SL-20109: Big clean up. Now supports arbitrary mix of folders and entries for both items and textures. Better logging output
parent
c92d6e3f15
commit
263e097ef7
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@ -38,6 +38,7 @@
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#include "llinventorymodel.h"
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#include "llinventoryfunctions.h"
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#include "lltexteditor.h"
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#include "llmediactrl.h"
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#include "lluuid.h"
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#include "llaisapi.h"
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@ -58,16 +59,16 @@ BOOL LLFloaterBulkyThumbs::postBuild()
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mPasteTexturesBtn = getChild<LLUICtrl>("paste_textures_btn");
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mPasteTexturesBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onPasteTextures, this));
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mInventoryItems = getChild<LLTextEditor>("inventory_items");
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mInventoryItems->setMaxTextLength(0xffff * 0x10);
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mOutputLog = getChild<LLTextEditor>("output_log");
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mOutputLog->setMaxTextLength(0xffff * 0x10);
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mProcessBulkyThumbsBtn = getChild<LLUICtrl>("process_bulky_thumbs");
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mProcessBulkyThumbsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onProcessBulkyThumbs, this));
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mProcessBulkyThumbsBtn->setEnabled(false);
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mMergeItemsTexturesBtn = getChild<LLUICtrl>("merge_items_textures");
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mMergeItemsTexturesBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onMergeItemsTextures, this));
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mMergeItemsTexturesBtn->setEnabled(false);
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mWriteBulkyThumbsBtn = getChild<LLUICtrl>("write_bulky_thumbs");
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mWriteBulkyThumbsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onWriteBulkyThumbs, this));
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mWriteBulkyThumbsBtn->setEnabled(false);
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mWriteThumbnailsBtn = getChild<LLUICtrl>("write_items_thumbnails");
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mWriteThumbnailsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onWriteThumbnails, this));
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mWriteThumbnailsBtn->setEnabled(false);
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return true;
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}
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@ -82,36 +83,14 @@ void LLFloaterBulkyThumbs::recordInventoryItemEntry(LLViewerInventoryItem* item)
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LLUUID id = item->getUUID();
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mItemNamesIDs.insert({name, id});
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std::string output_line = "ITEM: ";
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output_line += name;
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output_line += "|";
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output_line += id.asString();
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output_line += "\n";
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mInventoryItems->appendText(output_line, false);
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}
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else
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{
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// dupe - do not save
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}
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}
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void LLFloaterBulkyThumbs::recordTextureItemEntry(LLViewerInventoryItem* item)
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{
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const std::string name = item->getName();
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std::map<std::string, LLUUID>::iterator iter = mTextureNamesIDs.find(name);
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if (iter == mTextureNamesIDs.end())
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{
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//LLUUID id = item->getUUID();
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LLUUID id = item->getAssetUUID();
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mTextureNamesIDs.insert({name, id});
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std::string output_line = "TEXR: ";
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output_line += name;
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output_line += "|";
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output_line += id.asString();
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output_line += "\n";
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mInventoryItems->appendText(output_line, false);
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mOutputLog->appendText(
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STRINGIZE(
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"ITEM " << mItemNamesIDs.size() << "> " <<
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name <<
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//" | " <<
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//id.asString() <<
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std::endl
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), false);
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}
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else
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{
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@ -126,49 +105,85 @@ void LLFloaterBulkyThumbs::onPasteItems()
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return;
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}
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mOutputLog->appendText(
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STRINGIZE(
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"\n==== Pasting items from inventory ====" <<
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std::endl
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), false);
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std::vector<LLUUID> objects;
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LLClipboard::instance().pasteFromClipboard(objects);
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size_t count = objects.size();
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if (count > 0)
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for (size_t i = 0; i < count; i++)
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{
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for (size_t i = 0; i < count; i++)
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const LLUUID& entry = objects.at(i);
