In or out? Just throw it out! :)
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a2f5183d6f
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1f477be2ce
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@ -1662,9 +1662,6 @@ const S32 max_format = (S32)num_formats - 1;
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close();
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return false;
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}
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//LL_PROFILER_GPU_CONTEXT; <FS:Beq/> TODO(Beq) review this
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LL_PROFILER_GPU_CONTEXT
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// Disable vertical sync for swap
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toggleVSync(enable_vsync);
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