Updating build menu with the new Pathfinding menu that opens into a sub-menu with three choices.

meow-7.2.2
Todd Stinson 2012-02-01 18:29:11 -08:00
parent beadc65fe4
commit 1892c968cb
2 changed files with 29 additions and 7 deletions

View File

@ -9,7 +9,7 @@
reuse_instance="true"
save_rect="true"
single_instance="true"
title="Pathfinding"
title="Pathfinding setup"
width="833">
<floater.string name="navmesh_fetch_initial"></floater.string>
<floater.string name="navmesh_fetch_inprogress">Downloading the navmesh ...</floater.string>

View File

@ -938,15 +938,37 @@
</menu_item_call>
</menu>
<menu
create_jump_keys="true"
label="Pathfinding"
name="Pathfindubg"
tear_off="false">
<menu_item_call
label="Pathfinding..."
name="pathfinding_menu_item">
<menu_item_call.on_click
function="Floater.ToggleOrBringToFront"
parameter="pathfinding_setup" />
label="Setup..."
name="pathfinding_setup_menu_item">
<menu_item_call.on_click
function="Floater.ToggleOrBringToFront"
parameter="pathfinding_setup" />
</menu_item_call>
<menu_item_call
label="Linksets..."
name="pathfinding_linksets_menu_item">
<menu_item_call.on_click
function="Floater.ToggleOrBringToFront"
parameter="pathfinding_linksets" />
</menu_item_call>
<menu_item_call
label="Characters..."
enabled="false"
name="pathfinding_characters_menu_item">
<menu_item_call.on_click
function="Floater.ToggleOrBringToFront"
parameter="pathfinding_linksets" />
</menu_item_call>
</menu>
<menu_item_separator/>
<menu_item_separator/>
<menu
create_jump_keys="true"