Merge branch 'DRTVWR-600-maint-A' of https://github.com/secondlife/viewer

# Conflicts:
#	.gitattributes
#	indra/cmake/Copy3rdPartyLibs.cmake
#	indra/newview/llpanelface.cpp
master
Ansariel 2024-06-07 11:58:50 +02:00
commit 1fda083f6c
14 changed files with 242 additions and 283 deletions

3
.gitattributes vendored
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@ -33,3 +33,6 @@ FILES_ARE_UNICODE_UTF-16LE.txt text eol=crlf
# Windows Manifest files
*.manifest text eol=crlf
# Windows Installer Script files (normalization disabled)
*.nsi -text

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@ -124,7 +124,6 @@ if(WINDOWS)
MESSAGE(WARNING "New MSVC_VERSION ${MSVC_VERSION} of MSVC: adapt Copy3rdPartyLibs.cmake")
endif (MSVC80)
# <FS:Ansariel> Try using the VC runtime redistributables that came with the VS installation first
if (MSVC_TOOLSET_VER AND DEFINED ENV{VCTOOLSREDISTDIR})
if(ADDRESS_SIZE EQUAL 32)
set(redist_find_path "$ENV{VCTOOLSREDISTDIR}x86\\Microsoft.VC${MSVC_TOOLSET_VER}.CRT")
@ -134,7 +133,6 @@ if(WINDOWS)
get_filename_component(redist_path "${redist_find_path}" ABSOLUTE)
MESSAGE(STATUS "VC Runtime redist path: ${redist_path}")
endif (MSVC_TOOLSET_VER AND DEFINED ENV{VCTOOLSREDISTDIR})
# </FS:Ansariel>
if(ADDRESS_SIZE EQUAL 32)
# this folder contains the 32bit DLLs.. (yes really!)
@ -158,14 +156,12 @@ if(WINDOWS)
vcruntime${MSVC_VER}.dll
vcruntime${MSVC_VER}_1.dll
)
# <FS:Ansariel> Try using the VC runtime redistributables that came with the VS installation first
if(redist_path AND EXISTS "${redist_path}/${release_msvc_file}")
MESSAGE(STATUS "Copying redist file from ${redist_path}/${release_msvc_file}")
to_staging_dirs(
${redist_path}
third_party_targets
${release_msvc_file})
# </FS:Ansariel>
elseif(EXISTS "${registry_path}/${release_msvc_file}")
MESSAGE(STATUS "Copying redist file from ${registry_path}/${release_msvc_file}")
to_staging_dirs(

