SL-24485, SL-40331, SL-23136, SL-40330, SL-25816, SL-40567,

SL-40568: land moss/linuxmisc-r60383: misc linuxclient & opensource
fixes.

svn merge svn+ssh://svn.lindenlab.com/svn/linden/release@60383
svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/linuxmisc-r60383 ->
release
master
Adam Moss 2007-04-18 09:17:53 +00:00
parent 0277259455
commit 208ccf8c2c
7 changed files with 356 additions and 120 deletions

View File

@ -4,13 +4,14 @@ along with the issue identifier corresponding to the patches we've
received from them. To see more about these contributions, visit
http://jira.secondlife.com/ , and enter the issue identifier.
Alissa Sabre - VWR-81, VWR-83
Alissa Sabre - VWR-81, VWR-83, VWR-414
blino Nakamura - VWR-17
Drewan Keats - VWR-28
Dylan Haskell - VWR-72
Dzonatas Sol - VWR-198
Eddy Stryker - VWR-15, VWR-23
Ginko Bayliss - VWR-4
Hikkoshi Sakai - VWR-429
Hiro Sommambulist - VWR-66, VWR-97, VWR-100, VWR-105, VWR-108, VWR-118
Jacek Antonelli - VWR-188
Joghert LeSabre - VWR-64

