Make llfloatersettingsdebug.cpp a bit more readable
parent
ce565580af
commit
18574ff5d3
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@ -59,64 +59,70 @@ LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key)
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mCommitCallbackRegistrar.add("ClickSanityIcon", boost::bind(&LLFloaterSettingsDebug::onSanityCheck, this));
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// make sure that the first filter update succeeds
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mOldSearchTerm=std::string("---");
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mOldSearchTerm = std::string("---");
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// proper initialisation
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mCurrentControlVariable=NULL;
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mOldControlVariable=NULL;
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mCurrentControlVariable = NULL;
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mOldControlVariable = NULL;
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}
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LLFloaterSettingsDebug::~LLFloaterSettingsDebug()
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{
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if(mOldControlVariable)
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if (mOldControlVariable)
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{
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mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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}
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}
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void LLFloaterSettingsDebug::onUpdateFilter()
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{
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std::string searchTerm=mSearchSettingsInput->getValue();
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std::string searchTerm = mSearchSettingsInput->getValue();
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// make sure not to reselect the first item in the list on focus restore
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if(searchTerm==mOldSearchTerm)
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if (searchTerm == mOldSearchTerm)
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{
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return;
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mOldSearchTerm=searchTerm;
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}
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mOldSearchTerm = searchTerm;
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mSettingsScrollList->deleteAllItems();
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settings_map_t::iterator it;
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for(it=mSettingsMap.begin();it!=mSettingsMap.end();it++)
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for (it = mSettingsMap.begin(); it != mSettingsMap.end(); ++it)
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{
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BOOL addItem=FALSE;
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bool addItem = false;
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if(searchTerm.empty())
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if (searchTerm.empty())
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{
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addItem=TRUE;
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addItem = true;
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}
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else
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{
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std::string itemValue=it->second->getName();
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std::string itemComment=it->second->getComment();
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std::string itemValue = it->second->getName();
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std::string itemComment = it->second->getComment();
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LLStringUtil::toLower(searchTerm);
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LLStringUtil::toLower(itemValue);
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if(itemValue.find(searchTerm,0)!=std::string::npos)
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if (itemValue.find(searchTerm, 0) != std::string::npos)
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{
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addItem=TRUE;
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addItem = true;
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}
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else // performance: broken out to save toLower calls on comments
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{
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LLStringUtil::toLower(itemComment);
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if(itemComment.find(searchTerm,0)!=std::string::npos)
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addItem=TRUE;
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if (itemComment.find(searchTerm, 0) != std::string::npos)
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{
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addItem = true;
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}
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}
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}
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if(addItem)
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if (addItem)
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{
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LLSD item;
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item["columns"][0]["value"]=it->second->getName();
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mSettingsScrollList->addElement(item,ADD_BOTTOM,it->second);
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item["columns"][0]["value"] = it->second->getName();
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mSettingsScrollList->addElement(item, ADD_BOTTOM, it->second);
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}
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}
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@ -151,7 +157,7 @@ BOOL LLFloaterSettingsDebug::postBuild()
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// tried to make this an XUI callback, but keystroke_callback doesn't
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// seem to work as hoped, so build the callback manually :/ -Zi
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mSearchSettingsInput->setKeystrokeCallback(boost::bind(&LLFloaterSettingsDebug::onUpdateFilter,this));
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mSearchSettingsInput->setKeystrokeCallback(boost::bind(&LLFloaterSettingsDebug::onUpdateFilter, this));
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struct f : public LLControlGroup::ApplyFunctor
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{
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@ -186,30 +192,36 @@ BOOL LLFloaterSettingsDebug::postBuild()
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LLControlVariable* LLFloaterSettingsDebug::getControlVariable()
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{
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LLControlVariable* controlp=NULL;
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LLControlVariable* controlp = NULL;
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LLScrollListItem* item=mSettingsScrollList->getFirstSelected();
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if(item)
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controlp=(LLControlVariable*) item->getUserdata();
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LLScrollListItem* item = mSettingsScrollList->getFirstSelected();
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if (item)
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{
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controlp = (LLControlVariable*)item->getUserdata();
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}
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return controlp;
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}
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void LLFloaterSettingsDebug::onSettingSelect()
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{
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mCurrentControlVariable=getControlVariable();
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mCurrentControlVariable = getControlVariable();
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if(mOldControlVariable!=mCurrentControlVariable)
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if (mOldControlVariable != mCurrentControlVariable)
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{
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// unbind change control signal from previously selected control
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if(mOldControlVariable)
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if (mOldControlVariable)
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{
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mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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}
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// bind change control signal, so we can see updates to the current control in realtime
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if(mCurrentControlVariable)
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if (mCurrentControlVariable)
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{
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mCurrentControlVariable->getCommitSignal()->connect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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}
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mOldControlVariable=mCurrentControlVariable;
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mOldControlVariable = mCurrentControlVariable;
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}
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updateControl();
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@ -217,11 +229,13 @@ void LLFloaterSettingsDebug::onSettingSelect()
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void LLFloaterSettingsDebug::draw()
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{
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if(mCurrentControlVariable)
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if (mCurrentControlVariable)
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{
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// check for changes in control visibility, like RLVa does
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if(mCurrentControlVariable->isHiddenFromSettingsEditor()!=mOldVisibility)
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if (mCurrentControlVariable->isHiddenFromSettingsEditor() != mOldVisibility)
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{
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updateControl();
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}
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}
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LLFloater::draw();
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}
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@ -292,7 +306,7 @@ void LLFloaterSettingsDebug::onCommitSettings()
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break;
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}
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if(!mCurrentControlVariable->isSane())
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if (!mCurrentControlVariable->isSane())
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{
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onSanityCheck();
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}
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@ -300,7 +314,7 @@ void LLFloaterSettingsDebug::onCommitSettings()
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void LLFloaterSettingsDebug::onClickDefault()
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{
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if(mCurrentControlVariable)
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if (mCurrentControlVariable)
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{
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mCurrentControlVariable->resetToDefault(true);
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updateControl();
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@ -309,7 +323,7 @@ void LLFloaterSettingsDebug::onClickDefault()
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void LLFloaterSettingsDebug::onCopyToClipboard()
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{
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if(mCurrentControlVariable)
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if (mCurrentControlVariable)
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{
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getWindow()->copyTextToClipboard(utf8str_to_wstring(mCurrentControlVariable->getName()));
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LLNotificationsUtil::add("ControlNameCopiedToClipboard");
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@ -338,7 +352,7 @@ void LLFloaterSettingsDebug::updateControl()
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mBooleanCombo->setVisible(FALSE);
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mSanityButton->setVisible(FALSE);
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if(mCurrentControlVariable)
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if (mCurrentControlVariable)
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{
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// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
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// If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control
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@ -354,9 +368,6 @@ void LLFloaterSettingsDebug::updateControl()
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mDefaultButton->setEnabled(!mOldVisibility);
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// [/RLVa:KB]
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mCopyButton->setEnabled(TRUE);
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mSanityButton->setVisible(!mCurrentControlVariable->isSane());
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@ -389,8 +400,8 @@ void LLFloaterSettingsDebug::updateControl()
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mSpinner4->setIncrement(0.1f);
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}
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LLSD sd=mCurrentControlVariable->get();
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switch(type)
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LLSD sd = mCurrentControlVariable->get();
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switch (type)
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{
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case TYPE_U32:
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mSpinner1->setVisible(TRUE);
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