SH-2240 Fix for projectors being double sided when shadows disabled
parent
425b10601d
commit
210120f906
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@ -149,7 +149,7 @@ void main()
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vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0));
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if (proj_tc.z < 0.0)
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{
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//discard;
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discard;
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}
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proj_tc.xyz /= proj_tc.w;
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@ -158,7 +158,7 @@ void main()
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float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
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if (dist_atten <= 0.0)
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{
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//discard;
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discard;
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}
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lv = proj_origin-pos.xyz;
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