GCC compile fix, array initialization needs proper type.
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b61d62bbf4
commit
254fbd69a6
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@ -230,8 +230,8 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3
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const F32 xyScaleInv = (1.f / xyScale)*(0.2222222222f);
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F32 vec[3] = {
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fmod((F32)(mOriginGlobal.mdV[0] + x)*xyScaleInv, 256.f),
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fmod((F32)(mOriginGlobal.mdV[1] + y)*xyScaleInv, 256.f),
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(F32)fmod((F32)(mOriginGlobal.mdV[0] + x)*xyScaleInv, 256.f),
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(F32)fmod((F32)(mOriginGlobal.mdV[1] + y)*xyScaleInv, 256.f),
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0.f
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};
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F32 rand_val = llclamp(noise2(vec)* 0.75f + 0.5f, 0.f, 1.f);
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@ -957,10 +957,10 @@ void LLWorld::updateWaterObjects()
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center_y = min_y + (wy >> 1);
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S32 add_boundary[4] = {
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512 - (max_x - region_x),
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512 - (max_y - region_y),
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512 - (region_x - min_x),
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512 - (region_y - min_y) };
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(S32)(512 - (max_x - region_x)),
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(S32)(512 - (max_y - region_y)),
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(S32)(512 - (region_x - min_x)),
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(S32)(512 - (region_y - min_y)) };
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S32 dir;
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for (dir = 0; dir < 8; dir++)
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