Don't refetch textures for LLFetchedGLTFMaterial if present
parent
8a1e2f98cb
commit
18669f3be7
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@ -96,7 +96,7 @@ namespace
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{
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void fetch_texture_for_ui(LLPointer<LLViewerFetchedTexture>& img, const LLUUID& id)
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{
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if (id.notNull())
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if (!img && id.notNull())
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{
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if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
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{
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