Merged in SL-11445 Upgrade Fmodex to Fmod Studio
parent
2998552f3d
commit
192aee0f19
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@ -817,6 +817,84 @@
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<key>version</key>
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<string>4.44.64.501533</string>
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</map>
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<key>fmodstudio</key>
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<map>
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<key>copyright</key>
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<string>FMOD Studio by Firelight Technologies Pty Ltd.</string>
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<key>description</key>
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<string>FMOD Studio API</string>
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<key>license</key>
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<string>fmod</string>
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<key>license_file</key>
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<string>LICENSES/fmodstudio.txt</string>
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<key>name</key>
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<string>fmodstudio</string>
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<key>platforms</key>
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<map>
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<key>darwin64</key>
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<map>
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>5b65500b8992f96d409c79bc9a694ec6</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/50234/453770/fmodstudio-2.00.07.535399-darwin64-535399.tar.bz2</string>
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</map>
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<key>name</key>
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<string>darwin64</string>
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</map>
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<key>linux</key>
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<map>
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>3dec74f5af59ee8ad44bc6da77582167</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/50231/453756/fmodstudio-2.00.07.535399-linux-535399.tar.bz2</string>
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</map>
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<key>name</key>
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<string>linux</string>
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</map>
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<key>linux64</key>
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<map>
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>3dec74f5af59ee8ad44bc6da77582167</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/50231/453756/fmodstudio-2.00.07.535399-linux-535399.tar.bz2</string>
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</map>
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<key>name</key>
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<string>linux64</string>
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</map>
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<key>windows</key>
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<map>
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>6e5855d0703f496ad8d61f9d9c6ae6a9</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/50236/453775/fmodstudio-2.00.07.535399-windows-535399.tar.bz2</string>
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</map>
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<key>name</key>
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<string>windows</string>
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</map>
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<key>windows64</key>
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<map>
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>a1677997916de45b860c20b83103ff3d</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/50233/453772/fmodstudio-2.00.07.535399-windows64-535399.tar.bz2</string>
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</map>
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<key>name</key>
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<string>windows64</string>
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</map>
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</map>
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<key>version</key>
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<string>2.00.07.535399</string>
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</map>
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<key>fontconfig</key>
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<map>
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<key>copyright</key>
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@ -40,6 +40,7 @@ set(cmake_SOURCE_FILES
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FindXmlRpcEpi.cmake
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FindZLIB.cmake
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FMODEX.cmake
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FMODSTUDIO.cmake
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FreeType.cmake
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GLEXT.cmake
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GLH.cmake
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@ -63,7 +63,6 @@ if(WINDOWS)
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endif (BUGSPLAT_DB)
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if (FMODEX)
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if(ADDRESS_SIZE EQUAL 32)
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set(release_files ${release_files} fmodex.dll)
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else(ADDRESS_SIZE EQUAL 32)
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@ -71,6 +70,11 @@ if(WINDOWS)
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endif(ADDRESS_SIZE EQUAL 32)
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endif (FMODEX)
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if (FMODSTUDIO)
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set(debug_files ${debug_files} fmodL.dll)
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set(release_files ${release_files} fmod.dll)
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endif (FMODSTUDIO)
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#*******************************
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# Copy MS C runtime dlls, required for packaging.
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# *TODO - Adapt this to support VC9
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@ -197,6 +201,11 @@ elseif(DARWIN)
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set(release_files ${release_files} libfmodex.dylib)
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endif (FMODEX)
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if (FMODSTUDIO)
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set(debug_files ${debug_files} libfmodL.dylib)
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set(release_files ${release_files} libfmod.dylib)
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endif (FMODSTUDIO)
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elseif(LINUX)
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# linux is weird, multiple side by side configurations aren't supported
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# and we don't seem to have any debug shared libs built yet anyways...
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@ -247,6 +256,11 @@ elseif(LINUX)
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set(release_files ${release_files} "libfmodex.so")
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endif (FMODEX)
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if (FMODSTUDIO)
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set(debug_files ${debug_files} "libfmodL.so")
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set(release_files ${release_files} "libfmod.so")
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endif (FMODSTUDIO)
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else(WINDOWS)
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message(STATUS "WARNING: unrecognized platform for staging 3rd party libs, skipping...")
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set(vivox_lib_dir "${CMAKE_SOURCE_DIR}/newview/vivox-runtime/i686-linux")
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@ -1,13 +1,9 @@
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# -*- cmake -*-
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# FMOD can be set when launching the make using the argument -DFMOD:BOOL=ON
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# When building using proprietary binaries though (i.e. having access to LL private servers),
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# we always build with FMODEX.
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# Open source devs should use the -DFMODEX:BOOL=ON then if they want to build with FMOD, whether
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# FMODEX can be set when launching the make using the argument -DFMOD:BOOL=ON
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# No longer used by default, see FMODSTRUDIO.
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# Open source devs should use the -DFMODEX:BOOL=ON then if they want to build with FMODEX, whether
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# they are using USESYSTEMLIBS or not.
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if (INSTALL_PROPRIETARY)
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set(FMODEX ON CACHE BOOL "Using FMOD Ex sound library.")
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endif (INSTALL_PROPRIETARY)
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if (FMODEX)
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if (USESYSTEMLIBS)
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@ -0,0 +1,38 @@
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# -*- cmake -*-
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# FMODSTUDIO can be set when launching the make using the argument -DFMODSTUDIO:BOOL=ON
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# When building using proprietary binaries though (i.e. having access to LL private servers),
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# we always build with FMODSTUDIO.
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if (INSTALL_PROPRIETARY)
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set(FMODSTUDIO ON CACHE BOOL "Using FMODSTUDIO sound library.")
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endif (INSTALL_PROPRIETARY)
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if (FMODSTUDIO)
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if (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
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# If the path have been specified in the arguments, use that
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set(FMODSTUDIO_LIBRARIES ${FMODSTUDIO_LIBRARY})
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else (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
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# If not, we're going to try to get the package listed in autobuild.xml
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# Note: if you're not using INSTALL_PROPRIETARY, the package URL should be local (file:/// URL)
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# as accessing the private LL location will fail if you don't have the credential
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include(Prebuilt)
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use_prebuilt_binary(fmodstudio)
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if (WINDOWS)
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set(FMODSTUDIO_LIBRARY
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debug fmodL_vc
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optimized fmod_vc)
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elseif (DARWIN)
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#despite files being called libfmod.dylib, we are searching for fmod
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set(FMODSTUDIO_LIBRARY
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debug fmodL
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optimized fmod)
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elseif (LINUX)
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set(FMODEX_LIBRARY
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debug fmodL
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optimized fmod)
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endif (WINDOWS)
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set(FMODSTUDIO_LIBRARIES ${FMODSTUDIO_LIBRARY})
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set(FMODSTUDIO_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/fmodstudio)
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endif (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
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endif (FMODSTUDIO)
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@ -5,6 +5,7 @@ project(llaudio)
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include(00-Common)
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include(LLAudio)
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include(FMODEX)
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include(FMODSTUDIO)
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include(OPENAL)
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include(LLCommon)
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include(LLMath)
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@ -59,6 +60,23 @@ if (FMODEX)
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)
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endif (FMODEX)
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if (FMODSTUDIO)
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include_directories(
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${FMODSTUDIO_INCLUDE_DIR}
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)
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list(APPEND llaudio_SOURCE_FILES
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llaudioengine_fmodstudio.cpp
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lllistener_fmodstudio.cpp
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llstreamingaudio_fmodstudio.cpp
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)
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list(APPEND llaudio_HEADER_FILES
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llaudioengine_fmodstudio.h
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lllistener_fmodstudio.h
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llstreamingaudio_fmodstudio.h
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)
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endif (FMODSTUDIO)
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if (OPENAL)
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list(APPEND llaudio_SOURCE_FILES
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llaudioengine_openal.cpp
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@ -0,0 +1,659 @@
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/**
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* @file audioengine_fmodstudio.cpp
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* @brief Implementation of LLAudioEngine class abstracting the audio
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* support as a FMODSTUDIO implementation
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*
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* $LicenseInfo:firstyear=2020&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2020, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llstreamingaudio.h"
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#include "llstreamingaudio_fmodstudio.h"
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#include "llaudioengine_fmodstudio.h"
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#include "lllistener_fmodstudio.h"
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#include "llerror.h"
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#include "llmath.h"
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#include "llrand.h"
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#include "fmodstudio/fmod.hpp"
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#include "fmodstudio/fmod_errors.h"
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#include "lldir.h"
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#include "llapr.h"
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#include "sound_ids.h"
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FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *inbuffer, float *outbuffer, unsigned int length, int inchannels, int *outchannels);
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FMOD::ChannelGroup *LLAudioEngine_FMODSTUDIO::mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT] = {0};
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LLAudioEngine_FMODSTUDIO::LLAudioEngine_FMODSTUDIO(bool enable_profiler)
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{
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mInited = false;
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mWindGen = NULL;
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mWindDSP = NULL;
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mSystem = NULL;
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mEnableProfiler = enable_profiler;
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mWindDSPDesc = new FMOD_DSP_DESCRIPTION();
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}
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LLAudioEngine_FMODSTUDIO::~LLAudioEngine_FMODSTUDIO()
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{
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delete mWindDSPDesc;
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}
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static inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string)
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{
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if (result == FMOD_OK)
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return false;
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LL_DEBUGS() << string << " Error: " << FMOD_ErrorString(result) << LL_ENDL;
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return true;
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}
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bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata)
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{
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U32 version;
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FMOD_RESULT result;
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LL_DEBUGS("AppInit") << "LLAudioEngine_FMODSTUDIO::init() initializing FMOD" << LL_ENDL;
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result = FMOD::System_Create(&mSystem);
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if (Check_FMOD_Error(result, "FMOD::System_Create"))
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return false;
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//will call LLAudioEngine_FMODSTUDIO::allocateListener, which needs a valid mSystem pointer.
