/indra/newview/llfloatertoybox.h b/indra/newview/llfloatertoybox.h index 3574e060bf..f7245506c5 100644 --- a/indra/newview/llfloatertoybox.h +++ b/indra/newview/llfloatertoybox.h @@ -42,11 +42,7 @@ public: // virtuals BOOL postBuild(); - void onOpen(const LLSD& key); - BOOL canClose(); - void onClose(bool app_quitting); void draw(); - void onFocusReceived(); protected: void onBtnRestoreDefaults(); From a8fcfc5e19811ce579799d415a9ad63a0f1f6dc7 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 4 Oct 2011 14:11:45 -0700 Subject: [PATCH 218/995] removed attempt at templating LLUI::Clamp values in order to get build working again --- indra/llcommon/llapr.h | 3 -- indra/llcommon/llprocesslauncher.h | 1 - indra/llrender/llglheaders.h | 1 - indra/llui/lltoolbar.h | 4 +- indra/llui/llui.h | 72 +++++++++++++----------------- indra/llwindow/lldragdropwin32.h | 2 - indra/llwindow/llwindowwin32.h | 1 - indra/win_crash_logger/StdAfx.h | 1 - 8 files changed, 34 insertions(+), 51 deletions(-) diff --git a/indra/llcommon/llapr.h b/indra/llcommon/llapr.h index 286fc43a77..3f846f1314 100644 --- a/indra/llcommon/llapr.h +++ b/indra/llcommon/llapr.h @@ -37,9 +37,6 @@ // If you get undefined symbols, find the appropriate // Windows header file and include that in your .cpp file. #define WIN32_LEAN_AND_MEAN - // do not define min() and max() macros, which collide with - // things like numeric_limits - #define NOMINMAX #include #include #endif diff --git a/indra/llcommon/llprocesslauncher.h b/indra/llcommon/llprocesslauncher.h index 23e48b1823..954c249147 100644 --- a/indra/llcommon/llprocesslauncher.h +++ b/indra/llcommon/llprocesslauncher.h @@ -28,7 +28,6 @@ #define LL_LLPROCESSLAUNCHER_H #if LL_WINDOWS -#define NOMINMAX #include #endif diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index b936fd30f8..851a75629e 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -520,7 +520,6 @@ extern PFNGLSAMPLEMASKIPROC glSampleMaski; // windows gl headers depend on things like APIENTRY, so include windows. #define WIN32_LEAN_AND_MEAN -#define NOMINMAX #include #include diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 407cbde7d2..3c317e10a2 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -45,7 +45,7 @@ class LLToolBarButton : public LLButton public: struct Params : public LLInitParam::Block { - Optional > button_width; + Optional button_width; Optional desired_height; Params() @@ -67,7 +67,7 @@ private: LLCommandId mId; S32 mMouseDownX; S32 mMouseDownY; - LLUI::Range mWidthRange; + LLUI::RangeS32 mWidthRange; S32 mDesiredHeight; bool mIsDragged; startdrag_callback_t mStartDragItemCallback; diff --git a/indra/llui/llui.h b/indra/llui/llui.h index af8f239657..28e84fa444 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -151,46 +151,43 @@ public: // // Classes // - template - struct RangeParams : public LLInitParam::Block > - { - Optional minimum, - maximum; - RangeParams() - : minimum("min", T()), - maximum("max", std::numeric_limits::max()) - {} - }; - - template - struct Range + struct RangeS32 { - typedef Range self_t; + struct Params : public LLInitParam::Block + { + Optional minimum, + maximum; + + Params() + : minimum("min", 0), + maximum("max", S32_MAX) + {} + }; // correct for inverted params - Range(const RangeParams& p = RangeParams()) - : mMin(p.minimum), + RangeS32(const Params& p = Params()) + : mMin(p.minimum), mMax(p.maximum) { sanitizeRange(); } - Range(T minimum, T maximum) - : mMin(minimum), + RangeS32(S32 minimum, S32 maximum) + : mMin(minimum), mMax(maximum) { sanitizeRange(); } - S32 clamp(T input) + S32 clamp(S32 input) { if (input < mMin) return mMin; if (input > mMax) return mMax; return input; } - void setRange(T minimum, T maximum) + void setRange(S32 minimum, S32 maximum) { mMin = minimum; mMax = maximum; @@ -200,7 +197,7 @@ public: S32 getMin() { return mMin; } S32 getMax() { return mMax; } - bool operator==(const self_t& other) const + bool operator==(const RangeS32& other) const { return mMin == other.mMin && mMax == other.mMax; @@ -218,60 +215,55 @@ public: } - T mMin, + S32 mMin, mMax; }; - template - struct ClampedValue : public Range + struct ClampedS32 : public RangeS32 { - typedef Range range_t; - - struct Params : public LLInitParam::Block > + struct Params : public LLInitParam::Block { - Mandatory value; + Mandatory value; Params() - : value("", T()) + : value("", 0) { addSynonym(value, "value"); } }; - ClampedValue(const Params& p) - : range_t(p) + ClampedS32(const Params& p) + : RangeS32(p) {} - ClampedValue(const range_t& range) - : range_t(range) + ClampedS32(const RangeS32& range) + : RangeS32(range) { // set value here, after range has been sanitized mValue = clamp(0); } - ClampedValue(T value, const range_t& range = range_t()) - : range_t(range) + ClampedS32(S32 value, const RangeS32& range = RangeS32()) + : RangeS32(range) { mValue = clamp(value); } - T get() + S32 get() { return mValue; } - void set(T value) + void set(S32 value) { mValue = clamp(value); } private: - T mValue; + S32 mValue; }; - typedef ClampedValue ClampedS32; - // // Methods // diff --git a/indra/llwindow/lldragdropwin32.h b/indra/llwindow/lldragdropwin32.h index 63054bffec..929e7f9e37 100644 --- a/indra/llwindow/lldragdropwin32.h +++ b/indra/llwindow/lldragdropwin32.h @@ -31,7 +31,6 @@ #ifndef LL_LLDRAGDROP32_H #define LL_LLDRAGDROP32_H -#define NOMINMAX #include #include @@ -55,7 +54,6 @@ class LLDragDropWin32 #ifndef LL_LLDRAGDROP32_H #define LL_LLDRAGDROP32_H -#define NOMINMAX #include #include diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index dc1950fb31..387e4cbdb6 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -29,7 +29,6 @@ // Limit Windows API to small and manageable set. #define WIN32_LEAN_AND_MEAN -#define NOMINMAX #include #include diff --git a/indra/win_crash_logger/StdAfx.h b/indra/win_crash_logger/StdAfx.h index 71faf88bad..35976658ac 100644 --- a/indra/win_crash_logger/StdAfx.h +++ b/indra/win_crash_logger/StdAfx.h @@ -37,7 +37,6 @@ #endif // _MSC_VER > 1000 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers -#define NOMINMAX // don't define min and max macros // Windows Header Files: #include From 05879242832607795040573791b0790891367b81 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 4 Oct 2011 14:55:55 -0700 Subject: [PATCH 219/995] * Updating "Move" floater to be more FUI-like --- indra/newview/llmoveview.cpp | 2 -- indra/newview/skins/default/xui/en/floater_moveview.xml | 5 +++-- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/indra/newview/llmoveview.cpp b/indra/newview/llmoveview.cpp index 142ee40cc8..a29526777a 100644 --- a/indra/newview/llmoveview.cpp +++ b/indra/newview/llmoveview.cpp @@ -92,8 +92,6 @@ LLFloaterMove::~LLFloaterMove() // virtual BOOL LLFloaterMove::postBuild() { - setIsChrome(TRUE); - setTitleVisible(TRUE); // restore title visibility after chrome applying updateTransparency(TT_ACTIVE); // force using active floater transparency (STORM-730) LLDockableFloater::postBuild(); diff --git a/indra/newview/skins/default/xui/en/floater_moveview.xml b/indra/newview/skins/default/xui/en/floater_moveview.xml index 6f29255a6b..3c0905a2a5 100644 --- a/indra/newview/skins/default/xui/en/floater_moveview.xml +++ b/indra/newview/skins/default/xui/en/floater_moveview.xml @@ -1,9 +1,9 @@ From 4716969716245ea832400dd087c93a514770cd63 Mon Sep 17 00:00:00 2001 From: Leyla Farazha Date: Tue, 4 Oct 2011 15:10:12 -0700 Subject: [PATCH 220/995] EXP-1293 Nearby chat toasts no longer appear EXP-1294 Nearby chat floater doesn't accommodate existing chat history when expanded --- indra/newview/llnearbychatbar.cpp | 6 +++++- indra/newview/skins/default/xui/en/floater_chat_bar.xml | 8 ++++---- 2 files changed, 9 insertions(+), 5 deletions(-) diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index dbe30e1847..cba4fafe42 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -53,6 +53,8 @@ S32 LLNearbyChatBar::sLastSpecialChatChannel = 0; +const S32 EXPANDED_HEIGHT = 300; + // legacy callback glue void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel); @@ -448,13 +450,15 @@ BOOL LLNearbyChatBar::postBuild() // Register for font change notifications LLViewerChat::setFontChangedCallback(boost::bind(&LLNearbyChatBar::onChatFontChange, this, _1)); + mExpandedHeight = getMinHeight() + EXPANDED_HEIGHT; + return TRUE; } void LLNearbyChatBar::applyRectControl() { LLFloater::applyRectControl(); - if (getRect().getHeight() > getMinHeight()) + if (getRect().getHeight() > getMinHeight()) { getChildView("nearby_chat")->setVisible(true); mExpandedHeight = getRect().getHeight(); diff --git a/indra/newview/skins/default/xui/en/floater_chat_bar.xml b/indra/newview/skins/default/xui/en/floater_chat_bar.xml index 9d61c94eb1..6977e29b78 100644 --- a/indra/newview/skins/default/xui/en/floater_chat_bar.xml +++ b/indra/newview/skins/default/xui/en/floater_chat_bar.xml @@ -2,7 +2,7 @@ diff --git a/indra/newview/skins/default/xui/en/widgets/toolbar.xml b/indra/newview/skins/default/xui/en/widgets/toolbar.xml index 0c7e7cff56..1585166114 100644 --- a/indra/newview/skins/default/xui/en/widgets/toolbar.xml +++ b/indra/newview/skins/default/xui/en/widgets/toolbar.xml @@ -21,7 +21,8 @@ chrome="true" image_overlay_alignment="left" use_ellipses="true" - auto_resize="true"/> + auto_resize="true" + flash_color="EmphasisColor"/> + auto_resize="true" + flash_color="EmphasisColor"/> From 17c699e4281ffff58e24c5db960a5c33018f1747 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Wed, 5 Oct 2011 16:29:12 -0700 Subject: [PATCH 238/995] * Updated flash_color to use old LLButton highlight_color default. --- indra/llui/lltooltip.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llui/lltooltip.cpp b/indra/llui/lltooltip.cpp index bc6461a0c2..23cdd9ad9a 100644 --- a/indra/llui/lltooltip.cpp +++ b/indra/llui/lltooltip.cpp @@ -200,7 +200,7 @@ LLToolTip::LLToolTip(const LLToolTip::Params& p) icon_params.image_selected(imagep); icon_params.scale_image(true); - icon_params.flash_color(icon_params.highlight_color()); + icon_params.flash_color.control = "ButtonUnselectedFgColor"; mInfoButton = LLUICtrlFactory::create(icon_params); if (p.click_callback.isProvided()) { From 352ae994480a960541050c82f83a25262f8b44e0 Mon Sep 17 00:00:00 2001 From: Leyla Farazha Date: Wed, 5 Oct 2011 16:39:00 -0700 Subject: [PATCH 239/995] adding floater_destinations.xml --- .../default/xui/en/floater_destinations.xml | 25 +++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 indra/newview/skins/default/xui/en/floater_destinations.xml diff --git a/indra/newview/skins/default/xui/en/floater_destinations.xml b/indra/newview/skins/default/xui/en/floater_destinations.xml new file mode 100644 index 0000000000..50a279c046 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_destinations.xml @@ -0,0 +1,25 @@ + + + + From 70495f6f2f61687717135f027c224003f5c5360a Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Wed, 5 Oct 2011 16:56:49 -0700 Subject: [PATCH 240/995] Fixing merge mistakes! --- indra/llui/lltoolbar.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 62217a664a..392e26f496 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -712,8 +712,6 @@ LLToolBarButton::LLToolBarButton(const Params& p) mIsRunningSignal(NULL), mIsStartingSignal(NULL) { - mUUID = LLUUID::generateNewID(p.name); - mButtonFlashRate = 0.0; mButtonFlashCount = 0; } From 64d005bfed6c5adcd29df3ae0774747480a0d839 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Wed, 5 Oct 2011 17:04:07 -0700 Subject: [PATCH 241/995] EXP-1286 : Add DaD to toybox --- indra/llui/lltoolbar.cpp | 11 ++++++++--- indra/llui/lltoolbar.h | 1 + indra/newview/llfloatertoybox.cpp | 5 ++++- indra/newview/lltoolbarview.cpp | 16 +++++++++------- 4 files changed, 22 insertions(+), 11 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 9ffb859053..ef36f426fa 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -103,7 +103,11 @@ LLToolBar::LLToolBar(const LLToolBar::Params& p) mPadTop(p.pad_top), mPadBottom(p.pad_bottom), mPadBetween(p.pad_between), - mPopupMenuHandle() + mPopupMenuHandle(), + mStartDragItemCallback(NULL), + mHandleDragItemCallback(NULL), + mHandleDropCallback(NULL), + mDragAndDropTarget(false) { mButtonParams[LLToolBarEnums::BTNTYPE_ICONS_WITH_TEXT] = p.button_icon_and_text; mButtonParams[LLToolBarEnums::BTNTYPE_ICONS_ONLY] = p.button_icon; @@ -608,9 +612,10 @@ LLToolBarButton* LLToolBar::createButton(const LLCommandId& id) cbParam.function_name = commandp->executeFunctionName(); cbParam.parameter = commandp->executeParameters(); button->setCommitCallback(cbParam); - button->setStartDragCallback(mStartDragItemCallback); - button->setHandleDragCallback(mHandleDragItemCallback); } + // Drag and drop behavior must work also if provided in the Toybox and, potentially, any read-only toolbar + button->setStartDragCallback(mStartDragItemCallback); + button->setHandleDragCallback(mHandleDragItemCallback); button->setCommandId(id); return button; diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index a35f6d9db1..b630b82d0f 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -159,6 +159,7 @@ public: void setStartDragCallback(tool_startdrag_callback_t cb) { mStartDragItemCallback = cb; } void setHandleDragCallback(tool_handledrag_callback_t cb) { mHandleDragItemCallback = cb; } void setHandleDropCallback(tool_handledrop_callback_t cb) { mHandleDropCallback = cb; } + bool isReadOnly() const { return mReadOnly; } LLToolBarButton* createButton(const LLCommandId& id); diff --git a/indra/newview/llfloatertoybox.cpp b/indra/newview/llfloatertoybox.cpp index cf22e071aa..58bb417b71 100644 --- a/indra/newview/llfloatertoybox.cpp +++ b/indra/newview/llfloatertoybox.cpp @@ -62,7 +62,10 @@ BOOL LLFloaterToybox::postBuild() mBtnRestoreDefaults = getChild("btn_restore_defaults"); mToolBar = getChild("toybox_toolbar"); - + mToolBar->setStartDragCallback(boost::bind(LLToolBarView::startDragItem,_1,_2,_3)); + mToolBar->setHandleDragCallback(boost::bind(LLToolBarView::handleDragItem,_1,_2,_3,_4)); + mToolBar->setHandleDropCallback(boost::bind(LLToolBarView::handleDrop,_1,_2,_3,_4)); + LLCommandManager& cmdMgr = LLCommandManager::instance(); // diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 5f3e386035..c0408e4850 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -377,24 +377,26 @@ BOOL LLToolBarView::handleDrop( void* cargo_data, S32 x, S32 y, LLToolBar* toolb if (command) { // Convert the (x,y) position in rank in toolbar - int rank = toolbar->getRankFromPosition(x,y); + int rank = 0; + if (!toolbar->isReadOnly()) + { + rank = toolbar->getRankFromPosition(x,y); + } // Suppress the command from the toolbars (including the one it's dropped in, // this will handle move position). gToolBarView->mToolbarLeft->removeCommand(command->id()); gToolBarView->mToolbarRight->removeCommand(command->id()); gToolBarView->mToolbarBottom->removeCommand(command->id()); // Now insert it in the toolbar at the detected rank - toolbar->addCommand(command->id(),rank); + if (!toolbar->isReadOnly()) + { + toolbar->addCommand(command->id(),rank); + } } else { llwarns << "Command couldn't be found in command manager" << llendl; } - - } - else - { - llinfos << "Merov debug : handleDrop. Drop source is not a widget -> nothing to do" << llendl; } return TRUE; From fc5030fcfe9d3ffcbb2ad1ae0b1dacd1699a54ce Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Wed, 5 Oct 2011 22:46:30 -0700 Subject: [PATCH 242/995] EXP-1286 : Clean-up the mess I added to llcommandmanager. All CommandId now have a trusted UUID which is the base for indexing and comparison. --- indra/llui/llcommandmanager.cpp | 19 ++----------------- indra/llui/llcommandmanager.h | 16 ++++++++++------ indra/newview/lltoolbarview.cpp | 3 ++- 3 files changed, 14 insertions(+), 24 deletions(-) diff --git a/indra/llui/llcommandmanager.cpp b/indra/llui/llcommandmanager.cpp index 2bd50af7af..9ce7533e1b 100644 --- a/indra/llui/llcommandmanager.cpp +++ b/indra/llui/llcommandmanager.cpp @@ -114,7 +114,7 @@ LLCommand * LLCommandManager::getCommand(const LLCommandId& commandId) { LLCommand * command_match = NULL; - CommandIndexMap::const_iterator found = mCommandIndices.find(commandId); + CommandIndexMap::const_iterator found = mCommandIndices.find(commandId.uuid()); if (found != mCommandIndices.end()) { @@ -124,25 +124,10 @@ LLCommand * LLCommandManager::getCommand(const LLCommandId& commandId) return command_match; } -LLCommand * LLCommandManager::getCommand(const LLUUID& commandUUID) -{ - LLCommand * command_match = NULL; - - CommandUUIDMap::const_iterator found = mCommandUUIDs.find(commandUUID); - - if (found != mCommandUUIDs.end()) - { - command_match = mCommands[found->second]; - } - - return command_match; -} - void LLCommandManager::addCommand(LLCommand * command) { LLCommandId command_id = command->id(); - mCommandIndices[command_id] = mCommands.size(); - mCommandUUIDs[command_id.uuid()] = mCommands.size(); + mCommandIndices[command_id.uuid()] = mCommands.size(); mCommands.push_back(command); lldebugs << "Successfully added command: " << command->id().name() << llendl; diff --git a/indra/llui/llcommandmanager.h b/indra/llui/llcommandmanager.h index 8e5abd6461..8f9f956ec7 100644 --- a/indra/llui/llcommandmanager.h +++ b/indra/llui/llcommandmanager.h @@ -62,17 +62,24 @@ public: mUUID = LLUUID::generateNewID(p.name); } + LLCommandId(const LLUUID& uuid) + : mName(""), + mUUID(uuid) + + { + } + const std::string& name() const { return mName; } const LLUUID& uuid() const { return mUUID; } bool operator!=(const LLCommandId& command) const { - return (mName != command.mName); + return (mUUID != command.mUUID); } bool operator==(const LLCommandId& command) const { - return (mName == command.mName); + return (mUUID == command.mUUID); } bool operator<(const LLCommandId& command) const @@ -178,7 +185,6 @@ public: U32 commandCount() const; LLCommand * getCommand(U32 commandIndex); LLCommand * getCommand(const LLCommandId& commandId); - LLCommand * getCommand(const LLUUID& commandUUID); static bool load(); @@ -186,13 +192,11 @@ protected: void addCommand(LLCommand * command); private: - typedef std::map CommandUUIDMap; - typedef std::map CommandIndexMap; + typedef std::map CommandIndexMap; typedef std::vector CommandVector; CommandVector mCommands; CommandIndexMap mCommandIndices; - CommandUUIDMap mCommandUUIDs; }; diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index c0408e4850..95ed603bbf 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -373,7 +373,8 @@ BOOL LLToolBarView::handleDrop( void* cargo_data, S32 x, S32 y, LLToolBar* toolb //llinfos << "Merov debug : handleDrop. Drop source is a widget -> drop it in place..." << llendl; // Get the command from its uuid LLCommandManager& mgr = LLCommandManager::instance(); - LLCommand* command = mgr.getCommand(inv_item->getUUID()); + LLCommandId command_id(inv_item->getUUID()); + LLCommand* command = mgr.getCommand(command_id); if (command) { // Convert the (x,y) position in rank in toolbar From 5d414d6decbf05feae154c992291deab34ed8b92 Mon Sep 17 00:00:00 2001 From: Seth ProductEngine Date: Thu, 6 Oct 2011 09:40:05 +0300 Subject: [PATCH 243/995] Linux build fix. --- indra/integration_tests/llui_libtest/CMakeLists.txt | 1 + indra/newview/llfloaterdestinations.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/indra/integration_tests/llui_libtest/CMakeLists.txt b/indra/integration_tests/llui_libtest/CMakeLists.txt index df47167154..1180460f4b 100644 --- a/indra/integration_tests/llui_libtest/CMakeLists.txt +++ b/indra/integration_tests/llui_libtest/CMakeLists.txt @@ -71,6 +71,7 @@ endif (DARWIN) # Sort by high-level to low-level target_link_libraries(llui_libtest llui + llinventory llmessage ${LLRENDER_LIBRARIES} ${LLIMAGE_LIBRARIES} diff --git a/indra/newview/llfloaterdestinations.cpp b/indra/newview/llfloaterdestinations.cpp index fa7e2a742c..647b3b5046 100644 --- a/indra/newview/llfloaterdestinations.cpp +++ b/indra/newview/llfloaterdestinations.cpp @@ -48,4 +48,4 @@ LLFloaterDestinations::~LLFloaterDestinations() BOOL LLFloaterDestinations::postBuild() { return TRUE; -} \ No newline at end of file +} From d66a999d1de3fbc77eb31aeb07ddc1e20d19647a Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Thu, 6 Oct 2011 13:10:01 -0400 Subject: [PATCH 244/995] SH-2515 WIP - uninstall viewer 2 when installing viewer 3+ --- .../installers/windows/installer_template.nsi | 42 +++++++++++++++---- 1 file changed, 33 insertions(+), 9 deletions(-) diff --git a/indra/newview/installers/windows/installer_template.nsi b/indra/newview/installers/windows/installer_template.nsi index abd2e7f7c5..1b07961e1c 100755 --- a/indra/newview/installers/windows/installer_template.nsi +++ b/indra/newview/installers/windows/installer_template.nsi @@ -408,9 +408,9 @@ Push $2 ; Required since ProfileImagePath is of type REG_EXPAND_SZ ExpandEnvStrings $2 $2 - RMDir /r "$2\Application Data\SecondLifeRestore\" - CreateDirectory "$2\Application Data\SecondLifeRestore\" - CopyFiles "$TEMP\SecondLifeSettingsBackup\$0\*" "$2\Application Data\SecondLifeRestore\" + RMDir /r "$2\Application Data\SecondLife\" + CreateDirectory "$2\Application Data\SecondLife\" + CopyFiles "$TEMP\SecondLifeSettingsBackup\$0\*" "$2\Application Data\SecondLife\" CONTINUE: IntOp $0 $0 + 1 @@ -425,9 +425,9 @@ Pop $0 Push $0 ReadRegStr $0 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" "Common AppData" StrCmp $0 "" +2 - RMDir /r "$2\Application Data\SecondLifeRestore\" - CreateDirectory "$2\Application Data\SecondLifeRestore\" - CopyFiles "$TEMP\SecondLifeSettingsBackup\AllUsers\*" "$2\Application Data\SecondLifeRestore\" + RMDir /r "$2\Application Data\SecondLife\" + CreateDirectory "$2\Application Data\SecondLife\" + CopyFiles "$TEMP\SecondLifeSettingsBackup\AllUsers\*" "$2\Application Data\SecondLife\" Pop $0 FunctionEnd @@ -863,10 +863,8 @@ Call CheckNetworkConnection ; ping secondlife.com ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Don't remove cache files during a regular install, removing the inventory cache on upgrades results in lots of damage to the servers. ;Call RemoveCacheFiles ; Installing over removes potentially corrupted - -Call PreserveCacheFiles -Call RestoreCacheFiles ; VFS and cache files. +Call PreserveCacheFiles ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Need to clean out shader files from previous installs to fix DEV-5663 @@ -948,6 +946,32 @@ WriteRegExpandStr HKEY_CLASSES_ROOT "x-grid-location-info\shell\open\command" "" ; write out uninstaller WriteUninstaller "$INSTDIR\uninst.exe" +; Remove existing "Second Life Viewer 2" install if any. +StrCmp $INSTDIR "$PROGRAMFILES\SecondLifeViewer2" SLV2_DONE +IfFileExists "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" SLV2_FOUND SLV2_DONE + +SLV2_FOUND: +ExecWait '"$PROGRAMFILES\SecondLifeViewer2\uninst.exe" /S' + +; cheesy spin wait for uninstall to finish - uninstaller is supposed +; to take _? argument which combined with ExecWait would avoid need +; for this, but have not been able to get it to work. +SPIN_LOOP: +Sleep 500 +IntOp $0 $0 + 500 +IntCmp $0 10000 SLV2_TIMEOUT CONT SLV2_TIMEOUT +SLV2_TIMEOUT: +MsgBox MB_OK "Error in uninstall" +Goto SLV2_DONE + +CONT: +; Do we know this is the last file removed? +IfFileExists "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" SPIN_LOOP SLV2_DONE + +SLV2_DONE: +MessageBox MB_OK "Restoring Cache Files" +Call RestoreCacheFiles + ; end of default section SectionEnd From fc489b12c99abab8a61fb3c7546fe802065fe2b0 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Thu, 6 Oct 2011 10:37:22 -0700 Subject: [PATCH 245/995] Updated to pass coding policy checks --- indra/newview/llfloaterdestinations.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/indra/newview/llfloaterdestinations.cpp b/indra/newview/llfloaterdestinations.cpp index fa7e2a742c..ce36f7759c 100644 --- a/indra/newview/llfloaterdestinations.cpp +++ b/indra/newview/llfloaterdestinations.cpp @@ -48,4 +48,5 @@ LLFloaterDestinations::~LLFloaterDestinations() BOOL LLFloaterDestinations::postBuild() { return TRUE; -} \ No newline at end of file +} + From e76eaa8b2a1f49e45d009379aaf36f8e62b6273a Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 6 Oct 2011 13:48:10 -0500 Subject: [PATCH 246/995] Fix for busted settings.xml (thanks TankMaster Finesmith) --- indra/newview/app_settings/settings.xml | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 110e3e3d04..e7ff584b38 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9075,9 +9075,7 @@ 1 Type Boolean - Va - - lue + Value 1 RenderPreferStreamDraw From 40fe25632c62ab6a8bbb817149c159295b365d59 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 6 Oct 2011 15:00:14 -0500 Subject: [PATCH 247/995] SH-2553 Fix for glitches when rendering HUD attachments. --- indra/llrender/llrender.cpp | 3 +++ indra/llrender/llrendersphere.cpp | 1 + indra/newview/llviewerdisplay.cpp | 7 ++++++- 3 files changed, 10 insertions(+), 1 deletion(-) diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index bbdd0a7a60..942ad87566 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1347,6 +1347,7 @@ void LLRender::popMatrix() void LLRender::loadMatrix(const GLfloat* m) { + flush(); mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].set_value((GLfloat*) m); mMatHash[mMatrixMode]++; } @@ -1396,6 +1397,8 @@ void LLRender::multMatrix(const GLdouble* dm) void LLRender::loadIdentity() { + flush(); + mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].make_identity(); mMatHash[mMatrixMode]++; } diff --git a/indra/llrender/llrendersphere.cpp b/indra/llrender/llrendersphere.cpp index e7e07a1ab2..26bfe036e8 100644 --- a/indra/llrender/llrendersphere.cpp +++ b/indra/llrender/llrendersphere.cpp @@ -40,6 +40,7 @@ LLRenderSphere gSphere; void LLRenderSphere::render() { renderGGL(); + gGL.flush(); } inline LLVector3 polar_to_cart(F32 latitude, F32 longitude) diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 835f16d086..7220f2a20f 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1359,7 +1359,12 @@ void render_ui_3d() } stop_glerror(); - + + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + gViewerWindow->renderSelections(FALSE, FALSE, TRUE); // Non HUD call in render_hud_elements stop_glerror(); } From a90ea46804d1fdb60d44178140b12e341c715178 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 6 Oct 2011 15:34:28 -0500 Subject: [PATCH 248/995] SH-2240 Fix for beacons not rendering (or crashing when rendered) --- indra/newview/llglsandbox.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 8c872283bd..844d7ba41c 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -777,6 +777,11 @@ void LLViewerObjectList::renderObjectBeacons() LLGLSUIDefault gls_ui; + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); From 63b357758ea83dce34d8bc3e2f8ee7246b5aced5 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Thu, 6 Oct 2011 14:38:02 -0700 Subject: [PATCH 249/995] EXP-1205 FIX -- Some characters in description of toybox dialog is cut off at the bottom --- indra/newview/skins/default/xui/en/floater_toybox.xml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/indra/newview/skins/default/xui/en/floater_toybox.xml b/indra/newview/skins/default/xui/en/floater_toybox.xml index 5c6fa5bc86..653788bd3c 100644 --- a/indra/newview/skins/default/xui/en/floater_toybox.xml +++ b/indra/newview/skins/default/xui/en/floater_toybox.xml @@ -18,6 +18,7 @@ Date: Thu, 6 Oct 2011 16:43:19 -0500 Subject: [PATCH 250/995] SH-2454 Fix for attachments casting shadows/showing up in water when "show me in mouselook" is disabled --- indra/newview/pipeline.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 83f9863224..d28bb1f64e 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -7612,11 +7612,11 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate) { BOOL skip_avatar_update = FALSE; - if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK) + if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK || !LLVOAvatar::sVisibleInFirstPerson) { skip_avatar_update = TRUE; } - + if (!skip_avatar_update) { gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON); @@ -8301,7 +8301,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) } BOOL skip_avatar_update = FALSE; - if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK) + if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK || !LLVOAvatar::sVisibleInFirstPerson) { skip_avatar_update = TRUE; } From adeaf71e3314e44a33864dbe90d93040d4247c67 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Thu, 6 Oct 2011 15:19:15 -0700 Subject: [PATCH 251/995] EXP-1300 WIP Visual feedback for Drag and Drop removed hover highlighting of buttons when dragging over them also updated toolbar button art to match spec --- indra/llui/llbutton.cpp | 13 ++++--------- indra/llui/llbutton.h | 1 - indra/llui/lltoolbar.cpp | 2 +- .../skins/default/xui/en/widgets/toolbar.xml | 7 +++++++ 4 files changed, 12 insertions(+), 11 deletions(-) diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index c9ee62296f..68cb5164b6 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -515,15 +515,6 @@ BOOL LLButton::handleRightMouseUp(S32 x, S32 y, MASK mask) return TRUE; } - -void LLButton::onMouseEnter(S32 x, S32 y, MASK mask) -{ - LLUICtrl::onMouseEnter(x, y, mask); - - if (isInEnabledChain()) - mNeedsHighlight = TRUE; -} - void LLButton::onMouseLeave(S32 x, S32 y, MASK mask) { LLUICtrl::onMouseLeave(x, y, mask); @@ -538,6 +529,10 @@ void LLButton::setHighlight(bool b) BOOL LLButton::handleHover(S32 x, S32 y, MASK mask) { + if (isInEnabledChain() + && (!gFocusMgr.getMouseCapture() || gFocusMgr.getMouseCapture() != this)) + mNeedsHighlight = TRUE; + if (!childrenHandleHover(x, y, mask)) { if (mMouseDownTimer.getStarted()) diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h index 14c1d01c7e..a0a7b4e372 100644 --- a/indra/llui/llbutton.h +++ b/indra/llui/llbutton.h @@ -160,7 +160,6 @@ public: virtual void draw(); /*virtual*/ BOOL postBuild(); - virtual void onMouseEnter(S32 x, S32 y, MASK mask); virtual void onMouseLeave(S32 x, S32 y, MASK mask); virtual void onMouseCaptureLost(); diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 7fc6a6de8d..63a1706fe4 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -577,7 +577,7 @@ void LLToolBar::draw() if (command && btn->mIsRunningSignal) { const bool button_command_running = (*btn->mIsRunningSignal)(btn, command->isRunningParameters()); - btn->setFlashing(button_command_running); + btn->setToggleState(button_command_running); } } } diff --git a/indra/newview/skins/default/xui/en/widgets/toolbar.xml b/indra/newview/skins/default/xui/en/widgets/toolbar.xml index 1585166114..613dc66762 100644 --- a/indra/newview/skins/default/xui/en/widgets/toolbar.xml +++ b/indra/newview/skins/default/xui/en/widgets/toolbar.xml @@ -12,6 +12,10 @@ bg_opaque_image_overlay="MouseGray" background_opaque="true"/> Date: Thu, 6 Oct 2011 17:31:59 -0500 Subject: [PATCH 252/995] SH-2240 Fix for crash when rendering beacons and Debug GL enabled -- flush every 128 beacons to keep from hitting the end of the immediate mode wrapper buffer. --- indra/newview/llglsandbox.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 844d7ba41c..3f773effcb 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -789,6 +789,8 @@ void LLViewerObjectList::renderObjectBeacons() // gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width) BOOL flush = FALSE; + S32 flush_me = 128; + for (std::vector::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter) { const LLDebugBeacon &debug_beacon = *iter; @@ -818,6 +820,14 @@ void LLViewerObjectList::renderObjectBeacons() gGL.vertex3f(thisline.mV[VX],thisline.mV[VY] + 2.f,thisline.mV[VZ]); draw_line_cube(0.10f, thisline); + + if (--flush_me <= 0) + { + flush_me = 128; + gGL.end(); + gGL.flush(); + gGL.begin(LLRender::LINES); + } } gGL.end(); } @@ -830,6 +840,8 @@ void LLViewerObjectList::renderObjectBeacons() // gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width) BOOL flush = FALSE; + S32 flush_me = 128; + for (std::vector::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter) { const LLDebugBeacon &debug_beacon = *iter; @@ -858,6 +870,14 @@ void LLViewerObjectList::renderObjectBeacons() gGL.vertex3f(thisline.mV[VX],thisline.mV[VY] + 0.5f,thisline.mV[VZ]); draw_line_cube(0.10f, thisline); + + if (--flush_me <= 0) + { + flush_me = 128; + gGL.end(); + gGL.flush(); + gGL.begin(LLRender::LINES); + } } gGL.end(); From 0fcef13ab8ee947c1cb472407cbfe891a55043ad Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Thu, 6 Oct 2011 18:50:31 -0400 Subject: [PATCH 253/995] SH-2515 WIP --- .../installers/windows/installer_template.nsi | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/indra/newview/installers/windows/installer_template.nsi b/indra/newview/installers/windows/installer_template.nsi index 1b07961e1c..fcc187dc6f 100755 --- a/indra/newview/installers/windows/installer_template.nsi +++ b/indra/newview/installers/windows/installer_template.nsi @@ -505,6 +505,7 @@ Push $2 ; If uninstalling a normal install remove everything ; Otherwise (preview/dmz etc) just remove cache + MessageBox MB_OK 'RM_ALL points at "$2\Application Data\SecondLife"' StrCmp $INSTFLAGS "" RM_ALL RM_CACHE RM_ALL: RMDir /r "$2\Application Data\SecondLife" @@ -957,16 +958,16 @@ ExecWait '"$PROGRAMFILES\SecondLifeViewer2\uninst.exe" /S' ; to take _? argument which combined with ExecWait would avoid need ; for this, but have not been able to get it to work. SPIN_LOOP: -Sleep 500 -IntOp $0 $0 + 500 -IntCmp $0 10000 SLV2_TIMEOUT CONT SLV2_TIMEOUT + Sleep 500 + IntOp $0 $0 + 500 + IntCmp $0 10000 SLV2_TIMEOUT CONT SLV2_TIMEOUT SLV2_TIMEOUT: -MsgBox MB_OK "Error in uninstall" -Goto SLV2_DONE +;; MessageBox /SD IDOK MB_OK "Error in uninstall of Second Life Viewer 2" + Goto SLV2_DONE CONT: -; Do we know this is the last file removed? -IfFileExists "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" SPIN_LOOP SLV2_DONE + ; Do we know this is the last file removed? + IfFileExists "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" SPIN_LOOP SLV2_DONE SLV2_DONE: MessageBox MB_OK "Restoring Cache Files" From c834bdd05a134d6b3442a31f351a94f21965d4e9 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 6 Oct 2011 17:54:06 -0500 Subject: [PATCH 254/995] SH-2240 Better fix for beacon rendering -- let LLRender take care of optimization around joining chunks of line segments together into one draw call --- indra/newview/llglsandbox.cpp | 41 +++++------------------------------ 1 file changed, 6 insertions(+), 35 deletions(-) diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 3f773effcb..ac87da2d71 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -788,9 +788,6 @@ void LLViewerObjectList::renderObjectBeacons() S32 last_line_width = -1; // gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width) - BOOL flush = FALSE; - S32 flush_me = 128; - for (std::vector::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter) { const LLDebugBeacon &debug_beacon = *iter; @@ -799,18 +796,14 @@ void LLViewerObjectList::renderObjectBeacons() S32 line_width = debug_beacon.mLineWidth; if (line_width != last_line_width) { - if (flush) - { - gGL.end(); - } - flush = TRUE; gGL.flush(); glLineWidth( (F32)line_width ); last_line_width = line_width; - gGL.begin(LLRender::LINES); } const LLVector3 &thisline = debug_beacon.mPositionAgent; + + gGL.begin(LLRender::LINES); gGL.color4fv(color.mV); gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] - 50.f); gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] + 50.f); @@ -820,16 +813,9 @@ void LLViewerObjectList::renderObjectBeacons() gGL.vertex3f(thisline.mV[VX],thisline.mV[VY] + 2.f,thisline.mV[VZ]); draw_line_cube(0.10f, thisline); - - if (--flush_me <= 0) - { - flush_me = 128; - gGL.end(); - gGL.flush(); - gGL.begin(LLRender::LINES); - } + + gGL.end(); } - gGL.end(); } { @@ -839,9 +825,6 @@ void LLViewerObjectList::renderObjectBeacons() S32 last_line_width = -1; // gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width) - BOOL flush = FALSE; - S32 flush_me = 128; - for (std::vector::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter) { const LLDebugBeacon &debug_beacon = *iter; @@ -849,18 +832,13 @@ void LLViewerObjectList::renderObjectBeacons() S32 line_width = debug_beacon.mLineWidth; if (line_width != last_line_width) { - if (flush) - { - gGL.end(); - } - flush = TRUE; gGL.flush(); glLineWidth( (F32)line_width ); last_line_width = line_width; - gGL.begin(LLRender::LINES); } const LLVector3 &thisline = debug_beacon.mPositionAgent; + gGL.begin(LLRender::LINES); gGL.color4fv(debug_beacon.mColor.mV); gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] - 0.5f); gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] + 0.5f); @@ -871,16 +849,9 @@ void LLViewerObjectList::renderObjectBeacons() draw_line_cube(0.10f, thisline); - if (--flush_me <= 0) - { - flush_me = 128; - gGL.end(); - gGL.flush(); - gGL.begin(LLRender::LINES); - } + gGL.end(); } - gGL.end(); gGL.flush(); glLineWidth(1.f); From 4eecfd4faeb253ad34258ccbe8e4c206d9d2c478 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Thu, 6 Oct 2011 16:42:19 -0700 Subject: [PATCH 255/995] Updated FUI toolbar buttons and corresponding floaters including: * About land * Appearance * Gestures * Inventory * Map * Nearby voice * Snapshot --- indra/newview/app_settings/commands.xml | 4 ++-- .../skins/default/xui/en/floater_about_land.xml | 2 +- .../skins/default/xui/en/floater_gesture.xml | 2 +- .../skins/default/xui/en/floater_my_appearance.xml | 3 ++- .../skins/default/xui/en/floater_my_inventory.xml | 2 +- .../skins/default/xui/en/floater_snapshot.xml | 4 ++-- .../default/xui/en/floater_voice_controls.xml | 10 +++++----- .../skins/default/xui/en/floater_world_map.xml | 2 +- .../skins/default/xui/en/sidepanel_inventory.xml | 14 +++++++------- 9 files changed, 22 insertions(+), 21 deletions(-) diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index 1fff95417b..8ee4b7d075 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -96,9 +96,9 @@ label_ref="Command_Inventory_Label" tooltip_ref="Command_Inventory_Tooltip" execute_function="Floater.ToolbarToggle" - execute_parameters="inventory" + execute_parameters="my_inventory" is_running_function="Floater.IsOpen" - is_running_parameters="inventory" + is_running_parameters="my_inventory" /> diff --git a/indra/newview/skins/default/xui/en/floater_gesture.xml b/indra/newview/skins/default/xui/en/floater_gesture.xml index 9f5e6828d2..c0424f4de3 100644 --- a/indra/newview/skins/default/xui/en/floater_gesture.xml +++ b/indra/newview/skins/default/xui/en/floater_gesture.xml @@ -5,7 +5,7 @@ height="465" name="gestures" help_topic="gestures" - title="GESTURES" + title="Gestures" background_visible="true" follows="all" label="Places" diff --git a/indra/newview/skins/default/xui/en/floater_my_appearance.xml b/indra/newview/skins/default/xui/en/floater_my_appearance.xml index 8f97887b3f..de2aa49c0c 100644 --- a/indra/newview/skins/default/xui/en/floater_my_appearance.xml +++ b/indra/newview/skins/default/xui/en/floater_my_appearance.xml @@ -6,9 +6,10 @@ height="588" layout="topleft" name="floater_my_appearance" + help_topic="appearance" save_rect="true" single_instance="true" - title="MY APPEARANCE" + title="Appearance" width="333"> diff --git a/indra/newview/skins/default/xui/en/floater_voice_controls.xml b/indra/newview/skins/default/xui/en/floater_voice_controls.xml index f017a7ace6..447549db44 100644 --- a/indra/newview/skins/default/xui/en/floater_voice_controls.xml +++ b/indra/newview/skins/default/xui/en/floater_voice_controls.xml @@ -2,14 +2,14 @@ - NEARBY VOICE + Nearby voice - Group Call with [GROUP] + Group call with [GROUP] - Conference Call + Conference call diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml index 019e7cd032..3d997a17f7 100644 --- a/indra/newview/skins/default/xui/en/floater_world_map.xml +++ b/indra/newview/skins/default/xui/en/floater_world_map.xml @@ -12,7 +12,7 @@ save_rect="true" save_visibility="true" single_instance="true" - title="WORLD MAP" + title="World map" width="650"> - Received Items ([NUM]) - Received Items + Received items ([NUM]) + Received items + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml index 5475fcd245..3c69a0cb6c 100644 --- a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml +++ b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml @@ -64,14 +64,32 @@ user_resize="false" mouse_opaque="false" height="100" - width="100"> + width="200"> + width="200"/> + + + + width="200"/> Date: Mon, 10 Oct 2011 11:03:55 -0400 Subject: [PATCH 279/995] SH-2515 FIX - uninstall viewer 2 while preserving settings --- .../installers/windows/installer_template.nsi | 162 +----------------- 1 file changed, 2 insertions(+), 160 deletions(-) diff --git a/indra/newview/installers/windows/installer_template.nsi b/indra/newview/installers/windows/installer_template.nsi index bbfd1881dc..63e4b6be86 100755 --- a/indra/newview/installers/windows/installer_template.nsi +++ b/indra/newview/installers/windows/installer_template.nsi @@ -376,146 +376,6 @@ Push $2 ; Required since ProfileImagePath is of type REG_EXPAND_SZ ExpandEnvStrings $2 $2 - RMDir /r "$2\Application Data\SecondLifeRestore\" - CreateDirectory "$2\Application Data\SecondLifeRestore\" - CopyFiles "$TEMP\SecondLifeSettingsBackup\$0\*" "$2\Application Data\SecondLifeRestore\" - - CONTINUE: - IntOp $0 $0 + 1 - Goto LOOP - DONE: - -Pop $2 -Pop $1 -Pop $0 - -; Copy files in Documents and Settings\All Users\SecondLife -Push $0 - ReadRegStr $0 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" "Common AppData" - StrCmp $0 "" +2 - RMDir /r "$2\Application Data\SecondLifeRestore\" - CreateDirectory "$2\Application Data\SecondLifeRestore\" - CopyFiles "$TEMP\SecondLifeSettingsBackup\AllUsers\*" "$2\Application Data\SecondLifeRestore\" -Pop $0 - -FunctionEnd - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; Delete files in Documents and Settings\\SecondLife\cache -; Delete files in Documents and Settings\All Users\SecondLife\cache -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -;Function RemoveCacheFiles -; -;; Delete files in Documents and Settings\\SecondLife -;Push $0 -;Push $1 -;Push $2 -; DetailPrint $(RemoveCacheFilesDP) -; -; StrCpy $0 0 ; Index number used to iterate via EnumRegKey -; -; LOOP: -; EnumRegKey $1 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList" $0 -; StrCmp $1 "" DONE ; no more users -; -; ReadRegStr $2 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList\$1" "ProfileImagePath" -; StrCmp $2 "" CONTINUE 0 ; "ProfileImagePath" value is missing -; -; ; Required since ProfileImagePath is of type REG_EXPAND_SZ -; ExpandEnvStrings $2 $2 -; -; ; When explicitly uninstalling, everything goes away -; RMDir /r "$2\Application Data\SecondLife\cache" -; -; CONTINUE: -; IntOp $0 $0 + 1 -; Goto LOOP -; DONE: -;Pop $2 -;Pop $1 -;Pop $0 -; -;; Delete files in Documents and Settings\All Users\SecondLife -;Push $0 -; ReadRegStr $0 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" "Common AppData" -; StrCmp $0 "" +2 -; RMDir /r "$0\SecondLife\cache" -;Pop $0 -; -;; Delete filse in C:\Windows\Application Data\SecondLife -;; If the user is running on a pre-NT system, Application Data lives here instead of -;; in Documents and Settings. -;RMDir /r "$WINDIR\Application Data\SecondLife\cache" -; -;FunctionEnd - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; Save files from cache -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -Function PreserveCacheFiles - -Push $0 -Push $1 -Push $2 - - RMDir /r "$TEMP\SecondLifeSettingsBackup" - CreateDirectory "$TEMP\SecondLifeSettingsBackup" - StrCpy $0 0 ; Index number used to iterate via EnumRegKey - - LOOP: - EnumRegKey $1 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList" $0 - StrCmp $1 "" DONE ; no more users - - ReadRegStr $2 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList\$1" "ProfileImagePath" - StrCmp $2 "" CONTINUE 0 ; "ProfileImagePath" value is missing - - ; Required since ProfileImagePath is of type REG_EXPAND_SZ - ExpandEnvStrings $2 $2 - - CreateDirectory "$TEMP\SecondLifeSettingsBackup\$0" - CopyFiles "$2\Application Data\SecondLife\*" "$TEMP\SecondLifeSettingsBackup\$0" - - CONTINUE: - IntOp $0 $0 + 1 - Goto LOOP - DONE: - -Pop $2 -Pop $1 -Pop $0 - -; Copy files in Documents and Settings\All Users\SecondLife -Push $0 - ReadRegStr $0 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" "Common AppData" - StrCmp $0 "" +2 - CreateDirectory "$TEMP\SecondLifeSettingsBackup\AllUsers\" - CopyFiles "$2\Application Data\SecondLife\*" "$TEMP\SecondLifeSettingsBackup\AllUsers\" -Pop $0 - -FunctionEnd - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; Restore files from cache -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -Function RestoreCacheFiles - -Push $0 -Push $1 -Push $2 - - StrCpy $0 0 ; Index number used to iterate via EnumRegKey - - LOOP: - EnumRegKey $1 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList" $0 - StrCmp $1 "" DONE ; no more users - - ReadRegStr $2 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList\$1" "ProfileImagePath" - StrCmp $2 "" CONTINUE 0 ; "ProfileImagePath" value is missing - - ; Required since ProfileImagePath is of type REG_EXPAND_SZ - ExpandEnvStrings $2 $2 - - RMDir /r "$2\Application Data\SecondLife\" CreateDirectory "$2\Application Data\SecondLife\" CopyFiles "$TEMP\SecondLifeSettingsBackup\$0\*" "$2\Application Data\SecondLife\" @@ -532,14 +392,12 @@ Pop $0 Push $0 ReadRegStr $0 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" "Common AppData" StrCmp $0 "" +2 - RMDir /r "$2\Application Data\SecondLife\" CreateDirectory "$2\Application Data\SecondLife\" CopyFiles "$TEMP\SecondLifeSettingsBackup\AllUsers\*" "$2\Application Data\SecondLife\" Pop $0 FunctionEnd - ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Delete the installed shader files ;;; Since shaders are in active development, we'll likely need to shuffle them @@ -1056,30 +914,14 @@ WriteRegExpandStr HKEY_CLASSES_ROOT "x-grid-location-info\shell\open\command" "" WriteUninstaller "$INSTDIR\uninst.exe" ; Remove existing "Second Life Viewer 2" install if any. -StrCmp $INSTDIR "$PROGRAMFILES\SecondLifeViewer2" SLV2_DONE +StrCmp $INSTDIR "$PROGRAMFILES\SecondLifeViewer2" SLV2_DONE ; unless that's the install directory IfFileExists "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" SLV2_FOUND SLV2_DONE SLV2_FOUND: -ExecWait '"$PROGRAMFILES\SecondLifeViewer2\uninst.exe" _?=$PROGRAMFILES\SecondLifeViewer2' -Sleep 1000 +ExecWait '"$PROGRAMFILES\SecondLifeViewer2\uninst.exe" /S _?=$PROGRAMFILES\SecondLifeViewer2' Delete "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" -;; cheesy spin wait for uninstall to finish - uninstaller is supposed -;; to take _? argument which combined with ExecWait would avoid need -;; for this, but have not been able to get it to work. -;SPIN_LOOP: -; IntOp $0 $0 + 500 -; IntCmp $0 10000 SLV2_TIMEOUT CONT SLV2_TIMEOUT -;SLV2_TIMEOUT: -;; MessageBox /SD IDOK MB_OK "Error in uninstall of Second Life Viewer 2" -; Goto SLV2_DONE - -;CONT: -; ; Do we know this is the last file removed? -; IfFileExists "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" SPIN_LOOP SLV2_DONE - SLV2_DONE: -MessageBox MB_OK "Restoring Cache Files" Call RestoreCacheFiles ; end of default section From cf7bc443b1a2229ea24cb1b2aa61c20f1ad65951 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Mon, 10 Oct 2011 11:54:27 -0400 Subject: [PATCH 280/995] SH-2515 FIX - some cleanup and test stuff --- .../installers/windows/installer_template.nsi | 58 +++++++++++++++---- 1 file changed, 48 insertions(+), 10 deletions(-) diff --git a/indra/newview/installers/windows/installer_template.nsi b/indra/newview/installers/windows/installer_template.nsi index 63e4b6be86..bd1d06c31f 100755 --- a/indra/newview/installers/windows/installer_template.nsi +++ b/indra/newview/installers/windows/installer_template.nsi @@ -311,9 +311,9 @@ FunctionEnd ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; Save files from cache +; Save user files to temp location ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -Function PreserveCacheFiles +Function PreserveUserFiles Push $0 Push $1 @@ -356,9 +356,9 @@ Pop $0 FunctionEnd ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; Restore files from cache +; Restore user files from temp location ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -Function RestoreCacheFiles +Function RestoreUserFiles Push $0 Push $1 @@ -398,6 +398,48 @@ Pop $0 FunctionEnd +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +; Clobber user files - TEST ONLY +; This is here for testing, generally not desirable to call it. +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +;Function ClobberUserFilesTESTONLY + +;Push $0 +;Push $1 +;Push $2 +; +; StrCpy $0 0 ; Index number used to iterate via EnumRegKey +; +; LOOP: +; EnumRegKey $1 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList" $0 +; StrCmp $1 "" DONE ; no more users +; +; ReadRegStr $2 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList\$1" "ProfileImagePath" +; StrCmp $2 "" CONTINUE 0 ; "ProfileImagePath" value is missing +; +; ; Required since ProfileImagePath is of type REG_EXPAND_SZ +; ExpandEnvStrings $2 $2 +; +; RMDir /r "$2\Application Data\SecondLife\" +; +; CONTINUE: +; IntOp $0 $0 + 1 +; Goto LOOP +; DONE: +; +;Pop $2 +;Pop $1 +;Pop $0 +; +;; Copy files in Documents and Settings\All Users\SecondLife +;Push $0 +; ReadRegStr $0 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" "Common AppData" +; StrCmp $0 "" +2 +; RMDir /r "$2\Application Data\SecondLife\" +;Pop $0 +; +;FunctionEnd + ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Delete the installed shader files ;;; Since shaders are in active development, we'll likely need to shuffle them @@ -824,15 +866,11 @@ Call CloseSecondLife ; Make sure we're not running Call CheckNetworkConnection ; ping secondlife.com ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -Call PreserveCacheFiles - -Call RestoreCacheFiles +Call PreserveUserFiles ;;; Don't remove cache files during a regular install, removing the inventory cache on upgrades results in lots of damage to the servers. ;Call RemoveCacheFiles ; Installing over removes potentially corrupted ; VFS and cache files. -Call PreserveCacheFiles - ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Need to clean out shader files from previous installs to fix DEV-5663 Call RemoveOldShaders @@ -922,7 +960,7 @@ ExecWait '"$PROGRAMFILES\SecondLifeViewer2\uninst.exe" /S _?=$PROGRAMFILES\Secon Delete "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" SLV2_DONE: -Call RestoreCacheFiles +Call RestoreUserFiles ; end of default section SectionEnd From 3fe27c61b85545d22188baf5050207f13f4985b2 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Mon, 10 Oct 2011 13:45:30 -0400 Subject: [PATCH 281/995] SH-2515 FIX - small tweaks to cleanup --- indra/newview/installers/windows/installer_template.nsi | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/indra/newview/installers/windows/installer_template.nsi b/indra/newview/installers/windows/installer_template.nsi index bd1d06c31f..98cc8fa702 100755 --- a/indra/newview/installers/windows/installer_template.nsi +++ b/indra/newview/installers/windows/installer_template.nsi @@ -957,7 +957,8 @@ IfFileExists "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" SLV2_FOUND SLV2_DONE SLV2_FOUND: ExecWait '"$PROGRAMFILES\SecondLifeViewer2\uninst.exe" /S _?=$PROGRAMFILES\SecondLifeViewer2' -Delete "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" +Delete "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" ; with _? option above, uninst.exe will be left behind. +RMDir "$PROGRAMFILES\SecondLifeViewer2" ; will remove only if empty. SLV2_DONE: Call RestoreUserFiles From e61569d71422931e0d1f8d7e2f6e4db13d8b03ba Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 10 Oct 2011 14:08:14 -0700 Subject: [PATCH 282/995] added compound LLSD parsing to param blocks reviewed by Leslie --- indra/llui/llnotifications.cpp | 72 +++----- indra/llui/llsdparam.cpp | 255 ++++++++++++++------------- indra/llui/llsdparam.h | 64 ++++--- indra/llui/tests/llurlentry_stub.cpp | 2 +- indra/llui/tests/llurlentry_test.cpp | 1 - indra/llui/tests/llurlmatch_test.cpp | 4 +- indra/llxuixml/llinitparam.cpp | 52 +++--- indra/llxuixml/llinitparam.h | 155 +++++++++------- indra/llxuixml/llxuiparser.cpp | 50 +++--- indra/llxuixml/llxuiparser.h | 34 ++-- indra/newview/llappviewer.cpp | 47 ++--- 11 files changed, 374 insertions(+), 362 deletions(-) diff --git a/indra/llui/llnotifications.cpp b/indra/llui/llnotifications.cpp index ffe5908a9d..8f7025a9a6 100644 --- a/indra/llui/llnotifications.cpp +++ b/indra/llui/llnotifications.cpp @@ -46,6 +46,7 @@ #include #include +#include const std::string NOTIFICATION_PERSIST_VERSION = "0.93"; @@ -416,23 +417,17 @@ LLNotificationTemplate::LLNotificationTemplate(const LLNotificationTemplate::Par mSoundEffect = LLUUID(LLUI::sSettingGroups["config"]->getString(p.sound)); } - for(LLInitParam::ParamIterator::const_iterator it = p.unique.contexts.begin(), - end_it = p.unique.contexts.end(); - it != end_it; - ++it) + BOOST_FOREACH(const LLNotificationTemplate::UniquenessContext& context, p.unique.contexts) { - mUniqueContext.push_back(it->value); + mUniqueContext.push_back(context.value); } lldebugs << "notification \"" << mName << "\": tag count is " << p.tags.size() << llendl; - for(LLInitParam::ParamIterator::const_iterator it = p.tags.begin(), - end_it = p.tags.end(); - it != end_it; - ++it) + BOOST_FOREACH(const LLNotificationTemplate::Tag& tag, p.tags) { - lldebugs << " tag \"" << std::string(it->value) << "\"" << llendl; - mTags.push_back(it->value); + lldebugs << " tag \"" << std::string(tag.value) << "\"" << llendl; + mTags.push_back(tag.value); } mForm = LLNotificationFormPtr(new LLNotificationForm(p.name, p.form_ref.form)); @@ -1397,14 +1392,12 @@ void replaceFormText(LLNotificationForm::Params& form, const std::string& patter { form.ignore.text = replace; } - for (LLInitParam::ParamIterator::iterator it = form.form_elements.elements.begin(), - end_it = form.form_elements.elements.end(); - it != end_it; - ++it) + + BOOST_FOREACH(LLNotificationForm::FormElement& element, form.form_elements.elements) { - if (it->button.isChosen() && it->button.text() == pattern) + if (element.button.isChosen() && element.button.text() == pattern) { - it->button.text = replace; + element.button.text = replace; } } } @@ -1453,48 +1446,42 @@ bool LLNotifications::loadTemplates() mTemplates.clear(); - for(LLInitParam::ParamIterator::const_iterator it = params.strings.begin(), end_it = params.strings.end(); - it != end_it; - ++it) + BOOST_FOREACH(LLNotificationTemplate::GlobalString& string, params.strings) { - mGlobalStrings[it->name] = it->value; + mGlobalStrings[string.name] = string.value; } std::map form_templates; - for(LLInitParam::ParamIterator::const_iterator it = params.templates.begin(), end_it = params.templates.end(); - it != end_it; - ++it) + BOOST_FOREACH(LLNotificationTemplate::Template& notification_template, params.templates) { - form_templates[it->name] = it->form; + form_templates[notification_template.name] = notification_template.form; } - for(LLInitParam::ParamIterator::iterator it = params.notifications.begin(), end_it = params.notifications.end(); - it != end_it; - ++it) + BOOST_FOREACH(LLNotificationTemplate::Params& notification, params.notifications) { - if (it->form_ref.form_template.isChosen()) + if (notification.form_ref.form_template.isChosen()) { // replace form contents from template - it->form_ref.form = form_templates[it->form_ref.form_template.name]; - if(it->form_ref.form_template.yes_text.isProvided()) + notification.form_ref.form = form_templates[notification.form_ref.form_template.name]; + if(notification.form_ref.form_template.yes_text.isProvided()) { - replaceFormText(it->form_ref.form, "$yestext", it->form_ref.form_template.yes_text); + replaceFormText(notification.form_ref.form, "$yestext", notification.form_ref.form_template.yes_text); } - if(it->form_ref.form_template.no_text.isProvided()) + if(notification.form_ref.form_template.no_text.isProvided()) { - replaceFormText(it->form_ref.form, "$notext", it->form_ref.form_template.no_text); + replaceFormText(notification.form_ref.form, "$notext", notification.form_ref.form_template.no_text); } - if(it->form_ref.form_template.cancel_text.isProvided()) + if(notification.form_ref.form_template.cancel_text.isProvided()) { - replaceFormText(it->form_ref.form, "$canceltext", it->form_ref.form_template.cancel_text); + replaceFormText(notification.form_ref.form, "$canceltext", notification.form_ref.form_template.cancel_text); } - if(it->form_ref.form_template.ignore_text.isProvided()) + if(notification.form_ref.form_template.ignore_text.isProvided()) { - replaceFormText(it->form_ref.form, "$ignoretext", it->form_ref.form_template.ignore_text); + replaceFormText(notification.form_ref.form, "$ignoretext", notification.form_ref.form_template.ignore_text); } } - mTemplates[it->name] = LLNotificationTemplatePtr(new LLNotificationTemplate(*it)); + mTemplates[notification.name] = LLNotificationTemplatePtr(new LLNotificationTemplate(notification)); } return true; @@ -1517,12 +1504,9 @@ bool LLNotifications::loadVisibilityRules() mVisibilityRules.clear(); - for(LLInitParam::ParamIterator::iterator it = params.rules.begin(), - end_it = params.rules.end(); - it != end_it; - ++it) + BOOST_FOREACH(LLNotificationVisibilityRule::Rule& rule, params.rules) { - mVisibilityRules.push_back(LLNotificationVisibilityRulePtr(new LLNotificationVisibilityRule(*it))); + mVisibilityRules.push_back(LLNotificationVisibilityRulePtr(new LLNotificationVisibilityRule(rule))); } return true; diff --git a/indra/llui/llsdparam.cpp b/indra/llui/llsdparam.cpp index 4b69360e33..83bed3e745 100644 --- a/indra/llui/llsdparam.cpp +++ b/indra/llui/llsdparam.cpp @@ -34,6 +34,7 @@ static LLInitParam::Parser::parser_read_func_map_t sReadFuncs; static LLInitParam::Parser::parser_write_func_map_t sWriteFuncs; static LLInitParam::Parser::parser_inspect_func_map_t sInspectFuncs; +static const LLSD NO_VALUE_MARKER; // // LLParamSDParser @@ -60,29 +61,32 @@ LLParamSDParser::LLParamSDParser() } // special case handling of U32 due to ambiguous LLSD::assign overload -bool LLParamSDParser::writeU32Param(LLParamSDParser::parser_t& parser, const void* val_ptr, const parser_t::name_stack_t& name_stack) +bool LLParamSDParser::writeU32Param(LLParamSDParser::parser_t& parser, const void* val_ptr, parser_t::name_stack_t& name_stack) { LLParamSDParser& sdparser = static_cast(parser); if (!sdparser.mWriteRootSD) return false; - LLSD* sd_to_write = sdparser.getSDWriteNode(name_stack); - if (!sd_to_write) return false; + LLSD& sd_to_write = LLParamSDParserUtilities::getSDWriteNode(*sdparser.mWriteRootSD, std::make_pair(name_stack.begin(), name_stack.end())); + sd_to_write.assign((S32)*((const U32*)val_ptr)); - sd_to_write->assign((S32)*((const U32*)val_ptr)); return true; } -bool LLParamSDParser::writeFlag(LLParamSDParser::parser_t& parser, const void* val_ptr, const parser_t::name_stack_t& name_stack) +bool LLParamSDParser::writeFlag(LLParamSDParser::parser_t& parser, const void* val_ptr, parser_t::name_stack_t& name_stack) { LLParamSDParser& sdparser = static_cast(parser); if (!sdparser.mWriteRootSD) return false; - LLSD* sd_to_write = sdparser.getSDWriteNode(name_stack); - if (!sd_to_write) return false; + LLParamSDParserUtilities::getSDWriteNode(*sdparser.mWriteRootSD, std::make_pair(name_stack.begin(), name_stack.end())); return true; } +void LLParamSDParser::submit(LLInitParam::BaseBlock& block, const LLSD& sd, LLInitParam::Parser::name_stack_t& name_stack) +{ + mCurReadSD = &sd; + block.submitValue(name_stack, *this); +} void LLParamSDParser::readSD(const LLSD& sd, LLInitParam::BaseBlock& block, bool silent) { @@ -90,7 +94,8 @@ void LLParamSDParser::readSD(const LLSD& sd, LLInitParam::BaseBlock& block, bool mNameStack.clear(); setParseSilently(silent); - readSDValues(sd, block); + LLParamSDParserUtilities::readSDValues(boost::bind(&LLParamSDParser::submit, this, boost::ref(block), _1, _2), sd, mNameStack); + //readSDValues(sd, block); } void LLParamSDParser::writeSD(LLSD& sd, const LLInitParam::BaseBlock& block) @@ -100,43 +105,6 @@ void LLParamSDParser::writeSD(LLSD& sd, const LLInitParam::BaseBlock& block) block.serializeBlock(*this); } -const LLSD NO_VALUE_MARKER; - -void LLParamSDParser::readSDValues(const LLSD& sd, LLInitParam::BaseBlock& block) -{ - if (sd.isMap()) - { - for (LLSD::map_const_iterator it = sd.beginMap(); - it != sd.endMap(); - ++it) - { - mNameStack.push_back(make_pair(it->first, newParseGeneration())); - readSDValues(it->second, block); - mNameStack.pop_back(); - } - } - else if (sd.isArray()) - { - for (LLSD::array_const_iterator it = sd.beginArray(); - it != sd.endArray(); - ++it) - { - mNameStack.back().second = newParseGeneration(); - readSDValues(*it, block); - } - } - else if (sd.isUndefined()) - { - mCurReadSD = &NO_VALUE_MARKER; - block.submitValue(mNameStack, *this); - } - else - { - mCurReadSD = &sd; - block.submitValue(mNameStack, *this); - } -} - /*virtual*/ std::string LLParamSDParser::getCurrentElementName() { std::string full_name = "sd"; @@ -150,81 +118,6 @@ void LLParamSDParser::readSDValues(const LLSD& sd, LLInitParam::BaseBlock& block return full_name; } -LLSD* LLParamSDParser::getSDWriteNode(const parser_t::name_stack_t& name_stack) -{ - //TODO: implement nested LLSD writing - LLSD* sd_to_write = mWriteRootSD; - bool new_traversal = false; - for (name_stack_t::const_iterator it = name_stack.begin(), prev_it = mNameStack.begin(); - it != name_stack.end(); - ++it) - { - bool new_array_entry = false; - if (prev_it == mNameStack.end()) - { - new_traversal = true; - } - else - { - if (!new_traversal // have not diverged yet from previous trace - && prev_it->first == it->first // names match - && prev_it->second != it->second) // versions differ - { - // name stacks match, but version numbers differ in last place. - // create a different entry at this point using an LLSD array - new_array_entry = true; - } - if (prev_it->first != it->first // names differ - || prev_it->second != it->second) // versions differ - { - // at this point we have diverged from our last trace - // so any elements referenced here are new - new_traversal = true; - } - } - - LLSD* child_sd = it->first.empty() ? sd_to_write : &(*sd_to_write)[it->first]; - - if (child_sd->isArray()) - { - if (new_traversal) - { - // write to new element at end - sd_to_write = &(*child_sd)[child_sd->size()]; - } - else - { - // write to last of existing elements, or first element if empty - sd_to_write = &(*child_sd)[llmax(0, child_sd->size() - 1)]; - } - } - else - { - if (new_array_entry && !child_sd->isArray()) - { - // copy child contents into first element of an array - LLSD new_array = LLSD::emptyArray(); - new_array.append(*child_sd); - // assign array to slot that previously held the single value - *child_sd = new_array; - // return next element in that array - sd_to_write = &((*child_sd)[1]); - } - else - { - sd_to_write = child_sd; - } - } - if (prev_it != mNameStack.end()) - { - ++prev_it; - } - } - mNameStack = name_stack; - - //llinfos << ll_pretty_print_sd(*mWriteRootSD) << llendl; - return sd_to_write; -} bool LLParamSDParser::readFlag(Parser& parser, void* val_ptr) { @@ -312,3 +205,125 @@ bool LLParamSDParser::readSD(Parser& parser, void* val_ptr) *((LLSD*)val_ptr) = *self.mCurReadSD; return true; } + +// static +LLSD& LLParamSDParserUtilities::getSDWriteNode(LLSD& input, LLInitParam::Parser::name_stack_range_t& name_stack_range) +{ + LLSD* sd_to_write = &input; + + for (LLInitParam::Parser::name_stack_t::iterator it = name_stack_range.first; + it != name_stack_range.second; + ++it) + { + bool new_traversal = it->second; + + LLSD* child_sd = it->first.empty() ? sd_to_write : &(*sd_to_write)[it->first]; + + if (child_sd->isArray()) + { + if (new_traversal) + { + // write to new element at end + sd_to_write = &(*child_sd)[child_sd->size()]; + } + else + { + // write to last of existing elements, or first element if empty + sd_to_write = &(*child_sd)[llmax(0, child_sd->size() - 1)]; + } + } + else + { + if (new_traversal + && child_sd->isDefined() + && !child_sd->isArray()) + { + // copy child contents into first element of an array + LLSD new_array = LLSD::emptyArray(); + new_array.append(*child_sd); + // assign array to slot that previously held the single value + *child_sd = new_array; + // return next element in that array + sd_to_write = &((*child_sd)[1]); + } + else + { + sd_to_write = child_sd; + } + } + it->second = false; + } + + return *sd_to_write; +} + +//static +void LLParamSDParserUtilities::readSDValues(read_sd_cb_t cb, const LLSD& sd, LLInitParam::Parser::name_stack_t& stack) +{ + if (sd.isMap()) + { + for (LLSD::map_const_iterator it = sd.beginMap(); + it != sd.endMap(); + ++it) + { + stack.push_back(make_pair(it->first, true)); + readSDValues(cb, it->second, stack); + stack.pop_back(); + } + } + else if (sd.isArray()) + { + for (LLSD::array_const_iterator it = sd.beginArray(); + it != sd.endArray(); + ++it) + { + stack.back().second = true; + readSDValues(cb, *it, stack); + } + } + else if (sd.isUndefined()) + { + if (!cb.empty()) + { + cb(NO_VALUE_MARKER, stack); + } + } + else + { + if (!cb.empty()) + { + cb(sd, stack); + } + } +} + +namespace LLInitParam +{ + // LLSD specialization + // block param interface + bool ParamValue, false>::deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack, bool new_name) + { + LLSD& sd = LLParamSDParserUtilities::getSDWriteNode(mValue, name_stack); + + LLSD::String string; + + if (p.readValue(string)) + { + sd = string; + return true; + } + return false; + } + + //static + void ParamValue, false>::serializeElement(Parser& p, const LLSD& sd, Parser::name_stack_t& name_stack) + { + p.writeValue(sd.asString(), name_stack); + } + + void ParamValue, false>::serializeBlock(Parser& p, Parser::name_stack_t name_stack, const BaseBlock* diff_block) const + { + // read from LLSD value and serialize out to parser (which could be LLSD, XUI, etc) + LLParamSDParserUtilities::readSDValues(boost::bind(&serializeElement, boost::ref(p), _1, _2), mValue); + } +} diff --git a/indra/llui/llsdparam.h b/indra/llui/llsdparam.h index a371c28f68..265993ffb5 100644 --- a/indra/llui/llsdparam.h +++ b/indra/llui/llsdparam.h @@ -29,6 +29,15 @@ #define LL_LLSDPARAM_H #include "llinitparam.h" +#include "boost/function.hpp" + +struct LLParamSDParserUtilities +{ + static LLSD& getSDWriteNode(LLSD& input, LLInitParam::Parser::name_stack_range_t& name_stack_range); + + typedef boost::function read_sd_cb_t; + static void readSDValues(read_sd_cb_t cb, const LLSD& sd, LLInitParam::Parser::name_stack_t& stack = LLInitParam::Parser::name_stack_t()); +}; class LLParamSDParser : public LLInitParam::Parser @@ -45,25 +54,22 @@ public: /*virtual*/ std::string getCurrentElementName(); private: - void readSDValues(const LLSD& sd, LLInitParam::BaseBlock& block); + void submit(LLInitParam::BaseBlock& block, const LLSD& sd, LLInitParam::Parser::name_stack_t& name_stack); template - static bool writeTypedValue(Parser& parser, const void* val_ptr, const parser_t::name_stack_t& name_stack) + static bool writeTypedValue(Parser& parser, const void* val_ptr, parser_t::name_stack_t& name_stack) { LLParamSDParser& sdparser = static_cast(parser); if (!sdparser.mWriteRootSD) return false; - LLSD* sd_to_write = sdparser.getSDWriteNode(name_stack); - if (!sd_to_write) return false; + LLSD& sd_to_write = LLParamSDParserUtilities::getSDWriteNode(*sdparser.mWriteRootSD, std::make_pair(name_stack.begin(), name_stack.end())); - sd_to_write->assign(*((const T*)val_ptr)); + sd_to_write.assign(*((const T*)val_ptr)); return true; } - LLSD* getSDWriteNode(const parser_t::name_stack_t& name_stack); - - static bool writeU32Param(Parser& parser, const void* value_ptr, const parser_t::name_stack_t& name_stack); - static bool writeFlag(Parser& parser, const void* value_ptr, const parser_t::name_stack_t& name_stack); + static bool writeU32Param(Parser& parser, const void* value_ptr, parser_t::name_stack_t& name_stack); + static bool writeFlag(Parser& parser, const void* value_ptr, parser_t::name_stack_t& name_stack); static bool readFlag(Parser& parser, void* val_ptr); static bool readS32(Parser& parser, void* val_ptr); @@ -85,29 +91,29 @@ private: template class LLSDParamAdapter : public T +{ +public: + LLSDParamAdapter() {} + LLSDParamAdapter(const LLSD& sd) { - public: - LLSDParamAdapter() {} - LLSDParamAdapter(const LLSD& sd) - { - LLParamSDParser parser; - parser.readSD(sd, *this); - } + LLParamSDParser parser; + parser.readSD(sd, *this); + } - operator LLSD() const - { - LLParamSDParser parser; - LLSD sd; - parser.writeSD(sd, *this); - return sd; - } + operator LLSD() const + { + LLParamSDParser parser; + LLSD sd; + parser.writeSD(sd, *this); + return sd; + } - LLSDParamAdapter(const T& val) - : T(val) - { - T::operator=(val); - } - }; + LLSDParamAdapter(const T& val) + : T(val) + { + T::operator=(val); + } +}; #endif // LL_LLSDPARAM_H diff --git a/indra/llui/tests/llurlentry_stub.cpp b/indra/llui/tests/llurlentry_stub.cpp index d522123260..c8303bfc89 100644 --- a/indra/llui/tests/llurlentry_stub.cpp +++ b/indra/llui/tests/llurlentry_stub.cpp @@ -124,7 +124,7 @@ namespace LLInitParam { descriptor.mCurrentBlockPtr = this; } - bool BaseBlock::deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack, S32 generation){ return true; } + bool BaseBlock::deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack, bool new_name){ return true; } void BaseBlock::serializeBlock(Parser& parser, Parser::name_stack_t name_stack, const LLInitParam::BaseBlock* diff_block) const {} bool BaseBlock::inspectBlock(Parser& parser, Parser::name_stack_t name_stack, S32 min_value, S32 max_value) const { return true; } bool BaseBlock::mergeBlock(BlockDescriptor& block_data, const BaseBlock& other, bool overwrite) { return true; } diff --git a/indra/llui/tests/llurlentry_test.cpp b/indra/llui/tests/llurlentry_test.cpp index 2f814f4200..c1fb050206 100644 --- a/indra/llui/tests/llurlentry_test.cpp +++ b/indra/llui/tests/llurlentry_test.cpp @@ -72,7 +72,6 @@ S32 LLUIImage::getHeight() const namespace LLInitParam { - S32 Parser::sNextParseGeneration = 0; BlockDescriptor::BlockDescriptor() {} ParamDescriptor::ParamDescriptor(param_handle_t p, merge_func_t merge_func, diff --git a/indra/llui/tests/llurlmatch_test.cpp b/indra/llui/tests/llurlmatch_test.cpp index fb6a2eabf1..9dbccf125a 100644 --- a/indra/llui/tests/llurlmatch_test.cpp +++ b/indra/llui/tests/llurlmatch_test.cpp @@ -66,8 +66,6 @@ namespace LLInitParam BaseBlock::BaseBlock() {} BaseBlock::~BaseBlock() {} - S32 Parser::sNextParseGeneration = 0; - BlockDescriptor::BlockDescriptor() {} ParamDescriptor::ParamDescriptor(param_handle_t p, merge_func_t merge_func, @@ -98,7 +96,7 @@ namespace LLInitParam mEnclosingBlockOffset = 0x7FFFffff & ((U32)(my_addr - block_addr)); } - bool BaseBlock::deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack, S32 generation){ return true; } + bool BaseBlock::deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack, bool new_name){ return true; } void BaseBlock::serializeBlock(Parser& parser, Parser::name_stack_t name_stack, const LLInitParam::BaseBlock* diff_block) const {} bool BaseBlock::inspectBlock(Parser& parser, Parser::name_stack_t name_stack, S32 min_count, S32 max_count) const { return true; } bool BaseBlock::mergeBlock(BlockDescriptor& block_data, const BaseBlock& other, bool overwrite) { return true; } diff --git a/indra/llxuixml/llinitparam.cpp b/indra/llxuixml/llinitparam.cpp index 99016205c8..2520502cf1 100644 --- a/indra/llxuixml/llinitparam.cpp +++ b/indra/llxuixml/llinitparam.cpp @@ -62,7 +62,6 @@ namespace LLInitParam mInspectFunc(inspect_func), mMinCount(min_count), mMaxCount(max_count), - mGeneration(0), mUserData(NULL) {} @@ -75,7 +74,6 @@ namespace LLInitParam mInspectFunc(NULL), mMinCount(0), mMaxCount(0), - mGeneration(0), mUserData(NULL) {} @@ -87,8 +85,6 @@ namespace LLInitParam // // Parser // - S32 Parser::sNextParseGeneration = 0; - Parser::~Parser() {} @@ -162,9 +158,9 @@ namespace LLInitParam return (param_address - baseblock_address); } - bool BaseBlock::submitValue(const Parser::name_stack_t& name_stack, Parser& p, bool silent) + bool BaseBlock::submitValue(Parser::name_stack_t& name_stack, Parser& p, bool silent) { - if (!deserializeBlock(p, std::make_pair(name_stack.begin(), name_stack.end()), -1)) + if (!deserializeBlock(p, std::make_pair(name_stack.begin(), name_stack.end()), true)) { if (!silent) { @@ -213,8 +209,7 @@ namespace LLInitParam // each param descriptor remembers its serial number // so we can inspect the same param under different names // and see that it has the same number - (*it)->mGeneration = parser.newParseGeneration(); - name_stack.push_back(std::make_pair("", (*it)->mGeneration)); + name_stack.push_back(std::make_pair("", true)); serialize_func(*param, parser, name_stack, diff_param); name_stack.pop_back(); } @@ -250,12 +245,7 @@ namespace LLInitParam continue; } - if (!duplicate) - { - it->second->mGeneration = parser.newParseGeneration(); - } - - name_stack.push_back(std::make_pair(it->first, it->second->mGeneration)); + name_stack.push_back(std::make_pair(it->first, !duplicate)); const Param* diff_param = diff_block ? diff_block->getParamFromHandle(param_handle) : NULL; serialize_func(*param, parser, name_stack, diff_param); name_stack.pop_back(); @@ -278,8 +268,7 @@ namespace LLInitParam ParamDescriptor::inspect_func_t inspect_func = (*it)->mInspectFunc; if (inspect_func) { - (*it)->mGeneration = parser.newParseGeneration(); - name_stack.push_back(std::make_pair("", (*it)->mGeneration)); + name_stack.push_back(std::make_pair("", true)); inspect_func(*param, parser, name_stack, (*it)->mMinCount, (*it)->mMaxCount); name_stack.pop_back(); } @@ -307,11 +296,7 @@ namespace LLInitParam } } - if (!duplicate) - { - it->second->mGeneration = parser.newParseGeneration(); - } - name_stack.push_back(std::make_pair(it->first, it->second->mGeneration)); + name_stack.push_back(std::make_pair(it->first, !duplicate)); inspect_func(*param, parser, name_stack, it->second->mMinCount, it->second->mMaxCount); name_stack.pop_back(); } @@ -320,16 +305,18 @@ namespace LLInitParam return true; } - bool BaseBlock::deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack, S32 parent_generation) + bool BaseBlock::deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool ignored) { BlockDescriptor& block_data = mostDerivedBlockDescriptor(); - bool names_left = name_stack.first != name_stack.second; + bool names_left = name_stack_range.first != name_stack_range.second; - S32 parse_generation = name_stack.first == name_stack.second ? -1 : name_stack.first->second; + bool new_name = names_left + ? name_stack_range.first->second + : true; if (names_left) { - const std::string& top_name = name_stack.first->first; + const std::string& top_name = name_stack_range.first->first; ParamDescriptor::deserialize_func_t deserialize_func = NULL; Param* paramp = NULL; @@ -341,9 +328,18 @@ namespace LLInitParam paramp = getParamFromHandle(found_it->second->mParamHandle); deserialize_func = found_it->second->mDeserializeFunc; - Parser::name_stack_range_t new_name_stack(name_stack.first, name_stack.second); + Parser::name_stack_range_t new_name_stack(name_stack_range.first, name_stack_range.second); ++new_name_stack.first; - return deserialize_func(*paramp, p, new_name_stack, parse_generation); + if (deserialize_func(*paramp, p, new_name_stack, new_name)) + { + // value is no longer new, we know about it now + name_stack_range.first->second = false; + return true; + } + else + { + return false; + } } } @@ -355,7 +351,7 @@ namespace LLInitParam Param* paramp = getParamFromHandle((*it)->mParamHandle); ParamDescriptor::deserialize_func_t deserialize_func = (*it)->mDeserializeFunc; - if (deserialize_func && deserialize_func(*paramp, p, name_stack, parse_generation)) + if (deserialize_func && deserialize_func(*paramp, p, name_stack_range, new_name)) { return true; } diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index 1a131d15a3..9245f588d9 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -214,13 +214,13 @@ namespace LLInitParam } }; - typedef std::vector > name_stack_t; - typedef std::pair name_stack_range_t; - typedef std::vector possible_values_t; + typedef std::vector > name_stack_t; + typedef std::pair name_stack_range_t; + typedef std::vector possible_values_t; typedef bool (*parser_read_func_t)(Parser& parser, void* output); - typedef bool (*parser_write_func_t)(Parser& parser, const void*, const name_stack_t&); - typedef boost::function parser_inspect_func_t; + typedef bool (*parser_write_func_t)(Parser& parser, const void*, name_stack_t&); + typedef boost::function parser_inspect_func_t; typedef std::map parser_read_func_map_t; typedef std::map parser_write_func_map_t; @@ -228,7 +228,6 @@ namespace LLInitParam Parser(parser_read_func_map_t& read_map, parser_write_func_map_t& write_map, parser_inspect_func_map_t& inspect_map) : mParseSilently(false), - mParseGeneration(sNextParseGeneration), mParserReadFuncs(&read_map), mParserWriteFuncs(&write_map), mParserInspectFuncs(&inspect_map) @@ -245,7 +244,7 @@ namespace LLInitParam return false; } - template bool writeValue(const T& param, const name_stack_t& name_stack) + template bool writeValue(const T& param, name_stack_t& name_stack) { parser_write_func_map_t::iterator found_it = mParserWriteFuncs->find(&typeid(T)); if (found_it != mParserWriteFuncs->end()) @@ -256,7 +255,7 @@ namespace LLInitParam } // dispatch inspection to registered inspection functions, for each parameter in a param block - template bool inspectValue(const name_stack_t& name_stack, S32 min_count, S32 max_count, const possible_values_t* possible_values) + template bool inspectValue(name_stack_t& name_stack, S32 min_count, S32 max_count, const possible_values_t* possible_values) { parser_inspect_func_map_t::iterator found_it = mParserInspectFuncs->find(&typeid(T)); if (found_it != mParserInspectFuncs->end()) @@ -272,10 +271,6 @@ namespace LLInitParam virtual void parserError(const std::string& message); void setParseSilently(bool silent) { mParseSilently = silent; } - S32 getParseGeneration() { return mParseGeneration; } - S32 newParseGeneration() { return mParseGeneration = ++sNextParseGeneration; } - - protected: template void registerParserFuncs(parser_read_func_t read_func, parser_write_func_t write_func = NULL) @@ -296,9 +291,6 @@ namespace LLInitParam parser_read_func_map_t* mParserReadFuncs; parser_write_func_map_t* mParserWriteFuncs; parser_inspect_func_map_t* mParserInspectFuncs; - S32 mParseGeneration; - - static S32 sNextParseGeneration; }; class BaseBlock; @@ -341,7 +333,7 @@ namespace LLInitParam }; typedef bool(*merge_func_t)(Param&, const Param&, bool); - typedef bool(*deserialize_func_t)(Param&, Parser&, const Parser::name_stack_range_t&, S32); + typedef bool(*deserialize_func_t)(Param&, Parser&, const Parser::name_stack_range_t&, bool); typedef void(*serialize_func_t)(const Param&, Parser&, Parser::name_stack_t&, const Param* diff_param); typedef void(*inspect_func_t)(const Param&, Parser&, Parser::name_stack_t&, S32 min_count, S32 max_count); typedef bool(*validation_func_t)(const Param*); @@ -366,7 +358,6 @@ namespace LLInitParam validation_func_t mValidationFunc; S32 mMinCount; S32 mMaxCount; - S32 mGeneration; S32 mNumRefs; UserData* mUserData; }; @@ -447,7 +438,7 @@ namespace LLInitParam BaseBlock(); virtual ~BaseBlock(); - bool submitValue(const Parser::name_stack_t& name_stack, Parser& p, bool silent=false); + bool submitValue(Parser::name_stack_t& name_stack, Parser& p, bool silent=false); param_handle_t getHandleFromParam(const Param* param) const; bool validateBlock(bool emit_errors = true) const; @@ -473,7 +464,7 @@ namespace LLInitParam S32 getLastChangeVersion() const { return mChangeVersion; } - bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack, S32 generation); + bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name); void serializeBlock(Parser& p, Parser::name_stack_t name_stack = Parser::name_stack_t(), const BaseBlock* diff_block = NULL) const; bool inspectBlock(Parser& p, Parser::name_stack_t name_stack = Parser::name_stack_t(), S32 min_count = 0, S32 max_count = S32_MAX) const; @@ -593,8 +584,7 @@ namespace LLInitParam mKeyVersion(0), mValidatedVersion(-1), mValidated(false) - { - } + {} void setValue(value_assignment_t val) { @@ -672,11 +662,11 @@ namespace LLInitParam bool isProvided() const { return Param::anyProvided(); } - static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack, S32 generation) + static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack_range, bool new_name) { self_t& typed_param = static_cast(param); // no further names in stack, attempt to parse value now - if (name_stack.first == name_stack.second) + if (name_stack_range.first == name_stack_range.second) { if (parser.readValue(typed_param.getValue())) { @@ -715,7 +705,7 @@ namespace LLInitParam if (!name_stack.empty()) { - name_stack.back().second = parser.newParseGeneration(); + name_stack.back().second = true; } std::string key = typed_param.getValueName(); @@ -811,11 +801,11 @@ namespace LLInitParam } } - static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack, S32 generation) + static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack_range, bool new_name) { self_t& typed_param = static_cast(param); // attempt to parse block... - if(typed_param.deserializeBlock(parser, name_stack, generation)) + if(typed_param.deserializeBlock(parser, name_stack_range, new_name)) { typed_param.clearValueName(); typed_param.enclosingBlock().paramChanged(param, true); @@ -851,7 +841,7 @@ namespace LLInitParam if (!name_stack.empty()) { - name_stack.back().second = parser.newParseGeneration(); + name_stack.back().second = true; } std::string key = typed_param.getValueName(); @@ -943,7 +933,7 @@ namespace LLInitParam public: typedef TypedParam self_t; typedef ParamValue param_value_t; - typedef typename std::vector container_t; + typedef typename std::vector container_t; typedef const container_t& value_assignment_t; typedef VALUE_TYPE value_t; @@ -970,12 +960,12 @@ namespace LLInitParam bool isProvided() const { return Param::anyProvided(); } - static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack, S32 generation) + static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack, bool new_name) { self_t& typed_param = static_cast(param); value_t value; // no further names in stack, attempt to parse value now - if (name_stack.first == name_stack.second) + if (name_stack_range.first == name_stack_range.second) { // attempt to read value directly if (parser.readValue(value)) @@ -1015,7 +1005,7 @@ namespace LLInitParam ++it) { std::string key = it->getValue(); - name_stack.back().second = parser.newParseGeneration(); + name_stack.back().second = true; if(key.empty()) // not parsed via name values, write out value directly @@ -1132,8 +1122,7 @@ namespace LLInitParam typedef NAME_VALUE_LOOKUP name_value_lookup_t; TypedParam(BlockDescriptor& block_descriptor, const char* name, value_assignment_t value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) - : Param(block_descriptor.mCurrentBlockPtr), - mLastParseGeneration(0) + : Param(block_descriptor.mCurrentBlockPtr) { std::copy(value.begin(), value.end(), back_inserter(mValues)); @@ -1153,13 +1142,12 @@ namespace LLInitParam bool isProvided() const { return Param::anyProvided(); } - static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack, S32 generation) + static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack_range, bool new_name) { self_t& typed_param = static_cast(param); bool new_value = false; - if (generation != typed_param.mLastParseGeneration - || typed_param.mValues.empty()) + if (new_name || typed_param.mValues.empty()) { new_value = true; typed_param.mValues.push_back(value_t()); @@ -1168,12 +1156,8 @@ namespace LLInitParam param_value_t& value = typed_param.mValues.back(); // attempt to parse block... - if(value.deserializeBlock(parser, name_stack, generation)) + if(value.deserializeBlock(parser, name_stack_range, new_name)) { - if (new_value) - { // successfully parsed new value, let's keep it - typed_param.mLastParseGeneration = generation; - } typed_param.enclosingBlock().paramChanged(param, true); typed_param.setProvided(true); return true; @@ -1187,11 +1171,6 @@ namespace LLInitParam // try to parse a per type named value if (name_value_lookup_t::getValueFromName(name, value.getValue())) { - if (new_value) - { // successfully parsed new value, let's keep it - typed_param.mLastParseGeneration = generation; - } - typed_param.mValues.back().setValueName(name); typed_param.mValues.back().mKeyVersion = value.getLastChangeVersion(); typed_param.enclosingBlock().paramChanged(param, true); @@ -1219,7 +1198,7 @@ namespace LLInitParam it != end_it; ++it) { - name_stack.back().second = parser.newParseGeneration(); + name_stack.back().second = true; std::string key = it->getValueName(); if (!key.empty() && it->mKeyVersion == it->getLastChangeVersion()) @@ -1317,8 +1296,6 @@ namespace LLInitParam } container_t mValues; - - S32 mLastParseGeneration; }; template @@ -1625,9 +1602,9 @@ namespace LLInitParam } } - static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack, S32 generation) + static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack_range, bool new_name) { - if (name_stack.first == name_stack.second) + if (name_stack_range.first == name_stack_range.second) { //std::string message = llformat("Deprecated value %s ignored", getName().c_str()); //parser.parserWarning(message); @@ -1669,18 +1646,16 @@ namespace LLInitParam typedef Block super_t; BatchBlock() - : mLastParseGeneration(-1) {} - bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack, S32 generation) + bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name) { - if (generation != mLastParseGeneration) + if (new_name) { // reset block *static_cast(this) = defaultBatchValue(); - mLastParseGeneration = generation; } - return super_t::deserializeBlock(p, name_stack, generation); + return super_t::deserializeBlock(p, name_stack_range, new_name); } bool mergeBlock(BlockDescriptor& block_data, const BaseBlock& other, bool overwrite) @@ -1688,7 +1663,6 @@ namespace LLInitParam if (overwrite) { *static_cast(this) = defaultBatchValue(); - mLastParseGeneration = -1; // merge individual parameters into destination return super_t::mergeBlock(super_t::selfBlockDescriptor(), other, overwrite); } @@ -1700,19 +1674,20 @@ namespace LLInitParam static DERIVED_BLOCK default_value; return default_value; } - - S32 mLastParseGeneration; }; + // FIXME: this specialization is not currently used, as it only matches against the BatchBlock base class + // and not the derived class with the actual params template class ParamValue , NAME_VALUE_LOOKUP, true> - : public Param, + : public NAME_VALUE_LOOKUP, protected BatchBlock { + public: typedef BatchBlock block_t; typedef const BatchBlock& value_assignment_t; @@ -1734,7 +1709,6 @@ namespace LLInitParam void setValue(value_assignment_t val) { *this = val; - block_t::mLastParseGeneration = -1; } value_assignment_t getValue() const @@ -1764,6 +1738,59 @@ namespace LLInitParam mutable bool mValidated; // lazy validation flag }; + template <> + class ParamValue , + false> + : public TypeValues, + public BaseBlock + { + public: + typedef ParamValue, false> self_t; + typedef const LLSD& value_assignment_t; + + ParamValue() + : mKeyVersion(0), + mValidatedVersion(-1), + mValidated(false) + {} + + ParamValue(value_assignment_t other) + : mValue(other), + mKeyVersion(0), + mValidatedVersion(-1), + mValidated(false) + {} + + void setValue(value_assignment_t val) { mValue = val; } + + value_assignment_t getValue() const { return mValue; } + LLSD& getValue() { return mValue; } + + operator value_assignment_t() const { return mValue; } + value_assignment_t operator()() const { return mValue; } + + S32 mKeyVersion; + + // block param interface + bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name); + void serializeBlock(Parser& p, Parser::name_stack_t name_stack = Parser::name_stack_t(), const BaseBlock* diff_block = NULL) const; + bool inspectBlock(Parser& p, Parser::name_stack_t name_stack = Parser::name_stack_t(), S32 min_count = 0, S32 max_count = S32_MAX) const + { + //TODO: implement LLSD params as schema type Any + return true; + } + + protected: + mutable S32 mValidatedVersion; + mutable bool mValidated; // lazy validation flag + + private: + static void serializeElement(Parser& p, const LLSD& sd, Parser::name_stack_t& name_stack); + + LLSD mValue; + }; + template class CustomParamValue : public Block > >, @@ -1790,11 +1817,11 @@ namespace LLInitParam mValidated(false) {} - bool deserializeBlock(Parser& parser, Parser::name_stack_range_t name_stack, S32 generation) + bool deserializeBlock(Parser& parser, Parser::name_stack_range_t name_stack_range, bool new_name) { derived_t& typed_param = static_cast(*this); // try to parse direct value T - if (name_stack.first == name_stack.second) + if (name_stack_range.first == name_stack_range.second) { if(parser.readValue(typed_param.mValue)) { @@ -1808,7 +1835,7 @@ namespace LLInitParam } // fall back on parsing block components for T - return typed_param.BaseBlock::deserializeBlock(parser, name_stack, generation); + return typed_param.BaseBlock::deserializeBlock(parser, name_stack_range, new_name); } void serializeBlock(Parser& parser, Parser::name_stack_t name_stack = Parser::name_stack_t(), const BaseBlock* diff_block = NULL) const diff --git a/indra/llxuixml/llxuiparser.cpp b/indra/llxuixml/llxuiparser.cpp index c60f656c2c..1bb550d98f 100644 --- a/indra/llxuixml/llxuiparser.cpp +++ b/indra/llxuixml/llxuiparser.cpp @@ -513,7 +513,6 @@ static LLInitParam::Parser::parser_inspect_func_map_t sXUIInspectFuncs; // LLXUIParser::LLXUIParser() : Parser(sXUIReadFuncs, sXUIWriteFuncs, sXUIInspectFuncs), - mLastWriteGeneration(-1), mCurReadDepth(0) { if (sXUIReadFuncs.empty()) @@ -583,7 +582,7 @@ bool LLXUIParser::readXUIImpl(LLXMLNodePtr nodep, LLInitParam::BaseBlock& block) if (!text_contents.empty()) { mCurReadNode = nodep; - mNameStack.push_back(std::make_pair(std::string("value"), newParseGeneration())); + mNameStack.push_back(std::make_pair(std::string("value"), true)); // child nodes are not necessarily valid parameters (could be a child widget) // so don't complain once we've recursed if (!block.submitValue(mNameStack, *this, true)) @@ -618,7 +617,7 @@ bool LLXUIParser::readXUIImpl(LLXMLNodePtr nodep, LLInitParam::BaseBlock& block) // since there is no widget named "rect" if (child_name.find(".") == std::string::npos) { - mNameStack.push_back(std::make_pair(child_name, newParseGeneration())); + mNameStack.push_back(std::make_pair(child_name, true)); num_tokens_pushed++; } else @@ -654,7 +653,7 @@ bool LLXUIParser::readXUIImpl(LLXMLNodePtr nodep, LLInitParam::BaseBlock& block) // copy remaining tokens on to our running token list for(tokenizer::iterator token_to_push = name_token_it; token_to_push != name_tokens.end(); ++token_to_push) { - mNameStack.push_back(std::make_pair(*token_to_push, newParseGeneration())); + mNameStack.push_back(std::make_pair(*token_to_push, true)); num_tokens_pushed++; } } @@ -704,7 +703,7 @@ bool LLXUIParser::readAttributes(LLXMLNodePtr nodep, LLInitParam::BaseBlock& blo // copy remaining tokens on to our running token list for(tokenizer::iterator token_to_push = name_tokens.begin(); token_to_push != name_tokens.end(); ++token_to_push) { - mNameStack.push_back(std::make_pair(*token_to_push, newParseGeneration())); + mNameStack.push_back(std::make_pair(*token_to_push, true)); num_tokens_pushed++; } @@ -728,7 +727,7 @@ void LLXUIParser::writeXUI(LLXMLNodePtr node, const LLInitParam::BaseBlock &bloc } // go from a stack of names to a specific XML node -LLXMLNodePtr LLXUIParser::getNode(const name_stack_t& stack) +LLXMLNodePtr LLXUIParser::getNode(name_stack_t& stack) { name_stack_t name_stack; for (name_stack_t::const_iterator it = stack.begin(); @@ -781,7 +780,7 @@ bool LLXUIParser::readFlag(Parser& parser, void* val_ptr) return self.mCurReadNode == DUMMY_NODE; } -bool LLXUIParser::writeFlag(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeFlag(Parser& parser, const void* val_ptr, name_stack_t& stack) { // just create node LLXUIParser& self = static_cast(parser); @@ -798,7 +797,7 @@ bool LLXUIParser::readBoolValue(Parser& parser, void* val_ptr) return success; } -bool LLXUIParser::writeBoolValue(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeBoolValue(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -817,7 +816,7 @@ bool LLXUIParser::readStringValue(Parser& parser, void* val_ptr) return true; } -bool LLXUIParser::writeStringValue(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeStringValue(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -855,7 +854,7 @@ bool LLXUIParser::readU8Value(Parser& parser, void* val_ptr) return self.mCurReadNode->getByteValue(1, (U8*)val_ptr); } -bool LLXUIParser::writeU8Value(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeU8Value(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -879,7 +878,7 @@ bool LLXUIParser::readS8Value(Parser& parser, void* val_ptr) return false; } -bool LLXUIParser::writeS8Value(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeS8Value(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -903,7 +902,7 @@ bool LLXUIParser::readU16Value(Parser& parser, void* val_ptr) return false; } -bool LLXUIParser::writeU16Value(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeU16Value(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -927,7 +926,7 @@ bool LLXUIParser::readS16Value(Parser& parser, void* val_ptr) return false; } -bool LLXUIParser::writeS16Value(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeS16Value(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -945,7 +944,7 @@ bool LLXUIParser::readU32Value(Parser& parser, void* val_ptr) return self.mCurReadNode->getUnsignedValue(1, (U32*)val_ptr); } -bool LLXUIParser::writeU32Value(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeU32Value(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -963,7 +962,7 @@ bool LLXUIParser::readS32Value(Parser& parser, void* val_ptr) return self.mCurReadNode->getIntValue(1, (S32*)val_ptr); } -bool LLXUIParser::writeS32Value(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeS32Value(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -981,7 +980,7 @@ bool LLXUIParser::readF32Value(Parser& parser, void* val_ptr) return self.mCurReadNode->getFloatValue(1, (F32*)val_ptr); } -bool LLXUIParser::writeF32Value(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeF32Value(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -999,7 +998,7 @@ bool LLXUIParser::readF64Value(Parser& parser, void* val_ptr) return self.mCurReadNode->getDoubleValue(1, (F64*)val_ptr); } -bool LLXUIParser::writeF64Value(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeF64Value(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -1023,7 +1022,7 @@ bool LLXUIParser::readColor4Value(Parser& parser, void* val_ptr) return false; } -bool LLXUIParser::writeColor4Value(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeColor4Value(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -1050,7 +1049,7 @@ bool LLXUIParser::readUIColorValue(Parser& parser, void* val_ptr) return false; } -bool LLXUIParser::writeUIColorValue(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeUIColorValue(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -1079,7 +1078,7 @@ bool LLXUIParser::readUUIDValue(Parser& parser, void* val_ptr) return false; } -bool LLXUIParser::writeUUIDValue(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeUUIDValue(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); LLXMLNodePtr node = self.getNode(stack); @@ -1098,7 +1097,7 @@ bool LLXUIParser::readSDValue(Parser& parser, void* val_ptr) return true; } -bool LLXUIParser::writeSDValue(Parser& parser, const void* val_ptr, const name_stack_t& stack) +bool LLXUIParser::writeSDValue(Parser& parser, const void* val_ptr, name_stack_t& stack) { LLXUIParser& self = static_cast(parser); @@ -1207,7 +1206,6 @@ const char* NO_VALUE_MARKER = "no_value"; LLSimpleXUIParser::LLSimpleXUIParser(LLSimpleXUIParser::element_start_callback_t element_cb) : Parser(sSimpleXUIReadFuncs, sSimpleXUIWriteFuncs, sSimpleXUIInspectFuncs), - mLastWriteGeneration(-1), mCurReadDepth(0), mElementCB(element_cb) { @@ -1338,7 +1336,7 @@ void LLSimpleXUIParser::startElement(const char *name, const char **atts) { // compound attribute if (child_name.find(".") == std::string::npos) { - mNameStack.push_back(std::make_pair(child_name, newParseGeneration())); + mNameStack.push_back(std::make_pair(child_name, true)); num_tokens_pushed++; mScope.push_back(child_name); } @@ -1365,7 +1363,7 @@ void LLSimpleXUIParser::startElement(const char *name, const char **atts) // copy remaining tokens on to our running token list for(tokenizer::iterator token_to_push = name_token_it; token_to_push != name_tokens.end(); ++token_to_push) { - mNameStack.push_back(std::make_pair(*token_to_push, newParseGeneration())); + mNameStack.push_back(std::make_pair(*token_to_push, true)); num_tokens_pushed++; } mScope.push_back(mNameStack.back().first); @@ -1398,7 +1396,7 @@ bool LLSimpleXUIParser::readAttributes(const char **atts) // copy remaining tokens on to our running token list for(tokenizer::iterator token_to_push = name_tokens.begin(); token_to_push != name_tokens.end(); ++token_to_push) { - mNameStack.push_back(std::make_pair(*token_to_push, newParseGeneration())); + mNameStack.push_back(std::make_pair(*token_to_push, true)); num_tokens_pushed++; } @@ -1420,7 +1418,7 @@ bool LLSimpleXUIParser::processText() LLStringUtil::trim(mTextContents); if (!mTextContents.empty()) { - mNameStack.push_back(std::make_pair(std::string("value"), newParseGeneration())); + mNameStack.push_back(std::make_pair(std::string("value"), true)); mCurAttributeValueBegin = mTextContents.c_str(); mOutputStack.back().first->submitValue(mNameStack, *this, mParseSilently); mNameStack.pop_back(); diff --git a/indra/llxuixml/llxuiparser.h b/indra/llxuixml/llxuiparser.h index 42a79b4100..e0402523da 100644 --- a/indra/llxuixml/llxuiparser.h +++ b/indra/llxuixml/llxuiparser.h @@ -133,23 +133,23 @@ private: static bool readSDValue(Parser& parser, void* val_ptr); //writer helper functions - static bool writeFlag(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeBoolValue(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeStringValue(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeU8Value(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeS8Value(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeU16Value(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeS16Value(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeU32Value(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeS32Value(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeF32Value(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeF64Value(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeColor4Value(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeUIColorValue(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeUUIDValue(Parser& parser, const void* val_ptr, const name_stack_t&); - static bool writeSDValue(Parser& parser, const void* val_ptr, const name_stack_t&); + static bool writeFlag(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeBoolValue(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeStringValue(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeU8Value(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeS8Value(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeU16Value(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeS16Value(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeU32Value(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeS32Value(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeF32Value(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeF64Value(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeColor4Value(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeUIColorValue(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeUUIDValue(Parser& parser, const void* val_ptr, name_stack_t&); + static bool writeSDValue(Parser& parser, const void* val_ptr, name_stack_t&); - LLXMLNodePtr getNode(const name_stack_t& stack); + LLXMLNodePtr getNode(name_stack_t& stack); private: Parser::name_stack_t mNameStack; @@ -159,7 +159,6 @@ private: typedef std::map out_nodes_t; out_nodes_t mOutNodes; - S32 mLastWriteGeneration; LLXMLNodePtr mLastWrittenChild; S32 mCurReadDepth; std::string mCurFileName; @@ -226,7 +225,6 @@ private: Parser::name_stack_t mNameStack; struct XML_ParserStruct* mParser; - S32 mLastWriteGeneration; LLXMLNodePtr mLastWrittenChild; S32 mCurReadDepth; std::string mCurFileName; diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index fa0b392f1b..5077a0a596 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -109,6 +109,7 @@ // Third party library includes #include +#include #if LL_WINDOWS @@ -2041,42 +2042,37 @@ bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key, llerrs << "Invalid settings location list" << llendl; } - for(LLInitParam::ParamIterator::const_iterator it = mSettingsLocationList->groups.begin(), end_it = mSettingsLocationList->groups.end(); - it != end_it; - ++it) + BOOST_FOREACH(const SettingsGroup& group, mSettingsLocationList->groups) { // skip settings groups that aren't the one we requested - if (it->name() != location_key) continue; + if (group.name() != location_key) continue; - ELLPath path_index = (ELLPath)it->path_index(); + ELLPath path_index = (ELLPath)group.path_index(); if(path_index <= LL_PATH_NONE || path_index >= LL_PATH_LAST) { llerrs << "Out of range path index in app_settings/settings_files.xml" << llendl; return false; } - LLInitParam::ParamIterator::const_iterator file_it, end_file_it; - for (file_it = it->files.begin(), end_file_it = it->files.end(); - file_it != end_file_it; - ++file_it) + BOOST_FOREACH(const SettingsFile& file, group.files) { - llinfos << "Attempting to load settings for the group " << file_it->name() + llinfos << "Attempting to load settings for the group " << file.name() << " - from location " << location_key << llendl; - LLControlGroup* settings_group = LLControlGroup::getInstance(file_it->name); + LLControlGroup* settings_group = LLControlGroup::getInstance(file.name); if(!settings_group) { - llwarns << "No matching settings group for name " << file_it->name() << llendl; + llwarns << "No matching settings group for name " << file.name() << llendl; continue; } std::string full_settings_path; - if (file_it->file_name_setting.isProvided() - && gSavedSettings.controlExists(file_it->file_name_setting)) + if (file.file_name_setting.isProvided() + && gSavedSettings.controlExists(file.file_name_setting)) { // try to find filename stored in file_name_setting control - full_settings_path = gSavedSettings.getString(file_it->file_name_setting); + full_settings_path = gSavedSettings.getString(file.file_name_setting); if (full_settings_path.empty()) { continue; @@ -2090,16 +2086,16 @@ bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key, else { // by default, use specified file name - full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, file_it->file_name()); + full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, file.file_name()); } - if(settings_group->loadFromFile(full_settings_path, set_defaults, file_it->persistent)) + if(settings_group->loadFromFile(full_settings_path, set_defaults, file.persistent)) { // success! llinfos << "Loaded settings file " << full_settings_path << llendl; } else { // failed to load - if(file_it->required) + if(file.required) { llerrs << "Error: Cannot load required settings file from: " << full_settings_path << llendl; return false; @@ -2122,20 +2118,15 @@ bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key, std::string LLAppViewer::getSettingsFilename(const std::string& location_key, const std::string& file) { - for(LLInitParam::ParamIterator::const_iterator it = mSettingsLocationList->groups.begin(), end_it = mSettingsLocationList->groups.end(); - it != end_it; - ++it) + BOOST_FOREACH(const SettingsGroup& group, mSettingsLocationList->groups) { - if (it->name() == location_key) + if (group.name() == location_key) { - LLInitParam::ParamIterator::const_iterator file_it, end_file_it; - for (file_it = it->files.begin(), end_file_it = it->files.end(); - file_it != end_file_it; - ++file_it) + BOOST_FOREACH(const SettingsFile& settings_file, group.files) { - if (file_it->name() == file) + if (settings_file.name() == file) { - return file_it->file_name; + return settings_file.file_name; } } } From da3c7da7a585ea14a5a494ac7f36e7714bc86ab8 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 10 Oct 2011 15:04:00 -0700 Subject: [PATCH 283/995] side toolbar buttons are now squares again --- indra/llui/lltoolbar.h | 4 ++-- indra/newview/skins/default/xui/en/widgets/toolbar.xml | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 9e48dee608..84fa7ec0df 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -47,8 +47,8 @@ class LLToolBarButton : public LLButton public: struct Params : public LLInitParam::Block { - Optional button_width; - Optional desired_height; + Optional button_width; + Optional desired_height; Params() : button_width("button_width"), diff --git a/indra/newview/skins/default/xui/en/widgets/toolbar.xml b/indra/newview/skins/default/xui/en/widgets/toolbar.xml index d36b015005..60e7c34d84 100644 --- a/indra/newview/skins/default/xui/en/widgets/toolbar.xml +++ b/indra/newview/skins/default/xui/en/widgets/toolbar.xml @@ -33,9 +33,9 @@ image_pressed="PushButton_Press" image_pressed_selected="PushButton_Selected_Press" image_selected="PushButton_Selected_Press" - desired_height="35" - button_width.min="35" - button_width.max="35" + desired_height="38" + button_width.min="38" + button_width.max="38" follows="left|top" label="" chrome="true" From 0526d673093b2279777dc8be5aae9cc33cb1c822 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 10 Oct 2011 15:31:25 -0700 Subject: [PATCH 284/995] EXP-1312 FIX Floaters should appear in region not covered by toolbars moved floater snap region to middle of toolbars and constrained floaters to that snap region also made toybox floater pass all drag and drop events along to toolbar --- indra/llui/llfloater.cpp | 2 +- indra/newview/llfloatertoybox.cpp | 11 +++++++++++ indra/newview/llfloatertoybox.h | 5 +++++ indra/newview/skins/default/xui/en/main_view.xml | 7 ------- .../skins/default/xui/en/panel_toolbar_view.xml | 7 +++++++ 5 files changed, 24 insertions(+), 8 deletions(-) diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index cc49238a0b..cba14e21c3 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -2549,7 +2549,7 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out } // move window fully onscreen - if (floater->translateIntoRect( getLocalRect(), allow_partial_outside )) + if (floater->translateIntoRect( getSnapRect(), allow_partial_outside )) { floater->clearSnapTarget(); } diff --git a/indra/newview/llfloatertoybox.cpp b/indra/newview/llfloatertoybox.cpp index 609041803a..fa60022911 100644 --- a/indra/newview/llfloatertoybox.cpp +++ b/indra/newview/llfloatertoybox.cpp @@ -120,5 +120,16 @@ void LLFloaterToybox::onBtnRestoreDefaults() LLToolBarView::loadDefaultToolbars(); } +BOOL LLFloaterToybox::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + std::string& tooltip_msg) +{ + S32 local_x = x - mToolBar->getRect().mLeft; + S32 local_y = y - mToolBar->getRect().mBottom; + return mToolBar->handleDragAndDrop(local_x, local_y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); +} + // eof diff --git a/indra/newview/llfloatertoybox.h b/indra/newview/llfloatertoybox.h index f7245506c5..f0a6cf1a8b 100644 --- a/indra/newview/llfloatertoybox.h +++ b/indra/newview/llfloatertoybox.h @@ -43,6 +43,11 @@ public: // virtuals BOOL postBuild(); void draw(); + /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + std::string& tooltip_msg); protected: void onBtnRestoreDefaults(); diff --git a/indra/newview/skins/default/xui/en/main_view.xml b/indra/newview/skins/default/xui/en/main_view.xml index 57baa7cdd3..96d070ae50 100644 --- a/indra/newview/skins/default/xui/en/main_view.xml +++ b/indra/newview/skins/default/xui/en/main_view.xml @@ -74,13 +74,6 @@ user_resize="false" name="hud container" width="500"> - + Date: Mon, 10 Oct 2011 15:44:31 -0700 Subject: [PATCH 285/995] Added picks command and icon. Changed toolbar button text layout to halign left. --- indra/newview/app_settings/commands.xml | 10 ++++ .../skins/default/textures/textures.xml | 45 +++++++++--------- .../default/textures/toolbar_icons/picks.png | Bin 0 -> 1368 bytes .../skins/default/xui/en/floater_toybox.xml | 1 + .../newview/skins/default/xui/en/strings.xml | 2 + .../skins/default/xui/en/widgets/toolbar.xml | 2 + 6 files changed, 38 insertions(+), 22 deletions(-) create mode 100644 indra/newview/skins/default/textures/toolbar_icons/picks.png diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index dab57d44bd..f5581baa19 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -152,6 +152,16 @@ is_running_function="Floater.IsOpen" is_running_parameters="people" /> + - - - - - - + + + + + + - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + diff --git a/indra/newview/skins/default/textures/toolbar_icons/picks.png b/indra/newview/skins/default/textures/toolbar_icons/picks.png new file mode 100644 index 0000000000000000000000000000000000000000..4499bf562b5ce3fc093f253cad9e0ce09ff5cd11 GIT binary patch literal 1368 zcmeAS@N?(olHy`uVBq!ia0vp^LLkh+1|-AI^@Rf|$r9IylHmNblJdl&R0hYC{G?O` z&)mfH)S%SFl*+=BsWuD@%xRe+5hW46K32*3xq68pHF_1f1wh>l3^w)^1&PVosU-?Y zsp*+{wo31J?^jaDOtDo8H}y5}EpSfF$n>ZxN)4{^3rViZPPR-@vbR&PsjvbXkegbP zs8ErclUHn2VXFi-*9yo63F|8? z+)SLEoQzD(EDQ~uoL$T;oSiM)T+K}_%q`4eW?<6`RPX9!>g?j`zP+vl9-pA3bQv8XfIT+GhV$`&PAz-CHX}m`T04p6cCV+Uy@&( zkzb(T9BiuKo0y!L2jYXG2jW|o)S}F?)D*X({9FZa_*!LRvESLv)Wpfi!o<+r$N=PT z3v)v^X9H7n0~Z$qS0@*szae^4$O$ujpkwqwi32IIz=VJ)5X6KheIN&(c~bL$Ii?7h zHP$CBabRFz?C^AP45_%4^ymM7duF4Al#~|3*2Wtm9ZMT#aCXdR`WUHD$2!U7I=h&| zafby`^78j9et&!Gy}$ndzpvll-@jk}?#|9h6DMBensWKjD)w&08sqeHb9gWPk>_nV zBBmd=hh<6I0!K|vO~d_le}6Gv{`2+q^~Lx1*Y9u3iC_{CFnMums&@NDnMaIA9-d&@ zo_E*E`ND$p^X>PuYsT#;c&M~MTxG%@o!w<`Z<#9WoNr%Wr<@_6ljHEEjaT|m;-lN! za=rfo9TBh6zVJnIk^}RBh$_xSGiS_*P-$S8A;Z*g!{5t`>j>Lw_FXSbciHhYH!M5f zw(*fF7+}!