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const LLInventoryCategory* cat = gInventory.getCategory(entry);
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if (cat)
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{
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const LLUUID& item_id = objects.at(i);
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LLInventoryModel::cat_array_t cat_array;
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LLInventoryModel::item_array_t item_array;
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const LLInventoryCategory* cat = gInventory.getCategory(item_id);
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if (cat)
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LLIsType is_object(LLAssetType::AT_OBJECT);
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gInventory.collectDescendentsIf(cat->getUUID(),
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cat_array,
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item_array,
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LLInventoryModel::EXCLUDE_TRASH,
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is_object);
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LLIsType is_bodypart(LLAssetType::AT_BODYPART);
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gInventory.collectDescendentsIf(cat->getUUID(),
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cat_array,
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item_array,
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LLInventoryModel::EXCLUDE_TRASH,
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is_bodypart);
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for (size_t i = 0; i < item_array.size(); i++)
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{
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LLInventoryModel::cat_array_t cat_array;
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LLInventoryModel::item_array_t item_array;
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LLIsType is_object(LLAssetType::AT_OBJECT);
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gInventory.collectDescendentsIf(cat->getUUID(),
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cat_array,
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item_array,
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LLInventoryModel::EXCLUDE_TRASH,
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is_object);
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for (size_t i = 0; i < item_array.size(); i++)
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{
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LLViewerInventoryItem* item = item_array.at(i);
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recordInventoryItemEntry(item);
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}
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}
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LLViewerInventoryItem* item = gInventory.getItem(item_id);
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if (item)
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{
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if (item->getType() == LLAssetType::AT_OBJECT)
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{
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recordInventoryItemEntry(item);
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}
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LLViewerInventoryItem* item = item_array.at(i);
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recordInventoryItemEntry(item);
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}
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}
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mInventoryItems->setCursorAndScrollToEnd();
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LLViewerInventoryItem* item = gInventory.getItem(entry);
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if (item)
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{
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const LLAssetType::EType item_type = item->getType();
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if (item_type == LLAssetType::AT_OBJECT || item_type == LLAssetType::AT_BODYPART)
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{
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recordInventoryItemEntry(item);
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}
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}
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}
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mProcessBulkyThumbsBtn->setEnabled(true);
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mOutputLog->setCursorAndScrollToEnd();
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mMergeItemsTexturesBtn->setEnabled(true);
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}
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void LLFloaterBulkyThumbs::recordTextureItemEntry(LLViewerInventoryItem* item)
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{
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const std::string name = item->getName();
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std::map<std::string, LLUUID>::iterator iter = mTextureNamesIDs.find(name);
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if (iter == mTextureNamesIDs.end())
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{
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LLUUID id = item->getAssetUUID();
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mTextureNamesIDs.insert({name, id});
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mOutputLog->appendText(
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STRINGIZE(
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"TEXTURE " << mTextureNamesIDs.size() << "> " <<
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name <<
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//" | " <<
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//id.asString() <<
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std::endl
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), false);
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}
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else
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{
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// dupe - do not save
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}
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}
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@ -179,127 +194,127 @@ void LLFloaterBulkyThumbs::onPasteTextures()
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return;
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}
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mOutputLog->appendText(
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STRINGIZE(
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"\n==== Pasting textures from inventory ====" <<
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std::endl
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), false);
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std::vector<LLUUID> objects;
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LLClipboard::instance().pasteFromClipboard(objects);
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size_t count = objects.size();
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if (count > 0)
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for (size_t i = 0; i < count; i++)