View File

@ -1,6 +1,6 @@
/**
* @file llwindowsdl.cpp
* @brief Platform-dependent implementation of llwindow
* @brief SDL implementation of LLWindow class
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
@ -35,12 +35,6 @@
extern BOOL gDebugWindowProc;
// culled from winuser.h
//const S32 WHEEL_DELTA = 120; /* Value for rolling one detent */
// On the Mac, the scroll wheel reports a delta of 1 for each detent.
// There's also acceleration for faster scrolling, based on a slider in the system preferences.
const S32 WHEEL_DELTA = 1; /* Value for rolling one detent */
const S32 BITS_PER_PIXEL = 32;
const S32 MAX_NUM_RESOLUTIONS = 32;
//
@ -54,37 +48,11 @@ const S32 MAX_NUM_RESOLUTIONS = 32;
// TOFU HACK -- (*exactly* the same hack as LLWindowMacOSX for a similar
// set of reasons): Stash a pointer to the LLWindowSDL object here and
// maintain in the constructor and destructor. This assumes that there will
// be only one object of this class at any time. Hopefully this is true.
// be only one object of this class at any time. Currently this is true.
static LLWindowSDL *gWindowImplementation = NULL;
static BOOL was_fullscreen = FALSE;
// Cross-platform bits:
void show_window_creation_error(const char* title)
{
llwarns << title << llendl;
shell_open( "help/window_creation_error.html");
/*
OSMessageBox(
"Second Life is unable to run because it can't set up your display.\n"
"We need to be able to make a 32-bit color window at 1024x768, with\n"
"an 8 bit alpha channel.\n"
"\n"
"First, be sure your monitor is set to True Color (32-bit) in\n"
"Start -> Control Panels -> Display -> Settings.\n"
"\n"
"Otherwise, this may be due to video card driver issues.\n"
"Please make sure you have the latest video card drivers installed.\n"
"ATI drivers are available at http://www.ati.com/\n"
"nVidia drivers are available at http://www.nvidia.com/\n"
"\n"
"If you continue to receive this message, contact customer service.",
title,
OSMB_OK);
*/
}
void maybe_lock_display(void)
{
@ -255,7 +223,7 @@ LLWindowSDL::LLWindowSDL(char *title, S32 x, S32 y, S32 width,
#endif // LL_GTK
// Get the original aspect ratio of the main device.
mOriginalAspectRatio = 1024.0 / 768.0; // !!! FIXME //(double)CGDisplayPixelsWide(mDisplay) / (double)CGDisplayPixelsHigh(mDisplay);
mOriginalAspectRatio = 1024.0 / 768.0; // !!! *FIX: ? //(double)CGDisplayPixelsWide(mDisplay) / (double)CGDisplayPixelsHigh(mDisplay);
if (!title)
title = "SDL Window"; // *FIX: (???)
@ -305,6 +273,105 @@ static SDL_Surface *Load_BMP_Resource(const char *basename)
return SDL_LoadBMP(path_buffer);
}
#if LL_X11
// This is an XFree86/XOrg-specific hack for detecting the amount of Video RAM
// on this machine. It works by searching /var/log/var/log/Xorg.?.log or
// /var/log/XFree86.?.log for a ': VideoRAM: (%d+) kB' regex, where '?' is
// the X11 display number derived from $DISPLAY
static int x11_detect_VRAM_kb_fp(FILE *fp)
{
const int line_buf_size = 1000;
char line_buf[line_buf_size];
while (fgets(line_buf, line_buf_size, fp))
{
//lldebugs << "XLOG: " << line_buf << llendl;
// Why the ad-hoc parser instead of using a regex? Our
// favourite regex implementation - libboost_regex - is
// quite a heavy and troublesome dependency for the client, so
// it seems a shame to introduce it for such a simple task.
const char part1_template[] = ": VideoRAM: ";
const char part2_template[] = " kB";
char *part1 = strstr(line_buf, part1_template);
if (part1) // found start of matching line
{
part1 = &part1[strlen(part1_template)]; // -> after
char *part2 = strstr(part1, part2_template);
if (part2) // found end of matching line
{
// now everything between part1 and part2 is
// supposed to be numeric, describing the
// number of kB of Video RAM supported
int rtn = 0;
for (; part1 < part2; ++part1)
{
//lldebugs << "kB" << *part1 << llendl;
if (*part1 < '0' || *part1 > '9')
{
// unexpected char, abort parse
rtn = 0;
break;
}
rtn *= 10;
rtn += (*part1) - '0';
}
if (rtn > 0)
{
// got the kB number. return it now.
return rtn;
}
}
}
}
return 0; // 'could not detect'
}
static int x11_detect_VRAM_kb()
{
std::string x_log_location("/var/log/");
std::string fname;
int rtn = 0; // 'could not detect'
int display_num = 0;
FILE *fp;
char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc
// parse DISPLAY number so we can go grab the right log file
if (display_env[0] == ':' &&
display_env[1] >= '0' && display_env[1] <= '9')
{
display_num = display_env[1] - '0';
}
// *TODO: we could be smarter and see which of Xorg/XFree86 has the
// freshest time-stamp.
// Try XOrg log first
fname = x_log_location;
fname += "Xorg.";
fname += ('0' + display_num);
fname += ".log";
fp = fopen(fname.c_str(), "r");
if (fp)
{
rtn = x11_detect_VRAM_kb_fp(fp);
fclose(fp);
}