-{c)$Gjc{Y_nl4^VE*8~F|o_5n0YJYxwOy<}7YQf87DgUB(y@B%r!)4vxwr&Z^jmr;6%;^!CeY)XF z>YP;{cW|`0Hm>`{=o@|M$CXV657^f?R_3Zs5PR_SX>FIkqO#l0CQhD)8S)+cL0JNU d3|@G=$!xn literal 0 HcmV?d00001 diff --git a/indra/newview/skins/default/xui/en/floater_toybox.xml b/indra/newview/skins/default/xui/en/floater_toybox.xml index 653788bd3c..90b7e906a5 100644 --- a/indra/newview/skins/default/xui/en/floater_toybox.xml +++ b/indra/newview/skins/default/xui/en/floater_toybox.xml @@ -74,6 +74,7 @@ image_color="ButtonImageColor" image_color_disabled="ButtonImageColor" flash_color="ButtonUnselectedFgColor" + halign="left" hover_glow_amount="0.15" display_pressed_state="false" /> diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index f021fdd6a1..d12dda88be 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -3668,6 +3668,7 @@ Try enclosing path to the editor with double quotes. Mini-map Move People + Picks Places Preferences Profile @@ -3692,6 +3693,7 @@ Try enclosing path to the editor with double quotes. Show nearby people Moving your avatar Friends, groups, and nearby people + Favorite places Places you've saved Preferences Edit or view your profile diff --git a/indra/newview/skins/default/xui/en/widgets/toolbar.xml b/indra/newview/skins/default/xui/en/widgets/toolbar.xml index 60e7c34d84..09967de7cc 100644 --- a/indra/newview/skins/default/xui/en/widgets/toolbar.xml +++ b/indra/newview/skins/default/xui/en/widgets/toolbar.xml @@ -14,6 +14,7 @@ background_opaque="true"/> Date: Mon, 10 Oct 2011 15:53:44 -0700 Subject: [PATCH 286/995] Mac build fix --- indra/llui/llsdparam.cpp | 9 ++++++--- indra/llui/llsdparam.h | 3 ++- indra/llxuixml/llinitparam.h | 2 +- 3 files changed, 9 insertions(+), 5 deletions(-) diff --git a/indra/llui/llsdparam.cpp b/indra/llui/llsdparam.cpp index 83bed3e745..da50c0ff39 100644 --- a/indra/llui/llsdparam.cpp +++ b/indra/llui/llsdparam.cpp @@ -66,7 +66,8 @@ bool LLParamSDParser::writeU32Param(LLParamSDParser::parser_t& parser, const voi LLParamSDParser& sdparser = static_cast(parser); if (!sdparser.mWriteRootSD) return false; - LLSD& sd_to_write = LLParamSDParserUtilities::getSDWriteNode(*sdparser.mWriteRootSD, std::make_pair(name_stack.begin(), name_stack.end())); + parser_t::name_stack_range_t range(name_stack.begin(), name_stack.end()); + LLSD& sd_to_write = LLParamSDParserUtilities::getSDWriteNode(*sdparser.mWriteRootSD, range); sd_to_write.assign((S32)*((const U32*)val_ptr)); return true; @@ -77,7 +78,8 @@ bool LLParamSDParser::writeFlag(LLParamSDParser::parser_t& parser, const void* v LLParamSDParser& sdparser = static_cast(parser); if (!sdparser.mWriteRootSD) return false; - LLParamSDParserUtilities::getSDWriteNode(*sdparser.mWriteRootSD, std::make_pair(name_stack.begin(), name_stack.end())); + parser_t::name_stack_range_t range(name_stack.begin(), name_stack.end()); + LLParamSDParserUtilities::getSDWriteNode(*sdparser.mWriteRootSD, range); return true; } @@ -324,6 +326,7 @@ namespace LLInitParam void ParamValue, false>::serializeBlock(Parser& p, Parser::name_stack_t name_stack, const BaseBlock* diff_block) const { // read from LLSD value and serialize out to parser (which could be LLSD, XUI, etc) - LLParamSDParserUtilities::readSDValues(boost::bind(&serializeElement, boost::ref(p), _1, _2), mValue); + Parser::name_stack_t stack; + LLParamSDParserUtilities::readSDValues(boost::bind(&serializeElement, boost::ref(p), _1, _2), mValue, stack); } } diff --git a/indra/llui/llsdparam.h b/indra/llui/llsdparam.h index 265993ffb5..784358d038 100644 --- a/indra/llui/llsdparam.h +++ b/indra/llui/llsdparam.h @@ -62,7 +62,8 @@ private: LLParamSDParser& sdparser = static_cast(parser); if (!sdparser.mWriteRootSD) return false; - LLSD& sd_to_write = LLParamSDParserUtilities::getSDWriteNode(*sdparser.mWriteRootSD, std::make_pair(name_stack.begin(), name_stack.end())); + LLInitParam::Parser::name_stack_range_t range(name_stack.begin(), name_stack.end()); + LLSD& sd_to_write = LLParamSDParserUtilities::getSDWriteNode(*sdparser.mWriteRootSD, range); sd_to_write.assign(*((const T*)val_ptr)); return true; diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index 9245f588d9..06140d0931 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -960,7 +960,7 @@ namespace LLInitParam bool isProvided() const { return Param::anyProvided(); } - static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack, bool new_name) + static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack_range, bool new_name) { self_t& typed_param = static_cast(param); value_t value; From 2d34dab6a3d3f4b8ad78aee941800fe8f5f27bd1 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 10 Oct 2011 16:54:55 -0700 Subject: [PATCH 287/995] fixed toolbar serialization --- indra/llxuixml/llxuiparser.cpp | 26 ++++++++------------------ indra/llxuixml/llxuiparser.h | 2 +- 2 files changed, 9 insertions(+), 19 deletions(-) diff --git a/indra/llxuixml/llxuiparser.cpp b/indra/llxuixml/llxuiparser.cpp index 1bb550d98f..aee8fa8d8f 100644 --- a/indra/llxuixml/llxuiparser.cpp +++ b/indra/llxuixml/llxuiparser.cpp @@ -729,22 +729,11 @@ void LLXUIParser::writeXUI(LLXMLNodePtr node, const LLInitParam::BaseBlock &bloc // go from a stack of names to a specific XML node LLXMLNodePtr LLXUIParser::getNode(name_stack_t& stack) { - name_stack_t name_stack; - for (name_stack_t::const_iterator it = stack.begin(); - it != stack.end(); - ++it) - { - if (!it->first.empty()) - { - name_stack.push_back(*it); - } - } - LLXMLNodePtr out_node = mWriteRootNode; - name_stack_t::const_iterator next_it = name_stack.begin(); - for (name_stack_t::const_iterator it = name_stack.begin(); - it != name_stack.end(); + name_stack_t::iterator next_it = stack.begin(); + for (name_stack_t::iterator it = stack.begin(); + it != stack.end(); it = next_it) { ++next_it; @@ -753,17 +742,18 @@ LLXMLNodePtr LLXUIParser::getNode(name_stack_t& stack) continue; } - out_nodes_t::iterator found_it = mOutNodes.lower_bound(it->second); + out_nodes_t::iterator found_it = mOutNodes.find(it->first); // node with this name not yet written - if (found_it == mOutNodes.end() || mOutNodes.key_comp()(found_it->first, it->second)) + if (found_it == mOutNodes.end() || it->second) { // make an attribute if we are the last element on the name stack - bool is_attribute = next_it == name_stack.end(); + bool is_attribute = next_it == stack.end(); LLXMLNodePtr new_node = new LLXMLNode(it->first.c_str(), is_attribute); out_node->addChild(new_node); - mOutNodes.insert(found_it, std::make_pair(it->second, new_node)); + mOutNodes[it->first] = new_node; out_node = new_node; + it->second = false; } else { diff --git a/indra/llxuixml/llxuiparser.h b/indra/llxuixml/llxuiparser.h index e0402523da..d7cd256967 100644 --- a/indra/llxuixml/llxuiparser.h +++ b/indra/llxuixml/llxuiparser.h @@ -157,7 +157,7 @@ private: // Root of the widget XML sub-tree, for example, "line_editor" LLXMLNodePtr mWriteRootNode; - typedef std::map out_nodes_t; + typedef std::map out_nodes_t; out_nodes_t mOutNodes; LLXMLNodePtr mLastWrittenChild; S32 mCurReadDepth; From 068035959804d6a16a41ddb2ef62da00dceb2689 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 10 Oct 2011 17:03:12 -0700 Subject: [PATCH 288/995] converted bad toolbars.xml file from error to warning --- indra/newview/lltoolbarview.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 44b244f163..a0e080b783 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -152,7 +152,7 @@ bool LLToolBarView::loadToolbars(bool force_default) LLXMLNodePtr root; if(!LLXMLNode::parseFile(toolbar_file, root, NULL)) { - llerrs << "Unable to load toolbars from file: " << toolbar_file << llendl; + llwarns << "Unable to load toolbars from file: " << toolbar_file << llendl; return false; } if(!root->hasName("toolbars")) From fd03ae299bfaf83789e511912d99d204c0833e7f Mon Sep 17 00:00:00 2001 From: Leyla Farazha Date: Mon, 10 Oct 2011 17:08:51 -0700 Subject: [PATCH 289/995] EXP-1274 Create floater for "Avatar Picker" content EXP-1299 Nearby Voice floater can't be closed by clicking the sidebar button again. EXP-1306 Prompt text to "Change your avatar" and "Destinations" floaters get pushed down one line when the floater dialog gets resized to minimum width --- indra/llui/llfloater.cpp | 21 +++++--- indra/llui/llfloater.h | 2 +- indra/llui/llresizehandle.cpp | 12 ----- indra/llui/llresizehandle.h | 7 +-- indra/newview/CMakeLists.txt | 2 + indra/newview/llcallfloater.cpp | 19 ++----- indra/newview/llcallfloater.h | 2 +- indra/newview/llfloateravatar.cpp | 54 +++++++++++++++++++ indra/newview/llfloateravatar.h | 43 +++++++++++++++ indra/newview/llfloaterdestinations.cpp | 1 + indra/newview/llnearbychatbar.cpp | 7 ++- indra/newview/llviewerfloaterreg.cpp | 3 +- .../skins/default/xui/en/floater_avatar.xml | 6 +-- .../default/xui/en/floater_destinations.xml | 5 +- 14 files changed, 132 insertions(+), 52 deletions(-) create mode 100644 indra/newview/llfloateravatar.cpp create mode 100644 indra/newview/llfloateravatar.h diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index c28bcc2ec9..f85e46e28d 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -459,15 +459,24 @@ void LLFloater::layoutResizeCtrls() mResizeHandle[3]->setRect(rect); } -void LLFloater::enableResizeCtrls(bool enable) +void LLFloater::enableResizeCtrls(bool enable, bool width, bool height) { + mResizeBar[LLResizeBar::LEFT]->setVisible(enable && width); + mResizeBar[LLResizeBar::LEFT]->setEnabled(enable && width); + + mResizeBar[LLResizeBar::TOP]->setVisible(enable && height); + mResizeBar[LLResizeBar::TOP]->setEnabled(enable && height); + + mResizeBar[LLResizeBar::RIGHT]->setVisible(enable && width); + mResizeBar[LLResizeBar::RIGHT]->setEnabled(enable && width); + + mResizeBar[LLResizeBar::BOTTOM]->setVisible(enable && height); + mResizeBar[LLResizeBar::BOTTOM]->setEnabled(enable && height); + for (S32 i = 0; i < 4; ++i) { - mResizeBar[i]->setVisible(enable); - mResizeBar[i]->setEnabled(enable); - - mResizeHandle[i]->setVisible(enable); - mResizeHandle[i]->setEnabled(enable); + mResizeHandle[i]->setVisible(enable && width && height); + mResizeHandle[i]->setEnabled(enable && width && height); } } diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 5aff542049..af9665e599 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -291,6 +291,7 @@ public: void updateTransparency(ETypeTransparency transparency_type); + void enableResizeCtrls(bool enable, bool width = true, bool height = true); protected: virtual void applySavedVariables(); @@ -340,7 +341,6 @@ private: BOOL offerClickToButton(S32 x, S32 y, MASK mask, EFloaterButton index); void addResizeCtrls(); void layoutResizeCtrls(); - void enableResizeCtrls(bool enable); void addDragHandle(); void layoutDragHandle(); // repair layout diff --git a/indra/llui/llresizehandle.cpp b/indra/llui/llresizehandle.cpp index 942e84eeb6..c3a51c36c9 100644 --- a/indra/llui/llresizehandle.cpp +++ b/indra/llui/llresizehandle.cpp @@ -55,8 +55,6 @@ LLResizeHandle::LLResizeHandle(const LLResizeHandle::Params& p) mImage( NULL ), mMinWidth( p.min_width ), mMinHeight( p.min_height ), - mMaxWidth(S32_MAX), - mMaxHeight(S32_MAX), mCorner( p.corner ) { if( RIGHT_BOTTOM == mCorner) @@ -179,11 +177,6 @@ BOOL LLResizeHandle::handleHover(S32 x, S32 y, MASK mask) new_width = mMinWidth; delta_x = x_multiple * (mMinWidth - orig_rect.getWidth()); } - else if (new_width > mMaxWidth) - { - new_width = mMaxWidth; - delta_x = x_multiple * (mMaxWidth - orig_rect.getWidth()); - } S32 new_height = orig_rect.getHeight() + y_multiple * delta_y; if( new_height < mMinHeight ) @@ -191,11 +184,6 @@ BOOL LLResizeHandle::handleHover(S32 x, S32 y, MASK mask) new_height = mMinHeight; delta_y = y_multiple * (mMinHeight - orig_rect.getHeight()); } - else if (new_height > mMaxHeight) - { - new_height = mMaxHeight; - delta_y = y_multiple * (mMaxHeight - orig_rect.getHeight()); - } switch( mCorner ) { diff --git a/indra/llui/llresizehandle.h b/indra/llui/llresizehandle.h index 5cfe3fb63c..7541b9e6c0 100644 --- a/indra/llui/llresizehandle.h +++ b/indra/llui/llresizehandle.h @@ -55,10 +55,7 @@ public: virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); void setResizeLimits( S32 min_width, S32 min_height ) { mMinWidth = min_width; mMinHeight = min_height; } - - void setMaxWidth(S32 width) { mMaxWidth = width;} - void setMaxHeight(S32 height) { mMaxHeight = height;} - + private: BOOL pointInHandle( S32 x, S32 y ); @@ -69,9 +66,7 @@ private: LLCoordGL mLastMouseDir; LLPointer mImage; S32 mMinWidth; - S32 mMaxWidth; S32 mMinHeight; - S32 mMaxHeight; const ECorner mCorner; }; diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 941cb6b9f9..97ccfeac29 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -168,6 +168,7 @@ set(viewer_SOURCE_FILES llfloaterabout.cpp llfloateranimpreview.cpp llfloaterauction.cpp + llfloateravatar.cpp llfloateravatarpicker.cpp llfloateravatartextures.cpp llfloaterbeacons.cpp @@ -733,6 +734,7 @@ set(viewer_HEADER_FILES llfloaterabout.h llfloateranimpreview.h llfloaterauction.h + llfloateravatar.h llfloateravatarpicker.h llfloateravatartextures.h llfloaterbeacons.h diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp index 945a760d05..4c6ddc8be7 100644 --- a/indra/newview/llcallfloater.cpp +++ b/indra/newview/llcallfloater.cpp @@ -44,7 +44,6 @@ #include "llparticipantlist.h" #include "llspeakers.h" #include "lltextutil.h" -#include "lltransientfloatermgr.h" #include "llviewercontrol.h" #include "llviewerdisplayname.h" #include "llviewerwindow.h" @@ -97,7 +96,7 @@ static void* create_non_avatar_caller(void*) LLVoiceChannel* LLCallFloater::sCurrentVoiceChannel = NULL; LLCallFloater::LLCallFloater(const LLSD& key) -: LLTransientDockableFloater(NULL, false, key) +: LLFloater(key) , mSpeakerManager(NULL) , mParticipants(NULL) , mAvatarList(NULL) @@ -113,10 +112,6 @@ LLCallFloater::LLCallFloater(const LLSD& key) mFactoryMap["non_avatar_caller"] = LLCallbackMap(create_non_avatar_caller, NULL); LLVoiceClient::instance().addObserver(this); - LLTransientFloaterMgr::getInstance()->addControlView(this); - - // force docked state since this floater doesn't save it between recreations - setDocked(true); // update the agent's name if display name setting change LLAvatarNameCache::addUseDisplayNamesCallback(boost::bind(&LLCallFloater::updateAgentModeratorState, this)); @@ -139,13 +134,11 @@ LLCallFloater::~LLCallFloater() { LLVoiceClient::getInstance()->removeObserver(this); } - LLTransientFloaterMgr::getInstance()->removeControlView(this); } // virtual BOOL LLCallFloater::postBuild() { - LLTransientDockableFloater::postBuild(); mAvatarList = getChild("speakers_list"); mAvatarListRefreshConnection = mAvatarList->setRefreshCompleteCallback(boost::bind(&LLCallFloater::onAvatarListRefreshed, this)); @@ -154,12 +147,6 @@ BOOL LLCallFloater::postBuild() mNonAvatarCaller = findChild("non_avatar_caller"); mNonAvatarCaller->setVisible(FALSE); - LLView *anchor_panel = LLBottomTray::getInstance()->getChild("speak_flyout_btn"); - - setDockControl(new LLDockControl( - anchor_panel, this, - getDockTongue(), LLDockControl::TOP)); - initAgentData(); connectToChannel(LLVoiceChannel::getCurrentVoiceChannel()); @@ -204,13 +191,13 @@ void LLCallFloater::draw() if (mParticipants) mParticipants->updateRecentSpeakersOrder(); - LLTransientDockableFloater::draw(); + LLFloater::draw(); } // virtual void LLCallFloater::setFocus( BOOL b ) { - LLTransientDockableFloater::setFocus(b); + LLFloater::setFocus(b); // Force using active floater transparency (STORM-730). // We have to override setFocus() for LLCallFloater because selecting an item diff --git a/indra/newview/llcallfloater.h b/indra/newview/llcallfloater.h index 00a3f76e56..ea78cd53b7 100644 --- a/indra/newview/llcallfloater.h +++ b/indra/newview/llcallfloater.h @@ -52,7 +52,7 @@ class LLSpeakersDelayActionsStorage; * When the Resident is engaged in any chat except Nearby Chat, the Voice Control Panel * also provides a 'Leave Call' button to allow the Resident to leave that voice channel. */ -class LLCallFloater : public LLTransientDockableFloater, LLVoiceClientParticipantObserver +class LLCallFloater : public LLFloater, LLVoiceClientParticipantObserver { public: diff --git a/indra/newview/llfloateravatar.cpp b/indra/newview/llfloateravatar.cpp new file mode 100644 index 0000000000..bdc5b581a9 --- /dev/null +++ b/indra/newview/llfloateravatar.cpp @@ -0,0 +1,54 @@ +/** + * @file llfloateravatar.h + * @author Leyla Farazha + * @brief floater for the avatar changer + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +/** + * Floater that appears when buying an object, giving a preview + * of its contents and their permissions. + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloateravatar.h" +#include "lluictrlfactory.h" + + +LLFloaterAvatar::LLFloaterAvatar(const LLSD& key) + : LLFloater(key) +{ +} + +LLFloaterAvatar::~LLFloaterAvatar() +{ +} + +BOOL LLFloaterAvatar::postBuild() +{ + enableResizeCtrls(true, true, false); + return TRUE; +} + + diff --git a/indra/newview/llfloateravatar.h b/indra/newview/llfloateravatar.h new file mode 100644 index 0000000000..cadc5e4028 --- /dev/null +++ b/indra/newview/llfloateravatar.h @@ -0,0 +1,43 @@ +/** + * @file llfloateravatar.h + * @author Leyla Farazha + * @brief floater for the avatar changer + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_FLOATER_AVATAR_H +#define LL_FLOATER_AVATAR_H + +#include "llfloater.h" + +class LLFloaterAvatar: + public LLFloater +{ + friend class LLFloaterReg; +private: + LLFloaterAvatar(const LLSD& key); + /*virtual*/ ~LLFloaterAvatar(); + /*virtual*/ BOOL postBuild(); +}; + +#endif diff --git a/indra/newview/llfloaterdestinations.cpp b/indra/newview/llfloaterdestinations.cpp index 52d1f67c36..af21cb593f 100644 --- a/indra/newview/llfloaterdestinations.cpp +++ b/indra/newview/llfloaterdestinations.cpp @@ -47,6 +47,7 @@ LLFloaterDestinations::~LLFloaterDestinations() BOOL LLFloaterDestinations::postBuild() { + enableResizeCtrls(true, true, false); return TRUE; } diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index cba4fafe42..caa20b767c 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -452,6 +452,8 @@ BOOL LLNearbyChatBar::postBuild() mExpandedHeight = getMinHeight() + EXPANDED_HEIGHT; + enableResizeCtrls(true, true, false); + return TRUE; } @@ -462,6 +464,7 @@ void LLNearbyChatBar::applyRectControl() { getChildView("nearby_chat")->setVisible(true); mExpandedHeight = getRect().getHeight(); + enableResizeCtrls(true); } } @@ -707,13 +710,13 @@ void LLNearbyChatBar::onToggleNearbyChatPanel() mExpandedHeight = getRect().getHeight(); nearby_chat->setVisible(FALSE); reshape(getRect().getWidth(), getMinHeight()); - mResizeHandle[0]->setMaxHeight(getMinHeight()); + enableResizeCtrls(true, true, false); } else { nearby_chat->setVisible(TRUE); reshape(getRect().getWidth(), mExpandedHeight); - mResizeHandle[0]->setMaxHeight(S32_MAX); + enableResizeCtrls(true); } } diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index b0daf9f3c2..619d74e7ac 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -37,6 +37,7 @@ #include "llfloaterabout.h" #include "llfloateranimpreview.h" #include "llfloaterauction.h" +#include "llfloateravatar.h" #include "llfloateravatarpicker.h" #include "llfloateravatartextures.h" #include "llfloaterbeacons.h" @@ -168,7 +169,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("about_land", "floater_about_land.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("appearance", "floater_my_appearance.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("auction", "floater_auction.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); - LLFloaterReg::add("avatar", "floater_avatar.xml", &LLFloaterReg::build); + LLFloaterReg::add("avatar", "floater_avatar.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("avatar_picker", "floater_avatar_picker.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("avatar_textures", "floater_avatar_textures.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); diff --git a/indra/newview/skins/default/xui/en/floater_avatar.xml b/indra/newview/skins/default/xui/en/floater_avatar.xml index a0c1f4c021..666aa2d164 100644 --- a/indra/newview/skins/default/xui/en/floater_avatar.xml +++ b/indra/newview/skins/default/xui/en/floater_avatar.xml @@ -3,11 +3,9 @@ legacy_header_height="225" can_minimize="true" can_close="true" - user_resize="true" can_resize="true" min_height="230" - min_width="455" - max_height="230" + min_width="445" height="230" layout="topleft" name="Avatar" @@ -19,7 +17,7 @@ diff --git a/indra/newview/skins/default/xui/en/floater_destinations.xml b/indra/newview/skins/default/xui/en/floater_destinations.xml index 9dd9338f37..669b7eb15a 100644 --- a/indra/newview/skins/default/xui/en/floater_destinations.xml +++ b/indra/newview/skins/default/xui/en/floater_destinations.xml @@ -7,7 +7,6 @@ can_resize="true" min_height="230" min_width="525" - max_height="230" height="230" layout="topleft" name="Destinations" @@ -15,11 +14,11 @@ help_topic="destinations" save_rect="true" title="Destinations" - width="445"> + width="525"> Date: Mon, 10 Oct 2011 17:29:04 -0700 Subject: [PATCH 290/995] EXP-1302 PARTIAL Make the Speak button work as a toolbar button First pass - no Push-To-Talk functionality. --- indra/newview/app_settings/commands.xml | 4 +-- indra/newview/llagent.cpp | 38 ++++++++++++++++++++++++- indra/newview/llagent.h | 16 ++++++++++- indra/newview/llbottomtray.cpp | 3 ++ 4 files changed, 57 insertions(+), 4 deletions(-) diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index dab57d44bd..139eabcae4 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -207,11 +207,11 @@ icon="Command_Speak_Icon" label_ref="Command_Speak_Label" tooltip_ref="Command_Speak_Tooltip" - execute_function="Floater.ToolbarToggle" + execute_function="Agent.ToggleMicrophone" execute_parameters="speak" is_enabled_function="Agent.IsActionAllowed" is_enabled_parameters="speak" - is_running_function="Floater.IsOpen" + is_running_function="Agent.IsMicrophoneOn" is_running_parameters="speak" /> inputUserControlState(true); + LLVoiceClient::getInstance()->inputUserControlState(false); + } + else + { + LLVoiceClient::getInstance()->inputUserControlState(false); + LLVoiceClient::getInstance()->inputUserControlState(true); + } +} + +// static +bool LLAgent::isMicrophoneOn(const LLSD& sdname) +{ + return gAgent.mMicrophoneOn; +} // ************************************************************ // Enabled this definition to compile a 'hacked' viewer that @@ -261,6 +292,9 @@ LLAgent::LLAgent() : mCurrentFidget(0), mFirstLogin(FALSE), mGenderChosen(FALSE), + + mVoiceConnected(false), + mMicrophoneOn(false), mAppearanceSerialNum(0), @@ -280,6 +314,8 @@ LLAgent::LLAgent() : LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(boost::bind(&LLAgent::parcelChangedCallback)); LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Agent.IsActionAllowed", boost::bind(&LLAgent::isActionAllowed, _2)); + LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Agent.ToggleMicrophone", boost::bind(&LLAgent::toggleMicrophone, _2)); + LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Agent.IsMicrophoneOn", boost::bind(&LLAgent::isMicrophoneOn, _2)); } // Requires gSavedSettings to be initialized. diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index 1775a0235c..0355e68b6e 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -282,7 +282,21 @@ public: static void toggleFlying(); static bool enableFlying(); BOOL canFly(); // Does this parcel allow you to fly? - + + //-------------------------------------------------------------------- + // Voice + //-------------------------------------------------------------------- +public: + bool isVoiceConnected() const { return mVoiceConnected; } + void setVoiceConnected(const bool b) { mVoiceConnected = b; } + + static void toggleMicrophone(const LLSD& name); + static bool isMicrophoneOn(const LLSD& sdname); + +private: + bool mVoiceConnected; + bool mMicrophoneOn; + //-------------------------------------------------------------------- // Chat //-------------------------------------------------------------------- diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp index 98712f1334..af91702f9b 100644 --- a/indra/newview/llbottomtray.cpp +++ b/indra/newview/llbottomtray.cpp @@ -387,6 +387,9 @@ void LLBottomTray::onChange(EStatusType status, const std::string &channelURI, b if (status != STATUS_JOINING && status!= STATUS_LEFT_CHANNEL) { bool voice_status = LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking(); + + gAgent.setVoiceConnected(voice_status); + getChild("speak_flyout_btn")->setEnabled(voice_status); gMenuBarView->getChild("Nearby Voice")->setEnabled(voice_status); if (voice_status) From 6a570a9bdc2660e4db87e8e7a65b724e1ad8d1b2 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 10 Oct 2011 17:52:37 -0700 Subject: [PATCH 291/995] fixed icons moving when clicking on icon-only toolbars --- indra/llui/llbutton.cpp | 2 +- indra/llui/lltoolbar.cpp | 5 +++++ indra/llui/lltoolbar.h | 2 ++ indra/newview/skins/default/xui/en/widgets/toolbar.xml | 2 ++ 4 files changed, 10 insertions(+), 1 deletion(-) diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 68cb5164b6..ba3748a573 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -1002,7 +1002,7 @@ void LLButton::resize(LLUIString label) if (mImageOverlay) { S32 overlay_width = mImageOverlay->getWidth(); - F32 scale_factor = getRect().getHeight() / (F32)mImageOverlay->getHeight(); + F32 scale_factor = (getRect().getHeight() - (mImageOverlayBottomPad + mImageOverlayTopPad)) / (F32)mImageOverlay->getHeight(); overlay_width = llround((F32)overlay_width * scale_factor); switch(mImageOverlayAlignment) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 6332b2674a..5ba54edf1c 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -852,3 +852,8 @@ void LLToolBarButton::onMouseCaptureLost() { mIsDragged = false; } + +void LLToolBarButton::reshape(S32 width, S32 height, BOOL called_from_parent) +{ + LLButton::reshape(mWidthRange.clamp(width), height, called_from_parent); +} diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 84fa7ec0df..a81a5fdb39 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -62,6 +62,8 @@ public: BOOL handleMouseDown(S32 x, S32 y, MASK mask); BOOL handleHover(S32 x, S32 y, MASK mask); + void reshape(S32 width, S32 height, BOOL called_from_parent = true); + void setCommandId(const LLCommandId& id) { mId = id; } void setStartDragCallback(tool_startdrag_callback_t cb) { mStartDragItemCallback = cb; } diff --git a/indra/newview/skins/default/xui/en/widgets/toolbar.xml b/indra/newview/skins/default/xui/en/widgets/toolbar.xml index 09967de7cc..be5dfaf18c 100644 --- a/indra/newview/skins/default/xui/en/widgets/toolbar.xml +++ b/indra/newview/skins/default/xui/en/widgets/toolbar.xml @@ -31,6 +31,8 @@ flash_color="EmphasisColor"/> Date: Mon, 10 Oct 2011 18:00:24 -0700 Subject: [PATCH 292/995] EXP-1300 : Simplify and clean up of the DaD which now doesn't duplicate the dragged tool. --- indra/llui/llcommandmanager.h | 4 +- indra/llui/lltoolbar.cpp | 83 +++++++++++---------------------- indra/llui/lltoolbar.h | 12 ++--- indra/newview/lltoolbarview.cpp | 64 +++++++++++++++++++++---- indra/newview/lltoolbarview.h | 10 ++-- 5 files changed, 95 insertions(+), 78 deletions(-) diff --git a/indra/llui/llcommandmanager.h b/indra/llui/llcommandmanager.h index fdad7cd1b5..46e0fe6e69 100644 --- a/indra/llui/llcommandmanager.h +++ b/indra/llui/llcommandmanager.h @@ -68,8 +68,8 @@ public: mUUID = LLUUID::generateNewID(p.name); } - LLCommandId(const std::string& name, const LLUUID& uuid) - : mName(name), + LLCommandId(const LLUUID& uuid) + : mName(""), mUUID(uuid) { } diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 6332b2674a..776e91b7e5 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -114,8 +114,6 @@ LLToolBar::LLToolBar(const LLToolBar::Params& p) { mButtonParams[LLToolBarEnums::BTNTYPE_ICONS_WITH_TEXT] = p.button_icon_and_text; mButtonParams[LLToolBarEnums::BTNTYPE_ICONS_ONLY] = p.button_icon; - mDraggedCommand = LLCommandId::null; - mRank = 0; } LLToolBar::~LLToolBar() @@ -211,19 +209,14 @@ bool LLToolBar::addCommand(const LLCommandId& commandId, int rank) // Create the button and do the things that don't need ordering LLToolBarButton* button = createButton(commandId); mButtonPanel->addChild(button); - LLCommandId temp_command = commandId; - if (commandId.name() == "Drag Tool") - { - temp_command = LLCommandId("Drag Tool"); - } - mButtonMap.insert(std::make_pair(temp_command.uuid(), button)); + mButtonMap.insert(std::make_pair(commandId.uuid(), button)); // Insert the command and button in the right place in their respective lists - if ((rank >= mButtonCommands.size()) || (rank < 0)) + if ((rank >= mButtonCommands.size()) || (rank == RANK_NONE)) { // In that case, back load - mButtonCommands.push_back(temp_command); + mButtonCommands.push_back(commandId); mButtons.push_back(button); } else @@ -238,7 +231,7 @@ bool LLToolBar::addCommand(const LLCommandId& commandId, int rank) rank--; } // ...then insert - mButtonCommands.insert(it_command,temp_command); + mButtonCommands.insert(it_command,commandId); mButtons.insert(it_button,button); } @@ -247,27 +240,28 @@ bool LLToolBar::addCommand(const LLCommandId& commandId, int rank) return true; } -bool LLToolBar::removeCommand(const LLCommandId& commandId) +// Remove a command from the list +// Returns the rank of the command in the original list so that doing addCommand(id,rank) right after +// a removeCommand(id) would leave the list unchanged. +// Returns RANK_NONE if the command is not found in the list +int LLToolBar::removeCommand(const LLCommandId& commandId) { - if (!hasCommand(commandId)) return false; + if (!hasCommand(commandId)) return RANK_NONE; llinfos << "Merov debug : removeCommand, " << commandId.name() << ", " << commandId.uuid() << llendl; // First erase the map record - LLCommandId temp_command = commandId; - if (commandId.name() == "Drag Tool") - { - temp_command = LLCommandId("Drag Tool"); - } - command_id_map::iterator it = mButtonMap.find(temp_command.uuid()); + command_id_map::iterator it = mButtonMap.find(commandId.uuid()); mButtonMap.erase(it); // Now iterate on the commands and buttons to identify the relevant records + int rank = 0; std::list::iterator it_button = mButtons.begin(); command_id_list_t::iterator it_command = mButtonCommands.begin(); - while (*it_command != temp_command) + while (*it_command != commandId) { ++it_button; ++it_command; + ++rank; } // Delete the button and erase the command and button records @@ -277,7 +271,7 @@ bool LLToolBar::removeCommand(const LLCommandId& commandId) mNeedsLayout = true; - return true; + return rank; } void LLToolBar::clearCommandsList() @@ -292,12 +286,7 @@ bool LLToolBar::hasCommand(const LLCommandId& commandId) const { if (commandId != LLCommandId::null) { - LLCommandId temp_command = commandId; - if (commandId.name() == "Drag Tool") - { - temp_command = LLCommandId("Drag Tool"); - } - command_id_map::const_iterator it = mButtonMap.find(temp_command.uuid()); + command_id_map::const_iterator it = mButtonMap.find(commandId.uuid()); return (it != mButtonMap.end()); } @@ -310,12 +299,7 @@ bool LLToolBar::enableCommand(const LLCommandId& commandId, bool enabled) if (commandId != LLCommandId::null) { - LLCommandId temp_command = commandId; - if (commandId.name() == "Drag Tool") - { - temp_command = LLCommandId("Drag Tool"); - } - command_id_map::iterator it = mButtonMap.find(temp_command.uuid()); + command_id_map::iterator it = mButtonMap.find(commandId.uuid()); if (it != mButtonMap.end()) { it->second->setEnabled(enabled); @@ -410,6 +394,10 @@ void LLToolBar::resizeButtonsInRow(std::vector& buttons_in_row } } +// Returns the position of the coordinates as a rank in the button list. +// The rank is the position a tool dropped in (x,y) would assume in the button list. +// The value returned is between 0 and mButtons.size(), 0 being the first element to the left +// (or top) and mButtons.size() the last one to the right (or bottom). int LLToolBar::getRankFromPosition(S32 x, S32 y) { int rank = 0; @@ -618,12 +606,6 @@ void LLToolBar::draw() } } } - // HACK!!! - if (!mDragAndDropTarget) - { - removeCommand(mDraggedCommand); - mDraggedCommand = LLCommandId::null; - } updateLayoutAsNeeded(); // rect may have shifted during layout @@ -654,12 +636,7 @@ void LLToolBar::createButtons() LLToolBarButton* button = createButton(command_id); mButtons.push_back(button); mButtonPanel->addChild(button); - LLCommandId temp_command = command_id; - if (command_id.name() == "Drag Tool") - { - temp_command = LLCommandId("Drag Tool"); - } - mButtonMap.insert(std::make_pair(temp_command.uuid(), button)); + mButtonMap.insert(std::make_pair(command_id.uuid(), button)); } mNeedsLayout = true; } @@ -736,7 +713,7 @@ BOOL LLToolBar::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EAcceptance* accept, std::string& tooltip_msg) { - //llinfos << "Merov debug : handleDragAndDrop. drop = " << drop << ", x = " << x << ", y = " << y << llendl; + llinfos << "Merov debug : handleDragAndDrop. drop = " << drop << ", x = " << x << ", y = " << y << llendl; // If we have a drop callback, that means that we can handle the drop BOOL handled = (mHandleDropCallback ? TRUE : FALSE); @@ -761,19 +738,13 @@ BOOL LLToolBar::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, LLAssetType::EType type = inv_item->getType(); if (type == LLAssetType::AT_WIDGET) { - mRank = getRankFromPosition(x, y); - mDraggedCommand = LLCommandId("Drag Tool",inv_item->getUUID()); - removeCommand(mDraggedCommand); - addCommand(mDraggedCommand,mRank); + LLCommandId dragged_command(inv_item->getUUID()); + int rank = getRankFromPosition(x, y); + removeCommand(dragged_command); + addCommand(dragged_command,rank); mDragAndDropTarget = true; } } - else - { - removeCommand(mDraggedCommand); - mDraggedCommand = LLCommandId::null; - } - } return handled; diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 84fa7ec0df..56bc8b9bb3 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -47,8 +47,8 @@ class LLToolBarButton : public LLButton public: struct Params : public LLInitParam::Block { - Optional button_width; - Optional desired_height; + Optional button_width; + Optional desired_height; Params() : button_width("button_width"), @@ -161,9 +161,11 @@ public: void* cargo_data, EAcceptance* accept, std::string& tooltip_msg); + + static const int RANK_NONE = -1; - bool addCommand(const LLCommandId& commandId, int rank = -1); - bool removeCommand(const LLCommandId& commandId); + bool addCommand(const LLCommandId& commandId, int rank = RANK_NONE); + int removeCommand(const LLCommandId& commandId); // Returns the rank the removed command was at, RANK_NONE if not found bool hasCommand(const LLCommandId& commandId) const; bool enableCommand(const LLCommandId& commandId, bool enabled); @@ -184,8 +186,6 @@ protected: tool_handledrag_callback_t mHandleDragItemCallback; tool_handledrop_callback_t mHandleDropCallback; bool mDragAndDropTarget; - int mRank; - LLCommandId mDraggedCommand; public: // Methods used in loading and saving toolbar settings diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 44b244f163..8273d1491d 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -41,7 +41,6 @@ LLToolBarView* gToolBarView = NULL; static LLDefaultChildRegistry::Register r("toolbar_view"); -bool LLToolBarView::sDragStarted = false; bool isToolDragged() { @@ -331,18 +330,25 @@ void LLToolBarView::draw() void LLToolBarView::startDragTool( S32 x, S32 y, const LLUUID& uuid) { - //llinfos << "Merov debug: startDragTool() : x = " << x << ", y = " << y << llendl; + llinfos << "Merov debug: startDragTool() : x = " << x << ", y = " << y << ", uuid = " << uuid << llendl; + // Flag the tool dragging but don't start it yet + gToolBarView->mDragStarted = false; + gToolBarView->mDragCommand = LLCommandId::null; + gToolBarView->mDragRank = LLToolBar::RANK_NONE; + gToolBarView->mDragToolbar = NULL; LLToolDragAndDrop::getInstance()->setDragStart( x, y ); - sDragStarted = false; } BOOL LLToolBarView::handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type) { -// llinfos << "Merov debug: handleDragTool() : x = " << x << ", y = " << y << ", uuid = " << uuid << llendl; if (LLToolDragAndDrop::getInstance()->isOverThreshold( x, y )) { - if (!sDragStarted) + if (!gToolBarView->mDragStarted) { + llinfos << "Merov debug: handleDragTool() : x = " << x << ", y = " << y << ", uuid = " << uuid << llendl; + // Start the tool dragging: + + // First, create the global drag and drop object std::vector types; uuid_vec_t cargo_ids; types.push_back(DAD_WIDGET); @@ -350,9 +356,35 @@ BOOL LLToolBarView::handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetTyp gClipboard.setSourceObject(uuid,LLAssetType::AT_WIDGET); LLToolDragAndDrop::ESource src = LLToolDragAndDrop::SOURCE_VIEWER; LLUUID srcID; - //llinfos << "Merov debug: handleDragTool() : beginMultiDrag()" << llendl; LLToolDragAndDrop::getInstance()->beginMultiDrag(types, cargo_ids, src, srcID); - sDragStarted = true; + llinfos << "Merov debug: beginMultiDrag() launched" << llendl; + + // Second, check if the command is present in one of the 3 toolbars + // If it is, store the command, the toolbar and the rank in the toolbar and + // set a callback on end drag so that we reinsert the command if no drop happened + /* + gToolBarView->mDragCommand = LLCommandId(uuid); + if ((gToolBarView->mDragRank = gToolBarView->mToolbarLeft->removeCommand(gToolBarView->mDragCommand)) != LLToolBar::RANK_NONE) + { + gToolBarView->mDragToolbar = gToolBarView->mToolbarLeft; + } + else if ((gToolBarView->mDragRank = gToolBarView->mToolbarRight->removeCommand(gToolBarView->mDragCommand)) != LLToolBar::RANK_NONE) + { + gToolBarView->mDragToolbar = gToolBarView->mToolbarRight; + } + else if ((gToolBarView->mDragRank = gToolBarView->mToolbarBottom->removeCommand(gToolBarView->mDragCommand)) != LLToolBar::RANK_NONE) + { + gToolBarView->mDragToolbar = gToolBarView->mToolbarBottom; + } + if (gToolBarView->mDragRank != LLToolBar::RANK_NONE) + { + llinfos << "Merov debug: rank of dragged tool = " << gToolBarView->mDragRank << llendl; + LLToolDragAndDrop::getInstance()->setEndDragCallback(boost::bind(&LLToolBarView::onEndDrag, gToolBarView)); + } + */ + + llinfos << "Merov debug: Drag started cleanly" << llendl; + gToolBarView->mDragStarted = true; return TRUE; } else @@ -375,7 +407,7 @@ BOOL LLToolBarView::handleDropTool( void* cargo_data, S32 x, S32 y, LLToolBar* t //llinfos << "Merov debug : handleDropTool. Drop source is a widget -> drop it in place..." << llendl; // Get the command from its uuid LLCommandManager& mgr = LLCommandManager::instance(); - LLCommandId command_id("",inv_item->getUUID()); + LLCommandId command_id(inv_item->getUUID()); LLCommand* command = mgr.getCommand(command_id); if (command) { @@ -408,5 +440,19 @@ BOOL LLToolBarView::handleDropTool( void* cargo_data, S32 x, S32 y, LLToolBar* t void LLToolBarView::stopDragTool() { - sDragStarted = false; + // Clear the saved command, toolbar and rank + gToolBarView->mDragStarted = false; + gToolBarView->mDragCommand = LLCommandId::null; + gToolBarView->mDragRank = LLToolBar::RANK_NONE; + gToolBarView->mDragToolbar = NULL; } + +void LLToolBarView::onEndDrag() +{ + // If there's a saved command, reinsert it in the saved toolbar + if (gToolBarView->mDragRank != LLToolBar::RANK_NONE) + { + gToolBarView->mDragToolbar->addCommand(gToolBarView->mDragCommand,gToolBarView->mDragRank); + } + stopDragTool(); +} \ No newline at end of file diff --git a/indra/newview/lltoolbarview.h b/indra/newview/lltoolbarview.h index a0c526ac54..6623e63f8a 100644 --- a/indra/newview/lltoolbarview.h +++ b/indra/newview/lltoolbarview.h @@ -78,6 +78,7 @@ public: static BOOL handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type); static BOOL handleDropTool( void* cargo_data, S32 x, S32 y, LLToolBar* toolbar); static void stopDragTool(); + void onEndDrag(); protected: friend class LLUICtrlFactory; @@ -94,12 +95,11 @@ private: LLToolBar* mToolbarLeft; LLToolBar* mToolbarRight; LLToolBar* mToolbarBottom; - bool mDragging; - LLToolBarButton* mDragButton; - S32 mMouseX; - S32 mMouseY; - static bool sDragStarted; + LLCommandId mDragCommand; + int mDragRank; + LLToolBar* mDragToolbar; + bool mDragStarted; }; extern LLToolBarView* gToolBarView; From 71879916428e9e15081d73696f46bb4a32877265 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Mon, 10 Oct 2011 19:03:40 -0700 Subject: [PATCH 293/995] EXP-1300 : Add the caret images and xml (no code yet) --- .../skins/default/textures/textures.xml | 3 ++ .../textures/toolbar_icons/caret_bottom.png | Bin 0 -> 139 bytes .../textures/toolbar_icons/caret_left.png | Bin 0 -> 893 bytes .../textures/toolbar_icons/caret_right.png | Bin 0 -> 892 bytes .../default/xui/en/panel_toolbar_view.xml | 30 ++++++++++++++++++ 5 files changed, 33 insertions(+) create mode 100644 indra/newview/skins/default/textures/toolbar_icons/caret_bottom.png create mode 100644 indra/newview/skins/default/textures/toolbar_icons/caret_left.png create mode 100644 indra/newview/skins/default/textures/toolbar_icons/caret_right.png diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index e7fb836f45..27577d42ea 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -149,6 +149,9 @@ with the same filename but different name + + + diff --git a/indra/newview/skins/default/textures/toolbar_icons/caret_bottom.png b/indra/newview/skins/default/textures/toolbar_icons/caret_bottom.png new file mode 100644 index 0000000000000000000000000000000000000000..82f58b22b916f6506333a7a3d735e6601ebc29ba GIT binary patch literal 139 zcmeAS@N?(olHy`uVBq!ia0vp^>_E)Q!3HEdXMMW?q$EpRBT9nv(@M${i&7aJQ}UBi z6+Ckj(^G>|6H_V+Po~-c73q4qIEGZ*N=ivc;7B~cDDnUQ|NZjIRXPqVYnV9k;zYq? lj$sUw4j8cAWockwW?*~He=+BAp&d{ogQu&X%Q~loCIF_>ESLZQ literal 0 HcmV?d00001 diff --git a/indra/newview/skins/default/textures/toolbar_icons/caret_left.png b/indra/newview/skins/default/textures/toolbar_icons/caret_left.png new file mode 100644 index 0000000000000000000000000000000000000000..75eecc84ed59f09d2e3fc8ba42ac9d38f4a071ec GIT binary patch literal 893 zcmV-@1A_dCP)4Tx0C)j~RL^S@K@|QrZmG~B2wH0nvUrdpNm;9CMbtL^5n^i$+aIn^?(HA4aZWV5ov6ELTdbo0FI&wK{O>*+w4vx20?>!`FrQsdJlnHR>OPy zcd~b_n$otK2Za4V;76L-DzNVtaSB-y0*E}{p()372;bw_^6ZZ}PI-92wGS&j#91PI zKs7DSe@(bk%_Y-7gGe}(^>I=@oY#w#*Bu9GZf3^F5WP>3rn}7Ut74&?PWBFvy`A)a zPP5)V!Xd&78LdA?xQ(9mjMYElVd13a#D+Z_7&Y|xU=_C-srWU*6kiZcC!$nw*)9$7 zn6CX+@=AhmkT}X@VSsa5NKe;HZuq)~1$`#h6R+ZTR#D-3j}vF!)ZOnz+5)dI4jl{{ z44Mr{P!L4~VVJN`K!!XTF*LGrKO?IK8z<8w`3e3jI8lUGNUta*C8 zn(P`s>{pjD=7Kek#B;Fw@hxAK%$F&Q6vg9J^Xf~4by_hu-=A!MJ3Znq&n~srbFGPs zH&&aMXZ>nO`|hf|ljc?VPhR!${AbO?W8x_>CU%PFA&Hm8F7cAsOREdwU~R_;ot1_u z(ruCYB-LPGn!NQdT|ZlRy+(fw^-+`=%+gee_kY4FWHg<*4sZI8+sFJD270UUORdLHO0nA4V) z%{fwsET5CQ>B?eK%uw4yQc~9?*JVo2}ze(;aRcp*ceL#HUJSllrgm5wQKR zQu+C;QrUh^8rFfA`ftFz{YAidi-`aL010qNS#tmY3ljhU3ljkVnw%H_001>fL_t&t z9b@?a|33o~-p|0m5W)l`U;rcl1~5Um07w)hh#~+JbObSw0ZcoJ1WXX55H0}#0A&yq TowZe$00000NkvXXu0mjfK?R%x literal 0 HcmV?d00001 diff --git a/indra/newview/skins/default/textures/toolbar_icons/caret_right.png b/indra/newview/skins/default/textures/toolbar_icons/caret_right.png new file mode 100644 index 0000000000000000000000000000000000000000..677459ae1c4d6f6543f094ac0b109ffcbcb95b92 GIT binary patch literal 892 zcmV-?1B3jDP)4Tx0C)j~RL^S@K@|QrZmG~B2wH0nvUrdpNm;9CMbtL^5n^i$+aIn^?(HA4aZWV5ov6ELTdbo0FI&wK{O>*+w4vx20?>!`FrQsdJlnHR>OPy zcd~b_n$otK2Za4V;76L-DzNVtaSB-y0*E}{p()372;bw_^6ZZ}PI-92wGS&j#91PI zKs7DSe@(bk%_Y-7gGe}(^>I=@oY#w#*Bu9GZf3^F5WP>3rn}7Ut74&?PWBFvy`A)a zPP5)V!Xd&78LdA?xQ(9mjMYElVd13a#D+Z_7&Y|xU=_C-srWU*6kiZcC!$nw*)9$7 zn6CX+@=AhmkT}X@VSsa5NKe;HZuq)~1$`#h6R+ZTR#D-3j}vF!)ZOnz+5)dI4jl{{ z44Mr{P!L4~VVJN`K!!XTF*LGrKO?IK8z<8w`3e3jI8lUGNUta*C8 zn(P`s>{pjD=7Kek#B;Fw@hxAK%$F&Q6vg9J^Xf~4by_hu-=A!MJ3Znq&n~srbFGPs zH&&aMXZ>nO`|hf|ljc?VPhR!${AbO?W8x_>CU%PFA&Hm8F7cAsOREdwU~R_;ot1_u z(ruCYB-LPGn!NQdT|ZlRy+(fw^-+`=%+gee_kY4FWHg<*4sZI8+sFJD270UUORdLHO0nA4V) z%{fwsET5CQ>B?eK%uw4yQc~9?*JVo2}ze(;aRcp*ceL#HUJSllrgm5wQKR zQu+C;QrUh^8rFfA`ftFz{YAidi-`aL010qNS#tmY3ljhU3ljkVnw%H_001;eL_t&t z9b;f%U0000 + + @@ -109,6 +129,16 @@ follows="left|right|bottom" button_display_mode="icons_with_text" visible="true"> + From ec23ec68ea8835e4155e083ec5570245b0aef1ec Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 10 Oct 2011 19:17:38 -0700 Subject: [PATCH 294/995] EXP-1310 FIX Profile button should open Web Profile floater removed unused LLWeb functions for opening non-web media moved logic inside floaters and away from auxiliary functions --- indra/llui/llfloaterreg.cpp | 6 +++- indra/llui/llhelp.h | 1 + indra/newview/app_settings/commands.xml | 6 ++-- indra/newview/llavataractions.cpp | 19 ++++++++---- indra/newview/llavataractions.h | 3 +- indra/newview/llfloaterhelpbrowser.cpp | 17 +++++++---- indra/newview/llfloaterhelpbrowser.h | 2 -- indra/newview/llfloaterwebcontent.cpp | 39 ++++++++++--------------- indra/newview/llmediactrl.cpp | 11 +------ indra/newview/llpanelprofile.cpp | 2 +- indra/newview/llviewerfloaterreg.cpp | 4 +-- indra/newview/llviewerhelp.cpp | 37 +++++------------------ indra/newview/llviewerhelp.h | 6 ++-- indra/newview/llviewermenu.cpp | 32 +++++++++++++++++++- indra/newview/llweb.cpp | 4 ++- indra/newview/llweb.h | 10 +++---- 16 files changed, 103 insertions(+), 96 deletions(-) diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp index d0ae9413a3..ae06eb74ac 100644 --- a/indra/llui/llfloaterreg.cpp +++ b/indra/llui/llfloaterreg.cpp @@ -110,7 +110,11 @@ LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key) int index = list.size(); res = build_func(key); - + if (!res) + { + llwarns << "Failed to build floater type: '" << name << "'." << llendl; + return NULL; + } bool success = res->buildFromFile(xui_file, NULL); if (!success) { diff --git a/indra/llui/llhelp.h b/indra/llui/llhelp.h index 83317bd03c..1726347a78 100644 --- a/indra/llui/llhelp.h +++ b/indra/llui/llhelp.h @@ -32,6 +32,7 @@ class LLHelp { public: virtual void showTopic(const std::string &topic) = 0; + virtual std::string getURL(const std::string &topic) = 0; // return default (fallback) topic name suitable for showTopic() virtual std::string defaultTopic() = 0; // return topic to use before the user logs in diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index 881bc22144..d758647d3a 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -187,10 +187,8 @@ icon="Command_Profile_Icon" label_ref="Command_Profile_Label" tooltip_ref="Command_Profile_Tooltip" - execute_function="Floater.ToolbarToggle" - execute_parameters="my_profile" - is_running_function="Floater.IsOpen" - is_running_parameters="my_profile" + execute_function="Avatar.ToggleMyProfile" + is_running_function="Avatar.IsMyProfileOpen" /> profile_rect(gSavedSettings, "WebProfileRect"); - LLFloaterWebContent::create(LLFloaterWebContent::Params(). - url(url). - id(agent_id.asString()). - show_chrome(show_chrome). - window_class("profile"). - preferred_media_size(profile_rect)); + LLFloaterWebContent::Params p; + p.url(url). + id(agent_id.asString()). + show_chrome(show_chrome). + window_class("profile"). + preferred_media_size(profile_rect); + LLFloaterReg::showInstance("profile", p); } // static @@ -342,6 +343,12 @@ bool LLAvatarActions::profileVisible(const LLUUID& id) return browser && browser->isShown(); } +//static +LLFloater* LLAvatarActions::getProfileFloater(const LLUUID& id) +{ + LLFloaterWebContent *browser = dynamic_cast (LLFloaterReg::findInstance("profile", LLSD().with("id", id))); + return browser; +} //static void LLAvatarActions::hideProfile(const LLUUID& id) diff --git a/indra/newview/llavataractions.h b/indra/newview/llavataractions.h index fbfd815f41..748b7cb3d1 100644 --- a/indra/newview/llavataractions.h +++ b/indra/newview/llavataractions.h @@ -35,7 +35,7 @@ #include class LLInventoryPanel; - +class LLFloater; /** * Friend-related actions (add, remove, offer teleport, etc) @@ -96,6 +96,7 @@ public: static void showProfile(const LLUUID& id); static void hideProfile(const LLUUID& id); static bool profileVisible(const LLUUID& id); + static LLFloater* getProfileFloater(const LLUUID& id); /** * Show avatar on world map. diff --git a/indra/newview/llfloaterhelpbrowser.cpp b/indra/newview/llfloaterhelpbrowser.cpp index 3012638d44..fd9c37ae73 100644 --- a/indra/newview/llfloaterhelpbrowser.cpp +++ b/indra/newview/llfloaterhelpbrowser.cpp @@ -39,6 +39,7 @@ #include "llurlhistory.h" #include "llmediactrl.h" #include "llviewermedia.h" +#include "llviewerhelp.h" LLFloaterHelpBrowser::LLFloaterHelpBrowser(const LLSD& key) @@ -74,6 +75,17 @@ void LLFloaterHelpBrowser::buildURLHistory() void LLFloaterHelpBrowser::onOpen(const LLSD& key) { gSavedSettings.setBOOL("HelpFloaterOpen", TRUE); + + std::string topic = key.asString(); + + if (topic == "__local") + { + mBrowser->navigateToLocalPage( "help-offline" , "index.html" ); + } + else + { + mBrowser->navigateTo(LLViewerHelp::instance().getURL(topic)); + } } //virtual @@ -148,8 +160,3 @@ void LLFloaterHelpBrowser::openMedia(const std::string& media_url) mBrowser->navigateTo(media_url, "text/html"); setCurrentURL(media_url); } - -void LLFloaterHelpBrowser::navigateToLocalPage( const std::string& subdir, const std::string& filename_in ) -{ - mBrowser->navigateToLocalPage(subdir, filename_in); -} diff --git a/indra/newview/llfloaterhelpbrowser.h b/indra/newview/llfloaterhelpbrowser.h index afe0f4df69..80b0ecc06b 100644 --- a/indra/newview/llfloaterhelpbrowser.h +++ b/indra/newview/llfloaterhelpbrowser.h @@ -48,8 +48,6 @@ class LLFloaterHelpBrowser : /*virtual*/ void handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event); void openMedia(const std::string& media_url); - - void navigateToLocalPage( const std::string& subdir, const std::string& filename_in ); private: void buildURLHistory(); diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp index 2c9a736aff..c76aeb0498 100644 --- a/indra/newview/llfloaterwebcontent.cpp +++ b/indra/newview/llfloaterwebcontent.cpp @@ -88,20 +88,6 @@ BOOL LLFloaterWebContent::postBuild() return TRUE; } -bool LLFloaterWebContent::matchesKey(const LLSD& key) -{ - LLUUID id = key["id"]; - if (id.notNull()) - { - return id == mKey["id"].asUUID(); - } - else - { - return key["target"].asString() == mKey["target"].asString(); - } -} - - void LLFloaterWebContent::initializeURLHistory() { // start with an empty list @@ -123,6 +109,20 @@ void LLFloaterWebContent::initializeURLHistory() } } +bool LLFloaterWebContent::matchesKey(const LLSD& key) +{ + Params p(mKey); + Params other_p(key); + if (!other_p.target().empty() && other_p.target() != "_blank") + { + return other_p.target() == p.target(); + } + else + { + return other_p.id() == p.id(); + } +} + //static LLFloater* LLFloaterWebContent::create( Params p) { @@ -139,14 +139,7 @@ LLFloater* LLFloaterWebContent::create( Params p) } S32 browser_window_limit = gSavedSettings.getS32("WebContentWindowLimit"); - - LLSD sd; - sd["target"] = p.target; - if(LLFloaterReg::findInstance(p.window_class, sd) != NULL) - { - // There's already a web browser for this tag, so we won't be opening a new window. - } - else if(browser_window_limit != 0) + if(browser_window_limit != 0) { // showInstance will open a new window. Figure out how many web browsers are already open, // and close the least recently opened one if this will put us over the limit. @@ -166,7 +159,7 @@ LLFloater* LLFloaterWebContent::create( Params p) } } - return LLFloaterReg::showInstance(p.window_class, p); + return new LLFloaterWebContent(p); } //static diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 0bdeb114f5..1f1e49726d 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -1122,16 +1122,7 @@ void LLMediaCtrl::onPopup(const LLSD& notification, const LLSD& response) lldebugs << "No gFloaterView for onPopuup()" << llendl; }; - // (for now) open web content floater if that's our parent, otherwise, open the current media floater - // (this will change soon) - if ( floater_name == "web_content" ) - { - LLWeb::loadWebURL(notification["payload"]["url"], notification["payload"]["target"], notification["payload"]["uuid"]); - } - else - { - LLWeb::loadURL(notification["payload"]["url"], notification["payload"]["target"], notification["payload"]["uuid"]); - } + LLWeb::loadURL(notification["payload"]["url"], notification["payload"]["target"], notification["payload"]["uuid"]); } else { diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp index fd5c3362bb..27390fca78 100755 --- a/indra/newview/llpanelprofile.cpp +++ b/indra/newview/llpanelprofile.cpp @@ -72,7 +72,7 @@ public: std::string agent_name = params[0]; llinfos << "Profile, agent_name " << agent_name << llendl; std::string url = getProfileURL(agent_name); - LLWeb::loadWebURLInternal(url); + LLWeb::loadURLInternal(url); return true; } diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 619d74e7ac..3463eec5d8 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -288,7 +288,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("snapshot", "floater_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("search", "floater_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); - LLFloaterReg::add("profile", "floater_web_content.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); + LLFloaterReg::add("profile", "floater_web_content.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create); LLFloaterUIPreviewUtil::registerFloater(); @@ -301,7 +301,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("voice_controls", "floater_voice_controls.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("voice_effect", "floater_voice_effect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); - LLFloaterReg::add("web_content", "floater_web_content.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); + LLFloaterReg::add("web_content", "floater_web_content.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create); LLFloaterReg::add("whitelist_entry", "floater_whitelist_entry.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterWindowSizeUtil::registerFloater(); LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); diff --git a/indra/newview/llviewerhelp.cpp b/indra/newview/llviewerhelp.cpp index 3a3d4f3881..d1120b6269 100644 --- a/indra/newview/llviewerhelp.cpp +++ b/indra/newview/llviewerhelp.cpp @@ -69,15 +69,12 @@ LLHelpHandler gHelpHandler; ////////////////////////////// // implement LLHelp interface -void LLViewerHelp::showTopic(const std::string &topic) +std::string LLViewerHelp::getURL(const std::string &topic) { // allow overriding the help server with a local help file if( gSavedSettings.getBOOL("HelpUseLocal") ) { - showHelp(); - LLFloaterHelpBrowser* helpbrowser = dynamic_cast(LLFloaterReg::getInstance("help_browser")); - helpbrowser->navigateToLocalPage( "help-offline" , "index.html" ); - return; + return "__local"; } // if the help topic is empty, use the default topic @@ -99,11 +96,12 @@ void LLViewerHelp::showTopic(const std::string &topic) } } - // work out the URL for this topic and display it - showHelp(); - - std::string helpURL = LLViewerHelpUtil::buildHelpURL( help_topic ); - setRawURL(helpURL); + return LLViewerHelpUtil::buildHelpURL( help_topic ); +} + +void LLViewerHelp::showTopic(const std::string& topic) +{ + LLFloaterReg::showInstance("help_browser", topic); } std::string LLViewerHelp::defaultTopic() @@ -146,23 +144,4 @@ std::string LLViewerHelp::getTopicFromFocus() return defaultTopic(); } -// static -void LLViewerHelp::showHelp() -{ - LLFloaterReg::showInstance("help_browser"); -} - -// static -void LLViewerHelp::setRawURL(std::string url) -{ - LLFloaterHelpBrowser* helpbrowser = dynamic_cast(LLFloaterReg::getInstance("help_browser")); - if (helpbrowser) - { - helpbrowser->openMedia(url); - } - else - { - llwarns << "Eep, help_browser floater not found" << llendl; - } -} diff --git a/indra/newview/llviewerhelp.h b/indra/newview/llviewerhelp.h index 7612986227..a983012e2e 100644 --- a/indra/newview/llviewerhelp.h +++ b/indra/newview/llviewerhelp.h @@ -45,6 +45,8 @@ class LLViewerHelp : public LLHelp, public LLSingleton /// display the specified help topic in the help viewer /*virtual*/ void showTopic(const std::string &topic); + std::string getURL(const std::string& topic); + // return topic derived from viewer UI focus, else default topic std::string getTopicFromFocus(); @@ -56,10 +58,6 @@ class LLViewerHelp : public LLHelp, public LLSingleton // return topic to use for the top-level help, invoked by F1 /*virtual*/ std::string f1HelpTopic(); - - private: - static void showHelp(); // make sure help UI is visible & raised - static void setRawURL(std::string url); // send URL to help UI }; #endif // header guard diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index fbfde711a9..bc0f38dd77 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -5370,6 +5370,34 @@ class LLAvatarAddFriend : public view_listener_t } }; + +class LLAvatarToggleMyProfile : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLFloater* instance = LLAvatarActions::getProfileFloater(gAgent.getID()); + if (LLFloater::isMinimized(instance)) + { + instance->setMinimized(FALSE); + instance->setFocus(TRUE); + } + else if (!LLFloater::isShown(instance)) + { + LLAvatarActions::showProfile(gAgent.getID()); + } + else if (!instance->hasFocus() && !instance->getIsChrome()) + { + instance->setFocus(TRUE); + } + else + { + instance->closeFloater(); + } + return true; + } +}; + + class LLAvatarAddContact : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -7229,7 +7257,7 @@ void handle_web_browser_test(const LLSD& param) void handle_web_content_test(const LLSD& param) { std::string url = param.asString(); - LLWeb::loadWebURLInternal(url); + LLWeb::loadURLInternal(url); } void handle_buy_currency_test(void*) @@ -8165,6 +8193,8 @@ void initialize_menus() view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call"); enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall)); view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse"); + view_listener_t::addMenu(new LLAvatarToggleMyProfile(), "Avatar.ToggleMyProfile"); + enable.add("Avatar.IsMyProfileOpen", boost::bind(&LLAvatarActions::profileVisible, gAgent.getID())); view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend"); enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2)); diff --git a/indra/newview/llweb.cpp b/indra/newview/llweb.cpp index 6f7115ff6d..7bc5453688 100644 --- a/indra/newview/llweb.cpp +++ b/indra/newview/llweb.cpp @@ -125,7 +125,9 @@ void LLWeb::loadURLInternal(const std::string &url, const std::string& target, c // Explicitly open a Web URL using the Web content floater void LLWeb::loadWebURLInternal(const std::string &url, const std::string& target, const std::string& uuid) { - LLFloaterWebContent::create(LLFloaterWebContent::Params().url(url).target(target).id(uuid)); + LLFloaterWebContent::Params p; + p.url(url).target(target).id(uuid); + LLFloaterReg::showInstance("web_content", p); } // static diff --git a/indra/newview/llweb.h b/indra/newview/llweb.h index dc5958e57f..376abc0ece 100644 --- a/indra/newview/llweb.h +++ b/indra/newview/llweb.h @@ -46,21 +46,19 @@ public: static void loadURL(const std::string& url, const std::string& target, const std::string& uuid = LLStringUtil::null); static void loadURL(const std::string& url) { loadURL(url, LLStringUtil::null); } /// Load the given url in the user's preferred web browser - static void loadURL(const char* url, const std::string& target) { loadURL( ll_safe_string(url), target); } - static void loadURL(const char* url) { loadURL( ll_safe_string(url), LLStringUtil::null ); } + static void loadURL(const char* url, const std::string& target = LLStringUtil::null) { loadURL( ll_safe_string(url), target); } /// Load the given url in the Second Life internal web browser static void loadURLInternal(const std::string &url, const std::string& target, const std::string& uuid = LLStringUtil::null); - static void loadURLInternal(const std::string &url) { loadURLInternal(url, LLStringUtil::null); } + static void loadURLInternal(const std::string &url) { loadURLInternal(url, LLStringUtil::null, LLStringUtil::null);} /// Load the given url in the operating system's web browser, async if we want to return immediately /// before browser has spawned - static void loadURLExternal(const std::string& url) { loadURLExternal(url, LLStringUtil::null); }; + static void loadURLExternal(const std::string& url) {loadURLExternal(url, LLStringUtil::null);} static void loadURLExternal(const std::string& url, const std::string& uuid); static void loadURLExternal(const std::string& url, bool async, const std::string& uuid = LLStringUtil::null); // Explicitly open a Web URL using the Web content floater vs. the more general media browser static void loadWebURL(const std::string& url, const std::string& target, const std::string& uuid); - static void loadWebURLInternal(const std::string &url, const std::string& target, const std::string& uuid); - static void loadWebURLInternal(const std::string &url) { loadWebURLInternal(url, LLStringUtil::null, LLStringUtil::null); } + static void loadWebURLInternal(const std::string &url, const std::string& target = LLStringUtil::null, const std::string& uuid = LLStringUtil::null); /// Returns escaped url (eg, " " to "%20") - used by all loadURL methods static std::string escapeURL(const std::string& url); From a530382c257809c6ee4371156f332efaaa0e23d9 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 10 Oct 2011 19:19:16 -0700 Subject: [PATCH 295/995] added newline --- indra/newview/lltoolbarview.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 318bede6f0..7977faeab7 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -455,4 +455,4 @@ void LLToolBarView::onEndDrag() gToolBarView->mDragToolbar->addCommand(gToolBarView->mDragCommand,gToolBarView->mDragRank); } stopDragTool(); -} \ No newline at end of file +} From fd1a688f463703ec78a399b35fed19b3d907c91b Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Mon, 10 Oct 2011 19:21:01 -0700 Subject: [PATCH 296/995] fixed bad merge --- indra/llui/lltoolbar.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index ca04a0e5d5..321064a0fd 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -47,8 +47,8 @@ class LLToolBarButton : public LLButton public: struct Params : public LLInitParam::Block { - Optional button_width; - Optional desired_height; + Optional button_width; + Optional desired_height; Params() : button_width("button_width"), From 3211c6e3089b03d73f2e260be4037304660f834d Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 11 Oct 2011 00:26:03 -0500 Subject: [PATCH 297/995] SH-2240 WIP on removing lots of string comparisons that were added to deal with exploding amounts of non-built-in GL state --- indra/llrender/llglslshader.cpp | 26 +- indra/llrender/llglslshader.h | 2 + indra/llrender/llrender.cpp | 49 +-- indra/llrender/llshadermgr.cpp | 174 +++++++++ indra/llrender/llshadermgr.h | 125 +++++++ indra/newview/llviewercontrol.cpp | 1 + indra/newview/llviewerdisplay.cpp | 1 + indra/newview/llviewershadermgr.cpp | 77 +--- indra/newview/llviewershadermgr.h | 45 --- indra/newview/llwlparamset.cpp | 4 + indra/newview/pipeline.cpp | 532 ++++++++++++++++++---------- indra/newview/pipeline.h | 74 ++++ 12 files changed, 769 insertions(+), 341 deletions(-) diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index ddadf07d73..bbb62ea3c1 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -320,7 +320,7 @@ void LLGLSLShader::mapUniform(GLint index, const vector * uniforms) for (S32 i = 0; i < (S32) LLShaderMgr::instance()->mReservedUniforms.size(); i++) { if ( (mUniform[i] == -1) - && (LLShaderMgr::instance()->mReservedUniforms[i].compare(0, length, name, LLShaderMgr::instance()->mReservedUniforms[i].length()) == 0)) + && (LLShaderMgr::instance()->mReservedUniforms[i] == name)) { //found it mUniform[i] = location; @@ -334,7 +334,7 @@ void LLGLSLShader::mapUniform(GLint index, const vector * uniforms) for (U32 i = 0; i < uniforms->size(); i++) { if ( (mUniform[i+LLShaderMgr::instance()->mReservedUniforms.size()] == -1) - && ((*uniforms)[i].compare(0, length, name, (*uniforms)[i].length()) == 0)) + && ((*uniforms)[i] == name)) { //found it mUniform[i+LLShaderMgr::instance()->mReservedUniforms.size()] = location; @@ -762,8 +762,12 @@ void LLGLSLShader::uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, c } } +static LLFastTimer::DeclareTimer FTM_UNIFORM_LOCATION("Get Uniform Location"); + GLint LLGLSLShader::getUniformLocation(const string& uniform) { + LLFastTimer t(FTM_UNIFORM_LOCATION); + GLint ret = -1; if (mProgramObject > 0) { @@ -783,13 +787,19 @@ GLint LLGLSLShader::getUniformLocation(const string& uniform) } } - /*if (gDebugGL) + return ret; +} + +GLint LLGLSLShader::getUniformLocation(U32 index) +{ + LLFastTimer t(FTM_UNIFORM_LOCATION); + + GLint ret = -1; + if (mProgramObject > 0) { - if (ret == -1 && ret != glGetUniformLocationARB(mProgramObject, uniform.c_str())) - { - llerrs << "Uniform map invalid." << llendl; - } - }*/ + llassert(index < mUniform.size()); + return mUniform[index]; + } return ret; } diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index beef57796d..eb19599eca 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -114,6 +114,8 @@ public: void vertexAttrib4fv(U32 index, GLfloat* v); GLint getUniformLocation(const std::string& uniform); + GLint getUniformLocation(U32 index); + GLint getAttribLocation(U32 attrib); GLint mapUniformTextureChannel(GLint location, GLenum type); diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index c73701bbcc..afb19fce55 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -34,6 +34,7 @@ #include "llimagegl.h" #include "llrendertarget.h" #include "lltexture.h" +#include "llshadermgr.h" LLRender gGL; @@ -1127,13 +1128,13 @@ void LLRender::syncLightState() diffuse[i].set(light->mDiffuse.mV); } - shader->uniform4fv("light_position", 8, position[0].mV); - shader->uniform3fv("light_direction", 8, direction[0].mV); - shader->uniform3fv("light_attenuation", 8, attenuation[0].mV); - shader->uniform3fv("light_diffuse", 8, diffuse[0].mV); - shader->uniform4fv("light_ambient", 1, mAmbientLightColor.mV); + shader->uniform4fv(LLShaderMgr::LIGHT_POSITION, 8, position[0].mV); + shader->uniform3fv(LLShaderMgr::LIGHT_DIRECTION, 8, direction[0].mV); + shader->uniform3fv(LLShaderMgr::LIGHT_ATTENUATION, 8, attenuation[0].mV); + shader->uniform3fv(LLShaderMgr::LIGHT_DIFFUSE, 8, diffuse[0].mV); + shader->uniform4fv(LLShaderMgr::LIGHT_AMBIENT, 1, mAmbientLightColor.mV); //HACK -- duplicate sunlight color for compatibility with drivers that can't deal with multiple shader objects referencing the same uniform - shader->uniform4fv("sunlight_color", 1, diffuse[0].mV); + shader->uniform4fv(LLShaderMgr::SUNLIGHT_COLOR, 1, diffuse[0].mV); } } @@ -1151,14 +1152,14 @@ void LLRender::syncMatrices() GL_TEXTURE, }; - std::string name[] = + U32 name[] = { - "modelview_matrix", - "projection_matrix", - "texture_matrix0", - "texture_matrix1", - "texture_matrix2", - "texture_matrix3", + LLShaderMgr::MODELVIEW_MATRIX, + LLShaderMgr::PROJECTION_MATRIX, + LLShaderMgr::TEXTURE_MATRIX0, + LLShaderMgr::TEXTURE_MATRIX1, + LLShaderMgr::TEXTURE_MATRIX2, + LLShaderMgr::TEXTURE_MATRIX3, }; LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; @@ -1185,7 +1186,7 @@ void LLRender::syncMatrices() shader->mMatHash[i] = mMatHash[i]; //update normal matrix - S32 loc = shader->getUniformLocation("normal_matrix"); + S32 loc = shader->getUniformLocation(LLShaderMgr::NORMAL_MATRIX); if (loc > -1) { if (cached_normal_hash != mMatHash[i]) @@ -1203,12 +1204,12 @@ void LLRender::syncMatrices() norm.m[8], norm.m[9], norm.m[10] }; - shader->uniformMatrix3fv("normal_matrix", 1, GL_FALSE, norm_mat); + shader->uniformMatrix3fv(LLShaderMgr::NORMAL_MATRIX, 1, GL_FALSE, norm_mat); } //update MVP matrix mvp_done = true; - loc = shader->getUniformLocation("modelview_projection_matrix"); + loc = shader->getUniformLocation(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX); if (loc > -1) { U32 proj = MM_PROJECTION; @@ -1221,7 +1222,7 @@ void LLRender::syncMatrices() cached_mvp_proj_hash = mMatHash[MM_PROJECTION]; } - shader->uniformMatrix4fv("modelview_projection_matrix", 1, GL_FALSE, cached_mvp.m); + shader->uniformMatrix4fv(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX, 1, GL_FALSE, cached_mvp.m); } } @@ -1237,7 +1238,7 @@ void LLRender::syncMatrices() if (!mvp_done) { //update MVP matrix - S32 loc = shader->getUniformLocation("modelview_projection_matrix"); + S32 loc = shader->getUniformLocation(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX); if (loc > -1) { if (cached_mvp_mdv_hash != mMatHash[i] || cached_mvp_proj_hash != mMatHash[MM_PROJECTION]) @@ -1249,7 +1250,7 @@ void LLRender::syncMatrices() cached_mvp_proj_hash = mMatHash[MM_PROJECTION]; } - shader->uniformMatrix4fv("modelview_projection_matrix", 1, GL_FALSE, cached_mvp.m); + shader->uniformMatrix4fv(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX, 1, GL_FALSE, cached_mvp.m); } } } @@ -2176,7 +2177,7 @@ void LLRender::diffuseColor3f(F32 r, F32 g, F32 b) if (shader) { - shader->uniform4f("color", r,g,b,1.f); + shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r,g,b,1.f); } else { @@ -2191,7 +2192,7 @@ void LLRender::diffuseColor3fv(const F32* c) if (shader) { - shader->uniform4f("color", c[0], c[1], c[2], 1.f); + shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, c[0], c[1], c[2], 1.f); } else { @@ -2206,7 +2207,7 @@ void LLRender::diffuseColor4f(F32 r, F32 g, F32 b, F32 a) if (shader) { - shader->uniform4f("color", r,g,b,a); + shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r,g,b,a); } else { @@ -2221,7 +2222,7 @@ void LLRender::diffuseColor4fv(const F32* c) if (shader) { - shader->uniform4fv("color", 1, c); + shader->uniform4fv(LLShaderMgr::DIFFUSE_COLOR, 1, c); } else { @@ -2236,7 +2237,7 @@ void LLRender::diffuseColor4ubv(const U8* c) if (shader) { - shader->uniform4f("color", c[0]/255.f, c[1]/255.f, c[2]/255.f, c[3]/255.f); + shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, c[0]/255.f, c[1]/255.f, c[2]/255.f, c[3]/255.f); } else { diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 16180c6831..0a99c66d09 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -897,3 +897,177 @@ BOOL LLShaderMgr::validateProgramObject(GLhandleARB obj) return success; } +//virtual +void LLShaderMgr::initAttribsAndUniforms() +{ + //MUST match order of enum in LLVertexBuffer.h + mReservedAttribs.push_back("position"); + mReservedAttribs.push_back("normal"); + mReservedAttribs.push_back("texcoord0"); + mReservedAttribs.push_back("texcoord1"); + mReservedAttribs.push_back("texcoord2"); + mReservedAttribs.push_back("texcoord3"); + mReservedAttribs.push_back("diffuse_color"); + mReservedAttribs.push_back("emissive"); + mReservedAttribs.push_back("binormal"); + mReservedAttribs.push_back("weight"); + mReservedAttribs.push_back("weight4"); + mReservedAttribs.push_back("clothing"); + mReservedAttribs.push_back("texture_index"); + + //matrix state + mReservedUniforms.push_back("modelview_matrix"); + mReservedUniforms.push_back("projection_matrix"); + mReservedUniforms.push_back("inv_proj"); + mReservedUniforms.push_back("modelview_projection_matrix"); + mReservedUniforms.push_back("normal_matrix"); + mReservedUniforms.push_back("texture_matrix0"); + mReservedUniforms.push_back("texture_matrix1"); + mReservedUniforms.push_back("texture_matrix2"); + mReservedUniforms.push_back("texture_matrix3"); + llassert(mReservedUniforms.size() == LLShaderMgr::TEXTURE_MATRIX3+1); + + mReservedUniforms.push_back("viewport"); + + mReservedUniforms.push_back("light_position"); + mReservedUniforms.push_back("light_direction"); + mReservedUniforms.push_back("light_attenuation"); + mReservedUniforms.push_back("light_diffuse"); + mReservedUniforms.push_back("light_ambient"); + mReservedUniforms.push_back("light_count"); + mReservedUniforms.push_back("light"); + mReservedUniforms.push_back("light_col"); + mReservedUniforms.push_back("far_z"); + + llassert(mReservedUniforms.size() == LLShaderMgr::MULTI_LIGHT_FAR_Z+1); + + + mReservedUniforms.push_back("proj_mat"); + mReservedUniforms.push_back("proj_near"); + mReservedUniforms.push_back("proj_p"); + mReservedUniforms.push_back("proj_n"); + mReservedUniforms.push_back("proj_origin"); + mReservedUniforms.push_back("proj_range"); + mReservedUniforms.push_back("proj_ambiance"); + mReservedUniforms.push_back("proj_shadow_idx"); + mReservedUniforms.push_back("shadow_fade"); + mReservedUniforms.push_back("proj_focus"); + mReservedUniforms.push_back("proj_lod"); + mReservedUniforms.push_back("proj_ambient_lod"); + + llassert(mReservedUniforms.size() == LLShaderMgr::PROJECTOR_AMBIENT_LOD+1); + + mReservedUniforms.push_back("color"); + mReservedUniforms.push_back("highlight_color"); + + mReservedUniforms.push_back("diffuseMap"); + mReservedUniforms.push_back("specularMap"); + mReservedUniforms.push_back("bumpMap"); + mReservedUniforms.push_back("environmentMap"); + mReservedUniforms.push_back("cloude_noise_texture"); + mReservedUniforms.push_back("fullbright"); + mReservedUniforms.push_back("lightnorm"); + mReservedUniforms.push_back("sunlight_color"); + mReservedUniforms.push_back("ambient"); + mReservedUniforms.push_back("blue_horizon"); + mReservedUniforms.push_back("blue_density"); + mReservedUniforms.push_back("haze_horizon"); + mReservedUniforms.push_back("haze_density"); + mReservedUniforms.push_back("cloud_shadow"); + mReservedUniforms.push_back("density_multiplier"); + mReservedUniforms.push_back("distance_multiplier"); + mReservedUniforms.push_back("max_y"); + mReservedUniforms.push_back("glow"); + mReservedUniforms.push_back("cloud_color"); + mReservedUniforms.push_back("cloud_pos_density1"); + mReservedUniforms.push_back("cloud_pos_density2"); + mReservedUniforms.push_back("cloud_scale"); + mReservedUniforms.push_back("gamma"); + mReservedUniforms.push_back("scene_light_strength"); + + llassert(mReservedUniforms.size() == LLShaderMgr::SCENE_LIGHT_STRENGTH+1); + + mReservedUniforms.push_back("center"); + mReservedUniforms.push_back("size"); + mReservedUniforms.push_back("falloff"); + + + mReservedUniforms.push_back("minLuminance"); + mReservedUniforms.push_back("maxExtractAlpha"); + mReservedUniforms.push_back("lumWeights"); + mReservedUniforms.push_back("warmthWeights"); + mReservedUniforms.push_back("warmthAmount"); + mReservedUniforms.push_back("glowStrength"); + mReservedUniforms.push_back("glowDelta"); + + llassert(mReservedUniforms.size() == LLShaderMgr::GLOW_DELTA+1); + + mReservedUniforms.push_back("shadow_matrix"); + mReservedUniforms.push_back("env_mat"); + mReservedUniforms.push_back("shadow_clip"); + mReservedUniforms.push_back("sun_wash"); + mReservedUniforms.push_back("shadow_noise"); + mReservedUniforms.push_back("blur_size"); + mReservedUniforms.push_back("ssao_radius"); + mReservedUniforms.push_back("ssao_max_radius"); + mReservedUniforms.push_back("ssao_factor"); + mReservedUniforms.push_back("ssao_factor_inv"); + mReservedUniforms.push_back("ssao_effect_mat"); + mReservedUniforms.push_back("screen_res"); + mReservedUniforms.push_back("near_clip"); + mReservedUniforms.push_back("shadow_offset"); + mReservedUniforms.push_back("shadow_bias"); + mReservedUniforms.push_back("spot_shadow_bias"); + mReservedUniforms.push_back("spot_shadow_offset"); + mReservedUniforms.push_back("sun_dir"); + mReservedUniforms.push_back("shadow_res"); + mReservedUniforms.push_back("proj_shadow_res"); + mReservedUniforms.push_back("depth_cutoff"); + mReservedUniforms.push_back("norm_cutoff"); + + llassert(mReservedUniforms.size() == LLShaderMgr::DEFERRED_NORM_CUTOFF+1); + + mReservedUniforms.push_back("tc_scale"); + mReservedUniforms.push_back("rcp_screen_res"); + mReservedUniforms.push_back("rcp_frame_opt"); + mReservedUniforms.push_back("rcp_frame_opt2"); + + mReservedUniforms.push_back("focal_distance"); + mReservedUniforms.push_back("blur_constant"); + mReservedUniforms.push_back("tan_pixel_angle"); + mReservedUniforms.push_back("magnification"); + + mReservedUniforms.push_back("depthMap"); + mReservedUniforms.push_back("shadowMap0"); + mReservedUniforms.push_back("shadowMap1"); + mReservedUniforms.push_back("shadowMap2"); + mReservedUniforms.push_back("shadowMap3"); + mReservedUniforms.push_back("shadowMap4"); + mReservedUniforms.push_back("shadowMap5"); + + llassert(mReservedUniforms.size() == LLShaderMgr::DEFERRED_SHADOW5+1); + + mReservedUniforms.push_back("normalMap"); + mReservedUniforms.push_back("positionMap"); + mReservedUniforms.push_back("diffuseRect"); + mReservedUniforms.push_back("specularRect"); + mReservedUniforms.push_back("noiseMap"); + mReservedUniforms.push_back("lightFunc"); + mReservedUniforms.push_back("lightMap"); + mReservedUniforms.push_back("bloomMap"); + mReservedUniforms.push_back("projectionMap"); + + llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS); + + std::set dupe_check; + + for (U32 i = 0; i < mReservedUniforms.size(); ++i) + { + if (dupe_check.find(mReservedUniforms[i]) != dupe_check.end()) + { + llerrs << "Duplicate reserved uniform name found: " << mReservedUniforms[i] << llendl; + } + dupe_check.insert(mReservedUniforms[i]); + } +} + diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 2f30103811..9cc2f1bd7f 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -36,9 +36,134 @@ public: LLShaderMgr(); virtual ~LLShaderMgr(); + typedef enum + { + MODELVIEW_MATRIX = 0, + PROJECTION_MATRIX, + INVERSE_PROJECTION_MATRIX, + MODELVIEW_PROJECTION_MATRIX, + NORMAL_MATRIX, + TEXTURE_MATRIX0, + TEXTURE_MATRIX1, + TEXTURE_MATRIX2, + TEXTURE_MATRIX3, + VIEWPORT, + LIGHT_POSITION, + LIGHT_DIRECTION, + LIGHT_ATTENUATION, + LIGHT_DIFFUSE, + LIGHT_AMBIENT, + MULTI_LIGHT_COUNT, + MULTI_LIGHT, + MULTI_LIGHT_COL, + MULTI_LIGHT_FAR_Z, + PROJECTOR_MATRIX, + PROJECTOR_NEAR, + PROJECTOR_P, + PROJECTOR_N, + PROJECTOR_ORIGIN, + PROJECTOR_RANGE, + PROJECTOR_AMBIANCE, + PROJECTOR_SHADOW_INDEX, + PROJECTOR_SHADOW_FADE, + PROJECTOR_FOCUS, + PROJECTOR_LOD, + PROJECTOR_AMBIENT_LOD, + DIFFUSE_COLOR, + HIGHLIGHT_COLOR, + DIFFUSE_MAP, + SPECULAR_MAP, + BUMP_MAP, + ENVIRONMENT_MAP, + CLOUD_NOISE_MAP, + FULLBRIGHT, + LIGHTNORM, + SUNLIGHT_COLOR, + AMBIENT, + BLUE_HORIZON, + BLUE_DENSITY, + HAZE_HORIZON, + HAZE_DENSITY, + CLOUD_SHADOW, + DENSITY_MULTIPLIER, + DISTANCE_MULTIPLIER, + MAX_Y, + GLOW, + CLOUD_COLOR, + CLOUD_POS_DENSITY1, + CLOUD_POS_DENSITY2, + CLOUD_SCALE, + GAMMA, + SCENE_LIGHT_STRENGTH, + LIGHT_CENTER, + LIGHT_SIZE, + LIGHT_FALLOFF, + + GLOW_MIN_LUMINANCE, + GLOW_MAX_EXTRACT_ALPHA, + GLOW_LUM_WEIGHTS, + GLOW_WARMTH_WEIGHTS, + GLOW_WARMTH_AMOUNT, + GLOW_STRENGTH, + GLOW_DELTA, + + DEFERRED_SHADOW_MATRIX, + DEFERRED_ENV_MAT, + DEFERRED_SHADOW_CLIP, + DEFERRED_SUN_WASH, + DEFERRED_SHADOW_NOISE, + DEFERRED_BLUR_SIZE, + DEFERRED_SSAO_RADIUS, + DEFERRED_SSAO_MAX_RADIUS, + DEFERRED_SSAO_FACTOR, + DEFERRED_SSAO_FACTOR_INV, + DEFERRED_SSAO_EFFECT_MAT, + DEFERRED_SCREEN_RES, + DEFERRED_NEAR_CLIP, + DEFERRED_SHADOW_OFFSET, + DEFERRED_SHADOW_BIAS, + DEFERRED_SPOT_SHADOW_BIAS, + DEFERRED_SPOT_SHADOW_OFFSET, + DEFERRED_SUN_DIR, + DEFERRED_SHADOW_RES, + DEFERRED_PROJ_SHADOW_RES, + DEFERRED_DEPTH_CUTOFF, + DEFERRED_NORM_CUTOFF, + + FXAA_TC_SCALE, + FXAA_RCP_SCREEN_RES, + FXAA_RCP_FRAME_OPT, + FXAA_RCP_FRAME_OPT2, + + DOF_FOCAL_DISTANCE, + DOF_BLUR_CONSTANT, + DOF_TAN_PIXEL_ANGLE, + DOF_MAGNIFICATION, + + DEFERRED_DEPTH, + DEFERRED_SHADOW0, + DEFERRED_SHADOW1, + DEFERRED_SHADOW2, + DEFERRED_SHADOW3, + DEFERRED_SHADOW4, + DEFERRED_SHADOW5, + DEFERRED_NORMAL, + DEFERRED_POSITION, + DEFERRED_DIFFUSE, + DEFERRED_SPECULAR, + DEFERRED_NOISE, + DEFERRED_LIGHTFUNC, + DEFERRED_LIGHT, + DEFERRED_BLOOM, + DEFERRED_PROJECTION, + END_RESERVED_UNIFORMS + } eGLSLReservedUniforms; + // singleton pattern implementation static LLShaderMgr * instance(); + virtual void initAttribsAndUniforms(void); + BOOL attachShaderFeatures(LLGLSLShader * shader); void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE); BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE); diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 5b178f82d8..3692da64fc 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -388,6 +388,7 @@ static bool handleRenderDeferredChanged(const LLSD& newvalue) LLRenderTarget::sUseFBO = newvalue.asBoolean(); if (gPipeline.isInit()) { + LLPipeline::refreshCachedSettings(); gPipeline.updateRenderDeferred(); gPipeline.releaseGLBuffers(); gPipeline.createGLBuffers(); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 7220f2a20f..1832416a4b 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -862,6 +862,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // gGL.popMatrix(); //} + LLPipeline::refreshCachedSettings(); LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE; LLPipeline::refreshRenderDeferred(); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index ac489e0caf..8bc573135c 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -195,6 +195,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mMaxAvatarShaderLevel(0) { /// Make sure WL Sky is the first program + //ONLY shaders that need WL Param management should be added here mShaderList.push_back(&gWLSkyProgram); mShaderList.push_back(&gWLCloudProgram); mShaderList.push_back(&gAvatarProgram); @@ -209,16 +210,6 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gObjectFullbrightNoColorWaterProgram); mShaderList.push_back(&gObjectSimpleAlphaMaskProgram); mShaderList.push_back(&gObjectBumpProgram); - mShaderList.push_back(&gUIProgram); - mShaderList.push_back(&gCustomAlphaProgram); - mShaderList.push_back(&gGlowCombineProgram); - mShaderList.push_back(&gGlowCombineFXAAProgram); - mShaderList.push_back(&gTwoTextureAddProgram); - mShaderList.push_back(&gOneTextureNoColorProgram); - mShaderList.push_back(&gSolidColorProgram); - mShaderList.push_back(&gOcclusionProgram); - mShaderList.push_back(&gDebugProgram); - mShaderList.push_back(&gAlphaMaskProgram); mShaderList.push_back(&gObjectEmissiveProgram); mShaderList.push_back(&gObjectEmissiveWaterProgram); mShaderList.push_back(&gObjectFullbrightProgram); @@ -260,23 +251,16 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gObjectShinyNonIndexedWaterProgram); mShaderList.push_back(&gUnderWaterProgram); mShaderList.push_back(&gDeferredSunProgram); - mShaderList.push_back(&gDeferredBlurLightProgram); mShaderList.push_back(&gDeferredSoftenProgram); - mShaderList.push_back(&gDeferredLightProgram); - mShaderList.push_back(&gDeferredMultiLightProgram); mShaderList.push_back(&gDeferredAlphaProgram); mShaderList.push_back(&gDeferredSkinnedAlphaProgram); mShaderList.push_back(&gDeferredFullbrightProgram); mShaderList.push_back(&gDeferredEmissiveProgram); mShaderList.push_back(&gDeferredAvatarEyesProgram); - mShaderList.push_back(&gDeferredPostProgram); - mShaderList.push_back(&gFXAAProgram); mShaderList.push_back(&gDeferredWaterProgram); mShaderList.push_back(&gDeferredAvatarAlphaProgram); mShaderList.push_back(&gDeferredWLSkyProgram); mShaderList.push_back(&gDeferredWLCloudProgram); - mShaderList.push_back(&gDeferredStarProgram); - mShaderList.push_back(&gNormalMapGenProgram); } LLViewerShaderMgr::~LLViewerShaderMgr() @@ -300,70 +284,13 @@ void LLViewerShaderMgr::initAttribsAndUniforms(void) { if (mReservedAttribs.empty()) { - //MUST match order of enum in LLVertexBuffer.h - mReservedAttribs.push_back("position"); - mReservedAttribs.push_back("normal"); - mReservedAttribs.push_back("texcoord0"); - mReservedAttribs.push_back("texcoord1"); - mReservedAttribs.push_back("texcoord2"); - mReservedAttribs.push_back("texcoord3"); - mReservedAttribs.push_back("diffuse_color"); - mReservedAttribs.push_back("emissive"); - mReservedAttribs.push_back("binormal"); - mReservedAttribs.push_back("weight"); - mReservedAttribs.push_back("weight4"); - mReservedAttribs.push_back("clothing"); - mReservedAttribs.push_back("texture_index"); + LLShaderMgr::initAttribsAndUniforms(); mAvatarUniforms.push_back("matrixPalette"); mAvatarUniforms.push_back("gWindDir"); mAvatarUniforms.push_back("gSinWaveParams"); mAvatarUniforms.push_back("gGravity"); - mReservedUniforms.reserve(24); - mReservedUniforms.push_back("diffuseMap"); - mReservedUniforms.push_back("specularMap"); - mReservedUniforms.push_back("bumpMap"); - mReservedUniforms.push_back("environmentMap"); - mReservedUniforms.push_back("cloude_noise_texture"); - mReservedUniforms.push_back("fullbright"); - mReservedUniforms.push_back("lightnorm"); - mReservedUniforms.push_back("sunlight_color"); - mReservedUniforms.push_back("ambient"); - mReservedUniforms.push_back("blue_horizon"); - mReservedUniforms.push_back("blue_density"); - mReservedUniforms.push_back("haze_horizon"); - mReservedUniforms.push_back("haze_density"); - mReservedUniforms.push_back("cloud_shadow"); - mReservedUniforms.push_back("density_multiplier"); - mReservedUniforms.push_back("distance_multiplier"); - mReservedUniforms.push_back("max_y"); - mReservedUniforms.push_back("glow"); - mReservedUniforms.push_back("cloud_color"); - mReservedUniforms.push_back("cloud_pos_density1"); - mReservedUniforms.push_back("cloud_pos_density2"); - mReservedUniforms.push_back("cloud_scale"); - mReservedUniforms.push_back("gamma"); - mReservedUniforms.push_back("scene_light_strength"); - - mReservedUniforms.push_back("depthMap"); - mReservedUniforms.push_back("shadowMap0"); - mReservedUniforms.push_back("shadowMap1"); - mReservedUniforms.push_back("shadowMap2"); - mReservedUniforms.push_back("shadowMap3"); - mReservedUniforms.push_back("shadowMap4"); - mReservedUniforms.push_back("shadowMap5"); - - mReservedUniforms.push_back("normalMap"); - mReservedUniforms.push_back("positionMap"); - mReservedUniforms.push_back("diffuseRect"); - mReservedUniforms.push_back("specularRect"); - mReservedUniforms.push_back("noiseMap"); - mReservedUniforms.push_back("lightFunc"); - mReservedUniforms.push_back("lightMap"); - mReservedUniforms.push_back("bloomMap"); - mReservedUniforms.push_back("projectionMap"); - mWLUniforms.push_back("camPosLocal"); mTerrainUniforms.reserve(5); diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 5bcdf11be5..01f8c3987c 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -71,51 +71,6 @@ public: SHADER_COUNT }; - typedef enum - { - DIFFUSE_MAP = 0, - SPECULAR_MAP, - BUMP_MAP, - ENVIRONMENT_MAP, - CLOUD_NOISE_MAP, - FULLBRIGHT, - LIGHTNORM, - SUNLIGHT_COLOR, - AMBIENT, - BLUE_HORIZON, - BLUE_DENSITY, - HAZE_HORIZON, - HAZE_DENSITY, - CLOUD_SHADOW, - DENSITY_MULTIPLIER, - DISTANCE_MULTIPLIER, - MAX_Y, - GLOW, - CLOUD_COLOR, - CLOUD_POS_DENSITY1, - CLOUD_POS_DENSITY2, - CLOUD_SCALE, - GAMMA, - SCENE_LIGHT_STRENGTH, - DEFERRED_DEPTH, - DEFERRED_SHADOW0, - DEFERRED_SHADOW1, - DEFERRED_SHADOW2, - DEFERRED_SHADOW3, - DEFERRED_SHADOW4, - DEFERRED_SHADOW5, - DEFERRED_NORMAL, - DEFERRED_POSITION, - DEFERRED_DIFFUSE, - DEFERRED_SPECULAR, - DEFERRED_NOISE, - DEFERRED_LIGHTFUNC, - DEFERRED_LIGHT, - DEFERRED_BLOOM, - DEFERRED_PROJECTION, - END_RESERVED_UNIFORMS - } eGLSLReservedUniforms; - typedef enum { SHINY_ORIGIN = END_RESERVED_UNIFORMS diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp index 22fba90f65..4a1db3d26c 100644 --- a/indra/newview/llwlparamset.cpp +++ b/indra/newview/llwlparamset.cpp @@ -69,12 +69,16 @@ LLWLParamSet::LLWLParamSet(void) : */ } +static LLFastTimer::DeclareTimer FTM_WL_PARAM_UPDATE("WL Param Update"); + void LLWLParamSet::update(LLGLSLShader * shader) const { for(LLSD::map_const_iterator i = mParamValues.beginMap(); i != mParamValues.endMap(); ++i) { + LLFastTimer t(FTM_WL_PARAM_UPDATE); + const std::string& param = i->first; if( param == "star_brightness" || param == "preset_num" || param == "sun_angle" || diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 42873dbca8..e4125c8dc8 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -113,6 +113,79 @@ //#define DEBUG_INDICES #endif +//cached settings +BOOL LLPipeline::RenderAvatarVP; +BOOL LLPipeline::VertexShaderEnable; +BOOL LLPipeline::WindLightUseAtmosShaders; +BOOL LLPipeline::RenderDeferred; +F32 LLPipeline::RenderDeferredSunWash; +U32 LLPipeline::RenderFSAASamples; +U32 LLPipeline::RenderResolutionDivisor; +BOOL LLPipeline::RenderUIBuffer; +S32 LLPipeline::RenderShadowDetail; +BOOL LLPipeline::RenderDeferredSSAO; +F32 LLPipeline::RenderShadowResolutionScale; +BOOL LLPipeline::RenderLocalLights; +BOOL LLPipeline::RenderDelayCreation; +BOOL LLPipeline::RenderAnimateRes; +BOOL LLPipeline::FreezeTime; +S32 LLPipeline::DebugBeaconLineWidth; +F32 LLPipeline::RenderHighlightBrightness; +LLColor4 LLPipeline::RenderHighlightColor; +F32 LLPipeline::RenderHighlightThickness; +BOOL LLPipeline::RenderSpotLightsInNondeferred; +LLColor4 LLPipeline::PreviewAmbientColor; +LLColor4 LLPipeline::PreviewDiffuse0; +LLColor4 LLPipeline::PreviewSpecular0; +LLColor4 LLPipeline::PreviewDiffuse1; +LLColor4 LLPipeline::PreviewSpecular1; +LLColor4 LLPipeline::PreviewDiffuse2; +LLColor4 LLPipeline::PreviewSpecular2; +LLVector3 LLPipeline::PreviewDirection0; +LLVector3 LLPipeline::PreviewDirection1; +LLVector3 LLPipeline::PreviewDirection2; +F32 LLPipeline::RenderGlowMinLuminance; +F32 LLPipeline::RenderGlowMaxExtractAlpha; +F32 LLPipeline::RenderGlowWarmthAmount; +LLVector3 LLPipeline::RenderGlowLumWeights; +LLVector3 LLPipeline::RenderGlowWarmthWeights; +S32 LLPipeline::RenderGlowResolutionPow; +S32 LLPipeline::RenderGlowIterations; +F32 LLPipeline::RenderGlowWidth; +F32 LLPipeline::RenderGlowStrength; +BOOL LLPipeline::RenderDepthOfField; +F32 LLPipeline::CameraFocusTransitionTime; +F32 LLPipeline::CameraFNumber; +F32 LLPipeline::CameraFocalLength; +F32 LLPipeline::CameraFieldOfView; +F32 LLPipeline::RenderShadowNoise; +F32 LLPipeline::RenderShadowBlurSize; +F32 LLPipeline::RenderSSAOScale; +U32 LLPipeline::RenderSSAOMaxScale; +F32 LLPipeline::RenderSSAOFactor; +LLVector3 LLPipeline::RenderSSAOEffect; +F32 LLPipeline::RenderShadowOffsetError; +F32 LLPipeline::RenderShadowBiasError; +F32 LLPipeline::RenderShadowOffset; +F32 LLPipeline::RenderShadowBias; +F32 LLPipeline::RenderSpotShadowOffset; +F32 LLPipeline::RenderSpotShadowBias; +F32 LLPipeline::RenderEdgeDepthCutoff; +F32 LLPipeline::RenderEdgeNormCutoff; +LLVector3 LLPipeline::RenderShadowGaussian; +F32 LLPipeline::RenderShadowBlurDistFactor; +BOOL LLPipeline::RenderDeferredAtmospheric; +S32 LLPipeline::RenderReflectionDetail; +F32 LLPipeline::RenderHighlightFadeTime; +LLVector3 LLPipeline::RenderShadowClipPlanes; +LLVector3 LLPipeline::RenderShadowOrthoClipPlanes; +LLVector3 LLPipeline::RenderShadowNearDist; +F32 LLPipeline::RenderFarClip; +LLVector3 LLPipeline::RenderShadowSplitExponent; +F32 LLPipeline::RenderShadowErrorCutoff; +F32 LLPipeline::RenderShadowFOVCutoff; +BOOL LLPipeline::CameraOffset; + const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f; const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f; const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f; @@ -371,6 +444,8 @@ void LLPipeline::init() { LLMemType mt(LLMemType::MTYPE_PIPELINE_INIT); + refreshCachedSettings(); + gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity"); sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD"); sRenderBump = gSavedSettings.getBOOL("RenderObjectBump"); @@ -588,7 +663,7 @@ void LLPipeline::allocatePhysicsBuffer() void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) { - U32 samples = gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples")); + U32 samples = gGLManager.getNumFBOFSAASamples(RenderFSAASamples); //try to allocate screen buffers at requested resolution and samples // - on failure, shrink number of samples and try again @@ -638,7 +713,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) mScreenWidth = resX; mScreenHeight = resY; - U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor"); + U32 res_mod = RenderResolutionDivisor; if (res_mod > 1 && res_mod < resX && res_mod < resY) { @@ -646,7 +721,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) resY /= res_mod; } - if (gSavedSettings.getBOOL("RenderUIBuffer")) + if (RenderUIBuffer) { if (!mUIScreen.allocate(resX,resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) { @@ -656,8 +731,8 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) if (LLPipeline::sRenderDeferred) { - S32 shadow_detail = gSavedSettings.getS32("RenderShadowDetail"); - BOOL ssao = gSavedSettings.getBOOL("RenderDeferredSSAO"); + S32 shadow_detail = RenderShadowDetail; + BOOL ssao = RenderDeferredSSAO; //allocate deferred rendering color buffers if (!mDeferredScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; @@ -683,7 +758,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) mDeferredLight.release(); } - F32 scale = gSavedSettings.getF32("RenderShadowResolutionScale"); + F32 scale = RenderShadowResolutionScale; if (shadow_detail > 0) { //allocate 4 sun shadow maps @@ -749,12 +824,12 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) //static void LLPipeline::updateRenderDeferred() { - BOOL deferred = ((gSavedSettings.getBOOL("RenderDeferred") && + BOOL deferred = ((RenderDeferred && LLRenderTarget::sUseFBO && - LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && - gSavedSettings.getBOOL("VertexShaderEnable") && - gSavedSettings.getBOOL("RenderAvatarVP") && - gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) && + LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + VertexShaderEnable && + RenderAvatarVP && + WindLightUseAtmosShaders) ? TRUE : FALSE) && !gUseWireframe; sRenderDeferred = deferred; @@ -770,6 +845,82 @@ void LLPipeline::refreshRenderDeferred() updateRenderDeferred(); } +//static +void LLPipeline::refreshCachedSettings() +{ + VertexShaderEnable = gSavedSettings.getBOOL("VertexShaderEnable"); + RenderAvatarVP = gSavedSettings.getBOOL("RenderAvatarVP"); + WindLightUseAtmosShaders = gSavedSettings.getBOOL("WindLightUseAtmosShaders"); + RenderDeferred = gSavedSettings.getBOOL("RenderDeferred"); + RenderDeferredSunWash = gSavedSettings.getF32("RenderDeferredSunWash"); + RenderFSAASamples = gSavedSettings.getU32("RenderFSAASamples"); + RenderResolutionDivisor = gSavedSettings.getU32("RenderResolutionDivisor"); + RenderUIBuffer = gSavedSettings.getBOOL("RenderUIBuffer"); + RenderShadowDetail = gSavedSettings.getS32("RenderShadowDetail"); + RenderDeferredSSAO = gSavedSettings.getBOOL("RenderDeferredSSAO"); + RenderShadowResolutionScale = gSavedSettings.getF32("RenderShadowResolutionScale"); + RenderLocalLights = gSavedSettings.getBOOL("RenderLocalLights"); + RenderDelayCreation = gSavedSettings.getBOOL("RenderDelayCreation"); + RenderAnimateRes = gSavedSettings.getBOOL("RenderAnimateRes"); + FreezeTime = gSavedSettings.getBOOL("FreezeTime"); + DebugBeaconLineWidth = gSavedSettings.getS32("DebugBeaconLineWidth"); + RenderHighlightBrightness = gSavedSettings.getF32("RenderHighlightBrightness"); + RenderHighlightColor = gSavedSettings.getColor4("RenderHighlightColor"); + RenderHighlightThickness = gSavedSettings.getF32("RenderHighlightThickness"); + RenderSpotLightsInNondeferred = gSavedSettings.getBOOL("RenderSpotLightsInNondeferred"); + PreviewAmbientColor = gSavedSettings.getColor4("PreviewAmbientColor"); + PreviewDiffuse0 = gSavedSettings.getColor4("PreviewDiffuse0"); + PreviewSpecular0 = gSavedSettings.getColor4("PreviewSpecular0"); + PreviewDiffuse1 = gSavedSettings.getColor4("PreviewDiffuse1"); + PreviewSpecular1 = gSavedSettings.getColor4("PreviewSpecular1"); + PreviewDiffuse2 = gSavedSettings.getColor4("PreviewDiffuse2"); + PreviewSpecular2 = gSavedSettings.getColor4("PreviewSpecular2"); + PreviewDirection0 = gSavedSettings.getVector3("PreviewDirection0"); + PreviewDirection1 = gSavedSettings.getVector3("PreviewDirection1"); + PreviewDirection2 = gSavedSettings.getVector3("PreviewDirection2"); + RenderGlowMinLuminance = gSavedSettings.getF32("RenderGlowMinLuminance"); + RenderGlowMaxExtractAlpha = gSavedSettings.getF32("RenderGlowMaxExtractAlpha"); + RenderGlowWarmthAmount = gSavedSettings.getF32("RenderGlowWarmthAmount"); + RenderGlowLumWeights = gSavedSettings.getVector3("RenderGlowLumWeights"); + RenderGlowWarmthWeights = gSavedSettings.getVector3("RenderGlowWarmthWeights"); + RenderGlowResolutionPow = gSavedSettings.getS32("RenderGlowResolutionPow"); + RenderGlowIterations = gSavedSettings.getS32("RenderGlowIterations"); + RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth"); + RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength"); + RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField"); + CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime"); + CameraFNumber = gSavedSettings.getF32("CameraFNumber"); + CameraFocalLength = gSavedSettings.getF32("CameraFocalLength"); + CameraFieldOfView = gSavedSettings.getF32("CameraFieldOfView"); + RenderShadowNoise = gSavedSettings.getF32("RenderShadowNoise"); + RenderShadowBlurSize = gSavedSettings.getF32("RenderShadowBlurSize"); + RenderSSAOScale = gSavedSettings.getF32("RenderSSAOScale"); + RenderSSAOMaxScale = gSavedSettings.getU32("RenderSSAOMaxScale"); + RenderSSAOFactor = gSavedSettings.getF32("RenderSSAOFactor"); + RenderSSAOEffect = gSavedSettings.getVector3("RenderSSAOEffect"); + RenderShadowOffsetError = gSavedSettings.getF32("RenderShadowOffsetError"); + RenderShadowBiasError = gSavedSettings.getF32("RenderShadowBiasError"); + RenderShadowOffset = gSavedSettings.getF32("RenderShadowOffset"); + RenderShadowBias = gSavedSettings.getF32("RenderShadowBias"); + RenderSpotShadowOffset = gSavedSettings.getF32("RenderSpotShadowOffset"); + RenderSpotShadowBias = gSavedSettings.getF32("RenderSpotShadowBias"); + RenderEdgeDepthCutoff = gSavedSettings.getF32("RenderEdgeDepthCutoff"); + RenderEdgeNormCutoff = gSavedSettings.getF32("RenderEdgeNormCutoff"); + RenderShadowGaussian = gSavedSettings.getVector3("RenderShadowGaussian"); + RenderShadowBlurDistFactor = gSavedSettings.getF32("RenderShadowBlurDistFactor"); + RenderDeferredAtmospheric = gSavedSettings.getBOOL("RenderDeferredAtmospheric"); + RenderReflectionDetail = gSavedSettings.getS32("RenderReflectionDetail"); + RenderHighlightFadeTime = gSavedSettings.getF32("RenderHighlightFadeTime"); + RenderShadowClipPlanes = gSavedSettings.getVector3("RenderShadowClipPlanes"); + RenderShadowOrthoClipPlanes = gSavedSettings.getVector3("RenderShadowOrthoClipPlanes"); + RenderShadowNearDist = gSavedSettings.getVector3("RenderShadowNearDist"); + RenderFarClip = gSavedSettings.getF32("RenderFarClip"); + RenderShadowSplitExponent = gSavedSettings.getVector3("RenderShadowSplitExponent"); + RenderShadowErrorCutoff = gSavedSettings.getF32("RenderShadowErrorCutoff"); + RenderShadowFOVCutoff = gSavedSettings.getF32("RenderShadowFOVCutoff"); + CameraOffset = gSavedSettings.getBOOL("CameraOffset"); +} + void LLPipeline::releaseGLBuffers() { assertInitialized(); @@ -1041,7 +1192,7 @@ S32 LLPipeline::setLightingDetail(S32 level) if (level < 0) { - if (gSavedSettings.getBOOL("RenderLocalLights")) + if (RenderLocalLights) { level = 1; } @@ -1362,7 +1513,7 @@ U32 LLPipeline::addObject(LLViewerObject *vobj) { LLMemType mt_ao(LLMemType::MTYPE_PIPELINE_ADD_OBJECT); - if (gSavedSettings.getBOOL("RenderDelayCreation")) + if (RenderDelayCreation) { mCreateQ.push_back(vobj); } @@ -1425,7 +1576,7 @@ void LLPipeline::createObject(LLViewerObject* vobj) markRebuild(drawablep, LLDrawable::REBUILD_ALL, TRUE); - if (drawablep->getVOVolume() && gSavedSettings.getBOOL("RenderAnimateRes")) + if (drawablep->getVOVolume() && RenderAnimateRes) { // fun animated res drawablep->updateXform(TRUE); @@ -1464,7 +1615,7 @@ void LLPipeline::resetFrameStats() //external functions for asynchronous updating void LLPipeline::updateMoveDampedAsync(LLDrawable* drawablep) { - if (gSavedSettings.getBOOL("FreezeTime")) + if (FreezeTime) { return; } @@ -1494,7 +1645,7 @@ void LLPipeline::updateMoveDampedAsync(LLDrawable* drawablep) void LLPipeline::updateMoveNormalAsync(LLDrawable* drawablep) { - if (gSavedSettings.getBOOL("FreezeTime")) + if (FreezeTime) { return; } @@ -1551,7 +1702,7 @@ void LLPipeline::updateMove() LLFastTimer t(FTM_UPDATE_MOVE); LLMemType mt_um(LLMemType::MTYPE_PIPELINE_UPDATE_MOVE); - if (gSavedSettings.getBOOL("FreezeTime")) + if (FreezeTime) { return; } @@ -2911,7 +3062,7 @@ void renderScriptedBeacons(LLDrawable* drawablep) { if (gPipeline.sRenderBeacons) { - gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth")); + gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth); } if (gPipeline.sRenderHighlight) @@ -2937,7 +3088,7 @@ void renderScriptedTouchBeacons(LLDrawable* drawablep) { if (gPipeline.sRenderBeacons) { - gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth")); + gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth); } if (gPipeline.sRenderHighlight) @@ -2962,7 +3113,7 @@ void renderPhysicalBeacons(LLDrawable* drawablep) { if (gPipeline.sRenderBeacons) { - gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(0.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth")); + gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(0.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth); } if (gPipeline.sRenderHighlight) @@ -2998,7 +3149,7 @@ void renderMOAPBeacons(LLDrawable* drawablep) { if (gPipeline.sRenderBeacons) { - gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 1.f, 1.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth")); + gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 1.f, 1.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth); } if (gPipeline.sRenderHighlight) @@ -3023,7 +3174,7 @@ void renderParticleBeacons(LLDrawable* drawablep) if (gPipeline.sRenderBeacons) { LLColor4 light_blue(0.5f, 0.5f, 1.f, 0.5f); - gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", light_blue, LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth")); + gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", light_blue, LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth); } if (gPipeline.sRenderHighlight) @@ -3216,7 +3367,7 @@ void LLPipeline::postSort(LLCamera& camera) if (gPipeline.sRenderBeacons) { //pos += LLVector3(0.f, 0.f, 0.2f); - gObjectList.addDebugBeacon(pos, "", LLColor4(1.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth")); + gObjectList.addDebugBeacon(pos, "", LLColor4(1.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), DebugBeaconLineWidth); } } // now deal with highlights for all those seeable sound sources @@ -3281,7 +3432,7 @@ void render_hud_elements() if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) { - LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); + LLGLEnable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d() // Draw the tracking overlays @@ -3368,9 +3519,9 @@ void LLPipeline::renderHighlights() gGL.begin(LLRender::TRIANGLES); - F32 scale = gSavedSettings.getF32("RenderHighlightBrightness"); - LLColor4 color = gSavedSettings.getColor4("RenderHighlightColor"); - F32 thickness = gSavedSettings.getF32("RenderHighlightThickness"); + F32 scale = RenderHighlightBrightness; + LLColor4 color = RenderHighlightColor; + F32 thickness = RenderHighlightThickness; for (S32 pass = 0; pass < 2; ++pass) { @@ -3425,7 +3576,7 @@ void LLPipeline::renderHighlights() if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0)) { gHighlightProgram.bind(); - gHighlightProgram.uniform4f("highlight_color",1,1,1,0.5f); + gHighlightProgram.uniform4f(LLShaderMgr::HIGHLIGHT_COLOR,1,1,1,0.5f); } if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED)) @@ -3457,7 +3608,7 @@ void LLPipeline::renderHighlights() color.setVec(1.f, 0.f, 0.f, 0.5f); if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0)) { - gHighlightProgram.uniform4f("highlight_color",1,0,0,0.5f); + gHighlightProgram.uniform4f(LLShaderMgr::HIGHLIGHT_COLOR,1,0,0,0.5f); } int count = mHighlightFaces.size(); for (S32 i = 0; i < count; i++) @@ -3530,7 +3681,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) gGL.matrixMode(LLRender::MM_MODELVIEW); LLGLSPipeline gls_pipeline; - LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); + LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); LLGLState gls_color_material(GL_COLOR_MATERIAL, mLightingDetail < 2); @@ -3755,7 +3906,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) } } - LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); + LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); LLVertexBuffer::unbind(); @@ -3836,7 +3987,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) LLGLEnable cull(GL_CULL_FACE); - LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); + LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); calcNearbyLights(camera); setupHWLights(NULL); @@ -5051,8 +5202,9 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) light_state->setQuadraticAttenuation(0.f); } + if (light->isLightSpotlight() // directional (spot-)light - && (LLPipeline::sRenderDeferred || gSavedSettings.getBOOL("RenderSpotLightsInNondeferred"))) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on + && (LLPipeline::sRenderDeferred || RenderSpotLightsInNondeferred)) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on { LLVector3 spotparams = light->getSpotLightParams(); LLQuaternion quat = light->getRenderRotation(); @@ -5233,19 +5385,19 @@ void LLPipeline::enableLightsPreview() glEnable(GL_LIGHTING); } - LLColor4 ambient = gSavedSettings.getColor4("PreviewAmbientColor"); + LLColor4 ambient = PreviewAmbientColor; gGL.setAmbientLightColor(ambient); - LLColor4 diffuse0 = gSavedSettings.getColor4("PreviewDiffuse0"); - LLColor4 specular0 = gSavedSettings.getColor4("PreviewSpecular0"); - LLColor4 diffuse1 = gSavedSettings.getColor4("PreviewDiffuse1"); - LLColor4 specular1 = gSavedSettings.getColor4("PreviewSpecular1"); - LLColor4 diffuse2 = gSavedSettings.getColor4("PreviewDiffuse2"); - LLColor4 specular2 = gSavedSettings.getColor4("PreviewSpecular2"); + LLColor4 diffuse0 = PreviewDiffuse0; + LLColor4 specular0 = PreviewSpecular0; + LLColor4 diffuse1 = PreviewDiffuse1; + LLColor4 specular1 = PreviewSpecular1; + LLColor4 diffuse2 = PreviewDiffuse2; + LLColor4 specular2 = PreviewSpecular2; - LLVector3 dir0 = gSavedSettings.getVector3("PreviewDirection0"); - LLVector3 dir1 = gSavedSettings.getVector3("PreviewDirection1"); - LLVector3 dir2 = gSavedSettings.getVector3("PreviewDirection2"); + LLVector3 dir0 = PreviewDirection0; + LLVector3 dir1 = PreviewDirection1; + LLVector3 dir2 = PreviewDirection2; dir0.normVec(); dir1.normVec(); @@ -6085,7 +6237,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } - U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor"); + U32 res_mod = RenderResolutionDivisor; LLVector2 tc1(0,0); LLVector2 tc2((F32) gViewerWindow->getWorldViewWidthRaw()*2, @@ -6124,16 +6276,18 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } gGlowExtractProgram.bind(); - F32 minLum = llmax(gSavedSettings.getF32("RenderGlowMinLuminance"), 0.0f); - F32 maxAlpha = gSavedSettings.getF32("RenderGlowMaxExtractAlpha"); - F32 warmthAmount = gSavedSettings.getF32("RenderGlowWarmthAmount"); - LLVector3 lumWeights = gSavedSettings.getVector3("RenderGlowLumWeights"); - LLVector3 warmthWeights = gSavedSettings.getVector3("RenderGlowWarmthWeights"); - gGlowExtractProgram.uniform1f("minLuminance", minLum); - gGlowExtractProgram.uniform1f("maxExtractAlpha", maxAlpha); - gGlowExtractProgram.uniform3f("lumWeights", lumWeights.mV[0], lumWeights.mV[1], lumWeights.mV[2]); - gGlowExtractProgram.uniform3f("warmthWeights", warmthWeights.mV[0], warmthWeights.mV[1], warmthWeights.mV[2]); - gGlowExtractProgram.uniform1f("warmthAmount", warmthAmount); + F32 minLum = llmax((F32) RenderGlowMinLuminance, 0.0f); + F32 maxAlpha = RenderGlowMaxExtractAlpha; + F32 warmthAmount = RenderGlowWarmthAmount; + LLVector3 lumWeights = RenderGlowLumWeights; + LLVector3 warmthWeights = RenderGlowWarmthWeights; + + + gGlowExtractProgram.uniform1f(LLShaderMgr::GLOW_MIN_LUMINANCE, minLum); + gGlowExtractProgram.uniform1f(LLShaderMgr::GLOW_MAX_EXTRACT_ALPHA, maxAlpha); + gGlowExtractProgram.uniform3f(LLShaderMgr::GLOW_LUM_WEIGHTS, lumWeights.mV[0], lumWeights.mV[1], lumWeights.mV[2]); + gGlowExtractProgram.uniform3f(LLShaderMgr::GLOW_WARMTH_WEIGHTS, warmthWeights.mV[0], warmthWeights.mV[1], warmthWeights.mV[2]); + gGlowExtractProgram.uniform1f(LLShaderMgr::GLOW_WARMTH_AMOUNT, warmthAmount); LLGLEnable blend_on(GL_BLEND); LLGLEnable test(GL_ALPHA_TEST); @@ -6164,22 +6318,22 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) tc2.setVec(2,2); // power of two between 1 and 1024 - U32 glowResPow = gSavedSettings.getS32("RenderGlowResolutionPow"); + U32 glowResPow = RenderGlowResolutionPow; const U32 glow_res = llmax(1, llmin(1024, 1 << glowResPow)); - S32 kernel = gSavedSettings.getS32("RenderGlowIterations")*2; - F32 delta = gSavedSettings.getF32("RenderGlowWidth") / glow_res; + S32 kernel = RenderGlowIterations*2; + F32 delta = RenderGlowWidth / glow_res; // Use half the glow width if we have the res set to less than 9 so that it looks // almost the same in either case. if (glowResPow < 9) { delta *= 0.5f; } - F32 strength = gSavedSettings.getF32("RenderGlowStrength"); + F32 strength = RenderGlowStrength; gGlowProgram.bind(); - gGlowProgram.uniform1f("glowStrength", strength); + gGlowProgram.uniform1f(LLShaderMgr::GLOW_STRENGTH, strength); for (S32 i = 0; i < kernel; i++) { @@ -6200,11 +6354,11 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) if (i%2 == 0) { - gGlowProgram.uniform2f("glowDelta", delta, 0); + gGlowProgram.uniform2f(LLShaderMgr::GLOW_DELTA, delta, 0); } else { - gGlowProgram.uniform2f("glowDelta", 0, delta); + gGlowProgram.uniform2f(LLShaderMgr::GLOW_DELTA, 0, delta); } gGL.begin(LLRender::TRIANGLE_STRIP); @@ -6245,11 +6399,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) if (LLPipeline::sRenderDeferred) { + bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater() && !LLToolMgr::getInstance()->inBuildMode() && - gSavedSettings.getBOOL("RenderDepthOfField"); + RenderDepthOfField; - bool multisample = gSavedSettings.getU32("RenderFSAASamples") > 1; + + bool multisample = RenderFSAASamples > 1; if (multisample) { @@ -6261,7 +6417,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) glViewport(0, 0, width, height); gGlowCombineFXAAProgram.bind(); - gGlowCombineFXAAProgram.uniform2f("screen_res", width, height); + gGlowCombineFXAAProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, width, height); gGL.getTexUnit(0)->bind(&mGlow[1]); gGL.getTexUnit(1)->bind(&mScreen); @@ -6284,7 +6440,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) LLGLSLShader* shader = &gFXAAProgram; shader->bind(); - S32 channel = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP, mFXAABuffer.getUsage()); + S32 channel = shader->enableTexture(LLShaderMgr::DIFFUSE_MAP, mFXAABuffer.getUsage()); if (channel > -1) { mFXAABuffer.bindTexture(0, channel); @@ -6294,10 +6450,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) F32 scale_x = (F32) width/mFXAABuffer.getWidth(); F32 scale_y = (F32) height/mFXAABuffer.getHeight(); - shader->uniform2f("tc_scale", scale_x, scale_y); - shader->uniform2f("rcp_screen_res", 1.f/width*scale_x, 1.f/height*scale_y); - shader->uniform4f("rcp_frame_opt", -0.5f/width*scale_x, -0.5f/height*scale_y, 0.5f/width*scale_x, 0.5f/height*scale_y); - shader->uniform4f("rcp_frame_opt2", -2.f/width*scale_x, -2.f/height*scale_y, 2.f/width*scale_x, 2.f/height*scale_y); + shader->uniform2f(LLShaderMgr::FXAA_TC_SCALE, scale_x, scale_y); + shader->uniform2f(LLShaderMgr::FXAA_RCP_SCREEN_RES, 1.f/width*scale_x, 1.f/height*scale_y); + shader->uniform4f(LLShaderMgr::FXAA_RCP_FRAME_OPT, -0.5f/width*scale_x, -0.5f/height*scale_y, 0.5f/width*scale_x, 0.5f/height*scale_y); + shader->uniform4f(LLShaderMgr::FXAA_RCP_FRAME_OPT2, -2.f/width*scale_x, -2.f/height*scale_y, 2.f/width*scale_x, 2.f/height*scale_y); gGL.begin(LLRender::TRIANGLE_STRIP); gGL.vertex2f(-1,-1); @@ -6391,7 +6547,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } else if (transition_time < 1.f) { //currently in a transition, continue interpolating - transition_time += 1.f/gSavedSettings.getF32("CameraFocusTransitionTime")*gFrameIntervalSeconds; + transition_time += 1.f/CameraFocusTransitionTime*gFrameIntervalSeconds; transition_time = llmin(transition_time, 1.f); F32 t = cosf(transition_time*F_PI+F_PI)*0.5f+0.5f; @@ -6404,12 +6560,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) //convert to mm F32 subject_distance = current_distance*1000.f; - F32 fnumber = gSavedSettings.getF32("CameraFNumber"); - F32 default_focal_length = gSavedSettings.getF32("CameraFocalLength"); + F32 fnumber = CameraFNumber; + F32 default_focal_length = CameraFocalLength; F32 fov = LLViewerCamera::getInstance()->getView(); - const F32 default_fov = gSavedSettings.getF32("CameraFieldOfView") * F_PI/180.f; + const F32 default_fov = CameraFieldOfView * F_PI/180.f; //const F32 default_aspect_ratio = gSavedSettings.getF32("CameraAspectRatio"); //F32 aspect_ratio = (F32) mScreen.getWidth()/(F32)mScreen.getHeight(); @@ -6432,13 +6588,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) blur_constant /= 1000.f; //convert to meters for shader F32 magnification = focal_length/(subject_distance-focal_length); - shader->uniform1f("focal_distance", -subject_distance/1000.f); - shader->uniform1f("blur_constant", blur_constant); - shader->uniform1f("tan_pixel_angle", tanf(1.f/LLDrawable::sCurPixelAngle)); - shader->uniform1f("magnification", magnification); + shader->uniform1f(LLShaderMgr::DOF_FOCAL_DISTANCE, -subject_distance/1000.f); + shader->uniform1f(LLShaderMgr::DOF_BLUR_CONSTANT, blur_constant); + shader->uniform1f(LLShaderMgr::DOF_TAN_PIXEL_ANGLE, tanf(1.f/LLDrawable::sCurPixelAngle)); + shader->uniform1f(LLShaderMgr::DOF_MAGNIFICATION, magnification); } - S32 channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); + S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); if (channel > -1) { mScreen.bindTexture(0, channel); @@ -6446,7 +6602,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) if (multisample) { //bloom has already been added, bind black - channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_BLOOM); + channel = shader->enableTexture(LLShaderMgr::DEFERRED_BLOOM); if (channel > -1) { gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sBlackImagep); @@ -6519,7 +6675,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.getTexUnit(0)->bind(&mGlow[1]); gGL.getTexUnit(1)->bind(&mScreen); - LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); + LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); buff->setBuffer(mask); buff->drawArrays(LLRender::TRIANGLE_STRIP, 0, 3); @@ -6611,28 +6767,28 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n shader.bind(); S32 channel = 0; - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage()); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage()); if (channel > -1) { mDeferredScreen.bindTexture(0,channel); gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage()); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage()); if (channel > -1) { mDeferredScreen.bindTexture(1, channel); gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, mDeferredScreen.getUsage()); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_NORMAL, mDeferredScreen.getUsage()); if (channel > -1) { mDeferredScreen.bindTexture(2, channel); gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, mDeferredDepth.getUsage()); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_DEPTH, mDeferredDepth.getUsage()); if (channel > -1) { gGL.getTexUnit(channel)->bind(&mDeferredDepth, TRUE); @@ -6646,21 +6802,21 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n glh::matrix4f projection = glh_get_current_projection(); glh::matrix4f inv_proj = projection.inverse(); - shader.uniformMatrix4fv("inv_proj", 1, FALSE, inv_proj.m); - shader.uniform4f("viewport", (F32) gGLViewport[0], + shader.uniformMatrix4fv(LLShaderMgr::INVERSE_PROJECTION_MATRIX, 1, FALSE, inv_proj.m); + shader.uniform4f(LLShaderMgr::VIEWPORT, (F32) gGLViewport[0], (F32) gGLViewport[1], (F32) gGLViewport[2], (F32) gGLViewport[3]); } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_NOISE); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_NOISE); if (channel > -1) { gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, noise_map); gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHTFUNC); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_LIGHTFUNC); if (channel > -1) { gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc); @@ -6668,7 +6824,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n stop_glerror(); - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, mDeferredLight.getUsage()); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_LIGHT, mDeferredLight.getUsage()); if (channel > -1) { if (light_index > 0) @@ -6682,7 +6838,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_BLOOM); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_BLOOM); if (channel > -1) { mGlow[1].bindTexture(0, channel); @@ -6692,7 +6848,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n for (U32 i = 0; i < 4; i++) { - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE); stop_glerror(); if (channel > -1) { @@ -6710,7 +6866,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n for (U32 i = 4; i < 6; i++) { - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_SHADOW0+i); stop_glerror(); if (channel > -1) { @@ -6739,12 +6895,11 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n mat[i+80] = mSunShadowMatrix[5].m[i]; } - shader.uniformMatrix4fv("shadow_matrix[0]", 6, FALSE, mat); - shader.uniformMatrix4fv("shadow_matrix", 6, FALSE, mat); + shader.uniformMatrix4fv(LLShaderMgr::DEFERRED_SHADOW_MATRIX, 6, FALSE, mat); stop_glerror(); - channel = shader.enableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); + channel = shader.enableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); if (channel > -1) { LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; @@ -6759,24 +6914,23 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n m[4], m[5], m[6], m[8], m[9], m[10] }; - shader.uniform3fv("env_mat[0]", 3, mat); - shader.uniform3fv("env_mat", 3, mat); + shader.uniform3fv(LLShaderMgr::DEFERRED_ENV_MAT, 3, mat); } } - shader.uniform4fv("shadow_clip", 1, mSunClipPlanes.mV); - shader.uniform1f("sun_wash", gSavedSettings.getF32("RenderDeferredSunWash")); - shader.uniform1f("shadow_noise", gSavedSettings.getF32("RenderShadowNoise")); - shader.uniform1f("blur_size", gSavedSettings.getF32("RenderShadowBlurSize")); + shader.uniform4fv(LLShaderMgr::DEFERRED_SHADOW_CLIP, 1, mSunClipPlanes.mV); + shader.uniform1f(LLShaderMgr::DEFERRED_SUN_WASH, RenderDeferredSunWash); + shader.uniform1f(LLShaderMgr::DEFERRED_SHADOW_NOISE, RenderShadowNoise); + shader.uniform1f(LLShaderMgr::DEFERRED_BLUR_SIZE, RenderShadowBlurSize); - shader.uniform1f("ssao_radius", gSavedSettings.getF32("RenderSSAOScale")); - shader.uniform1f("ssao_max_radius", gSavedSettings.getU32("RenderSSAOMaxScale")); + shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_RADIUS, RenderSSAOScale); + shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_MAX_RADIUS, RenderSSAOMaxScale); - F32 ssao_factor = gSavedSettings.getF32("RenderSSAOFactor"); - shader.uniform1f("ssao_factor", ssao_factor); - shader.uniform1f("ssao_factor_inv", 1.0/ssao_factor); + F32 ssao_factor = RenderSSAOFactor; + shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_FACTOR, ssao_factor); + shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_FACTOR_INV, 1.0/ssao_factor); - LLVector3 ssao_effect = gSavedSettings.getVector3("RenderSSAOEffect"); + LLVector3 ssao_effect = RenderSSAOEffect; F32 matrix_diag = (ssao_effect[0] + 2.0*ssao_effect[1])/3.0; F32 matrix_nondiag = (ssao_effect[0] - ssao_effect[1])/3.0; // This matrix scales (proj of color onto <1/rt(3),1/rt(3),1/rt(3)>) by @@ -6784,23 +6938,23 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n F32 ssao_effect_mat[] = { matrix_diag, matrix_nondiag, matrix_nondiag, matrix_nondiag, matrix_diag, matrix_nondiag, matrix_nondiag, matrix_nondiag, matrix_diag}; - shader.uniformMatrix3fv("ssao_effect_mat", 1, GL_FALSE, ssao_effect_mat); + shader.uniformMatrix3fv(LLShaderMgr::DEFERRED_SSAO_EFFECT_MAT, 1, GL_FALSE, ssao_effect_mat); - F32 shadow_offset_error = 1.f + gSavedSettings.getF32("RenderShadowOffsetError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); - F32 shadow_bias_error = 1.f + gSavedSettings.getF32("RenderShadowBiasError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); + F32 shadow_offset_error = 1.f + RenderShadowOffsetError * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); + F32 shadow_bias_error = 1.f + RenderShadowBiasError * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); - shader.uniform2f("screen_res", mDeferredScreen.getWidth(), mDeferredScreen.getHeight()); - shader.uniform1f("near_clip", LLViewerCamera::getInstance()->getNear()*2.f); - shader.uniform1f ("shadow_offset", gSavedSettings.getF32("RenderShadowOffset")*shadow_offset_error); - shader.uniform1f("shadow_bias", gSavedSettings.getF32("RenderShadowBias")*shadow_bias_error); - shader.uniform1f ("spot_shadow_offset", gSavedSettings.getF32("RenderSpotShadowOffset")); - shader.uniform1f("spot_shadow_bias", gSavedSettings.getF32("RenderSpotShadowBias")); + shader.