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{
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for (size_t i = 0; i < count; i++)
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const LLUUID& entry = objects.at(i);
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const LLInventoryCategory* cat = gInventory.getCategory(entry);
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if (cat)
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{
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const LLUUID& item_id = objects.at(i);
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LLInventoryModel::cat_array_t cat_array;
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LLInventoryModel::item_array_t item_array;
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const LLInventoryCategory* cat = gInventory.getCategory(item_id);
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if (cat)
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LLIsType is_object(LLAssetType::AT_TEXTURE);
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gInventory.collectDescendentsIf(cat->getUUID(),
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cat_array,
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item_array,
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LLInventoryModel::EXCLUDE_TRASH,
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is_object);
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for (size_t i = 0; i < item_array.size(); i++)
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{
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LLInventoryModel::cat_array_t cat_array;
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LLInventoryModel::item_array_t item_array;
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LLIsType is_texture(LLAssetType::AT_TEXTURE);
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gInventory.collectDescendentsIf(cat->getUUID(),
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cat_array,
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item_array,
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LLInventoryModel::EXCLUDE_TRASH,
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is_texture);
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for (size_t i = 0; i < item_array.size(); i++)
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{
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LLViewerInventoryItem* item = item_array.at(i);
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recordTextureItemEntry(item);
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}
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}
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LLViewerInventoryItem* item = gInventory.getItem(item_id);
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if (item)
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{
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if (item->getType() == LLAssetType::AT_TEXTURE)
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{
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recordTextureItemEntry(item);
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}
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LLViewerInventoryItem* item = item_array.at(i);
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recordTextureItemEntry(item);
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}
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}
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mInventoryItems->setCursorAndScrollToEnd();
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mProcessBulkyThumbsBtn->setEnabled(true);
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LLViewerInventoryItem* item = gInventory.getItem(entry);
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if (item)
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{
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const LLAssetType::EType item_type = item->getType();
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if (item_type == LLAssetType::AT_TEXTURE)
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{
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recordTextureItemEntry(item);
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}
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}
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}
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mOutputLog->setCursorAndScrollToEnd();
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mMergeItemsTexturesBtn->setEnabled(true);
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}
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void LLFloaterBulkyThumbs::onProcessBulkyThumbs()
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void LLFloaterBulkyThumbs::onMergeItemsTextures()
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{
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mOutputLog->appendText(
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STRINGIZE(
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"\n==== Matching items and textures for " <<
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mItemNamesIDs.size() <<
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" entries ====" <<
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std::endl
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), false);
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std::map<std::string, LLUUID>::iterator item_iter = mItemNamesIDs.begin();
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size_t index = 1;
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while (item_iter != mItemNamesIDs.end())
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{
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std::string output_line = "PROCESSING: ";
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std::string item_name = (*item_iter).first;
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output_line += item_name;
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output_line += "\n";
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mInventoryItems->appendText(output_line, false);
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bool found = false;
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std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.begin();
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while (texture_iter != mTextureNamesIDs.end())
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mOutputLog->appendText(
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STRINGIZE(
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"MATCHING ITEM (" << index++ << "/" << mItemNamesIDs.size() << ") " << item_name << "> "
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), false);
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std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.find(item_name);
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if (texture_iter != mTextureNamesIDs.end())
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{
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std::string output_line = " COMPARING WITH: ";
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std::string texture_name = (*texture_iter).first;
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output_line += texture_name;
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mOutputLog->appendText(
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STRINGIZE(
