SL-5570 - Align planar faces" does not work on normal or specular maps
SL-10864 -Normal and Specular textures can be rotated with checked align planar faces checkbox Implement separate texture layers alignment.master
parent
91baba4d9c
commit
1d994e7702
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@ -1106,7 +1106,7 @@ void LLFace::getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_po
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// Returns the necessary texture transform to align this face's TE to align_to's TE
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bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offset,
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LLVector2* res_st_scale, F32* res_st_rot) const
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LLVector2* res_st_scale, F32* res_st_rot, LLRender::eTexIndex map) const
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{
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if (!align_to)
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{
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@ -1119,6 +1119,43 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs
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return false;
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}
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F32 map_rot = 0.f, map_scaleS = 0.f, map_scaleT = 0.f, map_offsS = 0.f, map_offsT = 0.f;
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switch (map)
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{
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case LLRender::DIFFUSE_MAP:
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map_rot = orig_tep->getRotation();
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map_scaleS = orig_tep->mScaleS;
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map_scaleT = orig_tep->mScaleT;
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map_offsS = orig_tep->mOffsetS;
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map_offsT = orig_tep->mOffsetT;
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break;
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case LLRender::NORMAL_MAP:
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if (orig_tep->getMaterialParams()->getNormalID().isNull())
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{
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return false;
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}
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map_rot = orig_tep->getMaterialParams()->getNormalRotation();
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map_scaleS = orig_tep->getMaterialParams()->getNormalRepeatX();
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map_scaleT = orig_tep->getMaterialParams()->getNormalRepeatY();
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map_offsS = orig_tep->getMaterialParams()->getNormalOffsetX();
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map_offsT = orig_tep->getMaterialParams()->getNormalOffsetY();
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break;
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case LLRender::SPECULAR_MAP:
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if (orig_tep->getMaterialParams()->getSpecularID().isNull())
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{
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return false;
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}
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map_rot = orig_tep->getMaterialParams()->getSpecularRotation();
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map_scaleS = orig_tep->getMaterialParams()->getSpecularRepeatX();
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map_scaleT = orig_tep->getMaterialParams()->getSpecularRepeatY();
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map_offsS = orig_tep->getMaterialParams()->getSpecularOffsetX();
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map_offsT = orig_tep->getMaterialParams()->getSpecularOffsetY();
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break;
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default: /*make compiler happy*/
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break;
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}
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LLVector3 orig_pos, this_pos;
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LLQuaternion orig_face_rot, this_face_rot;
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F32 orig_proj_scale, this_proj_scale;
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@ -1126,7 +1163,7 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs
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getPlanarProjectedParams(&this_face_rot, &this_pos, &this_proj_scale);
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// The rotation of "this face's" texture:
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LLQuaternion orig_st_rot = LLQuaternion(orig_tep->getRotation(), LLVector3::z_axis) * orig_face_rot;
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LLQuaternion orig_st_rot = LLQuaternion(map_rot, LLVector3::z_axis) * orig_face_rot;
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LLQuaternion this_st_rot = orig_st_rot * ~this_face_rot;
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F32 x_ang, y_ang, z_ang;
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this_st_rot.getEulerAngles(&x_ang, &y_ang, &z_ang);
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@ -1134,10 +1171,10 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs
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// Offset and scale of "this face's" texture:
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LLVector3 centers_dist = (this_pos - orig_pos) * ~orig_st_rot;
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LLVector3 st_scale(orig_tep->mScaleS, orig_tep->mScaleT, 1.f);
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LLVector3 st_scale(map_scaleS, map_scaleT, 1.f);
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st_scale *= orig_proj_scale;
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centers_dist.scaleVec(st_scale);
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LLVector2 orig_st_offset(orig_tep->mOffsetS, orig_tep->mOffsetT);
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LLVector2 orig_st_offset(map_offsS, map_offsT);
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*res_st_offset = orig_st_offset + (LLVector2)centers_dist;
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res_st_offset->mV[VX] -= (S32)res_st_offset->mV[VX];
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@ -114,7 +114,7 @@ public:
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LLVector2 surfaceToTexture(LLVector2 surface_coord, const LLVector4a& position, const LLVector4a& normal);
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void getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_pos, F32* scale) const;
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bool calcAlignedPlanarTE(const LLFace* align_to, LLVector2* st_offset,
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LLVector2* st_scale, F32* st_rot) const;
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LLVector2* st_scale, F32* st_rot, LLRender::eTexIndex map = LLRender::DIFFUSE_MAP) const;
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U32 getState() const { return mState; }
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void setState(U32 state) { mState |= state; }
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@ -82,6 +82,8 @@ const S32 ALPHAMODE_MASK = 2; // Alpha masking mode
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const S32 BUMPY_TEXTURE = 18; // use supplied normal map
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const S32 SHINY_TEXTURE = 4; // use supplied specular map
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BOOST_STATIC_ASSERT(MATTYPE_DIFFUSE == LLRender::DIFFUSE_MAP && MATTYPE_NORMAL == LLRender::NORMAL_MAP && MATTYPE_SPECULAR == LLRender::SPECULAR_MAP);
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//
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// "Use texture" label for normal/specular type comboboxes
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// Filled in at initialization from translated strings
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@ -154,6 +156,7 @@ BOOL LLPanelFace::postBuild()
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childSetCommitCallback("maskcutoff",&LLPanelFace::onCommitMaterialMaskCutoff, this);
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childSetAction("button align",&LLPanelFace::onClickAutoFix,this);
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childSetAction("button align textures", &LLPanelFace::onAlignTexture, this);
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LLTextureCtrl* mTextureCtrl;
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LLTextureCtrl* mShinyTextureCtrl;
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@ -439,11 +442,28 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
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{
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BOOL valid;
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F32 value;
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LLSpinCtrl* ctrlTexScaleS = mPanel->getChild<LLSpinCtrl>("TexScaleU");
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LLSpinCtrl* ctrlTexScaleT = mPanel->getChild<LLSpinCtrl>("TexScaleV");
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LLSpinCtrl* ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>("TexOffsetU");
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LLSpinCtrl* ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>("TexOffsetV");
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LLSpinCtrl* ctrlTexRotation = mPanel->getChild<LLSpinCtrl>("TexRot");
