fix for SH-4244: interesting: objects on adjacent region are not visible. and
SH-4264: interesting: Content near edges of screen does not loadmaster
parent
fc88265cff
commit
1bc1d532cf
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@ -416,7 +416,7 @@ public:
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virtual S32 frustumCheck(const LLviewerOctreeGroup* group)
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{
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#if 1
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#if 0
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S32 res = AABBInRegionFrustumGroupBounds(group);
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#else
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S32 res = AABBInRegionFrustumNoFarClipGroupBounds(group);
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@ -430,7 +430,7 @@ public:
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virtual S32 frustumCheckObjects(const LLviewerOctreeGroup* group)
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{
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#if 1
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#if 0
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S32 res = AABBInRegionFrustumObjectBounds(group);
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#else
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S32 res = AABBInRegionFrustumNoFarClipObjectBounds(group);
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