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, mDeferredScreen.getWidth(), mDeferredScreen.getHeight()); + shader.uniform1f(LLShaderMgr::DEFERRED_NEAR_CLIP, LLViewerCamera::getInstance()->getNear()*2.f); + shader.uniform1f (LLShaderMgr::DEFERRED_SHADOW_OFFSET, RenderShadowOffset*shadow_offset_error); + shader.uniform1f(LLShaderMgr::DEFERRED_SHADOW_BIAS, RenderShadowBias*shadow_bias_error); + shader.uniform1f(LLShaderMgr::DEFERRED_SPOT_SHADOW_OFFSET, RenderSpotShadowOffset); + shader.uniform1f(LLShaderMgr::DEFERRED_SPOT_SHADOW_BIAS, RenderSpotShadowBias); - shader.uniform3fv("sun_dir", 1, mTransformedSunDir.mV); - shader.uniform2f("shadow_res", mShadow[0].getWidth(), mShadow[0].getHeight()); - shader.uniform2f("proj_shadow_res", mShadow[4].getWidth(), mShadow[4].getHeight()); - shader.uniform1f("depth_cutoff", gSavedSettings.getF32("RenderEdgeDepthCutoff")); - shader.uniform1f("norm_cutoff", gSavedSettings.getF32("RenderEdgeNormCutoff")); + shader.uniform3fv(LLShaderMgr::DEFERRED_SUN_DIR, 1, mTransformedSunDir.mV); + shader.uniform2f(LLShaderMgr::DEFERRED_SHADOW_RES, mShadow[0].getWidth(), mShadow[0].getHeight()); + shader.uniform2f(LLShaderMgr::DEFERRED_PROJ_SHADOW_RES, mShadow[4].getWidth(), mShadow[4].getHeight()); + shader.uniform1f(LLShaderMgr::DEFERRED_DEPTH_CUTOFF, RenderEdgeDepthCutoff); + shader.uniform1f(LLShaderMgr::DEFERRED_NORM_CUTOFF, RenderEdgeNormCutoff); if (shader.getUniformLocation("norm_mat") >= 0) @@ -6839,7 +6993,7 @@ void LLPipeline::renderDeferredLighting() 0, 0, mDeferredDepth.getWidth(), mDeferredDepth.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); } - LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); + LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD)) { @@ -6886,7 +7040,7 @@ void LLPipeline::renderDeferredLighting() gGL.pushMatrix(); gGL.loadIdentity(); - if (gSavedSettings.getBOOL("RenderDeferredSSAO") || gSavedSettings.getS32("RenderShadowDetail") > 0) + if (RenderDeferredSSAO || RenderShadowDetail > 0) { mDeferredLight.bindTarget(); { //paint shadow/SSAO light map (direct lighting lightmap) @@ -6932,7 +7086,7 @@ void LLPipeline::renderDeferredLighting() mDeferredLight.flush(); } - if (gSavedSettings.getBOOL("RenderDeferredSSAO")) + if (RenderDeferredSSAO) { //soften direct lighting lightmap LLFastTimer ftm(FTM_SOFTEN_SHADOW); //blur lightmap @@ -6943,10 +7097,10 @@ void LLPipeline::renderDeferredLighting() bindDeferredShader(gDeferredBlurLightProgram); mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - LLVector3 go = gSavedSettings.getVector3("RenderShadowGaussian"); + LLVector3 go = RenderShadowGaussian; const U32 kern_length = 4; - F32 blur_size = gSavedSettings.getF32("RenderShadowBlurSize"); - F32 dist_factor = gSavedSettings.getF32("RenderShadowBlurDistFactor"); + F32 blur_size = RenderShadowBlurSize; + F32 dist_factor = RenderShadowBlurDistFactor; // sample symmetrically with the middle sample falling exactly on 0.0 F32 x = 0.f; @@ -7011,7 +7165,7 @@ void LLPipeline::renderDeferredLighting() glClearColor(0,0,0,0); mScreen.clear(GL_COLOR_BUFFER_BIT); - if (gSavedSettings.getBOOL("RenderDeferredAtmospheric")) + if (RenderDeferredAtmospheric) { //apply sunlight contribution LLFastTimer ftm(FTM_ATMOSPHERICS); bindDeferredShader(gDeferredSoftenProgram); @@ -7056,7 +7210,7 @@ void LLPipeline::renderDeferredLighting() gPipeline.popRenderTypeMask(); } - BOOL render_local = gSavedSettings.getBOOL("RenderLocalLights"); + BOOL render_local = RenderLocalLights; if (render_local) { @@ -7162,10 +7316,10 @@ void LLPipeline::renderDeferredLighting() LLFastTimer ftm(FTM_LOCAL_LIGHTS); //glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - gDeferredLightProgram.uniform3fv("center", 1, tc.v); - gDeferredLightProgram.uniform1f("size", s*s); - gDeferredLightProgram.uniform3fv("color", 1, col.mV); - gDeferredLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); + gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); + gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); + gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); + gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); //gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); gGL.syncMatrices(); mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); @@ -7197,7 +7351,7 @@ void LLPipeline::renderDeferredLighting() mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - gDeferredSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); + gDeferredSpotLightProgram.enableTexture(LLShaderMgr::DEFERRED_PROJECTION); for (LLDrawable::drawable_list_t::iterator iter = spot_lights.begin(); iter != spot_lights.end(); ++iter) { @@ -7236,16 +7390,16 @@ void LLPipeline::renderDeferredLighting() v[6].set(c[0]+s,c[1]+s,c[2]-s); // 6 - 0110 v[7].set(c[0]+s,c[1]+s,c[2]+s); // 7 - 0111 - gDeferredSpotLightProgram.uniform3fv("center", 1, tc.v); - gDeferredSpotLightProgram.uniform1f("size", s*s); - gDeferredSpotLightProgram.uniform3fv("color", 1, col.mV); - gDeferredSpotLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); + gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); + gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); + gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); + gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); gGL.syncMatrices(); mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_SHORT, get_box_fan_indices_ptr(camera, center)); } - gDeferredSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); + gDeferredSpotLightProgram.disableTexture(LLShaderMgr::DEFERRED_PROJECTION); unbindDeferredShader(gDeferredSpotLightProgram); } @@ -7292,12 +7446,12 @@ void LLPipeline::renderDeferredLighting() count++; if (count == max_count || fullscreen_lights.empty()) { - gDeferredMultiLightProgram.uniform1i("light_count", count); - gDeferredMultiLightProgram.uniform4fv("light", count, (GLfloat*) light); - gDeferredMultiLightProgram.uniform4fv("light_col", count, (GLfloat*) col); - gDeferredMultiLightProgram.uniform1f("far_z", far_z); + gDeferredMultiLightProgram.uniform1i(LLShaderMgr::MULTI_LIGHT_COUNT, count); + gDeferredMultiLightProgram.uniform4fv(LLShaderMgr::MULTI_LIGHT, count, (GLfloat*) light); + gDeferredMultiLightProgram.uniform4fv(LLShaderMgr::MULTI_LIGHT_COL, count, (GLfloat*) col); + gDeferredMultiLightProgram.uniform1f(LLShaderMgr::MULTI_LIGHT_FAR_Z, far_z); far_z = 0.f; - count = 0; + count = 0; mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); } } @@ -7306,7 +7460,7 @@ void LLPipeline::renderDeferredLighting() bindDeferredShader(gDeferredMultiSpotLightProgram); - gDeferredMultiSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); + gDeferredMultiSpotLightProgram.enableTexture(LLShaderMgr::DEFERRED_PROJECTION); mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); @@ -7331,14 +7485,14 @@ void LLPipeline::renderDeferredLighting() LLColor3 col = volume->getLightColor(); col *= volume->getLightIntensity(); - gDeferredMultiSpotLightProgram.uniform3fv("center", 1, tc.v); - gDeferredMultiSpotLightProgram.uniform1f("size", s*s); - gDeferredMultiSpotLightProgram.uniform3fv("color", 1, col.mV); - gDeferredMultiSpotLightProgram.uniform1f("falloff", volume->getLightFalloff()*0.5f); + gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); + gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); + gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); + gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); } - gDeferredMultiSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); + gDeferredMultiSpotLightProgram.disableTexture(LLShaderMgr::DEFERRED_PROJECTION); unbindDeferredShader(gDeferredMultiSpotLightProgram); gGL.popMatrix(); @@ -7463,13 +7617,13 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep) F32 proj_range = far_clip - near_clip; glh::matrix4f light_proj = gl_perspective(fovy, aspect, near_clip, far_clip); screen_to_light = trans * light_proj * screen_to_light; - shader.uniformMatrix4fv("proj_mat", 1, FALSE, screen_to_light.m); - shader.uniform1f("proj_near", near_clip); - shader.uniform3fv("proj_p", 1, p1.v); - shader.uniform3fv("proj_n", 1, n.v); - shader.uniform3fv("proj_origin", 1, screen_origin.v); - shader.uniform1f("proj_range", proj_range); - shader.uniform1f("proj_ambiance", params.mV[2]); + shader.uniformMatrix4fv(LLShaderMgr::PROJECTOR_MATRIX, 1, FALSE, screen_to_light.m); + shader.uniform1f(LLShaderMgr::PROJECTOR_NEAR, near_clip); + shader.uniform3fv(LLShaderMgr::PROJECTOR_P, 1, p1.v); + shader.uniform3fv(LLShaderMgr::PROJECTOR_N, 1, n.v); + shader.uniform3fv(LLShaderMgr::PROJECTOR_ORIGIN, 1, screen_origin.v); + shader.uniform1f(LLShaderMgr::PROJECTOR_RANGE, proj_range); + shader.uniform1f(LLShaderMgr::PROJECTOR_AMBIANCE, params.mV[2]); S32 s_idx = -1; for (U32 i = 0; i < 2; i++) @@ -7480,15 +7634,15 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep) } } - shader.uniform1i("proj_shadow_idx", s_idx); + shader.uniform1i(LLShaderMgr::PROJECTOR_SHADOW_INDEX, s_idx); if (s_idx >= 0) { - shader.uniform1f("shadow_fade", 1.f-mSpotLightFade[s_idx]); + shader.uniform1f(LLShaderMgr::PROJECTOR_SHADOW_FADE, 1.f-mSpotLightFade[s_idx]); } else { - shader.uniform1f("shadow_fade", 1.f); + shader.uniform1f(LLShaderMgr::PROJECTOR_SHADOW_FADE, 1.f); } { @@ -7522,7 +7676,7 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep) img = LLViewerFetchedTexture::sWhiteImagep; } - S32 channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); + S32 channel = shader.enableTexture(LLShaderMgr::DEFERRED_PROJECTION); if (channel > -1) { @@ -7532,9 +7686,9 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep) F32 lod_range = logf(img->getWidth())/logf(2.f); - shader.uniform1f("proj_focus", focus); - shader.uniform1f("proj_lod", lod_range); - shader.uniform1f("proj_ambient_lod", llclamp((proj_range-focus)/proj_range*lod_range, 0.f, 1.f)); + shader.uniform1f(LLShaderMgr::PROJECTOR_FOCUS, focus); + shader.uniform1f(LLShaderMgr::PROJECTOR_LOD, lod_range); + shader.uniform1f(LLShaderMgr::PROJECTOR_AMBIENT_LOD, llclamp((proj_range-focus)/proj_range*lod_range, 0.f, 1.f)); } } @@ -7543,17 +7697,17 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep) void LLPipeline::unbindDeferredShader(LLGLSLShader &shader) { stop_glerror(); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, mDeferredScreen.getUsage()); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage()); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage()); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, mDeferredScreen.getUsage()); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, mDeferredLight.getUsage()); - shader.disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_BLOOM); + shader.disableTexture(LLShaderMgr::DEFERRED_NORMAL, mDeferredScreen.getUsage()); + shader.disableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage()); + shader.disableTexture(LLShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage()); + shader.disableTexture(LLShaderMgr::DEFERRED_DEPTH, mDeferredScreen.getUsage()); + shader.disableTexture(LLShaderMgr::DEFERRED_LIGHT, mDeferredLight.getUsage()); + shader.disableTexture(LLShaderMgr::DIFFUSE_MAP); + shader.disableTexture(LLShaderMgr::DEFERRED_BLOOM); for (U32 i = 0; i < 4; i++) { - if (shader.disableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE) > -1) + if (shader.disableTexture(LLShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE) > -1) { glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE); } @@ -7561,16 +7715,16 @@ void LLPipeline::unbindDeferredShader(LLGLSLShader &shader) for (U32 i = 4; i < 6; i++) { - if (shader.disableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i) > -1) + if (shader.disableTexture(LLShaderMgr::DEFERRED_SHADOW0+i) > -1) { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE); } } - shader.disableTexture(LLViewerShaderMgr::DEFERRED_NOISE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHTFUNC); + shader.disableTexture(LLShaderMgr::DEFERRED_NOISE); + shader.disableTexture(LLShaderMgr::DEFERRED_LIGHTFUNC); - S32 channel = shader.disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); + S32 channel = shader.disableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); if (channel > -1) { LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; @@ -7718,7 +7872,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLPipeline::RENDER_TYPE_CLOUDS, LLPipeline::END_RENDER_TYPES); - S32 detail = gSavedSettings.getS32("RenderReflectionDetail"); + S32 detail = RenderReflectionDetail; if (detail > 0) { //mask out selected geometry based on reflection detail if (detail < 4) @@ -7742,7 +7896,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) if (LLDrawPoolWater::sNeedsDistortionUpdate) { - if (gSavedSettings.getS32("RenderReflectionDetail") > 0) + if (RenderReflectionDetail > 0) { gPipeline.grabReferences(ref_result); LLGLUserClipPlane clip_plane(plane, mat, projection); @@ -8233,7 +8387,7 @@ void LLPipeline::generateHighlight(LLCamera& camera) if (!mHighlightSet.empty()) { - F32 transition = gFrameIntervalSeconds/gSavedSettings.getF32("RenderHighlightFadeTime"); + F32 transition = gFrameIntervalSeconds/RenderHighlightFadeTime; LLGLDisable test(GL_ALPHA_TEST); LLGLDepthTest depth(GL_FALSE); @@ -8279,7 +8433,7 @@ void LLPipeline::generateHighlight(LLCamera& camera) void LLPipeline::generateSunShadow(LLCamera& camera) { - if (!sRenderDeferred || gSavedSettings.getS32("RenderShadowDetail") <= 0) + if (!sRenderDeferred || RenderShadowDetail <= 0) { return; } @@ -8337,25 +8491,25 @@ void LLPipeline::generateSunShadow(LLCamera& camera) glh::matrix4f proj[6]; //clip contains parallel split distances for 3 splits - LLVector3 clip = gSavedSettings.getVector3("RenderShadowClipPlanes"); + LLVector3 clip = RenderShadowClipPlanes; //F32 slope_threshold = gSavedSettings.getF32("RenderShadowSlopeThreshold"); //far clip on last split is minimum of camera view distance and 128 mSunClipPlanes = LLVector4(clip, clip.mV[2] * clip.mV[2]/clip.mV[1]); - clip = gSavedSettings.getVector3("RenderShadowOrthoClipPlanes"); + clip = RenderShadowOrthoClipPlanes; mSunOrthoClipPlanes = LLVector4(clip, clip.mV[2]*clip.mV[2]/clip.mV[1]); //currently used for amount to extrude frusta corners for constructing shadow frusta - LLVector3 n = gSavedSettings.getVector3("RenderShadowNearDist"); + LLVector3 n = RenderShadowNearDist; //F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] }; //put together a universal "near clip" plane for shadow frusta LLPlane shadow_near_clip; { LLVector3 p = gAgent.getPositionAgent(); - p += mSunDir * gSavedSettings.getF32("RenderFarClip")*2.f; + p += mSunDir * RenderFarClip*2.f; shadow_near_clip.setVec(p, mSunDir); } @@ -8442,7 +8596,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) F32 range = far_clip-near_clip; - LLVector3 split_exp = gSavedSettings.getVector3("RenderShadowSplitExponent"); + LLVector3 split_exp = RenderShadowSplitExponent; F32 da = 1.f-llmax( fabsf(lightDir*up), fabsf(lightDir*camera.getLeftAxis()) ); @@ -8653,7 +8807,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) mShadowError.mV[j] /= wpf.size(); mShadowError.mV[j] /= size.mV[0]; - if (mShadowError.mV[j] > gSavedSettings.getF32("RenderShadowErrorCutoff")) + if (mShadowError.mV[j] > RenderShadowErrorCutoff) { //just use ortho projection mShadowFOV.mV[j] = -1.f; origin.clearVec(); @@ -8696,7 +8850,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) fovx = acos(fovx); fovz = acos(fovz); - F32 cutoff = llmin(gSavedSettings.getF32("RenderShadowFOVCutoff"), 1.4f); + F32 cutoff = llmin((F32) RenderShadowFOVCutoff, 1.4f); mShadowFOV.mV[j] = fovx; @@ -8840,7 +8994,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) //hack to disable projector shadows - bool gen_shadow = gSavedSettings.getS32("RenderShadowDetail") > 1; + bool gen_shadow = RenderShadowDetail > 1; if (gen_shadow) { @@ -8979,7 +9133,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) } - if (!gSavedSettings.getBOOL("CameraOffset")) + if (!CameraOffset) { glh_set_current_modelview(saved_view); glh_set_current_projection(saved_proj); diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 86579261ca..584e6e4c23 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -360,6 +360,7 @@ public: static void updateRenderDeferred(); static void refreshRenderDeferred(); + static void refreshCachedSettings(); static void throttleNewMemoryAllocation(BOOL disable); @@ -771,6 +772,79 @@ public: //debug use static U32 sCurRenderPoolType ; + + //cached settings + static BOOL WindLightUseAtmosShaders; + static BOOL VertexShaderEnable; + static BOOL RenderAvatarVP; + static BOOL RenderDeferred; + static F32 RenderDeferredSunWash; + static U32 RenderFSAASamples; + static U32 RenderResolutionDivisor; + static BOOL RenderUIBuffer; + static S32 RenderShadowDetail; + static BOOL RenderDeferredSSAO; + static F32 RenderShadowResolutionScale; + static BOOL RenderLocalLights; + static BOOL RenderDelayCreation; + static BOOL RenderAnimateRes; + static BOOL FreezeTime; + static S32 DebugBeaconLineWidth; + static F32 RenderHighlightBrightness; + static LLColor4 RenderHighlightColor; + static F32 RenderHighlightThickness; + static BOOL RenderSpotLightsInNondeferred; + static LLColor4 PreviewAmbientColor; + static LLColor4 PreviewDiffuse0; + static LLColor4 PreviewSpecular0; + static LLColor4 PreviewDiffuse1; + static LLColor4 PreviewSpecular1; + static LLColor4 PreviewDiffuse2; + static LLColor4 PreviewSpecular2; + static LLVector3 PreviewDirection0; + static LLVector3 PreviewDirection1; + static LLVector3 PreviewDirection2; + static F32 RenderGlowMinLuminance; + static F32 RenderGlowMaxExtractAlpha; + static F32 RenderGlowWarmthAmount; + static LLVector3 RenderGlowLumWeights; + static LLVector3 RenderGlowWarmthWeights; + static S32 RenderGlowResolutionPow; + static S32 RenderGlowIterations; + static F32 RenderGlowWidth; + static F32 RenderGlowStrength; + static BOOL RenderDepthOfField; + static F32 CameraFocusTransitionTime; + static F32 CameraFNumber; + static F32 CameraFocalLength; + static F32 CameraFieldOfView; + static F32 RenderShadowNoise; + static F32 RenderShadowBlurSize; + static F32 RenderSSAOScale; + static U32 RenderSSAOMaxScale; + static F32 RenderSSAOFactor; + static LLVector3 RenderSSAOEffect; + static F32 RenderShadowOffsetError; + static F32 RenderShadowBiasError; + static F32 RenderShadowOffset; + static F32 RenderShadowBias; + static F32 RenderSpotShadowOffset; + static F32 RenderSpotShadowBias; + static F32 RenderEdgeDepthCutoff; + static F32 RenderEdgeNormCutoff; + static LLVector3 RenderShadowGaussian; + static F32 RenderShadowBlurDistFactor; + static BOOL RenderDeferredAtmospheric; + static S32 RenderReflectionDetail; + static F32 RenderHighlightFadeTime; + static LLVector3 RenderShadowClipPlanes; + static LLVector3 RenderShadowOrthoClipPlanes; + static LLVector3 RenderShadowNearDist; + static F32 RenderFarClip; + static LLVector3 RenderShadowSplitExponent; + static F32 RenderShadowErrorCutoff; + static F32 RenderShadowFOVCutoff; + static BOOL CameraOffset; }; void render_bbox(const LLVector3 &min, const LLVector3 &max); From 767cb5df09cc5053c67fd4b9e2e6e5e276bacb7c Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Tue, 11 Oct 2011 14:13:26 +0200 Subject: [PATCH 298/995] STORM-1615 WIP Added Russian and Turkish to the list of languages supported by viewer. Changes: * Added the new languages to the list in Preferences / General. * Added a couple of "translated" XUI files for each language. --- .../skins/default/xui/en/panel_preferences_general.xml | 10 ++++++++++ .../skins/default/xui/ru/floater_buy_currency_html.xml | 2 ++ .../skins/default/xui/tr/floater_buy_currency_html.xml | 2 ++ .../skins/minimal/xui/ru/menu_script_chiclet.xml | 4 ++++ .../skins/minimal/xui/tr/menu_script_chiclet.xml | 4 ++++ 5 files changed, 22 insertions(+) create mode 100644 indra/newview/skins/default/xui/ru/floater_buy_currency_html.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_buy_currency_html.xml create mode 100644 indra/newview/skins/minimal/xui/ru/menu_script_chiclet.xml create mode 100644 indra/newview/skins/minimal/xui/tr/menu_script_chiclet.xml diff --git a/indra/newview/skins/default/xui/en/panel_preferences_general.xml b/indra/newview/skins/default/xui/en/panel_preferences_general.xml index 9c718fdb87..ab7e1e7cd9 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_general.xml @@ -80,6 +80,16 @@ label="Português (Portuguese) - Beta" name="Portugese" value="pt" /> + + + diff --git a/indra/newview/skins/default/xui/tr/floater_buy_currency_html.xml b/indra/newview/skins/default/xui/tr/floater_buy_currency_html.xml new file mode 100644 index 0000000000..77d69aa81d --- /dev/null +++ b/indra/newview/skins/default/xui/tr/floater_buy_currency_html.xml @@ -0,0 +1,2 @@ + + diff --git a/indra/newview/skins/minimal/xui/ru/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/ru/menu_script_chiclet.xml new file mode 100644 index 0000000000..f95913ef2b --- /dev/null +++ b/indra/newview/skins/minimal/xui/ru/menu_script_chiclet.xml @@ -0,0 +1,4 @@ + + + + diff --git a/indra/newview/skins/minimal/xui/tr/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/tr/menu_script_chiclet.xml new file mode 100644 index 0000000000..2efe6d7e71 --- /dev/null +++ b/indra/newview/skins/minimal/xui/tr/menu_script_chiclet.xml @@ -0,0 +1,4 @@ + + + + From 70a4936736187bc00fb134e135de4fee75cff664 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Tue, 11 Oct 2011 14:45:44 +0200 Subject: [PATCH 299/995] STORM-1615 WIP Removed Dutch from the available languages list. --- .../skins/default/xui/de/panel_preferences_general.xml | 1 - .../skins/default/xui/en/panel_preferences_general.xml | 5 ----- .../skins/default/xui/es/panel_preferences_general.xml | 1 - .../skins/default/xui/fr/panel_preferences_general.xml | 1 - .../skins/default/xui/it/panel_preferences_general.xml | 1 - .../skins/default/xui/ja/panel_preferences_general.xml | 1 - .../skins/default/xui/nl/panel_preferences_general.xml | 1 - .../skins/default/xui/pl/panel_preferences_general.xml | 1 - .../skins/default/xui/pt/panel_preferences_general.xml | 1 - .../skins/default/xui/zh/panel_preferences_general.xml | 1 - 10 files changed, 14 deletions(-) diff --git a/indra/newview/skins/default/xui/de/panel_preferences_general.xml b/indra/newview/skins/default/xui/de/panel_preferences_general.xml index 79b2a544f9..ed22e05a7c 100644 --- a/indra/newview/skins/default/xui/de/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/de/panel_preferences_general.xml @@ -11,7 +11,6 @@ - diff --git a/indra/newview/skins/default/xui/en/panel_preferences_general.xml b/indra/newview/skins/default/xui/en/panel_preferences_general.xml index ab7e1e7cd9..ddef9a853b 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_general.xml @@ -65,11 +65,6 @@ label="Italiano (Italian) - Beta" name="Italian" value="it" /> - - diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_general.xml b/indra/newview/skins/default/xui/fr/panel_preferences_general.xml index 2786798173..5ccf07f7b4 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_general.xml @@ -11,7 +11,6 @@ - diff --git a/indra/newview/skins/default/xui/it/panel_preferences_general.xml b/indra/newview/skins/default/xui/it/panel_preferences_general.xml index c576b5f9d8..ee52ee7cb1 100644 --- a/indra/newview/skins/default/xui/it/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_general.xml @@ -11,7 +11,6 @@ - diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_general.xml b/indra/newview/skins/default/xui/ja/panel_preferences_general.xml index e4091972d6..4356f3d47f 100644 --- a/indra/newview/skins/default/xui/ja/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_general.xml @@ -11,7 +11,6 @@ - diff --git a/indra/newview/skins/default/xui/nl/panel_preferences_general.xml b/indra/newview/skins/default/xui/nl/panel_preferences_general.xml index 7be570b27f..d193fb8724 100644 --- a/indra/newview/skins/default/xui/nl/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/nl/panel_preferences_general.xml @@ -76,7 +76,6 @@ - diff --git a/indra/newview/skins/default/xui/pl/panel_preferences_general.xml b/indra/newview/skins/default/xui/pl/panel_preferences_general.xml index 44dcb2112c..fff56eab6e 100644 --- a/indra/newview/skins/default/xui/pl/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/pl/panel_preferences_general.xml @@ -11,7 +11,6 @@ - diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_general.xml b/indra/newview/skins/default/xui/pt/panel_preferences_general.xml index deeb917e82..e42a8af962 100644 --- a/indra/newview/skins/default/xui/pt/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_general.xml @@ -11,7 +11,6 @@ - diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_general.xml b/indra/newview/skins/default/xui/zh/panel_preferences_general.xml index cabe13adb8..29f9599c97 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_general.xml @@ -11,7 +11,6 @@ - From fce6c0924117a39a4683bccdc127680739abb16f Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Tue, 11 Oct 2011 16:51:20 +0200 Subject: [PATCH 300/995] STORM-1615 WIP Added Simplified Chinese and Traditional Chinese to the list of languages supported by viewer. Language codes: zh (Traditional Chinese), zh_CN (Simplified Chinese). Changes: * Added both languages to the dropdown menu in Preferences / General. * Added a couple of "translated" XUI files for zh_CN to create the necessary folders. --- .../skins/default/xui/en/panel_preferences_general.xml | 10 ++++++++++ .../default/xui/zh_CN/floater_buy_currency_html.xml | 2 ++ .../skins/minimal/xui/zh/menu_script_chiclet.xml | 4 ++++ .../skins/minimal/xui/zh_CN/menu_script_chiclet.xml | 4 ++++ 4 files changed, 20 insertions(+) create mode 100644 indra/newview/skins/default/xui/zh_CN/floater_buy_currency_html.xml create mode 100644 indra/newview/skins/minimal/xui/zh/menu_script_chiclet.xml create mode 100644 indra/newview/skins/minimal/xui/zh_CN/menu_script_chiclet.xml diff --git a/indra/newview/skins/default/xui/en/panel_preferences_general.xml b/indra/newview/skins/default/xui/en/panel_preferences_general.xml index ddef9a853b..34c4fdf97c 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_general.xml @@ -90,6 +90,16 @@ label="日本語 (Japanese) - Beta" name="(Japanese)" value="ja" /> + + + diff --git a/indra/newview/skins/minimal/xui/zh/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/zh/menu_script_chiclet.xml new file mode 100644 index 0000000000..a0a8520650 --- /dev/null +++ b/indra/newview/skins/minimal/xui/zh/menu_script_chiclet.xml @@ -0,0 +1,4 @@ + + + + diff --git a/indra/newview/skins/minimal/xui/zh_CN/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/zh_CN/menu_script_chiclet.xml new file mode 100644 index 0000000000..371086c374 --- /dev/null +++ b/indra/newview/skins/minimal/xui/zh_CN/menu_script_chiclet.xml @@ -0,0 +1,4 @@ + + + + From c845925eebb5cad3049ee0f3b1d0adea3e3a46b5 Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Tue, 11 Oct 2011 17:50:28 +0200 Subject: [PATCH 301/995] Fixed Linux build --- indra/llui/llsdparam.cpp | 6 ++++++ indra/llui/llsdparam.h | 3 ++- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/indra/llui/llsdparam.cpp b/indra/llui/llsdparam.cpp index da50c0ff39..242b1fca7f 100644 --- a/indra/llui/llsdparam.cpp +++ b/indra/llui/llsdparam.cpp @@ -299,6 +299,12 @@ void LLParamSDParserUtilities::readSDValues(read_sd_cb_t cb, const LLSD& sd, LLI } } +//static +void LLParamSDParserUtilities::readSDValues(read_sd_cb_t cb, const LLSD& sd) +{ + LLInitParam::Parser::name_stack_t stack = LLInitParam::Parser::name_stack_t(); + readSDValues(cb, sd, stack); +} namespace LLInitParam { // LLSD specialization diff --git a/indra/llui/llsdparam.h b/indra/llui/llsdparam.h index 784358d038..c1cfa98399 100644 --- a/indra/llui/llsdparam.h +++ b/indra/llui/llsdparam.h @@ -36,7 +36,8 @@ struct LLParamSDParserUtilities static LLSD& getSDWriteNode(LLSD& input, LLInitParam::Parser::name_stack_range_t& name_stack_range); typedef boost::function read_sd_cb_t; - static void readSDValues(read_sd_cb_t cb, const LLSD& sd, LLInitParam::Parser::name_stack_t& stack = LLInitParam::Parser::name_stack_t()); + static void readSDValues(read_sd_cb_t cb, const LLSD& sd, LLInitParam::Parser::name_stack_t& stack); + static void readSDValues(read_sd_cb_t cb, const LLSD& sd); }; class LLParamSDParser From 0620e6a79149e455744131703e8bdb74864b69be Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 11 Oct 2011 09:10:08 -0700 Subject: [PATCH 302/995] New picks icon --- .../default/textures/toolbar_icons/picks.png | Bin 1368 -> 1396 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/indra/newview/skins/default/textures/toolbar_icons/picks.png b/indra/newview/skins/default/textures/toolbar_icons/picks.png index 4499bf562b5ce3fc093f253cad9e0ce09ff5cd11..befda04b42523584c0ec89f9148496ef1ca17502 100644 GIT binary patch delta 484 zcmVL@=|S0u}*($6kgc0004`Nkl>VYfx@(uFS`eA73{&H%|f@rbL!OAlJ0Cv;+d#|Ns8| z`@65NZ#qy+0a*0ExA?w@(JDlST0w5P)3g55%EBEHrD@tfGJa{{8)r2Y?Lg z?CfkqF{rq>Smeo*CwJexdGjnTF0ShN^XF^+69;af2evd2{{hK-|Ni~c^5x4H0B!t% zOZV^JzZ-y*9IjZ)gee3Wws!5>CD;suigDtN{;yxZW)U)f?Ay0*D+s0|V`Jl}ojZ3f zL^li=@ZUjvApHwSY2h^p2(%tQeti4Iix&^}?Afyz*|3ER7ta0i<;wyf*B);c0Rrx& zOP4N!X@33s_1#aOK2;zamXMH8fivB~7(PBe(Z7EELJo^dKr8{oX)pm`_`Stz5D=)` zzJ2==Gz>sPVF9w48A)LpG-=$xYtY=eb0Vfn3Z8^%}(h aAix0dvxMgf7z|nf0000LqoHk0u}*(uVSP?0004qNklDJ4OTT~r z{`L3o-`{uc+_{pGkdFt*iTAI3d9Dh2fFArx;_kpfTquevCo}5r~mAK*|Yw~k01A*Jb6+XCJuDj zQU)v<(Xr5 Date: Tue, 11 Oct 2011 18:14:37 +0200 Subject: [PATCH 303/995] EXP-1281 FIXED (As a FUI user, I want all bottom bar floaters to become independent) Made bottom bar dependent floaters independent from it. Also some LLTransientDockableFloaters are just LLFLoaters now. Note: IM Floater and SysWellWindow will be made independent within EXP-1276 --- indra/newview/llcallfloater.cpp | 2 +- indra/newview/llcallfloater.h | 5 +- indra/newview/llfloatercamera.cpp | 14 +- indra/newview/llfloatercamera.h | 5 +- indra/newview/llmoveview.cpp | 76 +--- indra/newview/llmoveview.h | 6 +- indra/newview/llnearbychat.cpp | 2 +- indra/newview/llnearbychatbar.cpp | 353 ------------------ indra/newview/llnearbychatbar.h | 62 +-- .../skins/default/xui/en/floater_camera.xml | 4 +- 10 files changed, 32 insertions(+), 497 deletions(-) diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp index 4c6ddc8be7..cc2a189b76 100644 --- a/indra/newview/llcallfloater.cpp +++ b/indra/newview/llcallfloater.cpp @@ -37,9 +37,9 @@ #include "llavatarnamecache.h" #include "llavatariconctrl.h" #include "llavatarlist.h" -#include "llbottomtray.h" #include "lldraghandle.h" #include "llimfloater.h" +#include "llimview.h" #include "llfloaterreg.h" #include "llparticipantlist.h" #include "llspeakers.h" diff --git a/indra/newview/llcallfloater.h b/indra/newview/llcallfloater.h index ea78cd53b7..7282f7a8be 100644 --- a/indra/newview/llcallfloater.h +++ b/indra/newview/llcallfloater.h @@ -28,7 +28,7 @@ #ifndef LL_LLCALLFLOATER_H #define LL_LLCALLFLOATER_H -#include "lltransientdockablefloater.h" +#include "llfloater.h" #include "llvoicechannel.h" #include "llvoiceclient.h" @@ -262,9 +262,6 @@ private: */ static LLVoiceChannel* sCurrentVoiceChannel; - /* virtual */ - LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::IM; } - boost::signals2::connection mVoiceChannelStateChangeConnection; }; diff --git a/indra/newview/llfloatercamera.cpp b/indra/newview/llfloatercamera.cpp index 1dfa904a19..b4658b1edb 100644 --- a/indra/newview/llfloatercamera.cpp +++ b/indra/newview/llfloatercamera.cpp @@ -36,7 +36,6 @@ #include "lljoystickbutton.h" #include "llviewercontrol.h" #include "llviewercamera.h" -#include "llbottomtray.h" #include "lltoolmgr.h" #include "lltoolfocus.h" #include "llslider.h" @@ -314,12 +313,6 @@ void LLFloaterCamera::onOpen(const LLSD& key) { LLFirstUse::viewPopup(); - LLButton *anchor_panel = LLBottomTray::getInstance()->getChild("camera_btn"); - - setDockControl(new LLDockControl( - anchor_panel, this, - getDockTongue(), LLDockControl::TOP)); - mZoom->onOpen(key); // Returns to previous mode, see EXT-2727(View tool should remember state). @@ -343,15 +336,12 @@ void LLFloaterCamera::onClose(bool app_quitting) if (mCurrMode == CAMERA_CTRL_MODE_PAN) mPrevMode = CAMERA_CTRL_MODE_PAN; - // HACK: Should always close as docked to prevent toggleInstance without calling onOpen. - if ( !isDocked() ) - setDocked(true); switchMode(CAMERA_CTRL_MODE_PAN); mClosed = TRUE; } LLFloaterCamera::LLFloaterCamera(const LLSD& val) -: LLTransientDockableFloater(NULL, true, val), +: LLFloater(val), mClosed(FALSE), mCurrMode(CAMERA_CTRL_MODE_PAN), mPrevMode(CAMERA_CTRL_MODE_PAN) @@ -379,7 +369,7 @@ BOOL LLFloaterCamera::postBuild() // ensure that appearance mode is handled while building. See EXT-7796. handleAvatarEditingAppearance(sAppearanceEditing); - return LLDockableFloater::postBuild(); + return TRUE; } void LLFloaterCamera::fillFlatlistFromPanel (LLFlatListView* list, LLPanel* panel) diff --git a/indra/newview/llfloatercamera.h b/indra/newview/llfloatercamera.h index 424191ef26..4572932853 100644 --- a/indra/newview/llfloatercamera.h +++ b/indra/newview/llfloatercamera.h @@ -27,7 +27,7 @@ #ifndef LLFLOATERCAMERA_H #define LLFLOATERCAMERA_H -#include "lltransientdockablefloater.h" +#include "llfloater.h" #include "lliconctrl.h" #include "lltextbox.h" #include "llflatlistview.h" @@ -45,8 +45,7 @@ enum ECameraControlMode CAMERA_CTRL_MODE_PRESETS }; -class LLFloaterCamera - : public LLTransientDockableFloater +class LLFloaterCamera : public LLFloater { friend class LLFloaterReg; diff --git a/indra/newview/llmoveview.cpp b/indra/newview/llmoveview.cpp index a29526777a..2af01d06c1 100644 --- a/indra/newview/llmoveview.cpp +++ b/indra/newview/llmoveview.cpp @@ -37,7 +37,6 @@ #include "llagent.h" #include "llagentcamera.h" #include "llvoavatarself.h" // to check gAgentAvatarp->isSitting() -#include "llbottomtray.h" #include "llbutton.h" #include "llfirstuse.h" #include "llfloaterreg.h" @@ -46,7 +45,8 @@ #include "lluictrlfactory.h" #include "llviewerwindow.h" #include "llviewercontrol.h" -#include "llselectmgr.h" +#include "llselectmgr.h" +#include "lltoolbarview.h" #include "llviewerparcelmgr.h" #include "llviewerregion.h" #include "lltooltip.h" @@ -59,15 +59,13 @@ const F32 MOVE_BUTTON_DELAY = 0.0f; const F32 YAW_NUDGE_RATE = 0.05f; // fraction of normal speed const F32 NUDGE_TIME = 0.25f; // in seconds -const std::string BOTTOM_TRAY_BUTTON_NAME = "movement_btn"; - // // Member functions // // protected LLFloaterMove::LLFloaterMove(const LLSD& key) -: LLTransientDockableFloater(NULL, true, key), +: LLFloater(key), mForwardButton(NULL), mBackwardButton(NULL), mTurnLeftButton(NULL), @@ -94,8 +92,6 @@ BOOL LLFloaterMove::postBuild() { updateTransparency(TT_ACTIVE); // force using active floater transparency (STORM-730) - LLDockableFloater::postBuild(); - // Code that implements floater buttons toggling when user moves via keyboard is located in LLAgent::propagate() mForwardButton = getChild("forward btn"); @@ -153,10 +149,10 @@ BOOL LLFloaterMove::postBuild() // virtual void LLFloaterMove::setVisible(BOOL visible) { - // Do nothing with Stand/Stop Flying panel in excessive calls of this method (from LLTransientFloaterMgr?). + // Do nothing with Stand/Stop Flying panel in excessive calls of this method. if (getVisible() == visible) { - LLTransientDockableFloater::setVisible(visible); + LLFloater::setVisible(visible); return; } @@ -175,7 +171,7 @@ void LLFloaterMove::setVisible(BOOL visible) LLPanelStandStopFlying::getInstance()->reparent(NULL); } - LLTransientDockableFloater::setVisible(visible); + LLFloater::setVisible(visible); } // static @@ -439,30 +435,6 @@ void LLFloaterMove::setModeTitle(const EMovementMode mode) setTitle(title); } -/** - * Updates position of the floater to be center aligned with Move button. - */ -void LLFloaterMove::updatePosition() -{ - LLBottomTray* tray = LLBottomTray::getInstance(); - if (!tray) return; - - LLButton* movement_btn = tray->findChild(BOTTOM_TRAY_BUTTON_NAME); - - if (movement_btn) - { - //align centers of a button and a floater - S32 x = movement_btn->calcScreenRect().getCenterX() - getRect().getWidth()/2; - - S32 y = 0; - if (!mModeActionsPanel->getVisible()) - { - y = mModeActionsPanel->getRect().getHeight(); - } - setOrigin(x, y); - } -} - //static void LLFloaterMove::sUpdateFlyingStatus() { @@ -497,8 +469,6 @@ void LLFloaterMove::enableInstance(BOOL bEnable) void LLFloaterMove::onOpen(const LLSD& key) { - LLButton *anchor_panel = LLBottomTray::getInstance()->getChild("movement_btn"); - if (gAgent.getFlying()) { setFlyingMode(TRUE); @@ -511,19 +481,9 @@ void LLFloaterMove::onOpen(const LLSD& key) showModeButtons(FALSE); } - setDockControl(new LLDockControl( - anchor_panel, this, - getDockTongue(), LLDockControl::TOP)); - sUpdateFlyingStatus(); } -//virtual -void LLFloaterMove::setDocked(bool docked, bool pop_on_undock/* = true*/) -{ - LLTransientDockableFloater::setDocked(docked, pop_on_undock); -} - void LLFloaterMove::setModeButtonToggleState(const EMovementMode mode) { llassert_always(mModeControlButtonMap.end() != mModeControlButtonMap.find(mode)); @@ -734,23 +694,27 @@ void LLPanelStandStopFlying::onStopFlyingButtonClick() */ void LLPanelStandStopFlying::updatePosition() { - LLBottomTray* tray = LLBottomTray::getInstance(); - if (!tray || mAttached) return; - - LLButton* movement_btn = tray->findChild(BOTTOM_TRAY_BUTTON_NAME); + if (mAttached) return; S32 x = 0; - if (movement_btn) + S32 y = 0; + + if(LLView* root = getRootView()) { - // Align centers of the button and the panel. - x = movement_btn->calcScreenRect().getCenterX() - getRect().getWidth()/2; + x = root->calcScreenRect().getCenterX() - getRect().getWidth()/2; } - else + + if (LLToolBar* toolbar_bottom = gToolBarView->getChild("toolbar_bottom")) { - x = tray->calcScreenRect().getCenterX() - getRect().getWidth()/2; + y = toolbar_bottom->getRect().getHeight(); } + + if(LLPanel* panel_ssf_container = getRootView()->getChild("stand_stop_flying_container")) + { + panel_ssf_container->setOrigin(0, y); + } + setOrigin(x, 0); } - // EOF diff --git a/indra/newview/llmoveview.h b/indra/newview/llmoveview.h index 1b87864651..744dd866d4 100644 --- a/indra/newview/llmoveview.h +++ b/indra/newview/llmoveview.h @@ -28,7 +28,7 @@ #define LL_LLMOVEVIEW_H // Library includes -#include "lltransientdockablefloater.h" +#include "llfloater.h" class LLButton; class LLJoystickAgentTurn; @@ -38,7 +38,7 @@ class LLJoystickAgentSlide; // Classes // class LLFloaterMove -: public LLTransientDockableFloater +: public LLFloater { LOG_CLASS(LLFloaterMove); friend class LLFloaterReg; @@ -58,7 +58,6 @@ public: static void setSittingMode(BOOL bSitting); static void enableInstance(BOOL bEnable); /*virtual*/ void onOpen(const LLSD& key); - /*virtual*/ void setDocked(bool docked, bool pop_on_undock = true); static void sUpdateFlyingStatus(); @@ -87,7 +86,6 @@ private: void initModeButtonMap(); void setModeButtonToggleState(const EMovementMode mode); void updateButtonsWithMovementMode(const EMovementMode newMode); - void updatePosition(); void showModeButtons(BOOL bShow); public: diff --git a/indra/newview/llnearbychat.cpp b/indra/newview/llnearbychat.cpp index 9eaa64a124..67d745248f 100644 --- a/indra/newview/llnearbychat.cpp +++ b/indra/newview/llnearbychat.cpp @@ -34,6 +34,7 @@ #include "lliconctrl.h" #include "llfloatersidepanelcontainer.h" #include "llfocusmgr.h" +#include "lllogchat.h" #include "llresizebar.h" #include "llresizehandle.h" #include "llmenugl.h" @@ -50,7 +51,6 @@ #include "lldraghandle.h" -#include "llbottomtray.h" #include "llnearbychatbar.h" #include "llfloaterreg.h" #include "lltrans.h" diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index caa20b767c..3073a19d83 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -34,7 +34,6 @@ #include "llfirstuse.h" #include "llnearbychatbar.h" -#include "llbottomtray.h" #include "llagent.h" #include "llgesturemgr.h" #include "llmultigesture.h" @@ -58,8 +57,6 @@ const S32 EXPANDED_HEIGHT = 300; // legacy callback glue void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel); -static LLDefaultChildRegistry::Register r("gesture_combo_list"); - struct LLChatTypeTrigger { std::string name; EChatType type; @@ -70,351 +67,6 @@ static LLChatTypeTrigger sChatTypeTriggers[] = { { "/shout" , CHAT_TYPE_SHOUT} }; -//ext-7367 -//Problem: gesture list control (actually LLScrollListCtrl) didn't actually process mouse wheel message. -// introduce new gesture list subclass to "eat" mouse wheel messages (and probably some other messages) -class LLGestureScrollListCtrl: public LLScrollListCtrl -{ -protected: - friend class LLUICtrlFactory; - LLGestureScrollListCtrl(const LLScrollListCtrl::Params& params) - :LLScrollListCtrl(params) - { - } -public: - BOOL handleScrollWheel(S32 x, S32 y, S32 clicks) - { - LLScrollListCtrl::handleScrollWheel( x, y, clicks ); - return TRUE; - } - //See EXT-6598 - //Mouse hover over separator will result in not processing tooltip message - //So eat this message - BOOL handleToolTip(S32 x, S32 y, MASK mask) - { - LLScrollListCtrl::handleToolTip( x, y, mask ); - return TRUE; - } -}; - -LLGestureComboList::Params::Params() -: combo_button("combo_button"), - combo_list("combo_list"), - get_more("get_more", true), - view_all("view_all", true) -{ -} - -LLGestureComboList::LLGestureComboList(const LLGestureComboList::Params& p) -: LLUICtrl(p), - mLabel(p.label), - mViewAllItemIndex(-1), - mGetMoreItemIndex(-1), - mShowViewAll(p.view_all), - mShowGetMore(p.get_more) -{ - LLBottomtrayButton::Params button_params = p.combo_button; - button_params.follows.flags(FOLLOWS_LEFT|FOLLOWS_BOTTOM|FOLLOWS_RIGHT); - - mButton = LLUICtrlFactory::create(button_params); - mButton->reshape(getRect().getWidth(),getRect().getHeight()); - mButton->setCommitCallback(boost::bind(&LLGestureComboList::onButtonCommit, this)); - - addChild(mButton); - - LLGestureScrollListCtrl::Params params(p.combo_list); - - params.name("GestureComboList"); - params.commit_callback.function(boost::bind(&LLGestureComboList::onItemSelected, this, _2)); - params.visible(false); - params.commit_on_keyboard_movement(false); - - mList = LLUICtrlFactory::create(params); - addChild(mList); - - //****************************Gesture Part********************************/ - - setCommitCallback(boost::bind(&LLGestureComboList::onCommitGesture, this)); - - // now register us as observer since we have a place to put the results - LLGestureMgr::instance().addObserver(this); - - // refresh list from current active gestures - refreshGestures(); - - setFocusLostCallback(boost::bind(&LLGestureComboList::hideList, this)); -} - -BOOL LLGestureComboList::handleKeyHere(KEY key, MASK mask) -{ - BOOL handled = FALSE; - - if (key == KEY_ESCAPE && mask == MASK_NONE ) - { - hideList(); - handled = TRUE; - } - else - { - handled = mList->handleKeyHere(key, mask); - } - - return handled; -} - -void LLGestureComboList::draw() -{ - LLUICtrl::draw(); - - if(mButton->getToggleState()) - { - showList(); - } -} - -void LLGestureComboList::showList() -{ - LLRect rect = mList->getRect(); - LLRect button_rect = mButton->getRect(); - - // Calculating amount of space between the navigation bar and gestures combo - LLNavigationBar* nb = LLNavigationBar::getInstance(); - - S32 x, nb_bottom; - nb->localPointToOtherView(0, 0, &x, &nb_bottom, this); - - S32 max_height = nb_bottom - button_rect.mTop; - mList->calcColumnWidths(); - rect.setOriginAndSize(button_rect.mLeft, button_rect.mTop, llmax(mList->getMaxContentWidth(),mButton->getRect().getWidth()), max_height); - - mList->setRect(rect); - mList->fitContents( llmax(mList->getMaxContentWidth(),mButton->getRect().getWidth()), max_height); - - gFocusMgr.setKeyboardFocus(this); - - // Show the list and push the button down - mButton->setToggleState(TRUE); - mList->setVisible(TRUE); - sendChildToFront(mList); - LLUI::addPopup(mList); -} - -void LLGestureComboList::onButtonCommit() -{ - if (!mList->getVisible()) - { - // highlight the last selected item from the original selection before potentially selecting a new item - // as visual cue to original value of combo box - LLScrollListItem* last_selected_item = mList->getLastSelectedItem(); - if (last_selected_item) - { - mList->mouseOverHighlightNthItem(mList->getItemIndex(last_selected_item)); - } - - if (mList->getItemCount() != 0) - { - showList(); - } - } - else - { - hideList(); - } -} - -void LLGestureComboList::hideList() -{ - if (mList->getVisible()) - { - mButton->setToggleState(FALSE); - mList->setVisible(FALSE); - mList->mouseOverHighlightNthItem(-1); - LLUI::removePopup(mList); - gFocusMgr.setKeyboardFocus(NULL); - } -} - -S32 LLGestureComboList::getCurrentIndex() const -{ - LLScrollListItem* item = mList->getFirstSelected(); - if( item ) - { - return mList->getItemIndex( item ); - } - return -1; -} - -void LLGestureComboList::onItemSelected(const LLSD& data) -{ - const std::string name = mList->getSelectedItemLabel(); - - S32 cur_id = getCurrentIndex(); - mLastSelectedIndex = cur_id; - if (cur_id != mList->getItemCount()-1 && cur_id != -1) - { - mButton->setLabel(name); - } - - // hiding the list reasserts the old value stored in the text editor/dropdown button - hideList(); - - // commit does the reverse, asserting the value in the list - onCommit(); -} - -void LLGestureComboList::sortByName(bool ascending) -{ - mList->sortOnce(0, ascending); -} - -LLSD LLGestureComboList::getValue() const -{ - LLScrollListItem* item = mList->getFirstSelected(); - if( item ) - { - return item->getValue(); - } - else - { - return LLSD(); - } -} - -void LLGestureComboList::refreshGestures() -{ - //store current selection so we can maintain it - LLSD cur_gesture = getValue(); - - mList->selectFirstItem(); - mList->clearRows(); - mGestures.clear(); - - LLGestureMgr::item_map_t::const_iterator it; - const LLGestureMgr::item_map_t& active_gestures = LLGestureMgr::instance().getActiveGestures(); - LLSD::Integer idx(0); - for (it = active_gestures.begin(); it != active_gestures.end(); ++it) - { - LLMultiGesture* gesture = (*it).second; - if (gesture) - { - mList->addSimpleElement(gesture->mName, ADD_BOTTOM, LLSD(idx)); - mGestures.push_back(gesture); - idx++; - } - } - - sortByName(); - - // store indices for Get More and View All items (idx is the index followed by the last added Gesture) - if (mShowGetMore) - { - mGetMoreItemIndex = idx; - mList->addSimpleElement(LLTrans::getString("GetMoreGestures"), ADD_BOTTOM, LLSD(mGetMoreItemIndex)); - } - if (mShowViewAll) - { - mViewAllItemIndex = idx + 1; - mList->addSimpleElement(LLTrans::getString("ViewAllGestures"), ADD_BOTTOM, LLSD(mViewAllItemIndex)); - } - - // Insert label after sorting, at top, with separator below it - mList->addSeparator(ADD_TOP); - mList->addSimpleElement(mLabel, ADD_TOP); - - if (cur_gesture.isDefined()) - { - mList->selectByValue(cur_gesture); - - } - else - { - mList->selectFirstItem(); - } - - LLCtrlListInterface* gestures = getListInterface(); - LLMultiGesture* gesture = NULL; - - if (gestures) - { - S32 sel_index = gestures->getFirstSelectedIndex(); - if (sel_index != 0) - { - S32 index = gestures->getSelectedValue().asInteger(); - if (index<0 || index >= (S32)mGestures.size()) - { - llwarns << "out of range gesture access" << llendl; - } - else - { - gesture = mGestures.at(index); - } - } - } - - if(gesture && LLGestureMgr::instance().isGesturePlaying(gesture)) - { - return; - } - - mButton->setLabel(mLabel); -} - -void LLGestureComboList::onCommitGesture() -{ - LLCtrlListInterface* gestures = getListInterface(); - if (gestures) - { - S32 sel_index = gestures->getFirstSelectedIndex(); - if (sel_index == 0) - { - return; - } - - S32 index = gestures->getSelectedValue().asInteger(); - - if (mViewAllItemIndex == index) - { - // The same behavior as Ctrl+G. EXT-823 - LLFloaterReg::toggleInstance("gestures"); - gestures->selectFirstItem(); - return; - } - - if (mGetMoreItemIndex == index) - { - LLWeb::loadURLExternal(gSavedSettings.getString("GesturesMarketplaceURL")); - return; - } - - if (index<0 || index >= (S32)mGestures.size()) - { - llwarns << "out of range gesture index" << llendl; - } - else - { - LLMultiGesture* gesture = mGestures.at(index); - if(gesture) - { - LLGestureMgr::instance().playGesture(gesture); - if(!gesture->mReplaceText.empty()) - { - LLNearbyChatBar::sendChatFromViewer(gesture->mReplaceText, CHAT_TYPE_NORMAL, FALSE); - } - } - } - } -} - -LLGestureComboList::~LLGestureComboList() -{ - LLGestureMgr::instance().removeObserver(this); -} - -LLCtrlListInterface* LLGestureComboList::getListInterface() -{ - return mList; -} - LLNearbyChatBar::LLNearbyChatBar(const LLSD& key) : LLFloater(key), mChatBox(NULL) @@ -839,11 +491,6 @@ void LLNearbyChatBar::startChat(const char* line) // static void LLNearbyChatBar::stopChat() { - LLBottomTray *bt = LLBottomTray::getInstance(); - - if (!bt) - return; - LLNearbyChatBar* cb = LLNearbyChatBar::getInstance(); if (!cb) diff --git a/indra/newview/llnearbychatbar.h b/indra/newview/llnearbychatbar.h index 0415f12a0d..a6fd6e5665 100644 --- a/indra/newview/llnearbychatbar.h +++ b/indra/newview/llnearbychatbar.h @@ -27,73 +27,15 @@ #ifndef LL_LLNEARBYCHATBAR_H #define LL_LLNEARBYCHATBAR_H -#include "llpanel.h" +#include "llfloater.h" #include "llcombobox.h" #include "llgesturemgr.h" #include "llchat.h" #include "llvoiceclient.h" #include "lloutputmonitorctrl.h" #include "llspeakers.h" -#include "llbottomtray.h" - -class LLGestureComboList - : public LLGestureManagerObserver - , public LLUICtrl -{ -public: - struct Params : public LLInitParam::Block - { - Optional combo_button; - Optional combo_list; - Optional get_more, - view_all; - - Params(); - }; - -protected: - - friend class LLUICtrlFactory; - LLGestureComboList(const Params&); - std::vector mGestures; - std::string mLabel; - bool mShowViewAll; - bool mShowGetMore; - LLSD::Integer mViewAllItemIndex; - LLSD::Integer mGetMoreItemIndex; - -public: - - ~LLGestureComboList(); - - LLCtrlListInterface* getListInterface(); - virtual void showList(); - virtual void hideList(); - virtual BOOL handleKeyHere(KEY key, MASK mask); - - virtual void draw(); - - S32 getCurrentIndex() const; - void onItemSelected(const LLSD& data); - void sortByName(bool ascending = true); - void refreshGestures(); - void onCommitGesture(); - void onButtonCommit(); - virtual LLSD getValue() const; - - // LLGestureManagerObserver trigger - virtual void changed() { refreshGestures(); } - -private: - - LLButton* mButton; - LLScrollListCtrl* mList; - S32 mLastSelectedIndex; -}; - -class LLNearbyChatBar -: public LLFloater +class LLNearbyChatBar : public LLFloater { public: // constructor for inline chat-bars (e.g. hosted in chat history window) diff --git a/indra/newview/skins/default/xui/en/floater_camera.xml b/indra/newview/skins/default/xui/en/floater_camera.xml index da2be18db6..125ca81cde 100644 --- a/indra/newview/skins/default/xui/en/floater_camera.xml +++ b/indra/newview/skins/default/xui/en/floater_camera.xml @@ -1,9 +1,8 @@ Date: Tue, 11 Oct 2011 10:07:19 -0700 Subject: [PATCH 304/995] Added 'execute_stop_function' command parameter to handle mouse down/up actions on toolbar buttons --- indra/llui/llbutton.cpp | 18 ++++++++++++++++++ indra/llui/llbutton.h | 5 +++++ indra/llui/llcommandmanager.cpp | 4 ++++ indra/llui/llcommandmanager.h | 9 +++++++++ indra/llui/lltoolbar.cpp | 22 ++++++++++++++++++---- indra/newview/app_settings/commands.xml | 2 ++ 6 files changed, 56 insertions(+), 4 deletions(-) diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index ba3748a573..2e9c7a5d3d 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -296,6 +296,24 @@ void LLButton::onCommit() LLUICtrl::onCommit(); } +boost::signals2::connection LLButton::setClickedCallback(const CommitCallbackParam& cb) +{ + return setClickedCallback(initCommitCallback(cb)); +} +boost::signals2::connection LLButton::setMouseDownCallback(const CommitCallbackParam& cb) +{ + return setMouseDownCallback(initCommitCallback(cb)); +} +boost::signals2::connection LLButton::setMouseUpCallback(const CommitCallbackParam& cb) +{ + return setMouseUpCallback(initCommitCallback(cb)); +} +boost::signals2::connection LLButton::setHeldDownCallback(const CommitCallbackParam& cb) +{ + return setHeldDownCallback(initCommitCallback(cb)); +} + + boost::signals2::connection LLButton::setClickedCallback( const commit_signal_t::slot_type& cb ) { if (!mCommitSignal) mCommitSignal = new commit_signal_t(); diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h index a0a7b4e372..ba0345f610 100644 --- a/indra/llui/llbutton.h +++ b/indra/llui/llbutton.h @@ -170,6 +170,11 @@ public: void setUseEllipses( BOOL use_ellipses ) { mUseEllipses = use_ellipses; } + boost::signals2::connection setClickedCallback(const CommitCallbackParam& cb); + boost::signals2::connection setMouseDownCallback(const CommitCallbackParam& cb); + boost::signals2::connection setMouseUpCallback(const CommitCallbackParam& cb); + boost::signals2::connection setHeldDownCallback(const CommitCallbackParam& cb); + boost::signals2::connection setClickedCallback( const commit_signal_t::slot_type& cb ); // mouse down and up within button boost::signals2::connection setMouseDownCallback( const commit_signal_t::slot_type& cb ); boost::signals2::connection setMouseUpCallback( const commit_signal_t::slot_type& cb ); // mouse up, EVEN IF NOT IN BUTTON diff --git a/indra/llui/llcommandmanager.cpp b/indra/llui/llcommandmanager.cpp index d8e035a320..128ba609cb 100644 --- a/indra/llui/llcommandmanager.cpp +++ b/indra/llui/llcommandmanager.cpp @@ -55,6 +55,8 @@ LLCommand::Params::Params() , tooltip_ref("tooltip_ref") , execute_function("execute_function") , execute_parameters("execute_parameters") + , execute_stop_function("execute_stop_function") + , execute_stop_parameters("execute_stop_parameters") , is_enabled_function("is_enabled_function") , is_enabled_parameters("is_enabled_parameters") , is_running_function("is_running_function") @@ -72,6 +74,8 @@ LLCommand::LLCommand(const LLCommand::Params& p) , mTooltipRef(p.tooltip_ref) , mExecuteFunction(p.execute_function) , mExecuteParameters(p.execute_parameters) + , mExecuteStopFunction(p.execute_stop_function) + , mExecuteStopParameters(p.execute_stop_parameters) , mIsEnabledFunction(p.is_enabled_function) , mIsEnabledParameters(p.is_enabled_parameters) , mIsRunningFunction(p.is_running_function) diff --git a/indra/llui/llcommandmanager.h b/indra/llui/llcommandmanager.h index 46e0fe6e69..9b93ab735a 100644 --- a/indra/llui/llcommandmanager.h +++ b/indra/llui/llcommandmanager.h @@ -116,6 +116,9 @@ public: Mandatory execute_function; Optional execute_parameters; + Optional execute_stop_function; + Optional execute_stop_parameters; + Optional is_enabled_function; Optional is_enabled_parameters; @@ -139,6 +142,9 @@ public: const std::string& executeFunctionName() const { return mExecuteFunction; } const LLSD& executeParameters() const { return mExecuteParameters; } + const std::string& executeStopFunctionName() const { return mExecuteStopFunction; } + const LLSD& executeStopParameters() const { return mExecuteStopParameters; } + const std::string& isEnabledFunctionName() const { return mIsEnabledFunction; } const LLSD& isEnabledParameters() const { return mIsEnabledParameters; } @@ -159,6 +165,9 @@ private: std::string mExecuteFunction; LLSD mExecuteParameters; + std::string mExecuteStopFunction; + LLSD mExecuteStopParameters; + std::string mIsEnabledFunction; LLSD mIsEnabledParameters; diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 89184f781f..e74aab6e21 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -659,11 +659,25 @@ LLToolBarButton* LLToolBar::createButton(const LLCommandId& id) if (!mReadOnly) { - LLUICtrl::CommitCallbackParam cbParam; - cbParam.function_name = commandp->executeFunctionName(); - cbParam.parameter = commandp->executeParameters(); + LLUICtrl::CommitCallbackParam executeParam; + executeParam.function_name = commandp->executeFunctionName(); + executeParam.parameter = commandp->executeParameters(); - button->setCommitCallback(cbParam); + // If we have a "stop" function then we map the command to mouse down / mouse up otherwise commit + const std::string& executeStopFunction = commandp->executeStopFunctionName(); + if (executeStopFunction.length() > 0) + { + LLUICtrl::CommitCallbackParam executeStopParam; + executeStopParam.function_name = executeStopFunction; + executeStopParam.parameter = commandp->executeStopParameters(); + + button->setMouseDownCallback(executeParam); + button->setMouseUpCallback(executeStopParam); + } + else + { + button->setCommitCallback(executeParam); + } const std::string& isEnabledFunction = commandp->isEnabledFunctionName(); if (isEnabledFunction.length() > 0) diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index d758647d3a..296d992b34 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -217,6 +217,8 @@ tooltip_ref="Command_Speak_Tooltip" execute_function="Agent.ToggleMicrophone" execute_parameters="speak" + execute_stop_function="" + execute_stop_parameters="speak" is_enabled_function="Agent.IsActionAllowed" is_enabled_parameters="speak" is_running_function="Agent.IsMicrophoneOn" From d7f123ab526df7dbef153e0de71f325ab1b69571 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Tue, 11 Oct 2011 13:37:46 -0400 Subject: [PATCH 305/995] CHOP-397 WIP - removed windows updater.exe, no longer used --- indra/newview/app_settings/settings.xml | 2 +- indra/newview/viewer_manifest.py | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) mode change 100644 => 100755 indra/newview/app_settings/settings.xml diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml old mode 100644 new mode 100755 index 8804c40aff..1b539fe0db --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -5655,7 +5655,7 @@ Type Boolean Value - 1 + 0 MemProfiling diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index 6165292457..0931c4ec9b 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -495,8 +495,9 @@ class WindowsManifest(ViewerManifest): # tag:"crash-logger" here as a cue to the exporter self.path(src='../win_crash_logger/%s/windows-crash-logger.exe' % self.args['configuration'], dst="win_crash_logger.exe") - self.path(src='../win_updater/%s/windows-updater.exe' % self.args['configuration'], - dst="updater.exe") +# For CHOP-397, windows updater no longer used. +# self.path(src='../win_updater/%s/windows-updater.exe' % self.args['configuration'], +# dst="updater.exe") if not self.is_packaging_viewer(): self.package_file = "copied_deps" From 694db7fc9a84ac1cc87e7dd6b0ff60f8c8433366 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Tue, 11 Oct 2011 15:35:33 -0400 Subject: [PATCH 306/995] CHOP-397 WIP - Removed accidental settings change --- indra/newview/app_settings/settings.xml | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 12a8d297e7..8804c40aff 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -5655,18 +5655,7 @@ Type Boolean Value - 0 - - MemoryPrivatePoolSize - - Comment - Size of the private memory pool in MB (min. value is 256) - Persist 1 - Type - U32 - Value - 512 MemProfiling @@ -13575,7 +13564,7 @@ Type Boolean Value - 1 + 0 ShowOfferedInventory From 2322c57b4dd2b4338eec2ca9db2425eff4bfd6d5 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 11 Oct 2011 14:55:33 -0500 Subject: [PATCH 307/995] SH-2545 Fix for transparent water option doing nothing when shaders are enabled. --- indra/llrender/llglslshader.cpp | 6 -- .../shaders/class1/objects/simpleTexGenV.glsl | 77 +++++++++++++++++++ indra/newview/lldrawpoolwater.cpp | 46 ++++++++--- indra/newview/llviewershadermgr.cpp | 43 ++++++++++- indra/newview/llviewershadermgr.h | 2 + indra/newview/llwlparamset.cpp | 4 +- 6 files changed, 159 insertions(+), 19 deletions(-) create mode 100644 indra/newview/app_settings/shaders/class1/objects/simpleTexGenV.glsl diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index bbb62ea3c1..deb022fd75 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -762,12 +762,8 @@ void LLGLSLShader::uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, c } } -static LLFastTimer::DeclareTimer FTM_UNIFORM_LOCATION("Get Uniform Location"); - GLint LLGLSLShader::getUniformLocation(const string& uniform) { - LLFastTimer t(FTM_UNIFORM_LOCATION); - GLint ret = -1; if (mProgramObject > 0) { @@ -792,8 +788,6 @@ GLint LLGLSLShader::getUniformLocation(const string& uniform) GLint LLGLSLShader::getUniformLocation(U32 index) { - LLFastTimer t(FTM_UNIFORM_LOCATION); - GLint ret = -1; if (mProgramObject > 0) { diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleTexGenV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleTexGenV.glsl new file mode 100644 index 0000000000..d4dee78793 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/simpleTexGenV.glsl @@ -0,0 +1,77 @@ +/** + * @file simpleV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat3 normal_matrix; +uniform mat4 texture_matrix0; +uniform mat4 modelview_matrix; +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +void passTextureIndex(); +ATTRIBUTE vec2 texcoord0; +ATTRIBUTE vec3 normal; + +uniform vec4 color; +uniform vec4 object_plane_t; +uniform vec4 object_plane_s; + +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +void calcAtmospherics(vec3 inPositionEye); + +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; + +vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1) +{ + vec4 tcoord; + + tcoord.x = dot(vpos, tp0); + tcoord.y = dot(vpos, tp1); + tcoord.z = tc.z; + tcoord.w = tc.w; + + tcoord = mat * tcoord; + + return tcoord; +} + +void main() +{ + //transform vertex + vec4 vert = vec4(position.xyz,1.0); + passTextureIndex(); + vec4 pos = (modelview_matrix * vert); + gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); + vary_texcoord0.xy = texgen_object(vec4(position.xyz, 1.0), vec4(texcoord0,0,1), texture_matrix0, object_plane_s, object_plane_t).xy; + + vec3 norm = normalize(normal_matrix * normal); + + calcAtmospherics(pos.xyz); + + vec4 color = calcLighting(pos.xyz, norm, color, vec4(0.)); + vertex_color = color; + + +} diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index f6fe96877d..4f6eaa5a5b 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -169,7 +169,7 @@ void LLDrawPoolWater::render(S32 pass) std::sort(mDrawFace.begin(), mDrawFace.end(), LLFace::CompareDistanceGreater()); // See if we are rendering water as opaque or not - if (!gSavedSettings.getBOOL("RenderTransparentWater") && !LLGLSLShader::sNoFixedFunction) + if (!gSavedSettings.getBOOL("RenderTransparentWater")) { // render water for low end hardware renderOpaqueLegacyWater(); @@ -334,9 +334,19 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() { LLVOSky *voskyp = gSky.mVOSkyp; + LLGLSLShader* shader = NULL; if (LLGLSLShader::sNoFixedFunction) { - gObjectSimpleProgram.bind(); + if (LLPipeline::sUnderWaterRender) + { + shader = &gObjectSimpleNonIndexedTexGenWaterProgram; + } + else + { + shader = &gObjectSimpleNonIndexedTexGenProgram; + } + + shader->bind(); } stop_glerror(); @@ -361,10 +371,13 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() gGL.getTexUnit(0)->bind(mOpaqueWaterImagep); // Automatically generate texture coords for water texture - glEnable(GL_TEXTURE_GEN_S); //texture unit 0 - glEnable(GL_TEXTURE_GEN_T); //texture unit 0 - glTexGenf(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGenf(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); + if (!shader) + { + glEnable(GL_TEXTURE_GEN_S); //texture unit 0 + glEnable(GL_TEXTURE_GEN_T); //texture unit 0 + glTexGenf(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); + glTexGenf(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); + } // Use the fact that we know all water faces are the same size // to save some computation @@ -387,8 +400,16 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() F32 tp0[4] = { 16.f / 256.f, 0.0f, 0.0f, offset }; F32 tp1[4] = { 0.0f, 16.f / 256.f, 0.0f, offset }; - glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0); - glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1); + if (!shader) + { + glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0); + glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1); + } + else + { + shader->uniform4fv("object_plane_s", 1, tp0); + shader->uniform4fv("object_plane_t", 1, tp1); + } gGL.diffuseColor3f(1.f, 1.f, 1.f); @@ -406,9 +427,12 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() stop_glerror(); - // Reset the settings back to expected values - glDisable(GL_TEXTURE_GEN_S); //texture unit 0 - glDisable(GL_TEXTURE_GEN_T); //texture unit 0 + if (!shader) + { + // Reset the settings back to expected values + glDisable(GL_TEXTURE_GEN_S); //texture unit 0 + glDisable(GL_TEXTURE_GEN_T); //texture unit 0 + } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 8bc573135c..80727764c1 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -96,6 +96,8 @@ LLGLSLShader gObjectFullbrightNoColorProgram; LLGLSLShader gObjectFullbrightNoColorWaterProgram; LLGLSLShader gObjectSimpleNonIndexedProgram; +LLGLSLShader gObjectSimpleNonIndexedTexGenProgram; +LLGLSLShader gObjectSimpleNonIndexedTexGenWaterProgram; LLGLSLShader gObjectSimpleNonIndexedWaterProgram; LLGLSLShader gObjectAlphaMaskNonIndexedProgram; LLGLSLShader gObjectAlphaMaskNonIndexedWaterProgram; @@ -217,6 +219,8 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gObjectFullbrightShinyProgram); mShaderList.push_back(&gObjectFullbrightShinyWaterProgram); mShaderList.push_back(&gObjectSimpleNonIndexedProgram); + mShaderList.push_back(&gObjectSimpleNonIndexedTexGenProgram); + mShaderList.push_back(&gObjectSimpleNonIndexedTexGenWaterProgram); mShaderList.push_back(&gObjectSimpleNonIndexedWaterProgram); mShaderList.push_back(&gObjectAlphaMaskNonIndexedProgram); mShaderList.push_back(&gObjectAlphaMaskNonIndexedWaterProgram); @@ -625,6 +629,8 @@ void LLViewerShaderMgr::unloadShaders() gObjectShinyWaterProgram.unload(); gObjectSimpleNonIndexedProgram.unload(); + gObjectSimpleNonIndexedTexGenProgram.unload(); + gObjectSimpleNonIndexedTexGenWaterProgram.unload(); gObjectSimpleNonIndexedWaterProgram.unload(); gObjectAlphaMaskNonIndexedProgram.unload(); gObjectAlphaMaskNonIndexedWaterProgram.unload(); @@ -1505,7 +1511,8 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyNonIndexedProgram.unload(); gObjectFullbrightShinyNonIndexedWaterProgram.unload(); gObjectShinyNonIndexedWaterProgram.unload(); - gObjectSimpleNonIndexedProgram.unload(); + gObjectSimpleNonIndexedTexGenProgram.unload(); + gObjectSimpleNonIndexedTexGenWaterProgram.unload(); gObjectSimpleNonIndexedWaterProgram.unload(); gObjectAlphaMaskNonIndexedProgram.unload(); gObjectAlphaMaskNonIndexedWaterProgram.unload(); @@ -1547,6 +1554,23 @@ BOOL LLViewerShaderMgr::loadShadersObject() success = gObjectSimpleNonIndexedProgram.createShader(NULL, NULL); } + if (success) + { + gObjectSimpleNonIndexedTexGenProgram.mName = "Non indexed tex-gen Shader"; + gObjectSimpleNonIndexedTexGenProgram.mFeatures.calculatesLighting = true; + gObjectSimpleNonIndexedTexGenProgram.mFeatures.calculatesAtmospherics = true; + gObjectSimpleNonIndexedTexGenProgram.mFeatures.hasGamma = true; + gObjectSimpleNonIndexedTexGenProgram.mFeatures.hasAtmospherics = true; + gObjectSimpleNonIndexedTexGenProgram.mFeatures.hasLighting = true; + gObjectSimpleNonIndexedTexGenProgram.mFeatures.disableTextureIndex = true; + gObjectSimpleNonIndexedTexGenProgram.mShaderFiles.clear(); + gObjectSimpleNonIndexedTexGenProgram.mShaderFiles.push_back(make_pair("objects/simpleTexGenV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectSimpleNonIndexedTexGenProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectSimpleNonIndexedTexGenProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectSimpleNonIndexedTexGenProgram.createShader(NULL, NULL); + } + + if (success) { gObjectSimpleNonIndexedWaterProgram.mName = "Non indexed Water Shader"; @@ -1564,6 +1588,23 @@ BOOL LLViewerShaderMgr::loadShadersObject() success = gObjectSimpleNonIndexedWaterProgram.createShader(NULL, NULL); } + if (success) + { + gObjectSimpleNonIndexedTexGenWaterProgram.mName = "Non indexed tex-gen Water Shader"; + gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.calculatesLighting = true; + gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.hasWaterFog = true; + gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.hasAtmospherics = true; + gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.hasLighting = true; + gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.disableTextureIndex = true; + gObjectSimpleNonIndexedTexGenWaterProgram.mShaderFiles.clear(); + gObjectSimpleNonIndexedTexGenWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleTexGenV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectSimpleNonIndexedTexGenWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectSimpleNonIndexedTexGenWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectSimpleNonIndexedTexGenWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectSimpleNonIndexedTexGenWaterProgram.createShader(NULL, NULL); + } + if (success) { gObjectAlphaMaskNonIndexedProgram.mName = "Non indexed alpha mask Shader"; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 01f8c3987c..26cef8cb3e 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -229,6 +229,8 @@ extern LLGLSLShader gObjectSimpleAlphaMaskProgram; extern LLGLSLShader gObjectSimpleWaterProgram; extern LLGLSLShader gObjectSimpleWaterAlphaMaskProgram; extern LLGLSLShader gObjectSimpleNonIndexedProgram; +extern LLGLSLShader gObjectSimpleNonIndexedTexGenProgram; +extern LLGLSLShader gObjectSimpleNonIndexedTexGenWaterProgram; extern LLGLSLShader gObjectSimpleNonIndexedWaterProgram; extern LLGLSLShader gObjectAlphaMaskNonIndexedProgram; extern LLGLSLShader gObjectAlphaMaskNonIndexedWaterProgram; diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp index 4a1db3d26c..5bb7025031 100644 --- a/indra/newview/llwlparamset.cpp +++ b/indra/newview/llwlparamset.cpp @@ -73,11 +73,13 @@ static LLFastTimer::DeclareTimer FTM_WL_PARAM_UPDATE("WL Param Update"); void LLWLParamSet::update(LLGLSLShader * shader) const { + LLFastTimer t(FTM_WL_PARAM_UPDATE); + for(LLSD::map_const_iterator i = mParamValues.beginMap(); i != mParamValues.endMap(); ++i) { - LLFastTimer t(FTM_WL_PARAM_UPDATE); + const std::string& param = i->first; From af0be560002d4de4d9d89709b5d3b4cc1aef31fc Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Tue, 11 Oct 2011 15:57:00 -0400 Subject: [PATCH 308/995] settings fix --- indra/newview/app_settings/settings.xml | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 8804c40aff..15f1bbd1b1 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -5657,6 +5657,17 @@ Value 1 + MemoryPrivatePoolSize + + Comment + Size of the private memory pool in MB (min. value is 256) + Persist + 1 + Type + U32 + Value + 512 + MemProfiling Comment @@ -13564,7 +13575,7 @@ Type Boolean Value - 0 + 1 ShowOfferedInventory From 9a0bb3d871d476d43edc6c7a29f6bedff1c45247 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 11 Oct 2011 15:11:52 -0500 Subject: [PATCH 309/995] SH-2510 Never use shaders if gl version < 2.0 --- indra/newview/llviewershadermgr.cpp | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 80727764c1..31ed210ae3 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -357,6 +357,7 @@ void LLViewerShaderMgr::setShaders() LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) gSavedSettings.getU32("RenderMaxTextureIndex")), 1); + reentrance = true; if (LLRender::sGLCoreProfile || gGLManager.mGLVersion >= 2.f) { //ALWAYS use shaders where available @@ -364,19 +365,15 @@ void LLViewerShaderMgr::setShaders() { //vertex shaders MUST be enabled to use core profile gSavedSettings.setBOOL("VertexShaderEnable", TRUE); } - - if (!gSavedSettings.getBOOL("RenderTransparentWater")) - { //non-transparent water uses fixed function - gSavedSettings.setBOOL("RenderTransparentWater", TRUE); - } } - - + else if (gGLManager.mGLVersion < 2.f) + { //NEVER use shaders on a pre 2.0 context + gSavedSettings.setBOOL("VertexShaderEnable", FALSE); + } + //setup preprocessor definitions LLShaderMgr::instance()->mDefinitions["NUM_TEX_UNITS"] = llformat("%d", gGLManager.mNumTextureImageUnits); - - reentrance = true; - + // Make sure the compiled shader map is cleared before we recompile shaders. mShaderObjects.clear(); From 3596c0f7e139724f31258ffb96157146aeba77b1 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Tue, 11 Oct 2011 15:06:16 -0700 Subject: [PATCH 310/995] EXP-1300 : Implemented carets for DaD. Works with small bugs but OK for demo. Still in need of some cleanup --- indra/llui/lltoolbar.cpp | 86 +++++++++++++----- indra/llui/lltoolbar.h | 7 +- indra/newview/lltoolbarview.cpp | 7 -- .../textures/toolbar_icons/caret_bottom.png | Bin 139 -> 169 bytes .../textures/toolbar_icons/caret_left.png | Bin 893 -> 913 bytes .../textures/toolbar_icons/caret_right.png | Bin 892 -> 911 bytes .../default/xui/en/panel_toolbar_view.xml | 13 +-- 7 files changed, 75 insertions(+), 38 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 89184f781f..7c1e2017c0 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -34,6 +34,7 @@ #include "llmenugl.h" #include "lltrans.h" #include "llinventory.h" +#include "lliconctrl.h" // uncomment this and remove the one in llui.cpp when there is an external reference to this translation unit // thanks, MSVC! @@ -204,7 +205,6 @@ bool LLToolBar::addCommand(const LLCommandId& commandId, int rank) { LLCommand * command = LLCommandManager::instance().getCommand(commandId); if (!command) return false; - llinfos << "Merov debug : addCommand, " << commandId.name() << ", " << commandId.uuid() << llendl; // Create the button and do the things that don't need ordering LLToolBarButton* button = createButton(commandId); @@ -248,7 +248,6 @@ int LLToolBar::removeCommand(const LLCommandId& commandId) { if (!hasCommand(commandId)) return RANK_NONE; - llinfos << "Merov debug : removeCommand, " << commandId.name() << ", " << commandId.uuid() << llendl; // First erase the map record command_id_map::iterator it = mButtonMap.find(commandId.uuid()); mButtonMap.erase(it); @@ -398,7 +397,7 @@ void LLToolBar::resizeButtonsInRow(std::vector& buttons_in_row // The rank is the position a tool dropped in (x,y) would assume in the button list. // The value returned is between 0 and mButtons.size(), 0 being the first element to the left // (or top) and mButtons.size() the last one to the right (or bottom). -int LLToolBar::getRankFromPosition(S32 x, S32 y) +int LLToolBar::getRankFromPosition(S32& x, S32& y) { int rank = 0; @@ -406,16 +405,16 @@ int LLToolBar::getRankFromPosition(S32 x, S32 y) S32 button_panel_x = 0; S32 button_panel_y = 0; localPointToOtherView(x, y, &button_panel_x, &button_panel_y, mButtonPanel); + S32 dx = x - button_panel_x; + S32 dy = y - button_panel_y; - //llinfos << "Merov debug : rank compute: orientation = " << orientation << ", x = " << button_panel_x << ", y = " << button_panel_y << llendl; - // Simply compare the passed coord with the buttons outbound box std::list::iterator it_button = mButtons.begin(); std::list::iterator end_button = mButtons.end(); + LLRect button_rect; while (it_button != end_button) { - LLRect button_rect = (*it_button)->getRect(); - //llinfos << "Merov debug : rank compute: rect = " << button_rect.mLeft << ", " << button_rect.mTop << ", " << button_rect.mRight << ", " << button_rect.mBottom << llendl; + button_rect = (*it_button)->getRect(); if (((orientation == LLLayoutStack::HORIZONTAL) && (button_rect.mRight > button_panel_x)) || ((orientation == LLLayoutStack::VERTICAL) && (button_rect.mBottom < button_panel_y)) ) { @@ -424,7 +423,16 @@ int LLToolBar::getRankFromPosition(S32 x, S32 y) rank++; ++it_button; } - //llinfos << "Merov debug : rank = " << rank << llendl; + if (it_button != end_button) + { + x = button_rect.mRight + dx; + y = button_rect.mTop + dy; + } + else + { + x = button_rect.mLeft + dx; + y = button_rect.mBottom + dy; + } return rank; } @@ -613,7 +621,40 @@ void LLToolBar::draw() LLUI::pushMatrix(); LLUI::translate((F32)getRect().mLeft, (F32)getRect().mBottom, 0.f); + // Position the caret + LLIconCtrl* caret = getChild("caret"); + caret->setVisible(FALSE); + if (mDragAndDropTarget && !mButtonCommands.empty()) + { + LLRect caret_rect = caret->getRect(); + LLRect toolbar_rect = getRect(); + if (mSideType == SIDE_BOTTOM) + { + caret->setRect(LLRect(mDragx-caret_rect.getWidth()/2+1, + toolbar_rect.getHeight()+3, + mDragx+caret_rect.getWidth()/2+1, + toolbar_rect.getHeight()-caret_rect.getHeight()+3)); + } + else if (mSideType == SIDE_LEFT) + { + + caret->setRect(LLRect(toolbar_rect.getWidth()-caret_rect.getWidth()+3, + mDragy+caret_rect.getHeight()/2, + toolbar_rect.getWidth()+3, + mDragy-caret_rect.getHeight()/2)); + } + else + { + caret->setRect(LLRect(-3, + mDragy+caret_rect.getHeight()/2, + caret_rect.getWidth()-3, + mDragy-caret_rect.getHeight()/2)); + } + caret->setVisible(TRUE); + } + LLUICtrl::draw(); + caret->setVisible(FALSE); } void LLToolBar::reshape(S32 width, S32 height, BOOL called_from_parent) @@ -713,7 +754,6 @@ BOOL LLToolBar::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EAcceptance* accept, std::string& tooltip_msg) { - llinfos << "Merov debug : handleDragAndDrop. drop = " << drop << ", x = " << x << ", y = " << y << llendl; // If we have a drop callback, that means that we can handle the drop BOOL handled = (mHandleDropCallback ? TRUE : FALSE); @@ -729,21 +769,22 @@ BOOL LLToolBar::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, // We'll use that flag to change the visual aspect of the toolbar target on draw() mDragAndDropTarget = false; - // HACK!!! - if (!isReadOnly() && handled) + // Convert drag position into insert position and rank + if (!isReadOnly() && handled && !drop) { - if (!drop) + LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; + LLAssetType::EType type = inv_item->getType(); + if (type == LLAssetType::AT_WIDGET) { - LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; - LLAssetType::EType type = inv_item->getType(); - if (type == LLAssetType::AT_WIDGET) - { - LLCommandId dragged_command(inv_item->getUUID()); - int rank = getRankFromPosition(x, y); - removeCommand(dragged_command); - addCommand(dragged_command,rank); - mDragAndDropTarget = true; - } + mDragx = x; + mDragy = y; + mDragRank = getRankFromPosition(mDragx, mDragy); + mDragAndDropTarget = true; + /* Do the following if you want to animate the button itself + LLCommandId dragged_command(inv_item->getUUID()); + removeCommand(dragged_command); + addCommand(dragged_command,rank); + */ } } @@ -784,7 +825,6 @@ BOOL LLToolBarButton::handleMouseDown(S32 x, S32 y, MASK mask) BOOL LLToolBarButton::handleHover(S32 x, S32 y, MASK mask) { -// llinfos << "Merov debug: handleHover, x = " << x << ", y = " << y << ", mouse = " << hasMouseCapture() << llendl; BOOL handled = FALSE; S32 mouse_distance_squared = (x - mMouseDownX) * (x - mMouseDownX) + (y - mMouseDownY) * (y - mMouseDownY); diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index ca04a0e5d5..f3457028e7 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -156,7 +156,7 @@ public: // virtuals void draw(); void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); - int getRankFromPosition(S32 x, S32 y); + int getRankFromPosition(S32& x, S32& y); BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, @@ -188,6 +188,9 @@ protected: tool_handledrag_callback_t mHandleDragItemCallback; tool_handledrop_callback_t mHandleDropCallback; bool mDragAndDropTarget; + int mDragRank; + S32 mDragx, + mDragy; public: // Methods used in loading and saving toolbar settings @@ -217,7 +220,7 @@ private: LLLayoutStack* mWrapStack; LLPanel* mButtonPanel; LLToolBarEnums::SideType mSideType; - + bool mWrap; bool mNeedsLayout; S32 mPadLeft, diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 318bede6f0..164a1c0ca6 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -330,7 +330,6 @@ void LLToolBarView::draw() void LLToolBarView::startDragTool( S32 x, S32 y, const LLUUID& uuid) { - llinfos << "Merov debug: startDragTool() : x = " << x << ", y = " << y << ", uuid = " << uuid << llendl; // Flag the tool dragging but don't start it yet gToolBarView->mDragStarted = false; gToolBarView->mDragCommand = LLCommandId::null; @@ -345,7 +344,6 @@ BOOL LLToolBarView::handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetTyp { if (!gToolBarView->mDragStarted) { - llinfos << "Merov debug: handleDragTool() : x = " << x << ", y = " << y << ", uuid = " << uuid << llendl; // Start the tool dragging: // First, create the global drag and drop object @@ -357,7 +355,6 @@ BOOL LLToolBarView::handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetTyp LLToolDragAndDrop::ESource src = LLToolDragAndDrop::SOURCE_VIEWER; LLUUID srcID; LLToolDragAndDrop::getInstance()->beginMultiDrag(types, cargo_ids, src, srcID); - llinfos << "Merov debug: beginMultiDrag() launched" << llendl; // Second, check if the command is present in one of the 3 toolbars // If it is, store the command, the toolbar and the rank in the toolbar and @@ -383,7 +380,6 @@ BOOL LLToolBarView::handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetTyp } */ - llinfos << "Merov debug: Drag started cleanly" << llendl; gToolBarView->mDragStarted = true; return TRUE; } @@ -399,12 +395,10 @@ BOOL LLToolBarView::handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetTyp BOOL LLToolBarView::handleDropTool( void* cargo_data, S32 x, S32 y, LLToolBar* toolbar) { LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; - //llinfos << "Merov debug : handleDropTool. Drop " << inv_item->getUUID() << " named " << inv_item->getName() << " of type " << inv_item->getType() << llendl; LLAssetType::EType type = inv_item->getType(); if (type == LLAssetType::AT_WIDGET) { - //llinfos << "Merov debug : handleDropTool. Drop source is a widget -> drop it in place..." << llendl; // Get the command from its uuid LLCommandManager& mgr = LLCommandManager::instance(); LLCommandId command_id(inv_item->getUUID()); @@ -419,7 +413,6 @@ BOOL LLToolBarView::handleDropTool( void* cargo_data, S32 x, S32 y, LLToolBar* t } // Suppress the command from the toolbars (including the one it's dropped in, // this will handle move position). - llinfos << "Merov debug : handleDropTool, " << command_id.name() << ", " << command_id.uuid() << llendl; gToolBarView->mToolbarLeft->removeCommand(command_id); gToolBarView->mToolbarRight->removeCommand(command_id); gToolBarView->mToolbarBottom->removeCommand(command_id); diff --git a/indra/newview/skins/default/textures/toolbar_icons/caret_bottom.png b/indra/newview/skins/default/textures/toolbar_icons/caret_bottom.png index 82f58b22b916f6506333a7a3d735e6601ebc29ba..d506cda5c90a894ca1710f114c1c6e6f5aa0ca04 100644 GIT binary patch delta 138 zcmeBXT*;`|8Q|y6%O%Cdz`(%k>ERLtq(N*h4mKd!Yjl3^L`97RZ%-G;kcwMLfByfs zXEto;Z1iy0;v^<;@Wcs;CU3?Inb{Ax{O4M2mFiFIDOi2>%o&M|D;>nr52IrCc8aBO8MVuk=sB=O4ZTjc4$5^>bP0l+XkKgB~vg delta 108 zcmZ3<*v+We8Q|y6%O%Cdz`(%k>ERLtq}hR(m4gjPcFy{CW1^ylldh+WV@SoVq?CjN zj>H3u6951I-!H#hrQ^V|hKUm|P82-m7{)N^fC1ZGmIel92Daz?7jqsL+5rt<@O1Ta JS?83{1ORo>B6I)% diff --git a/indra/newview/skins/default/textures/toolbar_icons/caret_left.png b/indra/newview/skins/default/textures/toolbar_icons/caret_left.png index 75eecc84ed59f09d2e3fc8ba42ac9d38f4a071ec..b1284aaf79e92b4cc4aebf725b3f731b99caa735 100644 GIT binary patch delta 137 zcmey%Hj!PiGr-TCmrII^fq{Y7)59eQNQ2m19Be?c*XaD-jfz6dah{$ojv*3~OD_a+ zF&MD0J@~tOruCbBeQA{nvocNfr|7dN8O0@qbQ%U&fw|l=d#Wzp$Pz`PA1~vo79Sj~KDjiA;!X+$*6BvE0yI6b#mI&xEGBBhHh|Jv@ RIvr>dgQu&X%Q~loCIGO@9!LNH diff --git a/indra/newview/skins/default/textures/toolbar_icons/caret_right.png b/indra/newview/skins/default/textures/toolbar_icons/caret_right.png index 677459ae1c4d6f6543f094ac0b109ffcbcb95b92..bf6a4ed66c6c49cadb772c3854b0edf19100ca04 100644 GIT binary patch delta 135 zcmeyv*3Yik8Q|y6%O%Cdz`(%k>ERLtq(N*h4mKd!Yjl3^Mnxg!7#}En0-U|mg z84Ng>4=kI#)A@U;iMO1SsP3=w=oufyyEyjv kamTyF9O~gPto^}yrb=|d#E!-lK(iStfdBvi delta 116 zcmeBY|HG!(8Q|y6%O%Cdz`(%k>ERLtq*;NOor4WX9$4P~Zlj_Qv!{uti(?3fY;r{t)|Nqx1q%|a}El}Wj({4C{)iEi7v&3-&iFVdQ&MBb@02HGk?EnA( diff --git a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml index 5d6967ed32..9ffd62f7a9 100644 --- a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml +++ b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml @@ -48,8 +48,8 @@ side="left" button_display_mode="icons_only"> From 5cfd34df908572045fe3ff193e2f9242b9f2025b Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Tue, 11 Oct 2011 18:18:02 -0400 Subject: [PATCH 311/995] STORM-976 Object muted by name still displays notification message when clicked --- doc/contributions.txt | 1 + indra/newview/llviewermessage.cpp | 7 +++++-- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/doc/contributions.txt b/doc/contributions.txt index 693d4c37b8..c60e91c9e7 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -576,6 +576,7 @@ Jonathan Yap STORM-1567 STORM-1572 STORM-1574 + STORM-976 Kadah Coba STORM-1060 Jondan Lundquist diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 74ee918bfe..8f3163c0cf 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -1809,8 +1809,11 @@ void LLOfferInfo::initRespondFunctionMap() void inventory_offer_handler(LLOfferInfo* info) { - //If muted, don't even go through the messaging stuff. Just curtail the offer here. - if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName)) + // If muted, don't even go through the messaging stuff. Just curtail the offer here. + // Passing in a null UUID handles the case of where you have muted one of your own objects by_name. + // The solution for STORM-1297 seems to handle the cases where the object is owned by someone else. + if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName) || + LLMuteList::getInstance()->isMuted(LLUUID::null, info->mFromName)) { info->forceResponse(IOR_MUTE); return; From ecdcaf149b7def0e40898ac202539376a673c7b1 Mon Sep 17 00:00:00 2001 From: callum Date: Tue, 11 Oct 2011 15:33:43 -0700 Subject: [PATCH 312/995] FIX EXP-1302 Make the Speak button work as a toolbar button and EXP-1324 Push to talk hot key doesn't change button state of speak button --- indra/newview/app_settings/commands.xml | 4 ++-- indra/newview/llagent.cpp | 27 ++++++++++--------------- indra/newview/llagent.h | 4 ++-- 3 files changed, 15 insertions(+), 20 deletions(-) diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index 296d992b34..3625ce5088 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -215,9 +215,9 @@ icon="Command_Speak_Icon" label_ref="Command_Speak_Label" tooltip_ref="Command_Speak_Tooltip" - execute_function="Agent.ToggleMicrophone" + execute_function="Agent.PressMicrophone" execute_parameters="speak" - execute_stop_function="" + execute_stop_function="Agent.ReleaseMicrophone" execute_stop_parameters="speak" is_enabled_function="Agent.IsActionAllowed" is_enabled_parameters="speak" diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 8303a5942d..31a73c8c31 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -188,28 +188,23 @@ bool LLAgent::isActionAllowed(const LLSD& sdname) } // static -void LLAgent::toggleMicrophone(const LLSD& name) +void LLAgent::pressMicrophone(const LLSD& name) { - gAgent.mMicrophoneOn = ! gAgent.mMicrophoneOn; + LLFirstUse::speak(false); - if ( gAgent.mMicrophoneOn ) - { - LLFirstUse::speak(false); + LLVoiceClient::getInstance()->inputUserControlState(true); +} - LLVoiceClient::getInstance()->inputUserControlState(true); - LLVoiceClient::getInstance()->inputUserControlState(false); - } - else - { - LLVoiceClient::getInstance()->inputUserControlState(false); - LLVoiceClient::getInstance()->inputUserControlState(true); - } +// static +void LLAgent::releaseMicrophone(const LLSD& name) +{ + LLVoiceClient::getInstance()->inputUserControlState(false); } // static bool LLAgent::isMicrophoneOn(const LLSD& sdname) { - return gAgent.mMicrophoneOn; + return LLVoiceClient::getInstance()->getUserPTTState(); } // ************************************************************ @@ -294,7 +289,6 @@ LLAgent::LLAgent() : mGenderChosen(FALSE), mVoiceConnected(false), - mMicrophoneOn(false), mAppearanceSerialNum(0), @@ -314,7 +308,8 @@ LLAgent::LLAgent() : LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(boost::bind(&LLAgent::parcelChangedCallback)); LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Agent.IsActionAllowed", boost::bind(&LLAgent::isActionAllowed, _2)); - LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Agent.ToggleMicrophone", boost::bind(&LLAgent::toggleMicrophone, _2)); + LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Agent.PressMicrophone", boost::bind(&LLAgent::pressMicrophone, _2)); + LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Agent.ReleaseMicrophone", boost::bind(&LLAgent::releaseMicrophone, _2)); LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Agent.IsMicrophoneOn", boost::bind(&LLAgent::isMicrophoneOn, _2)); } diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index 0355e68b6e..0f7ed9ce68 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -290,12 +290,12 @@ public: bool isVoiceConnected() const { return mVoiceConnected; } void setVoiceConnected(const bool b) { mVoiceConnected = b; } - static void toggleMicrophone(const LLSD& name); + static void pressMicrophone(const LLSD& name); + static void releaseMicrophone(const LLSD& name); static bool isMicrophoneOn(const LLSD& sdname); private: bool mVoiceConnected; - bool mMicrophoneOn; //-------------------------------------------------------------------- // Chat From ca9ea840951bcfeaf46f07c9ee0974408c21792a Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 11 Oct 2011 15:54:56 -0700 Subject: [PATCH 313/995] * Dimmed overlay color on button image overlays to 0.75*alpha when buttons are unselected. --- indra/llui/llbutton.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 2e9c7a5d3d..0a7584a576 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -828,6 +828,10 @@ void LLButton::draw() { overlay_color.mV[VALPHA] = 0.5f; } + else if (!getToggleState()) + { + overlay_color.mV[VALPHA] = 0.75f; + } overlay_color.mV[VALPHA] *= alpha; switch(mImageOverlayAlignment) From 9f0890fc3a6931562843e4597c009778424ee5bc Mon Sep 17 00:00:00 2001 From: leyla_linden Date: Tue, 11 Oct 2011 16:17:23 -0700 Subject: [PATCH 314/995] EXP-1293 Nearby chat toasts no longer appear. EXP-1316 Minimized Snapshot floater has a snapshot preview image attached below. EXP-1318 Clicking on nearby chat toasts should bring up Nearby Chat history --- indra/newview/llchatitemscontainerctrl.cpp | 5 +++-- indra/newview/llfloatersnapshot.cpp | 2 +- indra/newview/llnearbychatbar.cpp | 10 ++++++++++ indra/newview/llnearbychatbar.h | 2 ++ indra/newview/llnearbychathandler.cpp | 2 +- 5 files changed, 17 insertions(+), 4 deletions(-) diff --git a/indra/newview/llchatitemscontainerctrl.cpp b/indra/newview/llchatitemscontainerctrl.cpp index 8584885bc9..9a84280f25 100644 --- a/indra/newview/llchatitemscontainerctrl.cpp +++ b/indra/newview/llchatitemscontainerctrl.cpp @@ -35,6 +35,7 @@ #include "llfloaterreg.h" #include "lllocalcliprect.h" #include "lltrans.h" +#include "llnearbychatbar.h" #include "llviewercontrol.h" #include "llagentdata.h" @@ -315,12 +316,12 @@ BOOL LLNearbyChatToastPanel::handleMouseUp (S32 x, S32 y, MASK mask) return TRUE; else { - LLFloaterReg::showInstance("nearby_chat",LLSD()); + LLNearbyChatBar::getInstance()->showHistory(); return FALSE; } } - LLFloaterReg::showInstance("nearby_chat",LLSD()); + LLNearbyChatBar::getInstance()->showHistory(); return LLPanel::handleMouseUp(x,y,mask); } diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 9d020517d8..8105844b0d 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -2217,7 +2217,7 @@ void LLFloaterSnapshot::draw() LLFloater::draw(); - if (previewp) + if (previewp && !isMinimized()) { if(previewp->getThumbnailImage()) { diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index 3073a19d83..cd84275ef0 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -135,6 +135,16 @@ LLNearbyChatBar* LLNearbyChatBar::getInstance() return LLFloaterReg::getTypedInstance("chat_bar"); } +void LLNearbyChatBar::showHistory() +{ + if (!getChildView("nearby_chat")->getVisible()) + { + onToggleNearbyChatPanel(); + } + + openFloater(); +} + void LLNearbyChatBar::draw() { displaySpeakingIndicator(); diff --git a/indra/newview/llnearbychatbar.h b/indra/newview/llnearbychatbar.h index a6fd6e5665..5a7edac1bb 100644 --- a/indra/newview/llnearbychatbar.h +++ b/indra/newview/llnearbychatbar.h @@ -59,6 +59,8 @@ public: static void sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate); static void sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate); + void showHistory(); + protected: static BOOL matchChatTypeTrigger(const std::string& in_str, std::string* out_str); static void onChatBoxKeystroke(LLLineEditor* caller, void* userdata); diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp index dcf444b048..7503164fe6 100644 --- a/indra/newview/llnearbychathandler.cpp +++ b/indra/newview/llnearbychathandler.cpp @@ -581,7 +581,7 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, // WARNING - not sChatWatcher->post(notification); - if( nearby_chat->getVisible() + if( chat_bar->getVisible() && nearby_chat->getVisible() || ( chat_msg.mSourceType == CHAT_SOURCE_AGENT && gSavedSettings.getBOOL("UseChatBubbles") ) || !mChannel->getShowToasts() ) // to prevent toasts in Busy mode From dacfe7b2bdc845640f18db33992924033494e470 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Tue, 11 Oct 2011 16:20:02 -0700 Subject: [PATCH 315/995] EXP-1300 : Fix caret position in bottom bar, fix misplacement when moving within same toolbar, suppress visible caret in some situations, no caret if toolbar empty --- indra/llui/lltoolbar.cpp | 5 +++-- indra/newview/lltoolbarview.cpp | 27 +++++++++++++++++++++------ 2 files changed, 24 insertions(+), 8 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index d4633d7c3b..a1ea4ba18b 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -425,12 +425,12 @@ int LLToolBar::getRankFromPosition(S32& x, S32& y) } if (it_button != end_button) { - x = button_rect.mRight + dx; + x = button_rect.mLeft + dx; y = button_rect.mTop + dy; } else { - x = button_rect.mLeft + dx; + x = button_rect.mRight + dx; y = button_rect.mBottom + dy; } @@ -655,6 +655,7 @@ void LLToolBar::draw() LLUICtrl::draw(); caret->setVisible(FALSE); + mDragAndDropTarget = false; } void LLToolBar::reshape(S32 width, S32 height, BOOL called_from_parent) diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 8ae9328f6d..86f6477710 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -406,20 +406,35 @@ BOOL LLToolBarView::handleDropTool( void* cargo_data, S32 x, S32 y, LLToolBar* t if (command) { // Convert the (x,y) position in rank in toolbar - int rank = 0; + int new_rank = LLToolBar::RANK_NONE; if (!toolbar->isReadOnly()) { - rank = toolbar->getRankFromPosition(x,y); + new_rank = toolbar->getRankFromPosition(x,y); } // Suppress the command from the toolbars (including the one it's dropped in, // this will handle move position). - gToolBarView->mToolbarLeft->removeCommand(command_id); - gToolBarView->mToolbarRight->removeCommand(command_id); - gToolBarView->mToolbarBottom->removeCommand(command_id); + int old_rank = LLToolBar::RANK_NONE; + int rank; + if ((rank = gToolBarView->mToolbarLeft->removeCommand(command_id)) != LLToolBar::RANK_NONE) + { + old_rank = rank; + } + if ((rank = gToolBarView->mToolbarRight->removeCommand(command_id)) != LLToolBar::RANK_NONE) + { + old_rank = rank; + } + if ((rank = gToolBarView->mToolbarBottom->removeCommand(command_id)) != LLToolBar::RANK_NONE) + { + old_rank = rank; + } // Now insert it in the toolbar at the detected rank if (!toolbar->isReadOnly()) { - toolbar->addCommand(command->id(),rank); + if ((old_rank != LLToolBar::RANK_NONE) && (old_rank < new_rank)) + { + new_rank -= 1; + } + toolbar->addCommand(command->id(),new_rank); } } else From 3c06bb26b0fc4204945020c37f00dbdf0ff9338b Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 11 Oct 2011 17:19:14 -0700 Subject: [PATCH 316/995] New icons with 10% more opacity --- .../default/textures/toolbar_icons/move.png | Bin 1322 -> 1328 bytes .../textures/toolbar_icons/nearbyvoice.png | Bin 1280 -> 3160 bytes 2 files changed, 0 insertions(+), 0 deletions(-) diff --git a/indra/newview/skins/default/textures/toolbar_icons/move.png b/indra/newview/skins/default/textures/toolbar_icons/move.png index 585411078233ed9a823ef9e5cee535e65a8e9bea..5c2ced737589519f3d500df8abd238206e25a201 100644 GIT binary patch delta 653 zcmZ3*wSjAc8&iy$_i>(q+L@y;X#R{s|5trV{i5|o-|m4e#>3tW09>oGgk zo6kBmi-Cc0iKmNWNX4zBAOHW`GxI!V+~lCspwqC1f6a7`<~un#Ib|AJTI-smJmxvB z4qqR~GUfNb$H)8g|Ni|e`9y-{Q`gl_VfAy2PwN;y`YY%iOcmf3b8q08p`fp?|Lpnm z;|EWi(D?l7>gxEIn3(gGm6g>6ZA!bk@7%c)biaOo{eRI{OdGr#?){oKXU-m8jkV5O zu3uXlyZciN8+Sok`er`@be`Cgs8BbJIRHif>y0bm+E>}Qs zFmvl%W&v%6kM&9lab4y;4ht48Tqt>>o@tY;NZhYqzvlipBo_X~`|j@Y_ktP={{Q{` zoj2vi$;s;Rj7K+n7-^W8l$d!KYs_ib@)zic`wc&=%iiqp?