CTS-231 WIP new ARC algorithm
tweaked some numbers that were incorrect when I originally wrote the algorithm deminimis change, no reviewmaster
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ce3e832706
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20bb2636ed
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@ -2884,13 +2884,12 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
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// per-prim costs
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static const U32 ARC_INVISI_COST = 1;
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static const U32 ARC_PARTICLE_COST = 16;
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static const U32 ARC_PARTICLE_COST = 100;
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static const U32 ARC_CUT_COST = 1;
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static const U32 ARC_TEXTURE_COST = 5;
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// per-prim multipliers
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static const U32 ARC_HOLLOW_MULT = 2;
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static const U32 ARC_TWIST_MULT = 2;
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static const U32 ARC_CIRC_PROF_MULT = 2;
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static const U32 ARC_CIRC_PATH_MULT = 2;
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static const U32 ARC_GLOW_MULT = 2;
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@ -3110,7 +3109,7 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
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if (twist)
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{
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shame *= twist * ARC_TWIST_MULT;
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shame *= twist;
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}
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if (circular_profile)
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