// Try old XFree86 log otherwise
if (rtn == 0)
{
fname = x_log_location;
fname += "XFree86.";
fname += ('0' + display_num);
fname += ".log";
fp = fopen(fname.c_str(), "r");
if (fp)
{
rtn = x11_detect_VRAM_kb_fp(fp);
fclose(fp);
}
}
return rtn;
}
#endif // LL_X11
BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync)
{
//bool glneedsinit = false;
@ -491,67 +558,40 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
{
llinfos << "createContext: SKIPPING - !fullscreen, but +mWindow " << width << "x" << height << "x" << bits << llendl;
}
/*if (!load_all_glsyms(gllibname))
{
SDL_QuitSubSystem(SDL_INIT_VIDEO);
return FALSE;
}*/
gGLManager.mVRAM = videoInfo->video_mem / 1024;
// Detect video memory size.
# if LL_X11
gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024;
if (gGLManager.mVRAM != 0)
{
llinfos << "Detected " << gGLManager.mVRAM << "MB VRAM." << llendl;
llinfos << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << llendl;
} else
# endif // LL_X11
{
// fallback to letting SDL detect VRAM.
// note: I've not seen SDL's detection ever actually find
// VRAM != 0, but if SDL *does* detect it then that's a bonus.
gGLManager.mVRAM = videoInfo->video_mem / 1024;
if (gGLManager.mVRAM != 0)
{
llinfos << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << llendl;
}
}
// If VRAM is not detected, that is handled later
#if 0 // *FIX: all video cards suck under Linux. :)
// Since we just created the context, it needs to be set up.
glNeedsInit = TRUE;
if(glNeedsInit)
{
// Check for some explicitly unsupported cards.
const char* RENDERER = (const char*) glGetString(GL_RENDERER);
// *TODO: Now would be an appropriate time to check for some
// explicitly unsupported cards.
//const char* RENDERER = (const char*) glGetString(GL_RENDERER);
const char* CARD_LIST[] =
{ "RAGE 128",
"RIVA TNT2",
"Intel 810",
"3Dfx/Voodoo3",
"Radeon 7000",
"Radeon 7200",
"Radeon 7500",
"Radeon DDR",
"Radeon VE",
"GDI Generic" };
const S32 CARD_COUNT = sizeof(CARD_LIST)/sizeof(char*);
// Future candidates:
// ProSavage/Twister
// SuperSavage
S32 i;
for (i = 0; i < CARD_COUNT; i++)
{
if (check_for_card(RENDERER, CARD_LIST[i]))
{
close();
shell_open( "help/unsupported_card.html" );
return FALSE;
}
}
}
#endif
GLint depthBits, stencilBits, redBits, greenBits, blueBits, alphaBits;
glGetIntegerv(GL_RED_BITS, &redBits);
glGetIntegerv(GL_GREEN_BITS, &greenBits);
glGetIntegerv(GL_BLUE_BITS, &blueBits);
glGetIntegerv(GL_ALPHA_BITS, &alphaBits);
glGetIntegerv(GL_DEPTH_BITS, &depthBits);
glGetIntegerv(GL_STENCIL_BITS, &stencilBits);
GLint depthBits, stencilBits, redBits, greenBits, blueBits, alphaBits;
glGetIntegerv(GL_RED_BITS, &redBits);
glGetIntegerv(GL_GREEN_BITS, &greenBits);
glGetIntegerv(GL_BLUE_BITS, &blueBits);
glGetIntegerv(GL_ALPHA_BITS, &alphaBits);
glGetIntegerv(GL_DEPTH_BITS, &depthBits);
glGetIntegerv(GL_STENCIL_BITS, &stencilBits);
llinfos << "GL buffer:" << llendl
llinfos << " Red Bits " << S32(redBits) << llendl
llinfos << " Green Bits " << S32(greenBits) << llendl
@ -1002,7 +1042,9 @@ void LLWindowSDL::beforeDialog()
{
// Everything that we/SDL asked for should happen before we
// potentially hand control over to GTK.
maybe_lock_display();
XSync(mSDL_Display, False);
maybe_unlock_display();
}
#endif // LL_X11
@ -1046,6 +1088,7 @@ void LLWindowSDL::x11_set_urgent(BOOL urgent)
llinfos << "X11 hint for urgency, " << urgent << llendl;
maybe_lock_display();
wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID);
if (!wm_hints)
wm_hints = XAllocWMHints();
@ -1058,6 +1101,7 @@ void LLWindowSDL::x11_set_urgent(BOOL urgent)
XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints);
XFree(wm_hints);
XSync(mSDL_Display, False);
maybe_unlock_display();
}
}
#endif // LL_X11
@ -1762,10 +1806,12 @@ BOOL LLWindowSDL::SDLReallyCaptureInput(BOOL capture)
{
//llinfos << "X11 POINTER GRABBY" << llendl;
//newmode = SDL_WM_GrabInput(wantmode);
maybe_lock_display();
result = XGrabPointer(mSDL_Display, mSDL_XWindowID,
True, 0, GrabModeAsync,
GrabModeAsync,
None, None, CurrentTime);
maybe_unlock_display();
if (GrabSuccess == result)
newmode = SDL_GRAB_ON;
else
@ -1775,10 +1821,12 @@ BOOL LLWindowSDL::SDLReallyCaptureInput(BOOL capture)
//llinfos << "X11 POINTER UNGRABBY" << llendl;
newmode = SDL_GRAB_OFF;
//newmode = SDL_WM_GrabInput(SDL_GRAB_OFF);
maybe_lock_display();
XUngrabPointer(mSDL_Display, CurrentTime);
// Make sure the ungrab happens RIGHT NOW.
XSync(mSDL_Display, False);
maybe_unlock_display();
} else
{
newmode = SDL_GRAB_QUERY; // neutral
@ -1855,7 +1903,7 @@ void LLWindowSDL::gatherInput()
std::string saved_locale = setlocale(LC_ALL, NULL);
// Do a limited number of pumps so SL doesn't starve!
// FIXME - this should ideally be time-limited, not count-limited.
// *TODO: this should ideally be time-limited, not count-limited.