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@ -18,9 +18,6 @@
#include <algorithm>
// std headers
// external library headers
#include <boost/bind.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/tokenizer.hpp>
// other Linden headers
#include "llerror.h"
#include "llstring.h"
@ -64,7 +61,9 @@ public:
// Pass it a callback to our connect() method, so it can send events
// from a particular LLEventPump to the plugin without having to know
// this class or method name.
mListener(new LLLeapListener(boost::bind(&LLLeapImpl::connect, this, _1, _2)))
mListener(new LLLeapListener(
[this](LLEventPump& pump, const std::string& listener)
{ return connect(pump, listener); }))
{
// Rule out unpopulated Params block
if (! cparams.executable.isProvided())
@ -93,7 +92,7 @@ public:
}
// Listen for child "termination" right away to catch launch errors.
mDonePump.listen("LLLeap", boost::bind(&LLLeapImpl::bad_launch, this, _1));
mDonePump.listen("LLLeap", [this](const LLSD& data){ return bad_launch(data); });
// Okay, launch child.
// Get a modifiable copy of params block to set files and postend.
@ -113,7 +112,7 @@ public:
// Okay, launch apparently worked. Change our mDonePump listener.
mDonePump.stopListening("LLLeap");
mDonePump.listen("LLLeap", boost::bind(&LLLeapImpl::done, this, _1));
mDonePump.listen("LLLeap", [this](const LLSD& data){ return done(data); });
// Child might pump large volumes of data through either stdout or
// stderr. Don't bother copying all that data into notification event.
@ -128,13 +127,9 @@ public:
// Listening on stdout is stateful. In general, we're either waiting
// for the length prefix or waiting for the specified length of data.
// We address that with two different listener methods -- one of which
// is blocked at any given time.
mReadPrefix = true;
mStdoutConnection = childout.getPump()
.listen("prefix", boost::bind(&LLLeapImpl::rstdout, this, _1));
mStdoutDataConnection = childout.getPump()
.listen("data", boost::bind(&LLLeapImpl::rstdoutData, this, _1));
mBlocker.reset(new LLEventPump::Blocker(mStdoutDataConnection));
.listen("LLLeap", [this](const LLSD& data){ return rstdout(data); });
// Log anything sent up through stderr. When a typical program
// encounters an error, it writes its error message to stderr and
@ -142,7 +137,7 @@ public:
// interpreter behaves that way. More generally, though, a plugin
// author can log whatever s/he wants to the viewer log using stderr.
mStderrConnection = childerr.getPump()
.listen("LLLeap", boost::bind(&LLLeapImpl::rstderr, this, _1));
.listen("LLLeap", [this](const LLSD& data){ return rstderr(data); });
// For our lifespan, intercept any LL_ERRS so we can notify plugin
mRecorder = LLError::addGenericRecorder(
@ -255,120 +250,120 @@ public:
return false;
}
// Initial state of stateful listening on child stdout: wait for a length
// prefix, followed by ':'.
bool rstdout(const LLSD& data)
// Stateful listening on child stdout:
// wait for a length prefix, followed by ':'.
bool rstdout(const LLSD&)
{
LLProcess::ReadPipe& childout(mChild->getReadPipe(LLProcess::STDOUT));
// It's possible we got notified of a couple digit characters without
// seeing the ':' -- unlikely, but still. Until we see ':', keep
// waiting.
if (childout.contains(':'))
while (childout.size())
{
std::istream& childstream(childout.get_istream());
// Saw ':', read length prefix and store in mExpect.
size_t expect;
childstream >> expect;
int colon(childstream.get());
if (colon != ':')
/*----------------- waiting for length prefix ------------------*/
if (mReadPrefix)
{
// Protocol failure. Clear out the rest of the pending data in
