Remove unncessary Y flip
parent
6f09cf76cd
commit
19640c015e
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@ -907,14 +907,7 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y)
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if(mMediaSource && mMediaSource->hasMedia())
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{
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// on OS X (maybe Linux) and on 2D media like login/search, the coords are wrong.
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// they are fine on 3D media - so we flip (or is it unflip) them here for anything
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// except windows (Which appears to be correct on both counts)
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#if LL_WINDOWS
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coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL();
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#else
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coords_opengl = ! mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL();
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#endif
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}
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x = ll_round((F32)x * LLUI::getScaleFactor().mV[VX]);
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