{eIvaNAJ|=%YG@RgQws 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f9e900f5ac9002f5ef3b44b02ac300971288e89b Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 11 Oct 2011 17:36:23 -0700 Subject: [PATCH 317/995] * New floater positioning code. Better than what's checked in but not great. * Floater updates for positioning and to revert some earlier string changes. --- indra/llui/llfloater.cpp | 76 +++++++++++++++---- indra/llui/llfloater.h | 42 ++++++++-- indra/llui/llfloaterreg.cpp | 35 ++++----- indra/newview/llappviewer.cpp | 7 +- indra/newview/llfloatercamera.cpp | 2 +- indra/newview/llfloaterpreference.cpp | 1 - indra/newview/llfloatertoybox.cpp | 2 - .../skins/default/xui/en/floater_about.xml | 1 + .../default/xui/en/floater_about_land.xml | 3 +- .../skins/default/xui/en/floater_activeim.xml | 2 - .../skins/default/xui/en/floater_avatar.xml | 6 +- .../default/xui/en/floater_avatar_picker.xml | 1 + .../skins/default/xui/en/floater_camera.xml | 6 +- .../skins/default/xui/en/floater_chat_bar.xml | 5 +- .../skins/default/xui/en/floater_critical.xml | 2 +- .../default/xui/en/floater_destinations.xml | 7 +- .../skins/default/xui/en/floater_gesture.xml | 4 +- .../default/xui/en/floater_help_browser.xml | 3 +- .../default/xui/en/floater_im_session.xml | 2 - .../default/xui/en/floater_inventory.xml | 1 - .../en/floater_inventory_item_properties.xml | 1 - .../default/xui/en/floater_land_holdings.xml | 1 + .../skins/default/xui/en/floater_map.xml | 5 +- .../default/xui/en/floater_media_browser.xml | 1 - .../default/xui/en/floater_media_settings.xml | 1 - .../default/xui/en/floater_model_preview.xml | 2 +- .../skins/default/xui/en/floater_moveview.xml | 5 +- .../default/xui/en/floater_my_appearance.xml | 3 +- .../default/xui/en/floater_my_inventory.xml | 3 +- .../default/xui/en/floater_my_profile.xml | 3 +- .../default/xui/en/floater_outfit_save_as.xml | 2 +- .../skins/default/xui/en/floater_people.xml | 1 + .../skins/default/xui/en/floater_places.xml | 1 + .../skins/default/xui/en/floater_postcard.xml | 1 - .../default/xui/en/floater_preferences.xml | 5 +- .../xui/en/floater_preview_animation.xml | 1 - .../xui/en/floater_preview_gesture.xml | 3 +- .../xui/en/floater_preview_notecard.xml | 1 - .../default/xui/en/floater_preview_sound.xml | 1 - .../xui/en/floater_preview_texture.xml | 1 - .../skins/default/xui/en/floater_script.xml | 2 - .../default/xui/en/floater_script_preview.xml | 1 - .../default/xui/en/floater_script_queue.xml | 1 - .../skins/default/xui/en/floater_search.xml | 14 ++-- .../skins/default/xui/en/floater_snapshot.xml | 3 +- .../default/xui/en/floater_sound_devices.xml | 2 +- .../skins/default/xui/en/floater_sys_well.xml | 2 - .../skins/default/xui/en/floater_telehub.xml | 1 - .../skins/default/xui/en/floater_tools.xml | 1 + .../skins/default/xui/en/floater_toybox.xml | 4 +- .../default/xui/en/floater_voice_controls.xml | 3 +- .../default/xui/en/floater_web_content.xml | 1 - .../default/xui/en/floater_world_map.xml | 4 +- .../default/xui/en/outfit_accordion_tab.xml | 2 +- .../skins/default/xui/en/panel_toast.xml | 1 + .../skins/default/xui/en/widgets/floater.xml | 4 +- 56 files changed, 184 insertions(+), 112 deletions(-) diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 90c41e99dc..0398c0d7eb 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -62,6 +62,17 @@ // use this to control "jumping" behavior when Ctrl-Tabbing const S32 TABBED_FLOATER_OFFSET = 0; +namespace LLInitParam +{ + void TypeValues::declareValues() + { + declare("none", LLFloaterEnums::OPEN_POSITIONING_NONE); + declare("cascading", LLFloaterEnums::OPEN_POSITIONING_CASCADING); + declare("centered", LLFloaterEnums::OPEN_POSITIONING_CENTERED); + declare("specified", LLFloaterEnums::OPEN_POSITIONING_SPECIFIED); + } +} + std::string LLFloater::sButtonNames[BUTTON_COUNT] = { "llfloater_close_btn", //BUTTON_CLOSE @@ -154,7 +165,6 @@ LLFloater::Params::Params() : title("title"), short_title("short_title"), single_instance("single_instance", false), - auto_tile("auto_tile", false), can_resize("can_resize", false), can_minimize("can_minimize", true), can_close("can_close", true), @@ -164,7 +174,7 @@ LLFloater::Params::Params() save_rect("save_rect", false), save_visibility("save_visibility", false), can_dock("can_dock", false), - open_centered("open_centered", false), + open_positioning("open_positioning", LLFloaterEnums::OPEN_POSITIONING_NONE), header_height("header_height", 0), legacy_header_height("legacy_header_height", 0), close_image("close_image"), @@ -227,7 +237,6 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p) mShortTitle(p.short_title), mSingleInstance(p.single_instance), mKey(key), - mAutoTile(p.auto_tile), mCanTearOff(p.can_tear_off), mCanMinimize(p.can_minimize), mCanClose(p.can_close), @@ -831,7 +840,7 @@ LLMultiFloater* LLFloater::getHost() return (LLMultiFloater*)mHostHandle.get(); } -void LLFloater::applySavedVariables() +void LLFloater::applySavedVariables() { applyRectControl(); applyDockState(); @@ -839,13 +848,7 @@ void LLFloater::applySavedVariables() void LLFloater::applyRectControl() { - // first, center on screen if requested - if (mOpenCentered) - { - center(); - } - - // override center if we have saved rect control + // If we have a saved rect, use it if (mRectControl.size() > 1) { const LLRect& rect = getControlGroup()->getRect(mRectControl); @@ -867,7 +870,50 @@ void LLFloater::applyDockState() bool dockState = getControlGroup()->getBOOL(mDocStateControl); setDocked(dockState); } +} +void LLFloater::applyPositioning() +{ + // Otherwise position according to the positioning code + switch (mOpenPositioning) + { + case LLFloaterEnums::OPEN_POSITIONING_CENTERED: + center(); + break; + + case LLFloaterEnums::OPEN_POSITIONING_SPECIFIED: + { + // Translate relative to snap rect + LLRect r = getRect(); + r.mBottom = getSnapRect().getHeight() - r.getHeight() - r.mBottom; + setOrigin(r.mLeft, r.mBottom); + translateIntoRect(getSnapRect(), FALSE); + } + break; + + case LLFloaterEnums::OPEN_POSITIONING_CASCADING: + { + static const U32 CASCADING_FLOATER_HOFFSET = 25; + static const U32 CASCADING_FLOATER_VOFFSET = 25; + static const S32 CASCADING_FLOATER_LIMIT = 15; + static S32 cascading_floater_count = 1; + const S32 top = CASCADING_FLOATER_VOFFSET * cascading_floater_count; + const S32 left = CASCADING_FLOATER_HOFFSET * cascading_floater_count; + setOrigin(left, top); + translateIntoRect(getSnapRect(), FALSE); + + if (++cascading_floater_count > CASCADING_FLOATER_LIMIT) + { + cascading_floater_count = 1; + } + } + break; + + case LLFloaterEnums::OPEN_POSITIONING_NONE: + default: + // Do nothing + break; + } } void LLFloater::applyTitle() @@ -2784,7 +2830,6 @@ void LLFloater::setInstanceName(const std::string& name) { mDocStateControl = LLFloaterReg::declareDockStateControl(ctrl_name); } - } } @@ -2846,9 +2891,9 @@ void LLFloater::initFromParams(const LLFloater::Params& p) mHeaderHeight = p.header_height; mLegacyHeaderHeight = p.legacy_header_height; mSingleInstance = p.single_instance; - mAutoTile = p.auto_tile; - mOpenCentered = p.open_centered; + mOpenPositioning = p.open_positioning; + /* if (p.save_rect && mRectControl.empty()) { mRectControl = "t"; // flag to build mRectControl name once mInstanceName is set @@ -2856,7 +2901,7 @@ void LLFloater::initFromParams(const LLFloater::Params& p) if (p.save_visibility) { mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set - } + }*/ if(p.save_dock_state) { @@ -3008,6 +3053,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str llerrs << "Failed to construct floater " << getName() << llendl; } + applyPositioning(); applyRectControl(); // If we have a saved rect control, apply it gFloaterView->adjustToFitScreen(this, FALSE); // Floaters loaded from XML should all fit on screen diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index af9665e599..b404306e94 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -59,11 +59,35 @@ const BOOL CLOSE_NO = FALSE; const BOOL ADJUST_VERTICAL_YES = TRUE; const BOOL ADJUST_VERTICAL_NO = FALSE; +namespace LLFloaterEnums +{ + enum EOpenPositioning + { + OPEN_POSITIONING_NONE, + OPEN_POSITIONING_CASCADING, + OPEN_POSITIONING_CENTERED, + OPEN_POSITIONING_SPECIFIED, + + OPEN_POSITIONING_COUNT + }; +} + +namespace LLInitParam +{ + template<> + struct TypeValues : public TypeValuesHelper + { + static void declareValues(); + }; +} + + class LLFloater : public LLPanel { -friend class LLFloaterView; -friend class LLFloaterReg; -friend class LLMultiFloater; + friend class LLFloaterView; + friend class LLFloaterReg; + friend class LLMultiFloater; + public: struct KeyCompare { @@ -95,7 +119,6 @@ public: short_title; Optional single_instance, - auto_tile, can_resize, can_minimize, can_close, @@ -104,8 +127,10 @@ public: save_rect, save_visibility, save_dock_state, - can_dock, - open_centered; + can_dock; + + Optional open_positioning; + Optional header_height, legacy_header_height; // HACK see initFromXML() @@ -297,6 +322,7 @@ protected: virtual void applyRectControl(); void applyDockState(); + void applyPositioning(); void storeRectControl(); void storeVisibilityControl(); void storeDockStateControl(); @@ -378,14 +404,14 @@ private: BOOL mSingleInstance; // TRUE if there is only ever one instance of the floater std::string mInstanceName; // Store the instance name so we can remove ourselves from the list - BOOL mAutoTile; // TRUE if placement of new instances tiles BOOL mCanTearOff; BOOL mCanMinimize; BOOL mCanClose; BOOL mDragOnLeft; BOOL mResizable; - bool mOpenCentered; + + LLFloaterEnums::EOpenPositioning mOpenPositioning; S32 mMinWidth; S32 mMinHeight; diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp index ae06eb74ac..058223abbd 100644 --- a/indra/llui/llfloaterreg.cpp +++ b/indra/llui/llfloaterreg.cpp @@ -107,7 +107,6 @@ LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key) if (!groupname.empty()) { instance_list_t& list = sInstanceMap[groupname]; - int index = list.size(); res = build_func(key); if (!res) @@ -121,27 +120,18 @@ LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key) llwarns << "Failed to build floater type: '" << name << "'." << llendl; return NULL; } - + // Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe if (res->mKey.isUndefined()) { - res->mKey = key; + res->mKey = key; } res->setInstanceName(name); res->applySavedVariables(); // Can't apply rect and dock state until setting instance name - if (res->mAutoTile && !res->getHost() && index > 0) - { - LLFloater* last_floater = getLastFloaterInGroup(groupname); - if (last_floater) - { - res->stackWith(*last_floater); - gFloaterView->adjustToFitScreen(res, true); - } - } - else - { - gFloaterView->adjustToFitScreen(res, false); - } + + // apply list.size() and possibly stackWith(getLastFloaterInGroup(groupname)) + gFloaterView->adjustToFitScreen(res, false); + list.push_back(res); } } @@ -477,16 +467,21 @@ void LLFloaterReg::toggleToolbarFloaterInstance(const LLSD& sdname) std::string name = sdname.asString(); parse_name_key(name, key); - LLFloater* instance = findInstance(name, key); + LLFloater* instance = getInstance(name, key); - if (LLFloater::isMinimized(instance)) + if (!instance) + { + lldebugs << "Unable to get instance of floater '" << name << "'" << llendl; + } + else if (instance->isMinimized()) { instance->setMinimized(FALSE); instance->setFocus(TRUE); } - else if (!LLFloater::isShown(instance)) + else if (!instance->isShown()) { - showInstance(name, key, TRUE); + instance->openFloater(key); + instance->setFocus(TRUE); } else if (!instance->hasFocus() && !instance->getIsChrome()) { diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 5077a0a596..2a9e411762 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -4293,12 +4293,15 @@ void LLAppViewer::idle() return; } - gViewerWindow->updateUI(); + if (!quitRequested()) + { + gViewerWindow->updateUI(); + } /////////////////////////////////////// // Agent and camera movement // - LLCoordGL current_mouse = gViewerWindow->getCurrentMouse(); + LLCoordGL current_mouse = gViewerWindow->getCurrentMouse(); { // After agent and camera moved, figure out if we need to diff --git a/indra/newview/llfloatercamera.cpp b/indra/newview/llfloatercamera.cpp index b4658b1edb..aa78bc4f29 100644 --- a/indra/newview/llfloatercamera.cpp +++ b/indra/newview/llfloatercamera.cpp @@ -369,7 +369,7 @@ BOOL LLFloaterCamera::postBuild() // ensure that appearance mode is handled while building. See EXT-7796. handleAvatarEditingAppearance(sAppearanceEditing); - return TRUE; + return LLFloater::postBuild(); } void LLFloaterCamera::fillFlatlistFromPanel (LLFlatListView* list, LLPanel* panel) diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 8412d37810..5fdeb46daa 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -1913,7 +1913,6 @@ BOOL LLFloaterPreferenceProxy::postBuild() getChild("socks5_password")->setValue(socks_cred->getAuthenticator()["creds"].asString()); } - center(); return TRUE; } diff --git a/indra/newview/llfloatertoybox.cpp b/indra/newview/llfloatertoybox.cpp index fa60022911..84881655f8 100644 --- a/indra/newview/llfloatertoybox.cpp +++ b/indra/newview/llfloatertoybox.cpp @@ -58,8 +58,6 @@ bool compare_localized_command_labels(LLCommand * cmd1, LLCommand * cmd2) BOOL LLFloaterToybox::postBuild() { - center(); - mBtnRestoreDefaults = getChild("btn_restore_defaults"); mToolBar = getChild("toybox_toolbar"); mToolBar->setStartDragCallback(boost::bind(LLToolBarView::startDragTool,_1,_2,_3)); diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml index 2580c06344..36af475824 100644 --- a/indra/newview/skins/default/xui/en/floater_about.xml +++ b/indra/newview/skins/default/xui/en/floater_about.xml @@ -1,5 +1,6 @@ diff --git a/indra/newview/skins/default/xui/en/floater_activeim.xml b/indra/newview/skins/default/xui/en/floater_activeim.xml index 96fe0aa70c..670c528f08 100644 --- a/indra/newview/skins/default/xui/en/floater_activeim.xml +++ b/indra/newview/skins/default/xui/en/floater_activeim.xml @@ -4,8 +4,6 @@ name="floater_activeim" help_topic="floater_activeim" title="ACTIVE IM" - top="26" - left="0" height="22" width="320" follows="right|bottom" diff --git a/indra/newview/skins/default/xui/en/floater_avatar.xml b/indra/newview/skins/default/xui/en/floater_avatar.xml index 666aa2d164..6e5c4ada48 100644 --- a/indra/newview/skins/default/xui/en/floater_avatar.xml +++ b/indra/newview/skins/default/xui/en/floater_avatar.xml @@ -12,12 +12,12 @@ single_instance="true" help_topic="avatar" save_rect="true" - title="Avatar Picker" - width="445"> + title="AVATAR PICKER" + width="635"> diff --git a/indra/newview/skins/default/xui/en/floater_avatar_picker.xml b/indra/newview/skins/default/xui/en/floater_avatar_picker.xml index a11946d352..cbbbeb6094 100644 --- a/indra/newview/skins/default/xui/en/floater_avatar_picker.xml +++ b/indra/newview/skins/default/xui/en/floater_avatar_picker.xml @@ -1,5 +1,6 @@ diff --git a/indra/newview/skins/default/xui/en/floater_chat_bar.xml b/indra/newview/skins/default/xui/en/floater_chat_bar.xml index 6977e29b78..924e4bc11e 100644 --- a/indra/newview/skins/default/xui/en/floater_chat_bar.xml +++ b/indra/newview/skins/default/xui/en/floater_chat_bar.xml @@ -1,10 +1,13 @@ - - - - - - - - - - diff --git a/indra/newview/skins/default/xui/en/panel_side_tray.xml b/indra/newview/skins/default/xui/en/panel_side_tray.xml deleted file mode 100644 index 0f330a7b98..0000000000 --- a/indra/newview/skins/default/xui/en/panel_side_tray.xml +++ /dev/null @@ -1,174 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - From 4c663ca8b997bd74fb3b646c3cb3870555dfeb91 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Thu, 13 Oct 2011 15:17:51 -0700 Subject: [PATCH 349/995] EXP-1314 FIX -- No floater for Marketplace EXP-1338 FIX -- Clicking on active Toybox buttons triggers clicking sound EXP-1339 FIX -- No minimum resize dimension for Place floater EXP-1340 FIX -- No minimum resize demension for Appearance floater EXP-1341 FIX -- Places Floater doesn't have Help button * Toybox buttons no longer have click sounds * Marketplace button opens external browser to marketplace url * Minimum sizes for places and appearance floaters * Marketplace URL's now all use https --- indra/newview/app_settings/commands.xml | 5 +- indra/newview/app_settings/settings.xml | 70 +++++++++---------- indra/newview/llviewermenu.cpp | 2 + .../default/xui/en/floater_my_appearance.xml | 2 + .../skins/default/xui/en/floater_places.xml | 3 + .../skins/default/xui/en/floater_toybox.xml | 1 + 6 files changed, 44 insertions(+), 39 deletions(-) diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index e4aaca1bd0..c83494df25 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -116,10 +116,7 @@ icon="Command_Marketplace_Icon" label_ref="Command_Marketplace_Label" tooltip_ref="Command_Marketplace_Tooltip" - execute_function="Floater.ToggleOrBringToFront" - execute_parameters="marketplace" - is_running_function="Floater.IsOpen" - is_running_parameters="marketplace" + execute_function="Avatar.OpenMarketplace" /> Type String Value - http://marketplace.secondlife.com/ + https://marketplace.secondlife.com/ MarketplaceURL_objectFemale @@ -5105,7 +5105,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/attachments + https://marketplace.secondlife.com/trampoline/viewer21/attachments MarketplaceURL_objectMale @@ -5116,7 +5116,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/attachments + https://marketplace.secondlife.com/trampoline/viewer21/attachments MarketplaceURL_clothingFemale @@ -5127,7 +5127,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/clothing_female_avatar + https://marketplace.secondlife.com/trampoline/viewer21/clothing_female_avatar MarketplaceURL_clothingMale @@ -5138,7 +5138,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/clothing_male_avatar + https://marketplace.secondlife.com/trampoline/viewer21/clothing_male_avatar MarketplaceURL_bodypartFemale @@ -5149,7 +5149,7 @@ Type String Value - http://marketplace.secondlife.com + https://marketplace.secondlife.com/ MarketplaceURL_bodypartMale @@ -5160,7 +5160,7 @@ Type String Value - http://marketplace.secondlife.com/ + https://marketplace.secondlife.com/ MarketplaceURL_glovesMale @@ -5171,7 +5171,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/gloves_both_women_and_men + https://marketplace.secondlife.com/trampoline/viewer21/gloves_both_women_and_men MarketplaceURL_glovesFemale @@ -5182,7 +5182,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/gloves_both_women_and_men + https://marketplace.secondlife.com/trampoline/viewer21/gloves_both_women_and_men MarketplaceURL_jacketFemale @@ -5193,7 +5193,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/jacket_womens + https://marketplace.secondlife.com/trampoline/viewer21/jacket_womens MarketplaceURL_jacketMale @@ -5204,7 +5204,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/jacket_mens + https://marketplace.secondlife.com/trampoline/viewer21/jacket_mens MarketplaceURL_shirtFemale @@ -5215,7 +5215,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/shirt_womens + https://marketplace.secondlife.com/trampoline/viewer21/shirt_womens MarketplaceURL_shirtMale @@ -5226,7 +5226,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/shirt_mens + https://marketplace.secondlife.com/trampoline/viewer21/shirt_mens MarketplaceURL_undershirtFemale @@ -5237,7 +5237,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/undershirt_womens + https://marketplace.secondlife.com/trampoline/viewer21/undershirt_womens MarketplaceURL_undershirtMale @@ -5248,7 +5248,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/undershirt_mens + https://marketplace.secondlife.com/trampoline/viewer21/undershirt_mens MarketplaceURL_skirtFemale @@ -5259,7 +5259,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/skirts_women + https://marketplace.secondlife.com/trampoline/viewer21/skirts_women MarketplaceURL_skirtMale @@ -5270,7 +5270,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/skirts_women + https://marketplace.secondlife.com/trampoline/viewer21/skirts_women MarketplaceURL_pantsFemale @@ -5281,7 +5281,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/pants_women + https://marketplace.secondlife.com/trampoline/viewer21/pants_women MarketplaceURL_pantsMale @@ -5292,7 +5292,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/pants_men + https://marketplace.secondlife.com/trampoline/viewer21/pants_men MarketplaceURL_underpantsFemale @@ -5303,7 +5303,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/underwear_women + https://marketplace.secondlife.com/trampoline/viewer21/underwear_women MarketplaceURL_underpantsMale @@ -5314,7 +5314,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/underwear_men + https://marketplace.secondlife.com/trampoline/viewer21/underwear_men MarketplaceURL_shoesFemale @@ -5325,7 +5325,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/shoes_women + https://marketplace.secondlife.com/trampoline/viewer21/shoes_women MarketplaceURL_shoesMale @@ -5336,7 +5336,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/shoes_men + https://marketplace.secondlife.com/trampoline/viewer21/shoes_men MarketplaceURL_socksFemale @@ -5347,7 +5347,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/socks_women + https://marketplace.secondlife.com/trampoline/viewer21/socks_women MarketplaceURL_socksMale @@ -5358,7 +5358,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/socks_women + https://marketplace.secondlife.com/trampoline/viewer21/socks_women MarketplaceURL_tattooMale @@ -5369,7 +5369,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/tattoo_both_women_and_men + https://marketplace.secondlife.com/trampoline/viewer21/tattoo_both_women_and_men MarketplaceURL_tattooFemale @@ -5380,7 +5380,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/tattoo_both_women_and_men + https://marketplace.secondlife.com/trampoline/viewer21/tattoo_both_women_and_men MarketplaceURL_hairFemale @@ -5391,7 +5391,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/womens_hair + https://marketplace.secondlife.com/trampoline/viewer21/womens_hair MarketplaceURL_hairMale @@ -5402,7 +5402,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/mens_hair + https://marketplace.secondlife.com/trampoline/viewer21/mens_hair MarketplaceURL_eyesFemale @@ -5413,7 +5413,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/womens_eyes + https://marketplace.secondlife.com/trampoline/viewer21/womens_eyes MarketplaceURL_eyesMale @@ -5424,7 +5424,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/mens_eyes + https://marketplace.secondlife.com/trampoline/viewer21/mens_eyes MarketplaceURL_shapeFemale @@ -5435,7 +5435,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/womens_shape + https://marketplace.secondlife.com/trampoline/viewer21/womens_shape MarketplaceURL_shapeMale @@ -5446,7 +5446,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/mens_shape + https://marketplace.secondlife.com/trampoline/viewer21/mens_shape MarketplaceURL_skinFemale @@ -5457,7 +5457,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/womens_skin + https://marketplace.secondlife.com/trampoline/viewer21/womens_skin MarketplaceURL_skinMale @@ -5468,7 +5468,7 @@ Type String Value - http://marketplace.secondlife.com/trampoline/viewer21/mens_skin + https://marketplace.secondlife.com/trampoline/viewer21/mens_skin MaxDragDistance diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 4b90f1952a..5d215c7f6d 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -8259,6 +8259,8 @@ void initialize_menus() view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse"); view_listener_t::addMenu(new LLAvatarToggleMyProfile(), "Avatar.ToggleMyProfile"); enable.add("Avatar.IsMyProfileOpen", boost::bind(&my_profile_visible)); + + commit.add("Avatar.OpenMarketplace", boost::bind(&LLWeb::loadURLExternal, gSavedSettings.getString("MarketplaceURL"))); view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend"); enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2)); diff --git a/indra/newview/skins/default/xui/en/floater_my_appearance.xml b/indra/newview/skins/default/xui/en/floater_my_appearance.xml index 758a1d5be9..74c4e22841 100644 --- a/indra/newview/skins/default/xui/en/floater_my_appearance.xml +++ b/indra/newview/skins/default/xui/en/floater_my_appearance.xml @@ -11,6 +11,8 @@ save_rect="true" single_instance="true" title="APPEARANCE" + min_height="230" + min_width="333" width="333"> Date: Thu, 13 Oct 2011 16:48:59 -0700 Subject: [PATCH 350/995] * Hooked up build FUI toolbar button * Added Shop button to status bar * Changed "Inventory..." menu item to go to same window as toolbar inventory button --- indra/newview/app_settings/commands.xml | 2 +- indra/newview/llstatusbar.cpp | 5 +++- .../skins/default/textures/textures.xml | 1 + .../textures/toolbar_icons/mini_cart.png | Bin 0 -> 2987 bytes .../skins/default/xui/en/menu_viewer.xml | 18 ++---------- .../skins/default/xui/en/panel_status_bar.xml | 27 ++++++++++++++++-- 6 files changed, 33 insertions(+), 20 deletions(-) create mode 100644 indra/newview/skins/default/textures/toolbar_icons/mini_cart.png diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index c83494df25..7c6468459c 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -35,7 +35,7 @@ icon="Command_Build_Icon" label_ref="Command_Build_Label" tooltip_ref="Command_Build_Tooltip" - execute_function="Floater.ToggleOrBringToFront" + execute_function="Build.Toggle" execute_parameters="build" is_enabled_function="Agent.IsActionAllowed" is_enabled_parameters="build" diff --git a/indra/newview/llstatusbar.cpp b/indra/newview/llstatusbar.cpp index 1b8be7a5b2..75db269bde 100644 --- a/indra/newview/llstatusbar.cpp +++ b/indra/newview/llstatusbar.cpp @@ -169,6 +169,8 @@ BOOL LLStatusBar::postBuild() getChild("buyL")->setCommitCallback( boost::bind(&LLStatusBar::onClickBuyCurrency, this)); + getChild("goShop")->setCommitCallback(boost::bind(&LLWeb::loadURLExternal, gSavedSettings.getString("MarketplaceURL"))); + mBoxBalance = getChild("balance"); mBoxBalance->setClickedCallback( &LLStatusBar::onClickBalance, this ); @@ -345,9 +347,10 @@ void LLStatusBar::setBalance(S32 balance) const S32 HPAD = 24; LLRect balance_rect = mBoxBalance->getTextBoundingRect(); LLRect buy_rect = getChildView("buyL")->getRect(); + LLRect shop_rect = getChildView("goShop")->getRect(); LLView* balance_bg_view = getChildView("balance_bg"); LLRect balance_bg_rect = balance_bg_view->getRect(); - balance_bg_rect.mLeft = balance_bg_rect.mRight - (buy_rect.getWidth() + balance_rect.getWidth() + HPAD); + balance_bg_rect.mLeft = balance_bg_rect.mRight - (buy_rect.getWidth() + shop_rect.getWidth() + balance_rect.getWidth() + HPAD); balance_bg_view->setShape(balance_bg_rect); } diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index 25f1903131..ab1a8f0990 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -137,6 +137,7 @@ with the same filename but different name + diff --git a/indra/newview/skins/default/textures/toolbar_icons/mini_cart.png b/indra/newview/skins/default/textures/toolbar_icons/mini_cart.png new file mode 100644 index 0000000000000000000000000000000000000000..9fcf46794d1374c08e3b0407515867289a6c3f90 GIT binary patch literal 2987 zcmV;c3sm%pP)B@00009a7bBm000XU z000XU0RWnu7ytkYPiaF#P*7-ZbZ>KLZ*U+IBfRsybQWXdwQbLP>6pAqfylh#{fb6;Z(vMMVS~$e@S=j*ftg6;Uhf59&ghTmgWD0l;*T zI709Y^p6lP1rIRMx#05C~cW=H_Aw*bJ-5DT&Z2n+x)QHX^p z00esgV8|mQcmRZ%02D^@S3L16t`O%c004NIvOKvYIYoh62rY33S640`D9%Y2D-rV&neh&#Q1i z007~1e$oCcFS8neI|hJl{-P!B1ZZ9hpmq0)X0i`JwE&>$+E?>%_LC6RbVIkUx0b+_+BaR3cnT7Zv!AJxW zizFb)h!jyGOOZ85F;a?DAXP{m@;!0_IfqH8(HlgRxt7s3}k3K`kFu>>-2Q$QMFfPW!La{h336o>X zu_CMttHv6zR;&ZNiS=X8v3CR#fknUxHUxJ0uoBa_M6WNWeqIg~6QE69c9o#eyhGvpiOA@W-aonk<7r1(?fC{oI5N*U!4 zfg=2N-7=cNnjjOr{yriy6mMFgG#l znCF=fnQv8CDz++o6_Lscl}eQ+l^ZHARH>?_s@|##Rr6KLRFA1%Q+=*RRWnoLsR`7U zt5vFIcfW3@?wFpwUVxrVZ>QdQz32KIeJ}k~{cZZE^+ya? z2D1z#2HOnI7(B%_ac?{wFUQ;QQA1tBKtrWrm0_3Rgps+?Jfqb{jYbcQX~taRB;#$y zZN{S}1|}gUOHJxc?wV3fxuz+mJ4`!F$IZ;mqRrNsHJd##*D~ju=bP7?-?v~|cv>vB zsJ6IeNwVZxrdjT`yl#bBIa#GxRa#xMMy;K#CDyyGyQdMSxlWT#tDe?p!?5wT$+oGt z8L;Kp2HUQ-ZMJ=3XJQv;x5ci*?vuTfeY$;({XGW_huIFR9a(?@3)XSs8O^N5RyOM=TTmp(3=8^+zpz2r)C z^>JO{deZfso3oq3?Wo(Y?l$ge?uXo;%ru`Vo>?<<(8I_>;8Eq#KMS9gFl*neeosSB zfoHYnBQIkwkyowPu(zdms`p{<7e4kra-ZWq<2*OsGTvEV%s0Td$hXT+!*8Bnh2KMe zBmZRodjHV?r+_5^X9J0WL4jKW`}lf%A-|44I@@LTvf1rHjG(ze6+w@Jt%Bvjts!X0 z?2xS?_ve_-kiKB_KiJlZ$9G`c^=E@oNG)mWWaNo-3TIW8)$Hg0Ub-~8?KhvJ>$ z3*&nim@mj(aCxE5!t{lw7O5^0EIO7zOo&c6l<+|iDySBWCGrz@C5{St!X3hAA}`T4 z(TLbXTq+(;@<=L8dXnssyft|w#WSTW<++3>sgS%(4NTpeI-VAqb|7ssJvzNHgOZVu zaYCvgO_R1~>SyL=cFU|~g|hy|Zi}}s9+d~lYqOB71z9Z$wnC=pR9Yz4DhIM>Wmjgu z&56o6maCpC&F##y%G;1PobR9i?GnNg;gYtchD%p19a!eQtZF&3JaKv33gZ<8D~47E ztUS1iwkmDaPpj=$m#%)jCVEY4fnLGNg2A-`YwHVD3gv};>)hAvT~AmqS>Lr``i7kw zJ{5_It`yrBmlc25DBO7E8;5VoznR>Ww5hAaxn$2~(q`%A-YuS64wkBy=9dm`4cXeX z4c}I@?e+FW+b@^RDBHV(wnMq2zdX3SWv9u`%{xC-q*U}&`cyXV(%rRT*Z6MH?i+i& z_B8C(+grT%{XWUQ+f@NoP1R=AW&26{v-dx)iK^-Nmiuj8txj!m?Z*Ss1N{dh4z}01 z)YTo*JycSU)+_5r4#yw9{+;i4Ee$peRgIj+;v;ZGdF1K$3E%e~4LaI(jC-u%2h$&R z9cLXcYC@Xwnns&bn)_Q~Te?roKGD|d-g^8;+aC{{G(1^(O7m37Y1-+6)01cN&y1aw zoqc{T`P^XJqPBbIW6s}d4{z_f5Om?vMgNQEJG?v2T=KYd^0M3I6IZxbny)%vZR&LD zJpPl@Psh8QyPB@KTx+@RdcC!KX7}kEo;S|j^u2lU7XQ}Oo;f|;z4Ll+_r>@1-xl3| zawq-H%e&ckC+@AhPrP6BKT#_XdT7&;F71j}Joy zkC~6lh7E@6o;W@^IpRNZ{ptLtL(gQ-CY~4mqW;US7Zxvm_|@yz&e53Bp_lTPlfP|z zrTyx_>lv@x#=^!PzR7qqF<$gm`|ZJZ+;<)Cqu&ot2z=0000WV@Og>004R=004l4008;_004mL004C`008P>0026e000+nl3&F} z0002iNkl@@E?vL~WA`q;UY~EmX2jo#P;=wK( zjD(TwdJ(%#U literal 0 HcmV?d00001 diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 69029d2ab9..833e8b9f32 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -34,25 +34,13 @@ + shortcut="control|I" + visible="true"> - - - - + + + diff --git a/indra/newview/skins/default/xui/en/floater_critical.xml b/indra/newview/skins/default/xui/en/floater_critical.xml index 05c958e051..13b15bf724 100644 --- a/indra/newview/skins/default/xui/en/floater_critical.xml +++ b/indra/newview/skins/default/xui/en/floater_critical.xml @@ -6,7 +6,7 @@ height="500" layout="topleft" name="modal container" - open_centered="true" + open_positioning="centered" width="600"> + diff --git a/indra/newview/skins/default/xui/en/floater_voice_controls.xml b/indra/newview/skins/default/xui/en/floater_voice_controls.xml index f017a7ace6..3f5768bc0b 100644 --- a/indra/newview/skins/default/xui/en/floater_voice_controls.xml +++ b/indra/newview/skins/default/xui/en/floater_voice_controls.xml @@ -1,15 +1,16 @@ - NEARBY VOICE + Nearby voice - Group Call with [GROUP] + Group call with [GROUP] - Conference Call + Conference call diff --git a/indra/newview/skins/default/xui/en/floater_web_content.xml b/indra/newview/skins/default/xui/en/floater_web_content.xml index 0eda9ae62a..57d1c92acb 100644 --- a/indra/newview/skins/default/xui/en/floater_web_content.xml +++ b/indra/newview/skins/default/xui/en/floater_web_content.xml @@ -9,7 +9,6 @@ name="floater_web_content" help_topic="floater_web_content" save_rect="true" - auto_tile="true" title="" initial_mime_type="text/html" width="780"> diff --git a/indra/newview/skins/default/xui/en/floater_web_profile.xml b/indra/newview/skins/default/xui/en/floater_web_profile.xml new file mode 100644 index 0000000000..d0225f78a9 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_web_profile.xml @@ -0,0 +1,6 @@ + + \ No newline at end of file diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml index 019e7cd032..4314c8a9e2 100644 --- a/indra/newview/skins/default/xui/en/floater_world_map.xml +++ b/indra/newview/skins/default/xui/en/floater_world_map.xml @@ -2,7 +2,7 @@ + top="0"> + + + - - + - - - - - - - - - - - - - - - - + + - + left="0" + follows="all" + height="500" + mouse_opaque="false" + name="login_panel_holder" + width="1024"/> - - - - + width="1024"/> + - - - + - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/default/xui/en/menu_people_friends_view_sort.xml b/indra/newview/skins/default/xui/en/menu_people_friends_view_sort.xml index 29eeb93ac1..b452f96e7a 100644 --- a/indra/newview/skins/default/xui/en/menu_people_friends_view_sort.xml +++ b/indra/newview/skins/default/xui/en/menu_people_friends_view_sort.xml @@ -42,6 +42,6 @@ - + diff --git a/indra/newview/skins/default/xui/en/menu_people_nearby_view_sort.xml b/indra/newview/skins/default/xui/en/menu_people_nearby_view_sort.xml index 65bd2793b6..614dd693c5 100644 --- a/indra/newview/skins/default/xui/en/menu_people_nearby_view_sort.xml +++ b/indra/newview/skins/default/xui/en/menu_people_nearby_view_sort.xml @@ -52,6 +52,6 @@ - + diff --git a/indra/newview/skins/default/xui/en/menu_people_recent_view_sort.xml b/indra/newview/skins/default/xui/en/menu_people_recent_view_sort.xml index 0634e3bd3b..485a5a658c 100644 --- a/indra/newview/skins/default/xui/en/menu_people_recent_view_sort.xml +++ b/indra/newview/skins/default/xui/en/menu_people_recent_view_sort.xml @@ -34,6 +34,6 @@ - + diff --git a/indra/newview/skins/default/xui/en/menu_toolbars.xml b/indra/newview/skins/default/xui/en/menu_toolbars.xml new file mode 100644 index 0000000000..59912b5503 --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_toolbars.xml @@ -0,0 +1,29 @@ + + + + + + + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 16f48f3a4e..63e50b0b9f 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -8,8 +8,157 @@ label="Me" name="Me" tear_off="true"> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + label="Toolbars..." + name="Toolbars" + shortcut="control|T"> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + parameter="toybox" /> + + + @@ -219,10 +228,10 @@ use_mac_ctrl="true"> + parameter="chat_bar" /> + parameter="chat_bar" /> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml b/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml new file mode 100644 index 0000000000..355a76e05f --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml @@ -0,0 +1,176 @@ + + + + + + + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_login.xml b/indra/newview/skins/default/xui/en/panel_login.xml index 1c3e08d59b..3835cd17b6 100644 --- a/indra/newview/skins/default/xui/en/panel_login.xml +++ b/indra/newview/skins/default/xui/en/panel_login.xml @@ -120,33 +120,6 @@ label="Remember password" follows="left|bottom" font="SansSerifSmall" height="15" - left_pad="10" - name="mode_selection_text" - top="20" - width="130"> - Mode: - - - - - - - - - - - + diff --git a/indra/newview/skins/default/xui/en/panel_navigation_bar.xml b/indra/newview/skins/default/xui/en/panel_navigation_bar.xml index 51ffec4727..7a8e872dc9 100644 --- a/indra/newview/skins/default/xui/en/panel_navigation_bar.xml +++ b/indra/newview/skins/default/xui/en/panel_navigation_bar.xml @@ -5,21 +5,21 @@ bg_opaque_color="MouseGray" follows="left|top|right" focus_root="true" - height="60" + height="34" layout="topleft" name="navigation_bar" chrome="true" - width="600"> + width="800"> + + + + width="480"> + width="355"> - - - - - - - - - - - - - - - - - + + + + + + + - - - - + auto_resize="true" + user_resize="true" + min_width="315" + name="favorites_layout_panel" + width="315"> + width="311"> - + + + More ▼ + + + + diff --git a/indra/newview/skins/default/xui/en/floater_nearby_chat.xml b/indra/newview/skins/default/xui/en/panel_nearby_chat.xml similarity index 71% rename from indra/newview/skins/default/xui/en/floater_nearby_chat.xml rename to indra/newview/skins/default/xui/en/panel_nearby_chat.xml index ab966dbb0e..f766236b2e 100644 --- a/indra/newview/skins/default/xui/en/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/en/panel_nearby_chat.xml @@ -1,25 +1,10 @@ - - + diff --git a/indra/newview/skins/default/xui/en/panel_pick_info.xml b/indra/newview/skins/default/xui/en/panel_pick_info.xml index 7daa52b2d9..24046d5cca 100644 --- a/indra/newview/skins/default/xui/en/panel_pick_info.xml +++ b/indra/newview/skins/default/xui/en/panel_pick_info.xml @@ -117,7 +117,7 @@ + top_pad="0" + width="312"> - - Keyboard: + Keyboard: - Mouse: + Mouse: - Single click on land: + Single click on land: - Double click on land: + Double click on land: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/default/xui/en/panel_status_bar.xml b/indra/newview/skins/default/xui/en/panel_status_bar.xml index 5894abd03b..422bbada7f 100644 --- a/indra/newview/skins/default/xui/en/panel_status_bar.xml +++ b/indra/newview/skins/default/xui/en/panel_status_bar.xml @@ -35,8 +35,8 @@ + diff --git a/indra/newview/skins/default/xui/en/widgets/floater.xml b/indra/newview/skins/default/xui/en/widgets/floater.xml index 2e5ebafe46..adbb183317 100644 --- a/indra/newview/skins/default/xui/en/widgets/floater.xml +++ b/indra/newview/skins/default/xui/en/widgets/floater.xml @@ -1,7 +1,9 @@ - + + + + + diff --git a/indra/newview/skins/minimal/xui/da/floater_camera.xml b/indra/newview/skins/minimal/xui/da/floater_camera.xml deleted file mode 100644 index 5b7ef6db54..0000000000 --- a/indra/newview/skins/minimal/xui/da/floater_camera.xml +++ /dev/null @@ -1,65 +0,0 @@ - - - - Roter kamera omkring fokus - - - Zoom kamera mod fokus - - - Flyt kamera op og ned, til venstre og højre - - - Kamera valg - - - Kredsløb zoom panorering - - - Forvalg - - - Se objekt - - - - - - Se forfra - - - - - Se fra siden - - - - - Se bagfra - - - - - - - Se fra objekt - - - - - Førsteperson - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_help_browser.xml b/indra/newview/skins/minimal/xui/en/floater_help_browser.xml deleted file mode 100644 index 477f210352..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_help_browser.xml +++ /dev/null @@ -1,51 +0,0 @@ - - - - Loading... - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_media_browser.xml b/indra/newview/skins/minimal/xui/en/floater_media_browser.xml deleted file mode 100644 index 4862146c94..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_media_browser.xml +++ /dev/null @@ -1,242 +0,0 @@ - - - - http://www.secondlife.com - - - http://support.secondlife.com - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_nearby_chat.xml b/indra/newview/skins/minimal/xui/en/floater_nearby_chat.xml deleted file mode 100644 index 74ac885202..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_nearby_chat.xml +++ /dev/null @@ -1,52 +0,0 @@ - - - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_side_bar_tab.xml b/indra/newview/skins/minimal/xui/en/floater_side_bar_tab.xml deleted file mode 100644 index 83b1260620..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_side_bar_tab.xml +++ /dev/null @@ -1,10 +0,0 @@ - - - diff --git a/indra/newview/skins/minimal/xui/en/floater_web_content.xml b/indra/newview/skins/minimal/xui/en/floater_web_content.xml deleted file mode 100644 index 1d9a967d5a..0000000000 --- a/indra/newview/skins/minimal/xui/en/floater_web_content.xml +++ /dev/null @@ -1,196 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/inspect_avatar.xml b/indra/newview/skins/minimal/xui/en/inspect_avatar.xml deleted file mode 100644 index 853d5f8735..0000000000 --- a/indra/newview/skins/minimal/xui/en/inspect_avatar.xml +++ /dev/null @@ -1,206 +0,0 @@ - - - - - -[AGE] - - -[SL_PROFILE] - - - - - - This is my second life description and I really think it is great. But for some reason my description is super extra long because I like to talk a whole lot - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml b/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml deleted file mode 100644 index abddc59296..0000000000 --- a/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml +++ /dev/null @@ -1,79 +0,0 @@ - - - - - - - - - - - - - - - - - - - - From cd13933b0942ef4fdf2d4ec8f558d0ec2312b691 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Mon, 24 Oct 2011 14:14:55 -0700 Subject: [PATCH 506/995] EXP-1354 : Fixed. Toolbars now saved whenever changing their config and only if initialized correctly. --- indra/newview/lltoolbarview.cpp | 14 +++++++++++++- indra/newview/lltoolbarview.h | 1 + 2 files changed, 14 insertions(+), 1 deletion(-) diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index affa7241d1..f481455834 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -73,7 +73,8 @@ LLToolBarView::LLToolBarView(const LLToolBarView::Params& p) mToolbarRight(NULL), mToolbarBottom(NULL), mDragStarted(false), - mDragToolbarButton(NULL) + mDragToolbarButton(NULL), + mToolbarsLoaded(false) { } @@ -244,6 +245,7 @@ bool LLToolBarView::loadToolbars(bool force_default) } } } + mToolbarsLoaded = true; return true; } @@ -255,6 +257,10 @@ bool LLToolBarView::loadDefaultToolbars() if (gToolBarView) { retval = gToolBarView->loadToolbars(true); + if (retval) + { + gToolBarView->saveToolbars(); + } } return retval; @@ -262,6 +268,9 @@ bool LLToolBarView::loadDefaultToolbars() void LLToolBarView::saveToolbars() const { + if (!mToolbarsLoaded) + return; + // Build the parameter tree from the toolbar data LLToolBarView::ToolbarSet toolbar_set; if (mToolbarLeft) @@ -460,6 +469,9 @@ BOOL LLToolBarView::handleDropTool( void* cargo_data, S32 x, S32 y, LLToolBar* t int new_rank = toolbar->getRankFromPosition(x,y); toolbar->addCommand(command_id, new_rank); } + + // Save the new toolbars configuration + gToolBarView->saveToolbars(); } else { diff --git a/indra/newview/lltoolbarview.h b/indra/newview/lltoolbarview.h index 8cafbc9308..ea14e471cd 100644 --- a/indra/newview/lltoolbarview.h +++ b/indra/newview/lltoolbarview.h @@ -100,6 +100,7 @@ private: LLToolBar* mToolbarLeft; LLToolBar* mToolbarRight; LLToolBar* mToolbarBottom; + bool mToolbarsLoaded; bool mDragStarted; LLToolBarButton* mDragToolbarButton; From a22a2412da437835167e92545c0662f27fb1fb5c Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Wed, 26 Oct 2011 16:40:27 -0700 Subject: [PATCH 507/995] Disabling display of Received Items panel unless the folder exists --- indra/newview/app_settings/settings.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 3c53a9d44c..9f01674efe 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -4257,7 +4257,7 @@ Type Boolean Value - 1 + 0 InventoryDisplayOutbox From dbf7bdfe8f266ffb95a6a1def58ccbf46f63eb1c Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Mon, 24 Oct 2011 14:14:55 -0700 Subject: [PATCH 508/995] EXP-1354 : Fixed. Toolbars now saved whenever changing their config and only if initialized correctly. --- indra/newview/lltoolbarview.cpp | 14 +++++++++++++- indra/newview/lltoolbarview.h | 1 + 2 files changed, 14 insertions(+), 1 deletion(-) diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index 619d17efad..5d2cebe031 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -72,7 +72,8 @@ LLToolBarView::LLToolBarView(const LLToolBarView::Params& p) mToolbarRight(NULL), mToolbarBottom(NULL), mDragStarted(false), - mDragToolbarButton(NULL) + mDragToolbarButton(NULL), + mToolbarsLoaded(false) { } @@ -240,6 +241,7 @@ bool LLToolBarView::loadToolbars(bool force_default) } } } + mToolbarsLoaded = true; return true; } @@ -251,6 +253,10 @@ bool LLToolBarView::loadDefaultToolbars() if (gToolBarView) { retval = gToolBarView->loadToolbars(true); + if (retval) + { + gToolBarView->saveToolbars(); + } } return retval; @@ -258,6 +264,9 @@ bool LLToolBarView::loadDefaultToolbars() void LLToolBarView::saveToolbars() const { + if (!mToolbarsLoaded) + return; + // Build the parameter tree from the toolbar data LLToolBarView::ToolbarSet toolbar_set; if (mToolbarLeft) @@ -440,6 +449,9 @@ BOOL LLToolBarView::handleDropTool( void* cargo_data, S32 x, S32 y, LLToolBar* t int new_rank = toolbar->getRankFromPosition(x,y); toolbar->addCommand(command_id, new_rank); } + + // Save the new toolbars configuration + gToolBarView->saveToolbars(); } else { diff --git a/indra/newview/lltoolbarview.h b/indra/newview/lltoolbarview.h index 60ad6316f8..2b26db3802 100644 --- a/indra/newview/lltoolbarview.h +++ b/indra/newview/lltoolbarview.h @@ -98,6 +98,7 @@ private: LLToolBar* mToolbarLeft; LLToolBar* mToolbarRight; LLToolBar* mToolbarBottom; + bool mToolbarsLoaded; bool mDragStarted; LLToolBarButton* mDragToolbarButton; From 399de4f345eb0bf43e84bf0a65b3251798f59a13 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Mon, 24 Oct 2011 14:28:09 -0700 Subject: [PATCH 509/995] EXP-1454 FIX People floater 'cascades' as if opening a new window while looking at group profiles --- indra/llui/llfloater.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 7100ea13a7..2c707afa8f 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -935,7 +935,7 @@ void LLFloater::applyPositioning(LLFloater* other) case LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP: case LLFloaterEnums::OPEN_POSITIONING_CASCADING: - if (other != NULL) + if (other != NULL && other != this) { stackWith(*other); } From c6c15aacb394f6ccff77625653591927e450c897 Mon Sep 17 00:00:00 2001 From: eli Date: Mon, 24 Oct 2011 14:36:41 -0700 Subject: [PATCH 510/995] WIP INTL-78 Turkish translation for FUI --- .../skins/default/xui/tr/floater_about.xml | 5 +- .../default/xui/tr/floater_about_land.xml | 6 +- .../skins/default/xui/tr/floater_avatar.xml | 2 + .../skins/default/xui/tr/floater_camera.xml | 2 +- .../skins/default/xui/tr/floater_chat_bar.xml | 7 + .../default/xui/tr/floater_destinations.xml | 2 + .../default/xui/tr/floater_fast_timers.xml | 10 + .../skins/default/xui/tr/floater_how_to.xml | 2 + .../skins/default/xui/tr/floater_map.xml | 4 +- .../default/xui/tr/floater_model_preview.xml | 396 ++++++++++-------- .../default/xui/tr/floater_model_wizard.xml | 122 ++---- .../skins/default/xui/tr/floater_moveview.xml | 2 +- .../default/xui/tr/floater_my_appearance.xml | 4 + .../default/xui/tr/floater_my_inventory.xml | 2 + .../default/xui/tr/floater_object_weights.xml | 28 ++ .../default/xui/tr/floater_outfit_save_as.xml | 2 +- .../skins/default/xui/tr/floater_people.xml | 7 + .../skins/default/xui/tr/floater_picks.xml | 2 + .../skins/default/xui/tr/floater_places.xml | 4 + .../default/xui/tr/floater_sound_devices.xml | 2 +- .../skins/default/xui/tr/floater_stats.xml | 12 +- .../skins/default/xui/tr/floater_tools.xml | 11 +- .../skins/default/xui/tr/floater_toybox.xml | 10 + .../default/xui/tr/floater_voice_controls.xml | 8 +- .../skins/default/xui/tr/menu_bottomtray.xml | 2 +- .../skins/default/xui/tr/menu_hide_navbar.xml | 2 +- .../skins/default/xui/tr/menu_login.xml | 2 +- .../skins/default/xui/tr/menu_toolbars.xml | 6 + .../skins/default/xui/tr/menu_viewer.xml | 27 +- .../skins/default/xui/tr/notifications.xml | 14 +- .../default/xui/tr/panel_chiclet_bar.xml | 15 + .../newview/skins/default/xui/tr/panel_me.xml | 5 +- .../default/xui/tr/panel_navigation_bar.xml | 35 +- .../default/xui/tr/panel_nearby_chat.xml | 4 + .../default/xui/tr/panel_preferences_chat.xml | 2 +- .../xui/tr/panel_preferences_general.xml | 4 +- .../default/xui/tr/panel_preferences_move.xml | 31 +- .../skins/default/xui/tr/panel_status_bar.xml | 7 +- .../default/xui/tr/sidepanel_inventory.xml | 14 +- .../newview/skins/default/xui/tr/strings.xml | 189 ++++++++- 40 files changed, 638 insertions(+), 373 deletions(-) create mode 100644 indra/newview/skins/default/xui/tr/floater_avatar.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_chat_bar.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_destinations.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_fast_timers.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_how_to.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_my_appearance.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_my_inventory.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_object_weights.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_people.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_picks.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_places.xml create mode 100644 indra/newview/skins/default/xui/tr/floater_toybox.xml create mode 100644 indra/newview/skins/default/xui/tr/menu_toolbars.xml create mode 100644 indra/newview/skins/default/xui/tr/panel_chiclet_bar.xml create mode 100644 indra/newview/skins/default/xui/tr/panel_nearby_chat.xml diff --git a/indra/newview/skins/default/xui/tr/floater_about.xml b/indra/newview/skins/default/xui/tr/floater_about.xml index 2fdbafdfb4..998890b85c 100644 --- a/indra/newview/skins/default/xui/tr/floater_about.xml +++ b/indra/newview/skins/default/xui/tr/floater_about.xml @@ -10,7 +10,7 @@ <nolink>[HOSTNAME]</nolink> ([HOSTIP]) üzerinde bulunan [REGION] içerisinde [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1] konumundasınız [SERVER_VERSION] -[[SERVER_RELEASE_NOTES_URL] [Sürüm Notları]] +[SERVER_RELEASE_NOTES_URL] CPU: [CPU] @@ -37,6 +37,9 @@ Ses Sunucusu Sürümü: [VOICE_VERSION] Kaybolan Paketler: [PACKETS_LOST,number,0]/[PACKETS_IN,number,0] ([PACKETS_PCT,number,1]%) + + Sunucu sürümü notları URL'si alınırken hata oluştu. + From 56b2e4ac7c7cc4f27f08b4024ecbeace4c3a3e51 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Tue, 25 Oct 2011 16:36:27 +0200 Subject: [PATCH 526/995] STORM-1577 WIP Indented floater contents. --- .../xui/en/floater_translation_settings.xml | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/indra/newview/skins/default/xui/en/floater_translation_settings.xml b/indra/newview/skins/default/xui/en/floater_translation_settings.xml index 1eb75e40f3..40fdaaed66 100644 --- a/indra/newview/skins/default/xui/en/floater_translation_settings.xml +++ b/indra/newview/skins/default/xui/en/floater_translation_settings.xml @@ -7,7 +7,7 @@ help_topic="environment_editor_floater" save_rect="true" title="CHAT TRANSLATION SETTINGS" - width="480"> + width="485"> Bing appID not verified. Please try again. Google API key not verified. Please try again. @@ -27,7 +27,7 @@ height="20" follows="left|top" layout="topleft" - left="10" + left="40" name="translate_language_label" top_pad="20" width="130"> @@ -118,7 +118,7 @@ follows="top|left|right" height="15" layout="topleft" - left="10" + left="40" name="tip" top_pad="20" width="330" @@ -153,10 +153,10 @@ follows="top|right" height="20" layout="topleft" - left="40" + left="70" name="bing_api_key_label" top_pad="-55" - width="100"> + width="85"> Bing [http://www.bing.com/developers/createapp.aspx AppID]: + width="210" /> + + + + From 95da0d5421b86b3c01fc372db28d7aa568ef0b16 Mon Sep 17 00:00:00 2001 From: eli Date: Wed, 26 Oct 2011 18:45:06 -0700 Subject: [PATCH 563/995] FIX VWR-27349 Fix incorrect language name vs. native script name formats for Chinese --- .../xui/zh/panel_preferences_general.xml | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_general.xml b/indra/newview/skins/default/xui/zh/panel_preferences_general.xml index 29f9599c97..6827fab6e6 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_general.xml @@ -5,15 +5,15 @@ - - - - - - - - - + + + + + + + + + (須重新啟動) From ad4ae99c30f1293bf8266c1f53ae62161bcb68bb Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Thu, 27 Oct 2011 16:34:45 +0200 Subject: [PATCH 564/995] EXP-1389 FIXED ("New notifications while offline" notification shown in lower right corner of FUI viewer) - Moved startup toast to the top of the LLScreenChannel --- indra/newview/llscreenchannel.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp index 45cf81751b..15ba5195d9 100644 --- a/indra/newview/llscreenchannel.cpp +++ b/indra/newview/llscreenchannel.cpp @@ -708,6 +708,8 @@ void LLScreenChannel::showToastsTop() //-------------------------------------------------------------------------- void LLScreenChannel::createStartUpToast(S32 notif_num, F32 timer) { + LLScreenChannelBase::updateRect(); + LLRect toast_rect; LLToast::Params p; p.lifetime_secs = timer; @@ -730,13 +732,10 @@ void LLScreenChannel::createStartUpToast(S32 notif_num, F32 timer) text_box->setValue(text); text_box->setVisible(TRUE); - S32 old_height = text_box->getRect().getHeight(); text_box->reshapeToFitText(); text_box->setOrigin(text_box->getRect().mLeft, (wrapper_panel->getRect().getHeight() - text_box->getRect().getHeight())/2); - S32 new_height = text_box->getRect().getHeight(); - S32 height_delta = new_height - old_height; - toast_rect.setLeftTopAndSize(0, toast_rect.getHeight() + height_delta +gSavedSettings.getS32("ToastGap"), getRect().getWidth(), toast_rect.getHeight()); + toast_rect.setLeftTopAndSize(0, getRect().getHeight() - gSavedSettings.getS32("ToastGap"), getRect().getWidth(), toast_rect.getHeight()); mStartUpToastPanel->setRect(toast_rect); addChild(mStartUpToastPanel); From 252f851741a60f8d9c81870e48a6c7016c6db7a0 Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Thu, 27 Oct 2011 13:36:32 -0400 Subject: [PATCH 565/995] STORM-1659 dates reported as "2035" within groups --- doc/contributions.txt | 1 + indra/newview/llpanelgrouplandmoney.cpp | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/doc/contributions.txt b/doc/contributions.txt index 988410701b..2989f4a5b7 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -581,6 +581,7 @@ Jonathan Yap STORM-1639 STORM-910 STORM-1642 + STORM-1659 Kadah Coba STORM-1060 Jondan Lundquist diff --git a/indra/newview/llpanelgrouplandmoney.cpp b/indra/newview/llpanelgrouplandmoney.cpp index 8477219f87..e66dd5690c 100644 --- a/indra/newview/llpanelgrouplandmoney.cpp +++ b/indra/newview/llpanelgrouplandmoney.cpp @@ -1431,7 +1431,7 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg, LLSD substitution; // We don't do time zone corrections of the calculated number of seconds // because we don't have a full time stamp, only a date. - substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%m/%d/%Y", start_date); + substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%Y-%m-%d", start_date); LLStringUtil::format (time_str, substitution); text.append(time_str); @@ -1442,7 +1442,7 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg, text.append(LLTrans::getString("NextStipendDay")); time_str = date_format_str; - substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%m/%d/%Y", next_stipend_date); + substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%Y-%m-%d", next_stipend_date); LLStringUtil::format (time_str, substitution); text.append(time_str); From 0c84957d312bc3dc31fdb5711317157df73b72e6 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Thu, 27 Oct 2011 14:50:54 -0400 Subject: [PATCH 566/995] SH-2606 FIX, SH-2628 FIX - crash on exit in crash logger fixed by LLProxy::cleanupClass() --- indra/linux_crash_logger/llcrashloggerlinux.cpp | 6 ++++++ indra/linux_crash_logger/llcrashloggerlinux.h | 1 + indra/llcrashlogger/llcrashlogger.cpp | 7 +++++++ indra/llcrashlogger/llcrashlogger.h | 3 ++- indra/mac_crash_logger/llcrashloggermac.cpp | 1 + indra/win_crash_logger/llcrashloggerwindows.cpp | 1 + 6 files changed, 18 insertions(+), 1 deletion(-) mode change 100644 => 100755 indra/linux_crash_logger/llcrashloggerlinux.cpp mode change 100644 => 100755 indra/linux_crash_logger/llcrashloggerlinux.h mode change 100644 => 100755 indra/llcrashlogger/llcrashlogger.cpp mode change 100644 => 100755 indra/llcrashlogger/llcrashlogger.h mode change 100644 => 100755 indra/mac_crash_logger/llcrashloggermac.cpp mode change 100644 => 100755 indra/win_crash_logger/llcrashloggerwindows.cpp diff --git a/indra/linux_crash_logger/llcrashloggerlinux.cpp b/indra/linux_crash_logger/llcrashloggerlinux.cpp old mode 100644 new mode 100755 index 7316717193..62465f9937 --- a/indra/linux_crash_logger/llcrashloggerlinux.cpp +++ b/indra/linux_crash_logger/llcrashloggerlinux.cpp @@ -133,6 +133,12 @@ bool LLCrashLoggerLinux::mainLoop() return true; } +bool LLCrashLoggerLinux::cleanup() +{ + commonCleanup(); + return true; +} + void LLCrashLoggerLinux::updateApplication(const std::string& message) { LLCrashLogger::updateApplication(message); diff --git a/indra/linux_crash_logger/llcrashloggerlinux.h b/indra/linux_crash_logger/llcrashloggerlinux.h old mode 100644 new mode 100755 index 65d5e4e653..dae6c46651 --- a/indra/linux_crash_logger/llcrashloggerlinux.h +++ b/indra/linux_crash_logger/llcrashloggerlinux.h @@ -39,6 +39,7 @@ public: virtual bool mainLoop(); virtual void updateApplication(const std::string& = LLStringUtil::null); virtual void gatherPlatformSpecificFiles(); + virtual bool cleanup(); }; #endif diff --git a/indra/llcrashlogger/llcrashlogger.cpp b/indra/llcrashlogger/llcrashlogger.cpp old mode 100644 new mode 100755 index 331a1692ee..3461aa3e6c --- a/indra/llcrashlogger/llcrashlogger.cpp +++ b/indra/llcrashlogger/llcrashlogger.cpp @@ -42,6 +42,7 @@ #include "llpumpio.h" #include "llhttpclient.h" #include "llsdserialize.h" +#include "llproxy.h" LLPumpIO* gServicePump; BOOL gBreak = false; @@ -428,3 +429,9 @@ bool LLCrashLogger::init() return true; } + +// For cleanup code common to all platforms. +void LLCrashLogger::commonCleanup() +{ + LLProxy::cleanupClass(); +} diff --git a/indra/llcrashlogger/llcrashlogger.h b/indra/llcrashlogger/llcrashlogger.h old mode 100644 new mode 100755 index 5d0cb5931c..1510d7e0b3 --- a/indra/llcrashlogger/llcrashlogger.h +++ b/indra/llcrashlogger/llcrashlogger.h @@ -48,7 +48,8 @@ public: virtual void updateApplication(const std::string& message = LLStringUtil::null); virtual bool init(); virtual bool mainLoop() = 0; - virtual bool cleanup() { return true; } + virtual bool cleanup() = 0; + void commonCleanup(); void setUserText(const std::string& text) { mCrashInfo["UserNotes"] = text; } S32 getCrashBehavior() { return mCrashBehavior; } bool runCrashLogPost(std::string host, LLSD data, std::string msg, int retries, int timeout); diff --git a/indra/mac_crash_logger/llcrashloggermac.cpp b/indra/mac_crash_logger/llcrashloggermac.cpp old mode 100644 new mode 100755 index b555e92b96..8f1c1a2dd0 --- a/indra/mac_crash_logger/llcrashloggermac.cpp +++ b/indra/mac_crash_logger/llcrashloggermac.cpp @@ -249,5 +249,6 @@ void LLCrashLoggerMac::updateApplication(const std::string& message) bool LLCrashLoggerMac::cleanup() { + commonCleanup(); return true; } diff --git a/indra/win_crash_logger/llcrashloggerwindows.cpp b/indra/win_crash_logger/llcrashloggerwindows.cpp old mode 100644 new mode 100755 index 170babbb98..36d988ead7 --- a/indra/win_crash_logger/llcrashloggerwindows.cpp +++ b/indra/win_crash_logger/llcrashloggerwindows.cpp @@ -370,5 +370,6 @@ bool LLCrashLoggerWindows::cleanup() sleep_and_pump_messages(3); } PostQuitMessage(0); + commonCleanup(); return true; } From 6b397d4910f99ff091d1e14980504a280cc614b2 Mon Sep 17 00:00:00 2001 From: "Debi King (Dessie)" Date: Thu, 27 Oct 2011 14:56:21 -0400 Subject: [PATCH 567/995] Added tag DRTVWR-95_3.2.0-beta1, 3.2.0-beta1 for changeset e440cd1dfbd1 --- .hgtags | 2 ++ 1 file changed, 2 insertions(+) diff --git a/.hgtags b/.hgtags index f39eadae1b..ecac273651 100644 --- a/.hgtags +++ b/.hgtags @@ -207,3 +207,5 @@ bc01ee26fd0f1866e266429e85f76340523e91f1 3.1.0-beta2 ae2de7b0b33c03dc5bdf3a7bfa54463b512221b2 DRTVWR-92_3.1.0-release ae2de7b0b33c03dc5bdf3a7bfa54463b512221b2 3.1.0-release a8230590e28e4f30f5105549e0e43211d9d55711 3.2.0-start +e440cd1dfbd128d7d5467019e497f7f803640ad6 DRTVWR-95_3.2.0-beta1 +e440cd1dfbd128d7d5467019e497f7f803640ad6 3.2.0-beta1 From d2af1ae8b09d76ee50a9a67a0f42fbfd6657d816 Mon Sep 17 00:00:00 2001 From: "Debi King (Dessie)" Date: Thu, 27 Oct 2011 14:57:12 -0400 Subject: [PATCH 568/995] Added tag DRTVWR-97_3.2.0-beta2, 3.2.0-beta2 for changeset 9bcc2b717663 --- .hgtags | 2 ++ 1 file changed, 2 insertions(+) diff --git a/.hgtags b/.hgtags index ecac273651..b9cf8d6db2 100644 --- a/.hgtags +++ b/.hgtags @@ -209,3 +209,5 @@ ae2de7b0b33c03dc5bdf3a7bfa54463b512221b2 3.1.0-release a8230590e28e4f30f5105549e0e43211d9d55711 3.2.0-start e440cd1dfbd128d7d5467019e497f7f803640ad6 DRTVWR-95_3.2.0-beta1 e440cd1dfbd128d7d5467019e497f7f803640ad6 3.2.0-beta1 +9bcc2b7176634254e501e3fb4c5b56c1f637852e DRTVWR-97_3.2.0-beta2 +9bcc2b7176634254e501e3fb4c5b56c1f637852e 3.2.0-beta2 From 40dcdac27ae5d11a6e3d6a13b1505e834f672e4d Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 27 Oct 2011 13:37:47 -0700 Subject: [PATCH 569/995] remove ignore_ui_scale flags and use web content scaling for all web_browser widgets --- indra/newview/llmediactrl.cpp | 52 ++++--------------- indra/newview/llmediactrl.h | 45 ++++++++-------- .../xui/en/floater_buy_currency_html.xml | 1 - .../skins/default/xui/en/panel_login.xml | 3 +- 4 files changed, 32 insertions(+), 69 deletions(-) diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index dd12546bc6..1e92ca25b3 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -68,7 +68,6 @@ static LLDefaultChildRegistry::Register r("web_browser"); LLMediaCtrl::Params::Params() : start_url("start_url"), border_visible("border_visible", true), - ignore_ui_scale("ignore_ui_scale", true), decouple_texture_size("decouple_texture_size", false), texture_width("texture_width", 1024), texture_height("texture_height", 1024), @@ -89,7 +88,6 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) : mFrequentUpdates( true ), mForceUpdate( false ), mHomePageUrl( "" ), - mIgnoreUIScale( true ), mAlwaysRefresh( false ), mMediaSource( 0 ), mTakeFocusOnClick( p.focus_on_click ), @@ -112,8 +110,6 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) : setCaretColor( (unsigned int)color.mV[0], (unsigned int)color.mV[1], (unsigned int)color.mV[2] ); } - setIgnoreUIScale(p.ignore_ui_scale); - setHomePageUrl(p.start_url, p.initial_mime_type); setBorderVisible(p.border_visible); @@ -124,10 +120,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) : if(!getDecoupleTextureSize()) { - S32 screen_width = mIgnoreUIScale ? - llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]) : getRect().getWidth(); - S32 screen_height = mIgnoreUIScale ? - llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]) : getRect().getHeight(); + S32 screen_width = llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]); + S32 screen_height = llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]); setTextureSize(screen_width, screen_height); } @@ -471,8 +465,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent ) { if(!getDecoupleTextureSize()) { - S32 screen_width = mIgnoreUIScale ? llround((F32)width * LLUI::sGLScaleFactor.mV[VX]) : width; - S32 screen_height = mIgnoreUIScale ? llround((F32)height * LLUI::sGLScaleFactor.mV[VY]) : height; + S32 screen_width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]); + S32 screen_height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]); // when floater is minimized, these sizes are negative if ( screen_height > 0 && screen_width > 0 ) @@ -689,6 +683,8 @@ bool LLMediaCtrl::ensureMediaSourceExists() mMediaSource->addObserver( this ); mMediaSource->setBackgroundColor( getBackgroundColor() ); mMediaSource->setTrustedBrowser(mTrusted); + mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + if(mClearCache) { mMediaSource->clearCache(); @@ -770,27 +766,7 @@ void LLMediaCtrl::draw() { gGL.pushUIMatrix(); { - if (mIgnoreUIScale) - { - gGL.loadUIIdentity(); - // font system stores true screen origin, need to scale this by UI scale factor - // to get render origin for this view (with unit scale) - gGL.translateUI(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]), - floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]), - LLFontGL::sCurOrigin.mZ); - } - else - { - // zoom is an expensive operation - only do it if value changes - // TODO: move this logic out to mMediaSource->setPageZoomFactor() ?? - static double prev_ui_scale = 0.0f; - double ui_scale = LLUI::sGLScaleFactor.mV[ VX ]; - if ( ui_scale != prev_ui_scale ) - { - mMediaSource->setPageZoomFactor( ui_scale ); - prev_ui_scale = ui_scale; - } - } + mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); // scale texture to fit the space using texture coords gGL.getTexUnit(0)->bind(media_texture); @@ -838,14 +814,6 @@ void LLMediaCtrl::draw() x_offset = (r.getWidth() - width) / 2; y_offset = (r.getHeight() - height) / 2; - if(mIgnoreUIScale) - { - x_offset = llround((F32)x_offset * LLUI::sGLScaleFactor.mV[VX]); - y_offset = llround((F32)y_offset * LLUI::sGLScaleFactor.mV[VY]); - width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]); - height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]); - } - // draw the browser gGL.begin( LLRender::QUADS ); if (! media_plugin->getTextureCoordsOpenGL()) @@ -912,14 +880,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y) coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL(); } - x = mIgnoreUIScale ? llround((F32)x * LLUI::sGLScaleFactor.mV[VX]) : x; + x = llround((F32)x * LLUI::sGLScaleFactor.mV[VX]); if ( ! coords_opengl ) { - y = mIgnoreUIScale ? llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]) : y; + y = llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]); } else { - y = mIgnoreUIScale ? llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]) : getRect().getHeight() - y; + y = llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]); }; } diff --git a/indra/newview/llmediactrl.h b/indra/newview/llmediactrl.h index 3c0436e27a..7f2a5e1642 100644 --- a/indra/newview/llmediactrl.h +++ b/indra/newview/llmediactrl.h @@ -51,7 +51,6 @@ public: Optional start_url; Optional border_visible, - ignore_ui_scale, hide_loading, decouple_texture_size, trusted_content, @@ -125,9 +124,6 @@ public: bool getFrequentUpdates() { return mFrequentUpdates; }; void setFrequentUpdates( bool frequentUpdatesIn ) { mFrequentUpdates = frequentUpdatesIn; }; - void setIgnoreUIScale(bool ignore) { mIgnoreUIScale = ignore; } - bool getIgnoreUIScale() { return mIgnoreUIScale; } - void setAlwaysRefresh(bool refresh) { mAlwaysRefresh = refresh; } bool getAlwaysRefresh() { return mAlwaysRefresh; } @@ -181,28 +177,29 @@ public: const S32 mTextureDepthBytes; LLUUID mMediaTextureID; LLViewBorder* mBorder; - bool mFrequentUpdates; - bool mForceUpdate; - bool mTrusted; - std::string mHomePageUrl; - std::string mHomePageMimeType; - std::string mCurrentNavUrl; - std::string mErrorPageURL; - std::string mTarget; - bool mIgnoreUIScale; - bool mAlwaysRefresh; + bool mFrequentUpdates, + mForceUpdate, + mTrusted, + mAlwaysRefresh, + mTakeFocusOnClick, + mStretchToFill, + mMaintainAspectRatio, + mHideLoading, + mHidingInitialLoad, + mClearCache, + mHoverTextChanged, + mDecoupleTextureSize; + + std::string mHomePageUrl, + mHomePageMimeType, + mCurrentNavUrl, + mErrorPageURL, + mTarget; viewer_media_t mMediaSource; - bool mTakeFocusOnClick; - bool mStretchToFill; - bool mMaintainAspectRatio; - bool mHideLoading; - bool mHidingInitialLoad; - bool mDecoupleTextureSize; - S32 mTextureWidth; - S32 mTextureHeight; - bool mClearCache; + S32 mTextureWidth, + mTextureHeight; + class LLWindowShade* mWindowShade; - bool mHoverTextChanged; LLContextMenu* mContextMenu; }; diff --git a/indra/newview/skins/default/xui/en/floater_buy_currency_html.xml b/indra/newview/skins/default/xui/en/floater_buy_currency_html.xml index b9c415633f..0637eedfb2 100644 --- a/indra/newview/skins/default/xui/en/floater_buy_currency_html.xml +++ b/indra/newview/skins/default/xui/en/floater_buy_currency_html.xml @@ -23,6 +23,5 @@ right="-1" top="1" bottom="-1" - ignore_ui_scale="false" name="browser"/> diff --git a/indra/newview/skins/default/xui/en/panel_login.xml b/indra/newview/skins/default/xui/en/panel_login.xml index 090c4e0d61..e8f63afe1d 100644 --- a/indra/newview/skins/default/xui/en/panel_login.xml +++ b/indra/newview/skins/default/xui/en/panel_login.xml @@ -32,8 +32,7 @@ top="600" start_url="" top="0" height="600" - width="980" - ignore_ui_scale="false"/> + width="980"/> Date: Thu, 27 Oct 2011 13:39:19 -0700 Subject: [PATCH 570/995] moved zoom factor management to llviewermediaimpl --- indra/newview/llviewermedia.cpp | 6 ++++-- indra/newview/llviewermedia.h | 1 + 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index fdb281b7f1..dfad871dd7 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -1715,7 +1715,8 @@ LLViewerMediaImpl::LLViewerMediaImpl( const LLUUID& texture_id, mNavigateSuspended(false), mNavigateSuspendedDeferred(false), mIsUpdated(false), - mTrustedBrowser(false) + mTrustedBrowser(false), + mZoomFactor(1.0) { // Set up the mute list observer if it hasn't been set up already. @@ -2305,8 +2306,9 @@ void LLViewerMediaImpl::clearCache() ////////////////////////////////////////////////////////////////////////////////////////// void LLViewerMediaImpl::setPageZoomFactor( double factor ) { - if(mMediaSource) + if(mMediaSource && factor != mZoomFactor) { + mZoomFactor = factor; mMediaSource->set_page_zoom_factor( factor ); } } diff --git a/indra/newview/llviewermedia.h b/indra/newview/llviewermedia.h index a475d03542..3db9f0b4e0 100644 --- a/indra/newview/llviewermedia.h +++ b/indra/newview/llviewermedia.h @@ -417,6 +417,7 @@ private: private: // a single media url with some data and an impl. LLPluginClassMedia* mMediaSource; + F64 mZoomFactor; LLUUID mTextureId; bool mMovieImageHasMips; std::string mMediaURL; // The last media url set with NavigateTo From 5c868a90f2e30245771aa1ef402645d6d3f12ab1 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Thu, 27 Oct 2011 17:39:07 -0400 Subject: [PATCH 571/995] SH-2635 FIX - always send crash report if previous session froze --- indra/newview/llappviewer.cpp | 39 +++-------------------------------- 1 file changed, 3 insertions(+), 36 deletions(-) mode change 100644 => 100755 indra/newview/llappviewer.cpp diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp old mode 100644 new mode 100755 index ecfd101eeb..dc88c81d6a --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -2825,48 +2825,15 @@ void LLAppViewer::initUpdater() void LLAppViewer::checkForCrash(void) { - #if LL_SEND_CRASH_REPORTS if (gLastExecEvent == LAST_EXEC_FROZE) { - llinfos << "Last execution froze, requesting to send crash report." << llendl; - // - // Pop up a freeze or crash warning dialog - // - S32 choice; - const S32 cb = gCrashSettings.getS32("CrashSubmitBehavior"); - if(cb == CRASH_BEHAVIOR_ASK) - { - std::ostringstream msg; - msg << LLTrans::getString("MBFrozenCrashed"); - std::string alert = LLTrans::getString("APP_NAME") + " " + LLTrans::getString("MBAlert"); - choice = OSMessageBox(msg.str(), - alert, - OSMB_YESNO); - } - else if(cb == CRASH_BEHAVIOR_NEVER_SEND) - { - choice = OSBTN_NO; - } - else - { - choice = OSBTN_YES; - } - - if (OSBTN_YES == choice) - { - llinfos << "Sending crash report." << llendl; + llinfos << "Last execution froze, sending a crash report." << llendl; - bool report_freeze = true; - handleCrashReporting(report_freeze); - } - else - { - llinfos << "Not sending crash report." << llendl; - } + bool report_freeze = true; + handleCrashReporting(report_freeze); } #endif // LL_SEND_CRASH_REPORTS - } // From 988278d236d789f490eed24a662a6ffe2be6455a Mon Sep 17 00:00:00 2001 From: Leyla Farazha Date: Thu, 27 Oct 2011 16:13:27 -0700 Subject: [PATCH 572/995] EXP-1475 Tongue out of position when incoming/outgoing call dialog shown for first time when speak button is left toolbar --- indra/llui/lldockablefloater.cpp | 8 ++++---- indra/newview/skins/default/textures/textures.xml | 4 ++++ 2 files changed, 8 insertions(+), 4 deletions(-) diff --git a/indra/llui/lldockablefloater.cpp b/indra/llui/lldockablefloater.cpp index 0fcd937361..3396213f1c 100644 --- a/indra/llui/lldockablefloater.cpp +++ b/indra/llui/lldockablefloater.cpp @@ -82,7 +82,7 @@ BOOL LLDockableFloater::postBuild() mForceDocking = true; } - mDockTongue = LLUI::getUIImage("windows/Flyout_Pointer.png"); + mDockTongue = LLUI::getUIImage("Flyout_Pointer"); LLFloater::setDocked(true); return LLView::postBuild(); } @@ -244,13 +244,13 @@ const LLUIImagePtr& LLDockableFloater::getDockTongue(LLDockControl::DocAt dock_s switch(dock_side) { case LLDockControl::LEFT: - mDockTongue = LLUI::getUIImage("windows/Flyout_Left.png"); + mDockTongue = LLUI::getUIImage("Flyout_Left"); break; case LLDockControl::RIGHT: - mDockTongue = LLUI::getUIImage("windows/Flyout_Right.png"); + mDockTongue = LLUI::getUIImage("Flyout_Right"); break; default: - mDockTongue = LLUI::getUIImage("windows/Flyout_Pointer.png"); + mDockTongue = LLUI::getUIImage("Flyout_Pointer"); break; } diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index bb91d32c6c..0f3769f0f8 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -190,6 +190,10 @@ with the same filename but different name + + + + From e86adb53f4df0cb0b9d8ea9b6cc805782d9fcf71 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 27 Oct 2011 17:20:12 -0700 Subject: [PATCH 573/995] EXP-1479 FIX Chat history does not open when selecting toggle on chat floater and issue with minimizing and opening chat floater --- indra/newview/skins/default/xui/en/floater_chat_bar.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/skins/default/xui/en/floater_chat_bar.xml b/indra/newview/skins/default/xui/en/floater_chat_bar.xml index e7eb7652c7..87606c1a2a 100644 --- a/indra/newview/skins/default/xui/en/floater_chat_bar.xml +++ b/indra/newview/skins/default/xui/en/floater_chat_bar.xml @@ -24,7 +24,7 @@ follow="all" width="380" height="0" - visible="true" + visible="false" filename="panel_nearby_chat.xml" name="nearby_chat" /> Date: Thu, 27 Oct 2011 19:31:11 -0700 Subject: [PATCH 574/995] fixed build --- indra/llui/lluictrlfactory.h | 6 +-- indra/llxuixml/llinitparam.h | 95 +----------------------------------- 2 files changed, 4 insertions(+), 97 deletions(-) diff --git a/indra/llui/lluictrlfactory.h b/indra/llui/lluictrlfactory.h index 71c38237c1..d612ad5005 100644 --- a/indra/llui/lluictrlfactory.h +++ b/indra/llui/lluictrlfactory.h @@ -125,12 +125,12 @@ private: // base case for recursion, there are NO base classes of LLInitParam::BaseBlock template - class ParamDefaults : public LLSingleton > + class ParamDefaults : public LLSingleton > { public: - const LLInitParam::BaseBlockWithFlags& get() { return mBaseBlock; } + const LLInitParam::BaseBlock& get() { return mBaseBlock; } private: - LLInitParam::BaseBlockWithFlags mBaseBlock; + LLInitParam::BaseBlock mBaseBlock; }; public: diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index 8f43cfb94f..183472450d 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -511,92 +511,6 @@ namespace LLInitParam const std::string& getParamName(const BlockDescriptor& block_data, const Param* paramp) const; }; - class BaseBlockWithFlags : public BaseBlock - { - public: - class FlagBase : public Param - { - public: - typedef FlagBase self_t; - - FlagBase(const char* name, BaseBlock* enclosing_block) : Param(enclosing_block) - { - if (LL_UNLIKELY(enclosing_block->mostDerivedBlockDescriptor().mInitializationState == BlockDescriptor::INITIALIZING)) - { - ParamDescriptorPtr param_descriptor = ParamDescriptorPtr(new ParamDescriptor( - enclosing_block->getHandleFromParam(this), - &mergeWith, - &deserializeParam, - &serializeParam, - NULL, - &inspectParam, - 0, 1)); - BaseBlock::addParam(enclosing_block->mostDerivedBlockDescriptor(), param_descriptor, name); - } - } - - bool isProvided() const { return anyProvided(); } - - private: - static bool mergeWith(Param& dst, const Param& src, bool overwrite) - { - const self_t& src_typed_param = static_cast(src); - self_t& dst_typed_param = static_cast(dst); - - if (src_typed_param.isProvided() - && (overwrite || !dst_typed_param.isProvided())) - { - dst.setProvided(true); - return true; - } - return false; - } - - static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack, S32 generation) - { - self_t& typed_param = static_cast(param); - - // no further names in stack, parse value now - if (name_stack.first == name_stack.second) - { - typed_param.setProvided(true); - typed_param.enclosingBlock().paramChanged(param, true); - return true; - } - - return false; - } - - static void serializeParam(const Param& param, Parser& parser, Parser::name_stack_t& name_stack, const Param* diff_param) - { - const self_t& typed_param = static_cast(param); - const self_t* typed_diff_param = static_cast(diff_param); - - if (!typed_param.isProvided()) return; - - if (!name_stack.empty()) - { - name_stack.back().second = parser.newParseGeneration(); - } - - // then try to serialize value directly - if (!typed_diff_param || !typed_diff_param->isProvided()) - { - if (!parser.writeValue(NoParamValue(), name_stack)) - { - return; - } - } - } - - static void inspectParam(const Param& param, Parser& parser, Parser::name_stack_t& name_stack, S32 min_count, S32 max_count) - { - // tell parser about our actual type - parser.inspectValue(name_stack, min_count, max_count, NULL); - } - }; - }; - // these templates allow us to distinguish between template parameters // that derive from BaseBlock and those that don't template @@ -1537,7 +1451,7 @@ namespace LLInitParam } }; - template + template class Block : public BASE_BLOCK { @@ -1633,13 +1547,6 @@ namespace LLInitParam }; - class Flag : public BaseBlockWithFlags::FlagBase - { - public: - Flag(const char* name) : FlagBase(name, DERIVED_BLOCK::selfBlockDescriptor().mCurrentBlockPtr) - {} - }; - template > class Multiple : public TypedParam { From 8b0d63f343c4c77910c3d5e5516673bb9b76a35a Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Fri, 28 Oct 2011 07:27:54 -0400 Subject: [PATCH 575/995] STORM-1105 "Traffic: 0" shown for two cases (traffic actually 0, and waiting for data) --- doc/contributions.txt | 1 + indra/newview/llfloaterland.cpp | 13 +++++++++---- indra/newview/llviewerparcelmgr.cpp | 8 ++++---- indra/newview/llviewerparcelmgr.h | 2 ++ .../skins/default/xui/en/floater_about_land.xml | 2 +- 5 files changed, 17 insertions(+), 9 deletions(-) diff --git a/doc/contributions.txt b/doc/contributions.txt index 988410701b..8d57c28149 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -581,6 +581,7 @@ Jonathan Yap STORM-1639 STORM-910 STORM-1642 + STORM-1105 Kadah Coba STORM-1060 Jondan Lundquist diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 4746f93009..2bb1075ec4 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -433,7 +433,6 @@ BOOL LLPanelLandGeneral::postBuild() mTextDwell = getChild("DwellText"); - mBtnBuyLand = getChild("Buy Land..."); mBtnBuyLand->setClickedCallback(onClickBuyLand, (void*)&BUY_PERSONAL_LAND); @@ -696,20 +695,26 @@ void LLPanelLandGeneral::refresh() S32 area; S32 claim_price; S32 rent_price; - F32 dwell; + F32 dwell = DWELL_NAN; LLViewerParcelMgr::getInstance()->getDisplayInfo(&area, &claim_price, &rent_price, &for_sale, &dwell); - // Area LLUIString price = getString("area_size_text"); price.setArg("[AREA]", llformat("%d",area)); mTextPriceLabel->setText(getString("area_text")); mTextPrice->setText(price.getString()); - mTextDwell->setText(llformat("%.0f", dwell)); + if (dwell == DWELL_NAN) + { + mTextDwell->setText(LLTrans::getString("LoadingData")); + } + else + { + mTextDwell->setText(llformat("%.0f", dwell)); + } if (for_sale) { diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index 8db72da1ee..d6002e7320 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -113,7 +113,7 @@ LLViewerParcelMgr::LLViewerParcelMgr() mRequestResult(0), mWestSouth(), mEastNorth(), - mSelectedDwell(0.f), + mSelectedDwell(DWELL_NAN), mAgentParcelSequenceID(-1), mHoverRequestResult(0), mHoverWestSouth(), @@ -233,7 +233,7 @@ void LLViewerParcelMgr::getDisplayInfo(S32* area_out, S32* claim_out, S32 price = 0; S32 rent = 0; BOOL for_sale = FALSE; - F32 dwell = 0.f; + F32 dwell = DWELL_NAN; if (mSelected) { @@ -579,7 +579,7 @@ void LLViewerParcelMgr::deselectLand() mCurrentParcel->mBanList.clear(); //mCurrentParcel->mRenterList.reset(); - mSelectedDwell = 0.f; + mSelectedDwell = DWELL_NAN; // invalidate parcel selection so that existing users of this selection can clean up mCurrentParcelSelection->setParcel(NULL); @@ -1663,7 +1663,7 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use LLViewerParcelMgr::getInstance()->requestParcelMediaURLFilter(); // Request dwell for this land, if it's not public land. - LLViewerParcelMgr::getInstance()->mSelectedDwell = 0.f; + LLViewerParcelMgr::getInstance()->mSelectedDwell = DWELL_NAN; if (0 != local_id) { LLViewerParcelMgr::getInstance()->sendParcelDwellRequest(); diff --git a/indra/newview/llviewerparcelmgr.h b/indra/newview/llviewerparcelmgr.h index 68d8978ea8..cac8d8391c 100644 --- a/indra/newview/llviewerparcelmgr.h +++ b/indra/newview/llviewerparcelmgr.h @@ -43,6 +43,8 @@ class LLParcel; class LLViewerTexture; class LLViewerRegion; +const F32 DWELL_NAN = -1.0f; // A dwell having this value will be displayed as Loading... + // Constants for sendLandOwner //const U32 NO_NEIGHBOR_JOIN = 0x0; //const U32 ALL_NEIGHBOR_JOIN = U32( NORTH_MASK diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml index eaffbf5fa6..1c7b354221 100644 --- a/indra/newview/skins/default/xui/en/floater_about_land.xml +++ b/indra/newview/skins/default/xui/en/floater_about_land.xml @@ -487,7 +487,7 @@ name="DwellText" top_delta="0" width="186"> - 0 + Loading... \ No newline at end of file diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index c4031de0f8..24cec13c4c 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2183,6 +2183,8 @@ Returns a string with the requested data about the region Stomach Left Pec Right Pec + Neck + Avatar Center Invalid Attachment Point @@ -3529,6 +3531,10 @@ Try enclosing path to the editor with double quotes. Error parsing the external editor command. External editor failed to run. + + Translation failed: [REASON] + Error parsing translation response. + Esc Space diff --git a/indra/newview/skins/default/xui/pl/floater_about.xml b/indra/newview/skins/default/xui/pl/floater_about.xml index 637325ddd0..409429ffaa 100644 --- a/indra/newview/skins/default/xui/pl/floater_about.xml +++ b/indra/newview/skins/default/xui/pl/floater_about.xml @@ -10,7 +10,7 @@ Położenie [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1] w [REGION] zlokalizowanym w <nolink>[HOSTNAME]</nolink> ([HOSTIP]) [SERVER_VERSION] -[[SERVER_RELEASE_NOTES_URL] [ReleaseNotes]] +[SERVER_RELEASE_NOTES_URL] Procesor: [CPU] diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml index d52cee6b0d..0134298166 100644 --- a/indra/newview/skins/default/xui/ru/strings.xml +++ b/indra/newview/skins/default/xui/ru/strings.xml @@ -4252,7 +4252,7 @@ support@secondlife.com. Женщина – ух ты! - /поклониться + /поклон /хлопнуть diff --git a/indra/newview/skins/default/xui/zh/floater_about.xml b/indra/newview/skins/default/xui/zh/floater_about.xml index 0ac85d399e..7e19c124a1 100644 --- a/indra/newview/skins/default/xui/zh/floater_about.xml +++ b/indra/newview/skins/default/xui/zh/floater_about.xml @@ -10,7 +10,7 @@ You are at [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1] in [REGION] located at <nolink>[HOSTNAME]</nolink> ([HOSTIP]) [SERVER_VERSION] -[[SERVER_RELEASE_NOTES_URL] [ReleaseNotes]] +[SERVER_RELEASE_NOTES_URL] CPU:[CPU] From 73044f3869576c67e878edf8b9803ab3d24eb1e4 Mon Sep 17 00:00:00 2001 From: "Debi King (Dessie)" Date: Fri, 28 Oct 2011 20:13:16 -0400 Subject: [PATCH 581/995] Added tag DRTVWR-98_3.2.0-beta3, 3.2.0-beta3 for changeset 2a13d30ee50c --- .hgtags | 2 ++ 1 file changed, 2 insertions(+) diff --git a/.hgtags b/.hgtags index b9cf8d6db2..94c1b79417 100644 --- a/.hgtags +++ b/.hgtags @@ -211,3 +211,5 @@ e440cd1dfbd128d7d5467019e497f7f803640ad6 DRTVWR-95_3.2.0-beta1 e440cd1dfbd128d7d5467019e497f7f803640ad6 3.2.0-beta1 9bcc2b7176634254e501e3fb4c5b56c1f637852e DRTVWR-97_3.2.0-beta2 9bcc2b7176634254e501e3fb4c5b56c1f637852e 3.2.0-beta2 +2a13d30ee50ccfed50268238e36bb90d738ccc9e DRTVWR-98_3.2.0-beta3 +2a13d30ee50ccfed50268238e36bb90d738ccc9e 3.2.0-beta3 From 403cdb863d8ebc4ba059ebb07e689e16f963b443 Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Fri, 28 Oct 2011 22:04:20 -0400 Subject: [PATCH 582/995] =?UTF-8?q?STORM-1222=20System=20message=20when=20?= =?UTF-8?q?trying=20to=20teleport=20back=20to=20Welcome=20Island=20isn?= =?UTF-8?q?=C2=B4t=20localized?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- doc/contributions.txt | 1 + indra/newview/skins/default/xui/da/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/de/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/en/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/es/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/fr/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/it/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/ja/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/pl/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/pt/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/ru/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/tr/teleport_strings.xml | 4 ++++ indra/newview/skins/default/xui/zh/teleport_strings.xml | 4 ++++ 13 files changed, 49 insertions(+) diff --git a/doc/contributions.txt b/doc/contributions.txt index d719f64baf..725baa496a 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -582,6 +582,7 @@ Jonathan Yap STORM-1639 STORM-910 STORM-1642 + STORM-1222 Kadah Coba STORM-1060 Jondan Lundquist diff --git a/indra/newview/skins/default/xui/da/teleport_strings.xml b/indra/newview/skins/default/xui/da/teleport_strings.xml index 071aab46f4..0d89fae986 100644 --- a/indra/newview/skins/default/xui/da/teleport_strings.xml +++ b/indra/newview/skins/default/xui/da/teleport_strings.xml @@ -19,6 +19,10 @@ Hvis du stadig ikke kan teleporte, prøv venligst at logge ud og ligge ind for a Beklager, systemet kunne ikke fuldføre teleport forbindelse. Prøv igen om lidt. + + + Du kan ikke teleportere tilbage til Welcome Island. +Gå til 'Welcome Island Puclic' for at prøve tutorial igen. Beklager, du har ikke adgang til denne teleport destination. diff --git a/indra/newview/skins/default/xui/de/teleport_strings.xml b/indra/newview/skins/default/xui/de/teleport_strings.xml index 69c952c532..bbfc830688 100644 --- a/indra/newview/skins/default/xui/de/teleport_strings.xml +++ b/indra/newview/skins/default/xui/de/teleport_strings.xml @@ -19,6 +19,10 @@ Wenn der Teleport dann immer noch nicht funktioniert, melden Sie sich bitte ab u Das System konnte keine Teleport-Verbindung herstellen. Versuchen Sie es später noch einmal. + + + Sie können nicht zurück nach Welcome Island teleportieren. +Gehen Sie zu „Welcome Island Public“ und wiederholen sie das Tutorial. Sie haben leider keinen Zugang zu diesem Teleport-Ziel. diff --git a/indra/newview/skins/default/xui/en/teleport_strings.xml b/indra/newview/skins/default/xui/en/teleport_strings.xml index bae821d3b5..dce6b8dd6d 100644 --- a/indra/newview/skins/default/xui/en/teleport_strings.xml +++ b/indra/newview/skins/default/xui/en/teleport_strings.xml @@ -19,6 +19,10 @@ If you still cannot teleport, please log out and log back in to resolve the prob Sorry, but system was unable to complete the teleport connection. Try again in a moment. + + +You cannot teleport back to Welcome Island. +Go to 'Welcome Island Public' to repeat the tutorial. Sorry, you do not have access to that teleport destination. diff --git a/indra/newview/skins/default/xui/es/teleport_strings.xml b/indra/newview/skins/default/xui/es/teleport_strings.xml index e0e0061729..e785a7ac40 100644 --- a/indra/newview/skins/default/xui/es/teleport_strings.xml +++ b/indra/newview/skins/default/xui/es/teleport_strings.xml @@ -18,6 +18,10 @@ Si sigues recibiendo este mensaje, por favor, acude al [SUPPORT_SITE]. Lo sentimos, pero el sistema no ha podido completar el teleporte. Vuelva a intentarlo en un momento. + + + No puede teleportarse de vuelta a la Welcome Island ('Isla de Ayuda'). +Vaya a la 'Welcome Island Public' ('Isla Pública de Ayuda') para repetir el tutorial. Lo sentimos, pero no tienes acceso al destino de este teleporte. diff --git a/indra/newview/skins/default/xui/fr/teleport_strings.xml b/indra/newview/skins/default/xui/fr/teleport_strings.xml index 7c291c0984..401b272c81 100644 --- a/indra/newview/skins/default/xui/fr/teleport_strings.xml +++ b/indra/newview/skins/default/xui/fr/teleport_strings.xml @@ -19,6 +19,10 @@ Si vous ne parvenez toujours pas à être téléporté, déconnectez-vous puis r Désolé, la connexion vers votre lieu de téléportation n'a pas abouti. Veuillez réessayer dans un moment. + + + Vous ne pouvez pas retourner sur Welcome Island. +Pour répéter le didacticiel, veuillez aller sur Welcome Island Public. Désolé, vous n'avez pas accès à cette destination. diff --git a/indra/newview/skins/default/xui/it/teleport_strings.xml b/indra/newview/skins/default/xui/it/teleport_strings.xml index 7a1046abd3..a0b324d8fb 100644 --- a/indra/newview/skins/default/xui/it/teleport_strings.xml +++ b/indra/newview/skins/default/xui/it/teleport_strings.xml @@ -18,6 +18,10 @@ Se si continua a visualizzare questo messaggio, consulta la pagina [SUPPORT_SITE Spiacenti, il sistema non riesce a completare il teletrasporto. Riprova tra un attimo. + + Non è possibile per te ritornare all'Welcome Island. +Vai alla 'Welcome Island Public' per ripetere il tutorial. + Spiacenti, ma non hai accesso nel luogo di destinazione richiesto. diff --git a/indra/newview/skins/default/xui/ja/teleport_strings.xml b/indra/newview/skins/default/xui/ja/teleport_strings.xml index 2f67d43707..04ea1c2438 100644 --- a/indra/newview/skins/default/xui/ja/teleport_strings.xml +++ b/indra/newview/skins/default/xui/ja/teleport_strings.xml @@ -19,6 +19,10 @@ 申し訳ございませんが、システムはテレポートの接続を完了できませんでした。 もう少し後でやり直してください。 + + + Welcome Islandには戻ることができません。 +「Welcome Island Public」に行き、 残念ながら、そのテレポート目的地へのアクセスがありません。 diff --git a/indra/newview/skins/default/xui/pl/teleport_strings.xml b/indra/newview/skins/default/xui/pl/teleport_strings.xml index 57fb55bf4c..0366c3fdbc 100644 --- a/indra/newview/skins/default/xui/pl/teleport_strings.xml +++ b/indra/newview/skins/default/xui/pl/teleport_strings.xml @@ -19,6 +19,10 @@ Jeśli nadal nie możesz się teleportować wyloguj się i ponownie zaloguj. Przepraszamy, ale nie udało się przeprowadzić teleportacji. Spróbuj jeszcze raz. + + Brak możliwości ponownej teleportacji do Welcome Island. +Odwiedź 'Welcome Island Public' by powtórzyć szkolenie. + Przepraszamy, ale nie masz dostępu do miejsca docelowego. diff --git a/indra/newview/skins/default/xui/pt/teleport_strings.xml b/indra/newview/skins/default/xui/pt/teleport_strings.xml index 11ea0f4195..f8ded1ce69 100644 --- a/indra/newview/skins/default/xui/pt/teleport_strings.xml +++ b/indra/newview/skins/default/xui/pt/teleport_strings.xml @@ -18,6 +18,10 @@ Se você continuar a receber esta mensagem, por favor consulte o [SUPPORT_SITE]. Desculpe, não foi possível para o sistema executar o teletransporte. Tente novamente dentro de alguns instantes. + + Você não pode se tele-transportar de volta à Ilha de Welcome. +Vá para a Ilha de Welcome Pública para repetir este tutorial. + Desculpe, você não tem acesso ao destino deste teletransporte. diff --git a/indra/newview/skins/default/xui/ru/teleport_strings.xml b/indra/newview/skins/default/xui/ru/teleport_strings.xml index 6a7a181046..296562e6f1 100644 --- a/indra/newview/skins/default/xui/ru/teleport_strings.xml +++ b/indra/newview/skins/default/xui/ru/teleport_strings.xml @@ -19,6 +19,10 @@ Системе не удалось выполнить подключение телепорта. Повторите попытку позже. + + + Вы не можете телепортироваться обратно на Остров Помощи. +Телепортируйтесь на Общественный Остров Помощи, чтобы повторить обучение У вас нет доступа к точке назначения этого телепорта. diff --git a/indra/newview/skins/default/xui/tr/teleport_strings.xml b/indra/newview/skins/default/xui/tr/teleport_strings.xml index c0c4be1393..c506bb8a58 100644 --- a/indra/newview/skins/default/xui/tr/teleport_strings.xml +++ b/indra/newview/skins/default/xui/tr/teleport_strings.xml @@ -19,6 +19,10 @@ Hala ışınlanamıyorsanız, sorunu çözmek için lütfen çıkış yapıp otu Üzgünüz fakat sistem ışınlama bağlantısını tamamlayamadı. Bir dakika sonra tekrar deneyin. + + +You cannot teleport back to Welcome Island. +Go to 'Welcome Island Public' to repeat the tutorial. Üzgünüz, bu ışınlanma hedef konumuna erişim hakkına sahip değilsiniz. diff --git a/indra/newview/skins/default/xui/zh/teleport_strings.xml b/indra/newview/skins/default/xui/zh/teleport_strings.xml index ffb4c903bb..bfdb107810 100644 --- a/indra/newview/skins/default/xui/zh/teleport_strings.xml +++ b/indra/newview/skins/default/xui/zh/teleport_strings.xml @@ -19,6 +19,10 @@ 抱歉,不過系統無法完成瞬間傳送的聯接。 請稍後再試。 + + + 您不能瞬间转移回“援助岛”。 +去“公共援助岛”重复您的教程。 抱歉,你並沒有權限進入要瞬間傳送的目的地。 From 526f71053a9fb18e95993343a0fd826023bda683 Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Sat, 29 Oct 2011 05:01:23 -0400 Subject: [PATCH 583/995] STORM-591 Comment out debugging llinfos lines --- indra/newview/llvieweraudio.cpp | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index 8fd1ca3807..10ba54356c 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -65,12 +65,12 @@ void LLViewerAudio::registerIdleListener() void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI) { - llinfos << "DBG streamURI: " << streamURI << llendl; +/* llinfos << "DBG streamURI: " << streamURI << llendl; llinfos << "DBG mNextStreamURI: " << mNextStreamURI << llendl; if (mFadeState == FADE_OUT) {llinfos << "DBG mFadeState: FADE_OUT " << llendl;} if (mFadeState == FADE_IN) {llinfos << "DBG mFadeState: FADE_IN " << llendl;} if (mFadeState == FADE_IDLE) {llinfos << "DBG mFadeState: FADE_IDLE " << llendl;} - +*/ // Old and new stream are identical if (mNextStreamURI == streamURI) { @@ -86,13 +86,13 @@ void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI) if (!gAudiop->getInternetStreamURL().empty()) { mFadeState = FADE_OUT; -llinfos << "DBG new mFadeState: OUT" << llendl; +//llinfos << "DBG new mFadeState: OUT" << llendl; } // Otherwise the new stream can be faded in else { mFadeState = FADE_IN; -llinfos << "DBG new mFadeState: IN" << llendl; +//llinfos << "DBG new mFadeState: IN" << llendl; gAudiop->startInternetStream(mNextStreamURI); startFading(); @@ -123,10 +123,10 @@ bool LLViewerAudio::onIdleUpdate() { if (mDone) { - if (mFadeState == FADE_OUT) {llinfos << "DBG mFadeState: FADE_OUT " << llendl;} +/* if (mFadeState == FADE_OUT) {llinfos << "DBG mFadeState: FADE_OUT " << llendl;} if (mFadeState == FADE_IN) {llinfos << "DBG mFadeState: FADE_IN " << llendl;} if (mFadeState == FADE_IDLE) {llinfos << "DBG mFadeState: FADE_IDLE " << llendl;} - +*/ // This should be a rare or never occurring state. if (mFadeState == FADE_IDLE) { @@ -144,7 +144,7 @@ bool LLViewerAudio::onIdleUpdate() if (!mNextStreamURI.empty()) { mFadeState = FADE_IN; -llinfos << "DBG new mFadeState: IN" << llendl; +//llinfos << "DBG new mFadeState: IN" << llendl; gAudiop->startInternetStream(mNextStreamURI); startFading(); return false; @@ -152,7 +152,7 @@ llinfos << "DBG new mFadeState: IN" << llendl; else { mFadeState = FADE_IDLE; -llinfos << "DBG new mFadeState: IDLE" << llendl; +//llinfos << "DBG new mFadeState: IDLE" << llendl; deregisterIdleListener(); return true; // Stop calling onIdleUpdate } @@ -164,12 +164,12 @@ llinfos << "DBG new mFadeState: IDLE" << llendl; mFadeState = FADE_OUT; startFading(); return false; -llinfos << "DBG new mFadeState: OUT" << llendl; +//llinfos << "DBG new mFadeState: OUT" << llendl; } else { mFadeState = FADE_IDLE; -llinfos << "DBG new mFadeState: IDLE" << llendl; +//llinfos << "DBG new mFadeState: IDLE" << llendl; deregisterIdleListener(); return true; // Stop calling onIdleUpdate } @@ -181,12 +181,12 @@ llinfos << "DBG new mFadeState: IDLE" << llendl; void LLViewerAudio::stopInternetStreamWithAutoFade() { -llinfos << "DBG stopping stream" << llendl; +//llinfos << "DBG stopping stream" << llendl; mFadeState = FADE_IDLE; -llinfos << "DBG new mFadeState: IDLE" << llendl; +//llinfos << "DBG new mFadeState: IDLE" << llendl; mNextStreamURI = LLStringUtil::null; mDone = true; -llinfos << "DBG mDone: true" << llendl; +//llinfos << "DBG mDone: true" << llendl; gAudiop->startInternetStream(LLStringUtil::null); gAudiop->stopInternetStream(); @@ -194,7 +194,7 @@ llinfos << "DBG mDone: true" << llendl; void LLViewerAudio::startFading() { -llinfos << "DBG startFading" << llendl; +//llinfos << "DBG startFading" << llendl; if(mDone) { @@ -208,7 +208,7 @@ llinfos << "DBG startFading" << llendl; stream_fade_timer.reset(); stream_fade_timer.setTimerExpirySec(mFadeTime); mDone = false; -llinfos << "DBG mDone: false" << llendl; +//llinfos << "DBG mDone: false" << llendl; } } @@ -349,7 +349,7 @@ void audio_update_volume(bool force_update) F32 music_volume = gSavedSettings.getF32("AudioLevelMusic"); BOOL music_muted = gSavedSettings.getBOOL("MuteMusic"); F32 fade_volume = LLViewerAudio::getInstance()->getFadeVolume(); -llinfos << "DBG fade_volume:" << fade_volume << llendl; +//llinfos << "DBG fade_volume:" << fade_volume << llendl; music_volume = mute_volume * master_volume * music_volume * fade_volume; gAudiop->setInternetStreamGain (music_muted ? 0.f : music_volume); From bc65e929fc32950a42d58931694961263db9c8ed Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 31 Oct 2011 11:29:32 -0500 Subject: [PATCH 584/995] SH-2240 Fix for heap corruption under debugger when starting viewer with basic shaders disabled. --- indra/llwindow/llwindowwin32.cpp | 39 +++++++++++++++++++++----------- 1 file changed, 26 insertions(+), 13 deletions(-) diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index bac23279cc..e46fcea692 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1381,29 +1381,42 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO mhRC = 0; if (wglCreateContextAttribsARB) - { //attempt to create a non-compatibility profile context + { //attempt to create a specific versioned context S32 attribs[] = - { + { //start at 4.2 WGL_CONTEXT_MAJOR_VERSION_ARB, 4, - WGL_CONTEXT_MINOR_VERSION_ARB, 0, + WGL_CONTEXT_MINOR_VERSION_ARB, 2, WGL_CONTEXT_PROFILE_MASK_ARB, LLRender::sGLCoreProfile ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB, WGL_CONTEXT_FLAGS_ARB, gDebugGL ? WGL_CONTEXT_DEBUG_BIT_ARB : 0, 0 }; - mhRC = wglCreateContextAttribsARB(mhDC, mhRC, attribs); - - if (!mhRC) + bool done = false; + while (!done) { - attribs[1] = 3; - attribs[3] = 3; - mhRC = wglCreateContextAttribsARB(mhDC, mhRC, attribs); - } - if (mhRC) - { //success, disable fixed function calls - LLGLSLShader::sNoFixedFunction = true; + if (!mhRC) + { + if (attribs[3] > 0) + { //decrement minor version + attribs[3]--; + } + else if (attribs[1] > 3) + { //decrement major version and start minor version over at 3 + attribs[1]--; + attribs[3] = 3; + } + else + { //we reached 3.0 and still failed, bail out + done = true; + } + } + else + { + llinfos << "Created OpenGL " << llformat("%d.%d", attribs[1], attribs[3]) << " context." << llendl; + done = true; + } } } From 716c2ed53cb94053f762666470efcb3d28a24218 Mon Sep 17 00:00:00 2001 From: callum Date: Mon, 31 Oct 2011 11:33:22 -0700 Subject: [PATCH 585/995] Point to new version of LLQtWebKit for Mac/Windows (Rolls in some debugging graphics and Roxie's Mac / SSL changes) --- autobuild.xml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/autobuild.xml b/autobuild.xml index 347ef419ed..49031b9f17 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1206,9 +1206,9 @@ archive hash - 9cd66e879908f047d9af665b92946ecc + 7108c2443dbcf4c032305814ce65ebb7 url - http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/239803/arch/Darwin/installer/llqtwebkit-4.7.1-darwin-20110830.tar.bz2 + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/244065/arch/Darwin/installer/llqtwebkit-4.7.1-darwin-20111028.tar.bz2 name darwin @@ -1230,9 +1230,9 @@ archive hash - ab9393795515cbbe9526bde33b41bf2a + 24048a31d7b852774dc3117acbd4a86a url - http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/239670/arch/CYGWIN/installer/llqtwebkit-4.7.1-windows-20110829.tar.bz2 + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/244065/arch/CYGWIN/installer/llqtwebkit-4.7.1-windows-20111028.tar.bz2 name windows From 9399b66dc4e59bdbf2a3f551def06f4562ac9957 Mon Sep 17 00:00:00 2001 From: callum Date: Mon, 31 Oct 2011 11:33:41 -0700 Subject: [PATCH 586/995] Tie debugging/loading overlay to media debugging flag --- indra/media_plugins/webkit/media_plugin_webkit.cpp | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/indra/media_plugins/webkit/media_plugin_webkit.cpp b/indra/media_plugins/webkit/media_plugin_webkit.cpp index d35d202e99..5098f3cea5 100644 --- a/indra/media_plugins/webkit/media_plugin_webkit.cpp +++ b/indra/media_plugins/webkit/media_plugin_webkit.cpp @@ -323,7 +323,11 @@ private: LLQtWebKit::getInstance()->enablePlugins( mPluginsEnabled ); // turn on/off Javascript based on what host app tells us +#if LLQTWEBKIT_API_VERSION >= 11 LLQtWebKit::getInstance()->enableJavaScript( mJavascriptEnabled ); +#else + LLQtWebKit::getInstance()->enableJavascript( mJavascriptEnabled ); +#endif std::stringstream str; str << "Cookies enabled = " << mCookiesEnabled << ", plugins enabled = " << mPluginsEnabled << ", Javascript enabled = " << mJavascriptEnabled; @@ -374,7 +378,14 @@ private: url << "%22%3E%3C/body%3E%3C/html%3E"; //lldebugs << "data url is: " << url.str() << llendl; - + + // loading overlay debug screen follows media debugging flag from client for now. + LLQtWebKit::getInstance()->enableLoadingOverlay(mBrowserWindowId, mEnableMediaPluginDebugging); + + str.clear(); + str << "Loading overlay enabled = " << mEnableMediaPluginDebugging << " for mBrowserWindowId = " << mBrowserWindowId; + postDebugMessage( str.str() ); + LLQtWebKit::getInstance()->navigateTo( mBrowserWindowId, url.str() ); // LLQtWebKit::getInstance()->navigateTo( mBrowserWindowId, "about:blank" ); @@ -1210,7 +1221,6 @@ void MediaPluginWebKit::receiveMessage(const char *message_string) { mEnableMediaPluginDebugging = message_in.getValueBoolean( "enable" ); } - else if(message_name == "js_enable_object") { From 130d017085a4fa609970245a49b6d1a97de404b2 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 31 Oct 2011 12:01:10 -0700 Subject: [PATCH 587/995] * Updated inventory code to handle creation of the "Received Items" panel when the sim notifies the viewer that the folder is created. Unfortunately, the sim is not yet doing this so a relog is required to properly get this working. --- indra/newview/llinventorymodel.cpp | 10 +++++----- indra/newview/llsidepanelinventory.cpp | 21 ++++++--------------- 2 files changed, 11 insertions(+), 20 deletions(-) diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index fb02fe0ff7..dc25689fa3 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -2528,9 +2528,9 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) { LLPointer tfolder = new LLViewerInventoryCategory(gAgent.getID()); tfolder->unpackMessage(msg, _PREHASH_FolderData, i); - //llinfos << "unpaked folder '" << tfolder->getName() << "' (" - // << tfolder->getUUID() << ") in " << tfolder->getParentUUID() - // << llendl; + llinfos << "unpacked folder '" << tfolder->getName() << "' (" + << tfolder->getUUID() << ") in " << tfolder->getParentUUID() + << llendl; if(tfolder->getUUID().notNull()) { folders.push_back(tfolder); @@ -2570,8 +2570,8 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) { LLPointer titem = new LLViewerInventoryItem; titem->unpackMessage(msg, _PREHASH_ItemData, i); - //llinfos << "unpaked item '" << titem->getName() << "' in " - // << titem->getParentUUID() << llendl; + llinfos << "unpaked item '" << titem->getName() << "' in " + << titem->getParentUUID() << llendl; U32 callback_id; msg->getU32Fast(_PREHASH_ItemData, _PREHASH_CallbackID, callback_id); if(titem->getUUID().notNull()) diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp index a24f6b24f0..91f8035556 100644 --- a/indra/newview/llsidepanelinventory.cpp +++ b/indra/newview/llsidepanelinventory.cpp @@ -113,21 +113,13 @@ public: switch (added_category_type) { case LLFolderType::FT_INBOX: + mSidepanelInventory->enableInbox(true); mSidepanelInventory->observeInboxModifications(added_category->getUUID()); break; case LLFolderType::FT_OUTBOX: + mSidepanelInventory->enableOutbox(true); mSidepanelInventory->observeOutboxModifications(added_category->getUUID()); break; - case LLFolderType::FT_NONE: - // HACK until sim update to properly create folder with system type - if (added_category->getName() == "Received Items") - { - mSidepanelInventory->observeInboxModifications(added_category->getUUID()); - } - else if (added_category->getName() == "Merchant Outbox") - { - mSidepanelInventory->observeOutboxModifications(added_category->getUUID()); - } default: break; } @@ -288,7 +280,6 @@ BOOL LLSidepanelInventory::postBuild() gSavedSettings.getControl("InventoryDisplayInbox")->getCommitSignal()->connect(boost::bind(&handleInventoryDisplayInboxChanged)); gSavedSettings.getControl("InventoryDisplayOutbox")->getCommitSignal()->connect(boost::bind(&handleInventoryDisplayOutboxChanged)); - updateInboxOutbox(); // Update the verbs buttons state. updateVerbs(); @@ -316,20 +307,20 @@ void LLSidepanelInventory::updateInboxOutbox() // Set up observer for inbox changes, if we have an inbox already if (!inbox_id.isNull()) { - observeInboxModifications(inbox_id); - // Enable the display of the inbox if it exists enableInbox(true); + + observeInboxModifications(inbox_id); } #if ENABLE_MERCHANT_OUTBOX_PANEL // Set up observer for outbox changes, if we have an outbox already if (!outbox_id.isNull()) { - observeOutboxModifications(outbox_id); - // Enable the display of the outbox if it exists enableOutbox(true); + + observeOutboxModifications(outbox_id); } #endif } From 948b56e7c288471ce87838d12cb17b3f34885274 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 31 Oct 2011 12:05:56 -0700 Subject: [PATCH 588/995] * Added "clear all" button to the toybox floater with corresponding functions added to LLToolBarView to perform the action. * Updated toybox to new height size per XD. --- indra/newview/llfloatertoybox.cpp | 21 +++++++++++++ indra/newview/llfloatertoybox.h | 1 + indra/newview/lltoolbarview.cpp | 30 +++++++++++++++++++ indra/newview/lltoolbarview.h | 4 +++ .../skins/default/xui/en/floater_toybox.xml | 24 +++++++++++---- .../skins/default/xui/en/notifications.xml | 18 +++++++++-- 6 files changed, 90 insertions(+), 8 deletions(-) diff --git a/indra/newview/llfloatertoybox.cpp b/indra/newview/llfloatertoybox.cpp index f527937e8f..324afe661f 100644 --- a/indra/newview/llfloatertoybox.cpp +++ b/indra/newview/llfloatertoybox.cpp @@ -42,6 +42,7 @@ LLFloaterToybox::LLFloaterToybox(const LLSD& key) , mToolBar(NULL) { mCommitCallbackRegistrar.add("Toybox.RestoreDefaults", boost::bind(&LLFloaterToybox::onBtnRestoreDefaults, this)); + mCommitCallbackRegistrar.add("Toybox.ClearAll", boost::bind(&LLFloaterToybox::onBtnClearAll, this)); } LLFloaterToybox::~LLFloaterToybox() @@ -121,15 +122,35 @@ static bool finish_restore_toybox(const LLSD& notification, const LLSD& response { LLToolBarView::loadDefaultToolbars(); } + return false; } + +static bool finish_clear_all_toybox(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + + if (option == 0) + { + LLToolBarView::clearAllToolbars(); + } + + return false; +} + static LLNotificationFunctorRegistration finish_restore_toybox_reg("ConfirmRestoreToybox", finish_restore_toybox); +static LLNotificationFunctorRegistration finish_clear_all_toybox_reg("ConfirmClearAllToybox", finish_clear_all_toybox); void LLFloaterToybox::onBtnRestoreDefaults() { LLNotificationsUtil::add("ConfirmRestoreToybox"); } +void LLFloaterToybox::onBtnClearAll() +{ + LLNotificationsUtil::add("ConfirmClearAllToybox"); +} + BOOL LLFloaterToybox::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, diff --git a/indra/newview/llfloatertoybox.h b/indra/newview/llfloatertoybox.h index 6f0275b8fe..10aee0e6f5 100644 --- a/indra/newview/llfloatertoybox.h +++ b/indra/newview/llfloatertoybox.h @@ -50,6 +50,7 @@ public: std::string& tooltip_msg); protected: + void onBtnClearAll(); void onBtnRestoreDefaults(); void onToolBarButtonEnter(LLView* button); diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index ed1dfbb8cd..5ff0ccfeb2 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -315,6 +315,19 @@ bool LLToolBarView::loadToolbars(bool force_default) return true; } +bool LLToolBarView::clearToolbars() +{ + for (S32 i = TOOLBAR_FIRST; i <= TOOLBAR_LAST; i++) + { + if (mToolbars[i]) + { + mToolbars[i]->clearCommandsList(); + } + } + + return true; +} + //static bool LLToolBarView::loadDefaultToolbars() { @@ -332,6 +345,23 @@ bool LLToolBarView::loadDefaultToolbars() return retval; } +//static +bool LLToolBarView::clearAllToolbars() +{ + bool retval = false; + + if (gToolBarView) + { + retval = gToolBarView->clearToolbars(); + if (retval) + { + gToolBarView->saveToolbars(); + } + } + + return retval; +} + void LLToolBarView::saveToolbars() const { if (!mToolbarsLoaded) diff --git a/indra/newview/lltoolbarview.h b/indra/newview/lltoolbarview.h index 4307d10258..f871d522a2 100644 --- a/indra/newview/lltoolbarview.h +++ b/indra/newview/lltoolbarview.h @@ -93,10 +93,14 @@ public: // Loads the toolbars from the existing user or default settings bool loadToolbars(bool force_default = false); // return false if load fails + + // Clears all buttons off the toolbars + bool clearToolbars(); void setToolBarsVisible(bool visible); static bool loadDefaultToolbars(); + static bool clearAllToolbars(); static void startDragTool(S32 x, S32 y, LLToolBarButton* toolbarButton); static BOOL handleDragTool(S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type); diff --git a/indra/newview/skins/default/xui/en/floater_toybox.xml b/indra/newview/skins/default/xui/en/floater_toybox.xml index ef3951a1cd..493d44a9cf 100644 --- a/indra/newview/skins/default/xui/en/floater_toybox.xml +++ b/indra/newview/skins/default/xui/en/floater_toybox.xml @@ -5,7 +5,7 @@ can_minimize="false" can_resize="false" default_tab_group="1" - height="460" + height="330" help_topic="toybox" layout="topleft" legacy_header_height="18" @@ -46,7 +46,7 @@ Buttons will appear as shown or as icon-only depending on each toolbar's settings. + top="266" /> + diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 3ed8c30ca8..e4458f33b1 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -4636,7 +4636,21 @@ Are you sure you want to quit? name="ConfirmRestoreToybox" type="alertmodal"> -Are you sure you want to restore your default buttons and toolbars? +This action will restore your default buttons and toolbars. + +You cannot undo this action. + + + + + +This action will return all buttons to the toolbox and your toolbars will be empty. You cannot undo this action. - + Date: Mon, 31 Oct 2011 12:49:57 -0700 Subject: [PATCH 589/995] EXP-1487 FIX -- Minimum window size on mac --- indra/llwindow/llwindowmacosx.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index 4dd11541b9..8057506736 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -2545,8 +2545,8 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e { // This is where we would constrain move/resize to a particular screen - const S32 MIN_WIDTH = 320; - const S32 MIN_HEIGHT = 240; + const S32 MIN_WIDTH = 1024; + const S32 MIN_HEIGHT = 768; Rect currentBounds; Rect previousBounds; From f6e3d0e5812b144cf476e8ea54f89739e5126bde Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 31 Oct 2011 13:27:25 -0700 Subject: [PATCH 590/995] EXP-1486 FIX -- Minimum window size on windows Reviewed by Callum. --- indra/llwindow/llwindowwin32.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 121c7880df..6ef49a9a9c 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -2354,6 +2354,14 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ return 0; } + case WM_GETMINMAXINFO: + { + LPMINMAXINFO min_max = (LPMINMAXINFO)l_param; + min_max->ptMinTrackSize.x = 1024; + min_max->ptMinTrackSize.y = 768; + return 0; + } + case WM_SIZE: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SIZE"); From d86def6f03acc3b4a07a30a2f7912e6dc35edf27 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 31 Oct 2011 14:59:10 -0700 Subject: [PATCH 591/995] * Added support for items at the top level of "Received Items" instead of just folders. Top-level inbox items are counted both in the total item count and in the fresh item count. --- indra/newview/llfolderviewitem.h | 4 + indra/newview/llpanelmarketplaceinbox.cpp | 15 +++ .../llpanelmarketplaceinboxinventory.cpp | 107 ++++++++++++++---- .../llpanelmarketplaceinboxinventory.h | 36 ++++-- .../xui/en/widgets/inbox_folder_view_item.xml | 19 ++++ 5 files changed, 154 insertions(+), 27 deletions(-) create mode 100644 indra/newview/skins/default/xui/en/widgets/inbox_folder_view_item.xml diff --git a/indra/newview/llfolderviewitem.h b/indra/newview/llfolderviewitem.h index 676eaf825d..a26515821d 100644 --- a/indra/newview/llfolderviewitem.h +++ b/indra/newview/llfolderviewitem.h @@ -556,6 +556,10 @@ public: folders_t::const_iterator getFoldersBegin() const { return mFolders.begin(); } folders_t::const_iterator getFoldersEnd() const { return mFolders.end(); } folders_t::size_type getFoldersCount() const { return mFolders.size(); } + + items_t::const_iterator getItemsBegin() const { return mItems.begin(); } + items_t::const_iterator getItemsEnd() const { return mItems.end(); } + items_t::size_type getItemsCount() const { return mItems.size(); } }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ diff --git a/indra/newview/llpanelmarketplaceinbox.cpp b/indra/newview/llpanelmarketplaceinbox.cpp index ac528947a4..7cb4bbf891 100644 --- a/indra/newview/llpanelmarketplaceinbox.cpp +++ b/indra/newview/llpanelmarketplaceinbox.cpp @@ -151,6 +151,20 @@ U32 LLPanelMarketplaceInbox::getFreshItemCount() const fresh_item_count++; } } + + LLFolderViewFolder::items_t::const_iterator items_it = inbox_folder->getItemsBegin(); + LLFolderViewFolder::items_t::const_iterator items_end = inbox_folder->getItemsEnd(); + + for (; items_it != items_end; ++items_it) + { + const LLFolderViewItem * item_view = *items_it; + const LLInboxFolderViewItem * inbox_item_view = dynamic_cast(item_view); + + if (inbox_item_view && inbox_item_view->isFresh()) + { + fresh_item_count++; + } + } } } @@ -171,6 +185,7 @@ U32 LLPanelMarketplaceInbox::getTotalItemCount() const if (inbox_folder) { item_count += inbox_folder->getFoldersCount(); + item_count += inbox_folder->getItemsCount(); } } diff --git a/indra/newview/llpanelmarketplaceinboxinventory.cpp b/indra/newview/llpanelmarketplaceinboxinventory.cpp index 2e4bf55d51..b9fb5b8c55 100644 --- a/indra/newview/llpanelmarketplaceinboxinventory.cpp +++ b/indra/newview/llpanelmarketplaceinboxinventory.cpp @@ -45,6 +45,7 @@ static LLDefaultChildRegistry::Register r1("inbox_inventory_panel"); static LLDefaultChildRegistry::Register r2("inbox_folder_view_folder"); +static LLDefaultChildRegistry::Register r3("inbox_folder_view_item"); // @@ -137,7 +138,7 @@ LLFolderViewFolder * LLInboxInventoryPanel::createFolderViewFolder(LLInvFVBridge LLFolderViewItem * LLInboxInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge) { - LLFolderViewItem::Params params; + LLInboxFolderViewItem::Params params; params.name = bridge->getDisplayName(); params.icon = bridge->getIcon(); @@ -171,10 +172,6 @@ LLInboxFolderViewFolder::LLInboxFolderViewFolder(const Params& p) #endif } -LLInboxFolderViewFolder::~LLInboxFolderViewFolder() -{ -} - // virtual void LLInboxFolderViewFolder::draw() { @@ -190,6 +187,20 @@ void LLInboxFolderViewFolder::draw() LLFolderViewFolder::draw(); } +void LLInboxFolderViewFolder::selectItem() +{ + LLFolderViewFolder::selectItem(); + + deFreshify(); +} + +void LLInboxFolderViewFolder::toggleOpen() +{ + LLFolderViewFolder::toggleOpen(); + + deFreshify(); +} + void LLInboxFolderViewFolder::computeFreshness() { const U32 last_expansion_utc = gSavedPerAccountSettings.getU32("LastInventoryInboxActivity"); @@ -218,20 +229,6 @@ void LLInboxFolderViewFolder::deFreshify() gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected()); } -void LLInboxFolderViewFolder::selectItem() -{ - LLFolderViewFolder::selectItem(); - - deFreshify(); -} - -void LLInboxFolderViewFolder::toggleOpen() -{ - LLFolderViewFolder::toggleOpen(); - - deFreshify(); -} - void LLInboxFolderViewFolder::setCreationDate(time_t creation_date_utc) { mCreationDate = creation_date_utc; @@ -246,9 +243,81 @@ void LLInboxFolderViewFolder::setCreationDate(time_t creation_date_utc) // LLInboxFolderViewItem Implementation // +LLInboxFolderViewItem::LLInboxFolderViewItem(const Params& p) + : LLFolderViewItem(p) + , LLBadgeOwner(getHandle()) + , mFresh(false) +{ +#if SUPPORTING_FRESH_ITEM_COUNT + computeFreshness(); + + initBadgeParams(p.new_badge()); +#endif +} + BOOL LLInboxFolderViewItem::handleDoubleClick(S32 x, S32 y, MASK mask) { return TRUE; } +// virtual +void LLInboxFolderViewItem::draw() +{ +#if SUPPORTING_FRESH_ITEM_COUNT + if (!badgeHasParent()) + { + addBadgeToParentPanel(); + } + + setBadgeVisibility(mFresh); +#endif + + LLFolderViewItem::draw(); +} + +void LLInboxFolderViewItem::selectItem() +{ + LLFolderViewItem::selectItem(); + + deFreshify(); +} + +void LLInboxFolderViewItem::computeFreshness() +{ + const U32 last_expansion_utc = gSavedPerAccountSettings.getU32("LastInventoryInboxActivity"); + + if (last_expansion_utc > 0) + { + mFresh = (mCreationDate > last_expansion_utc); + +#if DEBUGGING_FRESHNESS + if (mFresh) + { + llinfos << "Item is fresh! -- creation " << mCreationDate << ", saved_freshness_date " << last_expansion_utc << llendl; + } +#endif + } + else + { + mFresh = true; + } +} + +void LLInboxFolderViewItem::deFreshify() +{ + mFresh = false; + + gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected()); +} + +void LLInboxFolderViewItem::setCreationDate(time_t creation_date_utc) +{ + mCreationDate = creation_date_utc; + + if (mParentFolder == mRoot) + { + computeFreshness(); + } +} + // eof diff --git a/indra/newview/llpanelmarketplaceinboxinventory.h b/indra/newview/llpanelmarketplaceinboxinventory.h index 46eeb9ea7f..09b14ec547 100644 --- a/indra/newview/llpanelmarketplaceinboxinventory.h +++ b/indra/newview/llpanelmarketplaceinboxinventory.h @@ -69,16 +69,15 @@ public: }; LLInboxFolderViewFolder(const Params& p); - ~LLInboxFolderViewFolder(); void draw(); - void computeFreshness(); - void deFreshify(); - void selectItem(); void toggleOpen(); + void computeFreshness(); + void deFreshify(); + bool isFresh() const { return mFresh; } protected: @@ -88,15 +87,36 @@ protected: }; -class LLInboxFolderViewItem : public LLFolderViewItem +class LLInboxFolderViewItem : public LLFolderViewItem, public LLBadgeOwner { public: - LLInboxFolderViewItem(const Params& p) - : LLFolderViewItem(p) + struct Params : public LLInitParam::Block { - } + Optional new_badge; + + Params() + : new_badge("new_badge") + { + } + }; + + LLInboxFolderViewItem(const Params& p); BOOL handleDoubleClick(S32 x, S32 y, MASK mask); + + void draw(); + + void selectItem(); + + void computeFreshness(); + void deFreshify(); + + bool isFresh() const { return mFresh; } + +protected: + void setCreationDate(time_t creation_date_utc); + + bool mFresh; }; #endif //LL_INBOXINVENTORYPANEL_H diff --git a/indra/newview/skins/default/xui/en/widgets/inbox_folder_view_item.xml b/indra/newview/skins/default/xui/en/widgets/inbox_folder_view_item.xml new file mode 100644 index 0000000000..7a7a6e9a09 --- /dev/null +++ b/indra/newview/skins/default/xui/en/widgets/inbox_folder_view_item.xml @@ -0,0 +1,19 @@ + + + + From 5406ebad3e2073a860ced69094bbfb76880ce999 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 31 Oct 2011 17:20:44 -0500 Subject: [PATCH 592/995] SH-2521 Put back "high detail" terrain render when basic shaders disabled (still broken). --- indra/newview/lldrawpoolterrain.cpp | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index d61df9c048..3e9d30283a 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -198,7 +198,7 @@ void LLDrawPoolTerrain::render(S32 pass) return; } // Render simplified land if video card can't do sufficient multitexturing - if (!LLGLSLShader::sNoFixedFunction || !gGLManager.mHasARBEnvCombine || (gGLManager.mNumTextureUnits < 2)) + if (!gGLManager.mHasARBEnvCombine || (gGLManager.mNumTextureUnits < 2)) { renderSimple(); // Render without multitexture return; @@ -223,11 +223,16 @@ void LLDrawPoolTerrain::render(S32 pass) { gPipeline.enableLightsStatic(); - if (sDetailMode == 0){ + if (sDetailMode == 0) + { renderSimple(); - } else if (gGLManager.mNumTextureUnits < 4){ + } + else if (gGLManager.mNumTextureUnits < 4) + { renderFull2TU(); - } else { + } + else + { renderFull4TU(); } } From 2777ddd0607caeeee16deae79ca8284bdaccd261 Mon Sep 17 00:00:00 2001 From: callum Date: Mon, 31 Oct 2011 15:35:04 -0700 Subject: [PATCH 593/995] Added more logging and elapsed time counter to log message. --- .../webkit/media_plugin_webkit.cpp | 20 +++++++++++++++---- 1 file changed, 16 insertions(+), 4 deletions(-) diff --git a/indra/media_plugins/webkit/media_plugin_webkit.cpp b/indra/media_plugins/webkit/media_plugin_webkit.cpp index 5098f3cea5..c7c66e5895 100644 --- a/indra/media_plugins/webkit/media_plugin_webkit.cpp +++ b/indra/media_plugins/webkit/media_plugin_webkit.cpp @@ -25,12 +25,11 @@ * $/LicenseInfo$ * @endcond */ - #include "llqtwebkit.h" - #include "linden_common.h" #include "indra_constants.h" // for indra keyboard codes +#include "lltimer.h" #include "llgl.h" #include "llplugininstance.h" @@ -117,15 +116,19 @@ private: F32 mBackgroundG; F32 mBackgroundB; std::string mTarget; - + LLTimer mElapsedTime; + VolumeCatcher mVolumeCatcher; void postDebugMessage( const std::string& msg ) { if ( mEnableMediaPluginDebugging ) { + std::stringstream str; + str << "@Media Msg> " << "[" << (double)mElapsedTime.getElapsedTimeF32() << "] -- " << msg; + LLPluginMessage debug_message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "debug_message"); - debug_message.setValue("message_text", "Media> " + msg); + debug_message.setValue("message_text", str.str()); debug_message.setValue("message_level", "info"); sendMessage(debug_message); } @@ -594,6 +597,10 @@ private: // These could be passed through as well, but aren't really needed. // message.setValue("uri", event.getEventUri()); // message.setValueBoolean("dead", (event.getIntValue() != 0)) + + // debug spam + postDebugMessage( "Sending cookie_set message from plugin: " + event.getStringValue() ); + sendMessage(message); } @@ -874,6 +881,8 @@ MediaPluginWebKit::MediaPluginWebKit(LLPluginInstance::sendMessageFunction host_ mPluginsEnabled = true; // default to on mEnableMediaPluginDebugging = false; mUserAgent = "LLPluginMedia Web Browser"; + + mElapsedTime.reset(); } MediaPluginWebKit::~MediaPluginWebKit() @@ -1343,6 +1352,9 @@ void MediaPluginWebKit::receiveMessage(const char *message_string) else if(message_name == "set_cookies") { LLQtWebKit::getInstance()->setCookies(message_in.getValue("cookies")); + + // debug spam + postDebugMessage( "Plugin setting cookie: " + message_in.getValue("cookies") ); } else if(message_name == "proxy_setup") { From 0f79a053c329e9b3206527badfc66e02605506d6 Mon Sep 17 00:00:00 2001 From: Oz Linden Date: Mon, 31 Oct 2011 16:08:21 -0700 Subject: [PATCH 594/995] Added tag 3.2.1-start for changeset c4911ec8cd81 --- .hgtags | 1 + 1 file changed, 1 insertion(+) diff --git a/.hgtags b/.hgtags index 94c1b79417..d735100657 100644 --- a/.hgtags +++ b/.hgtags @@ -213,3 +213,4 @@ e440cd1dfbd128d7d5467019e497f7f803640ad6 3.2.0-beta1 9bcc2b7176634254e501e3fb4c5b56c1f637852e 3.2.0-beta2 2a13d30ee50ccfed50268238e36bb90d738ccc9e DRTVWR-98_3.2.0-beta3 2a13d30ee50ccfed50268238e36bb90d738ccc9e 3.2.0-beta3 +c4911ec8cd81e676dfd2af438b3e065407a94a7a 3.2.1-start From 8f47f2222c207938c8fc55158a6fff64ccf1e781 Mon Sep 17 00:00:00 2001 From: Oz Linden Date: Mon, 31 Oct 2011 16:08:55 -0700 Subject: [PATCH 595/995] increment viewer version to 3.2.1 --- indra/llcommon/llversionviewer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h index aa37a03ef8..fc1c1449da 100644 --- a/indra/llcommon/llversionviewer.h +++ b/indra/llcommon/llversionviewer.h @@ -29,7 +29,7 @@ const S32 LL_VERSION_MAJOR = 3; const S32 LL_VERSION_MINOR = 2; -const S32 LL_VERSION_PATCH = 1; +const S32 LL_VERSION_PATCH = 2; const S32 LL_VERSION_BUILD = 0; const char * const LL_CHANNEL = "Second Life Developer"; From f76143a74ebbd9faf84fdcdee7fbf81a4090aafc Mon Sep 17 00:00:00 2001 From: eli Date: Mon, 31 Oct 2011 16:25:34 -0700 Subject: [PATCH 596/995] sync with viewer-development --- .../skins/default/xui/en/floater_chat_bar.xml | 97 ++++++++++--------- .../default/xui/en/floater_outgoing_call.xml | 1 + .../skins/default/xui/en/floater_toybox.xml | 2 +- .../default/xui/en/floater_voice_controls.xml | 2 +- .../skins/default/xui/en/menu_toolbars.xml | 2 +- .../skins/default/xui/en/menu_viewer.xml | 11 ++- .../skins/default/xui/en/panel_status_bar.xml | 7 +- .../default/xui/en/panel_topinfo_bar.xml | 2 +- .../newview/skins/default/xui/en/strings.xml | 6 +- .../skins/default/xui/en/widgets/toolbar.xml | 4 + 10 files changed, 78 insertions(+), 56 deletions(-) diff --git a/indra/newview/skins/default/xui/en/floater_chat_bar.xml b/indra/newview/skins/default/xui/en/floater_chat_bar.xml index 989b4a0580..87606c1a2a 100644 --- a/indra/newview/skins/default/xui/en/floater_chat_bar.xml +++ b/indra/newview/skins/default/xui/en/floater_chat_bar.xml @@ -15,6 +15,7 @@ min_height="60" min_width="150" can_resize="true" + default_tab_group="1" name="chat_bar" width="380"> - - - - + + + + diff --git a/indra/newview/skins/default/xui/en/floater_outgoing_call.xml b/indra/newview/skins/default/xui/en/floater_outgoing_call.xml index 9db6568ee3..ffbb6aa28b 100644 --- a/indra/newview/skins/default/xui/en/floater_outgoing_call.xml +++ b/indra/newview/skins/default/xui/en/floater_outgoing_call.xml @@ -8,6 +8,7 @@ layout="topleft" name="outgoing call" help_topic="outgoing_call" + save_dock_state="true" title="CALLING" width="410"> - + - + + + + name="balance_bg"> [mthnum,datetime,utc]/[day,datetime,utc]/[year,datetime,utc] - + Balance Credits Debits @@ -3711,6 +3711,10 @@ Try enclosing path to the editor with double quotes. Changing camera angle Volume controls for calls and people near you in world + currently in your bottom toolbar + currently in your left toolbar + currently in your right toolbar + Retain% Detail diff --git a/indra/newview/skins/default/xui/en/widgets/toolbar.xml b/indra/newview/skins/default/xui/en/widgets/toolbar.xml index 7e7a9c61cf..0aa478ace9 100644 --- a/indra/newview/skins/default/xui/en/widgets/toolbar.xml +++ b/indra/newview/skins/default/xui/en/widgets/toolbar.xml @@ -30,6 +30,8 @@ image_overlay_alignment="left" use_ellipses="true" auto_resize="true" + button_flash_count="99999" + button_flash_rate="1.0" flash_color="EmphasisColor"/> From 26b6dd4cf568b345f2350053b840adb8ed6203de Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Tue, 1 Nov 2011 16:04:07 +0200 Subject: [PATCH 597/995] STORM-1677 FIXED Fixed gcc 4.5 build. --- indra/llui/llkeywords.