Enable usage of PlayModeUISndScriptFloaterOpen trigger in Vintage and Latency skins
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fef5425ce3
commit
16c02be16a
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@ -735,13 +735,17 @@
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<integer>1</integer>
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</map>
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<key>PlayModeUISndScriptFloaterOpen</key>
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<map>
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<key>Persist</key>
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<integer>1</integer>
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<key>Comment</key>
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<string>Holds state for Prefs > Sound/Media > UI Sounds - UISndScriptFloaterOpen.</string>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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</map>
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</map>
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</llsd>
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@ -519,6 +519,18 @@
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<integer>1</integer>
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</map>
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<key>PlayModeUISndScriptFloaterOpen</key>
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<map>
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<key>Comment</key>
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<string>Holds state for Prefs > Sound/Media > UI Sounds - UISndScriptFloaterOpen.</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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</map>
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<!-- <FS_Zi> Animated dialogs -->
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<key>FSAnimatedScriptDialogs</key>
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<map>
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@ -5,7 +5,6 @@
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bg_alpha_image="floater_script_background"
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bg_alpha_image_overlay="ScriptDialog"
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can_close="true"
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sound_flags="0"
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background_visible="true"
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legacy_header_height="18"
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border_visible="true"
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@ -5,7 +5,6 @@
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bg_alpha_image="floater_script_background"
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bg_alpha_image_overlay="ScriptDialog"
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can_close="false"
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sound_flags="0"
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background_visible="true"
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legacy_header_height="18"
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drop_shadow="false"
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