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LLRadioGroup * radio_mat_type = mPanel->getChild<LLRadioGroup>("radio_material_type");
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std::string prefix;
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switch (radio_mat_type->getSelectedIndex())
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{
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case MATTYPE_DIFFUSE:
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prefix = "Tex";
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break;
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case MATTYPE_NORMAL:
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prefix = "bumpy";
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break;
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case MATTYPE_SPECULAR:
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prefix = "shiny";
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break;
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}
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LLSpinCtrl * ctrlTexScaleS = mPanel->getChild<LLSpinCtrl>(prefix + "ScaleU");
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LLSpinCtrl * ctrlTexScaleT = mPanel->getChild<LLSpinCtrl>(prefix + "ScaleV");
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LLSpinCtrl * ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>(prefix + "OffsetU");
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LLSpinCtrl * ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>(prefix + "OffsetV");
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LLSpinCtrl * ctrlTexRotation = mPanel->getChild<LLSpinCtrl>(prefix + "Rot");
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LLComboBox* comboTexGen = mPanel->getChild<LLComboBox>("combobox texgen");
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LLCheckBoxCtrl* cb_planar_align = mPanel->getChild<LLCheckBoxCtrl>("checkbox planar align");
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bool align_planar = (cb_planar_align && cb_planar_align->get());
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@ -466,8 +486,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
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if (align_planar)
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{
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LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, value, te);
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LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, value, te);
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LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, value, te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, value, te, object->getID());
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}
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}
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}
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@ -491,8 +511,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
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if (align_planar)
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{
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LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, value, te);
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LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, value, te);
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LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, value, te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, value, te, object->getID());
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}
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}
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}
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@ -507,8 +527,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
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if (align_planar)
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{
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LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, value, te);
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LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, value, te);
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LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, value, te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, value, te, object->getID());
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}
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}
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}
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@ -523,8 +543,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
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if (align_planar)
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{
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LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, value, te);
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LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, value, te);
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LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, value, te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, value, te, object->getID());
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}
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}
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}
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@ -539,8 +559,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
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if (align_planar)
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{
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LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, value, te);
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LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, value, te);
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LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, value, te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, value, te, object->getID());
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}
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}
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}
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@ -612,6 +632,68 @@ private:
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LLFace* mCenterFace;
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};
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struct LLPanelFaceSetAlignedConcreteTEFunctor : public LLSelectedTEFunctor
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{
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LLPanelFaceSetAlignedConcreteTEFunctor(LLPanelFace* panel, LLFace* center_face, LLRender::eTexIndex map) :
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mPanel(panel),
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mChefFace(center_face),
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mMap(map)
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{}
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virtual bool apply(LLViewerObject* object, S32 te)
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{
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LLFace* facep = object->mDrawable->getFace(te);
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if (!facep)
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{
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return true;
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}
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if (facep->getViewerObject()->getVolume()->getNumVolumeFaces() <= te)
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{
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return true;
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}
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if (mChefFace != facep)
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{
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LLVector2 uv_offset, uv_scale;
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F32 uv_rot;
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if (facep->calcAlignedPlanarTE(mChefFace, &uv_offset, &uv_scale, &uv_rot, mMap))
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{
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switch (mMap)
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{
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case LLRender::DIFFUSE_MAP:
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object->setTEOffset(te, uv_offset.mV[VX], uv_offset.mV[VY]);
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object->setTEScale(te, uv_scale.mV[VX], uv_scale.mV[VY]);
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object->setTERotation(te, uv_rot);
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break;
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case LLRender::NORMAL_MAP:
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LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, uv_rot, te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, uv_offset.mV[VX], te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, uv_offset.mV[VY], te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, uv_scale.mV[VX], te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, uv_scale.mV[VY], te, object->getID());
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break;
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case LLRender::SPECULAR_MAP:
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LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, uv_rot, te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, uv_offset.mV[VX], te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, uv_offset.mV[VY], te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, uv_scale.mV[VX], te, object->getID());