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llui/llkeywords.h b/indra/llui/llkeywords.h index d050cd7d7c..ac34015393 100644 --- a/indra/llui/llkeywords.h +++ b/indra/llui/llkeywords.h @@ -51,7 +51,7 @@ public: * - TWO_SIDED_DELIMITER are for delimiters that end with a different delimiter than they open with. * - DOUBLE_QUOTATION_MARKS are for delimiting areas using the same delimiter to open and close. */ - typedef enum TOKEN_TYPE + enum TOKEN_TYPE { WORD, LINE, From b4edfb1c1dea7940d10c7fd9a699f49562f3096e Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Tue, 1 Nov 2011 16:32:00 +0200 Subject: [PATCH 598/995] STORM-1676 FIXED Removed "Powered by Google" label from the nearby chat floater. --- indra/newview/skins/default/xui/da/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/da/panel_preferences_chat.xml | 2 +- indra/newview/skins/default/xui/de/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/de/panel_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/de/panel_preferences_chat.xml | 2 +- indra/newview/skins/default/xui/en/panel_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/es/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/es/panel_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/es/panel_preferences_chat.xml | 2 +- indra/newview/skins/default/xui/fr/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/fr/panel_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/fr/panel_preferences_chat.xml | 2 +- indra/newview/skins/default/xui/it/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/it/panel_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/it/panel_preferences_chat.xml | 4 ++-- indra/newview/skins/default/xui/ja/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/ja/panel_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/ja/panel_preferences_chat.xml | 4 ++-- indra/newview/skins/default/xui/pl/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/pl/panel_preferences_chat.xml | 2 +- indra/newview/skins/default/xui/pt/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/pt/panel_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/pt/panel_preferences_chat.xml | 2 +- indra/newview/skins/default/xui/ru/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/ru/panel_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/ru/panel_preferences_chat.xml | 2 +- indra/newview/skins/default/xui/tr/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/tr/panel_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/tr/panel_preferences_chat.xml | 2 +- indra/newview/skins/default/xui/zh/floater_nearby_chat.xml | 2 +- indra/newview/skins/default/xui/zh/panel_preferences_chat.xml | 2 +- 31 files changed, 33 insertions(+), 33 deletions(-) diff --git a/indra/newview/skins/default/xui/da/floater_nearby_chat.xml b/indra/newview/skins/default/xui/da/floater_nearby_chat.xml index bd17224259..76bc40edac 100644 --- a/indra/newview/skins/default/xui/da/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/da/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/da/panel_preferences_chat.xml b/indra/newview/skins/default/xui/da/panel_preferences_chat.xml index f0f6242fff..890a3038ef 100644 --- a/indra/newview/skins/default/xui/da/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/da/panel_preferences_chat.xml @@ -31,7 +31,7 @@ - Benyt maskinel oversættelse ved chat (håndteret af Google) + Benyt maskinel oversættelse ved chat Oversæt chat til : diff --git a/indra/newview/skins/default/xui/de/floater_nearby_chat.xml b/indra/newview/skins/default/xui/de/floater_nearby_chat.xml index bbb4114200..2aabbb18f2 100644 --- a/indra/newview/skins/default/xui/de/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/de/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/de/panel_nearby_chat.xml b/indra/newview/skins/default/xui/de/panel_nearby_chat.xml index c3ce42efa1..2068c39024 100644 --- a/indra/newview/skins/default/xui/de/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/de/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/de/panel_preferences_chat.xml b/indra/newview/skins/default/xui/de/panel_preferences_chat.xml index 104f89b80c..04f6c27330 100644 --- a/indra/newview/skins/default/xui/de/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/de/panel_preferences_chat.xml @@ -31,7 +31,7 @@ - Beim Chatten Maschinenübersetzung verwenden (von Google bereitgestellt) + Beim Chatten Maschinenübersetzung verwenden Chat übersetzen in: diff --git a/indra/newview/skins/default/xui/en/panel_nearby_chat.xml b/indra/newview/skins/default/xui/en/panel_nearby_chat.xml index f766236b2e..d492f9bd68 100644 --- a/indra/newview/skins/default/xui/en/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/en/panel_nearby_chat.xml @@ -11,7 +11,7 @@ control_name="TranslateChat" enabled="true" height="16" - label="Translate chat (powered by Google)" + label="Translate chat" layout="topleft" left="5" name="translate_chat_checkbox" diff --git a/indra/newview/skins/default/xui/es/floater_nearby_chat.xml b/indra/newview/skins/default/xui/es/floater_nearby_chat.xml index 1fee9ab056..b3b8cdcfff 100644 --- a/indra/newview/skins/default/xui/es/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/es/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/es/panel_nearby_chat.xml b/indra/newview/skins/default/xui/es/panel_nearby_chat.xml index 95ce14c9a7..5a852a6711 100644 --- a/indra/newview/skins/default/xui/es/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/es/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml index 4625075aa5..e822585566 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml @@ -31,7 +31,7 @@ - Usar en el chat el traductor automático de Google + Usar en el chat el traductor automático Traducir el chat al: diff --git a/indra/newview/skins/default/xui/fr/floater_nearby_chat.xml b/indra/newview/skins/default/xui/fr/floater_nearby_chat.xml index 9b1b21c434..8bbd34baae 100644 --- a/indra/newview/skins/default/xui/fr/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/fr/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml b/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml index 98eddf196b..31cb3308e3 100644 --- a/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml index 646f53704c..fa026d8106 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml @@ -31,7 +31,7 @@ - Utiliser la traduction automatique lors des chats (fournie par Google) + Utiliser la traduction automatique lors des chats Traduire le chat en : diff --git a/indra/newview/skins/default/xui/it/floater_nearby_chat.xml b/indra/newview/skins/default/xui/it/floater_nearby_chat.xml index 4c41df8a62..9e81899880 100644 --- a/indra/newview/skins/default/xui/it/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/it/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/it/panel_nearby_chat.xml b/indra/newview/skins/default/xui/it/panel_nearby_chat.xml index 7afc3cd7e7..1b529e2737 100644 --- a/indra/newview/skins/default/xui/it/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/it/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/it/panel_preferences_chat.xml b/indra/newview/skins/default/xui/it/panel_preferences_chat.xml index 72e687b6d1..1a0a1d8434 100644 --- a/indra/newview/skins/default/xui/it/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_chat.xml @@ -29,9 +29,9 @@ - + - Usa la traduzione meccanica durante le chat (tecnologia Google) + Usa la traduzione meccanica durante le chat Traduci chat in: diff --git a/indra/newview/skins/default/xui/ja/floater_nearby_chat.xml b/indra/newview/skins/default/xui/ja/floater_nearby_chat.xml index a29c6a0630..bcddcc6907 100644 --- a/indra/newview/skins/default/xui/ja/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/ja/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml b/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml index 4334659557..aca055bb43 100644 --- a/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml index c8584ccaae..1502442a06 100644 --- a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml @@ -29,9 +29,9 @@ - + - チャット中に内容を機械翻訳する(Google翻訳) + チャット中に内容を機械翻訳する 翻訳する言語: diff --git a/indra/newview/skins/default/xui/pl/floater_nearby_chat.xml b/indra/newview/skins/default/xui/pl/floater_nearby_chat.xml index 7dc3e1f22e..214d465f1c 100644 --- a/indra/newview/skins/default/xui/pl/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/pl/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/pl/panel_preferences_chat.xml b/indra/newview/skins/default/xui/pl/panel_preferences_chat.xml index be730eb73f..7fd1029e6a 100644 --- a/indra/newview/skins/default/xui/pl/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/pl/panel_preferences_chat.xml @@ -31,7 +31,7 @@ - Użyj translatora podczas rozmowy (wspierany przez Google) + Użyj translatora podczas rozmowy Przetłumacz czat na: diff --git a/indra/newview/skins/default/xui/pt/floater_nearby_chat.xml b/indra/newview/skins/default/xui/pt/floater_nearby_chat.xml index 60edfa505f..653861f7d8 100644 --- a/indra/newview/skins/default/xui/pt/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/pt/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml b/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml index 9d44c7f62d..15470dc94a 100644 --- a/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml index e5aa42aae0..f98659aa73 100644 --- a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml @@ -31,7 +31,7 @@ - Traduzir bate-papo automaticamente (via Google) + Traduzir bate-papo automaticamente Traduzir bate-papo para: diff --git a/indra/newview/skins/default/xui/ru/floater_nearby_chat.xml b/indra/newview/skins/default/xui/ru/floater_nearby_chat.xml index fd3c9f3512..184c753e40 100644 --- a/indra/newview/skins/default/xui/ru/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/ru/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml b/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml index a371040b74..1d26eecf87 100644 --- a/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml index 5e4130667f..f1095065a5 100644 --- a/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml @@ -30,7 +30,7 @@ - Использовать машинный перевод во время общения (используется Google) + Использовать машинный перевод во время общения Переводить чат на: diff --git a/indra/newview/skins/default/xui/tr/floater_nearby_chat.xml b/indra/newview/skins/default/xui/tr/floater_nearby_chat.xml index 6570c4379c..6b12ad0ef5 100644 --- a/indra/newview/skins/default/xui/tr/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/tr/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml b/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml index 73da726cb2..c405105e00 100644 --- a/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml index aeef737420..9c9e960715 100644 --- a/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml @@ -30,7 +30,7 @@ - Sohbet ederken makine çevirisi kullanılsın (Google tarafından desteklenir) + Sohbet ederken makine çevirisi kullanılsın Sohbeti şu dile çevir: diff --git a/indra/newview/skins/default/xui/zh/floater_nearby_chat.xml b/indra/newview/skins/default/xui/zh/floater_nearby_chat.xml index f0c34acb06..38a5dab523 100644 --- a/indra/newview/skins/default/xui/zh/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/zh/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml b/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml index fc326c2ce2..738c77fd08 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml @@ -30,7 +30,7 @@ - 聊天時使用機器自動進行翻譯(由 Google 所提供) + 聊天時使用機器自動進行翻譯 聊天翻譯為: From 5b1f9f3c5e9176a971c942da7688d8b194b12ed3 Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Tue, 1 Nov 2011 18:11:21 +0200 Subject: [PATCH 599/995] EXP-1489 FIXED (Cannot build notifications not being shown when chat floater closed with chat log toggled open) - Need to check visibility of the floater itself, not only chat panel in it. So I added this check. --- indra/newview/llnotificationtiphandler.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/indra/newview/llnotificationtiphandler.cpp b/indra/newview/llnotificationtiphandler.cpp index 2a08a29842..aa009a76fa 100644 --- a/indra/newview/llnotificationtiphandler.cpp +++ b/indra/newview/llnotificationtiphandler.cpp @@ -29,6 +29,7 @@ #include "llfloaterreg.h" #include "llnearbychat.h" +#include "llnearbychatbar.h" #include "llnotificationhandler.h" #include "llnotifications.h" #include "lltoastnotifypanel.h" @@ -93,7 +94,8 @@ bool LLTipHandler::processNotification(const LLSD& notify) // don't show toast if Nearby Chat is opened LLNearbyChat* nearby_chat = LLNearbyChat::getInstance(); - if (nearby_chat->getVisible()) + LLNearbyChatBar* nearby_chat_bar = LLNearbyChatBar::getInstance(); + if (nearby_chat_bar->getVisible() && nearby_chat->getVisible()) { return false; } From ba2fa73aaab5415c38fd9f489c590d8cba05e24f Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Tue, 1 Nov 2011 18:54:21 +0200 Subject: [PATCH 600/995] EXP-1472 FIXED (More spillover list scrolls up after selecting any content menu item) - Saving last scroll position of menu --- indra/llui/llmenugl.cpp | 5 +++-- indra/llui/llmenugl.h | 4 ++++ indra/newview/llfavoritesbar.cpp | 2 ++ 3 files changed, 9 insertions(+), 2 deletions(-) diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index 3ef8d8ff35..cb237fca7c 100644 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -1686,7 +1686,8 @@ LLMenuGL::LLMenuGL(const LLMenuGL::Params& p) mSpilloverMenu(NULL), mJumpKey(p.jump_key), mCreateJumpKeys(p.create_jump_keys), - mNeedsArrange(FALSE), + mNeedsArrange(FALSE), + mResetScrollPositionOnShow(true), mShortcutPad(p.shortcut_pad) { typedef boost::tokenizer > tokenizer; @@ -3043,7 +3044,7 @@ void LLMenuGL::showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y) S32 mouse_x, mouse_y; // Resetting scrolling position - if (menu->isScrollable()) + if (menu->isScrollable() && menu->isScrollPositionOnShowReset()) { menu->mFirstVisibleItem = NULL; } diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h index 77db588390..bdae899933 100644 --- a/indra/llui/llmenugl.h +++ b/indra/llui/llmenugl.h @@ -516,6 +516,9 @@ public: static class LLMenuHolderGL* sMenuContainer; + void resetScrollPositionOnShow(bool reset_scroll_pos) { mResetScrollPositionOnShow = reset_scroll_pos; } + bool isScrollPositionOnShowReset() { return mResetScrollPositionOnShow; } + protected: void createSpilloverBranch(); void cleanupSpilloverBranch(); @@ -565,6 +568,7 @@ private: KEY mJumpKey; BOOL mCreateJumpKeys; S32 mShortcutPad; + bool mResetScrollPositionOnShow; }; // end class LLMenuGL diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp index 6c9058caf1..1f269fb666 100644 --- a/indra/newview/llfavoritesbar.cpp +++ b/indra/newview/llfavoritesbar.cpp @@ -1197,7 +1197,9 @@ void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata) LLToggleableMenu* menu = (LLToggleableMenu*) mOverflowMenuHandle.get(); if (mRestoreOverflowMenu && menu && !menu->getVisible()) { + menu->resetScrollPositionOnShow(false); showDropDownMenu(); + menu->resetScrollPositionOnShow(true); } } From 3ae3d04e7e73f414a2e17c1be7cf7cca4f894c72 Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Tue, 1 Nov 2011 19:23:32 +0200 Subject: [PATCH 601/995] EXP-1452 FIXED (minimum height of NEARBY CHAT window can be circumvented by minimizing it.) Reason: visibility state of chat was always set to true when floater unminimized Solution: save visibility state of the chat to restore it after floater unminimized --- indra/newview/llnearbychatbar.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index 4674c85324..6e22c7fea0 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -403,8 +403,16 @@ void LLNearbyChatBar::setMinimized(BOOL b) { if (b != LLFloater::isMinimized()) { + LLView* nearby_chat = getChildView("nearby_chat"); + + static bool is_visible = nearby_chat->getVisible(); + if (b) + { + is_visible = nearby_chat->getVisible(); + } + + nearby_chat->setVisible(b ? false : is_visible); LLFloater::setMinimized(b); - getChildView("nearby_chat")->setVisible(!b); } } From 74fcb62b3dc0084c61cdf611b2b95ab3b03203bd Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 1 Nov 2011 12:33:59 -0500 Subject: [PATCH 602/995] SH-2546 Fix for black avatars and terrain on GF Go 7800 (use vec3 instead of float on varying parameters). --- .../shaders/class2/windlight/atmosphericsVarsF.glsl | 2 +- .../shaders/class2/windlight/atmosphericsVarsV.glsl | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl index e8e56e12c1..765b0927c3 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl @@ -26,7 +26,7 @@ VARYING vec3 vary_SunlitColor; VARYING vec3 vary_AdditiveColor; -VARYING float vary_AtmosAttenuation; +VARYING vec3 vary_AtmosAttenuation; vec3 getSunlitColor() { diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl index ba2ed6b1ce..99dbee15ee 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl @@ -25,7 +25,7 @@ VARYING vec3 vary_AdditiveColor; -VARYING float vary_AtmosAttenuation; +VARYING vec3 vary_AtmosAttenuation; vec3 additive_color; vec3 atmos_attenuation; @@ -80,5 +80,5 @@ void setAdditiveColor(vec3 v) void setAtmosAttenuation(vec3 v) { atmos_attenuation = v; - vary_AtmosAttenuation = v.r; + vary_AtmosAttenuation = v; } From 108cdf58c2def80cf6c88e35c85b6da1c3709b76 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 1 Nov 2011 12:47:06 -0500 Subject: [PATCH 603/995] SH-2620 Force FXAA shader to off on OSX --- indra/newview/pipeline.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 76ad7fd83e..85a7691ead 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6405,6 +6405,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) bool multisample = RenderFSAASamples > 1; +#if LL_DARWIN //force FXAA to off on OSX (SH-2620) + multisample = false; +#endif + if (multisample) { //bake out texture2D with RGBL for FXAA shader From b58229a64e2a5c8178f3ac05f944b6cfecc5466b Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 1 Nov 2011 14:33:20 -0500 Subject: [PATCH 604/995] SH-1427 Fix for sunlight color getting clobbered for non-deferred atmospheric shaders. --- indra/llrender/llshadermgr.cpp | 2 +- .../shaders/class1/windlight/atmosphericsHelpersV.glsl | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 326c938e8e..810afe210d 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -974,7 +974,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("cloude_noise_texture"); mReservedUniforms.push_back("fullbright"); mReservedUniforms.push_back("lightnorm"); - mReservedUniforms.push_back("sunlight_color"); + mReservedUniforms.push_back("sunlight_color_copy"); mReservedUniforms.push_back("ambient"); mReservedUniforms.push_back("blue_horizon"); mReservedUniforms.push_back("blue_density"); diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl index 89b6a52909..4fe0ef9caf 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl @@ -23,7 +23,7 @@ * $/LicenseInfo$ */ -uniform vec4 sunlight_color; +uniform vec4 sunlight_color_copy; uniform vec4 light_ambient; vec3 atmosAmbient(vec3 light) @@ -33,7 +33,7 @@ vec3 atmosAmbient(vec3 light) vec3 atmosAffectDirectionalLight(float lightIntensity) { - return sunlight_color.rgb * lightIntensity; + return sunlight_color_copy.rgb * lightIntensity; } vec3 atmosGetDiffuseSunlightColor() From b6b463dd3927148d1bb20f0bb9aa624ddaed15c4 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 1 Nov 2011 15:30:54 -0700 Subject: [PATCH 605/995] EXP-1452 FIX minimum height of NEARBY CHAT window can be circumvented by minimizing it. --- indra/newview/llnearbychat.cpp | 25 +++++++++++++------------ indra/newview/llnearbychat.h | 6 +++--- indra/newview/llnearbychatbar.cpp | 9 ++++++--- 3 files changed, 22 insertions(+), 18 deletions(-) diff --git a/indra/newview/llnearbychat.cpp b/indra/newview/llnearbychat.cpp index 3418462192..a7303ad035 100644 --- a/indra/newview/llnearbychat.cpp +++ b/indra/newview/llnearbychat.cpp @@ -60,13 +60,9 @@ static const S32 RESIZE_BAR_THICKNESS = 3; static LLRegisterPanelClassWrapper t_panel_nearby_chat("panel_nearby_chat"); -LLNearbyChat::LLNearbyChat() - : LLPanel() - ,mChatHistory(NULL) -{ -} - -LLNearbyChat::~LLNearbyChat() +LLNearbyChat::LLNearbyChat(const LLNearbyChat::Params& p) +: LLPanel(p), + mChatHistory(NULL) { } @@ -178,15 +174,20 @@ bool LLNearbyChat::onNearbyChatCheckContextMenuItem(const LLSD& userdata) return false; } +void LLNearbyChat::removeScreenChat() +{ + LLNotificationsUI::LLScreenChannelBase* chat_channel = LLNotificationsUI::LLChannelManager::getInstance()->findChannelByID(LLUUID(gSavedSettings.getString("NearByChatChannelUUID"))); + if(chat_channel) + { + chat_channel->removeToastsFromChannel(); + } +} + void LLNearbyChat::setVisible(BOOL visible) { if(visible) { - LLNotificationsUI::LLScreenChannelBase* chat_channel = LLNotificationsUI::LLChannelManager::getInstance()->findChannelByID(LLUUID(gSavedSettings.getString("NearByChatChannelUUID"))); - if(chat_channel) - { - chat_channel->removeToastsFromChannel(); - } + removeScreenChat(); } LLPanel::setVisible(visible); diff --git a/indra/newview/llnearbychat.h b/indra/newview/llnearbychat.h index 5ef584c8ff..7c5975cbc5 100644 --- a/indra/newview/llnearbychat.h +++ b/indra/newview/llnearbychat.h @@ -37,8 +37,7 @@ class LLChatHistory; class LLNearbyChat: public LLPanel { public: - LLNearbyChat(); - ~LLNearbyChat(); + LLNearbyChat(const Params& p = LLPanel::getDefaultParams()); BOOL postBuild (); @@ -63,13 +62,14 @@ public: void loadHistory(); static LLNearbyChat* getInstance(); + void removeScreenChat(); private: void getAllowedRect (LLRect& rect); void onNearbySpeakers (); - + private: LLHandle mPopupMenuHandle; diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index 4674c85324..c612b14256 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -47,6 +47,7 @@ #include "llviewerwindow.h" #include "llrootview.h" #include "llviewerchat.h" +#include "llnearbychat.h" #include "llresizehandle.h" @@ -401,11 +402,13 @@ void LLNearbyChatBar::onToggleNearbyChatPanel() void LLNearbyChatBar::setMinimized(BOOL b) { - if (b != LLFloater::isMinimized()) + LLNearbyChat* nearby_chat = getChild("nearby_chat"); + // when unminimizing with nearby chat visible, go ahead and kill off screen chats + if (!b && nearby_chat->getVisible()) { - LLFloater::setMinimized(b); - getChildView("nearby_chat")->setVisible(!b); + nearby_chat->removeScreenChat(); } + LLFloater::setMinimized(b); } void LLNearbyChatBar::onChatBoxCommit() From e3287fbe4cbb3ababe9b1d1be691ff4b90b45dd8 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Tue, 1 Nov 2011 15:51:33 -0700 Subject: [PATCH 606/995] EXP-1500 : Hide the toolbars whenever the login box is shown. Also clean up some old FUI debug that is not necessary anymore --- indra/newview/app_settings/settings.xml | 11 ----------- indra/newview/llstartup.cpp | 8 +++++++- indra/newview/llviewerwindow.cpp | 18 +++++++----------- 3 files changed, 14 insertions(+), 23 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 3771222455..8f660008e5 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2630,17 +2630,6 @@ Value -1 - DebugToolbarFUI - - Comment - Turn on the FUI Toolbars - Persist - 1 - Type - Boolean - Value - 1 - DebugViews Comment diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index e62227fa3c..9d8d1be0f5 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -190,6 +190,7 @@ #include "lllogin.h" #include "llevents.h" #include "llstartuplistener.h" +#include "lltoolbarview.h" #if LL_WINDOWS #include "lldxhardware.h" @@ -2091,7 +2092,12 @@ void login_show() #else BOOL bUseDebugLogin = TRUE; #endif - + // Hide the toolbars: may happen to come back here if login fails after login agent but before login in region + if (gToolBarView) + { + gToolBarView->setVisible(FALSE); + } + LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), bUseDebugLogin || gSavedSettings.getBOOL("SecondLifeEnterprise"), login_callback, NULL ); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 6fcbc401af..e23ba0faf7 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1789,17 +1789,13 @@ void LLViewerWindow::initBase() mLoginPanelHolder = main_view->getChild("login_panel_holder")->getHandle(); // Create the toolbar view - // *TODO: Eventually, suppress the existence of this debug setting and turn toolbar FUI on permanently - if (gSavedSettings.getBOOL("DebugToolbarFUI")) - { - // Get a pointer to the toolbar view holder - LLPanel* panel_holder = main_view->getChild("toolbar_view_holder"); - // Load the toolbar view from file - gToolBarView = LLUICtrlFactory::getInstance()->createFromFile("panel_toolbar_view.xml", panel_holder, LLDefaultChildRegistry::instance()); - gToolBarView->setShape(panel_holder->getLocalRect()); - // Hide the toolbars for the moment: we'll make them visible after logging in world (see LLViewerWindow::initWorldUI()) - gToolBarView->setVisible(FALSE); - } + // Get a pointer to the toolbar view holder + LLPanel* panel_holder = main_view->getChild("toolbar_view_holder"); + // Load the toolbar view from file + gToolBarView = LLUICtrlFactory::getInstance()->createFromFile("panel_toolbar_view.xml", panel_holder, LLDefaultChildRegistry::instance()); + gToolBarView->setShape(panel_holder->getLocalRect()); + // Hide the toolbars for the moment: we'll make them visible after logging in world (see LLViewerWindow::initWorldUI()) + gToolBarView->setVisible(FALSE); // Constrain floaters to inside the menu and status bar regions. gFloaterView = main_view->getChild("Floater View"); From 3ad6b8829bd45960d7f8d460a74d13d7d1562ef4 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 1 Nov 2011 16:24:13 -0700 Subject: [PATCH 607/995] EXP-1480 FIX --- indra/newview/app_settings/settings_per_account.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/app_settings/settings_per_account.xml b/indra/newview/app_settings/settings_per_account.xml index 6ed4480cb1..8cdd8ed838 100644 --- a/indra/newview/app_settings/settings_per_account.xml +++ b/indra/newview/app_settings/settings_per_account.xml @@ -36,7 +36,7 @@ DisplayDestinationsOnInitialRun Comment - Display the destinations guide when a user first launches FUI. + Display the destinations guide when a user first launches Second Life. Persist 1 Type From ce693aa79a682ead8a78e2d241137c65db99f40a Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 1 Nov 2011 18:26:50 -0700 Subject: [PATCH 608/995] cleaned up and commented some code --- indra/llui/lltoolbar.h | 91 ++++++++++++++++++++++-------------------- 1 file changed, 47 insertions(+), 44 deletions(-) diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index f10f39adc3..8c25c43f1a 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -66,6 +66,7 @@ public: void reshape(S32 width, S32 height, BOOL called_from_parent = true); void setEnabled(BOOL enabled); void setCommandId(const LLCommandId& id) { mId = id; } + LLCommandId getCommandId() { return mId; } void setStartDragCallback(tool_startdrag_callback_t cb) { mStartDragItemCallback = cb; } void setHandleDragCallback(tool_handledrag_callback_t cb) { mHandleDragItemCallback = cb; } @@ -164,7 +165,8 @@ public: pad_bottom, pad_between, min_girth; - // get rid of this + + // default command set Multiple commands; Optional button_panel; @@ -175,8 +177,6 @@ public: // virtuals void draw(); void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); - int getRankFromPosition(S32 x, S32 y); - int getRankFromPosition(const LLCommandId& id); BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, @@ -185,15 +185,14 @@ public: std::string& tooltip_msg); static const int RANK_NONE = -1; - bool addCommand(const LLCommandId& commandId, int rank = RANK_NONE); int removeCommand(const LLCommandId& commandId); // Returns the rank the removed command was at, RANK_NONE if not found - bool hasCommand(const LLCommandId& commandId) const; - bool enableCommand(const LLCommandId& commandId, bool enabled); - bool stopCommandInProgress(const LLCommandId& commandId); - bool flashCommand(const LLCommandId& commandId, bool flash); + bool hasCommand(const LLCommandId& commandId) const; // is this command bound to a button in this toolbar + bool enableCommand(const LLCommandId& commandId, bool enabled); // enable/disable button bound to the specified command, if it exists in this toolbar + bool stopCommandInProgress(const LLCommandId& commandId); // stop command if it is currently active + bool flashCommand(const LLCommandId& commandId, bool flash); // flash button associated with given command, if in this toolbar - void setStartDragCallback(tool_startdrag_callback_t cb) { mStartDragItemCallback = cb; } + void setStartDragCallback(tool_startdrag_callback_t cb) { mStartDragItemCallback = cb; } // connects drag and drop behavior to external logic void setHandleDragCallback(tool_handledrag_callback_t cb) { mHandleDragItemCallback = cb; } void setHandleDropCallback(tool_handledrop_callback_t cb) { mHandleDropCallback = cb; } bool isReadOnly() const { return mReadOnly; } @@ -206,18 +205,48 @@ public: boost::signals2::connection setButtonLeaveCallback(const button_signal_t::slot_type& cb); boost::signals2::connection setButtonRemoveCallback(const button_signal_t::slot_type& cb); - void setTooltipButtonSuffix(const std::string& suffix) { mButtonTooltipSuffix = suffix; } + // append the specified string to end of tooltip + void setTooltipButtonSuffix(const std::string& suffix) { mButtonTooltipSuffix = suffix; } LLToolBarEnums::SideType getSideType() const { return mSideType; } bool hasButtons() const { return !mButtons.empty(); } bool isModified() const { return mModified; } -protected: + int getRankFromPosition(S32 x, S32 y); + int getRankFromPosition(const LLCommandId& id); + + // Methods used in loading and saving toolbar settings + void setButtonType(LLToolBarEnums::ButtonType button_type); + LLToolBarEnums::ButtonType getButtonType() { return mButtonType; } + command_id_list_t& getCommandsList() { return mButtonCommands; } + void clearCommandsList(); + +private: friend class LLUICtrlFactory; LLToolBar(const Params&); ~LLToolBar(); void initFromParams(const Params&); + void createContextMenu(); + void updateLayoutAsNeeded(); + void createButtons(); + void resizeButtonsInRow(std::vector& buttons_in_row, S32 max_row_girth); + BOOL isSettingChecked(const LLSD& userdata); + void onSettingEnable(const LLSD& userdata); + +private: + // static layout state + const bool mReadOnly; + const LLToolBarEnums::SideType mSideType; + const bool mWrap; + const S32 mPadLeft, + mPadRight, + mPadTop, + mPadBottom, + mPadBetween, + mMinGirth; + + // drag and drop state tool_startdrag_callback_t mStartDragItemCallback; tool_handledrag_callback_t mHandleDragItemCallback; tool_handledrop_callback_t mHandleDropCallback; @@ -227,49 +256,23 @@ protected: mDragy, mDragGirth; -public: - // Methods used in loading and saving toolbar settings - void setButtonType(LLToolBarEnums::ButtonType button_type); - LLToolBarEnums::ButtonType getButtonType() { return mButtonType; } - command_id_list_t& getCommandsList() { return mButtonCommands; } - void clearCommandsList(); - -private: - void createContextMenu(); - void updateLayoutAsNeeded(); - void createButtons(); - void resizeButtonsInRow(std::vector& buttons_in_row, S32 max_row_girth); - BOOL isSettingChecked(const LLSD& userdata); - void onSettingEnable(const LLSD& userdata); - - const bool mReadOnly; - typedef std::list toolbar_button_list; + typedef std::map command_id_map; toolbar_button_list mButtons; command_id_list_t mButtonCommands; - typedef std::map command_id_map; command_id_map mButtonMap; LLToolBarEnums::ButtonType mButtonType; - LLLayoutStack* mCenteringStack; - LLLayoutStack* mWrapStack; - LLPanel* mButtonPanel; - LLToolBarEnums::SideType mSideType; - - bool mWrap; - bool mNeedsLayout; - bool mModified; - S32 mPadLeft, - mPadRight, - mPadTop, - mPadBottom, - mPadBetween, - mMinGirth; - LLToolBarButton::Params mButtonParams[LLToolBarEnums::BTNTYPE_COUNT]; + // related widgets + LLLayoutStack* mCenteringStack; + LLPanel* mButtonPanel; LLHandle mPopupMenuHandle; + bool mNeedsLayout; + bool mModified; + button_signal_t* mButtonAddSignal; button_signal_t* mButtonEnterSignal; button_signal_t* mButtonLeaveSignal; From 1bea08335b6c2fa31f414db2fe7316a118b2ec18 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 2 Nov 2011 10:55:12 -0500 Subject: [PATCH 609/995] SH-2648 Fix for flickering shadows on 40% transparent objects. --- indra/newview/pipeline.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 85a7691ead..fe29333ab2 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8149,10 +8149,10 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera { LLFastTimer ftm(FTM_SHADOW_ALPHA); gDeferredShadowAlphaMaskProgram.bind(); - gDeferredShadowAlphaMaskProgram.setAlphaRange(0.6f, 1.f); + gDeferredShadowAlphaMaskProgram.setAlphaRange(0.598f, 1.f); renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE); gDeferredTreeShadowProgram.bind(); - gDeferredTreeShadowProgram.setAlphaRange(0.6f, 1.f); + gDeferredTreeShadowProgram.setAlphaRange(0.598f, 1.f); renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE); } From 65e144d9fec4bb441050e73136ed95b48e6e363c Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 2 Nov 2011 19:05:13 +0200 Subject: [PATCH 610/995] STORM-1580 WIP Initial commit for PO review. --- indra/newview/CMakeLists.txt | 15 +- indra/newview/app_settings/settings.xml | 44 +- indra/newview/llfloaterpostcard.cpp | 384 -------- indra/newview/llfloaterpostcard.h | 79 -- indra/newview/llfloatersnapshot.cpp | 874 ++++++++++++------ indra/newview/llfloatersnapshot.h | 29 +- indra/newview/llpanelpostprogress.cpp | 59 ++ indra/newview/llpanelpostresult.cpp | 90 ++ indra/newview/llpanelsnapshot.cpp | 109 +++ indra/newview/llpanelsnapshot.h | 58 ++ indra/newview/llpanelsnapshotinventory.cpp | 152 +++ indra/newview/llpanelsnapshotlocal.cpp | 209 +++++ indra/newview/llpanelsnapshotoptions.cpp | 94 ++ indra/newview/llpanelsnapshotpostcard.cpp | 336 +++++++ indra/newview/llpanelsnapshotprofile.cpp | 162 ++++ indra/newview/llpostcard.cpp | 160 ++++ indra/newview/llpostcard.h | 48 + indra/newview/llsidetraypanelcontainer.cpp | 7 + indra/newview/llsidetraypanelcontainer.h | 5 + indra/newview/llviewerfloaterreg.cpp | 2 - indra/newview/llviewermedia.cpp | 7 + indra/newview/llviewermenufile.cpp | 18 +- indra/newview/llviewermessage.cpp | 4 +- indra/newview/llviewerwindow.cpp | 6 +- indra/newview/llviewerwindow.h | 2 +- indra/newview/llwebprofile.cpp | 297 ++++++ indra/newview/llwebprofile.h | 69 ++ .../default/textures/snapshot_download.png | Bin 0 -> 1621 bytes .../skins/default/textures/snapshot_email.png | Bin 0 -> 1391 bytes .../default/textures/snapshot_inventory.png | Bin 0 -> 1371 bytes .../default/textures/snapshot_profile.png | Bin 0 -> 1479 bytes .../skins/default/textures/textures.xml | 4 + .../skins/default/xui/en/floater_snapshot.xml | 604 +++++------- .../default/xui/en/panel_post_progress.xml | 55 ++ .../default/xui/en/panel_post_result.xml | 78 ++ ...ostcard.xml => panel_postcard_message.xml} | 66 +- .../xui/en/panel_postcard_settings.xml | 102 ++ .../xui/en/panel_snapshot_inventory.xml | 146 +++ .../default/xui/en/panel_snapshot_local.xml | 191 ++++ .../default/xui/en/panel_snapshot_options.xml | 80 ++ .../xui/en/panel_snapshot_postcard.xml | 107 +++ .../default/xui/en/panel_snapshot_profile.xml | 165 ++++ .../newview/skins/default/xui/en/strings.xml | 8 + 43 files changed, 3704 insertions(+), 1221 deletions(-) delete mode 100644 indra/newview/llfloaterpostcard.cpp delete mode 100644 indra/newview/llfloaterpostcard.h create mode 100644 indra/newview/llpanelpostprogress.cpp create mode 100644 indra/newview/llpanelpostresult.cpp create mode 100644 indra/newview/llpanelsnapshot.cpp create mode 100644 indra/newview/llpanelsnapshot.h create mode 100644 indra/newview/llpanelsnapshotinventory.cpp create mode 100644 indra/newview/llpanelsnapshotlocal.cpp create mode 100644 indra/newview/llpanelsnapshotoptions.cpp create mode 100644 indra/newview/llpanelsnapshotpostcard.cpp create mode 100644 indra/newview/llpanelsnapshotprofile.cpp create mode 100644 indra/newview/llpostcard.cpp create mode 100644 indra/newview/llpostcard.h create mode 100644 indra/newview/llwebprofile.cpp create mode 100644 indra/newview/llwebprofile.h create mode 100644 indra/newview/skins/default/textures/snapshot_download.png create mode 100644 indra/newview/skins/default/textures/snapshot_email.png create mode 100644 indra/newview/skins/default/textures/snapshot_inventory.png create mode 100644 indra/newview/skins/default/textures/snapshot_profile.png create mode 100644 indra/newview/skins/default/xui/en/panel_post_progress.xml create mode 100644 indra/newview/skins/default/xui/en/panel_post_result.xml rename indra/newview/skins/default/xui/en/{floater_postcard.xml => panel_postcard_message.xml} (72%) create mode 100644 indra/newview/skins/default/xui/en/panel_postcard_settings.xml create mode 100644 indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml create mode 100644 indra/newview/skins/default/xui/en/panel_snapshot_local.xml create mode 100644 indra/newview/skins/default/xui/en/panel_snapshot_options.xml create mode 100644 indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml create mode 100644 indra/newview/skins/default/xui/en/panel_snapshot_profile.xml diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index bef775cdb8..63b05f5a1d 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -219,7 +219,6 @@ set(viewer_SOURCE_FILES llfloateropenobject.cpp llfloaterpay.cpp llfloaterperms.cpp - llfloaterpostcard.cpp llfloaterpostprocess.cpp llfloaterpreference.cpp llfloaterproperties.cpp @@ -393,9 +392,17 @@ set(viewer_SOURCE_FILES llpanelplaceprofile.cpp llpanelplaces.cpp llpanelplacestab.cpp + llpanelpostprogress.cpp + llpanelpostresult.cpp llpanelprimmediacontrols.cpp llpanelprofile.cpp llpanelprofileview.cpp + llpanelsnapshot.cpp + llpanelsnapshotinventory.cpp + llpanelsnapshotlocal.cpp + llpanelsnapshotoptions.cpp + llpanelsnapshotpostcard.cpp + llpanelsnapshotprofile.cpp llpanelteleporthistory.cpp llpaneltiptoast.cpp llpanelvoiceeffect.cpp @@ -414,6 +421,7 @@ set(viewer_SOURCE_FILES llpopupview.cpp llpolymesh.cpp llpolymorph.cpp + llpostcard.cpp llpreview.cpp llpreviewanim.cpp llpreviewgesture.cpp @@ -603,6 +611,7 @@ set(viewer_SOURCE_FILES llwearablelist.cpp llwearabletype.cpp llweb.cpp + llwebprofile.cpp llwebsharing.cpp llwind.cpp llwindowlistener.cpp @@ -786,7 +795,6 @@ set(viewer_HEADER_FILES llfloateropenobject.h llfloaterpay.h llfloaterperms.h - llfloaterpostcard.h llfloaterpostprocess.h llfloaterpreference.h llfloaterproperties.h @@ -957,6 +965,7 @@ set(viewer_HEADER_FILES llpanelprimmediacontrols.h llpanelprofile.h llpanelprofileview.h + llpanelsnapshot.h llpanelteleporthistory.h llpaneltiptoast.h llpanelvoicedevicesettings.h @@ -975,6 +984,7 @@ set(viewer_HEADER_FILES llpolymesh.h llpolymorph.h llpopupview.h + llpostcard.h llpreview.h llpreviewanim.h llpreviewgesture.h @@ -1164,6 +1174,7 @@ set(viewer_HEADER_FILES llwearablelist.h llwearabletype.h llweb.h + llwebprofile.h llwebsharing.h llwind.h llwindowlistener.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 5c0ea2f774..9812b2868f 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -4667,6 +4667,17 @@ 0.0.0 + LastSnapshotToProfileHeight + + Comment + The height of the last profile snapshot, in px + Persist + 1 + Type + S32 + Value + 768 + LastSnapshotToEmailHeight Comment @@ -4678,6 +4689,17 @@ Value 768 + LastSnapshotToProfileWidth + + Comment + The width of the last profile snapshot, in px + Persist + 1 + Type + S32 + Value + 1024 + LastSnapshotToEmailWidth Comment @@ -4733,17 +4755,6 @@ Value 512 - LastSnapshotType - - Comment - Select this as next type of snapshot to take (0 = postcard, 1 = texture, 2 = local image) - Persist - 1 - Type - S32 - Value - 0 - LeftClickShowMenu Comment @@ -10608,6 +10619,17 @@ Value 0 + SnapshotProfileLastResolution + + Comment + Take next profile snapshot at this resolution + Persist + 1 + Type + S32 + Value + 0 + SnapshotPostcardLastResolution Comment diff --git a/indra/newview/llfloaterpostcard.cpp b/indra/newview/llfloaterpostcard.cpp deleted file mode 100644 index 3bcbb987f7..0000000000 --- a/indra/newview/llfloaterpostcard.cpp +++ /dev/null @@ -1,384 +0,0 @@ -/** - * @file llfloaterpostcard.cpp - * @brief Postcard send floater, allows setting name, e-mail address, etc. - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterpostcard.h" - -#include "llfontgl.h" -#include "llsys.h" -#include "llgl.h" -#include "v3dmath.h" -#include "lldir.h" - -#include "llagent.h" -#include "llui.h" -#include "lllineeditor.h" -#include "llbutton.h" -#include "lltexteditor.h" -#include "llfloaterreg.h" -#include "llnotificationsutil.h" -#include "llviewercontrol.h" -#include "llviewernetwork.h" -#include "lluictrlfactory.h" -#include "lluploaddialog.h" -#include "llviewerstats.h" -#include "llviewerwindow.h" -#include "llstatusbar.h" -#include "llviewerregion.h" -#include "lleconomy.h" -#include "message.h" - -#include "llimagejpeg.h" -#include "llimagej2c.h" -#include "llvfile.h" -#include "llvfs.h" -#include "llviewertexture.h" -#include "llassetuploadresponders.h" -#include "llagentui.h" - -#include //boost.regex lib - -///---------------------------------------------------------------------------- -/// Local function declarations, constants, enums, and typedefs -///---------------------------------------------------------------------------- - -///---------------------------------------------------------------------------- -/// Class LLFloaterPostcard -///---------------------------------------------------------------------------- - -LLFloaterPostcard::LLFloaterPostcard(const LLSD& key) -: LLFloater(key), - mJPEGImage(NULL), - mViewerImage(NULL), - mHasFirstMsgFocus(false) -{ -} - -// Destroys the object -LLFloaterPostcard::~LLFloaterPostcard() -{ - mJPEGImage = NULL; // deletes image -} - -BOOL LLFloaterPostcard::postBuild() -{ - // pick up the user's up-to-date email address - gAgent.sendAgentUserInfoRequest(); - - childSetAction("cancel_btn", onClickCancel, this); - childSetAction("send_btn", onClickSend, this); - - getChildView("from_form")->setEnabled(FALSE); - - std::string name_string; - LLAgentUI::buildFullname(name_string); - getChild("name_form")->setValue(LLSD(name_string)); - - // For the first time a user focusess to .the msg box, all text will be selected. - getChild("msg_form")->setFocusChangedCallback(boost::bind(onMsgFormFocusRecieved, _1, this)); - - getChild("to_form")->setFocus(TRUE); - - return TRUE; -} - -// static -LLFloaterPostcard* LLFloaterPostcard::showFromSnapshot(LLImageJPEG *jpeg, LLViewerTexture *img, const LLVector2 &image_scale, const LLVector3d& pos_taken_global) -{ - // Take the images from the caller - // It's now our job to clean them up - LLFloaterPostcard* instance = LLFloaterReg::showTypedInstance("postcard", LLSD(img->getID())); - - if (instance) // may be 0 if we're in mouselook mode - { - instance->mJPEGImage = jpeg; - instance->mViewerImage = img; - instance->mImageScale = image_scale; - instance->mPosTakenGlobal = pos_taken_global; - } - - return instance; -} - -void LLFloaterPostcard::draw() -{ - LLGLSUIDefault gls_ui; - LLFloater::draw(); - - if(!isMinimized() && mViewerImage.notNull() && mJPEGImage.notNull()) - { - // Force the texture to be 100% opaque when the floater is focused. - F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); - LLRect rect(getRect()); - - // first set the max extents of our preview - rect.translate(-rect.mLeft, -rect.mBottom); - rect.mLeft += 320; - rect.mRight -= 10; - rect.mTop -= 27; - rect.mBottom = rect.mTop - 130; - - // then fix the aspect ratio - F32 ratio = (F32)mJPEGImage->getWidth() / (F32)mJPEGImage->getHeight(); - if ((F32)rect.getWidth() / (F32)rect.getHeight() >= ratio) - { - rect.mRight = LLRect::tCoordType((F32)rect.mLeft + ((F32)rect.getHeight() * ratio)); - } - else - { - rect.mBottom = LLRect::tCoordType((F32)rect.mTop - ((F32)rect.getWidth() / ratio)); - } - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gl_rect_2d(rect, LLColor4(0.f, 0.f, 0.f, 1.f) % alpha); - rect.stretch(-1); - } - { - - glMatrixMode(GL_TEXTURE); - glPushMatrix(); - { - glScalef(mImageScale.mV[VX], mImageScale.mV[VY], 1.f); - glMatrixMode(GL_MODELVIEW); - gl_draw_scaled_image(rect.mLeft, - rect.mBottom, - rect.getWidth(), - rect.getHeight(), - mViewerImage.get(), - LLColor4::white % alpha); - } - glMatrixMode(GL_TEXTURE); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - } - } -} - -// static -void LLFloaterPostcard::onClickCancel(void* data) -{ - if (data) - { - LLFloaterPostcard *self = (LLFloaterPostcard *)data; - - self->closeFloater(false); - } -} - -class LLSendPostcardResponder : public LLAssetUploadResponder -{ -public: - LLSendPostcardResponder(const LLSD &post_data, - const LLUUID& vfile_id, - LLAssetType::EType asset_type): - LLAssetUploadResponder(post_data, vfile_id, asset_type) - { - } - // *TODO define custom uploadFailed here so it's not such a generic message - void uploadComplete(const LLSD& content) - { - // we don't care about what the server returns from this post, just clean up the UI - LLUploadDialog::modalUploadFinished(); - } -}; - -// static -void LLFloaterPostcard::onClickSend(void* data) -{ - if (data) - { - LLFloaterPostcard *self = (LLFloaterPostcard *)data; - - std::string from(self->getChild("from_form")->getValue().asString()); - std::string to(self->getChild("to_form")->getValue().asString()); - - boost::regex emailFormat("[A-Za-z0-9.%+-_]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,}(,[ \t]*[A-Za-z0-9.%+-_]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,})*"); - - if (to.empty() || !boost::regex_match(to, emailFormat)) - { - LLNotificationsUtil::add("PromptRecipientEmail"); - return; - } - - if (from.empty() || !boost::regex_match(from, emailFormat)) - { - LLNotificationsUtil::add("PromptSelfEmail"); - return; - } - - std::string subject(self->getChild("subject_form")->getValue().asString()); - if(subject.empty() || !self->mHasFirstMsgFocus) - { - LLNotificationsUtil::add("PromptMissingSubjMsg", LLSD(), LLSD(), boost::bind(&LLFloaterPostcard::missingSubjMsgAlertCallback, self, _1, _2)); - return; - } - - if (self->mJPEGImage.notNull()) - { - self->sendPostcard(); - } - else - { - LLNotificationsUtil::add("ErrorProcessingSnapshot"); - } - } -} - -// static -void LLFloaterPostcard::uploadCallback(const LLUUID& asset_id, void *user_data, S32 result, LLExtStat ext_status) // StoreAssetData callback (fixed) -{ - LLFloaterPostcard *self = (LLFloaterPostcard *)user_data; - - LLUploadDialog::modalUploadFinished(); - - if (result) - { - LLSD args; - args["REASON"] = std::string(LLAssetStorage::getErrorString(result)); - LLNotificationsUtil::add("ErrorUploadingPostcard", args); - } - else - { - // only create the postcard once the upload succeeds - - // request the postcard - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("SendPostcard"); - msg->nextBlock("AgentData"); - msg->addUUID("AgentID", gAgent.getID()); - msg->addUUID("SessionID", gAgent.getSessionID()); - msg->addUUID("AssetID", self->mAssetID); - msg->addVector3d("PosGlobal", self->mPosTakenGlobal); - msg->addString("To", self->getChild("to_form")->getValue().asString()); - msg->addString("From", self->getChild("from_form")->getValue().asString()); - msg->addString("Name", self->getChild("name_form")->getValue().asString()); - msg->addString("Subject", self->getChild("subject_form")->getValue().asString()); - msg->addString("Msg", self->getChild("msg_form")->getValue().asString()); - msg->addBOOL("AllowPublish", FALSE); - msg->addBOOL("MaturePublish", FALSE); - gAgent.sendReliableMessage(); - } - - self->closeFloater(); -} - -// static -void LLFloaterPostcard::updateUserInfo(const std::string& email) -{ - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("postcard"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); - iter != inst_list.end(); ++iter) - { - LLFloater* instance = *iter; - const std::string& text = instance->getChild("from_form")->getValue().asString(); - if (text.empty()) - { - // there's no text in this field yet, pre-populate - instance->getChild("from_form")->setValue(LLSD(email)); - } - } -} - -void LLFloaterPostcard::onMsgFormFocusRecieved(LLFocusableElement* receiver, void* data) -{ - LLFloaterPostcard* self = (LLFloaterPostcard *)data; - if(self) - { - LLTextEditor* msgForm = self->getChild("msg_form"); - if(msgForm && msgForm == receiver && msgForm->hasFocus() && !(self->mHasFirstMsgFocus)) - { - self->mHasFirstMsgFocus = true; - msgForm->setText(LLStringUtil::null); - } - } -} - -bool LLFloaterPostcard::missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if(0 == option) - { - // User clicked OK - if((getChild("subject_form")->getValue().asString()).empty()) - { - // Stuff the subject back into the form. - getChild("subject_form")->setValue(getString("default_subject")); - } - - if(!mHasFirstMsgFocus) - { - // The user never switched focus to the messagee window. - // Using the default string. - getChild("msg_form")->setValue(getString("default_message")); - } - - sendPostcard(); - } - return false; -} - -void LLFloaterPostcard::sendPostcard() -{ - mTransactionID.generate(); - mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID()); - LLVFile::writeFile(mJPEGImage->getData(), mJPEGImage->getDataSize(), gVFS, mAssetID, LLAssetType::AT_IMAGE_JPEG); - - // upload the image - std::string url = gAgent.getRegion()->getCapability("SendPostcard"); - if(!url.empty()) - { - llinfos << "Send Postcard via capability" << llendl; - LLSD body = LLSD::emptyMap(); - // the capability already encodes: agent ID, region ID - body["pos-global"] = mPosTakenGlobal.getValue(); - body["to"] = getChild("to_form")->getValue().asString(); - body["from"] = getChild("from_form")->getValue().asString(); - body["name"] = getChild("name_form")->getValue().asString(); - body["subject"] = getChild("subject_form")->getValue().asString(); - body["msg"] = getChild("msg_form")->getValue().asString(); - LLHTTPClient::post(url, body, new LLSendPostcardResponder(body, mAssetID, LLAssetType::AT_IMAGE_JPEG)); - } - else - { - gAssetStorage->storeAssetData(mTransactionID, LLAssetType::AT_IMAGE_JPEG, &uploadCallback, (void *)this, FALSE); - } - - // give user feedback of the event - gViewerWindow->playSnapshotAnimAndSound(); - LLUploadDialog::modalUploadDialog(getString("upload_message")); - - // don't destroy the window until the upload is done - // this way we keep the information in the form - setVisible(FALSE); - - // also remove any dependency on another floater - // so that we can be sure to outlive it while we - // need to. - LLFloater* dependee = getDependee(); - if (dependee) - dependee->removeDependentFloater(this); -} diff --git a/indra/newview/llfloaterpostcard.h b/indra/newview/llfloaterpostcard.h deleted file mode 100644 index 472592154f..0000000000 --- a/indra/newview/llfloaterpostcard.h +++ /dev/null @@ -1,79 +0,0 @@ -/** - * @file llfloaterpostcard.h - * @brief Postcard send floater, allows setting name, e-mail address, etc. - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLFLOATERPOSTCARD_H -#define LL_LLFLOATERPOSTCARD_H - -#include "llfloater.h" -#include "llcheckboxctrl.h" - -#include "llpointer.h" - -class LLTextEditor; -class LLLineEditor; -class LLButton; -class LLViewerTexture; -class LLImageJPEG; - -class LLFloaterPostcard -: public LLFloater -{ -public: - LLFloaterPostcard(const LLSD& key); - virtual ~LLFloaterPostcard(); - - virtual BOOL postBuild(); - virtual void draw(); - - static LLFloaterPostcard* showFromSnapshot(LLImageJPEG *jpeg, LLViewerTexture *img, const LLVector2& img_scale, const LLVector3d& pos_taken_global); - - static void onClickCancel(void* data); - static void onClickSend(void* data); - - static void uploadCallback(const LLUUID& asset_id, - void *user_data, - S32 result, LLExtStat ext_status); - - static void updateUserInfo(const std::string& email); - - static void onMsgFormFocusRecieved(LLFocusableElement* receiver, void* data); - bool missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response); - - void sendPostcard(); - -private: - - LLPointer mJPEGImage; - LLPointer mViewerImage; - LLTransactionID mTransactionID; - LLAssetID mAssetID; - LLVector2 mImageScale; - LLVector3d mPosTakenGlobal; - bool mHasFirstMsgFocus; -}; - - -#endif // LL_LLFLOATERPOSTCARD_H diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 8105844b0d..c8c66931a1 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -42,6 +42,8 @@ #include "llcombobox.h" #include "lleconomy.h" #include "lllandmarkactions.h" +#include "llpanelsnapshot.h" +#include "llsidetraypanelcontainer.h" #include "llsliderctrl.h" #include "llspinctrl.h" #include "llviewercontrol.h" @@ -50,9 +52,7 @@ #include "llviewercamera.h" #include "llviewerwindow.h" #include "llviewermenufile.h" // upload_new_resource() -#include "llfloaterpostcard.h" #include "llcheckboxctrl.h" -#include "llradiogroup.h" #include "llslurl.h" #include "lltoolfocus.h" #include "lltoolmgr.h" @@ -76,18 +76,17 @@ #include "llimagej2c.h" #include "lllocalcliprect.h" #include "llnotificationsutil.h" +#include "llpostcard.h" #include "llresmgr.h" // LLLocale #include "llvfile.h" #include "llvfs.h" +#include "llwebprofile.h" #include "llwindow.h" ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- -S32 LLFloaterSnapshot::sUIWinHeightLong = 530 ; -S32 LLFloaterSnapshot::sUIWinHeightShort = LLFloaterSnapshot::sUIWinHeightLong - 240 ; -S32 LLFloaterSnapshot::sUIWinWidth = 215 ; - +LLRect LLFloaterSnapshot::sThumbnailPlaceholderRect; LLSnapshotFloaterView* gSnapshotFloaterView = NULL; const F32 AUTO_SNAPSHOT_TIME_DELAY = 1.f; @@ -101,6 +100,9 @@ S32 BORDER_WIDTH = 6; const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte const S32 MAX_TEXTURE_SIZE = 512 ; //max upload texture size 512 * 512 +static std::string lastSnapshotWidthName(S32 shot_type); +static std::string lastSnapshotHeightName(S32 shot_type); + static LLDefaultChildRegistry::Register r("snapshot_floater_view"); ///---------------------------------------------------------------------------- @@ -108,6 +110,7 @@ static LLDefaultChildRegistry::Register r("snapshot_float ///---------------------------------------------------------------------------- class LLSnapshotLivePreview : public LLView { + LOG_CLASS(LLSnapshotLivePreview); public: enum ESnapshotType { @@ -154,6 +157,7 @@ public: F32 getAspect() ; LLRect getImageRect(); BOOL isImageScaled(); + const LLVector3d& getPosTakenGlobal() const { return mPosTakenGlobal; } void setSnapshotType(ESnapshotType type) { mSnapshotType = type; } void setSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat type) { mSnapshotFormat = type; } @@ -161,10 +165,12 @@ public: void setSnapshotBufferType(LLViewerWindow::ESnapshotType type) { mSnapshotBufferType = type; } void updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail = FALSE, F32 delay = 0.f); void saveWeb(); - LLFloaterPostcard* savePostcard(); void saveTexture(); BOOL saveLocal(); + LLPointer getFormattedImage() const { return mFormattedImage; } + LLPointer getEncodedImage() const { return mPreviewImageEncoded; } + BOOL setThumbnailImageSize() ; void generateThumbnailImage(BOOL force_update = FALSE) ; void resetThumbnailImage() { mThumbnailImage = NULL ; } @@ -327,7 +333,8 @@ BOOL LLSnapshotLivePreview::isImageScaled() } void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail, F32 delay) -{ +{ + lldebugs << "updateSnapshot: mSnapshotUpToDate = " << mSnapshotUpToDate << llendl; if (mSnapshotUpToDate) { S32 old_image_index = mCurImageIndex; @@ -367,6 +374,7 @@ void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail { mSnapshotDelayTimer.start(); mSnapshotDelayTimer.setTimerExpirySec(delay); + LLFloaterSnapshot::preUpdate(); } if(new_thumbnail) { @@ -629,8 +637,10 @@ BOOL LLSnapshotLivePreview::setThumbnailImageSize() F32 window_aspect_ratio = ((F32)window_width) / ((F32)window_height); // UI size for thumbnail - S32 max_width = LLFloaterSnapshot::getUIWinWidth() - 20; - S32 max_height = 90; + // *FIXME: the rect does not change, so maybe there's no need to recalculate max w/h. + const LLRect& thumbnail_rect = LLFloaterSnapshot::getThumbnailPlaceholderRect(); + S32 max_width = thumbnail_rect.getWidth(); + S32 max_height = thumbnail_rect.getHeight(); if (window_aspect_ratio > (F32)max_width / max_height) { @@ -746,7 +756,15 @@ void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) //static BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) { - LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview; + LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview; + +#if 1 // XXX tmp + if (previewp->mWidth[previewp->mCurImageIndex] == 0 || previewp->mHeight[previewp->mCurImageIndex] == 0) + { + llwarns << "Incorrect dimensions: " << previewp->mWidth[previewp->mCurImageIndex] << "x" << previewp->mHeight[previewp->mCurImageIndex] << llendl; + return FALSE; + } +#endif LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin(); LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion(); @@ -774,6 +792,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) // time to produce a snapshot + lldebugs << "producing snapshot" << llendl; if (!previewp->mPreviewImage) { previewp->mPreviewImage = new LLImageRaw; @@ -809,6 +828,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) if(previewp->getSnapshotType() == SNAPSHOT_TEXTURE) { + lldebugs << "Encoding new image of format J2C" << llendl; LLPointer formatted = new LLImageJ2C; LLPointer scaled = new LLImageRaw( previewp->mPreviewImage->getData(), @@ -841,6 +861,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) { format = previewp->getSnapshotFormat(); } + lldebugs << "Encoding new image of format " << format << llendl; switch(format) { @@ -920,12 +941,15 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) { previewp->generateThumbnailImage() ; } + lldebugs << "done creating snapshot" << llendl; + LLFloaterSnapshot::postUpdate(); return TRUE; } void LLSnapshotLivePreview::setSize(S32 w, S32 h) { + lldebugs << "setSize(" << w << ", " << h << ")" << llendl; mWidth[mCurImageIndex] = w; mHeight[mCurImageIndex] = h; } @@ -936,40 +960,9 @@ void LLSnapshotLivePreview::getSize(S32& w, S32& h) const h = mHeight[mCurImageIndex]; } -LLFloaterPostcard* LLSnapshotLivePreview::savePostcard() -{ - if(mViewerImage[mCurImageIndex].isNull()) - { - //this should never happen!! - llwarns << "The snapshot image has not been generated!" << llendl ; - return NULL ; - } - - // calculate and pass in image scale in case image data only use portion - // of viewerimage buffer - LLVector2 image_scale(1.f, 1.f); - if (!isImageScaled()) - { - image_scale.setVec(llmin(1.f, (F32)mWidth[mCurImageIndex] / (F32)getCurrentImage()->getWidth()), llmin(1.f, (F32)mHeight[mCurImageIndex] / (F32)getCurrentImage()->getHeight())); - } - - LLImageJPEG* jpg = dynamic_cast(mFormattedImage.get()); - if(!jpg) - { - llwarns << "Formatted image not a JPEG" << llendl; - return NULL; - } - LLFloaterPostcard* floater = LLFloaterPostcard::showFromSnapshot(jpg, mViewerImage[mCurImageIndex], image_scale, mPosTakenGlobal); - // relinquish lifetime of jpeg image to postcard floater - mFormattedImage = NULL; - mDataSize = 0; - updateSnapshot(FALSE, FALSE); - - return floater; -} - void LLSnapshotLivePreview::saveTexture() { + lldebugs << "saving texture: " << mPreviewImage->getWidth() << "x" << mPreviewImage->getHeight() << llendl; // gen a new uuid for this asset LLTransactionID tid; tid.generate(); @@ -982,6 +975,7 @@ void LLSnapshotLivePreview::saveTexture() mPreviewImage->getComponents()); scaled->biasedScaleToPowerOfTwo(512); + lldebugs << "scaled texture to " << scaled->getWidth() << "x" << scaled->getHeight() << llendl; if (formatted->encode(scaled, 0.0f)) { @@ -1020,9 +1014,10 @@ void LLSnapshotLivePreview::saveTexture() BOOL LLSnapshotLivePreview::saveLocal() { - BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage); + BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage, true); // Relinquish image memory. Save button will be disabled as a side-effect. + lldebugs << "resetting formatted image after saving to disk" << llendl; mFormattedImage = NULL; mDataSize = 0; updateSnapshot(FALSE, FALSE); @@ -1080,29 +1075,40 @@ public: mAvatarPauseHandles.clear(); } - static void onClickDiscard(void* data); - static void onClickKeep(void* data); - static void onCommitSave(LLUICtrl* ctrl, void* data); static void onClickNewSnapshot(void* data); static void onClickAutoSnap(LLUICtrl *ctrl, void* data); //static void onClickAdvanceSnap(LLUICtrl *ctrl, void* data); - static void onClickLess(void* data) ; static void onClickMore(void* data) ; static void onClickUICheck(LLUICtrl *ctrl, void* data); static void onClickHUDCheck(LLUICtrl *ctrl, void* data); static void onClickKeepOpenCheck(LLUICtrl *ctrl, void* data); +#if 0 static void onClickKeepAspectCheck(LLUICtrl *ctrl, void* data); - static void onCommitQuality(LLUICtrl* ctrl, void* data); +#endif + static void applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL checked); static void onCommitResolution(LLUICtrl* ctrl, void* data) { updateResolution(ctrl, data); } static void updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update = TRUE); static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data); static void onCommitLayerTypes(LLUICtrl* ctrl, void*data); + static void onImageQualityChange(LLFloaterSnapshot* view, S32 quality_val); + static void onImageFormatChange(LLFloaterSnapshot* view); +#if 0 static void onCommitSnapshotType(LLUICtrl* ctrl, void* data); - static void onCommitSnapshotFormat(LLUICtrl* ctrl, void* data); static void onCommitCustomResolution(LLUICtrl *ctrl, void* data); +#endif + static void applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h); + static void onSnapshotUploadFinished(LLSideTrayPanelContainer* panel_container, bool status); + static void onSendingPostcardFinished(LLSideTrayPanelContainer* panel_container, bool status); static void resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) ; static BOOL checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value); + static LLPanelSnapshot* getActivePanel(LLFloaterSnapshot* floater, bool ok_if_not_found = true); + static LLSnapshotLivePreview::ESnapshotType getActiveSnapshotType(LLFloaterSnapshot* floater); + static LLFloaterSnapshot::ESnapshotFormat getImageFormat(LLFloaterSnapshot* floater); + static LLSpinCtrl* getWidthSpinner(LLFloaterSnapshot* floater); + static LLSpinCtrl* getHeightSpinner(LLFloaterSnapshot* floater); + static void enableAspectRatioCheckbox(LLFloaterSnapshot* floater, BOOL enable); + static LLSnapshotLivePreview* getPreviewView(LLFloaterSnapshot *floater); static void setResolution(LLFloaterSnapshot* floater, const std::string& comboname); static void updateControls(LLFloaterSnapshot* floater); @@ -1110,9 +1116,8 @@ public: static void updateResolutionTextEntry(LLFloaterSnapshot* floater); private: - static LLSnapshotLivePreview::ESnapshotType getTypeIndex(LLFloaterSnapshot* floater); + static LLSnapshotLivePreview::ESnapshotType getTypeIndex(const std::string& id); static LLSD getTypeName(LLSnapshotLivePreview::ESnapshotType index); - static ESnapshotFormat getFormatIndex(LLFloaterSnapshot* floater); static LLViewerWindow::ESnapshotType getLayerType(LLFloaterSnapshot* floater); static void comboSetCustom(LLFloaterSnapshot *floater, const std::string& comboname); static void checkAutoSnapshot(LLSnapshotLivePreview* floater, BOOL update_thumbnail = FALSE); @@ -1126,6 +1131,77 @@ public: bool mAspectRatioCheckOff ; }; +// static +LLPanelSnapshot* LLFloaterSnapshot::Impl::getActivePanel(LLFloaterSnapshot* floater, bool ok_if_not_found) +{ + LLSideTrayPanelContainer* panel_container = floater->getChild("panel_container"); + LLPanelSnapshot* active_panel = dynamic_cast(panel_container->getCurrentPanel()); + if (!ok_if_not_found) + { + llassert_always(active_panel != NULL); + } + return active_panel; +} + +// static +LLSnapshotLivePreview::ESnapshotType LLFloaterSnapshot::Impl::getActiveSnapshotType(LLFloaterSnapshot* floater) +{ + LLSnapshotLivePreview::ESnapshotType type = LLSnapshotLivePreview::SNAPSHOT_WEB; + std::string name; + LLPanelSnapshot* spanel = getActivePanel(floater); + + if (spanel) + { + name = spanel->getName(); + } + + if (name == "panel_snapshot_postcard") + { + type = LLSnapshotLivePreview::SNAPSHOT_POSTCARD; + } + else if (name == "panel_snapshot_inventory") + { + type = LLSnapshotLivePreview::SNAPSHOT_TEXTURE; + } + else if (name == "panel_snapshot_local") + { + type = LLSnapshotLivePreview::SNAPSHOT_LOCAL; + } + + return type; +} + +// static +LLFloaterSnapshot::ESnapshotFormat LLFloaterSnapshot::Impl::getImageFormat(LLFloaterSnapshot* floater) +{ + LLPanelSnapshot* active_panel = getActivePanel(floater); + return active_panel ? active_panel->getImageFormat() : LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG; +} + +// static +LLSpinCtrl* LLFloaterSnapshot::Impl::getWidthSpinner(LLFloaterSnapshot* floater) +{ + LLPanelSnapshot* active_panel = getActivePanel(floater); + return active_panel ? active_panel->getWidthSpinner() : floater->getChild("snapshot_width"); +} + +// static +LLSpinCtrl* LLFloaterSnapshot::Impl::getHeightSpinner(LLFloaterSnapshot* floater) +{ + LLPanelSnapshot* active_panel = getActivePanel(floater); + return active_panel ? active_panel->getHeightSpinner() : floater->getChild("snapshot_height"); +} + +// static +void LLFloaterSnapshot::Impl::enableAspectRatioCheckbox(LLFloaterSnapshot* floater, BOOL enable) +{ + LLPanelSnapshot* active_panel = getActivePanel(floater); + if (active_panel) + { + active_panel->enableAspectRatioCheckbox(enable); + } +} + // static LLSnapshotLivePreview* LLFloaterSnapshot::Impl::getPreviewView(LLFloaterSnapshot *floater) { @@ -1134,12 +1210,10 @@ LLSnapshotLivePreview* LLFloaterSnapshot::Impl::getPreviewView(LLFloaterSnapshot } // static -LLSnapshotLivePreview::ESnapshotType LLFloaterSnapshot::Impl::getTypeIndex(LLFloaterSnapshot* floater) +LLSnapshotLivePreview::ESnapshotType LLFloaterSnapshot::Impl::getTypeIndex(const std::string& id) { LLSnapshotLivePreview::ESnapshotType index = LLSnapshotLivePreview::SNAPSHOT_POSTCARD; - LLSD value = floater->getChild("snapshot_type_radio")->getValue(); - const std::string id = value.asString(); if (id == "postcard") { index = LLSnapshotLivePreview::SNAPSHOT_POSTCARD; @@ -1183,26 +1257,6 @@ LLSD LLFloaterSnapshot::Impl::getTypeName(LLSnapshotLivePreview::ESnapshotType i return LLSD(id); } -// static -LLFloaterSnapshot::ESnapshotFormat LLFloaterSnapshot::Impl::getFormatIndex(LLFloaterSnapshot* floater) -{ - ESnapshotFormat index = SNAPSHOT_FORMAT_PNG; - if(floater->hasChild("local_format_combo")) - { - LLComboBox* local_format_combo = floater->findChild("local_format_combo"); - const std::string id = local_format_combo->getSelectedItemLabel(); - if (id == "PNG") - index = SNAPSHOT_FORMAT_PNG; - else if (id == "JPEG") - index = SNAPSHOT_FORMAT_JPEG; - else if (id == "BMP") - index = SNAPSHOT_FORMAT_BMP; - } - return index; -} - - - // static LLViewerWindow::ESnapshotType LLFloaterSnapshot::Impl::getLayerType(LLFloaterSnapshot* floater) { @@ -1229,12 +1283,27 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) { LLSnapshotLivePreview* previewp = getPreviewView(floaterp); - S32 delta_height = gSavedSettings.getBOOL("AdvanceSnapshot") ? 0 : floaterp->getUIWinHeightShort() - floaterp->getUIWinHeightLong() ; + bool advanced = gSavedSettings.getBOOL("AdvanceSnapshot"); - if(!gSavedSettings.getBOOL("AdvanceSnapshot")) //set to original window resolution + // Show/hide advanced options. + LLPanel* advanced_options_panel = floaterp->getChild("advanced_options_panel"); + floaterp->getChild("advanced_options_btn")->setToggleState(advanced); + if (advanced != advanced_options_panel->getVisible()) + { + S32 panel_width = advanced_options_panel->getRect().getWidth(); + floaterp->getChild("advanced_options_panel")->setVisible(advanced); + S32 floater_width = floaterp->getRect().getWidth(); + floater_width += (advanced ? panel_width : -panel_width); + floaterp->reshape(floater_width, floaterp->getRect().getHeight()); + } + + if(!advanced) //set to original window resolution { previewp->mKeepAspectRatio = TRUE; + floaterp->getChild("profile_size_combo")->setCurrentByIndex(0); + gSavedSettings.setS32("SnapshotProfileLastResolution", 0); + floaterp->getChild("postcard_size_combo")->setCurrentByIndex(0); gSavedSettings.setS32("SnapshotPostcardLastResolution", 0); @@ -1256,7 +1325,8 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) floaterp->getParent()->setMouseOpaque(TRUE); // shrink to smaller layout - floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getUIWinHeightLong() + delta_height); + // *TODO: unneeded? + floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getRect().getHeight()); // can see and interact with fullscreen preview now if (previewp) @@ -1286,7 +1356,8 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) else // turning off freeze frame mode { floaterp->getParent()->setMouseOpaque(FALSE); - floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getUIWinHeightLong() + delta_height); + // *TODO: unneeded? + floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getRect().getHeight()); if (previewp) { previewp->setVisible(FALSE); @@ -1315,43 +1386,39 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) // static void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) { - LLRadioGroup* snapshot_type_radio = floater->getChild("snapshot_type_radio"); - LLSnapshotLivePreview::ESnapshotType shot_type = (LLSnapshotLivePreview::ESnapshotType)gSavedSettings.getS32("LastSnapshotType"); - snapshot_type_radio->setSelectedByValue(getTypeName(shot_type), true); - + LLSnapshotLivePreview::ESnapshotType shot_type = getActiveSnapshotType(floater); ESnapshotFormat shot_format = (ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat"); LLViewerWindow::ESnapshotType layer_type = getLayerType(floater); +#if 0 floater->getChildView("share_to_web")->setVisible( gSavedSettings.getBOOL("SnapshotSharingEnabled")); +#endif +#if 0 floater->getChildView("postcard_size_combo")->setVisible( FALSE); floater->getChildView("texture_size_combo")->setVisible( FALSE); floater->getChildView("local_size_combo")->setVisible( FALSE); +#endif + floater->getChild("profile_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotProfileLastResolution")); floater->getChild("postcard_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotPostcardLastResolution")); floater->getChild("texture_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotTextureLastResolution")); floater->getChild("local_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotLocalLastResolution")); +#if 0 floater->getChild("local_format_combo")->selectNthItem(gSavedSettings.getS32("SnapshotFormat")); +#endif // *TODO: Separate settings for Web images from postcards - floater->getChildView("send_btn")->setVisible( shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD || - shot_type == LLSnapshotLivePreview::SNAPSHOT_WEB); - floater->getChildView("upload_btn")->setVisible(shot_type == LLSnapshotLivePreview::SNAPSHOT_TEXTURE); - floater->getChildView("save_btn")->setVisible( shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL); - floater->getChildView("keep_aspect_check")->setEnabled(shot_type != LLSnapshotLivePreview::SNAPSHOT_TEXTURE && !floater->impl.mAspectRatioCheckOff); + enableAspectRatioCheckbox(floater, shot_type != LLSnapshotLivePreview::SNAPSHOT_TEXTURE && !floater->impl.mAspectRatioCheckOff); floater->getChildView("layer_types")->setEnabled(shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL); +#if 0 BOOL is_advance = gSavedSettings.getBOOL("AdvanceSnapshot"); BOOL is_local = shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL; BOOL show_slider = (shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD || shot_type == LLSnapshotLivePreview::SNAPSHOT_WEB || (is_local && shot_format == LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG)); - floater->getChildView("more_btn")->setVisible( !is_advance); // the only item hidden in advanced mode - floater->getChildView("less_btn")->setVisible( is_advance); - floater->getChildView("type_label2")->setVisible( is_advance); - floater->getChildView("format_label")->setVisible( is_advance && is_local); - floater->getChildView("local_format_combo")->setVisible( is_advance && is_local); floater->getChildView("layer_types")->setVisible( is_advance); floater->getChildView("layer_type_label")->setVisible( is_advance); floater->getChildView("snapshot_width")->setVisible( is_advance); @@ -1363,35 +1430,51 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) floater->getChildView("freeze_frame_check")->setVisible( is_advance); floater->getChildView("auto_snapshot_check")->setVisible( is_advance); floater->getChildView("image_quality_slider")->setVisible( is_advance && show_slider); +#endif - if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) - { //clamp snapshot resolution to window size when showing UI or HUD in snapshot + LLPanelSnapshot* active_panel = getActivePanel(floater); + if (active_panel) + { + LLSpinCtrl* width_ctrl = getWidthSpinner(floater); + LLSpinCtrl* height_ctrl = getHeightSpinner(floater); - LLSpinCtrl* width_ctrl = floater->getChild("snapshot_width"); - LLSpinCtrl* height_ctrl = floater->getChild("snapshot_height"); - - S32 width = gViewerWindow->getWindowWidthRaw(); - S32 height = gViewerWindow->getWindowHeightRaw(); - - width_ctrl->setMaxValue(width); - - height_ctrl->setMaxValue(height); - - if (width_ctrl->getValue().asInteger() > width) + // Initialize spinners. + if (width_ctrl->getValue().asInteger() == 0) { - width_ctrl->forceSetValue(width); + S32 w = gSavedSettings.getS32(lastSnapshotWidthName(shot_type)); + lldebugs << "Initializing width spinner (" << width_ctrl->getName() << "): " << w << llendl; + width_ctrl->setValue(w); } - if (height_ctrl->getValue().asInteger() > height) + if (height_ctrl->getValue().asInteger() == 0) { - height_ctrl->forceSetValue(height); + S32 h = gSavedSettings.getS32(lastSnapshotHeightName(shot_type)); + lldebugs << "Initializing height spinner (" << height_ctrl->getName() << "): " << h << llendl; + height_ctrl->setValue(h); + } + + if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) + { //clamp snapshot resolution to window size when showing UI or HUD in snapshot + S32 width = gViewerWindow->getWindowWidthRaw(); + S32 height = gViewerWindow->getWindowHeightRaw(); + + width_ctrl->setMaxValue(width); + + height_ctrl->setMaxValue(height); + + if (width_ctrl->getValue().asInteger() > width) + { + width_ctrl->forceSetValue(width); + } + if (height_ctrl->getValue().asInteger() > height) + { + height_ctrl->forceSetValue(height); + } + } + else + { + width_ctrl->setMaxValue(6016); + height_ctrl->setMaxValue(6016); } - } - else - { - LLSpinCtrl* width = floater->getChild("snapshot_width"); - width->setMaxValue(6016); - LLSpinCtrl* height = floater->getChild("snapshot_height"); - height->setMaxValue(6016); } LLSnapshotLivePreview* previewp = getPreviewView(floater); @@ -1399,11 +1482,7 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) BOOL got_snap = previewp && previewp->getSnapshotUpToDate(); // *TODO: Separate maximum size for Web images from postcards - floater->getChildView("send_btn")->setEnabled((shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD || - shot_type == LLSnapshotLivePreview::SNAPSHOT_WEB) && - got_snap && previewp->getDataSize() <= MAX_POSTCARD_DATASIZE); - floater->getChildView("upload_btn")->setEnabled(shot_type == LLSnapshotLivePreview::SNAPSHOT_TEXTURE && got_snap); - floater->getChildView("save_btn")->setEnabled(shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL && got_snap); + //lldebugs << "Is snapshot up-to-date? " << got_snap << llendl; LLLocale locale(LLLocale::USER_LOCALE); std::string bytes_string; @@ -1411,9 +1490,25 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) { LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10 ); } + + // FIXME: move this to the panel code S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); - floater->getChild("texture")->setLabelArg("[AMOUNT]", llformat("%d",upload_cost)); - floater->getChild("upload_btn")->setLabelArg("[AMOUNT]", llformat("%d",upload_cost)); + floater->getChild("save_to_inventory_btn")->setLabelArg("[AMOUNT]", llformat("%d",upload_cost)); + + // Update displayed image resolution. + LLTextBox* image_res_tb = floater->getChild("image_res_text"); + image_res_tb->setVisible(got_snap); + if (got_snap) + { +#if 1 + LLPointer img = previewp->getEncodedImage(); +#else + LLPointer fimg = previewp->getFormattedImage(); +#endif + image_res_tb->setTextArg("[WIDTH]", llformat("%d", img->getWidth())); + image_res_tb->setTextArg("[HEIGHT]", llformat("%d", img->getHeight())); + } + floater->getChild("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : floater->getString("unknown")); floater->getChild("file_size_label")->setColor( shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD @@ -1422,29 +1517,23 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) switch(shot_type) { - // *TODO: Separate settings for Web images from postcards case LLSnapshotLivePreview::SNAPSHOT_WEB: + layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; + floater->getChild("layer_types")->setValue("colors"); + setResolution(floater, "profile_size_combo"); + break; case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; floater->getChild("layer_types")->setValue("colors"); - if(is_advance) - { - setResolution(floater, "postcard_size_combo"); - } + setResolution(floater, "postcard_size_combo"); break; case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; floater->getChild("layer_types")->setValue("colors"); - if(is_advance) - { - setResolution(floater, "texture_size_combo"); - } + setResolution(floater, "texture_size_combo"); break; case LLSnapshotLivePreview::SNAPSHOT_LOCAL: - if(is_advance) - { - setResolution(floater, "local_size_combo"); - } + setResolution(floater, "local_size_combo"); break; default: break; @@ -1458,15 +1547,23 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) previewp->setSnapshotFormat(shot_format); previewp->setSnapshotBufferType(layer_type); } + + LLPanelSnapshot* current_panel = Impl::getActivePanel(floater); + if (current_panel) + { + LLSD info; + info["have-snapshot"] = got_snap; + current_panel->updateControls(info); + } } // static void LLFloaterSnapshot::Impl::updateResolutionTextEntry(LLFloaterSnapshot* floater) { - LLSpinCtrl* width_spinner = floater->getChild("snapshot_width"); - LLSpinCtrl* height_spinner = floater->getChild("snapshot_height"); + LLSpinCtrl* width_spinner = getWidthSpinner(floater); + LLSpinCtrl* height_spinner = getHeightSpinner(floater); - if(getTypeIndex(floater) == LLSnapshotLivePreview::SNAPSHOT_TEXTURE) + if(getActiveSnapshotType(floater) == LLSnapshotLivePreview::SNAPSHOT_TEXTURE) { width_spinner->setAllowEdit(FALSE); height_spinner->setAllowEdit(FALSE); @@ -1488,81 +1585,6 @@ void LLFloaterSnapshot::Impl::checkAutoSnapshot(LLSnapshotLivePreview* previewp, } } -// static -void LLFloaterSnapshot::Impl::onClickDiscard(void* data) -{ - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - - if (view) - { - view->closeFloater(); - } -} - - -// static -void LLFloaterSnapshot::Impl::onCommitSave(LLUICtrl* ctrl, void* data) -{ - if (ctrl->getValue().asString() == "save as") - { - gViewerWindow->resetSnapshotLoc(); - } - onClickKeep(data); -} - -// static -void LLFloaterSnapshot::Impl::onClickKeep(void* data) -{ - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - LLSnapshotLivePreview* previewp = getPreviewView(view); - - if (previewp) - { - switch (previewp->getSnapshotType()) - { - case LLSnapshotLivePreview::SNAPSHOT_WEB: - previewp->saveWeb(); - break; - - case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: - { - LLFloaterPostcard* floater = previewp->savePostcard(); - // if still in snapshot mode, put postcard floater in snapshot floaterview - // and link it to snapshot floater - if (floater && !gSavedSettings.getBOOL("CloseSnapshotOnKeep")) - { - gFloaterView->removeChild(floater); - gSnapshotFloaterView->addChild(floater); - view->addDependentFloater(floater, FALSE); - } - } - break; - - case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: - previewp->saveTexture(); - break; - - case LLSnapshotLivePreview::SNAPSHOT_LOCAL: - previewp->saveLocal(); - break; - - default: - break; - } - - if (gSavedSettings.getBOOL("CloseSnapshotOnKeep")) - { - view->closeFloater(); - } - else - { - checkAutoSnapshot(previewp); - } - - updateControls(view); - } -} - // static void LLFloaterSnapshot::Impl::onClickNewSnapshot(void* data) { @@ -1590,32 +1612,19 @@ void LLFloaterSnapshot::Impl::onClickAutoSnap(LLUICtrl *ctrl, void* data) void LLFloaterSnapshot::Impl::onClickMore(void* data) { - gSavedSettings.setBOOL( "AdvanceSnapshot", TRUE ); + BOOL visible = gSavedSettings.getBOOL("AdvanceSnapshot"); - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { + gSavedSettings.setBOOL("AdvanceSnapshot", !visible); +#if 0 view->translate( 0, view->getUIWinHeightShort() - view->getUIWinHeightLong() ); view->reshape(view->getRect().getWidth(), view->getUIWinHeightLong()); +#endif updateControls(view) ; updateLayout(view) ; - if(getPreviewView(view)) - { - getPreviewView(view)->setThumbnailImageSize() ; - } - } -} -void LLFloaterSnapshot::Impl::onClickLess(void* data) -{ - gSavedSettings.setBOOL( "AdvanceSnapshot", FALSE ); - - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - if (view) - { - view->translate( 0, view->getUIWinHeightLong() - view->getUIWinHeightShort() ); - view->reshape(view->getRect().getWidth(), view->getUIWinHeightShort()); - updateControls(view) ; - updateLayout(view) ; + // *TODO: redundant? if(getPreviewView(view)) { getPreviewView(view)->setThumbnailImageSize() ; @@ -1655,17 +1664,24 @@ void LLFloaterSnapshot::Impl::onClickHUDCheck(LLUICtrl *ctrl, void* data) void LLFloaterSnapshot::Impl::onClickKeepOpenCheck(LLUICtrl* ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; - gSavedSettings.setBOOL( "CloseSnapshotOnKeep", !check->get() ); } +#if 0 // static void LLFloaterSnapshot::Impl::onClickKeepAspectCheck(LLUICtrl* ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; - gSavedSettings.setBOOL( "KeepAspectForSnapshot", check->get() ); - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + applyKeepAspectCheck(view, check->get()); +} +#endif + +// static +void LLFloaterSnapshot::Impl::applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL checked) +{ + gSavedSettings.setBOOL("KeepAspectForSnapshot", checked); + if (view) { LLSnapshotLivePreview* previewp = getPreviewView(view) ; @@ -1687,20 +1703,6 @@ void LLFloaterSnapshot::Impl::onClickKeepAspectCheck(LLUICtrl* ctrl, void* data) } } -// static -void LLFloaterSnapshot::Impl::onCommitQuality(LLUICtrl* ctrl, void* data) -{ - LLSliderCtrl* slider = (LLSliderCtrl*)ctrl; - S32 quality_val = llfloor((F32)slider->getValue().asReal()); - - LLSnapshotLivePreview* previewp = getPreviewView((LLFloaterSnapshot *)data); - if (previewp) - { - previewp->setSnapshotQuality(quality_val); - } - checkAutoSnapshot(previewp, TRUE); -} - // static void LLFloaterSnapshot::Impl::onCommitFreezeFrame(LLUICtrl* ctrl, void* data) { @@ -1723,18 +1725,16 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde LLSnapshotLivePreview *previewp = getPreviewView(view) ; // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here -#if 0 - if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == getTypeIndex(view)) + if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == getActiveSnapshotType(view)) { previewp->mKeepAspectRatio = FALSE ; return ; } -#endif if(0 == index) //current window size { view->impl.mAspectRatioCheckOff = true ; - view->getChildView("keep_aspect_check")->setEnabled(FALSE) ; + enableAspectRatioCheckbox(view, FALSE); if(previewp) { @@ -1744,9 +1744,11 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde else if(-1 == index) //custom { view->impl.mAspectRatioCheckOff = false ; +#if 0 //if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE != gSavedSettings.getS32("LastSnapshotType")) +#endif { - view->getChildView("keep_aspect_check")->setEnabled(TRUE) ; + enableAspectRatioCheckbox(view, TRUE); if(previewp) { @@ -1757,7 +1759,7 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde else { view->impl.mAspectRatioCheckOff = true ; - view->getChildView("keep_aspect_check")->setEnabled(FALSE) ; + enableAspectRatioCheckbox(view, FALSE); if(previewp) { @@ -1768,23 +1770,21 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde return ; } -static std::string lastSnapshotWidthName() +static std::string lastSnapshotWidthName(S32 shot_type) { - switch(gSavedSettings.getS32("LastSnapshotType")) + switch (shot_type) { - // *TODO: Separate settings for Web snapshots and postcards - case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToEmailWidth"; + case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToProfileWidth"; case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailWidth"; case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryWidth"; default: return "LastSnapshotToDiskWidth"; } } -static std::string lastSnapshotHeightName() +static std::string lastSnapshotHeightName(S32 shot_type) { - switch(gSavedSettings.getS32("LastSnapshotType")) + switch (shot_type) { - // *TODO: Separate settings for Web snapshots and postcards - case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToEmailHeight"; + case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToProfileHeight"; case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailHeight"; case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryHeight"; default: return "LastSnapshotToDiskHeight"; @@ -1799,10 +1799,12 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL if (!view || !combobox) { + llassert(view && combobox); return; } // save off all selected resolution values + gSavedSettings.setS32("SnapshotProfileLastResolution", view->getChild("profile_size_combo")->getCurrentIndex()); gSavedSettings.setS32("SnapshotPostcardLastResolution", view->getChild("postcard_size_combo")->getCurrentIndex()); gSavedSettings.setS32("SnapshotTextureLastResolution", view->getChild("texture_size_combo")->getCurrentIndex()); gSavedSettings.setS32("SnapshotLocalLastResolution", view->getChild("local_size_combo")->getCurrentIndex()); @@ -1824,16 +1826,44 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL if (width == 0 || height == 0) { // take resolution from current window size + lldebugs << "Setting preview res from window: " << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << llendl; previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); } else if (width == -1 || height == -1) { // load last custom value - previewp->setSize(gSavedSettings.getS32(lastSnapshotWidthName()), gSavedSettings.getS32(lastSnapshotHeightName())); +#if 1 + LLPanelSnapshot* spanel = getActivePanel(view); + if (spanel) + { + lldebugs << "Loading typed res from panel " << spanel->getName() << llendl; + width = spanel->getTypedPreviewWidth(); + height = spanel->getTypedPreviewWidth(); + } + else + { + const S32 shot_type = getActiveSnapshotType(view); + lldebugs << "Loading saved res for shot_type " << shot_type << llendl; + width = gSavedSettings.getS32(lastSnapshotWidthName(shot_type)); + height = gSavedSettings.getS32(lastSnapshotHeightName(shot_type)); + } + + llassert(width > 0 && height > 0); + previewp->setSize(width, height); +#else + LLPanelSnapshot* spanel = getActivePanel(view); + if (spanel) + { + lldebugs << "Setting custom preview res : " << spanel->getTypedPreviewWidth() << "x" << spanel->getTypedPreviewHeight() << llendl; + previewp->setSize(spanel->getTypedPreviewWidth(), spanel->getTypedPreviewHeight()); + } + //previewp->setSize(gSavedSettings.getS32(lastSnapshotWidthName()), gSavedSettings.getS32(lastSnapshotHeightName())); +#endif } else { // use the resolution from the selected pre-canned drop-down choice + lldebugs << "Setting preview res selected from combo: " << width << "x" << height << llendl; previewp->setSize(width, height); } @@ -1853,10 +1883,10 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL resetSnapshotSizeOnUI(view, width, height) ; } - if(view->getChild("snapshot_width")->getValue().asInteger() != width || view->getChild("snapshot_height")->getValue().asInteger() != height) + if(getWidthSpinner(view)->getValue().asInteger() != width || getHeightSpinner(view)->getValue().asInteger() != height) { - view->getChild("snapshot_width")->setValue(width); - view->getChild("snapshot_height")->setValue(height); + getWidthSpinner(view)->setValue(width); + getHeightSpinner(view)->setValue(height); } if(original_width != width || original_height != height) @@ -1892,6 +1922,29 @@ void LLFloaterSnapshot::Impl::onCommitLayerTypes(LLUICtrl* ctrl, void*data) } } +// static +void LLFloaterSnapshot::Impl::onImageQualityChange(LLFloaterSnapshot* view, S32 quality_val) +{ + LLSnapshotLivePreview* previewp = getPreviewView(view); + if (previewp) + { + previewp->setSnapshotQuality(quality_val); + } + checkAutoSnapshot(previewp, TRUE); +} + +// static +void LLFloaterSnapshot::Impl::onImageFormatChange(LLFloaterSnapshot* view) +{ + if (view) + { + gSavedSettings.setS32("SnapshotFormat", getImageFormat(view)); + getPreviewView(view)->updateSnapshot(TRUE); + updateControls(view); + } +} + +#if 0 //static void LLFloaterSnapshot::Impl::onCommitSnapshotType(LLUICtrl* ctrl, void* data) { @@ -1903,9 +1956,10 @@ void LLFloaterSnapshot::Impl::onCommitSnapshotType(LLUICtrl* ctrl, void* data) updateControls(view); } } +#endif - -//static +#if 0 +//static. void LLFloaterSnapshot::Impl::onCommitSnapshotFormat(LLUICtrl* ctrl, void* data) { LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; @@ -1916,8 +1970,7 @@ void LLFloaterSnapshot::Impl::onCommitSnapshotFormat(LLUICtrl* ctrl, void* data) updateControls(view); } } - - +#endif // Sets the named size combo to "custom" mode. // static @@ -1931,6 +1984,10 @@ void LLFloaterSnapshot::Impl::comboSetCustom(LLFloaterSnapshot* floater, const s { gSavedSettings.setS32("SnapshotPostcardLastResolution", combo->getCurrentIndex()); } + else if(comboname == "profile_size_combo") + { + gSavedSettings.setS32("SnapshotProfileLastResolution", combo->getCurrentIndex()); + } else if(comboname == "texture_size_combo") { gSavedSettings.setS32("SnapshotTextureLastResolution", combo->getCurrentIndex()); @@ -2027,21 +2084,29 @@ BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S3 //static void LLFloaterSnapshot::Impl::resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) { - view->getChild("snapshot_width")->forceSetValue(width); - view->getChild("snapshot_height")->forceSetValue(height); - gSavedSettings.setS32(lastSnapshotWidthName(), width); - gSavedSettings.setS32(lastSnapshotHeightName(), height); + getWidthSpinner(view)->forceSetValue(width); + getHeightSpinner(view)->forceSetValue(height); + gSavedSettings.setS32(lastSnapshotWidthName(getActiveSnapshotType(view)), width); + gSavedSettings.setS32(lastSnapshotHeightName(getActiveSnapshotType(view)), height); } +#if 0 //static void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* data) { - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + S32 w = llfloor((F32)getWidthSpinner(view)->getValue().asReal()); + S32 h = llfloor((F32)getHeightSpinner(view)->getValue().asReal()); + applyCustomResolution(view, w, h); +} +#endif + +// static +void LLFloaterSnapshot::Impl::applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h) +{ + lldebugs << "applyCustomResolution(" << w << ", " << h << ")" << llendl; if (view) { - S32 w = llfloor((F32)view->getChild("snapshot_width")->getValue().asReal()); - S32 h = llfloor((F32)view->getChild("snapshot_height")->getValue().asReal()); - LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { @@ -2073,7 +2138,7 @@ void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* dat } } #endif - previewp->setMaxImageSize((S32)((LLSpinCtrl *)ctrl)->getMaxValue()) ; + previewp->setMaxImageSize(getWidthSpinner(view)->getMaxValue()) ; // Check image size changes the value of height and width if(checkImageSize(previewp, w, h, w != curw, previewp->getMaxImageSize()) @@ -2085,19 +2150,33 @@ void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* dat previewp->setSize(w,h); checkAutoSnapshot(previewp, FALSE); previewp->updateSnapshot(FALSE, TRUE); + comboSetCustom(view, "profile_size_combo"); comboSetCustom(view, "postcard_size_combo"); comboSetCustom(view, "texture_size_combo"); comboSetCustom(view, "local_size_combo"); } } - gSavedSettings.setS32(lastSnapshotWidthName(), w); - gSavedSettings.setS32(lastSnapshotHeightName(), h); + gSavedSettings.setS32(lastSnapshotWidthName(getActiveSnapshotType(view)), w); + gSavedSettings.setS32(lastSnapshotHeightName(getActiveSnapshotType(view)), h); updateControls(view); } } +// static +void LLFloaterSnapshot::Impl::onSnapshotUploadFinished(LLSideTrayPanelContainer* panel_container, bool status) +{ + panel_container->openPanel("panel_post_result", LLSD().with("post-result", status).with("post-type", "profile")); +} + + +// static +void LLFloaterSnapshot::Impl::onSendingPostcardFinished(LLSideTrayPanelContainer* panel_container, bool status) +{ + panel_container->openPanel("panel_post_result", LLSD().with("post-result", status).with("post-type", "postcard")); +} + ///---------------------------------------------------------------------------- /// Class LLFloaterSnapshot ///---------------------------------------------------------------------------- @@ -2134,24 +2213,19 @@ BOOL LLFloaterSnapshot::postBuild() LLWebSharing::instance().init(); } +#if 0 childSetCommitCallback("snapshot_type_radio", Impl::onCommitSnapshotType, this); childSetCommitCallback("local_format_combo", Impl::onCommitSnapshotFormat, this); +#endif childSetAction("new_snapshot_btn", Impl::onClickNewSnapshot, this); - childSetAction("more_btn", Impl::onClickMore, this); - childSetAction("less_btn", Impl::onClickLess, this); - - childSetAction("upload_btn", Impl::onClickKeep, this); - childSetAction("send_btn", Impl::onClickKeep, this); - childSetCommitCallback("save_btn", Impl::onCommitSave, this); - childSetAction("discard_btn", Impl::onClickDiscard, this); - - childSetCommitCallback("image_quality_slider", Impl::onCommitQuality, this); - getChild("image_quality_slider")->setValue(gSavedSettings.getS32("SnapshotQuality")); + childSetAction("advanced_options_btn", Impl::onClickMore, this); +#if 0 childSetCommitCallback("snapshot_width", Impl::onCommitCustomResolution, this); childSetCommitCallback("snapshot_height", Impl::onCommitCustomResolution, this); +#endif childSetCommitCallback("ui_check", Impl::onClickUICheck, this); getChild("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot")); @@ -2162,15 +2236,19 @@ BOOL LLFloaterSnapshot::postBuild() childSetCommitCallback("keep_open_check", Impl::onClickKeepOpenCheck, this); getChild("keep_open_check")->setValue(!gSavedSettings.getBOOL("CloseSnapshotOnKeep")); +#if 0 childSetCommitCallback("keep_aspect_check", Impl::onClickKeepAspectCheck, this); - getChild("keep_aspect_check")->setValue(gSavedSettings.getBOOL("KeepAspectForSnapshot")); +#endif + impl.enableAspectRatioCheckbox(this, gSavedSettings.getBOOL("KeepAspectForSnapshot")); childSetCommitCallback("layer_types", Impl::onCommitLayerTypes, this); getChild("layer_types")->setValue("colors"); getChildView("layer_types")->setEnabled(FALSE); - getChild("snapshot_width")->setValue(gSavedSettings.getS32(lastSnapshotWidthName())); - getChild("snapshot_height")->setValue(gSavedSettings.getS32(lastSnapshotHeightName())); +#if 0 // leads to crash later if one of the settings values is 0 + impl.getWidthSpinner(this)->setValue(gSavedSettings.getS32(lastSnapshotWidthName())); + impl.getHeightSpinner(this)->setValue(gSavedSettings.getS32(lastSnapshotHeightName())); +#endif getChild("freeze_frame_check")->setValue(gSavedSettings.getBOOL("UseFreezeFrame")); childSetCommitCallback("freeze_frame_check", Impl::onCommitFreezeFrame, this); @@ -2178,10 +2256,18 @@ BOOL LLFloaterSnapshot::postBuild() getChild("auto_snapshot_check")->setValue(gSavedSettings.getBOOL("AutoSnapshot")); childSetCommitCallback("auto_snapshot_check", Impl::onClickAutoSnap, this); + childSetCommitCallback("profile_size_combo", Impl::onCommitResolution, this); childSetCommitCallback("postcard_size_combo", Impl::onCommitResolution, this); childSetCommitCallback("texture_size_combo", Impl::onCommitResolution, this); childSetCommitCallback("local_size_combo", Impl::onCommitResolution, this); + LLSideTrayPanelContainer* panel_container = getChild("panel_container"); + LLWebProfile::setImageUploadResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSnapshotUploadFinished, panel_container, _1)); + LLPostCard::setPostResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSendingPostcardFinished, panel_container, _1)); + + // remember preview rect + sThumbnailPlaceholderRect = getChild("thumbnail_placeholder")->getRect(); + // create preview window LLRect full_screen_rect = getRootView()->getRect(); LLSnapshotLivePreview::Params p; @@ -2221,9 +2307,8 @@ void LLFloaterSnapshot::draw() { if(previewp->getThumbnailImage()) { - LLRect thumbnail_rect = getChild("thumbnail_placeholder")->getRect(); - - S32 offset_x = (getRect().getWidth() - previewp->getThumbnailWidth()) / 2 ; + LLRect& thumbnail_rect = sThumbnailPlaceholderRect; + S32 offset_x = thumbnail_rect.mLeft + (thumbnail_rect.getWidth() - previewp->getThumbnailWidth()) / 2 ; S32 offset_y = thumbnail_rect.mBottom + (thumbnail_rect.getHeight() - previewp->getThumbnailHeight()) / 2 ; glMatrixMode(GL_MODELVIEW); @@ -2256,6 +2341,44 @@ void LLFloaterSnapshot::onClose(bool app_quitting) getParent()->setMouseOpaque(FALSE); } +// virtual +S32 LLFloaterSnapshot::notify(const LLSD& info) +{ + // A child panel wants to change snapshot resolution. + if (info.has("combo-res-change")) + { + std::string combo_name = info["combo-res-change"]["control-name"].asString(); + impl.updateResolution(getChild(combo_name), this); + return 1; + } + + if (info.has("custom-res-change")) + { + LLSD res = info["custom-res-change"]; + impl.applyCustomResolution(this, res["w"].asInteger(), res["h"].asInteger()); + return 1; + } + + if (info.has("keep-aspect-change")) + { + impl.applyKeepAspectCheck(this, info["keep-aspect-change"].asBoolean()); + return 1; + } + + if (info.has("image-quality-change")) + { + impl.onImageQualityChange(this, info["image-quality-change"].asInteger()); + return 1; + } + + if (info.has("image-format-change")) + { + impl.onImageFormatChange(this); + return 1; + } + + return 0; +} //static void LLFloaterSnapshot::update() @@ -2276,6 +2399,159 @@ void LLFloaterSnapshot::update() } } +// static +LLFloaterSnapshot* LLFloaterSnapshot::getInstance() +{ + return LLFloaterReg::getTypedInstance("snapshot"); +} + +// static +void LLFloaterSnapshot::saveTexture() +{ + lldebugs << "saveTexture" << llendl; + + // FIXME: duplicated code + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (!instance) + { + llassert(instance != NULL); + return; + } + LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); + if (!previewp) + { + llassert(previewp != NULL); + return; + } + + previewp->saveTexture(); + instance->postSave(); +} + +// static +void LLFloaterSnapshot::saveLocal() +{ + lldebugs << "saveLocal" << llendl; + // FIXME: duplicated code + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (!instance) + { + llassert(instance != NULL); + return; + } + LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); + if (!previewp) + { + llassert(previewp != NULL); + return; + } + + previewp->saveLocal(); + instance->postSave(); +} + +// static +void LLFloaterSnapshot::preUpdate() +{ + // FIXME: duplicated code + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (instance) + { + instance->getChildView("refresh_icon")->setVisible(TRUE); // indicate refresh + } +} + +// static +void LLFloaterSnapshot::postUpdate() +{ + // FIXME: duplicated code + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (instance) + { + instance->getChildView("refresh_icon")->setVisible(FALSE); + } +} + +// static +void LLFloaterSnapshot::postSave() +{ + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (!instance) + { + llassert(instance != NULL); + return; + } + + instance->impl.updateControls(instance); +} + +// static +void LLFloaterSnapshot::postPanelSwitch() +{ + LLFloaterSnapshot* instance = getInstance(); + instance->impl.updateControls(instance); +} + +// static +LLPointer LLFloaterSnapshot::getImageData() +{ + // FIXME: May not work for textures. + + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (!instance) + { + llassert(instance != NULL); + return NULL; + } + + LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); + if (!previewp) + { + llassert(previewp != NULL); + return NULL; + } + + LLPointer img = previewp->getFormattedImage(); + if (!img.get()) + { + llwarns << "Empty snapshot image data" << llendl; + llassert(img.get() != NULL); + } + + return img; +} + +// static +const LLVector3d& LLFloaterSnapshot::getPosTakenGlobal() +{ + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (!instance) + { + llassert(instance != NULL); + return LLVector3d::zero; + } + + LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); + if (!previewp) + { + llassert(previewp != NULL); + return LLVector3d::zero; + } + + return previewp->getPosTakenGlobal(); +} + +// static +void LLFloaterSnapshot::setAgentEmail(const std::string& email) +{ + LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); + if (instance) + { + LLSideTrayPanelContainer* panel_container = instance->getChild("panel_container"); + LLPanel* postcard_panel = panel_container->getPanelByName("panel_snapshot_postcard"); + postcard_panel->notify(LLSD().with("agent-email", email)); + } +} ///---------------------------------------------------------------------------- /// Class LLSnapshotFloaterView diff --git a/indra/newview/llfloatersnapshot.h b/indra/newview/llfloatersnapshot.h index c92d9efde5..de69824ad0 100644 --- a/indra/newview/llfloatersnapshot.h +++ b/indra/newview/llfloatersnapshot.h @@ -27,11 +27,15 @@ #ifndef LL_LLFLOATERSNAPSHOT_H #define LL_LLFLOATERSNAPSHOT_H +#include "llimage.h" #include "llfloater.h" +class LLSpinCtrl; class LLFloaterSnapshot : public LLFloater { + LOG_CLASS(LLFloaterSnapshot); + public: typedef enum e_snapshot_format { @@ -47,20 +51,29 @@ public: /*virtual*/ void draw(); /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ void onClose(bool app_quitting); + /*virtual*/ S32 notify(const LLSD& info); static void update(); - - static S32 getUIWinHeightLong() {return sUIWinHeightLong ;} - static S32 getUIWinHeightShort() {return sUIWinHeightShort ;} - static S32 getUIWinWidth() {return sUIWinWidth ;} + + // TODO: create a snapshot model instead + static LLFloaterSnapshot* getInstance(); + static void saveTexture(); + static void saveLocal(); + static void preUpdate(); + static void postUpdate(); + static void postSave(); + static void postPanelSwitch(); + static LLPointer getImageData(); + static const LLVector3d& getPosTakenGlobal(); + static void setAgentEmail(const std::string& email); + + static const LLRect& getThumbnailPlaceholderRect() { return sThumbnailPlaceholderRect; } private: + static LLRect sThumbnailPlaceholderRect; + class Impl; Impl& impl; - - static S32 sUIWinHeightLong ; - static S32 sUIWinHeightShort ; - static S32 sUIWinWidth ; }; class LLSnapshotFloaterView : public LLFloaterView diff --git a/indra/newview/llpanelpostprogress.cpp b/indra/newview/llpanelpostprogress.cpp new file mode 100644 index 0000000000..9b7de2cb23 --- /dev/null +++ b/indra/newview/llpanelpostprogress.cpp @@ -0,0 +1,59 @@ +/** + * @file llpanelpostprogress.cpp + * @brief Displays progress of publishing a snapshot. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the termsllpanelpostprogress of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterreg.h" +#include "llpanel.h" +#include "llsidetraypanelcontainer.h" + +/** + * Displays progress of publishing a snapshot. + */ +class LLPanelPostProgress +: public LLPanel +{ + LOG_CLASS(LLPanelPostProgress); + +public: + /*virtual*/ void onOpen(const LLSD& key); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelpostprogress"); + +// virtual +void LLPanelPostProgress::onOpen(const LLSD& key) +{ + if (key.has("post-type")) + { + std::string progress_text = getString(key["post-type"].asString() + "_" + "progress_str"); + getChild("progress_lbl")->setText(progress_text); + } + else + { + llwarns << "Invalid key" << llendl; + } +} diff --git a/indra/newview/llpanelpostresult.cpp b/indra/newview/llpanelpostresult.cpp new file mode 100644 index 0000000000..2b937d83b9 --- /dev/null +++ b/indra/newview/llpanelpostresult.cpp @@ -0,0 +1,90 @@ +/** + * @file llpanelpostresult.cpp + * @brief Result of publishing a snapshot (success/failure). + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterreg.h" +#include "llpanel.h" +#include "llsidetraypanelcontainer.h" + +/** + * Displays snapshot publishing result. + */ +class LLPanelPostResult +: public LLPanel +{ + LOG_CLASS(LLPanelPostResult); + +public: + LLPanelPostResult(); + + /*virtual*/ void onOpen(const LLSD& key); +private: + void onBack(); + void onClose(); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelpostresult"); + +LLPanelPostResult::LLPanelPostResult() +{ + mCommitCallbackRegistrar.add("Snapshot.Result.Back", boost::bind(&LLPanelPostResult::onBack, this)); + mCommitCallbackRegistrar.add("Snapshot.Result.Close", boost::bind(&LLPanelPostResult::onClose, this)); +} + + +// virtual +void LLPanelPostResult::onOpen(const LLSD& key) +{ + if (key.isMap() && key.has("post-result") && key.has("post-type")) + { + bool ok = key["post-result"].asBoolean(); + std::string type = key["post-type"].asString(); + std::string result_text = getString(type + "_" + (ok ? "succeeded_str" : "failed_str")); + getChild("result_lbl")->setText(result_text); + } + else + { + llwarns << "Invalid key" << llendl; + } +} + +void LLPanelPostResult::onBack() +{ + LLSideTrayPanelContainer* parent = dynamic_cast(getParent()); + if (!parent) + { + llwarns << "Cannot find panel container" << llendl; + return; + } + + parent->openPreviousPanel(); +} + +void LLPanelPostResult::onClose() +{ + LLFloaterReg::hideInstance("snapshot"); +} diff --git a/indra/newview/llpanelsnapshot.cpp b/indra/newview/llpanelsnapshot.cpp new file mode 100644 index 0000000000..e89e62c750 --- /dev/null +++ b/indra/newview/llpanelsnapshot.cpp @@ -0,0 +1,109 @@ +/** + * @file llpanelsnapshot.cpp + * @brief Snapshot panel base class + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llpanelsnapshot.h" + +// libs +#include "llsliderctrl.h" +#include "llspinctrl.h" +#include "lltrans.h" + +// newview +#include "llsidetraypanelcontainer.h" + +LLFloaterSnapshot::ESnapshotFormat LLPanelSnapshot::getImageFormat() const +{ + return LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG; +} + +LLSpinCtrl* LLPanelSnapshot::getWidthSpinner() +{ + return getChild(getWidthSpinnerName()); +} + +LLSpinCtrl* LLPanelSnapshot::getHeightSpinner() +{ + return getChild(getHeightSpinnerName()); +} + +S32 LLPanelSnapshot::getTypedPreviewWidth() const +{ + return getChild(getWidthSpinnerName())->getValue().asInteger(); +} + +S32 LLPanelSnapshot::getTypedPreviewHeight() const +{ + return getChild(getHeightSpinnerName())->getValue().asInteger(); +} + +void LLPanelSnapshot::enableAspectRatioCheckbox(BOOL enable) +{ + getChild(getAspectRatioCBName())->setEnabled(enable); +} + +LLSideTrayPanelContainer* LLPanelSnapshot::getParentContainer() +{ + LLSideTrayPanelContainer* parent = dynamic_cast(getParent()); + if (!parent) + { + llwarns << "Cannot find panel container" << llendl; + return NULL; + } + + return parent; +} + +void LLPanelSnapshot::updateImageQualityLevel() +{ + LLSliderCtrl* quality_slider = getChild("image_quality_slider"); + S32 quality_val = llfloor((F32) quality_slider->getValue().asReal()); + + std::string quality_lvl; + + if (quality_val < 20) + { + quality_lvl = LLTrans::getString("snapshot_quality_very_low"); + } + else if (quality_val < 40) + { + quality_lvl = LLTrans::getString("snapshot_quality_low"); + } + else if (quality_val < 60) + { + quality_lvl = LLTrans::getString("snapshot_quality_medium"); + } + else if (quality_val < 80) + { + quality_lvl = LLTrans::getString("snapshot_quality_high"); + } + else + { + quality_lvl = LLTrans::getString("snapshot_quality_very_high"); + } + + getChild("image_quality_level")->setTextArg("[QLVL]", quality_lvl); +} diff --git a/indra/newview/llpanelsnapshot.h b/indra/newview/llpanelsnapshot.h new file mode 100644 index 0000000000..a227317d2f --- /dev/null +++ b/indra/newview/llpanelsnapshot.h @@ -0,0 +1,58 @@ +/** + * @file llpanelsnapshot.h + * @brief Snapshot panel base class + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPANELSNAPSHOT_H +#define LL_LLPANELSNAPSHOT_H + +#include "llfloatersnapshot.h" + +class LLSideTrayPanelContainer; + +/** + * Snapshot panel base class. + */ +class LLPanelSnapshot: public LLPanel +{ +public: + virtual std::string getWidthSpinnerName() const = 0; + virtual std::string getHeightSpinnerName() const = 0; + virtual std::string getAspectRatioCBName() const = 0; + virtual std::string getImageSizeComboName() const = 0; + + virtual S32 getTypedPreviewWidth() const; + virtual S32 getTypedPreviewHeight() const; + virtual LLSpinCtrl* getWidthSpinner(); + virtual LLSpinCtrl* getHeightSpinner(); + virtual void enableAspectRatioCheckbox(BOOL enable); + virtual LLFloaterSnapshot::ESnapshotFormat getImageFormat() const; + virtual void updateControls(const LLSD& info) {} ///< Update controls from saved settings + +protected: + LLSideTrayPanelContainer* getParentContainer(); + void updateImageQualityLevel(); +}; + +#endif // LL_LLPANELSNAPSHOT_H diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp new file mode 100644 index 0000000000..6419c37494 --- /dev/null +++ b/indra/newview/llpanelsnapshotinventory.cpp @@ -0,0 +1,152 @@ +/** + * @file llpanelsnapshotinventory.cpp + * @brief The panel provides UI for saving snapshot as an inventory texture. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llcombobox.h" +#include "llsidetraypanelcontainer.h" +#include "llspinctrl.h" + +#include "llfloatersnapshot.h" // FIXME: replace with a snapshot storage model +#include "llpanelsnapshot.h" +#include "llviewercontrol.h" // gSavedSettings + +/** + * The panel provides UI for saving snapshot as an inventory texture. + */ +class LLPanelSnapshotInventory +: public LLPanelSnapshot +{ + LOG_CLASS(LLPanelSnapshotInventory); + +public: + LLPanelSnapshotInventory(); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + +private: + void updateCustomResControls(); ///< Show/hide custom resolution controls (spinners and checkbox) + + /*virtual*/ std::string getWidthSpinnerName() const { return "inventory_snapshot_width"; } + /*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; } + /*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; } + /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; } + /*virtual*/ void updateControls(const LLSD& info); + + void onResolutionComboCommit(LLUICtrl* ctrl); + void onCustomResolutionCommit(LLUICtrl* ctrl); + void onKeepAspectRatioCommit(LLUICtrl* ctrl); + void onSend(); + void onCancel(); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotinventory"); + +LLPanelSnapshotInventory::LLPanelSnapshotInventory() +{ + mCommitCallbackRegistrar.add("Inventory.Save", boost::bind(&LLPanelSnapshotInventory::onSend, this)); + mCommitCallbackRegistrar.add("Inventory.Cancel", boost::bind(&LLPanelSnapshotInventory::onCancel, this)); +} + +// virtual +BOOL LLPanelSnapshotInventory::postBuild() +{ + getChild(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onResolutionComboCommit, this, _1)); + getChild(getWidthSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onCustomResolutionCommit, this, _1)); + getChild(getHeightSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onCustomResolutionCommit, this, _1)); + getChild(getAspectRatioCBName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onKeepAspectRatioCommit, this, _1)); + return TRUE; +} + +// virtual +void LLPanelSnapshotInventory::onOpen(const LLSD& key) +{ +#if 0 + getChild(getImageSizeComboName())->selectNthItem(0); // FIXME? has no effect +#endif + updateCustomResControls(); +} + +void LLPanelSnapshotInventory::updateCustomResControls() +{ + LLComboBox* combo = getChild(getImageSizeComboName()); + S32 selected_idx = combo->getFirstSelectedIndex(); + bool show = selected_idx == 0 || selected_idx == (combo->getItemCount() - 1); // Current Window or Custom selected + + getChild(getWidthSpinnerName())->setVisible(show); + getChild(getHeightSpinnerName())->setVisible(show); + getChild(getAspectRatioCBName())->setVisible(show); +} + +// virtual +void LLPanelSnapshotInventory::updateControls(const LLSD& info) +{ + const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; + getChild("save_btn")->setEnabled(have_snapshot); +} + +void LLPanelSnapshotInventory::onResolutionComboCommit(LLUICtrl* ctrl) +{ + updateCustomResControls(); + + LLSD info; + info["combo-res-change"]["control-name"] = ctrl->getName(); + LLFloaterSnapshot::getInstance()->notify(info); +} + +void LLPanelSnapshotInventory::onCustomResolutionCommit(LLUICtrl* ctrl) +{ + LLSD info; + info["w"] = getChild(getWidthSpinnerName())->getValue().asInteger();; + info["h"] = getChild(getHeightSpinnerName())->getValue().asInteger();; + LLFloaterSnapshot::getInstance()->notify(LLSD().with("custom-res-change", info)); +} + +void LLPanelSnapshotInventory::onKeepAspectRatioCommit(LLUICtrl* ctrl) +{ + LLFloaterSnapshot::getInstance()->notify(LLSD().with("keep-aspect-change", ctrl->getValue().asBoolean())); +} + +void LLPanelSnapshotInventory::onSend() +{ + // Switch to upload progress display. + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPanel("panel_post_progress", LLSD().with("post-type", "inventory")); + } + + LLFloaterSnapshot::saveTexture(); +} + +void LLPanelSnapshotInventory::onCancel() +{ + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPreviousPanel(); + } +} diff --git a/indra/newview/llpanelsnapshotlocal.cpp b/indra/newview/llpanelsnapshotlocal.cpp new file mode 100644 index 0000000000..5dc32d228f --- /dev/null +++ b/indra/newview/llpanelsnapshotlocal.cpp @@ -0,0 +1,209 @@ +/** + * @file llpanelsnapshotlocal.cpp + * @brief The panel provides UI for saving snapshot to a local folder. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llcombobox.h" +#include "llsidetraypanelcontainer.h" +#include "llsliderctrl.h" +#include "llspinctrl.h" + +#include "llfloatersnapshot.h" // FIXME: replace with a snapshot storage model +#include "llpanelsnapshot.h" +#include "llviewercontrol.h" // gSavedSettings + +/** + * The panel provides UI for saving snapshot to a local folder. + */ +class LLPanelSnapshotLocal +: public LLPanelSnapshot +{ + LOG_CLASS(LLPanelSnapshotLocal); + +public: + LLPanelSnapshotLocal(); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + +private: + /*virtual*/ std::string getWidthSpinnerName() const { return "local_snapshot_width"; } + /*virtual*/ std::string getHeightSpinnerName() const { return "local_snapshot_height"; } + /*virtual*/ std::string getAspectRatioCBName() const { return "local_keep_aspect_check"; } + /*virtual*/ std::string getImageSizeComboName() const { return "local_size_combo"; } + /*virtual*/ LLFloaterSnapshot::ESnapshotFormat getImageFormat() const; + /*virtual*/ void updateControls(const LLSD& info); + + void updateCustomResControls(); ///< Show/hide custom resolution controls (spinners and checkbox) + + void onFormatComboCommit(LLUICtrl* ctrl); + void onResolutionComboCommit(LLUICtrl* ctrl); + void onCustomResolutionCommit(LLUICtrl* ctrl); + void onKeepAspectRatioCommit(LLUICtrl* ctrl); + void onQualitySliderCommit(LLUICtrl* ctrl); + void onSend(); + void onCancel(); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotlocal"); + +LLPanelSnapshotLocal::LLPanelSnapshotLocal() +{ + mCommitCallbackRegistrar.add("Local.Save", boost::bind(&LLPanelSnapshotLocal::onSend, this)); + mCommitCallbackRegistrar.add("Local.Cancel", boost::bind(&LLPanelSnapshotLocal::onCancel, this)); +} + +// virtual +BOOL LLPanelSnapshotLocal::postBuild() +{ + getChild(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onResolutionComboCommit, this, _1)); + getChild(getWidthSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onCustomResolutionCommit, this, _1)); + getChild(getHeightSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onCustomResolutionCommit, this, _1)); + getChild(getAspectRatioCBName())->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onKeepAspectRatioCommit, this, _1)); + getChild("image_quality_slider")->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onQualitySliderCommit, this, _1)); + getChild("local_format_combo")->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onFormatComboCommit, this, _1)); + + updateControls(LLSD()); + + return TRUE; +} + +// virtual +void LLPanelSnapshotLocal::onOpen(const LLSD& key) +{ + updateCustomResControls(); +} + +// virtual +LLFloaterSnapshot::ESnapshotFormat LLPanelSnapshotLocal::getImageFormat() const +{ + LLFloaterSnapshot::ESnapshotFormat fmt = LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG; + + LLComboBox* local_format_combo = getChild("local_format_combo"); + const std::string id = local_format_combo->getSelectedItemLabel(); + if (id == "PNG") + { + fmt = LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG; + } + else if (id == "JPEG") + { + fmt = LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG; + } + else if (id == "BMP") + { + fmt = LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP; + } + + return fmt; +} + +// virtual +void LLPanelSnapshotLocal::updateControls(const LLSD& info) +{ + LLFloaterSnapshot::ESnapshotFormat fmt = + (LLFloaterSnapshot::ESnapshotFormat) gSavedSettings.getS32("SnapshotFormat"); + getChild("local_format_combo")->selectNthItem((S32) fmt); + + const bool show_quality_ctrls = (fmt == LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG); + getChild("image_quality_slider")->setVisible(show_quality_ctrls); + getChild("image_quality_level")->setVisible(show_quality_ctrls); + + getChild("image_quality_slider")->setValue(gSavedSettings.getS32("SnapshotQuality")); + updateImageQualityLevel(); + + const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; + getChild("save_btn")->setEnabled(have_snapshot); +} + +void LLPanelSnapshotLocal::updateCustomResControls() +{ + LLComboBox* combo = getChild(getImageSizeComboName()); + S32 selected_idx = combo->getFirstSelectedIndex(); + bool enable = selected_idx == 0 || selected_idx == (combo->getItemCount() - 1); // Current Window or Custom selected + + getChild(getWidthSpinnerName())->setEnabled(enable); + getChild(getWidthSpinnerName())->setAllowEdit(enable); + getChild(getHeightSpinnerName())->setEnabled(enable); + getChild(getHeightSpinnerName())->setAllowEdit(enable); + getChild(getAspectRatioCBName())->setEnabled(enable); +} + +void LLPanelSnapshotLocal::onFormatComboCommit(LLUICtrl* ctrl) +{ +#if 0 // redundant? + gSavedSettings.setS32("SnapshotFormat", ctrl->getValue().asInteger()); +#endif + + // will call updateControls() + LLFloaterSnapshot::getInstance()->notify(LLSD().with("image-format-change", true)); +} + +void LLPanelSnapshotLocal::onResolutionComboCommit(LLUICtrl* ctrl) +{ + updateCustomResControls(); + + LLSD info; + info["combo-res-change"]["control-name"] = ctrl->getName(); + LLFloaterSnapshot::getInstance()->notify(info); +} + +void LLPanelSnapshotLocal::onCustomResolutionCommit(LLUICtrl* ctrl) +{ + LLSD info; + info["w"] = getChild(getWidthSpinnerName())->getValue().asInteger(); + info["h"] = getChild(getHeightSpinnerName())->getValue().asInteger(); + LLFloaterSnapshot::getInstance()->notify(LLSD().with("custom-res-change", info)); +} + +void LLPanelSnapshotLocal::onKeepAspectRatioCommit(LLUICtrl* ctrl) +{ + LLFloaterSnapshot::getInstance()->notify(LLSD().with("keep-aspect-change", ctrl->getValue().asBoolean())); +} + +void LLPanelSnapshotLocal::onQualitySliderCommit(LLUICtrl* ctrl) +{ + updateImageQualityLevel(); + + LLSliderCtrl* slider = (LLSliderCtrl*)ctrl; + S32 quality_val = llfloor((F32)slider->getValue().asReal()); + LLSD info; + info["image-quality-change"] = quality_val; + LLFloaterSnapshot::getInstance()->notify(info); +} + +void LLPanelSnapshotLocal::onSend() +{ + LLFloaterSnapshot::saveLocal(); + onCancel(); +} + +void LLPanelSnapshotLocal::onCancel() +{ + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPreviousPanel(); + } +} diff --git a/indra/newview/llpanelsnapshotoptions.cpp b/indra/newview/llpanelsnapshotoptions.cpp new file mode 100644 index 0000000000..8e5ff282b3 --- /dev/null +++ b/indra/newview/llpanelsnapshotoptions.cpp @@ -0,0 +1,94 @@ +/** + * @file llpanelsnapshotoptions.cpp + * @brief Snapshot posting options panel. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llpanel.h" +#include "llsidetraypanelcontainer.h" + +#include "llfloatersnapshot.h" // FIXME: create a snapshot model + +/** + * Provides several ways to save a snapshot. + */ +class LLPanelSnapshotOptions +: public LLPanel +{ + LOG_CLASS(LLPanelSnapshotOptions); + +public: + LLPanelSnapshotOptions(); + +private: + void openPanel(const std::string& panel_name); + void onSaveToProfile(); + void onSaveToEmail(); + void onSaveToInventory(); + void onSaveToComputer(); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotoptions"); + +LLPanelSnapshotOptions::LLPanelSnapshotOptions() +{ + mCommitCallbackRegistrar.add("Snapshot.SaveToProfile", boost::bind(&LLPanelSnapshotOptions::onSaveToProfile, this)); + mCommitCallbackRegistrar.add("Snapshot.SaveToEmail", boost::bind(&LLPanelSnapshotOptions::onSaveToEmail, this)); + mCommitCallbackRegistrar.add("Snapshot.SaveToInventory", boost::bind(&LLPanelSnapshotOptions::onSaveToInventory, this)); + mCommitCallbackRegistrar.add("Snapshot.SaveToComputer", boost::bind(&LLPanelSnapshotOptions::onSaveToComputer, this)); +} + +void LLPanelSnapshotOptions::openPanel(const std::string& panel_name) +{ + LLSideTrayPanelContainer* parent = dynamic_cast(getParent()); + if (!parent) + { + llwarns << "Cannot find panel container" << llendl; + return; + } + + parent->openPanel(panel_name); + LLFloaterSnapshot::postPanelSwitch(); +} + +void LLPanelSnapshotOptions::onSaveToProfile() +{ + openPanel("panel_snapshot_profile"); +} + +void LLPanelSnapshotOptions::onSaveToEmail() +{ + openPanel("panel_snapshot_postcard"); +} + +void LLPanelSnapshotOptions::onSaveToInventory() +{ + openPanel("panel_snapshot_inventory"); +} + +void LLPanelSnapshotOptions::onSaveToComputer() +{ + openPanel("panel_snapshot_local"); +} diff --git a/indra/newview/llpanelsnapshotpostcard.cpp b/indra/newview/llpanelsnapshotpostcard.cpp new file mode 100644 index 0000000000..c2b83d5c19 --- /dev/null +++ b/indra/newview/llpanelsnapshotpostcard.cpp @@ -0,0 +1,336 @@ +/** + * @file llpanelsnapshotpostcard.cpp + * @brief Postcard sending panel. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llcombobox.h" +#include "llnotificationsutil.h" +#include "llsidetraypanelcontainer.h" +#include "llsliderctrl.h" +#include "llspinctrl.h" +#include "lltexteditor.h" + +#include "llagent.h" +#include "llagentui.h" +#include "llfloatersnapshot.h" // FIXME: replace with a snapshot storage model +#include "llpanelsnapshot.h" +#include "llpostcard.h" +#include "llviewercontrol.h" // gSavedSettings +#include "llviewerwindow.h" + +#include + +/** + * Sends postcard via email. + */ +class LLPanelSnapshotPostcard +: public LLPanelSnapshot +{ + LOG_CLASS(LLPanelSnapshotPostcard); + +public: + LLPanelSnapshotPostcard(); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + /*virtual*/ S32 notify(const LLSD& info); + +private: + /*virtual*/ std::string getWidthSpinnerName() const { return "postcard_snapshot_width"; } + /*virtual*/ std::string getHeightSpinnerName() const { return "postcard_snapshot_height"; } + /*virtual*/ std::string getAspectRatioCBName() const { return "postcard_keep_aspect_check"; } + /*virtual*/ std::string getImageSizeComboName() const { return "postcard_size_combo"; } + /*virtual*/ void updateControls(const LLSD& info); + + void updateCustomResControls(); ///< Enable/disable custom resolution controls (spinners and checkbox) + bool missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response); + void sendPostcard(); + + void onMsgFormFocusRecieved(); + void onFormatComboCommit(LLUICtrl* ctrl); + void onResolutionComboCommit(LLUICtrl* ctrl); + void onCustomResolutionCommit(LLUICtrl* ctrl); + void onKeepAspectRatioCommit(LLUICtrl* ctrl); + void onQualitySliderCommit(LLUICtrl* ctrl); + void onTabButtonPress(S32 btn_idx); + void onSend(); + void onCancel(); + + bool mHasFirstMsgFocus; +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotpostcard"); + +LLPanelSnapshotPostcard::LLPanelSnapshotPostcard() +: mHasFirstMsgFocus(false) +{ + mCommitCallbackRegistrar.add("Postcard.Send", boost::bind(&LLPanelSnapshotPostcard::onSend, this)); + mCommitCallbackRegistrar.add("Postcard.Cancel", boost::bind(&LLPanelSnapshotPostcard::onCancel, this)); + mCommitCallbackRegistrar.add("Postcard.Message", boost::bind(&LLPanelSnapshotPostcard::onTabButtonPress, this, 0)); + mCommitCallbackRegistrar.add("Postcard.Settings", boost::bind(&LLPanelSnapshotPostcard::onTabButtonPress, this, 1)); + +} + +// virtual +BOOL LLPanelSnapshotPostcard::postBuild() +{ + // pick up the user's up-to-date email address + gAgent.sendAgentUserInfoRequest(); + + getChildView("from_form")->setEnabled(FALSE); + + std::string name_string; + LLAgentUI::buildFullname(name_string); + getChild("name_form")->setValue(LLSD(name_string)); + + // For the first time a user focuses to .the msg box, all text will be selected. + getChild("msg_form")->setFocusChangedCallback(boost::bind(&LLPanelSnapshotPostcard::onMsgFormFocusRecieved, this)); + + getChild("to_form")->setFocus(TRUE); + + getChild(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotPostcard::onResolutionComboCommit, this, _1)); + getChild(getWidthSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotPostcard::onCustomResolutionCommit, this, _1)); + getChild(getHeightSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotPostcard::onCustomResolutionCommit, this, _1)); + getChild(getAspectRatioCBName())->setCommitCallback(boost::bind(&LLPanelSnapshotPostcard::onKeepAspectRatioCommit, this, _1)); + getChild("image_quality_slider")->setCommitCallback(boost::bind(&LLPanelSnapshotPostcard::onQualitySliderCommit, this, _1)); + + getChild("message_btn")->setToggleState(TRUE); + + updateControls(LLSD()); + + return TRUE; +} + +// virtual +void LLPanelSnapshotPostcard::onOpen(const LLSD& key) +{ + gSavedSettings.setS32("SnapshotFormat", getImageFormat()); + updateCustomResControls(); +} + +// virtual +S32 LLPanelSnapshotPostcard::notify(const LLSD& info) +{ + if (!info.has("agent-email")) + { + llassert(info.has("agent-email")); + return 0; + } + + LLUICtrl* from_input = getChild("from_form"); + const std::string& text = from_input->getValue().asString(); + if (text.empty()) + { + // there's no text in this field yet, pre-populate + from_input->setValue(info["agent-email"]); + } + + return 1; +} + +// virtual +void LLPanelSnapshotPostcard::updateControls(const LLSD& info) +{ + getChild("image_quality_slider")->setValue(gSavedSettings.getS32("SnapshotQuality")); + updateImageQualityLevel(); + + const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; + getChild("send_btn")->setEnabled(have_snapshot); +} + +void LLPanelSnapshotPostcard::updateCustomResControls() +{ + LLComboBox* combo = getChild(getImageSizeComboName()); + S32 selected_idx = combo->getFirstSelectedIndex(); + bool enable = selected_idx == 0 || selected_idx == (combo->getItemCount() - 1); // Current Window or Custom selected + + getChild(getWidthSpinnerName())->setEnabled(enable); + getChild(getWidthSpinnerName())->setAllowEdit(enable); + getChild(getHeightSpinnerName())->setEnabled(enable); + getChild(getHeightSpinnerName())->setAllowEdit(enable); + getChild(getAspectRatioCBName())->setEnabled(enable); +} + +bool LLPanelSnapshotPostcard::missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if(0 == option) + { + // User clicked OK + if((getChild("subject_form")->getValue().asString()).empty()) + { + // Stuff the subject back into the form. + getChild("subject_form")->setValue(getString("default_subject")); + } + + if (!mHasFirstMsgFocus) + { + // The user never switched focus to the message window. + // Using the default string. + getChild("msg_form")->setValue(getString("default_message")); + } + + sendPostcard(); + } + return false; +} + + +void LLPanelSnapshotPostcard::sendPostcard() +{ + std::string from(getChild("from_form")->getValue().asString()); + std::string to(getChild("to_form")->getValue().asString()); + std::string subject(getChild("subject_form")->getValue().asString()); + + LLSD postcard = LLSD::emptyMap(); + postcard["pos-global"] = LLFloaterSnapshot::getPosTakenGlobal().getValue(); + postcard["to"] = to; + postcard["from"] = from; + postcard["name"] = getChild("name_form")->getValue().asString(); + postcard["subject"] = subject; + postcard["msg"] = getChild("msg_form")->getValue().asString(); + LLPostCard::send(LLFloaterSnapshot::getImageData(), postcard); + LLFloaterSnapshot::postSave(); + + // Give user feedback of the event. + gViewerWindow->playSnapshotAnimAndSound(); + + // Switch to upload progress display. + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPanel("panel_post_progress", LLSD().with("post-type", "postcard")); + } +} + +void LLPanelSnapshotPostcard::onMsgFormFocusRecieved() +{ + LLTextEditor* msg_form = getChild("msg_form"); + if (msg_form->hasFocus() && !mHasFirstMsgFocus) + { + mHasFirstMsgFocus = true; + msg_form->setText(LLStringUtil::null); + } +} + +void LLPanelSnapshotPostcard::onFormatComboCommit(LLUICtrl* ctrl) +{ + // will call updateControls() + LLFloaterSnapshot::getInstance()->notify(LLSD().with("image-format-change", true)); +} + +void LLPanelSnapshotPostcard::onResolutionComboCommit(LLUICtrl* ctrl) +{ + updateCustomResControls(); + + LLSD info; + info["combo-res-change"]["control-name"] = ctrl->getName(); + LLFloaterSnapshot::getInstance()->notify(info); +} + +void LLPanelSnapshotPostcard::onCustomResolutionCommit(LLUICtrl* ctrl) +{ + LLSD info; + info["w"] = getChild(getWidthSpinnerName())->getValue().asInteger(); + info["h"] = getChild(getHeightSpinnerName())->getValue().asInteger(); + LLFloaterSnapshot::getInstance()->notify(LLSD().with("custom-res-change", info)); +} + +void LLPanelSnapshotPostcard::onKeepAspectRatioCommit(LLUICtrl* ctrl) +{ + LLFloaterSnapshot::getInstance()->notify(LLSD().with("keep-aspect-change", ctrl->getValue().asBoolean())); +} + +void LLPanelSnapshotPostcard::onQualitySliderCommit(LLUICtrl* ctrl) +{ + updateImageQualityLevel(); + + LLSliderCtrl* slider = (LLSliderCtrl*)ctrl; + S32 quality_val = llfloor((F32)slider->getValue().asReal()); + LLSD info; + info["image-quality-change"] = quality_val; + LLFloaterSnapshot::getInstance()->notify(info); // updates the "SnapshotQuality" setting +} + +void LLPanelSnapshotPostcard::onTabButtonPress(S32 btn_idx) +{ + static LLButton* sButtons[2] = { + getChild("message_btn"), + getChild("settings_btn"), + }; + + // Switch between Message and Settings tabs. + LLButton* clicked_btn = sButtons[btn_idx]; + LLButton* other_btn = sButtons[!btn_idx]; + LLSideTrayPanelContainer* container = + getChild("postcard_panel_container"); + + container->selectTab(clicked_btn->getToggleState() ? btn_idx : !btn_idx); + //clicked_btn->setEnabled(FALSE); + other_btn->toggleState(); + //other_btn->setEnabled(TRUE); + + lldebugs << "Button #" << btn_idx << " (" << clicked_btn->getName() << ") clicked" << llendl; +} + +void LLPanelSnapshotPostcard::onSend() +{ + // Validate input. + std::string from(getChild("from_form")->getValue().asString()); + std::string to(getChild("to_form")->getValue().asString()); + + boost::regex email_format("[A-Za-z0-9.%+-_]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,}(,[ \t]*[A-Za-z0-9.%+-_]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,})*"); + + if (to.empty() || !boost::regex_match(to, email_format)) + { + LLNotificationsUtil::add("PromptRecipientEmail"); + return; + } + + if (from.empty() || !boost::regex_match(from, email_format)) + { + LLNotificationsUtil::add("PromptSelfEmail"); + return; + } + + std::string subject(getChild("subject_form")->getValue().asString()); + if(subject.empty() || !mHasFirstMsgFocus) + { + LLNotificationsUtil::add("PromptMissingSubjMsg", LLSD(), LLSD(), boost::bind(&LLPanelSnapshotPostcard::missingSubjMsgAlertCallback, this, _1, _2)); + return; + } + + // Send postcard. + sendPostcard(); +} + +void LLPanelSnapshotPostcard::onCancel() +{ + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPreviousPanel(); + } +} diff --git a/indra/newview/llpanelsnapshotprofile.cpp b/indra/newview/llpanelsnapshotprofile.cpp new file mode 100644 index 0000000000..80a379a5a0 --- /dev/null +++ b/indra/newview/llpanelsnapshotprofile.cpp @@ -0,0 +1,162 @@ +/** + * @file llpanelsnapshotprofile.cpp + * @brief Posts a snapshot to My Profile feed. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +// libs +#include "llcombobox.h" +#include "llfloaterreg.h" +#include "llpanel.h" +#include "llspinctrl.h" + +// newview +#include "llfloatersnapshot.h" +#include "llpanelsnapshot.h" +#include "llsidetraypanelcontainer.h" +#include "llwebprofile.h" + +/** + * Posts a snapshot to My Profile feed. + */ +class LLPanelSnapshotProfile +: public LLPanelSnapshot +{ + LOG_CLASS(LLPanelSnapshotProfile); + +public: + LLPanelSnapshotProfile(); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + +private: + /*virtual*/ std::string getWidthSpinnerName() const { return "profile_snapshot_width"; } + /*virtual*/ std::string getHeightSpinnerName() const { return "profile_snapshot_height"; } + /*virtual*/ std::string getAspectRatioCBName() const { return "profile_keep_aspect_check"; } + /*virtual*/ std::string getImageSizeComboName() const { return "profile_size_combo"; } + /*virtual*/ void updateControls(const LLSD& info); + + void updateCustomResControls(); ///< Enable/disable custom resolution controls (spinners and checkbox) + + void onSend(); + void onCancel(); + void onResolutionComboCommit(LLUICtrl* ctrl); + void onCustomResolutionCommit(LLUICtrl* ctrl); + void onKeepAspectRatioCommit(LLUICtrl* ctrl); +}; + +static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotprofile"); + +LLPanelSnapshotProfile::LLPanelSnapshotProfile() +{ + mCommitCallbackRegistrar.add("PostToProfile.Send", boost::bind(&LLPanelSnapshotProfile::onSend, this)); + mCommitCallbackRegistrar.add("PostToProfile.Cancel", boost::bind(&LLPanelSnapshotProfile::onCancel, this)); +} + +// virtual +BOOL LLPanelSnapshotProfile::postBuild() +{ + getChild(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onResolutionComboCommit, this, _1)); + getChild(getWidthSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onCustomResolutionCommit, this, _1)); + getChild(getHeightSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onCustomResolutionCommit, this, _1)); + getChild(getAspectRatioCBName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onKeepAspectRatioCommit, this, _1)); + return TRUE; +} + +// virtual +void LLPanelSnapshotProfile::onOpen(const LLSD& key) +{ + updateCustomResControls(); +} + +// virtual +void LLPanelSnapshotProfile::updateControls(const LLSD& info) +{ + const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; + getChild("post_btn")->setEnabled(have_snapshot); +} + +void LLPanelSnapshotProfile::updateCustomResControls() ///< Enable/disable custom resolution controls (spinners and checkbox) +{ + LLComboBox* combo = getChild(getImageSizeComboName()); + S32 selected_idx = combo->getFirstSelectedIndex(); + bool enable = selected_idx == 0 || selected_idx == (combo->getItemCount() - 1); // Current Window or Custom selected + + getChild(getWidthSpinnerName())->setEnabled(enable); + getChild(getWidthSpinnerName())->setAllowEdit(enable); + getChild(getHeightSpinnerName())->setEnabled(enable); + getChild(getHeightSpinnerName())->setAllowEdit(enable); + getChild(getAspectRatioCBName())->setEnabled(enable); +} + +void LLPanelSnapshotProfile::onSend() +{ + std::string caption = getChild("caption")->getValue().asString(); + bool add_location = getChild("add_location_cb")->getValue().asBoolean(); + + LLWebProfile::uploadImage(LLFloaterSnapshot::getImageData(), caption, add_location); + LLFloaterSnapshot::postSave(); + + // Switch to upload progress display. + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPanel("panel_post_progress", LLSD().with("post-type", "profile")); + } +} + +void LLPanelSnapshotProfile::onCancel() +{ + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPreviousPanel(); + } +} + +void LLPanelSnapshotProfile::onResolutionComboCommit(LLUICtrl* ctrl) +{ + updateCustomResControls(); + + LLSD info; + info["combo-res-change"]["control-name"] = ctrl->getName(); + LLFloaterSnapshot::getInstance()->notify(info); +} + +void LLPanelSnapshotProfile::onCustomResolutionCommit(LLUICtrl* ctrl) +{ + S32 w = getChild(getWidthSpinnerName())->getValue().asInteger(); + S32 h = getChild(getHeightSpinnerName())->getValue().asInteger(); + LLSD info; + info["w"] = w; + info["h"] = h; + LLFloaterSnapshot::getInstance()->notify(LLSD().with("custom-res-change", info)); +} + +void LLPanelSnapshotProfile::onKeepAspectRatioCommit(LLUICtrl* ctrl) +{ + LLFloaterSnapshot::getInstance()->notify(LLSD().with("keep-aspect-change", ctrl->getValue().asBoolean())); +} diff --git a/indra/newview/llpostcard.cpp b/indra/newview/llpostcard.cpp new file mode 100644 index 0000000000..5f57f3a856 --- /dev/null +++ b/indra/newview/llpostcard.cpp @@ -0,0 +1,160 @@ +/** + * @file llpostcard.cpp + * @brief Sending postcards. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llpostcard.h" + +#include "llvfile.h" +#include "llvfs.h" +#include "llviewerregion.h" + +#include "message.h" + +#include "llagent.h" +#include "llassetuploadresponders.h" + +/////////////////////////////////////////////////////////////////////////////// +// misc + +static void postcard_upload_callback(const LLUUID& asset_id, void *user_data, S32 result, LLExtStat ext_status) +{ + LLSD* postcard_data = (LLSD*)user_data; + + if (result) + { + // TODO: display the error messages in UI + llwarns << "Failed to send postcard: " << LLAssetStorage::getErrorString(result) << llendl; + LLPostCard::reportPostResult(false); + } + else + { + // only create the postcard once the upload succeeds + + // request the postcard + const LLSD& data = *postcard_data; + LLMessageSystem* msg = gMessageSystem; + msg->newMessage("SendPostcard"); + msg->nextBlock("AgentData"); + msg->addUUID("AgentID", gAgent.getID()); + msg->addUUID("SessionID", gAgent.getSessionID()); + msg->addUUID("AssetID", data["asset-id"].asUUID()); + msg->addVector3d("PosGlobal", LLVector3d(data["pos-global"])); + msg->addString("To", data["to"]); + msg->addString("From", data["from"]); + msg->addString("Name", data["name"]); + msg->addString("Subject", data["subject"]); + msg->addString("Msg", data["msg"]); + msg->addBOOL("AllowPublish", FALSE); + msg->addBOOL("MaturePublish", FALSE); + gAgent.sendReliableMessage(); + + LLPostCard::reportPostResult(true); + } + + delete postcard_data; +} + + +/////////////////////////////////////////////////////////////////////////////// +// LLPostcardSendResponder + +class LLPostcardSendResponder : public LLAssetUploadResponder +{ + LOG_CLASS(LLPostcardSendResponder); + +public: + LLPostcardSendResponder(const LLSD &post_data, + const LLUUID& vfile_id, + LLAssetType::EType asset_type): + LLAssetUploadResponder(post_data, vfile_id, asset_type) + { + } + + /*virtual*/ void uploadComplete(const LLSD& content) + { + llinfos << "Postcard sent" << llendl; + LL_DEBUGS("Snapshots") << "content: " << content << llendl; + LLPostCard::reportPostResult(true); + } + + /*virtual*/ void uploadFailure(const LLSD& content) + { + llwarns << "Sending postcard failed: " << content << llendl; + LLPostCard::reportPostResult(false); + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// LLPostCard + +LLPostCard::result_callback_t LLPostCard::mResultCallback; + +// static +void LLPostCard::send(LLPointer image, const LLSD& postcard_data) +{ +#if 0 + static LLTransactionID transaction_id; + static LLAssetID asset_id; +#else + LLTransactionID transaction_id; + LLAssetID asset_id; +#endif + + transaction_id.generate(); + asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID()); + LLVFile::writeFile(image->getData(), image->getDataSize(), gVFS, asset_id, LLAssetType::AT_IMAGE_JPEG); + + // upload the image + std::string url = gAgent.getRegion()->getCapability("SendPostcard"); + if (!url.empty()) + { + llinfos << "Sending postcard via capability" << llendl; + // the capability already encodes: agent ID, region ID + LL_DEBUGS("Snapshots") << "url: " << url << llendl; + LL_DEBUGS("Snapshots") << "body: " << postcard_data << llendl; + LL_DEBUGS("Snapshots") << "data size: " << image->getDataSize() << llendl; + LLHTTPClient::post(url, postcard_data, + new LLPostcardSendResponder(postcard_data, asset_id, LLAssetType::AT_IMAGE_JPEG)); + } + else + { + llinfos << "Sending postcard" << llendl; + LLSD* data = new LLSD(postcard_data); + (*data)["asset-id"] = asset_id; + gAssetStorage->storeAssetData(transaction_id, LLAssetType::AT_IMAGE_JPEG, + &postcard_upload_callback, (void *)data, FALSE); + } +} + +// static +void LLPostCard::reportPostResult(bool ok) +{ + if (mResultCallback) + { + mResultCallback(ok); + } +} diff --git a/indra/newview/llpostcard.h b/indra/newview/llpostcard.h new file mode 100644 index 0000000000..0eb118b906 --- /dev/null +++ b/indra/newview/llpostcard.h @@ -0,0 +1,48 @@ +/** + * @file llpostcard.h + * @brief Sending postcards. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPOSTCARD_H +#define LL_LLPOSTCARD_H + +#include "llimage.h" +#include "lluuid.h" + +class LLPostCard +{ + LOG_CLASS(LLPostCard); + +public: + typedef boost::function result_callback_t; + + static void send(LLPointer image, const LLSD& postcard_data); + static void setPostResultCallback(result_callback_t cb) { mResultCallback = cb; } + static void reportPostResult(bool ok); + +private: + static result_callback_t mResultCallback; +}; + +#endif // LL_LLPOSTCARD_H diff --git a/indra/newview/llsidetraypanelcontainer.cpp b/indra/newview/llsidetraypanelcontainer.cpp index 95a12c7c23..e340333c2c 100644 --- a/indra/newview/llsidetraypanelcontainer.cpp +++ b/indra/newview/llsidetraypanelcontainer.cpp @@ -62,6 +62,13 @@ void LLSideTrayPanelContainer::onOpen(const LLSD& key) getCurrentPanel()->onOpen(key); } +void LLSideTrayPanelContainer::openPanel(const std::string& panel_name, const LLSD& key) +{ + LLSD combined_key = key; + combined_key[PARAM_SUB_PANEL_NAME] = panel_name; + onOpen(combined_key); +} + void LLSideTrayPanelContainer::openPreviousPanel() { if(!mDefaultPanelName.empty()) diff --git a/indra/newview/llsidetraypanelcontainer.h b/indra/newview/llsidetraypanelcontainer.h index 14269b002b..93a85ed374 100644 --- a/indra/newview/llsidetraypanelcontainer.h +++ b/indra/newview/llsidetraypanelcontainer.h @@ -56,6 +56,11 @@ public: */ /*virtual*/ void onOpen(const LLSD& key); + /** + * Opens given subpanel. + */ + void openPanel(const std::string& panel_name, const LLSD& key = LLSD::emptyMap()); + /** * Opens previous panel from panel navigation history. */ diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index c761969fcf..74c4f6d2dc 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -85,7 +85,6 @@ #include "llfloateropenobject.h" #include "llfloaterpay.h" #include "llfloaterperms.h" -#include "llfloaterpostcard.h" #include "llfloaterpostprocess.h" #include "llfloaterpreference.h" #include "llfloaterproperties.h" @@ -245,7 +244,6 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); - LLFloaterReg::add("postcard", "floater_postcard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("prefs_proxy", "floater_preferences_proxy.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("prefs_hardware_settings", "floater_hardware_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 41b4dc01e8..5afd481dda 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -50,6 +50,7 @@ #include "llvoavatar.h" #include "llvoavatarself.h" #include "llviewerregion.h" +#include "llwebprofile.h" #include "llwebsharing.h" // For LLWebSharing::setOpenIDCookie(), *TODO: find a better way to do this! #include "llfilepicker.h" #include "llnotifications.h" @@ -319,6 +320,10 @@ public: std::string cookie = content["set-cookie"].asString(); LLViewerMedia::getCookieStore()->setCookiesFromHost(cookie, mHost); + + // Set cookie for snapshot publishing. + std::string auth_cookie = cookie.substr(0, cookie.find(";")); // strip path + LLWebProfile::setAuthCookie(auth_cookie); } void completedRaw( @@ -1484,6 +1489,8 @@ void LLViewerMedia::setOpenIDCookie() std::string profile_url = getProfileURL(""); LLURL raw_profile_url( profile_url.c_str() ); + LL_DEBUGS("MediaAuth") << "Requesting " << profile_url << llendl; + LL_DEBUGS("MediaAuth") << "sOpenIDCookie = [" << sOpenIDCookie << "]" << llendl; LLHTTPClient::get(profile_url, new LLViewerMediaWebProfileResponder(raw_profile_url.getAuthority()), headers); diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index b9293b3b31..7e830e14bf 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -528,23 +528,7 @@ class LLFileTakeSnapshotToDisk : public view_listener_t { gViewerWindow->playSnapshotAnimAndSound(); - LLPointer formatted; - switch(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat"))) - { - case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG: - formatted = new LLImageJPEG(gSavedSettings.getS32("SnapshotQuality")); - break; - case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG: - formatted = new LLImagePNG; - break; - case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP: - formatted = new LLImageBMP; - break; - default: - llwarns << "Unknown Local Snapshot format" << llendl; - return true; - } - + LLPointer formatted = new LLImagePNG; formatted->enableOverSize() ; formatted->encode(raw, 0); formatted->disableOverSize() ; diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index a9ca70fd26..7cae19a1d2 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -59,9 +59,9 @@ #include "llfloaterland.h" #include "llfloaterregioninfo.h" #include "llfloaterlandholdings.h" -#include "llfloaterpostcard.h" #include "llfloaterpreference.h" #include "llfloatersidepanelcontainer.h" +#include "llfloatersnapshot.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llinventoryfunctions.h" @@ -6470,7 +6470,7 @@ void process_user_info_reply(LLMessageSystem* msg, void**) msg->getString( "UserData", "DirectoryVisibility", dir_visibility); LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email); - LLFloaterPostcard::updateUserInfo(email); + LLFloaterSnapshot::setAgentEmail(email); } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 6fcbc401af..c20bc5f02f 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4020,10 +4020,11 @@ BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d } // Saves an image to the harddrive as "SnapshotX" where X >= 1. -BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image) +BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image, bool force_picker) { if (!image) { + llwarns << "No image to save" << llendl; return FALSE; } @@ -4043,7 +4044,7 @@ BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image) pick_type = LLFilePicker::FFSAVE_ALL; // ??? // Get a base file location if needed. - if ( ! isSnapshotLocSet()) + if (force_picker || !isSnapshotLocSet()) { std::string proposed_name( sSnapshotBaseName ); @@ -4083,6 +4084,7 @@ BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image) } while( -1 != err ); // search until the file is not found (i.e., stat() gives an error). + llinfos << "Saving snapshot to " << filepath << llendl; return image->save(filepath); } diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index d10b06f121..0cb7f82b58 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -324,7 +324,7 @@ public: BOOL thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type) ; BOOL isSnapshotLocSet() const { return ! sSnapshotDir.empty(); } void resetSnapshotLoc() const { sSnapshotDir.clear(); } - BOOL saveImageNumbered(LLImageFormatted *image); + BOOL saveImageNumbered(LLImageFormatted *image, bool force_picker = false); // Reset the directory where snapshots are saved. // Client will open directory picker on next snapshot save. diff --git a/indra/newview/llwebprofile.cpp b/indra/newview/llwebprofile.cpp new file mode 100644 index 0000000000..bb8a9a491b --- /dev/null +++ b/indra/newview/llwebprofile.cpp @@ -0,0 +1,297 @@ +/** + * @file llwebprofile.cpp + * @brief Web profile access. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llwebprofile.h" + +// libs +#include "llbufferstream.h" +#include "llhttpclient.h" +#include "llplugincookiestore.h" + +// newview +#include "llpanelprofile.h" // for getProfileURL(). FIXME: move the method to LLAvatarActions +#include "llviewermedia.h" // FIXME: don't use LLViewerMedia internals + +// third-party +#include "reader.h" // JSON + +/* + * Workflow: + * 1. LLViewerMedia::setOpenIDCookie() + * -> GET https://my-demo.secondlife.com/ via LLViewerMediaWebProfileResponder + * -> LLWebProfile::setAuthCookie() + * 2. LLWebProfile::uploadImage() + * -> GET "https://my-demo.secondlife.com/snapshots/s3_upload_config" via ConfigResponder + * 3. LLWebProfile::post() + * -> POST via PostImageResponder + * -> redirect + * -> GET via PostImageRedirectResponder + */ + +/////////////////////////////////////////////////////////////////////////////// +// LLWebProfileResponders::ConfigResponder + +class LLWebProfileResponders::ConfigResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLWebProfileResponders::ConfigResponder); + +public: + ConfigResponder(LLPointer imagep) + : mImagep(imagep) + { + } + + /*virtual*/ void completedRaw( + U32 status, + const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + LLBufferStream istr(channels, buffer.get()); + std::stringstream strstrm; + strstrm << istr.rdbuf(); + const std::string body = strstrm.str(); + + if (status != 200) + { + llwarns << "Failed to get upload config (" << status << ")" << llendl; + LLWebProfile::reportImageUploadStatus(false); + return; + } + + Json::Value root; + Json::Reader reader; + if (!reader.parse(body, root)) + { + llwarns << "Failed to parse upload config: " << reader.getFormatedErrorMessages() << llendl; + LLWebProfile::reportImageUploadStatus(false); + return; + } + + // *TODO: 404 = not supported by the grid + // *TODO: increase timeout or handle 499 Expired + + // Convert config to LLSD. + const Json::Value data = root["data"]; + const std::string upload_url = root["url"].asString(); + LLSD config; + config["acl"] = data["acl"].asString(); + config["AWSAccessKeyId"] = data["AWSAccessKeyId"].asString(); + config["Content-Type"] = data["Content-Type"].asString(); + config["key"] = data["key"].asString(); + config["policy"] = data["policy"].asString(); + config["success_action_redirect"] = data["success_action_redirect"].asString(); + config["signature"] = data["signature"].asString(); + config["add_loc"] = data.get("add_loc", "0").asString(); + config["caption"] = data.get("caption", "").asString(); + + // Do the actual image upload using the configuration. + LL_DEBUGS("Snapshots") << "Got upload config, POSTing image to " << upload_url << ", config=[" << config << "]" << llendl; + LLWebProfile::post(mImagep, config, upload_url); + } + +private: + LLPointer mImagep; +}; + +/////////////////////////////////////////////////////////////////////////////// +// LLWebProfilePostImageRedirectResponder +class LLWebProfileResponders::PostImageRedirectResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLWebProfileResponders::PostImageRedirectResponder); + +public: + /*virtual*/ void completedRaw( + U32 status, + const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + if (status != 200) + { + llwarns << "Failed to upload image: " << status << " " << reason << llendl; + LLWebProfile::reportImageUploadStatus(false); + return; + } + + LLBufferStream istr(channels, buffer.get()); + std::stringstream strstrm; + strstrm << istr.rdbuf(); + const std::string body = strstrm.str(); + llinfos << "Image uploaded." << llendl; + LL_DEBUGS("Snapshots") << "Uploading image succeeded. Response: [" << body << "]" << llendl; + LLWebProfile::reportImageUploadStatus(true); + } + +private: + LLPointer mImagep; +}; + + +/////////////////////////////////////////////////////////////////////////////// +// LLWebProfileResponders::PostImageResponder +class LLWebProfileResponders::PostImageResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLWebProfileResponders::PostImageResponder); + +public: + /*virtual*/ void completedHeader(U32 status, const std::string& reason, const LLSD& content) + { + // Viewer seems to fail to follow a 303 redirect on POST request + // (URLRequest Error: 65, Send failed since rewinding of the data stream failed). + // Handle it manually. + if (status == 303) + { + LLSD headers = LLViewerMedia::getHeaders(); + headers["Cookie"] = LLWebProfile::getAuthCookie(); + const std::string& redir_url = content["location"]; + LL_DEBUGS("Snapshots") << "Got redirection URL: " << redir_url << llendl; + LLHTTPClient::get(redir_url, new LLWebProfileResponders::PostImageRedirectResponder, headers); + } + else + { + llwarns << "Unexpected POST status: " << status << " " << reason << llendl; + LL_DEBUGS("Snapshots") << "headers: [" << content << "]" << llendl; + LLWebProfile::reportImageUploadStatus(false); + } + } + + // Override just to suppress warnings. + /*virtual*/ void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// LLWebProfile + +std::string LLWebProfile::sAuthCookie; +LLWebProfile::status_callback_t LLWebProfile::mStatusCallback; + +// static +void LLWebProfile::uploadImage(LLPointer image, const std::string& caption, bool add_location) +{ + // Get upload configuration data. + std::string config_url(getProfileURL(LLStringUtil::null) + "snapshots/s3_upload_config"); + config_url += "?caption=" + LLURI::escape(caption); + config_url += "&add_loc=" + std::string(add_location ? "1" : "0"); + + LL_DEBUGS("Snapshots") << "Requesting " << config_url << llendl; + LLSD headers = LLViewerMedia::getHeaders(); + headers["Cookie"] = getAuthCookie(); + LLHTTPClient::get(config_url, new LLWebProfileResponders::ConfigResponder(image), headers); +} + +// static +void LLWebProfile::setAuthCookie(const std::string& cookie) +{ + LL_DEBUGS("Snapshots") << "Setting auth cookie: " << cookie << llendl; + sAuthCookie = cookie; +} + +// static +void LLWebProfile::post(LLPointer image, const LLSD& config, const std::string& url) +{ + // *TODO: make sure it's a jpeg? + + const std::string boundary = "----------------------------0123abcdefab"; + + LLSD headers = LLViewerMedia::getHeaders(); + headers["Cookie"] = getAuthCookie(); + headers["Content-Type"] = "multipart/form-data; boundary=" + boundary; + + std::ostringstream body; + + // *NOTE: The order seems to matter. + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"key\"\r\n\r\n" + << config["key"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"AWSAccessKeyId\"\r\n\r\n" + << config["AWSAccessKeyId"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"acl\"\r\n\r\n" + << config["acl"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"Content-Type\"\r\n\r\n" + << config["Content-Type"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"policy\"\r\n\r\n" + << config["policy"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"signature\"\r\n\r\n" + << config["signature"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"success_action_redirect\"\r\n\r\n" + << config["success_action_redirect"].asString() << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"file\"; filename=\"snapshot.jpg\"\r\n" + << "Content-Type: image/jpeg\r\n\r\n"; + + // Insert the image data. + // *FIX: Treating this as a string will probably screw it up ... + U8* image_data = image->getData(); + for (S32 i = 0; i < image->getDataSize(); ++i) + { + body << image_data[i]; + } + + body << "\r\n--" << boundary << "--\r\n"; + + // postRaw() takes ownership of the buffer and releases it later. + size_t size = body.str().size(); + U8 *data = new U8[size]; + memcpy(data, body.str().data(), size); + + // Send request, successful upload will trigger posting metadata. + LLHTTPClient::postRaw(url, data, size, new LLWebProfileResponders::PostImageResponder(), headers); +} + +// static +void LLWebProfile::reportImageUploadStatus(bool ok) +{ + if (mStatusCallback) + { + mStatusCallback(ok); + } +} + +// static +std::string LLWebProfile::getAuthCookie() +{ + return sAuthCookie; +} diff --git a/indra/newview/llwebprofile.h b/indra/newview/llwebprofile.h new file mode 100644 index 0000000000..10279bffac --- /dev/null +++ b/indra/newview/llwebprofile.h @@ -0,0 +1,69 @@ +/** + * @file llwebprofile.h + * @brief Web profile access. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLWEBPROFILE_H +#define LL_LLWEBPROFILE_H + +#include "llimage.h" + +namespace LLWebProfileResponders +{ + class ConfigResponder; + class PostImageResponder; + class PostImageRedirectResponder; +}; + +/** + * @class LLWebProfile + * + * Manages interaction with, a web service allowing the upload of snapshot images + * taken within the viewer. + */ +class LLWebProfile +{ + LOG_CLASS(LLWebProfile); + +public: + typedef boost::function status_callback_t; + + static void uploadImage(LLPointer image, const std::string& caption, bool add_location); + static void setAuthCookie(const std::string& cookie); + static void setImageUploadResultCallback(status_callback_t cb) { mStatusCallback = cb; } + +private: + friend class LLWebProfileResponders::ConfigResponder; + friend class LLWebProfileResponders::PostImageResponder; + friend class LLWebProfileResponders::PostImageRedirectResponder; + + static void post(LLPointer image, const LLSD& config, const std::string& url); + static void reportImageUploadStatus(bool ok); + static std::string getAuthCookie(); + + static std::string sAuthCookie; + static status_callback_t mStatusCallback; +}; + +#endif // LL_LLWEBPROFILE_H diff --git a/indra/newview/skins/default/textures/snapshot_download.png b/indra/newview/skins/default/textures/snapshot_download.png new file mode 100644 index 0000000000000000000000000000000000000000..c8c6236c96cbd93978d8271e940851167c649ec5 GIT binary patch literal 1621 zcmbVMeNfY87*7S2f!x4?9}`>*eoT}mDYR*$MVfwDu%$qEpiU)i160~3rePF3K~Y3- zJvT)*Ph{w1x)a6eHs=s!%AIU;lT%>MZK#_c2)lj2ChEpqiq!27&p(!2^1jcT=l6TQ 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91b4ed6954..bc48561196 100644 --- a/indra/newview/skins/default/xui/en/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml @@ -5,400 +5,254 @@ can_minimize="true" can_close="true" follows="left|top" - height="520" + height="600" layout="topleft" name="Snapshot" help_topic="snapshot" save_rect="true" save_visibility="true" title="SNAPSHOT PREVIEW" - width="245"> + width="470"> unknown - + + + + diff --git a/indra/newview/skins/default/xui/en/floater_postcard.xml b/indra/newview/skins/default/xui/en/panel_postcard_message.xml similarity index 72% rename from indra/newview/skins/default/xui/en/floater_postcard.xml rename to indra/newview/skins/default/xui/en/panel_postcard_message.xml index adc2433105..c2a3c70b6e 100644 --- a/indra/newview/skins/default/xui/en/floater_postcard.xml +++ b/indra/newview/skins/default/xui/en/panel_postcard_message.xml @@ -1,28 +1,9 @@ - - - Postcard from [SECOND_LIFE]. - - - Check this out! - - - Sending... - + name="to_label" + top="10"> Recipient's Email: + right="-10" + top_delta="-4" /> + right="-10" + top_delta="-4" /> + right="-10" + top_delta="-4" /> + right="-10" + top_delta="-4" /> + word_wrap="true"> Type your message here. + diff --git a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml new file mode 100644 index 0000000000..84e3593798 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml @@ -0,0 +1,102 @@ + + + + + + + + + + + + + + + ([QLVL]) + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml new file mode 100644 index 0000000000..cb243fbc5b --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml @@ -0,0 +1,146 @@ + + + + + Save to My Inventory + + + + Saving an image to your inventory costs L$TBD. To save your image as a texture select one of the square formats. + + + + + + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml new file mode 100644 index 0000000000..fd2c735df7 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml @@ -0,0 +1,191 @@ + + + + + Save to My Computer + + + + + + + + + + + + + + + + + + + + + + + ([QLVL]) + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml new file mode 100644 index 0000000000..e6324f8923 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml @@ -0,0 +1,80 @@ + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml new file mode 100644 index 0000000000..fc041e07bd --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml @@ -0,0 +1,107 @@ + + + + Postcard from [SECOND_LIFE]. + + + Check this out! + + + Sending... + + + Postcard from [SECOND_LIFE]. + + + Check this out! + + + + Email + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml new file mode 100644 index 0000000000..e03508f5cc --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml @@ -0,0 +1,165 @@ + + + + + Post to My Profile Feed + + + + + + + + + + + + + + Caption: + + + + + + + diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index ec230773cc..befcc5dd87 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -3724,4 +3724,12 @@ Try enclosing path to the editor with double quotes. Wrap Preview Normal + + + Very Low + Low + Medium + High + Very High + From 2da4d944a71d3d7bd599baaedb5128cf873fc551 Mon Sep 17 00:00:00 2001 From: Leyla Farazha Date: Wed, 2 Nov 2011 10:40:02 -0700 Subject: [PATCH 611/995] EXP-1492 Avatar picker floater should be 4.5 thumbnails wide --- indra/newview/skins/default/xui/en/floater_avatar.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/newview/skins/default/xui/en/floater_avatar.xml b/indra/newview/skins/default/xui/en/floater_avatar.xml index 2d973e7d90..6009821f7f 100644 --- a/indra/newview/skins/default/xui/en/floater_avatar.xml +++ b/indra/newview/skins/default/xui/en/floater_avatar.xml @@ -16,11 +16,11 @@ save_rect="true" save_visibility="true" title="AVATAR PICKER" - width="635"> + width="700"> From a900701f55ee0acea8ce6e44002c509d9f03b756 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Wed, 2 Nov 2011 11:03:38 -0700 Subject: [PATCH 612/995] EXP-1474 FIX -- Create Classified does not work from Search Window * The code now opens the "picks" window and starts the "create new classified" action on it directly. Reviewed by Richard. --- indra/newview/llpanelpicks.cpp | 11 +++++------ indra/newview/llpanelpicks.h | 6 +++--- 2 files changed, 8 insertions(+), 9 deletions(-) diff --git a/indra/newview/llpanelpicks.cpp b/indra/newview/llpanelpicks.cpp index 72c6be4c79..360197ce55 100755 --- a/indra/newview/llpanelpicks.cpp +++ b/indra/newview/llpanelpicks.cpp @@ -247,12 +247,11 @@ public: void createClassified() { - // open the new classified panel on the Me > Picks sidetray - LLSD params; - params["id"] = gAgent.getID(); - params["open_tab_name"] = "panel_picks"; - params["show_tab_panel"] = "create_classified"; - LLFloaterSidePanelContainer::showPanel("my_profile", params); + // open the new classified panel on the Picks floater + LLFloater* picks_floater = LLFloaterReg::showInstance("picks"); + + LLPanelPicks* picks = picks_floater->findChild("panel_picks"); + picks->createNewClassified(); } void openClassified(LLAvatarClassifiedInfo* c_info) diff --git a/indra/newview/llpanelpicks.h b/indra/newview/llpanelpicks.h index 29db110523..3bb7413ac3 100755 --- a/indra/newview/llpanelpicks.h +++ b/indra/newview/llpanelpicks.h @@ -82,6 +82,9 @@ public: // parent panels failed to work (picks related code was in my profile panel) void setProfilePanel(LLPanelProfile* profile_panel); + void createNewPick(); + void createNewClassified(); + protected: /*virtual*/void updateButtons(); @@ -115,9 +118,6 @@ private: bool onEnableMenuItem(const LLSD& user_data); - void createNewPick(); - void createNewClassified(); - void openPickInfo(); void openClassifiedInfo(); void openClassifiedInfo(const LLSD& params); From 2179e1c1f2f3614678d528fe96640728ce663f2e Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 2 Nov 2011 13:13:38 -0500 Subject: [PATCH 613/995] SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway. --- indra/llrender/llglslshader.cpp | 5 ++- indra/llrender/llglslshader.h | 2 +- indra/llrender/llshadermgr.cpp | 3 ++ indra/llrender/llshadermgr.h | 2 ++ .../class1/deferred/diffuseAlphaMaskF.glsl | 3 +- .../deferred/diffuseAlphaMaskIndexedF.glsl | 3 +- .../deferred/diffuseAlphaMaskNoColorF.glsl | 3 +- .../shaders/class1/deferred/impostorF.glsl | 3 +- .../class1/deferred/shadowAlphaMaskF.glsl | 3 +- .../shaders/class1/deferred/treeF.glsl | 3 +- .../shaders/class1/deferred/treeShadowF.glsl | 3 +- .../shaders/class1/interface/alphamaskF.glsl | 3 +- .../class1/lighting/lightAlphaMaskF.glsl | 3 +- .../lighting/lightAlphaMaskNonIndexedF.glsl | 4 +-- .../lighting/lightFullbrightAlphaMaskF.glsl | 3 +- .../lightFullbrightNonIndexedAlphaMaskF.glsl | 3 +- .../lightFullbrightWaterAlphaMaskF.glsl | 3 +- ...htFullbrightWaterNonIndexedAlphaMaskF.glsl | 3 +- .../class1/lighting/lightWaterAlphaMaskF.glsl | 3 +- .../lightWaterAlphaMaskNonIndexedF.glsl | 3 +- .../shaders/class1/objects/impostorF.glsl | 3 +- indra/newview/lldrawpoolalpha.cpp | 16 ++++----- indra/newview/lldrawpoolavatar.cpp | 12 +++---- indra/newview/lldrawpoolsimple.cpp | 4 +-- indra/newview/lldrawpooltree.cpp | 6 ++-- indra/newview/lltexlayer.cpp | 34 +++++++++---------- indra/newview/pipeline.cpp | 4 +-- 27 files changed, 63 insertions(+), 77 deletions(-) diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index d6ab5208c6..5a6f3d8292 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1009,9 +1009,8 @@ void LLGLSLShader::vertexAttrib4fv(U32 index, GLfloat* v) } } -void LLGLSLShader::setAlphaRange(F32 minimum, F32 maximum) +void LLGLSLShader::setMinimumAlpha(F32 minimum) { gGL.flush(); - uniform1f("minimum_alpha", minimum); - uniform1f("maximum_alpha", maximum); + uniform1f(LLShaderMgr::MINIMUM_ALPHA, minimum); } diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index eb19599eca..2a6c050eac 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -108,7 +108,7 @@ public: void uniformMatrix3fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v); void uniformMatrix4fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v); - void setAlphaRange(F32 minimum, F32 maximum); + void setMinimumAlpha(F32 minimum); void vertexAttrib4f(U32 index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void vertexAttrib4fv(U32 index, GLfloat* v); diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 810afe210d..84dc768983 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1009,6 +1009,9 @@ void LLShaderMgr::initAttribsAndUniforms() llassert(mReservedUniforms.size() == LLShaderMgr::GLOW_DELTA+1); + + mReservedUniforms.push_back("minimum_alpha"); + mReservedUniforms.push_back("shadow_matrix"); mReservedUniforms.push_back("env_mat"); mReservedUniforms.push_back("shadow_clip"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 9cc2f1bd7f..a5150b3e51 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -107,6 +107,8 @@ public: GLOW_STRENGTH, GLOW_DELTA, + MINIMUM_ALPHA, + DEFERRED_SHADOW_MATRIX, DEFERRED_ENV_MAT, DEFERRED_SHADOW_CLIP, diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl index 14b79c37fd..e9989a4e48 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragData[3]; #endif uniform float minimum_alpha; -uniform float maximum_alpha; uniform sampler2D diffuseMap; @@ -40,7 +39,7 @@ void main() { vec4 col = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color; - if (col.a < minimum_alpha || col.a > maximum_alpha) + if (col.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl index 381fba8813..fdf8d72b38 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl @@ -30,7 +30,6 @@ out vec4 gl_FragData[3]; VARYING vec3 vary_normal; uniform float minimum_alpha; -uniform float maximum_alpha; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; @@ -39,7 +38,7 @@ void main() { vec4 col = diffuseLookup(vary_texcoord0.xy) * vertex_color; - if (col.a < minimum_alpha || col.a > maximum_alpha) + if (col.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl index b582ba7f9c..bb20e2ca47 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl @@ -29,7 +29,6 @@ out vec4 gl_FragData[3]; #endif uniform float minimum_alpha; -uniform float maximum_alpha; uniform sampler2D diffuseMap; @@ -40,7 +39,7 @@ void main() { vec4 col = texture2D(diffuseMap, vary_texcoord0.xy); - if (col.a < minimum_alpha || col.a > maximum_alpha) + if (col.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl index 5decddebbb..a44173a2a4 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragData[3]; #endif uniform float minimum_alpha; -uniform float maximum_alpha; uniform sampler2D diffuseMap; @@ -41,7 +40,7 @@ void main() { vec4 col = texture2D(diffuseMap, vary_texcoord0.xy); - if (col.a < minimum_alpha || col.a > maximum_alpha) + if (col.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl index 71b12326d8..46d42d2a4a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; uniform sampler2D diffuseMap; @@ -40,7 +39,7 @@ void main() { float alpha = texture2D(diffuseMap, vary_texcoord0.xy).a * vertex_color.a; - if (alpha < minimum_alpha || alpha > maximum_alpha) + if (alpha < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl index b934bc6991..ea98d6884c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl @@ -34,12 +34,11 @@ VARYING vec3 vary_normal; VARYING vec2 vary_texcoord0; uniform float minimum_alpha; -uniform float maximum_alpha; void main() { vec4 col = texture2D(diffuseMap, vary_texcoord0.xy); - if (col.a < minimum_alpha || col.a > maximum_alpha) + if (col.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl index 29ec6e6bee..20d0170535 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; uniform sampler2D diffuseMap; @@ -39,7 +38,7 @@ void main() { float alpha = texture2D(diffuseMap, vary_texcoord0.xy).a; - if (alpha < minimum_alpha || alpha > maximum_alpha) + if (alpha < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl index 4f2767fc97..d2f5e1987a 100644 --- a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl @@ -30,7 +30,6 @@ out vec4 gl_FragColor; uniform sampler2D diffuseMap; uniform float minimum_alpha; -uniform float maximum_alpha; VARYING vec2 vary_texcoord0; VARYING vec4 vertex_color; @@ -38,7 +37,7 @@ VARYING vec4 vertex_color; void main() { vec4 col = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy); - if (col.a < minimum_alpha || col.a > maximum_alpha) + if (col.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl index 6815f7aa85..10413bdeb0 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; vec3 atmosLighting(vec3 light); vec3 scaleSoftClip(vec3 light); @@ -40,7 +39,7 @@ void default_lighting() { vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - if (color.a < minimum_alpha || color.a > maximum_alpha) + if (color.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl index 2640668d7d..1164e5b0a6 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl @@ -28,8 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; - uniform sampler2D diffuseMap; @@ -43,7 +41,7 @@ void default_lighting() { vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; - if (color.a < minimum_alpha || color.a > maximum_alpha) + if (color.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl index 92113d9afa..ba99c0ed71 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; vec3 fullbrightAtmosTransport(vec3 light); vec3 fullbrightScaleSoftClip(vec3 light); @@ -40,7 +39,7 @@ void fullbright_lighting() { vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - if (color.a < minimum_alpha || color.a > maximum_alpha) + if (color.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl index d1ad3da009..276fad4f44 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; vec3 fullbrightAtmosTransport(vec3 light); vec3 fullbrightScaleSoftClip(vec3 light); @@ -42,7 +41,7 @@ void fullbright_lighting() { vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; - if (color.a < minimum_alpha || color.a > maximum_alpha) + if (color.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl index 32a1c71099..754b2922d9 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; vec4 diffuseLookup(vec2 texcoord); @@ -42,7 +41,7 @@ void fullbright_lighting_water() { vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - if (color.a < minimum_alpha || color.a > maximum_alpha) + if (color.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl index 1b5aa61441..f69b907dc7 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; uniform sampler2D diffuseMap; @@ -42,7 +41,7 @@ void fullbright_lighting_water() { vec4 color = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color; - if (color.a < minimum_alpha || color.a > maximum_alpha) + if (color.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl index 60289cf7f7..103dd633c9 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; vec3 atmosLighting(vec3 light); vec4 applyWaterFog(vec4 color); @@ -40,7 +39,7 @@ void default_lighting_water() { vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; - if (color.a < minimum_alpha || color.a > maximum_alpha) + if (color.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl index d0038ae89b..bef72752da 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; uniform sampler2D diffuseMap; @@ -42,7 +41,7 @@ void default_lighting_water() { vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; - if (color.a < minimum_alpha || color.a > maximum_alpha) + if (color.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl index e7c81888eb..3c6e22b295 100644 --- a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl @@ -28,7 +28,6 @@ out vec4 gl_FragColor; #endif uniform float minimum_alpha; -uniform float maximum_alpha; uniform sampler2D diffuseMap; @@ -38,7 +37,7 @@ void main() { vec4 color = texture2D(diffuseMap,vary_texcoord0.xy); - if (color.a < minimum_alpha || color.a > maximum_alpha) + if (color.a < minimum_alpha) { discard; } diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 230c4e2638..54f937d8fd 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -90,7 +90,7 @@ void LLDrawPoolAlpha::renderDeferred(S32 pass) { LLFastTimer t(FTM_RENDER_GRASS); gDeferredDiffuseAlphaMaskProgram.bind(); - gDeferredDiffuseAlphaMaskProgram.setAlphaRange(0.33f, 1.f); + gDeferredDiffuseAlphaMaskProgram.setMinimumAlpha(0.33f); //render alpha masked objects LLRenderPass::pushBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); @@ -136,7 +136,7 @@ void LLDrawPoolAlpha::beginPostDeferredPass(S32 pass) simple_shader = NULL; fullbright_shader = NULL; gObjectFullbrightAlphaMaskProgram.bind(); - gObjectFullbrightAlphaMaskProgram.setAlphaRange(0.33f, 1.f); + gObjectFullbrightAlphaMaskProgram.setMinimumAlpha(0.33f); } deferred_render = TRUE; @@ -232,14 +232,14 @@ void LLDrawPoolAlpha::render(S32 pass) if (!LLPipeline::sRenderDeferred || !deferred_render) { simple_shader->bind(); - simple_shader->setAlphaRange(0.33f, 1.f); + simple_shader->setMinimumAlpha(0.33f); pushBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); } if (fullbright_shader) { fullbright_shader->bind(); - fullbright_shader->setAlphaRange(0.33f, 1.f); + fullbright_shader->setMinimumAlpha(0.33f); } pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); //LLGLSLShader::bindNoShader(); @@ -275,16 +275,16 @@ void LLDrawPoolAlpha::render(S32 pass) if (LLPipeline::sImpostorRender) { fullbright_shader->bind(); - fullbright_shader->setAlphaRange(0.5f, 1.f); + fullbright_shader->setMinimumAlpha(0.5f); simple_shader->bind(); - simple_shader->setAlphaRange(0.5f, 1.f); + simple_shader->setMinimumAlpha(0.5f); } else { fullbright_shader->bind(); - fullbright_shader->setAlphaRange(0.f, 1.f); + fullbright_shader->setMinimumAlpha(0.f); simple_shader->bind(); - simple_shader->setAlphaRange(0.f, 1.f); + simple_shader->setMinimumAlpha(0.f); } } else diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 7290a48a1a..60313b25a0 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -576,7 +576,7 @@ void LLDrawPoolAvatar::beginImpostor() if (LLGLSLShader::sNoFixedFunction) { gImpostorProgram.bind(); - gImpostorProgram.setAlphaRange(0.01f, 1.f); + gImpostorProgram.setMinimumAlpha(0.01f); } gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); @@ -608,7 +608,7 @@ void LLDrawPoolAvatar::beginRigid() if (sVertexProgram != NULL) { //eyeballs render with the specular shader sVertexProgram->bind(); - sVertexProgram->setAlphaRange(0.2f, 1.f); + sVertexProgram->setMinimumAlpha(0.2f); } } else @@ -641,7 +641,7 @@ void LLDrawPoolAvatar::beginDeferredImpostor() sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->bind(); - sVertexProgram->setAlphaRange(0.01f, 1.f); + sVertexProgram->setMinimumAlpha(0.01f); } void LLDrawPoolAvatar::endDeferredImpostor() @@ -659,7 +659,7 @@ void LLDrawPoolAvatar::beginDeferredRigid() sVertexProgram = &gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; sVertexProgram->bind(); - sVertexProgram->setAlphaRange(0.2f, 1.f); + sVertexProgram->setMinimumAlpha(0.2f); } void LLDrawPoolAvatar::endDeferredRigid() @@ -716,7 +716,7 @@ void LLDrawPoolAvatar::beginSkinned() if (LLGLSLShader::sNoFixedFunction) { - sVertexProgram->setAlphaRange(0.2f, 1.f); + sVertexProgram->setMinimumAlpha(0.2f); } } @@ -1014,7 +1014,7 @@ void LLDrawPoolAvatar::beginDeferredSkinned() sRenderingSkinned = TRUE; sVertexProgram->bind(); - sVertexProgram->setAlphaRange(0.2f, 1.f); + sVertexProgram->setMinimumAlpha(0.2f); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); gGL.getTexUnit(0)->activate(); diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index 80c202d4e2..6e0ea78af2 100644 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -269,7 +269,7 @@ void LLDrawPoolGrass::beginRenderPass(S32 pass) if (mVertexShaderLevel > 0) { simple_shader->bind(); - simple_shader->setAlphaRange(0.5f, 1.f); + simple_shader->setMinimumAlpha(0.5f); } else { @@ -325,7 +325,7 @@ void LLDrawPoolGrass::renderDeferred(S32 pass) { LLFastTimer t(FTM_RENDER_GRASS_DEFERRED); gDeferredNonIndexedDiffuseAlphaMaskProgram.bind(); - gDeferredNonIndexedDiffuseAlphaMaskProgram.setAlphaRange(0.5f, 1.f); + gDeferredNonIndexedDiffuseAlphaMaskProgram.setMinimumAlpha(0.5f); //render grass LLRenderPass::renderTexture(LLRenderPass::PASS_GRASS, getVertexDataMask()); } diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index cdf6e1ab52..d198e28c14 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -75,7 +75,7 @@ void LLDrawPoolTree::beginRenderPass(S32 pass) if (gPipeline.canUseVertexShaders()) { shader->bind(); - shader->setAlphaRange(0.5f, 1.f); + shader->setMinimumAlpha(0.5f); gGL.diffuseColor4f(1,1,1,1); } else @@ -144,7 +144,7 @@ void LLDrawPoolTree::beginDeferredPass(S32 pass) shader = &gDeferredTreeProgram; shader->bind(); - shader->setAlphaRange(0.5f, 1.f); + shader->setMinimumAlpha(0.5f); } void LLDrawPoolTree::renderDeferred(S32 pass) @@ -170,7 +170,7 @@ void LLDrawPoolTree::beginShadowPass(S32 pass) gSavedSettings.getF32("RenderDeferredTreeShadowBias")); gDeferredTreeShadowProgram.bind(); - gDeferredTreeShadowProgram.setAlphaRange(0.5f, 1.f); + gDeferredTreeShadowProgram.setMinimumAlpha(0.5f); } void LLDrawPoolTree::renderShadow(S32 pass) diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 9f5cbf6ec8..6f6d5dbf12 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -300,7 +300,7 @@ BOOL LLTexLayerSetBuffer::render() if (use_shaders) { gAlphaMaskProgram.bind(); - gAlphaMaskProgram.setAlphaRange(0.004f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.004f); } LLVertexBuffer::unbind(); @@ -947,7 +947,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) LLGLDisable no_alpha(GL_ALPHA_TEST); if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.0f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.0f); } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, 1.f ); @@ -957,7 +957,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) gGL.flush(); if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.004f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.004f); } } @@ -987,7 +987,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) LLGLDisable no_alpha(GL_ALPHA_TEST); if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.f); } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -999,7 +999,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) gGL.flush(); if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.004f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.004f); } } @@ -1135,7 +1135,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLGLDisable no_alpha(GL_ALPHA_TEST); if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.f); } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, 1.f ); @@ -1145,7 +1145,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, gGL.flush(); if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.004f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.004f); } } @@ -1717,7 +1717,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0); if (use_shaders && no_alpha_test) { - gAlphaMaskProgram.setAlphaRange(0.f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.f); } LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); @@ -1731,7 +1731,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); if (use_shaders && no_alpha_test) { - gAlphaMaskProgram.setAlphaRange(0.004f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.004f); } } @@ -1768,14 +1768,14 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) LLGLDisable no_alpha(GL_ALPHA_TEST); if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.f); } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4fv( net_color.mV ); gl_rect_2d_simple( width, height ); if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.004f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.004f); } } @@ -1874,14 +1874,14 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) LLGLSNoAlphaTest gls_no_alpha_test; if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.f); } gGL.getTexUnit(0)->bind(tex, TRUE); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.004f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.004f); } } else @@ -1899,7 +1899,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) LLGLSNoAlphaTest gls_no_alpha_test; if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.f); } gGL.getTexUnit(0)->bind(tex); gl_rect_2d_simple_tex( width, height ); @@ -1907,7 +1907,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) success = TRUE; if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.004f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.004f); } } } @@ -1931,7 +1931,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.f); } gGL.setColorMask(false, true); @@ -2011,7 +2011,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC if (use_shaders) { - gAlphaMaskProgram.setAlphaRange(0.004f, 1.f); + gAlphaMaskProgram.setMinimumAlpha(0.004f); } LLGLSUIDefault gls_ui; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 76ddeab203..152f4728dd 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8154,10 +8154,10 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera { LLFastTimer ftm(FTM_SHADOW_ALPHA); gDeferredShadowAlphaMaskProgram.bind(); - gDeferredShadowAlphaMaskProgram.setAlphaRange(0.598f, 1.f); + gDeferredShadowAlphaMaskProgram.setMinimumAlpha(0.598f); renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE); gDeferredTreeShadowProgram.bind(); - gDeferredTreeShadowProgram.setAlphaRange(0.598f, 1.f); + gDeferredTreeShadowProgram.setMinimumAlpha(0.598f); renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE); } From 7661f809ece7ea853bd1cf3d654d1321d28826c0 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Wed, 2 Nov 2011 11:32:28 -0700 Subject: [PATCH 614/995] removed deprecated minimal skin stuff --- indra/newview/skins/minimal/xui/ru/menu_script_chiclet.xml | 4 ---- indra/newview/skins/minimal/xui/tr/menu_script_chiclet.xml | 4 ---- indra/newview/skins/minimal/xui/zh/menu_script_chiclet.xml | 4 ---- 3 files changed, 12 deletions(-) delete mode 100644 indra/newview/skins/minimal/xui/ru/menu_script_chiclet.xml delete mode 100644 indra/newview/skins/minimal/xui/tr/menu_script_chiclet.xml delete mode 100644 indra/newview/skins/minimal/xui/zh/menu_script_chiclet.xml diff --git a/indra/newview/skins/minimal/xui/ru/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/ru/menu_script_chiclet.xml deleted file mode 100644 index f95913ef2b..0000000000 --- a/indra/newview/skins/minimal/xui/ru/menu_script_chiclet.xml +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/indra/newview/skins/minimal/xui/tr/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/tr/menu_script_chiclet.xml deleted file mode 100644 index 2efe6d7e71..0000000000 --- a/indra/newview/skins/minimal/xui/tr/menu_script_chiclet.xml +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/indra/newview/skins/minimal/xui/zh/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/zh/menu_script_chiclet.xml deleted file mode 100644 index a0a8520650..0000000000 --- a/indra/newview/skins/minimal/xui/zh/menu_script_chiclet.xml +++ /dev/null @@ -1,4 +0,0 @@ - - - - From 334d8f4076b4045e8fd4ede5fd9d31f0b185ded4 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Wed, 2 Nov 2011 11:42:41 -0700 Subject: [PATCH 615/995] Updating 'createPick' behavior to mirror new 'createClassified' behavior --- indra/newview/llpanelpicks.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/indra/newview/llpanelpicks.cpp b/indra/newview/llpanelpicks.cpp index 360197ce55..04e78e04e3 100755 --- a/indra/newview/llpanelpicks.cpp +++ b/indra/newview/llpanelpicks.cpp @@ -130,11 +130,11 @@ public: void createPick() { - LLSD params; - params["id"] = gAgent.getID(); - params["open_tab_name"] = "panel_picks"; - params["show_tab_panel"] = "create_pick"; - LLFloaterSidePanelContainer::showPanel("my_profile", params); + // open the new pick panel on the Picks floater + LLFloater* picks_floater = LLFloaterReg::showInstance("picks"); + + LLPanelPicks* picks = picks_floater->findChild("panel_picks"); + picks->createNewPick(); } void editPick(LLPickData* pick_info) From 8485199c650680881b0a50341440fc5f66fcbffe Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Wed, 2 Nov 2011 11:51:27 -0700 Subject: [PATCH 616/995] removed some unused texture references --- .../skins/default/textures/textures.xml | 19 ++++++------------- 1 file changed, 6 insertions(+), 13 deletions(-) diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index 0f3769f0f8..362248c3c5 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -157,7 +157,6 @@ with the same filename but different name - @@ -572,21 +571,14 @@ with the same filename but different name - - - - - - - @@ -650,6 +642,12 @@ with the same filename but different name + + + + + + @@ -682,9 +680,6 @@ with the same filename but different name - - - @@ -718,7 +713,6 @@ with the same filename but different name - @@ -735,7 +729,6 @@ with the same filename but different name - From 6cd39ec82afa41f7d7d4ad992bda9c1ba5d55913 Mon Sep 17 00:00:00 2001 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z3U0SJ;nb@Sbc{YIVv!;mCIn19ASOK70y*%6pPC0u?M1+3T~*DX&cML9$*N>~xx^eF zi@H5aW>&X_L5eZw`@J)_-@fv;#HyXa&*J;WdpjQ3sHs&va+Q91WV4oF%%ZgcMSp}H zezGl?#Bn0Ap^7Q=vbJZKP{vxp;~RY=&ohQETQ&EK7R!^FOD*07eTZs!b&zA~yBqh~ zub1wbZ@y5??u2Q96z8PyY4V?U3#W2USw7Jv#@Lc&(Y5>12jA~aC|{kPJ$-iV3>J=a zHap~ku7=K?)Kc@lIP-8rh1{n&y~fSPZrd*&ez4JgwYTs5Z3#(isRA!sQha7z3Ng}a zo}Z>8AIQM-?l-roH0RRf4eul+{_;-Xnz3ezQ%SVD(ZLum-+7Hwqa*LM8XieLImLhX zN#jU|N4M3!u=l50n_5<`aK3N)@Pn~ZuC+k%)2#9-71BcG!3E-$6ZvZ&EAGlV>%n@5 zPgRY3opY-1)^r9>@N|z zaOhtA>;Aj>59*&+8|VnuYp}R~`l|m}zBQqq%YdQ8VQt~uj-Oee63x@q&t;ucLK6TV CuG@Y9 literal 0 HcmV?d00001 From 7e0444cbe7643b119c9630e365002f4c46987fd7 Mon Sep 17 00:00:00 2001 From: Siana Gearz Date: Wed, 2 Nov 2011 11:59:33 -0700 Subject: [PATCH 618/995] STORM-1678: Correct map display when For Sale is enabled --- indra/newview/llworldmapview.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 265d5dc801..e99657cd22 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -422,7 +422,7 @@ void LLWorldMapView::draw() // Draw something whenever we have enough info if (overlayimage->hasGLTexture()) { - gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); + gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA); gGL.getTexUnit(0)->bind(overlayimage); gGL.color4f(1.f, 1.f, 1.f, 1.f); gGL.begin(LLRender::QUADS); From 6c9227df13facff681adb95b9715c35cc3077531 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Wed, 2 Nov 2011 13:31:51 -0600 Subject: [PATCH 619/995] fix for SH-2559: [crashhunters] crash in LLPluginMessage::generate() discussed and reviewed by callum. --- indra/newview/llviewermedia.cpp | 64 ++++++++++++++++++++------------- 1 file changed, 39 insertions(+), 25 deletions(-) diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 41b4dc01e8..21f5f23652 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -2450,44 +2450,58 @@ BOOL LLViewerMediaImpl::handleMouseUp(S32 x, S32 y, MASK mask) ////////////////////////////////////////////////////////////////////////////////////////// void LLViewerMediaImpl::updateJavascriptObject() { + static LLFrameTimer timer ; + if ( mMediaSource ) { // flag to expose this information to internal browser or not. bool enable = gSavedSettings.getBOOL("BrowserEnableJSObject"); + + if(!enable) + { + return ; //no need to go further. + } + + if(timer.getElapsedTimeF32() < 1.0f) + { + return ; //do not update more than once per second. + } + timer.reset() ; + mMediaSource->jsEnableObject( enable ); // these values are only menaingful after login so don't set them before bool logged_in = LLLoginInstance::getInstance()->authSuccess(); if ( logged_in ) { - // current location within a region - LLVector3 agent_pos = gAgent.getPositionAgent(); - double x = agent_pos.mV[ VX ]; - double y = agent_pos.mV[ VY ]; - double z = agent_pos.mV[ VZ ]; - mMediaSource->jsAgentLocationEvent( x, y, z ); + // current location within a region + LLVector3 agent_pos = gAgent.getPositionAgent(); + double x = agent_pos.mV[ VX ]; + double y = agent_pos.mV[ VY ]; + double z = agent_pos.mV[ VZ ]; + mMediaSource->jsAgentLocationEvent( x, y, z ); - // current location within the grid - LLVector3d agent_pos_global = gAgent.getLastPositionGlobal(); - double global_x = agent_pos_global.mdV[ VX ]; - double global_y = agent_pos_global.mdV[ VY ]; - double global_z = agent_pos_global.mdV[ VZ ]; - mMediaSource->jsAgentGlobalLocationEvent( global_x, global_y, global_z ); + // current location within the grid + LLVector3d agent_pos_global = gAgent.getLastPositionGlobal(); + double global_x = agent_pos_global.mdV[ VX ]; + double global_y = agent_pos_global.mdV[ VY ]; + double global_z = agent_pos_global.mdV[ VZ ]; + mMediaSource->jsAgentGlobalLocationEvent( global_x, global_y, global_z ); - // current agent orientation - double rotation = atan2( gAgent.getAtAxis().mV[VX], gAgent.getAtAxis().mV[VY] ); - double angle = rotation * RAD_TO_DEG; - if ( angle < 0.0f ) angle = 360.0f + angle; // TODO: has to be a better way to get orientation! - mMediaSource->jsAgentOrientationEvent( angle ); + // current agent orientation + double rotation = atan2( gAgent.getAtAxis().mV[VX], gAgent.getAtAxis().mV[VY] ); + double angle = rotation * RAD_TO_DEG; + if ( angle < 0.0f ) angle = 360.0f + angle; // TODO: has to be a better way to get orientation! + mMediaSource->jsAgentOrientationEvent( angle ); - // current region agent is in - std::string region_name(""); - LLViewerRegion* region = gAgent.getRegion(); - if ( region ) - { - region_name = region->getName(); - }; - mMediaSource->jsAgentRegionEvent( region_name ); + // current region agent is in + std::string region_name(""); + LLViewerRegion* region = gAgent.getRegion(); + if ( region ) + { + region_name = region->getName(); + }; + mMediaSource->jsAgentRegionEvent( region_name ); } // language code the viewer is set to From db8267f95109cccb94cde8b9673df995dddc7a3e Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 2 Nov 2011 14:47:01 -0500 Subject: [PATCH 620/995] SH-1427 Fix for shader compilation failure when detail set to "mid" --- .../shaders/class1/windlight/atmosphericsHelpersV.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl index 4fe0ef9caf..6ff860362c 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl @@ -38,7 +38,7 @@ vec3 atmosAffectDirectionalLight(float lightIntensity) vec3 atmosGetDiffuseSunlightColor() { - return sunlight_color.rgb; + return sunlight_color_copy.rgb; } vec3 scaleDownLight(vec3 light) From a9b5e3830ba27b6332194ce983ae6eb2ad78c8fd Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 2 Nov 2011 22:23:25 +0200 Subject: [PATCH 621/995] STORM-1580 WIP Fixed build. --- indra/newview/llfloatersnapshot.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index c8c66931a1..9171f222e5 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -2138,7 +2138,7 @@ void LLFloaterSnapshot::Impl::applyCustomResolution(LLFloaterSnapshot* view, S32 } } #endif - previewp->setMaxImageSize(getWidthSpinner(view)->getMaxValue()) ; + previewp->setMaxImageSize((S32) getWidthSpinner(view)->getMaxValue()) ; // Check image size changes the value of height and width if(checkImageSize(previewp, w, h, w != curw, previewp->getMaxImageSize()) From 139c13bdc0387f50d9f3a71737a95a4585bc471c Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Wed, 2 Nov 2011 13:43:14 -0700 Subject: [PATCH 622/995] EXP-1473 : FIX. Added an onOpen key to open directly on the Landmarks list. Used this from the favorites toolbar Open Landmark. Also fixed the ugly stretching of the overflow button in edit landmark panel. --- indra/newview/llfavoritesbar.cpp | 4 +- indra/newview/llpanelplaces.cpp | 158 ++++++++++-------- .../skins/default/xui/en/panel_places.xml | 4 +- 3 files changed, 97 insertions(+), 69 deletions(-) diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp index 6c9058caf1..f254ec8c52 100644 --- a/indra/newview/llfavoritesbar.cpp +++ b/indra/newview/llfavoritesbar.cpp @@ -1016,7 +1016,9 @@ void LLFavoritesBarCtrl::addOpenLandmarksMenuItem(LLToggleableMenu* menu) LLMenuItemCallGL::Params item_params; item_params.name("open_my_landmarks"); item_params.label(translated ? label_transl: label_untrans); - item_params.on_click.function(boost::bind(&LLFloaterSidePanelContainer::showPanel, "places", LLSD())); + LLSD key; + key["type"] = "open_landmark_tab"; + item_params.on_click.function(boost::bind(&LLFloaterSidePanelContainer::showPanel, "places", key)); LLMenuItemCallGL* menu_item = LLUICtrlFactory::create(item_params); fitLabelWidth(menu_item); diff --git a/indra/newview/llpanelplaces.cpp b/indra/newview/llpanelplaces.cpp index 7f8f9b29af..6d321d4716 100644 --- a/indra/newview/llpanelplaces.cpp +++ b/indra/newview/llpanelplaces.cpp @@ -82,6 +82,7 @@ static const std::string CREATE_LANDMARK_INFO_TYPE = "create_landmark"; static const std::string LANDMARK_INFO_TYPE = "landmark"; static const std::string REMOTE_PLACE_INFO_TYPE = "remote_place"; static const std::string TELEPORT_HISTORY_INFO_TYPE = "teleport_history"; +static const std::string LANDMARK_TAB_INFO_TYPE = "open_landmark_tab"; // Support for secondlife:///app/parcel/{UUID}/about SLapps class LLParcelHandler : public LLCommandHandler @@ -365,83 +366,104 @@ void LLPanelPlaces::onOpen(const LLSD& key) if (key.size() != 0) { - mFilterEditor->clear(); - onFilterEdit("", false); - - mPlaceInfoType = key["type"].asString(); - mPosGlobal.setZero(); - mItem = NULL; - isLandmarkEditModeOn = false; - togglePlaceInfoPanel(TRUE); - - if (mPlaceInfoType == AGENT_INFO_TYPE) + std::string key_type = key["type"].asString(); + if (key_type == LANDMARK_TAB_INFO_TYPE) { - mPlaceProfile->setInfoType(LLPanelPlaceInfo::AGENT); + // Small hack: We need to toggle twice. The first toggle moves from the Landmark + // or Teleport History info panel to the Landmark or Teleport History list panel. + // For this first toggle, the mPlaceInfoType should be the one previously used so + // that the state can be corretly set. + // The second toggle forces the list to be set to Landmark. + // This avoids extracting and duplicating all the state logic from togglePlaceInfoPanel() + // here or some specific private method + togglePlaceInfoPanel(FALSE); + mPlaceInfoType = key_type; + togglePlaceInfoPanel(FALSE); + // Update the active tab + onTabSelected(); + // Update the buttons at the bottom of the panel + updateVerbs(); } - else if (mPlaceInfoType == CREATE_LANDMARK_INFO_TYPE) + else { - mLandmarkInfo->setInfoType(LLPanelPlaceInfo::CREATE_LANDMARK); + mFilterEditor->clear(); + onFilterEdit("", false); - if (key.has("x") && key.has("y") && key.has("z")) + mPlaceInfoType = key_type; + mPosGlobal.setZero(); + mItem = NULL; + isLandmarkEditModeOn = false; + togglePlaceInfoPanel(TRUE); + + if (mPlaceInfoType == AGENT_INFO_TYPE) { - mPosGlobal = LLVector3d(key["x"].asReal(), - key["y"].asReal(), - key["z"].asReal()); + mPlaceProfile->setInfoType(LLPanelPlaceInfo::AGENT); } - else + else if (mPlaceInfoType == CREATE_LANDMARK_INFO_TYPE) { - mPosGlobal = gAgent.getPositionGlobal(); + mLandmarkInfo->setInfoType(LLPanelPlaceInfo::CREATE_LANDMARK); + + if (key.has("x") && key.has("y") && key.has("z")) + { + mPosGlobal = LLVector3d(key["x"].asReal(), + key["y"].asReal(), + key["z"].asReal()); + } + else + { + mPosGlobal = gAgent.getPositionGlobal(); + } + + mLandmarkInfo->displayParcelInfo(LLUUID(), mPosGlobal); + + mSaveBtn->setEnabled(FALSE); } - - mLandmarkInfo->displayParcelInfo(LLUUID(), mPosGlobal); - - mSaveBtn->setEnabled(FALSE); - } - else if (mPlaceInfoType == LANDMARK_INFO_TYPE) - { - mLandmarkInfo->setInfoType(LLPanelPlaceInfo::LANDMARK); - - LLInventoryItem* item = gInventory.getItem(key["id"].asUUID()); - if (!item) - return; - - setItem(item); - } - else if (mPlaceInfoType == REMOTE_PLACE_INFO_TYPE) - { - if (key.has("id")) + else if (mPlaceInfoType == LANDMARK_INFO_TYPE) { - LLUUID parcel_id = key["id"].asUUID(); - mPlaceProfile->setParcelID(parcel_id); + mLandmarkInfo->setInfoType(LLPanelPlaceInfo::LANDMARK); - // query the server to get the global 3D position of this - // parcel - we need this for teleport/mapping functions. - mRemoteParcelObserver->setParcelID(parcel_id); + LLInventoryItem* item = gInventory.getItem(key["id"].asUUID()); + if (!item) + return; + + setItem(item); } - else + else if (mPlaceInfoType == REMOTE_PLACE_INFO_TYPE) { - mPosGlobal = LLVector3d(key["x"].asReal(), - key["y"].asReal(), - key["z"].asReal()); + if (key.has("id")) + { + LLUUID parcel_id = key["id"].asUUID(); + mPlaceProfile->setParcelID(parcel_id); + + // query the server to get the global 3D position of this + // parcel - we need this for teleport/mapping functions. + mRemoteParcelObserver->setParcelID(parcel_id); + } + else + { + mPosGlobal = LLVector3d(key["x"].asReal(), + key["y"].asReal(), + key["z"].asReal()); + mPlaceProfile->displayParcelInfo(LLUUID(), mPosGlobal); + } + + mPlaceProfile->setInfoType(LLPanelPlaceInfo::PLACE); + } + else if (mPlaceInfoType == TELEPORT_HISTORY_INFO_TYPE) + { + S32 index = key["id"].asInteger(); + + const LLTeleportHistoryStorage::slurl_list_t& hist_items = + LLTeleportHistoryStorage::getInstance()->getItems(); + + mPosGlobal = hist_items[index].mGlobalPos; + + mPlaceProfile->setInfoType(LLPanelPlaceInfo::TELEPORT_HISTORY); mPlaceProfile->displayParcelInfo(LLUUID(), mPosGlobal); } - mPlaceProfile->setInfoType(LLPanelPlaceInfo::PLACE); + updateVerbs(); } - else if (mPlaceInfoType == TELEPORT_HISTORY_INFO_TYPE) - { - S32 index = key["id"].asInteger(); - - const LLTeleportHistoryStorage::slurl_list_t& hist_items = - LLTeleportHistoryStorage::getInstance()->getItems(); - - mPosGlobal = hist_items[index].mGlobalPos; - - mPlaceProfile->setInfoType(LLPanelPlaceInfo::TELEPORT_HISTORY); - mPlaceProfile->displayParcelInfo(LLUUID(), mPosGlobal); - } - - updateVerbs(); } LLViewerParcelMgr* parcel_mgr = LLViewerParcelMgr::getInstance(); @@ -942,7 +964,8 @@ void LLPanelPlaces::togglePlaceInfoPanel(BOOL visible) } } else if (mPlaceInfoType == CREATE_LANDMARK_INFO_TYPE || - mPlaceInfoType == LANDMARK_INFO_TYPE) + mPlaceInfoType == LANDMARK_INFO_TYPE || + mPlaceInfoType == LANDMARK_TAB_INFO_TYPE) { mLandmarkInfo->setVisible(visible); @@ -960,13 +983,15 @@ void LLPanelPlaces::togglePlaceInfoPanel(BOOL visible) { LLLandmarksPanel* landmarks_panel = dynamic_cast(mTabContainer->getPanelByName("Landmarks")); - if (landmarks_panel && mItem.notNull()) + if (landmarks_panel) { // If a landmark info is being closed we open the landmarks tab // and set this landmark selected. mTabContainer->selectTabPanel(landmarks_panel); - - landmarks_panel->setItemSelected(mItem->getUUID(), TRUE); + if (mItem.notNull()) + { + landmarks_panel->setItemSelected(mItem->getUUID(), TRUE); + } } } } @@ -1163,7 +1188,8 @@ LLPanelPlaceInfo* LLPanelPlaces::getCurrentInfoPanel() return mPlaceProfile; } else if (mPlaceInfoType == CREATE_LANDMARK_INFO_TYPE || - mPlaceInfoType == LANDMARK_INFO_TYPE) + mPlaceInfoType == LANDMARK_INFO_TYPE || + mPlaceInfoType == LANDMARK_TAB_INFO_TYPE) { return mLandmarkInfo; } diff --git a/indra/newview/skins/default/xui/en/panel_places.xml b/indra/newview/skins/default/xui/en/panel_places.xml index 5d7334f780..670aa47313 100644 --- a/indra/newview/skins/default/xui/en/panel_places.xml +++ b/indra/newview/skins/default/xui/en/panel_places.xml @@ -202,7 +202,7 @@ background_visible="true" Date: Wed, 2 Nov 2011 22:47:56 +0200 Subject: [PATCH 623/995] EXP-1488 FIXED Minimum viewer window size limited to 1024x768 on Linux. --- indra/llwindow/llwindowsdl.cpp | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index e41aa9820f..da2222ad51 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -63,6 +63,9 @@ extern BOOL gDebugWindowProc; const S32 MAX_NUM_RESOLUTIONS = 200; +const S32 MIN_WINDOW_WIDTH = 1024; +const S32 MIN_WINDOW_HEIGHT = 768; + // static variable for ATI mouse cursor crash work-around: static bool ATIbug = false; @@ -1843,11 +1846,15 @@ void LLWindowSDL::gatherInput() break; case SDL_VIDEORESIZE: // *FIX: handle this? + { llinfos << "Handling a resize event: " << event.resize.w << "x" << event.resize.h << llendl; + S32 width = llmax(event.resize.w, MIN_WINDOW_WIDTH); + S32 height = llmax(event.resize.h, MIN_WINDOW_HEIGHT); + // *FIX: I'm not sure this is necessary! - mWindow = SDL_SetVideoMode(event.resize.w, event.resize.h, 32, mSDLFlags); + mWindow = SDL_SetVideoMode(width, height, 32, mSDLFlags); if (!mWindow) { // *FIX: More informative dialog? @@ -1861,9 +1868,9 @@ void LLWindowSDL::gatherInput() break; } - mCallbacks->handleResize(this, event.resize.w, event.resize.h ); + mCallbacks->handleResize(this, width, height); break; - + } case SDL_ACTIVEEVENT: if (event.active.state & SDL_APPINPUTFOCUS) { From 33b17af15c6fbf0762e99342042a20d0f89f732f Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 2 Nov 2011 23:37:55 +0200 Subject: [PATCH 624/995] STORM-1580 WIP Another build fix. --- indra/newview/llfloatersnapshot.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 9171f222e5..08ca1e8cea 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -1283,7 +1283,7 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) { LLSnapshotLivePreview* previewp = getPreviewView(floaterp); - bool advanced = gSavedSettings.getBOOL("AdvanceSnapshot"); + BOOL advanced = gSavedSettings.getBOOL("AdvanceSnapshot"); // Show/hide advanced options. LLPanel* advanced_options_panel = floaterp->getChild("advanced_options_panel"); From 91354304fc8a5dd400aefa8047c2e1fe62d143bd Mon Sep 17 00:00:00 2001 From: callum Date: Wed, 2 Nov 2011 15:05:55 -0700 Subject: [PATCH 625/995] Turn off debug loading overlay for older versions of LLQtWebKit thar do not support it (Linux) --- indra/media_plugins/webkit/media_plugin_webkit.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/indra/media_plugins/webkit/media_plugin_webkit.cpp b/indra/media_plugins/webkit/media_plugin_webkit.cpp index c7c66e5895..13d51099a8 100644 --- a/indra/media_plugins/webkit/media_plugin_webkit.cpp +++ b/indra/media_plugins/webkit/media_plugin_webkit.cpp @@ -383,8 +383,11 @@ private: //lldebugs << "data url is: " << url.str() << llendl; // loading overlay debug screen follows media debugging flag from client for now. +#if LLQTWEBKIT_API_VERSION >= 16 LLQtWebKit::getInstance()->enableLoadingOverlay(mBrowserWindowId, mEnableMediaPluginDebugging); - +#else + llwarns << "Ignoring enableLoadingOverlay() call (llqtwebkit version is too old)." << llendl; +#endif str.clear(); str << "Loading overlay enabled = " << mEnableMediaPluginDebugging << " for mBrowserWindowId = " << mBrowserWindowId; postDebugMessage( str.str() ); From c7a146e23f0d1c4b0eb782519dccd6c23470cbfa Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Wed, 2 Nov 2011 15:17:16 -0700 Subject: [PATCH 626/995] removed unused textures --- .../skins/default/textures/arrow_keys.png | Bin 6558 -> 0 bytes .../textures/bottomtray/Cam_Pan_Over.png | Bin 275 -> 0 bytes .../textures/bottomtray/CameraView_Press.png | Bin 489 -> 0 bytes .../textures/bottomtray/PanOrbit_Disabled.png | Bin 50975 -> 0 bytes .../textures/bottomtray/PanOrbit_Over.png | Bin 54713 -> 0 bytes .../textures/bottomtray/PanOrbit_Press.png | Bin 51053 -> 0 bytes .../textures/checkerboard_transparency_bg.png | Bin 1110 -> 0 bytes indra/newview/skins/default/textures/circle.tga | Bin 1068 -> 0 bytes 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a/indra/newview/skins/default/xui/en/widgets/chiclet_im_adhoc.xml b/indra/newview/skins/default/xui/en/widgets/chiclet_im_adhoc.xml index 413ca1d1ef..f47e9874b4 100644 --- a/indra/newview/skins/default/xui/en/widgets/chiclet_im_adhoc.xml +++ b/indra/newview/skins/default/xui/en/widgets/chiclet_im_adhoc.xml @@ -12,13 +12,19 @@ tab_stop="false" width="25" /> + image_mute="Parcel_VoiceNo_Light" + image_off="VoicePTT_Off_Dark" + image_on="VoicePTT_On_Dark" + image_level_1="VoicePTT_Lvl1_Dark" + image_level_2="VoicePTT_Lvl2_Dark" + image_level_3="VoicePTT_Lvl3_Dark" + auto_update="true" + draw_border="false" + height="24" + left="25" + name="speaker" + visible="false" + width="20" /> + image_mute="Parcel_VoiceNo_Light" + image_off="VoicePTT_Off_Dark" + image_on="VoicePTT_On_Dark" + image_level_1="VoicePTT_Lvl1_Dark" + image_level_2="VoicePTT_Lvl2_Dark" + image_level_3="VoicePTT_Lvl3_Dark" + auto_update="true" + draw_border="false" + height="24" + left="25" + name="speaker" + visible="false" + width="20" /> + image_mute="Parcel_VoiceNo_Light" + image_off="VoicePTT_Off_Dark" + image_on="VoicePTT_On_Dark" + image_level_1="VoicePTT_Lvl1_Dark" + image_level_2="VoicePTT_Lvl2_Dark" + image_level_3="VoicePTT_Lvl3_Dark" + auto_update="true" + draw_border="false" + height="24" + left="25" + name="speaker" + visible="false" + width="20" /> Date: Thu, 3 Nov 2011 08:25:34 -0400 Subject: [PATCH 632/995] STORM-1679 Avatar Draw Weight number is always red --- doc/contributions.txt | 1 + indra/newview/llvoavatar.