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LLAudioEngine::init(num_channels, userdata);
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result = mSystem->getVersion(&version);
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Check_FMOD_Error(result, "FMOD::System::getVersion");
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if (version < FMOD_VERSION)
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{
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LL_WARNS("AppInit") << "FMOD Studio version mismatch, actual: " << version
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<< " expected:" << FMOD_VERSION << LL_ENDL;
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}
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// In this case, all sounds, PLUS wind and stream will be software.
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result = mSystem->setSoftwareChannels(num_channels + 2);
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Check_FMOD_Error(result, "FMOD::System::setSoftwareChannels");
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FMOD_ADVANCEDSETTINGS settings;
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memset(&settings, 0, sizeof(settings));
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settings.cbSize = sizeof(FMOD_ADVANCEDSETTINGS);
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settings.resamplerMethod = FMOD_DSP_RESAMPLER_LINEAR;
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result = mSystem->setAdvancedSettings(&settings);
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Check_FMOD_Error(result, "FMOD::System::setAdvancedSettings");
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U32 fmod_flags = FMOD_INIT_NORMAL | FMOD_INIT_3D_RIGHTHANDED | FMOD_INIT_THREAD_UNSAFE;
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if (mEnableProfiler)
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{
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fmod_flags |= FMOD_INIT_PROFILE_ENABLE;
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}
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// initialize the FMOD engine
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// number of channel in this case looks to be identiacal to number of max simultaneously
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// playing objects and we can set practically any number
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result = mSystem->init(num_channels + 2, fmod_flags, 0);
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if (Check_FMOD_Error(result, "Error initializing FMOD Studio"))
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{
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// If it fails here and (result == FMOD_ERR_OUTPUT_CREATEBUFFER),
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// we can retry with other settings
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return false;
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}
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// set up our favourite FMOD-native streaming audio implementation if none has already been added
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if (!getStreamingAudioImpl()) // no existing implementation added
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setStreamingAudioImpl(new LLStreamingAudio_FMODSTUDIO(mSystem));
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LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init() FMOD Studio initialized correctly" << LL_ENDL;
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int r_numbuffers, r_samplerate, r_channels;
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unsigned int r_bufferlength;
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char r_name[512];
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int latency = 100;
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mSystem->getDSPBufferSize(&r_bufferlength, &r_numbuffers);
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LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): r_bufferlength=" << r_bufferlength << " bytes" << LL_ENDL;
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LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): r_numbuffers=" << r_numbuffers << LL_ENDL;
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mSystem->getDriverInfo(0, r_name, 511, NULL, &r_samplerate, NULL, &r_channels);
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r_name[511] = '\0';
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LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): r_name=\"" << r_name << "\"" << LL_ENDL;
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if (r_samplerate != 0)
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latency = (int)(1000.0f * r_bufferlength * r_numbuffers / r_samplerate);
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LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): latency=" << latency << "ms" << LL_ENDL;
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mInited = true;
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LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): initialization complete." << LL_ENDL;
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return true;
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}
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std::string LLAudioEngine_FMODSTUDIO::getDriverName(bool verbose)
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{
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llassert_always(mSystem);
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if (verbose)
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{
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U32 version;
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if (!Check_FMOD_Error(mSystem->getVersion(&version), "FMOD::System::getVersion"))
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{
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return llformat("FMOD Studio %1x.%02x.%02x", version >> 16, version >> 8 & 0x000000FF, version & 0x000000FF);
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}
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}
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return "FMODSTUDIO";
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}
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void LLAudioEngine_FMODSTUDIO::allocateListener(void)
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{
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mListenerp = (LLListener *) new LLListener_FMODSTUDIO(mSystem);
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if (!mListenerp)
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{
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LL_WARNS() << "Listener creation failed" << LL_ENDL;
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}
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}
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void LLAudioEngine_FMODSTUDIO::shutdown()
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{
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stopInternetStream();
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LL_INFOS() << "About to LLAudioEngine::shutdown()" << LL_ENDL;
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LLAudioEngine::shutdown();
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LL_INFOS() << "LLAudioEngine_FMODSTUDIO::shutdown() closing FMOD Studio" << LL_ENDL;
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if (mSystem)
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{
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mSystem->close();
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mSystem->release();
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}
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LL_INFOS() << "LLAudioEngine_FMODSTUDIO::shutdown() done closing FMOD Studio" << LL_ENDL;
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delete mListenerp;
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mListenerp = NULL;
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}
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|
||||
LLAudioBuffer * LLAudioEngine_FMODSTUDIO::createBuffer()
|
||||
{
|
||||
return new LLAudioBufferFMODSTUDIO(mSystem);
|
||||
}
|
||||
|
||||
|
||||
LLAudioChannel * LLAudioEngine_FMODSTUDIO::createChannel()
|
||||
{
|
||||
return new LLAudioChannelFMODSTUDIO(mSystem);
|
||||
}
|
||||
|
||||
bool LLAudioEngine_FMODSTUDIO::initWind()
|
||||
{
|
||||
mNextWindUpdate = 0.0;
|
||||
|
||||
if (!mWindDSP)
|
||||
{
|
||||
memset(mWindDSPDesc, 0, sizeof(*mWindDSPDesc)); //Set everything to zero
|
||||
strncpy(mWindDSPDesc->name, "Wind Unit", sizeof(mWindDSPDesc->name));
|
||||
mWindDSPDesc->pluginsdkversion = FMOD_PLUGIN_SDK_VERSION;
|
||||
mWindDSPDesc->read = &windCallback; // Assign callback - may be called from arbitrary threads
|
||||
if (Check_FMOD_Error(mSystem->createDSP(mWindDSPDesc, &mWindDSP), "FMOD::createDSP"))
|
||||
return false;
|
||||
|
||||
if (mWindGen)
|
||||
delete mWindGen;
|
||||
|
||||
int frequency = 44100;
|
||||
|
||||
FMOD_SPEAKERMODE mode;
|
||||
if (Check_FMOD_Error(mSystem->getSoftwareFormat(&frequency, &mode, nullptr), "FMOD::System::getSoftwareFormat"))
|
||||
{
|
||||
cleanupWind();
|
||||
return false;
|
||||
}
|
||||
|
||||
mWindGen = new LLWindGen<MIXBUFFERFORMAT>((U32)frequency);
|
||||
|
||||
if (Check_FMOD_Error(mWindDSP->setUserData((void*)mWindGen), "FMOD::DSP::setUserData"))
|
||||
{
|
||||
cleanupWind();
|
||||
return false;
|
||||
}
|
||||
if (Check_FMOD_Error(mWindDSP->setChannelFormat(FMOD_CHANNELMASK_STEREO, 2, mode), "FMOD::DSP::setChannelFormat"))
|
||||
{
|
||||
cleanupWind();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// *TODO: Should this guard against multiple plays?
|
||||
if (Check_FMOD_Error(mSystem->playDSP(mWindDSP, nullptr, false, nullptr), "FMOD::System::playDSP"))
|
||||
{
|
||||
cleanupWind();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void LLAudioEngine_FMODSTUDIO::cleanupWind()
|
||||
{
|
||||
if (mWindDSP)
|
||||
{
|
||||
FMOD::ChannelGroup* master_group = NULL;
|
||||
if (!Check_FMOD_Error(mSystem->getMasterChannelGroup(&master_group), "FMOD::System::getMasterChannelGroup")
|
||||
&& master_group)
|
||||
{
|
||||
master_group->removeDSP(mWindDSP);
|
||||
}
|
||||
mWindDSP->release();
|
||||
mWindDSP = NULL;
|
||||
}
|
||||
|
||||
delete mWindDSPDesc;
|
||||
mWindDSPDesc = NULL;
|
||||
|
||||
delete mWindGen;
|
||||
mWindGen = NULL;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLAudioEngine_FMODSTUDIO::updateWind(LLVector3 wind_vec, F32 camera_height_above_water)
|
||||
{
|
||||
LLVector3 wind_pos;
|
||||
F64 pitch;
|
||||
F64 center_freq;
|
||||
|
||||
if (!mEnableWind)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL))
|
||||
{
|
||||
|
||||
// wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up)
|
||||
// need to convert this to the conventional orientation DS3D and OpenAL use
|
||||
// where +X = right, +Y = up, +Z = backwards
|
||||
|
||||
wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]);
|
||||
|
||||
// cerr << "Wind update" << endl;
|
||||
|
||||
pitch = 1.0 + mapWindVecToPitch(wind_vec);
|
||||
center_freq = 80.0 * pow(pitch, 2.5*(mapWindVecToGain(wind_vec) + 1.0));
|
||||
|
||||
mWindGen->mTargetFreq = (F32)center_freq;
|
||||
mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain;
|
||||
mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLAudioEngine_FMODSTUDIO::setInternalGain(F32 gain)
|
||||
{
|
||||
if (!mInited)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
gain = llclamp(gain, 0.0f, 1.0f);
|
||||
|
||||
FMOD::ChannelGroup *master_group;
|
||||
mSystem->getMasterChannelGroup(&master_group);
|
||||
|
||||
master_group->setVolume(gain);
|
||||
|
||||
LLStreamingAudioInterface *saimpl = getStreamingAudioImpl();
|
||||
if (saimpl)
|
||||
{
|
||||
// fmod likes its streaming audio channel gain re-asserted after
|
||||
// master volume change.
|
||||
saimpl->setGain(saimpl->getGain());
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// LLAudioChannelFMODSTUDIO implementation
|
||||
//
|
||||
|
||||
LLAudioChannelFMODSTUDIO::LLAudioChannelFMODSTUDIO(FMOD::System *system) : LLAudioChannel(), mSystemp(system), mChannelp(NULL), mLastSamplePos(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
LLAudioChannelFMODSTUDIO::~LLAudioChannelFMODSTUDIO()
|
||||
{
|
||||
cleanup();
|
||||
}
|
||||
|
||||
bool LLAudioChannelFMODSTUDIO::updateBuffer()
|
||||
{
|
||||
if (LLAudioChannel::updateBuffer())
|
||||
{
|
||||
// Base class update returned true, which means that we need to actually
|
||||
// set up the channel for a different buffer.
|
||||
|
||||
LLAudioBufferFMODSTUDIO *bufferp = (LLAudioBufferFMODSTUDIO *)mCurrentSourcep->getCurrentBuffer();
|
||||
|
||||
// Grab the FMOD sample associated with the buffer
|
||||
FMOD::Sound *soundp = bufferp->getSound();
|
||||
if (!soundp)
|
||||
{
|
||||
// This is bad, there should ALWAYS be a sound associated with a legit
|
||||
// buffer.
|
||||
LL_ERRS() << "No FMOD sound!" << LL_ENDL;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Actually play the sound. Start it off paused so we can do all the necessary
|
||||
// setup.
|
||||
if (!mChannelp)
|
||||
{
|
||||
FMOD_RESULT result = getSystem()->playSound(soundp, NULL /*free channel?*/, true, &mChannelp);
|
||||
Check_FMOD_Error(result, "FMOD::System::playSound");
|
||||
}
|
||||
|
||||
// Setting up channel mChannelID
|
||||
}
|
||||
|
||||
// If we have a source for the channel, we need to update its gain.
|
||||
if (mCurrentSourcep)
|
||||
{
|
||||
// SJB: warnings can spam and hurt framerate, disabling
|
||||
//FMOD_RESULT result;
|
||||
|
||||
mChannelp->setVolume(getSecondaryGain() * mCurrentSourcep->getGain());
|
||||
//Check_FMOD_Error(result, "FMOD::Channel::setVolume");
|
||||
|
||||
mChannelp->setMode(mCurrentSourcep->isLoop() ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF);
|
||||
/*if(Check_FMOD_Error(result, "FMOD::Channel::setMode"))
|
||||
{
|
||||
S32 index;
|
||||
mChannelp->getIndex(&index);
|
||||
LL_WARNS() << "Channel " << index << "Source ID: " << mCurrentSourcep->getID()
|
||||
<< " at " << mCurrentSourcep->getPositionGlobal() << LL_ENDL;
|
||||
}*/
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::update3DPosition()
|
||||
{
|
||||
if (!mChannelp)
|
||||
{
|
||||
// We're not actually a live channel (i.e., we're not playing back anything)
|
||||
return;
|
||||
}
|
||||
|
||||
LLAudioBufferFMODSTUDIO *bufferp = (LLAudioBufferFMODSTUDIO *)mCurrentBufferp;
|
||||
if (!bufferp)
|
||||
{
|
||||
// We don't have a buffer associated with us (should really have been picked up
|
||||
// by the above if.
|
||||
return;
|
||||
}
|
||||
|
||||
if (mCurrentSourcep->isAmbient())
|
||||
{
|
||||
// Ambient sound, don't need to do any positional updates.
|
||||
set3DMode(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Localized sound. Update the position and velocity of the sound.
|
||||
set3DMode(true);
|
||||
|
||||
LLVector3 float_pos;
|
||||
float_pos.setVec(mCurrentSourcep->getPositionGlobal());
|
||||
FMOD_RESULT result = mChannelp->set3DAttributes((FMOD_VECTOR*)float_pos.mV, (FMOD_VECTOR*)mCurrentSourcep->getVelocity().mV);
|
||||
Check_FMOD_Error(result, "FMOD::Channel::set3DAttributes");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::updateLoop()
|
||||
{
|
||||
if (!mChannelp)
|
||||
{
|
||||
// May want to clear up the loop/sample counters.
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// Hack: We keep track of whether we looped or not by seeing when the
|
||||
// sample position looks like it's going backwards. Not reliable; may
|
||||
// yield false negatives.
|
||||
//
|
||||
U32 cur_pos;
|
||||
mChannelp->getPosition(&cur_pos, FMOD_TIMEUNIT_PCMBYTES);
|
||||
|
||||
if (cur_pos < (U32)mLastSamplePos)
|
||||
{
|
||||
mLoopedThisFrame = true;
|
||||
}
|
||||
mLastSamplePos = cur_pos;
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::cleanup()
|
||||
{
|
||||
if (!mChannelp)
|
||||
{
|
||||
// Aborting cleanup with no channel handle.
|
||||
return;
|
||||
}
|
||||
|
||||
//Cleaning up channel mChannelID
|
||||
Check_FMOD_Error(mChannelp->stop(), "FMOD::Channel::stop");
|
||||
|
||||
mCurrentBufferp = NULL;
|
||||
mChannelp = NULL;
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::play()
|
||||
{
|
||||
if (!mChannelp)
|
||||
{
|
||||
LL_WARNS() << "Playing without a channel handle, aborting" << LL_ENDL;
|
||||
return;
|
||||
}
|
||||
|
||||
Check_FMOD_Error(mChannelp->setPaused(false), "FMOD::Channel::pause");
|
||||
|
||||
getSource()->setPlayedOnce(true);
|
||||
|
||||
if (LLAudioEngine_FMODSTUDIO::mChannelGroups[getSource()->getType()])
|
||||
mChannelp->setChannelGroup(LLAudioEngine_FMODSTUDIO::mChannelGroups[getSource()->getType()]);
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::playSynced(LLAudioChannel *channelp)
|
||||
{
|
||||
LLAudioChannelFMODSTUDIO *fmod_channelp = (LLAudioChannelFMODSTUDIO*)channelp;
|
||||
if (!(fmod_channelp->mChannelp && mChannelp))
|
||||
{
|
||||
// Don't have channels allocated to both the master and the slave
|
||||
return;
|
||||
}
|
||||
|
||||
U32 cur_pos;
|
||||
if (Check_FMOD_Error(mChannelp->getPosition(&cur_pos, FMOD_TIMEUNIT_PCMBYTES), "Unable to retrieve current position"))
|
||||
return;
|
||||
|
||||
cur_pos %= mCurrentBufferp->getLength();
|
||||
|
||||
// Try to match the position of our sync master
|
||||
Check_FMOD_Error(mChannelp->setPosition(cur_pos, FMOD_TIMEUNIT_PCMBYTES), "Unable to set current position");
|
||||
|
||||
// Start us playing
|
||||
play();
|
||||
}
|
||||
|
||||
|
||||
bool LLAudioChannelFMODSTUDIO::isPlaying()
|
||||
{
|
||||
if (!mChannelp)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool paused, playing;
|
||||
mChannelp->getPaused(&paused);
|
||||
mChannelp->isPlaying(&playing);
|
||||
return !paused && playing;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// LLAudioChannelFMODSTUDIO implementation
|
||||
//
|
||||
|
||||
|
||||
LLAudioBufferFMODSTUDIO::LLAudioBufferFMODSTUDIO(FMOD::System *system) : mSystemp(system), mSoundp(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
LLAudioBufferFMODSTUDIO::~LLAudioBufferFMODSTUDIO()
|
||||
{
|
||||
if (mSoundp)
|
||||
{
|
||||
mSoundp->release();
|
||||
mSoundp = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool LLAudioBufferFMODSTUDIO::loadWAV(const std::string& filename)
|
||||
{
|
||||
// Try to open a wav file from disk. This will eventually go away, as we don't
|
||||
// really want to block doing this.
|
||||
if (filename.empty())
|
||||
{
|
||||
// invalid filename, abort.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!LLAPRFile::isExist(filename, NULL, LL_APR_RPB))
|
||||
{
|
||||
// File not found, abort.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mSoundp)
|
||||
{
|
||||
// If there's already something loaded in this buffer, clean it up.
|
||||
mSoundp->release();
|
||||
mSoundp = NULL;
|
||||
}
|
||||
|
||||
FMOD_MODE base_mode = FMOD_LOOP_NORMAL;
|
||||
FMOD_CREATESOUNDEXINFO exinfo;
|
||||
memset(&exinfo, 0, sizeof(exinfo));
|
||||
exinfo.cbsize = sizeof(exinfo);
|
||||
exinfo.suggestedsoundtype = FMOD_SOUND_TYPE_WAV; //Hint to speed up loading.
|
||||
// Load up the wav file into an fmod sample
|
||||
#if LL_WINDOWS
|
||||
FMOD_RESULT result = getSystem()->createSound((const char*)utf8str_to_utf16str(filename).c_str(), base_mode, &exinfo, &mSoundp);
|
||||
#else
|
||||
FMOD_RESULT result = getSystem()->createSound(filename.c_str(), base_mode, &exinfo, &mSoundp);
|
||||
#endif
|
||||
|
||||
if (result != FMOD_OK)
|
||||
{
|
||||
// We failed to load the file for some reason.
|
||||
LL_WARNS() << "Could not load data '" << filename << "': " << FMOD_ErrorString(result) << LL_ENDL;
|
||||
|
||||
//
|
||||
// If we EVER want to load wav files provided by end users, we need
|
||||
// to rethink this!
|
||||
//
|
||||
// file is probably corrupt - remove it.
|
||||
LLFile::remove(filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Everything went well, return true
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
U32 LLAudioBufferFMODSTUDIO::getLength()
|
||||
{
|
||||
if (!mSoundp)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
U32 length;
|
||||
mSoundp->getLength(&length, FMOD_TIMEUNIT_PCMBYTES);
|
||||
return length;
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::set3DMode(bool use3d)
|
||||
{
|
||||
FMOD_MODE current_mode;
|
||||
if (mChannelp->getMode(¤t_mode) != FMOD_OK)
|
||||
return;
|
||||
FMOD_MODE new_mode = current_mode;
|
||||
new_mode &= ~(use3d ? FMOD_2D : FMOD_3D);
|
||||
new_mode |= use3d ? FMOD_3D : FMOD_2D;
|
||||
|
||||
if (current_mode != new_mode)
|
||||
{
|
||||
mChannelp->setMode(new_mode);
|
||||
}
|
||||
}
|
||||
|
||||
// *NOTE: This is almost certainly being called on the mixer thread,
|
||||
// not the main thread. May have implications for callees or audio
|
||||
// engine shutdown.
|
||||
|
||||
FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *inbuffer, float *outbuffer, unsigned int length, int inchannels, int *outchannels)
|
||||
{
|
||||
// inbuffer = fmod's original mixbuffer.
|
||||
// outbuffer = the buffer passed from the previous DSP unit.
|
||||
// length = length in samples at this mix time.
|
||||
|
||||
LLWindGen<LLAudioEngine_FMODSTUDIO::MIXBUFFERFORMAT> *windgen;
|
||||
FMOD::DSP *thisdsp = (FMOD::DSP *)dsp_state->instance;
|
||||
|
||||
thisdsp->getUserData((void **)&windgen);
|
||||
S32 channels, configwidth, configheight;
|
||||
thisdsp->getInfo(0, 0, &channels, &configwidth, &configheight);
|
||||
|
||||
windgen->windGenerate((LLAudioEngine_FMODSTUDIO::MIXBUFFERFORMAT *)outbuffer, length);
|
||||
|
||||
return FMOD_OK;
|
||||
}
|
||||
|
|
@ -0,0 +1,130 @@
|
|||
/**
|
||||
* @file audioengine_fmodstudio.h
|
||||
* @brief Definition of LLAudioEngine class abstracting the audio
|
||||
* support as a FMODSTUDIO implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_AUDIOENGINE_FMODSTUDIO_H
|
||||
#define LL_AUDIOENGINE_FMODSTUDIO_H
|
||||
|
||||
#include "llaudioengine.h"
|
||||
#include "llwindgen.h"
|
||||
|
||||
//Stubs
|
||||
class LLAudioStreamManagerFMODSTUDIO;
|
||||
namespace FMOD
|
||||
{
|
||||
class System;
|
||||
class Channel;
|
||||
class ChannelGroup;
|
||||
class Sound;
|
||||
class DSP;
|
||||
}
|
||||
typedef struct FMOD_DSP_DESCRIPTION FMOD_DSP_DESCRIPTION;
|
||||
|
||||
//Interfaces
|
||||
class LLAudioEngine_FMODSTUDIO : public LLAudioEngine
|
||||
{
|
||||
public:
|
||||
LLAudioEngine_FMODSTUDIO(bool enable_profiler);
|
||||
virtual ~LLAudioEngine_FMODSTUDIO();
|
||||
|
||||
// initialization/startup/shutdown
|
||||
virtual bool init(const S32 num_channels, void *user_data);
|
||||
virtual std::string getDriverName(bool verbose);
|
||||
virtual void allocateListener();
|
||||
|
||||
virtual void shutdown();
|
||||
|
||||
/*virtual*/ bool initWind();
|
||||
/*virtual*/ void cleanupWind();
|
||||
|
||||
/*virtual*/void updateWind(LLVector3 direction, F32 camera_height_above_water);
|
||||
|
||||
typedef F32 MIXBUFFERFORMAT;
|
||||
|
||||
FMOD::System *getSystem() const {return mSystem;}
|
||||
protected:
|
||||
/*virtual*/ LLAudioBuffer *createBuffer(); // Get a free buffer, or flush an existing one if you have to.
|
||||
/*virtual*/ LLAudioChannel *createChannel(); // Create a new audio channel.
|
||||
|
||||
/*virtual*/ void setInternalGain(F32 gain);
|
||||
|
||||
bool mInited;
|
||||
|
||||
LLWindGen<MIXBUFFERFORMAT> *mWindGen;
|
||||
|
||||
FMOD_DSP_DESCRIPTION *mWindDSPDesc;
|
||||
FMOD::DSP *mWindDSP;
|
||||
FMOD::System *mSystem;
|
||||
bool mEnableProfiler;
|
||||
|
||||
public:
|
||||
static FMOD::ChannelGroup *mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT];
|
||||
};
|
||||
|
||||
|
||||
class LLAudioChannelFMODSTUDIO : public LLAudioChannel
|
||||
{
|
||||
public:
|
||||
LLAudioChannelFMODSTUDIO(FMOD::System *audioengine);
|
||||
virtual ~LLAudioChannelFMODSTUDIO();
|
||||
|
||||
protected:
|
||||
/*virtual*/ void play();
|
||||
/*virtual*/ void playSynced(LLAudioChannel *channelp);
|
||||
/*virtual*/ void cleanup();
|
||||
/*virtual*/ bool isPlaying();
|
||||
|
||||
/*virtual*/ bool updateBuffer();
|
||||
/*virtual*/ void update3DPosition();
|
||||
/*virtual*/ void updateLoop();
|
||||
|
||||
void set3DMode(bool use3d);
|
||||
protected:
|
||||
FMOD::System *getSystem() const {return mSystemp;}
|
||||
FMOD::System *mSystemp;
|
||||
FMOD::Channel *mChannelp;
|
||||
S32 mLastSamplePos;
|
||||
};
|
||||
|
||||
|
||||
class LLAudioBufferFMODSTUDIO : public LLAudioBuffer
|
||||
{
|
||||
public:
|
||||
LLAudioBufferFMODSTUDIO(FMOD::System *audioengine);
|
||||
virtual ~LLAudioBufferFMODSTUDIO();
|
||||
|
||||
/*virtual*/ bool loadWAV(const std::string& filename);
|
||||
/*virtual*/ U32 getLength();
|
||||
friend class LLAudioChannelFMODSTUDIO;
|
||||
protected:
|
||||
FMOD::System *getSystem() const {return mSystemp;}
|
||||
FMOD::System *mSystemp;
|
||||
FMOD::Sound *getSound() const{ return mSoundp; }
|
||||
FMOD::Sound *mSoundp;
|
||||
};
|
||||
|
||||
|
||||
#endif // LL_AUDIOENGINE_FMODSTUDIO_H
|
||||
|
|
@ -0,0 +1,138 @@
|
|||
/**
|
||||
* @file listener_fmodstudio.cpp
|
||||
* @brief Implementation of LISTENER class abstracting the audio
|
||||
* support as a FMODSTUDIO implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "linden_common.h"
|
||||
#include "llaudioengine.h"
|
||||
#include "lllistener_fmodstudio.h"
|
||||
#include "fmodstudio/fmod.hpp"
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
// constructor
|
||||
//-----------------------------------------------------------------------
|
||||
LLListener_FMODSTUDIO::LLListener_FMODSTUDIO(FMOD::System *system)
|
||||
{
|
||||
mSystem = system;
|
||||
init();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
LLListener_FMODSTUDIO::~LLListener_FMODSTUDIO()
|
||||
{
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::init(void)
|
||||
{
|
||||
// do inherited
|
||||
LLListener::init();
|
||||
mDopplerFactor = 1.0f;
|
||||
mRolloffFactor = 1.0f;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::translate(LLVector3 offset)
|
||||
{
|
||||
LLListener::translate(offset);
|
||||
|
||||
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::setPosition(LLVector3 pos)
|
||||
{
|
||||
LLListener::setPosition(pos);
|
||||
|
||||
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::setVelocity(LLVector3 vel)
|
||||
{
|
||||
LLListener::setVelocity(vel);
|
||||
|
||||
mSystem->set3DListenerAttributes(0, NULL, (FMOD_VECTOR*)mVelocity.mV, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::orient(LLVector3 up, LLVector3 at)
|
||||
{
|
||||
LLListener::orient(up, at);
|
||||
|
||||
// Welcome to the transition between right and left
|
||||
// (coordinate systems, that is)
|
||||
// Leaving the at vector alone results in a L/R reversal
|
||||
// since DX is left-handed and we (LL, OpenGL, OpenAL) are right-handed
|
||||
at = -at;
|
||||
|
||||
mSystem->set3DListenerAttributes(0, NULL, NULL, (FMOD_VECTOR*)at.mV, (FMOD_VECTOR*)up.mV);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::commitDeferredChanges()
|
||||
{
|
||||
if (!mSystem)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
mSystem->update();
|
||||
}
|
||||
|
||||
|
||||
void LLListener_FMODSTUDIO::setRolloffFactor(F32 factor)
|
||||
{
|
||||
//An internal FMODEx optimization skips 3D updates if there have not been changes to the 3D sound environment.
|
||||
//Sadly, a change in rolloff is not accounted for, thus we must touch the listener properties as well.
|
||||
//In short: Changing the position ticks a dirtyflag inside fmodex, which makes it not skip 3D processing next update call.
|
||||
if (mRolloffFactor != factor)
|
||||
{
|
||||
LLVector3 pos = mVelocity - LLVector3(0.f, 0.f, .1f);
|
||||
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)pos.mV, NULL, NULL, NULL);
|
||||
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mVelocity.mV, NULL, NULL, NULL);
|
||||
}
|
||||
mRolloffFactor = factor;
|
||||
mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor);
|
||||
}
|
||||
|
||||
|
||||
F32 LLListener_FMODSTUDIO::getRolloffFactor()
|
||||
{
|
||||
return mRolloffFactor;
|
||||
}
|
||||
|
||||
|
||||
void LLListener_FMODSTUDIO::setDopplerFactor(F32 factor)
|
||||
{
|
||||
mDopplerFactor = factor;
|
||||
mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor);
|
||||
}
|
||||
|
||||
|
||||
F32 LLListener_FMODSTUDIO::getDopplerFactor()
|
||||
{
|
||||
return mDopplerFactor;
|
||||
}
|
||||
|
|
@ -0,0 +1,65 @@
|
|||
/**
|
||||
* @file listener_fmodstudio.h
|
||||
* @brief Description of LISTENER class abstracting the audio support
|
||||
* as an FMOD 3D implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_LISTENER_FMODSTUDIO_H
|
||||
#define LL_LISTENER_FMODSTUDIO_H
|
||||
|
||||
#include "lllistener.h"
|
||||
|
||||
//Stubs
|
||||
namespace FMOD
|
||||
{
|
||||
class System;
|
||||
}
|
||||
|
||||
//Interfaces
|
||||
class LLListener_FMODSTUDIO : public LLListener
|
||||
{
|
||||
public:
|
||||
LLListener_FMODSTUDIO(FMOD::System *system);
|
||||
virtual ~LLListener_FMODSTUDIO();
|
||||
virtual void init();
|
||||
|
||||
virtual void translate(LLVector3 offset);
|
||||
virtual void setPosition(LLVector3 pos);
|
||||
virtual void setVelocity(LLVector3 vel);
|
||||
virtual void orient(LLVector3 up, LLVector3 at);
|
||||
virtual void commitDeferredChanges();
|
||||
|
||||
virtual void setDopplerFactor(F32 factor);
|
||||
virtual F32 getDopplerFactor();
|
||||
virtual void setRolloffFactor(F32 factor);
|
||||
virtual F32 getRolloffFactor();
|
||||
protected:
|
||||
FMOD::System *mSystem;
|
||||
F32 mDopplerFactor;
|
||||
F32 mRolloffFactor;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,392 @@
|
|||
/**
|
||||
* @file streamingaudio_fmodstudio.cpp
|
||||
* @brief LLStreamingAudio_FMODSTUDIO implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "linden_common.h"
|
||||
|
||||
#include "llmath.h"
|
||||
|
||||
#include "fmodstudio/fmod.hpp"
|
||||
#include "fmodstudio/fmod_errors.h"
|
||||
|
||||
#include "llstreamingaudio_fmodstudio.h"
|
||||
|
||||
|
||||
class LLAudioStreamManagerFMODSTUDIO
|
||||
{
|
||||
public:
|
||||
LLAudioStreamManagerFMODSTUDIO(FMOD::System *system, const std::string& url);
|
||||
FMOD::Channel* startStream();
|
||||
bool stopStream(); // Returns true if the stream was successfully stopped.
|
||||
bool ready();
|
||||
|
||||
const std::string& getURL() { return mInternetStreamURL; }
|
||||
|
||||
FMOD_OPENSTATE getOpenState(unsigned int* percentbuffered = NULL, bool* starving = NULL, bool* diskbusy = NULL);
|
||||
protected:
|
||||
FMOD::System* mSystem;
|
||||
FMOD::Channel* mStreamChannel;
|
||||
FMOD::Sound* mInternetStream;
|
||||
bool mReady;
|
||||
|
||||
std::string mInternetStreamURL;
|
||||
};
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Internet Streaming
|
||||
//---------------------------------------------------------------------------
|
||||
LLStreamingAudio_FMODSTUDIO::LLStreamingAudio_FMODSTUDIO(FMOD::System *system) :
|
||||
mSystem(system),
|
||||
mCurrentInternetStreamp(NULL),
|
||||
mFMODInternetStreamChannelp(NULL),
|
||||
mGain(1.0f)
|
||||
{
|
||||
// Number of milliseconds of audio to buffer for the audio card.
|
||||
// Must be larger than the usual Second Life frame stutter time.
|
||||
const U32 buffer_seconds = 10; //sec
|
||||
const U32 estimated_bitrate = 128; //kbit/sec
|
||||
mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES);
|
||||
|
||||
// Here's where we set the size of the network buffer and some buffering
|
||||
// parameters. In this case we want a network buffer of 16k, we want it
|
||||
// to prebuffer 40% of that when we first connect, and we want it
|
||||
// to rebuffer 80% of that whenever we encounter a buffer underrun.
|
||||
|
||||
// Leave the net buffer properties at the default.
|
||||
//FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80);
|
||||
}
|
||||
|
||||
|
||||
LLStreamingAudio_FMODSTUDIO::~LLStreamingAudio_FMODSTUDIO()
|
||||
{
|
||||
// nothing interesting/safe to do.
|
||||
}
|
||||
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::start(const std::string& url)
|
||||
{
|
||||
//if (!mInited)
|
||||
//{
|
||||
// LL_WARNS() << "startInternetStream before audio initialized" << LL_ENDL;
|
||||
// return;
|
||||
//}
|
||||
|
||||
// "stop" stream but don't clear url, etc. in case url == mInternetStreamURL
|
||||
stop();
|
||||
|
||||
if (!url.empty())
|
||||
{
|
||||
LL_INFOS() << "Starting internet stream: " << url << LL_ENDL;
|
||||
mCurrentInternetStreamp = new LLAudioStreamManagerFMODSTUDIO(mSystem, url);
|
||||
mURL = url;
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_INFOS() << "Set internet stream to null" << LL_ENDL;
|
||||
mURL.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::update()
|
||||
{
|
||||
// Kill dead internet streams, if possible
|
||||
std::list<LLAudioStreamManagerFMODSTUDIO *>::iterator iter;
|
||||
for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();)
|
||||
{
|
||||
LLAudioStreamManagerFMODSTUDIO *streamp = *iter;
|
||||
if (streamp->stopStream())
|
||||
{
|
||||
LL_INFOS() << "Closed dead stream" << LL_ENDL;
|
||||
delete streamp;
|
||||
mDeadStreams.erase(iter++);
|
||||
}
|
||||
else
|
||||
{
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
|
||||
// Don't do anything if there are no streams playing
|
||||
if (!mCurrentInternetStreamp)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned int progress;
|
||||
bool starving;
|
||||
bool diskbusy;
|
||||
FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState(&progress, &starving, &diskbusy);
|
||||
|
||||
if (open_state == FMOD_OPENSTATE_READY)
|
||||
{
|
||||
// Stream is live
|
||||
|
||||
// start the stream if it's ready
|
||||
if (!mFMODInternetStreamChannelp &&
|
||||
(mFMODInternetStreamChannelp = mCurrentInternetStreamp->startStream()))
|
||||
{
|
||||
// Reset volume to previously set volume
|
||||
setGain(getGain());
|
||||
mFMODInternetStreamChannelp->setPaused(false);
|
||||
}
|
||||
}
|
||||
else if (open_state == FMOD_OPENSTATE_ERROR)
|
||||
{
|
||||
stop();
|
||||
return;
|
||||
}
|
||||
|
||||
if (mFMODInternetStreamChannelp)
|
||||
{
|
||||
FMOD::Sound *sound = NULL;
|
||||
|
||||
if (mFMODInternetStreamChannelp->getCurrentSound(&sound) == FMOD_OK && sound)
|
||||
{
|
||||
FMOD_TAG tag;
|
||||
S32 tagcount, dirtytagcount;
|
||||
|
||||
if (sound->getNumTags(&tagcount, &dirtytagcount) == FMOD_OK && dirtytagcount)
|
||||
{
|
||||
for (S32 i = 0; i < tagcount; ++i)
|
||||
{
|
||||
if (sound->getTag(NULL, i, &tag) != FMOD_OK)
|
||||
continue;
|
||||
|
||||
if (tag.type == FMOD_TAGTYPE_FMOD)
|
||||
{
|
||||
if (!strcmp(tag.name, "Sample Rate Change"))
|
||||
{
|
||||
LL_INFOS() << "Stream forced changing sample rate to " << *((float *)tag.data) << LL_ENDL;
|
||||
mFMODInternetStreamChannelp->setFrequency(*((float *)tag.data));
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (starving)
|
||||
{
|
||||
bool paused = false;
|
||||
mFMODInternetStreamChannelp->getPaused(&paused);
|
||||
if (!paused)
|
||||
{
|
||||
LL_INFOS() << "Stream starvation detected! Pausing stream until buffer nearly full." << LL_ENDL;
|
||||
LL_INFOS() << " (diskbusy=" << diskbusy << ")" << LL_ENDL;
|
||||
LL_INFOS() << " (progress=" << progress << ")" << LL_ENDL;
|
||||
mFMODInternetStreamChannelp->setPaused(true);
|
||||
}
|
||||
}
|
||||
else if (progress > 80)
|
||||
{
|
||||
mFMODInternetStreamChannelp->setPaused(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::stop()
|
||||
{
|
||||
if (mFMODInternetStreamChannelp)
|
||||
{
|
||||
mFMODInternetStreamChannelp->setPaused(true);
|
||||
mFMODInternetStreamChannelp->setPriority(0);
|
||||
mFMODInternetStreamChannelp = NULL;
|
||||
}
|
||||
|
||||
if (mCurrentInternetStreamp)
|
||||
{
|
||||
LL_INFOS() << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << LL_ENDL;
|
||||
if (mCurrentInternetStreamp->stopStream())
|
||||
{
|
||||
delete mCurrentInternetStreamp;
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_WARNS() << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << LL_ENDL;
|
||||
mDeadStreams.push_back(mCurrentInternetStreamp);
|
||||
}
|
||||
mCurrentInternetStreamp = NULL;
|
||||
//mURL.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::pause(int pauseopt)
|
||||
{
|
||||
if (pauseopt < 0)
|
||||
{
|
||||
pauseopt = mCurrentInternetStreamp ? 1 : 0;
|
||||
}
|
||||
|
||||
if (pauseopt)
|
||||
{
|
||||
if (mCurrentInternetStreamp)
|
||||
{
|
||||
stop();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
start(getURL());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// A stream is "playing" if it has been requested to start. That
|
||||
// doesn't necessarily mean audio is coming out of the speakers.
|
||||
int LLStreamingAudio_FMODSTUDIO::isPlaying()
|
||||
{
|
||||
if (mCurrentInternetStreamp)
|
||||
{
|
||||
return 1; // Active and playing
|
||||
}
|
||||
else if (!mURL.empty())
|
||||
{
|
||||
return 2; // "Paused"
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
F32 LLStreamingAudio_FMODSTUDIO::getGain()
|
||||
{
|
||||
return mGain;
|
||||
}
|
||||
|
||||
|
||||
std::string LLStreamingAudio_FMODSTUDIO::getURL()
|
||||
{
|
||||
return mURL;
|
||||
}
|
||||
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::setGain(F32 vol)
|
||||
{
|
||||
mGain = vol;
|
||||
|
||||
if (mFMODInternetStreamChannelp)
|
||||
{
|
||||
vol = llclamp(vol * vol, 0.f, 1.f); //should vol be squared here?
|
||||
|
||||
mFMODInternetStreamChannelp->setVolume(vol);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////
|
||||
// manager of possibly-multiple internet audio streams
|
||||
|
||||
LLAudioStreamManagerFMODSTUDIO::LLAudioStreamManagerFMODSTUDIO(FMOD::System *system, const std::string& url) :
|
||||
mSystem(system),
|
||||
mStreamChannel(NULL),
|
||||
mInternetStream(NULL),
|
||||
mReady(false)
|
||||
{
|
||||
mInternetStreamURL = url;
|
||||
|
||||
FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING | FMOD_IGNORETAGS, 0, &mInternetStream);
|
||||
|
||||
if (result != FMOD_OK)
|
||||
{
|
||||
LL_WARNS() << "Couldn't open fmod stream, error "
|
||||
<< FMOD_ErrorString(result)
|
||||
<< LL_ENDL;
|
||||
mReady = false;
|
||||
return;
|
||||
}
|
||||
|
||||
mReady = true;
|
||||
}
|
||||
|
||||
FMOD::Channel *LLAudioStreamManagerFMODSTUDIO::startStream()
|
||||
{
|
||||
// We need a live and opened stream before we try and play it.