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"MATCHED" <<
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std::endl
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), false);
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if (item_name == texture_name)
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{
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output_line += " MATCH";
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found = true;
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output_line += "\n";
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mInventoryItems->appendText(output_line, false);
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break;
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}
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else
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{
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output_line += " NO MATCH";
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}
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output_line += "\n";
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mInventoryItems->appendText(output_line, false);
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mInventoryItems->setCursorAndScrollToEnd();
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++texture_iter;
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}
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if (found == true)
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{
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mNameItemIDTextureId.insert({item_name, {(*item_iter).second, (*texture_iter).second}});
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}
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else
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{
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std::string output_line = "WARNING: ";
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output_line += "No texture found for ";
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output_line += item_name;
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output_line += "\n";
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mInventoryItems->appendText(output_line, false);
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mInventoryItems->setCursorAndScrollToEnd();
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mOutputLog->appendText(
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STRINGIZE(
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"NO MATCH FOUND" <<
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std::endl
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), false);
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}
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++item_iter;
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}
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mInventoryItems->appendText("Finished - final list is", true);
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std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin();
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while (iter != mNameItemIDTextureId.end())
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{
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std::string output_line = (*iter).first;
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output_line += "\n";
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output_line += "item ID: ";
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output_line += ((*iter).second).first.asString();
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output_line += "\n";
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output_line += "thumbnail texture ID: ";
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output_line += ((*iter).second).second.asString();
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output_line += "\n";
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mInventoryItems->appendText(output_line, true);
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mOutputLog->appendText(
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STRINGIZE(
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"==== Matched list of items and textures has " <<
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mNameItemIDTextureId.size() <<
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" entries ====" <<
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std::endl
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), true);
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++iter;
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}
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mInventoryItems->setCursorAndScrollToEnd();
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//std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin();
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//while (iter != mNameItemIDTextureId.end())
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//{
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// std::string output_line = (*iter).first;
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// output_line += "\n";
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// output_line += "item ID: ";
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// output_line += ((*iter).second).first.asString();
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// output_line += "\n";
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// output_line += "thumbnail texture ID: ";
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// output_line += ((*iter).second).second.asString();
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// output_line += "\n";
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// mOutputLog->appendText(output_line, true);
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mWriteBulkyThumbsBtn->setEnabled(true);
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// ++iter;
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//}
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mOutputLog->setCursorAndScrollToEnd();
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mWriteThumbnailsBtn->setEnabled(true);
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}
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#if 1
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@ -331,41 +346,38 @@ bool writeThumbnailID(LLUUID item_id, LLUUID thumbnail_asset_id)
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}
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else
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{
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LL_WARNS() << "Unable to write inventory thumbnail because AIS API is not available" << LL_ENDL;
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LL_WARNS() << "Unable to write inventory thumbnail because the AIS API is not available" << LL_ENDL;
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return false;
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}
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}
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void LLFloaterBulkyThumbs::onWriteBulkyThumbs()
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void LLFloaterBulkyThumbs::onWriteThumbnails()
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{
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// look at void LLFloaterChangeItemThumbnail::setThumbnailId(const LLUUID& new_thumbnail_id, const LLUUID& object_id, LLInventoryObject* obj)
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mOutputLog->appendText(
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STRINGIZE(
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"\n==== Writing thumbnails for " <<
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mNameItemIDTextureId.size() <<
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" entries ====" <<
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std::endl
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), false);
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/**
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* Results I get - compare with what the manual image update code gives us
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Senra Blake - bottom - sweatpants - green
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item ID: 1daf6aab-e42f-42aa-5a85-4d73458a355d
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thumbnail texture ID: cba71b7c-2335-e15c-7646-ead0f9e817fb
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Correct values (from mnala path) are:
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Updating thumbnail forSenra Blake - bottom - sweatpants - green:
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ID: 1daf6aab-e42f-42aa-5a85-4d73458a355d
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THUMB_ID: 8f5db9e7-8d09-c8be-0efd-0a5e4f3c925d
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*/
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mInventoryItems->appendText("Writing thumbnails", true);
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std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin();
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size_t index = 1;
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while (iter != mNameItemIDTextureId.end())
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{
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std::string output_line = (*iter).first;
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output_line += "\n";
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output_line += "item ID: ";
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output_line += ((*iter).second).first.asString();
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output_line += "\n";
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output_line += "thumbnail texture ID: ";
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output_line += ((*iter).second).second.asString();
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output_line += "\n";
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mInventoryItems->appendText(output_line, true);
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mOutputLog->appendText(
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STRINGIZE(
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"WRITING THUMB (" << index++ << "/" << mNameItemIDTextureId.size() << ")> " <<
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(*iter).first <<
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"\n" <<
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"item ID: " <<
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((*iter).second).first.asString() <<
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"\n" <<
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"thumbnail texture ID: " <<
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((*iter).second).second.asString() <<
|
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"\n"
|
||||
), true);
|
||||
|
||||
LLUUID item_id = ((*iter).second).first;
|
||||
LLUUID thumbnail_asset_id = ((*iter).second).second;
|
||||
|
|
@ -374,5 +386,5 @@ void LLFloaterBulkyThumbs::onWriteBulkyThumbs()
|
|||
|
||||
++iter;
|
||||
}
|
||||
mInventoryItems->setCursorAndScrollToEnd();
|
||||
mOutputLog->setCursorAndScrollToEnd();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "llfloater.h"
|
||||
class LLTextEditor;
|
||||
class LLMediaCtrl;
|
||||
class LLViewerInventoryItem;
|
||||
class LLUUID;
|
||||
|
||||
|
|
@ -48,13 +49,13 @@ class LLFloaterBulkyThumbs:
|
|||
LLUICtrl* mPasteTexturesBtn;
|
||||
void onPasteTextures();
|
||||
|
||||
LLTextEditor* mInventoryItems;
|
||||
LLTextEditor* mOutputLog;
|
||||
|
||||
LLUICtrl* mProcessBulkyThumbsBtn;
|
||||
void onProcessBulkyThumbs();
|
||||
LLUICtrl* mMergeItemsTexturesBtn;
|
||||
void onMergeItemsTextures();
|
||||
|
||||
LLUICtrl* mWriteBulkyThumbsBtn;
|
||||
void onWriteBulkyThumbs();
|
||||
LLUICtrl* mWriteThumbnailsBtn;
|
||||
void onWriteThumbnails();
|
||||
|
||||
void recordInventoryItemEntry(LLViewerInventoryItem* item);
|
||||
void recordTextureItemEntry(LLViewerInventoryItem* item);
|
||||
|
|
|
|||
|
|
@ -1,56 +1,57 @@
|
|||
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
|
||||
<floater
|
||||
legacy_header_height="18"
|
||||
can_resize="true"
|
||||
height="600"
|
||||
layout="topleft"
|
||||
min_height="175"
|
||||
min_width="500"
|
||||
name="contents"
|
||||
help_topic="contents"
|
||||
title="BULKY THUMBS"
|
||||
width="500">
|
||||
<button follows="left|top"
|
||||
height="20"
|
||||
label="Paste item info from Inventory"
|
||||
layout="topleft"
|
||||
left="10"
|
||||
name="paste_items_btn"
|
||||
top="26 "
|
||||
width="200" />
|
||||
|
||||
<button follows="left|top"
|
||||
height="20"
|
||||
label="Paste texture info from Inventory"
|
||||
layout="topleft"
|
||||
left="250"
|
||||
name="paste_textures_btn"
|
||||
top="26 "
|
||||
width="200" />
|
||||
|
||||
<text_editor
|
||||
height="510"
|
||||
follows="top|left|right|bottom"
|
||||
left="10"
|
||||
name="inventory_items"
|
||||
top_pad="10"
|
||||
width="480">
|
||||
</text_editor>
|
||||
<button follows="left|bottom"
|
||||
height="20"
|
||||
label="Merge items and textures"
|
||||
layout="bottomleft"
|
||||
left="10"
|
||||
name="process_bulky_thumbs"
|
||||
bottom="8"
|
||||
width="200" />
|
||||
|
||||
<button follows="left|bottom"
|
||||
height="20"
|
||||
label="Write Thumbnails"
|
||||
layout="bottomleft"
|
||||
left="250"
|
||||
name="write_bulky_thumbs"
|
||||
bottom="8"
|
||||
width="200" />
|
||||
</floater>
|
||||
legacy_header_height="18"
|
||||
can_resize="true"
|
||||
height="600"
|
||||
layout="topleft"
|
||||
min_height="175"
|
||||
min_width="500"
|
||||
name="contents"
|
||||
help_topic="contents"
|
||||
title="BULKY THUMBS"
|
||||
width="500">
|
||||
<button
|
||||
follows="left|top"
|
||||
height="20"
|
||||
label="Paste items from Inventory"
|
||||
layout="topleft"
|
||||
left="10"
|
||||
name="paste_items_btn"
|
||||
top="26 "
|
||||
width="200" />
|
||||
<button
|
||||
follows="left|top"
|
||||
height="20"
|
||||
label="Paste textures from Inventory"
|
||||
layout="topleft"
|
||||
left="250"
|
||||
name="paste_textures_btn"
|
||||
top="26 "
|
||||
width="200" />
|
||||
<text_editor
|
||||
height="510"
|
||||
follows="top|left|right|bottom"
|
||||
left="10"
|
||||
name="output_log"
|
||||
top_pad="10"
|
||||
width="480">
|
||||
</text_editor>
|
||||
<button
|
||||
follows="left|bottom"
|
||||
height="20"
|
||||
label="Merge items and textures"
|
||||
layout="bottomleft"
|
||||
left="10"
|
||||
name="merge_items_textures"
|
||||
bottom="8"
|
||||
width="200" />
|
||||
<button
|
||||
follows="left|bottom"
|
||||
height="20"
|
||||
label="Write Thumbnails"
|
||||
layout="bottomleft"
|
||||
left="250"
|
||||
name="write_items_thumbnails"
|
||||
bottom="8"
|
||||
width="200" />
|
||||
</floater>
|
||||
Loading…
Reference in New Issue