STORM-1980 Center floater on screen. Tweak shaking parameters.
parent
05a313f546
commit
24c5ac7417
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@ -100,9 +100,10 @@ void LLFloaterRegionRestarting::draw()
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{
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LLFloater::draw();
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const F32 SHAKE_INTERVAL = 0.04;
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const F32 SHAKE_INTERVAL = 0.025;
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const F32 SHAKE_TOTAL_DURATION = 1.8; // the length of the default alert tone for this
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const F32 SHAKE_INITIAL_MAGNITUDE = 1.5;
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const F32 SHAKE_HORIZONTAL_BIAS = 0.25;
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F32 time_shaking;
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if(SHAKE_START == sShakeState)
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@ -120,7 +121,7 @@ void LLFloaterRegionRestarting::draw()
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switch(sShakeState)
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{
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case SHAKE_LEFT:
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gAgentCamera.setPanLeftKey(mShakeMagnitude);
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gAgentCamera.setPanLeftKey(mShakeMagnitude * SHAKE_HORIZONTAL_BIAS);
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sShakeState = SHAKE_UP;
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break;
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@ -130,7 +131,7 @@ void LLFloaterRegionRestarting::draw()
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break;
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case SHAKE_RIGHT:
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gAgentCamera.setPanRightKey(mShakeMagnitude);
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gAgentCamera.setPanRightKey(mShakeMagnitude * SHAKE_HORIZONTAL_BIAS);
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sShakeState = SHAKE_DOWN;
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break;
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@ -5978,7 +5978,11 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem)
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LLSD params;
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params["NAME"] = llsdBlock["NAME"];
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params["SECONDS"] = (LLSD::Integer)seconds;
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LLFloaterReg::showInstance("region_restarting", params);
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LLFloaterRegionRestarting* restarting_floater = dynamic_cast<LLFloaterRegionRestarting*>(LLFloaterReg::showInstance("region_restarting", params));
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if(restarting_floater)
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{
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restarting_floater->center();
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}
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}
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send_sound_trigger(LLUUID(gSavedSettings.getString("UISndRestart")), 1.0f);
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