For EXT-5333: Bodyparts missing from appearance and COF. Fixed invisible to self after first login via createStandardWearables(). (Patch from Nyx)
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10058c982f
commit
27c83bf399
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@ -2121,6 +2121,10 @@ static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints");
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//------------------------------------------------------------------------
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BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
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{
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if (isSelf())
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{
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llinfos << "self idle update" << llendl;
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}
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LLMemType mt(LLMemType::MTYPE_AVATAR);
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LLFastTimer t(FTM_AVATAR_UPDATE);
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@ -2535,6 +2539,10 @@ void LLVOAvatar::idleUpdateLipSync(bool voice_enabled)
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void LLVOAvatar::idleUpdateLoadingEffect()
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{
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if (isSelf())
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{
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llinfos << "self idle update loading effect" << llendl;
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}
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// update visibility when avatar is partially loaded
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if (updateIsFullyLoaded()) // changed?
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{
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@ -5883,6 +5891,10 @@ void LLVOAvatar::updateRuthTimer(bool loading)
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BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
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{
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if (isSelf())
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{
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llinfos << "isSelf, loading " << loading << llendl;
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}
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// we wait a little bit before giving the all clear,
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// to let textures settle down
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const F32 PAUSE = 1.f;
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@ -1653,8 +1653,11 @@ BOOL LLVOAvatarSelf::updateIsFullyLoaded()
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{
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BOOL loading = FALSE;
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// do we have a shape?
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if (visualParamWeightsAreDefault())
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// do we have our body parts?
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if (gAgentWearables.getWearableCount(WT_SHAPE) == 0 ||
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gAgentWearables.getWearableCount(WT_HAIR) == 0 ||
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gAgentWearables.getWearableCount(WT_EYES) == 0 ||
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gAgentWearables.getWearableCount(WT_SKIN) == 0)
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{
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loading = TRUE;
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}
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