Merged in SL-18411 (pull request #1166)
SL-18411: Copy over LLGLTFMaterial changes (most notably various getters/setters and texture transform stub) Approved-by: Dave Parksmeow-7.2.2
commit
2727eb207c
|
|
@ -37,7 +37,7 @@ LLGLTFMaterial::LLGLTFMaterial(const LLGLTFMaterial& rhs)
|
|||
|
||||
LLGLTFMaterial& LLGLTFMaterial::operator=(const LLGLTFMaterial& rhs)
|
||||
{
|
||||
//have to do a manual operator= because of LLRefCount
|
||||
//have to do a manual operator= because of LLRefCount
|
||||
mBaseColorId = rhs.mBaseColorId;
|
||||
mNormalId = rhs.mNormalId;
|
||||
mMetallicRoughnessId = rhs.mMetallicRoughnessId;
|
||||
|
|
@ -53,10 +53,7 @@ LLGLTFMaterial& LLGLTFMaterial::operator=(const LLGLTFMaterial& rhs)
|
|||
mDoubleSided = rhs.mDoubleSided;
|
||||
mAlphaMode = rhs.mAlphaMode;
|
||||
|
||||
for (S32 i = 0; i < 3; ++i)
|
||||
{
|
||||
mTextureTransform[i] = rhs.mTextureTransform[i];
|
||||
}
|
||||
mTextureTransform = rhs.mTextureTransform;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
|
@ -285,16 +282,31 @@ void LLGLTFMaterial::setRoughnessFactor(F32 roughness)
|
|||
|
||||
void LLGLTFMaterial::setAlphaMode(S32 mode)
|
||||
{
|
||||
mAlphaMode = (AlphaMode)llclamp(mode, (S32)ALPHA_MODE_OPAQUE, (S32)ALPHA_MODE_MASK);
|
||||
mAlphaMode = (AlphaMode) llclamp(mode, (S32) ALPHA_MODE_OPAQUE, (S32) ALPHA_MODE_MASK);
|
||||
}
|
||||
|
||||
void LLGLTFMaterial::setDoubleSided(bool double_sided)
|
||||
{
|
||||
// sure, no clamping will ever be needed for a bool, but include the
|
||||
// sure, no clamping will ever be needed for a bool, but include the
|
||||
// setter for consistency with the clamping API
|
||||
mDoubleSided = double_sided;
|
||||
}
|
||||
|
||||
void LLGLTFMaterial::setTextureOffset(TextureInfo texture_info, const LLVector2& offset)
|
||||
{
|
||||
mTextureTransform[texture_info].mOffset = offset;
|
||||
}
|
||||
|
||||
void LLGLTFMaterial::setTextureScale(TextureInfo texture_info, const LLVector2& scale)
|
||||
{
|
||||
mTextureTransform[texture_info].mScale = scale;
|
||||
}
|
||||
|
||||
void LLGLTFMaterial::setTextureRotation(TextureInfo texture_info, float rotation)
|
||||
{
|
||||
mTextureTransform[texture_info].mRotation = rotation;
|
||||
}
|
||||
|
||||
// Default value accessors
|
||||
|
||||
LLUUID LLGLTFMaterial::getDefaultBaseColorId()
|
||||
|
|
@ -324,7 +336,7 @@ F32 LLGLTFMaterial::getDefaultAlphaCutoff()
|
|||
|
||||
S32 LLGLTFMaterial::getDefaultAlphaMode()
|
||||
{
|
||||
return (S32)ALPHA_MODE_OPAQUE;
|
||||
return (S32) ALPHA_MODE_OPAQUE;
|
||||
}
|
||||
|
||||
F32 LLGLTFMaterial::getDefaultMetallicFactor()
|
||||
|
|
@ -352,6 +364,21 @@ bool LLGLTFMaterial::getDefaultDoubleSided()
|
|||
return false;
|
||||
}
|
||||
|
||||
LLVector2 LLGLTFMaterial::getDefaultTextureOffset()
|
||||
{
|
||||
return LLVector2(0.f, 0.f);
|
||||
}
|
||||
|
||||
LLVector2 LLGLTFMaterial::getDefaultTextureScale()
|
||||
{
|
||||
return LLVector2(1.f, 1.f);
|
||||
}
|
||||
|
||||
F32 LLGLTFMaterial::getDefaultTextureRotation()
|
||||
{
|
||||
return 0.f;
