SL-18330: Remove some set-but-unused vars flagged by Xcode 14.3.
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c7053a6928
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230c96b20d
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@ -1365,7 +1365,6 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
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dp.packS32(joint->mNumRotKeys, "num_rot_keys");
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LLQuaternion::Order order = bvhStringToOrder( joint->mOrder );
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S32 outcount = 0;
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S32 frame = 0;
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for ( ki = joint->mKeys.begin();
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ki != joint->mKeys.end();
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@ -1433,7 +1432,6 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
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dp.packU16(x, "rot_angle_x");
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dp.packU16(y, "rot_angle_y");
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dp.packU16(z, "rot_angle_z");
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outcount++;
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frame++;
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}
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@ -108,11 +108,9 @@ void LLErrorThread::run()
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// application state as APP_STATUS_ERROR.
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LL_INFOS() << "thread_error - Waiting for an error" << LL_ENDL;
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S32 counter = 0;
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while (! (LLApp::isError() || LLApp::isStopped()))
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{
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ms_sleep(10);
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counter++;
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}
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if (LLApp::isError())
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{
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@ -5482,14 +5482,14 @@ bool LLVolumeFace::cacheOptimize()
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new_indices.push_back(tri->mVertex[2]->mIdx);
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tri->complete();
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U32 breaks = 0;
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//U32 breaks = 0;
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for (U32 i = 1; i < mNumIndices/3; ++i)
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{
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cache.updateScores();
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tri = cache.mBestTriangle;
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if (!tri)
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{
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breaks++;
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//breaks++;
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for (U32 j = 0; j < triangle_data.size(); ++j)
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{
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if (triangle_data[j].mActive)
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@ -271,7 +271,6 @@ void LLCircuitData::ackReliablePacket(TPACKETID packet_num)
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S32 LLCircuitData::resendUnackedPackets(const F64Seconds now)
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{
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S32 resent_packets = 0;
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LLReliablePacket *packetp;
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@ -375,7 +374,6 @@ S32 LLCircuitData::resendUnackedPackets(const F64Seconds now)
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// Don't remove it yet, it still gets to try to resend at least once.
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++iter;
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}
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resent_packets++;
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}
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else
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{
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@ -2329,9 +2329,7 @@ void LLGLSyncFence::wait()
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if (mSync)
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{
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while (glClientWaitSync(mSync, 0, FENCE_WAIT_TIME_NANOSECONDS) == GL_TIMEOUT_EXPIRED)
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{ //track the number of times we've waited here
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static S32 waits = 0;
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waits++;
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{
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}
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}
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#endif
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@ -774,7 +774,6 @@ U32 LLControlGroup::loadFromFileLegacy(const std::string& filename, BOOL require
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return 0;
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}
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U32 item = 0;
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U32 validitems = 0;
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S32 version;
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@ -808,8 +807,6 @@ U32 LLControlGroup::loadFromFileLegacy(const std::string& filename, BOOL require
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}
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// Got an item. Load it up.
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item++;
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// If not declared, assume it's a string
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if (!declared)
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{
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