// childout (well, up to a max length) to log what was wrong.
LLProcess::ReadPipe::size_type
readlen((std::min)(childout.size(), LLProcess::ReadPipe::size_type(80)));
bad_protocol(STRINGIZE(expect << char(colon) << childout.read(readlen)));
}
else
{
// Saw length prefix, saw colon, life is good. Now wait for
// that length of data to arrive.
mExpect = expect;
LL_DEBUGS("LLLeap") << "got length, waiting for "
<< mExpect << " bytes of data" << LL_ENDL;
// Block calls to this method; resetting mBlocker unblocks
// calls to the other method.
mBlocker.reset(new LLEventPump::Blocker(mStdoutConnection));
// Go check if we've already received all the advertised data.
if (childout.size())
// It's possible we got notified of a couple digit characters without
// seeing the ':' -- unlikely, but still. Until we see ':', keep
// waiting.
if (! childout.contains(':'))
{
LLSD updata(data);
updata["len"] = LLSD::Integer(childout.size());
rstdoutData(updata);
if (childout.contains('\n'))
{
// Since this is the initial listening state, this is where we'd
// arrive if the child isn't following protocol at all -- say
// because the user specified 'ls' or some darn thing.
bad_protocol(childout.getline());
}
// Either way, stop looping.
break;
}
}
}
else if (childout.contains('\n'))
{
// Since this is the initial listening state, this is where we'd
// arrive if the child isn't following protocol at all -- say
// because the user specified 'ls' or some darn thing.
bad_protocol(childout.getline());
}
return false;
}
// State in which we listen on stdout for the specified length of data to
// arrive.
bool rstdoutData(const LLSD& data)
{
LLProcess::ReadPipe& childout(mChild->getReadPipe(LLProcess::STDOUT));
// Until we've accumulated the promised length of data, keep waiting.
if (childout.size() >= mExpect)
{
// Ready to rock and roll.
LL_DEBUGS("LLLeap") << "needed " << mExpect << " bytes, got "
<< childout.size() << ", parsing LLSD" << LL_ENDL;
LLSD data;
#if 1
// specifically require notation LLSD from child
LLPointer<LLSDParser> parser(new LLSDNotationParser());
S32 parse_status(parser->parse(childout.get_istream(), data, mExpect));
if (parse_status == LLSDParser::PARSE_FAILURE)
#else
// SL-18330: accept any valid LLSD serialization format from child
// Unfortunately this runs into trouble we have not yet debugged.
bool parse_status(LLSDSerialize::deserialize(data, childout.get_istream(), mExpect));
if (! parse_status)
#endif
{
bad_protocol("unparseable LLSD data");
}
else if (! (data.isMap() && data["pump"].isString() && data.has("data")))
{
// we got an LLSD object, but it lacks required keys
bad_protocol("missing 'pump' or 'data'");
// Saw ':', read length prefix and store in mExpect.
std::istream& childstream(childout.get_istream());
size_t expect;
childstream >> expect;
int colon(childstream.get());
if (colon != ':')
{
// Protocol failure. Clear out the rest of the pending data in
// childout (well, up to a max length) to log what was wrong.
LLProcess::ReadPipe::size_type
readlen((std::min)(childout.size(),
LLProcess::ReadPipe::size_type(80)));
bad_protocol(stringize(expect, char(colon), childout.read(readlen)));
break;
}
else
{
// Saw length prefix, saw colon, life is good. Now wait for
// that length of data to arrive.
mExpect = expect;
LL_DEBUGS("LLLeap") << "got length, waiting for "
<< mExpect << " bytes of data" << LL_ENDL;
// Transition to "read data" mode and loop back to check
// if we've already received all the advertised data.
mReadPrefix = false;
continue;
}
}
/*----------------- saw prefix, wait for data ------------------*/
else
{
try
// Until we've accumulated the promised length of data, keep waiting.