|
||||
}
|
||||
|
||||
void LLGLTFMaterial::writeOverridesToModel(tinygltf::Model& model, S32 mat_index, LLGLTFMaterial const* base_material) const
|
||||
{
|
||||
if (model.materials.size() < mat_index + 1)
|
||||
|
|
|
|||
|
|
@ -79,13 +79,30 @@ public:
|
|||
bool mDoubleSided = false;
|
||||
AlphaMode mAlphaMode = ALPHA_MODE_OPAQUE;
|
||||
|
||||
enum TextureTransformIdx : U32
|
||||
// get a UUID based on a hash of this LLGLTFMaterial
|
||||
LLUUID getHash() const
|
||||
{
|
||||
TEXTURE_TRANSFORM_DIFFUSE_EMISSIVE,
|
||||
TEXTURE_TRANSFORM_NORMAL,
|
||||
TEXTURE_TRANSFORM_METALLIC_ROUGHNESS
|
||||
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
|
||||
LLMD5 md5;
|
||||
md5.update((unsigned char*)this, sizeof(this));
|
||||
md5.finalize();
|
||||
LLUUID id;
|
||||
md5.raw_digest(id.mData);
|
||||
// *TODO: Hash the overrides
|
||||
return id;
|
||||
}
|
||||
|
||||
enum TextureInfo : U32
|
||||
{
|
||||
GLTF_TEXTURE_INFO_BASE_COLOR,
|
||||
GLTF_TEXTURE_INFO_NORMAL,
|
||||
GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS,
|
||||
GLTF_TEXTURE_INFO_EMISSIVE,
|
||||
|
||||
GLTF_TEXTURE_INFO_COUNT
|
||||
};
|
||||
TextureTransform mTextureTransform[3];
|
||||
|
||||
std::array<TextureTransform, GLTF_TEXTURE_INFO_COUNT> mTextureTransform;
|
||||
|
||||
//setters for various members (will clamp to acceptable ranges)
|
||||
|
||||
|
|
@ -101,6 +118,9 @@ public:
|
|||
void setRoughnessFactor(F32 roughness);
|
||||
void setAlphaMode(S32 mode);
|
||||
void setDoubleSided(bool double_sided);
|
||||
void setTextureOffset(TextureInfo texture_info, const LLVector2& offset);
|
||||
void setTextureScale(TextureInfo texture_info, const LLVector2& scale);
|
||||
void setTextureRotation(TextureInfo texture_info, float rotation);
|
||||
|
||||
// Default value accessors
|
||||
static LLUUID getDefaultBaseColorId();
|
||||
|
|
@ -114,6 +134,9 @@ public:
|
|||
static LLColor4 getDefaultBaseColor();
|
||||
static LLColor3 getDefaultEmissiveColor();
|
||||
static bool getDefaultDoubleSided();
|
||||
static LLVector2 getDefaultTextureOffset();
|
||||
static LLVector2 getDefaultTextureScale();
|
||||
static F32 getDefaultTextureRotation();
|
||||
|
||||
// set mAlphaMode from string.
|
||||
// Anything otherthan "MASK" or "BLEND" sets mAlphaMode to ALPHA_MODE_OPAQUE
|
||||
|
|
@ -161,17 +184,6 @@ public:
|
|||
// write to given tinygltf::Model
|
||||
void writeToModel(tinygltf::Model& model, S32 mat_index) const;
|
||||
|
||||
// get a UUID based on a hash of this LLGLTFMaterial
|
||||
LLUUID getHash() const
|
||||
{
|
||||
LLMD5 md5;
|
||||
md5.update((unsigned char*)this, sizeof(this));
|
||||
md5.finalize();
|
||||
LLUUID id;
|
||||
md5.raw_digest(id.mData);
|
||||
return id;
|
||||
}
|
||||
|
||||
// calculate the fields in this material that differ from a base material and write them out to a given tinygltf::Model
|
||||
void writeOverridesToModel(tinygltf::Model& model, S32 mat_index, LLGLTFMaterial const* base_material) const;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue