SL-18983 and SL-18680 Disable automatic alpha masking on HUDs.
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914ae0448f
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1b19b7cdc9
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@ -6681,7 +6681,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
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{ //100% transparent, don't render unless we're highlighting transparent
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registerFace(group, facep, LLRenderPass::PASS_ALPHA_INVISIBLE);
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}
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else if (facep->canRenderAsMask())
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else if (facep->canRenderAsMask() && !hud_group)
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{
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if (te->getFullbright() || LLPipeline::sNoAlpha)
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{
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