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LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, uv_scale.mV[VY], te, object->getID());
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break;
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default: /*make compiler happy*/
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break;
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}
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}
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}
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return true;
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}
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private:
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LLPanelFace* mPanel;
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LLFace* mChefFace;
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LLRender::eTexIndex mMap;
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};
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// Functor that tests if a face is aligned to mCenterFace
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struct LLPanelFaceGetIsAlignedTEFunctor : public LLSelectedTEFunctor
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{
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@ -697,6 +779,17 @@ void LLPanelFace::sendTextureInfo()
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LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc);
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}
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void LLPanelFace::alignTestureLayer()
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{
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LLFace* last_face = NULL;
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bool identical_face = false;
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LLSelectedTE::getFace(last_face, identical_face);
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LLRadioGroup * radio_mat_type = getChild<LLRadioGroup>("radio_material_type");
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LLPanelFaceSetAlignedConcreteTEFunctor setfunc(this, last_face, static_cast<LLRender::eTexIndex>(radio_mat_type->getSelectedIndex()));
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LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
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}
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void LLPanelFace::getState()
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{
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updateUI();
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@ -983,6 +1076,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
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bool enabled = (editable && isIdenticalPlanarTexgen());
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childSetValue("checkbox planar align", align_planar && enabled);
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childSetEnabled("checkbox planar align", enabled);
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childSetEnabled("button align textures", enabled && LLSelectMgr::getInstance()->getSelection()->getObjectCount() > 1);
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if (align_planar && enabled)
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{
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@ -2129,7 +2223,18 @@ void LLPanelFace::onCommitMaterialBumpyRot(LLUICtrl* ctrl, void* userdata)
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}
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else
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{
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LLSelectedTEMaterial::setNormalRotation(self,self->getCurrentBumpyRot() * DEG_TO_RAD);
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if ((bool)self->childGetValue("checkbox planar align").asBoolean())
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{
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LLFace* last_face = NULL;
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bool identical_face = false;
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LLSelectedTE::getFace(last_face, identical_face);
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LLPanelFaceSetAlignedTEFunctor setfunc(self, last_face);
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LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
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}
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else
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{
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LLSelectedTEMaterial::setNormalRotation(self, self->getCurrentBumpyRot() * DEG_TO_RAD);
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}
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}
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}
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@ -2146,7 +2251,18 @@ void LLPanelFace::onCommitMaterialShinyRot(LLUICtrl* ctrl, void* userdata)
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}
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else
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{
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LLSelectedTEMaterial::setSpecularRotation(self,self->getCurrentShinyRot() * DEG_TO_RAD);
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if ((bool)self->childGetValue("checkbox planar align").asBoolean())
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{
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LLFace* last_face = NULL;
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bool identical_face = false;
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LLSelectedTE::getFace(last_face, identical_face);
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LLPanelFaceSetAlignedTEFunctor setfunc(self, last_face);
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LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
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}
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else
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{
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LLSelectedTEMaterial::setSpecularRotation(self, self->getCurrentShinyRot() * DEG_TO_RAD);
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}
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}
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}
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@ -2403,6 +2519,11 @@ void LLPanelFace::onClickAutoFix(void* userdata)
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LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc);
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}
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void LLPanelFace::onAlignTexture(void* userdata)
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{
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LLPanelFace* self = (LLPanelFace*)userdata;
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self->alignTestureLayer();
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}
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// TODO: I don't know who put these in or what these are for???
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@ -126,6 +126,7 @@ protected:
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void sendFullbright(); // applies and sends full bright
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void sendGlow();
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void sendMedia();
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void alignTestureLayer();
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// this function is to return TRUE if the drag should succeed.
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static BOOL onDragTexture(LLUICtrl* ctrl, LLInventoryItem* item);
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@ -202,6 +203,7 @@ protected:
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static void onCommitPlanarAlign( LLUICtrl* ctrl, void* userdata);
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static void onCommitRepeatsPerMeter( LLUICtrl* ctrl, void* userinfo);
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static void onClickAutoFix(void*);
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static void onAlignTexture(void*);
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static F32 valueGlow(LLViewerObject* object, S32 face);
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@ -770,6 +770,17 @@
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tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."
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top_delta="16"
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width="260" />
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<button
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left="10"
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top="222"
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height="20"
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label="Align"
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label_selected="Align current texture layers"
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layout="topleft"
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name="button align textures"
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top_delta="0"
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tool_tip="Align current texture layers"
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width="66" />
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<web_browser
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visible="false"
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enabled="false"
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