if (childout.size() < mExpect)
{
// The LLSD object we got from our stream contains the
// keys we need.
LLEventPumps::instance().obtain(data["pump"]).post(data["data"]);
break;
}
catch (const std::exception& err)
// We have the data we were told to expect! Ready to rock and roll.
LL_DEBUGS("LLLeap") << "needed " << mExpect << " bytes, got "
<< childout.size() << ", parsing LLSD" << LL_ENDL;
LLSD data;
#if 1
// specifically require notation LLSD from child
LLPointer<LLSDParser> parser(new LLSDNotationParser());
S32 parse_status(parser->parse(childout.get_istream(), data, mExpect));
if (parse_status == LLSDParser::PARSE_FAILURE)
#else
// SL-18330: accept any valid LLSD serialization format from child
// Unfortunately this runs into trouble we have not yet debugged.
bool parse_status(LLSDSerialize::deserialize(data, childout.get_istream(), mExpect));
if (! parse_status)
#endif
{
// No plugin should be allowed to crash the viewer by
// driving an exception -- intentionally or not.
LOG_UNHANDLED_EXCEPTION(stringize("handling request ", data));
// Whether or not the plugin added a "reply" key to the
// request, send a reply. We happen to know who originated
// this request, and the reply LLEventPump of interest.
// Not our problem if the plugin ignores the reply event.
data["reply"] = mReplyPump.getName();
sendReply(llsd::map("error",
stringize(LLError::Log::classname(err), ": ", err.what())),
data);
bad_protocol("unparseable LLSD data");
break;
}
// Block calls to this method; resetting mBlocker unblocks
// calls to the other method.
mBlocker.reset(new LLEventPump::Blocker(mStdoutDataConnection));
// Go check for any more pending events in the buffer.
if (childout.size())
else if (! (data.isMap() && data["pump"].isString() && data.has("data")))
{
LLSD updata(data);
data["len"] = LLSD::Integer(childout.size());
rstdout(updata);
// we got an LLSD object, but it lacks required keys
bad_protocol("missing 'pump' or 'data'");
break;
}
else
{
try
{
// The LLSD object we got from our stream contains the
// keys we need.
LLEventPumps::instance().obtain(data["pump"]).post(data["data"]);
}
catch (const std::exception& err)
{
// No plugin should be allowed to crash the viewer by
// driving an exception -- intentionally or not.
LOG_UNHANDLED_EXCEPTION(stringize("handling request ", data));
// Whether or not the plugin added a "reply" key to the
// request, send a reply. We happen to know who originated
// this request, and the reply LLEventPump of interest.
// Not our problem if the plugin ignores the reply event.
data["reply"] = mReplyPump.getName();
sendReply(llsd::map("error",
stringize(LLError::Log::classname(err), ": ", err.what())),
data);
}
// Transition to "read prefix" mode and go check for any
// more pending events in the buffer.
mReadPrefix = true;
continue;
}
}
}
@ -453,7 +448,8 @@ private:
// child's stdin, suitably enriched with the pump name on which it was
// received.
return pump.listen(listener,
boost::bind(&LLLeapImpl::wstdin, this, pump.getName(), _1));
[this, name=pump.getName()](const LLSD& data)
{ return wstdin(name, data); });
}
std::string mDesc;
@ -461,11 +457,11 @@ private:
LLEventStream mReplyPump;
LLProcessPtr mChild;
LLTempBoundListener
mStdinConnection, mStdoutConnection, mStdoutDataConnection, mStderrConnection;
std::unique_ptr<LLEventPump::Blocker> mBlocker;
mStdinConnection, mStdoutConnection, mStderrConnection;
LLProcess::ReadPipe::size_type mExpect;
LLError::RecorderPtr mRecorder;
std::unique_ptr<LLLeapListener> mListener;
bool mReadPrefix;
};
// These must follow the declaration of LLLeapImpl, so they may as well be last.

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@ -830,7 +830,7 @@ std::string utf8str_showBytesUTF8(const std::string& utf8str)
}
// Search for any emoji symbol, return true if found
bool wstring_has_emoji(const LLWString& wstr)
bool wstring_has_emoji(LLWStringView wstr)
{
for (const llwchar& wch : wstr)
{

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@ -763,7 +763,7 @@ LL_COMMON_API llwchar utf8str_to_wchar(const std::string& utf8str, size_t offset
LL_COMMON_API std::string utf8str_showBytesUTF8(const std::string& utf8str);
LL_COMMON_API bool wstring_has_emoji(const LLWString& wstr);
LL_COMMON_API bool wstring_has_emoji(LLWStringView wstr);
LL_COMMON_API bool wstring_remove_emojis(LLWString& wstr);

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@ -361,14 +361,8 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool
mGLReady = true;
}
// initialzie DXGI adapter (for querying available VRAM)
void initDX();
// initialize D3D (if DXGI cannot be used)
void initD3D();
//clean up DXGI/D3D resources
void cleanupDX();
// Use DXGI to check memory (because WMI doesn't report more than 4Gb)
void checkDXMem();
/// called by main thread to post work to this window thread
template <typename CALLABLE>
@ -417,12 +411,9 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool
// *HACK: Attempt to prevent startup crashes by deferring memory accounting
// until after some graphics setup. See SL-20177. -Cosmic,2023-09-18
bool mGLReady = false;
bool mGotGLBuffer = false;
U32 mMaxVRAM = 0; // maximum amount of vram to allow in the "budget", or 0 for no maximum (see updateVRAMUsage)
IDXGIAdapter3* mDXGIAdapter = nullptr;
LPDIRECT3D9 mD3D = nullptr;
LPDIRECT3DDEVICE9 mD3DDevice = nullptr;
};
@ -4742,39 +4733,55 @@ private:
std::string mPrev;
};
// Print hardware debug info about available graphics adapters in ordinal order
void debugEnumerateGraphicsAdapters()
void LLWindowWin32::LLWindowWin32Thread::checkDXMem()
{
LL_INFOS("Window") << "Enumerating graphics adapters..." << LL_ENDL;
if (!mGLReady || mGotGLBuffer) { return; }
IDXGIFactory1* factory;
HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&factory);
if (FAILED(res) || !factory)
IDXGIFactory4* p_factory = nullptr;
HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory4), (void**)&p_factory);
if (FAILED(res))
{
LL_WARNS() << "CreateDXGIFactory1 failed: 0x" << std::hex << res << LL_ENDL;
}
else
{
IDXGIAdapter3* p_dxgi_adapter = nullptr;
UINT graphics_adapter_index = 0;
IDXGIAdapter3* dxgi_adapter;
while (true)
{
res = factory->EnumAdapters(graphics_adapter_index, reinterpret_cast<IDXGIAdapter**>(&dxgi_adapter));
res = p_factory->EnumAdapters(graphics_adapter_index, reinterpret_cast<IDXGIAdapter**>(&p_dxgi_adapter));
if (FAILED(res))
{
if (graphics_adapter_index == 0)
{
LL_WARNS() << "EnumAdapters failed: 0x" << std::hex << res << LL_ENDL;
}
else
{
LL_INFOS("Window") << "Done enumerating graphics adapters" << LL_ENDL;
}
}
else
{
if (graphics_adapter_index == 0) // Should it check largest one isntead of first?
{
DXGI_QUERY_VIDEO_MEMORY_INFO info;
p_dxgi_adapter->QueryVideoMemoryInfo(0, DXGI_MEMORY_SEGMENT_GROUP_LOCAL, &info);
// Alternatively use GetDesc from below to get adapter's memory
UINT64 budget_mb = info.Budget / (1024 * 1024);
if (gGLManager.mVRAM < (S32)budget_mb)
{
gGLManager.mVRAM = (S32)budget_mb;
LL_INFOS("RenderInit") << "New VRAM Budget (DX9): " << gGLManager.mVRAM << " MB" << LL_ENDL;
}
else