|
||||
if (!mInternetStream || getOpenState() != FMOD_OPENSTATE_READY)
|
||||
{
|
||||
LL_WARNS() << "No internet stream to start playing!" << LL_ENDL;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (mStreamChannel)
|
||||
return mStreamChannel; //Already have a channel for this stream.
|
||||
|
||||
mSystem->playSound(mInternetStream, NULL, true, &mStreamChannel);
|
||||
return mStreamChannel;
|
||||
}
|
||||
|
||||
bool LLAudioStreamManagerFMODSTUDIO::stopStream()
|
||||
{
|
||||
if (mInternetStream)
|
||||
{
|
||||
|
||||
|
||||
bool close = true;
|
||||
switch (getOpenState())
|
||||
{
|
||||
case FMOD_OPENSTATE_CONNECTING:
|
||||
close = false;
|
||||
break;
|
||||
default:
|
||||
close = true;
|
||||
}
|
||||
|
||||
if (close)
|
||||
{
|
||||
mInternetStream->release();
|
||||
mStreamChannel = NULL;
|
||||
mInternetStream = NULL;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
FMOD_OPENSTATE LLAudioStreamManagerFMODSTUDIO::getOpenState(unsigned int* percentbuffered, bool* starving, bool* diskbusy)
|
||||
{
|
||||
FMOD_OPENSTATE state;
|
||||
mInternetStream->getOpenState(&state, percentbuffered, starving, diskbusy);
|
||||
return state;
|
||||
}
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::setBufferSizes(U32 streambuffertime, U32 decodebuffertime)
|
||||
{
|
||||
mSystem->setStreamBufferSize(streambuffertime / 1000 * 128 * 128, FMOD_TIMEUNIT_RAWBYTES);
|
||||
FMOD_ADVANCEDSETTINGS settings;
|
||||
memset(&settings, 0, sizeof(settings));
|
||||
settings.cbSize = sizeof(settings);
|
||||
settings.defaultDecodeBufferSize = decodebuffertime;//ms
|
||||
mSystem->setAdvancedSettings(&settings);
|
||||
}
|
||||
|
|
@ -0,0 +1,73 @@
|
|||
/**
|
||||
* @file streamingaudio_fmodstudio.h
|
||||
* @brief Definition of LLStreamingAudio_FMODSTUDIO implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_STREAMINGAUDIO_FMODSTUDIO_H
|
||||
#define LL_STREAMINGAUDIO_FMODSTUDIO_H
|
||||
|
||||
#include "stdtypes.h" // from llcommon
|
||||
|
||||
#include "llstreamingaudio.h"
|
||||
#include "lltimer.h"
|
||||
|
||||
//Stubs
|
||||
class LLAudioStreamManagerFMODSTUDIO;
|
||||
namespace FMOD
|
||||
{
|
||||
class System;
|
||||
class Channel;
|
||||
}
|
||||
|
||||
//Interfaces
|
||||
class LLStreamingAudio_FMODSTUDIO : public LLStreamingAudioInterface
|
||||
{
|
||||
public:
|
||||
LLStreamingAudio_FMODSTUDIO(FMOD::System *system);
|
||||
/*virtual*/ ~LLStreamingAudio_FMODSTUDIO();
|
||||
|
||||
/*virtual*/ void start(const std::string& url);
|
||||
/*virtual*/ void stop();
|
||||
/*virtual*/ void pause(S32 pause);
|
||||
/*virtual*/ void update();
|
||||
/*virtual*/ S32 isPlaying();
|
||||
/*virtual*/ void setGain(F32 vol);
|
||||
/*virtual*/ F32 getGain();
|
||||
/*virtual*/ std::string getURL();
|
||||
|
||||
/*virtual*/ bool supportsAdjustableBufferSizes(){return true;}
|
||||
/*virtual*/ void setBufferSizes(U32 streambuffertime, U32 decodebuffertime);
|
||||
private:
|
||||
FMOD::System *mSystem;
|
||||
|
||||
LLAudioStreamManagerFMODSTUDIO *mCurrentInternetStreamp;
|
||||
FMOD::Channel *mFMODInternetStreamChannelp;
|
||||
std::list<LLAudioStreamManagerFMODSTUDIO *> mDeadStreams;
|
||||
|
||||
std::string mURL;
|
||||
F32 mGain;
|
||||
};
|
||||
|
||||
|
||||
#endif // LL_STREAMINGAUDIO_FMODEX_H
|
||||
|
|
@ -19,6 +19,7 @@ include(DirectX)
|
|||
include(DragDrop)
|
||||
include(EXPAT)
|
||||
include(FMODEX)
|
||||
include(FMODSTUDIO)
|
||||
include(GLOD)
|
||||
include(Hunspell)
|
||||
include(JsonCpp)
|
||||
|
|
@ -67,6 +68,10 @@ if(FMODEX)
|
|||
include_directories(${FMODEX_INCLUDE_DIR})
|
||||
endif(FMODEX)
|
||||
|
||||
if(FMODSTUDIO)
|
||||
include_directories(${FMODSTUDIO_INCLUDE_DIR})
|
||||
endif(FMODSTUDIO)
|
||||
|
||||
include_directories(
|
||||
${DBUSGLIB_INCLUDE_DIRS}
|
||||
${JSONCPP_INCLUDE_DIR}
|
||||
|
|
@ -1711,9 +1716,14 @@ endif (OPENAL)
|
|||
|
||||
if (FMODEX)
|
||||
set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMODEX")
|
||||
set(FMODWRAPPER_LIBRARY ${FMODEX_LIBRARY})
|
||||
set(FMODEXWRAPPER_LIBRARY ${FMODEX_LIBRARY})
|
||||
endif (FMODEX)
|
||||
|
||||
if (FMODSTUDIO)
|
||||
set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMODSTUDIO")
|
||||
set(FMODWRAPPER_LIBRARY ${FMODSTUDIO_LIBRARY})
|
||||
endif (FMODSTUDIO)
|
||||
|
||||
set_source_files_properties(llstartup.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}")
|
||||
|
||||
list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES})
|
||||
|
|
@ -1837,6 +1847,14 @@ if (WINDOWS)
|
|||
)
|
||||
endif (FMODEX)
|
||||
|
||||
if (FMODSTUDIO)
|
||||
list(APPEND COPY_INPUT_DEPENDENCIES
|
||||
${SHARED_LIB_STAGING_DIR}/Release/fmod.dll
|
||||
${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/fmod.dll
|
||||
${SHARED_LIB_STAGING_DIR}/Debug/fmodL.dll
|
||||
)
|
||||
endif (FMODSTUDIO)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${CMAKE_CFG_INTDIR}/copy_touched.bat
|
||||
COMMAND ${PYTHON_EXECUTABLE}
|
||||
|
|
@ -1846,6 +1864,8 @@ if (WINDOWS)
|
|||
--arch=${ARCH}
|
||||
--artwork=${ARTWORK_DIR}
|
||||
"--bugsplat=${BUGSPLAT_DB}"
|
||||
"--fmodex=${FMODEX}"
|
||||
"--fmodstudio=${FMODSTUDIO}"
|
||||
--build=${CMAKE_CURRENT_BINARY_DIR}
|
||||
--buildtype=${CMAKE_BUILD_TYPE}
|
||||
"--channel=${VIEWER_CHANNEL}"
|
||||
|
|
@ -1907,6 +1927,8 @@ if (WINDOWS)
|
|||
--arch=${ARCH}
|
||||
--artwork=${ARTWORK_DIR}
|
||||
"--bugsplat=${BUGSPLAT_DB}"
|
||||
"--fmodex=${FMODEX}"
|
||||
"--fmodstudio=${FMODSTUDIO}"
|
||||
--build=${CMAKE_CURRENT_BINARY_DIR}
|
||||
--buildtype=${CMAKE_BUILD_TYPE}
|
||||
"--channel=${VIEWER_CHANNEL}"
|
||||
|
|
@ -2004,6 +2026,7 @@ target_link_libraries(${VIEWER_BINARY_NAME}
|
|||
${BOOST_CONTEXT_LIBRARY}
|
||||
${DBUSGLIB_LIBRARIES}
|
||||
${OPENGL_LIBRARIES}
|
||||
${FMODEXWRAPPER_LIBRARY} # must come after LLAudio
|
||||
${FMODWRAPPER_LIBRARY} # must come after LLAudio
|
||||
${GLOD_LIBRARIES}
|
||||
${OPENGL_LIBRARIES}
|
||||
|
|
@ -2052,6 +2075,8 @@ if (LINUX)
|
|||
--arch=${ARCH}