gtk_main_iteration_do(0); // Always do one non-blocking pump
for (int iter=0; iter<10; ++iter)
if (gtk_events_pending())
@ -2081,8 +2129,8 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty
if (bmpsurface && bmpsurface->w%8==0)
{
SDL_Surface *cursurface;
llinfos << "Loaded cursor file " << filename << " "
<< bmpsurface->w << "x" << bmpsurface->h << llendl;
lldebugs << "Loaded cursor file " << filename << " "
<< bmpsurface->w << "x" << bmpsurface->h << llendl;
cursurface = SDL_CreateRGBSurface (SDL_SWSURFACE,
bmpsurface->w,
bmpsurface->h,
@ -2262,14 +2310,14 @@ void LLWindowSDL::hideCursor()
{
if(!mCursorHidden)
{
// llinfos << "hideCursor: hiding" << llendl;
// llinfos << "hideCursor: hiding" << llendl;
mCursorHidden = TRUE;
mHideCursorPermanent = TRUE;
SDL_ShowCursor(0);
}
else
{
// llinfos << "hideCursor: already hidden" << llendl;
// llinfos << "hideCursor: already hidden" << llendl;
}
adjustCursorDecouple();
@ -2279,14 +2327,14 @@ void LLWindowSDL::showCursor()
{
if(mCursorHidden)
{
// llinfos << "showCursor: showing" << llendl;
// llinfos << "showCursor: showing" << llendl;
mCursorHidden = FALSE;
mHideCursorPermanent = FALSE;
SDL_ShowCursor(1);
}
else
{
// llinfos << "showCursor: already visible" << llendl;
// llinfos << "showCursor: already visible" << llendl;
}
adjustCursorDecouple();
@ -2312,7 +2360,8 @@ void LLWindowSDL::hideCursorUntilMouseMove()
//
// LLSplashScreenSDL
// LLSplashScreenSDL - I don't think we'll bother to implement this; it's
// fairly obsolete at this point.
//
LLSplashScreenSDL::LLSplashScreenSDL()
{
@ -2330,7 +2379,6 @@ void LLSplashScreenSDL::updateImpl(const char* mesg)
{
}
void LLSplashScreenSDL::hideImpl()
{
}
@ -2418,7 +2466,7 @@ S32 OSMessageBoxSDL(const char* text, const char* caption, U32 type)
G_CALLBACK (response_callback),
&response);
// we should be able to us a gtk_dialog_run(), but it's
// we should be able to use a gtk_dialog_run(), but it's
// apparently not written to exist in a world without a higher
// gtk_main(), so we manage its signal/destruction outselves.
gtk_widget_show_all (win);
@ -2440,7 +2488,7 @@ S32 OSMessageBoxSDL(const char* text, const char* caption, U32 type)
}
else
{
fprintf(stderr, "MSGBOX: %s: %s\n", caption, text);
llinfos << "MSGBOX: " << caption << ": " << text << llendl;
llinfos << "Skipping dialog because we're in fullscreen mode or GTK is not happy." << llendl;
rtn = OSBTN_OK;
}
@ -2536,7 +2584,7 @@ BOOL LLWindowSDL::dialog_color_picker ( F32 *r, F32 *g, F32 *b)
#else
S32 OSMessageBoxSDL(const char* text, const char* caption, U32 type)
{
fprintf(stderr, "MSGBOX: %s: %s\n", caption, text);
llinfos << "MSGBOX: " << caption << ": " << text << llendl;
return 0;
}
@ -2553,11 +2601,15 @@ void spawn_web_browser(const char* escaped_url)
llinfos << "spawn_web_browser: " << escaped_url << llendl;
#if LL_LINUX
# if LL_X11
if (gWindowImplementation &&
gWindowImplementation->mSDL_Display) // Just in case - before forking.
# if LL_X11
if (gWindowImplementation && gWindowImplementation->mSDL_Display)
{
maybe_lock_display();
// Just in case - before forking.
XSync(gWindowImplementation->mSDL_Display, False);
# endif // LL_X11
maybe_unlock_display();
}
# endif // LL_X11
std::string cmd;
cmd = gDirUtilp->getAppRODataDir().c_str();
@ -2595,8 +2647,8 @@ void spawn_web_browser(const char* escaped_url)
void shell_open( const char* file_path )
{
// *FIX: (???)
fprintf(stderr, "shell_open: %s\n", file_path);
// *TODO: This function is deprecated and should probably go away.
llwarns << "Deprecated shell_open(): " << file_path << llendl;
}
void *LLWindowSDL::getPlatformWindow()
@ -2604,18 +2656,14 @@ void *LLWindowSDL::getPlatformWindow()
#if LL_GTK && LL_LIBXUL_ENABLED
if (ll_try_gtk_init())
{
maybe_lock_display();
GtkWidget *win = gtk_window_new(GTK_WINDOW_TOPLEVEL);
// These hacks were attempts to get Gecko to see the keyboard,
// but I think they're doomed to fail.
//GdkWindow *gdkwin = gdk_window_foreign_new(SDL_XWindowID);
//GTK_WIDGET(win)->window = gdkwin;
//gtk_widget_set_parent_window(win, gdkwin);
// show the hidden-widget while debugging (needs mozlib change)
//gtk_widget_show_all(GTK_WIDGET(win));
gtk_widget_realize(GTK_WIDGET(win));
maybe_unlock_display();
return win;
}
#endif // LL_GTK && LL_LIBXUL_ENABLED
@ -2625,8 +2673,18 @@ void *LLWindowSDL::getPlatformWindow()
void LLWindowSDL::bringToFront()
{
// *FIX: (???)
fprintf(stderr, "bringToFront\n");
// This is currently used when we are 'launched' to a specific
// map position externally.
llinfos << "bringToFront" << llendl;
#if LL_X11
if (mSDL_Display && !mFullscreen)
{
maybe_lock_display();
XRaiseWindow(mSDL_Display, mSDL_XWindowID);
XSync(mSDL_Display, False);
maybe_unlock_display();
}
#endif // LL_X11
}
#endif // LL_SDL