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/doc/contributions.txt b/doc/contributions.txt index d719f64baf..c6739dd2a1 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -582,6 +582,7 @@ Jonathan Yap STORM-1639 STORM-910 STORM-1642 + STORM-1679 Kadah Coba STORM-1060 Jondan Lundquist diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index bdab250b49..163ac2dc70 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -8335,7 +8335,7 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d void LLVOAvatar::idleUpdateRenderCost() { static const U32 ARC_BODY_PART_COST = 200; - static const U32 ARC_LIMIT = 2048; + static const U32 ARC_LIMIT = 40000; static std::set all_textures; From ce05b9f7e5347c28780b399efa70992cb7bf5229 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Thu, 3 Nov 2011 15:39:12 +0200 Subject: [PATCH 633/995] STORM-1580 WIP Implemented new "Working" and "Success/Failure" screens. --- indra/newview/CMakeLists.txt | 2 - indra/newview/llfloatersnapshot.cpp | 127 ++++++++++++++++-- indra/newview/llfloatersnapshot.h | 4 +- indra/newview/llpanelpostprogress.cpp | 59 -------- indra/newview/llpanelpostresult.cpp | 90 ------------- indra/newview/llpanelsnapshot.cpp | 28 ++++ indra/newview/llpanelsnapshot.h | 7 +- indra/newview/llpanelsnapshotinventory.cpp | 23 +--- indra/newview/llpanelsnapshotlocal.cpp | 24 ++-- indra/newview/llpanelsnapshotpostcard.cpp | 25 +--- indra/newview/llpanelsnapshotprofile.cpp | 23 +--- .../skins/default/xui/en/floater_snapshot.xml | 90 +++++++++++-- .../default/xui/en/panel_post_progress.xml | 55 -------- .../default/xui/en/panel_post_result.xml | 78 ----------- .../default/xui/en/panel_snapshot_options.xml | 64 +++++++++ 15 files changed, 314 insertions(+), 385 deletions(-) delete mode 100644 indra/newview/llpanelpostprogress.cpp delete mode 100644 indra/newview/llpanelpostresult.cpp delete mode 100644 indra/newview/skins/default/xui/en/panel_post_progress.xml delete mode 100644 indra/newview/skins/default/xui/en/panel_post_result.xml diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 63b05f5a1d..ff9cf3199e 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -392,8 +392,6 @@ set(viewer_SOURCE_FILES llpanelplaceprofile.cpp llpanelplaces.cpp llpanelplacestab.cpp - llpanelpostprogress.cpp - llpanelpostresult.cpp llpanelprimmediacontrols.cpp llpanelprofile.cpp llpanelprofileview.cpp diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 08ca1e8cea..3df715e24b 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -86,7 +86,7 @@ ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- -LLRect LLFloaterSnapshot::sThumbnailPlaceholderRect; +LLUICtrl* LLFloaterSnapshot::sThumbnailPlaceholder = NULL; LLSnapshotFloaterView* gSnapshotFloaterView = NULL; const F32 AUTO_SNAPSHOT_TIME_DELAY = 1.f; @@ -1063,10 +1063,18 @@ void LLSnapshotLivePreview::regionNameCallback(LLImageJPEG* snapshot, LLSD& meta class LLFloaterSnapshot::Impl { public: + typedef enum e_status + { + STATUS_READY, + STATUS_WORKING, + STATUS_FINISHED + } EStatus; + Impl() : mAvatarPauseHandles(), mLastToolset(NULL), - mAspectRatioCheckOff(false) + mAspectRatioCheckOff(false), + mStatus(STATUS_READY) { } ~Impl() @@ -1114,6 +1122,8 @@ public: static void updateControls(LLFloaterSnapshot* floater); static void updateLayout(LLFloaterSnapshot* floater); static void updateResolutionTextEntry(LLFloaterSnapshot* floater); + static void setStatus(EStatus status, bool ok = true, const std::string& msg = LLStringUtil::null); + EStatus getStatus() const { return mStatus; } private: static LLSnapshotLivePreview::ESnapshotType getTypeIndex(const std::string& id); @@ -1122,6 +1132,9 @@ private: static void comboSetCustom(LLFloaterSnapshot *floater, const std::string& comboname); static void checkAutoSnapshot(LLSnapshotLivePreview* floater, BOOL update_thumbnail = FALSE); static void checkAspectRatio(LLFloaterSnapshot *view, S32 index) ; + static void setWorking(LLFloaterSnapshot* floater, bool working); + static void setFinished(LLFloaterSnapshot* floater, bool finished, bool ok = true, const std::string& msg = LLStringUtil::null); + public: std::vector mAvatarPauseHandles; @@ -1129,6 +1142,7 @@ public: LLToolset* mLastToolset; LLHandle mPreviewHandle; bool mAspectRatioCheckOff ; + EStatus mStatus; }; // static @@ -1575,6 +1589,29 @@ void LLFloaterSnapshot::Impl::updateResolutionTextEntry(LLFloaterSnapshot* float } } +// static +void LLFloaterSnapshot::Impl::setStatus(EStatus status, bool ok, const std::string& msg) +{ + LLFloaterSnapshot* floater = LLFloaterSnapshot::getInstance(); + switch (status) + { + case STATUS_READY: + setWorking(floater, false); + setFinished(floater, false); + break; + case STATUS_WORKING: + setWorking(floater, true); + setFinished(floater, false); + break; + case STATUS_FINISHED: + setWorking(floater, false); + setFinished(floater, true, ok, msg); + break; + } + + floater->impl.mStatus = status; +} + // static void LLFloaterSnapshot::Impl::checkAutoSnapshot(LLSnapshotLivePreview* previewp, BOOL update_thumbnail) { @@ -1770,6 +1807,44 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde return ; } +// static +void LLFloaterSnapshot::Impl::setWorking(LLFloaterSnapshot* floater, bool working) +{ + LLUICtrl* working_lbl = floater->getChild("working_lbl"); + working_lbl->setVisible(working); + floater->getChild("working_indicator")->setVisible(working); + + if (working) + { + const std::string panel_name = getActivePanel(floater, false)->getName(); + const std::string prefix = panel_name.substr(std::string("panel_snapshot_").size()); + std::string progress_text = floater->getString(prefix + "_" + "progress_str"); + working_lbl->setValue(progress_text); + } + + // All controls should be disable while posting. + floater->setCtrlsEnabled(!working); + LLPanelSnapshot* active_panel = getActivePanel(floater); + if (active_panel) + { + active_panel->setCtrlsEnabled(!working); + } +} + +// static +void LLFloaterSnapshot::Impl::setFinished(LLFloaterSnapshot* floater, bool finished, bool ok, const std::string& msg) +{ + floater->getChild("succeeded_panel")->setVisible(finished && ok); + floater->getChild("failed_panel")->setVisible(finished && !ok); + + if (finished) + { + LLUICtrl* finished_lbl = floater->getChild(ok ? "succeeded_lbl" : "failed_lbl"); + std::string result_text = floater->getString(msg + "_" + (ok ? "succeeded_str" : "failed_str")); + finished_lbl->setValue(result_text); + } +} + static std::string lastSnapshotWidthName(S32 shot_type) { switch (shot_type) @@ -2167,14 +2242,16 @@ void LLFloaterSnapshot::Impl::applyCustomResolution(LLFloaterSnapshot* view, S32 // static void LLFloaterSnapshot::Impl::onSnapshotUploadFinished(LLSideTrayPanelContainer* panel_container, bool status) { - panel_container->openPanel("panel_post_result", LLSD().with("post-result", status).with("post-type", "profile")); + panel_container->openPreviousPanel(); + setStatus(STATUS_FINISHED, status, "profile"); } // static void LLFloaterSnapshot::Impl::onSendingPostcardFinished(LLSideTrayPanelContainer* panel_container, bool status) { - panel_container->openPanel("panel_post_result", LLSD().with("post-result", status).with("post-type", "postcard")); + panel_container->openPreviousPanel(); + setStatus(STATUS_FINISHED, status, "postcard"); } ///---------------------------------------------------------------------------- @@ -2265,8 +2342,7 @@ BOOL LLFloaterSnapshot::postBuild() LLWebProfile::setImageUploadResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSnapshotUploadFinished, panel_container, _1)); LLPostCard::setPostResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSendingPostcardFinished, panel_container, _1)); - // remember preview rect - sThumbnailPlaceholderRect = getChild("thumbnail_placeholder")->getRect(); + sThumbnailPlaceholder = getChild("thumbnail_placeholder"); // create preview window LLRect full_screen_rect = getRootView()->getRect(); @@ -2307,18 +2383,32 @@ void LLFloaterSnapshot::draw() { if(previewp->getThumbnailImage()) { - LLRect& thumbnail_rect = sThumbnailPlaceholderRect; + bool working = impl.getStatus() == Impl::STATUS_WORKING; + const LLRect& thumbnail_rect = getThumbnailPlaceholderRect(); S32 offset_x = thumbnail_rect.mLeft + (thumbnail_rect.getWidth() - previewp->getThumbnailWidth()) / 2 ; S32 offset_y = thumbnail_rect.mBottom + (thumbnail_rect.getHeight() - previewp->getThumbnailHeight()) / 2 ; glMatrixMode(GL_MODELVIEW); // Apply floater transparency to the texture unless the floater is focused. F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); + LLColor4 color = working ? LLColor4::grey4 : LLColor4::white; gl_draw_scaled_image(offset_x, offset_y, previewp->getThumbnailWidth(), previewp->getThumbnailHeight(), - previewp->getThumbnailImage(), LLColor4::white % alpha); + previewp->getThumbnailImage(), color % alpha); previewp->drawPreviewRect(offset_x, offset_y) ; + + if (working) + { + gGL.pushUIMatrix(); + { + const LLRect& r = getThumbnailPlaceholderRect(); + //gGL.translateUI((F32) r.mLeft, (F32) r.mBottom, 0.f); + LLUI::translate((F32) r.mLeft, (F32) r.mBottom); + sThumbnailPlaceholder->draw(); + } + gGL.popUIMatrix(); + } } } } @@ -2377,6 +2467,24 @@ S32 LLFloaterSnapshot::notify(const LLSD& info) return 1; } + if (info.has("set-ready")) + { + impl.setStatus(Impl::STATUS_READY); + return 1; + } + + if (info.has("set-working")) + { + impl.setStatus(Impl::STATUS_WORKING); + return 1; + } + + if (info.has("set-finished")) + { + LLSD data = info["set-finished"]; + impl.setStatus(Impl::STATUS_FINISHED, data["ok"].asBoolean(), data["msg"].asString()); + return 1; + } return 0; } @@ -2425,7 +2533,6 @@ void LLFloaterSnapshot::saveTexture() } previewp->saveTexture(); - instance->postSave(); } // static @@ -2447,7 +2554,6 @@ void LLFloaterSnapshot::saveLocal() } previewp->saveLocal(); - instance->postSave(); } // static @@ -2483,6 +2589,7 @@ void LLFloaterSnapshot::postSave() } instance->impl.updateControls(instance); + instance->impl.setStatus(Impl::STATUS_WORKING); } // static diff --git a/indra/newview/llfloatersnapshot.h b/indra/newview/llfloatersnapshot.h index de69824ad0..2c79c749d6 100644 --- a/indra/newview/llfloatersnapshot.h +++ b/indra/newview/llfloatersnapshot.h @@ -67,10 +67,10 @@ public: static const LLVector3d& getPosTakenGlobal(); static void setAgentEmail(const std::string& email); - static const LLRect& getThumbnailPlaceholderRect() { return sThumbnailPlaceholderRect; } + static const LLRect& getThumbnailPlaceholderRect() { return sThumbnailPlaceholder->getRect(); } private: - static LLRect sThumbnailPlaceholderRect; + static LLUICtrl* sThumbnailPlaceholder; class Impl; Impl& impl; diff --git a/indra/newview/llpanelpostprogress.cpp b/indra/newview/llpanelpostprogress.cpp deleted file mode 100644 index 9b7de2cb23..0000000000 --- a/indra/newview/llpanelpostprogress.cpp +++ /dev/null @@ -1,59 +0,0 @@ -/** - * @file llpanelpostprogress.cpp - * @brief Displays progress of publishing a snapshot. - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the termsllpanelpostprogress of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterreg.h" -#include "llpanel.h" -#include "llsidetraypanelcontainer.h" - -/** - * Displays progress of publishing a snapshot. - */ -class LLPanelPostProgress -: public LLPanel -{ - LOG_CLASS(LLPanelPostProgress); - -public: - /*virtual*/ void onOpen(const LLSD& key); -}; - -static LLRegisterPanelClassWrapper panel_class("llpanelpostprogress"); - -// virtual -void LLPanelPostProgress::onOpen(const LLSD& key) -{ - if (key.has("post-type")) - { - std::string progress_text = getString(key["post-type"].asString() + "_" + "progress_str"); - getChild("progress_lbl")->setText(progress_text); - } - else - { - llwarns << "Invalid key" << llendl; - } -} diff --git a/indra/newview/llpanelpostresult.cpp b/indra/newview/llpanelpostresult.cpp deleted file mode 100644 index 2b937d83b9..0000000000 --- a/indra/newview/llpanelpostresult.cpp +++ /dev/null @@ -1,90 +0,0 @@ -/** - * @file llpanelpostresult.cpp - * @brief Result of publishing a snapshot (success/failure). - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterreg.h" -#include "llpanel.h" -#include "llsidetraypanelcontainer.h" - -/** - * Displays snapshot publishing result. - */ -class LLPanelPostResult -: public LLPanel -{ - LOG_CLASS(LLPanelPostResult); - -public: - LLPanelPostResult(); - - /*virtual*/ void onOpen(const LLSD& key); -private: - void onBack(); - void onClose(); -}; - -static LLRegisterPanelClassWrapper panel_class("llpanelpostresult"); - -LLPanelPostResult::LLPanelPostResult() -{ - mCommitCallbackRegistrar.add("Snapshot.Result.Back", boost::bind(&LLPanelPostResult::onBack, this)); - mCommitCallbackRegistrar.add("Snapshot.Result.Close", boost::bind(&LLPanelPostResult::onClose, this)); -} - - -// virtual -void LLPanelPostResult::onOpen(const LLSD& key) -{ - if (key.isMap() && key.has("post-result") && key.has("post-type")) - { - bool ok = key["post-result"].asBoolean(); - std::string type = key["post-type"].asString(); - std::string result_text = getString(type + "_" + (ok ? "succeeded_str" : "failed_str")); - getChild("result_lbl")->setText(result_text); - } - else - { - llwarns << "Invalid key" << llendl; - } -} - -void LLPanelPostResult::onBack() -{ - LLSideTrayPanelContainer* parent = dynamic_cast(getParent()); - if (!parent) - { - llwarns << "Cannot find panel container" << llendl; - return; - } - - parent->openPreviousPanel(); -} - -void LLPanelPostResult::onClose() -{ - LLFloaterReg::hideInstance("snapshot"); -} diff --git a/indra/newview/llpanelsnapshot.cpp b/indra/newview/llpanelsnapshot.cpp index e89e62c750..893f1ca43c 100644 --- a/indra/newview/llpanelsnapshot.cpp +++ b/indra/newview/llpanelsnapshot.cpp @@ -35,6 +35,19 @@ // newview #include "llsidetraypanelcontainer.h" +// virtual +BOOL LLPanelSnapshot::postBuild() +{ + updateControls(LLSD()); + return TRUE; +} + +// virtual +void LLPanelSnapshot::onOpen(const LLSD& key) +{ + setCtrlsEnabled(true); +} + LLFloaterSnapshot::ESnapshotFormat LLPanelSnapshot::getImageFormat() const { return LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG; @@ -107,3 +120,18 @@ void LLPanelSnapshot::updateImageQualityLevel() getChild("image_quality_level")->setTextArg("[QLVL]", quality_lvl); } + +void LLPanelSnapshot::goBack() +{ + LLSideTrayPanelContainer* parent = getParentContainer(); + if (parent) + { + parent->openPreviousPanel(); + } +} + +void LLPanelSnapshot::cancel() +{ + goBack(); + LLFloaterSnapshot::getInstance()->notify(LLSD().with("set-ready", true)); +} diff --git a/indra/newview/llpanelsnapshot.h b/indra/newview/llpanelsnapshot.h index a227317d2f..eaa0bc42c6 100644 --- a/indra/newview/llpanelsnapshot.h +++ b/indra/newview/llpanelsnapshot.h @@ -37,6 +37,9 @@ class LLSideTrayPanelContainer; class LLPanelSnapshot: public LLPanel { public: + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + virtual std::string getWidthSpinnerName() const = 0; virtual std::string getHeightSpinnerName() const = 0; virtual std::string getAspectRatioCBName() const = 0; @@ -48,11 +51,13 @@ public: virtual LLSpinCtrl* getHeightSpinner(); virtual void enableAspectRatioCheckbox(BOOL enable); virtual LLFloaterSnapshot::ESnapshotFormat getImageFormat() const; - virtual void updateControls(const LLSD& info) {} ///< Update controls from saved settings + virtual void updateControls(const LLSD& info) = 0; ///< Update controls from saved settings protected: LLSideTrayPanelContainer* getParentContainer(); void updateImageQualityLevel(); + void goBack(); ///< Switch to the default (Snapshot Options) panel + void cancel(); }; #endif // LL_LLPANELSNAPSHOT_H diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp index 6419c37494..c781138f88 100644 --- a/indra/newview/llpanelsnapshotinventory.cpp +++ b/indra/newview/llpanelsnapshotinventory.cpp @@ -60,7 +60,6 @@ private: void onCustomResolutionCommit(LLUICtrl* ctrl); void onKeepAspectRatioCommit(LLUICtrl* ctrl); void onSend(); - void onCancel(); }; static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotinventory"); @@ -68,7 +67,7 @@ static LLRegisterPanelClassWrapper panel_class("llpane LLPanelSnapshotInventory::LLPanelSnapshotInventory() { mCommitCallbackRegistrar.add("Inventory.Save", boost::bind(&LLPanelSnapshotInventory::onSend, this)); - mCommitCallbackRegistrar.add("Inventory.Cancel", boost::bind(&LLPanelSnapshotInventory::onCancel, this)); + mCommitCallbackRegistrar.add("Inventory.Cancel", boost::bind(&LLPanelSnapshotInventory::cancel, this)); } // virtual @@ -78,7 +77,7 @@ BOOL LLPanelSnapshotInventory::postBuild() getChild(getWidthSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onCustomResolutionCommit, this, _1)); getChild(getHeightSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onCustomResolutionCommit, this, _1)); getChild(getAspectRatioCBName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onKeepAspectRatioCommit, this, _1)); - return TRUE; + return LLPanelSnapshot::postBuild(); } // virtual @@ -88,6 +87,7 @@ void LLPanelSnapshotInventory::onOpen(const LLSD& key) getChild(getImageSizeComboName())->selectNthItem(0); // FIXME? has no effect #endif updateCustomResControls(); + LLPanelSnapshot::onOpen(key); } void LLPanelSnapshotInventory::updateCustomResControls() @@ -132,21 +132,6 @@ void LLPanelSnapshotInventory::onKeepAspectRatioCommit(LLUICtrl* ctrl) void LLPanelSnapshotInventory::onSend() { - // Switch to upload progress display. - LLSideTrayPanelContainer* parent = getParentContainer(); - if (parent) - { - parent->openPanel("panel_post_progress", LLSD().with("post-type", "inventory")); - } - LLFloaterSnapshot::saveTexture(); -} - -void LLPanelSnapshotInventory::onCancel() -{ - LLSideTrayPanelContainer* parent = getParentContainer(); - if (parent) - { - parent->openPreviousPanel(); - } + LLFloaterSnapshot::postSave(); } diff --git a/indra/newview/llpanelsnapshotlocal.cpp b/indra/newview/llpanelsnapshotlocal.cpp index 5dc32d228f..b67c4ec673 100644 --- a/indra/newview/llpanelsnapshotlocal.cpp +++ b/indra/newview/llpanelsnapshotlocal.cpp @@ -64,7 +64,6 @@ private: void onKeepAspectRatioCommit(LLUICtrl* ctrl); void onQualitySliderCommit(LLUICtrl* ctrl); void onSend(); - void onCancel(); }; static LLRegisterPanelClassWrapper panel_class("llpanelsnapshotlocal"); @@ -72,7 +71,7 @@ static LLRegisterPanelClassWrapper panel_class("llpanelsna LLPanelSnapshotLocal::LLPanelSnapshotLocal() { mCommitCallbackRegistrar.add("Local.Save", boost::bind(&LLPanelSnapshotLocal::onSend, this)); - mCommitCallbackRegistrar.add("Local.Cancel", boost::bind(&LLPanelSnapshotLocal::onCancel, this)); + mCommitCallbackRegistrar.add("Local.Cancel", boost::bind(&LLPanelSnapshotLocal::cancel, this)); } // virtual @@ -85,15 +84,14 @@ BOOL LLPanelSnapshotLocal::postBuild() getChild("image_quality_slider")->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onQualitySliderCommit, this, _1)); getChild("local_format_combo")->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onFormatComboCommit, this, _1)); - updateControls(LLSD()); - - return TRUE; + return LLPanelSnapshot::postBuild(); } // virtual void LLPanelSnapshotLocal::onOpen(const LLSD& key) { updateCustomResControls(); + LLPanelSnapshot::onOpen(key); } // virtual @@ -195,15 +193,11 @@ void LLPanelSnapshotLocal::onQualitySliderCommit(LLUICtrl* ctrl) void LLPanelSnapshotLocal::onSend() { - LLFloaterSnapshot::saveLocal(); - onCancel(); -} + LLFloaterSnapshot* floater = LLFloaterSnapshot::getInstance(); -void LLPanelSnapshotLocal::onCancel() -{ - LLSideTrayPanelContainer* parent = getParentContainer(); - if (parent) - { - parent->openPreviousPanel(); - } + floater->notify(LLSD().with("set-working", true)); + LLFloaterSnapshot::saveLocal(); + LLFloaterSnapshot::postSave(); + goBack(); + floater->notify(LLSD().with("set-finished", LLSD().with("ok", true).with("msg", "local"))); } diff --git a/indra/newview/llpanelsnapshotpostcard.cpp b/indra/newview/llpanelsnapshotpostcard.cpp index c2b83d5c19..9f3f6d7cb6 100644 --- a/indra/newview/llpanelsnapshotpostcard.cpp +++ b/indra/newview/llpanelsnapshotpostcard.cpp @@ -76,7 +76,6 @@ private: void onQualitySliderCommit(LLUICtrl* ctrl); void onTabButtonPress(S32 btn_idx); void onSend(); - void onCancel(); bool mHasFirstMsgFocus; }; @@ -87,7 +86,7 @@ LLPanelSnapshotPostcard::LLPanelSnapshotPostcard() : mHasFirstMsgFocus(false) { mCommitCallbackRegistrar.add("Postcard.Send", boost::bind(&LLPanelSnapshotPostcard::onSend, this)); - mCommitCallbackRegistrar.add("Postcard.Cancel", boost::bind(&LLPanelSnapshotPostcard::onCancel, this)); + mCommitCallbackRegistrar.add("Postcard.Cancel", boost::bind(&LLPanelSnapshotPostcard::cancel, this)); mCommitCallbackRegistrar.add("Postcard.Message", boost::bind(&LLPanelSnapshotPostcard::onTabButtonPress, this, 0)); mCommitCallbackRegistrar.add("Postcard.Settings", boost::bind(&LLPanelSnapshotPostcard::onTabButtonPress, this, 1)); @@ -118,9 +117,7 @@ BOOL LLPanelSnapshotPostcard::postBuild() getChild("message_btn")->setToggleState(TRUE); - updateControls(LLSD()); - - return TRUE; + return LLPanelSnapshot::postBuild(); } // virtual @@ -128,6 +125,7 @@ void LLPanelSnapshotPostcard::onOpen(const LLSD& key) { gSavedSettings.setS32("SnapshotFormat", getImageFormat()); updateCustomResControls(); + LLPanelSnapshot::onOpen(key); } // virtual @@ -212,17 +210,11 @@ void LLPanelSnapshotPostcard::sendPostcard() postcard["subject"] = subject; postcard["msg"] = getChild("msg_form")->getValue().asString(); LLPostCard::send(LLFloaterSnapshot::getImageData(), postcard); - LLFloaterSnapshot::postSave(); // Give user feedback of the event. gViewerWindow->playSnapshotAnimAndSound(); - // Switch to upload progress display. - LLSideTrayPanelContainer* parent = getParentContainer(); - if (parent) - { - parent->openPanel("panel_post_progress", LLSD().with("post-type", "postcard")); - } + LLFloaterSnapshot::postSave(); } void LLPanelSnapshotPostcard::onMsgFormFocusRecieved() @@ -325,12 +317,3 @@ void LLPanelSnapshotPostcard::onSend() // Send postcard. sendPostcard(); } - -void LLPanelSnapshotPostcard::onCancel() -{ - LLSideTrayPanelContainer* parent = getParentContainer(); - if (parent) - { - parent->openPreviousPanel(); - } -} diff --git a/indra/newview/llpanelsnapshotprofile.cpp b/indra/newview/llpanelsnapshotprofile.cpp index 80a379a5a0..33237fd84f 100644 --- a/indra/newview/llpanelsnapshotprofile.cpp +++ b/indra/newview/llpanelsnapshotprofile.cpp @@ -62,7 +62,6 @@ private: void updateCustomResControls(); ///< Enable/disable custom resolution controls (spinners and checkbox) void onSend(); - void onCancel(); void onResolutionComboCommit(LLUICtrl* ctrl); void onCustomResolutionCommit(LLUICtrl* ctrl); void onKeepAspectRatioCommit(LLUICtrl* ctrl); @@ -73,7 +72,7 @@ static LLRegisterPanelClassWrapper panel_class("llpanels LLPanelSnapshotProfile::LLPanelSnapshotProfile() { mCommitCallbackRegistrar.add("PostToProfile.Send", boost::bind(&LLPanelSnapshotProfile::onSend, this)); - mCommitCallbackRegistrar.add("PostToProfile.Cancel", boost::bind(&LLPanelSnapshotProfile::onCancel, this)); + mCommitCallbackRegistrar.add("PostToProfile.Cancel", boost::bind(&LLPanelSnapshotProfile::cancel, this)); } // virtual @@ -83,13 +82,15 @@ BOOL LLPanelSnapshotProfile::postBuild() getChild(getWidthSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onCustomResolutionCommit, this, _1)); getChild(getHeightSpinnerName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onCustomResolutionCommit, this, _1)); getChild(getAspectRatioCBName())->setCommitCallback(boost::bind(&LLPanelSnapshotProfile::onKeepAspectRatioCommit, this, _1)); - return TRUE; + + return LLPanelSnapshot::postBuild(); } // virtual void LLPanelSnapshotProfile::onOpen(const LLSD& key) { updateCustomResControls(); + LLPanelSnapshot::onOpen(key); } // virtual @@ -119,22 +120,6 @@ void LLPanelSnapshotProfile::onSend() LLWebProfile::uploadImage(LLFloaterSnapshot::getImageData(), caption, add_location); LLFloaterSnapshot::postSave(); - - // Switch to upload progress display. - LLSideTrayPanelContainer* parent = getParentContainer(); - if (parent) - { - parent->openPanel("panel_post_progress", LLSD().with("post-type", "profile")); - } -} - -void LLPanelSnapshotProfile::onCancel() -{ - LLSideTrayPanelContainer* parent = getParentContainer(); - if (parent) - { - parent->openPreviousPanel(); - } } void LLPanelSnapshotProfile::onResolutionComboCommit(LLUICtrl* ctrl) diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml index bc48561196..22d6ba5bdb 100644 --- a/indra/newview/skins/default/xui/en/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml @@ -17,6 +17,54 @@ name="unknown"> unknown + + Sending Email + + + Posting + + + Saving to Inventory + + + Saving to Computer + + + Your Profile Feed has been updated! + + + Email Sent! + + + Saved to Inventory! + + + Saved to Computer! + + + Failed to update your Profile Feed. + + + Failed to send email. + + + Failed to save to inventory. + + + Failed to save to computer. + + left="10"> + + + Working + + - - - - - Sending Email - - - Posting - - - Saving to Inventory - - - Saving to Computer - - - - - Working - - diff --git a/indra/newview/skins/default/xui/en/panel_post_result.xml b/indra/newview/skins/default/xui/en/panel_post_result.xml deleted file mode 100644 index 4a64b8469b..0000000000 --- a/indra/newview/skins/default/xui/en/panel_post_result.xml +++ /dev/null @@ -1,78 +0,0 @@ - - - - Your Profile Feed has been updated! - - - Email Sent! - - - Saved to Inventory! - - - Saved to Computer! - - - Failed to update your Profile Feed. - - - Failed to send email. - - - Failed to save to inventory. - - - Failed to save to computer. - - - Result - - - - diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml index e6324f8923..6fb17ed6a6 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml @@ -77,4 +77,68 @@ + + + Succeeded + + + + + Failed + + From 41e6455f7404b001696f8fe54e4353c80059c6e5 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Thu, 3 Nov 2011 18:03:36 +0200 Subject: [PATCH 634/995] STORM-1580 WIP Updated texture upload progress according to the spec. By the way, fixed displaying upload cost. --- indra/newview/llassetuploadresponders.cpp | 10 ++++++ indra/newview/llfloatersnapshot.cpp | 36 +++++++++---------- indra/newview/llpanelsnapshot.cpp | 1 + indra/newview/llpanelsnapshotinventory.cpp | 2 ++ indra/newview/llpanelsnapshotoptions.cpp | 10 ++++++ .../xui/en/panel_snapshot_inventory.xml | 2 +- 6 files changed, 41 insertions(+), 20 deletions(-) diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index 966f5b941e..40a4d665f8 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -78,6 +78,8 @@ void on_new_single_inventory_upload_complete( const LLSD& server_response, S32 upload_price) { + bool success = false; + if ( upload_price > 0 ) { // this upload costed us L$, update our balance @@ -152,6 +154,7 @@ void on_new_single_inventory_upload_complete( gInventory.updateItem(item); gInventory.notifyObservers(); + success = true; // Show the preview panel for textures and sounds to let // user know that the image (or snapshot) arrived intact. @@ -175,6 +178,13 @@ void on_new_single_inventory_upload_complete( // remove the "Uploading..." message LLUploadDialog::modalUploadFinished(); + + // Let the Snapshot floater know we have finished uploading a snapshot to inventory. + LLFloater* floater_snapshot = LLFloaterReg::findInstance("snapshot"); + if (asset_type == LLAssetType::AT_TEXTURE && floater_snapshot) + { + floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", success).with("msg", "inventory"))); + } } LLAssetUploadResponder::LLAssetUploadResponder(const LLSD &post_data, diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 3df715e24b..128d50a061 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -1105,8 +1105,8 @@ public: static void onCommitCustomResolution(LLUICtrl *ctrl, void* data); #endif static void applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h); - static void onSnapshotUploadFinished(LLSideTrayPanelContainer* panel_container, bool status); - static void onSendingPostcardFinished(LLSideTrayPanelContainer* panel_container, bool status); + static void onSnapshotUploadFinished(bool status); + static void onSendingPostcardFinished(bool status); static void resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) ; static BOOL checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value); @@ -1505,10 +1505,6 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10 ); } - // FIXME: move this to the panel code - S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); - floater->getChild("save_to_inventory_btn")->setLabelArg("[AMOUNT]", llformat("%d",upload_cost)); - // Update displayed image resolution. LLTextBox* image_res_tb = floater->getChild("image_res_text"); image_res_tb->setVisible(got_snap); @@ -1842,6 +1838,10 @@ void LLFloaterSnapshot::Impl::setFinished(LLFloaterSnapshot* floater, bool finis LLUICtrl* finished_lbl = floater->getChild(ok ? "succeeded_lbl" : "failed_lbl"); std::string result_text = floater->getString(msg + "_" + (ok ? "succeeded_str" : "failed_str")); finished_lbl->setValue(result_text); + + LLSideTrayPanelContainer* panel_container = floater->getChild("panel_container"); + panel_container->openPreviousPanel(); + panel_container->getCurrentPanel()->onOpen(LLSD()); } } @@ -2240,17 +2240,15 @@ void LLFloaterSnapshot::Impl::applyCustomResolution(LLFloaterSnapshot* view, S32 } // static -void LLFloaterSnapshot::Impl::onSnapshotUploadFinished(LLSideTrayPanelContainer* panel_container, bool status) +void LLFloaterSnapshot::Impl::onSnapshotUploadFinished(bool status) { - panel_container->openPreviousPanel(); setStatus(STATUS_FINISHED, status, "profile"); } // static -void LLFloaterSnapshot::Impl::onSendingPostcardFinished(LLSideTrayPanelContainer* panel_container, bool status) +void LLFloaterSnapshot::Impl::onSendingPostcardFinished(bool status) { - panel_container->openPreviousPanel(); setStatus(STATUS_FINISHED, status, "postcard"); } @@ -2338,9 +2336,8 @@ BOOL LLFloaterSnapshot::postBuild() childSetCommitCallback("texture_size_combo", Impl::onCommitResolution, this); childSetCommitCallback("local_size_combo", Impl::onCommitResolution, this); - LLSideTrayPanelContainer* panel_container = getChild("panel_container"); - LLWebProfile::setImageUploadResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSnapshotUploadFinished, panel_container, _1)); - LLPostCard::setPostResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSendingPostcardFinished, panel_container, _1)); + LLWebProfile::setImageUploadResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSnapshotUploadFinished, _1)); + LLPostCard::setPostResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSendingPostcardFinished, _1)); sThumbnailPlaceholder = getChild("thumbnail_placeholder"); @@ -2398,15 +2395,13 @@ void LLFloaterSnapshot::draw() previewp->drawPreviewRect(offset_x, offset_y) ; + // Draw progress indicators on top of the preview. if (working) { gGL.pushUIMatrix(); - { - const LLRect& r = getThumbnailPlaceholderRect(); - //gGL.translateUI((F32) r.mLeft, (F32) r.mBottom, 0.f); - LLUI::translate((F32) r.mLeft, (F32) r.mBottom); - sThumbnailPlaceholder->draw(); - } + const LLRect& r = getThumbnailPlaceholderRect(); + LLUI::translate((F32) r.mLeft, (F32) r.mBottom); + sThumbnailPlaceholder->draw(); gGL.popUIMatrix(); } } @@ -2424,6 +2419,9 @@ void LLFloaterSnapshot::onOpen(const LLSD& key) gSnapshotFloaterView->setEnabled(TRUE); gSnapshotFloaterView->setVisible(TRUE); gSnapshotFloaterView->adjustToFitScreen(this, FALSE); + + // Initialize default tab. + getChild("panel_container")->getCurrentPanel()->onOpen(LLSD()); } void LLFloaterSnapshot::onClose(bool app_quitting) diff --git a/indra/newview/llpanelsnapshot.cpp b/indra/newview/llpanelsnapshot.cpp index 893f1ca43c..35627ababe 100644 --- a/indra/newview/llpanelsnapshot.cpp +++ b/indra/newview/llpanelsnapshot.cpp @@ -127,6 +127,7 @@ void LLPanelSnapshot::goBack() if (parent) { parent->openPreviousPanel(); + parent->getCurrentPanel()->onOpen(LLSD()); } } diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp index c781138f88..d517d3811d 100644 --- a/indra/newview/llpanelsnapshotinventory.cpp +++ b/indra/newview/llpanelsnapshotinventory.cpp @@ -27,6 +27,7 @@ #include "llviewerprecompiledheaders.h" #include "llcombobox.h" +#include "lleconomy.h" #include "llsidetraypanelcontainer.h" #include "llspinctrl.h" @@ -86,6 +87,7 @@ void LLPanelSnapshotInventory::onOpen(const LLSD& key) #if 0 getChild(getImageSizeComboName())->selectNthItem(0); // FIXME? has no effect #endif + getChild("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", LLGlobalEconomy::Singleton::getInstance()->getPriceUpload())); updateCustomResControls(); LLPanelSnapshot::onOpen(key); } diff --git a/indra/newview/llpanelsnapshotoptions.cpp b/indra/newview/llpanelsnapshotoptions.cpp index 8e5ff282b3..df904b6836 100644 --- a/indra/newview/llpanelsnapshotoptions.cpp +++ b/indra/newview/llpanelsnapshotoptions.cpp @@ -26,6 +26,7 @@ #include "llviewerprecompiledheaders.h" +#include "lleconomy.h" #include "llpanel.h" #include "llsidetraypanelcontainer.h" @@ -41,6 +42,7 @@ class LLPanelSnapshotOptions public: LLPanelSnapshotOptions(); + /*virtual*/ void onOpen(const LLSD& key); private: void openPanel(const std::string& panel_name); @@ -60,6 +62,13 @@ LLPanelSnapshotOptions::LLPanelSnapshotOptions() mCommitCallbackRegistrar.add("Snapshot.SaveToComputer", boost::bind(&LLPanelSnapshotOptions::onSaveToComputer, this)); } +// virtual +void LLPanelSnapshotOptions::onOpen(const LLSD& key) +{ + S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); + getChild("save_to_inventory_btn")->setLabelArg("[AMOUNT]", llformat("%d", upload_cost)); +} + void LLPanelSnapshotOptions::openPanel(const std::string& panel_name) { LLSideTrayPanelContainer* parent = dynamic_cast(getParent()); @@ -70,6 +79,7 @@ void LLPanelSnapshotOptions::openPanel(const std::string& panel_name) } parent->openPanel(panel_name); + parent->getCurrentPanel()->onOpen(LLSD()); LLFloaterSnapshot::postPanelSwitch(); } diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml index cb243fbc5b..5db9587de6 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml @@ -50,7 +50,7 @@ top_pad="10" type="string" word_wrap="true"> - Saving an image to your inventory costs L$TBD. To save your image as a texture select one of the square formats. + Saving an image to your inventory costs L$[UPLOAD_COST]. To save your image as a texture select one of the square formats. Date: Thu, 3 Nov 2011 21:26:42 +0200 Subject: [PATCH 635/995] STORM-1580 WIP Removed the "Keep open after saving" checkbox that makes no sense anymore. --- indra/newview/app_settings/settings.xml | 11 ------- indra/newview/llfloatersnapshot.cpp | 31 ------------------- .../skins/default/xui/en/floater_snapshot.xml | 7 ----- 3 files changed, 49 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 9812b2868f..55e28cd60e 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -1605,17 +1605,6 @@ Value 0 - CloseSnapshotOnKeep - - Comment - Close snapshot window after saving snapshot - Persist - 1 - Type - Boolean - Value - 1 - CmdLineDisableVoice Comment diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 128d50a061..49da41dc0c 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -1089,7 +1089,6 @@ public: static void onClickMore(void* data) ; static void onClickUICheck(LLUICtrl *ctrl, void* data); static void onClickHUDCheck(LLUICtrl *ctrl, void* data); - static void onClickKeepOpenCheck(LLUICtrl *ctrl, void* data); #if 0 static void onClickKeepAspectCheck(LLUICtrl *ctrl, void* data); #endif @@ -1426,26 +1425,6 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) enableAspectRatioCheckbox(floater, shot_type != LLSnapshotLivePreview::SNAPSHOT_TEXTURE && !floater->impl.mAspectRatioCheckOff); floater->getChildView("layer_types")->setEnabled(shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL); -#if 0 - BOOL is_advance = gSavedSettings.getBOOL("AdvanceSnapshot"); - BOOL is_local = shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL; - BOOL show_slider = (shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD || - shot_type == LLSnapshotLivePreview::SNAPSHOT_WEB || - (is_local && shot_format == LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG)); - - floater->getChildView("layer_types")->setVisible( is_advance); - floater->getChildView("layer_type_label")->setVisible( is_advance); - floater->getChildView("snapshot_width")->setVisible( is_advance); - floater->getChildView("snapshot_height")->setVisible( is_advance); - floater->getChildView("keep_aspect_check")->setVisible( is_advance); - floater->getChildView("ui_check")->setVisible( is_advance); - floater->getChildView("hud_check")->setVisible( is_advance); - floater->getChildView("keep_open_check")->setVisible( is_advance); - floater->getChildView("freeze_frame_check")->setVisible( is_advance); - floater->getChildView("auto_snapshot_check")->setVisible( is_advance); - floater->getChildView("image_quality_slider")->setVisible( is_advance && show_slider); -#endif - LLPanelSnapshot* active_panel = getActivePanel(floater); if (active_panel) { @@ -1693,13 +1672,6 @@ void LLFloaterSnapshot::Impl::onClickHUDCheck(LLUICtrl *ctrl, void* data) } } -// static -void LLFloaterSnapshot::Impl::onClickKeepOpenCheck(LLUICtrl* ctrl, void* data) -{ - LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; - gSavedSettings.setBOOL( "CloseSnapshotOnKeep", !check->get() ); -} - #if 0 // static void LLFloaterSnapshot::Impl::onClickKeepAspectCheck(LLUICtrl* ctrl, void* data) @@ -2308,9 +2280,6 @@ BOOL LLFloaterSnapshot::postBuild() childSetCommitCallback("hud_check", Impl::onClickHUDCheck, this); getChild("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot")); - childSetCommitCallback("keep_open_check", Impl::onClickKeepOpenCheck, this); - getChild("keep_open_check")->setValue(!gSavedSettings.getBOOL("CloseSnapshotOnKeep")); - #if 0 childSetCommitCallback("keep_aspect_check", Impl::onClickKeepAspectCheck, this); #endif diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml index 22d6ba5bdb..9719ee464e 100644 --- a/indra/newview/skins/default/xui/en/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml @@ -295,13 +295,6 @@ top_pad="10" width="180" name="hud_check" /> - Date: Thu, 3 Nov 2011 15:00:40 -0500 Subject: [PATCH 636/995] SH-2240 Fix for core profile assertions when Debug GL enabled. --- indra/llrender/llimagegl.cpp | 6 +++--- indra/llwindow/llwindowwin32.cpp | 5 +++++ 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 3d3c94ef3e..7d73888151 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1116,7 +1116,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt U32* scratch = NULL; if (LLRender::sGLCoreProfile) { - if (intformat == GL_ALPHA8 && pixformat == GL_ALPHA && pixtype == GL_UNSIGNED_BYTE) + if (pixformat == GL_ALPHA && pixtype == GL_UNSIGNED_BYTE) { //GL_ALPHA is deprecated, convert to RGBA use_scratch = true; scratch = new U32[width*height]; @@ -1133,7 +1133,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt intformat = GL_RGBA8; } - if (intformat == GL_LUMINANCE8_ALPHA8 && pixformat == GL_LUMINANCE_ALPHA && pixtype == GL_UNSIGNED_BYTE) + if (pixformat == GL_LUMINANCE_ALPHA && pixtype == GL_UNSIGNED_BYTE) { //GL_LUMINANCE_ALPHA is deprecated, convert to RGBA use_scratch = true; scratch = new U32[width*height]; @@ -1153,7 +1153,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt intformat = GL_RGBA8; } - if (intformat == GL_LUMINANCE8 && pixformat == GL_LUMINANCE && pixtype == GL_UNSIGNED_BYTE) + if (pixformat == GL_LUMINANCE && pixtype == GL_UNSIGNED_BYTE) { //GL_LUMINANCE_ALPHA is deprecated, convert to RGB use_scratch = true; scratch = new U32[width*height]; diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index e46fcea692..f7cbc383eb 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1416,6 +1416,11 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO { llinfos << "Created OpenGL " << llformat("%d.%d", attribs[1], attribs[3]) << " context." << llendl; done = true; + + if (LLRender::sGLCoreProfile) + { + LLGLSLShader::sNoFixedFunction = true; + } } } } From ede74731ab154a5f661cc64d8b47ed97c7863d89 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Thu, 3 Nov 2011 14:36:40 -0700 Subject: [PATCH 637/995] EXP-1533 FIX -- As a FUI user, I'd like to be able to remove toolbar buttons without having to drag them anywhere * Added "Remove this button" option to the toolbar context menu * Added code to track the right mouse click and execute the action to remove the appropriate button on the toolbar. Reviewed by surly leyla --- indra/llui/lltoolbar.cpp | 47 +++++++++++++++---- indra/llui/lltoolbar.h | 4 ++ .../skins/default/xui/en/menu_toolbars.xml | 8 +++- 3 files changed, 49 insertions(+), 10 deletions(-) diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 287e3e2b41..e7642ae190 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -109,6 +109,7 @@ LLToolBar::LLToolBar(const LLToolBar::Params& p) mPadBetween(p.pad_between), mMinGirth(p.min_girth), mPopupMenuHandle(), + mRightMouseTargetButton(NULL), mStartDragItemCallback(NULL), mHandleDragItemCallback(NULL), mHandleDropCallback(NULL), @@ -139,6 +140,7 @@ void LLToolBar::createContextMenu() LLUICtrl::CommitCallbackRegistry::ScopedRegistrar commit_reg; commit_reg.add("Toolbars.EnableSetting", boost::bind(&LLToolBar::onSettingEnable, this, _2)); + commit_reg.add("Toolbars.RemoveSelectedCommand", boost::bind(&LLToolBar::onRemoveSelectedCommand, this)); LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_reg; enable_reg.add("Toolbars.CheckSetting", boost::bind(&LLToolBar::isSettingChecked, this, _2)); @@ -397,6 +399,20 @@ BOOL LLToolBar::handleRightMouseDown(S32 x, S32 y, MASK mask) if (handle_it_here) { + // Determine which button the mouse was over during the click in case the context menu action + // is intended to affect the button. + BOOST_FOREACH(LLToolBarButton* button, mButtons) + { + LLRect button_rect; + button->localRectToOtherView(button->getLocalRect(), &button_rect, this); + + if (button_rect.pointInRect(x, y)) + { + mRightMouseTargetButton = button; + break; + } + } + createContextMenu(); LLContextMenu * menu = (LLContextMenu *) mPopupMenuHandle.get(); @@ -446,6 +462,18 @@ void LLToolBar::onSettingEnable(const LLSD& userdata) } } +void LLToolBar::onRemoveSelectedCommand() +{ + llassert(!mReadOnly); + + if (mRightMouseTargetButton) + { + removeCommand(mRightMouseTargetButton->getCommandId()); + + mRightMouseTargetButton = NULL; + } +} + void LLToolBar::setButtonType(LLToolBarEnums::ButtonType button_type) { bool regenerate_buttons = (mButtonType != button_type); @@ -524,11 +552,11 @@ int LLToolBar::getRankFromPosition(S32 x, S32 y) S32 mid_point = (button_rect.mRight + button_rect.mLeft) / 2; if (button_panel_x < mid_point) { - mDragx = button_rect.mLeft - mPadLeft; - mDragy = button_rect.mTop + mPadTop; - } - else - { + mDragx = button_rect.mLeft - mPadLeft; + mDragy = button_rect.mTop + mPadTop; + } + else + { rank++; mDragx = button_rect.mRight + mPadRight - 1; mDragy = button_rect.mTop + mPadTop; @@ -555,12 +583,12 @@ int LLToolBar::getRankFromPosition(S32 x, S32 y) { // We hit passed the end of the list so put the insertion point at the end if (orientation == LLLayoutStack::HORIZONTAL) - { + { mDragx = button_rect.mRight + mPadRight; mDragy = button_rect.mTop + mPadTop; - } - else - { + } + else + { mDragx = button_rect.mLeft - mPadLeft; mDragy = button_rect.mBottom - mPadBottom; } @@ -836,6 +864,7 @@ void LLToolBar::createButtons() } mButtons.clear(); mButtonMap.clear(); + mRightMouseTargetButton = NULL; BOOST_FOREACH(LLCommandId& command_id, mButtonCommands) { diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index 8c25c43f1a..51fe23ddd1 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -63,6 +63,7 @@ public: BOOL handleMouseDown(S32 x, S32 y, MASK mask); BOOL handleHover(S32 x, S32 y, MASK mask); + void reshape(S32 width, S32 height, BOOL called_from_parent = true); void setEnabled(BOOL enabled); void setCommandId(const LLCommandId& id) { mId = id; } @@ -233,6 +234,7 @@ private: void resizeButtonsInRow(std::vector& buttons_in_row, S32 max_row_girth); BOOL isSettingChecked(const LLSD& userdata); void onSettingEnable(const LLSD& userdata); + void onRemoveSelectedCommand(); private: // static layout state @@ -270,6 +272,8 @@ private: LLPanel* mButtonPanel; LLHandle mPopupMenuHandle; + LLToolBarButton* mRightMouseTargetButton; + bool mNeedsLayout; bool mModified; diff --git a/indra/newview/skins/default/xui/en/menu_toolbars.xml b/indra/newview/skins/default/xui/en/menu_toolbars.xml index 7384114d7d..fbe40a7244 100644 --- a/indra/newview/skins/default/xui/en/menu_toolbars.xml +++ b/indra/newview/skins/default/xui/en/menu_toolbars.xml @@ -3,9 +3,15 @@ layout="topleft" name="Toolbars Popup" visible="false"> + + + + + name="Choose Buttons"> From 5d2d22322527bf303d24c15fde15025c045b7654 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Thu, 3 Nov 2011 15:11:29 -0700 Subject: [PATCH 638/995] EXP-1538 FIX -- New tags shown for items in subfolders in received items panel which remain after minimizing parent folder * "new" tag determination for LLInboxFolderViewItem is now done on "addToFolder" rather than at construction time to avoid computing "new" for items not directly in the top level folder. --- .../llpanelmarketplaceinboxinventory.cpp | 26 +++++++++++-------- .../llpanelmarketplaceinboxinventory.h | 5 ++-- 2 files changed, 17 insertions(+), 14 deletions(-) diff --git a/indra/newview/llpanelmarketplaceinboxinventory.cpp b/indra/newview/llpanelmarketplaceinboxinventory.cpp index b9fb5b8c55..df89adb8da 100644 --- a/indra/newview/llpanelmarketplaceinboxinventory.cpp +++ b/indra/newview/llpanelmarketplaceinboxinventory.cpp @@ -249,12 +249,25 @@ LLInboxFolderViewItem::LLInboxFolderViewItem(const Params& p) , mFresh(false) { #if SUPPORTING_FRESH_ITEM_COUNT - computeFreshness(); - initBadgeParams(p.new_badge()); #endif } +BOOL LLInboxFolderViewItem::addToFolder(LLFolderViewFolder* folder, LLFolderView* root) +{ + BOOL retval = LLFolderViewItem::addToFolder(folder, root); + +#if SUPPORTING_FRESH_ITEM_COUNT + // Compute freshness if our parent is the root folder for the inbox + if (mParentFolder == mRoot) + { + computeFreshness(); + } +#endif + + return retval; +} + BOOL LLInboxFolderViewItem::handleDoubleClick(S32 x, S32 y, MASK mask) { return TRUE; @@ -310,14 +323,5 @@ void LLInboxFolderViewItem::deFreshify() gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected()); } -void LLInboxFolderViewItem::setCreationDate(time_t creation_date_utc) -{ - mCreationDate = creation_date_utc; - - if (mParentFolder == mRoot) - { - computeFreshness(); - } -} // eof diff --git a/indra/newview/llpanelmarketplaceinboxinventory.h b/indra/newview/llpanelmarketplaceinboxinventory.h index 09b14ec547..d6b827ee3e 100644 --- a/indra/newview/llpanelmarketplaceinboxinventory.h +++ b/indra/newview/llpanelmarketplaceinboxinventory.h @@ -69,7 +69,7 @@ public: }; LLInboxFolderViewFolder(const Params& p); - + void draw(); void selectItem(); @@ -102,6 +102,7 @@ public: LLInboxFolderViewItem(const Params& p); + BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root); BOOL handleDoubleClick(S32 x, S32 y, MASK mask); void draw(); @@ -114,8 +115,6 @@ public: bool isFresh() const { return mFresh; } protected: - void setCreationDate(time_t creation_date_utc); - bool mFresh; }; From 94678c2f7fbab0676ebf5c664e2d4cb8643b535f Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Fri, 4 Nov 2011 11:26:50 -0700 Subject: [PATCH 639/995] EXP-1541 update -- Route inventory items sent in a Notecard to correct locations rather than auto-sorting by asset type * New code specifies explicit destination for "copy from notecard" or null, indicating the sim should determine the placement. Reviewed by Stone. --- indra/newview/llfavoritesbar.cpp | 6 +++++- indra/newview/llinventorybridge.cpp | 8 +++++--- indra/newview/llpreview.cpp | 6 ++++-- indra/newview/llviewerinventory.cpp | 20 ++++++++++++++++++-- indra/newview/llviewerinventory.h | 5 ++++- indra/newview/llviewertexteditor.cpp | 19 +++++++++++++------ 6 files changed, 49 insertions(+), 15 deletions(-) diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp index f577ef7fd0..4f2fd47488 100644 --- a/indra/newview/llfavoritesbar.cpp +++ b/indra/newview/llfavoritesbar.cpp @@ -599,7 +599,11 @@ void LLFavoritesBarCtrl::handleNewFavoriteDragAndDrop(LLInventoryItem *item, con if (tool_dad->getSource() == LLToolDragAndDrop::SOURCE_NOTECARD) { viewer_item->setType(LLAssetType::AT_LANDMARK); - copy_inventory_from_notecard(tool_dad->getObjectID(), tool_dad->getSourceID(), viewer_item.get(), gInventoryCallbacks.registerCB(cb)); + copy_inventory_from_notecard(favorites_id, + tool_dad->getObjectID(), + tool_dad->getSourceID(), + viewer_item.get(), + gInventoryCallbacks.registerCB(cb)); } else { diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 0e27bd81be..9188603b7a 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -3544,10 +3544,12 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, // because they must contain only links to wearable items. accept = !(move_is_into_current_outfit || move_is_into_outfit); - if(drop) + if(accept && drop) { - copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(), - LLToolDragAndDrop::getInstance()->getSourceID(), inv_item); + copy_inventory_from_notecard(mUUID, // Drop to the chosen destination folder + LLToolDragAndDrop::getInstance()->getObjectID(), + LLToolDragAndDrop::getInstance()->getSourceID(), + inv_item); } } else if(LLToolDragAndDrop::SOURCE_LIBRARY == source) diff --git a/indra/newview/llpreview.cpp b/indra/newview/llpreview.cpp index 119fc95cf0..18626e3273 100644 --- a/indra/newview/llpreview.cpp +++ b/indra/newview/llpreview.cpp @@ -363,8 +363,10 @@ void LLPreview::onBtnCopyToInv(void* userdata) // Copy to inventory if (self->mNotecardInventoryID.notNull()) { - copy_inventory_from_notecard(self->mNotecardObjectID, - self->mNotecardInventoryID, item); + copy_inventory_from_notecard(LLUUID::null, + self->mNotecardObjectID, + self->mNotecardInventoryID, + item); } else { diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index 519d4fe7f8..163581ea7f 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -1209,7 +1209,23 @@ void move_inventory_item( gAgent.sendReliableMessage(); } -void copy_inventory_from_notecard(const LLUUID& object_id, const LLUUID& notecard_inv_id, const LLInventoryItem *src, U32 callback_id) +const LLUUID get_folder_by_itemtype(const LLInventoryItem *src) +{ + LLUUID retval = LLUUID::null; + + if (src) + { + retval = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(src->getType())); + } + + return retval; +} + +void copy_inventory_from_notecard(const LLUUID& destination_id, + const LLUUID& object_id, + const LLUUID& notecard_inv_id, + const LLInventoryItem *src, + U32 callback_id) { if (NULL == src) { @@ -1255,7 +1271,7 @@ void copy_inventory_from_notecard(const LLUUID& object_id, const LLUUID& notecar body["notecard-id"] = notecard_inv_id; body["object-id"] = object_id; body["item-id"] = src->getUUID(); - body["folder-id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(src->getType())); + body["folder-id"] = destination_id; body["callback-id"] = (LLSD::Integer)callback_id; request["message"] = "CopyInventoryFromNotecard"; diff --git a/indra/newview/llviewerinventory.h b/indra/newview/llviewerinventory.h index 41542a4e0f..7822ef4da6 100644 --- a/indra/newview/llviewerinventory.h +++ b/indra/newview/llviewerinventory.h @@ -363,7 +363,10 @@ void move_inventory_item( const std::string& new_name, LLPointer cb); -void copy_inventory_from_notecard(const LLUUID& object_id, +const LLUUID get_folder_by_itemtype(const LLInventoryItem *src); + +void copy_inventory_from_notecard(const LLUUID& destination_id, + const LLUUID& object_id, const LLUUID& notecard_inv_id, const LLInventoryItem *src, U32 callback_id = 0); diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp index 0a9fae68a6..b41ed00f17 100644 --- a/indra/newview/llviewertexteditor.cpp +++ b/indra/newview/llviewertexteditor.cpp @@ -88,12 +88,12 @@ public: { LLVector3d global_pos; landmark->getGlobalPos(global_pos); - LLViewerInventoryItem* agent_lanmark = + LLViewerInventoryItem* agent_landmark = LLLandmarkActions::findLandmarkForGlobalPos(global_pos); - if (agent_lanmark) + if (agent_landmark) { - showInfo(agent_lanmark->getUUID()); + showInfo(agent_landmark->getUUID()); } else { @@ -104,8 +104,13 @@ public: } else { + LLInventoryItem* item = item_ptr.get(); LLPointer cb = new LLEmbeddedLandmarkCopied(); - copy_inventory_from_notecard(object_id, notecard_inventory_id, item_ptr.get(), gInventoryCallbacks.registerCB(cb)); + copy_inventory_from_notecard(get_folder_by_itemtype(item), + object_id, + notecard_inventory_id, + item, + gInventoryCallbacks.registerCB(cb)); } } } @@ -1266,9 +1271,11 @@ bool LLViewerTextEditor::importStream(std::istream& str) void LLViewerTextEditor::copyInventory(const LLInventoryItem* item, U32 callback_id) { - copy_inventory_from_notecard(mObjectID, + copy_inventory_from_notecard(LLUUID::null, // Don't specify a destination -- let the sim do that + mObjectID, mNotecardInventoryID, - item, callback_id); + item, + callback_id); } bool LLViewerTextEditor::hasEmbeddedInventory() From 652aa15ccdc5047f98424fdf07c2fc6728681a62 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Fri, 4 Nov 2011 11:46:38 -0700 Subject: [PATCH 640/995] EXP-1505 : FIX. Dropping a folder in current outfit would result in broken links and lost inventory. --- indra/newview/llinventorybridge.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 9188603b7a..0c092e9a56 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -2027,7 +2027,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, #endif } } - if (move_is_into_outbox && !move_is_from_outbox) + else if (move_is_into_outbox && !move_is_from_outbox) { dropFolderToOutbox(inv_cat); } From 2d24ed6ec5a8a26099065bc259f6738d5464db33 Mon Sep 17 00:00:00 2001 From: eli Date: Fri, 4 Nov 2011 13:45:14 -0700 Subject: [PATCH 641/995] WIP INTL-82 LQA changes for Turkish; remove obsolete files --- .../xui/ru/floater_day_cycle_options.xml | 95 ------------------- .../skins/default/xui/tr/floater_camera.xml | 2 +- .../xui/tr/floater_day_cycle_options.xml | 95 ------------------- .../default/xui/tr/floater_edit_day_cycle.xml | 20 ++-- .../xui/tr/floater_edit_sky_preset.xml | 12 +-- .../skins/default/xui/tr/floater_picks.xml | 2 +- .../xui/tr/floater_preview_texture.xml | 2 +- .../default/xui/tr/floater_texture_ctrl.xml | 4 +- .../skins/default/xui/tr/floater_tools.xml | 2 +- .../xui/tr/floater_windlight_options.xml | 2 +- .../default/xui/tr/menu_gesture_gear.xml | 2 +- .../skins/default/xui/tr/menu_hide_navbar.xml | 4 +- .../skins/default/xui/tr/menu_landmark.xml | 4 +- .../skins/default/xui/tr/menu_picks_plus.xml | 2 +- .../skins/default/xui/tr/menu_place.xml | 2 +- .../xui/tr/menu_places_gear_landmark.xml | 2 +- .../skins/default/xui/tr/menu_slurl.xml | 2 +- .../skins/default/xui/tr/menu_viewer.xml | 2 +- .../skins/default/xui/tr/notifications.xml | 46 ++++----- .../skins/default/xui/tr/panel_edit_pick.xml | 4 +- .../skins/default/xui/tr/panel_landmarks.xml | 2 +- .../newview/skins/default/xui/tr/panel_me.xml | 2 +- .../default/xui/tr/panel_navigation_bar.xml | 4 +- .../default/xui/tr/panel_outfit_edit.xml | 4 +- .../default/xui/tr/panel_outfits_list.xml | 2 +- .../skins/default/xui/tr/panel_people.xml | 2 +- .../skins/default/xui/tr/panel_picks.xml | 8 +- .../xui/tr/panel_preferences_privacy.xml | 2 +- .../default/xui/tr/panel_profile_view.xml | 2 +- .../skins/default/xui/tr/role_actions.xml | 8 +- .../default/xui/tr/sidepanel_appearance.xml | 12 +-- .../newview/skins/default/xui/tr/strings.xml | 20 ++-- .../xui/zh/floater_day_cycle_options.xml | 95 ------------------- 33 files changed, 92 insertions(+), 377 deletions(-) delete mode 100644 indra/newview/skins/default/xui/ru/floater_day_cycle_options.xml delete mode 100644 indra/newview/skins/default/xui/tr/floater_day_cycle_options.xml delete mode 100644 indra/newview/skins/default/xui/zh/floater_day_cycle_options.xml diff --git a/indra/newview/skins/default/xui/ru/floater_day_cycle_options.xml b/indra/newview/skins/default/xui/ru/floater_day_cycle_options.xml deleted file mode 100644 index 7c702f246d..0000000000 --- a/indra/newview/skins/default/xui/ru/floater_day_cycle_options.xml +++ /dev/null @@ -1,95 +0,0 @@ - - - - - - - - 00:00 - - - 03:00 - - - 06:00 - - - 09:00 - - - 12:00 - - - 15:00 - - - 18:00 - - - 21:00 - - - 00:00 - - - | - - - I - - - | - - - I - - - | - - - I - - - | - - - I - - - | - -

- + diff --git a/indra/newview/skins/default/xui/tr/notifications.xml b/indra/newview/skins/default/xui/tr/notifications.xml index b75307b67b..a268c103a6 100644 --- a/indra/newview/skins/default/xui/tr/notifications.xml +++ b/indra/newview/skins/default/xui/tr/notifications.xml @@ -189,7 +189,7 @@ Bu Yetenek '[ROLE_NAME]' rolüne eklensin mi? - Bu gruba katılmanın maliyeti: [COST] L$. + Bu gruba katılmanın maliyeti: L$ [COST]. Devam etmek istiyor musunuz? @@ -199,33 +199,33 @@ Devam etmek istiyor musunuz? - Bu gruba katılmanın maliyeti: [COST] L$. + Bu gruba katılmanın maliyeti: L$ [COST]. Bu gruba katılmak için yeterli L$'na sahip değilsiniz. - Bu grubu oluşturmanın maliyeti: 100 L$. + Bu grubu oluşturmanın maliyeti: L$ 100. Grupların birden fazla üyeye sahip olması gereklidir, aksi takdirde grup kalıcı olarak silinir. Lütfen 48 saat içinde diğer üyeleri davet edin. - + - [COST] L$ ödeyerek ('[PARCEL_NAME]') arazisine [TIME] saat süreyle girebilirsiniz. Giriş hakkı satın almak istiyor musunuz? + L$ [COST] ödeyerek ('[PARCEL_NAME]') arazisine [TIME] saat süreyle girebilirsiniz. Giriş hakkı satın almak istiyor musunuz? - Herhangi birine satış yaparken satış fiyatı 0 L$'ndan daha yüksek bir değere ayarlanmalıdır. -0 L$ fiyatla satış yapıyorsanız lütfen satışın yapılacağı kişiyi seçin. + Herhangi birine satış yaparken satış fiyatı L$ 0'dan daha yüksek bir değere ayarlanmalıdır. +L$ 0 fiyatla satış yapıyorsanız lütfen satışın yapılacağı kişiyi seçin. Seçili [LAND_SIZE] m² arazi satışa çıkarılmak üzere ayarlanıyor. -Satış fiyatınız [SALE_PRICE] L$ olacak ve [NAME] için satışa açık olacaktır. +Satış fiyatınız L$ [SALE_PRICE] olacak ve [NAME] için satışa açık olacaktır. DİKKAT: 'Herkes için satışa açık' seçeneğinin tıklanması, arazinizi tüm [SECOND_LIFE] topluluğuna açık hale getirir, bu bölgede bulunmayanlar da buna dahildir. Seçili [LAND_SIZE] m² arazi satışa çıkarılmak üzere ayarlanıyor. -Satış fiyatınız [SALE_PRICE] L$ olacak ve [NAME] için satışa açık olacaktır. +Satış fiyatınız L$ [SALE_PRICE] olacak ve [NAME] için satışa açık olacaktır. @@ -365,7 +365,7 @@ Devam etmek istediğinize emin misiniz? - Favori <nolink>[PICK]</nolink> silinsin mi? + Seçme <nolink>[PICK]</nolink> silinsin mi? @@ -1008,7 +1008,7 @@ bu simdeki TÜM ARAZİLERDEN SİLMEK istediğinize emin misiniz? İlanınız için bir ad belirtmelisiniz. - Listeleme için ödenmesi gereken tutar en az [MIN_PRICE] L$ olmalıdır. + Listeleme için ödenmesi gereken tutar en az L$ [MIN_PRICE] olmalıdır. Lütfen daha yüksek bir tutar girin. @@ -1586,7 +1586,7 @@ Lütfen daha sonra tekrar deneyin. [PICK] konumuna ışınlanılsın mı? - + [CLASSIFIED] konumuna ışınlanılsın mı? @@ -1766,7 +1766,7 @@ Erişkinlik Seviyesi tercihinizi şimdi yükseltmek ve araziye girebilmek için Hatırla: İlan ücretleri iade edilmez. -Şimdi [AMOUNT] L$ ödeyerek bu ilanı yayınlamak istiyor musunuz? +Şimdi L$ [AMOUNT] ödeyerek bu ilanı yayınlamak istiyor musunuz? @@ -1810,7 +1810,7 @@ Lütfen sadece bir nesne seçin ve tekrar deneyin. Lütfen sadece bir nesne seçin ve tekrar deneyin. - Özgün nesne [OWNER] kullanıcısından [PRICE] L$ karşılığında satın alınsın mı? + Özgün nesne [OWNER] kullanıcısından L$ [PRICE] karşılığında satın alınsın mı? Nesnenin sahibi siz olacaksınız. Şu işlemleri yapabileceksiniz: Değiştirme: [MODIFYPERM] @@ -1819,7 +1819,7 @@ Nesnenin sahibi siz olacaksınız. - Özgün nesne PRICE] L$ karşılığında satın alınsın mı? + Özgün nesne L$ [PRICE] karşılığında satın alınsın mı? Nesnenin sahibi siz olacaksınız. Şu işlemleri yapabileceksiniz: Değiştirme: [MODIFYPERM] @@ -1828,7 +1828,7 @@ Nesnenin sahibi siz olacaksınız. - Bir kopyası [OWNER] kullanıcısından [PRICE] L$ karşılığında satın alınsın mı? + Bir kopyası [OWNER] kullanıcısından L$ [PRICE] karşılığında satın alınsın mı? Nesne envanterinize kopyalanacak. Şu işlemleri yapabileceksiniz: Değiştirme: [MODIFYPERM] @@ -1837,7 +1837,7 @@ Nesne envanterinize kopyalanacak. - Bir kopyası [PRICE] L$ karşılığında satın alınsın mı? + Bir kopyası L$ [PRICE] karşılığında satın alınsın mı? Nesne envanterinize kopyalanacak. Şu işlemleri yapabileceksiniz: Değiştirme: [MODIFYPERM] @@ -1846,12 +1846,12 @@ Nesne envanterinize kopyalanacak. - İçerik [OWNER] kullanıcısından [PRICE] L$ karşılığında satın alınsın mı? + İçerik [OWNER] kullanıcısından L$ [PRICE] karşılığında satın alınsın mı? İçerik envanterinize kopyalanacak. - İçerik [PRICE] L$ karşılığında satın alınsın mı? + İçerik L$ [PRICE] karşılığında satın alınsın mı? İçerik envanterinize kopyalanacak. @@ -1875,7 +1875,7 @@ Lütfen parolanızı yeniden girin ve Tamam'ı tıklatın. Not: -Bu favorinin konumunu güncellediniz fakat diğer detaylar özgün değerlerini koruyacak. +Bu seçmenin konumunu güncellediniz fakat diğer detaylar özgün değerlerini koruyacak. @@ -2132,7 +2132,7 @@ Bu adımda web tarayıcınızın başlatılacağına dikkat edin. (Yaklaşık 5 dakika sürecektir.) - Karşıya yüklemek için [AMOUNT] L$ ödediniz. + Karşıya yüklemek için L$ [AMOUNT] ödediniz. Web sitesinde yer alan anlık görüntülerin karşıya yüklenmesi tamamlandı. @@ -2479,7 +2479,7 @@ Lütfen biraz sonra tekrar deneyin. [MESSAGE] - [MATURITY_STR] <icon>[MATURITY_ICON]</icon>
-
+ diff --git a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml new file mode 100644 index 0000000000..84e3593798 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml @@ -0,0 +1,102 @@ + + + + + + + + + + + + + + + ([QLVL]) + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml new file mode 100644 index 0000000000..7b148fa338 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml @@ -0,0 +1,146 @@ + + + + + Save to My Inventory + + + + Saving an image to your inventory costs L$[UPLOAD_COST]. To save your image as a texture select one of the square formats. + + + + + + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml new file mode 100644 index 0000000000..4d6c4bcdfa --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml @@ -0,0 +1,194 @@ + + + + + Save to My Computer + + + + + + + + + + + + + + + + + + + + + + + ([QLVL]) + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml new file mode 100644 index 0000000000..792f6dbec8 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml @@ -0,0 +1,148 @@ + + + + + + + + + Succeeded + + + + + Failed + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml new file mode 100644 index 0000000000..d8ff043444 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml @@ -0,0 +1,107 @@ + + + + Postcard from [SECOND_LIFE]. + + + Check this out! + + + Sending... + + + Postcard from [SECOND_LIFE]. + + + Check this out! + + + + Email + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml new file mode 100644 index 0000000000..0760a33f82 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml @@ -0,0 +1,165 @@ + + + + + Post to My Profile Feed + + + + + + + + + + + + + + Caption: + + + + + + + diff --git a/indra/newview/skins/default/xui/en/widgets/inbox_folder_view_item.xml b/indra/newview/skins/default/xui/en/widgets/inbox_folder_view_item.xml new file mode 100644 index 0000000000..7a7a6e9a09 --- /dev/null +++ b/indra/newview/skins/default/xui/en/widgets/inbox_folder_view_item.xml @@ -0,0 +1,19 @@ + + + + From 98755a62bb414f23919e003101153c20d3ab3f72 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Mon, 14 Nov 2011 15:39:32 -0800 Subject: [PATCH 716/995] EXP-1588 WIP Floaters do not snap to edge --- indra/llui/llfloater.cpp | 66 +++++++++++++++---------------- indra/llui/llfloater.h | 1 + indra/newview/llurldispatcher.cpp | 4 +- 3 files changed, 34 insertions(+), 37 deletions(-) diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 432397d3e9..05bd7fb67f 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -58,6 +58,8 @@ #include "llhelp.h" #include "llmultifloater.h" #include "llsdutil.h" +#include + // use this to control "jumping" behavior when Ctrl-Tabbing const S32 TABBED_FLOATER_OFFSET = 0; @@ -2163,8 +2165,15 @@ LLFloaterView::LLFloaterView (const Params& p) // By default, adjust vertical. void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent) { - S32 old_width = getRect().getWidth(); - S32 old_height = getRect().getHeight(); + S32 old_right = mLastSnapRect.mRight; + S32 old_top = mLastSnapRect.mTop; + + LLView::reshape(width, height, called_from_parent); + + S32 new_right = getSnapRect().mRight; + S32 new_top = getSnapRect().mTop; + + mLastSnapRect = getSnapRect(); for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) { @@ -2179,59 +2188,40 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent) // Make if follow the edge it is closest to U32 follow_flags = 0x0; - if (floaterp->isMinimized()) - { - follow_flags |= (FOLLOWS_LEFT | FOLLOWS_TOP); - } - else + if (!floaterp->isMinimized()) { LLRect r = floaterp->getRect(); // Compute absolute distance from each edge of screen S32 left_offset = llabs(r.mLeft - 0); - S32 right_offset = llabs(old_width - r.mRight); + S32 right_offset = llabs(old_right - r.mRight); - S32 top_offset = llabs(old_height - r.mTop); + S32 top_offset = llabs(old_top - r.mTop); S32 bottom_offset = llabs(r.mBottom - 0); + S32 translate_x = 0; + S32 translate_y = 0; - if (left_offset < right_offset) + if (left_offset > right_offset) { - follow_flags |= FOLLOWS_LEFT; - } - else - { - follow_flags |= FOLLOWS_RIGHT; + translate_x = new_right - old_right; } - // "No vertical adjustment" usually means that the bottom of the view - // has been pushed up or down. Hence we want the floaters to follow - // the top. if (top_offset < bottom_offset) { - follow_flags |= FOLLOWS_TOP; + translate_y = new_top - old_top; } - else - { - follow_flags |= FOLLOWS_BOTTOM; - } - } - floaterp->setFollows(follow_flags); - - //RN: all dependent floaters copy follow behavior of "parent" - for(LLFloater::handle_set_iter_t dependent_it = floaterp->mDependents.begin(); - dependent_it != floaterp->mDependents.end(); ++dependent_it) - { - LLFloater* dependent_floaterp = dependent_it->get(); - if (dependent_floaterp) + floaterp->translate(translate_x, translate_y); + BOOST_FOREACH(LLHandle dependent_floater, floaterp->mDependents) { - dependent_floaterp->setFollows(follow_flags); + if (dependent_floater.get()) + { + dependent_floater.get()->translate(translate_x, translate_y); + } } } } - - LLView::reshape(width, height, called_from_parent); } @@ -2631,6 +2621,12 @@ void LLFloaterView::shiftFloaters(S32 x_offset, S32 y_offset) void LLFloaterView::refresh() { + LLRect snap_rect = getSnapRect(); + if (snap_rect != mLastSnapRect) + { + reshape(getRect().getWidth(), getRect().getHeight(), TRUE); + } + // Constrain children to be entirely on the screen for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) { diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 73e9c9e831..4e8c539144 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -537,6 +537,7 @@ public: private: void hiddenFloaterClosed(LLFloater* floater); + LLRect mLastSnapRect; LLHandle mSnapView; BOOL mFocusCycleMode; S32 mSnapOffsetBottom; diff --git a/indra/newview/llurldispatcher.cpp b/indra/newview/llurldispatcher.cpp index f6d7ceeec3..4240a38326 100644 --- a/indra/newview/llurldispatcher.cpp +++ b/indra/newview/llurldispatcher.cpp @@ -167,9 +167,9 @@ bool LLURLDispatcherImpl::dispatchApp(const LLSLURL& slurl, // static bool LLURLDispatcherImpl::dispatchRegion(const LLSLURL& slurl, const std::string& nav_type, bool right_mouse) { - if(slurl.getType() != LLSLURL::LOCATION) + if(slurl.getType() != LLSLURL::LOCATION) { - return false; + return false; } // Before we're logged in, need to update the startup screen // to tell the user where they are going. From 28db67c3952f65d9c3ee23ce85851ba8ab29fc50 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 14 Nov 2011 17:16:34 -0800 Subject: [PATCH 717/995] Removed unused variable to fix the mac build --- indra/llui/llfloater.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 05bd7fb67f..c5d7d1db56 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -2185,9 +2185,6 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent) continue; } - // Make if follow the edge it is closest to - U32 follow_flags = 0x0; - if (!floaterp->isMinimized()) { LLRect r = floaterp->getRect(); From 59a7cc2e0fdba593c6bd444d01ff5ac0bd2fc9cd Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Tue, 15 Nov 2011 20:07:58 +0200 Subject: [PATCH 718/995] EXP-1590 FIXED Success / Failure message now appears on top, overlaying the preview image. --- indra/newview/llfloatersnapshot.cpp | 46 ++++++++++--- indra/newview/llfloatersnapshot.h | 1 + .../skins/default/xui/en/floater_snapshot.xml | 64 +++++++++++++++++++ .../default/xui/en/panel_snapshot_options.xml | 64 ------------------- 4 files changed, 103 insertions(+), 72 deletions(-) diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 8e346d3e7a..d0d681132b 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -1543,6 +1543,7 @@ void LLFloaterSnapshot::Impl::onClickNewSnapshot(void* data) LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (previewp && view) { + view->impl.setStatus(Impl::STATUS_READY); previewp->updateSnapshot(TRUE); } } @@ -1568,6 +1569,7 @@ void LLFloaterSnapshot::Impl::onClickMore(void* data) LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { + view->impl.setStatus(Impl::STATUS_READY); gSavedSettings.setBOOL("AdvanceSnapshot", !visible); #if 0 view->translate( 0, view->getUIWinHeightShort() - view->getUIWinHeightLong() ); @@ -1709,6 +1711,7 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde return ; } +// Show/hide upload progress indicators. // static void LLFloaterSnapshot::Impl::setWorking(LLFloaterSnapshot* floater, bool working) { @@ -1724,7 +1727,7 @@ void LLFloaterSnapshot::Impl::setWorking(LLFloaterSnapshot* floater, bool workin working_lbl->setValue(progress_text); } - // All controls should be disable while posting. + // All controls should be disabled while posting. floater->setCtrlsEnabled(!working); LLPanelSnapshot* active_panel = getActivePanel(floater); if (active_panel) @@ -1733,11 +1736,12 @@ void LLFloaterSnapshot::Impl::setWorking(LLFloaterSnapshot* floater, bool workin } } +// Show/hide upload status message. // static void LLFloaterSnapshot::Impl::setFinished(LLFloaterSnapshot* floater, bool finished, bool ok, const std::string& msg) { - floater->getChild("succeeded_panel")->setVisible(finished && ok); - floater->getChild("failed_panel")->setVisible(finished && !ok); + floater->mSucceessLblPanel->setVisible(finished && ok); + floater->mFailureLblPanel->setVisible(finished && !ok); if (finished) { @@ -2163,6 +2167,8 @@ LLFloaterSnapshot::LLFloaterSnapshot(const LLSD& key) : LLFloater(key), mRefreshBtn(NULL), mRefreshLabel(NULL), + mSucceessLblPanel(NULL), + mFailureLblPanel(NULL), impl (*(new Impl)) { } @@ -2199,6 +2205,8 @@ BOOL LLFloaterSnapshot::postBuild() mRefreshBtn = getChild("new_snapshot_btn"); childSetAction("new_snapshot_btn", Impl::onClickNewSnapshot, this); mRefreshLabel = getChild("refresh_lbl"); + mSucceessLblPanel = getChild("succeeded_panel"); + mFailureLblPanel = getChild("failed_panel"); childSetAction("advanced_options_btn", Impl::onClickMore, this); @@ -2279,15 +2287,23 @@ void LLFloaterSnapshot::draw() { bool working = impl.getStatus() == Impl::STATUS_WORKING; const LLRect& thumbnail_rect = getThumbnailPlaceholderRect(); - S32 offset_x = thumbnail_rect.mLeft + (thumbnail_rect.getWidth() - previewp->getThumbnailWidth()) / 2 ; - S32 offset_y = thumbnail_rect.mBottom + (thumbnail_rect.getHeight() - previewp->getThumbnailHeight()) / 2 ; + const S32 thumbnail_w = previewp->getThumbnailWidth(); + const S32 thumbnail_h = previewp->getThumbnailHeight(); + + // calc preview offset within the preview rect + const S32 local_offset_x = (thumbnail_rect.getWidth() - thumbnail_w) / 2 ; + const S32 local_offset_y = (thumbnail_rect.getHeight() - thumbnail_h) / 2 ; // preview y pos within the preview rect + + // calc preview offset within the floater rect + S32 offset_x = thumbnail_rect.mLeft + local_offset_x; + S32 offset_y = thumbnail_rect.mBottom + local_offset_y; glMatrixMode(GL_MODELVIEW); // Apply floater transparency to the texture unless the floater is focused. F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); LLColor4 color = working ? LLColor4::grey4 : LLColor4::white; gl_draw_scaled_image(offset_x, offset_y, - previewp->getThumbnailWidth(), previewp->getThumbnailHeight(), + thumbnail_w, thumbnail_h, previewp->getThumbnailImage(), color % alpha); previewp->drawPreviewRect(offset_x, offset_y) ; @@ -2296,8 +2312,19 @@ void LLFloaterSnapshot::draw() static const S32 PADDING = 5; static const S32 REFRESH_LBL_BG_HEIGHT = 32; + // Reshape and position the posting result message panels at the top of the thumbnail. + // Do this regardless of current posting status (finished or not) to avoid flicker + // when the result message is displayed for the first time. + // if (impl.getStatus() == Impl::STATUS_FINISHED) + { + LLRect result_lbl_rect = mSucceessLblPanel->getRect(); + result_lbl_rect.setLeftTopAndSize(local_offset_x, local_offset_y + thumbnail_h, thumbnail_w - 1, result_lbl_rect.getHeight()); + mSucceessLblPanel->setRect(result_lbl_rect); + mFailureLblPanel->setRect(result_lbl_rect); + } + // Position the refresh button in the bottom left corner of the thumbnail. - mRefreshBtn->setOrigin(offset_x + PADDING - thumbnail_rect.mLeft, offset_y + PADDING - thumbnail_rect.mBottom); + mRefreshBtn->setOrigin(local_offset_x + PADDING, local_offset_y + PADDING); if (impl.mNeedRefresh) { @@ -2306,7 +2333,7 @@ void LLFloaterSnapshot::draw() mRefreshLabel->setOrigin(refresh_btn_rect.mLeft + refresh_btn_rect.getWidth() + PADDING, refresh_btn_rect.mBottom); // Draw the refresh hint background. - LLRect refresh_label_bg_rect(offset_x, offset_y + REFRESH_LBL_BG_HEIGHT, offset_x + previewp->getThumbnailWidth() - 1, offset_y); + LLRect refresh_label_bg_rect(offset_x, offset_y + REFRESH_LBL_BG_HEIGHT, offset_x + thumbnail_w - 1, offset_y); gl_rect_2d(refresh_label_bg_rect, LLColor4::white % 0.9f, TRUE); } @@ -2520,6 +2547,9 @@ void LLFloaterSnapshot::postPanelSwitch() { LLFloaterSnapshot* instance = getInstance(); instance->impl.updateControls(instance); + + // Remove the success/failure indicator whenever user presses a snapshot option button. + instance->impl.setStatus(Impl::STATUS_READY); } // static diff --git a/indra/newview/llfloatersnapshot.h b/indra/newview/llfloatersnapshot.h index 7e5a08b1c6..48015ad4d7 100644 --- a/indra/newview/llfloatersnapshot.h +++ b/indra/newview/llfloatersnapshot.h @@ -72,6 +72,7 @@ public: private: static LLUICtrl* sThumbnailPlaceholder; LLUICtrl *mRefreshBtn, *mRefreshLabel; + LLUICtrl *mSucceessLblPanel, *mFailureLblPanel; class Impl; Impl& impl; diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml index 96c5c704af..7fd19d0f22 100644 --- a/indra/newview/skins/default/xui/en/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml @@ -83,6 +83,70 @@ top="50" follows="left|top" left="10"> + + + Succeeded + + + + + Failed + + - - - Succeeded - - - - - Failed - - From 73d70b5d4562cf00f810446479918e64cbcb6008 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 15 Nov 2011 12:19:05 -0600 Subject: [PATCH 719/995] SH-2240 Make alpha mask cutoff a little less aggressive (err on the side of not creating an alpha mask) --- indra/llrender/llimagegl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 7d73888151..789402c4a9 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1853,7 +1853,7 @@ void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h) upperhalftotal += sample[i]; } - if (midrangetotal > length/16 || // lots of midrange, or + if (midrangetotal > length/48 || // lots of midrange, or (lowerhalftotal == length && alphatotal != 0) || // all close to transparent but not all totally transparent, or (upperhalftotal == length && alphatotal != 255*length)) // all close to opaque but not all totally opaque { From 961ce1c4e785103b696a8ec76674aee4c91fe011 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 15 Nov 2011 12:24:31 -0600 Subject: [PATCH 720/995] SH-2591 WIP -- fix for UI disappearing, introduces some artifacts in rotation ring, committing to debug elsewhere --- indra/llui/llui.cpp | 2 ++ indra/newview/llmaniprotate.cpp | 35 ++++++++++++++++++++++++++++++--- 2 files changed, 34 insertions(+), 3 deletions(-) diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index c6f7e28027..33bc247987 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -955,10 +955,12 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor if( render_center ) { gGL.color4fv(center_color.mV); + gGL.diffuseColor4fv(center_color.mV); gl_deep_circle( radius, width, steps ); } else { + gGL.diffuseColor4fv(side_color.mV); gl_washer_2d(radius, radius - width, steps, side_color, side_color); gGL.translateUI(0.f, 0.f, width); gl_washer_2d(radius - width, radius, steps, side_color, side_color); diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 04dd2be583..a8da94f75e 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -53,6 +53,7 @@ #include "llviewercamera.h" #include "llviewerobject.h" #include "llviewerobject.h" +#include "llviewershadermgr.h" #include "llviewerwindow.h" #include "llworld.h" #include "pipeline.h" @@ -113,7 +114,7 @@ void LLManipRotate::handleSelect() void LLManipRotate::render() { LLGLSUIDefault gls_ui; - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep); LLGLDepthTest gls_depth(GL_TRUE); LLGLEnable gl_blend(GL_BLEND); LLGLEnable gls_alpha_test(GL_ALPHA_TEST); @@ -147,6 +148,7 @@ void LLManipRotate::render() gGL.pushMatrix(); { + // are we in the middle of a constrained drag? if (mManipPart >= LL_ROT_X && mManipPart <= LL_ROT_Z) { @@ -154,6 +156,11 @@ void LLManipRotate::render() } else { + if (LLGLSLShader::sNoFixedFunction) + { + gDebugProgram.bind(); + } + LLGLEnable cull_face(GL_CULL_FACE); LLGLDepthTest gls_depth(GL_FALSE); gGL.pushMatrix(); @@ -190,20 +197,27 @@ void LLManipRotate::render() { color.setVec( 0.7f, 0.7f, 0.7f, 0.6f ); } + gGL.diffuseColor4fv(color.mV); gl_washer_2d(mRadiusMeters + width_meters, mRadiusMeters, CIRCLE_STEPS, color, color); if (mManipPart == LL_NO_PART) { gGL.color4f( 0.7f, 0.7f, 0.7f, 0.3f ); + gGL.diffuseColor4f(0.7f, 0.7f, 0.7f, 0.3f); gl_circle_2d( 0, 0, mRadiusMeters, CIRCLE_STEPS, TRUE ); } gGL.flush(); } gGL.popMatrix(); - } + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + } + gGL.translatef( center.mV[VX], center.mV[VY], center.mV[VZ] ); LLQuaternion rot; @@ -219,6 +233,11 @@ void LLManipRotate::render() gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z); + if (LLGLSLShader::sNoFixedFunction) + { + gDebugProgram.bind(); + } + if (mManipPart == LL_ROT_Z) { mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); @@ -270,6 +289,7 @@ void LLManipRotate::render() // First pass: centers. Second pass: sides. for( S32 i=0; i<2; i++ ) { + gGL.pushMatrix(); { if (mHighlightedPart == LL_ROT_Z) @@ -286,7 +306,7 @@ void LLManipRotate::render() } } gGL.popMatrix(); - + gGL.pushMatrix(); { gGL.rotatef( 90.f, 1.f, 0.f, 0.f ); @@ -328,11 +348,20 @@ void LLManipRotate::render() { mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE)); } + } + } + + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + } gGL.popMatrix(); gGL.popMatrix(); + LLVector3 euler_angles; LLQuaternion object_rot = first_object->getRotationEdit(); From bbac7e9aecf433c1a84515ede954650bd76befbf Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 15 Nov 2011 13:01:23 -0600 Subject: [PATCH 721/995] SH-2681 Fix for shader compiler error on GLSL 1.30 and later --- indra/llrender/llshadermgr.cpp | 2 +- .../app_settings/shaders/class2/deferred/sunLightSSAOF.glsl | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 947c4443d1..75c584daab 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -618,7 +618,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade //backwards compatibility with legacy texture lookup syntax text[count++] = strdup("#define textureCube texture\n"); text[count++] = strdup("#define texture2DLod textureLod\n"); - text[count++] = strdup("#define shadow2D texture\n"); + text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n"); } //copy preprocessor definitions into buffer diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl index fc19f15e02..5b207ab558 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl @@ -150,7 +150,7 @@ float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl) stc.xyz /= stc.w; stc.z += spot_shadow_bias*scl; - float cs = shadow2D(shadowMap, stc.xyz); + float cs = shadow2D(shadowMap, stc.xyz).x; float shadow = cs; vec2 off = 1.5/proj_shadow_res; From b493b8cca491c4b7a76f4c98b34272970d3bb58b Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 15 Nov 2011 13:56:00 -0600 Subject: [PATCH 722/995] SH-2652 Fix for linux compile error --- indra/newview/pipeline.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index af96a042a1..c9e1b44b3f 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6569,7 +6569,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { //perform DoF sampling at half-res (preserve alpha channel) mScreen.bindTarget(); - glViewport(0,0,mScreen.getWidth()*CameraDoFResScale, mScreen.getHeight()*CameraDoFResScale); + glViewport(0,0,(GLsizei) (mScreen.getWidth()*CameraDoFResScale), (GLsizei) (mScreen.getHeight()*CameraDoFResScale)); gGL.setColorMask(true, false); shader = &gDeferredPostProgram; From aa909a86cbc613f39cbc6eb395b01b7886171496 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 15 Nov 2011 12:51:07 -0800 Subject: [PATCH 723/995] EXP-1561 FIX Preview image looks stretched --- indra/newview/llfloatersnapshot.cpp | 24 +++++++++--------------- 1 file changed, 9 insertions(+), 15 deletions(-) diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index d0d681132b..63fa93b1a1 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -380,7 +380,6 @@ void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail { mThumbnailUpToDate = FALSE ; } - setThumbnailImageSize(); } void LLSnapshotLivePreview::setSnapshotQuality(S32 quality) @@ -723,25 +722,19 @@ void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) resetThumbnailImage() ; } - LLPointer raw = NULL ; - S32 w , h ; - w = get_lower_power_two(mThumbnailWidth, 512) * 2 ; - h = get_lower_power_two(mThumbnailHeight, 512) * 2 ; - + LLPointer raw = new LLImageRaw; + if(!gViewerWindow->thumbnailSnapshot(raw, + mThumbnailWidth, mThumbnailHeight, + gSavedSettings.getBOOL("RenderUIInSnapshot"), + FALSE, + mSnapshotBufferType) ) { - raw = new LLImageRaw ; - if(!gViewerWindow->thumbnailSnapshot(raw, - w, h, - gSavedSettings.getBOOL("RenderUIInSnapshot"), - FALSE, - mSnapshotBufferType) ) - { - raw = NULL ; - } + raw = NULL ; } if(raw) { + raw->expandToPowerOfTwo(); mThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); mThumbnailUpToDate = TRUE ; } @@ -791,6 +784,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) } // time to produce a snapshot + previewp->setThumbnailImageSize(); lldebugs << "producing snapshot" << llendl; if (!previewp->mPreviewImage) From df221246c46b22663864d831bcc3488b707c247c Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 16 Nov 2011 00:01:18 +0200 Subject: [PATCH 724/995] EXP-1589 FIXED Centered Post/Save/Send and Cancel buttons. --- indra/newview/skins/default/xui/en/panel_postcard_message.xml | 2 +- indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml | 2 +- indra/newview/skins/default/xui/en/panel_snapshot_local.xml | 2 +- indra/newview/skins/default/xui/en/panel_snapshot_profile.xml | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/indra/newview/skins/default/xui/en/panel_postcard_message.xml b/indra/newview/skins/default/xui/en/panel_postcard_message.xml index e9f322f590..6e346d8ecc 100644 --- a/indra/newview/skins/default/xui/en/panel_postcard_message.xml +++ b/indra/newview/skins/default/xui/en/panel_postcard_message.xml @@ -104,7 +104,7 @@ label="Cancel" layout="topleft" name="cancel_btn" - right="-10" + right="-32" top="350" width="100"> Date: Wed, 16 Nov 2011 00:40:23 +0200 Subject: [PATCH 725/995] EXP-1574 FIXED Decreased Snapshot floater height. --- indra/newview/skins/default/xui/en/floater_snapshot.xml | 4 ++-- indra/newview/skins/default/xui/en/panel_postcard_message.xml | 4 ++-- indra/newview/skins/default/xui/en/panel_snapshot_profile.xml | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml index 7fd19d0f22..b8d368ec52 100644 --- a/indra/newview/skins/default/xui/en/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml @@ -5,7 +5,7 @@ can_minimize="true" can_close="true" follows="left|top" - height="600" + height="500" layout="topleft" name="Snapshot" help_topic="snapshot" @@ -242,7 +242,7 @@ Date: Tue, 15 Nov 2011 15:04:27 -0800 Subject: [PATCH 726/995] WIP INTL-82 further LQA changes for Russian --- .../default/xui/ru/floater_about_land.xml | 34 ++-- .../default/xui/ru/floater_bulk_perms.xml | 2 +- .../default/xui/ru/floater_buy_currency.xml | 2 +- .../default/xui/ru/floater_color_picker.xml | 2 +- .../default/xui/ru/floater_destinations.xml | 2 +- .../default/xui/ru/floater_edit_day_cycle.xml | 18 +- .../xui/ru/floater_edit_sky_preset.xml | 8 +- .../xui/ru/floater_edit_water_preset.xml | 2 +- .../default/xui/ru/floater_god_tools.xml | 4 +- .../default/xui/ru/floater_image_preview.xml | 2 +- .../skins/default/xui/ru/floater_joystick.xml | 2 +- .../skins/default/xui/ru/floater_lagmeter.xml | 2 +- .../default/xui/ru/floater_land_holdings.xml | 2 +- .../default/xui/ru/floater_model_wizard.xml | 8 +- .../default/xui/ru/floater_select_key.xml | 2 +- .../skins/default/xui/ru/floater_snapshot.xml | 2 +- .../skins/default/xui/ru/floater_tools.xml | 46 ++--- .../skins/default/xui/ru/floater_toybox.xml | 2 +- .../default/xui/ru/floater_voice_controls.xml | 2 +- .../xui/ru/floater_windlight_options.xml | 2 +- .../default/xui/ru/floater_world_map.xml | 4 +- .../default/xui/ru/menu_attachment_other.xml | 2 +- .../default/xui/ru/menu_gesture_gear.xml | 2 +- .../xui/ru/menu_inventory_gear_default.xml | 2 +- .../skins/default/xui/ru/menu_landmark.xml | 2 +- .../xui/ru/menu_model_import_gear_default.xml | 2 +- .../default/xui/ru/menu_participant_list.xml | 2 +- .../xui/ru/menu_places_gear_landmark.xml | 2 +- .../skins/default/xui/ru/menu_viewer.xml | 4 +- .../skins/default/xui/ru/notifications.xml | 12 +- .../skins/default/xui/ru/panel_edit_alpha.xml | 4 +- .../skins/default/xui/ru/panel_edit_shape.xml | 2 +- .../default/xui/ru/panel_im_control_panel.xml | 2 +- .../skins/default/xui/ru/panel_landmarks.xml | 2 +- .../default/xui/ru/panel_navigation_bar.xml | 2 +- .../skins/default/xui/ru/panel_notes.xml | 2 +- .../default/xui/ru/panel_outfit_edit.xml | 4 +- .../skins/default/xui/ru/panel_people.xml | 10 +- .../default/xui/ru/panel_preferences_move.xml | 6 +- .../skins/default/xui/ru/panel_profile.xml | 4 +- .../default/xui/ru/panel_region_estate.xml | 6 +- .../default/xui/ru/panel_region_general.xml | 6 +- .../default/xui/ru/panel_region_terrain.xml | 28 +-- .../default/xui/ru/panel_region_texture.xml | 24 +-- .../newview/skins/default/xui/ru/strings.xml | 176 +++++++++--------- 45 files changed, 229 insertions(+), 229 deletions(-) diff --git a/indra/newview/skins/default/xui/ru/floater_about_land.xml b/indra/newview/skins/default/xui/ru/floater_about_land.xml index 488d2cda17..3c278fce52 100644 --- a/indra/newview/skins/default/xui/ru/floater_about_land.xml +++ b/indra/newview/skins/default/xui/ru/floater_about_land.xml @@ -141,16 +141,16 @@ - Приобретенная в этом регионе земля может быть перепродана. + Купленная в этом регионе земля может быть перепродана. - Приобретенная в этом регионе земля не может быть перепродана. + Купленная в этом регионе земля не может быть перепродана. - Приобретенная в этом регионе земля может быть объединена или разделена. + Купленная в этом регионе земля может быть объединена или разделена. - Приобретенная в этом регионе земля не может быть объединена или разделена. + Купленная в этом регионе земля не может быть объединена или разделена. Землевладение: @@ -270,7 +270,7 @@ - + @@ -286,10 +286,10 @@ Этот параметр недоступен, потому что вы не можете изменять его на этом участке. - Moderate-контент + Умеренный контент - Содержимое для взрослых + Контент для взрослых Информация или содержимое вашего участка расценивается как moderate. @@ -366,7 +366,7 @@ - + Снимок: @@ -374,7 +374,7 @@ Позволить жителям с других участков: - + В точку телепортации: [LANDING] @@ -395,7 +395,7 @@ - Домашняя страница: + Дом. страница:
@@ -203,7 +203,7 @@ - + diff --git a/indra/newview/skins/default/xui/ru/notifications.xml b/indra/newview/skins/default/xui/ru/notifications.xml index 87ae9d06dd..d43d907164 100644 --- a/indra/newview/skins/default/xui/ru/notifications.xml +++ b/indra/newview/skins/default/xui/ru/notifications.xml @@ -724,13 +724,13 @@ Телепортация сейчас заблокирована. Повторите попытку позже. Если все равно не удается телепортироваться, выйдите из программы и войдите снова, чтобы устранить проблему. - Системе не удалось определить место назначения закладки. + Системе не удалось определить пункт назначения закладки. Системе не удалось выполнить подключение телепорта. Повторите попытку позже. - У вас нет доступа к точке назначения этого телепорта. + У вас нет доступа в пункт назначения этого телепорта. Ваши присоединения еще не доставлены. Подождите несколько секунд либо выйдите из программы и войдите снова, прежде чем повторить попытку телепортации. @@ -745,7 +745,7 @@ Системе не удалось своевременно выполнить ваше пересечение границы. Повторите попытку через несколько минут. - Не удалось найти точку назначения телепорта. Возможно, место назначения временно недоступно или уже не существует. Повторите попытку через несколько минут. + Не удалось найти точку назначения телепорта. Возможно, пункт назначения временно недоступен или уже не существует. Повторите попытку через несколько минут. Система инвентаря сейчас недоступна. @@ -2381,7 +2381,7 @@ http://secondlife.com/download. Не найден регион назначения. - Вам не разрешен доступ к месту назначения. + Вам не разрешен доступ в пункт назначения. Нельзя пересечь границу региона по пути на забаненный участок. Выберите другой путь. @@ -2390,7 +2390,7 @@ http://secondlife.com/download. Вы перенаправлены на телехаб. - Не удалось телепортироваться ближе к месту назначения. + Не удалось телепортироваться ближе к пункту назначения. Телепортация отменена. @@ -2904,7 +2904,7 @@ http://secondlife.com/download. При скрытии кнопки «Говорить» голосовая функция отключается. - Путеводитель по местам назначения содержит тысячи новых мест, в которых вы можете побывать. Выберите место и нажмите кнопку «Телепортация», чтобы начать исследование. + Путеводитель по пунктам назначения содержит тысячи новых мест, в которых вы можете побывать. Выберите место и нажмите кнопку «Телепортация», чтобы начать исследование. Быстрый доступ к вашему инвентарю, костюмам, профилю и многому другому открывается на боковой панели. diff --git a/indra/newview/skins/default/xui/ru/panel_edit_alpha.xml b/indra/newview/skins/default/xui/ru/panel_edit_alpha.xml index 38789c1c5e..7cde4099ef 100644 --- a/indra/newview/skins/default/xui/ru/panel_edit_alpha.xml +++ b/indra/newview/skins/default/xui/ru/panel_edit_alpha.xml @@ -2,8 +2,8 @@ - - + + diff --git a/indra/newview/skins/default/xui/ru/panel_edit_shape.xml b/indra/newview/skins/default/xui/ru/panel_edit_shape.xml index b185ce1d45..312ad593a1 100644 --- a/indra/newview/skins/default/xui/ru/panel_edit_shape.xml +++ b/indra/newview/skins/default/xui/ru/panel_edit_shape.xml @@ -1,7 +1,7 @@ - метров + м футов diff --git a/indra/newview/skins/default/xui/ru/panel_im_control_panel.xml b/indra/newview/skins/default/xui/ru/panel_im_control_panel.xml index f1cba0d3be..2a23cdb800 100644 --- a/indra/newview/skins/default/xui/ru/panel_im_control_panel.xml +++ b/indra/newview/skins/default/xui/ru/panel_im_control_panel.xml @@ -17,7 +17,7 @@ diff --git a/indra/newview/skins/default/xui/en/floater_translation_settings.xml b/indra/newview/skins/default/xui/en/floater_translation_settings.xml index c03f751265..a212ce7889 100644 --- a/indra/newview/skins/default/xui/en/floater_translation_settings.xml +++ b/indra/newview/skins/default/xui/en/floater_translation_settings.xml @@ -4,7 +4,7 @@ height="310" layout="topleft" name="floater_translation_settings" - help_topic="environment_editor_floater" + help_topic="translation_settings" save_rect="true" title="CHAT TRANSLATION SETTINGS" width="485"> diff --git a/indra/newview/skins/default/xui/en/menu_login.xml b/indra/newview/skins/default/xui/en/menu_login.xml index 80e310a873..8ac1ac9e09 100644 --- a/indra/newview/skins/default/xui/en/menu_login.xml +++ b/indra/newview/skins/default/xui/en/menu_login.xml @@ -167,13 +167,6 @@ function="Floater.Show" parameter="message_critical" /> - - - diff --git a/indra/newview/skins/default/xui/en/menu_toolbars.xml b/indra/newview/skins/default/xui/en/menu_toolbars.xml index 7384114d7d..fbe40a7244 100644 --- a/indra/newview/skins/default/xui/en/menu_toolbars.xml +++ b/indra/newview/skins/default/xui/en/menu_toolbars.xml @@ -3,9 +3,15 @@ layout="topleft" name="Toolbars Popup" visible="false"> + + + + + name="Choose Buttons"> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 9c44d90a6e..263d961be1 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -538,13 +538,13 @@ + label="Environment Settings..." + name="Environment Settings"> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 3ed8c30ca8..e4458f33b1 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -4636,7 +4636,21 @@ Are you sure you want to quit? name="ConfirmRestoreToybox" type="alertmodal"> -Are you sure you want to restore your default buttons and toolbars? +This action will restore your default buttons and toolbars. + +You cannot undo this action. + + + + + +This action will return all buttons to the toolbox and your toolbars will be empty. You cannot undo this action. - + + width="75" > diff --git a/indra/newview/skins/default/xui/en/panel_login.xml b/indra/newview/skins/default/xui/en/panel_login.xml index 3835cd17b6..6521bf2a4e 100644 --- a/indra/newview/skins/default/xui/en/panel_login.xml +++ b/indra/newview/skins/default/xui/en/panel_login.xml @@ -22,17 +22,17 @@ top="600" + trusted_content="true" + bg_opaque_color="Black" + border_visible="false" + bottom="600" + follows="all" + left="0" + name="login_html" + start_url="" + top="0" + height="600" + width="980"/> Wrap Preview Normal + + + Very Low + Low + Medium + High + Very High + diff --git a/indra/newview/skins/default/xui/en/teleport_strings.xml b/indra/newview/skins/default/xui/en/teleport_strings.xml index bae821d3b5..dce6b8dd6d 100644 --- a/indra/newview/skins/default/xui/en/teleport_strings.xml +++ b/indra/newview/skins/default/xui/en/teleport_strings.xml @@ -19,6 +19,10 @@ If you still cannot teleport, please log out and log back in to resolve the prob Sorry, but system was unable to complete the teleport connection. Try again in a moment. + + +You cannot teleport back to Welcome Island. +Go to 'Welcome Island Public' to repeat the tutorial. Sorry, you do not have access to that teleport destination. diff --git a/indra/newview/skins/default/xui/en/widgets/chiclet_im_adhoc.xml b/indra/newview/skins/default/xui/en/widgets/chiclet_im_adhoc.xml index 413ca1d1ef..0e29ed0d0b 100644 --- a/indra/newview/skins/default/xui/en/widgets/chiclet_im_adhoc.xml +++ b/indra/newview/skins/default/xui/en/widgets/chiclet_im_adhoc.xml @@ -12,13 +12,20 @@ tab_stop="false" width="25" /> + image_mute="Parcel_VoiceNo_Light" + image_off="VoicePTT_Off_Dark" + image_on="VoicePTT_On_Dark" + image_level_1="VoicePTT_Lvl1_Dark" + image_level_2="VoicePTT_Lvl2_Dark" + image_level_3="VoicePTT_Lvl3_Dark" + auto_update="true" + draw_border="false" + height="24" + left="25" + bottom="1" + name="speaker" + visible="false" + width="20" /> + image_mute="Parcel_VoiceNo_Light" + image_off="VoicePTT_Off_Dark" + image_on="VoicePTT_On_Dark" + image_level_1="VoicePTT_Lvl1_Dark" + image_level_2="VoicePTT_Lvl2_Dark" + image_level_3="VoicePTT_Lvl3_Dark" + auto_update="true" + draw_border="false" + height="24" + left="25" + bottom="1" + name="speaker" + visible="false" + width="20" /> + image_mute="Parcel_VoiceNo_Light" + image_off="VoicePTT_Off_Dark" + image_on="VoicePTT_On_Dark" + image_level_1="VoicePTT_Lvl1_Dark" + image_level_2="VoicePTT_Lvl2_Dark" + image_level_3="VoicePTT_Lvl3_Dark" + auto_update="true" + draw_border="false" + height="24" + left="25" + bottom="1" + name="speaker" + visible="false" + width="20" /> - + diff --git a/indra/newview/skins/default/xui/es/panel_nearby_chat.xml b/indra/newview/skins/default/xui/es/panel_nearby_chat.xml index 95ce14c9a7..5a852a6711 100644 --- a/indra/newview/skins/default/xui/es/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/es/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml index 4625075aa5..e822585566 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml @@ -31,7 +31,7 @@ - Usar en el chat el traductor automático de Google + Usar en el chat el traductor automático Traducir el chat al: diff --git a/indra/newview/skins/default/xui/es/teleport_strings.xml b/indra/newview/skins/default/xui/es/teleport_strings.xml index e0e0061729..e785a7ac40 100644 --- a/indra/newview/skins/default/xui/es/teleport_strings.xml +++ b/indra/newview/skins/default/xui/es/teleport_strings.xml @@ -18,6 +18,10 @@ Si sigues recibiendo este mensaje, por favor, acude al [SUPPORT_SITE]. Lo sentimos, pero el sistema no ha podido completar el teleporte. Vuelva a intentarlo en un momento. + + + No puede teleportarse de vuelta a la Welcome Island ('Isla de Ayuda'). +Vaya a la 'Welcome Island Public' ('Isla Pública de Ayuda') para repetir el tutorial. Lo sentimos, pero no tienes acceso al destino de este teleporte. diff --git a/indra/newview/skins/default/xui/fr/floater_nearby_chat.xml b/indra/newview/skins/default/xui/fr/floater_nearby_chat.xml index 9b1b21c434..8bbd34baae 100644 --- a/indra/newview/skins/default/xui/fr/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/fr/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml b/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml index 98eddf196b..31cb3308e3 100644 --- a/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml index 646f53704c..fa026d8106 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml @@ -31,7 +31,7 @@ - Utiliser la traduction automatique lors des chats (fournie par Google) + Utiliser la traduction automatique lors des chats Traduire le chat en : diff --git a/indra/newview/skins/default/xui/fr/teleport_strings.xml b/indra/newview/skins/default/xui/fr/teleport_strings.xml index 7c291c0984..401b272c81 100644 --- a/indra/newview/skins/default/xui/fr/teleport_strings.xml +++ b/indra/newview/skins/default/xui/fr/teleport_strings.xml @@ -19,6 +19,10 @@ Si vous ne parvenez toujours pas à être téléporté, déconnectez-vous puis r Désolé, la connexion vers votre lieu de téléportation n'a pas abouti. Veuillez réessayer dans un moment. + + + Vous ne pouvez pas retourner sur Welcome Island. +Pour répéter le didacticiel, veuillez aller sur Welcome Island Public. Désolé, vous n'avez pas accès à cette destination. diff --git a/indra/newview/skins/default/xui/it/floater_nearby_chat.xml b/indra/newview/skins/default/xui/it/floater_nearby_chat.xml index 4c41df8a62..9e81899880 100644 --- a/indra/newview/skins/default/xui/it/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/it/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/it/panel_nearby_chat.xml b/indra/newview/skins/default/xui/it/panel_nearby_chat.xml index 7afc3cd7e7..1b529e2737 100644 --- a/indra/newview/skins/default/xui/it/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/it/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/it/panel_preferences_chat.xml b/indra/newview/skins/default/xui/it/panel_preferences_chat.xml index 72e687b6d1..1a0a1d8434 100644 --- a/indra/newview/skins/default/xui/it/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_chat.xml @@ -29,9 +29,9 @@ - + - Usa la traduzione meccanica durante le chat (tecnologia Google) + Usa la traduzione meccanica durante le chat Traduci chat in: diff --git a/indra/newview/skins/default/xui/it/teleport_strings.xml b/indra/newview/skins/default/xui/it/teleport_strings.xml index 7a1046abd3..a0b324d8fb 100644 --- a/indra/newview/skins/default/xui/it/teleport_strings.xml +++ b/indra/newview/skins/default/xui/it/teleport_strings.xml @@ -18,6 +18,10 @@ Se si continua a visualizzare questo messaggio, consulta la pagina [SUPPORT_SITE Spiacenti, il sistema non riesce a completare il teletrasporto. Riprova tra un attimo. + + Non è possibile per te ritornare all'Welcome Island. +Vai alla 'Welcome Island Public' per ripetere il tutorial. + Spiacenti, ma non hai accesso nel luogo di destinazione richiesto. diff --git a/indra/newview/skins/default/xui/ja/floater_nearby_chat.xml b/indra/newview/skins/default/xui/ja/floater_nearby_chat.xml index a29c6a0630..bcddcc6907 100644 --- a/indra/newview/skins/default/xui/ja/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/ja/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml b/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml index 4334659557..aca055bb43 100644 --- a/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml index c8584ccaae..1502442a06 100644 --- a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml @@ -29,9 +29,9 @@ - + - チャット中に内容を機械翻訳する(Google翻訳) + チャット中に内容を機械翻訳する 翻訳する言語: diff --git a/indra/newview/skins/default/xui/ja/teleport_strings.xml b/indra/newview/skins/default/xui/ja/teleport_strings.xml index 2f67d43707..04ea1c2438 100644 --- a/indra/newview/skins/default/xui/ja/teleport_strings.xml +++ b/indra/newview/skins/default/xui/ja/teleport_strings.xml @@ -19,6 +19,10 @@ 申し訳ございませんが、システムはテレポートの接続を完了できませんでした。 もう少し後でやり直してください。 + + + Welcome Islandには戻ることができません。 +「Welcome Island Public」に行き、 残念ながら、そのテレポート目的地へのアクセスがありません。 diff --git a/indra/newview/skins/default/xui/pl/floater_nearby_chat.xml b/indra/newview/skins/default/xui/pl/floater_nearby_chat.xml index 7dc3e1f22e..214d465f1c 100644 --- a/indra/newview/skins/default/xui/pl/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/pl/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/pl/panel_preferences_chat.xml b/indra/newview/skins/default/xui/pl/panel_preferences_chat.xml index be730eb73f..7fd1029e6a 100644 --- a/indra/newview/skins/default/xui/pl/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/pl/panel_preferences_chat.xml @@ -31,7 +31,7 @@ - Użyj translatora podczas rozmowy (wspierany przez Google) + Użyj translatora podczas rozmowy Przetłumacz czat na: diff --git a/indra/newview/skins/default/xui/pl/teleport_strings.xml b/indra/newview/skins/default/xui/pl/teleport_strings.xml index 57fb55bf4c..0366c3fdbc 100644 --- a/indra/newview/skins/default/xui/pl/teleport_strings.xml +++ b/indra/newview/skins/default/xui/pl/teleport_strings.xml @@ -19,6 +19,10 @@ Jeśli nadal nie możesz się teleportować wyloguj się i ponownie zaloguj. Przepraszamy, ale nie udało się przeprowadzić teleportacji. Spróbuj jeszcze raz. + + Brak możliwości ponownej teleportacji do Welcome Island. +Odwiedź 'Welcome Island Public' by powtórzyć szkolenie. + Przepraszamy, ale nie masz dostępu do miejsca docelowego. diff --git a/indra/newview/skins/default/xui/pt/floater_nearby_chat.xml b/indra/newview/skins/default/xui/pt/floater_nearby_chat.xml index 60edfa505f..653861f7d8 100644 --- a/indra/newview/skins/default/xui/pt/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/pt/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml b/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml index 9d44c7f62d..15470dc94a 100644 --- a/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml index e5aa42aae0..f98659aa73 100644 --- a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml @@ -31,7 +31,7 @@ - Traduzir bate-papo automaticamente (via Google) + Traduzir bate-papo automaticamente Traduzir bate-papo para: diff --git a/indra/newview/skins/default/xui/pt/teleport_strings.xml b/indra/newview/skins/default/xui/pt/teleport_strings.xml index 11ea0f4195..f8ded1ce69 100644 --- a/indra/newview/skins/default/xui/pt/teleport_strings.xml +++ b/indra/newview/skins/default/xui/pt/teleport_strings.xml @@ -18,6 +18,10 @@ Se você continuar a receber esta mensagem, por favor consulte o [SUPPORT_SITE]. Desculpe, não foi possível para o sistema executar o teletransporte. Tente novamente dentro de alguns instantes. + + Você não pode se tele-transportar de volta à Ilha de Welcome. +Vá para a Ilha de Welcome Pública para repetir este tutorial. + Desculpe, você não tem acesso ao destino deste teletransporte. diff --git a/indra/newview/skins/default/xui/ru/floater_nearby_chat.xml b/indra/newview/skins/default/xui/ru/floater_nearby_chat.xml index fd3c9f3512..184c753e40 100644 --- a/indra/newview/skins/default/xui/ru/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/ru/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml b/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml index a371040b74..1d26eecf87 100644 --- a/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml index fa08c134ad..a3ee5b7815 100644 --- a/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml @@ -30,7 +30,7 @@ - Использовать машинный перевод при общении (технология Google) + Использовать машинный перевод при общении Переводить чат на: diff --git a/indra/newview/skins/default/xui/ru/teleport_strings.xml b/indra/newview/skins/default/xui/ru/teleport_strings.xml index 6a7a181046..296562e6f1 100644 --- a/indra/newview/skins/default/xui/ru/teleport_strings.xml +++ b/indra/newview/skins/default/xui/ru/teleport_strings.xml @@ -19,6 +19,10 @@ Системе не удалось выполнить подключение телепорта. Повторите попытку позже. + + + Вы не можете телепортироваться обратно на Остров Помощи. +Телепортируйтесь на Общественный Остров Помощи, чтобы повторить обучение У вас нет доступа к точке назначения этого телепорта. diff --git a/indra/newview/skins/default/xui/tr/floater_nearby_chat.xml b/indra/newview/skins/default/xui/tr/floater_nearby_chat.xml index 6570c4379c..6b12ad0ef5 100644 --- a/indra/newview/skins/default/xui/tr/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/tr/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml b/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml index 73da726cb2..c405105e00 100644 --- a/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml +++ b/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml index aeef737420..9c9e960715 100644 --- a/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml @@ -30,7 +30,7 @@ - Sohbet ederken makine çevirisi kullanılsın (Google tarafından desteklenir) + Sohbet ederken makine çevirisi kullanılsın Sohbeti şu dile çevir: diff --git a/indra/newview/skins/default/xui/tr/teleport_strings.xml b/indra/newview/skins/default/xui/tr/teleport_strings.xml index c0c4be1393..c506bb8a58 100644 --- a/indra/newview/skins/default/xui/tr/teleport_strings.xml +++ b/indra/newview/skins/default/xui/tr/teleport_strings.xml @@ -19,6 +19,10 @@ Hala ışınlanamıyorsanız, sorunu çözmek için lütfen çıkış yapıp otu Üzgünüz fakat sistem ışınlama bağlantısını tamamlayamadı. Bir dakika sonra tekrar deneyin. + + +You cannot teleport back to Welcome Island. +Go to 'Welcome Island Public' to repeat the tutorial. Üzgünüz, bu ışınlanma hedef konumuna erişim hakkına sahip değilsiniz. diff --git a/indra/newview/skins/default/xui/zh/floater_nearby_chat.xml b/indra/newview/skins/default/xui/zh/floater_nearby_chat.xml index f0c34acb06..38a5dab523 100644 --- a/indra/newview/skins/default/xui/zh/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/zh/floater_nearby_chat.xml @@ -1,4 +1,4 @@ - + diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml b/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml index fc326c2ce2..738c77fd08 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml @@ -30,7 +30,7 @@ - 聊天時使用機器自動進行翻譯(由 Google 所提供) + 聊天時使用機器自動進行翻譯 聊天翻譯為: diff --git a/indra/newview/skins/default/xui/zh/teleport_strings.xml b/indra/newview/skins/default/xui/zh/teleport_strings.xml index ffb4c903bb..bfdb107810 100644 --- a/indra/newview/skins/default/xui/zh/teleport_strings.xml +++ b/indra/newview/skins/default/xui/zh/teleport_strings.xml @@ -19,6 +19,10 @@ 抱歉,不過系統無法完成瞬間傳送的聯接。 請稍後再試。 + + + 您不能瞬间转移回“援助岛”。 +去“公共援助岛”重复您的教程。 抱歉,你並沒有權限進入要瞬間傳送的目的地。 From 30beda590a93aca9b2a27edb9be94665290c2e7c Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 15 Nov 2011 16:40:31 -0800 Subject: [PATCH 730/995] EXP-1588 FIX Floaters do not snap to edge made non-movable floaters not use auto-follow logic toasts will now use own layout logic --- indra/llui/llfloater.cpp | 14 ++++++++++++-- indra/llui/llfloater.h | 1 + 2 files changed, 13 insertions(+), 2 deletions(-) diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index c5d7d1db56..a5fd3ea552 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -1951,6 +1951,12 @@ void LLFloater::setCanDrag(BOOL can_drag) } } +bool LLFloater::getCanDrag() +{ + return mDragHandle->getEnabled(); +} + + void LLFloater::updateTitleButtons() { static LLUICachedControl floater_close_box_size ("UIFloaterCloseBoxSize", 0); @@ -2181,7 +2187,7 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent) LLFloater* floaterp = (LLFloater*)viewp; if (floaterp->isDependent()) { - // dependents use same follow flags as their "dependee" + // dependents are moved with their "dependee" continue; } @@ -2209,7 +2215,11 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent) translate_y = new_top - old_top; } - floaterp->translate(translate_x, translate_y); + // don't reposition immovable floaters + if (floaterp->getCanDrag()) + { + floaterp->translate(translate_x, translate_y); + } BOOST_FOREACH(LLHandle dependent_floater, floaterp->mDependents) { if (dependent_floater.get()) diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 4e8c539144..8886ae3393 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -234,6 +234,7 @@ public: void setCanTearOff(BOOL can_tear_off); virtual void setCanResize(BOOL can_resize); void setCanDrag(BOOL can_drag); + bool getCanDrag(); void setHost(LLMultiFloater* host); BOOL isResizable() const { return mResizable; } void setResizeLimits( S32 min_width, S32 min_height ); From d71736f3d92f1a276d4aafcbf70c6a8597457220 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Tue, 15 Nov 2011 17:32:09 -0800 Subject: [PATCH 731/995] SH-1865 PROGRESS -- Disable the anti-aliasing control on hardware our code doesn't support for anti-aliasing --- indra/llui/llspinctrl.h | 3 ++ indra/newview/llfloaterhardwaresettings.cpp | 38 +++++++++++++++---- indra/newview/pipeline.cpp | 4 +- .../xui/en/floater_hardware_settings.xml | 2 +- 4 files changed, 38 insertions(+), 9 deletions(-) diff --git a/indra/llui/llspinctrl.h b/indra/llui/llspinctrl.h index d197084e38..87814f838e 100644 --- a/indra/llui/llspinctrl.h +++ b/indra/llui/llspinctrl.h @@ -96,6 +96,9 @@ public: void onUpBtn(const LLSD& data); void onDownBtn(const LLSD& data); + + const LLColor4& getEnabledTextColor() const { return mTextEnabledColor.get(); } + const LLColor4& getDisabledTextColor() const { return mTextDisabledColor.get(); } private: void updateLabelColor(); diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp index 42ec7d765b..f9a403cf9f 100644 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ b/indra/newview/llfloaterhardwaresettings.cpp @@ -34,7 +34,9 @@ #include "llviewercontrol.h" #include "llviewertexturelist.h" #include "llfeaturemanager.h" +#include "llspinctrl.h" #include "llstartup.h" +#include "lltextbox.h" #include "pipeline.h" // Linden library includes @@ -98,18 +100,40 @@ void LLFloaterHardwareSettings::refreshEnabledState() } // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance - getChildView("gamma")->setEnabled(!gPipeline.canUseWindLightShaders()); + LLSpinCtrl* gamma_ctrl = getChild("gamma"); + gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders()); getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders()); getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders()); - getChildView("fsaa")->setEnabled(gPipeline.canUseAntiAliasing()); - getChildView("antialiasing restart")->setVisible(!gSavedSettings.getBOOL("RenderDeferred")); - /* Enable to reset fsaa value to disabled when feature is not available. - if (!gPipeline.canUseAntiAliasing()) + // anti-aliasing { - getChild("fsaa")->setValue((LLSD::Integer) 0); + LLUICtrl* fsaa_ctrl = getChild("fsaa"); + LLTextBox* fsaa_text = getChild("antialiasing label"); + LLView* fsaa_restart = getChildView("antialiasing restart"); + + // Enable or disable the control, the "Antialiasing:" label and the restart warning + // based on code support for the feature on the current hardware. + + if (gPipeline.canUseAntiAliasing()) + { + fsaa_ctrl->setEnabled(TRUE); + + // borrow the text color from the gamma control for consistency + fsaa_text->setColor(gamma_ctrl->getEnabledTextColor()); + + fsaa_restart->setVisible(!gSavedSettings.getBOOL("RenderDeferred")); + } + else + { + fsaa_ctrl->setEnabled(FALSE); + fsaa_ctrl->setValue((LLSD::Integer) 0); + + // borrow the text color from the gamma control for consistency + fsaa_text->setColor(gamma_ctrl->getDisabledTextColor()); + + fsaa_restart->setVisible(FALSE); + } } - */ } //============================================================================ diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index c9e1b44b3f..230bf0e9fd 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1165,7 +1165,9 @@ BOOL LLPipeline::canUseWindLightShadersOnObjects() const BOOL LLPipeline::canUseAntiAliasing() const { - return TRUE; + // We can use anti-aliasing if the GL manager can support some multisampling + BOOL can_fsaa = (gGLManager.getNumFBOFSAASamples(2) > 1); + return can_fsaa; } void LLPipeline::unloadShaders() diff --git a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml index 05f4c52b95..66bb9d3cea 100644 --- a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml +++ b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml @@ -35,7 +35,7 @@ height="12" layout="topleft" left="10" - name="Antialiasing:" + name="antialiasing label" top_pad="7" width="188"> Antialiasing: From 557a64f8076666be767eea7567e3375aa71aa1e4 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 16 Nov 2011 18:03:49 +0200 Subject: [PATCH 732/995] EXP-1560 FIXED Removed misleading "Constrain proportions" checkbox from the "Save to My Inventory" panel. --- indra/newview/llpanelsnapshotinventory.cpp | 7 ++++--- .../skins/default/xui/en/panel_snapshot_inventory.xml | 3 ++- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp index 63ccbc1b02..aca0ee6700 100644 --- a/indra/newview/llpanelsnapshotinventory.cpp +++ b/indra/newview/llpanelsnapshotinventory.cpp @@ -70,6 +70,7 @@ LLPanelSnapshotInventory::LLPanelSnapshotInventory() // virtual BOOL LLPanelSnapshotInventory::postBuild() { + getChild(getAspectRatioCBName())->setVisible(FALSE); // we don't keep aspect ratio for inventory textures return LLPanelSnapshot::postBuild(); } @@ -89,10 +90,10 @@ void LLPanelSnapshotInventory::updateCustomResControls() getChild(getWidthSpinnerName())->setVisible(show); getChild(getHeightSpinnerName())->setVisible(show); - getChild(getAspectRatioCBName())->setVisible(show); - // enable controls if possible - LLPanelSnapshot::updateCustomResControls(); + // Editing gets often enable elsewhere in common snapshot panel code. Override that. + getChild(getWidthSpinnerName())->setAllowEdit(FALSE); + getChild(getHeightSpinnerName())->setAllowEdit(FALSE); } // virtual diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml index 662cd5c3bc..9057ebb65e 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml @@ -118,7 +118,8 @@ label="Constrain proportions" layout="topleft" left="10" - name="inventory_keep_aspect_check" /> + name="inventory_keep_aspect_check" + visible="false" /> - + + + From 6343c769ce402c31ae10944b5fef72fb70e6758a Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Wed, 16 Nov 2011 10:00:41 -0800 Subject: [PATCH 735/995] SH-1865 FIX -- removed some old non-deferred rendering code that was preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported --- indra/llrender/llgl.cpp | 8 -------- indra/llrender/llgl.h | 1 - indra/newview/pipeline.cpp | 6 ++---- 3 files changed, 2 insertions(+), 13 deletions(-) diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 20ca189e7f..946e602fee 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -835,14 +835,6 @@ std::string LLGLManager::getRawGLString() return gl_string; } -U32 LLGLManager::getNumFBOFSAASamples(U32 samples) -{ - samples = llmin(samples, (U32) mMaxColorTextureSamples); - samples = llmin(samples, (U32) mMaxDepthTextureSamples); - samples = llmin(samples, (U32) 4); - return samples; -} - void LLGLManager::shutdownGL() { if (mInited) diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index dee7ec0739..6a147b8e19 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -150,7 +150,6 @@ public: void printGLInfoString(); void getGLInfo(LLSD& info); - U32 getNumFBOFSAASamples(U32 desired_samples = 32); // In ALL CAPS std::string mGLVendor; std::string mGLVendorShort; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 230bf0e9fd..5e9f0e3efe 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -658,7 +658,7 @@ void LLPipeline::allocatePhysicsBuffer() void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) { refreshCachedSettings(); - U32 samples = gGLManager.getNumFBOFSAASamples(RenderFSAASamples); + U32 samples = RenderFSAASamples; //try to allocate screen buffers at requested resolution and samples // - on failure, shrink number of samples and try again @@ -1165,9 +1165,7 @@ BOOL LLPipeline::canUseWindLightShadersOnObjects() const BOOL LLPipeline::canUseAntiAliasing() const { - // We can use anti-aliasing if the GL manager can support some multisampling - BOOL can_fsaa = (gGLManager.getNumFBOFSAASamples(2) > 1); - return can_fsaa; + return TRUE; } void LLPipeline::unloadShaders() From bd0bd119c0bdae7e7d02014a5a843b927b9d226f Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 16 Nov 2011 20:07:55 +0200 Subject: [PATCH 736/995] EXP-1594 FIXED Stop the upload progress indicator if inventory texture upoload fails. --- indra/newview/llassetuploadresponders.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index 40a4d665f8..65bfc990d1 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -295,6 +295,11 @@ void LLAssetUploadResponder::uploadFailure(const LLSD& content) { // remove the "Uploading..." message LLUploadDialog::modalUploadFinished(); + LLFloater* floater_snapshot = LLFloaterReg::findInstance("snapshot"); + if (floater_snapshot) + { + floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", false).with("msg", "inventory"))); + } std::string reason = content["state"]; // deal with L$ errors From dbef1616dc22ba8623a53f7d4d4daeabaeafa78a Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 16 Nov 2011 12:40:51 -0600 Subject: [PATCH 737/995] SH-2240 Make alpha mask cutoff even less aggressive (fix for eyes on Curious Ringtail avatar) --- indra/llrender/llimagegl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 789402c4a9..78591ddd38 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1838,7 +1838,7 @@ void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h) // this to be an intentional effect and don't treat as a mask. U32 midrangetotal = 0; - for (U32 i = 4; i < 11; i++) + for (U32 i = 2; i < 13; i++) { midrangetotal += sample[i]; } From f1719459d5ed2164fe56aa86c1a33ff5cd87ccb1 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 16 Nov 2011 21:39:55 +0200 Subject: [PATCH 738/995] EXP-1597 FIXED Reshape save status messages correctly. --- indra/newview/llfloatersnapshot.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 5b26e93898..ad571451f3 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -2306,8 +2306,11 @@ void LLFloaterSnapshot::draw() // if (impl.getStatus() == Impl::STATUS_FINISHED) { LLRect result_lbl_rect = mSucceessLblPanel->getRect(); - result_lbl_rect.setLeftTopAndSize(local_offset_x, local_offset_y + thumbnail_h, thumbnail_w - 1, result_lbl_rect.getHeight()); + const S32 result_lbl_h = result_lbl_rect.getHeight(); + result_lbl_rect.setLeftTopAndSize(local_offset_x, local_offset_y + thumbnail_h, thumbnail_w - 1, result_lbl_h); + mSucceessLblPanel->reshape(result_lbl_rect.getWidth(), result_lbl_h); mSucceessLblPanel->setRect(result_lbl_rect); + mFailureLblPanel->reshape(result_lbl_rect.getWidth(), result_lbl_h); mFailureLblPanel->setRect(result_lbl_rect); } From 2ee4bae1a39814467e4bd361211f7836266af880 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Wed, 16 Nov 2011 12:28:10 -0800 Subject: [PATCH 739/995] support for assignment of named values to params, works with string-typed params as well as () operator --- indra/llxuixml/llinitparam.h | 93 +++++++++++++++++++++++++++++----- indra/llxuixml/llxuiparser.cpp | 4 +- 2 files changed, 80 insertions(+), 17 deletions(-) diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index ec14bc2fdc..575e8231bd 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -572,7 +572,7 @@ namespace LLInitParam static bool equals(const BaseBlock::Lazy& a, const BaseBlock::Lazy& b) { return !a.empty() || !b.empty(); } }; - class Param + class Param { public: void setProvided(bool is_provided = true) @@ -580,6 +580,12 @@ namespace LLInitParam mIsProvided = is_provided; enclosingBlock().paramChanged(*this, is_provided); } + + Param& operator =(const Param& other) + { + setProvided(other.mIsProvided); + return *this; + } protected: bool anyProvided() const { return mIsProvided; } @@ -671,7 +677,7 @@ namespace LLInitParam self_t& operator =(const self_t& other) { mValue = other.mValue; - static_cast(*this) = other; + NAME_VALUE_LOOKUP::operator =(other); return *this; } @@ -742,8 +748,8 @@ namespace LLInitParam self_t& operator =(const self_t& other) { - static_cast(*this) = other; - static_cast(*this) = other; + T::operator = (other); + NAME_VALUE_LOOKUP::operator =(other); mValidatedVersion = other.mValidatedVersion; mValidated = other.mValidated; return *this; @@ -753,6 +759,54 @@ namespace LLInitParam mutable bool mValidated; // lazy validation flag }; + template + class ParamValue + : public NAME_VALUE_LOOKUP + { + public: + typedef const std::string& value_assignment_t; + typedef ParamValue self_t; + + ParamValue(): mValue() {} + ParamValue(value_assignment_t other) : mValue(other) {} + + void setValue(value_assignment_t val) + { + if (NAME_VALUE_LOOKUP::getValueFromName(val, mValue)) + { + setValueName(val); + } + else + { + mValue = val; + } + } + + value_assignment_t getValue() const + { + return mValue; + } + + std::string& getValue() + { + return mValue; + } + + operator value_assignment_t() const + { + return mValue; + } + + value_assignment_t operator()() const + { + return mValue; + } + + protected: + std::string mValue; + }; + + template > struct ParamIterator { @@ -776,6 +830,8 @@ namespace LLInitParam typedef NAME_VALUE_LOOKUP name_value_lookup_t; typedef ParamValue param_value_t; + using param_value_t::operator(); + TypedParam(BlockDescriptor& block_descriptor, const char* name, value_assignment_t value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) : Param(block_descriptor.mCurrentBlockPtr) { @@ -877,11 +933,6 @@ namespace LLInitParam } } - self_t& operator =(typename const name_value_lookup_t::name_t& name) - { - return static_cast(param_value_t::operator =(name)); - } - void set(value_assignment_t val, bool flag_as_provided = true) { param_value_t::clearValueName(); @@ -889,6 +940,11 @@ namespace LLInitParam setProvided(flag_as_provided); } + self_t& operator =(const typename NAME_VALUE_LOOKUP::name_t& name) + { + return static_cast(param_value_t::operator =(name)); + } + protected: static bool mergeWith(Param& dst, const Param& src, bool overwrite) { @@ -919,6 +975,8 @@ namespace LLInitParam typedef NAME_VALUE_LOOKUP name_value_lookup_t; typedef ParamValue param_value_t; + using param_value_t::operator(); + TypedParam(BlockDescriptor& block_descriptor, const char* name, value_assignment_t value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count) : Param(block_descriptor.mCurrentBlockPtr), param_value_t(value) @@ -1023,6 +1081,11 @@ namespace LLInitParam setProvided(flag_as_provided); } + self_t& operator =(const typename NAME_VALUE_LOOKUP::name_t& name) + { + return static_cast(param_value_t::operator =(name)); + } + // propagate changed status up to enclosing block /*virtual*/ void paramChanged(const Param& changed_param, bool user_provided) { @@ -1189,7 +1252,9 @@ namespace LLInitParam void add(const value_t& item) { - mValues.push_back(param_value_t(item)); + param_value_t param_value; + param_value.setValue(item); + mValues.push_back(param_value); setProvided(); } @@ -1537,7 +1602,7 @@ namespace LLInitParam typedef TypedParam >::value> super_t; typedef typename super_t::value_assignment_t value_assignment_t; - using super_t::param_value_t::operator =; + using super_t::operator =; explicit Alternative(const char* name = "", value_assignment_t val = defaultValue()) : super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, val, NULL, 0, 1), @@ -1656,8 +1721,8 @@ namespace LLInitParam typedef typename super_t::value_assignment_t value_assignment_t; using super_t::operator(); - using super_t::param_value_t::operator =; - + using super_t::operator =; + explicit Optional(const char* name = "", value_assignment_t val = defaultValue()) : super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, val, NULL, 0, 1) { @@ -1686,7 +1751,7 @@ namespace LLInitParam typedef typename super_t::value_assignment_t value_assignment_t; using super_t::operator(); - using super_t::param_value_t::operator =; + using super_t::operator =; // mandatory parameters require a name to be parseable explicit Mandatory(const char* name = "", value_assignment_t val = defaultValue()) diff --git a/indra/llxuixml/llxuiparser.cpp b/indra/llxuixml/llxuiparser.cpp index cdf578113a..90c2671242 100644 --- a/indra/llxuixml/llxuiparser.cpp +++ b/indra/llxuixml/llxuiparser.cpp @@ -61,8 +61,6 @@ const S32 LINE_NUMBER_HERE = 0; struct MaxOccursValues : public LLInitParam::TypeValuesHelper { - using TypeValuesHelper::operator =; - typedef std::string name_t; static void declareValues() { declare("unbounded", U32_MAX); @@ -73,11 +71,11 @@ struct Occurs : public LLInitParam::Block { Optional minOccurs; Optional maxOccurs; - Multiple foo; Occurs() : minOccurs("minOccurs", 0), maxOccurs("maxOccurs", U32_MAX) + {} }; From 986dccbeafa3fe0ddd9a05e0916a414e4abc51d6 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 16 Nov 2011 15:08:17 -0600 Subject: [PATCH 740/995] SH-2690 Fix for spammy triangle death on GeForce 7800 Go when selecting flexi attachments. --- indra/llrender/llrender.cpp | 11 +++++++++++ indra/newview/llselectmgr.cpp | 13 +++++++++++++ 2 files changed, 24 insertions(+) diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 97aeae548a..010d3df9b7 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1887,6 +1887,17 @@ void LLRender::flush() void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z) { //the range of mVerticesp, mColorsp and mTexcoordsp is [0, 4095] + if (mCount > 2048) + { + switch (mMode) + { + case LLRender::POINTS: flush(); break; + case LLRender::TRIANGLES: if (mCount%3==0) flush(); break; + case LLRender::QUADS: if(mCount%4 == 0) flush(); break; + case LLRender::LINES: if (mCount%2 == 0) flush(); break; + } + } + if (mCount > 4094) { // llwarns << "GL immediate mode overflow. Some geometry not drawn." << llendl; diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 830a7778ac..036e428415 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -5713,6 +5713,14 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) return; } + + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + if (shader) + { + gSolidColorProgram.bind(); + } + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); gGL.pushUIMatrix(); @@ -5835,6 +5843,11 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) } gGL.popMatrix(); gGL.popUIMatrix(); + + if (shader) + { + shader->bind(); + } } // From b2824aa21dc52aa4db5374fa3b8084e34a280747 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 16 Nov 2011 15:25:09 -0600 Subject: [PATCH 741/995] SH-2690 Add comments per Vir's review feedback --- indra/llrender/llrender.cpp | 2 +- indra/newview/llselectmgr.