|
||||
--artwork=${ARTWORK_DIR}
|
||||
"--bugsplat=${BUGSPLAT_DB}"
|
||||
"--fmodex=${FMODEX}"
|
||||
"--fmodstudio=${FMODSTUDIO}"
|
||||
--build=${CMAKE_CURRENT_BINARY_DIR}
|
||||
--buildtype=${CMAKE_BUILD_TYPE}
|
||||
"--channel=${VIEWER_CHANNEL}"
|
||||
|
|
@ -2078,6 +2103,8 @@ if (LINUX)
|
|||
--arch=${ARCH}
|
||||
--artwork=${ARTWORK_DIR}
|
||||
"--bugsplat=${BUGSPLAT_DB}"
|
||||
"--fmodex=${FMODEX}"
|
||||
"--fmodstudio=${FMODSTUDIO}"
|
||||
--build=${CMAKE_CURRENT_BINARY_DIR}
|
||||
--buildtype=${CMAKE_BUILD_TYPE}
|
||||
"--channel=${VIEWER_CHANNEL}"
|
||||
|
|
@ -2154,6 +2181,8 @@ if (DARWIN)
|
|||
--arch=${ARCH}
|
||||
--artwork=${ARTWORK_DIR}
|
||||
"--bugsplat=${BUGSPLAT_DB}"
|
||||
"--fmodex=${FMODEX}"
|
||||
"--fmodstudio=${FMODSTUDIO}"
|
||||
--build=${CMAKE_CURRENT_BINARY_DIR}
|
||||
--buildtype=${CMAKE_BUILD_TYPE}
|
||||
--bundleid=${MACOSX_BUNDLE_GUI_IDENTIFIER}
|
||||
|
|
@ -2188,6 +2217,8 @@ if (DARWIN)
|
|||
--arch=${ARCH}
|
||||
--artwork=${ARTWORK_DIR}
|
||||
"--bugsplat=${BUGSPLAT_DB}"
|
||||
"--fmodex=${FMODEX}"
|
||||
"--fmodstudio=${FMODSTUDIO}"
|
||||
--build=${CMAKE_CURRENT_BINARY_DIR}
|
||||
--buildtype=${CMAKE_BUILD_TYPE}
|
||||
"--channel=${VIEWER_CHANNEL}"
|
||||
|
|
|
|||
|
|
@ -43,6 +43,10 @@
|
|||
# include "llaudioengine_fmodex.h"
|
||||
#endif
|
||||
|
||||
#ifdef LL_FMODSTUDIO
|
||||
# include "llaudioengine_fmodstudio.h"
|
||||
#endif
|
||||
|
||||
#ifdef LL_OPENAL
|
||||
#include "llaudioengine_openal.h"
|
||||
#endif
|
||||
|
|
@ -623,7 +627,7 @@ bool idle_startup()
|
|||
delete gAudiop;
|
||||
gAudiop = NULL;
|
||||
|
||||
#ifdef LL_FMODEX
|
||||
#ifdef LL_FMODEX
|
||||
#if !LL_WINDOWS
|
||||
if (NULL == getenv("LL_BAD_FMODEX_DRIVER"))
|
||||
#endif // !LL_WINDOWS
|
||||
|
|
@ -632,6 +636,15 @@ bool idle_startup()
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef LL_FMODSTUDIO
|
||||
#if !LL_WINDOWS
|
||||
if (NULL == getenv("LL_BAD_FMODEX_DRIVER"))
|
||||
#endif // !LL_WINDOWS
|
||||
{
|
||||
gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODSTUDIO(gSavedSettings.getBOOL("FMODExProfilerEnable"));
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef LL_OPENAL
|
||||
#if !LL_WINDOWS
|
||||
if (NULL == getenv("LL_BAD_OPENAL_DRIVER"))
|
||||
|
|
|
|||
|
|
@ -513,14 +513,20 @@ class WindowsManifest(ViewerManifest):
|
|||
print err.message
|
||||
print "Skipping GLOD library (assumming linked statically)"
|
||||
|
||||
# Get fmodex dll, continue if missing
|
||||
try:
|
||||
# Get fmodex dll if needed
|
||||
# Normally only fmodex or fmodstudio are needed, but just in case checkking both.
|
||||
if self.args['fmodex'] == 'ON':
|
||||
if(self.address_size == 64):
|
||||
self.path("fmodex64.dll")
|
||||
else:
|
||||
self.path("fmodex.dll")
|
||||
except:
|
||||
print "Skipping fmodex audio library(assuming other audio engine)"
|
||||
|
||||
# Get fmodstudio dll if needed
|
||||
if self.args['fmodstudio'] == 'ON':
|
||||
if(self.args['configuration'].lower() == 'debug'):
|
||||
self.path("fmodL.dll")
|
||||
else:
|
||||
self.path("fmod.dll")
|
||||
|
||||
# For textures
|
||||
self.path("openjpeg.dll")
|
||||
|
|
@ -1046,17 +1052,31 @@ class DarwinManifest(ViewerManifest):
|
|||
):
|
||||
self.path2basename(relpkgdir, libfile)
|
||||
|
||||
# dylibs that vary based on configuration
|
||||
if self.args['configuration'].lower() == 'debug':
|
||||
for libfile in (
|
||||
"libfmodexL.dylib",
|
||||
):
|
||||
dylibs += path_optional(os.path.join(debpkgdir, libfile), libfile)
|
||||
else:
|
||||
for libfile in (
|
||||
"libfmodex.dylib",
|
||||
):
|
||||
dylibs += path_optional(os.path.join(relpkgdir, libfile), libfile)
|
||||
# Fmodex dylibs that vary based on configuration
|
||||
if self.args['fmodex'] == 'ON':
|
||||
if self.args['configuration'].lower() == 'debug':
|
||||
for libfile in (
|
||||
"libfmodexL.dylib",
|
||||
):
|
||||
dylibs += path_optional(os.path.join(debpkgdir, libfile), libfile)
|
||||
else:
|
||||
for libfile in (
|
||||
"libfmodex.dylib",
|
||||
):
|
||||
dylibs += path_optional(os.path.join(relpkgdir, libfile), libfile)
|
||||
|
||||
# Fmod studio dylibs (vary based on configuration)
|
||||
if self.args['fmodstudio'] == 'ON':
|
||||
if self.args['configuration'].lower() == 'debug':
|
||||
for libfile in (
|
||||
"libfmodL.dylib",
|
||||
):
|
||||
dylibs += path_optional(os.path.join(debpkgdir, libfile), libfile)
|
||||
else:
|
||||
for libfile in (
|
||||
"libfmod.dylib",
|
||||
):
|
||||
dylibs += path_optional(os.path.join(relpkgdir, libfile), libfile)
|
||||
|
||||
# our apps
|
||||
executable_path = {}
|
||||
|
|
@ -1519,13 +1539,24 @@ class Linux_i686_Manifest(LinuxManifest):
|
|||
print "tcmalloc files not found, skipping"
|
||||
pass
|
||||
|
||||
try:
|
||||
self.path("libfmodex-*.so")
|
||||
self.path("libfmodex.so")
|
||||
pass
|
||||
except:
|
||||
print "Skipping libfmodex.so - not found"
|
||||
pass
|
||||
if self.args['fmodex'] == 'ON':
|
||||
try:
|
||||
self.path("libfmodex-*.so")
|
||||
self.path("libfmodex.so")
|
||||
pass
|
||||
except:
|
||||
print "Skipping libfmodex.so - not found"
|
||||
pass
|
||||
|
||||
if self.args['fmodstudio'] == 'ON':
|
||||
try:
|
||||
self.path("libfmod.so.11.7")
|
||||
self.path("libfmod.so.11")
|
||||
self.path("libfmod.so")
|
||||
pass
|
||||
except:
|
||||
print "Skipping libfmod.so - not found"
|
||||
pass
|
||||
|
||||
|
||||
# Vivox runtimes
|
||||
|
|
@ -1555,6 +1586,8 @@ if __name__ == "__main__":
|
|||
extra_arguments = [
|
||||
dict(name='bugsplat', description="""BugSplat database to which to post crashes,
|
||||
if BugSplat crash reporting is desired""", default=''),
|
||||
dict(name='fmodex', description="""Indication if fmodex libraries are needed""", default='OFF'),
|
||||
dict(name='fmodstudio', description="""Indication if fmod studio libraries are needed""", default='OFF'),
|
||||
]
|
||||
try:
|
||||
main(extra=extra_arguments)
|
||||
|
|
|
|||
Loading…
Reference in New Issue