{
LL_INFOS("RenderInit") << "VRAM Budget (DX9): " << budget_mb
<< " MB, current (WMI): " << gGLManager.mVRAM << " MB" << LL_ENDL;
}
}
DXGI_ADAPTER_DESC desc;
dxgi_adapter->GetDesc(&desc);
p_dxgi_adapter->GetDesc(&desc);
std::wstring description_w((wchar_t*)desc.Description);
std::string description(description_w.begin(), description_w.end());
LL_INFOS("Window") << "Graphics adapter index: " << graphics_adapter_index << ", "
@ -4787,10 +4794,10 @@ void debugEnumerateGraphicsAdapters()
<< "SharedSystemMemory: " << desc.SharedSystemMemory / 1024 / 1024 << LL_ENDL;
}
if (dxgi_adapter)
if (p_dxgi_adapter)
{
dxgi_adapter->Release();
dxgi_adapter = NULL;
p_dxgi_adapter->Release();
p_dxgi_adapter = NULL;
}
else
{
@ -4801,95 +4808,12 @@ void debugEnumerateGraphicsAdapters()
}
}
if (factory)
if (p_factory)
{
factory->Release();
}
}
void LLWindowWin32::LLWindowWin32Thread::initDX()
{
if (!mGLReady) { return; }
if (mDXGIAdapter == NULL)
{
debugEnumerateGraphicsAdapters();
IDXGIFactory4* pFactory = nullptr;
HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory4), (void**)&pFactory);
if (FAILED(res))
{
LL_WARNS() << "CreateDXGIFactory1 failed: 0x" << std::hex << res << LL_ENDL;
}
else
{
res = pFactory->EnumAdapters(0, reinterpret_cast<IDXGIAdapter**>(&mDXGIAdapter));
if (FAILED(res))
{
LL_WARNS() << "EnumAdapters failed: 0x" << std::hex << res << LL_ENDL;
}
else
{
LL_INFOS() << "EnumAdapters success" << LL_ENDL;
}
}
if (pFactory)
{
pFactory->Release();
}
}
}
void LLWindowWin32::LLWindowWin32Thread::initD3D()
{
if (!mGLReady) { return; }
if (mDXGIAdapter == NULL && mD3DDevice == NULL && mWindowHandleThrd != 0)
{
mD3D = Direct3DCreate9(D3D_SDK_VERSION);
D3DPRESENT_PARAMETERS d3dpp;
ZeroMemory(&d3dpp, sizeof(d3dpp));
d3dpp.Windowed = TRUE;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
HRESULT res = mD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, mWindowHandleThrd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &mD3DDevice);
if (FAILED(res))
{
LL_WARNS() << "(fallback) CreateDevice failed: 0x" << std::hex << res << LL_ENDL;
}
else
{
LL_INFOS() << "(fallback) CreateDevice success" << LL_ENDL;
}
}
}
void LLWindowWin32::LLWindowWin32Thread::cleanupDX()
{
//clean up DXGI/D3D resources
if (mDXGIAdapter)
{
mDXGIAdapter->Release();
mDXGIAdapter = nullptr;
p_factory->Release();
}
if (mD3DDevice)
{
mD3DDevice->Release();
mD3DDevice = nullptr;
}
if (mD3D)
{
mD3D->Release();
mD3D = nullptr;
}
mGotGLBuffer = true;
}
void LLWindowWin32::LLWindowWin32Thread::run()
@ -4908,15 +4832,11 @@ void LLWindowWin32::LLWindowWin32Thread::run()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
// lazily call initD3D inside this loop to catch when mGLReady has been set to true
initDX();
// Check memory budget using DirectX
checkDXMem();
if (mWindowHandleThrd != 0)
{
// lazily call initD3D inside this loop to catch when mWindowHandle has been set, and mGLReady has been set to true
// *TODO: Shutdown if this fails when mWindowHandle exists
initD3D();
MSG msg;
BOOL status;
if (mhDCThrd == 0)
@ -4956,8 +4876,6 @@ void LLWindowWin32::LLWindowWin32Thread::run()
}
#endif
}
cleanupDX();
}
void LLWindowWin32::LLWindowWin32Thread::wakeAndDestroy()
@ -5057,7 +4975,6 @@ void LLWindowWin32::LLWindowWin32Thread::wakeAndDestroy()
// very unsafe
TerminateThread(pair.second.native_handle(), 0);
pair.second.detach();
cleanupDX();
}
}
LL_DEBUGS("Window") << "thread pool shutdown complete" << LL_ENDL;

