From 258b2bdb9452a473ce4ae0ca7ae266eba0f0142c Mon Sep 17 00:00:00 2001 From: Ansariel Date: Thu, 4 Jul 2019 23:36:13 +0200 Subject: [PATCH] FIRE-24139: Fix for LookAt target follow by Chaser Zaks --- indra/newview/llhudeffectlookat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp index c1371d2401..cf8f890a3b 100644 --- a/indra/newview/llhudeffectlookat.cpp +++ b/indra/newview/llhudeffectlookat.cpp @@ -516,7 +516,7 @@ BOOL LLHUDEffectLookAt::setLookAt(ELookAtType target_type, LLViewerObject *objec (*mAttentions)[mTargetType].mName != "Idle" && (*mAttentions)[mTargetType].mName != "Respond" && (*mAttentions)[mTargetType].mName != "Conversation" && - (*mAttentions)[mTargetType].mName != "Freelook" && + (*mAttentions)[mTargetType].mName != "FreeLook" && (*mAttentions)[mTargetType].mName != "AutoListen"; if (!lookAtShouldClamp) //We do a similar but seperate calculation if we are doing limited distances