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@ -0,0 +1,173 @@
version 10
// NOTE: This is mostly identical to featuretable.txt with a few differences
// Should be combined into one table
//
// Generates lists of feature mask that can be applied on top of each other.
//
// // Begin comments
// list <name>
// Starts a feature list named <name>
// <name> <available> <recommended>
// <name> is the name of a feature
// <available> is 0 or 1, whether the feature is available
// <recommended> is an S32 which is the recommended value
//
// For now, the first list read sets up all of the default values
//
//
// All contains everything at their default settings for high end machines
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
RenderVBO 1 1
RenderAniso 1 0
RenderAvatarMode 1 2
RenderAvatarVP 1 1
RenderDistance 1 128
RenderLighting 1 1
RenderObjectBump 1 1
RenderParticleCount 1 4096
RenderRippleWater 1 1
RenderTerrainDetail 1 2
VertexShaderEnable 1 1
//
// Class 0 Hardware (Unknown or just old)
//
list Class0
VertexShaderEnable 1 0
RenderVBO 1 0
RenderDistance 1 64
RenderAvatarVP 1 0
RenderAvatarMode 1 0
RenderLighting 1 0
RenderObjectBump 1 0
RenderRippleWater 1 0
//
// Class 1 Hardware
//
list Class1
VertexShaderEnable 1 0
RenderVBO 1 1
RenderDistance 1 96
RenderAvatarVP 1 1
RenderAvatarMode 1 0
RenderLighting 1 0
RenderObjectBump 1 0
RenderRippleWater 1 0
//
// Class 2 Hardware (make it purty)
//
list Class2
VertexShaderEnable 1 1
RenderAvatarVP 1 1
RenderAvatarMode 1 1
RenderLighting 1 1
RenderObjectBump 1 1
RenderRippleWater 1 1
//
// Class 3 Hardware (make it purty)
//
list Class3
VertexShaderEnable 1 1
RenderAvatarVP 1 1
RenderAvatarMode 1 1
RenderLighting 1 1
RenderObjectBump 1 1
RenderRippleWater 1 1
//
// No Pixel Shaders available
//
list NoPixelShaders
VertexShaderEnable 0 0
RenderAvatarVP 0 0
//
// No Vertex Shaders available
//
list NoVertexShaders
VertexShaderEnable 0 0
RenderAvatarVP 0 0
//
// "Default" setups for safe, low, medium, high
//
list safe
RenderVBO 1 0
RenderAniso 1 0
RenderAvatarVP 0 0
RenderLighting 1 0
RenderParticleCount 1 1024
RenderTerrainDetail 1 0
list low
RenderVBO 1 0
RenderAniso 1 0
RenderLighting 1 0
list medium
RenderLighting 1 0
//
// CPU based feature masks
//
// 1Ghz or less (equiv)
list CPUSlow
RenderParticleCount 1 1024
//
// RAM based feature masks
//
list RAM256MB
RenderObjectBump 0 0
//
// Graphics card based feature masks
//
list OpenGLPre15
RenderVBO 1 0
list Intel
RenderVBO 1 0
RenderAniso 1 0
RenderLighting 1 0
RenderTerrainDetail 1 0
list GeForce2
RenderVBO 1 1
RenderAniso 1 0
RenderLighting 1 0
RenderParticleCount 1 2048
RenderTerrainDetail 1 0
list GeForce3
list ATI
list Radeon8500
RenderLighting 1 0
RenderParticleCount 1 4096
// Hacked to be paranoid "safe"
list Radeon9700
RenderParticleCount 1 4096
// Hacked to be paranoid "safe"
list MobilityRadeon9000
RenderLighting 1 0
RenderParticleCount 1 4096
list GeForceFX