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@ -12750,7 +12750,7 @@ Change of this parameter will affect the layout of buttons in notification toast
<key>Comment</key>
<string>0 - complexity limit applies to everyone, 1 - always show friends, 2 - only show friends</string>
<key>Persist</key>
<integer>0</integer>
<integer>1</integer>
<key>Type</key>
<string>S32</string>
<key>Value</key>

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@ -37,10 +37,10 @@ FSFloaterWhiteListHelper::FSFloaterWhiteListHelper(const LLSD& key) : LLFloater(
{
}
BOOL FSFloaterWhiteListHelper::postBuild()
bool FSFloaterWhiteListHelper::postBuild()
{
populateWhitelistInfo();
return TRUE;
return true;
}
void FSFloaterWhiteListHelper::populateWhitelistInfo()

View File

@ -36,7 +36,7 @@ public:
explicit FSFloaterWhiteListHelper(const LLSD& key);
~FSFloaterWhiteListHelper() final = default;
BOOL postBuild() override final;
bool postBuild() override final;
private:
void populateWhitelistInfo();

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@ -589,13 +589,13 @@ void LLFloaterIMSessionTab::appendMessage(const LLChat& chat, const LLSD& args)
mChatHistory->appendMessage(chat, chat_args);
}
void LLFloaterIMSessionTab::updateUsedEmojis(LLWString text)
void LLFloaterIMSessionTab::updateUsedEmojis(LLWStringView text)
{
LLEmojiDictionary* dictionary = LLEmojiDictionary::getInstance();
llassert_always(dictionary);
bool emojiSent = false;
for (llwchar& c : text)
for (const llwchar& c : text)
{
if (dictionary->isEmoji(c))
{

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@ -149,7 +149,7 @@ protected:
std::string appendTime();
void assignResizeLimits();
void updateUsedEmojis(LLWString text);
void updateUsedEmojis(LLWStringView text);
S32 mFloaterExtraWidth;

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@ -1362,27 +1362,35 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
// Texture
{
mIsAlpha = false;
LLGLenum image_format = GL_RGB;
bool identical_image_format = false;
LLSelectedTE::getImageFormat(image_format, identical_image_format);
bool missing_asset = false;
LLSelectedTE::getImageFormat(image_format, identical_image_format, missing_asset);
mIsAlpha = false;
switch (image_format)
if (!missing_asset)
{
mIsAlpha = false;
switch (image_format)
{
case GL_RGBA:
case GL_ALPHA:
{
mIsAlpha = true;
}
break;
{
mIsAlpha = true;
}
break;
case GL_RGB: break;
default:
{
LL_WARNS() << "Unexpected tex format in LLPanelFace...resorting to no alpha" << LL_ENDL;
{
LL_WARNS() << "Unexpected tex format in LLPanelFace...resorting to no alpha" << LL_ENDL;
}
break;
}
break;
}
else
{
// Don't know image's properties, use material's mode value
mIsAlpha = true;
}
if (LLViewerMedia::getInstance()->textureHasMedia(id))
@ -1428,10 +1436,12 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
mTextureCtrl->setTentative(false);
mTextureCtrl->setEnabled(editable && !has_pbr_material);
mTextureCtrl->setImageAssetID(id);
getChildView("combobox alphamode")->setEnabled(editable && mIsAlpha && transparency <= 0.f && !has_pbr_material);
getChildView("label alphamode")->setEnabled(editable && mIsAlpha && !has_pbr_material);
getChildView("maskcutoff")->setEnabled(editable && mIsAlpha && !has_pbr_material);
getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha && !has_pbr_material);
bool can_change_alpha = editable && mIsAlpha && !missing_asset && !has_pbr_material;
getChildView("combobox alphamode")->setEnabled(can_change_alpha && transparency <= 0.f);
getChildView("label alphamode")->setEnabled(can_change_alpha);
getChildView("maskcutoff")->setEnabled(can_change_alpha);
getChildView("label maskcutoff")->setEnabled(can_change_alpha);
mTextureCtrl->setBakeTextureEnabled(true);
}
@ -1454,10 +1464,12 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
mTextureCtrl->setTentative(true);
mTextureCtrl->setEnabled(editable && !has_pbr_material);
mTextureCtrl->setImageAssetID(id);
getChildView("combobox alphamode")->setEnabled(editable && mIsAlpha && transparency <= 0.f && !has_pbr_material);
getChildView("label alphamode")->setEnabled(editable && mIsAlpha && !has_pbr_material);
