Floater too small -> make bigger

master
Ansariel 2025-11-25 23:36:45 +01:00
parent c270ededd1
commit 1ee647a95c
1 changed files with 57 additions and 57 deletions

View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
positioning="None"
save_rect="true"
height="330"
layout="topleft"
name="floater_poser"
title="Avatar and Animesh Poser"
help_topic="poser"
width="430">
positioning="None"
save_rect="true"
height="330"
layout="topleft"
name="floater_poser"
title="Avatar and Animesh Poser"
help_topic="poser"
width="450">
<string name="icon_category" translate="false">Inv_BodyShape</string>
<string name="icon_bone" translate="false"></string>
<string name="icon_object" translate="false">Inv_Object</string>
@ -1157,7 +1157,7 @@ width="430">
name="joint_manipulation_panel"
enabled="true"
top="0"
width="215"
width="235"
left_pad="0">
<tab_container
follows="all"
@ -1170,7 +1170,7 @@ width="430">
tab_group="1"
tab_position="top"
top_pad="0"
width="215">
width="235">
<panel
follows="left|right|top|bottom"
height="265"
@ -1181,7 +1181,7 @@ width="430">
name="trackball_panel"
enabled="false"
top="0"
width="215"
width="235"
left="0">
<fs_virtual_trackpad
name="limb_rotation"
@ -1189,7 +1189,7 @@ width="430">
top="2"
height="160"
width="160"
left="15"
left="30"
tool_tip="Change the rotation of the currently selected body part(s). Hold Ctrl to move slow. Roll the wheel to adjust the 3rd axis. Use Shift or Alt to swap which rotations change"
pinch_mode="false"
infinite_scroll_mode="true"/>
@ -1200,7 +1200,7 @@ width="430">
layout="topleft"
left="5"
top_pad="2"
width="200">
width="220">
Up/Down:
</text>
<slider
@ -1217,7 +1217,7 @@ width="430">
max_val="180"
name="limb_pitch_slider"
top_pad="2"
width="130" >
width="150">
<slider.commit_callback
function="Poser.CommitSlider"
parameter="4"/>
@ -1235,7 +1235,7 @@ width="430">
width="53">
<spinner.commit_callback
function="Poser.CommitSpinner"
parameter="4"/>
parameter="4"/>
</spinner>
<text
follows="left|top"
@ -1244,7 +1244,7 @@ width="430">
layout="topleft"
left="5"
top_pad="2"
width="200">
width="220">
Left/Right:
</text>
<slider
@ -1261,10 +1261,10 @@ width="430">
max_val="180"
name="limb_yaw_slider"
top_pad="2"
width="130" >
width="150">
<slider.commit_callback
function="Poser.CommitSlider"
parameter="5"/>
parameter="5"/>
</slider>
<spinner
height="16"
@ -1279,7 +1279,7 @@ width="430">
width="53">
<spinner.commit_callback
function="Poser.CommitSpinner"
parameter="5"/>
parameter="5"/>
</spinner>
<text
follows="left|top"
@ -1288,7 +1288,7 @@ width="430">
layout="topleft"
left="5"
top_pad="2"
width="200">
width="220">
Roll:
</text>
<slider
@ -1305,10 +1305,10 @@ width="430">
max_val="180"
name="limb_roll_slider"
top_pad="2"
width="130" >
width="150">
<slider.commit_callback
function="Poser.CommitSlider"
parameter="6"/>
parameter="6"/>
</slider>
<spinner
height="16"
@ -1323,7 +1323,7 @@ width="430">
width="53">
<spinner.commit_callback
function="Poser.CommitSpinner"
parameter="6"/>
parameter="6"/>
</spinner>
</panel>
<panel
@ -1335,7 +1335,7 @@ width="430">
title="Move / Scale"
name="position_panel"
top="0"
width="170">
width="190">
<text
follows="left|top"
name="pos_x_label"
@ -1343,7 +1343,7 @@ width="430">
layout="topleft"
left="5"
top_pad="2"
width="200">
width="220">
Position X:
</text>
<slider
@ -1360,7 +1360,7 @@ width="430">
min_val="-1.5"
name="Advanced_Position_X"
top_pad="2"
width="130" >
width="150">
<slider.commit_callback
function="Poser.CommitSlider"
parameter="7"/>
@ -1378,7 +1378,7 @@ width="430">
width="53">
<spinner.commit_callback
function="Poser.CommitSpinner"
parameter="7"/>
parameter="7"/>
</spinner>
<text
follows="left|top"
@ -1387,7 +1387,7 @@ width="430">
layout="topleft"
left="5"
top_pad="2"
width="200">
width="220">
Position Y:
</text>
<slider
@ -1404,10 +1404,10 @@ width="430">
min_val="-1.5"
name="Advanced_Position_Y"
top_pad="2"
width="130" >
width="150">
<slider.commit_callback
function="Poser.CommitSlider"
parameter="8"/>
parameter="8"/>
</slider>
<spinner
height="20"
@ -1422,7 +1422,7 @@ width="430">
width="53">
<spinner.commit_callback
function="Poser.CommitSpinner"
parameter="8"/>
parameter="8"/>
</spinner>
<text
follows="left|top"
@ -1431,7 +1431,7 @@ width="430">
layout="topleft"
left="5"
top_pad="2"