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@ -97,7 +97,6 @@ the Alpha release of the Linux client.
implemented on the Linux client and are therefore known not to work properly
at this time:
* QuickTime movie playback and movie recording
* Video memory detection
* Full Unicode font rendering
* Auto-updater

View File

@ -7056,7 +7056,7 @@ void LLAgent::queryWearableCache()
// Look up affected baked textures.
// If they exist:
// disallow updates for affected layersets (until dataserver responds with cache request.)
// If cache missturn updates back on and invalidate composite.
// If cache miss, turn updates back on and invalidate composite.
// If cache hit, modify baked texture entries.
//
// Cache requests contain list of hashes for each baked texture entry.

View File

@ -40,6 +40,8 @@ extern void write_debug(const std::string& str);
#if LL_DARWIN
const char FEATURE_TABLE_FILENAME[] = "featuretable_mac.txt";
#elif LL_LINUX
const char FEATURE_TABLE_FILENAME[] = "featuretable_linux.txt";
#else
const char FEATURE_TABLE_FILENAME[] = "featuretable.txt";
#endif

View File

@ -64,7 +64,6 @@ class ViewerManifest(LLManifest):
self.end_prefix("html/*")
self.end_prefix("skins")
self.path("featuretable.txt")
self.path("releasenotes.txt")
self.path("lsl_guide.html")
self.path("gpu_table.txt")
@ -115,6 +114,8 @@ class WindowsManifest(ViewerManifest):
self.path(self.find_existing_file('ReleaseForDownload/llkdu.dll', 'llkdu.dll', '../../libraries/i686-win32/lib_release/llkdu.dll'), dst='llkdu.dll')
self.path(src="licenses-win32.txt", dst="licenses.txt")
self.path("featuretable.txt")
# For use in crash reporting (generates minidumps)
self.path("dbghelp.dll")
@ -388,6 +389,8 @@ class Linux_i686Manifest(LinuxManifest):
# recurse
self.end_prefix("res-sdl")
self.path("featuretable_linux.txt")
self.path("app_settings/mozilla-runtime-linux-i686")
if self.prefix("../../libraries/i686-linux/lib_release_client", "lib"):