getChildView("maskcutoff")->setEnabled(editable && mIsAlpha && !has_pbr_material);
getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha && !has_pbr_material);
bool can_change_alpha = editable && mIsAlpha && !missing_asset && !has_pbr_material;
getChildView("combobox alphamode")->setEnabled(can_change_alpha && transparency <= 0.f);
getChildView("label alphamode")->setEnabled(can_change_alpha);
getChildView("maskcutoff")->setEnabled(can_change_alpha);
getChildView("label maskcutoff")->setEnabled(can_change_alpha);
mTextureCtrl->setBakeTextureEnabled(true);
}
@ -3507,13 +3519,14 @@ void LLPanelFace::onSelectTexture(const LLSD& data)
LLGLenum image_format;
bool identical_image_format = false;
LLSelectedTE::getImageFormat(image_format, identical_image_format);
bool missing_asset = false;
LLSelectedTE::getImageFormat(image_format, identical_image_format, missing_asset);
LLCtrlSelectionInterface* combobox_alphamode =
childGetSelectionInterface("combobox alphamode");
U32 alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
if (combobox_alphamode)
if (combobox_alphamode && !missing_asset)
{
switch (image_format)
{
@ -5438,19 +5451,51 @@ void LLPanelFace::LLSelectedTE::getFace(LLFace*& face_to_return, bool& identical
identical_face = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&get_te_face_func, face_to_return, false, (LLFace*)nullptr);
}
void LLPanelFace::LLSelectedTE::getImageFormat(LLGLenum& image_format_to_return, bool& identical_face)
void LLPanelFace::LLSelectedTE::getImageFormat(LLGLenum& image_format_to_return, bool& identical_face, bool& missing_asset)
{
LLGLenum image_format{ GL_RGB };
struct LLSelectedTEGetImageFormat : public LLSelectedTEGetFunctor<LLGLenum>
struct LLSelectedTEGetmatId : public LLSelectedTEFunctor
{
LLGLenum get(LLViewerObject* object, S32 te_index)
LLSelectedTEGetmatId()
: mImageFormat(GL_RGB)
, mIdentical(true)
, mMissingAsset(false)
, mFirstRun(true)
{
LLViewerTexture* image = object->getTEImage(te_index);
return image ? image->getPrimaryFormat() : GL_RGB;
}
} get_glenum;
identical_face = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&get_glenum, image_format);
image_format_to_return = image_format;
bool apply(LLViewerObject* object, S32 te_index) override
{
LLViewerTexture* image = object ? object->getTEImage(te_index) : nullptr;
LLGLenum format = GL_RGB;
bool missing = false;
if (image)
{
format = image->getPrimaryFormat();
missing = image->isMissingAsset();
}
if (mFirstRun)
{
mFirstRun = false;
mImageFormat = format;
mMissingAsset = missing;
}
else
{
mIdentical &= (mImageFormat == format);
mIdentical &= (mMissingAsset == missing);
}
return true;
}
LLGLenum mImageFormat;
bool mIdentical;
bool mMissingAsset;
bool mFirstRun;
} func;
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func);
image_format_to_return = func.mImageFormat;
identical_face = func.mIdentical;
missing_asset = func.mMissingAsset;
}
void LLPanelFace::LLSelectedTE::getTexId(LLUUID& id, bool& identical)

View File

@ -664,7 +664,7 @@ public:
{
public:
static void getFace(class LLFace*& face_to_return, bool& identical_face);
static void getImageFormat(LLGLenum& image_format_to_return, bool& identical_face);
static void getImageFormat(LLGLenum& image_format_to_return, bool& identical_face, bool& missing_asset);
static void getTexId(LLUUID& id, bool& identical);
static void getPbrMaterialId(LLUUID& id, bool& identical, bool& has_pbr, bool& has_faces_without_pbr);
static void getObjectScaleS(F32& scale_s, bool& identical);

View File

@ -9021,9 +9021,11 @@ bool LLVOAvatar::shouldRenderRigged() const
// Maybe better naming could make this clearer?
bool LLVOAvatar::isVisible() const
{
static LLCachedControl<bool> friends_only(gSavedSettings, "RenderAvatarFriendsOnly", false);
return mDrawable.notNull()
&& (!mOrphaned || isSelf())
&& (mDrawable->isVisible() || mIsDummy);
&& (mDrawable->isVisible() || mIsDummy)
&& (!friends_only() || isUIAvatar() || isSelf() || isControlAvatar() || isBuddy());
}
// Determine if we have enough avatar data to render