GCC compile fix, array initialization needs proper type.

meow-7.2.2
Nicky 2016-06-01 22:30:12 +02:00
parent b61d62bbf4
commit 254fbd69a6
2 changed files with 6 additions and 6 deletions

View File

@ -230,8 +230,8 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3
const F32 xyScaleInv = (1.f / xyScale)*(0.2222222222f);
F32 vec[3] = {
fmod((F32)(mOriginGlobal.mdV[0] + x)*xyScaleInv, 256.f),
fmod((F32)(mOriginGlobal.mdV[1] + y)*xyScaleInv, 256.f),
(F32)fmod((F32)(mOriginGlobal.mdV[0] + x)*xyScaleInv, 256.f),
(F32)fmod((F32)(mOriginGlobal.mdV[1] + y)*xyScaleInv, 256.f),
0.f
};
F32 rand_val = llclamp(noise2(vec)* 0.75f + 0.5f, 0.f, 1.f);

View File

@ -957,10 +957,10 @@ void LLWorld::updateWaterObjects()
center_y = min_y + (wy >> 1);
S32 add_boundary[4] = {
512 - (max_x - region_x),
512 - (max_y - region_y),
512 - (region_x - min_x),
512 - (region_y - min_y) };
(S32)(512 - (max_x - region_x)),
(S32)(512 - (max_y - region_y)),
(S32)(512 - (region_x - min_x)),
(S32)(512 - (region_y - min_y)) };
S32 dir;
for (dir = 0; dir < 8; dir++)