width="200">
width="220">
Position Z:
</text>
<slider
@ -1448,10 +1448,10 @@ width="430">
min_val="-1.5"
name="Advanced_Position_Z"
top_pad="2"
width="130" >
width="150">
<slider.commit_callback
function="Poser.CommitSlider"
parameter="9"/>
parameter="9"/>
</slider>
<spinner
height="20"
@ -1466,7 +1466,7 @@ width="430">
width="53">
<spinner.commit_callback
function="Poser.CommitSpinner"
parameter="9"/>
parameter="9"/>
</spinner>
<text
follows="left|top"
@ -1475,7 +1475,7 @@ width="430">
layout="topleft"
left="5"
top_pad="15"
width="200">
width="220">
Scale X:
</text>
<slider
@ -1492,10 +1492,10 @@ width="430">
min_val="-1.5"
name="Advanced_Scale_X"
top_pad="2"
width="130" >
width="150">
<slider.commit_callback
function="Poser.CommitSlider"
parameter="10"/>
parameter="10"/>
</slider>
<spinner
height="20"
@ -1510,7 +1510,7 @@ width="430">
width="53">
<spinner.commit_callback
function="Poser.CommitSpinner"
parameter="10"/>
parameter="10"/>
</spinner>
<text
follows="left|top"
@ -1519,7 +1519,7 @@ width="430">
layout="topleft"
left="5"
top_pad="2"
width="200">
width="220">
Scale Y:
</text>
<slider
@ -1536,10 +1536,10 @@ width="430">
min_val="-1.5"
name="Advanced_Scale_Y"
top_pad="2"
width="130" >
width="150">
<slider.commit_callback
function="Poser.CommitSlider"
parameter="11"/>
parameter="11"/>
</slider>
<spinner
height="20"
@ -1554,7 +1554,7 @@ width="430">
width="53">
<spinner.commit_callback
function="Poser.CommitSpinner"
parameter="11"/>
parameter="11"/>
</spinner>
<text
follows="left|top"
@ -1563,7 +1563,7 @@ width="430">
layout="topleft"
left="5"
top_pad="2"
width="200">
width="220">
Scale Z:
</text>
<slider
@ -1580,10 +1580,10 @@ width="430">
min_val="-1.5"
name="Advanced_Scale_Z"
top_pad="2"
width="130" >
width="150">
<slider.commit_callback
function="Poser.CommitSlider"
parameter="12"/>
parameter="12"/>
</slider>
<spinner
height="20"
@ -1598,7 +1598,7 @@ width="430">
width="53">
<spinner.commit_callback
function="Poser.CommitSpinner"
parameter="12"/>
parameter="12"/>
</spinner>
</panel>
</tab_container>
@ -1611,7 +1611,7 @@ width="430">
left="0"
top_pad="2"
name="trackball_button_panel"
width="232">
width="252">
<button
height="21"
follows="top|left"
@ -1680,7 +1680,7 @@ width="430">
left_pad="1"
top_delta="0"
tool_tip="Lock rotation in the world for the selected limb(s). Limbs that are world-locked keep the same rotation in-world when their parent-limbs move. Eg: lock your eyes and turn your head, your eyes keep looking (mostly) in the same direction."
width="18" >
width="18">
</button>
<button
follows="left|top"
@ -1699,7 +1699,7 @@ width="430">
tool_tip="Mirror changes to the opposite joint."
left_pad="1"
top_delta="0"
width="43" >
width="53">
<button.commit_callback
function="Poser.ToggleMirrorChanges"/>
</button>
@ -1720,7 +1720,7 @@ width="430">
tool_tip="Copy changes to the opposite joint."
left_pad="1"
top_delta="0"
width="43" >
width="53">
<button.commit_callback
function="Poser.ToggleSympatheticChanges"/>
</button>
@ -1742,7 +1742,7 @@ width="430">
left="2"
top_pad="0"
tool_tip="Make rotational changes relative to World"
width="18" >
width="18">
<button.commit_callback
function="Poser.ToggleRotationFrame"/>
</button>
@ -1763,7 +1763,7 @@ width="430">
left_pad="0"
top_delta="0"
tool_tip="Make rotational changes relative to Avatar"
width="15" >
width="15">
<button.commit_callback
function="Poser.ToggleRotationFrame"/>
</button>
@ -1784,7 +1784,7 @@ width="430">
left_pad="0"
top_delta="0"
tool_tip="Make rotational changes relative to Screen"
width="15" >
width="15">
<button.commit_callback
function="Poser.ToggleRotationFrame"/>
</button>
@ -1804,7 +1804,7 @@ width="430">
tool_tip="Click to copy change from left side to right side."
left_pad="1"
top_delta="0"
width="67" >
width="77">
<button.commit_callback
function="Poser.Symmetrize"
parameter="1"/>
@ -1825,7 +1825,7 @@ width="430">
tool_tip="Click to copy change from right side to left side."
left_pad="1"
top_delta="0"
width="67" >
width="77">
<button.commit_callback
function="Poser.Symmetrize"
parameter="2"/>
@ -1991,7 +1991,7 @@ width="430">
left_pad="1"
top_delta="0"
tool_tip="Load, save and manage the poses you make"
width="105" >
width="125" >
<button.commit_callback
function="Poser.ToggleLoadSavePanel"/>
</button>