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 010d3df9b7..812fa7024b 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1888,7 +1888,7 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z) { //the range of mVerticesp, mColorsp and mTexcoordsp is [0, 4095] if (mCount > 2048) - { + { //break when buffer gets reasonably full to keep GL command buffers happy and avoid overflow below switch (mMode) { case LLRender::POINTS: flush(); break; diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 036e428415..5d0d1ef9a3 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -5717,7 +5717,7 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; if (shader) - { + { //switch to "solid color" program for SH-2690 -- works around driver bug causing bad triangles when rendering silhouettes gSolidColorProgram.bind(); } From e822ecc8035fe2624270c0c81ace9f74dcc8a8e1 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 16 Nov 2011 18:56:25 -0600 Subject: [PATCH 742/995] SH-2675 Fix for shadow appearing on terrain at midday when terrain is totally flat and there are no prims visible --- indra/newview/llvosurfacepatch.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 0108690538..c3a2e6a712 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -1035,6 +1035,8 @@ void LLVOSurfacePatch::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newM { LLVector3 posAgent = getPositionAgent(); LLVector3 scale = getScale(); + //make z-axis scale at least 1 to avoid shadow artifacts on totally flat land + scale.mV[VZ] = llmax(scale.mV[VZ], 1.f); newMin.load3( (posAgent-scale*0.5f).mV); // Changing to 2.f makes the culling a -little- better, but still wrong newMax.load3( (posAgent+scale*0.5f).mV); LLVector4a pos; From c79c4f1477cae232a033e33cc1722b4658cf6634 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Wed, 16 Nov 2011 17:14:28 -0800 Subject: [PATCH 743/995] SH-1618 FIX SH-1619 FIX SH-1620 FIX SH-2621 FIX * Got lighting, shadows, and ambient occlusion working on ATI macs. * Re-enabled ambient occlusion on ATI macs. * Re-enabled depth of field on ATI macs. Reviewed by Runitai Linden. --- .../shaders/class1/deferred/blurLightF.glsl | 24 +++++++---- .../class2/deferred/sunLightSSAOF.glsl | 43 +++++++++++-------- indra/newview/featuretable_mac.txt | 4 +- 3 files changed, 44 insertions(+), 27 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl index 7d3b546d3e..60d4dae99f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl @@ -44,6 +44,11 @@ VARYING vec2 vary_fragcoord; uniform mat4 inv_proj; uniform vec2 screen_res; +vec3 getKern(int i) +{ + return kern[i]; +} + vec4 getPosition(vec2 pos_screen) { float depth = texture2DRect(depthMap, pos_screen.xy).r; @@ -68,35 +73,38 @@ void main() vec2 dlt = kern_scale * delta / (1.0+norm.xy*norm.xy); dlt /= max(-pos.z*dist_factor, 1.0); - vec2 defined_weight = kern[0].xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free' + vec2 defined_weight = getKern(0).xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free' vec4 col = defined_weight.xyxx * ccol; // relax tolerance according to distance to avoid speckling artifacts, as angles and distances are a lot more abrupt within a small screen area at larger distances float pointplanedist_tolerance_pow2 = pos.z*pos.z*0.00005; // perturb sampling origin slightly in screen-space to hide edge-ghosting artifacts where smoothing radius is quite large - tc += ( (mod(tc.x+tc.y,2) - 0.5) * kern[1].z * dlt * 0.5 ); + float tc_mod = 0.5*(tc.x + tc.y); // mod(tc.x+tc.y,2) + tc_mod -= floor(tc_mod); + tc_mod *= 2.0; + tc += ( (tc_mod - 0.5) * getKern(1).z * dlt * 0.5 ); for (int i = 1; i < 4; i++) { - vec2 samptc = tc + kern[i].z*dlt; + vec2 samptc = tc + getKern(i).z*dlt; vec3 samppos = getPosition(samptc).xyz; float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane if (d*d <= pointplanedist_tolerance_pow2) { - col += texture2DRect(lightMap, samptc)*kern[i].xyxx; - defined_weight += kern[i].xy; + col += texture2DRect(lightMap, samptc)*getKern(i).xyxx; + defined_weight += getKern(i).xy; } } for (int i = 1; i < 4; i++) { - vec2 samptc = tc - kern[i].z*dlt; + vec2 samptc = tc - getKern(i).z*dlt; vec3 samppos = getPosition(samptc).xyz; float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane if (d*d <= pointplanedist_tolerance_pow2) { - col += texture2DRect(lightMap, samptc)*kern[i].xyxx; - defined_weight += kern[i].xy; + col += texture2DRect(lightMap, samptc)*getKern(i).xyxx; + defined_weight += getKern(i).xy; } } diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl index 5b207ab558..6b420833b9 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl @@ -40,6 +40,7 @@ uniform sampler2DShadow shadowMap4; uniform sampler2DShadow shadowMap5; uniform sampler2D noiseMap; + // Inputs uniform mat4 shadow_matrix[6]; uniform vec4 shadow_clip; @@ -49,12 +50,12 @@ uniform float ssao_factor; uniform float ssao_factor_inv; VARYING vec2 vary_fragcoord; -uniform vec3 sun_dir; uniform mat4 inv_proj; uniform vec2 screen_res; uniform vec2 shadow_res; uniform vec2 proj_shadow_res; +uniform vec3 sun_dir; uniform float shadow_bias; uniform float shadow_offset; @@ -75,11 +76,8 @@ vec4 getPosition(vec2 pos_screen) return pos; } -//calculate decreases in ambient lighting when crowded out (SSAO) -float calcAmbientOcclusion(vec4 pos, vec3 norm) +vec2 getKern(int i) { - float ret = 1.0; - vec2 kern[8]; // exponentially (^2) distant occlusion samples spread around origin kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; @@ -90,22 +88,30 @@ float calcAmbientOcclusion(vec4 pos, vec3 norm) kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; + + return kern[i]; +} + +//calculate decreases in ambient lighting when crowded out (SSAO) +float calcAmbientOcclusion(vec4 pos, vec3 norm) +{ + float ret = 1.0; vec2 pos_screen = vary_fragcoord.xy; vec3 pos_world = pos.xyz; vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; float angle_hidden = 0.0; - int points = 0; + float points = 0; float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); - + // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?) for (int i = 0; i < 8; i++) { - vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect); + vec2 samppos_screen = pos_screen + scale * reflect(getKern(i), noise_reflect); vec3 samppos_world = getPosition(samppos_screen).xyz; - + vec3 diff = pos_world - samppos_world; float dist2 = dot(diff, diff); @@ -113,17 +119,21 @@ float calcAmbientOcclusion(vec4 pos, vec3 norm) // --> solid angle shrinking by the square of distance //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 //(k should vary inversely with # of samples, but this is taken care of later) - - angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); + + float funky_val = (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) ? 1.0 : 0.0; + angle_hidden = angle_hidden + funky_val * min(1.0/dist2, ssao_factor_inv); // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" - points = points + int(diff.z > -1.0); + float diffz_val = (diff.z > -1.0) ? 1.0 : 0.0; + points = points + diffz_val; } - angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); - - ret = (1.0 - (float(points != 0) * angle_hidden)); + angle_hidden = min(ssao_factor*angle_hidden/points, 1.0); + float points_val = (points > 0.0) ? 1.0 : 0.0; + ret = (1.0 - (points_val * angle_hidden)); + + ret = max(ret, 0.0); return min(ret, 1.0); } @@ -160,7 +170,6 @@ float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl) shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs); shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs); - return shadow/5.0; //return shadow; @@ -253,7 +262,7 @@ void main() gl_FragColor[0] = shadow; gl_FragColor[1] = calcAmbientOcclusion(pos, norm); - spos.xyz = shadow_pos+norm*spot_shadow_offset; + spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0); //spotlight shadow 1 vec4 lpos = shadow_matrix[4]*spos; diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index 803c22507a..390da2273d 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -1,4 +1,4 @@ -version 30 +version 31 // The version number above should be implemented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended @@ -291,7 +291,7 @@ list TexUnit8orLess RenderDeferredSSAO 0 0 list ATI -RenderDeferredSSAO 0 0 +RenderDeferredSSAO 1 0 list Intel RenderAnisotropic 1 0 From 13a7fbc7a0cf460b4f57028b2e46c33426aa3a01 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Wed, 16 Nov 2011 17:48:10 -0800 Subject: [PATCH 744/995] EXP-1498 : Add a debug setting DebugHideEmptySystemFolders which is OFF by default so that we can control showing or hidding of system folders (this is temporary so we unblock testers). --- indra/newview/app_settings/settings.xml | 11 +++++++++++ indra/newview/llviewerfoldertype.cpp | 3 ++- 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index a7dabeb563..e9b4d4d96d 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -1893,6 +1893,17 @@ Value 1 + DebugHideEmptySystemFolders + + Comment + Hide empty system folders when on + Persist + 1 + Type + Boolean + Value + 0 + DebugInventoryFilters Comment diff --git a/indra/newview/llviewerfoldertype.cpp b/indra/newview/llviewerfoldertype.cpp index a179b61cff..c39df7efce 100644 --- a/indra/newview/llviewerfoldertype.cpp +++ b/indra/newview/llviewerfoldertype.cpp @@ -30,6 +30,7 @@ #include "lldictionary.h" #include "llmemory.h" #include "llvisualparam.h" +#include "llviewercontrol.h" static const std::string empty_string; @@ -266,7 +267,7 @@ BOOL LLViewerFolderType::lookupIsQuietType(LLFolderType::EType folder_type) bool LLViewerFolderType::lookupIsHiddenIfEmpty(LLFolderType::EType folder_type) { const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type); - if (entry) + if (gSavedSettings.getBOOL("DebugHideEmptySystemFolders") && entry) { return entry->mHideIfEmpty; } From 87b85b78ef9824222b83334544b9f6c1d720b8a1 Mon Sep 17 00:00:00 2001 From: eli Date: Wed, 16 Nov 2011 18:08:21 -0800 Subject: [PATCH 745/995] FIX VWR-26744 --- indra/newview/skins/default/xui/es/panel_people.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/skins/default/xui/es/panel_people.xml b/indra/newview/skins/default/xui/es/panel_people.xml index 2fcbb00aed..a9d38dca25 100644 --- a/indra/newview/skins/default/xui/es/panel_people.xml +++ b/indra/newview/skins/default/xui/es/panel_people.xml @@ -76,7 +76,7 @@ Date: Thu, 17 Nov 2011 19:48:39 -0800 Subject: [PATCH 757/995] EXP-1498 : Always create the folder widget, move empty filtering to foltering code. Still update issues though. --- indra/newview/llinventoryfilter.cpp | 13 ++++++++- indra/newview/llinventorypanel.cpp | 43 ++++++++--------------------- 2 files changed, 24 insertions(+), 32 deletions(-) diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp index 516b47e616..438081c177 100644 --- a/indra/newview/llinventoryfilter.cpp +++ b/indra/newview/llinventoryfilter.cpp @@ -36,6 +36,7 @@ #include "llviewercontrol.h" #include "llfolderview.h" #include "llinventorybridge.h" +#include "llviewerfoldertype.h" // linden library includes #include "lltrans.h" @@ -117,7 +118,17 @@ bool LLInventoryFilter::checkFolder(const LLFolderViewFolder* folder) const LLFolderViewEventListener* listener = folder->getListener(); const LLUUID folder_id = listener->getUUID(); - + + const LLInvFVBridge *bridge = dynamic_cast(folder->getListener()); + bool is_system_folder = bridge->isSystemFolder(); + bool is_hidden_if_empty = LLViewerFolderType::lookupIsHiddenIfEmpty(listener->getPreferredType()); + bool is_empty = (gInventory.categoryHasChildren(folder_id) != LLInventoryModel::CHILDREN_YES); + + if (is_system_folder && is_empty && is_hidden_if_empty) + { + return false; + } + if (mFilterOps.mFilterTypes & FILTERTYPE_CATEGORY) { // Can only filter categories for items in your inventory diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index aff48b1961..a9ec4af4f3 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -618,41 +618,22 @@ LLFolderView * LLInventoryPanel::createFolderView(LLInvFVBridge * bridge, bool u LLFolderViewFolder * LLInventoryPanel::createFolderViewFolder(LLInvFVBridge * bridge) { - // Create the folder ui widget, unless it's an empty system folder that should be hidden - // Note : we still let the code create a listener for it (in case something shows up in it) - // but we simply skip creating the ui ctrl and adding it. - // *TODO : Need to be verified: if the listener is triggered and something added, will the code - // crash (because it's assuming, wrongly, that the uictrl exists)? + LLFolderViewFolder::Params params; - bool is_system_folder = bridge->isSystemFolder(); - bool is_hidden_if_empty = LLViewerFolderType::lookupIsHiddenIfEmpty(bridge->getPreferredType()); - bool is_empty = (mInventory->categoryHasChildren(bridge->getUUID()) != LLInventoryModel::CHILDREN_YES); - - if (!is_system_folder || !is_empty || !is_hidden_if_empty) + params.name = bridge->getDisplayName(); + params.icon = bridge->getIcon(); + params.icon_open = bridge->getOpenIcon(); + + if (mShowItemLinkOverlays) // if false, then links show up just like normal items { - LLFolderViewFolder::Params params; - - params.name = bridge->getDisplayName(); - params.icon = bridge->getIcon(); - params.icon_open = bridge->getOpenIcon(); - - if (mShowItemLinkOverlays) // if false, then links show up just like normal items - { - params.icon_overlay = LLUI::getUIImage("Inv_Link"); - } + params.icon_overlay = LLUI::getUIImage("Inv_Link"); + } - params.root = mFolderRoot; - params.listener = bridge; - params.tool_tip = params.name; - - return LLUICtrlFactory::create(params); - } - else - { - // It's an empty system folder that should be hidden -> return NULL - return NULL; - } + params.root = mFolderRoot; + params.listener = bridge; + params.tool_tip = params.name; + return LLUICtrlFactory::create(params); } LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge) From ed596077c4eb5b1ba6be4a71824ef220c086d436 Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Fri, 18 Nov 2011 09:47:55 -0500 Subject: [PATCH 758/995] STORM-591 Removed commented out debugging lines --- indra/newview/llvieweraudio.cpp | 24 ------------------------ 1 file changed, 24 deletions(-) diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index 10ba54356c..0262da4dee 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -65,12 +65,6 @@ void LLViewerAudio::registerIdleListener() void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI) { -/* llinfos << "DBG streamURI: " << streamURI << llendl; - llinfos << "DBG mNextStreamURI: " << mNextStreamURI << llendl; - if (mFadeState == FADE_OUT) {llinfos << "DBG mFadeState: FADE_OUT " << llendl;} - if (mFadeState == FADE_IN) {llinfos << "DBG mFadeState: FADE_IN " << llendl;} - if (mFadeState == FADE_IDLE) {llinfos << "DBG mFadeState: FADE_IDLE " << llendl;} -*/ // Old and new stream are identical if (mNextStreamURI == streamURI) { @@ -86,14 +80,11 @@ void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI) if (!gAudiop->getInternetStreamURL().empty()) { mFadeState = FADE_OUT; -//llinfos << "DBG new mFadeState: OUT" << llendl; } // Otherwise the new stream can be faded in else { mFadeState = FADE_IN; -//llinfos << "DBG new mFadeState: IN" << llendl; - gAudiop->startInternetStream(mNextStreamURI); startFading(); registerIdleListener(); @@ -123,10 +114,6 @@ bool LLViewerAudio::onIdleUpdate() { if (mDone) { -/* if (mFadeState == FADE_OUT) {llinfos << "DBG mFadeState: FADE_OUT " << llendl;} - if (mFadeState == FADE_IN) {llinfos << "DBG mFadeState: FADE_IN " << llendl;} - if (mFadeState == FADE_IDLE) {llinfos << "DBG mFadeState: FADE_IDLE " << llendl;} -*/ // This should be a rare or never occurring state. if (mFadeState == FADE_IDLE) { @@ -144,7 +131,6 @@ bool LLViewerAudio::onIdleUpdate() if (!mNextStreamURI.empty()) { mFadeState = FADE_IN; -//llinfos << "DBG new mFadeState: IN" << llendl; gAudiop->startInternetStream(mNextStreamURI); startFading(); return false; @@ -152,7 +138,6 @@ bool LLViewerAudio::onIdleUpdate() else { mFadeState = FADE_IDLE; -//llinfos << "DBG new mFadeState: IDLE" << llendl; deregisterIdleListener(); return true; // Stop calling onIdleUpdate } @@ -164,12 +149,10 @@ bool LLViewerAudio::onIdleUpdate() mFadeState = FADE_OUT; startFading(); return false; -//llinfos << "DBG new mFadeState: OUT" << llendl; } else { mFadeState = FADE_IDLE; -//llinfos << "DBG new mFadeState: IDLE" << llendl; deregisterIdleListener(); return true; // Stop calling onIdleUpdate } @@ -181,12 +164,9 @@ bool LLViewerAudio::onIdleUpdate() void LLViewerAudio::stopInternetStreamWithAutoFade() { -//llinfos << "DBG stopping stream" << llendl; mFadeState = FADE_IDLE; -//llinfos << "DBG new mFadeState: IDLE" << llendl; mNextStreamURI = LLStringUtil::null; mDone = true; -//llinfos << "DBG mDone: true" << llendl; gAudiop->startInternetStream(LLStringUtil::null); gAudiop->stopInternetStream(); @@ -194,8 +174,6 @@ void LLViewerAudio::stopInternetStreamWithAutoFade() void LLViewerAudio::startFading() { -//llinfos << "DBG startFading" << llendl; - if(mDone) { // The fade state here should only be one of FADE_IN or FADE_OUT, but, in case it is not, @@ -208,7 +186,6 @@ void LLViewerAudio::startFading() stream_fade_timer.reset(); stream_fade_timer.setTimerExpirySec(mFadeTime); mDone = false; -//llinfos << "DBG mDone: false" << llendl; } } @@ -349,7 +326,6 @@ void audio_update_volume(bool force_update) F32 music_volume = gSavedSettings.getF32("AudioLevelMusic"); BOOL music_muted = gSavedSettings.getBOOL("MuteMusic"); F32 fade_volume = LLViewerAudio::getInstance()->getFadeVolume(); -//llinfos << "DBG fade_volume:" << fade_volume << llendl; music_volume = mute_volume * master_volume * music_volume * fade_volume; gAudiop->setInternetStreamGain (music_muted ? 0.f : music_volume); From f78dcdf2c4c3ccc7864d5487e748ec7a4e1740fb Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Fri, 18 Nov 2011 19:00:48 +0200 Subject: [PATCH 759/995] EXP-1582 FIXED (Add "Snapshots" button to 2nd tier default toolbar) - Added "Snapshots" button to 2nd tier default toolbar --- indra/newview/app_settings/toolbars.xml | 1 + 1 file changed, 1 insertion(+) diff --git a/indra/newview/app_settings/toolbars.xml b/indra/newview/app_settings/toolbars.xml index f2192a75ad..30be697436 100644 --- a/indra/newview/app_settings/toolbars.xml +++ b/indra/newview/app_settings/toolbars.xml @@ -14,6 +14,7 @@ + From df7f4f60b60e7d53060e4d8e3d0ca03bf74bf24e Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Fri, 18 Nov 2011 19:32:58 +0200 Subject: [PATCH 760/995] EXP-1576 FIXED (Remove old profile window from People panel) - Removed old profile window from People panel with all subpanels and dependencies --- indra/newview/CMakeLists.txt | 2 - indra/newview/llpanelavatar.cpp | 709 ------------------ indra/newview/llpanelavatar.h | 191 +---- indra/newview/llpanelme.cpp | 285 ------- indra/newview/llpanelme.h | 64 +- indra/newview/llpanelprofile.cpp | 2 - indra/newview/llpanelprofileview.cpp | 247 ------ indra/newview/llpanelprofileview.h | 108 --- .../skins/default/xui/da/panel_my_profile.xml | 31 - .../skins/default/xui/da/panel_notes.xml | 35 - .../skins/default/xui/da/panel_profile.xml | 59 -- .../default/xui/da/panel_profile_view.xml | 20 - .../skins/default/xui/de/panel_my_profile.xml | 42 -- .../skins/default/xui/de/panel_notes.xml | 35 - .../skins/default/xui/de/panel_profile.xml | 74 -- .../default/xui/de/panel_profile_view.xml | 20 - .../skins/default/xui/en/floater_people.xml | 4 - .../skins/default/xui/en/panel_my_profile.xml | 146 ---- .../skins/default/xui/en/panel_notes.xml | 236 ------ .../skins/default/xui/en/panel_profile.xml | 458 ----------- .../default/xui/en/panel_profile_view.xml | 162 ---- .../skins/default/xui/es/panel_my_profile.xml | 31 - .../skins/default/xui/es/panel_notes.xml | 35 - .../skins/default/xui/es/panel_profile.xml | 70 -- .../default/xui/es/panel_profile_view.xml | 20 - .../skins/default/xui/fr/panel_my_profile.xml | 42 -- .../skins/default/xui/fr/panel_notes.xml | 35 - .../skins/default/xui/fr/panel_profile.xml | 74 -- .../default/xui/fr/panel_profile_view.xml | 20 - .../skins/default/xui/it/panel_my_profile.xml | 31 - .../skins/default/xui/it/panel_notes.xml | 35 - .../skins/default/xui/it/panel_profile.xml | 70 -- .../default/xui/it/panel_profile_view.xml | 22 - .../skins/default/xui/ja/panel_my_profile.xml | 42 -- .../skins/default/xui/ja/panel_notes.xml | 35 - .../skins/default/xui/ja/panel_profile.xml | 74 -- .../default/xui/ja/panel_profile_view.xml | 22 - .../skins/default/xui/pl/panel_my_profile.xml | 31 - .../skins/default/xui/pl/panel_notes.xml | 35 - .../skins/default/xui/pl/panel_profile.xml | 59 -- .../default/xui/pl/panel_profile_view.xml | 20 - .../skins/default/xui/pt/panel_my_profile.xml | 31 - .../skins/default/xui/pt/panel_notes.xml | 35 - .../skins/default/xui/pt/panel_profile.xml | 70 -- .../default/xui/pt/panel_profile_view.xml | 20 - .../skins/default/xui/ru/panel_my_profile.xml | 42 -- .../skins/default/xui/ru/panel_notes.xml | 35 - .../skins/default/xui/ru/panel_profile.xml | 67 -- .../default/xui/ru/panel_profile_view.xml | 20 - .../skins/default/xui/tr/panel_my_profile.xml | 42 -- .../skins/default/xui/tr/panel_notes.xml | 35 - .../skins/default/xui/tr/panel_profile.xml | 67 -- .../default/xui/tr/panel_profile_view.xml | 20 - .../skins/default/xui/zh/panel_my_profile.xml | 42 -- .../skins/default/xui/zh/panel_notes.xml | 35 - .../skins/default/xui/zh/panel_profile.xml | 67 -- .../default/xui/zh/panel_profile_view.xml | 20 - 57 files changed, 3 insertions(+), 4378 deletions(-) delete mode 100644 indra/newview/llpanelprofileview.cpp delete mode 100644 indra/newview/llpanelprofileview.h delete mode 100644 indra/newview/skins/default/xui/da/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/da/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/da/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/da/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/de/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/de/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/de/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/de/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/en/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/en/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/en/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/en/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/es/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/es/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/es/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/es/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/fr/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/fr/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/fr/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/fr/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/it/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/it/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/it/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/it/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/ja/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/ja/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/ja/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/ja/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/pl/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/pl/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/pl/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/pl/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/pt/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/pt/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/pt/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/pt/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/ru/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/ru/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/ru/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/ru/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/tr/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/tr/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/tr/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/tr/panel_profile_view.xml delete mode 100644 indra/newview/skins/default/xui/zh/panel_my_profile.xml delete mode 100644 indra/newview/skins/default/xui/zh/panel_notes.xml delete mode 100644 indra/newview/skins/default/xui/zh/panel_profile.xml delete mode 100644 indra/newview/skins/default/xui/zh/panel_profile_view.xml diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index ba05f6288b..4760670573 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -393,7 +393,6 @@ set(viewer_SOURCE_FILES llpanelplacestab.cpp llpanelprimmediacontrols.cpp llpanelprofile.cpp - llpanelprofileview.cpp llpanelsnapshot.cpp llpanelsnapshotinventory.cpp llpanelsnapshotlocal.cpp @@ -960,7 +959,6 @@ set(viewer_HEADER_FILES llpanelplacestab.h llpanelprimmediacontrols.h llpanelprofile.h - llpanelprofileview.h llpanelsnapshot.h llpanelteleporthistory.h llpaneltiptoast.h diff --git a/indra/newview/llpanelavatar.cpp b/indra/newview/llpanelavatar.cpp index 988e801b61..679b1bdcda 100644 --- a/indra/newview/llpanelavatar.cpp +++ b/indra/newview/llpanelavatar.cpp @@ -120,269 +120,6 @@ BOOL LLDropTarget::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, static LLDefaultChildRegistry::Register r("drop_target"); -static LLRegisterPanelClassWrapper t_panel_profile("panel_profile"); -static LLRegisterPanelClassWrapper t_panel_my_profile("panel_my_profile"); -static LLRegisterPanelClassWrapper t_panel_notes("panel_notes"); - -//----------------------------------------------------------------------------- -// LLPanelAvatarNotes() -//----------------------------------------------------------------------------- -LLPanelAvatarNotes::LLPanelAvatarNotes() -: LLPanelProfileTab() -{ - -} - -void LLPanelAvatarNotes::updateData() -{ - LLAvatarPropertiesProcessor::getInstance()-> - sendAvatarNotesRequest(getAvatarId()); -} - -BOOL LLPanelAvatarNotes::postBuild() -{ - childSetCommitCallback("status_check", boost::bind(&LLPanelAvatarNotes::onCommitRights, this), NULL); - childSetCommitCallback("map_check", boost::bind(&LLPanelAvatarNotes::onCommitRights, this), NULL); - childSetCommitCallback("objects_check", boost::bind(&LLPanelAvatarNotes::onCommitRights, this), NULL); - - childSetCommitCallback("add_friend", boost::bind(&LLPanelAvatarNotes::onAddFriendButtonClick, this),NULL); - childSetCommitCallback("im", boost::bind(&LLPanelAvatarNotes::onIMButtonClick, this), NULL); - childSetCommitCallback("call", boost::bind(&LLPanelAvatarNotes::onCallButtonClick, this), NULL); - childSetCommitCallback("teleport", boost::bind(&LLPanelAvatarNotes::onTeleportButtonClick, this), NULL); - childSetCommitCallback("share", boost::bind(&LLPanelAvatarNotes::onShareButtonClick, this), NULL); - childSetCommitCallback("show_on_map_btn", (boost::bind( - &LLPanelAvatarNotes::onMapButtonClick, this)), NULL); - - LLTextEditor* te = getChild("notes_edit"); - te->setCommitCallback(boost::bind(&LLPanelAvatarNotes::onCommitNotes,this)); - te->setCommitOnFocusLost(TRUE); - - resetControls(); - resetData(); - - LLVoiceClient::getInstance()->addObserver((LLVoiceClientStatusObserver*)this); - - return TRUE; -} - -void LLPanelAvatarNotes::onOpen(const LLSD& key) -{ - LLPanelProfileTab::onOpen(key); - - fillRightsData(); - - //Disable "Add Friend" button for friends. - getChildView("add_friend")->setEnabled(!LLAvatarActions::isFriend(getAvatarId())); -} - -void LLPanelAvatarNotes::fillRightsData() -{ - getChild("status_check")->setValue(FALSE); - getChild("map_check")->setValue(FALSE); - getChild("objects_check")->setValue(FALSE); - - const LLRelationship* relation = LLAvatarTracker::instance().getBuddyInfo(getAvatarId()); - // If true - we are viewing friend's profile, enable check boxes and set values. - if(relation) - { - S32 rights = relation->getRightsGrantedTo(); - - getChild("status_check")->setValue(LLRelationship::GRANT_ONLINE_STATUS & rights ? TRUE : FALSE); - getChild("map_check")->setValue(LLRelationship::GRANT_MAP_LOCATION & rights ? TRUE : FALSE); - getChild("objects_check")->setValue(LLRelationship::GRANT_MODIFY_OBJECTS & rights ? TRUE : FALSE); - - } - - enableCheckboxes(NULL != relation); -} - -void LLPanelAvatarNotes::onCommitNotes() -{ - std::string notes = getChild("notes_edit")->getValue().asString(); - LLAvatarPropertiesProcessor::getInstance()-> sendNotes(getAvatarId(),notes); -} - -void LLPanelAvatarNotes::rightsConfirmationCallback(const LLSD& notification, - const LLSD& response, S32 rights) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if (option == 0) - { - LLAvatarPropertiesProcessor::getInstance()->sendFriendRights( - getAvatarId(), rights); - } - else - { - getChild("objects_check")->setValue( - getChild("objects_check")->getValue().asBoolean() ? FALSE : TRUE); - } -} - -void LLPanelAvatarNotes::confirmModifyRights(bool grant, S32 rights) -{ - LLSD args; - args["NAME"] = LLSLURL("agent", getAvatarId(), "displayname").getSLURLString(); - - if (grant) - { - LLNotificationsUtil::add("GrantModifyRights", args, LLSD(), - boost::bind(&LLPanelAvatarNotes::rightsConfirmationCallback, this, - _1, _2, rights)); - } - else - { - LLNotificationsUtil::add("RevokeModifyRights", args, LLSD(), - boost::bind(&LLPanelAvatarNotes::rightsConfirmationCallback, this, - _1, _2, rights)); - } -} - -void LLPanelAvatarNotes::onCommitRights() -{ - const LLRelationship* buddy_relationship = - LLAvatarTracker::instance().getBuddyInfo(getAvatarId()); - - if (NULL == buddy_relationship) - { - // Lets have a warning log message instead of having a crash. EXT-4947. - llwarns << "Trying to modify rights for non-friend avatar. Skipped." << llendl; - return; - } - - - S32 rights = 0; - - if(getChild("status_check")->getValue().asBoolean()) - rights |= LLRelationship::GRANT_ONLINE_STATUS; - if(getChild("map_check")->getValue().asBoolean()) - rights |= LLRelationship::GRANT_MAP_LOCATION; - if(getChild("objects_check")->getValue().asBoolean()) - rights |= LLRelationship::GRANT_MODIFY_OBJECTS; - - bool allow_modify_objects = getChild("objects_check")->getValue().asBoolean(); - - // if modify objects checkbox clicked - if (buddy_relationship->isRightGrantedTo( - LLRelationship::GRANT_MODIFY_OBJECTS) != allow_modify_objects) - { - confirmModifyRights(allow_modify_objects, rights); - } - // only one checkbox can trigger commit, so store the rest of rights - else - { - LLAvatarPropertiesProcessor::getInstance()->sendFriendRights( - getAvatarId(), rights); - } -} - -void LLPanelAvatarNotes::processProperties(void* data, EAvatarProcessorType type) -{ - if(APT_NOTES == type) - { - LLAvatarNotes* avatar_notes = static_cast(data); - if(avatar_notes && getAvatarId() == avatar_notes->target_id) - { - getChild("notes_edit")->setValue(avatar_notes->notes); - getChildView("notes edit")->setEnabled(true); - - LLAvatarPropertiesProcessor::getInstance()->removeObserver(getAvatarId(),this); - } - } -} - -void LLPanelAvatarNotes::resetData() -{ - getChild("notes_edit")->setValue(LLStringUtil::null); - // Default value is TRUE - getChild("status_check")->setValue(TRUE); -} - -void LLPanelAvatarNotes::resetControls() -{ - //Disable "Add Friend" button for friends. - getChildView("add_friend")->setEnabled(TRUE); - - enableCheckboxes(false); -} - -void LLPanelAvatarNotes::onAddFriendButtonClick() -{ - LLAvatarActions::requestFriendshipDialog(getAvatarId()); -} - -void LLPanelAvatarNotes::onIMButtonClick() -{ - LLAvatarActions::startIM(getAvatarId()); -} - -void LLPanelAvatarNotes::onTeleportButtonClick() -{ - LLAvatarActions::offerTeleport(getAvatarId()); -} - -void LLPanelAvatarNotes::onCallButtonClick() -{ - LLAvatarActions::startCall(getAvatarId()); -} - -void LLPanelAvatarNotes::onShareButtonClick() -{ - //*TODO not implemented. -} - -void LLPanelAvatarNotes::enableCheckboxes(bool enable) -{ - getChildView("status_check")->setEnabled(enable); - getChildView("map_check")->setEnabled(enable); - getChildView("objects_check")->setEnabled(enable); -} - -LLPanelAvatarNotes::~LLPanelAvatarNotes() -{ - if(getAvatarId().notNull()) - { - LLAvatarTracker::instance().removeParticularFriendObserver(getAvatarId(), this); - } - - if(LLVoiceClient::instanceExists()) - { - LLVoiceClient::getInstance()->removeObserver((LLVoiceClientStatusObserver*)this); - } -} - -// virtual, called by LLAvatarTracker -void LLPanelAvatarNotes::changed(U32 mask) -{ - getChildView("teleport")->setEnabled(LLAvatarTracker::instance().isBuddyOnline(getAvatarId())); - - // update rights to avoid have checkboxes enabled when friendship is terminated. EXT-4947. - fillRightsData(); -} - -// virtual -void LLPanelAvatarNotes::onChange(EStatusType status, const std::string &channelURI, bool proximal) -{ - if(status == STATUS_JOINING || status == STATUS_LEFT_CHANNEL) - { - return; - } - - getChildView("call")->setEnabled(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking()); -} - -void LLPanelAvatarNotes::setAvatarId(const LLUUID& id) -{ - if(id.notNull()) - { - if(getAvatarId().notNull()) - { - LLAvatarTracker::instance().removeParticularFriendObserver(getAvatarId(), this); - } - LLPanelProfileTab::setAvatarId(id); - LLAvatarTracker::instance().addParticularFriendObserver(getAvatarId(), this); - } -} - ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// @@ -461,449 +198,3 @@ void LLPanelProfileTab::updateButtons() || gAgent.isGodlike(); getChildView("show_on_map_btn")->setEnabled(enable_map_btn); } - -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// - -bool enable_god() -{ - return gAgent.isGodlike(); -} - -LLPanelAvatarProfile::LLPanelAvatarProfile() -: LLPanelProfileTab() -{ -} - -BOOL LLPanelAvatarProfile::postBuild() -{ - childSetCommitCallback("see_profile_btn",(boost::bind(&LLPanelAvatarProfile::onSeeProfileBtnClick,this)),NULL); - childSetCommitCallback("add_friend",(boost::bind(&LLPanelAvatarProfile::onAddFriendButtonClick,this)),NULL); - childSetCommitCallback("im",(boost::bind(&LLPanelAvatarProfile::onIMButtonClick,this)),NULL); - childSetCommitCallback("call",(boost::bind(&LLPanelAvatarProfile::onCallButtonClick,this)),NULL); - childSetCommitCallback("teleport",(boost::bind(&LLPanelAvatarProfile::onTeleportButtonClick,this)),NULL); - childSetCommitCallback("share",(boost::bind(&LLPanelAvatarProfile::onShareButtonClick,this)),NULL); - childSetCommitCallback("show_on_map_btn", (boost::bind( - &LLPanelAvatarProfile::onMapButtonClick, this)), NULL); - - LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; - registrar.add("Profile.ShowOnMap", boost::bind(&LLPanelAvatarProfile::onMapButtonClick, this)); - registrar.add("Profile.Pay", boost::bind(&LLPanelAvatarProfile::pay, this)); - registrar.add("Profile.Share", boost::bind(&LLPanelAvatarProfile::share, this)); - registrar.add("Profile.BlockUnblock", boost::bind(&LLPanelAvatarProfile::toggleBlock, this)); - registrar.add("Profile.Kick", boost::bind(&LLPanelAvatarProfile::kick, this)); - registrar.add("Profile.Freeze", boost::bind(&LLPanelAvatarProfile::freeze, this)); - registrar.add("Profile.Unfreeze", boost::bind(&LLPanelAvatarProfile::unfreeze, this)); - registrar.add("Profile.CSR", boost::bind(&LLPanelAvatarProfile::csr, this)); - - LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable; - enable.add("Profile.EnableShowOnMap", boost::bind(&LLPanelAvatarProfile::enableShowOnMap, this)); - enable.add("Profile.EnableGod", boost::bind(&enable_god)); - enable.add("Profile.EnableBlock", boost::bind(&LLPanelAvatarProfile::enableBlock, this)); - enable.add("Profile.EnableUnblock", boost::bind(&LLPanelAvatarProfile::enableUnblock, this)); - - LLToggleableMenu* profile_menu = LLUICtrlFactory::getInstance()->createFromFile("menu_profile_overflow.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); - getChild("overflow_btn")->setMenu(profile_menu, LLMenuButton::MP_TOP_RIGHT); - - LLVoiceClient::getInstance()->addObserver((LLVoiceClientStatusObserver*)this); - - resetControls(); - resetData(); - - return TRUE; -} - -void LLPanelAvatarProfile::onOpen(const LLSD& key) -{ - LLPanelProfileTab::onOpen(key); - - mGroups.clear(); - - //Disable "Add Friend" button for friends. - getChildView("add_friend")->setEnabled(!LLAvatarActions::isFriend(getAvatarId())); -} - -void LLPanelAvatarProfile::updateData() -{ - if (getAvatarId().notNull()) - { - LLAvatarPropertiesProcessor::getInstance()-> - sendAvatarPropertiesRequest(getAvatarId()); - LLAvatarPropertiesProcessor::getInstance()-> - sendAvatarGroupsRequest(getAvatarId()); - } -} - -void LLPanelAvatarProfile::resetControls() -{ - getChildView("status_panel")->setVisible( true); - getChildView("profile_buttons_panel")->setVisible( true); - getChildView("title_groups_text")->setVisible( true); - getChildView("sl_groups")->setVisible( true); - getChildView("add_friend")->setEnabled(true); - - getChildView("status_me_panel")->setVisible( false); - getChildView("profile_me_buttons_panel")->setVisible( false); - getChildView("account_actions_panel")->setVisible( false); -} - -void LLPanelAvatarProfile::resetData() -{ - mGroups.clear(); - getChild("2nd_life_pic")->setValue(LLUUID::null); - getChild("real_world_pic")->setValue(LLUUID::null); - getChild("online_status")->setValue(LLStringUtil::null); - getChild("status_message")->setValue(LLStringUtil::null); - getChild("sl_description_edit")->setValue(LLStringUtil::null); - getChild("fl_description_edit")->setValue(LLStringUtil::null); - getChild("sl_groups")->setValue(LLStringUtil::null); - getChild("homepage_edit")->setValue(LLStringUtil::null); - getChild("register_date")->setValue(LLStringUtil::null); - getChild("acc_status_text")->setValue(LLStringUtil::null); - getChild("partner_text")->setValue(LLStringUtil::null); -} - -void LLPanelAvatarProfile::processProperties(void* data, EAvatarProcessorType type) -{ - if(APT_PROPERTIES == type) - { - const LLAvatarData* avatar_data = static_cast(data); - if(avatar_data && getAvatarId() == avatar_data->avatar_id) - { - processProfileProperties(avatar_data); - } - } - else if(APT_GROUPS == type) - { - LLAvatarGroups* avatar_groups = static_cast(data); - if(avatar_groups && getAvatarId() == avatar_groups->avatar_id) - { - processGroupProperties(avatar_groups); - } - } -} - -void LLPanelAvatarProfile::processProfileProperties(const LLAvatarData* avatar_data) -{ - fillCommonData(avatar_data); - - fillPartnerData(avatar_data); - - fillAccountStatus(avatar_data); -} - -void LLPanelAvatarProfile::processGroupProperties(const LLAvatarGroups* avatar_groups) -{ - // *NOTE dzaporozhan - // Group properties may arrive in two callbacks, we need to save them across - // different calls. We can't do that in textbox as textbox may change the text. - - LLAvatarGroups::group_list_t::const_iterator it = avatar_groups->group_list.begin(); - const LLAvatarGroups::group_list_t::const_iterator it_end = avatar_groups->group_list.end(); - - for(; it_end != it; ++it) - { - LLAvatarGroups::LLGroupData group_data = *it; - mGroups[group_data.group_name] = group_data.group_id; - } - - // Creating string, containing group list - std::string groups = ""; - for (group_map_t::iterator it = mGroups.begin(); it != mGroups.end(); ++it) - { - if (it != mGroups.begin()) - groups += ", "; - - std::string group_name = LLURI::escape(it->first); - std::string group_url= it->second.notNull() - ? "[secondlife:///app/group/" + it->second.asString() + "/about " + group_name + "]" - : getString("no_group_text"); - - groups += group_url; - } - - getChild("sl_groups")->setValue(groups); -} - -static void got_full_name_callback( LLHandle profile_panel_handle, const std::string& full_name ) -{ - if (profile_panel_handle.isDead() ) return; - - LLPanelAvatarProfile* profile_panel = dynamic_cast(profile_panel_handle.get()); - if ( ! profile_panel ) return; - - LLStringUtil::format_map_t args; - - std::string name; - if (LLAvatarNameCache::useDisplayNames()) - { - name = LLCacheName::buildUsername(full_name); - } - else - { - name = full_name; - } - - args["[NAME]"] = name; - - std::string linden_name = profile_panel->getString("name_text_args", args); - profile_panel->getChild("name_descr_text")->setValue(linden_name); -} - -void LLPanelAvatarProfile::onNameCache(const LLUUID& agent_id, const LLAvatarName& av_name) -{ - LLStringUtil::format_map_t args; - args["[DISPLAY_NAME]"] = av_name.mDisplayName; - - std::string display_name = getString("display_name_text_args", args); - getChild("display_name_descr_text")->setValue(display_name); -} - -void LLPanelAvatarProfile::fillCommonData(const LLAvatarData* avatar_data) -{ - //remove avatar id from cache to get fresh info - LLAvatarIconIDCache::getInstance()->remove(avatar_data->avatar_id); - - LLStringUtil::format_map_t args; - { - std::string birth_date = LLTrans::getString("AvatarBirthDateFormat"); - LLStringUtil::format(birth_date, LLSD().with("datetime", (S32) avatar_data->born_on.secondsSinceEpoch())); - args["[REG_DATE]"] = birth_date; - } - - // ask (asynchronously) for the avatar name - LLHandle profile_panel_handle = getHandle(); - std::string full_name; - if (gCacheName->getFullName(avatar_data->agent_id, full_name)) - { - // name in cache, call callback directly - got_full_name_callback( profile_panel_handle, full_name ); - } - else - { - // not in cache, lookup name - gCacheName->get(avatar_data->agent_id, false, boost::bind( got_full_name_callback, profile_panel_handle, _2 )); - } - - // get display name - LLAvatarNameCache::get(avatar_data->avatar_id, - boost::bind(&LLPanelAvatarProfile::onNameCache, this, _1, _2)); - - args["[AGE]"] = LLDateUtil::ageFromDate( avatar_data->born_on, LLDate::now()); - std::string register_date = getString("RegisterDateFormat", args); - getChild("register_date")->setValue(register_date ); - getChild("sl_description_edit")->setValue(avatar_data->about_text); - getChild("fl_description_edit")->setValue(avatar_data->fl_about_text); - getChild("2nd_life_pic")->setValue(avatar_data->image_id); - getChild("real_world_pic")->setValue(avatar_data->fl_image_id); - getChild("homepage_edit")->setValue(avatar_data->profile_url); - - // Hide home page textbox if no page was set to fix "homepage URL appears clickable without URL - EXT-4734" - getChildView("homepage_edit")->setVisible( !avatar_data->profile_url.empty()); -} - -void LLPanelAvatarProfile::fillPartnerData(const LLAvatarData* avatar_data) -{ - LLTextBox* partner_text = getChild("partner_text"); - if (avatar_data->partner_id.notNull()) - { - partner_text->setText(LLSLURL("agent", avatar_data->partner_id, "inspect").getSLURLString()); - } - else - { - partner_text->setText(getString("no_partner_text")); - } -} - -void LLPanelAvatarProfile::fillAccountStatus(const LLAvatarData* avatar_data) -{ - LLStringUtil::format_map_t args; - args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(avatar_data); - args["[PAYMENTINFO]"] = LLAvatarPropertiesProcessor::paymentInfo(avatar_data); - // *NOTE: AVATAR_AGEVERIFIED not currently getting set in - // dataserver/lldataavatar.cpp for privacy considerations - args["[AGEVERIFICATION]"] = ""; - std::string caption_text = getString("CaptionTextAcctInfo", args); - getChild("acc_status_text")->setValue(caption_text); -} - -void LLPanelAvatarProfile::pay() -{ - LLAvatarActions::pay(getAvatarId()); -} - -void LLPanelAvatarProfile::share() -{ - LLAvatarActions::share(getAvatarId()); -} - -void LLPanelAvatarProfile::toggleBlock() -{ - LLAvatarActions::toggleBlock(getAvatarId()); -} - -bool LLPanelAvatarProfile::enableShowOnMap() -{ - bool is_buddy_online = LLAvatarTracker::instance().isBuddyOnline(getAvatarId()); - - bool enable_map_btn = (is_buddy_online && is_agent_mappable(getAvatarId())) - || gAgent.isGodlike(); - return enable_map_btn; -} - -bool LLPanelAvatarProfile::enableBlock() -{ - return LLAvatarActions::canBlock(getAvatarId()) && !LLAvatarActions::isBlocked(getAvatarId()); -} - -bool LLPanelAvatarProfile::enableUnblock() -{ - return LLAvatarActions::isBlocked(getAvatarId()); -} - -void LLPanelAvatarProfile::kick() -{ - LLAvatarActions::kick(getAvatarId()); -} - -void LLPanelAvatarProfile::freeze() -{ - LLAvatarActions::freeze(getAvatarId()); -} - -void LLPanelAvatarProfile::unfreeze() -{ - LLAvatarActions::unfreeze(getAvatarId()); -} - -void LLPanelAvatarProfile::csr() -{ - std::string name; - gCacheName->getFullName(getAvatarId(), name); - LLAvatarActions::csr(getAvatarId(), name); -} - -void LLPanelAvatarProfile::onAddFriendButtonClick() -{ - LLAvatarActions::requestFriendshipDialog(getAvatarId()); -} - -void LLPanelAvatarProfile::onSeeProfileBtnClick() -{ - LLAvatarActions::showProfile(getAvatarId()); -} - -void LLPanelAvatarProfile::onIMButtonClick() -{ - LLAvatarActions::startIM(getAvatarId()); -} - -void LLPanelAvatarProfile::onTeleportButtonClick() -{ - LLAvatarActions::offerTeleport(getAvatarId()); -} - -void LLPanelAvatarProfile::onCallButtonClick() -{ - LLAvatarActions::startCall(getAvatarId()); -} - -void LLPanelAvatarProfile::onShareButtonClick() -{ - //*TODO not implemented -} - -LLPanelAvatarProfile::~LLPanelAvatarProfile() -{ - if(getAvatarId().notNull()) - { - LLAvatarTracker::instance().removeParticularFriendObserver(getAvatarId(), this); - } - - if(LLVoiceClient::instanceExists()) - { - LLVoiceClient::getInstance()->removeObserver((LLVoiceClientStatusObserver*)this); - } -} - -// virtual, called by LLAvatarTracker -void LLPanelAvatarProfile::changed(U32 mask) -{ - getChildView("teleport")->setEnabled(LLAvatarTracker::instance().isBuddyOnline(getAvatarId())); -} - -// virtual -void LLPanelAvatarProfile::onChange(EStatusType status, const std::string &channelURI, bool proximal) -{ - if(status == STATUS_JOINING || status == STATUS_LEFT_CHANNEL) - { - return; - } - - getChildView("call")->setEnabled(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking()); -} - -void LLPanelAvatarProfile::setAvatarId(const LLUUID& id) -{ - if(id.notNull()) - { - if(getAvatarId().notNull()) - { - LLAvatarTracker::instance().removeParticularFriendObserver(getAvatarId(), this); - } - LLPanelProfileTab::setAvatarId(id); - LLAvatarTracker::instance().addParticularFriendObserver(getAvatarId(), this); - } -} - -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// - -LLPanelMyProfile::LLPanelMyProfile() -: LLPanelAvatarProfile() -{ -} - -BOOL LLPanelMyProfile::postBuild() -{ - LLPanelAvatarProfile::postBuild(); - - childSetCommitCallback("status_me_message_text", boost::bind(&LLPanelMyProfile::onStatusMessageChanged, this), NULL); - - resetControls(); - resetData(); - - return TRUE; -} - -void LLPanelMyProfile::onOpen(const LLSD& key) -{ - LLPanelProfileTab::onOpen(key); -} - -void LLPanelMyProfile::processProfileProperties(const LLAvatarData* avatar_data) -{ - fillCommonData(avatar_data); - - fillPartnerData(avatar_data); - - fillAccountStatus(avatar_data); -} - -void LLPanelMyProfile::resetControls() -{ - getChildView("status_panel")->setVisible( false); - getChildView("profile_buttons_panel")->setVisible( false); - getChildView("title_groups_text")->setVisible( false); - getChildView("sl_groups")->setVisible( false); - getChildView("status_me_panel")->setVisible( true); - getChildView("profile_me_buttons_panel")->setVisible( true); -} - - -void LLPanelMyProfile::onStatusMessageChanged() -{ - updateData(); -} diff --git a/indra/newview/llpanelavatar.h b/indra/newview/llpanelavatar.h index e95441cd58..e33a850cfa 100644 --- a/indra/newview/llpanelavatar.h +++ b/indra/newview/llpanelavatar.h @@ -36,14 +36,8 @@ class LLComboBox; class LLLineEditor; -enum EOnlineStatus -{ - ONLINE_STATUS_NO = 0, - ONLINE_STATUS_YES = 1 -}; - /** -* Base class for any Profile View or My Profile Panel. +* Base class for any Profile View. */ class LLPanelProfileTab : public LLPanel @@ -111,187 +105,4 @@ private: LLUUID mAvatarId; }; -/** -* Panel for displaying Avatar's first and second life related info. -*/ -class LLPanelAvatarProfile - : public LLPanelProfileTab - , public LLFriendObserver - , public LLVoiceClientStatusObserver -{ -public: - LLPanelAvatarProfile(); - /*virtual*/ ~LLPanelAvatarProfile(); - - /*virtual*/ void onOpen(const LLSD& key); - - /** - * LLFriendObserver trigger - */ - virtual void changed(U32 mask); - - // Implements LLVoiceClientStatusObserver::onChange() to enable the call - // button when voice is available - /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal); - - /*virtual*/ void setAvatarId(const LLUUID& id); - - /** - * Processes data received from server. - */ - /*virtual*/ void processProperties(void* data, EAvatarProcessorType type); - - /*virtual*/ BOOL postBuild(); - - /*virtual*/ void updateData(); - - /*virtual*/ void resetControls(); - - /*virtual*/ void resetData(); - -protected: - - /** - * Process profile related data received from server. - */ - virtual void processProfileProperties(const LLAvatarData* avatar_data); - - /** - * Processes group related data received from server. - */ - virtual void processGroupProperties(const LLAvatarGroups* avatar_groups); - - /** - * Fills common for Avatar profile and My Profile fields. - */ - virtual void fillCommonData(const LLAvatarData* avatar_data); - - /** - * Fills partner data. - */ - virtual void fillPartnerData(const LLAvatarData* avatar_data); - - /** - * Fills account status. - */ - virtual void fillAccountStatus(const LLAvatarData* avatar_data); - - /** - * Opens "Pay Resident" dialog. - */ - void pay(); - - /** - * opens inventory and IM for sharing items - */ - void share(); - - /** - * Add/remove resident to/from your block list. - */ - void toggleBlock(); - - void kick(); - void freeze(); - void unfreeze(); - void csr(); - - bool enableShowOnMap(); - bool enableBlock(); - bool enableUnblock(); - bool enableGod(); - - void onSeeProfileBtnClick(); - void onAddFriendButtonClick(); - void onIMButtonClick(); - void onCallButtonClick(); - void onTeleportButtonClick(); - void onShareButtonClick(); - -private: - void onNameCache(const LLUUID& agent_id, const LLAvatarName& av_name); - - typedef std::map< std::string,LLUUID> group_map_t; - group_map_t mGroups; -}; - -/** - * Panel for displaying own first and second life related info. - */ -class LLPanelMyProfile - : public LLPanelAvatarProfile -{ -public: - LLPanelMyProfile(); - - /*virtual*/ BOOL postBuild(); - -protected: - - /*virtual*/ void onOpen(const LLSD& key); - - /*virtual*/ void processProfileProperties(const LLAvatarData* avatar_data); - - /*virtual*/ void resetControls(); - -protected: - void onStatusMessageChanged(); -}; - -/** - * Panel for displaying Avatar's notes and modifying friend's rights. - */ -class LLPanelAvatarNotes - : public LLPanelProfileTab - , public LLFriendObserver - , public LLVoiceClientStatusObserver -{ -public: - LLPanelAvatarNotes(); - /*virtual*/ ~LLPanelAvatarNotes(); - - virtual void setAvatarId(const LLUUID& id); - - /** - * LLFriendObserver trigger - */ - virtual void changed(U32 mask); - - // Implements LLVoiceClientStatusObserver::onChange() to enable the call - // button when voice is available - /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal); - - /*virtual*/ void onOpen(const LLSD& key); - - /*virtual*/ BOOL postBuild(); - - /*virtual*/ void processProperties(void* data, EAvatarProcessorType type); - - /*virtual*/ void updateData(); - -protected: - - /*virtual*/ void resetControls(); - - /*virtual*/ void resetData(); - - /** - * Fills rights data for friends. - */ - void fillRightsData(); - - void rightsConfirmationCallback(const LLSD& notification, - const LLSD& response, S32 rights); - void confirmModifyRights(bool grant, S32 rights); - void onCommitRights(); - void onCommitNotes(); - - void onAddFriendButtonClick(); - void onIMButtonClick(); - void onCallButtonClick(); - void onTeleportButtonClick(); - void onShareButtonClick(); - void enableCheckboxes(bool enable); -}; - #endif // LL_LLPANELAVATAR_H diff --git a/indra/newview/llpanelme.cpp b/indra/newview/llpanelme.cpp index 7e47a96f44..a9af56f750 100644 --- a/indra/newview/llpanelme.cpp +++ b/indra/newview/llpanelme.cpp @@ -48,16 +48,10 @@ #include "lltabcontainer.h" #include "lltexturectrl.h" -#define PICKER_SECOND_LIFE "2nd_life_pic" -#define PICKER_FIRST_LIFE "real_world_pic" -#define PANEL_PROFILE "panel_profile" - -static LLRegisterPanelClassWrapper t_panel_me_profile_edit("edit_profile_panel"); static LLRegisterPanelClassWrapper t_panel_me_profile("panel_me"); LLPanelMe::LLPanelMe(void) : LLPanelProfile() - , mEditPanel(NULL) { setAvatarId(gAgent.getID()); } @@ -73,282 +67,3 @@ void LLPanelMe::onOpen(const LLSD& key) { LLPanelProfile::onOpen(key); } - -void LLPanelMe::buildEditPanel() -{ - if (NULL == mEditPanel) - { - mEditPanel = new LLPanelMyProfileEdit(); - - // Note: Remove support for editing profile through this method. - // All profile editing should go through the web. - //mEditPanel->childSetAction("save_btn", boost::bind(&LLPanelMe::onSaveChangesClicked, this), this); - - //mEditPanel->childSetAction("cancel_btn", boost::bind(&LLPanelMe::onCancelClicked, this), this); - } -} - - -void LLPanelMe::onEditProfileClicked() -{ - buildEditPanel(); -} - -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// - -LLPanelMyProfileEdit::LLPanelMyProfileEdit() - : LLPanelMyProfile() -{ - buildFromFile( "panel_edit_profile.xml"); - - setAvatarId(gAgent.getID()); - - LLAvatarNameCache::addUseDisplayNamesCallback(boost::bind(&LLPanelMyProfileEdit::onAvatarNameChanged, this)); -} - -void LLPanelMyProfileEdit::onOpen(const LLSD& key) -{ - resetData(); - - // Disable editing until data is loaded, or edited fields will be overwritten when data - // is loaded. - enableEditing(false); - - // force new avatar name fetch so we have latest update time - LLAvatarNameCache::fetch(gAgent.getID()); - LLPanelMyProfile::onOpen(getAvatarId()); - - LLAvatarName av_name; - if (LLAvatarNameCache::useDisplayNames()) - { - if (LLAvatarNameCache::get(gAgent.getID(), &av_name) && av_name.mIsDisplayNameDefault) - { - LLFirstUse::setDisplayName(); - } - else - { - LLFirstUse::setDisplayName(false); - } - } - - if (LLAvatarNameCache::useDisplayNames()) - { - getChild("user_label")->setVisible( true ); - getChild("user_slid")->setVisible( true ); - getChild("display_name_label")->setVisible( true ); - getChild("set_name")->setVisible( true ); - getChild("set_name")->setEnabled( true ); - getChild("solo_user_name")->setVisible( false ); - getChild("solo_username_label")->setVisible( false ); - } - else - { - getChild("user_label")->setVisible( false ); - getChild("user_slid")->setVisible( false ); - getChild("display_name_label")->setVisible( false ); - getChild("set_name")->setVisible( false ); - getChild("set_name")->setEnabled( false ); - getChild("solo_user_name")->setVisible( true ); - getChild("solo_username_label")->setVisible( true ); - } -} - -void LLPanelMyProfileEdit::onClose(const LLSD& key) -{ - if (LLAvatarNameCache::useDisplayNames()) - { - LLFirstUse::setDisplayName(false); - } -} - -void LLPanelMyProfileEdit::processProperties(void* data, EAvatarProcessorType type) -{ - if(APT_PROPERTIES == type) - { - const LLAvatarData* avatar_data = static_cast(data); - if(avatar_data && getAvatarId() == avatar_data->avatar_id) - { - // *TODO dzaporozhan - // Workaround for ticket EXT-1099, waiting for fix for ticket EXT-1128 - enableEditing(true); - processProfileProperties(avatar_data); - LLAvatarPropertiesProcessor::getInstance()->removeObserver(getAvatarId(),this); - } - } -} - -void LLPanelMyProfileEdit::processProfileProperties(const LLAvatarData* avatar_data) -{ - fillCommonData(avatar_data); - - // 'Home page' was hidden in LLPanelAvatarProfile::fillCommonData() to fix EXT-4734 - // Show 'Home page' in Edit My Profile (EXT-4873) - getChildView("homepage_edit")->setVisible( true); - - fillPartnerData(avatar_data); - - fillAccountStatus(avatar_data); - - getChild("show_in_search_checkbox")->setValue((BOOL)(avatar_data->flags & AVATAR_ALLOW_PUBLISH)); - - LLAvatarNameCache::get(avatar_data->avatar_id, - boost::bind(&LLPanelMyProfileEdit::onNameCache, this, _1, _2)); -} - -void LLPanelMyProfileEdit::onNameCache(const LLUUID& agent_id, const LLAvatarName& av_name) -{ - getChild("user_name")->setValue( av_name.mDisplayName ); - getChild("user_slid")->setValue( av_name.mUsername ); - getChild("user_name_small")->setValue( av_name.mDisplayName ); - getChild("solo_user_name")->setValue( av_name.mDisplayName ); - - - if (LLAvatarNameCache::useDisplayNames()) - { - getChild("user_label")->setVisible( true ); - getChild("user_slid")->setVisible( true ); - getChild("display_name_label")->setVisible( true ); - getChild("set_name")->setVisible( true ); - getChild("set_name")->setEnabled( true ); - - getChild("solo_user_name")->setVisible( false ); - getChild("solo_username_label")->setVisible( false ); - - // show smaller display name if too long to display in regular size - if (getChild("user_name")->getTextPixelWidth() > getChild("user_name")->getRect().getWidth()) - { - getChild("user_name_small")->setVisible( true ); - getChild("user_name")->setVisible( false ); - } - else - { - getChild("user_name_small")->setVisible( false ); - getChild("user_name")->setVisible( true ); - } - } - else - { - getChild("user_label")->setVisible( false ); - getChild("user_slid")->setVisible( false ); - getChild("display_name_label")->setVisible( false ); - getChild("set_name")->setVisible( false ); - getChild("set_name")->setEnabled( false ); - - getChild("solo_user_name")->setVisible( true ); - getChild("user_name_small")->setVisible( false ); - getChild("user_name")->setVisible( false ); - getChild("solo_username_label")->setVisible( true ); - } -} - - -void LLPanelMyProfileEdit::onAvatarNameChanged() -{ - LLAvatarNameCache::get(getAvatarId(), - boost::bind(&LLPanelMyProfileEdit::onNameCache, this, _1, _2)); -} - -BOOL LLPanelMyProfileEdit::postBuild() -{ - initTexturePickerMouseEvents(); - - getChild("partner_edit_link")->setTextArg("[URL]", getString("partner_edit_link_url")); - getChild("my_account_link")->setTextArg("[URL]", getString("my_account_link_url")); - - getChild("set_name")->setCommitCallback( - boost::bind(&LLPanelMyProfileEdit::onClickSetName, this)); - - LLHints::registerHintTarget("set_display_name", getChild("set_name")->getHandle()); - LLViewerDisplayName::addNameChangedCallback(boost::bind(&LLPanelMyProfileEdit::onAvatarNameChanged, this)); - return LLPanelAvatarProfile::postBuild(); -} -/** - * Inits map with texture picker and appropriate edit icon. - * Sets callbacks of Mouse Enter and Mouse Leave signals of Texture Pickers - */ -void LLPanelMyProfileEdit::initTexturePickerMouseEvents() -{ - LLTextureCtrl* text_pic = getChild(PICKER_SECOND_LIFE); - LLIconCtrl* text_icon = getChild("2nd_life_edit_icon"); - mTextureEditIconMap[text_pic->getName()] = text_icon; - text_pic->setMouseEnterCallback(boost::bind(&LLPanelMyProfileEdit::onTexturePickerMouseEnter, this, _1)); - text_pic->setMouseLeaveCallback(boost::bind(&LLPanelMyProfileEdit::onTexturePickerMouseLeave, this, _1)); - text_icon->setVisible(FALSE); - - text_pic = getChild(PICKER_FIRST_LIFE); - text_icon = getChild("real_world_edit_icon"); - mTextureEditIconMap[text_pic->getName()] = text_icon; - text_pic->setMouseEnterCallback(boost::bind(&LLPanelMyProfileEdit::onTexturePickerMouseEnter, this, _1)); - text_pic->setMouseLeaveCallback(boost::bind(&LLPanelMyProfileEdit::onTexturePickerMouseLeave, this, _1)); - text_icon->setVisible(FALSE); -} - -void LLPanelMyProfileEdit::resetData() -{ - LLPanelMyProfile::resetData(); - - //childSetTextArg("name_text", "[FIRST]", LLStringUtil::null); - //childSetTextArg("name_text", "[LAST]", LLStringUtil::null); - getChild("user_name")->setValue( LLSD() ); - getChild("user_slid")->setValue( LLSD() ); - getChild("solo_user_name")->setValue( LLSD() ); - getChild("user_name_small")->setValue( LLSD() ); -} - -void LLPanelMyProfileEdit::onTexturePickerMouseEnter(LLUICtrl* ctrl) -{ - mTextureEditIconMap[ctrl->getName()]->setVisible(TRUE); -} -void LLPanelMyProfileEdit::onTexturePickerMouseLeave(LLUICtrl* ctrl) -{ - mTextureEditIconMap[ctrl->getName()]->setVisible(FALSE); -} - -void LLPanelMyProfileEdit::onClickSetName() -{ - LLAvatarNameCache::get(getAvatarId(), - boost::bind(&LLPanelMyProfileEdit::onAvatarNameCache, - this, _1, _2)); - - LLFirstUse::setDisplayName(false); -} - -void LLPanelMyProfileEdit::onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name) -{ - if (av_name.mDisplayName.empty()) - { - // something is wrong, tell user to try again later - LLNotificationsUtil::add("SetDisplayNameFailedGeneric"); - return; - } - - llinfos << "name-change now " << LLDate::now() << " next_update " - << LLDate(av_name.mNextUpdate) << llendl; - F64 now_secs = LLDate::now().secondsSinceEpoch(); - - if (now_secs < av_name.mNextUpdate) - { - // if the update time is more than a year in the future, it means updates have been blocked - // show a more general message - const int YEAR = 60*60*24*365; - if (now_secs + YEAR < av_name.mNextUpdate) - { - LLNotificationsUtil::add("SetDisplayNameBlocked"); - return; - } - } - - LLFloaterReg::showInstance("display_name"); -} - -void LLPanelMyProfileEdit::enableEditing(bool enable) -{ - getChildView("2nd_life_pic")->setEnabled(enable); - getChildView("real_world_pic")->setEnabled(enable); - getChildView("sl_description_edit")->setEnabled(enable); - getChildView("fl_description_edit")->setEnabled(enable); - getChildView("homepage_edit")->setEnabled(enable); - getChildView("show_in_search_checkbox")->setEnabled(enable); -} diff --git a/indra/newview/llpanelme.h b/indra/newview/llpanelme.h index b0f5d184cc..60e9d4317d 100644 --- a/indra/newview/llpanelme.h +++ b/indra/newview/llpanelme.h @@ -30,15 +30,9 @@ #include "llpanel.h" #include "llpanelprofile.h" -class LLAvatarName; -class LLPanelMyProfileEdit; -class LLPanelProfile; -class LLIconCtrl; - /** -* Panel for displaying Agent's profile, it consists of two sub panels - Profile -* and Picks. -* LLPanelMe allows user to edit his profile and picks. +* Panel for displaying Agent's Picks and Classifieds panel. +* LLPanelMe allows user to edit his picks and classifieds. */ class LLPanelMe : public LLPanelProfile { @@ -51,60 +45,6 @@ public: /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ BOOL postBuild(); - -private: - - void buildEditPanel(); - - void onEditProfileClicked(); - - LLPanelMyProfileEdit * mEditPanel; - -}; - -class LLPanelMyProfileEdit : public LLPanelMyProfile -{ - LOG_CLASS(LLPanelMyProfileEdit); - -public: - - LLPanelMyProfileEdit(); - - /*virtual*/void processProperties(void* data, EAvatarProcessorType type); - - /*virtual*/BOOL postBuild(); - - /*virtual*/ void onOpen(const LLSD& key); - /*virtual*/ void onClose(const LLSD& key); - - void onAvatarNameChanged(); - -protected: - - /*virtual*/void resetData(); - - void processProfileProperties(const LLAvatarData* avatar_data); - void onNameCache(const LLUUID& agent_id, const LLAvatarName& av_name); - -private: - void initTexturePickerMouseEvents(); - void onTexturePickerMouseEnter(LLUICtrl* ctrl); - void onTexturePickerMouseLeave(LLUICtrl* ctrl); - void onClickSetName(); - void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name); - - /** - * Enabled/disables controls to prevent overwriting edited data upon receiving - * current data from server. - */ - void enableEditing(bool enable); - - - -private: - // map TexturePicker name => Edit Icon pointer should be visible while hovering Texture Picker - typedef std::map texture_edit_icon_map_t; - texture_edit_icon_map_t mTextureEditIconMap; }; #endif // LL_LLPANELMEPROFILE_H diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp index 5ce59d8959..c237bf1d06 100755 --- a/indra/newview/llpanelprofile.cpp +++ b/indra/newview/llpanelprofile.cpp @@ -38,7 +38,6 @@ #include "llviewernetwork.h" static const std::string PANEL_PICKS = "panel_picks"; -static const std::string PANEL_PROFILE = "panel_profile"; std::string getProfileURL(const std::string& agent_name) { @@ -272,7 +271,6 @@ BOOL LLPanelProfile::postBuild() panel_picks->setProfilePanel(this); getTabContainer()[PANEL_PICKS] = panel_picks; - getTabContainer()[PANEL_PROFILE] = findChild(PANEL_PROFILE); return TRUE; } diff --git a/indra/newview/llpanelprofileview.cpp b/indra/newview/llpanelprofileview.cpp deleted file mode 100644 index 7635aedf58..0000000000 --- a/indra/newview/llpanelprofileview.cpp +++ /dev/null @@ -1,247 +0,0 @@ -/** -* @file llpanelprofileview.cpp -* @brief Side tray "Profile View" panel -* -* $LicenseInfo:firstyear=2009&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2010, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ - -#include "llviewerprecompiledheaders.h" - -#include "llpanelprofileview.h" - -#include "llavatarconstants.h" -#include "llavatarnamecache.h" // IDEVO -#include "llclipboard.h" -#include "lluserrelations.h" - -#include "llavatarpropertiesprocessor.h" -#include "llcallingcard.h" -#include "llpanelavatar.h" -#include "llpanelpicks.h" -#include "llpanelprofile.h" -#include "llsidetraypanelcontainer.h" - -static LLRegisterPanelClassWrapper t_panel_target_profile("panel_profile_view"); - -static std::string PANEL_NOTES = "panel_notes"; -static const std::string PANEL_PROFILE = "panel_profile"; -static const std::string PANEL_PICKS = "panel_picks"; - - -class AvatarStatusObserver : public LLAvatarPropertiesObserver -{ -public: - AvatarStatusObserver(LLPanelProfileView* profile_view) - { - mProfileView = profile_view; - } - - void processProperties(void* data, EAvatarProcessorType type) - { - if(APT_PROPERTIES != type) return; - const LLAvatarData* avatar_data = static_cast(data); - if(avatar_data && mProfileView->getAvatarId() == avatar_data->avatar_id) - { - mProfileView->processOnlineStatus(avatar_data->flags & AVATAR_ONLINE); - LLAvatarPropertiesProcessor::instance().removeObserver(mProfileView->getAvatarId(), this); - } - } - - void subscribe() - { - LLAvatarPropertiesProcessor::instance().addObserver(mProfileView->getAvatarId(), this); - } - -private: - LLPanelProfileView* mProfileView; -}; - -LLPanelProfileView::LLPanelProfileView() -: LLPanelProfile() -, mStatusText(NULL) -, mAvatarStatusObserver(NULL) -{ - mAvatarStatusObserver = new AvatarStatusObserver(this); -} - -LLPanelProfileView::~LLPanelProfileView(void) -{ - delete mAvatarStatusObserver; -} - -/*virtual*/ -void LLPanelProfileView::onOpen(const LLSD& key) -{ - LLUUID id; - if(key.has("id")) - { - id = key["id"]; - } - - if(id.notNull() && getAvatarId() != id) - { - setAvatarId(id); - - // clear name fields, which might have old data - getChild("user_name")->setValue( LLSD() ); - getChild("user_slid")->setValue( LLSD() ); - } - - // Update the avatar name. - LLAvatarNameCache::get(getAvatarId(), - boost::bind(&LLPanelProfileView::onAvatarNameCache, this, _1, _2)); - - updateOnlineStatus(); - - - LLPanelProfile::onOpen(key); -} - -BOOL LLPanelProfileView::postBuild() -{ - LLPanelProfile::postBuild(); - - getTabContainer()[PANEL_NOTES] = findChild(PANEL_NOTES); - - //*TODO remove this, according to style guide we don't use status combobox - getTabContainer()[PANEL_PROFILE]->getChildView("online_me_status_text")->setVisible( FALSE); - getTabContainer()[PANEL_PROFILE]->getChildView("status_combo")->setVisible( FALSE); - - mStatusText = getChild("status"); - mStatusText->setVisible(false); - - childSetCommitCallback("back",boost::bind(&LLPanelProfileView::onBackBtnClick,this),NULL); - childSetCommitCallback("copy_to_clipboard",boost::bind(&LLPanelProfileView::onCopyToClipboard,this),NULL); - - return TRUE; -} - - -//private - -void LLPanelProfileView::onBackBtnClick() -{ - // Set dummy value to make picks panel dirty, - // This will make Picks reload on next open. - getTabContainer()[PANEL_PICKS]->setValue(LLSD()); - - LLSideTrayPanelContainer* parent = dynamic_cast(getParent()); - if(parent) - { - parent->openPreviousPanel(); - } -} - -void LLPanelProfileView::onCopyToClipboard() -{ - std::string name = getChild("user_name")->getValue().asString() + " (" + getChild("user_slid")->getValue().asString() + ")"; - gClipboard.copyFromString(utf8str_to_wstring(name)); -} - -bool LLPanelProfileView::isGrantedToSeeOnlineStatus() -{ - const LLRelationship* relationship = LLAvatarTracker::instance().getBuddyInfo(getAvatarId()); - if (NULL == relationship) - return false; - - // *NOTE: GRANT_ONLINE_STATUS is always set to false while changing any other status. - // When avatar disallow me to see her online status processOfflineNotification Message is received by the viewer - // see comments for ChangeUserRights template message. EXT-453. - // If GRANT_ONLINE_STATUS flag is changed it will be applied when viewer restarts. EXT-3880 - return relationship->isRightGrantedFrom(LLRelationship::GRANT_ONLINE_STATUS); -} - -// method was disabled according to EXT-2022. Re-enabled & improved according to EXT-3880 -void LLPanelProfileView::updateOnlineStatus() -{ - // set text box visible to show online status for non-friends who has not set in Preferences - // "Only Friends & Groups can see when I am online" - mStatusText->setVisible(TRUE); - - const LLRelationship* relationship = LLAvatarTracker::instance().getBuddyInfo(getAvatarId()); - if (NULL == relationship) - { - // this is non-friend avatar. Status will be updated from LLAvatarPropertiesProcessor. - // in LLPanelProfileView::processOnlineStatus() - - // subscribe observer to get online status. Request will be sent by LLPanelAvatarProfile itself. - // do not subscribe for friend avatar because online status can be wrong overridden - // via LLAvatarData::flags if Preferences: "Only Friends & Groups can see when I am online" is set. - mAvatarStatusObserver->subscribe(); - return; - } - // For friend let check if he allowed me to see his status - - // status should only show if viewer has permission to view online/offline. EXT-453, EXT-3880 - mStatusText->setVisible(isGrantedToSeeOnlineStatus()); - - bool online = relationship->isOnline(); - processOnlineStatus(online); -} - -void LLPanelProfileView::processOnlineStatus(bool online) -{ - std::string status = getString(online ? "status_online" : "status_offline"); - - mStatusText->setValue(status); -} - -void LLPanelProfileView::onAvatarNameCache(const LLUUID& agent_id, - const LLAvatarName& av_name) -{ - getChild("user_name")->setValue( av_name.mDisplayName ); - getChild("user_name_small")->setValue( av_name.mDisplayName ); - getChild("user_slid")->setValue( av_name.mUsername ); - - // show smaller display name if too long to display in regular size - if (getChild("user_name")->getTextPixelWidth() > getChild("user_name")->getRect().getWidth()) - { - getChild("user_name_small")->setVisible( true ); - getChild("user_name")->setVisible( false ); - } - else - { - getChild("user_name_small")->setVisible( false ); - getChild("user_name")->setVisible( true ); - } - - if (LLAvatarNameCache::useDisplayNames()) - { - getChild("user_label")->setVisible( true ); - getChild("user_slid")->setVisible( true ); - getChild("display_name_label")->setVisible( true ); - getChild("copy_to_clipboard")->setVisible( true ); - getChild("copy_to_clipboard")->setEnabled( true ); - getChild("solo_username_label")->setVisible( false ); - } - else - { - getChild("user_label")->setVisible( false ); - getChild("user_slid")->setVisible( false ); - getChild("display_name_label")->setVisible( false ); - getChild("copy_to_clipboard")->setVisible( false ); - getChild("copy_to_clipboard")->setEnabled( false ); - getChild("solo_username_label")->setVisible( true ); - } -} - -// EOF diff --git a/indra/newview/llpanelprofileview.h b/indra/newview/llpanelprofileview.h deleted file mode 100644 index c6d921fdc4..0000000000 --- a/indra/newview/llpanelprofileview.h +++ /dev/null @@ -1,108 +0,0 @@ -/** -* @file llpanelprofileview.h -* @brief Side tray "Profile View" panel -* -* $LicenseInfo:firstyear=2009&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2010, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ - -#ifndef LL_LLPANELPROFILEVIEW_H -#define LL_LLPANELPROFILEVIEW_H - -#include "llpanel.h" -#include "llpanelprofile.h" -#include "llavatarpropertiesprocessor.h" -#include "llagent.h" -#include "lltooldraganddrop.h" - -class LLAvatarName; -class LLPanelProfile; -class LLPanelProfileTab; -class LLTextBox; -class AvatarStatusObserver; - -/** -* Panel for displaying Avatar's profile. It consists of three sub panels - Profile, -* Picks and Notes. -*/ -class LLPanelProfileView : public LLPanelProfile -{ - LOG_CLASS(LLPanelProfileView); - friend class LLUICtrlFactory; - friend class AvatarStatusObserver; - -public: - - LLPanelProfileView(); - - /*virtual*/ ~LLPanelProfileView(); - - /*virtual*/ void onOpen(const LLSD& key); - - /*virtual*/ BOOL postBuild(); - - BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, - BOOL drop, EDragAndDropType cargo_type, - void *cargo_data, EAcceptance *accept, - std::string& tooltip_msg) - { - LLToolDragAndDrop::handleGiveDragAndDrop(getAvatarId(), gAgent.getSessionID(), drop, - cargo_type, cargo_data, accept); - - return TRUE; - } - - -protected: - - void onBackBtnClick(); - void onCopyToClipboard(); - bool isGrantedToSeeOnlineStatus(); - - /** - * Displays avatar's online status if possible. - * - * Requirements from EXT-3880: - * For friends: - * - Online when online and privacy settings allow to show - * - Offline when offline and privacy settings allow to show - * - Else: nothing - * For other avatars: - * - Online when online and was not set in Preferences/"Only Friends & Groups can see when I am online" - * - Else: Offline - */ - void updateOnlineStatus(); - void processOnlineStatus(bool online); - -private: - // LLCacheName will call this function when avatar name is loaded from server. - // This is required to display names that have not been cached yet. -// void onNameCache( -// const LLUUID& id, -// const std::string& full_name, -// bool is_group); - void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name); - - LLTextBox* mStatusText; - AvatarStatusObserver* mAvatarStatusObserver; -}; - -#endif //LL_LLPANELPROFILEVIEW_H diff --git a/indra/newview/skins/default/xui/da/panel_my_profile.xml b/indra/newview/skins/default/xui/da/panel_my_profile.xml deleted file mode 100644 index 94da58389f..0000000000 --- a/indra/newview/skins/default/xui/da/panel_my_profile.xml +++ /dev/null @@ -1,31 +0,0 @@ - - - - - - [REG_DATE] ([AGE]) - - - [NAME] - - - [DISPLAY_NAME] - - - - - - - - Brugernavn - - - Visningsnavn - - From 6e2c76221e9cc933eb6f40e71af359c3cf6c2063 Mon Sep 17 00:00:00 2001 From: Oz Linden Date: Mon, 21 Nov 2011 09:28:39 -0500 Subject: [PATCH 780/995] update build params --- BuildParams | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/BuildParams b/BuildParams index 5068edb21f..3f5d6f8c6b 100755 --- a/BuildParams +++ b/BuildParams @@ -136,14 +136,6 @@ viewer-mesh.login_channel = "Project Viewer - Mesh" viewer-mesh.viewer_grid = aditi viewer-mesh.email = shining@lists.lindenlab.com - -# ======================================== -# CG -# ======================================== - -cg_viewer-development_lenny.show_changes_since = 4b140ce7839d -cg_viewer-development_lenny.email = cg@lindenlab.com - # ================ # oz # ================ @@ -151,20 +143,29 @@ cg_viewer-development_lenny.email = cg@lindenlab.com oz_viewer-devreview.build_debug_release_separately = true oz_viewer-devreview.codeticket_add_context = false oz_viewer-devreview.build_enforce_coding_policy = true +oz_viewer-devreview.email = oz@lindenlab.com oz_project-1.build_debug_release_separately = true oz_project-1.codeticket_add_context = false +oz_project-1.email = oz@lindenlab.com oz_project-2.build_debug_release_separately = true oz_project-2.codeticket_add_context = false +oz_project-2.email = oz@lindenlab.com oz_project-3.build_debug_release_separately = true oz_project-3.codeticket_add_context = false +oz_project-3.email = oz@lindenlab.com oz_project-4.build_debug_release_separately = true oz_project-4.codeticket_add_context = false +oz_project-4.email = oz@lindenlab.com +oz_project-5.build_debug_release_separately = true +oz_project-5.codeticket_add_context = false +oz_project-5.email = oz@lindenlab.com oz_viewer-beta-review.build_debug_release_separately = true oz_viewer-beta-review.codeticket_add_context = false oz_viewer-beta-review.viewer_channel = "Second Life Beta Viewer" oz_viewer-beta-review.login_channel = "Second Life Beta Viewer" +oz_viewer-beta-review.email = oz@lindenlab.com # ================================================================= # asset delivery 2010 projects From 8448f9d727a5cb4d6c9610684e1001fee8982ce2 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 21 Nov 2011 12:38:43 -0800 Subject: [PATCH 781/995] Moved snapshot to the bottom of the left toolbar per wolf --- indra/newview/app_settings/toolbars.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/app_settings/toolbars.xml b/indra/newview/app_settings/toolbars.xml index 30be697436..8862355bfd 100644 --- a/indra/newview/app_settings/toolbars.xml +++ b/indra/newview/app_settings/toolbars.xml @@ -14,12 +14,12 @@ - + From b4766d2fde6b74c5a4a50cdde4373b5261a020e2 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Mon, 21 Nov 2011 14:42:21 -0700 Subject: [PATCH 782/995] fix for sh-2601: [crashhunters] crash in LLBufferArray::countAfter() sh-2602: [crashhunters] crash on exit in ~LLPumpIO() --- indra/llmessage/llcurl.cpp | 368 ++++++++++++++++---------- indra/llmessage/llcurl.h | 105 +++++--- indra/llmessage/llurlrequest.cpp | 6 +- indra/newview/llappviewer.cpp | 5 + indra/newview/llxmlrpctransaction.cpp | 16 +- 5 files changed, 314 insertions(+), 186 deletions(-) diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 330028c926..7f61e1ac04 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -86,9 +86,7 @@ S32 gCurlMultiCount = 0; std::vector LLCurl::sSSLMutex; std::string LLCurl::sCAPath; std::string LLCurl::sCAFile; - -bool LLCurl::sMultiThreaded = false; -static U32 sMainThreadID = 0; +LLCurlThread* LLCurl::sCurlThread = NULL ; void check_curl_code(CURLcode code) { @@ -221,14 +219,11 @@ namespace boost std::set LLCurl::Easy::sFreeHandles; std::set LLCurl::Easy::sActiveHandles; -LLMutex* LLCurl::Easy::sHandleMutex = NULL; -LLMutex* LLCurl::Easy::sMultiMutex = NULL; //static CURL* LLCurl::Easy::allocEasyHandle() { CURL* ret = NULL; - LLMutexLock lock(sHandleMutex); if (sFreeHandles.empty()) { ret = curl_easy_init(); @@ -256,8 +251,6 @@ void LLCurl::Easy::releaseEasyHandle(CURL* handle) llerrs << "handle cannot be NULL!" << llendl; } - LLMutexLock lock(sHandleMutex); - if (sActiveHandles.find(handle) != sActiveHandles.end()) { sActiveHandles.erase(handle); @@ -521,23 +514,13 @@ void LLCurl::Easy::prepRequest(const std::string& url, //////////////////////////////////////////////////////////////////////////// LLCurl::Multi::Multi() - : LLThread("Curl Multi"), - mQueued(0), + : mQueued(0), mErrorCount(0), - mPerformState(PERFORM_STATE_READY) + mState(STATE_READY), + mDead(FALSE), + mMutexp(NULL), + mDeletionMutexp(NULL) { - mQuitting = false; - - mThreaded = LLCurl::sMultiThreaded && LLThread::currentID() == sMainThreadID; - if (mThreaded) - { - mSignal = new LLCondition(NULL); - } - else - { - mSignal = NULL; - } - mCurlMultiHandle = curl_multi_init(); if (!mCurlMultiHandle) { @@ -545,22 +528,20 @@ LLCurl::Multi::Multi() mCurlMultiHandle = curl_multi_init(); } - llassert_always(mCurlMultiHandle); + llassert_always(mCurlMultiHandle); + + if(LLCurl::getCurlThread()->getThreaded()) + { + mMutexp = new LLMutex(NULL) ; + mDeletionMutexp = new LLMutex(NULL) ; + } + LLCurl::getCurlThread()->addMulti(this) ; + ++gCurlMultiCount; } LLCurl::Multi::~Multi() { - llassert(isStopped()); - - if (LLCurl::sMultiThreaded) - { - LLCurl::Easy::sMultiMutex->lock(); - } - - delete mSignal; - mSignal = NULL; - // Clean up active for(easy_active_list_t::iterator iter = mEasyActiveList.begin(); iter != mEasyActiveList.end(); ++iter) @@ -577,75 +558,149 @@ LLCurl::Multi::~Multi() mEasyFreeList.clear(); check_curl_multi_code(curl_multi_cleanup(mCurlMultiHandle)); - --gCurlMultiCount; - if (LLCurl::sMultiThreaded) + delete mMutexp ; + mMutexp = NULL ; + delete mDeletionMutexp ; + mDeletionMutexp = NULL ; + + --gCurlMultiCount; +} + +void LLCurl::Multi::lock() +{ + if(mMutexp) { - LLCurl::Easy::sMultiMutex->unlock(); + mMutexp->lock() ; } } +void LLCurl::Multi::unlock() +{ + if(mMutexp) + { + mMutexp->unlock() ; + } +} + +void LLCurl::Multi::markDead() +{ + if(mDeletionMutexp) + { + mDeletionMutexp->lock() ; + } + + mDead = TRUE ; + + if(mDeletionMutexp) + { + mDeletionMutexp->unlock() ; + } +} + +void LLCurl::Multi::setState(LLCurl::Multi::ePerformState state) +{ + lock() ; + mState = state ; + if(mState == STATE_READY) + { + LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_NORMAL) ; + } + unlock() ; +} + +LLCurl::Multi::ePerformState LLCurl::Multi::getState() +{ + ePerformState state ; + + lock() ; + state = mState ; + unlock() ; + + return state ; +} + +bool LLCurl::Multi::isCompleted() +{ + return STATE_COMPLETED == getState() ; +} + +bool LLCurl::Multi::waitToComplete() +{ + if(!mMutexp) //not threaded + { + doPerform() ; + return true ; + } + + bool completed ; + + lock() ; + completed = (STATE_COMPLETED == mState) ; + if(!completed) + { + LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_URGENT) ; + } + unlock() ; + + return completed; +} + CURLMsg* LLCurl::Multi::info_read(S32* msgs_in_queue) { CURLMsg* curlmsg = curl_multi_info_read(mCurlMultiHandle, msgs_in_queue); return curlmsg; } -void LLCurl::Multi::perform() +//return true if dead +bool LLCurl::Multi::doPerform() { - if (mThreaded) + if(mDeletionMutexp) { - if (mPerformState == PERFORM_STATE_READY) - { - mSignal->signal(); - } + mDeletionMutexp->lock() ; } - else - { - doPerform(); - } -} + bool dead = mDead ; -void LLCurl::Multi::run() -{ - llassert(mThreaded); - - while (!mQuitting) + if(mDead) { - mSignal->wait(); - mPerformState = PERFORM_STATE_PERFORMING; - if (!mQuitting) - { - LLMutexLock lock(LLCurl::Easy::sMultiMutex); - doPerform(); - } + setState(STATE_COMPLETED); + mQueued = 0 ; } -} + else if(getState() != STATE_COMPLETED) + { + setState(STATE_PERFORMING); -void LLCurl::Multi::doPerform() -{ - S32 q = 0; - for (S32 call_count = 0; - call_count < MULTI_PERFORM_CALL_REPEAT; - call_count += 1) - { - CURLMcode code = curl_multi_perform(mCurlMultiHandle, &q); - if (CURLM_CALL_MULTI_PERFORM != code || q == 0) + S32 q = 0; + for (S32 call_count = 0; + call_count < MULTI_PERFORM_CALL_REPEAT; + call_count++) { - check_curl_multi_code(code); - break; + CURLMcode code = curl_multi_perform(mCurlMultiHandle, &q); + if (CURLM_CALL_MULTI_PERFORM != code || q == 0) + { + check_curl_multi_code(code); + + break; + } } - + + mQueued = q; + setState(STATE_COMPLETED) ; } - mQueued = q; - mPerformState = PERFORM_STATE_COMPLETED; + + if(mDeletionMutexp) + { + mDeletionMutexp->unlock() ; + } + + return dead ; } S32 LLCurl::Multi::process() { - perform(); + waitToComplete() ; - if (mPerformState != PERFORM_STATE_COMPLETED) + if (getState() != STATE_COMPLETED) { return 0; } @@ -681,7 +736,8 @@ S32 LLCurl::Multi::process() } } - mPerformState = PERFORM_STATE_READY; + setState(STATE_READY); + return processed; } @@ -739,6 +795,75 @@ void LLCurl::Multi::removeEasy(Easy* easy) easyFree(easy); } +//------------------------------------------------------------ +//LLCurlThread +LLCurlThread::CurlRequest::CurlRequest(handle_t handle, LLCurl::Multi* multi) : + LLQueuedThread::QueuedRequest(handle, LLQueuedThread::PRIORITY_NORMAL, FLAG_AUTO_COMPLETE), + mMulti(multi) +{ +} + +LLCurlThread::CurlRequest::~CurlRequest() +{ + if(mMulti) + { + delete mMulti ; + mMulti = NULL ; + } +} + +bool LLCurlThread::CurlRequest::processRequest() +{ + bool completed = true ; + if(mMulti) + { + completed = mMulti->doPerform() ; + setPriority(LLQueuedThread::PRIORITY_LOW) ; + } + + return completed ; +} + +void LLCurlThread::CurlRequest::finishRequest(bool completed) +{ + delete mMulti ; + mMulti = NULL ; +} + +LLCurlThread::LLCurlThread(bool threaded) : + LLQueuedThread("curlthread", threaded) +{ +} + +//virtual +LLCurlThread::~LLCurlThread() +{ +} + +S32 LLCurlThread::update(U32 max_time_ms) +{ + return LLQueuedThread::update(max_time_ms); +} + +void LLCurlThread::addMulti(LLCurl::Multi* multi) +{ + multi->mHandle = generateHandle() ; + + CurlRequest* req = new CurlRequest(multi->mHandle, multi) ; + + if (!addRequest(req)) + { + llwarns << "curl request added when the thread is quitted" << llendl; + } +} + +void LLCurlThread::deleteMulti(LLCurl::Multi* multi) +{ + multi->markDead() ; +} + +//------------------------------------------------------------ + //static std::string LLCurl::strerror(CURLcode errorcode) { @@ -753,39 +878,23 @@ LLCurlRequest::LLCurlRequest() : mActiveMulti(NULL), mActiveRequestCount(0) { - mThreadID = LLThread::currentID(); mProcessing = FALSE; } LLCurlRequest::~LLCurlRequest() { - llassert_always(mThreadID == LLThread::currentID()); - //stop all Multi handle background threads for (curlmulti_set_t::iterator iter = mMultiSet.begin(); iter != mMultiSet.end(); ++iter) { - LLCurl::Multi* multi = *iter; - multi->mQuitting = true; - if (multi->mThreaded) - { - while (!multi->isStopped()) - { - multi->mSignal->signal(); - apr_sleep(1000); - } - } + LLCurl::getCurlThread()->deleteMulti(*iter) ; } - for_each(mMultiSet.begin(), mMultiSet.end(), DeletePointer()); + mMultiSet.clear() ; } void LLCurlRequest::addMulti() { - llassert_always(mThreadID == LLThread::currentID()); LLCurl::Multi* multi = new LLCurl::Multi(); - if (multi->mThreaded) - { - multi->start(); - } + mMultiSet.insert(multi); mActiveMulti = multi; mActiveRequestCount = 0; @@ -901,7 +1010,6 @@ bool LLCurlRequest::post(const std::string& url, // Note: call once per frame S32 LLCurlRequest::process() { - llassert_always(mThreadID == LLThread::currentID()); S32 res = 0; mProcessing = TRUE; @@ -915,17 +1023,7 @@ S32 LLCurlRequest::process() if (multi != mActiveMulti && tres == 0 && multi->mQueued == 0) { mMultiSet.erase(curiter); - multi->mQuitting = true; - if (multi->mThreaded) - { - while (!multi->isStopped()) - { - multi->mSignal->signal(); - apr_sleep(1000); - } - } - - delete multi; + LLCurl::getCurlThread()->deleteMulti(multi); } } mProcessing = FALSE; @@ -934,7 +1032,6 @@ S32 LLCurlRequest::process() S32 LLCurlRequest::getQueued() { - llassert_always(mThreadID == LLThread::currentID()); S32 queued = 0; for (curlmulti_set_t::iterator iter = mMultiSet.begin(); iter != mMultiSet.end(); ) @@ -942,7 +1039,7 @@ S32 LLCurlRequest::getQueued() curlmulti_set_t::iterator curiter = iter++; LLCurl::Multi* multi = *curiter; queued += multi->mQueued; - if (multi->mPerformState != LLCurl::Multi::PERFORM_STATE_READY) + if (multi->getState() != LLCurl::Multi::STATE_READY) { ++queued; } @@ -959,10 +1056,7 @@ LLCurlEasyRequest::LLCurlEasyRequest() mResultReturned(false) { mMulti = new LLCurl::Multi(); - if (mMulti->mThreaded) - { - mMulti->start(); - } + mEasy = mMulti->allocEasy(); if (mEasy) { @@ -975,16 +1069,7 @@ LLCurlEasyRequest::LLCurlEasyRequest() LLCurlEasyRequest::~LLCurlEasyRequest() { - mMulti->mQuitting = true; - if (mMulti->mThreaded) - { - while (!mMulti->isStopped()) - { - mMulti->mSignal->signal(); - apr_sleep(1000); - } - } - delete mMulti; + LLCurl::getCurlThread()->deleteMulti(mMulti) ; } void LLCurlEasyRequest::setopt(CURLoption option, S32 value) @@ -1080,19 +1165,14 @@ void LLCurlEasyRequest::requestComplete() } } -void LLCurlEasyRequest::perform() -{ - mMulti->perform(); -} - // Usage: Call getRestult until it returns false (no more messages) bool LLCurlEasyRequest::getResult(CURLcode* result, LLCurl::TransferInfo* info) { - if (mMulti->mPerformState != LLCurl::Multi::PERFORM_STATE_COMPLETED) + if (!mMulti->isCompleted()) { //we're busy, try again later return false; } - mMulti->mPerformState = LLCurl::Multi::PERFORM_STATE_READY; + mMulti->setState(LLCurl::Multi::STATE_READY) ; if (!mEasy) { @@ -1180,8 +1260,6 @@ unsigned long LLCurl::ssl_thread_id(void) void LLCurl::initClass(bool multi_threaded) { - sMainThreadID = LLThread::currentID(); - sMultiThreaded = multi_threaded; // Do not change this "unless you are familiar with and mean to control // internal operations of libcurl" // - http://curl.haxx.se/libcurl/c/curl_global_init.html @@ -1189,9 +1267,6 @@ void LLCurl::initClass(bool multi_threaded) check_curl_code(code); - Easy::sHandleMutex = new LLMutex(NULL); - Easy::sMultiMutex = new LLMutex(NULL); - #if SAFE_SSL S32 mutex_count = CRYPTO_num_locks(); for (S32 i=0; iupdate(1)) //finish all tasks + { + break ; + } + } + sCurlThread->shutdown() ; + delete sCurlThread ; + sCurlThread = NULL ; + #if SAFE_SSL CRYPTO_set_locking_callback(NULL); for_each(sSSLMutex.begin(), sSSLMutex.end(), DeletePointer()); #endif - delete Easy::sHandleMutex; - Easy::sHandleMutex = NULL; - delete Easy::sMultiMutex; - Easy::sMultiMutex = NULL; - for (std::set::iterator iter = Easy::sFreeHandles.begin(); iter != Easy::sFreeHandles.end(); ++iter) { CURL* curl = *iter; diff --git a/indra/llmessage/llcurl.h b/indra/llmessage/llcurl.h index 87de202717..23a6ca67e3 100755 --- a/indra/llmessage/llcurl.h +++ b/indra/llmessage/llcurl.h @@ -42,8 +42,10 @@ #include "lliopipe.h" #include "llsd.h" #include "llthread.h" +#include "llqueuedthread.h" class LLMutex; +class LLCurlThread; // For whatever reason, this is not typedef'd in curl.h typedef size_t (*curl_header_callback)(void *ptr, size_t size, size_t nmemb, void *stream); @@ -56,8 +58,6 @@ public: class Easy; class Multi; - static bool sMultiThreaded; - struct TransferInfo { TransferInfo() : mSizeDownload(0.0), mTotalTime(0.0), mSpeedDownload(0.0) {} @@ -181,10 +181,12 @@ public: static void ssl_locking_callback(int mode, int type, const char *file, int line); static unsigned long ssl_thread_id(void); + static LLCurlThread* getCurlThread() { return sCurlThread ;} private: static std::string sCAPath; static std::string sCAFile; static const unsigned int MAX_REDIRECTS; + static LLCurlThread* sCurlThread; }; class LLCurl::Easy @@ -216,7 +218,7 @@ public: U32 report(CURLcode); void getTransferInfo(LLCurl::TransferInfo* info); - void prepRequest(const std::string& url, const std::vector& headers, ResponderPtr, S32 time_out = 0, bool post = false); + void prepRequest(const std::string& url, const std::vector& headers, LLCurl::ResponderPtr, S32 time_out = 0, bool post = false); const char* getErrorBuffer(); @@ -247,64 +249,105 @@ private: // Note: char*'s not strings since we pass pointers to curl std::vector mStrings; - ResponderPtr mResponder; + LLCurl::ResponderPtr mResponder; static std::set sFreeHandles; static std::set sActiveHandles; - static LLMutex* sHandleMutex; - static LLMutex* sMultiMutex; }; -class LLCurl::Multi : public LLThread +class LLCurl::Multi { LOG_CLASS(Multi); + + friend class LLCurlThread ; + +private: + ~Multi(); + + void markDead() ; + bool doPerform(); + public: typedef enum { - PERFORM_STATE_READY=0, - PERFORM_STATE_PERFORMING=1, - PERFORM_STATE_COMPLETED=2 + STATE_READY=0, + STATE_PERFORMING=1, + STATE_COMPLETED=2 } ePerformState; - Multi(); - ~Multi(); + Multi(); - Easy* allocEasy(); - bool addEasy(Easy* easy); + LLCurl::Easy* allocEasy(); + bool addEasy(LLCurl::Easy* easy); + void removeEasy(LLCurl::Easy* easy); - void removeEasy(Easy* easy); + void lock() ; + void unlock() ; + + void setState(ePerformState state) ; + ePerformState getState() ; + bool isCompleted() ; + + bool waitToComplete() ; S32 process(); - void perform(); - void doPerform(); - virtual void run(); - CURLMsg* info_read(S32* msgs_in_queue); S32 mQueued; S32 mErrorCount; - S32 mPerformState; - - LLCondition* mSignal; - bool mQuitting; - bool mThreaded; - private: - void easyFree(Easy*); + void easyFree(LLCurl::Easy*); CURLM* mCurlMultiHandle; - typedef std::set easy_active_list_t; + typedef std::set easy_active_list_t; easy_active_list_t mEasyActiveList; - typedef std::map easy_active_map_t; + typedef std::map easy_active_map_t; easy_active_map_t mEasyActiveMap; - typedef std::set easy_free_list_t; + typedef std::set easy_free_list_t; easy_free_list_t mEasyFreeList; + + LLQueuedThread::handle_t mHandle ; + ePerformState mState; + + BOOL mDead ; + LLMutex* mMutexp ; + LLMutex* mDeletionMutexp ; }; +class LLCurlThread : public LLQueuedThread +{ +public: + + class CurlRequest : public LLQueuedThread::QueuedRequest + { + protected: + virtual ~CurlRequest(); // use deleteRequest() + + public: + CurlRequest(handle_t handle, LLCurl::Multi* multi); + + /*virtual*/ bool processRequest(); + /*virtual*/ void finishRequest(bool completed); + + private: + // input + LLCurl::Multi* mMulti; + }; + +public: + LLCurlThread(bool threaded = true) ; + virtual ~LLCurlThread() ; + + S32 update(U32 max_time_ms); + + void addMulti(LLCurl::Multi* multi) ; + void deleteMulti(LLCurl::Multi* multi) ; +} ; + namespace boost { void intrusive_ptr_add_ref(LLCurl::Responder* p); @@ -339,7 +382,6 @@ private: LLCurl::Multi* mActiveMulti; S32 mActiveRequestCount; BOOL mProcessing; - U32 mThreadID; // debug }; class LLCurlEasyRequest @@ -357,9 +399,10 @@ public: void slist_append(const char* str); void sendRequest(const std::string& url); void requestComplete(); - void perform(); bool getResult(CURLcode* result, LLCurl::TransferInfo* info = NULL); std::string getErrorString(); + bool isCompleted() {return mMulti->isCompleted() ;} + bool wait() { return mMulti->waitToComplete(); } LLCurl::Easy* getEasy() const { return mEasy; } diff --git a/indra/llmessage/llurlrequest.cpp b/indra/llmessage/llurlrequest.cpp index fa03bb7512..a3a2b2b1b8 100644 --- a/indra/llmessage/llurlrequest.cpp +++ b/indra/llmessage/llurlrequest.cpp @@ -170,6 +170,7 @@ LLURLRequest::~LLURLRequest() { LLMemType m1(LLMemType::MTYPE_IO_URL_REQUEST); delete mDetail; + mDetail = NULL ; } void LLURLRequest::setURL(const std::string& url) @@ -344,7 +345,10 @@ LLIOPipe::EStatus LLURLRequest::process_impl( static LLFastTimer::DeclareTimer FTM_URL_PERFORM("Perform"); { LLFastTimer t(FTM_URL_PERFORM); - mDetail->mCurlRequest->perform(); + if(!mDetail->mCurlRequest->wait()) + { + return status ; + } } while(1) diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index c937f604fc..8b7108e1e2 100755 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1417,6 +1417,11 @@ bool LLAppViewer::mainLoop() } } gMeshRepo.update() ; + + if(!LLCurl::getCurlThread()->update(1)) + { + LLCurl::getCurlThread()->pause() ; //nothing in the curl thread. + } if(!total_work_pending) //pause texture fetching threads if nothing to process. { diff --git a/indra/newview/llxmlrpctransaction.cpp b/indra/newview/llxmlrpctransaction.cpp index f483ba5af8..920a9a3752 100644 --- a/indra/newview/llxmlrpctransaction.cpp +++ b/indra/newview/llxmlrpctransaction.cpp @@ -382,19 +382,11 @@ bool LLXMLRPCTransaction::Impl::process() // continue onward } } - - //const F32 MAX_PROCESSING_TIME = 0.05f; - //LLTimer timer; - - mCurlRequest->perform(); - - /*while (mCurlRequest->perform() > 0) + + if(!mCurlRequest->wait()) { - if (timer.getElapsedTimeF32() >= MAX_PROCESSING_TIME) - { - return false; - } - }*/ + return false ; + } while(1) { From 08f364bfc9aaeb771145d660287427c41b1dc0bf Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 21 Nov 2011 16:00:52 -0600 Subject: [PATCH 783/995] SH-2708 Fix for broken shadows on alpha objects --- .../class1/deferred/shadowAlphaMaskF.glsl | 2 +- .../class1/deferred/shadowAlphaMaskV.glsl | 5 +++- indra/newview/lldrawpool.h | 1 - indra/newview/llviewershadermgr.cpp | 1 + indra/newview/llvovolume.cpp | 5 ---- indra/newview/pipeline.cpp | 27 +++++++++++++++---- indra/newview/pipeline.h | 3 +-- 7 files changed, 29 insertions(+), 15 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl index 46d42d2a4a..c1fb7b55d4 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl @@ -37,7 +37,7 @@ VARYING vec2 vary_texcoord0; void main() { - float alpha = texture2D(diffuseMap, vary_texcoord0.xy).a * vertex_color.a; + float alpha = diffuseLookup(vary_texcoord0.xy).a * vertex_color.a; if (alpha < minimum_alpha) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl index 6a3cba771b..7d3b06c56e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl @@ -34,15 +34,18 @@ VARYING vec4 post_pos; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; +void passTextureIndex(); + void main() { //transform vertex vec4 pos = modelview_projection_matrix*vec4(position.xyz, 1.0); - post_pos = pos; gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); + passTextureIndex(); + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; vertex_color = diffuse_color; } diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index c7acbb42c6..5a2981e749 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -133,7 +133,6 @@ public: PASS_ALPHA, PASS_ALPHA_MASK, PASS_FULLBRIGHT_ALPHA_MASK, - PASS_ALPHA_SHADOW, NUM_RENDER_TYPES, }; diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 18ae83e3b6..bddc07b395 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1338,6 +1338,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { gDeferredShadowAlphaMaskProgram.mName = "Deferred Shadow Alpha Mask Shader"; + gDeferredShadowAlphaMaskProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; gDeferredShadowAlphaMaskProgram.mShaderFiles.clear(); gDeferredShadowAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/shadowAlphaMaskV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredShadowAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/shadowAlphaMaskF.glsl", GL_FRAGMENT_SHADER_ARB)); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index baab191cb6..3d013f286c 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4896,11 +4896,6 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: { registerFace(group, facep, LLRenderPass::PASS_ALPHA); } - - if (LLPipeline::sRenderDeferred) - { - registerFace(group, facep, LLRenderPass::PASS_ALPHA_SHADOW); - } } else if (gPipeline.canUseVertexShaders() && group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d8e271811a..f3d5f94813 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6159,13 +6159,13 @@ void LLPipeline::resetVertexBuffers() LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping); } -void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture) +void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture, BOOL batch_texture) { LLMemType mt_ro(LLMemType::MTYPE_PIPELINE_RENDER_OBJECTS); assertInitialized(); gGL.loadMatrix(gGLModelView); gGLLastMatrix = NULL; - mSimplePool->pushBatches(type, mask); + mSimplePool->pushBatches(type, mask, texture, batch_texture); gGL.loadMatrix(gGLModelView); gGLLastMatrix = NULL; } @@ -8195,7 +8195,14 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera } LLPipeline::sShadowRender = TRUE; - U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY, LLRenderPass::PASS_BUMP, LLRenderPass::PASS_FULLBRIGHT_SHINY }; + U32 types[] = { + LLRenderPass::PASS_SIMPLE, + LLRenderPass::PASS_FULLBRIGHT, + LLRenderPass::PASS_SHINY, + LLRenderPass::PASS_BUMP, + LLRenderPass::PASS_FULLBRIGHT_SHINY + }; + LLGLEnable cull(GL_CULL_FACE); if (use_shader) @@ -8267,7 +8274,15 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera LLFastTimer ftm(FTM_SHADOW_ALPHA); gDeferredShadowAlphaMaskProgram.bind(); gDeferredShadowAlphaMaskProgram.setMinimumAlpha(0.598f); - renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE); + + U32 mask = LLVertexBuffer::MAP_VERTEX | + LLVertexBuffer::MAP_TEXCOORD0 | + LLVertexBuffer::MAP_COLOR | + LLVertexBuffer::MAP_TEXTURE_INDEX; + + renderObjects(LLRenderPass::PASS_ALPHA_MASK, mask, TRUE, TRUE); + renderObjects(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, mask, TRUE, TRUE); + renderObjects(LLRenderPass::PASS_ALPHA, mask, TRUE, TRUE); gDeferredTreeShadowProgram.bind(); gDeferredTreeShadowProgram.setMinimumAlpha(0.598f); renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE); @@ -8589,7 +8604,9 @@ void LLPipeline::generateSunShadow(LLCamera& camera) LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_WATER, LLPipeline::RENDER_TYPE_VOIDWATER, - LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, + LLPipeline::RENDER_TYPE_PASS_ALPHA, + LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, LLPipeline::RENDER_TYPE_PASS_GRASS, LLPipeline::RENDER_TYPE_PASS_SIMPLE, LLPipeline::RENDER_TYPE_PASS_BUMP, diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 8b6532ca25..c6b2e20fa5 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -231,7 +231,7 @@ public: void postSort(LLCamera& camera); void forAllVisibleDrawables(void (*func)(LLDrawable*)); - void renderObjects(U32 type, U32 mask, BOOL texture = TRUE); + void renderObjects(U32 type, U32 mask, BOOL texture = TRUE, BOOL batch_texture = FALSE); void renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture); void grabReferences(LLCullResult& result); @@ -408,7 +408,6 @@ public: RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA, RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK, RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK = LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, - RENDER_TYPE_PASS_ALPHA_SHADOW = LLRenderPass::PASS_ALPHA_SHADOW, // Following are object types (only used in drawable mRenderType) RENDER_TYPE_HUD = LLRenderPass::NUM_RENDER_TYPES, RENDER_TYPE_VOLUME, From 1dd24cfcf85f4807410bb8d5320a692e2d7e121c Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Mon, 21 Nov 2011 17:40:12 -0500 Subject: [PATCH 784/995] SH-2614 FIX, SH-2684 FIX - fixed buggy state management in onPhysicsUseLOD --- indra/newview/llfloatermodelpreview.cpp | 38 ++++++++++++------------- 1 file changed, 19 insertions(+), 19 deletions(-) mode change 100644 => 100755 indra/newview/llfloatermodelpreview.cpp diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp old mode 100644 new mode 100755 index 881f087d7b..49e29e7447 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -995,38 +995,38 @@ void LLFloaterModelPreview::onPhysicsBrowse(LLUICtrl* ctrl, void* userdata) //static void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) { - S32 num_modes = 4; - S32 which_mode = 3; - static S32 previous_mode = which_mode; + S32 num_lods = 4; + S32 which_mode; LLCtrlSelectionInterface* iface = sInstance->childGetSelectionInterface("physics_lod_combo"); if (iface) { which_mode = iface->getFirstSelectedIndex(); } + else + { + llwarns << "no iface" << llendl; + return; + } + + if (which_mode <= 0) + { + llwarns << "which_mode out of range, " << which_mode << llendl; + } S32 file_mode = iface->getItemCount() - 1; - bool file_browse = which_mode == file_mode; - bool lod_to_file = file_browse && (previous_mode != file_mode); - bool file_to_lod = !file_browse && (previous_mode == file_mode); - - if (!lod_to_file) + if (which_mode < file_mode) { - which_mode = num_modes - which_mode; - sInstance->mModelPreview->setPhysicsFromLOD(which_mode); + S32 which_lod = num_lods - which_mode; + sInstance->mModelPreview->setPhysicsFromLOD(which_lod); } - if (lod_to_file || file_to_lod) + LLModelPreview *model_preview = sInstance->mModelPreview; + if (model_preview) { - LLModelPreview *model_preview = sInstance->mModelPreview; - if (model_preview) - { - model_preview->refresh(); - model_preview->updateStatusMessages(); - } + model_preview->refresh(); + model_preview->updateStatusMessages(); } - - previous_mode = which_mode; } //static From abf39f788609f65d1b2b3ac1548f7146aa5c8584 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Mon, 21 Nov 2011 15:15:26 -0800 Subject: [PATCH 785/995] Greatly reduced the number of memcpy operations done on the media plug-in message output pipe by removing 's = s.substr()' type operations. The output string is now cleared via 's.clear()' when its entire contents have been pumped and the beginning of the data is stored as an index when necessary, rather than modifying the initial string. Reviewed by davep. --- indra/llplugin/llpluginmessagepipe.cpp | 51 +++++++++++++++++--------- indra/llplugin/llpluginmessagepipe.h | 1 + 2 files changed, 35 insertions(+), 17 deletions(-) diff --git a/indra/llplugin/llpluginmessagepipe.cpp b/indra/llplugin/llpluginmessagepipe.cpp index 8d13e38ad5..091e93ea4b 100644 --- a/indra/llplugin/llpluginmessagepipe.cpp +++ b/indra/llplugin/llpluginmessagepipe.cpp @@ -94,10 +94,10 @@ void LLPluginMessagePipeOwner::killMessagePipe(void) LLPluginMessagePipe::LLPluginMessagePipe(LLPluginMessagePipeOwner *owner, LLSocket::ptr_t socket): mInputMutex(gAPRPoolp), mOutputMutex(gAPRPoolp), + mOutputStartIndex(0), mOwner(owner), mSocket(socket) { - mOwner->setMessagePipe(this); } @@ -113,6 +113,14 @@ bool LLPluginMessagePipe::addMessage(const std::string &message) { // queue the message for later output LLMutexLock lock(&mOutputMutex); + + // If we're starting to use up too much memory, clear + if (mOutputStartIndex > 1024 * 1024) + { + mOutput = mOutput.substr(mOutputStartIndex); + mOutputStartIndex = 0; + } + mOutput += message; mOutput += MESSAGE_DELIMITER; // message separator @@ -165,35 +173,44 @@ bool LLPluginMessagePipe::pumpOutput() if(mSocket) { apr_status_t status; - apr_size_t size; + apr_size_t in_size, out_size; LLMutexLock lock(&mOutputMutex); - if(!mOutput.empty()) + + const char * output_data = &(mOutput.data()[mOutputStartIndex]); + if(*output_data != '\0') { // write any outgoing messages - size = (apr_size_t)mOutput.size(); + in_size = (apr_size_t) (mOutput.size() - mOutputStartIndex); + out_size = in_size; setSocketTimeout(0); // LL_INFOS("Plugin") << "before apr_socket_send, size = " << size << LL_ENDL; - status = apr_socket_send( - mSocket->getSocket(), - (const char*)mOutput.data(), - &size); + status = apr_socket_send(mSocket->getSocket(), + output_data, + &out_size); // LL_INFOS("Plugin") << "after apr_socket_send, size = " << size << LL_ENDL; - if(status == APR_SUCCESS) + if((status == APR_SUCCESS) || APR_STATUS_IS_EAGAIN(status)) { - // success - mOutput = mOutput.substr(size); - } - else if(APR_STATUS_IS_EAGAIN(status)) - { - // Socket buffer is full... - // remove the written part from the buffer and try again later. - mOutput = mOutput.substr(size); + // Success or Socket buffer is full... + + // If we've pumped the entire string, clear it + if (out_size == in_size) + { + mOutputStartIndex = 0; + mOutput.clear(); + } + else + { + llassert(in_size > out_size); + + // Remove the written part from the buffer and try again later. + mOutputStartIndex += out_size; + } } else if(APR_STATUS_IS_EOF(status)) { diff --git a/indra/llplugin/llpluginmessagepipe.h b/indra/llplugin/llpluginmessagepipe.h index beb942c0fe..059943cc90 100644 --- a/indra/llplugin/llpluginmessagepipe.h +++ b/indra/llplugin/llpluginmessagepipe.h @@ -86,6 +86,7 @@ protected: std::string mInput; LLMutex mOutputMutex; std::string mOutput; + std::string::size_type mOutputStartIndex; LLPluginMessagePipeOwner *mOwner; LLSocket::ptr_t mSocket; From 13ece17f1d177a90b09e66d81fd9b4a99496de11 Mon Sep 17 00:00:00 2001 From: eli Date: Mon, 21 Nov 2011 16:24:49 -0800 Subject: [PATCH 786/995] sync with viewer-development --- .../default/xui/en/floater_model_preview.xml | 5 +- .../skins/default/xui/en/floater_snapshot.xml | 132 +++++++++++++----- .../default/xui/en/panel_postcard_message.xml | 6 +- .../xui/en/panel_snapshot_inventory.xml | 5 +- .../default/xui/en/panel_snapshot_local.xml | 17 ++- .../default/xui/en/panel_snapshot_options.xml | 64 --------- .../default/xui/en/panel_snapshot_profile.xml | 4 +- 7 files changed, 120 insertions(+), 113 deletions(-) diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index fbaf4f0a8a..eebc5ddc72 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -6,6 +6,7 @@ Error: Dae parsing issue - see log for details. + Error: Material of model is not a subset of reference model. Loading... Generating Meshes... Error: Vertex number is more than 65534, aborted! @@ -789,7 +790,7 @@ -->
- + - Step 2: Analyse + Step 2: Analyze - Your Profile Feed has been updated! + Profile feed updated! @@ -65,45 +65,15 @@ name="local_failed_str"> Failed to save to computer. - - - - + + +
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml index 792f6dbec8..d2f29ade44 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml @@ -81,68 +81,4 @@ - - - Succeeded - - - - - Failed - - diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml index 0760a33f82..ee79a4b3b8 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml @@ -119,7 +119,7 @@ Date: Mon, 21 Nov 2011 16:36:14 -0800 Subject: [PATCH 787/995] FIX INTL-82 LQA changes for Turkish and French --- .../xui/fr/panel_preferences_privacy.xml | 2 +- .../xui/fr/panel_preferences_sound.xml | 6 +- .../default/xui/fr/panel_region_debug.xml | 2 +- .../newview/skins/default/xui/fr/strings.xml | 2 +- .../skins/default/xui/tr/floater_about.xml | 6 +- .../default/xui/tr/floater_about_land.xml | 16 ++-- .../skins/default/xui/tr/floater_buy_land.xml | 4 +- .../default/xui/tr/floater_edit_day_cycle.xml | 4 +- .../xui/tr/floater_environment_settings.xml | 2 +- .../default/xui/tr/floater_god_tools.xml | 2 +- .../skins/default/xui/tr/floater_joystick.xml | 8 +- .../default/xui/tr/floater_preferences.xml | 2 +- .../xui/tr/floater_preview_gesture.xml | 2 +- .../default/xui/tr/floater_report_abuse.xml | 2 +- .../skins/default/xui/tr/floater_tools.xml | 6 +- .../skins/default/xui/tr/menu_viewer.xml | 4 +- .../skins/default/xui/tr/notifications.xml | 2 +- .../skins/default/xui/tr/panel_people.xml | 6 +- .../xui/tr/panel_preferences_advanced.xml | 4 +- .../default/xui/tr/panel_preferences_chat.xml | 4 +- .../xui/tr/panel_preferences_general.xml | 2 +- .../xui/tr/panel_preferences_graphics1.xml | 4 +- .../xui/tr/panel_preferences_privacy.xml | 2 +- .../default/xui/tr/panel_region_debug.xml | 4 +- .../xui/tr/panel_region_environment.xml | 2 +- .../default/xui/tr/panel_region_terrain.xml | 2 +- .../skins/default/xui/tr/role_actions.xml | 2 +- .../default/xui/tr/sidepanel_task_info.xml | 2 +- .../newview/skins/default/xui/tr/strings.xml | 92 +++++++++---------- 29 files changed, 99 insertions(+), 99 deletions(-) diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_privacy.xml b/indra/newview/skins/default/xui/fr/panel_preferences_privacy.xml index 3123a4c6fe..b122db9502 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_privacy.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_privacy.xml @@ -20,7 +20,7 @@ - Emplacement : + Emplacement des journaux :